Enum All
Used in GL.Arb.GetProgramEnvParameter, GL.Arb.GetProgramLocalParameter and 4 other functions
Namespace: OpenTK.Graphics.OpenGL
Assembly: OpenTK.dll
Syntax
public enum All
Fields
Name | Description |
---|---|
AbgrExt | Original was GL_ABGR_EXT = 0x8000 |
Accum | Original was GL_ACCUM = 0x0100 |
AccumAdjacentPairsNv | Original was GL_ACCUM_ADJACENT_PAIRS_NV = 0x90AD |
AccumAlphaBits | Original was GL_ACCUM_ALPHA_BITS = 0x0D5B |
AccumBlueBits | Original was GL_ACCUM_BLUE_BITS = 0x0D5A |
AccumBufferBit | Original was GL_ACCUM_BUFFER_BIT = 0x00000200 |
AccumClearValue | Original was GL_ACCUM_CLEAR_VALUE = 0x0B80 |
AccumGreenBits | Original was GL_ACCUM_GREEN_BITS = 0x0D59 |
AccumRedBits | Original was GL_ACCUM_RED_BITS = 0x0D58 |
ActiveAtomicCounterBuffers | Original was GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9 |
ActiveAttributeMaxLength | Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A |
ActiveAttributes | Original was GL_ACTIVE_ATTRIBUTES = 0x8B89 |
ActiveProgram | Original was GL_ACTIVE_PROGRAM = 0x8259 |
ActiveProgramExt | Original was GL_ACTIVE_PROGRAM_EXT = 0x8B8D |
ActiveResources | Original was GL_ACTIVE_RESOURCES = 0x92F5 |
ActiveStencilFaceExt | Original was GL_ACTIVE_STENCIL_FACE_EXT = 0x8911 |
ActiveSubroutineMaxLength | Original was GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48 |
ActiveSubroutines | Original was GL_ACTIVE_SUBROUTINES = 0x8DE5 |
ActiveSubroutineUniformLocations | Original was GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47 |
ActiveSubroutineUniformMaxLength | Original was GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49 |
ActiveSubroutineUniforms | Original was GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6 |
ActiveTexture | Original was GL_ACTIVE_TEXTURE = 0x84E0 |
ActiveTextureArb | Original was GL_ACTIVE_TEXTURE_ARB = 0x84E0 |
ActiveUniformBlockMaxNameLength | Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35 |
ActiveUniformBlocks | Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36 |
ActiveUniformMaxLength | Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87 |
ActiveUniforms | Original was GL_ACTIVE_UNIFORMS = 0x8B86 |
ActiveVariables | Original was GL_ACTIVE_VARIABLES = 0x9305 |
ActiveVaryingMaxLengthNv | Original was GL_ACTIVE_VARYING_MAX_LENGTH_NV = 0x8C82 |
ActiveVaryingsNv | Original was GL_ACTIVE_VARYINGS_NV = 0x8C81 |
ActiveVertexUnitsArb | Original was GL_ACTIVE_VERTEX_UNITS_ARB = 0x86A5 |
Add | Original was GL_ADD = 0x0104 |
AddAti | Original was GL_ADD_ATI = 0x8963 |
AddSigned | Original was GL_ADD_SIGNED = 0x8574 |
AddSignedArb | Original was GL_ADD_SIGNED_ARB = 0x8574 |
AddSignedExt | Original was GL_ADD_SIGNED_EXT = 0x8574 |
AdjacentPairsNv | Original was GL_ADJACENT_PAIRS_NV = 0x90AE |
Affine2DNv | Original was GL_AFFINE_2D_NV = 0x9092 |
Affine3DNv | Original was GL_AFFINE_3D_NV = 0x9094 |
AliasedLineWidthRange | Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E |
AliasedPointSizeRange | Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D |
AllAttribBits | Original was GL_ALL_ATTRIB_BITS = 0xFFFFFFFF |
AllBarrierBits | Original was GL_ALL_BARRIER_BITS = 0xFFFFFFFF |
AllBarrierBitsExt | Original was GL_ALL_BARRIER_BITS_EXT = 0xFFFFFFFF |
AllCompletedNv | Original was GL_ALL_COMPLETED_NV = 0x84F2 |
AllowDrawFrgHintPgi | Original was GL_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210 |
AllowDrawMemHintPgi | Original was GL_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211 |
AllowDrawObjHintPgi | Original was GL_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E |
AllowDrawWinHintPgi | Original was GL_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F |
AllPixelsAmd | Original was GL_ALL_PIXELS_AMD = 0xFFFFFFFF |
AllShaderBits | Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF |
AllShaderBitsExt | Original was GL_ALL_SHADER_BITS_EXT = 0xFFFFFFFF |
AllStaticDataIbm | Original was GL_ALL_STATIC_DATA_IBM = 103060 |
Alpha | Original was GL_ALPHA = 0x1906 |
Alpha12 | Original was GL_ALPHA12 = 0x803D |
Alpha12Ext | Original was GL_ALPHA12_EXT = 0x803D |
Alpha16 | Original was GL_ALPHA16 = 0x803E |
Alpha16Ext | Original was GL_ALPHA16_EXT = 0x803E |
Alpha16fArb | Original was GL_ALPHA16F_ARB = 0x881C |
Alpha16IccSgix | Original was GL_ALPHA16_ICC_SGIX = 0x8468 |
Alpha16iExt | Original was GL_ALPHA16I_EXT = 0x8D8A |
Alpha16Snorm | Original was GL_ALPHA16_SNORM = 0x9018 |
Alpha16uiExt | Original was GL_ALPHA16UI_EXT = 0x8D78 |
Alpha32fArb | Original was GL_ALPHA32F_ARB = 0x8816 |
Alpha32iExt | Original was GL_ALPHA32I_EXT = 0x8D84 |
Alpha32uiExt | Original was GL_ALPHA32UI_EXT = 0x8D72 |
Alpha4 | Original was GL_ALPHA4 = 0x803B |
Alpha4Ext | Original was GL_ALPHA4_EXT = 0x803B |
Alpha8 | Original was GL_ALPHA8 = 0x803C |
Alpha8Ext | Original was GL_ALPHA8_EXT = 0x803C |
Alpha8iExt | Original was GL_ALPHA8I_EXT = 0x8D90 |
Alpha8Snorm | Original was GL_ALPHA8_SNORM = 0x9014 |
Alpha8uiExt | Original was GL_ALPHA8UI_EXT = 0x8D7E |
AlphaBias | Original was GL_ALPHA_BIAS = 0x0D1D |
AlphaBits | Original was GL_ALPHA_BITS = 0x0D55 |
AlphaFloat16Apple | Original was GL_ALPHA_FLOAT16_APPLE = 0x881C |
AlphaFloat16Ati | Original was GL_ALPHA_FLOAT16_ATI = 0x881C |
AlphaFloat32Apple | Original was GL_ALPHA_FLOAT32_APPLE = 0x8816 |
AlphaFloat32Ati | Original was GL_ALPHA_FLOAT32_ATI = 0x8816 |
AlphaIccSgix | Original was GL_ALPHA_ICC_SGIX = 0x8462 |
AlphaInteger | Original was GL_ALPHA_INTEGER = 0x8D97 |
AlphaIntegerExt | Original was GL_ALPHA_INTEGER_EXT = 0x8D97 |
AlphaMaxClampIngr | Original was GL_ALPHA_MAX_CLAMP_INGR = 0x8567 |
AlphaMaxSgix | Original was GL_ALPHA_MAX_SGIX = 0x8321 |
AlphaMinClampIngr | Original was GL_ALPHA_MIN_CLAMP_INGR = 0x8563 |
AlphaMinSgix | Original was GL_ALPHA_MIN_SGIX = 0x8320 |
AlphaRefCommandNv | Original was GL_ALPHA_REF_COMMAND_NV = 0x000F |
AlphaScale | Original was GL_ALPHA_SCALE = 0x0D1C |
AlphaSnorm | Original was GL_ALPHA_SNORM = 0x9010 |
AlphaTest | Original was GL_ALPHA_TEST = 0x0BC0 |
AlphaTestFunc | Original was GL_ALPHA_TEST_FUNC = 0x0BC1 |
AlphaTestFuncQcom | Original was GL_ALPHA_TEST_FUNC_QCOM = 0x0BC1 |
AlphaTestQcom | Original was GL_ALPHA_TEST_QCOM = 0x0BC0 |
AlphaTestRef | Original was GL_ALPHA_TEST_REF = 0x0BC2 |
AlphaTestRefQcom | Original was GL_ALPHA_TEST_REF_QCOM = 0x0BC2 |
AlphaToCoverageDitherDefaultNv | Original was GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV = 0x934D |
AlphaToCoverageDitherDisableNv | Original was GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV = 0x934F |
AlphaToCoverageDitherEnableNv | Original was GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV = 0x934E |
AlphaToCoverageDitherModeNv | Original was GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV = 0x92BF |
AlreadySignaled | Original was GL_ALREADY_SIGNALED = 0x911A |
Always | Original was GL_ALWAYS = 0x0207 |
AlwaysFastHintPgi | Original was GL_ALWAYS_FAST_HINT_PGI = 0x1A20C |
AlwaysSoftHintPgi | Original was GL_ALWAYS_SOFT_HINT_PGI = 0x1A20D |
Ambient | Original was GL_AMBIENT = 0x1200 |
AmbientAndDiffuse | Original was GL_AMBIENT_AND_DIFFUSE = 0x1602 |
And | Original was GL_AND = 0x1501 |
AndInverted | Original was GL_AND_INVERTED = 0x1504 |
AndReverse | Original was GL_AND_REVERSE = 0x1502 |
AnySamplesPassed | Original was GL_ANY_SAMPLES_PASSED = 0x8C2F |
AnySamplesPassedConservative | Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A |
ArcToNv | Original was GL_ARC_TO_NV = 0xFE |
ArrayBuffer | Original was GL_ARRAY_BUFFER = 0x8892 |
ArrayBufferArb | Original was GL_ARRAY_BUFFER_ARB = 0x8892 |
ArrayBufferBinding | Original was GL_ARRAY_BUFFER_BINDING = 0x8894 |
ArrayBufferBindingArb | Original was GL_ARRAY_BUFFER_BINDING_ARB = 0x8894 |
ArrayDivisor | Original was GL_ARRAY_DIVISOR = 0x88FE |
ArrayElementLockCountExt | Original was GL_ARRAY_ELEMENT_LOCK_COUNT_EXT = 0x81A9 |
ArrayElementLockFirstExt | Original was GL_ARRAY_ELEMENT_LOCK_FIRST_EXT = 0x81A8 |
ArrayEnabled | Original was GL_ARRAY_ENABLED = 0x8622 |
ArrayNormalized | Original was GL_ARRAY_NORMALIZED = 0x886A |
ArrayObjectBufferAti | Original was GL_ARRAY_OBJECT_BUFFER_ATI = 0x8766 |
ArrayObjectOffsetAti | Original was GL_ARRAY_OBJECT_OFFSET_ATI = 0x8767 |
ArrayPointer | Original was GL_ARRAY_POINTER = 0x8645 |
ArraySize | Original was GL_ARRAY_SIZE = 0x92FB |
ArrayStride | Original was GL_ARRAY_STRIDE = 0x92FE |
ArrayType | Original was GL_ARRAY_TYPE = 0x8625 |
AsyncDrawPixelsSgix | Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D |
AsyncHistogramSgix | Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C |
AsyncMarkerSgix | Original was GL_ASYNC_MARKER_SGIX = 0x8329 |
AsyncReadPixelsSgix | Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E |
AsyncTexImageSgix | Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C |
AtomicCounterBarrierBit | Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000 |
AtomicCounterBarrierBitExt | Original was GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = 0x00001000 |
AtomicCounterBuffer | Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0 |
AtomicCounterBufferActiveAtomicCounterIndices | Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6 |
AtomicCounterBufferActiveAtomicCounters | Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5 |
AtomicCounterBufferBinding | Original was GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1 |
AtomicCounterBufferDataSize | Original was GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4 |
AtomicCounterBufferIndex | Original was GL_ATOMIC_COUNTER_BUFFER_INDEX = 0x9301 |
AtomicCounterBufferReferencedByComputeShader | Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED |
AtomicCounterBufferReferencedByFragmentShader | Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB |
AtomicCounterBufferReferencedByGeometryShader | Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA |
AtomicCounterBufferReferencedByTessControlShader | Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8 |
AtomicCounterBufferReferencedByTessEvaluationShader | Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9 |
AtomicCounterBufferReferencedByVertexShader | Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7 |
AtomicCounterBufferSize | Original was GL_ATOMIC_COUNTER_BUFFER_SIZE = 0x92C3 |
AtomicCounterBufferStart | Original was GL_ATOMIC_COUNTER_BUFFER_START = 0x92C2 |
AttachedShaders | Original was GL_ATTACHED_SHADERS = 0x8B85 |
AttenuationExt | Original was GL_ATTENUATION_EXT = 0x834D |
AttribArrayPointerNv | Original was GL_ATTRIB_ARRAY_POINTER_NV = 0x8645 |
AttribArraySizeNv | Original was GL_ATTRIB_ARRAY_SIZE_NV = 0x8623 |
AttribArrayStrideNv | Original was GL_ATTRIB_ARRAY_STRIDE_NV = 0x8624 |
AttribArrayTypeNv | Original was GL_ATTRIB_ARRAY_TYPE_NV = 0x8625 |
AttribStackDepth | Original was GL_ATTRIB_STACK_DEPTH = 0x0BB0 |
AttributeAddressCommandNv | Original was GL_ATTRIBUTE_ADDRESS_COMMAND_NV = 0x0009 |
AutoGenerateMipmap | Original was GL_AUTO_GENERATE_MIPMAP = 0x8295 |
AutoNormal | Original was GL_AUTO_NORMAL = 0x0D80 |
Aux0 | Original was GL_AUX0 = 0x0409 |
Aux1 | Original was GL_AUX1 = 0x040A |
Aux2 | Original was GL_AUX2 = 0x040B |
Aux3 | Original was GL_AUX3 = 0x040C |
AuxBuffers | Original was GL_AUX_BUFFERS = 0x0C00 |
AuxDepthStencilApple | Original was GL_AUX_DEPTH_STENCIL_APPLE = 0x8A14 |
AverageExt | Original was GL_AVERAGE_EXT = 0x8335 |
AverageHp | Original was GL_AVERAGE_HP = 0x8160 |
Back | Original was GL_BACK = 0x0405 |
BackLeft | Original was GL_BACK_LEFT = 0x0402 |
BackNormalsHintPgi | Original was GL_BACK_NORMALS_HINT_PGI = 0x1A223 |
BackPrimaryColorNv | Original was GL_BACK_PRIMARY_COLOR_NV = 0x8C77 |
BackRight | Original was GL_BACK_RIGHT = 0x0403 |
BackSecondaryColorNv | Original was GL_BACK_SECONDARY_COLOR_NV = 0x8C78 |
BevelNv | Original was GL_BEVEL_NV = 0x90A6 |
Bgr | Original was GL_BGR = 0x80E0 |
Bgra | Original was GL_BGRA = 0x80E1 |
BgraExt | Original was GL_BGRA_EXT = 0x80E1 |
BgraInteger | Original was GL_BGRA_INTEGER = 0x8D9B |
BgraIntegerExt | Original was GL_BGRA_INTEGER_EXT = 0x8D9B |
BgrExt | Original was GL_BGR_EXT = 0x80E0 |
BgrInteger | Original was GL_BGR_INTEGER = 0x8D9A |
BgrIntegerExt | Original was GL_BGR_INTEGER_EXT = 0x8D9A |
BiasBitAti | Original was GL_BIAS_BIT_ATI = 0x00000008 |
BiasByNegativeOneHalfNv | Original was GL_BIAS_BY_NEGATIVE_ONE_HALF_NV = 0x8541 |
BinningControlHintQcom | Original was GL_BINNING_CONTROL_HINT_QCOM = 0x8FB0 |
BinormalArrayExt | Original was GL_BINORMAL_ARRAY_EXT = 0x843A |
BinormalArrayPointerExt | Original was GL_BINORMAL_ARRAY_POINTER_EXT = 0x8443 |
BinormalArrayStrideExt | Original was GL_BINORMAL_ARRAY_STRIDE_EXT = 0x8441 |
BinormalArrayTypeExt | Original was GL_BINORMAL_ARRAY_TYPE_EXT = 0x8440 |
Bitmap | Original was GL_BITMAP = 0x1A00 |
BitmapToken | Original was GL_BITMAP_TOKEN = 0x0704 |
Blend | Original was GL_BLEND = 0x0BE2 |
BlendAdvancedCoherentKhr | Original was GL_BLEND_ADVANCED_COHERENT_KHR = 0x9285 |
BlendAdvancedCoherentNv | Original was GL_BLEND_ADVANCED_COHERENT_NV = 0x9285 |
BlendColor | Original was GL_BLEND_COLOR = 0x8005 |
BlendColorCommandNv | Original was GL_BLEND_COLOR_COMMAND_NV = 0x000B |
BlendColorExt | Original was GL_BLEND_COLOR_EXT = 0x8005 |
BlendDst | Original was GL_BLEND_DST = 0x0BE0 |
BlendDstAlpha | Original was GL_BLEND_DST_ALPHA = 0x80CA |
BlendDstAlphaExt | Original was GL_BLEND_DST_ALPHA_EXT = 0x80CA |
BlendDstRgb | Original was GL_BLEND_DST_RGB = 0x80C8 |
BlendDstRgbExt | Original was GL_BLEND_DST_RGB_EXT = 0x80C8 |
BlendEquation | Original was GL_BLEND_EQUATION = 0x8009 |
BlendEquationAlpha | Original was GL_BLEND_EQUATION_ALPHA = 0x883D |
BlendEquationAlphaExt | Original was GL_BLEND_EQUATION_ALPHA_EXT = 0x883D |
BlendEquationExt | Original was GL_BLEND_EQUATION_EXT = 0x8009 |
BlendEquationRgb | Original was GL_BLEND_EQUATION_RGB = 0x8009 |
BlendEquationRgbExt | Original was GL_BLEND_EQUATION_RGB_EXT = 0x8009 |
BlendOverlapNv | Original was GL_BLEND_OVERLAP_NV = 0x9281 |
BlendPremultipliedSrcNv | Original was GL_BLEND_PREMULTIPLIED_SRC_NV = 0x9280 |
BlendSrc | Original was GL_BLEND_SRC = 0x0BE1 |
BlendSrcAlpha | Original was GL_BLEND_SRC_ALPHA = 0x80CB |
BlendSrcAlphaExt | Original was GL_BLEND_SRC_ALPHA_EXT = 0x80CB |
BlendSrcRgb | Original was GL_BLEND_SRC_RGB = 0x80C9 |
BlendSrcRgbExt | Original was GL_BLEND_SRC_RGB_EXT = 0x80C9 |
BlockIndex | Original was GL_BLOCK_INDEX = 0x92FD |
Blue | Original was GL_BLUE = 0x1905 |
BlueBias | Original was GL_BLUE_BIAS = 0x0D1B |
BlueBitAti | Original was GL_BLUE_BIT_ATI = 0x00000004 |
BlueBits | Original was GL_BLUE_BITS = 0x0D54 |
BlueInteger | Original was GL_BLUE_INTEGER = 0x8D96 |
BlueIntegerExt | Original was GL_BLUE_INTEGER_EXT = 0x8D96 |
BlueMaxClampIngr | Original was GL_BLUE_MAX_CLAMP_INGR = 0x8566 |
BlueMinClampIngr | Original was GL_BLUE_MIN_CLAMP_INGR = 0x8562 |
BlueNv | Original was GL_BLUE_NV = 0x1905 |
BlueScale | Original was GL_BLUE_SCALE = 0x0D1A |
BoldBitNv | Original was GL_BOLD_BIT_NV = 0x01 |
Bool | Original was GL_BOOL = 0x8B56 |
BoolArb | Original was GL_BOOL_ARB = 0x8B56 |
BoolVec2 | Original was GL_BOOL_VEC2 = 0x8B57 |
BoolVec2Arb | Original was GL_BOOL_VEC2_ARB = 0x8B57 |
BoolVec3 | Original was GL_BOOL_VEC3 = 0x8B58 |
BoolVec3Arb | Original was GL_BOOL_VEC3_ARB = 0x8B58 |
BoolVec4 | Original was GL_BOOL_VEC4 = 0x8B59 |
BoolVec4Arb | Original was GL_BOOL_VEC4_ARB = 0x8B59 |
BoundingBoxNv | Original was GL_BOUNDING_BOX_NV = 0x908D |
BoundingBoxOfBoundingBoxesNv | Original was GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV = 0x909C |
Buffer | Original was GL_BUFFER = 0x82E0 |
BufferAccess | Original was GL_BUFFER_ACCESS = 0x88BB |
BufferAccessArb | Original was GL_BUFFER_ACCESS_ARB = 0x88BB |
BufferAccessFlags | Original was GL_BUFFER_ACCESS_FLAGS = 0x911F |
BufferBinding | Original was GL_BUFFER_BINDING = 0x9302 |
BufferDataSize | Original was GL_BUFFER_DATA_SIZE = 0x9303 |
BufferFlushingUnmapApple | Original was GL_BUFFER_FLUSHING_UNMAP_APPLE = 0x8A13 |
BufferGpuAddressNv | Original was GL_BUFFER_GPU_ADDRESS_NV = 0x8F1D |
BufferImmutableStorage | Original was GL_BUFFER_IMMUTABLE_STORAGE = 0x821F |
BufferKhr | Original was GL_BUFFER_KHR = 0x82E0 |
BufferMapLength | Original was GL_BUFFER_MAP_LENGTH = 0x9120 |
BufferMapOffset | Original was GL_BUFFER_MAP_OFFSET = 0x9121 |
BufferMapped | Original was GL_BUFFER_MAPPED = 0x88BC |
BufferMappedArb | Original was GL_BUFFER_MAPPED_ARB = 0x88BC |
BufferMapPointer | Original was GL_BUFFER_MAP_POINTER = 0x88BD |
BufferMapPointerArb | Original was GL_BUFFER_MAP_POINTER_ARB = 0x88BD |
BufferObjectApple | Original was GL_BUFFER_OBJECT_APPLE = 0x85B3 |
BufferObjectExt | Original was GL_BUFFER_OBJECT_EXT = 0x9151 |
BufferSerializedModifyApple | Original was GL_BUFFER_SERIALIZED_MODIFY_APPLE = 0x8A12 |
BufferSize | Original was GL_BUFFER_SIZE = 0x8764 |
BufferSizeArb | Original was GL_BUFFER_SIZE_ARB = 0x8764 |
BufferStorageFlags | Original was GL_BUFFER_STORAGE_FLAGS = 0x8220 |
BufferUpdateBarrierBit | Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200 |
BufferUpdateBarrierBitExt | Original was GL_BUFFER_UPDATE_BARRIER_BIT_EXT = 0x00000200 |
BufferUsage | Original was GL_BUFFER_USAGE = 0x8765 |
BufferUsageArb | Original was GL_BUFFER_USAGE_ARB = 0x8765 |
BufferVariable | Original was GL_BUFFER_VARIABLE = 0x92E5 |
BumpEnvmapAti | Original was GL_BUMP_ENVMAP_ATI = 0x877B |
BumpNumTexUnitsAti | Original was GL_BUMP_NUM_TEX_UNITS_ATI = 0x8777 |
BumpRotMatrixAti | Original was GL_BUMP_ROT_MATRIX_ATI = 0x8775 |
BumpRotMatrixSizeAti | Original was GL_BUMP_ROT_MATRIX_SIZE_ATI = 0x8776 |
BumpTargetAti | Original was GL_BUMP_TARGET_ATI = 0x877C |
BumpTexUnitsAti | Original was GL_BUMP_TEX_UNITS_ATI = 0x8778 |
Byte | Original was GL_BYTE = 0x1400 |
C3fV3f | Original was GL_C3F_V3F = 0x2A24 |
C4fN3fV3f | Original was GL_C4F_N3F_V3F = 0x2A26 |
C4ubV2f | Original was GL_C4UB_V2F = 0x2A22 |
C4ubV3f | Original was GL_C4UB_V3F = 0x2A23 |
CalligraphicFragmentSgix | Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183 |
CaveatSupport | Original was GL_CAVEAT_SUPPORT = 0x82B8 |
Ccw | Original was GL_CCW = 0x0901 |
CircularCcwArcToNv | Original was GL_CIRCULAR_CCW_ARC_TO_NV = 0xF8 |
CircularCwArcToNv | Original was GL_CIRCULAR_CW_ARC_TO_NV = 0xFA |
CircularTangentArcToNv | Original was GL_CIRCULAR_TANGENT_ARC_TO_NV = 0xFC |
Clamp | Original was GL_CLAMP = 0x2900 |
ClampFragmentColor | Original was GL_CLAMP_FRAGMENT_COLOR = 0x891B |
ClampFragmentColorArb | Original was GL_CLAMP_FRAGMENT_COLOR_ARB = 0x891B |
ClampReadColor | Original was GL_CLAMP_READ_COLOR = 0x891C |
ClampReadColorArb | Original was GL_CLAMP_READ_COLOR_ARB = 0x891C |
ClampToBorder | Original was GL_CLAMP_TO_BORDER = 0x812D |
ClampToBorderArb | Original was GL_CLAMP_TO_BORDER_ARB = 0x812D |
ClampToBorderNv | Original was GL_CLAMP_TO_BORDER_NV = 0x812D |
ClampToBorderSgis | Original was GL_CLAMP_TO_BORDER_SGIS = 0x812D |
ClampToEdge | Original was GL_CLAMP_TO_EDGE = 0x812F |
ClampToEdgeSgis | Original was GL_CLAMP_TO_EDGE_SGIS = 0x812F |
ClampVertexColor | Original was GL_CLAMP_VERTEX_COLOR = 0x891A |
ClampVertexColorArb | Original was GL_CLAMP_VERTEX_COLOR_ARB = 0x891A |
Clear | Original was GL_CLEAR = 0x1500 |
ClearBuffer | Original was GL_CLEAR_BUFFER = 0x82B4 |
ClearTexture | Original was GL_CLEAR_TEXTURE = 0x9365 |
ClientActiveTexture | Original was GL_CLIENT_ACTIVE_TEXTURE = 0x84E1 |
ClientActiveTextureArb | Original was GL_CLIENT_ACTIVE_TEXTURE_ARB = 0x84E1 |
ClientAllAttribBits | Original was GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF |
ClientAttribStackDepth | Original was GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1 |
ClientMappedBufferBarrierBit | Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000 |
ClientMappedBufferBarrierBitExt | Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT = 0x00004000 |
ClientPixelStoreBit | Original was GL_CLIENT_PIXEL_STORE_BIT = 0x00000001 |
ClientStorageBit | Original was GL_CLIENT_STORAGE_BIT = 0x0200 |
ClientStorageBitExt | Original was GL_CLIENT_STORAGE_BIT_EXT = 0x0200 |
ClientVertexArrayBit | Original was GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002 |
ClipDepthMode | Original was GL_CLIP_DEPTH_MODE = 0x935D |
ClipDistance0 | Original was GL_CLIP_DISTANCE0 = 0x3000 |
ClipDistance1 | Original was GL_CLIP_DISTANCE1 = 0x3001 |
ClipDistance2 | Original was GL_CLIP_DISTANCE2 = 0x3002 |
ClipDistance3 | Original was GL_CLIP_DISTANCE3 = 0x3003 |
ClipDistance4 | Original was GL_CLIP_DISTANCE4 = 0x3004 |
ClipDistance5 | Original was GL_CLIP_DISTANCE5 = 0x3005 |
ClipDistance6 | Original was GL_CLIP_DISTANCE6 = 0x3006 |
ClipDistance7 | Original was GL_CLIP_DISTANCE7 = 0x3007 |
ClipDistanceNv | Original was GL_CLIP_DISTANCE_NV = 0x8C7A |
ClipFarHintPgi | Original was GL_CLIP_FAR_HINT_PGI = 0x1A221 |
ClipNearHintPgi | Original was GL_CLIP_NEAR_HINT_PGI = 0x1A220 |
ClipOrigin | Original was GL_CLIP_ORIGIN = 0x935C |
ClippingInputPrimitives | Original was GL_CLIPPING_INPUT_PRIMITIVES = 0x82F6 |
ClippingInputPrimitivesArb | Original was GL_CLIPPING_INPUT_PRIMITIVES_ARB = 0x82F6 |
ClippingOutputPrimitives | Original was GL_CLIPPING_OUTPUT_PRIMITIVES = 0x82F7 |
ClippingOutputPrimitivesArb | Original was GL_CLIPPING_OUTPUT_PRIMITIVES_ARB = 0x82F7 |
ClipPlane0 | Original was GL_CLIP_PLANE0 = 0x3000 |
ClipPlane1 | Original was GL_CLIP_PLANE1 = 0x3001 |
ClipPlane2 | Original was GL_CLIP_PLANE2 = 0x3002 |
ClipPlane3 | Original was GL_CLIP_PLANE3 = 0x3003 |
ClipPlane4 | Original was GL_CLIP_PLANE4 = 0x3004 |
ClipPlane5 | Original was GL_CLIP_PLANE5 = 0x3005 |
ClipVolumeClippingHintExt | Original was GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0 |
ClosePathNv | Original was GL_CLOSE_PATH_NV = 0x00 |
CmykaExt | Original was GL_CMYKA_EXT = 0x800D |
CmykExt | Original was GL_CMYK_EXT = 0x800C |
Cnd0Ati | Original was GL_CND0_ATI = 0x896B |
CndAti | Original was GL_CND_ATI = 0x896A |
Coeff | Original was GL_COEFF = 0x0A00 |
Color | Original was GL_COLOR = 0x1800 |
Color3BitPgi | Original was GL_COLOR3_BIT_PGI = 0x00010000 |
Color4BitPgi | Original was GL_COLOR4_BIT_PGI = 0x00020000 |
ColorAlphaPairingAti | Original was GL_COLOR_ALPHA_PAIRING_ATI = 0x8975 |
ColorArray | Original was GL_COLOR_ARRAY = 0x8076 |
ColorArrayAddressNv | Original was GL_COLOR_ARRAY_ADDRESS_NV = 0x8F23 |
ColorArrayBufferBinding | Original was GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898 |
ColorArrayBufferBindingArb | Original was GL_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x8898 |
ColorArrayCountExt | Original was GL_COLOR_ARRAY_COUNT_EXT = 0x8084 |
ColorArrayExt | Original was GL_COLOR_ARRAY_EXT = 0x8076 |
ColorArrayLengthNv | Original was GL_COLOR_ARRAY_LENGTH_NV = 0x8F2D |
ColorArrayListIbm | Original was GL_COLOR_ARRAY_LIST_IBM = 103072 |
ColorArrayListStrideIbm | Original was GL_COLOR_ARRAY_LIST_STRIDE_IBM = 103082 |
ColorArrayParallelPointersIntel | Original was GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F7 |
ColorArrayPointer | Original was GL_COLOR_ARRAY_POINTER = 0x8090 |
ColorArrayPointerExt | Original was GL_COLOR_ARRAY_POINTER_EXT = 0x8090 |
ColorArraySize | Original was GL_COLOR_ARRAY_SIZE = 0x8081 |
ColorArraySizeExt | Original was GL_COLOR_ARRAY_SIZE_EXT = 0x8081 |
ColorArrayStride | Original was GL_COLOR_ARRAY_STRIDE = 0x8083 |
ColorArrayStrideExt | Original was GL_COLOR_ARRAY_STRIDE_EXT = 0x8083 |
ColorArrayType | Original was GL_COLOR_ARRAY_TYPE = 0x8082 |
ColorArrayTypeExt | Original was GL_COLOR_ARRAY_TYPE_EXT = 0x8082 |
ColorAttachment0 | Original was GL_COLOR_ATTACHMENT0 = 0x8CE0 |
ColorAttachment0Ext | Original was GL_COLOR_ATTACHMENT0_EXT = 0x8CE0 |
ColorAttachment0Nv | Original was GL_COLOR_ATTACHMENT0_NV = 0x8CE0 |
ColorAttachment0Oes | Original was GL_COLOR_ATTACHMENT0_OES = 0x8CE0 |
ColorAttachment1 | Original was GL_COLOR_ATTACHMENT1 = 0x8CE1 |
ColorAttachment10 | Original was GL_COLOR_ATTACHMENT10 = 0x8CEA |
ColorAttachment10Ext | Original was GL_COLOR_ATTACHMENT10_EXT = 0x8CEA |
ColorAttachment10Nv | Original was GL_COLOR_ATTACHMENT10_NV = 0x8CEA |
ColorAttachment11 | Original was GL_COLOR_ATTACHMENT11 = 0x8CEB |
ColorAttachment11Ext | Original was GL_COLOR_ATTACHMENT11_EXT = 0x8CEB |
ColorAttachment11Nv | Original was GL_COLOR_ATTACHMENT11_NV = 0x8CEB |
ColorAttachment12 | Original was GL_COLOR_ATTACHMENT12 = 0x8CEC |
ColorAttachment12Ext | Original was GL_COLOR_ATTACHMENT12_EXT = 0x8CEC |
ColorAttachment12Nv | Original was GL_COLOR_ATTACHMENT12_NV = 0x8CEC |
ColorAttachment13 | Original was GL_COLOR_ATTACHMENT13 = 0x8CED |
ColorAttachment13Ext | Original was GL_COLOR_ATTACHMENT13_EXT = 0x8CED |
ColorAttachment13Nv | Original was GL_COLOR_ATTACHMENT13_NV = 0x8CED |
ColorAttachment14 | Original was GL_COLOR_ATTACHMENT14 = 0x8CEE |
ColorAttachment14Ext | Original was GL_COLOR_ATTACHMENT14_EXT = 0x8CEE |
ColorAttachment14Nv | Original was GL_COLOR_ATTACHMENT14_NV = 0x8CEE |
ColorAttachment15 | Original was GL_COLOR_ATTACHMENT15 = 0x8CEF |
ColorAttachment15Ext | Original was GL_COLOR_ATTACHMENT15_EXT = 0x8CEF |
ColorAttachment15Nv | Original was GL_COLOR_ATTACHMENT15_NV = 0x8CEF |
ColorAttachment16 | Original was GL_COLOR_ATTACHMENT16 = 0x8CF0 |
ColorAttachment17 | Original was GL_COLOR_ATTACHMENT17 = 0x8CF1 |
ColorAttachment18 | Original was GL_COLOR_ATTACHMENT18 = 0x8CF2 |
ColorAttachment19 | Original was GL_COLOR_ATTACHMENT19 = 0x8CF3 |
ColorAttachment1Ext | Original was GL_COLOR_ATTACHMENT1_EXT = 0x8CE1 |
ColorAttachment1Nv | Original was GL_COLOR_ATTACHMENT1_NV = 0x8CE1 |
ColorAttachment2 | Original was GL_COLOR_ATTACHMENT2 = 0x8CE2 |
ColorAttachment20 | Original was GL_COLOR_ATTACHMENT20 = 0x8CF4 |
ColorAttachment21 | Original was GL_COLOR_ATTACHMENT21 = 0x8CF5 |
ColorAttachment22 | Original was GL_COLOR_ATTACHMENT22 = 0x8CF6 |
ColorAttachment23 | Original was GL_COLOR_ATTACHMENT23 = 0x8CF7 |
ColorAttachment24 | Original was GL_COLOR_ATTACHMENT24 = 0x8CF8 |
ColorAttachment25 | Original was GL_COLOR_ATTACHMENT25 = 0x8CF9 |
ColorAttachment26 | Original was GL_COLOR_ATTACHMENT26 = 0x8CFA |
ColorAttachment27 | Original was GL_COLOR_ATTACHMENT27 = 0x8CFB |
ColorAttachment28 | Original was GL_COLOR_ATTACHMENT28 = 0x8CFC |
ColorAttachment29 | Original was GL_COLOR_ATTACHMENT29 = 0x8CFD |
ColorAttachment2Ext | Original was GL_COLOR_ATTACHMENT2_EXT = 0x8CE2 |
ColorAttachment2Nv | Original was GL_COLOR_ATTACHMENT2_NV = 0x8CE2 |
ColorAttachment3 | Original was GL_COLOR_ATTACHMENT3 = 0x8CE3 |
ColorAttachment30 | Original was GL_COLOR_ATTACHMENT30 = 0x8CFE |
ColorAttachment31 | Original was GL_COLOR_ATTACHMENT31 = 0x8CFF |
ColorAttachment3Ext | Original was GL_COLOR_ATTACHMENT3_EXT = 0x8CE3 |
ColorAttachment3Nv | Original was GL_COLOR_ATTACHMENT3_NV = 0x8CE3 |
ColorAttachment4 | Original was GL_COLOR_ATTACHMENT4 = 0x8CE4 |
ColorAttachment4Ext | Original was GL_COLOR_ATTACHMENT4_EXT = 0x8CE4 |
ColorAttachment4Nv | Original was GL_COLOR_ATTACHMENT4_NV = 0x8CE4 |
ColorAttachment5 | Original was GL_COLOR_ATTACHMENT5 = 0x8CE5 |
ColorAttachment5Ext | Original was GL_COLOR_ATTACHMENT5_EXT = 0x8CE5 |
ColorAttachment5Nv | Original was GL_COLOR_ATTACHMENT5_NV = 0x8CE5 |
ColorAttachment6 | Original was GL_COLOR_ATTACHMENT6 = 0x8CE6 |
ColorAttachment6Ext | Original was GL_COLOR_ATTACHMENT6_EXT = 0x8CE6 |
ColorAttachment6Nv | Original was GL_COLOR_ATTACHMENT6_NV = 0x8CE6 |
ColorAttachment7 | Original was GL_COLOR_ATTACHMENT7 = 0x8CE7 |
ColorAttachment7Ext | Original was GL_COLOR_ATTACHMENT7_EXT = 0x8CE7 |
ColorAttachment7Nv | Original was GL_COLOR_ATTACHMENT7_NV = 0x8CE7 |
ColorAttachment8 | Original was GL_COLOR_ATTACHMENT8 = 0x8CE8 |
ColorAttachment8Ext | Original was GL_COLOR_ATTACHMENT8_EXT = 0x8CE8 |
ColorAttachment8Nv | Original was GL_COLOR_ATTACHMENT8_NV = 0x8CE8 |
ColorAttachment9 | Original was GL_COLOR_ATTACHMENT9 = 0x8CE9 |
ColorAttachment9Ext | Original was GL_COLOR_ATTACHMENT9_EXT = 0x8CE9 |
ColorAttachment9Nv | Original was GL_COLOR_ATTACHMENT9_NV = 0x8CE9 |
ColorBufferBit | Original was GL_COLOR_BUFFER_BIT = 0x00004000 |
ColorBufferBit0Qcom | Original was GL_COLOR_BUFFER_BIT0_QCOM = 0x00000001 |
ColorBufferBit1Qcom | Original was GL_COLOR_BUFFER_BIT1_QCOM = 0x00000002 |
ColorBufferBit2Qcom | Original was GL_COLOR_BUFFER_BIT2_QCOM = 0x00000004 |
ColorBufferBit3Qcom | Original was GL_COLOR_BUFFER_BIT3_QCOM = 0x00000008 |
ColorBufferBit4Qcom | Original was GL_COLOR_BUFFER_BIT4_QCOM = 0x00000010 |
ColorBufferBit5Qcom | Original was GL_COLOR_BUFFER_BIT5_QCOM = 0x00000020 |
ColorBufferBit6Qcom | Original was GL_COLOR_BUFFER_BIT6_QCOM = 0x00000040 |
ColorBufferBit7Qcom | Original was GL_COLOR_BUFFER_BIT7_QCOM = 0x00000080 |
ColorburnKhr | Original was GL_COLORBURN_KHR = 0x929A |
ColorburnNv | Original was GL_COLORBURN_NV = 0x929A |
ColorClearUnclampedValueAti | Original was GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI = 0x8835 |
ColorClearValue | Original was GL_COLOR_CLEAR_VALUE = 0x0C22 |
ColorComponents | Original was GL_COLOR_COMPONENTS = 0x8283 |
ColordodgeKhr | Original was GL_COLORDODGE_KHR = 0x9299 |
ColordodgeNv | Original was GL_COLORDODGE_NV = 0x9299 |
ColorEncoding | Original was GL_COLOR_ENCODING = 0x8296 |
ColorExt | Original was GL_COLOR_EXT = 0x1800 |
ColorFloatApple | Original was GL_COLOR_FLOAT_APPLE = 0x8A0F |
ColorIndex | Original was GL_COLOR_INDEX = 0x1900 |
ColorIndex12Ext | Original was GL_COLOR_INDEX12_EXT = 0x80E6 |
ColorIndex16Ext | Original was GL_COLOR_INDEX16_EXT = 0x80E7 |
ColorIndex1Ext | Original was GL_COLOR_INDEX1_EXT = 0x80E2 |
ColorIndex2Ext | Original was GL_COLOR_INDEX2_EXT = 0x80E3 |
ColorIndex4Ext | Original was GL_COLOR_INDEX4_EXT = 0x80E4 |
ColorIndex8Ext | Original was GL_COLOR_INDEX8_EXT = 0x80E5 |
ColorIndexes | Original was GL_COLOR_INDEXES = 0x1603 |
ColorLogicOp | Original was GL_COLOR_LOGIC_OP = 0x0BF2 |
ColorMaterial | Original was GL_COLOR_MATERIAL = 0x0B57 |
ColorMaterialFace | Original was GL_COLOR_MATERIAL_FACE = 0x0B55 |
ColorMaterialParameter | Original was GL_COLOR_MATERIAL_PARAMETER = 0x0B56 |
ColorMatrix | Original was GL_COLOR_MATRIX = 0x80B1 |
ColorMatrixSgi | Original was GL_COLOR_MATRIX_SGI = 0x80B1 |
ColorMatrixStackDepth | Original was GL_COLOR_MATRIX_STACK_DEPTH = 0x80B2 |
ColorMatrixStackDepthSgi | Original was GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2 |
ColorRenderable | Original was GL_COLOR_RENDERABLE = 0x8286 |
ColorSamplesNv | Original was GL_COLOR_SAMPLES_NV = 0x8E20 |
ColorSum | Original was GL_COLOR_SUM = 0x8458 |
ColorSumArb | Original was GL_COLOR_SUM_ARB = 0x8458 |
ColorSumClampNv | Original was GL_COLOR_SUM_CLAMP_NV = 0x854F |
ColorSumExt | Original was GL_COLOR_SUM_EXT = 0x8458 |
ColorTable | Original was GL_COLOR_TABLE = 0x80D0 |
ColorTableAlphaSize | Original was GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD |
ColorTableAlphaSizeSgi | Original was GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD |
ColorTableBias | Original was GL_COLOR_TABLE_BIAS = 0x80D7 |
ColorTableBiasSgi | Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7 |
ColorTableBlueSize | Original was GL_COLOR_TABLE_BLUE_SIZE = 0x80DC |
ColorTableBlueSizeSgi | Original was GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC |
ColorTableFormat | Original was GL_COLOR_TABLE_FORMAT = 0x80D8 |
ColorTableFormatSgi | Original was GL_COLOR_TABLE_FORMAT_SGI = 0x80D8 |
ColorTableGreenSize | Original was GL_COLOR_TABLE_GREEN_SIZE = 0x80DB |
ColorTableGreenSizeSgi | Original was GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB |
ColorTableIntensitySize | Original was GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF |
ColorTableIntensitySizeSgi | Original was GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF |
ColorTableLuminanceSize | Original was GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE |
ColorTableLuminanceSizeSgi | Original was GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE |
ColorTableRedSize | Original was GL_COLOR_TABLE_RED_SIZE = 0x80DA |
ColorTableRedSizeSgi | Original was GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA |
ColorTableScale | Original was GL_COLOR_TABLE_SCALE = 0x80D6 |
ColorTableScaleSgi | Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6 |
ColorTableSgi | Original was GL_COLOR_TABLE_SGI = 0x80D0 |
ColorTableWidth | Original was GL_COLOR_TABLE_WIDTH = 0x80D9 |
ColorTableWidthSgi | Original was GL_COLOR_TABLE_WIDTH_SGI = 0x80D9 |
ColorWritemask | Original was GL_COLOR_WRITEMASK = 0x0C23 |
Combine | Original was GL_COMBINE = 0x8570 |
Combine4Nv | Original was GL_COMBINE4_NV = 0x8503 |
CombineAlpha | Original was GL_COMBINE_ALPHA = 0x8572 |
CombineAlphaArb | Original was GL_COMBINE_ALPHA_ARB = 0x8572 |
CombineAlphaExt | Original was GL_COMBINE_ALPHA_EXT = 0x8572 |
CombineArb | Original was GL_COMBINE_ARB = 0x8570 |
CombineExt | Original was GL_COMBINE_EXT = 0x8570 |
Combiner0Nv | Original was GL_COMBINER0_NV = 0x8550 |
Combiner1Nv | Original was GL_COMBINER1_NV = 0x8551 |
Combiner2Nv | Original was GL_COMBINER2_NV = 0x8552 |
Combiner3Nv | Original was GL_COMBINER3_NV = 0x8553 |
Combiner4Nv | Original was GL_COMBINER4_NV = 0x8554 |
Combiner5Nv | Original was GL_COMBINER5_NV = 0x8555 |
Combiner6Nv | Original was GL_COMBINER6_NV = 0x8556 |
Combiner7Nv | Original was GL_COMBINER7_NV = 0x8557 |
CombinerAbDotProductNv | Original was GL_COMBINER_AB_DOT_PRODUCT_NV = 0x8545 |
CombinerAbOutputNv | Original was GL_COMBINER_AB_OUTPUT_NV = 0x854A |
CombinerBiasNv | Original was GL_COMBINER_BIAS_NV = 0x8549 |
CombinerCdDotProductNv | Original was GL_COMBINER_CD_DOT_PRODUCT_NV = 0x8546 |
CombinerCdOutputNv | Original was GL_COMBINER_CD_OUTPUT_NV = 0x854B |
CombinerComponentUsageNv | Original was GL_COMBINER_COMPONENT_USAGE_NV = 0x8544 |
CombineRgb | Original was GL_COMBINE_RGB = 0x8571 |
CombineRgbArb | Original was GL_COMBINE_RGB_ARB = 0x8571 |
CombineRgbExt | Original was GL_COMBINE_RGB_EXT = 0x8571 |
CombinerInputNv | Original was GL_COMBINER_INPUT_NV = 0x8542 |
CombinerMappingNv | Original was GL_COMBINER_MAPPING_NV = 0x8543 |
CombinerMuxSumNv | Original was GL_COMBINER_MUX_SUM_NV = 0x8547 |
CombinerScaleNv | Original was GL_COMBINER_SCALE_NV = 0x8548 |
CombinerSumOutputNv | Original was GL_COMBINER_SUM_OUTPUT_NV = 0x854C |
CommandBarrierBit | Original was GL_COMMAND_BARRIER_BIT = 0x00000040 |
CommandBarrierBitExt | Original was GL_COMMAND_BARRIER_BIT_EXT = 0x00000040 |
CompareRefDepthToTextureExt | Original was GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT = 0x884E |
CompareRefToTexture | Original was GL_COMPARE_REF_TO_TEXTURE = 0x884E |
CompareRToTexture | Original was GL_COMPARE_R_TO_TEXTURE = 0x884E |
CompareRToTextureArb | Original was GL_COMPARE_R_TO_TEXTURE_ARB = 0x884E |
CompatibleSubroutines | Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B |
CompBitAti | Original was GL_COMP_BIT_ATI = 0x00000002 |
Compile | Original was GL_COMPILE = 0x1300 |
CompileAndExecute | Original was GL_COMPILE_AND_EXECUTE = 0x1301 |
CompileStatus | Original was GL_COMPILE_STATUS = 0x8B81 |
CompletionStatusArb | Original was GL_COMPLETION_STATUS_ARB = 0x91B1 |
CompletionStatusKhr | Original was GL_COMPLETION_STATUS_KHR = 0x91B1 |
CompressedAlpha | Original was GL_COMPRESSED_ALPHA = 0x84E9 |
CompressedAlphaArb | Original was GL_COMPRESSED_ALPHA_ARB = 0x84E9 |
CompressedIntensity | Original was GL_COMPRESSED_INTENSITY = 0x84EC |
CompressedIntensityArb | Original was GL_COMPRESSED_INTENSITY_ARB = 0x84EC |
CompressedLuminance | Original was GL_COMPRESSED_LUMINANCE = 0x84EA |
CompressedLuminanceAlpha | Original was GL_COMPRESSED_LUMINANCE_ALPHA = 0x84EB |
CompressedLuminanceAlphaArb | Original was GL_COMPRESSED_LUMINANCE_ALPHA_ARB = 0x84EB |
CompressedLuminanceAlphaLatc2Ext | Original was GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C72 |
CompressedLuminanceArb | Original was GL_COMPRESSED_LUMINANCE_ARB = 0x84EA |
CompressedLuminanceLatc1Ext | Original was GL_COMPRESSED_LUMINANCE_LATC1_EXT = 0x8C70 |
CompressedR11Eac | Original was GL_COMPRESSED_R11_EAC = 0x9270 |
CompressedRed | Original was GL_COMPRESSED_RED = 0x8225 |
CompressedRedGreenRgtc2Ext | Original was GL_COMPRESSED_RED_GREEN_RGTC2_EXT = 0x8DBD |
CompressedRedRgtc1 | Original was GL_COMPRESSED_RED_RGTC1 = 0x8DBB |
CompressedRedRgtc1Ext | Original was GL_COMPRESSED_RED_RGTC1_EXT = 0x8DBB |
CompressedRg | Original was GL_COMPRESSED_RG = 0x8226 |
CompressedRg11Eac | Original was GL_COMPRESSED_RG11_EAC = 0x9272 |
CompressedRgb | Original was GL_COMPRESSED_RGB = 0x84ED |
CompressedRgb8Etc2 | Original was GL_COMPRESSED_RGB8_ETC2 = 0x9274 |
CompressedRgb8PunchthroughAlpha1Etc2 | Original was GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276 |
CompressedRgba | Original was GL_COMPRESSED_RGBA = 0x84EE |
CompressedRgba8Etc2Eac | Original was GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278 |
CompressedRgbaArb | Original was GL_COMPRESSED_RGBA_ARB = 0x84EE |
CompressedRgbaAstc10X10Khr | Original was GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB |
CompressedRgbaAstc10X5Khr | Original was GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8 |
CompressedRgbaAstc10X6Khr | Original was GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9 |
CompressedRgbaAstc10X8Khr | Original was GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA |
CompressedRgbaAstc12X10Khr | Original was GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC |
CompressedRgbaAstc12X12Khr | Original was GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD |
CompressedRgbaAstc4X4Khr | Original was GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0 |
CompressedRgbaAstc5X4Khr | Original was GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1 |
CompressedRgbaAstc5X5Khr | Original was GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2 |
CompressedRgbaAstc6X5Khr | Original was GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3 |
CompressedRgbaAstc6X6Khr | Original was GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4 |
CompressedRgbaAstc8X5Khr | Original was GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5 |
CompressedRgbaAstc8X6Khr | Original was GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6 |
CompressedRgbaAstc8X8Khr | Original was GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7 |
CompressedRgbaBptcUnorm | Original was GL_COMPRESSED_RGBA_BPTC_UNORM = 0x8E8C |
CompressedRgbaBptcUnormArb | Original was GL_COMPRESSED_RGBA_BPTC_UNORM_ARB = 0x8E8C |
CompressedRgbaFxt13Dfx | Original was GL_COMPRESSED_RGBA_FXT1_3DFX = 0x86B1 |
CompressedRgbArb | Original was GL_COMPRESSED_RGB_ARB = 0x84ED |
CompressedRgbaS3tcDxt1Ext | Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1 |
CompressedRgbaS3tcDxt3Ext | Original was GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2 |
CompressedRgbaS3tcDxt5Ext | Original was GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3 |
CompressedRgbBptcSignedFloat | Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT = 0x8E8E |
CompressedRgbBptcSignedFloatArb | Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB = 0x8E8E |
CompressedRgbBptcUnsignedFloat | Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT = 0x8E8F |
CompressedRgbBptcUnsignedFloatArb | Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB = 0x8E8F |
CompressedRgbFxt13Dfx | Original was GL_COMPRESSED_RGB_FXT1_3DFX = 0x86B0 |
CompressedRgbS3tcDxt1Ext | Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0 |
CompressedRgRgtc2 | Original was GL_COMPRESSED_RG_RGTC2 = 0x8DBD |
CompressedSignedLuminanceAlphaLatc2Ext | Original was GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C73 |
CompressedSignedLuminanceLatc1Ext | Original was GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT = 0x8C71 |
CompressedSignedR11Eac | Original was GL_COMPRESSED_SIGNED_R11_EAC = 0x9271 |
CompressedSignedRedGreenRgtc2Ext | Original was GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = 0x8DBE |
CompressedSignedRedRgtc1 | Original was GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC |
CompressedSignedRedRgtc1Ext | Original was GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC |
CompressedSignedRg11Eac | Original was GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273 |
CompressedSignedRgRgtc2 | Original was GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE |
CompressedSluminance | Original was GL_COMPRESSED_SLUMINANCE = 0x8C4A |
CompressedSluminanceAlpha | Original was GL_COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B |
CompressedSluminanceAlphaExt | Original was GL_COMPRESSED_SLUMINANCE_ALPHA_EXT = 0x8C4B |
CompressedSluminanceExt | Original was GL_COMPRESSED_SLUMINANCE_EXT = 0x8C4A |
CompressedSrgb | Original was GL_COMPRESSED_SRGB = 0x8C48 |
CompressedSrgb8Alpha8Astc10X10Khr | Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB |
CompressedSrgb8Alpha8Astc10X5Khr | Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8 |
CompressedSrgb8Alpha8Astc10X6Khr | Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9 |
CompressedSrgb8Alpha8Astc10X8Khr | Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA |
CompressedSrgb8Alpha8Astc12X10Khr | Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC |
CompressedSrgb8Alpha8Astc12X12Khr | Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD |
CompressedSrgb8Alpha8Astc4X4Khr | Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0 |
CompressedSrgb8Alpha8Astc5X4Khr | Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1 |
CompressedSrgb8Alpha8Astc5X5Khr | Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2 |
CompressedSrgb8Alpha8Astc6X5Khr | Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3 |
CompressedSrgb8Alpha8Astc6X6Khr | Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4 |
CompressedSrgb8Alpha8Astc8X5Khr | Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5 |
CompressedSrgb8Alpha8Astc8X6Khr | Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6 |
CompressedSrgb8Alpha8Astc8X8Khr | Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7 |
CompressedSrgb8Alpha8Etc2Eac | Original was GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279 |
CompressedSrgb8Etc2 | Original was GL_COMPRESSED_SRGB8_ETC2 = 0x9275 |
CompressedSrgb8PunchthroughAlpha1Etc2 | Original was GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277 |
CompressedSrgbAlpha | Original was GL_COMPRESSED_SRGB_ALPHA = 0x8C49 |
CompressedSrgbAlphaBptcUnorm | Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM = 0x8E8D |
CompressedSrgbAlphaBptcUnormArb | Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB = 0x8E8D |
CompressedSrgbAlphaExt | Original was GL_COMPRESSED_SRGB_ALPHA_EXT = 0x8C49 |
CompressedSrgbAlphaS3tcDxt1Ext | Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D |
CompressedSrgbAlphaS3tcDxt3Ext | Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E |
CompressedSrgbAlphaS3tcDxt5Ext | Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F |
CompressedSrgbExt | Original was GL_COMPRESSED_SRGB_EXT = 0x8C48 |
CompressedSrgbS3tcDxt1Ext | Original was GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C |
CompressedTextureFormats | Original was GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3 |
CompressedTextureFormatsArb | Original was GL_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A3 |
ComputeProgramNv | Original was GL_COMPUTE_PROGRAM_NV = 0x90FB |
ComputeProgramParameterBufferNv | Original was GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV = 0x90FC |
ComputeShader | Original was GL_COMPUTE_SHADER = 0x91B9 |
ComputeShaderBit | Original was GL_COMPUTE_SHADER_BIT = 0x00000020 |
ComputeShaderInvocations | Original was GL_COMPUTE_SHADER_INVOCATIONS = 0x82F5 |
ComputeShaderInvocationsArb | Original was GL_COMPUTE_SHADER_INVOCATIONS_ARB = 0x82F5 |
ComputeSubroutine | Original was GL_COMPUTE_SUBROUTINE = 0x92ED |
ComputeSubroutineUniform | Original was GL_COMPUTE_SUBROUTINE_UNIFORM = 0x92F3 |
ComputeTexture | Original was GL_COMPUTE_TEXTURE = 0x82A0 |
ComputeWorkGroupSize | Original was GL_COMPUTE_WORK_GROUP_SIZE = 0x8267 |
Con0Ati | Original was GL_CON_0_ATI = 0x8941 |
Con10Ati | Original was GL_CON_10_ATI = 0x894B |
Con11Ati | Original was GL_CON_11_ATI = 0x894C |
Con12Ati | Original was GL_CON_12_ATI = 0x894D |
Con13Ati | Original was GL_CON_13_ATI = 0x894E |
Con14Ati | Original was GL_CON_14_ATI = 0x894F |
Con15Ati | Original was GL_CON_15_ATI = 0x8950 |
Con16Ati | Original was GL_CON_16_ATI = 0x8951 |
Con17Ati | Original was GL_CON_17_ATI = 0x8952 |
Con18Ati | Original was GL_CON_18_ATI = 0x8953 |
Con19Ati | Original was GL_CON_19_ATI = 0x8954 |
Con1Ati | Original was GL_CON_1_ATI = 0x8942 |
Con20Ati | Original was GL_CON_20_ATI = 0x8955 |
Con21Ati | Original was GL_CON_21_ATI = 0x8956 |
Con22Ati | Original was GL_CON_22_ATI = 0x8957 |
Con23Ati | Original was GL_CON_23_ATI = 0x8958 |
Con24Ati | Original was GL_CON_24_ATI = 0x8959 |
Con25Ati | Original was GL_CON_25_ATI = 0x895A |
Con26Ati | Original was GL_CON_26_ATI = 0x895B |
Con27Ati | Original was GL_CON_27_ATI = 0x895C |
Con28Ati | Original was GL_CON_28_ATI = 0x895D |
Con29Ati | Original was GL_CON_29_ATI = 0x895E |
Con2Ati | Original was GL_CON_2_ATI = 0x8943 |
Con30Ati | Original was GL_CON_30_ATI = 0x895F |
Con31Ati | Original was GL_CON_31_ATI = 0x8960 |
Con3Ati | Original was GL_CON_3_ATI = 0x8944 |
Con4Ati | Original was GL_CON_4_ATI = 0x8945 |
Con5Ati | Original was GL_CON_5_ATI = 0x8946 |
Con6Ati | Original was GL_CON_6_ATI = 0x8947 |
Con7Ati | Original was GL_CON_7_ATI = 0x8948 |
Con8Ati | Original was GL_CON_8_ATI = 0x8949 |
Con9Ati | Original was GL_CON_9_ATI = 0x894A |
ConditionSatisfied | Original was GL_CONDITION_SATISFIED = 0x911C |
ConformantNv | Original was GL_CONFORMANT_NV = 0x9374 |
ConicCurveToNv | Original was GL_CONIC_CURVE_TO_NV = 0x1A |
ConjointNv | Original was GL_CONJOINT_NV = 0x9284 |
ConservativeRasterDilateGranularityNv | Original was GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV = 0x937B |
ConservativeRasterDilateNv | Original was GL_CONSERVATIVE_RASTER_DILATE_NV = 0x9379 |
ConservativeRasterDilateRangeNv | Original was GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV = 0x937A |
ConservativeRasterizationIntel | Original was GL_CONSERVATIVE_RASTERIZATION_INTEL = 0x83FE |
ConservativeRasterizationNv | Original was GL_CONSERVATIVE_RASTERIZATION_NV = 0x9346 |
ConservativeRasterModeNv | Original was GL_CONSERVATIVE_RASTER_MODE_NV = 0x954D |
ConservativeRasterModePostSnapNv | Original was GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV = 0x954E |
ConservativeRasterModePreSnapNv | Original was GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV = 0x9550 |
ConservativeRasterModePreSnapTrianglesNv | Original was GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV = 0x954F |
ConserveMemoryHintPgi | Original was GL_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD |
Constant | Original was GL_CONSTANT = 0x8576 |
ConstantAlpha | Original was GL_CONSTANT_ALPHA = 0x8003 |
ConstantAlphaExt | Original was GL_CONSTANT_ALPHA_EXT = 0x8003 |
ConstantArb | Original was GL_CONSTANT_ARB = 0x8576 |
ConstantAttenuation | Original was GL_CONSTANT_ATTENUATION = 0x1207 |
ConstantBorder | Original was GL_CONSTANT_BORDER = 0x8151 |
ConstantBorderHp | Original was GL_CONSTANT_BORDER_HP = 0x8151 |
ConstantColor | Original was GL_CONSTANT_COLOR = 0x8001 |
ConstantColor0Nv | Original was GL_CONSTANT_COLOR0_NV = 0x852A |
ConstantColor1Nv | Original was GL_CONSTANT_COLOR1_NV = 0x852B |
ConstantColorExt | Original was GL_CONSTANT_COLOR_EXT = 0x8001 |
ConstantExt | Original was GL_CONSTANT_EXT = 0x8576 |
ConstantNv | Original was GL_CONSTANT_NV = 0x8576 |
ConstEyeNv | Original was GL_CONST_EYE_NV = 0x86E5 |
ContextCompatibilityProfileBit | Original was GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002 |
ContextCoreProfileBit | Original was GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001 |
ContextFlagDebugBit | Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002 |
ContextFlagDebugBitKhr | Original was GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002 |
ContextFlagForwardCompatibleBit | Original was GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001 |
ContextFlagNoErrorBit | Original was GL_CONTEXT_FLAG_NO_ERROR_BIT = 0x00000008 |
ContextFlagNoErrorBitKhr | Original was GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR = 0x00000008 |
ContextFlagProtectedContentBitExt | Original was GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT = 0x00000010 |
ContextFlagRobustAccessBit | Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT = 0x00000004 |
ContextFlagRobustAccessBitArb | Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004 |
ContextFlags | Original was GL_CONTEXT_FLAGS = 0x821E |
ContextLost | Original was GL_CONTEXT_LOST = 0x0507 |
ContextLostKhr | Original was GL_CONTEXT_LOST_KHR = 0x0507 |
ContextProfileMask | Original was GL_CONTEXT_PROFILE_MASK = 0x9126 |
ContextReleaseBehavior | Original was GL_CONTEXT_RELEASE_BEHAVIOR = 0x82FB |
ContextReleaseBehaviorFlush | Original was GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x82FC |
ContextReleaseBehaviorFlushKhr | Original was GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR = 0x82FC |
ContextReleaseBehaviorKhr | Original was GL_CONTEXT_RELEASE_BEHAVIOR_KHR = 0x82FB |
ContextRobustAccess | Original was GL_CONTEXT_ROBUST_ACCESS = 0x90F3 |
ContextRobustAccessKhr | Original was GL_CONTEXT_ROBUST_ACCESS_KHR = 0x90F3 |
ContinuousAmd | Original was GL_CONTINUOUS_AMD = 0x9007 |
ContrastNv | Original was GL_CONTRAST_NV = 0x92A1 |
ConvexHullNv | Original was GL_CONVEX_HULL_NV = 0x908B |
Convolution1D | Original was GL_CONVOLUTION_1D = 0x8010 |
Convolution1DExt | Original was GL_CONVOLUTION_1D_EXT = 0x8010 |
Convolution2D | Original was GL_CONVOLUTION_2D = 0x8011 |
Convolution2DExt | Original was GL_CONVOLUTION_2D_EXT = 0x8011 |
ConvolutionBorderColor | Original was GL_CONVOLUTION_BORDER_COLOR = 0x8154 |
ConvolutionBorderColorHp | Original was GL_CONVOLUTION_BORDER_COLOR_HP = 0x8154 |
ConvolutionBorderMode | Original was GL_CONVOLUTION_BORDER_MODE = 0x8013 |
ConvolutionBorderModeExt | Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013 |
ConvolutionFilterBias | Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015 |
ConvolutionFilterBiasExt | Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015 |
ConvolutionFilterScale | Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014 |
ConvolutionFilterScaleExt | Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014 |
ConvolutionFormat | Original was GL_CONVOLUTION_FORMAT = 0x8017 |
ConvolutionFormatExt | Original was GL_CONVOLUTION_FORMAT_EXT = 0x8017 |
ConvolutionHeight | Original was GL_CONVOLUTION_HEIGHT = 0x8019 |
ConvolutionHeightExt | Original was GL_CONVOLUTION_HEIGHT_EXT = 0x8019 |
ConvolutionHintSgix | Original was GL_CONVOLUTION_HINT_SGIX = 0x8316 |
ConvolutionWidth | Original was GL_CONVOLUTION_WIDTH = 0x8018 |
ConvolutionWidthExt | Original was GL_CONVOLUTION_WIDTH_EXT = 0x8018 |
CoordReplace | Original was GL_COORD_REPLACE = 0x8862 |
CoordReplaceArb | Original was GL_COORD_REPLACE_ARB = 0x8862 |
CoordReplaceNv | Original was GL_COORD_REPLACE_NV = 0x8862 |
Copy | Original was GL_COPY = 0x1503 |
CopyInverted | Original was GL_COPY_INVERTED = 0x150C |
CopyPixelToken | Original was GL_COPY_PIXEL_TOKEN = 0x0706 |
CopyReadBuffer | Original was GL_COPY_READ_BUFFER = 0x8F36 |
CopyReadBufferBinding | Original was GL_COPY_READ_BUFFER_BINDING = 0x8F36 |
CopyWriteBuffer | Original was GL_COPY_WRITE_BUFFER = 0x8F37 |
CopyWriteBufferBinding | Original was GL_COPY_WRITE_BUFFER_BINDING = 0x8F37 |
CountDownNv | Original was GL_COUNT_DOWN_NV = 0x9089 |
CounterRangeAmd | Original was GL_COUNTER_RANGE_AMD = 0x8BC1 |
CounterTypeAmd | Original was GL_COUNTER_TYPE_AMD = 0x8BC0 |
CountUpNv | Original was GL_COUNT_UP_NV = 0x9088 |
CoverageBufferBitNv | Original was GL_COVERAGE_BUFFER_BIT_NV = 0x00008000 |
CoverageModulationNv | Original was GL_COVERAGE_MODULATION_NV = 0x9332 |
CoverageModulationTableNv | Original was GL_COVERAGE_MODULATION_TABLE_NV = 0x9331 |
CoverageModulationTableSizeNv | Original was GL_COVERAGE_MODULATION_TABLE_SIZE_NV = 0x9333 |
CubicCurveToNv | Original was GL_CUBIC_CURVE_TO_NV = 0x0C |
CubicExt | Original was GL_CUBIC_EXT = 0x8334 |
CubicHp | Original was GL_CUBIC_HP = 0x815F |
CullFace | Original was GL_CULL_FACE = 0x0B44 |
CullFaceMode | Original was GL_CULL_FACE_MODE = 0x0B45 |
CullFragmentNv | Original was GL_CULL_FRAGMENT_NV = 0x86E7 |
CullModesNv | Original was GL_CULL_MODES_NV = 0x86E0 |
CullVertexExt | Original was GL_CULL_VERTEX_EXT = 0x81AA |
CullVertexEyePositionExt | Original was GL_CULL_VERTEX_EYE_POSITION_EXT = 0x81AB |
CullVertexIbm | Original was GL_CULL_VERTEX_IBM = 103050 |
CullVertexObjectPositionExt | Original was GL_CULL_VERTEX_OBJECT_POSITION_EXT = 0x81AC |
CurrentAttribNv | Original was GL_CURRENT_ATTRIB_NV = 0x8626 |
CurrentBinormalExt | Original was GL_CURRENT_BINORMAL_EXT = 0x843C |
CurrentBit | Original was GL_CURRENT_BIT = 0x00000001 |
CurrentColor | Original was GL_CURRENT_COLOR = 0x0B00 |
CurrentFogCoord | Original was GL_CURRENT_FOG_COORD = 0x8453 |
CurrentFogCoordinate | Original was GL_CURRENT_FOG_COORDINATE = 0x8453 |
CurrentFogCoordinateExt | Original was GL_CURRENT_FOG_COORDINATE_EXT = 0x8453 |
CurrentIndex | Original was GL_CURRENT_INDEX = 0x0B01 |
CurrentMatrixArb | Original was GL_CURRENT_MATRIX_ARB = 0x8641 |
CurrentMatrixIndexArb | Original was GL_CURRENT_MATRIX_INDEX_ARB = 0x8845 |
CurrentMatrixNv | Original was GL_CURRENT_MATRIX_NV = 0x8641 |
CurrentMatrixStackDepthArb | Original was GL_CURRENT_MATRIX_STACK_DEPTH_ARB = 0x8640 |
CurrentMatrixStackDepthNv | Original was GL_CURRENT_MATRIX_STACK_DEPTH_NV = 0x8640 |
CurrentNormal | Original was GL_CURRENT_NORMAL = 0x0B02 |
CurrentOcclusionQueryIdNv | Original was GL_CURRENT_OCCLUSION_QUERY_ID_NV = 0x8865 |
CurrentPaletteMatrixArb | Original was GL_CURRENT_PALETTE_MATRIX_ARB = 0x8843 |
CurrentProgram | Original was GL_CURRENT_PROGRAM = 0x8B8D |
CurrentQuery | Original was GL_CURRENT_QUERY = 0x8865 |
CurrentQueryArb | Original was GL_CURRENT_QUERY_ARB = 0x8865 |
CurrentRasterColor | Original was GL_CURRENT_RASTER_COLOR = 0x0B04 |
CurrentRasterDistance | Original was GL_CURRENT_RASTER_DISTANCE = 0x0B09 |
CurrentRasterIndex | Original was GL_CURRENT_RASTER_INDEX = 0x0B05 |
CurrentRasterNormalSgix | Original was GL_CURRENT_RASTER_NORMAL_SGIX = 0x8406 |
CurrentRasterPosition | Original was GL_CURRENT_RASTER_POSITION = 0x0B07 |
CurrentRasterPositionValid | Original was GL_CURRENT_RASTER_POSITION_VALID = 0x0B08 |
CurrentRasterSecondaryColor | Original was GL_CURRENT_RASTER_SECONDARY_COLOR = 0x845F |
CurrentRasterTextureCoords | Original was GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06 |
CurrentSecondaryColor | Original was GL_CURRENT_SECONDARY_COLOR = 0x8459 |
CurrentSecondaryColorExt | Original was GL_CURRENT_SECONDARY_COLOR_EXT = 0x8459 |
CurrentTangentExt | Original was GL_CURRENT_TANGENT_EXT = 0x843B |
CurrentTextureCoords | Original was GL_CURRENT_TEXTURE_COORDS = 0x0B03 |
CurrentTimeNv | Original was GL_CURRENT_TIME_NV = 0x8E28 |
CurrentVertexAttrib | Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626 |
CurrentVertexAttribArb | Original was GL_CURRENT_VERTEX_ATTRIB_ARB = 0x8626 |
CurrentVertexExt | Original was GL_CURRENT_VERTEX_EXT = 0x87E2 |
CurrentVertexWeightExt | Original was GL_CURRENT_VERTEX_WEIGHT_EXT = 0x850B |
CurrentWeightArb | Original was GL_CURRENT_WEIGHT_ARB = 0x86A8 |
Cw | Original was GL_CW = 0x0900 |
D3D12FenceValueExt | Original was GL_D3D12_FENCE_VALUE_EXT = 0x9595 |
DarkenKhr | Original was GL_DARKEN_KHR = 0x9297 |
DarkenNv | Original was GL_DARKEN_NV = 0x9297 |
DataBufferAmd | Original was GL_DATA_BUFFER_AMD = 0x9151 |
DebugCallbackFunction | Original was GL_DEBUG_CALLBACK_FUNCTION = 0x8244 |
DebugCallbackFunctionArb | Original was GL_DEBUG_CALLBACK_FUNCTION_ARB = 0x8244 |
DebugCallbackFunctionKhr | Original was GL_DEBUG_CALLBACK_FUNCTION_KHR = 0x8244 |
DebugCallbackUserParam | Original was GL_DEBUG_CALLBACK_USER_PARAM = 0x8245 |
DebugCallbackUserParamArb | Original was GL_DEBUG_CALLBACK_USER_PARAM_ARB = 0x8245 |
DebugCallbackUserParamKhr | Original was GL_DEBUG_CALLBACK_USER_PARAM_KHR = 0x8245 |
DebugCategoryApiErrorAmd | Original was GL_DEBUG_CATEGORY_API_ERROR_AMD = 0x9149 |
DebugCategoryApplicationAmd | Original was GL_DEBUG_CATEGORY_APPLICATION_AMD = 0x914F |
DebugCategoryDeprecationAmd | Original was GL_DEBUG_CATEGORY_DEPRECATION_AMD = 0x914B |
DebugCategoryOtherAmd | Original was GL_DEBUG_CATEGORY_OTHER_AMD = 0x9150 |
DebugCategoryPerformanceAmd | Original was GL_DEBUG_CATEGORY_PERFORMANCE_AMD = 0x914D |
DebugCategoryShaderCompilerAmd | Original was GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD = 0x914E |
DebugCategoryUndefinedBehaviorAmd | Original was GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD = 0x914C |
DebugCategoryWindowSystemAmd | Original was GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD = 0x914A |
DebugGroupStackDepth | Original was GL_DEBUG_GROUP_STACK_DEPTH = 0x826D |
DebugGroupStackDepthKhr | Original was GL_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826D |
DebugLoggedMessages | Original was GL_DEBUG_LOGGED_MESSAGES = 0x9145 |
DebugLoggedMessagesAmd | Original was GL_DEBUG_LOGGED_MESSAGES_AMD = 0x9145 |
DebugLoggedMessagesArb | Original was GL_DEBUG_LOGGED_MESSAGES_ARB = 0x9145 |
DebugLoggedMessagesKhr | Original was GL_DEBUG_LOGGED_MESSAGES_KHR = 0x9145 |
DebugNextLoggedMessageLength | Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243 |
DebugNextLoggedMessageLengthArb | Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB = 0x8243 |
DebugNextLoggedMessageLengthKhr | Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR = 0x8243 |
DebugOutput | Original was GL_DEBUG_OUTPUT = 0x92E0 |
DebugOutputKhr | Original was GL_DEBUG_OUTPUT_KHR = 0x92E0 |
DebugOutputSynchronous | Original was GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242 |
DebugOutputSynchronousArb | Original was GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB = 0x8242 |
DebugOutputSynchronousKhr | Original was GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR = 0x8242 |
DebugSeverityHigh | Original was GL_DEBUG_SEVERITY_HIGH = 0x9146 |
DebugSeverityHighAmd | Original was GL_DEBUG_SEVERITY_HIGH_AMD = 0x9146 |
DebugSeverityHighArb | Original was GL_DEBUG_SEVERITY_HIGH_ARB = 0x9146 |
DebugSeverityHighKhr | Original was GL_DEBUG_SEVERITY_HIGH_KHR = 0x9146 |
DebugSeverityLow | Original was GL_DEBUG_SEVERITY_LOW = 0x9148 |
DebugSeverityLowAmd | Original was GL_DEBUG_SEVERITY_LOW_AMD = 0x9148 |
DebugSeverityLowArb | Original was GL_DEBUG_SEVERITY_LOW_ARB = 0x9148 |
DebugSeverityLowKhr | Original was GL_DEBUG_SEVERITY_LOW_KHR = 0x9148 |
DebugSeverityMedium | Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147 |
DebugSeverityMediumAmd | Original was GL_DEBUG_SEVERITY_MEDIUM_AMD = 0x9147 |
DebugSeverityMediumArb | Original was GL_DEBUG_SEVERITY_MEDIUM_ARB = 0x9147 |
DebugSeverityMediumKhr | Original was GL_DEBUG_SEVERITY_MEDIUM_KHR = 0x9147 |
DebugSeverityNotification | Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B |
DebugSeverityNotificationKhr | Original was GL_DEBUG_SEVERITY_NOTIFICATION_KHR = 0x826B |
DebugSourceApi | Original was GL_DEBUG_SOURCE_API = 0x8246 |
DebugSourceApiArb | Original was GL_DEBUG_SOURCE_API_ARB = 0x8246 |
DebugSourceApiKhr | Original was GL_DEBUG_SOURCE_API_KHR = 0x8246 |
DebugSourceApplication | Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A |
DebugSourceApplicationArb | Original was GL_DEBUG_SOURCE_APPLICATION_ARB = 0x824A |
DebugSourceApplicationKhr | Original was GL_DEBUG_SOURCE_APPLICATION_KHR = 0x824A |
DebugSourceOther | Original was GL_DEBUG_SOURCE_OTHER = 0x824B |
DebugSourceOtherArb | Original was GL_DEBUG_SOURCE_OTHER_ARB = 0x824B |
DebugSourceOtherKhr | Original was GL_DEBUG_SOURCE_OTHER_KHR = 0x824B |
DebugSourceShaderCompiler | Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248 |
DebugSourceShaderCompilerArb | Original was GL_DEBUG_SOURCE_SHADER_COMPILER_ARB = 0x8248 |
DebugSourceShaderCompilerKhr | Original was GL_DEBUG_SOURCE_SHADER_COMPILER_KHR = 0x8248 |
DebugSourceThirdParty | Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249 |
DebugSourceThirdPartyArb | Original was GL_DEBUG_SOURCE_THIRD_PARTY_ARB = 0x8249 |
DebugSourceThirdPartyKhr | Original was GL_DEBUG_SOURCE_THIRD_PARTY_KHR = 0x8249 |
DebugSourceWindowSystem | Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247 |
DebugSourceWindowSystemArb | Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB = 0x8247 |
DebugSourceWindowSystemKhr | Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR = 0x8247 |
DebugTypeDeprecatedBehavior | Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D |
DebugTypeDeprecatedBehaviorArb | Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB = 0x824D |
DebugTypeDeprecatedBehaviorKhr | Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR = 0x824D |
DebugTypeError | Original was GL_DEBUG_TYPE_ERROR = 0x824C |
DebugTypeErrorArb | Original was GL_DEBUG_TYPE_ERROR_ARB = 0x824C |
DebugTypeErrorKhr | Original was GL_DEBUG_TYPE_ERROR_KHR = 0x824C |
DebugTypeMarker | Original was GL_DEBUG_TYPE_MARKER = 0x8268 |
DebugTypeMarkerKhr | Original was GL_DEBUG_TYPE_MARKER_KHR = 0x8268 |
DebugTypeOther | Original was GL_DEBUG_TYPE_OTHER = 0x8251 |
DebugTypeOtherArb | Original was GL_DEBUG_TYPE_OTHER_ARB = 0x8251 |
DebugTypeOtherKhr | Original was GL_DEBUG_TYPE_OTHER_KHR = 0x8251 |
DebugTypePerformance | Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250 |
DebugTypePerformanceArb | Original was GL_DEBUG_TYPE_PERFORMANCE_ARB = 0x8250 |
DebugTypePerformanceKhr | Original was GL_DEBUG_TYPE_PERFORMANCE_KHR = 0x8250 |
DebugTypePopGroup | Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A |
DebugTypePopGroupKhr | Original was GL_DEBUG_TYPE_POP_GROUP_KHR = 0x826A |
DebugTypePortability | Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F |
DebugTypePortabilityArb | Original was GL_DEBUG_TYPE_PORTABILITY_ARB = 0x824F |
DebugTypePortabilityKhr | Original was GL_DEBUG_TYPE_PORTABILITY_KHR = 0x824F |
DebugTypePushGroup | Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269 |
DebugTypePushGroupKhr | Original was GL_DEBUG_TYPE_PUSH_GROUP_KHR = 0x8269 |
DebugTypeUndefinedBehavior | Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E |
DebugTypeUndefinedBehaviorArb | Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB = 0x824E |
DebugTypeUndefinedBehaviorKhr | Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR = 0x824E |
Decal | Original was GL_DECAL = 0x2101 |
DecodeExt | Original was GL_DECODE_EXT = 0x8A49 |
Decr | Original was GL_DECR = 0x1E03 |
DecrWrap | Original was GL_DECR_WRAP = 0x8508 |
DecrWrapExt | Original was GL_DECR_WRAP_EXT = 0x8508 |
DedicatedMemoryObjectExt | Original was GL_DEDICATED_MEMORY_OBJECT_EXT = 0x9581 |
DeformationsMaskSgix | Original was GL_DEFORMATIONS_MASK_SGIX = 0x8196 |
DeleteStatus | Original was GL_DELETE_STATUS = 0x8B80 |
DependentArTexture2DNv | Original was GL_DEPENDENT_AR_TEXTURE_2D_NV = 0x86E9 |
DependentGbTexture2DNv | Original was GL_DEPENDENT_GB_TEXTURE_2D_NV = 0x86EA |
DependentHiloTexture2DNv | Original was GL_DEPENDENT_HILO_TEXTURE_2D_NV = 0x8858 |
DependentRgbTexture3DNv | Original was GL_DEPENDENT_RGB_TEXTURE_3D_NV = 0x8859 |
DependentRgbTextureCubeMapNv | Original was GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV = 0x885A |
Depth | Original was GL_DEPTH = 0x1801 |
Depth24Stencil8 | Original was GL_DEPTH24_STENCIL8 = 0x88F0 |
Depth24Stencil8Ext | Original was GL_DEPTH24_STENCIL8_EXT = 0x88F0 |
Depth24Stencil8Oes | Original was GL_DEPTH24_STENCIL8_OES = 0x88F0 |
Depth32fStencil8 | Original was GL_DEPTH32F_STENCIL8 = 0x8CAD |
Depth32fStencil8Nv | Original was GL_DEPTH32F_STENCIL8_NV = 0x8DAC |
DepthAttachment | Original was GL_DEPTH_ATTACHMENT = 0x8D00 |
DepthAttachmentExt | Original was GL_DEPTH_ATTACHMENT_EXT = 0x8D00 |
DepthAttachmentOes | Original was GL_DEPTH_ATTACHMENT_OES = 0x8D00 |
DepthBias | Original was GL_DEPTH_BIAS = 0x0D1F |
DepthBits | Original was GL_DEPTH_BITS = 0x0D56 |
DepthBoundsExt | Original was GL_DEPTH_BOUNDS_EXT = 0x8891 |
DepthBoundsTestExt | Original was GL_DEPTH_BOUNDS_TEST_EXT = 0x8890 |
DepthBufferBit | Original was GL_DEPTH_BUFFER_BIT = 0x00000100 |
DepthBufferBit0Qcom | Original was GL_DEPTH_BUFFER_BIT0_QCOM = 0x00000100 |
DepthBufferBit1Qcom | Original was GL_DEPTH_BUFFER_BIT1_QCOM = 0x00000200 |
DepthBufferBit2Qcom | Original was GL_DEPTH_BUFFER_BIT2_QCOM = 0x00000400 |
DepthBufferBit3Qcom | Original was GL_DEPTH_BUFFER_BIT3_QCOM = 0x00000800 |
DepthBufferBit4Qcom | Original was GL_DEPTH_BUFFER_BIT4_QCOM = 0x00001000 |
DepthBufferBit5Qcom | Original was GL_DEPTH_BUFFER_BIT5_QCOM = 0x00002000 |
DepthBufferBit6Qcom | Original was GL_DEPTH_BUFFER_BIT6_QCOM = 0x00004000 |
DepthBufferBit7Qcom | Original was GL_DEPTH_BUFFER_BIT7_QCOM = 0x00008000 |
DepthBufferFloatModeNv | Original was GL_DEPTH_BUFFER_FLOAT_MODE_NV = 0x8DAF |
DepthClamp | Original was GL_DEPTH_CLAMP = 0x864F |
DepthClampFarAmd | Original was GL_DEPTH_CLAMP_FAR_AMD = 0x901F |
DepthClampNearAmd | Original was GL_DEPTH_CLAMP_NEAR_AMD = 0x901E |
DepthClampNv | Original was GL_DEPTH_CLAMP_NV = 0x864F |
DepthClearValue | Original was GL_DEPTH_CLEAR_VALUE = 0x0B73 |
DepthComponent | Original was GL_DEPTH_COMPONENT = 0x1902 |
DepthComponent16 | Original was GL_DEPTH_COMPONENT16 = 0x81A5 |
DepthComponent16Arb | Original was GL_DEPTH_COMPONENT16_ARB = 0x81A5 |
DepthComponent16Oes | Original was GL_DEPTH_COMPONENT16_OES = 0x81A5 |
DepthComponent16Sgix | Original was GL_DEPTH_COMPONENT16_SGIX = 0x81A5 |
DepthComponent24 | Original was GL_DEPTH_COMPONENT24 = 0x81A6 |
DepthComponent24Arb | Original was GL_DEPTH_COMPONENT24_ARB = 0x81A6 |
DepthComponent24Oes | Original was GL_DEPTH_COMPONENT24_OES = 0x81A6 |
DepthComponent24Sgix | Original was GL_DEPTH_COMPONENT24_SGIX = 0x81A6 |
DepthComponent32 | Original was GL_DEPTH_COMPONENT32 = 0x81A7 |
DepthComponent32Arb | Original was GL_DEPTH_COMPONENT32_ARB = 0x81A7 |
DepthComponent32f | Original was GL_DEPTH_COMPONENT32F = 0x8CAC |
DepthComponent32fNv | Original was GL_DEPTH_COMPONENT32F_NV = 0x8DAB |
DepthComponent32Oes | Original was GL_DEPTH_COMPONENT32_OES = 0x81A7 |
DepthComponent32Sgix | Original was GL_DEPTH_COMPONENT32_SGIX = 0x81A7 |
DepthComponents | Original was GL_DEPTH_COMPONENTS = 0x8284 |
DepthExt | Original was GL_DEPTH_EXT = 0x1801 |
DepthFunc | Original was GL_DEPTH_FUNC = 0x0B74 |
DepthRange | Original was GL_DEPTH_RANGE = 0x0B70 |
DepthRenderable | Original was GL_DEPTH_RENDERABLE = 0x8287 |
DepthSamplesNv | Original was GL_DEPTH_SAMPLES_NV = 0x932D |
DepthScale | Original was GL_DEPTH_SCALE = 0x0D1E |
DepthStencil | Original was GL_DEPTH_STENCIL = 0x84F9 |
DepthStencilAttachment | Original was GL_DEPTH_STENCIL_ATTACHMENT = 0x821A |
DepthStencilExt | Original was GL_DEPTH_STENCIL_EXT = 0x84F9 |
DepthStencilMesa | Original was GL_DEPTH_STENCIL_MESA = 0x8750 |
DepthStencilNv | Original was GL_DEPTH_STENCIL_NV = 0x84F9 |
DepthStencilOes | Original was GL_DEPTH_STENCIL_OES = 0x84F9 |
DepthStencilTextureMode | Original was GL_DEPTH_STENCIL_TEXTURE_MODE = 0x90EA |
DepthStencilToBgraNv | Original was GL_DEPTH_STENCIL_TO_BGRA_NV = 0x886F |
DepthStencilToRgbaNv | Original was GL_DEPTH_STENCIL_TO_RGBA_NV = 0x886E |
DepthTest | Original was GL_DEPTH_TEST = 0x0B71 |
DepthTextureMode | Original was GL_DEPTH_TEXTURE_MODE = 0x884B |
DepthTextureModeArb | Original was GL_DEPTH_TEXTURE_MODE_ARB = 0x884B |
DepthWritemask | Original was GL_DEPTH_WRITEMASK = 0x0B72 |
DetailTexture2DBindingSgis | Original was GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096 |
DetailTexture2DSgis | Original was GL_DETAIL_TEXTURE_2D_SGIS = 0x8095 |
DetailTextureFuncPointsSgis | Original was GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C |
DetailTextureLevelSgis | Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A |
DetailTextureModeSgis | Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B |
DeviceLuidExt | Original was GL_DEVICE_LUID_EXT = 0x9599 |
DeviceNodeMaskExt | Original was GL_DEVICE_NODE_MASK_EXT = 0x959A |
DeviceUuidExt | Original was GL_DEVICE_UUID_EXT = 0x9597 |
DifferenceKhr | Original was GL_DIFFERENCE_KHR = 0x929E |
DifferenceNv | Original was GL_DIFFERENCE_NV = 0x929E |
Diffuse | Original was GL_DIFFUSE = 0x1201 |
DiscardAti | Original was GL_DISCARD_ATI = 0x8763 |
DiscardNv | Original was GL_DISCARD_NV = 0x8530 |
DiscreteAmd | Original was GL_DISCRETE_AMD = 0x9006 |
DisjointNv | Original was GL_DISJOINT_NV = 0x9283 |
DispatchIndirectBuffer | Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE |
DispatchIndirectBufferBinding | Original was GL_DISPATCH_INDIRECT_BUFFER_BINDING = 0x90EF |
DisplayList | Original was GL_DISPLAY_LIST = 0x82E7 |
DistanceAttenuationExt | Original was GL_DISTANCE_ATTENUATION_EXT = 0x8129 |
DistanceAttenuationSgis | Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129 |
Dither | Original was GL_DITHER = 0x0BD0 |
Domain | Original was GL_DOMAIN = 0x0A02 |
DontCare | Original was GL_DONT_CARE = 0x1100 |
Dot2AddAti | Original was GL_DOT2_ADD_ATI = 0x896C |
Dot3Ati | Original was GL_DOT3_ATI = 0x8966 |
Dot3Rgb | Original was GL_DOT3_RGB = 0x86AE |
Dot3Rgba | Original was GL_DOT3_RGBA = 0x86AF |
Dot3RgbaArb | Original was GL_DOT3_RGBA_ARB = 0x86AF |
Dot3RgbaExt | Original was GL_DOT3_RGBA_EXT = 0x8741 |
Dot3RgbArb | Original was GL_DOT3_RGB_ARB = 0x86AE |
Dot3RgbExt | Original was GL_DOT3_RGB_EXT = 0x8740 |
Dot4Ati | Original was GL_DOT4_ATI = 0x8967 |
DotProductAffineDepthReplaceNv | Original was GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV = 0x885D |
DotProductConstEyeReflectCubeMapNv | Original was GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV = 0x86F3 |
DotProductDepthReplaceNv | Original was GL_DOT_PRODUCT_DEPTH_REPLACE_NV = 0x86ED |
DotProductDiffuseCubeMapNv | Original was GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV = 0x86F1 |
DotProductNv | Original was GL_DOT_PRODUCT_NV = 0x86EC |
DotProductPassThroughNv | Original was GL_DOT_PRODUCT_PASS_THROUGH_NV = 0x885B |
DotProductReflectCubeMapNv | Original was GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV = 0x86F2 |
DotProductTexture1DNv | Original was GL_DOT_PRODUCT_TEXTURE_1D_NV = 0x885C |
DotProductTexture2DNv | Original was GL_DOT_PRODUCT_TEXTURE_2D_NV = 0x86EE |
DotProductTexture3DNv | Original was GL_DOT_PRODUCT_TEXTURE_3D_NV = 0x86EF |
DotProductTextureCubeMapNv | Original was GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV = 0x86F0 |
DotProductTextureRectangleNv | Original was GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV = 0x864E |
Double | Original was GL_DOUBLE = 0x140A |
Doublebuffer | Original was GL_DOUBLEBUFFER = 0x0C32 |
DoubleMat2 | Original was GL_DOUBLE_MAT2 = 0x8F46 |
DoubleMat2Ext | Original was GL_DOUBLE_MAT2_EXT = 0x8F46 |
DoubleMat2x3 | Original was GL_DOUBLE_MAT2x3 = 0x8F49 |
DoubleMat2x3Ext | Original was GL_DOUBLE_MAT2x3_EXT = 0x8F49 |
DoubleMat2x4 | Original was GL_DOUBLE_MAT2x4 = 0x8F4A |
DoubleMat2x4Ext | Original was GL_DOUBLE_MAT2x4_EXT = 0x8F4A |
DoubleMat3 | Original was GL_DOUBLE_MAT3 = 0x8F47 |
DoubleMat3Ext | Original was GL_DOUBLE_MAT3_EXT = 0x8F47 |
DoubleMat3x2 | Original was GL_DOUBLE_MAT3x2 = 0x8F4B |
DoubleMat3x2Ext | Original was GL_DOUBLE_MAT3x2_EXT = 0x8F4B |
DoubleMat3x4 | Original was GL_DOUBLE_MAT3x4 = 0x8F4C |
DoubleMat3x4Ext | Original was GL_DOUBLE_MAT3x4_EXT = 0x8F4C |
DoubleMat4 | Original was GL_DOUBLE_MAT4 = 0x8F48 |
DoubleMat4Ext | Original was GL_DOUBLE_MAT4_EXT = 0x8F48 |
DoubleMat4x2 | Original was GL_DOUBLE_MAT4x2 = 0x8F4D |
DoubleMat4x2Ext | Original was GL_DOUBLE_MAT4x2_EXT = 0x8F4D |
DoubleMat4x3 | Original was GL_DOUBLE_MAT4x3 = 0x8F4E |
DoubleMat4x3Ext | Original was GL_DOUBLE_MAT4x3_EXT = 0x8F4E |
DoubleVec2 | Original was GL_DOUBLE_VEC2 = 0x8FFC |
DoubleVec2Ext | Original was GL_DOUBLE_VEC2_EXT = 0x8FFC |
DoubleVec3 | Original was GL_DOUBLE_VEC3 = 0x8FFD |
DoubleVec3Ext | Original was GL_DOUBLE_VEC3_EXT = 0x8FFD |
DoubleVec4 | Original was GL_DOUBLE_VEC4 = 0x8FFE |
DoubleVec4Ext | Original was GL_DOUBLE_VEC4_EXT = 0x8FFE |
DrawArraysCommandNv | Original was GL_DRAW_ARRAYS_COMMAND_NV = 0x0003 |
DrawArraysInstancedCommandNv | Original was GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV = 0x0007 |
DrawArraysStripCommandNv | Original was GL_DRAW_ARRAYS_STRIP_COMMAND_NV = 0x0005 |
DrawBuffer | Original was GL_DRAW_BUFFER = 0x0C01 |
DrawBuffer0 | Original was GL_DRAW_BUFFER0 = 0x8825 |
DrawBuffer0Arb | Original was GL_DRAW_BUFFER0_ARB = 0x8825 |
DrawBuffer0Ati | Original was GL_DRAW_BUFFER0_ATI = 0x8825 |
DrawBuffer1 | Original was GL_DRAW_BUFFER1 = 0x8826 |
DrawBuffer10 | Original was GL_DRAW_BUFFER10 = 0x882F |
DrawBuffer10Arb | Original was GL_DRAW_BUFFER10_ARB = 0x882F |
DrawBuffer10Ati | Original was GL_DRAW_BUFFER10_ATI = 0x882F |
DrawBuffer11 | Original was GL_DRAW_BUFFER11 = 0x8830 |
DrawBuffer11Arb | Original was GL_DRAW_BUFFER11_ARB = 0x8830 |
DrawBuffer11Ati | Original was GL_DRAW_BUFFER11_ATI = 0x8830 |
DrawBuffer12 | Original was GL_DRAW_BUFFER12 = 0x8831 |
DrawBuffer12Arb | Original was GL_DRAW_BUFFER12_ARB = 0x8831 |
DrawBuffer12Ati | Original was GL_DRAW_BUFFER12_ATI = 0x8831 |
DrawBuffer13 | Original was GL_DRAW_BUFFER13 = 0x8832 |
DrawBuffer13Arb | Original was GL_DRAW_BUFFER13_ARB = 0x8832 |
DrawBuffer13Ati | Original was GL_DRAW_BUFFER13_ATI = 0x8832 |
DrawBuffer14 | Original was GL_DRAW_BUFFER14 = 0x8833 |
DrawBuffer14Arb | Original was GL_DRAW_BUFFER14_ARB = 0x8833 |
DrawBuffer14Ati | Original was GL_DRAW_BUFFER14_ATI = 0x8833 |
DrawBuffer15 | Original was GL_DRAW_BUFFER15 = 0x8834 |
DrawBuffer15Arb | Original was GL_DRAW_BUFFER15_ARB = 0x8834 |
DrawBuffer15Ati | Original was GL_DRAW_BUFFER15_ATI = 0x8834 |
DrawBuffer1Arb | Original was GL_DRAW_BUFFER1_ARB = 0x8826 |
DrawBuffer1Ati | Original was GL_DRAW_BUFFER1_ATI = 0x8826 |
DrawBuffer2 | Original was GL_DRAW_BUFFER2 = 0x8827 |
DrawBuffer2Arb | Original was GL_DRAW_BUFFER2_ARB = 0x8827 |
DrawBuffer2Ati | Original was GL_DRAW_BUFFER2_ATI = 0x8827 |
DrawBuffer3 | Original was GL_DRAW_BUFFER3 = 0x8828 |
DrawBuffer3Arb | Original was GL_DRAW_BUFFER3_ARB = 0x8828 |
DrawBuffer3Ati | Original was GL_DRAW_BUFFER3_ATI = 0x8828 |
DrawBuffer4 | Original was GL_DRAW_BUFFER4 = 0x8829 |
DrawBuffer4Arb | Original was GL_DRAW_BUFFER4_ARB = 0x8829 |
DrawBuffer4Ati | Original was GL_DRAW_BUFFER4_ATI = 0x8829 |
DrawBuffer5 | Original was GL_DRAW_BUFFER5 = 0x882A |
DrawBuffer5Arb | Original was GL_DRAW_BUFFER5_ARB = 0x882A |
DrawBuffer5Ati | Original was GL_DRAW_BUFFER5_ATI = 0x882A |
DrawBuffer6 | Original was GL_DRAW_BUFFER6 = 0x882B |
DrawBuffer6Arb | Original was GL_DRAW_BUFFER6_ARB = 0x882B |
DrawBuffer6Ati | Original was GL_DRAW_BUFFER6_ATI = 0x882B |
DrawBuffer7 | Original was GL_DRAW_BUFFER7 = 0x882C |
DrawBuffer7Arb | Original was GL_DRAW_BUFFER7_ARB = 0x882C |
DrawBuffer7Ati | Original was GL_DRAW_BUFFER7_ATI = 0x882C |
DrawBuffer8 | Original was GL_DRAW_BUFFER8 = 0x882D |
DrawBuffer8Arb | Original was GL_DRAW_BUFFER8_ARB = 0x882D |
DrawBuffer8Ati | Original was GL_DRAW_BUFFER8_ATI = 0x882D |
DrawBuffer9 | Original was GL_DRAW_BUFFER9 = 0x882E |
DrawBuffer9Arb | Original was GL_DRAW_BUFFER9_ARB = 0x882E |
DrawBuffer9Ati | Original was GL_DRAW_BUFFER9_ATI = 0x882E |
DrawBufferExt | Original was GL_DRAW_BUFFER_EXT = 0x0C01 |
DrawElementsCommandNv | Original was GL_DRAW_ELEMENTS_COMMAND_NV = 0x0002 |
DrawElementsInstancedCommandNv | Original was GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV = 0x0006 |
DrawElementsStripCommandNv | Original was GL_DRAW_ELEMENTS_STRIP_COMMAND_NV = 0x0004 |
DrawFramebuffer | Original was GL_DRAW_FRAMEBUFFER = 0x8CA9 |
DrawFramebufferBinding | Original was GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6 |
DrawFramebufferBindingExt | Original was GL_DRAW_FRAMEBUFFER_BINDING_EXT = 0x8CA6 |
DrawFramebufferExt | Original was GL_DRAW_FRAMEBUFFER_EXT = 0x8CA9 |
DrawIndirectAddressNv | Original was GL_DRAW_INDIRECT_ADDRESS_NV = 0x8F41 |
DrawIndirectBuffer | Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F |
DrawIndirectBufferBinding | Original was GL_DRAW_INDIRECT_BUFFER_BINDING = 0x8F43 |
DrawIndirectLengthNv | Original was GL_DRAW_INDIRECT_LENGTH_NV = 0x8F42 |
DrawIndirectUnifiedNv | Original was GL_DRAW_INDIRECT_UNIFIED_NV = 0x8F40 |
DrawPixelsApple | Original was GL_DRAW_PIXELS_APPLE = 0x8A0A |
DrawPixelToken | Original was GL_DRAW_PIXEL_TOKEN = 0x0705 |
DriverUuidExt | Original was GL_DRIVER_UUID_EXT = 0x9598 |
DsBiasNv | Original was GL_DS_BIAS_NV = 0x8716 |
Dsdt8Mag8Intensity8Nv | Original was GL_DSDT8_MAG8_INTENSITY8_NV = 0x870B |
Dsdt8Mag8Nv | Original was GL_DSDT8_MAG8_NV = 0x870A |
Dsdt8Nv | Original was GL_DSDT8_NV = 0x8709 |
DsdtMagIntensityNv | Original was GL_DSDT_MAG_INTENSITY_NV = 0x86DC |
DsdtMagNv | Original was GL_DSDT_MAG_NV = 0x86F6 |
DsdtMagVibNv | Original was GL_DSDT_MAG_VIB_NV = 0x86F7 |
DsdtNv | Original was GL_DSDT_NV = 0x86F5 |
DsScaleNv | Original was GL_DS_SCALE_NV = 0x8710 |
DstAlpha | Original was GL_DST_ALPHA = 0x0304 |
DstAtopNv | Original was GL_DST_ATOP_NV = 0x928F |
DstColor | Original was GL_DST_COLOR = 0x0306 |
DstInNv | Original was GL_DST_IN_NV = 0x928B |
DstNv | Original was GL_DST_NV = 0x9287 |
DstOutNv | Original was GL_DST_OUT_NV = 0x928D |
DstOverNv | Original was GL_DST_OVER_NV = 0x9289 |
DtBiasNv | Original was GL_DT_BIAS_NV = 0x8717 |
DtScaleNv | Original was GL_DT_SCALE_NV = 0x8711 |
Du8Dv8Ati | Original was GL_DU8DV8_ATI = 0x877A |
DualAlpha12Sgis | Original was GL_DUAL_ALPHA12_SGIS = 0x8112 |
DualAlpha16Sgis | Original was GL_DUAL_ALPHA16_SGIS = 0x8113 |
DualAlpha4Sgis | Original was GL_DUAL_ALPHA4_SGIS = 0x8110 |
DualAlpha8Sgis | Original was GL_DUAL_ALPHA8_SGIS = 0x8111 |
DualIntensity12Sgis | Original was GL_DUAL_INTENSITY12_SGIS = 0x811A |
DualIntensity16Sgis | Original was GL_DUAL_INTENSITY16_SGIS = 0x811B |
DualIntensity4Sgis | Original was GL_DUAL_INTENSITY4_SGIS = 0x8118 |
DualIntensity8Sgis | Original was GL_DUAL_INTENSITY8_SGIS = 0x8119 |
DualLuminance12Sgis | Original was GL_DUAL_LUMINANCE12_SGIS = 0x8116 |
DualLuminance16Sgis | Original was GL_DUAL_LUMINANCE16_SGIS = 0x8117 |
DualLuminance4Sgis | Original was GL_DUAL_LUMINANCE4_SGIS = 0x8114 |
DualLuminance8Sgis | Original was GL_DUAL_LUMINANCE8_SGIS = 0x8115 |
DualLuminanceAlpha4Sgis | Original was GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C |
DualLuminanceAlpha8Sgis | Original was GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D |
DualTextureSelectSgis | Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124 |
DudvAti | Original was GL_DUDV_ATI = 0x8779 |
DupFirstCubicCurveToNv | Original was GL_DUP_FIRST_CUBIC_CURVE_TO_NV = 0xF2 |
DupLastCubicCurveToNv | Original was GL_DUP_LAST_CUBIC_CURVE_TO_NV = 0xF4 |
DynamicAti | Original was GL_DYNAMIC_ATI = 0x8761 |
DynamicCopy | Original was GL_DYNAMIC_COPY = 0x88EA |
DynamicCopyArb | Original was GL_DYNAMIC_COPY_ARB = 0x88EA |
DynamicDraw | Original was GL_DYNAMIC_DRAW = 0x88E8 |
DynamicDrawArb | Original was GL_DYNAMIC_DRAW_ARB = 0x88E8 |
DynamicRead | Original was GL_DYNAMIC_READ = 0x88E9 |
DynamicReadArb | Original was GL_DYNAMIC_READ_ARB = 0x88E9 |
DynamicStorageBit | Original was GL_DYNAMIC_STORAGE_BIT = 0x0100 |
DynamicStorageBitExt | Original was GL_DYNAMIC_STORAGE_BIT_EXT = 0x0100 |
EdgeFlag | Original was GL_EDGE_FLAG = 0x0B43 |
EdgeFlagArray | Original was GL_EDGE_FLAG_ARRAY = 0x8079 |
EdgeFlagArrayAddressNv | Original was GL_EDGE_FLAG_ARRAY_ADDRESS_NV = 0x8F26 |
EdgeFlagArrayBufferBinding | Original was GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = 0x889B |
EdgeFlagArrayBufferBindingArb | Original was GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB = 0x889B |
EdgeFlagArrayCountExt | Original was GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D |
EdgeFlagArrayExt | Original was GL_EDGE_FLAG_ARRAY_EXT = 0x8079 |
EdgeFlagArrayLengthNv | Original was GL_EDGE_FLAG_ARRAY_LENGTH_NV = 0x8F30 |
EdgeFlagArrayListIbm | Original was GL_EDGE_FLAG_ARRAY_LIST_IBM = 103075 |
EdgeFlagArrayListStrideIbm | Original was GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM = 103085 |
EdgeFlagArrayPointer | Original was GL_EDGE_FLAG_ARRAY_POINTER = 0x8093 |
EdgeFlagArrayPointerExt | Original was GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093 |
EdgeFlagArrayStride | Original was GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C |
EdgeFlagArrayStrideExt | Original was GL_EDGE_FLAG_ARRAY_STRIDE_EXT = 0x808C |
EdgeflagBitPgi | Original was GL_EDGEFLAG_BIT_PGI = 0x00040000 |
EffectiveRasterSamplesExt | Original was GL_EFFECTIVE_RASTER_SAMPLES_EXT = 0x932C |
EighthBitAti | Original was GL_EIGHTH_BIT_ATI = 0x00000020 |
ElementAddressCommandNv | Original was GL_ELEMENT_ADDRESS_COMMAND_NV = 0x0008 |
ElementArrayAddressNv | Original was GL_ELEMENT_ARRAY_ADDRESS_NV = 0x8F29 |
ElementArrayApple | Original was GL_ELEMENT_ARRAY_APPLE = 0x8A0C |
ElementArrayAti | Original was GL_ELEMENT_ARRAY_ATI = 0x8768 |
ElementArrayBarrierBit | Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002 |
ElementArrayBarrierBitExt | Original was GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = 0x00000002 |
ElementArrayBuffer | Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893 |
ElementArrayBufferArb | Original was GL_ELEMENT_ARRAY_BUFFER_ARB = 0x8893 |
ElementArrayBufferBinding | Original was GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895 |
ElementArrayBufferBindingArb | Original was GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB = 0x8895 |
ElementArrayLengthNv | Original was GL_ELEMENT_ARRAY_LENGTH_NV = 0x8F33 |
ElementArrayPointerApple | Original was GL_ELEMENT_ARRAY_POINTER_APPLE = 0x8A0E |
ElementArrayPointerAti | Original was GL_ELEMENT_ARRAY_POINTER_ATI = 0x876A |
ElementArrayTypeApple | Original was GL_ELEMENT_ARRAY_TYPE_APPLE = 0x8A0D |
ElementArrayTypeAti | Original was GL_ELEMENT_ARRAY_TYPE_ATI = 0x8769 |
ElementArrayUnifiedNv | Original was GL_ELEMENT_ARRAY_UNIFIED_NV = 0x8F1F |
EmbossConstantNv | Original was GL_EMBOSS_CONSTANT_NV = 0x855E |
EmbossLightNv | Original was GL_EMBOSS_LIGHT_NV = 0x855D |
EmbossMapNv | Original was GL_EMBOSS_MAP_NV = 0x855F |
Emission | Original was GL_EMISSION = 0x1600 |
EnableBit | Original was GL_ENABLE_BIT = 0x00002000 |
Equal | Original was GL_EQUAL = 0x0202 |
Equiv | Original was GL_EQUIV = 0x1509 |
ETimesFNv | Original was GL_E_TIMES_F_NV = 0x8531 |
Eval2DNv | Original was GL_EVAL_2D_NV = 0x86C0 |
EvalBit | Original was GL_EVAL_BIT = 0x00010000 |
EvalFractionalTessellationNv | Original was GL_EVAL_FRACTIONAL_TESSELLATION_NV = 0x86C5 |
EvalTriangular2DNv | Original was GL_EVAL_TRIANGULAR_2D_NV = 0x86C1 |
EvalVertexAttrib0Nv | Original was GL_EVAL_VERTEX_ATTRIB0_NV = 0x86C6 |
EvalVertexAttrib10Nv | Original was GL_EVAL_VERTEX_ATTRIB10_NV = 0x86D0 |
EvalVertexAttrib11Nv | Original was GL_EVAL_VERTEX_ATTRIB11_NV = 0x86D1 |
EvalVertexAttrib12Nv | Original was GL_EVAL_VERTEX_ATTRIB12_NV = 0x86D2 |
EvalVertexAttrib13Nv | Original was GL_EVAL_VERTEX_ATTRIB13_NV = 0x86D3 |
EvalVertexAttrib14Nv | Original was GL_EVAL_VERTEX_ATTRIB14_NV = 0x86D4 |
EvalVertexAttrib15Nv | Original was GL_EVAL_VERTEX_ATTRIB15_NV = 0x86D5 |
EvalVertexAttrib1Nv | Original was GL_EVAL_VERTEX_ATTRIB1_NV = 0x86C7 |
EvalVertexAttrib2Nv | Original was GL_EVAL_VERTEX_ATTRIB2_NV = 0x86C8 |
EvalVertexAttrib3Nv | Original was GL_EVAL_VERTEX_ATTRIB3_NV = 0x86C9 |
EvalVertexAttrib4Nv | Original was GL_EVAL_VERTEX_ATTRIB4_NV = 0x86CA |
EvalVertexAttrib5Nv | Original was GL_EVAL_VERTEX_ATTRIB5_NV = 0x86CB |
EvalVertexAttrib6Nv | Original was GL_EVAL_VERTEX_ATTRIB6_NV = 0x86CC |
EvalVertexAttrib7Nv | Original was GL_EVAL_VERTEX_ATTRIB7_NV = 0x86CD |
EvalVertexAttrib8Nv | Original was GL_EVAL_VERTEX_ATTRIB8_NV = 0x86CE |
EvalVertexAttrib9Nv | Original was GL_EVAL_VERTEX_ATTRIB9_NV = 0x86CF |
ExclusionKhr | Original was GL_EXCLUSION_KHR = 0x92A0 |
ExclusionNv | Original was GL_EXCLUSION_NV = 0x92A0 |
ExclusiveExt | Original was GL_EXCLUSIVE_EXT = 0x8F11 |
Exp | Original was GL_EXP = 0x0800 |
Exp2 | Original was GL_EXP2 = 0x0801 |
ExpandNegateNv | Original was GL_EXPAND_NEGATE_NV = 0x8539 |
ExpandNormalNv | Original was GL_EXPAND_NORMAL_NV = 0x8538 |
Extensions | Original was GL_EXTENSIONS = 0x1F03 |
ExternalVirtualMemoryBufferAmd | Original was GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD = 0x9160 |
EyeDistanceToLineSgis | Original was GL_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2 |
EyeDistanceToPointSgis | Original was GL_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0 |
EyeLinear | Original was GL_EYE_LINEAR = 0x2400 |
EyeLinearNv | Original was GL_EYE_LINEAR_NV = 0x2400 |
EyeLineSgis | Original was GL_EYE_LINE_SGIS = 0x81F6 |
EyePlane | Original was GL_EYE_PLANE = 0x2502 |
EyePlaneAbsoluteNv | Original was GL_EYE_PLANE_ABSOLUTE_NV = 0x855C |
EyePointSgis | Original was GL_EYE_POINT_SGIS = 0x81F4 |
EyeRadialNv | Original was GL_EYE_RADIAL_NV = 0x855B |
FactorMaxAmd | Original was GL_FACTOR_MAX_AMD = 0x901D |
FactorMinAmd | Original was GL_FACTOR_MIN_AMD = 0x901C |
FailureNv | Original was GL_FAILURE_NV = 0x9030 |
False | Original was GL_FALSE = 0 |
Fastest | Original was GL_FASTEST = 0x1101 |
Feedback | Original was GL_FEEDBACK = 0x1C01 |
FeedbackBufferPointer | Original was GL_FEEDBACK_BUFFER_POINTER = 0x0DF0 |
FeedbackBufferSize | Original was GL_FEEDBACK_BUFFER_SIZE = 0x0DF1 |
FeedbackBufferType | Original was GL_FEEDBACK_BUFFER_TYPE = 0x0DF2 |
FenceApple | Original was GL_FENCE_APPLE = 0x8A0B |
FenceConditionNv | Original was GL_FENCE_CONDITION_NV = 0x84F4 |
FenceStatusNv | Original was GL_FENCE_STATUS_NV = 0x84F3 |
FieldLowerNv | Original was GL_FIELD_LOWER_NV = 0x9023 |
FieldsNv | Original was GL_FIELDS_NV = 0x8E27 |
FieldUpperNv | Original was GL_FIELD_UPPER_NV = 0x9022 |
FileNameNv | Original was GL_FILE_NAME_NV = 0x9074 |
Fill | Original was GL_FILL = 0x1B02 |
FillRectangleNv | Original was GL_FILL_RECTANGLE_NV = 0x933C |
Filter | Original was GL_FILTER = 0x829A |
Filter4Sgis | Original was GL_FILTER4_SGIS = 0x8146 |
FirstToRestNv | Original was GL_FIRST_TO_REST_NV = 0x90AF |
FirstVertexConvention | Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D |
FirstVertexConventionExt | Original was GL_FIRST_VERTEX_CONVENTION_EXT = 0x8E4D |
Fixed | Original was GL_FIXED = 0x140C |
FixedOes | Original was GL_FIXED_OES = 0x140C |
FixedOnly | Original was GL_FIXED_ONLY = 0x891D |
FixedOnlyArb | Original was GL_FIXED_ONLY_ARB = 0x891D |
Flat | Original was GL_FLAT = 0x1D00 |
Float | Original was GL_FLOAT = 0x1406 |
Float16Mat2Amd | Original was GL_FLOAT16_MAT2_AMD = 0x91C5 |
Float16Mat2x3Amd | Original was GL_FLOAT16_MAT2x3_AMD = 0x91C8 |
Float16Mat2x4Amd | Original was GL_FLOAT16_MAT2x4_AMD = 0x91C9 |
Float16Mat3Amd | Original was GL_FLOAT16_MAT3_AMD = 0x91C6 |
Float16Mat3x2Amd | Original was GL_FLOAT16_MAT3x2_AMD = 0x91CA |
Float16Mat3x4Amd | Original was GL_FLOAT16_MAT3x4_AMD = 0x91CB |
Float16Mat4Amd | Original was GL_FLOAT16_MAT4_AMD = 0x91C7 |
Float16Mat4x2Amd | Original was GL_FLOAT16_MAT4x2_AMD = 0x91CC |
Float16Mat4x3Amd | Original was GL_FLOAT16_MAT4x3_AMD = 0x91CD |
Float16Nv | Original was GL_FLOAT16_NV = 0x8FF8 |
Float16Vec2Nv | Original was GL_FLOAT16_VEC2_NV = 0x8FF9 |
Float16Vec3Nv | Original was GL_FLOAT16_VEC3_NV = 0x8FFA |
Float16Vec4Nv | Original was GL_FLOAT16_VEC4_NV = 0x8FFB |
Float32UnsignedInt248Rev | Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD |
Float32UnsignedInt248RevNv | Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV = 0x8DAD |
FloatClearColorValueNv | Original was GL_FLOAT_CLEAR_COLOR_VALUE_NV = 0x888D |
FloatMat2 | Original was GL_FLOAT_MAT2 = 0x8B5A |
FloatMat2Arb | Original was GL_FLOAT_MAT2_ARB = 0x8B5A |
FloatMat2x3 | Original was GL_FLOAT_MAT2x3 = 0x8B65 |
FloatMat2x3Nv | Original was GL_FLOAT_MAT2x3_NV = 0x8B65 |
FloatMat2x4 | Original was GL_FLOAT_MAT2x4 = 0x8B66 |
FloatMat2x4Nv | Original was GL_FLOAT_MAT2x4_NV = 0x8B66 |
FloatMat3 | Original was GL_FLOAT_MAT3 = 0x8B5B |
FloatMat3Arb | Original was GL_FLOAT_MAT3_ARB = 0x8B5B |
FloatMat3x2 | Original was GL_FLOAT_MAT3x2 = 0x8B67 |
FloatMat3x2Nv | Original was GL_FLOAT_MAT3x2_NV = 0x8B67 |
FloatMat3x4 | Original was GL_FLOAT_MAT3x4 = 0x8B68 |
FloatMat3x4Nv | Original was GL_FLOAT_MAT3x4_NV = 0x8B68 |
FloatMat4 | Original was GL_FLOAT_MAT4 = 0x8B5C |
FloatMat4Arb | Original was GL_FLOAT_MAT4_ARB = 0x8B5C |
FloatMat4x2 | Original was GL_FLOAT_MAT4x2 = 0x8B69 |
FloatMat4x2Nv | Original was GL_FLOAT_MAT4x2_NV = 0x8B69 |
FloatMat4x3 | Original was GL_FLOAT_MAT4x3 = 0x8B6A |
FloatMat4x3Nv | Original was GL_FLOAT_MAT4x3_NV = 0x8B6A |
FloatR16Nv | Original was GL_FLOAT_R16_NV = 0x8884 |
FloatR32Nv | Original was GL_FLOAT_R32_NV = 0x8885 |
FloatRg16Nv | Original was GL_FLOAT_RG16_NV = 0x8886 |
FloatRg32Nv | Original was GL_FLOAT_RG32_NV = 0x8887 |
FloatRgb16Nv | Original was GL_FLOAT_RGB16_NV = 0x8888 |
FloatRgb32Nv | Original was GL_FLOAT_RGB32_NV = 0x8889 |
FloatRgba16Nv | Original was GL_FLOAT_RGBA16_NV = 0x888A |
FloatRgba32Nv | Original was GL_FLOAT_RGBA32_NV = 0x888B |
FloatRgbaModeNv | Original was GL_FLOAT_RGBA_MODE_NV = 0x888E |
FloatRgbaNv | Original was GL_FLOAT_RGBA_NV = 0x8883 |
FloatRgbNv | Original was GL_FLOAT_RGB_NV = 0x8882 |
FloatRgNv | Original was GL_FLOAT_RG_NV = 0x8881 |
FloatRNv | Original was GL_FLOAT_R_NV = 0x8880 |
FloatVec2 | Original was GL_FLOAT_VEC2 = 0x8B50 |
FloatVec2Arb | Original was GL_FLOAT_VEC2_ARB = 0x8B50 |
FloatVec3 | Original was GL_FLOAT_VEC3 = 0x8B51 |
FloatVec3Arb | Original was GL_FLOAT_VEC3_ARB = 0x8B51 |
FloatVec4 | Original was GL_FLOAT_VEC4 = 0x8B52 |
FloatVec4Arb | Original was GL_FLOAT_VEC4_ARB = 0x8B52 |
Fog | Original was GL_FOG = 0x0B60 |
FogBit | Original was GL_FOG_BIT = 0x00000080 |
FogColor | Original was GL_FOG_COLOR = 0x0B66 |
FogCoord | Original was GL_FOG_COORD = 0x8451 |
FogCoordArray | Original was GL_FOG_COORD_ARRAY = 0x8457 |
FogCoordArrayAddressNv | Original was GL_FOG_COORD_ARRAY_ADDRESS_NV = 0x8F28 |
FogCoordArrayBufferBinding | Original was GL_FOG_COORD_ARRAY_BUFFER_BINDING = 0x889D |
FogCoordArrayLengthNv | Original was GL_FOG_COORD_ARRAY_LENGTH_NV = 0x8F32 |
FogCoordArrayPointer | Original was GL_FOG_COORD_ARRAY_POINTER = 0x8456 |
FogCoordArrayStride | Original was GL_FOG_COORD_ARRAY_STRIDE = 0x8455 |
FogCoordArrayType | Original was GL_FOG_COORD_ARRAY_TYPE = 0x8454 |
FogCoordinate | Original was GL_FOG_COORDINATE = 0x8451 |
FogCoordinateArray | Original was GL_FOG_COORDINATE_ARRAY = 0x8457 |
FogCoordinateArrayBufferBinding | Original was GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING = 0x889D |
FogCoordinateArrayBufferBindingArb | Original was GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB = 0x889D |
FogCoordinateArrayExt | Original was GL_FOG_COORDINATE_ARRAY_EXT = 0x8457 |
FogCoordinateArrayListIbm | Original was GL_FOG_COORDINATE_ARRAY_LIST_IBM = 103076 |
FogCoordinateArrayListStrideIbm | Original was GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM = 103086 |
FogCoordinateArrayPointer | Original was GL_FOG_COORDINATE_ARRAY_POINTER = 0x8456 |
FogCoordinateArrayPointerExt | Original was GL_FOG_COORDINATE_ARRAY_POINTER_EXT = 0x8456 |
FogCoordinateArrayStride | Original was GL_FOG_COORDINATE_ARRAY_STRIDE = 0x8455 |
FogCoordinateArrayStrideExt | Original was GL_FOG_COORDINATE_ARRAY_STRIDE_EXT = 0x8455 |
FogCoordinateArrayType | Original was GL_FOG_COORDINATE_ARRAY_TYPE = 0x8454 |
FogCoordinateArrayTypeExt | Original was GL_FOG_COORDINATE_ARRAY_TYPE_EXT = 0x8454 |
FogCoordinateExt | Original was GL_FOG_COORDINATE_EXT = 0x8451 |
FogCoordinateSource | Original was GL_FOG_COORDINATE_SOURCE = 0x8450 |
FogCoordinateSourceExt | Original was GL_FOG_COORDINATE_SOURCE_EXT = 0x8450 |
FogCoordSrc | Original was GL_FOG_COORD_SRC = 0x8450 |
FogDensity | Original was GL_FOG_DENSITY = 0x0B62 |
FogDistanceModeNv | Original was GL_FOG_DISTANCE_MODE_NV = 0x855A |
FogEnd | Original was GL_FOG_END = 0x0B64 |
FogFuncPointsSgis | Original was GL_FOG_FUNC_POINTS_SGIS = 0x812B |
FogFuncSgis | Original was GL_FOG_FUNC_SGIS = 0x812A |
FogHint | Original was GL_FOG_HINT = 0x0C54 |
FogIndex | Original was GL_FOG_INDEX = 0x0B61 |
FogMode | Original was GL_FOG_MODE = 0x0B65 |
FogOffsetSgix | Original was GL_FOG_OFFSET_SGIX = 0x8198 |
FogOffsetValueSgix | Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199 |
FogSpecularTextureWin | Original was GL_FOG_SPECULAR_TEXTURE_WIN = 0x80EC |
FogStart | Original was GL_FOG_START = 0x0B63 |
FontAscenderBitNv | Original was GL_FONT_ASCENDER_BIT_NV = 0x00200000 |
FontDescenderBitNv | Original was GL_FONT_DESCENDER_BIT_NV = 0x00400000 |
FontGlyphsAvailableNv | Original was GL_FONT_GLYPHS_AVAILABLE_NV = 0x9368 |
FontHasKerningBitNv | Original was GL_FONT_HAS_KERNING_BIT_NV = 0x10000000 |
FontHeightBitNv | Original was GL_FONT_HEIGHT_BIT_NV = 0x00800000 |
FontMaxAdvanceHeightBitNv | Original was GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV = 0x02000000 |
FontMaxAdvanceWidthBitNv | Original was GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV = 0x01000000 |
FontNumGlyphIndicesBitNv | Original was GL_FONT_NUM_GLYPH_INDICES_BIT_NV = 0x20000000 |
FontTargetUnavailableNv | Original was GL_FONT_TARGET_UNAVAILABLE_NV = 0x9369 |
FontUnavailableNv | Original was GL_FONT_UNAVAILABLE_NV = 0x936A |
FontUnderlinePositionBitNv | Original was GL_FONT_UNDERLINE_POSITION_BIT_NV = 0x04000000 |
FontUnderlineThicknessBitNv | Original was GL_FONT_UNDERLINE_THICKNESS_BIT_NV = 0x08000000 |
FontUnintelligibleNv | Original was GL_FONT_UNINTELLIGIBLE_NV = 0x936B |
FontUnitsPerEmBitNv | Original was GL_FONT_UNITS_PER_EM_BIT_NV = 0x00100000 |
FontXMaxBoundsBitNv | Original was GL_FONT_X_MAX_BOUNDS_BIT_NV = 0x00040000 |
FontXMinBoundsBitNv | Original was GL_FONT_X_MIN_BOUNDS_BIT_NV = 0x00010000 |
FontYMaxBoundsBitNv | Original was GL_FONT_Y_MAX_BOUNDS_BIT_NV = 0x00080000 |
FontYMinBoundsBitNv | Original was GL_FONT_Y_MIN_BOUNDS_BIT_NV = 0x00020000 |
ForceBlueToOneNv | Original was GL_FORCE_BLUE_TO_ONE_NV = 0x8860 |
FormatSubsample2424Oml | Original was GL_FORMAT_SUBSAMPLE_24_24_OML = 0x8982 |
FormatSubsample244244Oml | Original was GL_FORMAT_SUBSAMPLE_244_244_OML = 0x8983 |
Four | Original was GL_FOUR = 4 |
FractionalEven | Original was GL_FRACTIONAL_EVEN = 0x8E7C |
FractionalOdd | Original was GL_FRACTIONAL_ODD = 0x8E7B |
FragmentColorExt | Original was GL_FRAGMENT_COLOR_EXT = 0x834C |
FragmentColorMaterialFaceSgix | Original was GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402 |
FragmentColorMaterialParameterSgix | Original was GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403 |
FragmentColorMaterialSgix | Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401 |
FragmentCoverageColorNv | Original was GL_FRAGMENT_COVERAGE_COLOR_NV = 0x92DE |
FragmentCoverageToColorNv | Original was GL_FRAGMENT_COVERAGE_TO_COLOR_NV = 0x92DD |
FragmentDepth | Original was GL_FRAGMENT_DEPTH = 0x8452 |
FragmentDepthExt | Original was GL_FRAGMENT_DEPTH_EXT = 0x8452 |
FragmentInputNv | Original was GL_FRAGMENT_INPUT_NV = 0x936D |
FragmentInterpolationOffsetBits | Original was GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D |
FragmentLight0Sgix | Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C |
FragmentLight1Sgix | Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D |
FragmentLight2Sgix | Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E |
FragmentLight3Sgix | Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F |
FragmentLight4Sgix | Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410 |
FragmentLight5Sgix | Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411 |
FragmentLight6Sgix | Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412 |
FragmentLight7Sgix | Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413 |
FragmentLightingSgix | Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400 |
FragmentLightModelAmbientSgix | Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A |
FragmentLightModelLocalViewerSgix | Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408 |
FragmentLightModelNormalInterpolationSgix | Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B |
FragmentLightModelTwoSideSgix | Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409 |
FragmentMaterialExt | Original was GL_FRAGMENT_MATERIAL_EXT = 0x8349 |
FragmentNormalExt | Original was GL_FRAGMENT_NORMAL_EXT = 0x834A |
FragmentProgram | Original was GL_FRAGMENT_PROGRAM = 0x8804 |
FragmentProgramArb | Original was GL_FRAGMENT_PROGRAM_ARB = 0x8804 |
FragmentProgramBindingNv | Original was GL_FRAGMENT_PROGRAM_BINDING_NV = 0x8873 |
FragmentProgramInterpolationOffsetBitsNv | Original was GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV = 0x8E5D |
FragmentProgramNv | Original was GL_FRAGMENT_PROGRAM_NV = 0x8870 |
FragmentProgramParameterBufferNv | Original was GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA4 |
FragmentShader | Original was GL_FRAGMENT_SHADER = 0x8B30 |
FragmentShaderArb | Original was GL_FRAGMENT_SHADER_ARB = 0x8B30 |
FragmentShaderAti | Original was GL_FRAGMENT_SHADER_ATI = 0x8920 |
FragmentShaderBit | Original was GL_FRAGMENT_SHADER_BIT = 0x00000002 |
FragmentShaderBitExt | Original was GL_FRAGMENT_SHADER_BIT_EXT = 0x00000002 |
FragmentShaderDerivativeHint | Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B |
FragmentShaderDerivativeHintArb | Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B |
FragmentShaderDerivativeHintOes | Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B |
FragmentShaderInvocations | Original was GL_FRAGMENT_SHADER_INVOCATIONS = 0x82F4 |
FragmentShaderInvocationsArb | Original was GL_FRAGMENT_SHADER_INVOCATIONS_ARB = 0x82F4 |
FragmentSubroutine | Original was GL_FRAGMENT_SUBROUTINE = 0x92EC |
FragmentSubroutineUniform | Original was GL_FRAGMENT_SUBROUTINE_UNIFORM = 0x92F2 |
FragmentTexture | Original was GL_FRAGMENT_TEXTURE = 0x829F |
Framebuffer | Original was GL_FRAMEBUFFER = 0x8D40 |
FramebufferAttachmentAlphaSize | Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215 |
FramebufferAttachmentBlueSize | Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214 |
FramebufferAttachmentColorEncoding | Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210 |
FramebufferAttachmentComponentType | Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211 |
FramebufferAttachmentDepthSize | Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216 |
FramebufferAttachmentGreenSize | Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213 |
FramebufferAttachmentLayered | Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7 |
FramebufferAttachmentLayeredArb | Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB = 0x8DA7 |
FramebufferAttachmentLayeredExt | Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = 0x8DA7 |
FramebufferAttachmentObjectName | Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1 |
FramebufferAttachmentObjectNameExt | Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = 0x8CD1 |
FramebufferAttachmentObjectType | Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0 |
FramebufferAttachmentObjectTypeExt | Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = 0x8CD0 |
FramebufferAttachmentRedSize | Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212 |
FramebufferAttachmentStencilSize | Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217 |
FramebufferAttachmentTexture3DZoffsetExt | Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = 0x8CD4 |
FramebufferAttachmentTextureBaseViewIndexOvr | Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR = 0x9632 |
FramebufferAttachmentTextureCubeMapFace | Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3 |
FramebufferAttachmentTextureCubeMapFaceExt | Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = 0x8CD3 |
FramebufferAttachmentTextureLayer | Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4 |
FramebufferAttachmentTextureLayerExt | Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT = 0x8CD4 |
FramebufferAttachmentTextureLevel | Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2 |
FramebufferAttachmentTextureLevelExt | Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = 0x8CD2 |
FramebufferAttachmentTextureNumViewsOvr | Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR = 0x9630 |
FramebufferBarrierBit | Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400 |
FramebufferBarrierBitExt | Original was GL_FRAMEBUFFER_BARRIER_BIT_EXT = 0x00000400 |
FramebufferBinding | Original was GL_FRAMEBUFFER_BINDING = 0x8CA6 |
FramebufferBindingExt | Original was GL_FRAMEBUFFER_BINDING_EXT = 0x8CA6 |
FramebufferBlend | Original was GL_FRAMEBUFFER_BLEND = 0x828B |
FramebufferComplete | Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5 |
FramebufferCompleteExt | Original was GL_FRAMEBUFFER_COMPLETE_EXT = 0x8CD5 |
FramebufferDefault | Original was GL_FRAMEBUFFER_DEFAULT = 0x8218 |
FramebufferDefaultFixedSampleLocations | Original was GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314 |
FramebufferDefaultHeight | Original was GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311 |
FramebufferDefaultLayers | Original was GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312 |
FramebufferDefaultSamples | Original was GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313 |
FramebufferDefaultWidth | Original was GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310 |
FramebufferExt | Original was GL_FRAMEBUFFER_EXT = 0x8D40 |
FramebufferFetchNoncoherentQcom | Original was GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM = 0x96A2 |
FramebufferIncompleteAttachment | Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6 |
FramebufferIncompleteAttachmentExt | Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = 0x8CD6 |
FramebufferIncompleteDimensionsExt | Original was GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = 0x8CD9 |
FramebufferIncompleteDrawBuffer | Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB |
FramebufferIncompleteDrawBufferExt | Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = 0x8CDB |
FramebufferIncompleteFormatsExt | Original was GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = 0x8CDA |
FramebufferIncompleteLayerCount | Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT = 0x8DA9 |
FramebufferIncompleteLayerCountArb | Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB = 0x8DA9 |
FramebufferIncompleteLayerCountExt | Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT = 0x8DA9 |
FramebufferIncompleteLayerTargets | Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8 |
FramebufferIncompleteLayerTargetsArb | Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB = 0x8DA8 |
FramebufferIncompleteLayerTargetsExt | Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = 0x8DA8 |
FramebufferIncompleteMissingAttachment | Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7 |
FramebufferIncompleteMissingAttachmentExt | Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = 0x8CD7 |
FramebufferIncompleteMultisample | Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56 |
FramebufferIncompleteMultisampleExt | Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 0x8D56 |
FramebufferIncompleteReadBuffer | Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC |
FramebufferIncompleteReadBufferExt | Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = 0x8CDC |
FramebufferIncompleteViewTargetsOvr | Original was GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR = 0x9633 |
FramebufferProgrammableSampleLocationsArb | Original was GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB = 0x9342 |
FramebufferProgrammableSampleLocationsNv | Original was GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV = 0x9342 |
FramebufferRenderable | Original was GL_FRAMEBUFFER_RENDERABLE = 0x8289 |
FramebufferRenderableLayered | Original was GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A |
FramebufferSampleLocationPixelGridArb | Original was GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB = 0x9343 |
FramebufferSampleLocationPixelGridNv | Original was GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV = 0x9343 |
FramebufferSrgb | Original was GL_FRAMEBUFFER_SRGB = 0x8DB9 |
FramebufferSrgbCapableExt | Original was GL_FRAMEBUFFER_SRGB_CAPABLE_EXT = 0x8DBA |
FramebufferSrgbExt | Original was GL_FRAMEBUFFER_SRGB_EXT = 0x8DB9 |
FramebufferUndefined | Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219 |
FramebufferUnsupported | Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD |
FramebufferUnsupportedExt | Original was GL_FRAMEBUFFER_UNSUPPORTED_EXT = 0x8CDD |
FrameNv | Original was GL_FRAME_NV = 0x8E26 |
FramezoomFactorSgix | Original was GL_FRAMEZOOM_FACTOR_SGIX = 0x818C |
FramezoomSgix | Original was GL_FRAMEZOOM_SGIX = 0x818B |
Front | Original was GL_FRONT = 0x0404 |
FrontAndBack | Original was GL_FRONT_AND_BACK = 0x0408 |
FrontFace | Original was GL_FRONT_FACE = 0x0B46 |
FrontFaceCommandNv | Original was GL_FRONT_FACE_COMMAND_NV = 0x0012 |
FrontLeft | Original was GL_FRONT_LEFT = 0x0400 |
FrontRight | Original was GL_FRONT_RIGHT = 0x0401 |
FullRangeExt | Original was GL_FULL_RANGE_EXT = 0x87E1 |
FullStippleHintPgi | Original was GL_FULL_STIPPLE_HINT_PGI = 0x1A219 |
FullSupport | Original was GL_FULL_SUPPORT = 0x82B7 |
FuncAdd | Original was GL_FUNC_ADD = 0x8006 |
FuncAddExt | Original was GL_FUNC_ADD_EXT = 0x8006 |
FuncReverseSubtract | Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B |
FuncReverseSubtractExt | Original was GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B |
FuncSubtract | Original was GL_FUNC_SUBTRACT = 0x800A |
FuncSubtractExt | Original was GL_FUNC_SUBTRACT_EXT = 0x800A |
GenerateMipmap | Original was GL_GENERATE_MIPMAP = 0x8191 |
GenerateMipmapHint | Original was GL_GENERATE_MIPMAP_HINT = 0x8192 |
GenerateMipmapHintSgis | Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192 |
GenerateMipmapSgis | Original was GL_GENERATE_MIPMAP_SGIS = 0x8191 |
GenericAttribNv | Original was GL_GENERIC_ATTRIB_NV = 0x8C7D |
GeometryDeformationBitSgix | Original was GL_GEOMETRY_DEFORMATION_BIT_SGIX = 0x00000002 |
GeometryDeformationSgix | Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194 |
GeometryInputType | Original was GL_GEOMETRY_INPUT_TYPE = 0x8917 |
GeometryInputTypeArb | Original was GL_GEOMETRY_INPUT_TYPE_ARB = 0x8DDB |
GeometryInputTypeExt | Original was GL_GEOMETRY_INPUT_TYPE_EXT = 0x8DDB |
GeometryOutputType | Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8918 |
GeometryOutputTypeArb | Original was GL_GEOMETRY_OUTPUT_TYPE_ARB = 0x8DDC |
GeometryOutputTypeExt | Original was GL_GEOMETRY_OUTPUT_TYPE_EXT = 0x8DDC |
GeometryProgramNv | Original was GL_GEOMETRY_PROGRAM_NV = 0x8C26 |
GeometryProgramParameterBufferNv | Original was GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA3 |
GeometryShader | Original was GL_GEOMETRY_SHADER = 0x8DD9 |
GeometryShaderArb | Original was GL_GEOMETRY_SHADER_ARB = 0x8DD9 |
GeometryShaderBit | Original was GL_GEOMETRY_SHADER_BIT = 0x00000004 |
GeometryShaderBitExt | Original was GL_GEOMETRY_SHADER_BIT_EXT = 0x00000004 |
GeometryShaderBitOes | Original was GL_GEOMETRY_SHADER_BIT_OES = 0x00000004 |
GeometryShaderExt | Original was GL_GEOMETRY_SHADER_EXT = 0x8DD9 |
GeometryShaderInvocations | Original was GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F |
GeometryShaderPrimitivesEmitted | Original was GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED = 0x82F3 |
GeometryShaderPrimitivesEmittedArb | Original was GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB = 0x82F3 |
GeometrySubroutine | Original was GL_GEOMETRY_SUBROUTINE = 0x92EB |
GeometrySubroutineUniform | Original was GL_GEOMETRY_SUBROUTINE_UNIFORM = 0x92F1 |
GeometryTexture | Original was GL_GEOMETRY_TEXTURE = 0x829E |
GeometryVerticesOut | Original was GL_GEOMETRY_VERTICES_OUT = 0x8916 |
GeometryVerticesOutArb | Original was GL_GEOMETRY_VERTICES_OUT_ARB = 0x8DDA |
GeometryVerticesOutExt | Original was GL_GEOMETRY_VERTICES_OUT_EXT = 0x8DDA |
Gequal | Original was GL_GEQUAL = 0x0206 |
GetTextureImageFormat | Original was GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291 |
GetTextureImageType | Original was GL_GET_TEXTURE_IMAGE_TYPE = 0x8292 |
Gl1PassExt | Original was GL_1PASS_EXT = 0x80A1 |
Gl1PassSgis | Original was GL_1PASS_SGIS = 0x80A1 |
Gl2Bytes | Original was GL_2_BYTES = 0x1407 |
Gl2BytesNv | Original was GL_2_BYTES_NV = 0x1407 |
Gl2D | Original was GL_2D = 0x0600 |
Gl2Pass0Ext | Original was GL_2PASS_0_EXT = 0x80A2 |
Gl2Pass0Sgis | Original was GL_2PASS_0_SGIS = 0x80A2 |
Gl2Pass1Ext | Original was GL_2PASS_1_EXT = 0x80A3 |
Gl2Pass1Sgis | Original was GL_2PASS_1_SGIS = 0x80A3 |
Gl2XBitAti | Original was GL_2X_BIT_ATI = 0x00000001 |
Gl3Bytes | Original was GL_3_BYTES = 0x1408 |
Gl3BytesNv | Original was GL_3_BYTES_NV = 0x1408 |
Gl3D | Original was GL_3D = 0x0601 |
Gl3DColor | Original was GL_3D_COLOR = 0x0602 |
Gl3DColorTexture | Original was GL_3D_COLOR_TEXTURE = 0x0603 |
Gl422AverageExt | Original was GL_422_AVERAGE_EXT = 0x80CE |
Gl422Ext | Original was GL_422_EXT = 0x80CC |
Gl422RevAverageExt | Original was GL_422_REV_AVERAGE_EXT = 0x80CF |
Gl422RevExt | Original was GL_422_REV_EXT = 0x80CD |
Gl4Bytes | Original was GL_4_BYTES = 0x1409 |
Gl4BytesNv | Original was GL_4_BYTES_NV = 0x1409 |
Gl4DColorTexture | Original was GL_4D_COLOR_TEXTURE = 0x0604 |
Gl4Pass0Ext | Original was GL_4PASS_0_EXT = 0x80A4 |
Gl4Pass0Sgis | Original was GL_4PASS_0_SGIS = 0x80A4 |
Gl4Pass1Ext | Original was GL_4PASS_1_EXT = 0x80A5 |
Gl4Pass1Sgis | Original was GL_4PASS_1_SGIS = 0x80A5 |
Gl4Pass2Ext | Original was GL_4PASS_2_EXT = 0x80A6 |
Gl4Pass2Sgis | Original was GL_4PASS_2_SGIS = 0x80A6 |
Gl4Pass3Ext | Original was GL_4PASS_3_EXT = 0x80A7 |
Gl4Pass3Sgis | Original was GL_4PASS_3_SGIS = 0x80A7 |
Gl4XBitAti | Original was GL_4X_BIT_ATI = 0x00000002 |
Gl8XBitAti | Original was GL_8X_BIT_ATI = 0x00000004 |
GlAllBarrierBits | Original was GL_GL_ALL_BARRIER_BITS = 0xFFFFFFFF |
GlAtomicCounterBarrierBit | Original was GL_GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000 |
GlFramebufferBarrierBit | Original was GL_GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400 |
GlobalAlphaFactorSun | Original was GL_GLOBAL_ALPHA_FACTOR_SUN = 0x81DA |
GlobalAlphaSun | Original was GL_GLOBAL_ALPHA_SUN = 0x81D9 |
GlShaderImageAccessBarrierBit | Original was GL_GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020 |
GlTextureFetchBarrierBit | Original was GL_GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008 |
GlUniformBarrierBit | Original was GL_GL_UNIFORM_BARRIER_BIT = 0x00000004 |
GlyphHasKerningBitNv | Original was GL_GLYPH_HAS_KERNING_BIT_NV = 0x100 |
GlyphHeightBitNv | Original was GL_GLYPH_HEIGHT_BIT_NV = 0x02 |
GlyphHorizontalBearingAdvanceBitNv | Original was GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV = 0x10 |
GlyphHorizontalBearingXBitNv | Original was GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV = 0x04 |
GlyphHorizontalBearingYBitNv | Original was GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV = 0x08 |
GlyphVerticalBearingAdvanceBitNv | Original was GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV = 0x80 |
GlyphVerticalBearingXBitNv | Original was GL_GLYPH_VERTICAL_BEARING_X_BIT_NV = 0x20 |
GlyphVerticalBearingYBitNv | Original was GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV = 0x40 |
GlyphWidthBitNv | Original was GL_GLYPH_WIDTH_BIT_NV = 0x01 |
GpuAddressNv | Original was GL_GPU_ADDRESS_NV = 0x8F34 |
GpuMemoryInfoCurrentAvailableVidmemNvx | Original was GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX = 0x9049 |
GpuMemoryInfoDedicatedVidmemNvx | Original was GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX = 0x9047 |
GpuMemoryInfoEvictedMemoryNvx | Original was GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX = 0x904B |
GpuMemoryInfoEvictionCountNvx | Original was GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX = 0x904A |
GpuMemoryInfoTotalAvailableMemoryNvx | Original was GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX = 0x9048 |
Greater | Original was GL_GREATER = 0x0204 |
Green | Original was GL_GREEN = 0x1904 |
GreenBias | Original was GL_GREEN_BIAS = 0x0D19 |
GreenBitAti | Original was GL_GREEN_BIT_ATI = 0x00000002 |
GreenBits | Original was GL_GREEN_BITS = 0x0D53 |
GreenInteger | Original was GL_GREEN_INTEGER = 0x8D95 |
GreenIntegerExt | Original was GL_GREEN_INTEGER_EXT = 0x8D95 |
GreenMaxClampIngr | Original was GL_GREEN_MAX_CLAMP_INGR = 0x8565 |
GreenMinClampIngr | Original was GL_GREEN_MIN_CLAMP_INGR = 0x8561 |
GreenNv | Original was GL_GREEN_NV = 0x1904 |
GreenScale | Original was GL_GREEN_SCALE = 0x0D18 |
GuiltyContextReset | Original was GL_GUILTY_CONTEXT_RESET = 0x8253 |
GuiltyContextResetArb | Original was GL_GUILTY_CONTEXT_RESET_ARB = 0x8253 |
GuiltyContextResetKhr | Original was GL_GUILTY_CONTEXT_RESET_KHR = 0x8253 |
HalfApple | Original was GL_HALF_APPLE = 0x140B |
HalfBiasNegateNv | Original was GL_HALF_BIAS_NEGATE_NV = 0x853B |
HalfBiasNormalNv | Original was GL_HALF_BIAS_NORMAL_NV = 0x853A |
HalfBitAti | Original was GL_HALF_BIT_ATI = 0x00000008 |
HalfFloat | Original was GL_HALF_FLOAT = 0x140B |
HalfFloatArb | Original was GL_HALF_FLOAT_ARB = 0x140B |
HalfFloatNv | Original was GL_HALF_FLOAT_NV = 0x140B |
HandleTypeD3D11ImageExt | Original was GL_HANDLE_TYPE_D3D11_IMAGE_EXT = 0x958B |
HandleTypeD3D11ImageKmtExt | Original was GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT = 0x958C |
HandleTypeD3D12FenceExt | Original was GL_HANDLE_TYPE_D3D12_FENCE_EXT = 0x9594 |
HandleTypeD3D12ResourceExt | Original was GL_HANDLE_TYPE_D3D12_RESOURCE_EXT = 0x958A |
HandleTypeD3D12TilepoolExt | Original was GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT = 0x9589 |
HandleTypeOpaqueFdExt | Original was GL_HANDLE_TYPE_OPAQUE_FD_EXT = 0x9586 |
HandleTypeOpaqueWin32Ext | Original was GL_HANDLE_TYPE_OPAQUE_WIN32_EXT = 0x9587 |
HandleTypeOpaqueWin32KmtExt | Original was GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT = 0x9588 |
HardlightKhr | Original was GL_HARDLIGHT_KHR = 0x929B |
HardlightNv | Original was GL_HARDLIGHT_NV = 0x929B |
HardmixNv | Original was GL_HARDMIX_NV = 0x92A9 |
HiBiasNv | Original was GL_HI_BIAS_NV = 0x8714 |
HighFloat | Original was GL_HIGH_FLOAT = 0x8DF2 |
HighInt | Original was GL_HIGH_INT = 0x8DF5 |
Hilo16Nv | Original was GL_HILO16_NV = 0x86F8 |
Hilo8Nv | Original was GL_HILO8_NV = 0x885E |
HiloNv | Original was GL_HILO_NV = 0x86F4 |
HintBit | Original was GL_HINT_BIT = 0x00008000 |
HiScaleNv | Original was GL_HI_SCALE_NV = 0x870E |
Histogram | Original was GL_HISTOGRAM = 0x8024 |
HistogramAlphaSize | Original was GL_HISTOGRAM_ALPHA_SIZE = 0x802B |
HistogramAlphaSizeExt | Original was GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B |
HistogramBlueSize | Original was GL_HISTOGRAM_BLUE_SIZE = 0x802A |
HistogramBlueSizeExt | Original was GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A |
HistogramExt | Original was GL_HISTOGRAM_EXT = 0x8024 |
HistogramFormat | Original was GL_HISTOGRAM_FORMAT = 0x8027 |
HistogramFormatExt | Original was GL_HISTOGRAM_FORMAT_EXT = 0x8027 |
HistogramGreenSize | Original was GL_HISTOGRAM_GREEN_SIZE = 0x8029 |
HistogramGreenSizeExt | Original was GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029 |
HistogramLuminanceSize | Original was GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C |
HistogramLuminanceSizeExt | Original was GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C |
HistogramRedSize | Original was GL_HISTOGRAM_RED_SIZE = 0x8028 |
HistogramRedSizeExt | Original was GL_HISTOGRAM_RED_SIZE_EXT = 0x8028 |
HistogramSink | Original was GL_HISTOGRAM_SINK = 0x802D |
HistogramSinkExt | Original was GL_HISTOGRAM_SINK_EXT = 0x802D |
HistogramWidth | Original was GL_HISTOGRAM_WIDTH = 0x8026 |
HistogramWidthExt | Original was GL_HISTOGRAM_WIDTH_EXT = 0x8026 |
HorizontalLineToNv | Original was GL_HORIZONTAL_LINE_TO_NV = 0x06 |
HslColorKhr | Original was GL_HSL_COLOR_KHR = 0x92AF |
HslColorNv | Original was GL_HSL_COLOR_NV = 0x92AF |
HslHueKhr | Original was GL_HSL_HUE_KHR = 0x92AD |
HslHueNv | Original was GL_HSL_HUE_NV = 0x92AD |
HslLuminosityKhr | Original was GL_HSL_LUMINOSITY_KHR = 0x92B0 |
HslLuminosityNv | Original was GL_HSL_LUMINOSITY_NV = 0x92B0 |
HslSaturationKhr | Original was GL_HSL_SATURATION_KHR = 0x92AE |
HslSaturationNv | Original was GL_HSL_SATURATION_NV = 0x92AE |
IdentityNv | Original was GL_IDENTITY_NV = 0x862A |
IgnoreBorderHp | Original was GL_IGNORE_BORDER_HP = 0x8150 |
Image1D | Original was GL_IMAGE_1D = 0x904C |
Image1DArray | Original was GL_IMAGE_1D_ARRAY = 0x9052 |
Image1DArrayExt | Original was GL_IMAGE_1D_ARRAY_EXT = 0x9052 |
Image1DExt | Original was GL_IMAGE_1D_EXT = 0x904C |
Image2D | Original was GL_IMAGE_2D = 0x904D |
Image2DArray | Original was GL_IMAGE_2D_ARRAY = 0x9053 |
Image2DArrayExt | Original was GL_IMAGE_2D_ARRAY_EXT = 0x9053 |
Image2DExt | Original was GL_IMAGE_2D_EXT = 0x904D |
Image2DMultisample | Original was GL_IMAGE_2D_MULTISAMPLE = 0x9055 |
Image2DMultisampleArray | Original was GL_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9056 |
Image2DMultisampleArrayExt | Original was GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x9056 |
Image2DMultisampleExt | Original was GL_IMAGE_2D_MULTISAMPLE_EXT = 0x9055 |
Image2DRect | Original was GL_IMAGE_2D_RECT = 0x904F |
Image2DRectExt | Original was GL_IMAGE_2D_RECT_EXT = 0x904F |
Image3D | Original was GL_IMAGE_3D = 0x904E |
Image3DExt | Original was GL_IMAGE_3D_EXT = 0x904E |
ImageBindingAccess | Original was GL_IMAGE_BINDING_ACCESS = 0x8F3E |
ImageBindingAccessExt | Original was GL_IMAGE_BINDING_ACCESS_EXT = 0x8F3E |
ImageBindingFormat | Original was GL_IMAGE_BINDING_FORMAT = 0x906E |
ImageBindingFormatExt | Original was GL_IMAGE_BINDING_FORMAT_EXT = 0x906E |
ImageBindingLayer | Original was GL_IMAGE_BINDING_LAYER = 0x8F3D |
ImageBindingLayered | Original was GL_IMAGE_BINDING_LAYERED = 0x8F3C |
ImageBindingLayeredExt | Original was GL_IMAGE_BINDING_LAYERED_EXT = 0x8F3C |
ImageBindingLayerExt | Original was GL_IMAGE_BINDING_LAYER_EXT = 0x8F3D |
ImageBindingLevel | Original was GL_IMAGE_BINDING_LEVEL = 0x8F3B |
ImageBindingLevelExt | Original was GL_IMAGE_BINDING_LEVEL_EXT = 0x8F3B |
ImageBindingName | Original was GL_IMAGE_BINDING_NAME = 0x8F3A |
ImageBindingNameExt | Original was GL_IMAGE_BINDING_NAME_EXT = 0x8F3A |
ImageBuffer | Original was GL_IMAGE_BUFFER = 0x9051 |
ImageBufferExt | Original was GL_IMAGE_BUFFER_EXT = 0x9051 |
ImageClass1010102 | Original was GL_IMAGE_CLASS_10_10_10_2 = 0x82C3 |
ImageClass111110 | Original was GL_IMAGE_CLASS_11_11_10 = 0x82C2 |
ImageClass1X16 | Original was GL_IMAGE_CLASS_1_X_16 = 0x82BE |
ImageClass1X32 | Original was GL_IMAGE_CLASS_1_X_32 = 0x82BB |
ImageClass1X8 | Original was GL_IMAGE_CLASS_1_X_8 = 0x82C1 |
ImageClass2X16 | Original was GL_IMAGE_CLASS_2_X_16 = 0x82BD |
ImageClass2X32 | Original was GL_IMAGE_CLASS_2_X_32 = 0x82BA |
ImageClass2X8 | Original was GL_IMAGE_CLASS_2_X_8 = 0x82C0 |
ImageClass4X16 | Original was GL_IMAGE_CLASS_4_X_16 = 0x82BC |
ImageClass4X32 | Original was GL_IMAGE_CLASS_4_X_32 = 0x82B9 |
ImageClass4X8 | Original was GL_IMAGE_CLASS_4_X_8 = 0x82BF |
ImageCompatibilityClass | Original was GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8 |
ImageCube | Original was GL_IMAGE_CUBE = 0x9050 |
ImageCubeExt | Original was GL_IMAGE_CUBE_EXT = 0x9050 |
ImageCubeMapArray | Original was GL_IMAGE_CUBE_MAP_ARRAY = 0x9054 |
ImageCubeMapArrayExt | Original was GL_IMAGE_CUBE_MAP_ARRAY_EXT = 0x9054 |
ImageCubicWeightHp | Original was GL_IMAGE_CUBIC_WEIGHT_HP = 0x815E |
ImageFormatCompatibilityByClass | Original was GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = 0x90C9 |
ImageFormatCompatibilityBySize | Original was GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = 0x90C8 |
ImageFormatCompatibilityType | Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7 |
ImageMagFilterHp | Original was GL_IMAGE_MAG_FILTER_HP = 0x815C |
ImageMinFilterHp | Original was GL_IMAGE_MIN_FILTER_HP = 0x815D |
ImagePixelFormat | Original was GL_IMAGE_PIXEL_FORMAT = 0x82A9 |
ImagePixelType | Original was GL_IMAGE_PIXEL_TYPE = 0x82AA |
ImageRotateAngleHp | Original was GL_IMAGE_ROTATE_ANGLE_HP = 0x8159 |
ImageRotateOriginXHp | Original was GL_IMAGE_ROTATE_ORIGIN_X_HP = 0x815A |
ImageRotateOriginYHp | Original was GL_IMAGE_ROTATE_ORIGIN_Y_HP = 0x815B |
ImageScaleXHp | Original was GL_IMAGE_SCALE_X_HP = 0x8155 |
ImageScaleYHp | Original was GL_IMAGE_SCALE_Y_HP = 0x8156 |
ImageTexelSize | Original was GL_IMAGE_TEXEL_SIZE = 0x82A7 |
ImageTransform2DHp | Original was GL_IMAGE_TRANSFORM_2D_HP = 0x8161 |
ImageTranslateXHp | Original was GL_IMAGE_TRANSLATE_X_HP = 0x8157 |
ImageTranslateYHp | Original was GL_IMAGE_TRANSLATE_Y_HP = 0x8158 |
ImplementationColorReadFormat | Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B |
ImplementationColorReadFormatOes | Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES = 0x8B9B |
ImplementationColorReadType | Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A |
ImplementationColorReadTypeOes | Original was GL_IMPLEMENTATION_COLOR_READ_TYPE_OES = 0x8B9A |
InclusiveExt | Original was GL_INCLUSIVE_EXT = 0x8F10 |
Incr | Original was GL_INCR = 0x1E02 |
IncrWrap | Original was GL_INCR_WRAP = 0x8507 |
IncrWrapExt | Original was GL_INCR_WRAP_EXT = 0x8507 |
Index | Original was GL_INDEX = 0x8222 |
IndexArray | Original was GL_INDEX_ARRAY = 0x8077 |
IndexArrayAddressNv | Original was GL_INDEX_ARRAY_ADDRESS_NV = 0x8F24 |
IndexArrayBufferBinding | Original was GL_INDEX_ARRAY_BUFFER_BINDING = 0x8899 |
IndexArrayBufferBindingArb | Original was GL_INDEX_ARRAY_BUFFER_BINDING_ARB = 0x8899 |
IndexArrayCountExt | Original was GL_INDEX_ARRAY_COUNT_EXT = 0x8087 |
IndexArrayExt | Original was GL_INDEX_ARRAY_EXT = 0x8077 |
IndexArrayLengthNv | Original was GL_INDEX_ARRAY_LENGTH_NV = 0x8F2E |
IndexArrayListIbm | Original was GL_INDEX_ARRAY_LIST_IBM = 103073 |
IndexArrayListStrideIbm | Original was GL_INDEX_ARRAY_LIST_STRIDE_IBM = 103083 |
IndexArrayPointer | Original was GL_INDEX_ARRAY_POINTER = 0x8091 |
IndexArrayPointerExt | Original was GL_INDEX_ARRAY_POINTER_EXT = 0x8091 |
IndexArrayStride | Original was GL_INDEX_ARRAY_STRIDE = 0x8086 |
IndexArrayStrideExt | Original was GL_INDEX_ARRAY_STRIDE_EXT = 0x8086 |
IndexArrayType | Original was GL_INDEX_ARRAY_TYPE = 0x8085 |
IndexArrayTypeExt | Original was GL_INDEX_ARRAY_TYPE_EXT = 0x8085 |
IndexBitPgi | Original was GL_INDEX_BIT_PGI = 0x00080000 |
IndexBits | Original was GL_INDEX_BITS = 0x0D51 |
IndexClearValue | Original was GL_INDEX_CLEAR_VALUE = 0x0C20 |
IndexLogicOp | Original was GL_INDEX_LOGIC_OP = 0x0BF1 |
IndexMaterialExt | Original was GL_INDEX_MATERIAL_EXT = 0x81B8 |
IndexMaterialFaceExt | Original was GL_INDEX_MATERIAL_FACE_EXT = 0x81BA |
IndexMaterialParameterExt | Original was GL_INDEX_MATERIAL_PARAMETER_EXT = 0x81B9 |
IndexMode | Original was GL_INDEX_MODE = 0x0C30 |
IndexOffset | Original was GL_INDEX_OFFSET = 0x0D13 |
IndexShift | Original was GL_INDEX_SHIFT = 0x0D12 |
IndexTestExt | Original was GL_INDEX_TEST_EXT = 0x81B5 |
IndexTestFuncExt | Original was GL_INDEX_TEST_FUNC_EXT = 0x81B6 |
IndexTestRefExt | Original was GL_INDEX_TEST_REF_EXT = 0x81B7 |
IndexWritemask | Original was GL_INDEX_WRITEMASK = 0x0C21 |
InfoLogLength | Original was GL_INFO_LOG_LENGTH = 0x8B84 |
InnocentContextReset | Original was GL_INNOCENT_CONTEXT_RESET = 0x8254 |
InnocentContextResetArb | Original was GL_INNOCENT_CONTEXT_RESET_ARB = 0x8254 |
InnocentContextResetKhr | Original was GL_INNOCENT_CONTEXT_RESET_KHR = 0x8254 |
InstrumentBufferPointerSgix | Original was GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180 |
InstrumentMeasurementsSgix | Original was GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181 |
Int | Original was GL_INT = 0x1404 |
Int16Nv | Original was GL_INT16_NV = 0x8FE4 |
Int16Vec2Nv | Original was GL_INT16_VEC2_NV = 0x8FE5 |
Int16Vec3Nv | Original was GL_INT16_VEC3_NV = 0x8FE6 |
Int16Vec4Nv | Original was GL_INT16_VEC4_NV = 0x8FE7 |
Int2101010Rev | Original was GL_INT_2_10_10_10_REV = 0x8D9F |
Int64Arb | Original was GL_INT64_ARB = 0x140E |
Int64Nv | Original was GL_INT64_NV = 0x140E |
Int64Vec2Arb | Original was GL_INT64_VEC2_ARB = 0x8FE9 |
Int64Vec2Nv | Original was GL_INT64_VEC2_NV = 0x8FE9 |
Int64Vec3Arb | Original was GL_INT64_VEC3_ARB = 0x8FEA |
Int64Vec3Nv | Original was GL_INT64_VEC3_NV = 0x8FEA |
Int64Vec4Arb | Original was GL_INT64_VEC4_ARB = 0x8FEB |
Int64Vec4Nv | Original was GL_INT64_VEC4_NV = 0x8FEB |
Int8Nv | Original was GL_INT8_NV = 0x8FE0 |
Int8Vec2Nv | Original was GL_INT8_VEC2_NV = 0x8FE1 |
Int8Vec3Nv | Original was GL_INT8_VEC3_NV = 0x8FE2 |
Int8Vec4Nv | Original was GL_INT8_VEC4_NV = 0x8FE3 |
Intensity | Original was GL_INTENSITY = 0x8049 |
Intensity12 | Original was GL_INTENSITY12 = 0x804C |
Intensity12Ext | Original was GL_INTENSITY12_EXT = 0x804C |
Intensity16 | Original was GL_INTENSITY16 = 0x804D |
Intensity16Ext | Original was GL_INTENSITY16_EXT = 0x804D |
Intensity16fArb | Original was GL_INTENSITY16F_ARB = 0x881D |
Intensity16IccSgix | Original was GL_INTENSITY16_ICC_SGIX = 0x846A |
Intensity16iExt | Original was GL_INTENSITY16I_EXT = 0x8D8B |
Intensity16Snorm | Original was GL_INTENSITY16_SNORM = 0x901B |
Intensity16uiExt | Original was GL_INTENSITY16UI_EXT = 0x8D79 |
Intensity32fArb | Original was GL_INTENSITY32F_ARB = 0x8817 |
Intensity32iExt | Original was GL_INTENSITY32I_EXT = 0x8D85 |
Intensity32uiExt | Original was GL_INTENSITY32UI_EXT = 0x8D73 |
Intensity4 | Original was GL_INTENSITY4 = 0x804A |
Intensity4Ext | Original was GL_INTENSITY4_EXT = 0x804A |
Intensity8 | Original was GL_INTENSITY8 = 0x804B |
Intensity8Ext | Original was GL_INTENSITY8_EXT = 0x804B |
Intensity8iExt | Original was GL_INTENSITY8I_EXT = 0x8D91 |
Intensity8Snorm | Original was GL_INTENSITY8_SNORM = 0x9017 |
Intensity8uiExt | Original was GL_INTENSITY8UI_EXT = 0x8D7F |
IntensityExt | Original was GL_INTENSITY_EXT = 0x8049 |
IntensityFloat16Apple | Original was GL_INTENSITY_FLOAT16_APPLE = 0x881D |
IntensityFloat16Ati | Original was GL_INTENSITY_FLOAT16_ATI = 0x881D |
IntensityFloat32Apple | Original was GL_INTENSITY_FLOAT32_APPLE = 0x8817 |
IntensityFloat32Ati | Original was GL_INTENSITY_FLOAT32_ATI = 0x8817 |
IntensityIccSgix | Original was GL_INTENSITY_ICC_SGIX = 0x8464 |
IntensitySnorm | Original was GL_INTENSITY_SNORM = 0x9013 |
InterlaceOml | Original was GL_INTERLACE_OML = 0x8980 |
InterlaceReadIngr | Original was GL_INTERLACE_READ_INGR = 0x8568 |
InterlaceReadOml | Original was GL_INTERLACE_READ_OML = 0x8981 |
InterlaceSgix | Original was GL_INTERLACE_SGIX = 0x8094 |
InterleavedAttribs | Original was GL_INTERLEAVED_ATTRIBS = 0x8C8C |
InterleavedAttribsExt | Original was GL_INTERLEAVED_ATTRIBS_EXT = 0x8C8C |
InterleavedAttribsNv | Original was GL_INTERLEAVED_ATTRIBS_NV = 0x8C8C |
InternalformatAlphaSize | Original was GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274 |
InternalformatAlphaType | Original was GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B |
InternalformatBlueSize | Original was GL_INTERNALFORMAT_BLUE_SIZE = 0x8273 |
InternalformatBlueType | Original was GL_INTERNALFORMAT_BLUE_TYPE = 0x827A |
InternalformatDepthSize | Original was GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275 |
InternalformatDepthType | Original was GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C |
InternalformatGreenSize | Original was GL_INTERNALFORMAT_GREEN_SIZE = 0x8272 |
InternalformatGreenType | Original was GL_INTERNALFORMAT_GREEN_TYPE = 0x8279 |
InternalformatPreferred | Original was GL_INTERNALFORMAT_PREFERRED = 0x8270 |
InternalformatRedSize | Original was GL_INTERNALFORMAT_RED_SIZE = 0x8271 |
InternalformatRedType | Original was GL_INTERNALFORMAT_RED_TYPE = 0x8278 |
InternalformatSharedSize | Original was GL_INTERNALFORMAT_SHARED_SIZE = 0x8277 |
InternalformatStencilSize | Original was GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276 |
InternalformatStencilType | Original was GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D |
InternalformatSupported | Original was GL_INTERNALFORMAT_SUPPORTED = 0x826F |
Interpolate | Original was GL_INTERPOLATE = 0x8575 |
InterpolateArb | Original was GL_INTERPOLATE_ARB = 0x8575 |
InterpolateExt | Original was GL_INTERPOLATE_EXT = 0x8575 |
IntImage1D | Original was GL_INT_IMAGE_1D = 0x9057 |
IntImage1DArray | Original was GL_INT_IMAGE_1D_ARRAY = 0x905D |
IntImage1DArrayExt | Original was GL_INT_IMAGE_1D_ARRAY_EXT = 0x905D |
IntImage1DExt | Original was GL_INT_IMAGE_1D_EXT = 0x9057 |
IntImage2D | Original was GL_INT_IMAGE_2D = 0x9058 |
IntImage2DArray | Original was GL_INT_IMAGE_2D_ARRAY = 0x905E |
IntImage2DArrayExt | Original was GL_INT_IMAGE_2D_ARRAY_EXT = 0x905E |
IntImage2DExt | Original was GL_INT_IMAGE_2D_EXT = 0x9058 |
IntImage2DMultisample | Original was GL_INT_IMAGE_2D_MULTISAMPLE = 0x9060 |
IntImage2DMultisampleArray | Original was GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9061 |
IntImage2DMultisampleArrayExt | Original was GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x9061 |
IntImage2DMultisampleExt | Original was GL_INT_IMAGE_2D_MULTISAMPLE_EXT = 0x9060 |
IntImage2DRect | Original was GL_INT_IMAGE_2D_RECT = 0x905A |
IntImage2DRectExt | Original was GL_INT_IMAGE_2D_RECT_EXT = 0x905A |
IntImage3D | Original was GL_INT_IMAGE_3D = 0x9059 |
IntImage3DExt | Original was GL_INT_IMAGE_3D_EXT = 0x9059 |
IntImageBuffer | Original was GL_INT_IMAGE_BUFFER = 0x905C |
IntImageBufferExt | Original was GL_INT_IMAGE_BUFFER_EXT = 0x905C |
IntImageCube | Original was GL_INT_IMAGE_CUBE = 0x905B |
IntImageCubeExt | Original was GL_INT_IMAGE_CUBE_EXT = 0x905B |
IntImageCubeMapArray | Original was GL_INT_IMAGE_CUBE_MAP_ARRAY = 0x905F |
IntImageCubeMapArrayExt | Original was GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x905F |
IntSampler1D | Original was GL_INT_SAMPLER_1D = 0x8DC9 |
IntSampler1DArray | Original was GL_INT_SAMPLER_1D_ARRAY = 0x8DCE |
IntSampler1DArrayExt | Original was GL_INT_SAMPLER_1D_ARRAY_EXT = 0x8DCE |
IntSampler1DExt | Original was GL_INT_SAMPLER_1D_EXT = 0x8DC9 |
IntSampler2D | Original was GL_INT_SAMPLER_2D = 0x8DCA |
IntSampler2DArray | Original was GL_INT_SAMPLER_2D_ARRAY = 0x8DCF |
IntSampler2DArrayExt | Original was GL_INT_SAMPLER_2D_ARRAY_EXT = 0x8DCF |
IntSampler2DExt | Original was GL_INT_SAMPLER_2D_EXT = 0x8DCA |
IntSampler2DMultisample | Original was GL_INT_SAMPLER_2D_MULTISAMPLE = 0x9109 |
IntSampler2DMultisampleArray | Original was GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C |
IntSampler2DRect | Original was GL_INT_SAMPLER_2D_RECT = 0x8DCD |
IntSampler2DRectExt | Original was GL_INT_SAMPLER_2D_RECT_EXT = 0x8DCD |
IntSampler3D | Original was GL_INT_SAMPLER_3D = 0x8DCB |
IntSampler3DExt | Original was GL_INT_SAMPLER_3D_EXT = 0x8DCB |
IntSamplerBuffer | Original was GL_INT_SAMPLER_BUFFER = 0x8DD0 |
IntSamplerBufferAmd | Original was GL_INT_SAMPLER_BUFFER_AMD = 0x9002 |
IntSamplerBufferExt | Original was GL_INT_SAMPLER_BUFFER_EXT = 0x8DD0 |
IntSamplerCube | Original was GL_INT_SAMPLER_CUBE = 0x8DCC |
IntSamplerCubeExt | Original was GL_INT_SAMPLER_CUBE_EXT = 0x8DCC |
IntSamplerCubeMapArray | Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E |
IntSamplerCubeMapArrayArb | Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900E |
IntSamplerRenderbufferNv | Original was GL_INT_SAMPLER_RENDERBUFFER_NV = 0x8E57 |
IntVec2 | Original was GL_INT_VEC2 = 0x8B53 |
IntVec2Arb | Original was GL_INT_VEC2_ARB = 0x8B53 |
IntVec3 | Original was GL_INT_VEC3 = 0x8B54 |
IntVec3Arb | Original was GL_INT_VEC3_ARB = 0x8B54 |
IntVec4 | Original was GL_INT_VEC4 = 0x8B55 |
IntVec4Arb | Original was GL_INT_VEC4_ARB = 0x8B55 |
InvalidEnum | Original was GL_INVALID_ENUM = 0x0500 |
InvalidFramebufferOperation | Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506 |
InvalidFramebufferOperationExt | Original was GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506 |
InvalidFramebufferOperationOes | Original was GL_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506 |
InvalidIndex | Original was GL_INVALID_INDEX = 0xFFFFFFFF |
InvalidOperation | Original was GL_INVALID_OPERATION = 0x0502 |
InvalidValue | Original was GL_INVALID_VALUE = 0x0501 |
InvariantDatatypeExt | Original was GL_INVARIANT_DATATYPE_EXT = 0x87EB |
InvariantExt | Original was GL_INVARIANT_EXT = 0x87C2 |
InvariantValueExt | Original was GL_INVARIANT_VALUE_EXT = 0x87EA |
InverseNv | Original was GL_INVERSE_NV = 0x862B |
InverseTransposeNv | Original was GL_INVERSE_TRANSPOSE_NV = 0x862D |
Invert | Original was GL_INVERT = 0x150A |
InvertedScreenWRend | Original was GL_INVERTED_SCREEN_W_REND = 0x8491 |
InvertOvgNv | Original was GL_INVERT_OVG_NV = 0x92B4 |
InvertRgbNv | Original was GL_INVERT_RGB_NV = 0x92A3 |
IrInstrument1Sgix | Original was GL_IR_INSTRUMENT1_SGIX = 0x817F |
Isolines | Original was GL_ISOLINES = 0x8E7A |
IsPerPatch | Original was GL_IS_PER_PATCH = 0x92E7 |
IsRowMajor | Original was GL_IS_ROW_MAJOR = 0x9300 |
ItalicBitNv | Original was GL_ITALIC_BIT_NV = 0x02 |
IuiN3fV2fExt | Original was GL_IUI_N3F_V2F_EXT = 0x81AF |
IuiN3fV3fExt | Original was GL_IUI_N3F_V3F_EXT = 0x81B0 |
IuiV2fExt | Original was GL_IUI_V2F_EXT = 0x81AD |
IuiV3fExt | Original was GL_IUI_V3F_EXT = 0x81AE |
Keep | Original was GL_KEEP = 0x1E00 |
LargeCcwArcToNv | Original was GL_LARGE_CCW_ARC_TO_NV = 0x16 |
LargeCwArcToNv | Original was GL_LARGE_CW_ARC_TO_NV = 0x18 |
LastVertexConvention | Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E |
LastVertexConventionExt | Original was GL_LAST_VERTEX_CONVENTION_EXT = 0x8E4E |
LastVideoCaptureStatusNv | Original was GL_LAST_VIDEO_CAPTURE_STATUS_NV = 0x9027 |
LayerNv | Original was GL_LAYER_NV = 0x8DAA |
LayerProvokingVertex | Original was GL_LAYER_PROVOKING_VERTEX = 0x825E |
LayoutColorAttachmentExt | Original was GL_LAYOUT_COLOR_ATTACHMENT_EXT = 0x958E |
LayoutDefaultIntel | Original was GL_LAYOUT_DEFAULT_INTEL = 0 |
LayoutDepthAttachmentStencilReadOnlyExt | Original was GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT = 0x9531 |
LayoutDepthReadOnlyStencilAttachmentExt | Original was GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT = 0x9530 |
LayoutDepthStencilAttachmentExt | Original was GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT = 0x958F |
LayoutDepthStencilReadOnlyExt | Original was GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT = 0x9590 |
LayoutGeneralExt | Original was GL_LAYOUT_GENERAL_EXT = 0x958D |
LayoutLinearCpuCachedIntel | Original was GL_LAYOUT_LINEAR_CPU_CACHED_INTEL = 2 |
LayoutLinearIntel | Original was GL_LAYOUT_LINEAR_INTEL = 1 |
LayoutShaderReadOnlyExt | Original was GL_LAYOUT_SHADER_READ_ONLY_EXT = 0x9591 |
LayoutTransferDstExt | Original was GL_LAYOUT_TRANSFER_DST_EXT = 0x9593 |
LayoutTransferSrcExt | Original was GL_LAYOUT_TRANSFER_SRC_EXT = 0x9592 |
Left | Original was GL_LEFT = 0x0406 |
Lequal | Original was GL_LEQUAL = 0x0203 |
LerpAti | Original was GL_LERP_ATI = 0x8969 |
Less | Original was GL_LESS = 0x0201 |
LgpuSeparateStorageBitNvx | Original was GL_LGPU_SEPARATE_STORAGE_BIT_NVX = 0x0800 |
Light0 | Original was GL_LIGHT0 = 0x4000 |
Light1 | Original was GL_LIGHT1 = 0x4001 |
Light2 | Original was GL_LIGHT2 = 0x4002 |
Light3 | Original was GL_LIGHT3 = 0x4003 |
Light4 | Original was GL_LIGHT4 = 0x4004 |
Light5 | Original was GL_LIGHT5 = 0x4005 |
Light6 | Original was GL_LIGHT6 = 0x4006 |
Light7 | Original was GL_LIGHT7 = 0x4007 |
LightenKhr | Original was GL_LIGHTEN_KHR = 0x9298 |
LightenNv | Original was GL_LIGHTEN_NV = 0x9298 |
LightEnvModeSgix | Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407 |
Lighting | Original was GL_LIGHTING = 0x0B50 |
LightingBit | Original was GL_LIGHTING_BIT = 0x00000040 |
LightModelAmbient | Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53 |
LightModelColorControl | Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8 |
LightModelColorControlExt | Original was GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8 |
LightModelLocalViewer | Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51 |
LightModelSpecularVectorApple | Original was GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE = 0x85B0 |
LightModelTwoSide | Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52 |
Line | Original was GL_LINE = 0x1B01 |
Linear | Original was GL_LINEAR = 0x2601 |
LinearAttenuation | Original was GL_LINEAR_ATTENUATION = 0x1208 |
LinearburnNv | Original was GL_LINEARBURN_NV = 0x92A5 |
LinearClipmapLinearSgix | Original was GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170 |
LinearClipmapNearestSgix | Original was GL_LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F |
LinearDetailAlphaSgis | Original was GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098 |
LinearDetailColorSgis | Original was GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099 |
LinearDetailSgis | Original was GL_LINEAR_DETAIL_SGIS = 0x8097 |
LineardodgeNv | Original was GL_LINEARDODGE_NV = 0x92A4 |
LinearlightNv | Original was GL_LINEARLIGHT_NV = 0x92A7 |
LinearMipmapLinear | Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703 |
LinearMipmapNearest | Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701 |
LinearSharpenAlphaSgis | Original was GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE |
LinearSharpenColorSgis | Original was GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF |
LinearSharpenSgis | Original was GL_LINEAR_SHARPEN_SGIS = 0x80AD |
LinearTilingExt | Original was GL_LINEAR_TILING_EXT = 0x9585 |
LineBit | Original was GL_LINE_BIT = 0x00000004 |
LineLoop | Original was GL_LINE_LOOP = 0x0002 |
LineQualityHintSgix | Original was GL_LINE_QUALITY_HINT_SGIX = 0x835B |
LineResetToken | Original was GL_LINE_RESET_TOKEN = 0x0707 |
Lines | Original was GL_Lines = 0x0001 |
LinesAdjacency | Original was GL_LINES_ADJACENCY = 0x000A |
LinesAdjacencyArb | Original was GL_LINES_ADJACENCY_ARB = 0x000A |
LinesAdjacencyExt | Original was GL_LINES_ADJACENCY_EXT = 0x000A |
LineSmooth | Original was GL_LINE_SMOOTH = 0x0B20 |
LineSmoothHint | Original was GL_LINE_SMOOTH_HINT = 0x0C52 |
LineStipple | Original was GL_LINE_STIPPLE = 0x0B24 |
LineStipplePattern | Original was GL_LINE_STIPPLE_PATTERN = 0x0B25 |
LineStippleRepeat | Original was GL_LINE_STIPPLE_REPEAT = 0x0B26 |
LineStrip | Original was GL_LINE_STRIP = 0x0003 |
LineStripAdjacency | Original was GL_LINE_STRIP_ADJACENCY = 0x000B |
LineStripAdjacencyArb | Original was GL_LINE_STRIP_ADJACENCY_ARB = 0x000B |
LineStripAdjacencyExt | Original was GL_LINE_STRIP_ADJACENCY_EXT = 0x000B |
LineToken | Original was GL_LINE_TOKEN = 0x0702 |
LineToNv | Original was GL_LINE_TO_NV = 0x04 |
LineWidth | Original was GL_LINE_WIDTH = 0x0B21 |
LineWidthCommandNv | Original was GL_LINE_WIDTH_COMMAND_NV = 0x000D |
LineWidthGranularity | Original was GL_LINE_WIDTH_GRANULARITY = 0x0B23 |
LineWidthRange | Original was GL_LINE_WIDTH_RANGE = 0x0B22 |
LinkStatus | Original was GL_LINK_STATUS = 0x8B82 |
ListBase | Original was GL_LIST_BASE = 0x0B32 |
ListBit | Original was GL_LIST_BIT = 0x00020000 |
ListIndex | Original was GL_LIST_INDEX = 0x0B33 |
ListMode | Original was GL_LIST_MODE = 0x0B30 |
ListPrioritySgix | Original was GL_LIST_PRIORITY_SGIX = 0x8182 |
Load | Original was GL_LOAD = 0x0101 |
LoBiasNv | Original was GL_LO_BIAS_NV = 0x8715 |
LocalConstantDatatypeExt | Original was GL_LOCAL_CONSTANT_DATATYPE_EXT = 0x87ED |
LocalConstantExt | Original was GL_LOCAL_CONSTANT_EXT = 0x87C3 |
LocalConstantValueExt | Original was GL_LOCAL_CONSTANT_VALUE_EXT = 0x87EC |
LocalExt | Original was GL_LOCAL_EXT = 0x87C4 |
Location | Original was GL_LOCATION = 0x930E |
LocationComponent | Original was GL_LOCATION_COMPONENT = 0x934A |
LocationIndex | Original was GL_LOCATION_INDEX = 0x930F |
LogicOp | Original was GL_LOGIC_OP = 0x0BF1 |
LogicOpMode | Original was GL_LOGIC_OP_MODE = 0x0BF0 |
LoScaleNv | Original was GL_LO_SCALE_NV = 0x870F |
LoseContextOnReset | Original was GL_LOSE_CONTEXT_ON_RESET = 0x8252 |
LoseContextOnResetArb | Original was GL_LOSE_CONTEXT_ON_RESET_ARB = 0x8252 |
LoseContextOnResetKhr | Original was GL_LOSE_CONTEXT_ON_RESET_KHR = 0x8252 |
LowerLeft | Original was GL_LOWER_LEFT = 0x8CA1 |
LowFloat | Original was GL_LOW_FLOAT = 0x8DF0 |
LowInt | Original was GL_LOW_INT = 0x8DF3 |
LuidSizeExt | Original was GL_LUID_SIZE_EXT = 8 |
Luminance | Original was GL_LUMINANCE = 0x1909 |
Luminance12 | Original was GL_LUMINANCE12 = 0x8041 |
Luminance12Alpha12 | Original was GL_LUMINANCE12_ALPHA12 = 0x8047 |
Luminance12Alpha12Ext | Original was GL_LUMINANCE12_ALPHA12_EXT = 0x8047 |
Luminance12Alpha4 | Original was GL_LUMINANCE12_ALPHA4 = 0x8046 |
Luminance12Alpha4Ext | Original was GL_LUMINANCE12_ALPHA4_EXT = 0x8046 |
Luminance12Ext | Original was GL_LUMINANCE12_EXT = 0x8041 |
Luminance16 | Original was GL_LUMINANCE16 = 0x8042 |
Luminance16Alpha16 | Original was GL_LUMINANCE16_ALPHA16 = 0x8048 |
Luminance16Alpha16Ext | Original was GL_LUMINANCE16_ALPHA16_EXT = 0x8048 |
Luminance16Alpha16Snorm | Original was GL_LUMINANCE16_ALPHA16_SNORM = 0x901A |
Luminance16Alpha8IccSgix | Original was GL_LUMINANCE16_ALPHA8_ICC_SGIX = 0x846B |
Luminance16Ext | Original was GL_LUMINANCE16_EXT = 0x8042 |
Luminance16fArb | Original was GL_LUMINANCE16F_ARB = 0x881E |
Luminance16IccSgix | Original was GL_LUMINANCE16_ICC_SGIX = 0x8469 |
Luminance16iExt | Original was GL_LUMINANCE16I_EXT = 0x8D8C |
Luminance16Snorm | Original was GL_LUMINANCE16_SNORM = 0x9019 |
Luminance16uiExt | Original was GL_LUMINANCE16UI_EXT = 0x8D7A |
Luminance32fArb | Original was GL_LUMINANCE32F_ARB = 0x8818 |
Luminance32iExt | Original was GL_LUMINANCE32I_EXT = 0x8D86 |
Luminance32uiExt | Original was GL_LUMINANCE32UI_EXT = 0x8D74 |
Luminance4 | Original was GL_LUMINANCE4 = 0x803F |
Luminance4Alpha4 | Original was GL_LUMINANCE4_ALPHA4 = 0x8043 |
Luminance4Alpha4Ext | Original was GL_LUMINANCE4_ALPHA4_EXT = 0x8043 |
Luminance4Ext | Original was GL_LUMINANCE4_EXT = 0x803F |
Luminance6Alpha2 | Original was GL_LUMINANCE6_ALPHA2 = 0x8044 |
Luminance6Alpha2Ext | Original was GL_LUMINANCE6_ALPHA2_EXT = 0x8044 |
Luminance8 | Original was GL_LUMINANCE8 = 0x8040 |
Luminance8Alpha8 | Original was GL_LUMINANCE8_ALPHA8 = 0x8045 |
Luminance8Alpha8Ext | Original was GL_LUMINANCE8_ALPHA8_EXT = 0x8045 |
Luminance8Alpha8Snorm | Original was GL_LUMINANCE8_ALPHA8_SNORM = 0x9016 |
Luminance8Ext | Original was GL_LUMINANCE8_EXT = 0x8040 |
Luminance8iExt | Original was GL_LUMINANCE8I_EXT = 0x8D92 |
Luminance8Snorm | Original was GL_LUMINANCE8_SNORM = 0x9015 |
Luminance8uiExt | Original was GL_LUMINANCE8UI_EXT = 0x8D80 |
LuminanceAlpha | Original was GL_LUMINANCE_ALPHA = 0x190A |
LuminanceAlpha16fArb | Original was GL_LUMINANCE_ALPHA16F_ARB = 0x881F |
LuminanceAlpha16iExt | Original was GL_LUMINANCE_ALPHA16I_EXT = 0x8D8D |
LuminanceAlpha16uiExt | Original was GL_LUMINANCE_ALPHA16UI_EXT = 0x8D7B |
LuminanceAlpha32fArb | Original was GL_LUMINANCE_ALPHA32F_ARB = 0x8819 |
LuminanceAlpha32iExt | Original was GL_LUMINANCE_ALPHA32I_EXT = 0x8D87 |
LuminanceAlpha32uiExt | Original was GL_LUMINANCE_ALPHA32UI_EXT = 0x8D75 |
LuminanceAlpha8iExt | Original was GL_LUMINANCE_ALPHA8I_EXT = 0x8D93 |
LuminanceAlpha8uiExt | Original was GL_LUMINANCE_ALPHA8UI_EXT = 0x8D81 |
LuminanceAlphaFloat16Apple | Original was GL_LUMINANCE_ALPHA_FLOAT16_APPLE = 0x881F |
LuminanceAlphaFloat16Ati | Original was GL_LUMINANCE_ALPHA_FLOAT16_ATI = 0x881F |
LuminanceAlphaFloat32Apple | Original was GL_LUMINANCE_ALPHA_FLOAT32_APPLE = 0x8819 |
LuminanceAlphaFloat32Ati | Original was GL_LUMINANCE_ALPHA_FLOAT32_ATI = 0x8819 |
LuminanceAlphaIccSgix | Original was GL_LUMINANCE_ALPHA_ICC_SGIX = 0x8465 |
LuminanceAlphaIntegerExt | Original was GL_LUMINANCE_ALPHA_INTEGER_EXT = 0x8D9D |
LuminanceAlphaSnorm | Original was GL_LUMINANCE_ALPHA_SNORM = 0x9012 |
LuminanceFloat16Apple | Original was GL_LUMINANCE_FLOAT16_APPLE = 0x881E |
LuminanceFloat16Ati | Original was GL_LUMINANCE_FLOAT16_ATI = 0x881E |
LuminanceFloat32Apple | Original was GL_LUMINANCE_FLOAT32_APPLE = 0x8818 |
LuminanceFloat32Ati | Original was GL_LUMINANCE_FLOAT32_ATI = 0x8818 |
LuminanceIccSgix | Original was GL_LUMINANCE_ICC_SGIX = 0x8463 |
LuminanceIntegerExt | Original was GL_LUMINANCE_INTEGER_EXT = 0x8D9C |
LuminanceSnorm | Original was GL_LUMINANCE_SNORM = 0x9011 |
MadAti | Original was GL_MAD_ATI = 0x8968 |
MagnitudeBiasNv | Original was GL_MAGNITUDE_BIAS_NV = 0x8718 |
MagnitudeScaleNv | Original was GL_MAGNITUDE_SCALE_NV = 0x8712 |
MajorVersion | Original was GL_MAJOR_VERSION = 0x821B |
ManualGenerateMipmap | Original was GL_MANUAL_GENERATE_MIPMAP = 0x8294 |
Map1BinormalExt | Original was GL_MAP1_BINORMAL_EXT = 0x8446 |
Map1Color4 | Original was GL_MAP1_COLOR_4 = 0x0D90 |
Map1GridDomain | Original was GL_MAP1_GRID_DOMAIN = 0x0DD0 |
Map1GridSegments | Original was GL_MAP1_GRID_SEGMENTS = 0x0DD1 |
Map1Index | Original was GL_MAP1_INDEX = 0x0D91 |
Map1Normal | Original was GL_MAP1_NORMAL = 0x0D92 |
Map1TangentExt | Original was GL_MAP1_TANGENT_EXT = 0x8444 |
Map1TextureCoord1 | Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93 |
Map1TextureCoord2 | Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94 |
Map1TextureCoord3 | Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95 |
Map1TextureCoord4 | Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96 |
Map1Vertex3 | Original was GL_MAP1_VERTEX_3 = 0x0D97 |
Map1Vertex4 | Original was GL_MAP1_VERTEX_4 = 0x0D98 |
Map1VertexAttrib04Nv | Original was GL_MAP1_VERTEX_ATTRIB0_4_NV = 0x8660 |
Map1VertexAttrib104Nv | Original was GL_MAP1_VERTEX_ATTRIB10_4_NV = 0x866A |
Map1VertexAttrib114Nv | Original was GL_MAP1_VERTEX_ATTRIB11_4_NV = 0x866B |
Map1VertexAttrib124Nv | Original was GL_MAP1_VERTEX_ATTRIB12_4_NV = 0x866C |
Map1VertexAttrib134Nv | Original was GL_MAP1_VERTEX_ATTRIB13_4_NV = 0x866D |
Map1VertexAttrib144Nv | Original was GL_MAP1_VERTEX_ATTRIB14_4_NV = 0x866E |
Map1VertexAttrib14Nv | Original was GL_MAP1_VERTEX_ATTRIB1_4_NV = 0x8661 |
Map1VertexAttrib154Nv | Original was GL_MAP1_VERTEX_ATTRIB15_4_NV = 0x866F |
Map1VertexAttrib24Nv | Original was GL_MAP1_VERTEX_ATTRIB2_4_NV = 0x8662 |
Map1VertexAttrib34Nv | Original was GL_MAP1_VERTEX_ATTRIB3_4_NV = 0x8663 |
Map1VertexAttrib44Nv | Original was GL_MAP1_VERTEX_ATTRIB4_4_NV = 0x8664 |
Map1VertexAttrib54Nv | Original was GL_MAP1_VERTEX_ATTRIB5_4_NV = 0x8665 |
Map1VertexAttrib64Nv | Original was GL_MAP1_VERTEX_ATTRIB6_4_NV = 0x8666 |
Map1VertexAttrib74Nv | Original was GL_MAP1_VERTEX_ATTRIB7_4_NV = 0x8667 |
Map1VertexAttrib84Nv | Original was GL_MAP1_VERTEX_ATTRIB8_4_NV = 0x8668 |
Map1VertexAttrib94Nv | Original was GL_MAP1_VERTEX_ATTRIB9_4_NV = 0x8669 |
Map2BinormalExt | Original was GL_MAP2_BINORMAL_EXT = 0x8447 |
Map2Color4 | Original was GL_MAP2_COLOR_4 = 0x0DB0 |
Map2GridDomain | Original was GL_MAP2_GRID_DOMAIN = 0x0DD2 |
Map2GridSegments | Original was GL_MAP2_GRID_SEGMENTS = 0x0DD3 |
Map2Index | Original was GL_MAP2_INDEX = 0x0DB1 |
Map2Normal | Original was GL_MAP2_NORMAL = 0x0DB2 |
Map2TangentExt | Original was GL_MAP2_TANGENT_EXT = 0x8445 |
Map2TextureCoord1 | Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3 |
Map2TextureCoord2 | Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4 |
Map2TextureCoord3 | Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5 |
Map2TextureCoord4 | Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6 |
Map2Vertex3 | Original was GL_MAP2_VERTEX_3 = 0x0DB7 |
Map2Vertex4 | Original was GL_MAP2_VERTEX_4 = 0x0DB8 |
Map2VertexAttrib04Nv | Original was GL_MAP2_VERTEX_ATTRIB0_4_NV = 0x8670 |
Map2VertexAttrib104Nv | Original was GL_MAP2_VERTEX_ATTRIB10_4_NV = 0x867A |
Map2VertexAttrib114Nv | Original was GL_MAP2_VERTEX_ATTRIB11_4_NV = 0x867B |
Map2VertexAttrib124Nv | Original was GL_MAP2_VERTEX_ATTRIB12_4_NV = 0x867C |
Map2VertexAttrib134Nv | Original was GL_MAP2_VERTEX_ATTRIB13_4_NV = 0x867D |
Map2VertexAttrib144Nv | Original was GL_MAP2_VERTEX_ATTRIB14_4_NV = 0x867E |
Map2VertexAttrib14Nv | Original was GL_MAP2_VERTEX_ATTRIB1_4_NV = 0x8671 |
Map2VertexAttrib154Nv | Original was GL_MAP2_VERTEX_ATTRIB15_4_NV = 0x867F |
Map2VertexAttrib24Nv | Original was GL_MAP2_VERTEX_ATTRIB2_4_NV = 0x8672 |
Map2VertexAttrib34Nv | Original was GL_MAP2_VERTEX_ATTRIB3_4_NV = 0x8673 |
Map2VertexAttrib44Nv | Original was GL_MAP2_VERTEX_ATTRIB4_4_NV = 0x8674 |
Map2VertexAttrib54Nv | Original was GL_MAP2_VERTEX_ATTRIB5_4_NV = 0x8675 |
Map2VertexAttrib64Nv | Original was GL_MAP2_VERTEX_ATTRIB6_4_NV = 0x8676 |
Map2VertexAttrib74Nv | Original was GL_MAP2_VERTEX_ATTRIB7_4_NV = 0x8677 |
Map2VertexAttrib84Nv | Original was GL_MAP2_VERTEX_ATTRIB8_4_NV = 0x8678 |
Map2VertexAttrib94Nv | Original was GL_MAP2_VERTEX_ATTRIB9_4_NV = 0x8679 |
MapAttribUOrderNv | Original was GL_MAP_ATTRIB_U_ORDER_NV = 0x86C3 |
MapAttribVOrderNv | Original was GL_MAP_ATTRIB_V_ORDER_NV = 0x86C4 |
MapCoherentBit | Original was GL_MAP_COHERENT_BIT = 0x0080 |
MapCoherentBitExt | Original was GL_MAP_COHERENT_BIT_EXT = 0x0080 |
MapColor | Original was GL_MAP_COLOR = 0x0D10 |
MapFlushExplicitBit | Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010 |
MapFlushExplicitBitExt | Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010 |
MapInvalidateBufferBit | Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008 |
MapInvalidateBufferBitExt | Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008 |
MapInvalidateRangeBit | Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004 |
MapInvalidateRangeBitExt | Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004 |
MapPersistentBit | Original was GL_MAP_PERSISTENT_BIT = 0x0040 |
MapPersistentBitExt | Original was GL_MAP_PERSISTENT_BIT_EXT = 0x0040 |
MapReadBit | Original was GL_MAP_READ_BIT = 0x0001 |
MapReadBitExt | Original was GL_MAP_READ_BIT_EXT = 0x0001 |
MapStencil | Original was GL_MAP_STENCIL = 0x0D11 |
MapTessellationNv | Original was GL_MAP_TESSELLATION_NV = 0x86C2 |
MapUnsynchronizedBit | Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020 |
MapUnsynchronizedBitExt | Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020 |
MapWriteBit | Original was GL_MAP_WRITE_BIT = 0x0002 |
MapWriteBitExt | Original was GL_MAP_WRITE_BIT_EXT = 0x0002 |
MatAmbientAndDiffuseBitPgi | Original was GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI = 0x00200000 |
MatAmbientBitPgi | Original was GL_MAT_AMBIENT_BIT_PGI = 0x00100000 |
MatColorIndexesBitPgi | Original was GL_MAT_COLOR_INDEXES_BIT_PGI = 0x01000000 |
MatDiffuseBitPgi | Original was GL_MAT_DIFFUSE_BIT_PGI = 0x00400000 |
MatEmissionBitPgi | Original was GL_MAT_EMISSION_BIT_PGI = 0x00800000 |
MaterialSideHintPgi | Original was GL_MATERIAL_SIDE_HINT_PGI = 0x1A22C |
Matrix0 | Original was GL_MATRIX0 = 0x88C0 |
Matrix0Arb | Original was GL_MATRIX0_ARB = 0x88C0 |
Matrix0Nv | Original was GL_MATRIX0_NV = 0x8630 |
Matrix1 | Original was GL_MATRIX1 = 0x88C1 |
Matrix10 | Original was GL_MATRIX10 = 0x88CA |
Matrix10Arb | Original was GL_MATRIX10_ARB = 0x88CA |
Matrix11 | Original was GL_MATRIX11 = 0x88CB |
Matrix11Arb | Original was GL_MATRIX11_ARB = 0x88CB |
Matrix12 | Original was GL_MATRIX12 = 0x88CC |
Matrix12Arb | Original was GL_MATRIX12_ARB = 0x88CC |
Matrix13 | Original was GL_MATRIX13 = 0x88CD |
Matrix13Arb | Original was GL_MATRIX13_ARB = 0x88CD |
Matrix14 | Original was GL_MATRIX14 = 0x88CE |
Matrix14Arb | Original was GL_MATRIX14_ARB = 0x88CE |
Matrix15 | Original was GL_MATRIX15 = 0x88CF |
Matrix15Arb | Original was GL_MATRIX15_ARB = 0x88CF |
Matrix16 | Original was GL_MATRIX16 = 0x88D0 |
Matrix16Arb | Original was GL_MATRIX16_ARB = 0x88D0 |
Matrix17 | Original was GL_MATRIX17 = 0x88D1 |
Matrix17Arb | Original was GL_MATRIX17_ARB = 0x88D1 |
Matrix18 | Original was GL_MATRIX18 = 0x88D2 |
Matrix18Arb | Original was GL_MATRIX18_ARB = 0x88D2 |
Matrix19 | Original was GL_MATRIX19 = 0x88D3 |
Matrix19Arb | Original was GL_MATRIX19_ARB = 0x88D3 |
Matrix1Arb | Original was GL_MATRIX1_ARB = 0x88C1 |
Matrix1Nv | Original was GL_MATRIX1_NV = 0x8631 |
Matrix2 | Original was GL_MATRIX2 = 0x88C2 |
Matrix20 | Original was GL_MATRIX20 = 0x88D4 |
Matrix20Arb | Original was GL_MATRIX20_ARB = 0x88D4 |
Matrix21 | Original was GL_MATRIX21 = 0x88D5 |
Matrix21Arb | Original was GL_MATRIX21_ARB = 0x88D5 |
Matrix22 | Original was GL_MATRIX22 = 0x88D6 |
Matrix22Arb | Original was GL_MATRIX22_ARB = 0x88D6 |
Matrix23 | Original was GL_MATRIX23 = 0x88D7 |
Matrix23Arb | Original was GL_MATRIX23_ARB = 0x88D7 |
Matrix24 | Original was GL_MATRIX24 = 0x88D8 |
Matrix24Arb | Original was GL_MATRIX24_ARB = 0x88D8 |
Matrix25 | Original was GL_MATRIX25 = 0x88D9 |
Matrix25Arb | Original was GL_MATRIX25_ARB = 0x88D9 |
Matrix26 | Original was GL_MATRIX26 = 0x88DA |
Matrix26Arb | Original was GL_MATRIX26_ARB = 0x88DA |
Matrix27 | Original was GL_MATRIX27 = 0x88DB |
Matrix27Arb | Original was GL_MATRIX27_ARB = 0x88DB |
Matrix28 | Original was GL_MATRIX28 = 0x88DC |
Matrix28Arb | Original was GL_MATRIX28_ARB = 0x88DC |
Matrix29 | Original was GL_MATRIX29 = 0x88DD |
Matrix29Arb | Original was GL_MATRIX29_ARB = 0x88DD |
Matrix2Arb | Original was GL_MATRIX2_ARB = 0x88C2 |
Matrix2Nv | Original was GL_MATRIX2_NV = 0x8632 |
Matrix3 | Original was GL_MATRIX3 = 0x88C3 |
Matrix30 | Original was GL_MATRIX30 = 0x88DE |
Matrix30Arb | Original was GL_MATRIX30_ARB = 0x88DE |
Matrix31 | Original was GL_MATRIX31 = 0x88DF |
Matrix31Arb | Original was GL_MATRIX31_ARB = 0x88DF |
Matrix3Arb | Original was GL_MATRIX3_ARB = 0x88C3 |
Matrix3Nv | Original was GL_MATRIX3_NV = 0x8633 |
Matrix4 | Original was GL_MATRIX4 = 0x88C4 |
Matrix4Arb | Original was GL_MATRIX4_ARB = 0x88C4 |
Matrix4Nv | Original was GL_MATRIX4_NV = 0x8634 |
Matrix5 | Original was GL_MATRIX5 = 0x88C5 |
Matrix5Arb | Original was GL_MATRIX5_ARB = 0x88C5 |
Matrix5Nv | Original was GL_MATRIX5_NV = 0x8635 |
Matrix6 | Original was GL_MATRIX6 = 0x88C6 |
Matrix6Arb | Original was GL_MATRIX6_ARB = 0x88C6 |
Matrix6Nv | Original was GL_MATRIX6_NV = 0x8636 |
Matrix7 | Original was GL_MATRIX7 = 0x88C7 |
Matrix7Arb | Original was GL_MATRIX7_ARB = 0x88C7 |
Matrix7Nv | Original was GL_MATRIX7_NV = 0x8637 |
Matrix8 | Original was GL_MATRIX8 = 0x88C8 |
Matrix8Arb | Original was GL_MATRIX8_ARB = 0x88C8 |
Matrix9 | Original was GL_MATRIX9 = 0x88C9 |
Matrix9Arb | Original was GL_MATRIX9_ARB = 0x88C9 |
MatrixExt | Original was GL_MATRIX_EXT = 0x87C0 |
MatrixIndexArrayArb | Original was GL_MATRIX_INDEX_ARRAY_ARB = 0x8844 |
MatrixIndexArrayPointerArb | Original was GL_MATRIX_INDEX_ARRAY_POINTER_ARB = 0x8849 |
MatrixIndexArraySizeArb | Original was GL_MATRIX_INDEX_ARRAY_SIZE_ARB = 0x8846 |
MatrixIndexArrayStrideArb | Original was GL_MATRIX_INDEX_ARRAY_STRIDE_ARB = 0x8848 |
MatrixIndexArrayTypeArb | Original was GL_MATRIX_INDEX_ARRAY_TYPE_ARB = 0x8847 |
MatrixMode | Original was GL_MATRIX_MODE = 0x0BA0 |
MatrixPaletteArb | Original was GL_MATRIX_PALETTE_ARB = 0x8840 |
MatrixStride | Original was GL_MATRIX_STRIDE = 0x92FF |
MatShininessBitPgi | Original was GL_MAT_SHININESS_BIT_PGI = 0x02000000 |
MatSpecularBitPgi | Original was GL_MAT_SPECULAR_BIT_PGI = 0x04000000 |
Max | Original was GL_MAX = 0x8008 |
Max3DTextureSize | Original was GL_MAX_3D_TEXTURE_SIZE = 0x8073 |
Max3DTextureSizeExt | Original was GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073 |
Max4DTextureSizeSgis | Original was GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138 |
MaxActiveLightsSgix | Original was GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405 |
MaxArrayTextureLayers | Original was GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF |
MaxArrayTextureLayersExt | Original was GL_MAX_ARRAY_TEXTURE_LAYERS_EXT = 0x88FF |
MaxAsyncDrawPixelsSgix | Original was GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360 |
MaxAsyncHistogramSgix | Original was GL_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D |
MaxAsyncReadPixelsSgix | Original was GL_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361 |
MaxAsyncTexImageSgix | Original was GL_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F |
MaxAtomicCounterBufferBindings | Original was GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = 0x92DC |
MaxAtomicCounterBufferSize | Original was GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE = 0x92D8 |
MaxAttribStackDepth | Original was GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35 |
MaxBindableUniformSizeExt | Original was GL_MAX_BINDABLE_UNIFORM_SIZE_EXT = 0x8DED |
MaxClientAttribStackDepth | Original was GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B |
MaxClipDistances | Original was GL_MAX_CLIP_DISTANCES = 0x0D32 |
MaxClipmapDepthSgix | Original was GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177 |
MaxClipmapVirtualDepthSgix | Original was GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178 |
MaxClipPlanes | Original was GL_MAX_CLIP_PLANES = 0x0D32 |
MaxColorAttachments | Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF |
MaxColorAttachmentsExt | Original was GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF |
MaxColorAttachmentsNv | Original was GL_MAX_COLOR_ATTACHMENTS_NV = 0x8CDF |
MaxColorMatrixStackDepth | Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3 |
MaxColorMatrixStackDepthSgi | Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3 |
MaxColorTextureSamples | Original was GL_MAX_COLOR_TEXTURE_SAMPLES = 0x910E |
MaxCombinedAtomicCounterBuffers | Original was GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = 0x92D1 |
MaxCombinedAtomicCounters | Original was GL_MAX_COMBINED_ATOMIC_COUNTERS = 0x92D7 |
MaxCombinedClipAndCullDistances | Original was GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES = 0x82FA |
MaxCombinedComputeUniformComponents | Original was GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = 0x8266 |
MaxCombinedDimensions | Original was GL_MAX_COMBINED_DIMENSIONS = 0x8282 |
MaxCombinedFragmentUniformComponents | Original was GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33 |
MaxCombinedGeometryUniformComponents | Original was GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32 |
MaxCombinedImageUniforms | Original was GL_MAX_COMBINED_IMAGE_UNIFORMS = 0x90CF |
MaxCombinedImageUnitsAndFragmentOutputs | Original was GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = 0x8F39 |
MaxCombinedImageUnitsAndFragmentOutputsExt | Original was GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT = 0x8F39 |
MaxCombinedShaderOutputResources | Original was GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES = 0x8F39 |
MaxCombinedShaderStorageBlocks | Original was GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS = 0x90DC |
MaxCombinedTessControlUniformComponents | Original was GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E |
MaxCombinedTessEvaluationUniformComponents | Original was GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F |
MaxCombinedTextureImageUnits | Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D |
MaxCombinedTextureImageUnitsArb | Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 0x8B4D |
MaxCombinedUniformBlocks | Original was GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E |
MaxCombinedVertexUniformComponents | Original was GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31 |
MaxComputeAtomicCounterBuffers | Original was GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = 0x8264 |
MaxComputeAtomicCounters | Original was GL_MAX_COMPUTE_ATOMIC_COUNTERS = 0x8265 |
MaxComputeFixedGroupInvocationsArb | Original was GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB = 0x90EB |
MaxComputeFixedGroupSizeArb | Original was GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB = 0x91BF |
MaxComputeImageUniforms | Original was GL_MAX_COMPUTE_IMAGE_UNIFORMS = 0x91BD |
MaxComputeShaderStorageBlocks | Original was GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS = 0x90DB |
MaxComputeSharedMemorySize | Original was GL_MAX_COMPUTE_SHARED_MEMORY_SIZE = 0x8262 |
MaxComputeTextureImageUnits | Original was GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS = 0x91BC |
MaxComputeUniformBlocks | Original was GL_MAX_COMPUTE_UNIFORM_BLOCKS = 0x91BB |
MaxComputeUniformComponents | Original was GL_MAX_COMPUTE_UNIFORM_COMPONENTS = 0x8263 |
MaxComputeVariableGroupInvocationsArb | Original was GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB = 0x9344 |
MaxComputeVariableGroupSizeArb | Original was GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB = 0x9345 |
MaxComputeWorkGroupCount | Original was GL_MAX_COMPUTE_WORK_GROUP_COUNT = 0x91BE |
MaxComputeWorkGroupInvocations | Original was GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS = 0x90EB |
MaxComputeWorkGroupSize | Original was GL_MAX_COMPUTE_WORK_GROUP_SIZE = 0x91BF |
MaxConvolutionHeight | Original was GL_MAX_CONVOLUTION_HEIGHT = 0x801B |
MaxConvolutionHeightExt | Original was GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B |
MaxConvolutionWidth | Original was GL_MAX_CONVOLUTION_WIDTH = 0x801A |
MaxConvolutionWidthExt | Original was GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A |
MaxCubeMapTextureSize | Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C |
MaxCubeMapTextureSizeArb | Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 0x851C |
MaxCubeMapTextureSizeExt | Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT = 0x851C |
MaxCullDistances | Original was GL_MAX_CULL_DISTANCES = 0x82F9 |
MaxDebugGroupStackDepth | Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH = 0x826C |
MaxDebugGroupStackDepthKhr | Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826C |
MaxDebugLoggedMessages | Original was GL_MAX_DEBUG_LOGGED_MESSAGES = 0x9144 |
MaxDebugLoggedMessagesAmd | Original was GL_MAX_DEBUG_LOGGED_MESSAGES_AMD = 0x9144 |
MaxDebugLoggedMessagesArb | Original was GL_MAX_DEBUG_LOGGED_MESSAGES_ARB = 0x9144 |
MaxDebugLoggedMessagesKhr | Original was GL_MAX_DEBUG_LOGGED_MESSAGES_KHR = 0x9144 |
MaxDebugMessageLength | Original was GL_MAX_DEBUG_MESSAGE_LENGTH = 0x9143 |
MaxDebugMessageLengthAmd | Original was GL_MAX_DEBUG_MESSAGE_LENGTH_AMD = 0x9143 |
MaxDebugMessageLengthArb | Original was GL_MAX_DEBUG_MESSAGE_LENGTH_ARB = 0x9143 |
MaxDebugMessageLengthKhr | Original was GL_MAX_DEBUG_MESSAGE_LENGTH_KHR = 0x9143 |
MaxDeep3DTextureDepthNv | Original was GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV = 0x90D1 |
MaxDeep3DTextureWidthHeightNv | Original was GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV = 0x90D0 |
MaxDeformationOrderSgix | Original was GL_MAX_DEFORMATION_ORDER_SGIX = 0x8197 |
MaxDepth | Original was GL_MAX_DEPTH = 0x8280 |
MaxDepthTextureSamples | Original was GL_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F |
MaxDrawBuffers | Original was GL_MAX_DRAW_BUFFERS = 0x8824 |
MaxDrawBuffersArb | Original was GL_MAX_DRAW_BUFFERS_ARB = 0x8824 |
MaxDrawBuffersAti | Original was GL_MAX_DRAW_BUFFERS_ATI = 0x8824 |
MaxDualSourceDrawBuffers | Original was GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC |
MaxElementIndex | Original was GL_MAX_ELEMENT_INDEX = 0x8D6B |
MaxElementsIndices | Original was GL_MAX_ELEMENTS_INDICES = 0x80E9 |
MaxElementsIndicesExt | Original was GL_MAX_ELEMENTS_INDICES_EXT = 0x80E9 |
MaxElementsVertices | Original was GL_MAX_ELEMENTS_VERTICES = 0x80E8 |
MaxElementsVerticesExt | Original was GL_MAX_ELEMENTS_VERTICES_EXT = 0x80E8 |
MaxEvalOrder | Original was GL_MAX_EVAL_ORDER = 0x0D30 |
MaxExt | Original was GL_MAX_EXT = 0x8008 |
MaxFogFuncPointsSgis | Original was GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C |
MaxFragmentAtomicCounterBuffers | Original was GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = 0x92D0 |
MaxFragmentAtomicCounters | Original was GL_MAX_FRAGMENT_ATOMIC_COUNTERS = 0x92D6 |
MaxFragmentBindableUniformsExt | Original was GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT = 0x8DE3 |
MaxFragmentImageUniforms | Original was GL_MAX_FRAGMENT_IMAGE_UNIFORMS = 0x90CE |
MaxFragmentInputComponents | Original was GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125 |
MaxFragmentInterpolationOffset | Original was GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C |
MaxFragmentInterpolationOffsetNv | Original was GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV = 0x8E5C |
MaxFragmentLightsSgix | Original was GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404 |
MaxFragmentProgramLocalParametersNv | Original was GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV = 0x8868 |
MaxFragmentShaderStorageBlocks | Original was GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = 0x90DA |
MaxFragmentUniformBlocks | Original was GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D |
MaxFragmentUniformComponents | Original was GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49 |
MaxFragmentUniformComponentsArb | Original was GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 0x8B49 |
MaxFragmentUniformVectors | Original was GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD |
MaxFramebufferHeight | Original was GL_MAX_FRAMEBUFFER_HEIGHT = 0x9316 |
MaxFramebufferLayers | Original was GL_MAX_FRAMEBUFFER_LAYERS = 0x9317 |
MaxFramebufferSamples | Original was GL_MAX_FRAMEBUFFER_SAMPLES = 0x9318 |
MaxFramebufferWidth | Original was GL_MAX_FRAMEBUFFER_WIDTH = 0x9315 |
MaxFramezoomFactorSgix | Original was GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D |
MaxGeneralCombinersNv | Original was GL_MAX_GENERAL_COMBINERS_NV = 0x854D |
MaxGeometryAtomicCounterBuffers | Original was GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = 0x92CF |
MaxGeometryAtomicCounters | Original was GL_MAX_GEOMETRY_ATOMIC_COUNTERS = 0x92D5 |
MaxGeometryBindableUniformsExt | Original was GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT = 0x8DE4 |
MaxGeometryImageUniforms | Original was GL_MAX_GEOMETRY_IMAGE_UNIFORMS = 0x90CD |
MaxGeometryInputComponents | Original was GL_MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123 |
MaxGeometryOutputComponents | Original was GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124 |
MaxGeometryOutputVertices | Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0 |
MaxGeometryOutputVerticesArb | Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB = 0x8DE0 |
MaxGeometryOutputVerticesExt | Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT = 0x8DE0 |
MaxGeometryProgramInvocationsNv | Original was GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV = 0x8E5A |
MaxGeometryShaderInvocations | Original was GL_MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A |
MaxGeometryShaderStorageBlocks | Original was GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS = 0x90D7 |
MaxGeometryTextureImageUnits | Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29 |
MaxGeometryTextureImageUnitsArb | Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB = 0x8C29 |
MaxGeometryTextureImageUnitsExt | Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = 0x8C29 |
MaxGeometryTotalOutputComponents | Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1 |
MaxGeometryTotalOutputComponentsArb | Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB = 0x8DE1 |
MaxGeometryTotalOutputComponentsExt | Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8DE1 |
MaxGeometryUniformBlocks | Original was GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C |
MaxGeometryUniformComponents | Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF |
MaxGeometryUniformComponentsArb | Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB = 0x8DDF |
MaxGeometryUniformComponentsExt | Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8DDF |
MaxGeometryVaryingComponents | Original was GL_MAX_GEOMETRY_VARYING_COMPONENTS = 0x8DDD |
MaxGeometryVaryingComponentsArb | Original was GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB = 0x8DDD |
MaxGeometryVaryingComponentsExt | Original was GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT = 0x8DDD |
MaxHeight | Original was GL_MAX_HEIGHT = 0x827F |
MaxImageSamples | Original was GL_MAX_IMAGE_SAMPLES = 0x906D |
MaxImageSamplesExt | Original was GL_MAX_IMAGE_SAMPLES_EXT = 0x906D |
MaxImageUnits | Original was GL_MAX_IMAGE_UNITS = 0x8F38 |
MaxImageUnitsExt | Original was GL_MAX_IMAGE_UNITS_EXT = 0x8F38 |
MaxIntegerSamples | Original was GL_MAX_INTEGER_SAMPLES = 0x9110 |
MaxLabelLength | Original was GL_MAX_LABEL_LENGTH = 0x82E8 |
MaxLabelLengthKhr | Original was GL_MAX_LABEL_LENGTH_KHR = 0x82E8 |
MaxLayers | Original was GL_MAX_LAYERS = 0x8281 |
MaxLgpuGpusNvx | Original was GL_MAX_LGPU_GPUS_NVX = 0x92BA |
MaxLights | Original was GL_MAX_LIGHTS = 0x0D31 |
MaxListNesting | Original was GL_MAX_LIST_NESTING = 0x0B31 |
MaxMapTessellationNv | Original was GL_MAX_MAP_TESSELLATION_NV = 0x86D6 |
MaxMatrixPaletteStackDepthArb | Original was GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB = 0x8841 |
MaxModelviewStackDepth | Original was GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36 |
MaxMultisampleCoverageModesNv | Original was GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E11 |
MaxNameLength | Original was GL_MAX_NAME_LENGTH = 0x92F6 |
MaxNameStackDepth | Original was GL_MAX_NAME_STACK_DEPTH = 0x0D37 |
MaxNumActiveVariables | Original was GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7 |
MaxNumCompatibleSubroutines | Original was GL_MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92F8 |
MaxOptimizedVertexShaderInstructionsExt | Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CA |
MaxOptimizedVertexShaderInvariantsExt | Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT = 0x87CD |
MaxOptimizedVertexShaderLocalConstantsExt | Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87CC |
MaxOptimizedVertexShaderLocalsExt | Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT = 0x87CE |
MaxOptimizedVertexShaderVariantsExt | Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT = 0x87CB |
MaxPaletteMatricesArb | Original was GL_MAX_PALETTE_MATRICES_ARB = 0x8842 |
MaxPatchVertices | Original was GL_MAX_PATCH_VERTICES = 0x8E7D |
MaxPixelMapTable | Original was GL_MAX_PIXEL_MAP_TABLE = 0x0D34 |
MaxPixelTransform2DStackDepthExt | Original was GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8337 |
MaxPnTrianglesTesselationLevelAti | Original was GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F1 |
MaxProgramAddressRegisters | Original was GL_MAX_PROGRAM_ADDRESS_REGISTERS = 0x88B1 |
MaxProgramAddressRegistersArb | Original was GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B1 |
MaxProgramAluInstructionsArb | Original was GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x880B |
MaxProgramAttribComponentsNv | Original was GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8908 |
MaxProgramAttribs | Original was GL_MAX_PROGRAM_ATTRIBS = 0x88AD |
MaxProgramAttribsArb | Original was GL_MAX_PROGRAM_ATTRIBS_ARB = 0x88AD |
MaxProgramCallDepthNv | Original was GL_MAX_PROGRAM_CALL_DEPTH_NV = 0x88F5 |
MaxProgramEnvParameters | Original was GL_MAX_PROGRAM_ENV_PARAMETERS = 0x88B5 |
MaxProgramEnvParametersArb | Original was GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 0x88B5 |
MaxProgramExecInstructionsNv | Original was GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV = 0x88F4 |
MaxProgramGenericAttribsNv | Original was GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV = 0x8DA5 |
MaxProgramGenericResultsNv | Original was GL_MAX_PROGRAM_GENERIC_RESULTS_NV = 0x8DA6 |
MaxProgramIfDepthNv | Original was GL_MAX_PROGRAM_IF_DEPTH_NV = 0x88F6 |
MaxProgramInstructions | Original was GL_MAX_PROGRAM_INSTRUCTIONS = 0x88A1 |
MaxProgramInstructionsArb | Original was GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 0x88A1 |
MaxProgramLocalParameters | Original was GL_MAX_PROGRAM_LOCAL_PARAMETERS = 0x88B4 |
MaxProgramLocalParametersArb | Original was GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 0x88B4 |
MaxProgramLoopCountNv | Original was GL_MAX_PROGRAM_LOOP_COUNT_NV = 0x88F8 |
MaxProgramLoopDepthNv | Original was GL_MAX_PROGRAM_LOOP_DEPTH_NV = 0x88F7 |
MaxProgramMatricesArb | Original was GL_MAX_PROGRAM_MATRICES_ARB = 0x862F |
MaxProgramMatrixStackDepthArb | Original was GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = 0x862E |
MaxProgramNativeAddressRegisters | Original was GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS = 0x88B3 |
MaxProgramNativeAddressRegistersArb | Original was GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B3 |
MaxProgramNativeAluInstructionsArb | Original was GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x880E |
MaxProgramNativeAttribs | Original was GL_MAX_PROGRAM_NATIVE_ATTRIBS = 0x88AF |
MaxProgramNativeAttribsArb | Original was GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AF |
MaxProgramNativeInstructions | Original was GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS = 0x88A3 |
MaxProgramNativeInstructionsArb | Original was GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A3 |
MaxProgramNativeParameters | Original was GL_MAX_PROGRAM_NATIVE_PARAMETERS = 0x88AB |
MaxProgramNativeParametersArb | Original was GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AB |
MaxProgramNativeTemporaries | Original was GL_MAX_PROGRAM_NATIVE_TEMPORARIES = 0x88A7 |
MaxProgramNativeTemporariesArb | Original was GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A7 |
MaxProgramNativeTexIndirectionsArb | Original was GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x8810 |
MaxProgramNativeTexInstructionsArb | Original was GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x880F |
MaxProgramOutputVerticesNv | Original was GL_MAX_PROGRAM_OUTPUT_VERTICES_NV = 0x8C27 |
MaxProgramParameterBufferBindingsNv | Original was GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV = 0x8DA0 |
MaxProgramParameterBufferSizeNv | Original was GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV = 0x8DA1 |
MaxProgramParameters | Original was GL_MAX_PROGRAM_PARAMETERS = 0x88A9 |
MaxProgramParametersArb | Original was GL_MAX_PROGRAM_PARAMETERS_ARB = 0x88A9 |
MaxProgramPatchAttribsNv | Original was GL_MAX_PROGRAM_PATCH_ATTRIBS_NV = 0x86D8 |
MaxProgramResultComponentsNv | Original was GL_MAX_PROGRAM_RESULT_COMPONENTS_NV = 0x8909 |
MaxProgramSubroutineNumNv | Original was GL_MAX_PROGRAM_SUBROUTINE_NUM_NV = 0x8F45 |
MaxProgramSubroutineParametersNv | Original was GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV = 0x8F44 |
MaxProgramTemporaries | Original was GL_MAX_PROGRAM_TEMPORARIES = 0x88A5 |
MaxProgramTemporariesArb | Original was GL_MAX_PROGRAM_TEMPORARIES_ARB = 0x88A5 |
MaxProgramTexelOffset | Original was GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905 |
MaxProgramTexelOffsetExt | Original was GL_MAX_PROGRAM_TEXEL_OFFSET_EXT = 0x8905 |
MaxProgramTexelOffsetNv | Original was GL_MAX_PROGRAM_TEXEL_OFFSET_NV = 0x8905 |
MaxProgramTexIndirectionsArb | Original was GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 0x880D |
MaxProgramTexInstructionsArb | Original was GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x880C |
MaxProgramTextureGatherComponentsArb | Original was GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB = 0x8F9F |
MaxProgramTextureGatherOffset | Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F |
MaxProgramTextureGatherOffsetArb | Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5F |
MaxProgramTextureGatherOffsetNv | Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV = 0x8E5F |
MaxProgramTotalOutputComponentsNv | Original was GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV = 0x8C28 |
MaxProjectionStackDepth | Original was GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38 |
MaxRasterSamplesExt | Original was GL_MAX_RASTER_SAMPLES_EXT = 0x9329 |
MaxRationalEvalOrderNv | Original was GL_MAX_RATIONAL_EVAL_ORDER_NV = 0x86D7 |
MaxRectangleTextureSize | Original was GL_MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8 |
MaxRectangleTextureSizeArb | Original was GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB = 0x84F8 |
MaxRectangleTextureSizeNv | Original was GL_MAX_RECTANGLE_TEXTURE_SIZE_NV = 0x84F8 |
MaxRenderbufferSize | Original was GL_MAX_RENDERBUFFER_SIZE = 0x84E8 |
MaxRenderbufferSizeExt | Original was GL_MAX_RENDERBUFFER_SIZE_EXT = 0x84E8 |
MaxSampleMaskWords | Original was GL_MAX_SAMPLE_MASK_WORDS = 0x8E59 |
MaxSampleMaskWordsNv | Original was GL_MAX_SAMPLE_MASK_WORDS_NV = 0x8E59 |
MaxSamples | Original was GL_MAX_SAMPLES = 0x8D57 |
MaxSamplesExt | Original was GL_MAX_SAMPLES_EXT = 0x8D57 |
MaxServerWaitTimeout | Original was GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111 |
MaxShaderBufferAddressNv | Original was GL_MAX_SHADER_BUFFER_ADDRESS_NV = 0x8F35 |
MaxShaderCompilerThreadsArb | Original was GL_MAX_SHADER_COMPILER_THREADS_ARB = 0x91B0 |
MaxShaderCompilerThreadsKhr | Original was GL_MAX_SHADER_COMPILER_THREADS_KHR = 0x91B0 |
MaxShaderStorageBlockSize | Original was GL_MAX_SHADER_STORAGE_BLOCK_SIZE = 0x90DE |
MaxShaderStorageBufferBindings | Original was GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS = 0x90DD |
MaxShininessNv | Original was GL_MAX_SHININESS_NV = 0x8504 |
MaxSparse3DTextureSizeAmd | Original was GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD = 0x9199 |
MaxSparse3DTextureSizeArb | Original was GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB = 0x9199 |
MaxSparseArrayTextureLayers | Original was GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS = 0x919A |
MaxSparseArrayTextureLayersArb | Original was GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB = 0x919A |
MaxSparseTextureSizeAmd | Original was GL_MAX_SPARSE_TEXTURE_SIZE_AMD = 0x9198 |
MaxSparseTextureSizeArb | Original was GL_MAX_SPARSE_TEXTURE_SIZE_ARB = 0x9198 |
MaxSpotExponentNv | Original was GL_MAX_SPOT_EXPONENT_NV = 0x8505 |
MaxSubpixelPrecisionBiasBitsNv | Original was GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV = 0x9349 |
MaxSubroutines | Original was GL_MAX_SUBROUTINES = 0x8DE7 |
MaxSubroutineUniformLocations | Original was GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = 0x8DE8 |
MaxTessControlAtomicCounterBuffers | Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = 0x92CD |
MaxTessControlAtomicCounters | Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS = 0x92D3 |
MaxTessControlImageUniforms | Original was GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = 0x90CB |
MaxTessControlInputComponents | Original was GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C |
MaxTessControlOutputComponents | Original was GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83 |
MaxTessControlShaderStorageBlocks | Original was GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS = 0x90D8 |
MaxTessControlTextureImageUnits | Original was GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81 |
MaxTessControlTotalOutputComponents | Original was GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85 |
MaxTessControlUniformBlocks | Original was GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89 |
MaxTessControlUniformComponents | Original was GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F |
MaxTessEvaluationAtomicCounterBuffers | Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = 0x92CE |
MaxTessEvaluationAtomicCounters | Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS = 0x92D4 |
MaxTessEvaluationImageUniforms | Original was GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = 0x90CC |
MaxTessEvaluationInputComponents | Original was GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D |
MaxTessEvaluationOutputComponents | Original was GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86 |
MaxTessEvaluationShaderStorageBlocks | Original was GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = 0x90D9 |
MaxTessEvaluationTextureImageUnits | Original was GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82 |
MaxTessEvaluationUniformBlocks | Original was GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A |
MaxTessEvaluationUniformComponents | Original was GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80 |
MaxTessGenLevel | Original was GL_MAX_TESS_GEN_LEVEL = 0x8E7E |
MaxTessPatchComponents | Original was GL_MAX_TESS_PATCH_COMPONENTS = 0x8E84 |
MaxTextureBufferSize | Original was GL_MAX_TEXTURE_BUFFER_SIZE = 0x8C2B |
MaxTextureBufferSizeArb | Original was GL_MAX_TEXTURE_BUFFER_SIZE_ARB = 0x8C2B |
MaxTextureBufferSizeExt | Original was GL_MAX_TEXTURE_BUFFER_SIZE_EXT = 0x8C2B |
MaxTextureCoords | Original was GL_MAX_TEXTURE_COORDS = 0x8871 |
MaxTextureCoordsArb | Original was GL_MAX_TEXTURE_COORDS_ARB = 0x8871 |
MaxTextureCoordsNv | Original was GL_MAX_TEXTURE_COORDS_NV = 0x8871 |
MaxTextureImageUnits | Original was GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872 |
MaxTextureImageUnitsArb | Original was GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 0x8872 |
MaxTextureImageUnitsNv | Original was GL_MAX_TEXTURE_IMAGE_UNITS_NV = 0x8872 |
MaxTextureLodBias | Original was GL_MAX_TEXTURE_LOD_BIAS = 0x84FD |
MaxTextureLodBiasExt | Original was GL_MAX_TEXTURE_LOD_BIAS_EXT = 0x84FD |
MaxTextureMaxAnisotropy | Original was GL_MAX_TEXTURE_MAX_ANISOTROPY = 0x84FF |
MaxTextureMaxAnisotropyExt | Original was GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF |
MaxTextureSize | Original was GL_MAX_TEXTURE_SIZE = 0x0D33 |
MaxTextureStackDepth | Original was GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39 |
MaxTextureUnits | Original was GL_MAX_TEXTURE_UNITS = 0x84E2 |
MaxTextureUnitsArb | Original was GL_MAX_TEXTURE_UNITS_ARB = 0x84E2 |
MaxTrackMatricesNv | Original was GL_MAX_TRACK_MATRICES_NV = 0x862F |
MaxTrackMatrixStackDepthNv | Original was GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV = 0x862E |
MaxTransformFeedbackBuffers | Original was GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = 0x8E70 |
MaxTransformFeedbackInterleavedComponents | Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A |
MaxTransformFeedbackInterleavedComponentsExt | Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT = 0x8C8A |
MaxTransformFeedbackInterleavedComponentsNv | Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV = 0x8C8A |
MaxTransformFeedbackSeparateAttribs | Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B |
MaxTransformFeedbackSeparateAttribsExt | Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT = 0x8C8B |
MaxTransformFeedbackSeparateAttribsNv | Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV = 0x8C8B |
MaxTransformFeedbackSeparateComponents | Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80 |
MaxTransformFeedbackSeparateComponentsExt | Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT = 0x8C80 |
MaxTransformFeedbackSeparateComponentsNv | Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV = 0x8C80 |
MaxUniformBlockSize | Original was GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30 |
MaxUniformBufferBindings | Original was GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F |
MaxUniformLocations | Original was GL_MAX_UNIFORM_LOCATIONS = 0x826E |
MaxVaryingComponents | Original was GL_MAX_VARYING_COMPONENTS = 0x8B4B |
MaxVaryingComponentsExt | Original was GL_MAX_VARYING_COMPONENTS_EXT = 0x8B4B |
MaxVaryingFloats | Original was GL_MAX_VARYING_FLOATS = 0x8B4B |
MaxVaryingFloatsArb | Original was GL_MAX_VARYING_FLOATS_ARB = 0x8B4B |
MaxVaryingVectors | Original was GL_MAX_VARYING_VECTORS = 0x8DFC |
MaxVertexArrayRangeElementNv | Original was GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = 0x8520 |
MaxVertexAtomicCounterBuffers | Original was GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = 0x92CC |
MaxVertexAtomicCounters | Original was GL_MAX_VERTEX_ATOMIC_COUNTERS = 0x92D2 |
MaxVertexAttribBindings | Original was GL_MAX_VERTEX_ATTRIB_BINDINGS = 0x82DA |
MaxVertexAttribRelativeOffset | Original was GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D9 |
MaxVertexAttribs | Original was GL_MAX_VERTEX_ATTRIBS = 0x8869 |
MaxVertexAttribsArb | Original was GL_MAX_VERTEX_ATTRIBS_ARB = 0x8869 |
MaxVertexAttribStride | Original was GL_MAX_VERTEX_ATTRIB_STRIDE = 0x82E5 |
MaxVertexBindableUniformsExt | Original was GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT = 0x8DE2 |
MaxVertexHintPgi | Original was GL_MAX_VERTEX_HINT_PGI = 0x1A22D |
MaxVertexImageUniforms | Original was GL_MAX_VERTEX_IMAGE_UNIFORMS = 0x90CA |
MaxVertexOutputComponents | Original was GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122 |
MaxVertexShaderInstructionsExt | Original was GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87C5 |
MaxVertexShaderInvariantsExt | Original was GL_MAX_VERTEX_SHADER_INVARIANTS_EXT = 0x87C7 |
MaxVertexShaderLocalConstantsExt | Original was GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87C8 |
MaxVertexShaderLocalsExt | Original was GL_MAX_VERTEX_SHADER_LOCALS_EXT = 0x87C9 |
MaxVertexShaderStorageBlocks | Original was GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = 0x90D6 |
MaxVertexShaderVariantsExt | Original was GL_MAX_VERTEX_SHADER_VARIANTS_EXT = 0x87C6 |
MaxVertexStreams | Original was GL_MAX_VERTEX_STREAMS = 0x8E71 |
MaxVertexStreamsAti | Original was GL_MAX_VERTEX_STREAMS_ATI = 0x876B |
MaxVertexTextureImageUnits | Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C |
MaxVertexTextureImageUnitsArb | Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 0x8B4C |
MaxVertexUniformBlocks | Original was GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B |
MaxVertexUniformComponents | Original was GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A |
MaxVertexUniformComponentsArb | Original was GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 0x8B4A |
MaxVertexUniformVectors | Original was GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB |
MaxVertexUnitsArb | Original was GL_MAX_VERTEX_UNITS_ARB = 0x86A4 |
MaxVertexVaryingComponents | Original was GL_MAX_VERTEX_VARYING_COMPONENTS = 0x8DDE |
MaxVertexVaryingComponentsArb | Original was GL_MAX_VERTEX_VARYING_COMPONENTS_ARB = 0x8DDE |
MaxVertexVaryingComponentsExt | Original was GL_MAX_VERTEX_VARYING_COMPONENTS_EXT = 0x8DDE |
MaxViewportDims | Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A |
MaxViewports | Original was GL_MAX_VIEWPORTS = 0x825B |
MaxViewsOvr | Original was GL_MAX_VIEWS_OVR = 0x9631 |
MaxWidth | Original was GL_MAX_WIDTH = 0x827E |
MaxWindowRectanglesExt | Original was GL_MAX_WINDOW_RECTANGLES_EXT = 0x8F14 |
MediumFloat | Original was GL_MEDIUM_FLOAT = 0x8DF1 |
MediumInt | Original was GL_MEDIUM_INT = 0x8DF4 |
Min | Original was GL_MIN = 0x8007 |
MinExt | Original was GL_MIN_EXT = 0x8007 |
MinFragmentInterpolationOffset | Original was GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B |
MinFragmentInterpolationOffsetNv | Original was GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV = 0x8E5B |
MinLodWarningAmd | Original was GL_MIN_LOD_WARNING_AMD = 0x919C |
MinMapBufferAlignment | Original was GL_MIN_MAP_BUFFER_ALIGNMENT = 0x90BC |
Minmax | Original was GL_MINMAX = 0x802E |
MinmaxExt | Original was GL_MINMAX_EXT = 0x802E |
MinmaxFormat | Original was GL_MINMAX_FORMAT = 0x802F |
MinmaxFormatExt | Original was GL_MINMAX_FORMAT_EXT = 0x802F |
MinmaxSink | Original was GL_MINMAX_SINK = 0x8030 |
MinmaxSinkExt | Original was GL_MINMAX_SINK_EXT = 0x8030 |
MinorVersion | Original was GL_MINOR_VERSION = 0x821C |
MinProgramTexelOffset | Original was GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904 |
MinProgramTexelOffsetExt | Original was GL_MIN_PROGRAM_TEXEL_OFFSET_EXT = 0x8904 |
MinProgramTexelOffsetNv | Original was GL_MIN_PROGRAM_TEXEL_OFFSET_NV = 0x8904 |
MinProgramTextureGatherOffset | Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E |
MinProgramTextureGatherOffsetArb | Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5E |
MinProgramTextureGatherOffsetNv | Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV = 0x8E5E |
MinSampleShadingValue | Original was GL_MIN_SAMPLE_SHADING_VALUE = 0x8C37 |
MinSampleShadingValueArb | Original was GL_MIN_SAMPLE_SHADING_VALUE_ARB = 0x8C37 |
MinSparseLevelAmd | Original was GL_MIN_SPARSE_LEVEL_AMD = 0x919B |
MinusClampedNv | Original was GL_MINUS_CLAMPED_NV = 0x92B3 |
MinusNv | Original was GL_MINUS_NV = 0x929F |
Mipmap | Original was GL_MIPMAP = 0x8293 |
MirrorClampAti | Original was GL_MIRROR_CLAMP_ATI = 0x8742 |
MirrorClampExt | Original was GL_MIRROR_CLAMP_EXT = 0x8742 |
MirrorClampToBorderExt | Original was GL_MIRROR_CLAMP_TO_BORDER_EXT = 0x8912 |
MirrorClampToEdge | Original was GL_MIRROR_CLAMP_TO_EDGE = 0x8743 |
MirrorClampToEdgeAti | Original was GL_MIRROR_CLAMP_TO_EDGE_ATI = 0x8743 |
MirrorClampToEdgeExt | Original was GL_MIRROR_CLAMP_TO_EDGE_EXT = 0x8743 |
MirroredRepeat | Original was GL_MIRRORED_REPEAT = 0x8370 |
MirroredRepeatArb | Original was GL_MIRRORED_REPEAT_ARB = 0x8370 |
MirroredRepeatIbm | Original was GL_MIRRORED_REPEAT_IBM = 0x8370 |
MiterRevertNv | Original was GL_MITER_REVERT_NV = 0x90A7 |
MiterTruncateNv | Original was GL_MITER_TRUNCATE_NV = 0x90A8 |
MixedDepthSamplesSupportedNv | Original was GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV = 0x932F |
MixedStencilSamplesSupportedNv | Original was GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV = 0x9330 |
Modelview | Original was GL_MODELVIEW = 0x1700 |
Modelview0Arb | Original was GL_MODELVIEW0_ARB = 0x1700 |
Modelview0Ext | Original was GL_MODELVIEW0_EXT = 0x1700 |
Modelview0MatrixExt | Original was GL_MODELVIEW0_MATRIX_EXT = 0x0BA6 |
Modelview0StackDepthExt | Original was GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3 |
Modelview10Arb | Original was GL_MODELVIEW10_ARB = 0x872A |
Modelview11Arb | Original was GL_MODELVIEW11_ARB = 0x872B |
Modelview12Arb | Original was GL_MODELVIEW12_ARB = 0x872C |
Modelview13Arb | Original was GL_MODELVIEW13_ARB = 0x872D |
Modelview14Arb | Original was GL_MODELVIEW14_ARB = 0x872E |
Modelview15Arb | Original was GL_MODELVIEW15_ARB = 0x872F |
Modelview16Arb | Original was GL_MODELVIEW16_ARB = 0x8730 |
Modelview17Arb | Original was GL_MODELVIEW17_ARB = 0x8731 |
Modelview18Arb | Original was GL_MODELVIEW18_ARB = 0x8732 |
Modelview19Arb | Original was GL_MODELVIEW19_ARB = 0x8733 |
Modelview1Arb | Original was GL_MODELVIEW1_ARB = 0x850A |
Modelview1Ext | Original was GL_MODELVIEW1_EXT = 0x850A |
Modelview1MatrixExt | Original was GL_MODELVIEW1_MATRIX_EXT = 0x8506 |
Modelview1StackDepthExt | Original was GL_MODELVIEW1_STACK_DEPTH_EXT = 0x8502 |
Modelview20Arb | Original was GL_MODELVIEW20_ARB = 0x8734 |
Modelview21Arb | Original was GL_MODELVIEW21_ARB = 0x8735 |
Modelview22Arb | Original was GL_MODELVIEW22_ARB = 0x8736 |
Modelview23Arb | Original was GL_MODELVIEW23_ARB = 0x8737 |
Modelview24Arb | Original was GL_MODELVIEW24_ARB = 0x8738 |
Modelview25Arb | Original was GL_MODELVIEW25_ARB = 0x8739 |
Modelview26Arb | Original was GL_MODELVIEW26_ARB = 0x873A |
Modelview27Arb | Original was GL_MODELVIEW27_ARB = 0x873B |
Modelview28Arb | Original was GL_MODELVIEW28_ARB = 0x873C |
Modelview29Arb | Original was GL_MODELVIEW29_ARB = 0x873D |
Modelview2Arb | Original was GL_MODELVIEW2_ARB = 0x8722 |
Modelview30Arb | Original was GL_MODELVIEW30_ARB = 0x873E |
Modelview31Arb | Original was GL_MODELVIEW31_ARB = 0x873F |
Modelview3Arb | Original was GL_MODELVIEW3_ARB = 0x8723 |
Modelview4Arb | Original was GL_MODELVIEW4_ARB = 0x8724 |
Modelview5Arb | Original was GL_MODELVIEW5_ARB = 0x8725 |
Modelview6Arb | Original was GL_MODELVIEW6_ARB = 0x8726 |
Modelview7Arb | Original was GL_MODELVIEW7_ARB = 0x8727 |
Modelview8Arb | Original was GL_MODELVIEW8_ARB = 0x8728 |
Modelview9Arb | Original was GL_MODELVIEW9_ARB = 0x8729 |
ModelviewMatrix | Original was GL_MODELVIEW_MATRIX = 0x0BA6 |
ModelviewProjectionNv | Original was GL_MODELVIEW_PROJECTION_NV = 0x8629 |
ModelviewStackDepth | Original was GL_MODELVIEW_STACK_DEPTH = 0x0BA3 |
Modulate | Original was GL_MODULATE = 0x2100 |
ModulateAddAti | Original was GL_MODULATE_ADD_ATI = 0x8744 |
ModulateSignedAddAti | Original was GL_MODULATE_SIGNED_ADD_ATI = 0x8745 |
ModulateSubtractAti | Original was GL_MODULATE_SUBTRACT_ATI = 0x8746 |
MovAti | Original was GL_MOV_ATI = 0x8961 |
MoveToContinuesNv | Original was GL_MOVE_TO_CONTINUES_NV = 0x90B6 |
MoveToNv | Original was GL_MOVE_TO_NV = 0x02 |
MoveToResetsNv | Original was GL_MOVE_TO_RESETS_NV = 0x90B5 |
MulAti | Original was GL_MUL_ATI = 0x8964 |
Mult | Original was GL_MULT = 0x0103 |
MulticastGpusNv | Original was GL_MULTICAST_GPUS_NV = 0x92BA |
MulticastProgrammableSampleLocationNv | Original was GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV = 0x9549 |
MultiplyKhr | Original was GL_MULTIPLY_KHR = 0x9294 |
MultiplyNv | Original was GL_MULTIPLY_NV = 0x9294 |
Multisample | Original was GL_MULTISAMPLE = 0x809D |
Multisample3Dfx | Original was GL_MULTISAMPLE_3DFX = 0x86B2 |
MultisampleArb | Original was GL_MULTISAMPLE_ARB = 0x809D |
MultisampleBit | Original was GL_MULTISAMPLE_BIT = 0x20000000 |
MultisampleBit3Dfx | Original was GL_MULTISAMPLE_BIT_3DFX = 0x20000000 |
MultisampleBitArb | Original was GL_MULTISAMPLE_BIT_ARB = 0x20000000 |
MultisampleBitExt | Original was GL_MULTISAMPLE_BIT_EXT = 0x20000000 |
MultisampleBufferBit0Qcom | Original was GL_MULTISAMPLE_BUFFER_BIT0_QCOM = 0x01000000 |
MultisampleBufferBit1Qcom | Original was GL_MULTISAMPLE_BUFFER_BIT1_QCOM = 0x02000000 |
MultisampleBufferBit2Qcom | Original was GL_MULTISAMPLE_BUFFER_BIT2_QCOM = 0x04000000 |
MultisampleBufferBit3Qcom | Original was GL_MULTISAMPLE_BUFFER_BIT3_QCOM = 0x08000000 |
MultisampleBufferBit4Qcom | Original was GL_MULTISAMPLE_BUFFER_BIT4_QCOM = 0x10000000 |
MultisampleBufferBit5Qcom | Original was GL_MULTISAMPLE_BUFFER_BIT5_QCOM = 0x20000000 |
MultisampleBufferBit6Qcom | Original was GL_MULTISAMPLE_BUFFER_BIT6_QCOM = 0x40000000 |
MultisampleBufferBit7Qcom | Original was GL_MULTISAMPLE_BUFFER_BIT7_QCOM = 0x80000000 |
MultisampleCoverageModesNv | Original was GL_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E12 |
MultisampleExt | Original was GL_MULTISAMPLE_EXT = 0x809D |
MultisampleFilterHintNv | Original was GL_MULTISAMPLE_FILTER_HINT_NV = 0x8534 |
MultisampleLineWidthGranularityArb | Original was GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB = 0x9382 |
MultisampleLineWidthRangeArb | Original was GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB = 0x9381 |
MultisampleRasterizationAllowedExt | Original was GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT = 0x932B |
MultisampleSgis | Original was GL_MULTISAMPLE_SGIS = 0x809D |
MultisamplesNv | Original was GL_MULTISAMPLES_NV = 0x9371 |
MvpMatrixExt | Original was GL_MVP_MATRIX_EXT = 0x87E3 |
N3fV3f | Original was GL_N3F_V3F = 0x2A25 |
NamedStringLengthArb | Original was GL_NAMED_STRING_LENGTH_ARB = 0x8DE9 |
NamedStringTypeArb | Original was GL_NAMED_STRING_TYPE_ARB = 0x8DEA |
NameLength | Original was GL_NAME_LENGTH = 0x92F9 |
NameStackDepth | Original was GL_NAME_STACK_DEPTH = 0x0D70 |
Nand | Original was GL_NAND = 0x150E |
NativeGraphicsBeginHintPgi | Original was GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203 |
NativeGraphicsEndHintPgi | Original was GL_NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204 |
NativeGraphicsHandlePgi | Original was GL_NATIVE_GRAPHICS_HANDLE_PGI = 0x1A202 |
Nearest | Original was GL_NEAREST = 0x2600 |
NearestClipmapLinearSgix | Original was GL_NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E |
NearestClipmapNearestSgix | Original was GL_NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D |
NearestMipmapLinear | Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702 |
NearestMipmapNearest | Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700 |
NegateBitAti | Original was GL_NEGATE_BIT_ATI = 0x00000004 |
NegativeOneExt | Original was GL_NEGATIVE_ONE_EXT = 0x87DF |
NegativeOneToOne | Original was GL_NEGATIVE_ONE_TO_ONE = 0x935E |
NegativeWExt | Original was GL_NEGATIVE_W_EXT = 0x87DC |
NegativeXExt | Original was GL_NEGATIVE_X_EXT = 0x87D9 |
NegativeYExt | Original was GL_NEGATIVE_Y_EXT = 0x87DA |
NegativeZExt | Original was GL_NEGATIVE_Z_EXT = 0x87DB |
Never | Original was GL_NEVER = 0x0200 |
NextBufferNv | Original was GL_NEXT_BUFFER_NV = -2 |
NextVideoCaptureBufferStatusNv | Original was GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV = 0x9025 |
Nicest | Original was GL_NICEST = 0x1102 |
NoError | Original was GL_NO_ERROR = 0 |
None | Original was GL_NONE = 0 |
NoneOes | Original was GL_NONE_OES = 0 |
Noop | Original was GL_NOOP = 0x1505 |
NopCommandNv | Original was GL_NOP_COMMAND_NV = 0x0001 |
Nor | Original was GL_NOR = 0x1508 |
NoResetNotification | Original was GL_NO_RESET_NOTIFICATION = 0x8261 |
NoResetNotificationArb | Original was GL_NO_RESET_NOTIFICATION_ARB = 0x8261 |
NoResetNotificationKhr | Original was GL_NO_RESET_NOTIFICATION_KHR = 0x8261 |
NormalArray | Original was GL_NORMAL_ARRAY = 0x8075 |
NormalArrayAddressNv | Original was GL_NORMAL_ARRAY_ADDRESS_NV = 0x8F22 |
NormalArrayBufferBinding | Original was GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897 |
NormalArrayBufferBindingArb | Original was GL_NORMAL_ARRAY_BUFFER_BINDING_ARB = 0x8897 |
NormalArrayCountExt | Original was GL_NORMAL_ARRAY_COUNT_EXT = 0x8080 |
NormalArrayExt | Original was GL_NORMAL_ARRAY_EXT = 0x8075 |
NormalArrayLengthNv | Original was GL_NORMAL_ARRAY_LENGTH_NV = 0x8F2C |
NormalArrayListIbm | Original was GL_NORMAL_ARRAY_LIST_IBM = 103071 |
NormalArrayListStrideIbm | Original was GL_NORMAL_ARRAY_LIST_STRIDE_IBM = 103081 |
NormalArrayParallelPointersIntel | Original was GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F6 |
NormalArrayPointer | Original was GL_NORMAL_ARRAY_POINTER = 0x808F |
NormalArrayPointerExt | Original was GL_NORMAL_ARRAY_POINTER_EXT = 0x808F |
NormalArrayStride | Original was GL_NORMAL_ARRAY_STRIDE = 0x807F |
NormalArrayStrideExt | Original was GL_NORMAL_ARRAY_STRIDE_EXT = 0x807F |
NormalArrayType | Original was GL_NORMAL_ARRAY_TYPE = 0x807E |
NormalArrayTypeExt | Original was GL_NORMAL_ARRAY_TYPE_EXT = 0x807E |
NormalBitPgi | Original was GL_NORMAL_BIT_PGI = 0x08000000 |
Normalize | Original was GL_NORMALIZE = 0x0BA1 |
NormalizedRangeExt | Original was GL_NORMALIZED_RANGE_EXT = 0x87E0 |
NormalMap | Original was GL_NORMAL_MAP = 0x8511 |
NormalMapArb | Original was GL_NORMAL_MAP_ARB = 0x8511 |
NormalMapExt | Original was GL_NORMAL_MAP_EXT = 0x8511 |
NormalMapNv | Original was GL_NORMAL_MAP_NV = 0x8511 |
Notequal | Original was GL_NOTEQUAL = 0x0205 |
NumActiveVariables | Original was GL_NUM_ACTIVE_VARIABLES = 0x9304 |
NumCompatibleSubroutines | Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A |
NumCompressedTextureFormats | Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2 |
NumCompressedTextureFormatsArb | Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A2 |
NumDeviceUuidsExt | Original was GL_NUM_DEVICE_UUIDS_EXT = 0x9596 |
NumExtensions | Original was GL_NUM_EXTENSIONS = 0x821D |
NumFillStreamsNv | Original was GL_NUM_FILL_STREAMS_NV = 0x8E29 |
NumFragmentConstantsAti | Original was GL_NUM_FRAGMENT_CONSTANTS_ATI = 0x896F |
NumFragmentRegistersAti | Original was GL_NUM_FRAGMENT_REGISTERS_ATI = 0x896E |
NumGeneralCombinersNv | Original was GL_NUM_GENERAL_COMBINERS_NV = 0x854E |
NumInputInterpolatorComponentsAti | Original was GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI = 0x8973 |
NumInstructionsPerPassAti | Original was GL_NUM_INSTRUCTIONS_PER_PASS_ATI = 0x8971 |
NumInstructionsTotalAti | Original was GL_NUM_INSTRUCTIONS_TOTAL_ATI = 0x8972 |
NumLoopbackComponentsAti | Original was GL_NUM_LOOPBACK_COMPONENTS_ATI = 0x8974 |
NumPassesAti | Original was GL_NUM_PASSES_ATI = 0x8970 |
NumProgramBinaryFormats | Original was GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE |
NumSampleCounts | Original was GL_NUM_SAMPLE_COUNTS = 0x9380 |
NumShaderBinaryFormats | Original was GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9 |
NumShadingLanguageVersions | Original was GL_NUM_SHADING_LANGUAGE_VERSIONS = 0x82E9 |
NumSparseLevelsArb | Original was GL_NUM_SPARSE_LEVELS_ARB = 0x91AA |
NumSpirVExtensions | Original was GL_NUM_SPIR_V_EXTENSIONS = 0x9554 |
NumTilingTypesExt | Original was GL_NUM_TILING_TYPES_EXT = 0x9582 |
NumVideoCaptureStreamsNv | Original was GL_NUM_VIDEO_CAPTURE_STREAMS_NV = 0x9024 |
NumVirtualPageSizesArb | Original was GL_NUM_VIRTUAL_PAGE_SIZES_ARB = 0x91A8 |
NumWindowRectanglesExt | Original was GL_NUM_WINDOW_RECTANGLES_EXT = 0x8F15 |
ObjectActiveAttributeMaxLengthArb | Original was GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = 0x8B8A |
ObjectActiveAttributesArb | Original was GL_OBJECT_ACTIVE_ATTRIBUTES_ARB = 0x8B89 |
ObjectActiveUniformMaxLengthArb | Original was GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB = 0x8B87 |
ObjectActiveUniformsArb | Original was GL_OBJECT_ACTIVE_UNIFORMS_ARB = 0x8B86 |
ObjectAttachedObjectsArb | Original was GL_OBJECT_ATTACHED_OBJECTS_ARB = 0x8B85 |
ObjectBufferSizeAti | Original was GL_OBJECT_BUFFER_SIZE_ATI = 0x8764 |
ObjectBufferUsageAti | Original was GL_OBJECT_BUFFER_USAGE_ATI = 0x8765 |
ObjectCompileStatusArb | Original was GL_OBJECT_COMPILE_STATUS_ARB = 0x8B81 |
ObjectDeleteStatusArb | Original was GL_OBJECT_DELETE_STATUS_ARB = 0x8B80 |
ObjectDistanceToLineSgis | Original was GL_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3 |
ObjectDistanceToPointSgis | Original was GL_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1 |
ObjectInfoLogLengthArb | Original was GL_OBJECT_INFO_LOG_LENGTH_ARB = 0x8B84 |
ObjectLinear | Original was GL_OBJECT_LINEAR = 0x2401 |
ObjectLinearNv | Original was GL_OBJECT_LINEAR_NV = 0x2401 |
ObjectLineSgis | Original was GL_OBJECT_LINE_SGIS = 0x81F7 |
ObjectLinkStatusArb | Original was GL_OBJECT_LINK_STATUS_ARB = 0x8B82 |
ObjectPlane | Original was GL_OBJECT_PLANE = 0x2501 |
ObjectPointSgis | Original was GL_OBJECT_POINT_SGIS = 0x81F5 |
ObjectShaderSourceLengthArb | Original was GL_OBJECT_SHADER_SOURCE_LENGTH_ARB = 0x8B88 |
ObjectSubtypeArb | Original was GL_OBJECT_SUBTYPE_ARB = 0x8B4F |
ObjectType | Original was GL_OBJECT_TYPE = 0x9112 |
ObjectTypeArb | Original was GL_OBJECT_TYPE_ARB = 0x8B4E |
ObjectValidateStatusArb | Original was GL_OBJECT_VALIDATE_STATUS_ARB = 0x8B83 |
OcclusionQueryEventMaskAmd | Original was GL_OCCLUSION_QUERY_EVENT_MASK_AMD = 0x874F |
OcclusionTestHp | Original was GL_OCCLUSION_TEST_HP = 0x8165 |
OcclusionTestResultHp | Original was GL_OCCLUSION_TEST_RESULT_HP = 0x8166 |
Offset | Original was GL_OFFSET = 0x92FC |
OffsetHiloProjectiveTexture2DNv | Original was GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV = 0x8856 |
OffsetHiloProjectiveTextureRectangleNv | Original was GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8857 |
OffsetHiloTexture2DNv | Original was GL_OFFSET_HILO_TEXTURE_2D_NV = 0x8854 |
OffsetHiloTextureRectangleNv | Original was GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV = 0x8855 |
OffsetProjectiveTexture2DNv | Original was GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV = 0x8850 |
OffsetProjectiveTexture2DScaleNv | Original was GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV = 0x8851 |
OffsetProjectiveTextureRectangleNv | Original was GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8852 |
OffsetProjectiveTextureRectangleScaleNv | Original was GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV = 0x8853 |
OffsetTexture2DBiasNv | Original was GL_OFFSET_TEXTURE_2D_BIAS_NV = 0x86E3 |
OffsetTexture2DMatrixNv | Original was GL_OFFSET_TEXTURE_2D_MATRIX_NV = 0x86E1 |
OffsetTexture2DNv | Original was GL_OFFSET_TEXTURE_2D_NV = 0x86E8 |
OffsetTexture2DScaleNv | Original was GL_OFFSET_TEXTURE_2D_SCALE_NV = 0x86E2 |
OffsetTextureBiasNv | Original was GL_OFFSET_TEXTURE_BIAS_NV = 0x86E3 |
OffsetTextureMatrixNv | Original was GL_OFFSET_TEXTURE_MATRIX_NV = 0x86E1 |
OffsetTextureRectangleNv | Original was GL_OFFSET_TEXTURE_RECTANGLE_NV = 0x864C |
OffsetTextureRectangleScaleNv | Original was GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV = 0x864D |
OffsetTextureScaleNv | Original was GL_OFFSET_TEXTURE_SCALE_NV = 0x86E2 |
One | Original was GL_ONE = 1 |
OneExt | Original was GL_ONE_EXT = 0x87DE |
OneMinusConstantAlpha | Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004 |
OneMinusConstantAlphaExt | Original was GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004 |
OneMinusConstantColor | Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002 |
OneMinusConstantColorExt | Original was GL_ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002 |
OneMinusDstAlpha | Original was GL_ONE_MINUS_DST_ALPHA = 0x0305 |
OneMinusDstColor | Original was GL_ONE_MINUS_DST_COLOR = 0x0307 |
OneMinusSrc1Alpha | Original was GL_ONE_MINUS_SRC1_ALPHA = 0x88FB |
OneMinusSrc1Color | Original was GL_ONE_MINUS_SRC1_COLOR = 0x88FA |
OneMinusSrcAlpha | Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303 |
OneMinusSrcColor | Original was GL_ONE_MINUS_SRC_COLOR = 0x0301 |
OpAddExt | Original was GL_OP_ADD_EXT = 0x8787 |
OpClampExt | Original was GL_OP_CLAMP_EXT = 0x878E |
OpCrossProductExt | Original was GL_OP_CROSS_PRODUCT_EXT = 0x8797 |
OpDot3Ext | Original was GL_OP_DOT3_EXT = 0x8784 |
OpDot4Ext | Original was GL_OP_DOT4_EXT = 0x8785 |
Operand0Alpha | Original was GL_OPERAND0_ALPHA = 0x8598 |
Operand0AlphaArb | Original was GL_OPERAND0_ALPHA_ARB = 0x8598 |
Operand0AlphaExt | Original was GL_OPERAND0_ALPHA_EXT = 0x8598 |
Operand0Rgb | Original was GL_OPERAND0_RGB = 0x8590 |
Operand0RgbArb | Original was GL_OPERAND0_RGB_ARB = 0x8590 |
Operand0RgbExt | Original was GL_OPERAND0_RGB_EXT = 0x8590 |
Operand1Alpha | Original was GL_OPERAND1_ALPHA = 0x8599 |
Operand1AlphaArb | Original was GL_OPERAND1_ALPHA_ARB = 0x8599 |
Operand1AlphaExt | Original was GL_OPERAND1_ALPHA_EXT = 0x8599 |
Operand1Rgb | Original was GL_OPERAND1_RGB = 0x8591 |
Operand1RgbArb | Original was GL_OPERAND1_RGB_ARB = 0x8591 |
Operand1RgbExt | Original was GL_OPERAND1_RGB_EXT = 0x8591 |
Operand2Alpha | Original was GL_OPERAND2_ALPHA = 0x859A |
Operand2AlphaArb | Original was GL_OPERAND2_ALPHA_ARB = 0x859A |
Operand2AlphaExt | Original was GL_OPERAND2_ALPHA_EXT = 0x859A |
Operand2Rgb | Original was GL_OPERAND2_RGB = 0x8592 |
Operand2RgbArb | Original was GL_OPERAND2_RGB_ARB = 0x8592 |
Operand2RgbExt | Original was GL_OPERAND2_RGB_EXT = 0x8592 |
Operand3AlphaNv | Original was GL_OPERAND3_ALPHA_NV = 0x859B |
Operand3RgbNv | Original was GL_OPERAND3_RGB_NV = 0x8593 |
OpExpBase2Ext | Original was GL_OP_EXP_BASE_2_EXT = 0x8791 |
OpFloorExt | Original was GL_OP_FLOOR_EXT = 0x878F |
OpFracExt | Original was GL_OP_FRAC_EXT = 0x8789 |
OpIndexExt | Original was GL_OP_INDEX_EXT = 0x8782 |
OpLogBase2Ext | Original was GL_OP_LOG_BASE_2_EXT = 0x8792 |
OpMaddExt | Original was GL_OP_MADD_EXT = 0x8788 |
OpMaxExt | Original was GL_OP_MAX_EXT = 0x878A |
OpMinExt | Original was GL_OP_MIN_EXT = 0x878B |
OpMovExt | Original was GL_OP_MOV_EXT = 0x8799 |
OpMulExt | Original was GL_OP_MUL_EXT = 0x8786 |
OpMultiplyMatrixExt | Original was GL_OP_MULTIPLY_MATRIX_EXT = 0x8798 |
OpNegateExt | Original was GL_OP_NEGATE_EXT = 0x8783 |
OpPowerExt | Original was GL_OP_POWER_EXT = 0x8793 |
OpRecipExt | Original was GL_OP_RECIP_EXT = 0x8794 |
OpRecipSqrtExt | Original was GL_OP_RECIP_SQRT_EXT = 0x8795 |
OpRoundExt | Original was GL_OP_ROUND_EXT = 0x8790 |
OpSetGeExt | Original was GL_OP_SET_GE_EXT = 0x878C |
OpSetLtExt | Original was GL_OP_SET_LT_EXT = 0x878D |
OpSubExt | Original was GL_OP_SUB_EXT = 0x8796 |
OptimalTilingExt | Original was GL_OPTIMAL_TILING_EXT = 0x9584 |
Or | Original was GL_OR = 0x1507 |
Order | Original was GL_ORDER = 0x0A01 |
OrInverted | Original was GL_OR_INVERTED = 0x150D |
OrReverse | Original was GL_OR_REVERSE = 0x150B |
OutOfMemory | Original was GL_OUT_OF_MEMORY = 0x0505 |
OutputColor0Ext | Original was GL_OUTPUT_COLOR0_EXT = 0x879B |
OutputColor1Ext | Original was GL_OUTPUT_COLOR1_EXT = 0x879C |
OutputFogExt | Original was GL_OUTPUT_FOG_EXT = 0x87BD |
OutputTextureCoord0Ext | Original was GL_OUTPUT_TEXTURE_COORD0_EXT = 0x879D |
OutputTextureCoord10Ext | Original was GL_OUTPUT_TEXTURE_COORD10_EXT = 0x87A7 |
OutputTextureCoord11Ext | Original was GL_OUTPUT_TEXTURE_COORD11_EXT = 0x87A8 |
OutputTextureCoord12Ext | Original was GL_OUTPUT_TEXTURE_COORD12_EXT = 0x87A9 |
OutputTextureCoord13Ext | Original was GL_OUTPUT_TEXTURE_COORD13_EXT = 0x87AA |
OutputTextureCoord14Ext | Original was GL_OUTPUT_TEXTURE_COORD14_EXT = 0x87AB |
OutputTextureCoord15Ext | Original was GL_OUTPUT_TEXTURE_COORD15_EXT = 0x87AC |
OutputTextureCoord16Ext | Original was GL_OUTPUT_TEXTURE_COORD16_EXT = 0x87AD |
OutputTextureCoord17Ext | Original was GL_OUTPUT_TEXTURE_COORD17_EXT = 0x87AE |
OutputTextureCoord18Ext | Original was GL_OUTPUT_TEXTURE_COORD18_EXT = 0x87AF |
OutputTextureCoord19Ext | Original was GL_OUTPUT_TEXTURE_COORD19_EXT = 0x87B0 |
OutputTextureCoord1Ext | Original was GL_OUTPUT_TEXTURE_COORD1_EXT = 0x879E |
OutputTextureCoord20Ext | Original was GL_OUTPUT_TEXTURE_COORD20_EXT = 0x87B1 |
OutputTextureCoord21Ext | Original was GL_OUTPUT_TEXTURE_COORD21_EXT = 0x87B2 |
OutputTextureCoord22Ext | Original was GL_OUTPUT_TEXTURE_COORD22_EXT = 0x87B3 |
OutputTextureCoord23Ext | Original was GL_OUTPUT_TEXTURE_COORD23_EXT = 0x87B4 |
OutputTextureCoord24Ext | Original was GL_OUTPUT_TEXTURE_COORD24_EXT = 0x87B5 |
OutputTextureCoord25Ext | Original was GL_OUTPUT_TEXTURE_COORD25_EXT = 0x87B6 |
OutputTextureCoord26Ext | Original was GL_OUTPUT_TEXTURE_COORD26_EXT = 0x87B7 |
OutputTextureCoord27Ext | Original was GL_OUTPUT_TEXTURE_COORD27_EXT = 0x87B8 |
OutputTextureCoord28Ext | Original was GL_OUTPUT_TEXTURE_COORD28_EXT = 0x87B9 |
OutputTextureCoord29Ext | Original was GL_OUTPUT_TEXTURE_COORD29_EXT = 0x87BA |
OutputTextureCoord2Ext | Original was GL_OUTPUT_TEXTURE_COORD2_EXT = 0x879F |
OutputTextureCoord30Ext | Original was GL_OUTPUT_TEXTURE_COORD30_EXT = 0x87BB |
OutputTextureCoord31Ext | Original was GL_OUTPUT_TEXTURE_COORD31_EXT = 0x87BC |
OutputTextureCoord3Ext | Original was GL_OUTPUT_TEXTURE_COORD3_EXT = 0x87A0 |
OutputTextureCoord4Ext | Original was GL_OUTPUT_TEXTURE_COORD4_EXT = 0x87A1 |
OutputTextureCoord5Ext | Original was GL_OUTPUT_TEXTURE_COORD5_EXT = 0x87A2 |
OutputTextureCoord6Ext | Original was GL_OUTPUT_TEXTURE_COORD6_EXT = 0x87A3 |
OutputTextureCoord7Ext | Original was GL_OUTPUT_TEXTURE_COORD7_EXT = 0x87A4 |
OutputTextureCoord8Ext | Original was GL_OUTPUT_TEXTURE_COORD8_EXT = 0x87A5 |
OutputTextureCoord9Ext | Original was GL_OUTPUT_TEXTURE_COORD9_EXT = 0x87A6 |
OutputVertexExt | Original was GL_OUTPUT_VERTEX_EXT = 0x879A |
OverlayKhr | Original was GL_OVERLAY_KHR = 0x9296 |
OverlayNv | Original was GL_OVERLAY_NV = 0x9296 |
PackAlignment | Original was GL_PACK_ALIGNMENT = 0x0D05 |
PackCmykHintExt | Original was GL_PACK_CMYK_HINT_EXT = 0x800E |
PackCompressedBlockDepth | Original was GL_PACK_COMPRESSED_BLOCK_DEPTH = 0x912D |
PackCompressedBlockHeight | Original was GL_PACK_COMPRESSED_BLOCK_HEIGHT = 0x912C |
PackCompressedBlockSize | Original was GL_PACK_COMPRESSED_BLOCK_SIZE = 0x912E |
PackCompressedBlockWidth | Original was GL_PACK_COMPRESSED_BLOCK_WIDTH = 0x912B |
PackImageDepthSgis | Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131 |
PackImageHeight | Original was GL_PACK_IMAGE_HEIGHT = 0x806C |
PackImageHeightExt | Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C |
PackInvertMesa | Original was GL_PACK_INVERT_MESA = 0x8758 |
PackLsbFirst | Original was GL_PACK_LSB_FIRST = 0x0D01 |
PackResampleOml | Original was GL_PACK_RESAMPLE_OML = 0x8984 |
PackResampleSgix | Original was GL_PACK_RESAMPLE_SGIX = 0x842E |
PackRowBytesApple | Original was GL_PACK_ROW_BYTES_APPLE = 0x8A15 |
PackRowLength | Original was GL_PACK_ROW_LENGTH = 0x0D02 |
PackSkipImages | Original was GL_PACK_SKIP_IMAGES = 0x806B |
PackSkipImagesExt | Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B |
PackSkipPixels | Original was GL_PACK_SKIP_PIXELS = 0x0D04 |
PackSkipRows | Original was GL_PACK_SKIP_ROWS = 0x0D03 |
PackSkipVolumesSgis | Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130 |
PackSubsampleRateSgix | Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0 |
PackSwapBytes | Original was GL_PACK_SWAP_BYTES = 0x0D00 |
Palette4R5G6B5Oes | Original was GL_PALETTE4_R5_G6_B5_OES = 0x8B92 |
Palette4Rgb5A1Oes | Original was GL_PALETTE4_RGB5_A1_OES = 0x8B94 |
Palette4Rgb8Oes | Original was GL_PALETTE4_RGB8_OES = 0x8B90 |
Palette4Rgba4Oes | Original was GL_PALETTE4_RGBA4_OES = 0x8B93 |
Palette4Rgba8Oes | Original was GL_PALETTE4_RGBA8_OES = 0x8B91 |
Palette8R5G6B5Oes | Original was GL_PALETTE8_R5_G6_B5_OES = 0x8B97 |
Palette8Rgb5A1Oes | Original was GL_PALETTE8_RGB5_A1_OES = 0x8B99 |
Palette8Rgb8Oes | Original was GL_PALETTE8_RGB8_OES = 0x8B95 |
Palette8Rgba4Oes | Original was GL_PALETTE8_RGBA4_OES = 0x8B98 |
Palette8Rgba8Oes | Original was GL_PALETTE8_RGBA8_OES = 0x8B96 |
ParallelArraysIntel | Original was GL_PARALLEL_ARRAYS_INTEL = 0x83F4 |
ParameterBuffer | Original was GL_PARAMETER_BUFFER = 0x80EE |
ParameterBufferArb | Original was GL_PARAMETER_BUFFER_ARB = 0x80EE |
ParameterBufferBinding | Original was GL_PARAMETER_BUFFER_BINDING = 0x80EF |
ParameterBufferBindingArb | Original was GL_PARAMETER_BUFFER_BINDING_ARB = 0x80EF |
PartialSuccessNv | Original was GL_PARTIAL_SUCCESS_NV = 0x902E |
PassThroughNv | Original was GL_PASS_THROUGH_NV = 0x86E6 |
PassThroughToken | Original was GL_PASS_THROUGH_TOKEN = 0x0700 |
PatchDefaultInnerLevel | Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73 |
PatchDefaultOuterLevel | Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74 |
Patches | Original was GL_PATCHES = 0x000E |
PatchesExt | Original was GL_PATCHES_EXT = 0x000E |
PatchVertices | Original was GL_PATCH_VERTICES = 0x8E72 |
PathClientLengthNv | Original was GL_PATH_CLIENT_LENGTH_NV = 0x907F |
PathCommandCountNv | Original was GL_PATH_COMMAND_COUNT_NV = 0x909D |
PathComputedLengthNv | Original was GL_PATH_COMPUTED_LENGTH_NV = 0x90A0 |
PathCoordCountNv | Original was GL_PATH_COORD_COUNT_NV = 0x909E |
PathCoverDepthFuncNv | Original was GL_PATH_COVER_DEPTH_FUNC_NV = 0x90BF |
PathDashArrayCountNv | Original was GL_PATH_DASH_ARRAY_COUNT_NV = 0x909F |
PathDashCapsNv | Original was GL_PATH_DASH_CAPS_NV = 0x907B |
PathDashOffsetNv | Original was GL_PATH_DASH_OFFSET_NV = 0x907E |
PathDashOffsetResetNv | Original was GL_PATH_DASH_OFFSET_RESET_NV = 0x90B4 |
PathEndCapsNv | Original was GL_PATH_END_CAPS_NV = 0x9076 |
PathErrorPositionNv | Original was GL_PATH_ERROR_POSITION_NV = 0x90AB |
PathFillBoundingBoxNv | Original was GL_PATH_FILL_BOUNDING_BOX_NV = 0x90A1 |
PathFillCoverModeNv | Original was GL_PATH_FILL_COVER_MODE_NV = 0x9082 |
PathFillMaskNv | Original was GL_PATH_FILL_MASK_NV = 0x9081 |
PathFillModeNv | Original was GL_PATH_FILL_MODE_NV = 0x9080 |
PathFogGenModeNv | Original was GL_PATH_FOG_GEN_MODE_NV = 0x90AC |
PathFormatPsNv | Original was GL_PATH_FORMAT_PS_NV = 0x9071 |
PathFormatSvgNv | Original was GL_PATH_FORMAT_SVG_NV = 0x9070 |
PathGenCoeffNv | Original was GL_PATH_GEN_COEFF_NV = 0x90B1 |
PathGenColorFormatNv | Original was GL_PATH_GEN_COLOR_FORMAT_NV = 0x90B2 |
PathGenComponentsNv | Original was GL_PATH_GEN_COMPONENTS_NV = 0x90B3 |
PathGenModeNv | Original was GL_PATH_GEN_MODE_NV = 0x90B0 |
PathInitialDashCapNv | Original was GL_PATH_INITIAL_DASH_CAP_NV = 0x907C |
PathInitialEndCapNv | Original was GL_PATH_INITIAL_END_CAP_NV = 0x9077 |
PathJoinStyleNv | Original was GL_PATH_JOIN_STYLE_NV = 0x9079 |
PathMaxModelviewStackDepthNv | Original was GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV = 0x0D36 |
PathMaxProjectionStackDepthNv | Original was GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV = 0x0D38 |
PathMiterLimitNv | Original was GL_PATH_MITER_LIMIT_NV = 0x907A |
PathModelviewMatrixNv | Original was GL_PATH_MODELVIEW_MATRIX_NV = 0x0BA6 |
PathModelviewNv | Original was GL_PATH_MODELVIEW_NV = 0x1700 |
PathModelviewStackDepthNv | Original was GL_PATH_MODELVIEW_STACK_DEPTH_NV = 0x0BA3 |
PathObjectBoundingBoxNv | Original was GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A |
PathProjectionMatrixNv | Original was GL_PATH_PROJECTION_MATRIX_NV = 0x0BA7 |
PathProjectionNv | Original was GL_PATH_PROJECTION_NV = 0x1701 |
PathProjectionStackDepthNv | Original was GL_PATH_PROJECTION_STACK_DEPTH_NV = 0x0BA4 |
PathStencilDepthOffsetFactorNv | Original was GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV = 0x90BD |
PathStencilDepthOffsetUnitsNv | Original was GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV = 0x90BE |
PathStencilFuncNv | Original was GL_PATH_STENCIL_FUNC_NV = 0x90B7 |
PathStencilRefNv | Original was GL_PATH_STENCIL_REF_NV = 0x90B8 |
PathStencilValueMaskNv | Original was GL_PATH_STENCIL_VALUE_MASK_NV = 0x90B9 |
PathStrokeBoundingBoxNv | Original was GL_PATH_STROKE_BOUNDING_BOX_NV = 0x90A2 |
PathStrokeCoverModeNv | Original was GL_PATH_STROKE_COVER_MODE_NV = 0x9083 |
PathStrokeMaskNv | Original was GL_PATH_STROKE_MASK_NV = 0x9084 |
PathStrokeWidthNv | Original was GL_PATH_STROKE_WIDTH_NV = 0x9075 |
PathTerminalDashCapNv | Original was GL_PATH_TERMINAL_DASH_CAP_NV = 0x907D |
PathTerminalEndCapNv | Original was GL_PATH_TERMINAL_END_CAP_NV = 0x9078 |
PathTransposeModelviewMatrixNv | Original was GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV = 0x84E3 |
PathTransposeProjectionMatrixNv | Original was GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV = 0x84E4 |
PercentageAmd | Original was GL_PERCENTAGE_AMD = 0x8BC3 |
PerfmonResultAmd | Original was GL_PERFMON_RESULT_AMD = 0x8BC6 |
PerfmonResultAvailableAmd | Original was GL_PERFMON_RESULT_AVAILABLE_AMD = 0x8BC4 |
PerfmonResultSizeAmd | Original was GL_PERFMON_RESULT_SIZE_AMD = 0x8BC5 |
PerformanceMonitorAmd | Original was GL_PERFORMANCE_MONITOR_AMD = 0x9152 |
PerfqueryCounterDataBool32Intel | Original was GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL = 0x94FC |
PerfqueryCounterDataDoubleIntel | Original was GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL = 0x94FB |
PerfqueryCounterDataFloatIntel | Original was GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL = 0x94FA |
PerfqueryCounterDataUint32Intel | Original was GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL = 0x94F8 |
PerfqueryCounterDataUint64Intel | Original was GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL = 0x94F9 |
PerfqueryCounterDescLengthMaxIntel | Original was GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL = 0x94FF |
PerfqueryCounterDurationNormIntel | Original was GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL = 0x94F1 |
PerfqueryCounterDurationRawIntel | Original was GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL = 0x94F2 |
PerfqueryCounterEventIntel | Original was GL_PERFQUERY_COUNTER_EVENT_INTEL = 0x94F0 |
PerfqueryCounterNameLengthMaxIntel | Original was GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL = 0x94FE |
PerfqueryCounterRawIntel | Original was GL_PERFQUERY_COUNTER_RAW_INTEL = 0x94F4 |
PerfqueryCounterThroughputIntel | Original was GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL = 0x94F3 |
PerfqueryCounterTimestampIntel | Original was GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL = 0x94F5 |
PerfqueryDonotFlushIntel | Original was GL_PERFQUERY_DONOT_FLUSH_INTEL = 0x83F9 |
PerfqueryFlushIntel | Original was GL_PERFQUERY_FLUSH_INTEL = 0x83FA |
PerfqueryGlobalContextIntel | Original was GL_PERFQUERY_GLOBAL_CONTEXT_INTEL = 0x00000001 |
PerfqueryGpaExtendedCountersIntel | Original was GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL = 0x9500 |
PerfqueryQueryNameLengthMaxIntel | Original was GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL = 0x94FD |
PerfquerySingleContextIntel | Original was GL_PERFQUERY_SINGLE_CONTEXT_INTEL = 0x00000000 |
PerfqueryWaitIntel | Original was GL_PERFQUERY_WAIT_INTEL = 0x83FB |
PerGpuStorageBitNv | Original was GL_PER_GPU_STORAGE_BIT_NV = 0x0800 |
PerGpuStorageNv | Original was GL_PER_GPU_STORAGE_NV = 0x9548 |
PerspectiveCorrectionHint | Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50 |
PerStageConstantsNv | Original was GL_PER_STAGE_CONSTANTS_NV = 0x8535 |
PerturbExt | Original was GL_PERTURB_EXT = 0x85AE |
PhongHintWin | Original was GL_PHONG_HINT_WIN = 0x80EB |
PhongWin | Original was GL_PHONG_WIN = 0x80EA |
PinlightNv | Original was GL_PINLIGHT_NV = 0x92A8 |
PixelBufferBarrierBit | Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080 |
PixelBufferBarrierBitExt | Original was GL_PIXEL_BUFFER_BARRIER_BIT_EXT = 0x00000080 |
PixelCountAvailableNv | Original was GL_PIXEL_COUNT_AVAILABLE_NV = 0x8867 |
PixelCounterBitsNv | Original was GL_PIXEL_COUNTER_BITS_NV = 0x8864 |
PixelCountNv | Original was GL_PIXEL_COUNT_NV = 0x8866 |
PixelCubicWeightExt | Original was GL_PIXEL_CUBIC_WEIGHT_EXT = 0x8333 |
PixelFragmentAlphaSourceSgis | Original was GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355 |
PixelFragmentRgbSourceSgis | Original was GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354 |
PixelGroupColorSgis | Original was GL_PIXEL_GROUP_COLOR_SGIS = 0x8356 |
PixelMagFilterExt | Original was GL_PIXEL_MAG_FILTER_EXT = 0x8331 |
PixelMapAToA | Original was GL_PIXEL_MAP_A_TO_A = 0x0C79 |
PixelMapAToASize | Original was GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9 |
PixelMapBToB | Original was GL_PIXEL_MAP_B_TO_B = 0x0C78 |
PixelMapBToBSize | Original was GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8 |
PixelMapGToG | Original was GL_PIXEL_MAP_G_TO_G = 0x0C77 |
PixelMapGToGSize | Original was GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7 |
PixelMapIToA | Original was GL_PIXEL_MAP_I_TO_A = 0x0C75 |
PixelMapIToASize | Original was GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5 |
PixelMapIToB | Original was GL_PIXEL_MAP_I_TO_B = 0x0C74 |
PixelMapIToBSize | Original was GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4 |
PixelMapIToG | Original was GL_PIXEL_MAP_I_TO_G = 0x0C73 |
PixelMapIToGSize | Original was GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3 |
PixelMapIToI | Original was GL_PIXEL_MAP_I_TO_I = 0x0C70 |
PixelMapIToISize | Original was GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0 |
PixelMapIToR | Original was GL_PIXEL_MAP_I_TO_R = 0x0C72 |
PixelMapIToRSize | Original was GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2 |
PixelMapRToR | Original was GL_PIXEL_MAP_R_TO_R = 0x0C76 |
PixelMapRToRSize | Original was GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6 |
PixelMapSToS | Original was GL_PIXEL_MAP_S_TO_S = 0x0C71 |
PixelMapSToSSize | Original was GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1 |
PixelMinFilterExt | Original was GL_PIXEL_MIN_FILTER_EXT = 0x8332 |
PixelModeBit | Original was GL_PIXEL_MODE_BIT = 0x00000020 |
PixelPackBuffer | Original was GL_PIXEL_PACK_BUFFER = 0x88EB |
PixelPackBufferArb | Original was GL_PIXEL_PACK_BUFFER_ARB = 0x88EB |
PixelPackBufferBinding | Original was GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED |
PixelPackBufferBindingArb | Original was GL_PIXEL_PACK_BUFFER_BINDING_ARB = 0x88ED |
PixelPackBufferBindingExt | Original was GL_PIXEL_PACK_BUFFER_BINDING_EXT = 0x88ED |
PixelPackBufferExt | Original was GL_PIXEL_PACK_BUFFER_EXT = 0x88EB |
PixelsPerSamplePatternXAmd | Original was GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD = 0x91AE |
PixelsPerSamplePatternYAmd | Original was GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD = 0x91AF |
PixelSubsample2424Sgix | Original was GL_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3 |
PixelSubsample4242Sgix | Original was GL_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4 |
PixelSubsample4444Sgix | Original was GL_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2 |
PixelTexGenAlphaLsSgix | Original was GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189 |
PixelTexGenAlphaMsSgix | Original was GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A |
PixelTexGenAlphaNoReplaceSgix | Original was GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188 |
PixelTexGenAlphaReplaceSgix | Original was GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187 |
PixelTexGenModeSgix | Original was GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B |
PixelTexGenQCeilingSgix | Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184 |
PixelTexGenQFloorSgix | Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186 |
PixelTexGenQRoundSgix | Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185 |
PixelTexGenSgix | Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139 |
PixelTextureSgis | Original was GL_PIXEL_TEXTURE_SGIS = 0x8353 |
PixelTileBestAlignmentSgix | Original was GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E |
PixelTileCacheIncrementSgix | Original was GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F |
PixelTileCacheSizeSgix | Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145 |
PixelTileGridDepthSgix | Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144 |
PixelTileGridHeightSgix | Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143 |
PixelTileGridWidthSgix | Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142 |
PixelTileHeightSgix | Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141 |
PixelTileWidthSgix | Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140 |
PixelTransform2DExt | Original was GL_PIXEL_TRANSFORM_2D_EXT = 0x8330 |
PixelTransform2DMatrixExt | Original was GL_PIXEL_TRANSFORM_2D_MATRIX_EXT = 0x8338 |
PixelTransform2DStackDepthExt | Original was GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8336 |
PixelUnpackBuffer | Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC |
PixelUnpackBufferArb | Original was GL_PIXEL_UNPACK_BUFFER_ARB = 0x88EC |
PixelUnpackBufferBinding | Original was GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF |
PixelUnpackBufferBindingArb | Original was GL_PIXEL_UNPACK_BUFFER_BINDING_ARB = 0x88EF |
PixelUnpackBufferBindingExt | Original was GL_PIXEL_UNPACK_BUFFER_BINDING_EXT = 0x88EF |
PixelUnpackBufferExt | Original was GL_PIXEL_UNPACK_BUFFER_EXT = 0x88EC |
PlusClampedAlphaNv | Original was GL_PLUS_CLAMPED_ALPHA_NV = 0x92B2 |
PlusClampedNv | Original was GL_PLUS_CLAMPED_NV = 0x92B1 |
PlusDarkerNv | Original was GL_PLUS_DARKER_NV = 0x9292 |
PlusNv | Original was GL_PLUS_NV = 0x9291 |
PnTrianglesAti | Original was GL_PN_TRIANGLES_ATI = 0x87F0 |
PnTrianglesNormalModeAti | Original was GL_PN_TRIANGLES_NORMAL_MODE_ATI = 0x87F3 |
PnTrianglesNormalModeLinearAti | Original was GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI = 0x87F7 |
PnTrianglesNormalModeQuadraticAti | Original was GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI = 0x87F8 |
PnTrianglesPointModeAti | Original was GL_PN_TRIANGLES_POINT_MODE_ATI = 0x87F2 |
PnTrianglesPointModeCubicAti | Original was GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI = 0x87F6 |
PnTrianglesPointModeLinearAti | Original was GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI = 0x87F5 |
PnTrianglesTesselationLevelAti | Original was GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F4 |
Point | Original was GL_POINT = 0x1B00 |
PointBit | Original was GL_POINT_BIT = 0x00000002 |
PointDistanceAttenuation | Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129 |
PointDistanceAttenuationArb | Original was GL_POINT_DISTANCE_ATTENUATION_ARB = 0x8129 |
PointFadeThresholdSize | Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128 |
PointFadeThresholdSizeArb | Original was GL_POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128 |
PointFadeThresholdSizeExt | Original was GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128 |
PointFadeThresholdSizeSgis | Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128 |
Points | Original was GL_Points = 0x0000 |
PointSize | Original was GL_POINT_SIZE = 0x0B11 |
PointSizeGranularity | Original was GL_POINT_SIZE_GRANULARITY = 0x0B13 |
PointSizeMax | Original was GL_POINT_SIZE_MAX = 0x8127 |
PointSizeMaxArb | Original was GL_POINT_SIZE_MAX_ARB = 0x8127 |
PointSizeMaxExt | Original was GL_POINT_SIZE_MAX_EXT = 0x8127 |
PointSizeMaxSgis | Original was GL_POINT_SIZE_MAX_SGIS = 0x8127 |
PointSizeMin | Original was GL_POINT_SIZE_MIN = 0x8126 |
PointSizeMinArb | Original was GL_POINT_SIZE_MIN_ARB = 0x8126 |
PointSizeMinExt | Original was GL_POINT_SIZE_MIN_EXT = 0x8126 |
PointSizeMinSgis | Original was GL_POINT_SIZE_MIN_SGIS = 0x8126 |
PointSizeRange | Original was GL_POINT_SIZE_RANGE = 0x0B12 |
PointSmooth | Original was GL_POINT_SMOOTH = 0x0B10 |
PointSmoothHint | Original was GL_POINT_SMOOTH_HINT = 0x0C51 |
PointSprite | Original was GL_POINT_SPRITE = 0x8861 |
PointSpriteArb | Original was GL_POINT_SPRITE_ARB = 0x8861 |
PointSpriteCoordOrigin | Original was GL_POINT_SPRITE_COORD_ORIGIN = 0x8CA0 |
PointSpriteNv | Original was GL_POINT_SPRITE_NV = 0x8861 |
PointSpriteRModeNv | Original was GL_POINT_SPRITE_R_MODE_NV = 0x8863 |
PointToken | Original was GL_POINT_TOKEN = 0x0701 |
Polygon | Original was GL_POLYGON = 0x0009 |
PolygonBit | Original was GL_POLYGON_BIT = 0x00000008 |
PolygonMode | Original was GL_POLYGON_MODE = 0x0B40 |
PolygonOffsetBiasExt | Original was GL_POLYGON_OFFSET_BIAS_EXT = 0x8039 |
PolygonOffsetClamp | Original was GL_POLYGON_OFFSET_CLAMP = 0x8E1B |
PolygonOffsetClampExt | Original was GL_POLYGON_OFFSET_CLAMP_EXT = 0x8E1B |
PolygonOffsetCommandNv | Original was GL_POLYGON_OFFSET_COMMAND_NV = 0x000E |
PolygonOffsetExt | Original was GL_POLYGON_OFFSET_EXT = 0x8037 |
PolygonOffsetFactor | Original was GL_POLYGON_OFFSET_FACTOR = 0x8038 |
PolygonOffsetFactorExt | Original was GL_POLYGON_OFFSET_FACTOR_EXT = 0x8038 |
PolygonOffsetFill | Original was GL_POLYGON_OFFSET_FILL = 0x8037 |
PolygonOffsetLine | Original was GL_POLYGON_OFFSET_LINE = 0x2A02 |
PolygonOffsetPoint | Original was GL_POLYGON_OFFSET_POINT = 0x2A01 |
PolygonOffsetUnits | Original was GL_POLYGON_OFFSET_UNITS = 0x2A00 |
PolygonSmooth | Original was GL_POLYGON_SMOOTH = 0x0B41 |
PolygonSmoothHint | Original was GL_POLYGON_SMOOTH_HINT = 0x0C53 |
PolygonStipple | Original was GL_POLYGON_STIPPLE = 0x0B42 |
PolygonStippleBit | Original was GL_POLYGON_STIPPLE_BIT = 0x00000010 |
PolygonToken | Original was GL_POLYGON_TOKEN = 0x0703 |
Position | Original was GL_POSITION = 0x1203 |
PostColorMatrixAlphaBias | Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB |
PostColorMatrixAlphaBiasSgi | Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB |
PostColorMatrixAlphaScale | Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7 |
PostColorMatrixAlphaScaleSgi | Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7 |
PostColorMatrixBlueBias | Original was GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA |
PostColorMatrixBlueBiasSgi | Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA |
PostColorMatrixBlueScale | Original was GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6 |
PostColorMatrixBlueScaleSgi | Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6 |
PostColorMatrixColorTable | Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2 |
PostColorMatrixColorTableSgi | Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 |
PostColorMatrixGreenBias | Original was GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9 |
PostColorMatrixGreenBiasSgi | Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9 |
PostColorMatrixGreenScale | Original was GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5 |
PostColorMatrixGreenScaleSgi | Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5 |
PostColorMatrixRedBias | Original was GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8 |
PostColorMatrixRedBiasSgi | Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8 |
PostColorMatrixRedScale | Original was GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4 |
PostColorMatrixRedScaleSgi | Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4 |
PostConvolutionAlphaBias | Original was GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023 |
PostConvolutionAlphaBiasExt | Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023 |
PostConvolutionAlphaScale | Original was GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F |
PostConvolutionAlphaScaleExt | Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F |
PostConvolutionBlueBias | Original was GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022 |
PostConvolutionBlueBiasExt | Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022 |
PostConvolutionBlueScale | Original was GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E |
PostConvolutionBlueScaleExt | Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E |
PostConvolutionColorTable | Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1 |
PostConvolutionColorTableSgi | Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 |
PostConvolutionGreenBias | Original was GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021 |
PostConvolutionGreenBiasExt | Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021 |
PostConvolutionGreenScale | Original was GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D |
PostConvolutionGreenScaleExt | Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D |
PostConvolutionRedBias | Original was GL_POST_CONVOLUTION_RED_BIAS = 0x8020 |
PostConvolutionRedBiasExt | Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020 |
PostConvolutionRedScale | Original was GL_POST_CONVOLUTION_RED_SCALE = 0x801C |
PostConvolutionRedScaleExt | Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C |
PostImageTransformColorTableHp | Original was GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8162 |
PostTextureFilterBiasRangeSgix | Original was GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B |
PostTextureFilterBiasSgix | Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179 |
PostTextureFilterScaleRangeSgix | Original was GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C |
PostTextureFilterScaleSgix | Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A |
PreferDoublebufferHintPgi | Original was GL_PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8 |
PresentDurationNv | Original was GL_PRESENT_DURATION_NV = 0x8E2B |
PresentTimeNv | Original was GL_PRESENT_TIME_NV = 0x8E2A |
PreserveAti | Original was GL_PRESERVE_ATI = 0x8762 |
Previous | Original was GL_PREVIOUS = 0x8578 |
PreviousArb | Original was GL_PREVIOUS_ARB = 0x8578 |
PreviousExt | Original was GL_PREVIOUS_EXT = 0x8578 |
PreviousTextureInputNv | Original was GL_PREVIOUS_TEXTURE_INPUT_NV = 0x86E4 |
PrimaryColor | Original was GL_PRIMARY_COLOR = 0x8577 |
PrimaryColorArb | Original was GL_PRIMARY_COLOR_ARB = 0x8577 |
PrimaryColorExt | Original was GL_PRIMARY_COLOR_EXT = 0x8577 |
PrimaryColorNv | Original was GL_PRIMARY_COLOR_NV = 0x852C |
PrimitiveBoundingBoxArb | Original was GL_PRIMITIVE_BOUNDING_BOX_ARB = 0x92BE |
PrimitiveIdNv | Original was GL_PRIMITIVE_ID_NV = 0x8C7C |
PrimitiveRestart | Original was GL_PRIMITIVE_RESTART = 0x8F9D |
PrimitiveRestartFixedIndex | Original was GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69 |
PrimitiveRestartForPatchesSupported | Original was GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED = 0x8221 |
PrimitiveRestartIndex | Original was GL_PRIMITIVE_RESTART_INDEX = 0x8F9E |
PrimitiveRestartIndexNv | Original was GL_PRIMITIVE_RESTART_INDEX_NV = 0x8559 |
PrimitiveRestartNv | Original was GL_PRIMITIVE_RESTART_NV = 0x8558 |
PrimitivesGenerated | Original was GL_PRIMITIVES_GENERATED = 0x8C87 |
PrimitivesGeneratedExt | Original was GL_PRIMITIVES_GENERATED_EXT = 0x8C87 |
PrimitivesGeneratedNv | Original was GL_PRIMITIVES_GENERATED_NV = 0x8C87 |
PrimitivesSubmitted | Original was GL_PRIMITIVES_SUBMITTED = 0x82EF |
PrimitivesSubmittedArb | Original was GL_PRIMITIVES_SUBMITTED_ARB = 0x82EF |
Program | Original was GL_PROGRAM = 0x82E2 |
ProgramAddressRegisters | Original was GL_PROGRAM_ADDRESS_REGISTERS = 0x88B0 |
ProgramAddressRegistersArb | Original was GL_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B0 |
ProgramAluInstructionsArb | Original was GL_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x8805 |
ProgramAttribComponentsNv | Original was GL_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8906 |
ProgramAttribs | Original was GL_PROGRAM_ATTRIBS = 0x88AC |
ProgramAttribsArb | Original was GL_PROGRAM_ATTRIBS_ARB = 0x88AC |
ProgramBinaryFormatMesa | Original was GL_PROGRAM_BINARY_FORMAT_MESA = 0x875F |
ProgramBinaryFormats | Original was GL_PROGRAM_BINARY_FORMATS = 0x87FF |
ProgramBinaryLength | Original was GL_PROGRAM_BINARY_LENGTH = 0x8741 |
ProgramBinaryRetrievableHint | Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 |
ProgramBinding | Original was GL_PROGRAM_BINDING = 0x8677 |
ProgramBindingArb | Original was GL_PROGRAM_BINDING_ARB = 0x8677 |
ProgramErrorPositionArb | Original was GL_PROGRAM_ERROR_POSITION_ARB = 0x864B |
ProgramErrorPositionNv | Original was GL_PROGRAM_ERROR_POSITION_NV = 0x864B |
ProgramErrorStringArb | Original was GL_PROGRAM_ERROR_STRING_ARB = 0x8874 |
ProgramErrorStringNv | Original was GL_PROGRAM_ERROR_STRING_NV = 0x8874 |
ProgramFormat | Original was GL_PROGRAM_FORMAT = 0x8876 |
ProgramFormatArb | Original was GL_PROGRAM_FORMAT_ARB = 0x8876 |
ProgramFormatAsciiArb | Original was GL_PROGRAM_FORMAT_ASCII_ARB = 0x8875 |
ProgramInput | Original was GL_PROGRAM_INPUT = 0x92E3 |
ProgramInstruction | Original was GL_PROGRAM_INSTRUCTION = 0x88A0 |
ProgramInstructionsArb | Original was GL_PROGRAM_INSTRUCTIONS_ARB = 0x88A0 |
ProgramKhr | Original was GL_PROGRAM_KHR = 0x82E2 |
ProgramLength | Original was GL_PROGRAM_LENGTH = 0x8627 |
ProgramLengthArb | Original was GL_PROGRAM_LENGTH_ARB = 0x8627 |
ProgramLengthNv | Original was GL_PROGRAM_LENGTH_NV = 0x8627 |
ProgrammableSampleLocationArb | Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB = 0x9341 |
ProgrammableSampleLocationNv | Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_NV = 0x9341 |
ProgrammableSampleLocationTableSizeArb | Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB = 0x9340 |
ProgrammableSampleLocationTableSizeNv | Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV = 0x9340 |
ProgramMatrixExt | Original was GL_PROGRAM_MATRIX_EXT = 0x8E2D |
ProgramMatrixStackDepthExt | Original was GL_PROGRAM_MATRIX_STACK_DEPTH_EXT = 0x8E2F |
ProgramNativeAddressRegisters | Original was GL_PROGRAM_NATIVE_ADDRESS_REGISTERS = 0x88B2 |
ProgramNativeAddressRegistersArb | Original was GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B2 |
ProgramNativeAluInstructionsArb | Original was GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x8808 |
ProgramNativeAttribs | Original was GL_PROGRAM_NATIVE_ATTRIBS = 0x88AE |
ProgramNativeAttribsArb | Original was GL_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AE |
ProgramNativeInstructions | Original was GL_PROGRAM_NATIVE_INSTRUCTIONS = 0x88A2 |
ProgramNativeInstructionsArb | Original was GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A2 |
ProgramNativeParameters | Original was GL_PROGRAM_NATIVE_PARAMETERS = 0x88AA |
ProgramNativeParametersArb | Original was GL_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AA |
ProgramNativeTemporaries | Original was GL_PROGRAM_NATIVE_TEMPORARIES = 0x88A6 |
ProgramNativeTemporariesArb | Original was GL_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A6 |
ProgramNativeTexIndirectionsArb | Original was GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x880A |
ProgramNativeTexInstructionsArb | Original was GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x8809 |
ProgramObjectArb | Original was GL_PROGRAM_OBJECT_ARB = 0x8B40 |
ProgramObjectExt | Original was GL_PROGRAM_OBJECT_EXT = 0x8B40 |
ProgramOutput | Original was GL_PROGRAM_OUTPUT = 0x92E4 |
ProgramParameterNv | Original was GL_PROGRAM_PARAMETER_NV = 0x8644 |
ProgramParameters | Original was GL_PROGRAM_PARAMETERS = 0x88A8 |
ProgramParametersArb | Original was GL_PROGRAM_PARAMETERS_ARB = 0x88A8 |
ProgramPipeline | Original was GL_PROGRAM_PIPELINE = 0x82E4 |
ProgramPipelineBinding | Original was GL_PROGRAM_PIPELINE_BINDING = 0x825A |
ProgramPipelineBindingExt | Original was GL_PROGRAM_PIPELINE_BINDING_EXT = 0x825A |
ProgramPipelineKhr | Original was GL_PROGRAM_PIPELINE_KHR = 0x82E4 |
ProgramPipelineObjectExt | Original was GL_PROGRAM_PIPELINE_OBJECT_EXT = 0x8A4F |
ProgramPointSize | Original was GL_PROGRAM_POINT_SIZE = 0x8642 |
ProgramPointSizeArb | Original was GL_PROGRAM_POINT_SIZE_ARB = 0x8642 |
ProgramPointSizeExt | Original was GL_PROGRAM_POINT_SIZE_EXT = 0x8642 |
ProgramResidentNv | Original was GL_PROGRAM_RESIDENT_NV = 0x8647 |
ProgramResultComponentsNv | Original was GL_PROGRAM_RESULT_COMPONENTS_NV = 0x8907 |
ProgramSeparable | Original was GL_PROGRAM_SEPARABLE = 0x8258 |
ProgramSeparableExt | Original was GL_PROGRAM_SEPARABLE_EXT = 0x8258 |
ProgramString | Original was GL_PROGRAM_STRING = 0x8628 |
ProgramStringArb | Original was GL_PROGRAM_STRING_ARB = 0x8628 |
ProgramStringNv | Original was GL_PROGRAM_STRING_NV = 0x8628 |
ProgramTargetNv | Original was GL_PROGRAM_TARGET_NV = 0x8646 |
ProgramTemporaries | Original was GL_PROGRAM_TEMPORARIES = 0x88A4 |
ProgramTemporariesArb | Original was GL_PROGRAM_TEMPORARIES_ARB = 0x88A4 |
ProgramTexIndirectionsArb | Original was GL_PROGRAM_TEX_INDIRECTIONS_ARB = 0x8807 |
ProgramTexInstructionsArb | Original was GL_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x8806 |
ProgramUnderNativeLimits | Original was GL_PROGRAM_UNDER_NATIVE_LIMITS = 0x88B6 |
ProgramUnderNativeLimitsArb | Original was GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB = 0x88B6 |
Projection | Original was GL_PROJECTION = 0x1701 |
ProjectionMatrix | Original was GL_PROJECTION_MATRIX = 0x0BA7 |
ProjectionStackDepth | Original was GL_PROJECTION_STACK_DEPTH = 0x0BA4 |
ProtectedMemoryObjectExt | Original was GL_PROTECTED_MEMORY_OBJECT_EXT = 0x959B |
ProvokingVertex | Original was GL_PROVOKING_VERTEX = 0x8E4F |
ProvokingVertexExt | Original was GL_PROVOKING_VERTEX_EXT = 0x8E4F |
ProxyColorTable | Original was GL_PROXY_COLOR_TABLE = 0x80D3 |
ProxyColorTableSgi | Original was GL_PROXY_COLOR_TABLE_SGI = 0x80D3 |
ProxyHistogram | Original was GL_PROXY_HISTOGRAM = 0x8025 |
ProxyHistogramExt | Original was GL_PROXY_HISTOGRAM_EXT = 0x8025 |
ProxyPostColorMatrixColorTable | Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5 |
ProxyPostColorMatrixColorTableSgi | Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5 |
ProxyPostConvolutionColorTable | Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4 |
ProxyPostConvolutionColorTableSgi | Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4 |
ProxyPostImageTransformColorTableHp | Original was GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8163 |
ProxyTexture1D | Original was GL_PROXY_TEXTURE_1D = 0x8063 |
ProxyTexture1DArray | Original was GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19 |
ProxyTexture1DArrayExt | Original was GL_PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19 |
ProxyTexture1DExt | Original was GL_PROXY_TEXTURE_1D_EXT = 0x8063 |
ProxyTexture1DStackMesax | Original was GL_PROXY_TEXTURE_1D_STACK_MESAX = 0x875B |
ProxyTexture2D | Original was GL_PROXY_TEXTURE_2D = 0x8064 |
ProxyTexture2DArray | Original was GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B |
ProxyTexture2DArrayExt | Original was GL_PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B |
ProxyTexture2DExt | Original was GL_PROXY_TEXTURE_2D_EXT = 0x8064 |
ProxyTexture2DMultisample | Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101 |
ProxyTexture2DMultisampleArray | Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103 |
ProxyTexture2DStackMesax | Original was GL_PROXY_TEXTURE_2D_STACK_MESAX = 0x875C |
ProxyTexture3D | Original was GL_PROXY_TEXTURE_3D = 0x8070 |
ProxyTexture3DExt | Original was GL_PROXY_TEXTURE_3D_EXT = 0x8070 |
ProxyTexture4DSgis | Original was GL_PROXY_TEXTURE_4D_SGIS = 0x8135 |
ProxyTextureColorTableSgi | Original was GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD |
ProxyTextureCubeMap | Original was GL_PROXY_TEXTURE_CUBE_MAP = 0x851B |
ProxyTextureCubeMapArb | Original was GL_PROXY_TEXTURE_CUBE_MAP_ARB = 0x851B |
ProxyTextureCubeMapArray | Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B |
ProxyTextureCubeMapArrayArb | Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x900B |
ProxyTextureCubeMapExt | Original was GL_PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B |
ProxyTextureRectangle | Original was GL_PROXY_TEXTURE_RECTANGLE = 0x84F7 |
ProxyTextureRectangleArb | Original was GL_PROXY_TEXTURE_RECTANGLE_ARB = 0x84F7 |
ProxyTextureRectangleNv | Original was GL_PROXY_TEXTURE_RECTANGLE_NV = 0x84F7 |
PurgeableApple | Original was GL_PURGEABLE_APPLE = 0x8A1D |
PurgedContextResetNv | Original was GL_PURGED_CONTEXT_RESET_NV = 0x92BB |
Q | Original was GL_Q = 0x2003 |
QuadAlpha4Sgis | Original was GL_QUAD_ALPHA4_SGIS = 0x811E |
QuadAlpha8Sgis | Original was GL_QUAD_ALPHA8_SGIS = 0x811F |
QuadIntensity4Sgis | Original was GL_QUAD_INTENSITY4_SGIS = 0x8122 |
QuadIntensity8Sgis | Original was GL_QUAD_INTENSITY8_SGIS = 0x8123 |
QuadLuminance4Sgis | Original was GL_QUAD_LUMINANCE4_SGIS = 0x8120 |
QuadLuminance8Sgis | Original was GL_QUAD_LUMINANCE8_SGIS = 0x8121 |
QuadMeshSun | Original was GL_QUAD_MESH_SUN = 0x8614 |
QuadraticAttenuation | Original was GL_QUADRATIC_ATTENUATION = 0x1209 |
QuadraticCurveToNv | Original was GL_QUADRATIC_CURVE_TO_NV = 0x0A |
Quads | Original was GL_QUADS = 0x0007 |
QuadsExt | Original was GL_QUADS_EXT = 0x0007 |
QuadsFollowProvokingVertexConvention | Original was GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C |
QuadsFollowProvokingVertexConventionExt | Original was GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT = 0x8E4C |
QuadStrip | Original was GL_QUAD_STRIP = 0x0008 |
QuadTextureSelectSgis | Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125 |
QuarterBitAti | Original was GL_QUARTER_BIT_ATI = 0x00000010 |
Query | Original was GL_QUERY = 0x82E3 |
QueryAllEventBitsAmd | Original was GL_QUERY_ALL_EVENT_BITS_AMD = 0xFFFFFFFF |
QueryBuffer | Original was GL_QUERY_BUFFER = 0x9192 |
QueryBufferAmd | Original was GL_QUERY_BUFFER_AMD = 0x9192 |
QueryBufferBarrierBit | Original was GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000 |
QueryBufferBinding | Original was GL_QUERY_BUFFER_BINDING = 0x9193 |
QueryBufferBindingAmd | Original was GL_QUERY_BUFFER_BINDING_AMD = 0x9193 |
QueryByRegionNoWait | Original was GL_QUERY_BY_REGION_NO_WAIT = 0x8E16 |
QueryByRegionNoWaitInverted | Original was GL_QUERY_BY_REGION_NO_WAIT_INVERTED = 0x8E1A |
QueryByRegionNoWaitNv | Original was GL_QUERY_BY_REGION_NO_WAIT_NV = 0x8E16 |
QueryByRegionWait | Original was GL_QUERY_BY_REGION_WAIT = 0x8E15 |
QueryByRegionWaitInverted | Original was GL_QUERY_BY_REGION_WAIT_INVERTED = 0x8E19 |
QueryByRegionWaitNv | Original was GL_QUERY_BY_REGION_WAIT_NV = 0x8E15 |
QueryCounterBits | Original was GL_QUERY_COUNTER_BITS = 0x8864 |
QueryCounterBitsArb | Original was GL_QUERY_COUNTER_BITS_ARB = 0x8864 |
QueryDepthBoundsFailEventBitAmd | Original was GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD = 0x00000008 |
QueryDepthFailEventBitAmd | Original was GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD = 0x00000002 |
QueryDepthPassEventBitAmd | Original was GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD = 0x00000001 |
QueryKhr | Original was GL_QUERY_KHR = 0x82E3 |
QueryNoWait | Original was GL_QUERY_NO_WAIT = 0x8E14 |
QueryNoWaitInverted | Original was GL_QUERY_NO_WAIT_INVERTED = 0x8E18 |
QueryNoWaitNv | Original was GL_QUERY_NO_WAIT_NV = 0x8E14 |
QueryObjectAmd | Original was GL_QUERY_OBJECT_AMD = 0x9153 |
QueryObjectExt | Original was GL_QUERY_OBJECT_EXT = 0x9153 |
QueryResourceBufferobjectNv | Original was GL_QUERY_RESOURCE_BUFFEROBJECT_NV = 0x9547 |
QueryResourceMemtypeVidmemNv | Original was GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV = 0x9542 |
QueryResourceRenderbufferNv | Original was GL_QUERY_RESOURCE_RENDERBUFFER_NV = 0x9546 |
QueryResourceSysReservedNv | Original was GL_QUERY_RESOURCE_SYS_RESERVED_NV = 0x9544 |
QueryResourceTextureNv | Original was GL_QUERY_RESOURCE_TEXTURE_NV = 0x9545 |
QueryResourceTypeVidmemAllocNv | Original was GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV = 0x9540 |
QueryResult | Original was GL_QUERY_RESULT = 0x8866 |
QueryResultArb | Original was GL_QUERY_RESULT_ARB = 0x8866 |
QueryResultAvailable | Original was GL_QUERY_RESULT_AVAILABLE = 0x8867 |
QueryResultAvailableArb | Original was GL_QUERY_RESULT_AVAILABLE_ARB = 0x8867 |
QueryResultNoWait | Original was GL_QUERY_RESULT_NO_WAIT = 0x9194 |
QueryResultNoWaitAmd | Original was GL_QUERY_RESULT_NO_WAIT_AMD = 0x9194 |
QueryStencilFailEventBitAmd | Original was GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD = 0x00000004 |
QueryTarget | Original was GL_QUERY_TARGET = 0x82EA |
QueryWait | Original was GL_QUERY_WAIT = 0x8E13 |
QueryWaitInverted | Original was GL_QUERY_WAIT_INVERTED = 0x8E17 |
QueryWaitNv | Original was GL_QUERY_WAIT_NV = 0x8E13 |
R | Original was GL_R = 0x2002 |
R11fG11fB10f | Original was GL_R11F_G11F_B10F = 0x8C3A |
R11fG11fB10fApple | Original was GL_R11F_G11F_B10F_APPLE = 0x8C3A |
R11fG11fB10fExt | Original was GL_R11F_G11F_B10F_EXT = 0x8C3A |
R16 | Original was GL_R16 = 0x822A |
R16Ext | Original was GL_R16_EXT = 0x822A |
R16f | Original was GL_R16F = 0x822D |
R16fExt | Original was GL_R16F_EXT = 0x822D |
R16i | Original was GL_R16I = 0x8233 |
R16Snorm | Original was GL_R16_SNORM = 0x8F98 |
R16SnormExt | Original was GL_R16_SNORM_EXT = 0x8F98 |
R16ui | Original was GL_R16UI = 0x8234 |
R1uiC3fV3fSun | Original was GL_R1UI_C3F_V3F_SUN = 0x85C6 |
R1uiC4fN3fV3fSun | Original was GL_R1UI_C4F_N3F_V3F_SUN = 0x85C8 |
R1uiC4ubV3fSun | Original was GL_R1UI_C4UB_V3F_SUN = 0x85C5 |
R1uiN3fV3fSun | Original was GL_R1UI_N3F_V3F_SUN = 0x85C7 |
R1uiT2fC4fN3fV3fSun | Original was GL_R1UI_T2F_C4F_N3F_V3F_SUN = 0x85CB |
R1uiT2fN3fV3fSun | Original was GL_R1UI_T2F_N3F_V3F_SUN = 0x85CA |
R1uiT2fV3fSun | Original was GL_R1UI_T2F_V3F_SUN = 0x85C9 |
R1uiV3fSun | Original was GL_R1UI_V3F_SUN = 0x85C4 |
R32f | Original was GL_R32F = 0x822E |
R32fExt | Original was GL_R32F_EXT = 0x822E |
R32i | Original was GL_R32I = 0x8235 |
R32ui | Original was GL_R32UI = 0x8236 |
R3G3B2 | Original was GL_R3_G3_B2 = 0x2A10 |
R5G6B5A8IccSgix | Original was GL_R5_G6_B5_A8_ICC_SGIX = 0x8467 |
R5G6B5IccSgix | Original was GL_R5_G6_B5_ICC_SGIX = 0x8466 |
R8 | Original was GL_R8 = 0x8229 |
R8Ext | Original was GL_R8_EXT = 0x8229 |
R8i | Original was GL_R8I = 0x8231 |
R8Snorm | Original was GL_R8_SNORM = 0x8F94 |
R8ui | Original was GL_R8UI = 0x8232 |
RasterFixedSampleLocationsExt | Original was GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT = 0x932A |
RasterizerDiscard | Original was GL_RASTERIZER_DISCARD = 0x8C89 |
RasterizerDiscardExt | Original was GL_RASTERIZER_DISCARD_EXT = 0x8C89 |
RasterizerDiscardNv | Original was GL_RASTERIZER_DISCARD_NV = 0x8C89 |
RasterMultisampleExt | Original was GL_RASTER_MULTISAMPLE_EXT = 0x9327 |
RasterPositionUnclippedIbm | Original was GL_RASTER_POSITION_UNCLIPPED_IBM = 0x19262 |
RasterSamplesExt | Original was GL_RASTER_SAMPLES_EXT = 0x9328 |
ReadBuffer | Original was GL_READ_BUFFER = 0x0C02 |
ReadBufferExt | Original was GL_READ_BUFFER_EXT = 0x0C02 |
ReadBufferNv | Original was GL_READ_BUFFER_NV = 0x0C02 |
ReadFramebuffer | Original was GL_READ_FRAMEBUFFER = 0x8CA8 |
ReadFramebufferBinding | Original was GL_READ_FRAMEBUFFER_BINDING = 0x8CAA |
ReadFramebufferBindingExt | Original was GL_READ_FRAMEBUFFER_BINDING_EXT = 0x8CAA |
ReadFramebufferExt | Original was GL_READ_FRAMEBUFFER_EXT = 0x8CA8 |
ReadOnly | Original was GL_READ_ONLY = 0x88B8 |
ReadOnlyArb | Original was GL_READ_ONLY_ARB = 0x88B8 |
ReadPixelDataRangeLengthNv | Original was GL_READ_PIXEL_DATA_RANGE_LENGTH_NV = 0x887B |
ReadPixelDataRangeNv | Original was GL_READ_PIXEL_DATA_RANGE_NV = 0x8879 |
ReadPixelDataRangePointerNv | Original was GL_READ_PIXEL_DATA_RANGE_POINTER_NV = 0x887D |
ReadPixels | Original was GL_READ_PIXELS = 0x828C |
ReadPixelsFormat | Original was GL_READ_PIXELS_FORMAT = 0x828D |
ReadPixelsType | Original was GL_READ_PIXELS_TYPE = 0x828E |
ReadWrite | Original was GL_READ_WRITE = 0x88BA |
ReadWriteArb | Original was GL_READ_WRITE_ARB = 0x88BA |
ReclaimMemoryHintPgi | Original was GL_RECLAIM_MEMORY_HINT_PGI = 0x1A1FE |
RectNv | Original was GL_RECT_NV = 0xF6 |
Red | Original was GL_RED = 0x1903 |
RedBias | Original was GL_RED_BIAS = 0x0D15 |
RedBitAti | Original was GL_RED_BIT_ATI = 0x00000001 |
RedBits | Original was GL_RED_BITS = 0x0D52 |
RedExt | Original was GL_RED_EXT = 0x1903 |
RedInteger | Original was GL_RED_INTEGER = 0x8D94 |
RedIntegerExt | Original was GL_RED_INTEGER_EXT = 0x8D94 |
RedMaxClampIngr | Original was GL_RED_MAX_CLAMP_INGR = 0x8564 |
RedMinClampIngr | Original was GL_RED_MIN_CLAMP_INGR = 0x8560 |
RedNv | Original was GL_RED_NV = 0x1903 |
RedScale | Original was GL_RED_SCALE = 0x0D14 |
RedSnorm | Original was GL_RED_SNORM = 0x8F90 |
Reduce | Original was GL_REDUCE = 0x8016 |
ReduceExt | Original was GL_REDUCE_EXT = 0x8016 |
ReferencedByComputeShader | Original was GL_REFERENCED_BY_COMPUTE_SHADER = 0x930B |
ReferencedByFragmentShader | Original was GL_REFERENCED_BY_FRAGMENT_SHADER = 0x930A |
ReferencedByGeometryShader | Original was GL_REFERENCED_BY_GEOMETRY_SHADER = 0x9309 |
ReferencedByTessControlShader | Original was GL_REFERENCED_BY_TESS_CONTROL_SHADER = 0x9307 |
ReferencedByTessEvaluationShader | Original was GL_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x9308 |
ReferencedByVertexShader | Original was GL_REFERENCED_BY_VERTEX_SHADER = 0x9306 |
ReferencePlaneEquationSgix | Original was GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E |
ReferencePlaneSgix | Original was GL_REFERENCE_PLANE_SGIX = 0x817D |
ReflectionMap | Original was GL_REFLECTION_MAP = 0x8512 |
ReflectionMapArb | Original was GL_REFLECTION_MAP_ARB = 0x8512 |
ReflectionMapExt | Original was GL_REFLECTION_MAP_EXT = 0x8512 |
ReflectionMapNv | Original was GL_REFLECTION_MAP_NV = 0x8512 |
Reg0Ati | Original was GL_REG_0_ATI = 0x8921 |
Reg10Ati | Original was GL_REG_10_ATI = 0x892B |
Reg11Ati | Original was GL_REG_11_ATI = 0x892C |
Reg12Ati | Original was GL_REG_12_ATI = 0x892D |
Reg13Ati | Original was GL_REG_13_ATI = 0x892E |
Reg14Ati | Original was GL_REG_14_ATI = 0x892F |
Reg15Ati | Original was GL_REG_15_ATI = 0x8930 |
Reg16Ati | Original was GL_REG_16_ATI = 0x8931 |
Reg17Ati | Original was GL_REG_17_ATI = 0x8932 |
Reg18Ati | Original was GL_REG_18_ATI = 0x8933 |
Reg19Ati | Original was GL_REG_19_ATI = 0x8934 |
Reg1Ati | Original was GL_REG_1_ATI = 0x8922 |
Reg20Ati | Original was GL_REG_20_ATI = 0x8935 |
Reg21Ati | Original was GL_REG_21_ATI = 0x8936 |
Reg22Ati | Original was GL_REG_22_ATI = 0x8937 |
Reg23Ati | Original was GL_REG_23_ATI = 0x8938 |
Reg24Ati | Original was GL_REG_24_ATI = 0x8939 |
Reg25Ati | Original was GL_REG_25_ATI = 0x893A |
Reg26Ati | Original was GL_REG_26_ATI = 0x893B |
Reg27Ati | Original was GL_REG_27_ATI = 0x893C |
Reg28Ati | Original was GL_REG_28_ATI = 0x893D |
Reg29Ati | Original was GL_REG_29_ATI = 0x893E |
Reg2Ati | Original was GL_REG_2_ATI = 0x8923 |
Reg30Ati | Original was GL_REG_30_ATI = 0x893F |
Reg31Ati | Original was GL_REG_31_ATI = 0x8940 |
Reg3Ati | Original was GL_REG_3_ATI = 0x8924 |
Reg4Ati | Original was GL_REG_4_ATI = 0x8925 |
Reg5Ati | Original was GL_REG_5_ATI = 0x8926 |
Reg6Ati | Original was GL_REG_6_ATI = 0x8927 |
Reg7Ati | Original was GL_REG_7_ATI = 0x8928 |
Reg8Ati | Original was GL_REG_8_ATI = 0x8929 |
Reg9Ati | Original was GL_REG_9_ATI = 0x892A |
RegisterCombinersNv | Original was GL_REGISTER_COMBINERS_NV = 0x8522 |
RelativeArcToNv | Original was GL_RELATIVE_ARC_TO_NV = 0xFF |
RelativeConicCurveToNv | Original was GL_RELATIVE_CONIC_CURVE_TO_NV = 0x1B |
RelativeCubicCurveToNv | Original was GL_RELATIVE_CUBIC_CURVE_TO_NV = 0x0D |
RelativeHorizontalLineToNv | Original was GL_RELATIVE_HORIZONTAL_LINE_TO_NV = 0x07 |
RelativeLargeCcwArcToNv | Original was GL_RELATIVE_LARGE_CCW_ARC_TO_NV = 0x17 |
RelativeLargeCwArcToNv | Original was GL_RELATIVE_LARGE_CW_ARC_TO_NV = 0x19 |
RelativeLineToNv | Original was GL_RELATIVE_LINE_TO_NV = 0x05 |
RelativeMoveToNv | Original was GL_RELATIVE_MOVE_TO_NV = 0x03 |
RelativeQuadraticCurveToNv | Original was GL_RELATIVE_QUADRATIC_CURVE_TO_NV = 0x0B |
RelativeRectNv | Original was GL_RELATIVE_RECT_NV = 0xF7 |
RelativeRoundedRect2Nv | Original was GL_RELATIVE_ROUNDED_RECT2_NV = 0xEB |
RelativeRoundedRect4Nv | Original was GL_RELATIVE_ROUNDED_RECT4_NV = 0xED |
RelativeRoundedRect8Nv | Original was GL_RELATIVE_ROUNDED_RECT8_NV = 0xEF |
RelativeRoundedRectNv | Original was GL_RELATIVE_ROUNDED_RECT_NV = 0xE9 |
RelativeSmallCcwArcToNv | Original was GL_RELATIVE_SMALL_CCW_ARC_TO_NV = 0x13 |
RelativeSmallCwArcToNv | Original was GL_RELATIVE_SMALL_CW_ARC_TO_NV = 0x15 |
RelativeSmoothCubicCurveToNv | Original was GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV = 0x11 |
RelativeSmoothQuadraticCurveToNv | Original was GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0F |
RelativeVerticalLineToNv | Original was GL_RELATIVE_VERTICAL_LINE_TO_NV = 0x09 |
ReleasedApple | Original was GL_RELEASED_APPLE = 0x8A19 |
Render | Original was GL_RENDER = 0x1C00 |
Renderbuffer | Original was GL_RENDERBUFFER = 0x8D41 |
RenderbufferAlphaSize | Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53 |
RenderbufferAlphaSizeExt | Original was GL_RENDERBUFFER_ALPHA_SIZE_EXT = 0x8D53 |
RenderbufferBinding | Original was GL_RENDERBUFFER_BINDING = 0x8CA7 |
RenderbufferBindingExt | Original was GL_RENDERBUFFER_BINDING_EXT = 0x8CA7 |
RenderbufferBlueSize | Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52 |
RenderbufferBlueSizeExt | Original was GL_RENDERBUFFER_BLUE_SIZE_EXT = 0x8D52 |
RenderbufferColorSamplesNv | Original was GL_RENDERBUFFER_COLOR_SAMPLES_NV = 0x8E10 |
RenderbufferCoverageSamplesNv | Original was GL_RENDERBUFFER_COVERAGE_SAMPLES_NV = 0x8CAB |
RenderbufferDepthSize | Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54 |
RenderbufferDepthSizeExt | Original was GL_RENDERBUFFER_DEPTH_SIZE_EXT = 0x8D54 |
RenderbufferExt | Original was GL_RENDERBUFFER_EXT = 0x8D41 |
RenderbufferFreeMemoryAti | Original was GL_RENDERBUFFER_FREE_MEMORY_ATI = 0x87FD |
RenderbufferGreenSize | Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51 |
RenderbufferGreenSizeExt | Original was GL_RENDERBUFFER_GREEN_SIZE_EXT = 0x8D51 |
RenderbufferHeight | Original was GL_RENDERBUFFER_HEIGHT = 0x8D43 |
RenderbufferHeightExt | Original was GL_RENDERBUFFER_HEIGHT_EXT = 0x8D43 |
RenderbufferInternalFormat | Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44 |
RenderbufferInternalFormatExt | Original was GL_RENDERBUFFER_INTERNAL_FORMAT_EXT = 0x8D44 |
RenderbufferRedSize | Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50 |
RenderbufferRedSizeExt | Original was GL_RENDERBUFFER_RED_SIZE_EXT = 0x8D50 |
RenderbufferSamples | Original was GL_RENDERBUFFER_SAMPLES = 0x8CAB |
RenderbufferSamplesExt | Original was GL_RENDERBUFFER_SAMPLES_EXT = 0x8CAB |
RenderbufferStencilSize | Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55 |
RenderbufferStencilSizeExt | Original was GL_RENDERBUFFER_STENCIL_SIZE_EXT = 0x8D55 |
RenderbufferWidth | Original was GL_RENDERBUFFER_WIDTH = 0x8D42 |
RenderbufferWidthExt | Original was GL_RENDERBUFFER_WIDTH_EXT = 0x8D42 |
Renderer | Original was GL_RENDERER = 0x1F01 |
RenderGpuMaskNv | Original was GL_RENDER_GPU_MASK_NV = 0x9558 |
RenderMode | Original was GL_RENDER_MODE = 0x0C40 |
Repeat | Original was GL_REPEAT = 0x2901 |
Replace | Original was GL_REPLACE = 0x1E01 |
ReplaceExt | Original was GL_REPLACE_EXT = 0x8062 |
ReplacementCodeArrayPointerSun | Original was GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN = 0x85C3 |
ReplacementCodeArrayStrideSun | Original was GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN = 0x85C2 |
ReplacementCodeArraySun | Original was GL_REPLACEMENT_CODE_ARRAY_SUN = 0x85C0 |
ReplacementCodeArrayTypeSun | Original was GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN = 0x85C1 |
ReplacementCodeSun | Original was GL_REPLACEMENT_CODE_SUN = 0x81D8 |
ReplaceMiddleSun | Original was GL_REPLACE_MIDDLE_SUN = 0x0002 |
ReplaceOldestSun | Original was GL_REPLACE_OLDEST_SUN = 0x0003 |
ReplaceValueAmd | Original was GL_REPLACE_VALUE_AMD = 0x874B |
ReplicateBorder | Original was GL_REPLICATE_BORDER = 0x8153 |
ReplicateBorderHp | Original was GL_REPLICATE_BORDER_HP = 0x8153 |
ResampleAverageOml | Original was GL_RESAMPLE_AVERAGE_OML = 0x8988 |
ResampleDecimateOml | Original was GL_RESAMPLE_DECIMATE_OML = 0x8989 |
ResampleDecimateSgix | Original was GL_RESAMPLE_DECIMATE_SGIX = 0x8430 |
ResampleReplicateOml | Original was GL_RESAMPLE_REPLICATE_OML = 0x8986 |
ResampleReplicateSgix | Original was GL_RESAMPLE_REPLICATE_SGIX = 0x8433 |
ResampleZeroFillOml | Original was GL_RESAMPLE_ZERO_FILL_OML = 0x8987 |
ResampleZeroFillSgix | Original was GL_RESAMPLE_ZERO_FILL_SGIX = 0x8434 |
RescaleNormal | Original was GL_RESCALE_NORMAL = 0x803A |
RescaleNormalExt | Original was GL_RESCALE_NORMAL_EXT = 0x803A |
ResetNotificationStrategy | Original was GL_RESET_NOTIFICATION_STRATEGY = 0x8256 |
ResetNotificationStrategyArb | Original was GL_RESET_NOTIFICATION_STRATEGY_ARB = 0x8256 |
ResetNotificationStrategyKhr | Original was GL_RESET_NOTIFICATION_STRATEGY_KHR = 0x8256 |
RestartPathNv | Original was GL_RESTART_PATH_NV = 0xF0 |
RestartSun | Original was GL_RESTART_SUN = 0x0001 |
RetainedApple | Original was GL_RETAINED_APPLE = 0x8A1B |
Return | Original was GL_RETURN = 0x0102 |
Rg | Original was GL_RG = 0x8227 |
Rg16 | Original was GL_RG16 = 0x822C |
Rg16Ext | Original was GL_RG16_EXT = 0x822C |
Rg16f | Original was GL_RG16F = 0x822F |
Rg16fExt | Original was GL_RG16F_EXT = 0x822F |
Rg16i | Original was GL_RG16I = 0x8239 |
Rg16Snorm | Original was GL_RG16_SNORM = 0x8F99 |
Rg16SnormExt | Original was GL_RG16_SNORM_EXT = 0x8F99 |
Rg16ui | Original was GL_RG16UI = 0x823A |
Rg32f | Original was GL_RG32F = 0x8230 |
Rg32fExt | Original was GL_RG32F_EXT = 0x8230 |
Rg32i | Original was GL_RG32I = 0x823B |
Rg32ui | Original was GL_RG32UI = 0x823C |
Rg8 | Original was GL_RG8 = 0x822B |
Rg8Ext | Original was GL_RG8_EXT = 0x822B |
Rg8i | Original was GL_RG8I = 0x8237 |
Rg8Snorm | Original was GL_RG8_SNORM = 0x8F95 |
Rg8ui | Original was GL_RG8UI = 0x8238 |
Rgb | Original was GL_RGB = 0x1907 |
Rgb10 | Original was GL_RGB10 = 0x8052 |
Rgb10A2 | Original was GL_RGB10_A2 = 0x8059 |
Rgb10A2Ext | Original was GL_RGB10_A2_EXT = 0x8059 |
Rgb10A2ui | Original was GL_RGB10_A2UI = 0x906F |
Rgb10Ext | Original was GL_RGB10_EXT = 0x8052 |
Rgb12 | Original was GL_RGB12 = 0x8053 |
Rgb12Ext | Original was GL_RGB12_EXT = 0x8053 |
Rgb16 | Original was GL_RGB16 = 0x8054 |
Rgb16Ext | Original was GL_RGB16_EXT = 0x8054 |
Rgb16f | Original was GL_RGB16F = 0x881B |
Rgb16fArb | Original was GL_RGB16F_ARB = 0x881B |
Rgb16fExt | Original was GL_RGB16F_EXT = 0x881B |
Rgb16i | Original was GL_RGB16I = 0x8D89 |
Rgb16iExt | Original was GL_RGB16I_EXT = 0x8D89 |
Rgb16Snorm | Original was GL_RGB16_SNORM = 0x8F9A |
Rgb16SnormExt | Original was GL_RGB16_SNORM_EXT = 0x8F9A |
Rgb16ui | Original was GL_RGB16UI = 0x8D77 |
Rgb16uiExt | Original was GL_RGB16UI_EXT = 0x8D77 |
Rgb2Ext | Original was GL_RGB2_EXT = 0x804E |
Rgb32f | Original was GL_RGB32F = 0x8815 |
Rgb32fArb | Original was GL_RGB32F_ARB = 0x8815 |
Rgb32i | Original was GL_RGB32I = 0x8D83 |
Rgb32iExt | Original was GL_RGB32I_EXT = 0x8D83 |
Rgb32ui | Original was GL_RGB32UI = 0x8D71 |
Rgb32uiExt | Original was GL_RGB32UI_EXT = 0x8D71 |
Rgb4 | Original was GL_RGB4 = 0x804F |
Rgb422Apple | Original was GL_RGB_422_APPLE = 0x8A1F |
Rgb4Ext | Original was GL_RGB4_EXT = 0x804F |
Rgb4S3tc | Original was GL_RGB4_S3TC = 0x83A1 |
Rgb5 | Original was GL_RGB5 = 0x8050 |
Rgb565 | Original was GL_RGB565 = 0x8D62 |
Rgb5A1 | Original was GL_RGB5_A1 = 0x8057 |
Rgb5A1Ext | Original was GL_RGB5_A1_EXT = 0x8057 |
Rgb5A1Oes | Original was GL_RGB5_A1_OES = 0x8057 |
Rgb5Ext | Original was GL_RGB5_EXT = 0x8050 |
Rgb8 | Original was GL_RGB8 = 0x8051 |
Rgb8Ext | Original was GL_RGB8_EXT = 0x8051 |
Rgb8i | Original was GL_RGB8I = 0x8D8F |
Rgb8iExt | Original was GL_RGB8I_EXT = 0x8D8F |
Rgb8Oes | Original was GL_RGB8_OES = 0x8051 |
Rgb8Snorm | Original was GL_RGB8_SNORM = 0x8F96 |
Rgb8ui | Original was GL_RGB8UI = 0x8D7D |
Rgb8uiExt | Original was GL_RGB8UI_EXT = 0x8D7D |
Rgb9E5 | Original was GL_RGB9_E5 = 0x8C3D |
Rgb9E5Apple | Original was GL_RGB9_E5_APPLE = 0x8C3D |
Rgb9E5Ext | Original was GL_RGB9_E5_EXT = 0x8C3D |
Rgba | Original was GL_RGBA = 0x1908 |
Rgba12 | Original was GL_RGBA12 = 0x805A |
Rgba12Ext | Original was GL_RGBA12_EXT = 0x805A |
Rgba16 | Original was GL_RGBA16 = 0x805B |
Rgba16Ext | Original was GL_RGBA16_EXT = 0x805B |
Rgba16f | Original was GL_RGBA16F = 0x881A |
Rgba16fArb | Original was GL_RGBA16F_ARB = 0x881A |
Rgba16fExt | Original was GL_RGBA16F_EXT = 0x881A |
Rgba16i | Original was GL_RGBA16I = 0x8D88 |
Rgba16iExt | Original was GL_RGBA16I_EXT = 0x8D88 |
Rgba16Snorm | Original was GL_RGBA16_SNORM = 0x8F9B |
Rgba16ui | Original was GL_RGBA16UI = 0x8D76 |
Rgba16uiExt | Original was GL_RGBA16UI_EXT = 0x8D76 |
Rgba2 | Original was GL_RGBA2 = 0x8055 |
Rgba2Ext | Original was GL_RGBA2_EXT = 0x8055 |
Rgba32f | Original was GL_RGBA32F = 0x8814 |
Rgba32fArb | Original was GL_RGBA32F_ARB = 0x8814 |
Rgba32fExt | Original was GL_RGBA32F_EXT = 0x8814 |
Rgba32i | Original was GL_RGBA32I = 0x8D82 |
Rgba32iExt | Original was GL_RGBA32I_EXT = 0x8D82 |
Rgba32ui | Original was GL_RGBA32UI = 0x8D70 |
Rgba32uiExt | Original was GL_RGBA32UI_EXT = 0x8D70 |
Rgba4 | Original was GL_RGBA4 = 0x8056 |
Rgba4Dxt5S3tc | Original was GL_RGBA4_DXT5_S3TC = 0x83A5 |
Rgba4Ext | Original was GL_RGBA4_EXT = 0x8056 |
Rgba4Oes | Original was GL_RGBA4_OES = 0x8056 |
Rgba4S3tc | Original was GL_RGBA4_S3TC = 0x83A3 |
Rgba8 | Original was GL_RGBA8 = 0x8058 |
Rgba8Ext | Original was GL_RGBA8_EXT = 0x8058 |
Rgba8i | Original was GL_RGBA8I = 0x8D8E |
Rgba8iExt | Original was GL_RGBA8I_EXT = 0x8D8E |
Rgba8Oes | Original was GL_RGBA8_OES = 0x8058 |
Rgba8Snorm | Original was GL_RGBA8_SNORM = 0x8F97 |
Rgba8ui | Original was GL_RGBA8UI = 0x8D7C |
Rgba8uiExt | Original was GL_RGBA8UI_EXT = 0x8D7C |
RgbaDxt5S3tc | Original was GL_RGBA_DXT5_S3TC = 0x83A4 |
RgbaFloat16Apple | Original was GL_RGBA_FLOAT16_APPLE = 0x881A |
RgbaFloat16Ati | Original was GL_RGBA_FLOAT16_ATI = 0x881A |
RgbaFloat32Apple | Original was GL_RGBA_FLOAT32_APPLE = 0x8814 |
RgbaFloat32Ati | Original was GL_RGBA_FLOAT32_ATI = 0x8814 |
RgbaFloatMode | Original was GL_RGBA_FLOAT_MODE = 0x8820 |
RgbaFloatModeArb | Original was GL_RGBA_FLOAT_MODE_ARB = 0x8820 |
RgbaFloatModeAti | Original was GL_RGBA_FLOAT_MODE_ATI = 0x8820 |
RgbaIccSgix | Original was GL_RGBA_ICC_SGIX = 0x8461 |
RgbaInteger | Original was GL_RGBA_INTEGER = 0x8D99 |
RgbaIntegerExt | Original was GL_RGBA_INTEGER_EXT = 0x8D99 |
RgbaIntegerModeExt | Original was GL_RGBA_INTEGER_MODE_EXT = 0x8D9E |
RgbaMode | Original was GL_RGBA_MODE = 0x0C31 |
RgbaS3tc | Original was GL_RGBA_S3TC = 0x83A2 |
RgbaSignedComponentsExt | Original was GL_RGBA_SIGNED_COMPONENTS_EXT = 0x8C3C |
RgbaSnorm | Original was GL_RGBA_SNORM = 0x8F93 |
RgbaUnsignedDotProductMappingNv | Original was GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV = 0x86D9 |
RgbFloat16Apple | Original was GL_RGB_FLOAT16_APPLE = 0x881B |
RgbFloat16Ati | Original was GL_RGB_FLOAT16_ATI = 0x881B |
RgbFloat32Apple | Original was GL_RGB_FLOAT32_APPLE = 0x8815 |
RgbFloat32Ati | Original was GL_RGB_FLOAT32_ATI = 0x8815 |
RgbIccSgix | Original was GL_RGB_ICC_SGIX = 0x8460 |
RgbInteger | Original was GL_RGB_INTEGER = 0x8D98 |
RgbIntegerExt | Original was GL_RGB_INTEGER_EXT = 0x8D98 |
RgbRaw422Apple | Original was GL_RGB_RAW_422_APPLE = 0x8A51 |
RgbS3tc | Original was GL_RGB_S3TC = 0x83A0 |
RgbScale | Original was GL_RGB_SCALE = 0x8573 |
RgbScaleArb | Original was GL_RGB_SCALE_ARB = 0x8573 |
RgbScaleExt | Original was GL_RGB_SCALE_EXT = 0x8573 |
RgbSnorm | Original was GL_RGB_SNORM = 0x8F92 |
RgInteger | Original was GL_RG_INTEGER = 0x8228 |
RgSnorm | Original was GL_RG_SNORM = 0x8F91 |
Right | Original was GL_RIGHT = 0x0407 |
RoundedRect2Nv | Original was GL_ROUNDED_RECT2_NV = 0xEA |
RoundedRect4Nv | Original was GL_ROUNDED_RECT4_NV = 0xEC |
RoundedRect8Nv | Original was GL_ROUNDED_RECT8_NV = 0xEE |
RoundedRectNv | Original was GL_ROUNDED_RECT_NV = 0xE8 |
RoundNv | Original was GL_ROUND_NV = 0x90A4 |
S | Original was GL_S = 0x2000 |
SampleAlphaToCoverage | Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E |
SampleAlphaToCoverageArb | Original was GL_SAMPLE_ALPHA_TO_COVERAGE_ARB = 0x809E |
SampleAlphaToMaskExt | Original was GL_SAMPLE_ALPHA_TO_MASK_EXT = 0x809E |
SampleAlphaToMaskSgis | Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E |
SampleAlphaToOne | Original was GL_SAMPLE_ALPHA_TO_ONE = 0x809F |
SampleAlphaToOneArb | Original was GL_SAMPLE_ALPHA_TO_ONE_ARB = 0x809F |
SampleAlphaToOneExt | Original was GL_SAMPLE_ALPHA_TO_ONE_EXT = 0x809F |
SampleAlphaToOneSgis | Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F |
SampleBuffers | Original was GL_SAMPLE_BUFFERS = 0x80A8 |
SampleBuffers3Dfx | Original was GL_SAMPLE_BUFFERS_3DFX = 0x86B3 |
SampleBuffersArb | Original was GL_SAMPLE_BUFFERS_ARB = 0x80A8 |
SampleBuffersExt | Original was GL_SAMPLE_BUFFERS_EXT = 0x80A8 |
SampleBuffersSgis | Original was GL_SAMPLE_BUFFERS_SGIS = 0x80A8 |
SampleCoverage | Original was GL_SAMPLE_COVERAGE = 0x80A0 |
SampleCoverageArb | Original was GL_SAMPLE_COVERAGE_ARB = 0x80A0 |
SampleCoverageInvert | Original was GL_SAMPLE_COVERAGE_INVERT = 0x80AB |
SampleCoverageInvertArb | Original was GL_SAMPLE_COVERAGE_INVERT_ARB = 0x80AB |
SampleCoverageValue | Original was GL_SAMPLE_COVERAGE_VALUE = 0x80AA |
SampleCoverageValueArb | Original was GL_SAMPLE_COVERAGE_VALUE_ARB = 0x80AA |
SampleLocationArb | Original was GL_SAMPLE_LOCATION_ARB = 0x8E50 |
SampleLocationNv | Original was GL_SAMPLE_LOCATION_NV = 0x8E50 |
SampleLocationPixelGridHeightArb | Original was GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB = 0x933F |
SampleLocationPixelGridHeightNv | Original was GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV = 0x933F |
SampleLocationPixelGridWidthArb | Original was GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB = 0x933E |
SampleLocationPixelGridWidthNv | Original was GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV = 0x933E |
SampleLocationSubpixelBitsArb | Original was GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB = 0x933D |
SampleLocationSubpixelBitsNv | Original was GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV = 0x933D |
SampleMask | Original was GL_SAMPLE_MASK = 0x8E51 |
SampleMaskExt | Original was GL_SAMPLE_MASK_EXT = 0x80A0 |
SampleMaskInvertExt | Original was GL_SAMPLE_MASK_INVERT_EXT = 0x80AB |
SampleMaskInvertSgis | Original was GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB |
SampleMaskNv | Original was GL_SAMPLE_MASK_NV = 0x8E51 |
SampleMaskSgis | Original was GL_SAMPLE_MASK_SGIS = 0x80A0 |
SampleMaskValue | Original was GL_SAMPLE_MASK_VALUE = 0x8E52 |
SampleMaskValueExt | Original was GL_SAMPLE_MASK_VALUE_EXT = 0x80AA |
SampleMaskValueNv | Original was GL_SAMPLE_MASK_VALUE_NV = 0x8E52 |
SampleMaskValueSgis | Original was GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA |
SamplePatternExt | Original was GL_SAMPLE_PATTERN_EXT = 0x80AC |
SamplePatternSgis | Original was GL_SAMPLE_PATTERN_SGIS = 0x80AC |
SamplePosition | Original was GL_SAMPLE_POSITION = 0x8E50 |
SamplePositionNv | Original was GL_SAMPLE_POSITION_NV = 0x8E50 |
Sampler | Original was GL_SAMPLER = 0x82E6 |
Sampler1D | Original was GL_SAMPLER_1D = 0x8B5D |
Sampler1DArb | Original was GL_SAMPLER_1D_ARB = 0x8B5D |
Sampler1DArray | Original was GL_SAMPLER_1D_ARRAY = 0x8DC0 |
Sampler1DArrayExt | Original was GL_SAMPLER_1D_ARRAY_EXT = 0x8DC0 |
Sampler1DArrayShadow | Original was GL_SAMPLER_1D_ARRAY_SHADOW = 0x8DC3 |
Sampler1DArrayShadowExt | Original was GL_SAMPLER_1D_ARRAY_SHADOW_EXT = 0x8DC3 |
Sampler1DShadow | Original was GL_SAMPLER_1D_SHADOW = 0x8B61 |
Sampler1DShadowArb | Original was GL_SAMPLER_1D_SHADOW_ARB = 0x8B61 |
Sampler2D | Original was GL_SAMPLER_2D = 0x8B5E |
Sampler2DArb | Original was GL_SAMPLER_2D_ARB = 0x8B5E |
Sampler2DArray | Original was GL_SAMPLER_2D_ARRAY = 0x8DC1 |
Sampler2DArrayExt | Original was GL_SAMPLER_2D_ARRAY_EXT = 0x8DC1 |
Sampler2DArrayShadow | Original was GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4 |
Sampler2DArrayShadowExt | Original was GL_SAMPLER_2D_ARRAY_SHADOW_EXT = 0x8DC4 |
Sampler2DMultisample | Original was GL_SAMPLER_2D_MULTISAMPLE = 0x9108 |
Sampler2DMultisampleArray | Original was GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B |
Sampler2DRect | Original was GL_SAMPLER_2D_RECT = 0x8B63 |
Sampler2DRectArb | Original was GL_SAMPLER_2D_RECT_ARB = 0x8B63 |
Sampler2DRectShadow | Original was GL_SAMPLER_2D_RECT_SHADOW = 0x8B64 |
Sampler2DRectShadowArb | Original was GL_SAMPLER_2D_RECT_SHADOW_ARB = 0x8B64 |
Sampler2DShadow | Original was GL_SAMPLER_2D_SHADOW = 0x8B62 |
Sampler2DShadowArb | Original was GL_SAMPLER_2D_SHADOW_ARB = 0x8B62 |
Sampler2DShadowExt | Original was GL_SAMPLER_2D_SHADOW_EXT = 0x8B62 |
Sampler3D | Original was GL_SAMPLER_3D = 0x8B5F |
Sampler3DArb | Original was GL_SAMPLER_3D_ARB = 0x8B5F |
Sampler3DOes | Original was GL_SAMPLER_3D_OES = 0x8B5F |
SamplerBinding | Original was GL_SAMPLER_BINDING = 0x8919 |
SamplerBuffer | Original was GL_SAMPLER_BUFFER = 0x8DC2 |
SamplerBufferAmd | Original was GL_SAMPLER_BUFFER_AMD = 0x9001 |
SamplerBufferExt | Original was GL_SAMPLER_BUFFER_EXT = 0x8DC2 |
SamplerCube | Original was GL_SAMPLER_CUBE = 0x8B60 |
SamplerCubeArb | Original was GL_SAMPLER_CUBE_ARB = 0x8B60 |
SamplerCubeMapArray | Original was GL_SAMPLER_CUBE_MAP_ARRAY = 0x900C |
SamplerCubeMapArrayArb | Original was GL_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900C |
SamplerCubeMapArrayShadow | Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D |
SamplerCubeMapArrayShadowArb | Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB = 0x900D |
SamplerCubeShadow | Original was GL_SAMPLER_CUBE_SHADOW = 0x8DC5 |
SamplerCubeShadowExt | Original was GL_SAMPLER_CUBE_SHADOW_EXT = 0x8DC5 |
SamplerKhr | Original was GL_SAMPLER_KHR = 0x82E6 |
SamplerObjectAmd | Original was GL_SAMPLER_OBJECT_AMD = 0x9155 |
SamplerRenderbufferNv | Original was GL_SAMPLER_RENDERBUFFER_NV = 0x8E56 |
Samples | Original was GL_SAMPLES = 0x80A9 |
Samples3Dfx | Original was GL_SAMPLES_3DFX = 0x86B4 |
SamplesArb | Original was GL_SAMPLES_ARB = 0x80A9 |
SamplesExt | Original was GL_SAMPLES_EXT = 0x80A9 |
SampleShading | Original was GL_SAMPLE_SHADING = 0x8C36 |
SampleShadingArb | Original was GL_SAMPLE_SHADING_ARB = 0x8C36 |
SamplesPassed | Original was GL_SAMPLES_PASSED = 0x8914 |
SamplesPassedArb | Original was GL_SAMPLES_PASSED_ARB = 0x8914 |
SamplesSgis | Original was GL_SAMPLES_SGIS = 0x80A9 |
SaturateBitAti | Original was GL_SATURATE_BIT_ATI = 0x00000040 |
ScalarExt | Original was GL_SCALAR_EXT = 0x87BE |
ScalebiasHintSgix | Original was GL_SCALEBIAS_HINT_SGIX = 0x8322 |
ScaleByFourNv | Original was GL_SCALE_BY_FOUR_NV = 0x853F |
ScaleByOneHalfNv | Original was GL_SCALE_BY_ONE_HALF_NV = 0x8540 |
ScaleByTwoNv | Original was GL_SCALE_BY_TWO_NV = 0x853E |
ScaledResolveFastestExt | Original was GL_SCALED_RESOLVE_FASTEST_EXT = 0x90BA |
ScaledResolveNicestExt | Original was GL_SCALED_RESOLVE_NICEST_EXT = 0x90BB |
ScissorBit | Original was GL_SCISSOR_BIT = 0x00080000 |
ScissorBox | Original was GL_SCISSOR_BOX = 0x0C10 |
ScissorCommandNv | Original was GL_SCISSOR_COMMAND_NV = 0x0011 |
ScissorTest | Original was GL_SCISSOR_TEST = 0x0C11 |
ScreenCoordinatesRend | Original was GL_SCREEN_COORDINATES_REND = 0x8490 |
ScreenKhr | Original was GL_SCREEN_KHR = 0x9295 |
ScreenNv | Original was GL_SCREEN_NV = 0x9295 |
SecondaryColorArray | Original was GL_SECONDARY_COLOR_ARRAY = 0x845E |
SecondaryColorArrayAddressNv | Original was GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV = 0x8F27 |
SecondaryColorArrayBufferBinding | Original was GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 0x889C |
SecondaryColorArrayBufferBindingArb | Original was GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x889C |
SecondaryColorArrayExt | Original was GL_SECONDARY_COLOR_ARRAY_EXT = 0x845E |
SecondaryColorArrayLengthNv | Original was GL_SECONDARY_COLOR_ARRAY_LENGTH_NV = 0x8F31 |
SecondaryColorArrayListIbm | Original was GL_SECONDARY_COLOR_ARRAY_LIST_IBM = 103077 |
SecondaryColorArrayListStrideIbm | Original was GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM = 103087 |
SecondaryColorArrayPointer | Original was GL_SECONDARY_COLOR_ARRAY_POINTER = 0x845D |
SecondaryColorArrayPointerExt | Original was GL_SECONDARY_COLOR_ARRAY_POINTER_EXT = 0x845D |
SecondaryColorArraySize | Original was GL_SECONDARY_COLOR_ARRAY_SIZE = 0x845A |
SecondaryColorArraySizeExt | Original was GL_SECONDARY_COLOR_ARRAY_SIZE_EXT = 0x845A |
SecondaryColorArrayStride | Original was GL_SECONDARY_COLOR_ARRAY_STRIDE = 0x845C |
SecondaryColorArrayStrideExt | Original was GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT = 0x845C |
SecondaryColorArrayType | Original was GL_SECONDARY_COLOR_ARRAY_TYPE = 0x845B |
SecondaryColorArrayTypeExt | Original was GL_SECONDARY_COLOR_ARRAY_TYPE_EXT = 0x845B |
SecondaryColorNv | Original was GL_SECONDARY_COLOR_NV = 0x852D |
SecondaryInterpolatorAti | Original was GL_SECONDARY_INTERPOLATOR_ATI = 0x896D |
Select | Original was GL_SELECT = 0x1C02 |
SelectionBufferPointer | Original was GL_SELECTION_BUFFER_POINTER = 0x0DF3 |
SelectionBufferSize | Original was GL_SELECTION_BUFFER_SIZE = 0x0DF4 |
Separable2D | Original was GL_SEPARABLE_2D = 0x8012 |
Separable2DExt | Original was GL_SEPARABLE_2D_EXT = 0x8012 |
SeparateAttribs | Original was GL_SEPARATE_ATTRIBS = 0x8C8D |
SeparateAttribsExt | Original was GL_SEPARATE_ATTRIBS_EXT = 0x8C8D |
SeparateAttribsNv | Original was GL_SEPARATE_ATTRIBS_NV = 0x8C8D |
SeparateSpecularColor | Original was GL_SEPARATE_SPECULAR_COLOR = 0x81FA |
SeparateSpecularColorExt | Original was GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA |
Set | Original was GL_SET = 0x150F |
SetAmd | Original was GL_SET_AMD = 0x874A |
ShadeModel | Original was GL_SHADE_MODEL = 0x0B54 |
Shader | Original was GL_SHADER = 0x82E1 |
ShaderBinaryFormats | Original was GL_SHADER_BINARY_FORMATS = 0x8DF8 |
ShaderBinaryFormatSpirV | Original was GL_SHADER_BINARY_FORMAT_SPIR_V = 0x9551 |
ShaderBinaryFormatSpirVArb | Original was GL_SHADER_BINARY_FORMAT_SPIR_V_ARB = 0x9551 |
ShaderCompiler | Original was GL_SHADER_COMPILER = 0x8DFA |
ShaderConsistentNv | Original was GL_SHADER_CONSISTENT_NV = 0x86DD |
ShaderGlobalAccessBarrierBitNv | Original was GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = 0x00000010 |
ShaderImageAccessBarrierBit | Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020 |
ShaderImageAccessBarrierBitExt | Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = 0x00000020 |
ShaderImageAtomic | Original was GL_SHADER_IMAGE_ATOMIC = 0x82A6 |
ShaderImageLoad | Original was GL_SHADER_IMAGE_LOAD = 0x82A4 |
ShaderImageStore | Original was GL_SHADER_IMAGE_STORE = 0x82A5 |
ShaderIncludeArb | Original was GL_SHADER_INCLUDE_ARB = 0x8DAE |
ShaderKhr | Original was GL_SHADER_KHR = 0x82E1 |
ShaderObjectArb | Original was GL_SHADER_OBJECT_ARB = 0x8B48 |
ShaderObjectExt | Original was GL_SHADER_OBJECT_EXT = 0x8B48 |
ShaderOperationNv | Original was GL_SHADER_OPERATION_NV = 0x86DF |
ShaderSourceLength | Original was GL_SHADER_SOURCE_LENGTH = 0x8B88 |
ShaderStorageBarrierBit | Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000 |
ShaderStorageBlock | Original was GL_SHADER_STORAGE_BLOCK = 0x92E6 |
ShaderStorageBuffer | Original was GL_SHADER_STORAGE_BUFFER = 0x90D2 |
ShaderStorageBufferBinding | Original was GL_SHADER_STORAGE_BUFFER_BINDING = 0x90D3 |
ShaderStorageBufferOffsetAlignment | Original was GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT = 0x90DF |
ShaderStorageBufferSize | Original was GL_SHADER_STORAGE_BUFFER_SIZE = 0x90D5 |
ShaderStorageBufferStart | Original was GL_SHADER_STORAGE_BUFFER_START = 0x90D4 |
ShaderType | Original was GL_SHADER_TYPE = 0x8B4F |
ShadingLanguageVersion | Original was GL_SHADING_LANGUAGE_VERSION = 0x8B8C |
ShadingLanguageVersionArb | Original was GL_SHADING_LANGUAGE_VERSION_ARB = 0x8B8C |
ShadowAmbientSgix | Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF |
ShadowAttenuationExt | Original was GL_SHADOW_ATTENUATION_EXT = 0x834E |
SharedEdgeNv | Original was GL_SHARED_EDGE_NV = 0xC0 |
SharedTexturePaletteExt | Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB |
SharpenTextureFuncPointsSgis | Original was GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0 |
Shininess | Original was GL_SHININESS = 0x1601 |
Short | Original was GL_SHORT = 0x1402 |
Signaled | Original was GL_SIGNALED = 0x9119 |
SignedAlpha8Nv | Original was GL_SIGNED_ALPHA8_NV = 0x8706 |
SignedAlphaNv | Original was GL_SIGNED_ALPHA_NV = 0x8705 |
SignedHilo16Nv | Original was GL_SIGNED_HILO16_NV = 0x86FA |
SignedHilo8Nv | Original was GL_SIGNED_HILO8_NV = 0x885F |
SignedHiloNv | Original was GL_SIGNED_HILO_NV = 0x86F9 |
SignedIdentityNv | Original was GL_SIGNED_IDENTITY_NV = 0x853C |
SignedIntensity8Nv | Original was GL_SIGNED_INTENSITY8_NV = 0x8708 |
SignedIntensityNv | Original was GL_SIGNED_INTENSITY_NV = 0x8707 |
SignedLuminance8Alpha8Nv | Original was GL_SIGNED_LUMINANCE8_ALPHA8_NV = 0x8704 |
SignedLuminance8Nv | Original was GL_SIGNED_LUMINANCE8_NV = 0x8702 |
SignedLuminanceAlphaNv | Original was GL_SIGNED_LUMINANCE_ALPHA_NV = 0x8703 |
SignedLuminanceNv | Original was GL_SIGNED_LUMINANCE_NV = 0x8701 |
SignedNegateNv | Original was GL_SIGNED_NEGATE_NV = 0x853D |
SignedNormalized | Original was GL_SIGNED_NORMALIZED = 0x8F9C |
SignedRgb8Nv | Original was GL_SIGNED_RGB8_NV = 0x86FF |
SignedRgb8UnsignedAlpha8Nv | Original was GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV = 0x870D |
SignedRgba8Nv | Original was GL_SIGNED_RGBA8_NV = 0x86FC |
SignedRgbaNv | Original was GL_SIGNED_RGBA_NV = 0x86FB |
SignedRgbNv | Original was GL_SIGNED_RGB_NV = 0x86FE |
SignedRgbUnsignedAlphaNv | Original was GL_SIGNED_RGB_UNSIGNED_ALPHA_NV = 0x870C |
SimultaneousTextureAndDepthTest | Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC |
SimultaneousTextureAndDepthWrite | Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 0x82AE |
SimultaneousTextureAndStencilTest | Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD |
SimultaneousTextureAndStencilWrite | Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF |
SingleColor | Original was GL_SINGLE_COLOR = 0x81F9 |
SingleColorExt | Original was GL_SINGLE_COLOR_EXT = 0x81F9 |
SkipComponents1Nv | Original was GL_SKIP_COMPONENTS1_NV = -6 |
SkipComponents2Nv | Original was GL_SKIP_COMPONENTS2_NV = -5 |
SkipComponents3Nv | Original was GL_SKIP_COMPONENTS3_NV = -4 |
SkipComponents4Nv | Original was GL_SKIP_COMPONENTS4_NV = -3 |
SkipDecodeExt | Original was GL_SKIP_DECODE_EXT = 0x8A4A |
SkipMissingGlyphNv | Original was GL_SKIP_MISSING_GLYPH_NV = 0x90A9 |
SliceAccumSun | Original was GL_SLICE_ACCUM_SUN = 0x85CC |
Sluminance | Original was GL_SLUMINANCE = 0x8C46 |
Sluminance8 | Original was GL_SLUMINANCE8 = 0x8C47 |
Sluminance8Alpha8 | Original was GL_SLUMINANCE8_ALPHA8 = 0x8C45 |
Sluminance8Alpha8Ext | Original was GL_SLUMINANCE8_ALPHA8_EXT = 0x8C45 |
Sluminance8Ext | Original was GL_SLUMINANCE8_EXT = 0x8C47 |
SluminanceAlpha | Original was GL_SLUMINANCE_ALPHA = 0x8C44 |
SluminanceAlphaExt | Original was GL_SLUMINANCE_ALPHA_EXT = 0x8C44 |
SluminanceExt | Original was GL_SLUMINANCE_EXT = 0x8C46 |
SmallCcwArcToNv | Original was GL_SMALL_CCW_ARC_TO_NV = 0x12 |
SmallCwArcToNv | Original was GL_SMALL_CW_ARC_TO_NV = 0x14 |
SmCountNv | Original was GL_SM_COUNT_NV = 0x933B |
Smooth | Original was GL_SMOOTH = 0x1D01 |
SmoothCubicCurveToNv | Original was GL_SMOOTH_CUBIC_CURVE_TO_NV = 0x10 |
SmoothLineWidthGranularity | Original was GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23 |
SmoothLineWidthRange | Original was GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22 |
SmoothPointSizeGranularity | Original was GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13 |
SmoothPointSizeRange | Original was GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12 |
SmoothQuadraticCurveToNv | Original was GL_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0E |
SoftlightKhr | Original was GL_SOFTLIGHT_KHR = 0x929C |
SoftlightNv | Original was GL_SOFTLIGHT_NV = 0x929C |
Source0Alpha | Original was GL_SOURCE0_ALPHA = 0x8588 |
Source0AlphaArb | Original was GL_SOURCE0_ALPHA_ARB = 0x8588 |
Source0AlphaExt | Original was GL_SOURCE0_ALPHA_EXT = 0x8588 |
Source0Rgb | Original was GL_SOURCE0_RGB = 0x8580 |
Source0RgbArb | Original was GL_SOURCE0_RGB_ARB = 0x8580 |
Source0RgbExt | Original was GL_SOURCE0_RGB_EXT = 0x8580 |
Source1Alpha | Original was GL_SOURCE1_ALPHA = 0x8589 |
Source1AlphaArb | Original was GL_SOURCE1_ALPHA_ARB = 0x8589 |
Source1AlphaExt | Original was GL_SOURCE1_ALPHA_EXT = 0x8589 |
Source1Rgb | Original was GL_SOURCE1_RGB = 0x8581 |
Source1RgbArb | Original was GL_SOURCE1_RGB_ARB = 0x8581 |
Source1RgbExt | Original was GL_SOURCE1_RGB_EXT = 0x8581 |
Source2Alpha | Original was GL_SOURCE2_ALPHA = 0x858A |
Source2AlphaArb | Original was GL_SOURCE2_ALPHA_ARB = 0x858A |
Source2AlphaExt | Original was GL_SOURCE2_ALPHA_EXT = 0x858A |
Source2Rgb | Original was GL_SOURCE2_RGB = 0x8582 |
Source2RgbArb | Original was GL_SOURCE2_RGB_ARB = 0x8582 |
Source2RgbExt | Original was GL_SOURCE2_RGB_EXT = 0x8582 |
Source3AlphaNv | Original was GL_SOURCE3_ALPHA_NV = 0x858B |
Source3RgbNv | Original was GL_SOURCE3_RGB_NV = 0x8583 |
Spare0Nv | Original was GL_SPARE0_NV = 0x852E |
Spare0PlusSecondaryColorNv | Original was GL_SPARE0_PLUS_SECONDARY_COLOR_NV = 0x8532 |
Spare1Nv | Original was GL_SPARE1_NV = 0x852F |
SparseBufferPageSizeArb | Original was GL_SPARSE_BUFFER_PAGE_SIZE_ARB = 0x82F8 |
SparseStorageBitArb | Original was GL_SPARSE_STORAGE_BIT_ARB = 0x0400 |
SparseTextureFullArrayCubeMipmapsArb | Original was GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB = 0x91A9 |
Specular | Original was GL_SPECULAR = 0x1202 |
SphereMap | Original was GL_SPHERE_MAP = 0x2402 |
SpirVBinary | Original was GL_SPIR_V_BINARY = 0x9552 |
SpirVBinaryArb | Original was GL_SPIR_V_BINARY_ARB = 0x9552 |
SpirVExtensions | Original was GL_SPIR_V_EXTENSIONS = 0x9553 |
SpotCutoff | Original was GL_SPOT_CUTOFF = 0x1206 |
SpotDirection | Original was GL_SPOT_DIRECTION = 0x1204 |
SpotExponent | Original was GL_SPOT_EXPONENT = 0x1205 |
SpriteAxialSgix | Original was GL_SPRITE_AXIAL_SGIX = 0x814C |
SpriteAxisSgix | Original was GL_SPRITE_AXIS_SGIX = 0x814A |
SpriteEyeAlignedSgix | Original was GL_SPRITE_EYE_ALIGNED_SGIX = 0x814E |
SpriteModeSgix | Original was GL_SPRITE_MODE_SGIX = 0x8149 |
SpriteObjectAlignedSgix | Original was GL_SPRITE_OBJECT_ALIGNED_SGIX = 0x814D |
SpriteSgix | Original was GL_SPRITE_SGIX = 0x8148 |
SpriteTranslationSgix | Original was GL_SPRITE_TRANSLATION_SGIX = 0x814B |
SquareNv | Original was GL_SQUARE_NV = 0x90A3 |
Src0Alpha | Original was GL_SRC0_ALPHA = 0x8588 |
Src0Rgb | Original was GL_SRC0_RGB = 0x8580 |
Src1Alpha | Original was GL_SRC1_ALPHA = 0x8589 |
Src1Color | Original was GL_SRC1_COLOR = 0x88F9 |
Src1Rgb | Original was GL_SRC1_RGB = 0x8581 |
Src2Alpha | Original was GL_SRC2_ALPHA = 0x858A |
Src2Rgb | Original was GL_SRC2_RGB = 0x8582 |
SrcAlpha | Original was GL_SRC_ALPHA = 0x0302 |
SrcAlphaSaturate | Original was GL_SRC_ALPHA_SATURATE = 0x0308 |
SrcAtopNv | Original was GL_SRC_ATOP_NV = 0x928E |
SrcColor | Original was GL_SRC_COLOR = 0x0300 |
SrcInNv | Original was GL_SRC_IN_NV = 0x928A |
SrcNv | Original was GL_SRC_NV = 0x9286 |
SrcOutNv | Original was GL_SRC_OUT_NV = 0x928C |
SrcOverNv | Original was GL_SRC_OVER_NV = 0x9288 |
Srgb | Original was GL_SRGB = 0x8C40 |
Srgb8 | Original was GL_SRGB8 = 0x8C41 |
Srgb8Alpha8 | Original was GL_SRGB8_ALPHA8 = 0x8C43 |
Srgb8Alpha8Ext | Original was GL_SRGB8_ALPHA8_EXT = 0x8C43 |
Srgb8Ext | Original was GL_SRGB8_EXT = 0x8C41 |
Srgb8Nv | Original was GL_SRGB8_NV = 0x8C41 |
SrgbAlpha | Original was GL_SRGB_ALPHA = 0x8C42 |
SrgbAlphaExt | Original was GL_SRGB_ALPHA_EXT = 0x8C42 |
SrgbDecodeArb | Original was GL_SRGB_DECODE_ARB = 0x8299 |
SrgbExt | Original was GL_SRGB_EXT = 0x8C40 |
SrgbRead | Original was GL_SRGB_READ = 0x8297 |
SrgbWrite | Original was GL_SRGB_WRITE = 0x8298 |
StackOverflow | Original was GL_STACK_OVERFLOW = 0x0503 |
StackOverflowKhr | Original was GL_STACK_OVERFLOW_KHR = 0x0503 |
StackUnderflow | Original was GL_STACK_UNDERFLOW = 0x0504 |
StackUnderflowKhr | Original was GL_STACK_UNDERFLOW_KHR = 0x0504 |
StandardFontFormatNv | Original was GL_STANDARD_FONT_FORMAT_NV = 0x936C |
StandardFontNameNv | Original was GL_STANDARD_FONT_NAME_NV = 0x9072 |
StaticAti | Original was GL_STATIC_ATI = 0x8760 |
StaticCopy | Original was GL_STATIC_COPY = 0x88E6 |
StaticCopyArb | Original was GL_STATIC_COPY_ARB = 0x88E6 |
StaticDraw | Original was GL_STATIC_DRAW = 0x88E4 |
StaticDrawArb | Original was GL_STATIC_DRAW_ARB = 0x88E4 |
StaticRead | Original was GL_STATIC_READ = 0x88E5 |
StaticReadArb | Original was GL_STATIC_READ_ARB = 0x88E5 |
StaticVertexArrayIbm | Original was GL_STATIC_VERTEX_ARRAY_IBM = 103061 |
Stencil | Original was GL_STENCIL = 0x1802 |
StencilAttachment | Original was GL_STENCIL_ATTACHMENT = 0x8D20 |
StencilAttachmentExt | Original was GL_STENCIL_ATTACHMENT_EXT = 0x8D20 |
StencilBackFail | Original was GL_STENCIL_BACK_FAIL = 0x8801 |
StencilBackFailAti | Original was GL_STENCIL_BACK_FAIL_ATI = 0x8801 |
StencilBackFunc | Original was GL_STENCIL_BACK_FUNC = 0x8800 |
StencilBackFuncAti | Original was GL_STENCIL_BACK_FUNC_ATI = 0x8800 |
StencilBackOpValueAmd | Original was GL_STENCIL_BACK_OP_VALUE_AMD = 0x874D |
StencilBackPassDepthFail | Original was GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802 |
StencilBackPassDepthFailAti | Original was GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI = 0x8802 |
StencilBackPassDepthPass | Original was GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803 |
StencilBackPassDepthPassAti | Original was GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI = 0x8803 |
StencilBackRef | Original was GL_STENCIL_BACK_REF = 0x8CA3 |
StencilBackValueMask | Original was GL_STENCIL_BACK_VALUE_MASK = 0x8CA4 |
StencilBackWritemask | Original was GL_STENCIL_BACK_WRITEMASK = 0x8CA5 |
StencilBits | Original was GL_STENCIL_BITS = 0x0D57 |
StencilBufferBit | Original was GL_STENCIL_BUFFER_BIT = 0x00000400 |
StencilBufferBit0Qcom | Original was GL_STENCIL_BUFFER_BIT0_QCOM = 0x00010000 |
StencilBufferBit1Qcom | Original was GL_STENCIL_BUFFER_BIT1_QCOM = 0x00020000 |
StencilBufferBit2Qcom | Original was GL_STENCIL_BUFFER_BIT2_QCOM = 0x00040000 |
StencilBufferBit3Qcom | Original was GL_STENCIL_BUFFER_BIT3_QCOM = 0x00080000 |
StencilBufferBit4Qcom | Original was GL_STENCIL_BUFFER_BIT4_QCOM = 0x00100000 |
StencilBufferBit5Qcom | Original was GL_STENCIL_BUFFER_BIT5_QCOM = 0x00200000 |
StencilBufferBit6Qcom | Original was GL_STENCIL_BUFFER_BIT6_QCOM = 0x00400000 |
StencilBufferBit7Qcom | Original was GL_STENCIL_BUFFER_BIT7_QCOM = 0x00800000 |
StencilClearTagValueExt | Original was GL_STENCIL_CLEAR_TAG_VALUE_EXT = 0x88F3 |
StencilClearValue | Original was GL_STENCIL_CLEAR_VALUE = 0x0B91 |
StencilComponents | Original was GL_STENCIL_COMPONENTS = 0x8285 |
StencilExt | Original was GL_STENCIL_EXT = 0x1802 |
StencilFail | Original was GL_STENCIL_FAIL = 0x0B94 |
StencilFunc | Original was GL_STENCIL_FUNC = 0x0B92 |
StencilIndex | Original was GL_STENCIL_INDEX = 0x1901 |
StencilIndex1 | Original was GL_STENCIL_INDEX1 = 0x8D46 |
StencilIndex16 | Original was GL_STENCIL_INDEX16 = 0x8D49 |
StencilIndex16Ext | Original was GL_STENCIL_INDEX16_EXT = 0x8D49 |
StencilIndex1Ext | Original was GL_STENCIL_INDEX1_EXT = 0x8D46 |
StencilIndex4 | Original was GL_STENCIL_INDEX4 = 0x8D47 |
StencilIndex4Ext | Original was GL_STENCIL_INDEX4_EXT = 0x8D47 |
StencilIndex8 | Original was GL_STENCIL_INDEX8 = 0x8D48 |
StencilIndex8Ext | Original was GL_STENCIL_INDEX8_EXT = 0x8D48 |
StencilOpValueAmd | Original was GL_STENCIL_OP_VALUE_AMD = 0x874C |
StencilPassDepthFail | Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95 |
StencilPassDepthPass | Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96 |
StencilRef | Original was GL_STENCIL_REF = 0x0B97 |
StencilRefCommandNv | Original was GL_STENCIL_REF_COMMAND_NV = 0x000C |
StencilRenderable | Original was GL_STENCIL_RENDERABLE = 0x8288 |
StencilSamplesNv | Original was GL_STENCIL_SAMPLES_NV = 0x932E |
StencilTagBitsExt | Original was GL_STENCIL_TAG_BITS_EXT = 0x88F2 |
StencilTest | Original was GL_STENCIL_TEST = 0x0B90 |
StencilTestTwoSideExt | Original was GL_STENCIL_TEST_TWO_SIDE_EXT = 0x8910 |
StencilValueMask | Original was GL_STENCIL_VALUE_MASK = 0x0B93 |
StencilWritemask | Original was GL_STENCIL_WRITEMASK = 0x0B98 |
Stereo | Original was GL_STEREO = 0x0C33 |
StorageCachedApple | Original was GL_STORAGE_CACHED_APPLE = 0x85BE |
StorageClientApple | Original was GL_STORAGE_CLIENT_APPLE = 0x85B4 |
StoragePrivateApple | Original was GL_STORAGE_PRIVATE_APPLE = 0x85BD |
StorageSharedApple | Original was GL_STORAGE_SHARED_APPLE = 0x85BF |
StreamCopy | Original was GL_STREAM_COPY = 0x88E2 |
StreamCopyArb | Original was GL_STREAM_COPY_ARB = 0x88E2 |
StreamDraw | Original was GL_STREAM_DRAW = 0x88E0 |
StreamDrawArb | Original was GL_STREAM_DRAW_ARB = 0x88E0 |
StreamRasterizationAmd | Original was GL_STREAM_RASTERIZATION_AMD = 0x91A0 |
StreamRead | Original was GL_STREAM_READ = 0x88E1 |
StreamReadArb | Original was GL_STREAM_READ_ARB = 0x88E1 |
StrictDepthfuncHintPgi | Original was GL_STRICT_DEPTHFUNC_HINT_PGI = 0x1A216 |
StrictLightingHintPgi | Original was GL_STRICT_LIGHTING_HINT_PGI = 0x1A217 |
StrictScissorHintPgi | Original was GL_STRICT_SCISSOR_HINT_PGI = 0x1A218 |
SubAti | Original was GL_SUB_ATI = 0x8965 |
SubpixelBits | Original was GL_SUBPIXEL_BITS = 0x0D50 |
SubpixelPrecisionBiasXBitsNv | Original was GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV = 0x9347 |
SubpixelPrecisionBiasYBitsNv | Original was GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV = 0x9348 |
SubsampleDistanceAmd | Original was GL_SUBSAMPLE_DISTANCE_AMD = 0x883F |
Subtract | Original was GL_SUBTRACT = 0x84E7 |
SubtractArb | Original was GL_SUBTRACT_ARB = 0x84E7 |
SuccessNv | Original was GL_SUCCESS_NV = 0x902F |
SupersampleScaleXNv | Original was GL_SUPERSAMPLE_SCALE_X_NV = 0x9372 |
SupersampleScaleYNv | Original was GL_SUPERSAMPLE_SCALE_Y_NV = 0x9373 |
SurfaceMappedNv | Original was GL_SURFACE_MAPPED_NV = 0x8700 |
SurfaceRegisteredNv | Original was GL_SURFACE_REGISTERED_NV = 0x86FD |
SurfaceStateNv | Original was GL_SURFACE_STATE_NV = 0x86EB |
SwizzleStqAti | Original was GL_SWIZZLE_STQ_ATI = 0x8977 |
SwizzleStqDqAti | Original was GL_SWIZZLE_STQ_DQ_ATI = 0x8979 |
SwizzleStrAti | Original was GL_SWIZZLE_STR_ATI = 0x8976 |
SwizzleStrDrAti | Original was GL_SWIZZLE_STR_DR_ATI = 0x8978 |
SwizzleStrqAti | Original was GL_SWIZZLE_STRQ_ATI = 0x897A |
SwizzleStrqDqAti | Original was GL_SWIZZLE_STRQ_DQ_ATI = 0x897B |
SyncClEventArb | Original was GL_SYNC_CL_EVENT_ARB = 0x8240 |
SyncClEventCompleteArb | Original was GL_SYNC_CL_EVENT_COMPLETE_ARB = 0x8241 |
SyncCondition | Original was GL_SYNC_CONDITION = 0x9113 |
SyncFence | Original was GL_SYNC_FENCE = 0x9116 |
SyncFlags | Original was GL_SYNC_FLAGS = 0x9115 |
SyncFlushCommandsBit | Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001 |
SyncFlushCommandsBitApple | Original was GL_SYNC_FLUSH_COMMANDS_BIT_APPLE = 0x00000001 |
SyncGpuCommandsComplete | Original was GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117 |
SyncStatus | Original was GL_SYNC_STATUS = 0x9114 |
SyncX11FenceExt | Original was GL_SYNC_X11_FENCE_EXT = 0x90E1 |
SystemFontNameNv | Original was GL_SYSTEM_FONT_NAME_NV = 0x9073 |
T | Original was GL_T = 0x2001 |
T2fC3fV3f | Original was GL_T2F_C3F_V3F = 0x2A2A |
T2fC4fN3fV3f | Original was GL_T2F_C4F_N3F_V3F = 0x2A2C |
T2fC4ubV3f | Original was GL_T2F_C4UB_V3F = 0x2A29 |
T2fIuiN3fV2fExt | Original was GL_T2F_IUI_N3F_V2F_EXT = 0x81B3 |
T2fIuiN3fV3fExt | Original was GL_T2F_IUI_N3F_V3F_EXT = 0x81B4 |
T2fIuiV2fExt | Original was GL_T2F_IUI_V2F_EXT = 0x81B1 |
T2fIuiV3fExt | Original was GL_T2F_IUI_V3F_EXT = 0x81B2 |
T2fN3fV3f | Original was GL_T2F_N3F_V3F = 0x2A2B |
T2fV3f | Original was GL_T2F_V3F = 0x2A27 |
T4fC4fN3fV4f | Original was GL_T4F_C4F_N3F_V4F = 0x2A2D |
T4fV4f | Original was GL_T4F_V4F = 0x2A28 |
TableTooLarge | Original was GL_TABLE_TOO_LARGE = 0x8031 |
TableTooLargeExt | Original was GL_TABLE_TOO_LARGE_EXT = 0x8031 |
TangentArrayExt | Original was GL_TANGENT_ARRAY_EXT = 0x8439 |
TangentArrayPointerExt | Original was GL_TANGENT_ARRAY_POINTER_EXT = 0x8442 |
TangentArrayStrideExt | Original was GL_TANGENT_ARRAY_STRIDE_EXT = 0x843F |
TangentArrayTypeExt | Original was GL_TANGENT_ARRAY_TYPE_EXT = 0x843E |
TerminateSequenceCommandNv | Original was GL_TERMINATE_SEQUENCE_COMMAND_NV = 0x0000 |
TessControlOutputVertices | Original was GL_TESS_CONTROL_OUTPUT_VERTICES = 0x8E75 |
TessControlProgramNv | Original was GL_TESS_CONTROL_PROGRAM_NV = 0x891E |
TessControlProgramParameterBufferNv | Original was GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV = 0x8C74 |
TessControlShader | Original was GL_TESS_CONTROL_SHADER = 0x8E88 |
TessControlShaderBit | Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008 |
TessControlShaderBitExt | Original was GL_TESS_CONTROL_SHADER_BIT_EXT = 0x00000008 |
TessControlShaderBitOes | Original was GL_TESS_CONTROL_SHADER_BIT_OES = 0x00000008 |
TessControlShaderPatches | Original was GL_TESS_CONTROL_SHADER_PATCHES = 0x82F1 |
TessControlShaderPatchesArb | Original was GL_TESS_CONTROL_SHADER_PATCHES_ARB = 0x82F1 |
TessControlSubroutine | Original was GL_TESS_CONTROL_SUBROUTINE = 0x92E9 |
TessControlSubroutineUniform | Original was GL_TESS_CONTROL_SUBROUTINE_UNIFORM = 0x92EF |
TessControlTexture | Original was GL_TESS_CONTROL_TEXTURE = 0x829C |
TessellationFactorAmd | Original was GL_TESSELLATION_FACTOR_AMD = 0x9005 |
TessellationModeAmd | Original was GL_TESSELLATION_MODE_AMD = 0x9004 |
TessEvaluationProgramNv | Original was GL_TESS_EVALUATION_PROGRAM_NV = 0x891F |
TessEvaluationProgramParameterBufferNv | Original was GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV = 0x8C75 |
TessEvaluationShader | Original was GL_TESS_EVALUATION_SHADER = 0x8E87 |
TessEvaluationShaderBit | Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010 |
TessEvaluationShaderBitExt | Original was GL_TESS_EVALUATION_SHADER_BIT_EXT = 0x00000010 |
TessEvaluationShaderBitOes | Original was GL_TESS_EVALUATION_SHADER_BIT_OES = 0x00000010 |
TessEvaluationShaderInvocations | Original was GL_TESS_EVALUATION_SHADER_INVOCATIONS = 0x82F2 |
TessEvaluationShaderInvocationsArb | Original was GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB = 0x82F2 |
TessEvaluationSubroutine | Original was GL_TESS_EVALUATION_SUBROUTINE = 0x92EA |
TessEvaluationSubroutineUniform | Original was GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = 0x92F0 |
TessEvaluationTexture | Original was GL_TESS_EVALUATION_TEXTURE = 0x829D |
TessGenMode | Original was GL_TESS_GEN_MODE = 0x8E76 |
TessGenPointMode | Original was GL_TESS_GEN_POINT_MODE = 0x8E79 |
TessGenSpacing | Original was GL_TESS_GEN_SPACING = 0x8E77 |
TessGenVertexOrder | Original was GL_TESS_GEN_VERTEX_ORDER = 0x8E78 |
Texcoord1BitPgi | Original was GL_TEXCOORD1_BIT_PGI = 0x10000000 |
Texcoord2BitPgi | Original was GL_TEXCOORD2_BIT_PGI = 0x20000000 |
Texcoord3BitPgi | Original was GL_TEXCOORD3_BIT_PGI = 0x40000000 |
Texcoord4BitPgi | Original was GL_TEXCOORD4_BIT_PGI = 0x80000000 |
TextFragmentShaderAti | Original was GL_TEXT_FRAGMENT_SHADER_ATI = 0x8200 |
Texture | Original was GL_TEXTURE = 0x1702 |
Texture0 | Original was GL_TEXTURE0 = 0x84C0 |
Texture0Arb | Original was GL_TEXTURE0_ARB = 0x84C0 |
Texture1 | Original was GL_TEXTURE1 = 0x84C1 |
Texture10 | Original was GL_TEXTURE10 = 0x84CA |
Texture10Arb | Original was GL_TEXTURE10_ARB = 0x84CA |
Texture11 | Original was GL_TEXTURE11 = 0x84CB |
Texture11Arb | Original was GL_TEXTURE11_ARB = 0x84CB |
Texture12 | Original was GL_TEXTURE12 = 0x84CC |
Texture12Arb | Original was GL_TEXTURE12_ARB = 0x84CC |
Texture13 | Original was GL_TEXTURE13 = 0x84CD |
Texture13Arb | Original was GL_TEXTURE13_ARB = 0x84CD |
Texture14 | Original was GL_TEXTURE14 = 0x84CE |
Texture14Arb | Original was GL_TEXTURE14_ARB = 0x84CE |
Texture15 | Original was GL_TEXTURE15 = 0x84CF |
Texture15Arb | Original was GL_TEXTURE15_ARB = 0x84CF |
Texture16 | Original was GL_TEXTURE16 = 0x84D0 |
Texture16Arb | Original was GL_TEXTURE16_ARB = 0x84D0 |
Texture17 | Original was GL_TEXTURE17 = 0x84D1 |
Texture17Arb | Original was GL_TEXTURE17_ARB = 0x84D1 |
Texture18 | Original was GL_TEXTURE18 = 0x84D2 |
Texture18Arb | Original was GL_TEXTURE18_ARB = 0x84D2 |
Texture19 | Original was GL_TEXTURE19 = 0x84D3 |
Texture19Arb | Original was GL_TEXTURE19_ARB = 0x84D3 |
Texture1Arb | Original was GL_TEXTURE1_ARB = 0x84C1 |
Texture1D | Original was GL_TEXTURE_1D = 0x0DE0 |
Texture1DArray | Original was GL_TEXTURE_1D_ARRAY = 0x8C18 |
Texture1DArrayExt | Original was GL_TEXTURE_1D_ARRAY_EXT = 0x8C18 |
Texture1DBindingExt | Original was GL_TEXTURE_1D_BINDING_EXT = 0x8068 |
Texture1DStackBindingMesax | Original was GL_TEXTURE_1D_STACK_BINDING_MESAX = 0x875D |
Texture1DStackMesax | Original was GL_TEXTURE_1D_STACK_MESAX = 0x8759 |
Texture2 | Original was GL_TEXTURE2 = 0x84C2 |
Texture20 | Original was GL_TEXTURE20 = 0x84D4 |
Texture20Arb | Original was GL_TEXTURE20_ARB = 0x84D4 |
Texture21 | Original was GL_TEXTURE21 = 0x84D5 |
Texture21Arb | Original was GL_TEXTURE21_ARB = 0x84D5 |
Texture22 | Original was GL_TEXTURE22 = 0x84D6 |
Texture22Arb | Original was GL_TEXTURE22_ARB = 0x84D6 |
Texture23 | Original was GL_TEXTURE23 = 0x84D7 |
Texture23Arb | Original was GL_TEXTURE23_ARB = 0x84D7 |
Texture24 | Original was GL_TEXTURE24 = 0x84D8 |
Texture24Arb | Original was GL_TEXTURE24_ARB = 0x84D8 |
Texture25 | Original was GL_TEXTURE25 = 0x84D9 |
Texture25Arb | Original was GL_TEXTURE25_ARB = 0x84D9 |
Texture26 | Original was GL_TEXTURE26 = 0x84DA |
Texture26Arb | Original was GL_TEXTURE26_ARB = 0x84DA |
Texture27 | Original was GL_TEXTURE27 = 0x84DB |
Texture27Arb | Original was GL_TEXTURE27_ARB = 0x84DB |
Texture28 | Original was GL_TEXTURE28 = 0x84DC |
Texture28Arb | Original was GL_TEXTURE28_ARB = 0x84DC |
Texture29 | Original was GL_TEXTURE29 = 0x84DD |
Texture29Arb | Original was GL_TEXTURE29_ARB = 0x84DD |
Texture2Arb | Original was GL_TEXTURE2_ARB = 0x84C2 |
Texture2D | Original was GL_TEXTURE_2D = 0x0DE1 |
Texture2DArray | Original was GL_TEXTURE_2D_ARRAY = 0x8C1A |
Texture2DArrayExt | Original was GL_TEXTURE_2D_ARRAY_EXT = 0x8C1A |
Texture2DBindingExt | Original was GL_TEXTURE_2D_BINDING_EXT = 0x8069 |
Texture2DMultisample | Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100 |
Texture2DMultisampleArray | Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 |
Texture2DStackBindingMesax | Original was GL_TEXTURE_2D_STACK_BINDING_MESAX = 0x875E |
Texture2DStackMesax | Original was GL_TEXTURE_2D_STACK_MESAX = 0x875A |
Texture3 | Original was GL_TEXTURE3 = 0x84C3 |
Texture30 | Original was GL_TEXTURE30 = 0x84DE |
Texture30Arb | Original was GL_TEXTURE30_ARB = 0x84DE |
Texture31 | Original was GL_TEXTURE31 = 0x84DF |
Texture31Arb | Original was GL_TEXTURE31_ARB = 0x84DF |
Texture3Arb | Original was GL_TEXTURE3_ARB = 0x84C3 |
Texture3D | Original was GL_TEXTURE_3D = 0x806F |
Texture3DBindingExt | Original was GL_TEXTURE_3D_BINDING_EXT = 0x806A |
Texture3DExt | Original was GL_TEXTURE_3D_EXT = 0x806F |
Texture3DOes | Original was GL_TEXTURE_3D_OES = 0x806F |
Texture4 | Original was GL_TEXTURE4 = 0x84C4 |
Texture4Arb | Original was GL_TEXTURE4_ARB = 0x84C4 |
Texture4DBindingSgis | Original was GL_TEXTURE_4D_BINDING_SGIS = 0x814F |
Texture4DSgis | Original was GL_TEXTURE_4D_SGIS = 0x8134 |
Texture4DsizeSgis | Original was GL_TEXTURE_4DSIZE_SGIS = 0x8136 |
Texture5 | Original was GL_TEXTURE5 = 0x84C5 |
Texture5Arb | Original was GL_TEXTURE5_ARB = 0x84C5 |
Texture6 | Original was GL_TEXTURE6 = 0x84C6 |
Texture6Arb | Original was GL_TEXTURE6_ARB = 0x84C6 |
Texture7 | Original was GL_TEXTURE7 = 0x84C7 |
Texture7Arb | Original was GL_TEXTURE7_ARB = 0x84C7 |
Texture8 | Original was GL_TEXTURE8 = 0x84C8 |
Texture8Arb | Original was GL_TEXTURE8_ARB = 0x84C8 |
Texture9 | Original was GL_TEXTURE9 = 0x84C9 |
Texture9Arb | Original was GL_TEXTURE9_ARB = 0x84C9 |
TextureAlphaSize | Original was GL_TEXTURE_ALPHA_SIZE = 0x805F |
TextureAlphaSizeExt | Original was GL_TEXTURE_ALPHA_SIZE_EXT = 0x805F |
TextureAlphaType | Original was GL_TEXTURE_ALPHA_TYPE = 0x8C13 |
TextureAlphaTypeArb | Original was GL_TEXTURE_ALPHA_TYPE_ARB = 0x8C13 |
TextureApplicationModeExt | Original was GL_TEXTURE_APPLICATION_MODE_EXT = 0x834F |
TextureBaseLevel | Original was GL_TEXTURE_BASE_LEVEL = 0x813C |
TextureBaseLevelSgis | Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C |
TextureBinding1D | Original was GL_TEXTURE_BINDING_1D = 0x8068 |
TextureBinding1DArray | Original was GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C |
TextureBinding1DArrayExt | Original was GL_TEXTURE_BINDING_1D_ARRAY_EXT = 0x8C1C |
TextureBinding2D | Original was GL_TEXTURE_BINDING_2D = 0x8069 |
TextureBinding2DArray | Original was GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D |
TextureBinding2DArrayExt | Original was GL_TEXTURE_BINDING_2D_ARRAY_EXT = 0x8C1D |
TextureBinding2DMultisample | Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104 |
TextureBinding2DMultisampleArray | Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105 |
TextureBinding3D | Original was GL_TEXTURE_BINDING_3D = 0x806A |
TextureBindingBuffer | Original was GL_TEXTURE_BINDING_BUFFER = 0x8C2C |
TextureBindingBufferArb | Original was GL_TEXTURE_BINDING_BUFFER_ARB = 0x8C2C |
TextureBindingBufferExt | Original was GL_TEXTURE_BINDING_BUFFER_EXT = 0x8C2C |
TextureBindingCubeMap | Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514 |
TextureBindingCubeMapArb | Original was GL_TEXTURE_BINDING_CUBE_MAP_ARB = 0x8514 |
TextureBindingCubeMapArray | Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A |
TextureBindingCubeMapArrayArb | Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB = 0x900A |
TextureBindingCubeMapExt | Original was GL_TEXTURE_BINDING_CUBE_MAP_EXT = 0x8514 |
TextureBindingRectangle | Original was GL_TEXTURE_BINDING_RECTANGLE = 0x84F6 |
TextureBindingRectangleArb | Original was GL_TEXTURE_BINDING_RECTANGLE_ARB = 0x84F6 |
TextureBindingRectangleNv | Original was GL_TEXTURE_BINDING_RECTANGLE_NV = 0x84F6 |
TextureBindingRenderbufferNv | Original was GL_TEXTURE_BINDING_RENDERBUFFER_NV = 0x8E53 |
TextureBit | Original was GL_TEXTURE_BIT = 0x00040000 |
TextureBlueSize | Original was GL_TEXTURE_BLUE_SIZE = 0x805E |
TextureBlueSizeExt | Original was GL_TEXTURE_BLUE_SIZE_EXT = 0x805E |
TextureBlueType | Original was GL_TEXTURE_BLUE_TYPE = 0x8C12 |
TextureBlueTypeArb | Original was GL_TEXTURE_BLUE_TYPE_ARB = 0x8C12 |
TextureBorder | Original was GL_TEXTURE_BORDER = 0x1005 |
TextureBorderColor | Original was GL_TEXTURE_BORDER_COLOR = 0x1004 |
TextureBorderColorNv | Original was GL_TEXTURE_BORDER_COLOR_NV = 0x1004 |
TextureBorderValuesNv | Original was GL_TEXTURE_BORDER_VALUES_NV = 0x871A |
TextureBuffer | Original was GL_TEXTURE_BUFFER = 0x8C2A |
TextureBufferArb | Original was GL_TEXTURE_BUFFER_ARB = 0x8C2A |
TextureBufferBinding | Original was GL_TEXTURE_BUFFER_BINDING = 0x8C2A |
TextureBufferDataStoreBinding | Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D |
TextureBufferDataStoreBindingArb | Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB = 0x8C2D |
TextureBufferDataStoreBindingExt | Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = 0x8C2D |
TextureBufferExt | Original was GL_TEXTURE_BUFFER_EXT = 0x8C2A |
TextureBufferFormatArb | Original was GL_TEXTURE_BUFFER_FORMAT_ARB = 0x8C2E |
TextureBufferFormatExt | Original was GL_TEXTURE_BUFFER_FORMAT_EXT = 0x8C2E |
TextureBufferOffset | Original was GL_TEXTURE_BUFFER_OFFSET = 0x919D |
TextureBufferOffsetAlignment | Original was GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT = 0x919F |
TextureBufferSize | Original was GL_TEXTURE_BUFFER_SIZE = 0x919E |
TextureClipmapCenterSgix | Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171 |
TextureClipmapDepthSgix | Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176 |
TextureClipmapFrameSgix | Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172 |
TextureClipmapLodOffsetSgix | Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175 |
TextureClipmapOffsetSgix | Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173 |
TextureClipmapVirtualDepthSgix | Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174 |
TextureColorSamplesNv | Original was GL_TEXTURE_COLOR_SAMPLES_NV = 0x9046 |
TextureColorTableSgi | Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC |
TextureColorWritemaskSgis | Original was GL_TEXTURE_COLOR_WRITEMASK_SGIS = 0x81EF |
TextureCompareFailValue | Original was GL_TEXTURE_COMPARE_FAIL_VALUE = 0x80BF |
TextureCompareFailValueArb | Original was GL_TEXTURE_COMPARE_FAIL_VALUE_ARB = 0x80BF |
TextureCompareFunc | Original was GL_TEXTURE_COMPARE_FUNC = 0x884D |
TextureCompareFuncArb | Original was GL_TEXTURE_COMPARE_FUNC_ARB = 0x884D |
TextureCompareMode | Original was GL_TEXTURE_COMPARE_MODE = 0x884C |
TextureCompareModeArb | Original was GL_TEXTURE_COMPARE_MODE_ARB = 0x884C |
TextureCompareOperatorSgix | Original was GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B |
TextureCompareSgix | Original was GL_TEXTURE_COMPARE_SGIX = 0x819A |
TextureComponents | Original was GL_TEXTURE_COMPONENTS = 0x1003 |
TextureCompressed | Original was GL_TEXTURE_COMPRESSED = 0x86A1 |
TextureCompressedArb | Original was GL_TEXTURE_COMPRESSED_ARB = 0x86A1 |
TextureCompressedBlockHeight | Original was GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2 |
TextureCompressedBlockSize | Original was GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3 |
TextureCompressedBlockWidth | Original was GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1 |
TextureCompressedImageSize | Original was GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0 |
TextureCompressedImageSizeArb | Original was GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = 0x86A0 |
TextureCompressionHint | Original was GL_TEXTURE_COMPRESSION_HINT = 0x84EF |
TextureCompressionHintArb | Original was GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF |
TextureConstantDataSunx | Original was GL_TEXTURE_CONSTANT_DATA_SUNX = 0x81D6 |
TextureCoordArray | Original was GL_TEXTURE_COORD_ARRAY = 0x8078 |
TextureCoordArrayAddressNv | Original was GL_TEXTURE_COORD_ARRAY_ADDRESS_NV = 0x8F25 |
TextureCoordArrayBufferBinding | Original was GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A |
TextureCoordArrayBufferBindingArb | Original was GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB = 0x889A |
TextureCoordArrayCountExt | Original was GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B |
TextureCoordArrayExt | Original was GL_TEXTURE_COORD_ARRAY_EXT = 0x8078 |
TextureCoordArrayLengthNv | Original was GL_TEXTURE_COORD_ARRAY_LENGTH_NV = 0x8F2F |
TextureCoordArrayListIbm | Original was GL_TEXTURE_COORD_ARRAY_LIST_IBM = 103074 |
TextureCoordArrayListStrideIbm | Original was GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM = 103084 |
TextureCoordArrayParallelPointersIntel | Original was GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F8 |
TextureCoordArrayPointer | Original was GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092 |
TextureCoordArrayPointerExt | Original was GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092 |
TextureCoordArraySize | Original was GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088 |
TextureCoordArraySizeExt | Original was GL_TEXTURE_COORD_ARRAY_SIZE_EXT = 0x8088 |
TextureCoordArrayStride | Original was GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A |
TextureCoordArrayStrideExt | Original was GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = 0x808A |
TextureCoordArrayType | Original was GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089 |
TextureCoordArrayTypeExt | Original was GL_TEXTURE_COORD_ARRAY_TYPE_EXT = 0x8089 |
TextureCoordNv | Original was GL_TEXTURE_COORD_NV = 0x8C79 |
TextureCoverageSamplesNv | Original was GL_TEXTURE_COVERAGE_SAMPLES_NV = 0x9045 |
TextureCubeMap | Original was GL_TEXTURE_CUBE_MAP = 0x8513 |
TextureCubeMapArb | Original was GL_TEXTURE_CUBE_MAP_ARB = 0x8513 |
TextureCubeMapArray | Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009 |
TextureCubeMapArrayArb | Original was GL_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x9009 |
TextureCubeMapArrayExt | Original was GL_TEXTURE_CUBE_MAP_ARRAY_EXT = 0x9009 |
TextureCubeMapArrayOes | Original was GL_TEXTURE_CUBE_MAP_ARRAY_OES = 0x9009 |
TextureCubeMapExt | Original was GL_TEXTURE_CUBE_MAP_EXT = 0x8513 |
TextureCubeMapNegativeX | Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516 |
TextureCubeMapNegativeXArb | Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = 0x8516 |
TextureCubeMapNegativeXExt | Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = 0x8516 |
TextureCubeMapNegativeY | Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518 |
TextureCubeMapNegativeYArb | Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = 0x8518 |
TextureCubeMapNegativeYExt | Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = 0x8518 |
TextureCubeMapNegativeZ | Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A |
TextureCubeMapNegativeZArb | Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = 0x851A |
TextureCubeMapNegativeZExt | Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = 0x851A |
TextureCubeMapPositiveX | Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515 |
TextureCubeMapPositiveXArb | Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = 0x8515 |
TextureCubeMapPositiveXExt | Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT = 0x8515 |
TextureCubeMapPositiveY | Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517 |
TextureCubeMapPositiveYArb | Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = 0x8517 |
TextureCubeMapPositiveYExt | Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = 0x8517 |
TextureCubeMapPositiveZ | Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519 |
TextureCubeMapPositiveZArb | Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = 0x8519 |
TextureCubeMapPositiveZExt | Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = 0x8519 |
TextureCubeMapSeamless | Original was GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F |
TextureDeformationBitSgix | Original was GL_TEXTURE_DEFORMATION_BIT_SGIX = 0x00000001 |
TextureDeformationSgix | Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195 |
TextureDepth | Original was GL_TEXTURE_DEPTH = 0x8071 |
TextureDepthExt | Original was GL_TEXTURE_DEPTH_EXT = 0x8071 |
TextureDepthSize | Original was GL_TEXTURE_DEPTH_SIZE = 0x884A |
TextureDepthSizeArb | Original was GL_TEXTURE_DEPTH_SIZE_ARB = 0x884A |
TextureDepthType | Original was GL_TEXTURE_DEPTH_TYPE = 0x8C16 |
TextureDepthTypeArb | Original was GL_TEXTURE_DEPTH_TYPE_ARB = 0x8C16 |
TextureDsSizeNv | Original was GL_TEXTURE_DS_SIZE_NV = 0x871D |
TextureDtSizeNv | Original was GL_TEXTURE_DT_SIZE_NV = 0x871E |
TextureEnv | Original was GL_TEXTURE_ENV = 0x2300 |
TextureEnvBiasSgix | Original was GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE |
TextureEnvColor | Original was GL_TEXTURE_ENV_COLOR = 0x2201 |
TextureEnvMode | Original was GL_TEXTURE_ENV_MODE = 0x2200 |
TextureFetchBarrierBit | Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008 |
TextureFetchBarrierBitExt | Original was GL_TEXTURE_FETCH_BARRIER_BIT_EXT = 0x00000008 |
TextureFilter4SizeSgis | Original was GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147 |
TextureFilterControl | Original was GL_TEXTURE_FILTER_CONTROL = 0x8500 |
TextureFilterControlExt | Original was GL_TEXTURE_FILTER_CONTROL_EXT = 0x8500 |
TextureFixedSampleLocations | Original was GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107 |
TextureFloatComponentsNv | Original was GL_TEXTURE_FLOAT_COMPONENTS_NV = 0x888C |
TextureFreeMemoryAti | Original was GL_TEXTURE_FREE_MEMORY_ATI = 0x87FC |
TextureGather | Original was GL_TEXTURE_GATHER = 0x82A2 |
TextureGatherShadow | Original was GL_TEXTURE_GATHER_SHADOW = 0x82A3 |
TextureGenMode | Original was GL_TEXTURE_GEN_MODE = 0x2500 |
TextureGenQ | Original was GL_TEXTURE_GEN_Q = 0x0C63 |
TextureGenR | Original was GL_TEXTURE_GEN_R = 0x0C62 |
TextureGenS | Original was GL_TEXTURE_GEN_S = 0x0C60 |
TextureGenT | Original was GL_TEXTURE_GEN_T = 0x0C61 |
TextureGequalRSgix | Original was GL_TEXTURE_GEQUAL_R_SGIX = 0x819D |
TextureGreenSize | Original was GL_TEXTURE_GREEN_SIZE = 0x805D |
TextureGreenSizeExt | Original was GL_TEXTURE_GREEN_SIZE_EXT = 0x805D |
TextureGreenType | Original was GL_TEXTURE_GREEN_TYPE = 0x8C11 |
TextureGreenTypeArb | Original was GL_TEXTURE_GREEN_TYPE_ARB = 0x8C11 |
TextureHeight | Original was GL_TEXTURE_HEIGHT = 0x1001 |
TextureHiSizeNv | Original was GL_TEXTURE_HI_SIZE_NV = 0x871B |
TextureImageFormat | Original was GL_TEXTURE_IMAGE_FORMAT = 0x828F |
TextureImageType | Original was GL_TEXTURE_IMAGE_TYPE = 0x8290 |
TextureImmutableFormat | Original was GL_TEXTURE_IMMUTABLE_FORMAT = 0x912F |
TextureImmutableLevels | Original was GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF |
TextureIndexSizeExt | Original was GL_TEXTURE_INDEX_SIZE_EXT = 0x80ED |
TextureIntensitySize | Original was GL_TEXTURE_INTENSITY_SIZE = 0x8061 |
TextureIntensitySizeExt | Original was GL_TEXTURE_INTENSITY_SIZE_EXT = 0x8061 |
TextureIntensityType | Original was GL_TEXTURE_INTENSITY_TYPE = 0x8C15 |
TextureIntensityTypeArb | Original was GL_TEXTURE_INTENSITY_TYPE_ARB = 0x8C15 |
TextureInternalFormat | Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003 |
TextureLequalRSgix | Original was GL_TEXTURE_LEQUAL_R_SGIX = 0x819C |
TextureLightExt | Original was GL_TEXTURE_LIGHT_EXT = 0x8350 |
TextureLightingModeHp | Original was GL_TEXTURE_LIGHTING_MODE_HP = 0x8167 |
TextureLodBias | Original was GL_TEXTURE_LOD_BIAS = 0x8501 |
TextureLodBiasExt | Original was GL_TEXTURE_LOD_BIAS_EXT = 0x8501 |
TextureLodBiasRSgix | Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190 |
TextureLodBiasSSgix | Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E |
TextureLodBiasTSgix | Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F |
TextureLoSizeNv | Original was GL_TEXTURE_LO_SIZE_NV = 0x871C |
TextureLuminanceSize | Original was GL_TEXTURE_LUMINANCE_SIZE = 0x8060 |
TextureLuminanceSizeExt | Original was GL_TEXTURE_LUMINANCE_SIZE_EXT = 0x8060 |
TextureLuminanceType | Original was GL_TEXTURE_LUMINANCE_TYPE = 0x8C14 |
TextureLuminanceTypeArb | Original was GL_TEXTURE_LUMINANCE_TYPE_ARB = 0x8C14 |
TextureMagFilter | Original was GL_TEXTURE_MAG_FILTER = 0x2800 |
TextureMagSizeNv | Original was GL_TEXTURE_MAG_SIZE_NV = 0x871F |
TextureMaterialFaceExt | Original was GL_TEXTURE_MATERIAL_FACE_EXT = 0x8351 |
TextureMaterialParameterExt | Original was GL_TEXTURE_MATERIAL_PARAMETER_EXT = 0x8352 |
TextureMatrix | Original was GL_TEXTURE_MATRIX = 0x0BA8 |
TextureMaxAnisotropy | Original was GL_TEXTURE_MAX_ANISOTROPY = 0x84FE |
TextureMaxAnisotropyExt | Original was GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE |
TextureMaxClampRSgix | Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B |
TextureMaxClampSSgix | Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369 |
TextureMaxClampTSgix | Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A |
TextureMaxLevel | Original was GL_TEXTURE_MAX_LEVEL = 0x813D |
TextureMaxLevelSgis | Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D |
TextureMaxLod | Original was GL_TEXTURE_MAX_LOD = 0x813B |
TextureMaxLodSgis | Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B |
TextureMemoryLayoutIntel | Original was GL_TEXTURE_MEMORY_LAYOUT_INTEL = 0x83FF |
TextureMinFilter | Original was GL_TEXTURE_MIN_FILTER = 0x2801 |
TextureMinLod | Original was GL_TEXTURE_MIN_LOD = 0x813A |
TextureMinLodSgis | Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A |
TextureMultiBufferHintSgix | Original was GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E |
TextureNormalExt | Original was GL_TEXTURE_NORMAL_EXT = 0x85AF |
TexturePostSpecularHp | Original was GL_TEXTURE_POST_SPECULAR_HP = 0x8168 |
TexturePreSpecularHp | Original was GL_TEXTURE_PRE_SPECULAR_HP = 0x8169 |
TexturePriority | Original was GL_TEXTURE_PRIORITY = 0x8066 |
TexturePriorityExt | Original was GL_TEXTURE_PRIORITY_EXT = 0x8066 |
TextureRangeLengthApple | Original was GL_TEXTURE_RANGE_LENGTH_APPLE = 0x85B7 |
TextureRangePointerApple | Original was GL_TEXTURE_RANGE_POINTER_APPLE = 0x85B8 |
TextureRectangle | Original was GL_TEXTURE_RECTANGLE = 0x84F5 |
TextureRectangleArb | Original was GL_TEXTURE_RECTANGLE_ARB = 0x84F5 |
TextureRectangleNv | Original was GL_TEXTURE_RECTANGLE_NV = 0x84F5 |
TextureRedSize | Original was GL_TEXTURE_RED_SIZE = 0x805C |
TextureRedSizeExt | Original was GL_TEXTURE_RED_SIZE_EXT = 0x805C |
TextureRedType | Original was GL_TEXTURE_RED_TYPE = 0x8C10 |
TextureRedTypeArb | Original was GL_TEXTURE_RED_TYPE_ARB = 0x8C10 |
TextureReductionModeArb | Original was GL_TEXTURE_REDUCTION_MODE_ARB = 0x9366 |
TextureRenderbufferDataStoreBindingNv | Original was GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV = 0x8E54 |
TextureRenderbufferNv | Original was GL_TEXTURE_RENDERBUFFER_NV = 0x8E55 |
TextureResident | Original was GL_TEXTURE_RESIDENT = 0x8067 |
TextureResidentExt | Original was GL_TEXTURE_RESIDENT_EXT = 0x8067 |
TextureSamples | Original was GL_TEXTURE_SAMPLES = 0x9106 |
TextureShaderNv | Original was GL_TEXTURE_SHADER_NV = 0x86DE |
TextureShadow | Original was GL_TEXTURE_SHADOW = 0x82A1 |
TextureSharedSize | Original was GL_TEXTURE_SHARED_SIZE = 0x8C3F |
TextureSharedSizeExt | Original was GL_TEXTURE_SHARED_SIZE_EXT = 0x8C3F |
TextureSparseArb | Original was GL_TEXTURE_SPARSE_ARB = 0x91A6 |
TextureSrgbDecodeExt | Original was GL_TEXTURE_SRGB_DECODE_EXT = 0x8A48 |
TextureStackDepth | Original was GL_TEXTURE_STACK_DEPTH = 0x0BA5 |
TextureStencilSize | Original was GL_TEXTURE_STENCIL_SIZE = 0x88F1 |
TextureStencilSizeExt | Original was GL_TEXTURE_STENCIL_SIZE_EXT = 0x88F1 |
TextureStorageHintApple | Original was GL_TEXTURE_STORAGE_HINT_APPLE = 0x85BC |
TextureStorageSparseBitAmd | Original was GL_TEXTURE_STORAGE_SPARSE_BIT_AMD = 0x00000001 |
TextureSwizzleA | Original was GL_TEXTURE_SWIZZLE_A = 0x8E45 |
TextureSwizzleAExt | Original was GL_TEXTURE_SWIZZLE_A_EXT = 0x8E45 |
TextureSwizzleB | Original was GL_TEXTURE_SWIZZLE_B = 0x8E44 |
TextureSwizzleBExt | Original was GL_TEXTURE_SWIZZLE_B_EXT = 0x8E44 |
TextureSwizzleG | Original was GL_TEXTURE_SWIZZLE_G = 0x8E43 |
TextureSwizzleGExt | Original was GL_TEXTURE_SWIZZLE_G_EXT = 0x8E43 |
TextureSwizzleR | Original was GL_TEXTURE_SWIZZLE_R = 0x8E42 |
TextureSwizzleRExt | Original was GL_TEXTURE_SWIZZLE_R_EXT = 0x8E42 |
TextureSwizzleRgba | Original was GL_TEXTURE_SWIZZLE_RGBA = 0x8E46 |
TextureSwizzleRgbaExt | Original was GL_TEXTURE_SWIZZLE_RGBA_EXT = 0x8E46 |
TextureTarget | Original was GL_TEXTURE_TARGET = 0x1006 |
TextureTilingExt | Original was GL_TEXTURE_TILING_EXT = 0x9580 |
TextureTooLargeExt | Original was GL_TEXTURE_TOO_LARGE_EXT = 0x8065 |
TextureUnsignedRemapModeNv | Original was GL_TEXTURE_UNSIGNED_REMAP_MODE_NV = 0x888F |
TextureUpdateBarrierBit | Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100 |
TextureUpdateBarrierBitExt | Original was GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = 0x00000100 |
TextureView | Original was GL_TEXTURE_VIEW = 0x82B5 |
TextureViewMinLayer | Original was GL_TEXTURE_VIEW_MIN_LAYER = 0x82DD |
TextureViewMinLevel | Original was GL_TEXTURE_VIEW_MIN_LEVEL = 0x82DB |
TextureViewNumLayers | Original was GL_TEXTURE_VIEW_NUM_LAYERS = 0x82DE |
TextureViewNumLevels | Original was GL_TEXTURE_VIEW_NUM_LEVELS = 0x82DC |
TextureWidth | Original was GL_TEXTURE_WIDTH = 0x1000 |
TextureWrapQSgis | Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137 |
TextureWrapR | Original was GL_TEXTURE_WRAP_R = 0x8072 |
TextureWrapRExt | Original was GL_TEXTURE_WRAP_R_EXT = 0x8072 |
TextureWrapROes | Original was GL_TEXTURE_WRAP_R_OES = 0x8072 |
TextureWrapS | Original was GL_TEXTURE_WRAP_S = 0x2802 |
TextureWrapT | Original was GL_TEXTURE_WRAP_T = 0x2803 |
Three | Original was GL_THREE = 3 |
TileRasterOrderFixedMesa | Original was GL_TILE_RASTER_ORDER_FIXED_MESA = 0x8BB8 |
TileRasterOrderIncreasingXMesa | Original was GL_TILE_RASTER_ORDER_INCREASING_X_MESA = 0x8BB9 |
TileRasterOrderIncreasingYMesa | Original was GL_TILE_RASTER_ORDER_INCREASING_Y_MESA = 0x8BBA |
TilingTypesExt | Original was GL_TILING_TYPES_EXT = 0x9583 |
TimeElapsed | Original was GL_TIME_ELAPSED = 0x88BF |
TimeElapsedExt | Original was GL_TIME_ELAPSED_EXT = 0x88BF |
TimeoutExpired | Original was GL_TIMEOUT_EXPIRED = 0x911B |
TimeoutIgnored | Original was GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF |
Timestamp | Original was GL_TIMESTAMP = 0x8E28 |
TopLevelArraySize | Original was GL_TOP_LEVEL_ARRAY_SIZE = 0x930C |
TopLevelArrayStride | Original was GL_TOP_LEVEL_ARRAY_STRIDE = 0x930D |
TrackMatrixNv | Original was GL_TRACK_MATRIX_NV = 0x8648 |
TrackMatrixTransformNv | Original was GL_TRACK_MATRIX_TRANSFORM_NV = 0x8649 |
TransformBit | Original was GL_TRANSFORM_BIT = 0x00001000 |
TransformFeedback | Original was GL_TRANSFORM_FEEDBACK = 0x8E22 |
TransformFeedbackActive | Original was GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24 |
TransformFeedbackAttribsNv | Original was GL_TRANSFORM_FEEDBACK_ATTRIBS_NV = 0x8C7E |
TransformFeedbackBarrierBit | Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800 |
TransformFeedbackBarrierBitExt | Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = 0x00000800 |
TransformFeedbackBinding | Original was GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25 |
TransformFeedbackBindingNv | Original was GL_TRANSFORM_FEEDBACK_BINDING_NV = 0x8E25 |
TransformFeedbackBuffer | Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E |
TransformFeedbackBufferActive | Original was GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 0x8E24 |
TransformFeedbackBufferActiveNv | Original was GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV = 0x8E24 |
TransformFeedbackBufferBinding | Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F |
TransformFeedbackBufferBindingExt | Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT = 0x8C8F |
TransformFeedbackBufferBindingNv | Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV = 0x8C8F |
TransformFeedbackBufferExt | Original was GL_TRANSFORM_FEEDBACK_BUFFER_EXT = 0x8C8E |
TransformFeedbackBufferIndex | Original was GL_TRANSFORM_FEEDBACK_BUFFER_INDEX = 0x934B |
TransformFeedbackBufferMode | Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F |
TransformFeedbackBufferModeExt | Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT = 0x8C7F |
TransformFeedbackBufferModeNv | Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV = 0x8C7F |
TransformFeedbackBufferNv | Original was GL_TRANSFORM_FEEDBACK_BUFFER_NV = 0x8C8E |
TransformFeedbackBufferPaused | Original was GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = 0x8E23 |
TransformFeedbackBufferPausedNv | Original was GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV = 0x8E23 |
TransformFeedbackBufferSize | Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85 |
TransformFeedbackBufferSizeExt | Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT = 0x8C85 |
TransformFeedbackBufferSizeNv | Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV = 0x8C85 |
TransformFeedbackBufferStart | Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84 |
TransformFeedbackBufferStartExt | Original was GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT = 0x8C84 |
TransformFeedbackBufferStartNv | Original was GL_TRANSFORM_FEEDBACK_BUFFER_START_NV = 0x8C84 |
TransformFeedbackBufferStride | Original was GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE = 0x934C |
TransformFeedbackNv | Original was GL_TRANSFORM_FEEDBACK_NV = 0x8E22 |
TransformFeedbackOverflow | Original was GL_TRANSFORM_FEEDBACK_OVERFLOW = 0x82EC |
TransformFeedbackOverflowArb | Original was GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB = 0x82EC |
TransformFeedbackPaused | Original was GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23 |
TransformFeedbackPrimitivesWritten | Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88 |
TransformFeedbackPrimitivesWrittenExt | Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT = 0x8C88 |
TransformFeedbackPrimitivesWrittenNv | Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV = 0x8C88 |
TransformFeedbackRecordNv | Original was GL_TRANSFORM_FEEDBACK_RECORD_NV = 0x8C86 |
TransformFeedbackStreamOverflow | Original was GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW = 0x82ED |
TransformFeedbackStreamOverflowArb | Original was GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB = 0x82ED |
TransformFeedbackVarying | Original was GL_TRANSFORM_FEEDBACK_VARYING = 0x92F4 |
TransformFeedbackVaryingMaxLength | Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76 |
TransformFeedbackVaryingMaxLengthExt | Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT = 0x8C76 |
TransformFeedbackVaryings | Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83 |
TransformFeedbackVaryingsExt | Original was GL_TRANSFORM_FEEDBACK_VARYINGS_EXT = 0x8C83 |
TransformFeedbackVaryingsNv | Original was GL_TRANSFORM_FEEDBACK_VARYINGS_NV = 0x8C83 |
TransformHintApple | Original was GL_TRANSFORM_HINT_APPLE = 0x85B1 |
Translate2DNv | Original was GL_TRANSLATE_2D_NV = 0x9090 |
Translate3DNv | Original was GL_TRANSLATE_3D_NV = 0x9091 |
TranslateXNv | Original was GL_TRANSLATE_X_NV = 0x908E |
TranslateYNv | Original was GL_TRANSLATE_Y_NV = 0x908F |
TransposeAffine2DNv | Original was GL_TRANSPOSE_AFFINE_2D_NV = 0x9096 |
TransposeAffine3DNv | Original was GL_TRANSPOSE_AFFINE_3D_NV = 0x9098 |
TransposeColorMatrix | Original was GL_TRANSPOSE_COLOR_MATRIX = 0x84E6 |
TransposeColorMatrixArb | Original was GL_TRANSPOSE_COLOR_MATRIX_ARB = 0x84E6 |
TransposeCurrentMatrixArb | Original was GL_TRANSPOSE_CURRENT_MATRIX_ARB = 0x88B7 |
TransposeModelviewMatrix | Original was GL_TRANSPOSE_MODELVIEW_MATRIX = 0x84E3 |
TransposeModelviewMatrixArb | Original was GL_TRANSPOSE_MODELVIEW_MATRIX_ARB = 0x84E3 |
TransposeNv | Original was GL_TRANSPOSE_NV = 0x862C |
TransposeProgramMatrixExt | Original was GL_TRANSPOSE_PROGRAM_MATRIX_EXT = 0x8E2E |
TransposeProjectionMatrix | Original was GL_TRANSPOSE_PROJECTION_MATRIX = 0x84E4 |
TransposeProjectionMatrixArb | Original was GL_TRANSPOSE_PROJECTION_MATRIX_ARB = 0x84E4 |
TransposeTextureMatrix | Original was GL_TRANSPOSE_TEXTURE_MATRIX = 0x84E5 |
TransposeTextureMatrixArb | Original was GL_TRANSPOSE_TEXTURE_MATRIX_ARB = 0x84E5 |
TriangleFan | Original was GL_TRIANGLE_FAN = 0x0006 |
TriangleListSun | Original was GL_TRIANGLE_LIST_SUN = 0x81D7 |
TriangleMeshSun | Original was GL_TRIANGLE_MESH_SUN = 0x8615 |
Triangles | Original was GL_Triangles = 0x0004 |
TrianglesAdjacency | Original was GL_TRIANGLES_ADJACENCY = 0x000C |
TrianglesAdjacencyArb | Original was GL_TRIANGLES_ADJACENCY_ARB = 0x000C |
TrianglesAdjacencyExt | Original was GL_TRIANGLES_ADJACENCY_EXT = 0x000C |
TriangleStrip | Original was GL_TRIANGLE_STRIP = 0x0005 |
TriangleStripAdjacency | Original was GL_TRIANGLE_STRIP_ADJACENCY = 0x000D |
TriangleStripAdjacencyArb | Original was GL_TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D |
TriangleStripAdjacencyExt | Original was GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D |
TriangularNv | Original was GL_TRIANGULAR_NV = 0x90A5 |
True | Original was GL_TRUE = 1 |
Two | Original was GL_TWO = 2 |
Type | Original was GL_TYPE = 0x92FA |
UncorrelatedNv | Original was GL_UNCORRELATED_NV = 0x9282 |
UndefinedApple | Original was GL_UNDEFINED_APPLE = 0x8A1C |
UndefinedVertex | Original was GL_UNDEFINED_VERTEX = 0x8260 |
Uniform | Original was GL_UNIFORM = 0x92E1 |
UniformAddressCommandNv | Original was GL_UNIFORM_ADDRESS_COMMAND_NV = 0x000A |
UniformArrayStride | Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C |
UniformAtomicCounterBufferIndex | Original was GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA |
UniformBarrierBit | Original was GL_UNIFORM_BARRIER_BIT = 0x00000004 |
UniformBarrierBitExt | Original was GL_UNIFORM_BARRIER_BIT_EXT = 0x00000004 |
UniformBlock | Original was GL_UNIFORM_BLOCK = 0x92E2 |
UniformBlockActiveUniformIndices | Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43 |
UniformBlockActiveUniforms | Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42 |
UniformBlockBinding | Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F |
UniformBlockDataSize | Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40 |
UniformBlockIndex | Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A |
UniformBlockNameLength | Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41 |
UniformBlockReferencedByComputeShader | Original was GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC |
UniformBlockReferencedByFragmentShader | Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46 |
UniformBlockReferencedByGeometryShader | Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45 |
UniformBlockReferencedByTessControlShader | Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0 |
UniformBlockReferencedByTessEvaluationShader | Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1 |
UniformBlockReferencedByVertexShader | Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44 |
UniformBuffer | Original was GL_UNIFORM_BUFFER = 0x8A11 |
UniformBufferAddressNv | Original was GL_UNIFORM_BUFFER_ADDRESS_NV = 0x936F |
UniformBufferBinding | Original was GL_UNIFORM_BUFFER_BINDING = 0x8A28 |
UniformBufferBindingExt | Original was GL_UNIFORM_BUFFER_BINDING_EXT = 0x8DEF |
UniformBufferExt | Original was GL_UNIFORM_BUFFER_EXT = 0x8DEE |
UniformBufferLengthNv | Original was GL_UNIFORM_BUFFER_LENGTH_NV = 0x9370 |
UniformBufferOffsetAlignment | Original was GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34 |
UniformBufferSize | Original was GL_UNIFORM_BUFFER_SIZE = 0x8A2A |
UniformBufferStart | Original was GL_UNIFORM_BUFFER_START = 0x8A29 |
UniformBufferUnifiedNv | Original was GL_UNIFORM_BUFFER_UNIFIED_NV = 0x936E |
UniformIsRowMajor | Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E |
UniformMatrixStride | Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D |
UniformNameLength | Original was GL_UNIFORM_NAME_LENGTH = 0x8A39 |
UniformOffset | Original was GL_UNIFORM_OFFSET = 0x8A3B |
UniformSize | Original was GL_UNIFORM_SIZE = 0x8A38 |
UniformType | Original was GL_UNIFORM_TYPE = 0x8A37 |
UnknownContextReset | Original was GL_UNKNOWN_CONTEXT_RESET = 0x8255 |
UnknownContextResetArb | Original was GL_UNKNOWN_CONTEXT_RESET_ARB = 0x8255 |
UnknownContextResetKhr | Original was GL_UNKNOWN_CONTEXT_RESET_KHR = 0x8255 |
UnpackAlignment | Original was GL_UNPACK_ALIGNMENT = 0x0CF5 |
UnpackClientStorageApple | Original was GL_UNPACK_CLIENT_STORAGE_APPLE = 0x85B2 |
UnpackCmykHintExt | Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F |
UnpackCompressedBlockDepth | Original was GL_UNPACK_COMPRESSED_BLOCK_DEPTH = 0x9129 |
UnpackCompressedBlockHeight | Original was GL_UNPACK_COMPRESSED_BLOCK_HEIGHT = 0x9128 |
UnpackCompressedBlockSize | Original was GL_UNPACK_COMPRESSED_BLOCK_SIZE = 0x912A |
UnpackCompressedBlockWidth | Original was GL_UNPACK_COMPRESSED_BLOCK_WIDTH = 0x9127 |
UnpackConstantDataSunx | Original was GL_UNPACK_CONSTANT_DATA_SUNX = 0x81D5 |
UnpackImageDepthSgis | Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133 |
UnpackImageHeight | Original was GL_UNPACK_IMAGE_HEIGHT = 0x806E |
UnpackImageHeightExt | Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E |
UnpackLsbFirst | Original was GL_UNPACK_LSB_FIRST = 0x0CF1 |
UnpackResampleOml | Original was GL_UNPACK_RESAMPLE_OML = 0x8985 |
UnpackResampleSgix | Original was GL_UNPACK_RESAMPLE_SGIX = 0x842F |
UnpackRowBytesApple | Original was GL_UNPACK_ROW_BYTES_APPLE = 0x8A16 |
UnpackRowLength | Original was GL_UNPACK_ROW_LENGTH = 0x0CF2 |
UnpackRowLengthExt | Original was GL_UNPACK_ROW_LENGTH_EXT = 0x0CF2 |
UnpackSkipImages | Original was GL_UNPACK_SKIP_IMAGES = 0x806D |
UnpackSkipImagesExt | Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D |
UnpackSkipPixels | Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4 |
UnpackSkipPixelsExt | Original was GL_UNPACK_SKIP_PIXELS_EXT = 0x0CF4 |
UnpackSkipRows | Original was GL_UNPACK_SKIP_ROWS = 0x0CF3 |
UnpackSkipRowsExt | Original was GL_UNPACK_SKIP_ROWS_EXT = 0x0CF3 |
UnpackSkipVolumesSgis | Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132 |
UnpackSubsampleRateSgix | Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1 |
UnpackSwapBytes | Original was GL_UNPACK_SWAP_BYTES = 0x0CF0 |
Unsignaled | Original was GL_UNSIGNALED = 0x9118 |
UnsignedByte | Original was GL_UNSIGNED_BYTE = 0x1401 |
UnsignedByte233Rev | Original was GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362 |
UnsignedByte233Reversed | Original was GL_UNSIGNED_BYTE_2_3_3_REVERSED = 0x8362 |
UnsignedByte332 | Original was GL_UNSIGNED_BYTE_3_3_2 = 0x8032 |
UnsignedByte332Ext | Original was GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032 |
UnsignedIdentityNv | Original was GL_UNSIGNED_IDENTITY_NV = 0x8536 |
UnsignedInt | Original was GL_UNSIGNED_INT = 0x1405 |
UnsignedInt1010102 | Original was GL_UNSIGNED_INT_10_10_10_2 = 0x8036 |
UnsignedInt1010102Ext | Original was GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036 |
UnsignedInt10F11F11FRev | Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B |
UnsignedInt10F11F11FRevExt | Original was GL_UNSIGNED_INT_10F_11F_11F_REV_EXT = 0x8C3B |
UnsignedInt16Nv | Original was GL_UNSIGNED_INT16_NV = 0x8FF0 |
UnsignedInt16Vec2Nv | Original was GL_UNSIGNED_INT16_VEC2_NV = 0x8FF1 |
UnsignedInt16Vec3Nv | Original was GL_UNSIGNED_INT16_VEC3_NV = 0x8FF2 |
UnsignedInt16Vec4Nv | Original was GL_UNSIGNED_INT16_VEC4_NV = 0x8FF3 |
UnsignedInt2101010Rev | Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 |
UnsignedInt2101010Reversed | Original was GL_UNSIGNED_INT_2_10_10_10_REVERSED = 0x8368 |
UnsignedInt248 | Original was GL_UNSIGNED_INT_24_8 = 0x84FA |
UnsignedInt248Ext | Original was GL_UNSIGNED_INT_24_8_EXT = 0x84FA |
UnsignedInt248Nv | Original was GL_UNSIGNED_INT_24_8_NV = 0x84FA |
UnsignedInt5999Rev | Original was GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E |
UnsignedInt5999RevExt | Original was GL_UNSIGNED_INT_5_9_9_9_REV_EXT = 0x8C3E |
UnsignedInt64Amd | Original was GL_UNSIGNED_INT64_AMD = 0x8BC2 |
UnsignedInt64Arb | Original was GL_UNSIGNED_INT64_ARB = 0x140F |
UnsignedInt64Nv | Original was GL_UNSIGNED_INT64_NV = 0x140F |
UnsignedInt64Vec2Arb | Original was GL_UNSIGNED_INT64_VEC2_ARB = 0x8FF5 |
UnsignedInt64Vec2Nv | Original was GL_UNSIGNED_INT64_VEC2_NV = 0x8FF5 |
UnsignedInt64Vec3Arb | Original was GL_UNSIGNED_INT64_VEC3_ARB = 0x8FF6 |
UnsignedInt64Vec3Nv | Original was GL_UNSIGNED_INT64_VEC3_NV = 0x8FF6 |
UnsignedInt64Vec4Arb | Original was GL_UNSIGNED_INT64_VEC4_ARB = 0x8FF7 |
UnsignedInt64Vec4Nv | Original was GL_UNSIGNED_INT64_VEC4_NV = 0x8FF7 |
UnsignedInt8888 | Original was GL_UNSIGNED_INT_8_8_8_8 = 0x8035 |
UnsignedInt8888Ext | Original was GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035 |
UnsignedInt8888Rev | Original was GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367 |
UnsignedInt8888Reversed | Original was GL_UNSIGNED_INT_8_8_8_8_REVERSED = 0x8367 |
UnsignedInt88S8S8RevNv | Original was GL_UNSIGNED_INT_8_8_S8_S8_REV_NV = 0x86DB |
UnsignedInt8Nv | Original was GL_UNSIGNED_INT8_NV = 0x8FEC |
UnsignedInt8Vec2Nv | Original was GL_UNSIGNED_INT8_VEC2_NV = 0x8FED |
UnsignedInt8Vec3Nv | Original was GL_UNSIGNED_INT8_VEC3_NV = 0x8FEE |
UnsignedInt8Vec4Nv | Original was GL_UNSIGNED_INT8_VEC4_NV = 0x8FEF |
UnsignedIntAtomicCounter | Original was GL_UNSIGNED_INT_ATOMIC_COUNTER = 0x92DB |
UnsignedIntImage1D | Original was GL_UNSIGNED_INT_IMAGE_1D = 0x9062 |
UnsignedIntImage1DArray | Original was GL_UNSIGNED_INT_IMAGE_1D_ARRAY = 0x9068 |
UnsignedIntImage1DArrayExt | Original was GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT = 0x9068 |
UnsignedIntImage1DExt | Original was GL_UNSIGNED_INT_IMAGE_1D_EXT = 0x9062 |
UnsignedIntImage2D | Original was GL_UNSIGNED_INT_IMAGE_2D = 0x9063 |
UnsignedIntImage2DArray | Original was GL_UNSIGNED_INT_IMAGE_2D_ARRAY = 0x9069 |
UnsignedIntImage2DArrayExt | Original was GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT = 0x9069 |
UnsignedIntImage2DExt | Original was GL_UNSIGNED_INT_IMAGE_2D_EXT = 0x9063 |
UnsignedIntImage2DMultisample | Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = 0x906B |
UnsignedIntImage2DMultisampleArray | Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x906C |
UnsignedIntImage2DMultisampleArrayExt | Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x906C |
UnsignedIntImage2DMultisampleExt | Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT = 0x906B |
UnsignedIntImage2DRect | Original was GL_UNSIGNED_INT_IMAGE_2D_RECT = 0x9065 |
UnsignedIntImage2DRectExt | Original was GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT = 0x9065 |
UnsignedIntImage3D | Original was GL_UNSIGNED_INT_IMAGE_3D = 0x9064 |
UnsignedIntImage3DExt | Original was GL_UNSIGNED_INT_IMAGE_3D_EXT = 0x9064 |
UnsignedIntImageBuffer | Original was GL_UNSIGNED_INT_IMAGE_BUFFER = 0x9067 |
UnsignedIntImageBufferExt | Original was GL_UNSIGNED_INT_IMAGE_BUFFER_EXT = 0x9067 |
UnsignedIntImageCube | Original was GL_UNSIGNED_INT_IMAGE_CUBE = 0x9066 |
UnsignedIntImageCubeExt | Original was GL_UNSIGNED_INT_IMAGE_CUBE_EXT = 0x9066 |
UnsignedIntImageCubeMapArray | Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = 0x906A |
UnsignedIntImageCubeMapArrayExt | Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x906A |
UnsignedIntS8S888Nv | Original was GL_UNSIGNED_INT_S8_S8_8_8_NV = 0x86DA |
UnsignedIntSampler1D | Original was GL_UNSIGNED_INT_SAMPLER_1D = 0x8DD1 |
UnsignedIntSampler1DArray | Original was GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6 |
UnsignedIntSampler1DArrayExt | Original was GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT = 0x8DD6 |
UnsignedIntSampler1DExt | Original was GL_UNSIGNED_INT_SAMPLER_1D_EXT = 0x8DD1 |
UnsignedIntSampler2D | Original was GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2 |
UnsignedIntSampler2DArray | Original was GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7 |
UnsignedIntSampler2DArrayExt | Original was GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT = 0x8DD7 |
UnsignedIntSampler2DExt | Original was GL_UNSIGNED_INT_SAMPLER_2D_EXT = 0x8DD2 |
UnsignedIntSampler2DMultisample | Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A |
UnsignedIntSampler2DMultisampleArray | Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D |
UnsignedIntSampler2DRect | Original was GL_UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5 |
UnsignedIntSampler2DRectExt | Original was GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT = 0x8DD5 |
UnsignedIntSampler3D | Original was GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3 |
UnsignedIntSampler3DExt | Original was GL_UNSIGNED_INT_SAMPLER_3D_EXT = 0x8DD3 |
UnsignedIntSamplerBuffer | Original was GL_UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8 |
UnsignedIntSamplerBufferAmd | Original was GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD = 0x9003 |
UnsignedIntSamplerBufferExt | Original was GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT = 0x8DD8 |
UnsignedIntSamplerCube | Original was GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4 |
UnsignedIntSamplerCubeExt | Original was GL_UNSIGNED_INT_SAMPLER_CUBE_EXT = 0x8DD4 |
UnsignedIntSamplerCubeMapArray | Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F |
UnsignedIntSamplerCubeMapArrayArb | Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900F |
UnsignedIntSamplerRenderbufferNv | Original was GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV = 0x8E58 |
UnsignedIntVec2 | Original was GL_UNSIGNED_INT_VEC2 = 0x8DC6 |
UnsignedIntVec2Ext | Original was GL_UNSIGNED_INT_VEC2_EXT = 0x8DC6 |
UnsignedIntVec3 | Original was GL_UNSIGNED_INT_VEC3 = 0x8DC7 |
UnsignedIntVec3Ext | Original was GL_UNSIGNED_INT_VEC3_EXT = 0x8DC7 |
UnsignedIntVec4 | Original was GL_UNSIGNED_INT_VEC4 = 0x8DC8 |
UnsignedIntVec4Ext | Original was GL_UNSIGNED_INT_VEC4_EXT = 0x8DC8 |
UnsignedInvertNv | Original was GL_UNSIGNED_INVERT_NV = 0x8537 |
UnsignedNormalized | Original was GL_UNSIGNED_NORMALIZED = 0x8C17 |
UnsignedNormalizedArb | Original was GL_UNSIGNED_NORMALIZED_ARB = 0x8C17 |
UnsignedShort | Original was GL_UNSIGNED_SHORT = 0x1403 |
UnsignedShort1555Rev | Original was GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366 |
UnsignedShort1555Reversed | Original was GL_UNSIGNED_SHORT_1_5_5_5_REVERSED = 0x8366 |
UnsignedShort4444 | Original was GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033 |
UnsignedShort4444Ext | Original was GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033 |
UnsignedShort4444Rev | Original was GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365 |
UnsignedShort4444Reversed | Original was GL_UNSIGNED_SHORT_4_4_4_4_REVERSED = 0x8365 |
UnsignedShort5551 | Original was GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034 |
UnsignedShort5551Ext | Original was GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034 |
UnsignedShort565 | Original was GL_UNSIGNED_SHORT_5_6_5 = 0x8363 |
UnsignedShort565Rev | Original was GL_UNSIGNED_SHORT_5_6_5_REV = 0x8364 |
UnsignedShort565Reversed | Original was GL_UNSIGNED_SHORT_5_6_5_REVERSED = 0x8364 |
UnsignedShort88Apple | Original was GL_UNSIGNED_SHORT_8_8_APPLE = 0x85BA |
UnsignedShort88Mesa | Original was GL_UNSIGNED_SHORT_8_8_MESA = 0x85BA |
UnsignedShort88RevApple | Original was GL_UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB |
UnsignedShort88RevMesa | Original was GL_UNSIGNED_SHORT_8_8_REV_MESA = 0x85BB |
UpperLeft | Original was GL_UPPER_LEFT = 0x8CA2 |
UseMissingGlyphNv | Original was GL_USE_MISSING_GLYPH_NV = 0x90AA |
Utf16Nv | Original was GL_UTF16_NV = 0x909B |
Utf8Nv | Original was GL_UTF8_NV = 0x909A |
UuidSizeExt | Original was GL_UUID_SIZE_EXT = 16 |
V2f | Original was GL_V2F = 0x2A20 |
V3f | Original was GL_V3F = 0x2A21 |
ValidateStatus | Original was GL_VALIDATE_STATUS = 0x8B83 |
VariableANv | Original was GL_VARIABLE_A_NV = 0x8523 |
VariableBNv | Original was GL_VARIABLE_B_NV = 0x8524 |
VariableCNv | Original was GL_VARIABLE_C_NV = 0x8525 |
VariableDNv | Original was GL_VARIABLE_D_NV = 0x8526 |
VariableENv | Original was GL_VARIABLE_E_NV = 0x8527 |
VariableFNv | Original was GL_VARIABLE_F_NV = 0x8528 |
VariableGNv | Original was GL_VARIABLE_G_NV = 0x8529 |
VariantArrayExt | Original was GL_VARIANT_ARRAY_EXT = 0x87E8 |
VariantArrayPointerExt | Original was GL_VARIANT_ARRAY_POINTER_EXT = 0x87E9 |
VariantArrayStrideExt | Original was GL_VARIANT_ARRAY_STRIDE_EXT = 0x87E6 |
VariantArrayTypeExt | Original was GL_VARIANT_ARRAY_TYPE_EXT = 0x87E7 |
VariantDatatypeExt | Original was GL_VARIANT_DATATYPE_EXT = 0x87E5 |
VariantExt | Original was GL_VARIANT_EXT = 0x87C1 |
VariantValueExt | Original was GL_VARIANT_VALUE_EXT = 0x87E4 |
VboFreeMemoryAti | Original was GL_VBO_FREE_MEMORY_ATI = 0x87FB |
VectorExt | Original was GL_VECTOR_EXT = 0x87BF |
Vendor | Original was GL_VENDOR = 0x1F00 |
Version | Original was GL_VERSION = 0x1F02 |
Vertex23BitPgi | Original was GL_VERTEX23_BIT_PGI = 0x00000004 |
Vertex4BitPgi | Original was GL_VERTEX4_BIT_PGI = 0x00000008 |
VertexArray | Original was GL_VERTEX_ARRAY = 0x8074 |
VertexArrayAddressNv | Original was GL_VERTEX_ARRAY_ADDRESS_NV = 0x8F21 |
VertexArrayBinding | Original was GL_VERTEX_ARRAY_BINDING = 0x85B5 |
VertexArrayBindingApple | Original was GL_VERTEX_ARRAY_BINDING_APPLE = 0x85B5 |
VertexArrayBufferBinding | Original was GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896 |
VertexArrayBufferBindingArb | Original was GL_VERTEX_ARRAY_BUFFER_BINDING_ARB = 0x8896 |
VertexArrayCountExt | Original was GL_VERTEX_ARRAY_COUNT_EXT = 0x807D |
VertexArrayExt | Original was GL_VERTEX_ARRAY_EXT = 0x8074 |
VertexArrayKhr | Original was GL_VERTEX_ARRAY_KHR = 0x8074 |
VertexArrayLengthNv | Original was GL_VERTEX_ARRAY_LENGTH_NV = 0x8F2B |
VertexArrayListIbm | Original was GL_VERTEX_ARRAY_LIST_IBM = 103070 |
VertexArrayListStrideIbm | Original was GL_VERTEX_ARRAY_LIST_STRIDE_IBM = 103080 |
VertexArrayObjectAmd | Original was GL_VERTEX_ARRAY_OBJECT_AMD = 0x9154 |
VertexArrayObjectExt | Original was GL_VERTEX_ARRAY_OBJECT_EXT = 0x9154 |
VertexArrayParallelPointersIntel | Original was GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F5 |
VertexArrayPointer | Original was GL_VERTEX_ARRAY_POINTER = 0x808E |
VertexArrayPointerExt | Original was GL_VERTEX_ARRAY_POINTER_EXT = 0x808E |
VertexArrayRangeApple | Original was GL_VERTEX_ARRAY_RANGE_APPLE = 0x851D |
VertexArrayRangeLengthApple | Original was GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE = 0x851E |
VertexArrayRangeLengthNv | Original was GL_VERTEX_ARRAY_RANGE_LENGTH_NV = 0x851E |
VertexArrayRangeNv | Original was GL_VERTEX_ARRAY_RANGE_NV = 0x851D |
VertexArrayRangePointerApple | Original was GL_VERTEX_ARRAY_RANGE_POINTER_APPLE = 0x8521 |
VertexArrayRangePointerNv | Original was GL_VERTEX_ARRAY_RANGE_POINTER_NV = 0x8521 |
VertexArrayRangeValidNv | Original was GL_VERTEX_ARRAY_RANGE_VALID_NV = 0x851F |
VertexArrayRangeWithoutFlushNv | Original was GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV = 0x8533 |
VertexArraySize | Original was GL_VERTEX_ARRAY_SIZE = 0x807A |
VertexArraySizeExt | Original was GL_VERTEX_ARRAY_SIZE_EXT = 0x807A |
VertexArrayStorageHintApple | Original was GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F |
VertexArrayStride | Original was GL_VERTEX_ARRAY_STRIDE = 0x807C |
VertexArrayStrideExt | Original was GL_VERTEX_ARRAY_STRIDE_EXT = 0x807C |
VertexArrayType | Original was GL_VERTEX_ARRAY_TYPE = 0x807B |
VertexArrayTypeExt | Original was GL_VERTEX_ARRAY_TYPE_EXT = 0x807B |
VertexAttribArray0Nv | Original was GL_VERTEX_ATTRIB_ARRAY0_NV = 0x8650 |
VertexAttribArray10Nv | Original was GL_VERTEX_ATTRIB_ARRAY10_NV = 0x865A |
VertexAttribArray11Nv | Original was GL_VERTEX_ATTRIB_ARRAY11_NV = 0x865B |
VertexAttribArray12Nv | Original was GL_VERTEX_ATTRIB_ARRAY12_NV = 0x865C |
VertexAttribArray13Nv | Original was GL_VERTEX_ATTRIB_ARRAY13_NV = 0x865D |
VertexAttribArray14Nv | Original was GL_VERTEX_ATTRIB_ARRAY14_NV = 0x865E |
VertexAttribArray15Nv | Original was GL_VERTEX_ATTRIB_ARRAY15_NV = 0x865F |
VertexAttribArray1Nv | Original was GL_VERTEX_ATTRIB_ARRAY1_NV = 0x8651 |
VertexAttribArray2Nv | Original was GL_VERTEX_ATTRIB_ARRAY2_NV = 0x8652 |
VertexAttribArray3Nv | Original was GL_VERTEX_ATTRIB_ARRAY3_NV = 0x8653 |
VertexAttribArray4Nv | Original was GL_VERTEX_ATTRIB_ARRAY4_NV = 0x8654 |
VertexAttribArray5Nv | Original was GL_VERTEX_ATTRIB_ARRAY5_NV = 0x8655 |
VertexAttribArray6Nv | Original was GL_VERTEX_ATTRIB_ARRAY6_NV = 0x8656 |
VertexAttribArray7Nv | Original was GL_VERTEX_ATTRIB_ARRAY7_NV = 0x8657 |
VertexAttribArray8Nv | Original was GL_VERTEX_ATTRIB_ARRAY8_NV = 0x8658 |
VertexAttribArray9Nv | Original was GL_VERTEX_ATTRIB_ARRAY9_NV = 0x8659 |
VertexAttribArrayAddressNv | Original was GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV = 0x8F20 |
VertexAttribArrayBarrierBit | Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001 |
VertexAttribArrayBarrierBitExt | Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = 0x00000001 |
VertexAttribArrayBufferBinding | Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F |
VertexAttribArrayBufferBindingArb | Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB = 0x889F |
VertexAttribArrayDivisor | Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE |
VertexAttribArrayDivisorArb | Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB = 0x88FE |
VertexAttribArrayEnabled | Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622 |
VertexAttribArrayEnabledArb | Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = 0x8622 |
VertexAttribArrayInteger | Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD |
VertexAttribArrayIntegerExt | Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT = 0x88FD |
VertexAttribArrayIntegerNv | Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV = 0x88FD |
VertexAttribArrayLengthNv | Original was GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV = 0x8F2A |
VertexAttribArrayLong | Original was GL_VERTEX_ATTRIB_ARRAY_LONG = 0x874E |
VertexAttribArrayNormalized | Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A |
VertexAttribArrayNormalizedArb | Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = 0x886A |
VertexAttribArrayPointer | Original was GL_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645 |
VertexAttribArrayPointerArb | Original was GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = 0x8645 |
VertexAttribArraySize | Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623 |
VertexAttribArraySizeArb | Original was GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = 0x8623 |
VertexAttribArrayStride | Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624 |
VertexAttribArrayStrideArb | Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = 0x8624 |
VertexAttribArrayType | Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625 |
VertexAttribArrayTypeArb | Original was GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = 0x8625 |
VertexAttribArrayUnifiedNv | Original was GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV = 0x8F1E |
VertexAttribBinding | Original was GL_VERTEX_ATTRIB_BINDING = 0x82D4 |
VertexAttribMap1Apple | Original was GL_VERTEX_ATTRIB_MAP1_APPLE = 0x8A00 |
VertexAttribMap1CoeffApple | Original was GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE = 0x8A03 |
VertexAttribMap1DomainApple | Original was GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE = 0x8A05 |
VertexAttribMap1OrderApple | Original was GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE = 0x8A04 |
VertexAttribMap1SizeApple | Original was GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE = 0x8A02 |
VertexAttribMap2Apple | Original was GL_VERTEX_ATTRIB_MAP2_APPLE = 0x8A01 |
VertexAttribMap2CoeffApple | Original was GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE = 0x8A07 |
VertexAttribMap2DomainApple | Original was GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE = 0x8A09 |
VertexAttribMap2OrderApple | Original was GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE = 0x8A08 |
VertexAttribMap2SizeApple | Original was GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE = 0x8A06 |
VertexAttribRelativeOffset | Original was GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5 |
VertexBindingBuffer | Original was GL_VERTEX_BINDING_BUFFER = 0x8F4F |
VertexBindingDivisor | Original was GL_VERTEX_BINDING_DIVISOR = 0x82D6 |
VertexBindingOffset | Original was GL_VERTEX_BINDING_OFFSET = 0x82D7 |
VertexBindingStride | Original was GL_VERTEX_BINDING_STRIDE = 0x82D8 |
VertexBlendArb | Original was GL_VERTEX_BLEND_ARB = 0x86A7 |
VertexConsistentHintPgi | Original was GL_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B |
VertexDataHintPgi | Original was GL_VERTEX_DATA_HINT_PGI = 0x1A22A |
VertexElementSwizzleAmd | Original was GL_VERTEX_ELEMENT_SWIZZLE_AMD = 0x91A4 |
VertexIdNv | Original was GL_VERTEX_ID_NV = 0x8C7B |
VertexIdSwizzleAmd | Original was GL_VERTEX_ID_SWIZZLE_AMD = 0x91A5 |
VertexPreclipHintSgix | Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF |
VertexPreclipSgix | Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE |
VertexProgram | Original was GL_VERTEX_PROGRAM = 0x8620 |
VertexProgramArb | Original was GL_VERTEX_PROGRAM_ARB = 0x8620 |
VertexProgramBindingNv | Original was GL_VERTEX_PROGRAM_BINDING_NV = 0x864A |
VertexProgramNv | Original was GL_VERTEX_PROGRAM_NV = 0x8620 |
VertexProgramParameterBufferNv | Original was GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA2 |
VertexProgramPointSize | Original was GL_VERTEX_PROGRAM_POINT_SIZE = 0x8642 |
VertexProgramPointSizeArb | Original was GL_VERTEX_PROGRAM_POINT_SIZE_ARB = 0x8642 |
VertexProgramPointSizeNv | Original was GL_VERTEX_PROGRAM_POINT_SIZE_NV = 0x8642 |
VertexProgramTwoSide | Original was GL_VERTEX_PROGRAM_TWO_SIDE = 0x8643 |
VertexProgramTwoSideArb | Original was GL_VERTEX_PROGRAM_TWO_SIDE_ARB = 0x8643 |
VertexProgramTwoSideNv | Original was GL_VERTEX_PROGRAM_TWO_SIDE_NV = 0x8643 |
VertexShader | Original was GL_VERTEX_SHADER = 0x8B31 |
VertexShaderArb | Original was GL_VERTEX_SHADER_ARB = 0x8B31 |
VertexShaderBindingExt | Original was GL_VERTEX_SHADER_BINDING_EXT = 0x8781 |
VertexShaderBit | Original was GL_VERTEX_SHADER_BIT = 0x00000001 |
VertexShaderBitExt | Original was GL_VERTEX_SHADER_BIT_EXT = 0x00000001 |
VertexShaderExt | Original was GL_VERTEX_SHADER_EXT = 0x8780 |
VertexShaderInstructionsExt | Original was GL_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CF |
VertexShaderInvariantsExt | Original was GL_VERTEX_SHADER_INVARIANTS_EXT = 0x87D1 |
VertexShaderInvocations | Original was GL_VERTEX_SHADER_INVOCATIONS = 0x82F0 |
VertexShaderInvocationsArb | Original was GL_VERTEX_SHADER_INVOCATIONS_ARB = 0x82F0 |
VertexShaderLocalConstantsExt | Original was GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87D2 |
VertexShaderLocalsExt | Original was GL_VERTEX_SHADER_LOCALS_EXT = 0x87D3 |
VertexShaderOptimizedExt | Original was GL_VERTEX_SHADER_OPTIMIZED_EXT = 0x87D4 |
VertexShaderVariantsExt | Original was GL_VERTEX_SHADER_VARIANTS_EXT = 0x87D0 |
VertexSourceAti | Original was GL_VERTEX_SOURCE_ATI = 0x8774 |
VertexStateProgramNv | Original was GL_VERTEX_STATE_PROGRAM_NV = 0x8621 |
VertexStream0Ati | Original was GL_VERTEX_STREAM0_ATI = 0x876C |
VertexStream1Ati | Original was GL_VERTEX_STREAM1_ATI = 0x876D |
VertexStream2Ati | Original was GL_VERTEX_STREAM2_ATI = 0x876E |
VertexStream3Ati | Original was GL_VERTEX_STREAM3_ATI = 0x876F |
VertexStream4Ati | Original was GL_VERTEX_STREAM4_ATI = 0x8770 |
VertexStream5Ati | Original was GL_VERTEX_STREAM5_ATI = 0x8771 |
VertexStream6Ati | Original was GL_VERTEX_STREAM6_ATI = 0x8772 |
VertexStream7Ati | Original was GL_VERTEX_STREAM7_ATI = 0x8773 |
VertexSubroutine | Original was GL_VERTEX_SUBROUTINE = 0x92E8 |
VertexSubroutineUniform | Original was GL_VERTEX_SUBROUTINE_UNIFORM = 0x92EE |
VertexTexture | Original was GL_VERTEX_TEXTURE = 0x829B |
VertexWeightArrayExt | Original was GL_VERTEX_WEIGHT_ARRAY_EXT = 0x850C |
VertexWeightArrayPointerExt | Original was GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT = 0x8510 |
VertexWeightArraySizeExt | Original was GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT = 0x850D |
VertexWeightArrayStrideExt | Original was GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT = 0x850F |
VertexWeightArrayTypeExt | Original was GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT = 0x850E |
VertexWeightingExt | Original was GL_VERTEX_WEIGHTING_EXT = 0x8509 |
VerticalLineToNv | Original was GL_VERTICAL_LINE_TO_NV = 0x08 |
VerticesSubmitted | Original was GL_VERTICES_SUBMITTED = 0x82EE |
VerticesSubmittedArb | Original was GL_VERTICES_SUBMITTED_ARB = 0x82EE |
VibranceBiasNv | Original was GL_VIBRANCE_BIAS_NV = 0x8719 |
VibranceScaleNv | Original was GL_VIBRANCE_SCALE_NV = 0x8713 |
VideoBufferBindingNv | Original was GL_VIDEO_BUFFER_BINDING_NV = 0x9021 |
VideoBufferInternalFormatNv | Original was GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV = 0x902D |
VideoBufferNv | Original was GL_VIDEO_BUFFER_NV = 0x9020 |
VideoBufferPitchNv | Original was GL_VIDEO_BUFFER_PITCH_NV = 0x9028 |
VideoCaptureFieldLowerHeightNv | Original was GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV = 0x903B |
VideoCaptureFieldUpperHeightNv | Original was GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV = 0x903A |
VideoCaptureFrameHeightNv | Original was GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV = 0x9039 |
VideoCaptureFrameWidthNv | Original was GL_VIDEO_CAPTURE_FRAME_WIDTH_NV = 0x9038 |
VideoCaptureSurfaceOriginNv | Original was GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV = 0x903C |
VideoCaptureTo422SupportedNv | Original was GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV = 0x9026 |
VideoColorConversionMatrixNv | Original was GL_VIDEO_COLOR_CONVERSION_MATRIX_NV = 0x9029 |
VideoColorConversionMaxNv | Original was GL_VIDEO_COLOR_CONVERSION_MAX_NV = 0x902A |
VideoColorConversionMinNv | Original was GL_VIDEO_COLOR_CONVERSION_MIN_NV = 0x902B |
VideoColorConversionOffsetNv | Original was GL_VIDEO_COLOR_CONVERSION_OFFSET_NV = 0x902C |
ViewClass128Bits | Original was GL_VIEW_CLASS_128_BITS = 0x82C4 |
ViewClass16Bits | Original was GL_VIEW_CLASS_16_BITS = 0x82CA |
ViewClass24Bits | Original was GL_VIEW_CLASS_24_BITS = 0x82C9 |
ViewClass32Bits | Original was GL_VIEW_CLASS_32_BITS = 0x82C8 |
ViewClass48Bits | Original was GL_VIEW_CLASS_48_BITS = 0x82C7 |
ViewClass64Bits | Original was GL_VIEW_CLASS_64_BITS = 0x82C6 |
ViewClass8Bits | Original was GL_VIEW_CLASS_8_BITS = 0x82CB |
ViewClass96Bits | Original was GL_VIEW_CLASS_96_BITS = 0x82C5 |
ViewClassBptcFloat | Original was GL_VIEW_CLASS_BPTC_FLOAT = 0x82D3 |
ViewClassBptcUnorm | Original was GL_VIEW_CLASS_BPTC_UNORM = 0x82D2 |
ViewClassRgtc1Red | Original was GL_VIEW_CLASS_RGTC1_RED = 0x82D0 |
ViewClassRgtc2Rg | Original was GL_VIEW_CLASS_RGTC2_RG = 0x82D1 |
ViewClassS3tcDxt1Rgb | Original was GL_VIEW_CLASS_S3TC_DXT1_RGB = 0x82CC |
ViewClassS3tcDxt1Rgba | Original was GL_VIEW_CLASS_S3TC_DXT1_RGBA = 0x82CD |
ViewClassS3tcDxt3Rgba | Original was GL_VIEW_CLASS_S3TC_DXT3_RGBA = 0x82CE |
ViewClassS3tcDxt5Rgba | Original was GL_VIEW_CLASS_S3TC_DXT5_RGBA = 0x82CF |
ViewCompatibilityClass | Original was GL_VIEW_COMPATIBILITY_CLASS = 0x82B6 |
Viewport | Original was GL_VIEWPORT = 0x0BA2 |
ViewportBit | Original was GL_VIEWPORT_BIT = 0x00000800 |
ViewportBoundsRange | Original was GL_VIEWPORT_BOUNDS_RANGE = 0x825D |
ViewportCommandNv | Original was GL_VIEWPORT_COMMAND_NV = 0x0010 |
ViewportIndexProvokingVertex | Original was GL_VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825F |
ViewportPositionWScaleNv | Original was GL_VIEWPORT_POSITION_W_SCALE_NV = 0x937C |
ViewportPositionWScaleXCoeffNv | Original was GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV = 0x937D |
ViewportPositionWScaleYCoeffNv | Original was GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV = 0x937E |
ViewportSubpixelBits | Original was GL_VIEWPORT_SUBPIXEL_BITS = 0x825C |
ViewportSwizzleNegativeWNv | Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV = 0x9357 |
ViewportSwizzleNegativeXNv | Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV = 0x9351 |
ViewportSwizzleNegativeYNv | Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV = 0x9353 |
ViewportSwizzleNegativeZNv | Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV = 0x9355 |
ViewportSwizzlePositiveWNv | Original was GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV = 0x9356 |
ViewportSwizzlePositiveXNv | Original was GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV = 0x9350 |
ViewportSwizzlePositiveYNv | Original was GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV = 0x9352 |
ViewportSwizzlePositiveZNv | Original was GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV = 0x9354 |
ViewportSwizzleWNv | Original was GL_VIEWPORT_SWIZZLE_W_NV = 0x935B |
ViewportSwizzleXNv | Original was GL_VIEWPORT_SWIZZLE_X_NV = 0x9358 |
ViewportSwizzleYNv | Original was GL_VIEWPORT_SWIZZLE_Y_NV = 0x9359 |
ViewportSwizzleZNv | Original was GL_VIEWPORT_SWIZZLE_Z_NV = 0x935A |
VirtualPageSizeIndexArb | Original was GL_VIRTUAL_PAGE_SIZE_INDEX_ARB = 0x91A7 |
VirtualPageSizeXAmd | Original was GL_VIRTUAL_PAGE_SIZE_X_AMD = 0x9195 |
VirtualPageSizeXArb | Original was GL_VIRTUAL_PAGE_SIZE_X_ARB = 0x9195 |
VirtualPageSizeYAmd | Original was GL_VIRTUAL_PAGE_SIZE_Y_AMD = 0x9196 |
VirtualPageSizeYArb | Original was GL_VIRTUAL_PAGE_SIZE_Y_ARB = 0x9196 |
VirtualPageSizeZAmd | Original was GL_VIRTUAL_PAGE_SIZE_Z_AMD = 0x9197 |
VirtualPageSizeZArb | Original was GL_VIRTUAL_PAGE_SIZE_Z_ARB = 0x9197 |
VividlightNv | Original was GL_VIVIDLIGHT_NV = 0x92A6 |
VolatileApple | Original was GL_VOLATILE_APPLE = 0x8A1A |
WaitFailed | Original was GL_WAIT_FAILED = 0x911D |
WarpSizeNv | Original was GL_WARP_SIZE_NV = 0x9339 |
WarpsPerSmNv | Original was GL_WARPS_PER_SM_NV = 0x933A |
WeightArrayArb | Original was GL_WEIGHT_ARRAY_ARB = 0x86AD |
WeightArrayBufferBinding | Original was GL_WEIGHT_ARRAY_BUFFER_BINDING = 0x889E |
WeightArrayBufferBindingArb | Original was GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB = 0x889E |
WeightArrayPointerArb | Original was GL_WEIGHT_ARRAY_POINTER_ARB = 0x86AC |
WeightArraySizeArb | Original was GL_WEIGHT_ARRAY_SIZE_ARB = 0x86AB |
WeightArrayStrideArb | Original was GL_WEIGHT_ARRAY_STRIDE_ARB = 0x86AA |
WeightArrayTypeArb | Original was GL_WEIGHT_ARRAY_TYPE_ARB = 0x86A9 |
WeightedAverageArb | Original was GL_WEIGHTED_AVERAGE_ARB = 0x9367 |
WeightSumUnityArb | Original was GL_WEIGHT_SUM_UNITY_ARB = 0x86A6 |
WExt | Original was GL_W_EXT = 0x87D8 |
WideLineHintPgi | Original was GL_WIDE_LINE_HINT_PGI = 0x1A222 |
WindowRectangleExt | Original was GL_WINDOW_RECTANGLE_EXT = 0x8F12 |
WindowRectangleModeExt | Original was GL_WINDOW_RECTANGLE_MODE_EXT = 0x8F13 |
WrapBorderSun | Original was GL_WRAP_BORDER_SUN = 0x81D4 |
WriteDiscardNv | Original was GL_WRITE_DISCARD_NV = 0x88BE |
WriteOnly | Original was GL_WRITE_ONLY = 0x88B9 |
WriteOnlyArb | Original was GL_WRITE_ONLY_ARB = 0x88B9 |
WritePixelDataRangeLengthNv | Original was GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV = 0x887A |
WritePixelDataRangeNv | Original was GL_WRITE_PIXEL_DATA_RANGE_NV = 0x8878 |
WritePixelDataRangePointerNv | Original was GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV = 0x887C |
XExt | Original was GL_X_EXT = 0x87D5 |
Xor | Original was GL_XOR = 0x1506 |
XorNv | Original was GL_XOR_NV = 0x1506 |
Ycbaycr8A4224Nv | Original was GL_YCBAYCR8A_4224_NV = 0x9032 |
Ycbcr422Apple | Original was GL_YCBCR_422_APPLE = 0x85B9 |
YcbcrMesa | Original was GL_YCBCR_MESA = 0x8757 |
Ycbycr8422Nv | Original was GL_YCBYCR8_422_NV = 0x9031 |
Ycrcb422Sgix | Original was GL_YCRCB_422_SGIX = 0x81BB |
Ycrcb444Sgix | Original was GL_YCRCB_444_SGIX = 0x81BC |
YcrcbaSgix | Original was GL_YCRCBA_SGIX = 0x8319 |
YcrcbSgix | Original was GL_YCRCB_SGIX = 0x8318 |
YExt | Original was GL_Y_EXT = 0x87D6 |
Z4y12z4cb12z4A12z4y12z4cr12z4A124224Nv | Original was GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV = 0x9036 |
Z4y12z4cb12z4cr12444Nv | Original was GL_Z4Y12Z4CB12Z4CR12_444_NV = 0x9037 |
Z4y12z4cb12z4y12z4cr12422Nv | Original was GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV = 0x9035 |
Z6y10z6cb10z6A10z6y10z6cr10z6A104224Nv | Original was GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV = 0x9034 |
Z6y10z6cb10z6y10z6cr10422Nv | Original was GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV = 0x9033 |
Zero | Original was GL_ZERO = 0 |
ZeroExt | Original was GL_ZERO_EXT = 0x87DD |
ZeroToOne | Original was GL_ZERO_TO_ONE = 0x935F |
ZExt | Original was GL_Z_EXT = 0x87D7 |
ZoomX | Original was GL_ZOOM_X = 0x0D16 |
ZoomY | Original was GL_ZOOM_Y = 0x0D17 |