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Enum ActiveUniformType

Used in GL.GetActiveUniform

Namespace: OpenTK.Graphics.OpenGL
Assembly: OpenTK.dll
Syntax
public enum ActiveUniformType

Fields

Name Description
Bool

Original was GL_BOOL = 0x8B56

BoolVec2

Original was GL_BOOL_VEC2 = 0x8B57

BoolVec3

Original was GL_BOOL_VEC3 = 0x8B58

BoolVec4

Original was GL_BOOL_VEC4 = 0x8B59

Double

Original was GL_DOUBLE = 0x140A

DoubleVec2

Original was GL_DOUBLE_VEC2 = 0x8FFC

DoubleVec3

Original was GL_DOUBLE_VEC3 = 0x8FFD

DoubleVec4

Original was GL_DOUBLE_VEC4 = 0x8FFE

Float

Original was GL_FLOAT = 0x1406

FloatMat2

Original was GL_FLOAT_MAT2 = 0x8B5A

FloatMat2x3

Original was GL_FLOAT_MAT2x3 = 0x8B65

FloatMat2x4

Original was GL_FLOAT_MAT2x4 = 0x8B66

FloatMat3

Original was GL_FLOAT_MAT3 = 0x8B5B

FloatMat3x2

Original was GL_FLOAT_MAT3x2 = 0x8B67

FloatMat3x4

Original was GL_FLOAT_MAT3x4 = 0x8B68

FloatMat4

Original was GL_FLOAT_MAT4 = 0x8B5C

FloatMat4x2

Original was GL_FLOAT_MAT4x2 = 0x8B69

FloatMat4x3

Original was GL_FLOAT_MAT4x3 = 0x8B6A

FloatVec2

Original was GL_FLOAT_VEC2 = 0x8B50

FloatVec3

Original was GL_FLOAT_VEC3 = 0x8B51

FloatVec4

Original was GL_FLOAT_VEC4 = 0x8B52

Image1D

Original was GL_IMAGE_1D = 0x904C

Image1DArray

Original was GL_IMAGE_1D_ARRAY = 0x9052

Image2D

Original was GL_IMAGE_2D = 0x904D

Image2DArray

Original was GL_IMAGE_2D_ARRAY = 0x9053

Image2DMultisample

Original was GL_IMAGE_2D_MULTISAMPLE = 0x9055

Image2DMultisampleArray

Original was GL_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9056

Image2DRect

Original was GL_IMAGE_2D_RECT = 0x904F

Image3D

Original was GL_IMAGE_3D = 0x904E

ImageBuffer

Original was GL_IMAGE_BUFFER = 0x9051

ImageCube

Original was GL_IMAGE_CUBE = 0x9050

ImageCubeMapArray

Original was GL_IMAGE_CUBE_MAP_ARRAY = 0x9054

Int

Original was GL_INT = 0x1404

IntImage1D

Original was GL_INT_IMAGE_1D = 0x9057

IntImage1DArray

Original was GL_INT_IMAGE_1D_ARRAY = 0x905D

IntImage2D

Original was GL_INT_IMAGE_2D = 0x9058

IntImage2DArray

Original was GL_INT_IMAGE_2D_ARRAY = 0x905E

IntImage2DMultisample

Original was GL_INT_IMAGE_2D_MULTISAMPLE = 0x9060

IntImage2DMultisampleArray

Original was GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9061

IntImage2DRect

Original was GL_INT_IMAGE_2D_RECT = 0x905A

IntImage3D

Original was GL_INT_IMAGE_3D = 0x9059

IntImageBuffer

Original was GL_INT_IMAGE_BUFFER = 0x905C

IntImageCube

Original was GL_INT_IMAGE_CUBE = 0x905B

IntImageCubeMapArray

Original was GL_INT_IMAGE_CUBE_MAP_ARRAY = 0x905F

IntSampler1D

Original was GL_INT_SAMPLER_1D = 0x8DC9

IntSampler1DArray

Original was GL_INT_SAMPLER_1D_ARRAY = 0x8DCE

IntSampler2D

Original was GL_INT_SAMPLER_2D = 0x8DCA

IntSampler2DArray

Original was GL_INT_SAMPLER_2D_ARRAY = 0x8DCF

IntSampler2DMultisample

Original was GL_INT_SAMPLER_2D_MULTISAMPLE = 0x9109

IntSampler2DMultisampleArray

Original was GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C

IntSampler2DRect

Original was GL_INT_SAMPLER_2D_RECT = 0x8DCD

IntSampler3D

Original was GL_INT_SAMPLER_3D = 0x8DCB

IntSamplerBuffer

Original was GL_INT_SAMPLER_BUFFER = 0x8DD0

IntSamplerCube

Original was GL_INT_SAMPLER_CUBE = 0x8DCC

IntSamplerCubeMapArray

Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E

IntVec2

Original was GL_INT_VEC2 = 0x8B53

IntVec3

Original was GL_INT_VEC3 = 0x8B54

IntVec4

Original was GL_INT_VEC4 = 0x8B55

Sampler1D

Original was GL_SAMPLER_1D = 0x8B5D

Sampler1DArray

Original was GL_SAMPLER_1D_ARRAY = 0x8DC0

Sampler1DArrayShadow

Original was GL_SAMPLER_1D_ARRAY_SHADOW = 0x8DC3

Sampler1DShadow

Original was GL_SAMPLER_1D_SHADOW = 0x8B61

Sampler2D

Original was GL_SAMPLER_2D = 0x8B5E

Sampler2DArray

Original was GL_SAMPLER_2D_ARRAY = 0x8DC1

Sampler2DArrayShadow

Original was GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4

Sampler2DMultisample

Original was GL_SAMPLER_2D_MULTISAMPLE = 0x9108

Sampler2DMultisampleArray

Original was GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B

Sampler2DRect

Original was GL_SAMPLER_2D_RECT = 0x8B63

Sampler2DRectShadow

Original was GL_SAMPLER_2D_RECT_SHADOW = 0x8B64

Sampler2DShadow

Original was GL_SAMPLER_2D_SHADOW = 0x8B62

Sampler3D

Original was GL_SAMPLER_3D = 0x8B5F

SamplerBuffer

Original was GL_SAMPLER_BUFFER = 0x8DC2

SamplerCube

Original was GL_SAMPLER_CUBE = 0x8B60

SamplerCubeMapArray

Original was GL_SAMPLER_CUBE_MAP_ARRAY = 0x900C

SamplerCubeMapArrayShadow

Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D

SamplerCubeShadow

Original was GL_SAMPLER_CUBE_SHADOW = 0x8DC5

UnsignedInt

Original was GL_UNSIGNED_INT = 0x1405

UnsignedIntAtomicCounter

Original was GL_UNSIGNED_INT_ATOMIC_COUNTER = 0x92DB

UnsignedIntImage1D

Original was GL_UNSIGNED_INT_IMAGE_1D = 0x9062

UnsignedIntImage1DArray

Original was GL_UNSIGNED_INT_IMAGE_1D_ARRAY = 0x9068

UnsignedIntImage2D

Original was GL_UNSIGNED_INT_IMAGE_2D = 0x9063

UnsignedIntImage2DArray

Original was GL_UNSIGNED_INT_IMAGE_2D_ARRAY = 0x9069

UnsignedIntImage2DMultisample

Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = 0x906B

UnsignedIntImage2DMultisampleArray

Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x906C

UnsignedIntImage2DRect

Original was GL_UNSIGNED_INT_IMAGE_2D_RECT = 0x9065

UnsignedIntImage3D

Original was GL_UNSIGNED_INT_IMAGE_3D = 0x9064

UnsignedIntImageBuffer

Original was GL_UNSIGNED_INT_IMAGE_BUFFER = 0x9067

UnsignedIntImageCube

Original was GL_UNSIGNED_INT_IMAGE_CUBE = 0x9066

UnsignedIntImageCubeMapArray

Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = 0x906A

UnsignedIntSampler1D

Original was GL_UNSIGNED_INT_SAMPLER_1D = 0x8DD1

UnsignedIntSampler1DArray

Original was GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6

UnsignedIntSampler2D

Original was GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2

UnsignedIntSampler2DArray

Original was GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7

UnsignedIntSampler2DMultisample

Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A

UnsignedIntSampler2DMultisampleArray

Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D

UnsignedIntSampler2DRect

Original was GL_UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5

UnsignedIntSampler3D

Original was GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3

UnsignedIntSamplerBuffer

Original was GL_UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8

UnsignedIntSamplerCube

Original was GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4

UnsignedIntSamplerCubeMapArray

Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F

UnsignedIntVec2

Original was GL_UNSIGNED_INT_VEC2 = 0x8DC6

UnsignedIntVec3

Original was GL_UNSIGNED_INT_VEC3 = 0x8DC7

UnsignedIntVec4

Original was GL_UNSIGNED_INT_VEC4 = 0x8DC8

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