Enum ActiveUniformType
Used in GL.GetActiveUniform
Namespace: OpenTK.Graphics.ES20
Assembly: OpenTK.dll
Syntax
public enum ActiveUniformType
Fields
Name | Description |
---|---|
Bool | Original was GL_Bool = 0X8b56 |
BoolVec2 | Original was GL_BoolVec2 = 0X8b57 |
BoolVec3 | Original was GL_BoolVec3 = 0X8b58 |
BoolVec4 | Original was GL_BoolVec4 = 0X8b59 |
Float | Original was GL_Float = 0X1406 |
FloatMat2 | Original was GL_FloatMat2 = 0X8b5a |
FloatMat3 | Original was GL_FloatMat3 = 0X8b5b |
FloatMat4 | Original was GL_FloatMat4 = 0X8b5c |
FloatVec2 | Original was GL_FloatVec2 = 0X8b50 |
FloatVec3 | Original was GL_FloatVec3 = 0X8b51 |
FloatVec4 | Original was GL_FloatVec4 = 0X8b52 |
Int | Original was GL_Int = 0X1404 |
IntVec2 | Original was GL_IntVec2 = 0X8b53 |
IntVec3 | Original was GL_IntVec3 = 0X8b54 |
IntVec4 | Original was GL_IntVec4 = 0X8b55 |
Sampler2D | Original was GL_Sampler2D = 0X8b5e |
SamplerCube | Original was GL_SamplerCube = 0X8b60 |