Enum VersionEsCm10
Not used directly.
Namespace: OpenTK.Graphics.ES11
Assembly: OpenTK.dll
Syntax
public enum VersionEsCm10
Fields
| Name | Description |
|---|---|
| ActiveTexture | Original was GL_ACTIVE_TEXTURE = 0x84E0 |
| Add | Original was GL_ADD = 0x0104 |
| AddSigned | Original was GL_ADD_SIGNED = 0x8574 |
| AliasedLineWidthRange | Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E |
| AliasedPointSizeRange | Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D |
| Alpha | Original was GL_ALPHA = 0x1906 |
| AlphaBits | Original was GL_ALPHA_BITS = 0x0D55 |
| AlphaScale | Original was GL_ALPHA_SCALE = 0x0D1C |
| AlphaTest | Original was GL_ALPHA_TEST = 0x0BC0 |
| AlphaTestFunc | Original was GL_ALPHA_TEST_FUNC = 0x0BC1 |
| AlphaTestRef | Original was GL_ALPHA_TEST_REF = 0x0BC2 |
| Always | Original was GL_ALWAYS = 0x0207 |
| Ambient | Original was GL_AMBIENT = 0x1200 |
| AmbientAndDiffuse | Original was GL_AMBIENT_AND_DIFFUSE = 0x1602 |
| And | Original was GL_AND = 0x1501 |
| AndInverted | Original was GL_AND_INVERTED = 0x1504 |
| AndReverse | Original was GL_AND_REVERSE = 0x1502 |
| ArrayBuffer | Original was GL_ARRAY_BUFFER = 0x8892 |
| ArrayBufferBinding | Original was GL_ARRAY_BUFFER_BINDING = 0x8894 |
| Back | Original was GL_BACK = 0x0405 |
| Blend | Original was GL_BLEND = 0x0BE2 |
| BlendDst | Original was GL_BLEND_DST = 0x0BE0 |
| BlendSrc | Original was GL_BLEND_SRC = 0x0BE1 |
| BlueBits | Original was GL_BLUE_BITS = 0x0D54 |
| BufferSize | Original was GL_BUFFER_SIZE = 0x8764 |
| BufferUsage | Original was GL_BUFFER_USAGE = 0x8765 |
| Byte | Original was GL_BYTE = 0x1400 |
| Ccw | Original was GL_CCW = 0x0901 |
| ClampToEdge | Original was GL_CLAMP_TO_EDGE = 0x812F |
| Clear | Original was GL_CLEAR = 0x1500 |
| ClientActiveTexture | Original was GL_CLIENT_ACTIVE_TEXTURE = 0x84E1 |
| ClipPlane0 | Original was GL_CLIP_PLANE0 = 0x3000 |
| ClipPlane1 | Original was GL_CLIP_PLANE1 = 0x3001 |
| ClipPlane2 | Original was GL_CLIP_PLANE2 = 0x3002 |
| ClipPlane3 | Original was GL_CLIP_PLANE3 = 0x3003 |
| ClipPlane4 | Original was GL_CLIP_PLANE4 = 0x3004 |
| ClipPlane5 | Original was GL_CLIP_PLANE5 = 0x3005 |
| ColorArray | Original was GL_COLOR_ARRAY = 0x8076 |
| ColorArrayBufferBinding | Original was GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898 |
| ColorArrayPointer | Original was GL_COLOR_ARRAY_POINTER = 0x8090 |
| ColorArraySize | Original was GL_COLOR_ARRAY_SIZE = 0x8081 |
| ColorArrayStride | Original was GL_COLOR_ARRAY_STRIDE = 0x8083 |
| ColorArrayType | Original was GL_COLOR_ARRAY_TYPE = 0x8082 |
| ColorBufferBit | Original was GL_COLOR_BUFFER_BIT = 0x00004000 |
| ColorClearValue | Original was GL_COLOR_CLEAR_VALUE = 0x0C22 |
| ColorLogicOp | Original was GL_COLOR_LOGIC_OP = 0x0BF2 |
| ColorMaterial | Original was GL_COLOR_MATERIAL = 0x0B57 |
| ColorWritemask | Original was GL_COLOR_WRITEMASK = 0x0C23 |
| Combine | Original was GL_COMBINE = 0x8570 |
| CombineAlpha | Original was GL_COMBINE_ALPHA = 0x8572 |
| CombineRgb | Original was GL_COMBINE_RGB = 0x8571 |
| CompressedTextureFormats | Original was GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3 |
| Constant | Original was GL_CONSTANT = 0x8576 |
| ConstantAttenuation | Original was GL_CONSTANT_ATTENUATION = 0x1207 |
| Copy | Original was GL_COPY = 0x1503 |
| CopyInverted | Original was GL_COPY_INVERTED = 0x150C |
| CullFace | Original was GL_CULL_FACE = 0x0B44 |
| CullFaceMode | Original was GL_CULL_FACE_MODE = 0x0B45 |
| CurrentColor | Original was GL_CURRENT_COLOR = 0x0B00 |
| CurrentNormal | Original was GL_CURRENT_NORMAL = 0x0B02 |
| CurrentTextureCoords | Original was GL_CURRENT_TEXTURE_COORDS = 0x0B03 |
| Cw | Original was GL_CW = 0x0900 |
| Decal | Original was GL_DECAL = 0x2101 |
| Decr | Original was GL_DECR = 0x1E03 |
| DepthBits | Original was GL_DEPTH_BITS = 0x0D56 |
| DepthBufferBit | Original was GL_DEPTH_BUFFER_BIT = 0x00000100 |
| DepthClearValue | Original was GL_DEPTH_CLEAR_VALUE = 0x0B73 |
| DepthFunc | Original was GL_DEPTH_FUNC = 0x0B74 |
| DepthRange | Original was GL_DEPTH_RANGE = 0x0B70 |
| DepthTest | Original was GL_DEPTH_TEST = 0x0B71 |
| DepthWritemask | Original was GL_DEPTH_WRITEMASK = 0x0B72 |
| Diffuse | Original was GL_DIFFUSE = 0x1201 |
| Dither | Original was GL_DITHER = 0x0BD0 |
| DontCare | Original was GL_DONT_CARE = 0x1100 |
| Dot3Rgb | Original was GL_DOT3_RGB = 0x86AE |
| Dot3Rgba | Original was GL_DOT3_RGBA = 0x86AF |
| DstAlpha | Original was GL_DST_ALPHA = 0x0304 |
| DstColor | Original was GL_DST_COLOR = 0x0306 |
| DynamicDraw | Original was GL_DYNAMIC_DRAW = 0x88E8 |
| ElementArrayBuffer | Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893 |
| ElementArrayBufferBinding | Original was GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895 |
| Emission | Original was GL_EMISSION = 0x1600 |
| Equal | Original was GL_EQUAL = 0x0202 |
| Equiv | Original was GL_EQUIV = 0x1509 |
| Exp | Original was GL_EXP = 0x0800 |
| Exp2 | Original was GL_EXP2 = 0x0801 |
| Extensions | Original was GL_EXTENSIONS = 0x1F03 |
| False | Original was GL_FALSE = 0 |
| Fastest | Original was GL_FASTEST = 0x1101 |
| Fixed | Original was GL_FIXED = 0x140C |
| Flat | Original was GL_FLAT = 0x1D00 |
| Float | Original was GL_FLOAT = 0x1406 |
| Fog | Original was GL_FOG = 0x0B60 |
| FogColor | Original was GL_FOG_COLOR = 0x0B66 |
| FogDensity | Original was GL_FOG_DENSITY = 0x0B62 |
| FogEnd | Original was GL_FOG_END = 0x0B64 |
| FogHint | Original was GL_FOG_HINT = 0x0C54 |
| FogMode | Original was GL_FOG_MODE = 0x0B65 |
| FogStart | Original was GL_FOG_START = 0x0B63 |
| Front | Original was GL_FRONT = 0x0404 |
| FrontAndBack | Original was GL_FRONT_AND_BACK = 0x0408 |
| FrontFace | Original was GL_FRONT_FACE = 0x0B46 |
| GenerateMipmap | Original was GL_GENERATE_MIPMAP = 0x8191 |
| GenerateMipmapHint | Original was GL_GENERATE_MIPMAP_HINT = 0x8192 |
| Gequal | Original was GL_GEQUAL = 0x0206 |
| Greater | Original was GL_GREATER = 0x0204 |
| GreenBits | Original was GL_GREEN_BITS = 0x0D53 |
| Incr | Original was GL_INCR = 0x1E02 |
| Interpolate | Original was GL_INTERPOLATE = 0x8575 |
| InvalidEnum | Original was GL_INVALID_ENUM = 0x0500 |
| InvalidOperation | Original was GL_INVALID_OPERATION = 0x0502 |
| InvalidValue | Original was GL_INVALID_VALUE = 0x0501 |
| Invert | Original was GL_INVERT = 0x150A |
| Keep | Original was GL_KEEP = 0x1E00 |
| Lequal | Original was GL_LEQUAL = 0x0203 |
| Less | Original was GL_LESS = 0x0201 |
| Light0 | Original was GL_LIGHT0 = 0x4000 |
| Light1 | Original was GL_LIGHT1 = 0x4001 |
| Light2 | Original was GL_LIGHT2 = 0x4002 |
| Light3 | Original was GL_LIGHT3 = 0x4003 |
| Light4 | Original was GL_LIGHT4 = 0x4004 |
| Light5 | Original was GL_LIGHT5 = 0x4005 |
| Light6 | Original was GL_LIGHT6 = 0x4006 |
| Light7 | Original was GL_LIGHT7 = 0x4007 |
| Lighting | Original was GL_LIGHTING = 0x0B50 |
| LightModelAmbient | Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53 |
| LightModelTwoSide | Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52 |
| Linear | Original was GL_LINEAR = 0x2601 |
| LinearAttenuation | Original was GL_LINEAR_ATTENUATION = 0x1208 |
| LinearMipmapLinear | Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703 |
| LinearMipmapNearest | Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701 |
| LineLoop | Original was GL_LINE_LOOP = 0x0002 |
| Lines | Original was GL_LINES = 0x0001 |
| LineSmooth | Original was GL_LINE_SMOOTH = 0x0B20 |
| LineSmoothHint | Original was GL_LINE_SMOOTH_HINT = 0x0C52 |
| LineStrip | Original was GL_LINE_STRIP = 0x0003 |
| LineWidth | Original was GL_LINE_WIDTH = 0x0B21 |
| LogicOpMode | Original was GL_LOGIC_OP_MODE = 0x0BF0 |
| Luminance | Original was GL_LUMINANCE = 0x1909 |
| LuminanceAlpha | Original was GL_LUMINANCE_ALPHA = 0x190A |
| MatrixMode | Original was GL_MATRIX_MODE = 0x0BA0 |
| MaxClipPlanes | Original was GL_MAX_CLIP_PLANES = 0x0D32 |
| MaxLights | Original was GL_MAX_LIGHTS = 0x0D31 |
| MaxModelviewStackDepth | Original was GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36 |
| MaxProjectionStackDepth | Original was GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38 |
| MaxTextureSize | Original was GL_MAX_TEXTURE_SIZE = 0x0D33 |
| MaxTextureStackDepth | Original was GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39 |
| MaxTextureUnits | Original was GL_MAX_TEXTURE_UNITS = 0x84E2 |
| MaxViewportDims | Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A |
| Modelview | Original was GL_MODELVIEW = 0x1700 |
| ModelviewMatrix | Original was GL_MODELVIEW_MATRIX = 0x0BA6 |
| ModelviewStackDepth | Original was GL_MODELVIEW_STACK_DEPTH = 0x0BA3 |
| Modulate | Original was GL_MODULATE = 0x2100 |
| Multisample | Original was GL_MULTISAMPLE = 0x809D |
| Nand | Original was GL_NAND = 0x150E |
| Nearest | Original was GL_NEAREST = 0x2600 |
| NearestMipmapLinear | Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702 |
| NearestMipmapNearest | Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700 |
| Never | Original was GL_NEVER = 0x0200 |
| Nicest | Original was GL_NICEST = 0x1102 |
| NoError | Original was GL_NO_ERROR = 0 |
| Noop | Original was GL_NOOP = 0x1505 |
| Nor | Original was GL_NOR = 0x1508 |
| NormalArray | Original was GL_NORMAL_ARRAY = 0x8075 |
| NormalArrayBufferBinding | Original was GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897 |
| NormalArrayPointer | Original was GL_NORMAL_ARRAY_POINTER = 0x808F |
| NormalArrayStride | Original was GL_NORMAL_ARRAY_STRIDE = 0x807F |
| NormalArrayType | Original was GL_NORMAL_ARRAY_TYPE = 0x807E |
| Normalize | Original was GL_NORMALIZE = 0x0BA1 |
| Notequal | Original was GL_NOTEQUAL = 0x0205 |
| NumCompressedTextureFormats | Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2 |
| One | Original was GL_ONE = 1 |
| OneMinusDstAlpha | Original was GL_ONE_MINUS_DST_ALPHA = 0x0305 |
| OneMinusDstColor | Original was GL_ONE_MINUS_DST_COLOR = 0x0307 |
| OneMinusSrcAlpha | Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303 |
| OneMinusSrcColor | Original was GL_ONE_MINUS_SRC_COLOR = 0x0301 |
| Operand0Alpha | Original was GL_OPERAND0_ALPHA = 0x8598 |
| Operand0Rgb | Original was GL_OPERAND0_RGB = 0x8590 |
| Operand1Alpha | Original was GL_OPERAND1_ALPHA = 0x8599 |
| Operand1Rgb | Original was GL_OPERAND1_RGB = 0x8591 |
| Operand2Alpha | Original was GL_OPERAND2_ALPHA = 0x859A |
| Operand2Rgb | Original was GL_OPERAND2_RGB = 0x8592 |
| Or | Original was GL_OR = 0x1507 |
| OrInverted | Original was GL_OR_INVERTED = 0x150D |
| OrReverse | Original was GL_OR_REVERSE = 0x150B |
| OutOfMemory | Original was GL_OUT_OF_MEMORY = 0x0505 |
| PackAlignment | Original was GL_PACK_ALIGNMENT = 0x0D05 |
| PerspectiveCorrectionHint | Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50 |
| PointDistanceAttenuation | Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129 |
| PointFadeThresholdSize | Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128 |
| Points | Original was GL_POINTS = 0x0000 |
| PointSize | Original was GL_POINT_SIZE = 0x0B11 |
| PointSizeMax | Original was GL_POINT_SIZE_MAX = 0x8127 |
| PointSizeMin | Original was GL_POINT_SIZE_MIN = 0x8126 |
| PointSmooth | Original was GL_POINT_SMOOTH = 0x0B10 |
| PointSmoothHint | Original was GL_POINT_SMOOTH_HINT = 0x0C51 |
| PolygonOffsetFactor | Original was GL_POLYGON_OFFSET_FACTOR = 0x8038 |
| PolygonOffsetFill | Original was GL_POLYGON_OFFSET_FILL = 0x8037 |
| PolygonOffsetUnits | Original was GL_POLYGON_OFFSET_UNITS = 0x2A00 |
| Position | Original was GL_POSITION = 0x1203 |
| Previous | Original was GL_PREVIOUS = 0x8578 |
| PrimaryColor | Original was GL_PRIMARY_COLOR = 0x8577 |
| Projection | Original was GL_PROJECTION = 0x1701 |
| ProjectionMatrix | Original was GL_PROJECTION_MATRIX = 0x0BA7 |
| ProjectionStackDepth | Original was GL_PROJECTION_STACK_DEPTH = 0x0BA4 |
| QuadraticAttenuation | Original was GL_QUADRATIC_ATTENUATION = 0x1209 |
| RedBits | Original was GL_RED_BITS = 0x0D52 |
| Renderer | Original was GL_RENDERER = 0x1F01 |
| Repeat | Original was GL_REPEAT = 0x2901 |
| Replace | Original was GL_REPLACE = 0x1E01 |
| RescaleNormal | Original was GL_RESCALE_NORMAL = 0x803A |
| Rgb | Original was GL_RGB = 0x1907 |
| Rgba | Original was GL_RGBA = 0x1908 |
| RgbScale | Original was GL_RGB_SCALE = 0x8573 |
| SampleAlphaToCoverage | Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E |
| SampleAlphaToOne | Original was GL_SAMPLE_ALPHA_TO_ONE = 0x809F |
| SampleBuffers | Original was GL_SAMPLE_BUFFERS = 0x80A8 |
| SampleCoverage | Original was GL_SAMPLE_COVERAGE = 0x80A0 |
| SampleCoverageInvert | Original was GL_SAMPLE_COVERAGE_INVERT = 0x80AB |
| SampleCoverageValue | Original was GL_SAMPLE_COVERAGE_VALUE = 0x80AA |
| Samples | Original was GL_SAMPLES = 0x80A9 |
| ScissorBox | Original was GL_SCISSOR_BOX = 0x0C10 |
| ScissorTest | Original was GL_SCISSOR_TEST = 0x0C11 |
| Set | Original was GL_SET = 0x150F |
| ShadeModel | Original was GL_SHADE_MODEL = 0x0B54 |
| Shininess | Original was GL_SHININESS = 0x1601 |
| Short | Original was GL_SHORT = 0x1402 |
| Smooth | Original was GL_SMOOTH = 0x1D01 |
| SmoothLineWidthRange | Original was GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22 |
| SmoothPointSizeRange | Original was GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12 |
| Specular | Original was GL_SPECULAR = 0x1202 |
| SpotCutoff | Original was GL_SPOT_CUTOFF = 0x1206 |
| SpotDirection | Original was GL_SPOT_DIRECTION = 0x1204 |
| SpotExponent | Original was GL_SPOT_EXPONENT = 0x1205 |
| Src0Alpha | Original was GL_SRC0_ALPHA = 0x8588 |
| Src0Rgb | Original was GL_SRC0_RGB = 0x8580 |
| Src1Alpha | Original was GL_SRC1_ALPHA = 0x8589 |
| Src1Rgb | Original was GL_SRC1_RGB = 0x8581 |
| Src2Alpha | Original was GL_SRC2_ALPHA = 0x858A |
| Src2Rgb | Original was GL_SRC2_RGB = 0x8582 |
| SrcAlpha | Original was GL_SRC_ALPHA = 0x0302 |
| SrcAlphaSaturate | Original was GL_SRC_ALPHA_SATURATE = 0x0308 |
| SrcColor | Original was GL_SRC_COLOR = 0x0300 |
| StackOverflow | Original was GL_STACK_OVERFLOW = 0x0503 |
| StackUnderflow | Original was GL_STACK_UNDERFLOW = 0x0504 |
| StaticDraw | Original was GL_STATIC_DRAW = 0x88E4 |
| StencilBits | Original was GL_STENCIL_BITS = 0x0D57 |
| StencilBufferBit | Original was GL_STENCIL_BUFFER_BIT = 0x00000400 |
| StencilClearValue | Original was GL_STENCIL_CLEAR_VALUE = 0x0B91 |
| StencilFail | Original was GL_STENCIL_FAIL = 0x0B94 |
| StencilFunc | Original was GL_STENCIL_FUNC = 0x0B92 |
| StencilPassDepthFail | Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95 |
| StencilPassDepthPass | Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96 |
| StencilRef | Original was GL_STENCIL_REF = 0x0B97 |
| StencilTest | Original was GL_STENCIL_TEST = 0x0B90 |
| StencilValueMask | Original was GL_STENCIL_VALUE_MASK = 0x0B93 |
| StencilWritemask | Original was GL_STENCIL_WRITEMASK = 0x0B98 |
| SubpixelBits | Original was GL_SUBPIXEL_BITS = 0x0D50 |
| Subtract | Original was GL_SUBTRACT = 0x84E7 |
| Texture | Original was GL_TEXTURE = 0x1702 |
| Texture0 | Original was GL_TEXTURE0 = 0x84C0 |
| Texture1 | Original was GL_TEXTURE1 = 0x84C1 |
| Texture10 | Original was GL_TEXTURE10 = 0x84CA |
| Texture11 | Original was GL_TEXTURE11 = 0x84CB |
| Texture12 | Original was GL_TEXTURE12 = 0x84CC |
| Texture13 | Original was GL_TEXTURE13 = 0x84CD |
| Texture14 | Original was GL_TEXTURE14 = 0x84CE |
| Texture15 | Original was GL_TEXTURE15 = 0x84CF |
| Texture16 | Original was GL_TEXTURE16 = 0x84D0 |
| Texture17 | Original was GL_TEXTURE17 = 0x84D1 |
| Texture18 | Original was GL_TEXTURE18 = 0x84D2 |
| Texture19 | Original was GL_TEXTURE19 = 0x84D3 |
| Texture2 | Original was GL_TEXTURE2 = 0x84C2 |
| Texture20 | Original was GL_TEXTURE20 = 0x84D4 |
| Texture21 | Original was GL_TEXTURE21 = 0x84D5 |
| Texture22 | Original was GL_TEXTURE22 = 0x84D6 |
| Texture23 | Original was GL_TEXTURE23 = 0x84D7 |
| Texture24 | Original was GL_TEXTURE24 = 0x84D8 |
| Texture25 | Original was GL_TEXTURE25 = 0x84D9 |
| Texture26 | Original was GL_TEXTURE26 = 0x84DA |
| Texture27 | Original was GL_TEXTURE27 = 0x84DB |
| Texture28 | Original was GL_TEXTURE28 = 0x84DC |
| Texture29 | Original was GL_TEXTURE29 = 0x84DD |
| Texture2D | Original was GL_TEXTURE_2D = 0x0DE1 |
| Texture3 | Original was GL_TEXTURE3 = 0x84C3 |
| Texture30 | Original was GL_TEXTURE30 = 0x84DE |
| Texture31 | Original was GL_TEXTURE31 = 0x84DF |
| Texture4 | Original was GL_TEXTURE4 = 0x84C4 |
| Texture5 | Original was GL_TEXTURE5 = 0x84C5 |
| Texture6 | Original was GL_TEXTURE6 = 0x84C6 |
| Texture7 | Original was GL_TEXTURE7 = 0x84C7 |
| Texture8 | Original was GL_TEXTURE8 = 0x84C8 |
| Texture9 | Original was GL_TEXTURE9 = 0x84C9 |
| TextureBinding2D | Original was GL_TEXTURE_BINDING_2D = 0x8069 |
| TextureCoordArray | Original was GL_TEXTURE_COORD_ARRAY = 0x8078 |
| TextureCoordArrayBufferBinding | Original was GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A |
| TextureCoordArrayPointer | Original was GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092 |
| TextureCoordArraySize | Original was GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088 |
| TextureCoordArrayStride | Original was GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A |
| TextureCoordArrayType | Original was GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089 |
| TextureEnv | Original was GL_TEXTURE_ENV = 0x2300 |
| TextureEnvColor | Original was GL_TEXTURE_ENV_COLOR = 0x2201 |
| TextureEnvMode | Original was GL_TEXTURE_ENV_MODE = 0x2200 |
| TextureMagFilter | Original was GL_TEXTURE_MAG_FILTER = 0x2800 |
| TextureMatrix | Original was GL_TEXTURE_MATRIX = 0x0BA8 |
| TextureMinFilter | Original was GL_TEXTURE_MIN_FILTER = 0x2801 |
| TextureStackDepth | Original was GL_TEXTURE_STACK_DEPTH = 0x0BA5 |
| TextureWrapS | Original was GL_TEXTURE_WRAP_S = 0x2802 |
| TextureWrapT | Original was GL_TEXTURE_WRAP_T = 0x2803 |
| TriangleFan | Original was GL_TRIANGLE_FAN = 0x0006 |
| Triangles | Original was GL_TRIANGLES = 0x0004 |
| TriangleStrip | Original was GL_TRIANGLE_STRIP = 0x0005 |
| True | Original was GL_TRUE = 1 |
| UnpackAlignment | Original was GL_UNPACK_ALIGNMENT = 0x0CF5 |
| UnsignedByte | Original was GL_UNSIGNED_BYTE = 0x1401 |
| UnsignedShort | Original was GL_UNSIGNED_SHORT = 0x1403 |
| UnsignedShort4444 | Original was GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033 |
| UnsignedShort5551 | Original was GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034 |
| UnsignedShort565 | Original was GL_UNSIGNED_SHORT_5_6_5 = 0x8363 |
| Vendor | Original was GL_VENDOR = 0x1F00 |
| Version | Original was GL_VERSION = 0x1F02 |
| VersionEsCl10 | Original was GL_VERSION_ES_CL_1_0 = 1 |
| VersionEsCl11 | Original was GL_VERSION_ES_CL_1_1 = 1 |
| VersionEsCm11 | Original was GL_VERSION_ES_CM_1_1 = 1 |
| VertexArray | Original was GL_VERTEX_ARRAY = 0x8074 |
| VertexArrayBufferBinding | Original was GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896 |
| VertexArrayPointer | Original was GL_VERTEX_ARRAY_POINTER = 0x808E |
| VertexArraySize | Original was GL_VERTEX_ARRAY_SIZE = 0x807A |
| VertexArrayStride | Original was GL_VERTEX_ARRAY_STRIDE = 0x807C |
| VertexArrayType | Original was GL_VERTEX_ARRAY_TYPE = 0x807B |
| Viewport | Original was GL_VIEWPORT = 0x0BA2 |
| Xor | Original was GL_XOR = 0x1506 |
| Zero | Original was GL_ZERO = 0 |