Show / Hide Table of Contents

Enum ActiveUniformType

Used in GL.GetActiveUniform

Namespace: OpenTK.Graphics.ES20
Assembly: OpenTK.dll
Syntax
public enum ActiveUniformType

Fields

Name Description
Bool

Original was GL_Bool = 0X8b56

BoolVec2

Original was GL_BoolVec2 = 0X8b57

BoolVec3

Original was GL_BoolVec3 = 0X8b58

BoolVec4

Original was GL_BoolVec4 = 0X8b59

Float

Original was GL_Float = 0X1406

FloatMat2

Original was GL_FloatMat2 = 0X8b5a

FloatMat3

Original was GL_FloatMat3 = 0X8b5b

FloatMat4

Original was GL_FloatMat4 = 0X8b5c

FloatVec2

Original was GL_FloatVec2 = 0X8b50

FloatVec3

Original was GL_FloatVec3 = 0X8b51

FloatVec4

Original was GL_FloatVec4 = 0X8b52

Int

Original was GL_Int = 0X1404

IntVec2

Original was GL_IntVec2 = 0X8b53

IntVec3

Original was GL_IntVec3 = 0X8b54

IntVec4

Original was GL_IntVec4 = 0X8b55

Sampler2D

Original was GL_Sampler2D = 0X8b5e

SamplerCube

Original was GL_SamplerCube = 0X8b60

In This Article
Back to top Generated by DocFX