Enum UseProgramStageMask
Not used directly.
Namespace: OpenTK.Graphics.ES11
Assembly: OpenTK.dll
Syntax
[Flags]
public enum UseProgramStageMask
Fields
Name | Description |
---|---|
AllShaderBits | Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF |
AllShaderBitsExt | Original was GL_ALL_SHADER_BITS_EXT = 0xFFFFFFFF |
ComputeShaderBit | Original was GL_COMPUTE_SHADER_BIT = 0x00000020 |
FragmentShaderBit | Original was GL_FRAGMENT_SHADER_BIT = 0x00000002 |
FragmentShaderBitExt | Original was GL_FRAGMENT_SHADER_BIT_EXT = 0x00000002 |
GeometryShaderBit | Original was GL_GEOMETRY_SHADER_BIT = 0x00000004 |
GeometryShaderBitExt | Original was GL_GEOMETRY_SHADER_BIT_EXT = 0x00000004 |
GeometryShaderBitOes | Original was GL_GEOMETRY_SHADER_BIT_OES = 0x00000004 |
TessControlShaderBit | Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008 |
TessControlShaderBitExt | Original was GL_TESS_CONTROL_SHADER_BIT_EXT = 0x00000008 |
TessControlShaderBitOes | Original was GL_TESS_CONTROL_SHADER_BIT_OES = 0x00000008 |
TessEvaluationShaderBit | Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010 |
TessEvaluationShaderBitExt | Original was GL_TESS_EVALUATION_SHADER_BIT_EXT = 0x00000010 |
TessEvaluationShaderBitOes | Original was GL_TESS_EVALUATION_SHADER_BIT_OES = 0x00000010 |
VertexShaderBit | Original was GL_VERTEX_SHADER_BIT = 0x00000001 |
VertexShaderBitExt | Original was GL_VERTEX_SHADER_BIT_EXT = 0x00000001 |