Enum ActiveUniformBlockParameter
Used in GL.GetActiveUniformBlock
Namespace: OpenTK.Graphics.OpenGL
Assembly: OpenTK.dll
Syntax
public enum ActiveUniformBlockParameterFields
| Name | Description | 
|---|---|
| UniformBlockActiveUniformIndices | Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43 | 
| UniformBlockActiveUniforms | Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42 | 
| UniformBlockBinding | Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F | 
| UniformBlockDataSize | Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40 | 
| UniformBlockNameLength | Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41 | 
| UniformBlockReferencedByComputeShader | Original was GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC | 
| UniformBlockReferencedByFragmentShader | Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46 | 
| UniformBlockReferencedByGeometryShader | Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45 | 
| UniformBlockReferencedByTessControlShader | Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0 | 
| UniformBlockReferencedByTessEvaluationShader | Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1 | 
| UniformBlockReferencedByVertexShader | Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44 |