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Enum All

Used in GL.Arb.GetProgramEnvParameter, GL.Arb.GetProgramLocalParameter and 4 other functions

Namespace: OpenTK.Graphics.OpenGL
Assembly: OpenTK.dll
Syntax
public enum All

Fields

Name Description
AbgrExt

Original was GL_ABGR_EXT = 0x8000

Accum

Original was GL_ACCUM = 0x0100

AccumAdjacentPairsNv

Original was GL_ACCUM_ADJACENT_PAIRS_NV = 0x90AD

AccumAlphaBits

Original was GL_ACCUM_ALPHA_BITS = 0x0D5B

AccumBlueBits

Original was GL_ACCUM_BLUE_BITS = 0x0D5A

AccumBufferBit

Original was GL_ACCUM_BUFFER_BIT = 0x00000200

AccumClearValue

Original was GL_ACCUM_CLEAR_VALUE = 0x0B80

AccumGreenBits

Original was GL_ACCUM_GREEN_BITS = 0x0D59

AccumRedBits

Original was GL_ACCUM_RED_BITS = 0x0D58

ActiveAtomicCounterBuffers

Original was GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9

ActiveAttributeMaxLength

Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A

ActiveAttributes

Original was GL_ACTIVE_ATTRIBUTES = 0x8B89

ActiveProgram

Original was GL_ACTIVE_PROGRAM = 0x8259

ActiveProgramExt

Original was GL_ACTIVE_PROGRAM_EXT = 0x8B8D

ActiveResources

Original was GL_ACTIVE_RESOURCES = 0x92F5

ActiveStencilFaceExt

Original was GL_ACTIVE_STENCIL_FACE_EXT = 0x8911

ActiveSubroutineMaxLength

Original was GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48

ActiveSubroutines

Original was GL_ACTIVE_SUBROUTINES = 0x8DE5

ActiveSubroutineUniformLocations

Original was GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47

ActiveSubroutineUniformMaxLength

Original was GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49

ActiveSubroutineUniforms

Original was GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6

ActiveTexture

Original was GL_ACTIVE_TEXTURE = 0x84E0

ActiveTextureArb

Original was GL_ACTIVE_TEXTURE_ARB = 0x84E0

ActiveUniformBlockMaxNameLength

Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35

ActiveUniformBlocks

Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36

ActiveUniformMaxLength

Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87

ActiveUniforms

Original was GL_ACTIVE_UNIFORMS = 0x8B86

ActiveVariables

Original was GL_ACTIVE_VARIABLES = 0x9305

ActiveVaryingMaxLengthNv

Original was GL_ACTIVE_VARYING_MAX_LENGTH_NV = 0x8C82

ActiveVaryingsNv

Original was GL_ACTIVE_VARYINGS_NV = 0x8C81

ActiveVertexUnitsArb

Original was GL_ACTIVE_VERTEX_UNITS_ARB = 0x86A5

Add

Original was GL_ADD = 0x0104

AddAti

Original was GL_ADD_ATI = 0x8963

AddSigned

Original was GL_ADD_SIGNED = 0x8574

AddSignedArb

Original was GL_ADD_SIGNED_ARB = 0x8574

AddSignedExt

Original was GL_ADD_SIGNED_EXT = 0x8574

AdjacentPairsNv

Original was GL_ADJACENT_PAIRS_NV = 0x90AE

Affine2DNv

Original was GL_AFFINE_2D_NV = 0x9092

Affine3DNv

Original was GL_AFFINE_3D_NV = 0x9094

AliasedLineWidthRange

Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E

AliasedPointSizeRange

Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D

AllAttribBits

Original was GL_ALL_ATTRIB_BITS = 0xFFFFFFFF

AllBarrierBits

Original was GL_ALL_BARRIER_BITS = 0xFFFFFFFF

AllBarrierBitsExt

Original was GL_ALL_BARRIER_BITS_EXT = 0xFFFFFFFF

AllCompletedNv

Original was GL_ALL_COMPLETED_NV = 0x84F2

AllowDrawFrgHintPgi

Original was GL_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210

AllowDrawMemHintPgi

Original was GL_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211

AllowDrawObjHintPgi

Original was GL_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E

AllowDrawWinHintPgi

Original was GL_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F

AllPixelsAmd

Original was GL_ALL_PIXELS_AMD = 0xFFFFFFFF

AllShaderBits

Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF

AllShaderBitsExt

Original was GL_ALL_SHADER_BITS_EXT = 0xFFFFFFFF

AllStaticDataIbm

Original was GL_ALL_STATIC_DATA_IBM = 103060

Alpha

Original was GL_ALPHA = 0x1906

Alpha12

Original was GL_ALPHA12 = 0x803D

Alpha12Ext

Original was GL_ALPHA12_EXT = 0x803D

Alpha16

Original was GL_ALPHA16 = 0x803E

Alpha16Ext

Original was GL_ALPHA16_EXT = 0x803E

Alpha16fArb

Original was GL_ALPHA16F_ARB = 0x881C

Alpha16IccSgix

Original was GL_ALPHA16_ICC_SGIX = 0x8468

Alpha16iExt

Original was GL_ALPHA16I_EXT = 0x8D8A

Alpha16Snorm

Original was GL_ALPHA16_SNORM = 0x9018

Alpha16uiExt

Original was GL_ALPHA16UI_EXT = 0x8D78

Alpha32fArb

Original was GL_ALPHA32F_ARB = 0x8816

Alpha32iExt

Original was GL_ALPHA32I_EXT = 0x8D84

Alpha32uiExt

Original was GL_ALPHA32UI_EXT = 0x8D72

Alpha4

Original was GL_ALPHA4 = 0x803B

Alpha4Ext

Original was GL_ALPHA4_EXT = 0x803B

Alpha8

Original was GL_ALPHA8 = 0x803C

Alpha8Ext

Original was GL_ALPHA8_EXT = 0x803C

Alpha8iExt

Original was GL_ALPHA8I_EXT = 0x8D90

Alpha8Snorm

Original was GL_ALPHA8_SNORM = 0x9014

Alpha8uiExt

Original was GL_ALPHA8UI_EXT = 0x8D7E

AlphaBias

Original was GL_ALPHA_BIAS = 0x0D1D

AlphaBits

Original was GL_ALPHA_BITS = 0x0D55

AlphaFloat16Apple

Original was GL_ALPHA_FLOAT16_APPLE = 0x881C

AlphaFloat16Ati

Original was GL_ALPHA_FLOAT16_ATI = 0x881C

AlphaFloat32Apple

Original was GL_ALPHA_FLOAT32_APPLE = 0x8816

AlphaFloat32Ati

Original was GL_ALPHA_FLOAT32_ATI = 0x8816

AlphaIccSgix

Original was GL_ALPHA_ICC_SGIX = 0x8462

AlphaInteger

Original was GL_ALPHA_INTEGER = 0x8D97

AlphaIntegerExt

Original was GL_ALPHA_INTEGER_EXT = 0x8D97

AlphaMaxClampIngr

Original was GL_ALPHA_MAX_CLAMP_INGR = 0x8567

AlphaMaxSgix

Original was GL_ALPHA_MAX_SGIX = 0x8321

AlphaMinClampIngr

Original was GL_ALPHA_MIN_CLAMP_INGR = 0x8563

AlphaMinSgix

Original was GL_ALPHA_MIN_SGIX = 0x8320

AlphaRefCommandNv

Original was GL_ALPHA_REF_COMMAND_NV = 0x000F

AlphaScale

Original was GL_ALPHA_SCALE = 0x0D1C

AlphaSnorm

Original was GL_ALPHA_SNORM = 0x9010

AlphaTest

Original was GL_ALPHA_TEST = 0x0BC0

AlphaTestFunc

Original was GL_ALPHA_TEST_FUNC = 0x0BC1

AlphaTestFuncQcom

Original was GL_ALPHA_TEST_FUNC_QCOM = 0x0BC1

AlphaTestQcom

Original was GL_ALPHA_TEST_QCOM = 0x0BC0

AlphaTestRef

Original was GL_ALPHA_TEST_REF = 0x0BC2

AlphaTestRefQcom

Original was GL_ALPHA_TEST_REF_QCOM = 0x0BC2

AlphaToCoverageDitherDefaultNv

Original was GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV = 0x934D

AlphaToCoverageDitherDisableNv

Original was GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV = 0x934F

AlphaToCoverageDitherEnableNv

Original was GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV = 0x934E

AlphaToCoverageDitherModeNv

Original was GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV = 0x92BF

AlreadySignaled

Original was GL_ALREADY_SIGNALED = 0x911A

Always

Original was GL_ALWAYS = 0x0207

AlwaysFastHintPgi

Original was GL_ALWAYS_FAST_HINT_PGI = 0x1A20C

AlwaysSoftHintPgi

Original was GL_ALWAYS_SOFT_HINT_PGI = 0x1A20D

Ambient

Original was GL_AMBIENT = 0x1200

AmbientAndDiffuse

Original was GL_AMBIENT_AND_DIFFUSE = 0x1602

And

Original was GL_AND = 0x1501

AndInverted

Original was GL_AND_INVERTED = 0x1504

AndReverse

Original was GL_AND_REVERSE = 0x1502

AnySamplesPassed

Original was GL_ANY_SAMPLES_PASSED = 0x8C2F

AnySamplesPassedConservative

Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A

ArcToNv

Original was GL_ARC_TO_NV = 0xFE

ArrayBuffer

Original was GL_ARRAY_BUFFER = 0x8892

ArrayBufferArb

Original was GL_ARRAY_BUFFER_ARB = 0x8892

ArrayBufferBinding

Original was GL_ARRAY_BUFFER_BINDING = 0x8894

ArrayBufferBindingArb

Original was GL_ARRAY_BUFFER_BINDING_ARB = 0x8894

ArrayDivisor

Original was GL_ARRAY_DIVISOR = 0x88FE

ArrayElementLockCountExt

Original was GL_ARRAY_ELEMENT_LOCK_COUNT_EXT = 0x81A9

ArrayElementLockFirstExt

Original was GL_ARRAY_ELEMENT_LOCK_FIRST_EXT = 0x81A8

ArrayEnabled

Original was GL_ARRAY_ENABLED = 0x8622

ArrayNormalized

Original was GL_ARRAY_NORMALIZED = 0x886A

ArrayObjectBufferAti

Original was GL_ARRAY_OBJECT_BUFFER_ATI = 0x8766

ArrayObjectOffsetAti

Original was GL_ARRAY_OBJECT_OFFSET_ATI = 0x8767

ArrayPointer

Original was GL_ARRAY_POINTER = 0x8645

ArraySize

Original was GL_ARRAY_SIZE = 0x92FB

ArrayStride

Original was GL_ARRAY_STRIDE = 0x92FE

ArrayType

Original was GL_ARRAY_TYPE = 0x8625

AsyncDrawPixelsSgix

Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D

AsyncHistogramSgix

Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C

AsyncMarkerSgix

Original was GL_ASYNC_MARKER_SGIX = 0x8329

AsyncReadPixelsSgix

Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E

AsyncTexImageSgix

Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C

AtomicCounterBarrierBit

Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000

AtomicCounterBarrierBitExt

Original was GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = 0x00001000

AtomicCounterBuffer

Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0

AtomicCounterBufferActiveAtomicCounterIndices

Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6

AtomicCounterBufferActiveAtomicCounters

Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5

AtomicCounterBufferBinding

Original was GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1

AtomicCounterBufferDataSize

Original was GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4

AtomicCounterBufferIndex

Original was GL_ATOMIC_COUNTER_BUFFER_INDEX = 0x9301

AtomicCounterBufferReferencedByComputeShader

Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED

AtomicCounterBufferReferencedByFragmentShader

Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB

AtomicCounterBufferReferencedByGeometryShader

Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA

AtomicCounterBufferReferencedByTessControlShader

Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8

AtomicCounterBufferReferencedByTessEvaluationShader

Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9

AtomicCounterBufferReferencedByVertexShader

Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7

AtomicCounterBufferSize

Original was GL_ATOMIC_COUNTER_BUFFER_SIZE = 0x92C3

AtomicCounterBufferStart

Original was GL_ATOMIC_COUNTER_BUFFER_START = 0x92C2

AttachedShaders

Original was GL_ATTACHED_SHADERS = 0x8B85

AttenuationExt

Original was GL_ATTENUATION_EXT = 0x834D

AttribArrayPointerNv

Original was GL_ATTRIB_ARRAY_POINTER_NV = 0x8645

AttribArraySizeNv

Original was GL_ATTRIB_ARRAY_SIZE_NV = 0x8623

AttribArrayStrideNv

Original was GL_ATTRIB_ARRAY_STRIDE_NV = 0x8624

AttribArrayTypeNv

Original was GL_ATTRIB_ARRAY_TYPE_NV = 0x8625

AttribStackDepth

Original was GL_ATTRIB_STACK_DEPTH = 0x0BB0

AttributeAddressCommandNv

Original was GL_ATTRIBUTE_ADDRESS_COMMAND_NV = 0x0009

AutoGenerateMipmap

Original was GL_AUTO_GENERATE_MIPMAP = 0x8295

AutoNormal

Original was GL_AUTO_NORMAL = 0x0D80

Aux0

Original was GL_AUX0 = 0x0409

Aux1

Original was GL_AUX1 = 0x040A

Aux2

Original was GL_AUX2 = 0x040B

Aux3

Original was GL_AUX3 = 0x040C

AuxBuffers

Original was GL_AUX_BUFFERS = 0x0C00

AuxDepthStencilApple

Original was GL_AUX_DEPTH_STENCIL_APPLE = 0x8A14

AverageExt

Original was GL_AVERAGE_EXT = 0x8335

AverageHp

Original was GL_AVERAGE_HP = 0x8160

Back

Original was GL_BACK = 0x0405

BackLeft

Original was GL_BACK_LEFT = 0x0402

BackNormalsHintPgi

Original was GL_BACK_NORMALS_HINT_PGI = 0x1A223

BackPrimaryColorNv

Original was GL_BACK_PRIMARY_COLOR_NV = 0x8C77

BackRight

Original was GL_BACK_RIGHT = 0x0403

BackSecondaryColorNv

Original was GL_BACK_SECONDARY_COLOR_NV = 0x8C78

BevelNv

Original was GL_BEVEL_NV = 0x90A6

Bgr

Original was GL_BGR = 0x80E0

Bgra

Original was GL_BGRA = 0x80E1

BgraExt

Original was GL_BGRA_EXT = 0x80E1

BgraInteger

Original was GL_BGRA_INTEGER = 0x8D9B

BgraIntegerExt

Original was GL_BGRA_INTEGER_EXT = 0x8D9B

BgrExt

Original was GL_BGR_EXT = 0x80E0

BgrInteger

Original was GL_BGR_INTEGER = 0x8D9A

BgrIntegerExt

Original was GL_BGR_INTEGER_EXT = 0x8D9A

BiasBitAti

Original was GL_BIAS_BIT_ATI = 0x00000008

BiasByNegativeOneHalfNv

Original was GL_BIAS_BY_NEGATIVE_ONE_HALF_NV = 0x8541

BinningControlHintQcom

Original was GL_BINNING_CONTROL_HINT_QCOM = 0x8FB0

BinormalArrayExt

Original was GL_BINORMAL_ARRAY_EXT = 0x843A

BinormalArrayPointerExt

Original was GL_BINORMAL_ARRAY_POINTER_EXT = 0x8443

BinormalArrayStrideExt

Original was GL_BINORMAL_ARRAY_STRIDE_EXT = 0x8441

BinormalArrayTypeExt

Original was GL_BINORMAL_ARRAY_TYPE_EXT = 0x8440

Bitmap

Original was GL_BITMAP = 0x1A00

BitmapToken

Original was GL_BITMAP_TOKEN = 0x0704

Blend

Original was GL_BLEND = 0x0BE2

BlendAdvancedCoherentKhr

Original was GL_BLEND_ADVANCED_COHERENT_KHR = 0x9285

BlendAdvancedCoherentNv

Original was GL_BLEND_ADVANCED_COHERENT_NV = 0x9285

BlendColor

Original was GL_BLEND_COLOR = 0x8005

BlendColorCommandNv

Original was GL_BLEND_COLOR_COMMAND_NV = 0x000B

BlendColorExt

Original was GL_BLEND_COLOR_EXT = 0x8005

BlendDst

Original was GL_BLEND_DST = 0x0BE0

BlendDstAlpha

Original was GL_BLEND_DST_ALPHA = 0x80CA

BlendDstAlphaExt

Original was GL_BLEND_DST_ALPHA_EXT = 0x80CA

BlendDstRgb

Original was GL_BLEND_DST_RGB = 0x80C8

BlendDstRgbExt

Original was GL_BLEND_DST_RGB_EXT = 0x80C8

BlendEquation

Original was GL_BLEND_EQUATION = 0x8009

BlendEquationAlpha

Original was GL_BLEND_EQUATION_ALPHA = 0x883D

BlendEquationAlphaExt

Original was GL_BLEND_EQUATION_ALPHA_EXT = 0x883D

BlendEquationExt

Original was GL_BLEND_EQUATION_EXT = 0x8009

BlendEquationRgb

Original was GL_BLEND_EQUATION_RGB = 0x8009

BlendEquationRgbExt

Original was GL_BLEND_EQUATION_RGB_EXT = 0x8009

BlendOverlapNv

Original was GL_BLEND_OVERLAP_NV = 0x9281

BlendPremultipliedSrcNv

Original was GL_BLEND_PREMULTIPLIED_SRC_NV = 0x9280

BlendSrc

Original was GL_BLEND_SRC = 0x0BE1

BlendSrcAlpha

Original was GL_BLEND_SRC_ALPHA = 0x80CB

BlendSrcAlphaExt

Original was GL_BLEND_SRC_ALPHA_EXT = 0x80CB

BlendSrcRgb

Original was GL_BLEND_SRC_RGB = 0x80C9

BlendSrcRgbExt

Original was GL_BLEND_SRC_RGB_EXT = 0x80C9

BlockIndex

Original was GL_BLOCK_INDEX = 0x92FD

Blue

Original was GL_BLUE = 0x1905

BlueBias

Original was GL_BLUE_BIAS = 0x0D1B

BlueBitAti

Original was GL_BLUE_BIT_ATI = 0x00000004

BlueBits

Original was GL_BLUE_BITS = 0x0D54

BlueInteger

Original was GL_BLUE_INTEGER = 0x8D96

BlueIntegerExt

Original was GL_BLUE_INTEGER_EXT = 0x8D96

BlueMaxClampIngr

Original was GL_BLUE_MAX_CLAMP_INGR = 0x8566

BlueMinClampIngr

Original was GL_BLUE_MIN_CLAMP_INGR = 0x8562

BlueNv

Original was GL_BLUE_NV = 0x1905

BlueScale

Original was GL_BLUE_SCALE = 0x0D1A

BoldBitNv

Original was GL_BOLD_BIT_NV = 0x01

Bool

Original was GL_BOOL = 0x8B56

BoolArb

Original was GL_BOOL_ARB = 0x8B56

BoolVec2

Original was GL_BOOL_VEC2 = 0x8B57

BoolVec2Arb

Original was GL_BOOL_VEC2_ARB = 0x8B57

BoolVec3

Original was GL_BOOL_VEC3 = 0x8B58

BoolVec3Arb

Original was GL_BOOL_VEC3_ARB = 0x8B58

BoolVec4

Original was GL_BOOL_VEC4 = 0x8B59

BoolVec4Arb

Original was GL_BOOL_VEC4_ARB = 0x8B59

BoundingBoxNv

Original was GL_BOUNDING_BOX_NV = 0x908D

BoundingBoxOfBoundingBoxesNv

Original was GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV = 0x909C

Buffer

Original was GL_BUFFER = 0x82E0

BufferAccess

Original was GL_BUFFER_ACCESS = 0x88BB

BufferAccessArb

Original was GL_BUFFER_ACCESS_ARB = 0x88BB

BufferAccessFlags

Original was GL_BUFFER_ACCESS_FLAGS = 0x911F

BufferBinding

Original was GL_BUFFER_BINDING = 0x9302

BufferDataSize

Original was GL_BUFFER_DATA_SIZE = 0x9303

BufferFlushingUnmapApple

Original was GL_BUFFER_FLUSHING_UNMAP_APPLE = 0x8A13

BufferGpuAddressNv

Original was GL_BUFFER_GPU_ADDRESS_NV = 0x8F1D

BufferImmutableStorage

Original was GL_BUFFER_IMMUTABLE_STORAGE = 0x821F

BufferKhr

Original was GL_BUFFER_KHR = 0x82E0

BufferMapLength

Original was GL_BUFFER_MAP_LENGTH = 0x9120

BufferMapOffset

Original was GL_BUFFER_MAP_OFFSET = 0x9121

BufferMapped

Original was GL_BUFFER_MAPPED = 0x88BC

BufferMappedArb

Original was GL_BUFFER_MAPPED_ARB = 0x88BC

BufferMapPointer

Original was GL_BUFFER_MAP_POINTER = 0x88BD

BufferMapPointerArb

Original was GL_BUFFER_MAP_POINTER_ARB = 0x88BD

BufferObjectApple

Original was GL_BUFFER_OBJECT_APPLE = 0x85B3

BufferObjectExt

Original was GL_BUFFER_OBJECT_EXT = 0x9151

BufferSerializedModifyApple

Original was GL_BUFFER_SERIALIZED_MODIFY_APPLE = 0x8A12

BufferSize

Original was GL_BUFFER_SIZE = 0x8764

BufferSizeArb

Original was GL_BUFFER_SIZE_ARB = 0x8764

BufferStorageFlags

Original was GL_BUFFER_STORAGE_FLAGS = 0x8220

BufferUpdateBarrierBit

Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200

BufferUpdateBarrierBitExt

Original was GL_BUFFER_UPDATE_BARRIER_BIT_EXT = 0x00000200

BufferUsage

Original was GL_BUFFER_USAGE = 0x8765

BufferUsageArb

Original was GL_BUFFER_USAGE_ARB = 0x8765

BufferVariable

Original was GL_BUFFER_VARIABLE = 0x92E5

BumpEnvmapAti

Original was GL_BUMP_ENVMAP_ATI = 0x877B

BumpNumTexUnitsAti

Original was GL_BUMP_NUM_TEX_UNITS_ATI = 0x8777

BumpRotMatrixAti

Original was GL_BUMP_ROT_MATRIX_ATI = 0x8775

BumpRotMatrixSizeAti

Original was GL_BUMP_ROT_MATRIX_SIZE_ATI = 0x8776

BumpTargetAti

Original was GL_BUMP_TARGET_ATI = 0x877C

BumpTexUnitsAti

Original was GL_BUMP_TEX_UNITS_ATI = 0x8778

Byte

Original was GL_BYTE = 0x1400

C3fV3f

Original was GL_C3F_V3F = 0x2A24

C4fN3fV3f

Original was GL_C4F_N3F_V3F = 0x2A26

C4ubV2f

Original was GL_C4UB_V2F = 0x2A22

C4ubV3f

Original was GL_C4UB_V3F = 0x2A23

CalligraphicFragmentSgix

Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183

CaveatSupport

Original was GL_CAVEAT_SUPPORT = 0x82B8

Ccw

Original was GL_CCW = 0x0901

CircularCcwArcToNv

Original was GL_CIRCULAR_CCW_ARC_TO_NV = 0xF8

CircularCwArcToNv

Original was GL_CIRCULAR_CW_ARC_TO_NV = 0xFA

CircularTangentArcToNv

Original was GL_CIRCULAR_TANGENT_ARC_TO_NV = 0xFC

Clamp

Original was GL_CLAMP = 0x2900

ClampFragmentColor

Original was GL_CLAMP_FRAGMENT_COLOR = 0x891B

ClampFragmentColorArb

Original was GL_CLAMP_FRAGMENT_COLOR_ARB = 0x891B

ClampReadColor

Original was GL_CLAMP_READ_COLOR = 0x891C

ClampReadColorArb

Original was GL_CLAMP_READ_COLOR_ARB = 0x891C

ClampToBorder

Original was GL_CLAMP_TO_BORDER = 0x812D

ClampToBorderArb

Original was GL_CLAMP_TO_BORDER_ARB = 0x812D

ClampToBorderNv

Original was GL_CLAMP_TO_BORDER_NV = 0x812D

ClampToBorderSgis

Original was GL_CLAMP_TO_BORDER_SGIS = 0x812D

ClampToEdge

Original was GL_CLAMP_TO_EDGE = 0x812F

ClampToEdgeSgis

Original was GL_CLAMP_TO_EDGE_SGIS = 0x812F

ClampVertexColor

Original was GL_CLAMP_VERTEX_COLOR = 0x891A

ClampVertexColorArb

Original was GL_CLAMP_VERTEX_COLOR_ARB = 0x891A

Clear

Original was GL_CLEAR = 0x1500

ClearBuffer

Original was GL_CLEAR_BUFFER = 0x82B4

ClearTexture

Original was GL_CLEAR_TEXTURE = 0x9365

ClientActiveTexture

Original was GL_CLIENT_ACTIVE_TEXTURE = 0x84E1

ClientActiveTextureArb

Original was GL_CLIENT_ACTIVE_TEXTURE_ARB = 0x84E1

ClientAllAttribBits

Original was GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF

ClientAttribStackDepth

Original was GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1

ClientMappedBufferBarrierBit

Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000

ClientMappedBufferBarrierBitExt

Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT = 0x00004000

ClientPixelStoreBit

Original was GL_CLIENT_PIXEL_STORE_BIT = 0x00000001

ClientStorageBit

Original was GL_CLIENT_STORAGE_BIT = 0x0200

ClientStorageBitExt

Original was GL_CLIENT_STORAGE_BIT_EXT = 0x0200

ClientVertexArrayBit

Original was GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002

ClipDepthMode

Original was GL_CLIP_DEPTH_MODE = 0x935D

ClipDistance0

Original was GL_CLIP_DISTANCE0 = 0x3000

ClipDistance1

Original was GL_CLIP_DISTANCE1 = 0x3001

ClipDistance2

Original was GL_CLIP_DISTANCE2 = 0x3002

ClipDistance3

Original was GL_CLIP_DISTANCE3 = 0x3003

ClipDistance4

Original was GL_CLIP_DISTANCE4 = 0x3004

ClipDistance5

Original was GL_CLIP_DISTANCE5 = 0x3005

ClipDistance6

Original was GL_CLIP_DISTANCE6 = 0x3006

ClipDistance7

Original was GL_CLIP_DISTANCE7 = 0x3007

ClipDistanceNv

Original was GL_CLIP_DISTANCE_NV = 0x8C7A

ClipFarHintPgi

Original was GL_CLIP_FAR_HINT_PGI = 0x1A221

ClipNearHintPgi

Original was GL_CLIP_NEAR_HINT_PGI = 0x1A220

ClipOrigin

Original was GL_CLIP_ORIGIN = 0x935C

ClippingInputPrimitives

Original was GL_CLIPPING_INPUT_PRIMITIVES = 0x82F6

ClippingInputPrimitivesArb

Original was GL_CLIPPING_INPUT_PRIMITIVES_ARB = 0x82F6

ClippingOutputPrimitives

Original was GL_CLIPPING_OUTPUT_PRIMITIVES = 0x82F7

ClippingOutputPrimitivesArb

Original was GL_CLIPPING_OUTPUT_PRIMITIVES_ARB = 0x82F7

ClipPlane0

Original was GL_CLIP_PLANE0 = 0x3000

ClipPlane1

Original was GL_CLIP_PLANE1 = 0x3001

ClipPlane2

Original was GL_CLIP_PLANE2 = 0x3002

ClipPlane3

Original was GL_CLIP_PLANE3 = 0x3003

ClipPlane4

Original was GL_CLIP_PLANE4 = 0x3004

ClipPlane5

Original was GL_CLIP_PLANE5 = 0x3005

ClipVolumeClippingHintExt

Original was GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0

ClosePathNv

Original was GL_CLOSE_PATH_NV = 0x00

CmykaExt

Original was GL_CMYKA_EXT = 0x800D

CmykExt

Original was GL_CMYK_EXT = 0x800C

Cnd0Ati

Original was GL_CND0_ATI = 0x896B

CndAti

Original was GL_CND_ATI = 0x896A

Coeff

Original was GL_COEFF = 0x0A00

Color

Original was GL_COLOR = 0x1800

Color3BitPgi

Original was GL_COLOR3_BIT_PGI = 0x00010000

Color4BitPgi

Original was GL_COLOR4_BIT_PGI = 0x00020000

ColorAlphaPairingAti

Original was GL_COLOR_ALPHA_PAIRING_ATI = 0x8975

ColorArray

Original was GL_COLOR_ARRAY = 0x8076

ColorArrayAddressNv

Original was GL_COLOR_ARRAY_ADDRESS_NV = 0x8F23

ColorArrayBufferBinding

Original was GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898

ColorArrayBufferBindingArb

Original was GL_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x8898

ColorArrayCountExt

Original was GL_COLOR_ARRAY_COUNT_EXT = 0x8084

ColorArrayExt

Original was GL_COLOR_ARRAY_EXT = 0x8076

ColorArrayLengthNv

Original was GL_COLOR_ARRAY_LENGTH_NV = 0x8F2D

ColorArrayListIbm

Original was GL_COLOR_ARRAY_LIST_IBM = 103072

ColorArrayListStrideIbm

Original was GL_COLOR_ARRAY_LIST_STRIDE_IBM = 103082

ColorArrayParallelPointersIntel

Original was GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F7

ColorArrayPointer

Original was GL_COLOR_ARRAY_POINTER = 0x8090

ColorArrayPointerExt

Original was GL_COLOR_ARRAY_POINTER_EXT = 0x8090

ColorArraySize

Original was GL_COLOR_ARRAY_SIZE = 0x8081

ColorArraySizeExt

Original was GL_COLOR_ARRAY_SIZE_EXT = 0x8081

ColorArrayStride

Original was GL_COLOR_ARRAY_STRIDE = 0x8083

ColorArrayStrideExt

Original was GL_COLOR_ARRAY_STRIDE_EXT = 0x8083

ColorArrayType

Original was GL_COLOR_ARRAY_TYPE = 0x8082

ColorArrayTypeExt

Original was GL_COLOR_ARRAY_TYPE_EXT = 0x8082

ColorAttachment0

Original was GL_COLOR_ATTACHMENT0 = 0x8CE0

ColorAttachment0Ext

Original was GL_COLOR_ATTACHMENT0_EXT = 0x8CE0

ColorAttachment0Nv

Original was GL_COLOR_ATTACHMENT0_NV = 0x8CE0

ColorAttachment0Oes

Original was GL_COLOR_ATTACHMENT0_OES = 0x8CE0

ColorAttachment1

Original was GL_COLOR_ATTACHMENT1 = 0x8CE1

ColorAttachment10

Original was GL_COLOR_ATTACHMENT10 = 0x8CEA

ColorAttachment10Ext

Original was GL_COLOR_ATTACHMENT10_EXT = 0x8CEA

ColorAttachment10Nv

Original was GL_COLOR_ATTACHMENT10_NV = 0x8CEA

ColorAttachment11

Original was GL_COLOR_ATTACHMENT11 = 0x8CEB

ColorAttachment11Ext

Original was GL_COLOR_ATTACHMENT11_EXT = 0x8CEB

ColorAttachment11Nv

Original was GL_COLOR_ATTACHMENT11_NV = 0x8CEB

ColorAttachment12

Original was GL_COLOR_ATTACHMENT12 = 0x8CEC

ColorAttachment12Ext

Original was GL_COLOR_ATTACHMENT12_EXT = 0x8CEC

ColorAttachment12Nv

Original was GL_COLOR_ATTACHMENT12_NV = 0x8CEC

ColorAttachment13

Original was GL_COLOR_ATTACHMENT13 = 0x8CED

ColorAttachment13Ext

Original was GL_COLOR_ATTACHMENT13_EXT = 0x8CED

ColorAttachment13Nv

Original was GL_COLOR_ATTACHMENT13_NV = 0x8CED

ColorAttachment14

Original was GL_COLOR_ATTACHMENT14 = 0x8CEE

ColorAttachment14Ext

Original was GL_COLOR_ATTACHMENT14_EXT = 0x8CEE

ColorAttachment14Nv

Original was GL_COLOR_ATTACHMENT14_NV = 0x8CEE

ColorAttachment15

Original was GL_COLOR_ATTACHMENT15 = 0x8CEF

ColorAttachment15Ext

Original was GL_COLOR_ATTACHMENT15_EXT = 0x8CEF

ColorAttachment15Nv

Original was GL_COLOR_ATTACHMENT15_NV = 0x8CEF

ColorAttachment16

Original was GL_COLOR_ATTACHMENT16 = 0x8CF0

ColorAttachment17

Original was GL_COLOR_ATTACHMENT17 = 0x8CF1

ColorAttachment18

Original was GL_COLOR_ATTACHMENT18 = 0x8CF2

ColorAttachment19

Original was GL_COLOR_ATTACHMENT19 = 0x8CF3

ColorAttachment1Ext

Original was GL_COLOR_ATTACHMENT1_EXT = 0x8CE1

ColorAttachment1Nv

Original was GL_COLOR_ATTACHMENT1_NV = 0x8CE1

ColorAttachment2

Original was GL_COLOR_ATTACHMENT2 = 0x8CE2

ColorAttachment20

Original was GL_COLOR_ATTACHMENT20 = 0x8CF4

ColorAttachment21

Original was GL_COLOR_ATTACHMENT21 = 0x8CF5

ColorAttachment22

Original was GL_COLOR_ATTACHMENT22 = 0x8CF6

ColorAttachment23

Original was GL_COLOR_ATTACHMENT23 = 0x8CF7

ColorAttachment24

Original was GL_COLOR_ATTACHMENT24 = 0x8CF8

ColorAttachment25

Original was GL_COLOR_ATTACHMENT25 = 0x8CF9

ColorAttachment26

Original was GL_COLOR_ATTACHMENT26 = 0x8CFA

ColorAttachment27

Original was GL_COLOR_ATTACHMENT27 = 0x8CFB

ColorAttachment28

Original was GL_COLOR_ATTACHMENT28 = 0x8CFC

ColorAttachment29

Original was GL_COLOR_ATTACHMENT29 = 0x8CFD

ColorAttachment2Ext

Original was GL_COLOR_ATTACHMENT2_EXT = 0x8CE2

ColorAttachment2Nv

Original was GL_COLOR_ATTACHMENT2_NV = 0x8CE2

ColorAttachment3

Original was GL_COLOR_ATTACHMENT3 = 0x8CE3

ColorAttachment30

Original was GL_COLOR_ATTACHMENT30 = 0x8CFE

ColorAttachment31

Original was GL_COLOR_ATTACHMENT31 = 0x8CFF

ColorAttachment3Ext

Original was GL_COLOR_ATTACHMENT3_EXT = 0x8CE3

ColorAttachment3Nv

Original was GL_COLOR_ATTACHMENT3_NV = 0x8CE3

ColorAttachment4

Original was GL_COLOR_ATTACHMENT4 = 0x8CE4

ColorAttachment4Ext

Original was GL_COLOR_ATTACHMENT4_EXT = 0x8CE4

ColorAttachment4Nv

Original was GL_COLOR_ATTACHMENT4_NV = 0x8CE4

ColorAttachment5

Original was GL_COLOR_ATTACHMENT5 = 0x8CE5

ColorAttachment5Ext

Original was GL_COLOR_ATTACHMENT5_EXT = 0x8CE5

ColorAttachment5Nv

Original was GL_COLOR_ATTACHMENT5_NV = 0x8CE5

ColorAttachment6

Original was GL_COLOR_ATTACHMENT6 = 0x8CE6

ColorAttachment6Ext

Original was GL_COLOR_ATTACHMENT6_EXT = 0x8CE6

ColorAttachment6Nv

Original was GL_COLOR_ATTACHMENT6_NV = 0x8CE6

ColorAttachment7

Original was GL_COLOR_ATTACHMENT7 = 0x8CE7

ColorAttachment7Ext

Original was GL_COLOR_ATTACHMENT7_EXT = 0x8CE7

ColorAttachment7Nv

Original was GL_COLOR_ATTACHMENT7_NV = 0x8CE7

ColorAttachment8

Original was GL_COLOR_ATTACHMENT8 = 0x8CE8

ColorAttachment8Ext

Original was GL_COLOR_ATTACHMENT8_EXT = 0x8CE8

ColorAttachment8Nv

Original was GL_COLOR_ATTACHMENT8_NV = 0x8CE8

ColorAttachment9

Original was GL_COLOR_ATTACHMENT9 = 0x8CE9

ColorAttachment9Ext

Original was GL_COLOR_ATTACHMENT9_EXT = 0x8CE9

ColorAttachment9Nv

Original was GL_COLOR_ATTACHMENT9_NV = 0x8CE9

ColorBufferBit

Original was GL_COLOR_BUFFER_BIT = 0x00004000

ColorBufferBit0Qcom

Original was GL_COLOR_BUFFER_BIT0_QCOM = 0x00000001

ColorBufferBit1Qcom

Original was GL_COLOR_BUFFER_BIT1_QCOM = 0x00000002

ColorBufferBit2Qcom

Original was GL_COLOR_BUFFER_BIT2_QCOM = 0x00000004

ColorBufferBit3Qcom

Original was GL_COLOR_BUFFER_BIT3_QCOM = 0x00000008

ColorBufferBit4Qcom

Original was GL_COLOR_BUFFER_BIT4_QCOM = 0x00000010

ColorBufferBit5Qcom

Original was GL_COLOR_BUFFER_BIT5_QCOM = 0x00000020

ColorBufferBit6Qcom

Original was GL_COLOR_BUFFER_BIT6_QCOM = 0x00000040

ColorBufferBit7Qcom

Original was GL_COLOR_BUFFER_BIT7_QCOM = 0x00000080

ColorburnKhr

Original was GL_COLORBURN_KHR = 0x929A

ColorburnNv

Original was GL_COLORBURN_NV = 0x929A

ColorClearUnclampedValueAti

Original was GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI = 0x8835

ColorClearValue

Original was GL_COLOR_CLEAR_VALUE = 0x0C22

ColorComponents

Original was GL_COLOR_COMPONENTS = 0x8283

ColordodgeKhr

Original was GL_COLORDODGE_KHR = 0x9299

ColordodgeNv

Original was GL_COLORDODGE_NV = 0x9299

ColorEncoding

Original was GL_COLOR_ENCODING = 0x8296

ColorExt

Original was GL_COLOR_EXT = 0x1800

ColorFloatApple

Original was GL_COLOR_FLOAT_APPLE = 0x8A0F

ColorIndex

Original was GL_COLOR_INDEX = 0x1900

ColorIndex12Ext

Original was GL_COLOR_INDEX12_EXT = 0x80E6

ColorIndex16Ext

Original was GL_COLOR_INDEX16_EXT = 0x80E7

ColorIndex1Ext

Original was GL_COLOR_INDEX1_EXT = 0x80E2

ColorIndex2Ext

Original was GL_COLOR_INDEX2_EXT = 0x80E3

ColorIndex4Ext

Original was GL_COLOR_INDEX4_EXT = 0x80E4

ColorIndex8Ext

Original was GL_COLOR_INDEX8_EXT = 0x80E5

ColorIndexes

Original was GL_COLOR_INDEXES = 0x1603

ColorLogicOp

Original was GL_COLOR_LOGIC_OP = 0x0BF2

ColorMaterial

Original was GL_COLOR_MATERIAL = 0x0B57

ColorMaterialFace

Original was GL_COLOR_MATERIAL_FACE = 0x0B55

ColorMaterialParameter

Original was GL_COLOR_MATERIAL_PARAMETER = 0x0B56

ColorMatrix

Original was GL_COLOR_MATRIX = 0x80B1

ColorMatrixSgi

Original was GL_COLOR_MATRIX_SGI = 0x80B1

ColorMatrixStackDepth

Original was GL_COLOR_MATRIX_STACK_DEPTH = 0x80B2

ColorMatrixStackDepthSgi

Original was GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2

ColorRenderable

Original was GL_COLOR_RENDERABLE = 0x8286

ColorSamplesNv

Original was GL_COLOR_SAMPLES_NV = 0x8E20

ColorSum

Original was GL_COLOR_SUM = 0x8458

ColorSumArb

Original was GL_COLOR_SUM_ARB = 0x8458

ColorSumClampNv

Original was GL_COLOR_SUM_CLAMP_NV = 0x854F

ColorSumExt

Original was GL_COLOR_SUM_EXT = 0x8458

ColorTable

Original was GL_COLOR_TABLE = 0x80D0

ColorTableAlphaSize

Original was GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD

ColorTableAlphaSizeSgi

Original was GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD

ColorTableBias

Original was GL_COLOR_TABLE_BIAS = 0x80D7

ColorTableBiasSgi

Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7

ColorTableBlueSize

Original was GL_COLOR_TABLE_BLUE_SIZE = 0x80DC

ColorTableBlueSizeSgi

Original was GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC

ColorTableFormat

Original was GL_COLOR_TABLE_FORMAT = 0x80D8

ColorTableFormatSgi

Original was GL_COLOR_TABLE_FORMAT_SGI = 0x80D8

ColorTableGreenSize

Original was GL_COLOR_TABLE_GREEN_SIZE = 0x80DB

ColorTableGreenSizeSgi

Original was GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB

ColorTableIntensitySize

Original was GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF

ColorTableIntensitySizeSgi

Original was GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF

ColorTableLuminanceSize

Original was GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE

ColorTableLuminanceSizeSgi

Original was GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE

ColorTableRedSize

Original was GL_COLOR_TABLE_RED_SIZE = 0x80DA

ColorTableRedSizeSgi

Original was GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA

ColorTableScale

Original was GL_COLOR_TABLE_SCALE = 0x80D6

ColorTableScaleSgi

Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6

ColorTableSgi

Original was GL_COLOR_TABLE_SGI = 0x80D0

ColorTableWidth

Original was GL_COLOR_TABLE_WIDTH = 0x80D9

ColorTableWidthSgi

Original was GL_COLOR_TABLE_WIDTH_SGI = 0x80D9

ColorWritemask

Original was GL_COLOR_WRITEMASK = 0x0C23

Combine

Original was GL_COMBINE = 0x8570

Combine4Nv

Original was GL_COMBINE4_NV = 0x8503

CombineAlpha

Original was GL_COMBINE_ALPHA = 0x8572

CombineAlphaArb

Original was GL_COMBINE_ALPHA_ARB = 0x8572

CombineAlphaExt

Original was GL_COMBINE_ALPHA_EXT = 0x8572

CombineArb

Original was GL_COMBINE_ARB = 0x8570

CombineExt

Original was GL_COMBINE_EXT = 0x8570

Combiner0Nv

Original was GL_COMBINER0_NV = 0x8550

Combiner1Nv

Original was GL_COMBINER1_NV = 0x8551

Combiner2Nv

Original was GL_COMBINER2_NV = 0x8552

Combiner3Nv

Original was GL_COMBINER3_NV = 0x8553

Combiner4Nv

Original was GL_COMBINER4_NV = 0x8554

Combiner5Nv

Original was GL_COMBINER5_NV = 0x8555

Combiner6Nv

Original was GL_COMBINER6_NV = 0x8556

Combiner7Nv

Original was GL_COMBINER7_NV = 0x8557

CombinerAbDotProductNv

Original was GL_COMBINER_AB_DOT_PRODUCT_NV = 0x8545

CombinerAbOutputNv

Original was GL_COMBINER_AB_OUTPUT_NV = 0x854A

CombinerBiasNv

Original was GL_COMBINER_BIAS_NV = 0x8549

CombinerCdDotProductNv

Original was GL_COMBINER_CD_DOT_PRODUCT_NV = 0x8546

CombinerCdOutputNv

Original was GL_COMBINER_CD_OUTPUT_NV = 0x854B

CombinerComponentUsageNv

Original was GL_COMBINER_COMPONENT_USAGE_NV = 0x8544

CombineRgb

Original was GL_COMBINE_RGB = 0x8571

CombineRgbArb

Original was GL_COMBINE_RGB_ARB = 0x8571

CombineRgbExt

Original was GL_COMBINE_RGB_EXT = 0x8571

CombinerInputNv

Original was GL_COMBINER_INPUT_NV = 0x8542

CombinerMappingNv

Original was GL_COMBINER_MAPPING_NV = 0x8543

CombinerMuxSumNv

Original was GL_COMBINER_MUX_SUM_NV = 0x8547

CombinerScaleNv

Original was GL_COMBINER_SCALE_NV = 0x8548

CombinerSumOutputNv

Original was GL_COMBINER_SUM_OUTPUT_NV = 0x854C

CommandBarrierBit

Original was GL_COMMAND_BARRIER_BIT = 0x00000040

CommandBarrierBitExt

Original was GL_COMMAND_BARRIER_BIT_EXT = 0x00000040

CompareRefDepthToTextureExt

Original was GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT = 0x884E

CompareRefToTexture

Original was GL_COMPARE_REF_TO_TEXTURE = 0x884E

CompareRToTexture

Original was GL_COMPARE_R_TO_TEXTURE = 0x884E

CompareRToTextureArb

Original was GL_COMPARE_R_TO_TEXTURE_ARB = 0x884E

CompatibleSubroutines

Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B

CompBitAti

Original was GL_COMP_BIT_ATI = 0x00000002

Compile

Original was GL_COMPILE = 0x1300

CompileAndExecute

Original was GL_COMPILE_AND_EXECUTE = 0x1301

CompileStatus

Original was GL_COMPILE_STATUS = 0x8B81

CompletionStatusArb

Original was GL_COMPLETION_STATUS_ARB = 0x91B1

CompletionStatusKhr

Original was GL_COMPLETION_STATUS_KHR = 0x91B1

CompressedAlpha

Original was GL_COMPRESSED_ALPHA = 0x84E9

CompressedAlphaArb

Original was GL_COMPRESSED_ALPHA_ARB = 0x84E9

CompressedIntensity

Original was GL_COMPRESSED_INTENSITY = 0x84EC

CompressedIntensityArb

Original was GL_COMPRESSED_INTENSITY_ARB = 0x84EC

CompressedLuminance

Original was GL_COMPRESSED_LUMINANCE = 0x84EA

CompressedLuminanceAlpha

Original was GL_COMPRESSED_LUMINANCE_ALPHA = 0x84EB

CompressedLuminanceAlphaArb

Original was GL_COMPRESSED_LUMINANCE_ALPHA_ARB = 0x84EB

CompressedLuminanceAlphaLatc2Ext

Original was GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C72

CompressedLuminanceArb

Original was GL_COMPRESSED_LUMINANCE_ARB = 0x84EA

CompressedLuminanceLatc1Ext

Original was GL_COMPRESSED_LUMINANCE_LATC1_EXT = 0x8C70

CompressedR11Eac

Original was GL_COMPRESSED_R11_EAC = 0x9270

CompressedRed

Original was GL_COMPRESSED_RED = 0x8225

CompressedRedGreenRgtc2Ext

Original was GL_COMPRESSED_RED_GREEN_RGTC2_EXT = 0x8DBD

CompressedRedRgtc1

Original was GL_COMPRESSED_RED_RGTC1 = 0x8DBB

CompressedRedRgtc1Ext

Original was GL_COMPRESSED_RED_RGTC1_EXT = 0x8DBB

CompressedRg

Original was GL_COMPRESSED_RG = 0x8226

CompressedRg11Eac

Original was GL_COMPRESSED_RG11_EAC = 0x9272

CompressedRgb

Original was GL_COMPRESSED_RGB = 0x84ED

CompressedRgb8Etc2

Original was GL_COMPRESSED_RGB8_ETC2 = 0x9274

CompressedRgb8PunchthroughAlpha1Etc2

Original was GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276

CompressedRgba

Original was GL_COMPRESSED_RGBA = 0x84EE

CompressedRgba8Etc2Eac

Original was GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278

CompressedRgbaArb

Original was GL_COMPRESSED_RGBA_ARB = 0x84EE

CompressedRgbaAstc10X10Khr

Original was GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB

CompressedRgbaAstc10X5Khr

Original was GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8

CompressedRgbaAstc10X6Khr

Original was GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9

CompressedRgbaAstc10X8Khr

Original was GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA

CompressedRgbaAstc12X10Khr

Original was GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC

CompressedRgbaAstc12X12Khr

Original was GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD

CompressedRgbaAstc4X4Khr

Original was GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0

CompressedRgbaAstc5X4Khr

Original was GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1

CompressedRgbaAstc5X5Khr

Original was GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2

CompressedRgbaAstc6X5Khr

Original was GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3

CompressedRgbaAstc6X6Khr

Original was GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4

CompressedRgbaAstc8X5Khr

Original was GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5

CompressedRgbaAstc8X6Khr

Original was GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6

CompressedRgbaAstc8X8Khr

Original was GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7

CompressedRgbaBptcUnorm

Original was GL_COMPRESSED_RGBA_BPTC_UNORM = 0x8E8C

CompressedRgbaBptcUnormArb

Original was GL_COMPRESSED_RGBA_BPTC_UNORM_ARB = 0x8E8C

CompressedRgbaFxt13Dfx

Original was GL_COMPRESSED_RGBA_FXT1_3DFX = 0x86B1

CompressedRgbArb

Original was GL_COMPRESSED_RGB_ARB = 0x84ED

CompressedRgbaS3tcDxt1Ext

Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1

CompressedRgbaS3tcDxt3Ext

Original was GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2

CompressedRgbaS3tcDxt5Ext

Original was GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3

CompressedRgbBptcSignedFloat

Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT = 0x8E8E

CompressedRgbBptcSignedFloatArb

Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB = 0x8E8E

CompressedRgbBptcUnsignedFloat

Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT = 0x8E8F

CompressedRgbBptcUnsignedFloatArb

Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB = 0x8E8F

CompressedRgbFxt13Dfx

Original was GL_COMPRESSED_RGB_FXT1_3DFX = 0x86B0

CompressedRgbS3tcDxt1Ext

Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0

CompressedRgRgtc2

Original was GL_COMPRESSED_RG_RGTC2 = 0x8DBD

CompressedSignedLuminanceAlphaLatc2Ext

Original was GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C73

CompressedSignedLuminanceLatc1Ext

Original was GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT = 0x8C71

CompressedSignedR11Eac

Original was GL_COMPRESSED_SIGNED_R11_EAC = 0x9271

CompressedSignedRedGreenRgtc2Ext

Original was GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = 0x8DBE

CompressedSignedRedRgtc1

Original was GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC

CompressedSignedRedRgtc1Ext

Original was GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC

CompressedSignedRg11Eac

Original was GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273

CompressedSignedRgRgtc2

Original was GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE

CompressedSluminance

Original was GL_COMPRESSED_SLUMINANCE = 0x8C4A

CompressedSluminanceAlpha

Original was GL_COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B

CompressedSluminanceAlphaExt

Original was GL_COMPRESSED_SLUMINANCE_ALPHA_EXT = 0x8C4B

CompressedSluminanceExt

Original was GL_COMPRESSED_SLUMINANCE_EXT = 0x8C4A

CompressedSrgb

Original was GL_COMPRESSED_SRGB = 0x8C48

CompressedSrgb8Alpha8Astc10X10Khr

Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB

CompressedSrgb8Alpha8Astc10X5Khr

Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8

CompressedSrgb8Alpha8Astc10X6Khr

Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9

CompressedSrgb8Alpha8Astc10X8Khr

Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA

CompressedSrgb8Alpha8Astc12X10Khr

Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC

CompressedSrgb8Alpha8Astc12X12Khr

Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD

CompressedSrgb8Alpha8Astc4X4Khr

Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0

CompressedSrgb8Alpha8Astc5X4Khr

Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1

CompressedSrgb8Alpha8Astc5X5Khr

Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2

CompressedSrgb8Alpha8Astc6X5Khr

Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3

CompressedSrgb8Alpha8Astc6X6Khr

Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4

CompressedSrgb8Alpha8Astc8X5Khr

Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5

CompressedSrgb8Alpha8Astc8X6Khr

Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6

CompressedSrgb8Alpha8Astc8X8Khr

Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7

CompressedSrgb8Alpha8Etc2Eac

Original was GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279

CompressedSrgb8Etc2

Original was GL_COMPRESSED_SRGB8_ETC2 = 0x9275

CompressedSrgb8PunchthroughAlpha1Etc2

Original was GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277

CompressedSrgbAlpha

Original was GL_COMPRESSED_SRGB_ALPHA = 0x8C49

CompressedSrgbAlphaBptcUnorm

Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM = 0x8E8D

CompressedSrgbAlphaBptcUnormArb

Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB = 0x8E8D

CompressedSrgbAlphaExt

Original was GL_COMPRESSED_SRGB_ALPHA_EXT = 0x8C49

CompressedSrgbAlphaS3tcDxt1Ext

Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D

CompressedSrgbAlphaS3tcDxt3Ext

Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E

CompressedSrgbAlphaS3tcDxt5Ext

Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F

CompressedSrgbExt

Original was GL_COMPRESSED_SRGB_EXT = 0x8C48

CompressedSrgbS3tcDxt1Ext

Original was GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C

CompressedTextureFormats

Original was GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3

CompressedTextureFormatsArb

Original was GL_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A3

ComputeProgramNv

Original was GL_COMPUTE_PROGRAM_NV = 0x90FB

ComputeProgramParameterBufferNv

Original was GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV = 0x90FC

ComputeShader

Original was GL_COMPUTE_SHADER = 0x91B9

ComputeShaderBit

Original was GL_COMPUTE_SHADER_BIT = 0x00000020

ComputeShaderInvocations

Original was GL_COMPUTE_SHADER_INVOCATIONS = 0x82F5

ComputeShaderInvocationsArb

Original was GL_COMPUTE_SHADER_INVOCATIONS_ARB = 0x82F5

ComputeSubroutine

Original was GL_COMPUTE_SUBROUTINE = 0x92ED

ComputeSubroutineUniform

Original was GL_COMPUTE_SUBROUTINE_UNIFORM = 0x92F3

ComputeTexture

Original was GL_COMPUTE_TEXTURE = 0x82A0

ComputeWorkGroupSize

Original was GL_COMPUTE_WORK_GROUP_SIZE = 0x8267

Con0Ati

Original was GL_CON_0_ATI = 0x8941

Con10Ati

Original was GL_CON_10_ATI = 0x894B

Con11Ati

Original was GL_CON_11_ATI = 0x894C

Con12Ati

Original was GL_CON_12_ATI = 0x894D

Con13Ati

Original was GL_CON_13_ATI = 0x894E

Con14Ati

Original was GL_CON_14_ATI = 0x894F

Con15Ati

Original was GL_CON_15_ATI = 0x8950

Con16Ati

Original was GL_CON_16_ATI = 0x8951

Con17Ati

Original was GL_CON_17_ATI = 0x8952

Con18Ati

Original was GL_CON_18_ATI = 0x8953

Con19Ati

Original was GL_CON_19_ATI = 0x8954

Con1Ati

Original was GL_CON_1_ATI = 0x8942

Con20Ati

Original was GL_CON_20_ATI = 0x8955

Con21Ati

Original was GL_CON_21_ATI = 0x8956

Con22Ati

Original was GL_CON_22_ATI = 0x8957

Con23Ati

Original was GL_CON_23_ATI = 0x8958

Con24Ati

Original was GL_CON_24_ATI = 0x8959

Con25Ati

Original was GL_CON_25_ATI = 0x895A

Con26Ati

Original was GL_CON_26_ATI = 0x895B

Con27Ati

Original was GL_CON_27_ATI = 0x895C

Con28Ati

Original was GL_CON_28_ATI = 0x895D

Con29Ati

Original was GL_CON_29_ATI = 0x895E

Con2Ati

Original was GL_CON_2_ATI = 0x8943

Con30Ati

Original was GL_CON_30_ATI = 0x895F

Con31Ati

Original was GL_CON_31_ATI = 0x8960

Con3Ati

Original was GL_CON_3_ATI = 0x8944

Con4Ati

Original was GL_CON_4_ATI = 0x8945

Con5Ati

Original was GL_CON_5_ATI = 0x8946

Con6Ati

Original was GL_CON_6_ATI = 0x8947

Con7Ati

Original was GL_CON_7_ATI = 0x8948

Con8Ati

Original was GL_CON_8_ATI = 0x8949

Con9Ati

Original was GL_CON_9_ATI = 0x894A

ConditionSatisfied

Original was GL_CONDITION_SATISFIED = 0x911C

ConformantNv

Original was GL_CONFORMANT_NV = 0x9374

ConicCurveToNv

Original was GL_CONIC_CURVE_TO_NV = 0x1A

ConjointNv

Original was GL_CONJOINT_NV = 0x9284

ConservativeRasterDilateGranularityNv

Original was GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV = 0x937B

ConservativeRasterDilateNv

Original was GL_CONSERVATIVE_RASTER_DILATE_NV = 0x9379

ConservativeRasterDilateRangeNv

Original was GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV = 0x937A

ConservativeRasterizationIntel

Original was GL_CONSERVATIVE_RASTERIZATION_INTEL = 0x83FE

ConservativeRasterizationNv

Original was GL_CONSERVATIVE_RASTERIZATION_NV = 0x9346

ConservativeRasterModeNv

Original was GL_CONSERVATIVE_RASTER_MODE_NV = 0x954D

ConservativeRasterModePostSnapNv

Original was GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV = 0x954E

ConservativeRasterModePreSnapNv

Original was GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV = 0x9550

ConservativeRasterModePreSnapTrianglesNv

Original was GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV = 0x954F

ConserveMemoryHintPgi

Original was GL_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD

Constant

Original was GL_CONSTANT = 0x8576

ConstantAlpha

Original was GL_CONSTANT_ALPHA = 0x8003

ConstantAlphaExt

Original was GL_CONSTANT_ALPHA_EXT = 0x8003

ConstantArb

Original was GL_CONSTANT_ARB = 0x8576

ConstantAttenuation

Original was GL_CONSTANT_ATTENUATION = 0x1207

ConstantBorder

Original was GL_CONSTANT_BORDER = 0x8151

ConstantBorderHp

Original was GL_CONSTANT_BORDER_HP = 0x8151

ConstantColor

Original was GL_CONSTANT_COLOR = 0x8001

ConstantColor0Nv

Original was GL_CONSTANT_COLOR0_NV = 0x852A

ConstantColor1Nv

Original was GL_CONSTANT_COLOR1_NV = 0x852B

ConstantColorExt

Original was GL_CONSTANT_COLOR_EXT = 0x8001

ConstantExt

Original was GL_CONSTANT_EXT = 0x8576

ConstantNv

Original was GL_CONSTANT_NV = 0x8576

ConstEyeNv

Original was GL_CONST_EYE_NV = 0x86E5

ContextCompatibilityProfileBit

Original was GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002

ContextCoreProfileBit

Original was GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001

ContextFlagDebugBit

Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002

ContextFlagDebugBitKhr

Original was GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002

ContextFlagForwardCompatibleBit

Original was GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001

ContextFlagNoErrorBit

Original was GL_CONTEXT_FLAG_NO_ERROR_BIT = 0x00000008

ContextFlagNoErrorBitKhr

Original was GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR = 0x00000008

ContextFlagProtectedContentBitExt

Original was GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT = 0x00000010

ContextFlagRobustAccessBit

Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT = 0x00000004

ContextFlagRobustAccessBitArb

Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004

ContextFlags

Original was GL_CONTEXT_FLAGS = 0x821E

ContextLost

Original was GL_CONTEXT_LOST = 0x0507

ContextLostKhr

Original was GL_CONTEXT_LOST_KHR = 0x0507

ContextProfileMask

Original was GL_CONTEXT_PROFILE_MASK = 0x9126

ContextReleaseBehavior

Original was GL_CONTEXT_RELEASE_BEHAVIOR = 0x82FB

ContextReleaseBehaviorFlush

Original was GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x82FC

ContextReleaseBehaviorFlushKhr

Original was GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR = 0x82FC

ContextReleaseBehaviorKhr

Original was GL_CONTEXT_RELEASE_BEHAVIOR_KHR = 0x82FB

ContextRobustAccess

Original was GL_CONTEXT_ROBUST_ACCESS = 0x90F3

ContextRobustAccessKhr

Original was GL_CONTEXT_ROBUST_ACCESS_KHR = 0x90F3

ContinuousAmd

Original was GL_CONTINUOUS_AMD = 0x9007

ContrastNv

Original was GL_CONTRAST_NV = 0x92A1

ConvexHullNv

Original was GL_CONVEX_HULL_NV = 0x908B

Convolution1D

Original was GL_CONVOLUTION_1D = 0x8010

Convolution1DExt

Original was GL_CONVOLUTION_1D_EXT = 0x8010

Convolution2D

Original was GL_CONVOLUTION_2D = 0x8011

Convolution2DExt

Original was GL_CONVOLUTION_2D_EXT = 0x8011

ConvolutionBorderColor

Original was GL_CONVOLUTION_BORDER_COLOR = 0x8154

ConvolutionBorderColorHp

Original was GL_CONVOLUTION_BORDER_COLOR_HP = 0x8154

ConvolutionBorderMode

Original was GL_CONVOLUTION_BORDER_MODE = 0x8013

ConvolutionBorderModeExt

Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013

ConvolutionFilterBias

Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015

ConvolutionFilterBiasExt

Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015

ConvolutionFilterScale

Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014

ConvolutionFilterScaleExt

Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014

ConvolutionFormat

Original was GL_CONVOLUTION_FORMAT = 0x8017

ConvolutionFormatExt

Original was GL_CONVOLUTION_FORMAT_EXT = 0x8017

ConvolutionHeight

Original was GL_CONVOLUTION_HEIGHT = 0x8019

ConvolutionHeightExt

Original was GL_CONVOLUTION_HEIGHT_EXT = 0x8019

ConvolutionHintSgix

Original was GL_CONVOLUTION_HINT_SGIX = 0x8316

ConvolutionWidth

Original was GL_CONVOLUTION_WIDTH = 0x8018

ConvolutionWidthExt

Original was GL_CONVOLUTION_WIDTH_EXT = 0x8018

CoordReplace

Original was GL_COORD_REPLACE = 0x8862

CoordReplaceArb

Original was GL_COORD_REPLACE_ARB = 0x8862

CoordReplaceNv

Original was GL_COORD_REPLACE_NV = 0x8862

Copy

Original was GL_COPY = 0x1503

CopyInverted

Original was GL_COPY_INVERTED = 0x150C

CopyPixelToken

Original was GL_COPY_PIXEL_TOKEN = 0x0706

CopyReadBuffer

Original was GL_COPY_READ_BUFFER = 0x8F36

CopyReadBufferBinding

Original was GL_COPY_READ_BUFFER_BINDING = 0x8F36

CopyWriteBuffer

Original was GL_COPY_WRITE_BUFFER = 0x8F37

CopyWriteBufferBinding

Original was GL_COPY_WRITE_BUFFER_BINDING = 0x8F37

CountDownNv

Original was GL_COUNT_DOWN_NV = 0x9089

CounterRangeAmd

Original was GL_COUNTER_RANGE_AMD = 0x8BC1

CounterTypeAmd

Original was GL_COUNTER_TYPE_AMD = 0x8BC0

CountUpNv

Original was GL_COUNT_UP_NV = 0x9088

CoverageBufferBitNv

Original was GL_COVERAGE_BUFFER_BIT_NV = 0x00008000

CoverageModulationNv

Original was GL_COVERAGE_MODULATION_NV = 0x9332

CoverageModulationTableNv

Original was GL_COVERAGE_MODULATION_TABLE_NV = 0x9331

CoverageModulationTableSizeNv

Original was GL_COVERAGE_MODULATION_TABLE_SIZE_NV = 0x9333

CubicCurveToNv

Original was GL_CUBIC_CURVE_TO_NV = 0x0C

CubicExt

Original was GL_CUBIC_EXT = 0x8334

CubicHp

Original was GL_CUBIC_HP = 0x815F

CullFace

Original was GL_CULL_FACE = 0x0B44

CullFaceMode

Original was GL_CULL_FACE_MODE = 0x0B45

CullFragmentNv

Original was GL_CULL_FRAGMENT_NV = 0x86E7

CullModesNv

Original was GL_CULL_MODES_NV = 0x86E0

CullVertexExt

Original was GL_CULL_VERTEX_EXT = 0x81AA

CullVertexEyePositionExt

Original was GL_CULL_VERTEX_EYE_POSITION_EXT = 0x81AB

CullVertexIbm

Original was GL_CULL_VERTEX_IBM = 103050

CullVertexObjectPositionExt

Original was GL_CULL_VERTEX_OBJECT_POSITION_EXT = 0x81AC

CurrentAttribNv

Original was GL_CURRENT_ATTRIB_NV = 0x8626

CurrentBinormalExt

Original was GL_CURRENT_BINORMAL_EXT = 0x843C

CurrentBit

Original was GL_CURRENT_BIT = 0x00000001

CurrentColor

Original was GL_CURRENT_COLOR = 0x0B00

CurrentFogCoord

Original was GL_CURRENT_FOG_COORD = 0x8453

CurrentFogCoordinate

Original was GL_CURRENT_FOG_COORDINATE = 0x8453

CurrentFogCoordinateExt

Original was GL_CURRENT_FOG_COORDINATE_EXT = 0x8453

CurrentIndex

Original was GL_CURRENT_INDEX = 0x0B01

CurrentMatrixArb

Original was GL_CURRENT_MATRIX_ARB = 0x8641

CurrentMatrixIndexArb

Original was GL_CURRENT_MATRIX_INDEX_ARB = 0x8845

CurrentMatrixNv

Original was GL_CURRENT_MATRIX_NV = 0x8641

CurrentMatrixStackDepthArb

Original was GL_CURRENT_MATRIX_STACK_DEPTH_ARB = 0x8640

CurrentMatrixStackDepthNv

Original was GL_CURRENT_MATRIX_STACK_DEPTH_NV = 0x8640

CurrentNormal

Original was GL_CURRENT_NORMAL = 0x0B02

CurrentOcclusionQueryIdNv

Original was GL_CURRENT_OCCLUSION_QUERY_ID_NV = 0x8865

CurrentPaletteMatrixArb

Original was GL_CURRENT_PALETTE_MATRIX_ARB = 0x8843

CurrentProgram

Original was GL_CURRENT_PROGRAM = 0x8B8D

CurrentQuery

Original was GL_CURRENT_QUERY = 0x8865

CurrentQueryArb

Original was GL_CURRENT_QUERY_ARB = 0x8865

CurrentRasterColor

Original was GL_CURRENT_RASTER_COLOR = 0x0B04

CurrentRasterDistance

Original was GL_CURRENT_RASTER_DISTANCE = 0x0B09

CurrentRasterIndex

Original was GL_CURRENT_RASTER_INDEX = 0x0B05

CurrentRasterNormalSgix

Original was GL_CURRENT_RASTER_NORMAL_SGIX = 0x8406

CurrentRasterPosition

Original was GL_CURRENT_RASTER_POSITION = 0x0B07

CurrentRasterPositionValid

Original was GL_CURRENT_RASTER_POSITION_VALID = 0x0B08

CurrentRasterSecondaryColor

Original was GL_CURRENT_RASTER_SECONDARY_COLOR = 0x845F

CurrentRasterTextureCoords

Original was GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06

CurrentSecondaryColor

Original was GL_CURRENT_SECONDARY_COLOR = 0x8459

CurrentSecondaryColorExt

Original was GL_CURRENT_SECONDARY_COLOR_EXT = 0x8459

CurrentTangentExt

Original was GL_CURRENT_TANGENT_EXT = 0x843B

CurrentTextureCoords

Original was GL_CURRENT_TEXTURE_COORDS = 0x0B03

CurrentTimeNv

Original was GL_CURRENT_TIME_NV = 0x8E28

CurrentVertexAttrib

Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626

CurrentVertexAttribArb

Original was GL_CURRENT_VERTEX_ATTRIB_ARB = 0x8626

CurrentVertexExt

Original was GL_CURRENT_VERTEX_EXT = 0x87E2

CurrentVertexWeightExt

Original was GL_CURRENT_VERTEX_WEIGHT_EXT = 0x850B

CurrentWeightArb

Original was GL_CURRENT_WEIGHT_ARB = 0x86A8

Cw

Original was GL_CW = 0x0900

D3D12FenceValueExt

Original was GL_D3D12_FENCE_VALUE_EXT = 0x9595

DarkenKhr

Original was GL_DARKEN_KHR = 0x9297

DarkenNv

Original was GL_DARKEN_NV = 0x9297

DataBufferAmd

Original was GL_DATA_BUFFER_AMD = 0x9151

DebugCallbackFunction

Original was GL_DEBUG_CALLBACK_FUNCTION = 0x8244

DebugCallbackFunctionArb

Original was GL_DEBUG_CALLBACK_FUNCTION_ARB = 0x8244

DebugCallbackFunctionKhr

Original was GL_DEBUG_CALLBACK_FUNCTION_KHR = 0x8244

DebugCallbackUserParam

Original was GL_DEBUG_CALLBACK_USER_PARAM = 0x8245

DebugCallbackUserParamArb

Original was GL_DEBUG_CALLBACK_USER_PARAM_ARB = 0x8245

DebugCallbackUserParamKhr

Original was GL_DEBUG_CALLBACK_USER_PARAM_KHR = 0x8245

DebugCategoryApiErrorAmd

Original was GL_DEBUG_CATEGORY_API_ERROR_AMD = 0x9149

DebugCategoryApplicationAmd

Original was GL_DEBUG_CATEGORY_APPLICATION_AMD = 0x914F

DebugCategoryDeprecationAmd

Original was GL_DEBUG_CATEGORY_DEPRECATION_AMD = 0x914B

DebugCategoryOtherAmd

Original was GL_DEBUG_CATEGORY_OTHER_AMD = 0x9150

DebugCategoryPerformanceAmd

Original was GL_DEBUG_CATEGORY_PERFORMANCE_AMD = 0x914D

DebugCategoryShaderCompilerAmd

Original was GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD = 0x914E

DebugCategoryUndefinedBehaviorAmd

Original was GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD = 0x914C

DebugCategoryWindowSystemAmd

Original was GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD = 0x914A

DebugGroupStackDepth

Original was GL_DEBUG_GROUP_STACK_DEPTH = 0x826D

DebugGroupStackDepthKhr

Original was GL_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826D

DebugLoggedMessages

Original was GL_DEBUG_LOGGED_MESSAGES = 0x9145

DebugLoggedMessagesAmd

Original was GL_DEBUG_LOGGED_MESSAGES_AMD = 0x9145

DebugLoggedMessagesArb

Original was GL_DEBUG_LOGGED_MESSAGES_ARB = 0x9145

DebugLoggedMessagesKhr

Original was GL_DEBUG_LOGGED_MESSAGES_KHR = 0x9145

DebugNextLoggedMessageLength

Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243

DebugNextLoggedMessageLengthArb

Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB = 0x8243

DebugNextLoggedMessageLengthKhr

Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR = 0x8243

DebugOutput

Original was GL_DEBUG_OUTPUT = 0x92E0

DebugOutputKhr

Original was GL_DEBUG_OUTPUT_KHR = 0x92E0

DebugOutputSynchronous

Original was GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242

DebugOutputSynchronousArb

Original was GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB = 0x8242

DebugOutputSynchronousKhr

Original was GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR = 0x8242

DebugSeverityHigh

Original was GL_DEBUG_SEVERITY_HIGH = 0x9146

DebugSeverityHighAmd

Original was GL_DEBUG_SEVERITY_HIGH_AMD = 0x9146

DebugSeverityHighArb

Original was GL_DEBUG_SEVERITY_HIGH_ARB = 0x9146

DebugSeverityHighKhr

Original was GL_DEBUG_SEVERITY_HIGH_KHR = 0x9146

DebugSeverityLow

Original was GL_DEBUG_SEVERITY_LOW = 0x9148

DebugSeverityLowAmd

Original was GL_DEBUG_SEVERITY_LOW_AMD = 0x9148

DebugSeverityLowArb

Original was GL_DEBUG_SEVERITY_LOW_ARB = 0x9148

DebugSeverityLowKhr

Original was GL_DEBUG_SEVERITY_LOW_KHR = 0x9148

DebugSeverityMedium

Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147

DebugSeverityMediumAmd

Original was GL_DEBUG_SEVERITY_MEDIUM_AMD = 0x9147

DebugSeverityMediumArb

Original was GL_DEBUG_SEVERITY_MEDIUM_ARB = 0x9147

DebugSeverityMediumKhr

Original was GL_DEBUG_SEVERITY_MEDIUM_KHR = 0x9147

DebugSeverityNotification

Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B

DebugSeverityNotificationKhr

Original was GL_DEBUG_SEVERITY_NOTIFICATION_KHR = 0x826B

DebugSourceApi

Original was GL_DEBUG_SOURCE_API = 0x8246

DebugSourceApiArb

Original was GL_DEBUG_SOURCE_API_ARB = 0x8246

DebugSourceApiKhr

Original was GL_DEBUG_SOURCE_API_KHR = 0x8246

DebugSourceApplication

Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A

DebugSourceApplicationArb

Original was GL_DEBUG_SOURCE_APPLICATION_ARB = 0x824A

DebugSourceApplicationKhr

Original was GL_DEBUG_SOURCE_APPLICATION_KHR = 0x824A

DebugSourceOther

Original was GL_DEBUG_SOURCE_OTHER = 0x824B

DebugSourceOtherArb

Original was GL_DEBUG_SOURCE_OTHER_ARB = 0x824B

DebugSourceOtherKhr

Original was GL_DEBUG_SOURCE_OTHER_KHR = 0x824B

DebugSourceShaderCompiler

Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248

DebugSourceShaderCompilerArb

Original was GL_DEBUG_SOURCE_SHADER_COMPILER_ARB = 0x8248

DebugSourceShaderCompilerKhr

Original was GL_DEBUG_SOURCE_SHADER_COMPILER_KHR = 0x8248

DebugSourceThirdParty

Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249

DebugSourceThirdPartyArb

Original was GL_DEBUG_SOURCE_THIRD_PARTY_ARB = 0x8249

DebugSourceThirdPartyKhr

Original was GL_DEBUG_SOURCE_THIRD_PARTY_KHR = 0x8249

DebugSourceWindowSystem

Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247

DebugSourceWindowSystemArb

Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB = 0x8247

DebugSourceWindowSystemKhr

Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR = 0x8247

DebugTypeDeprecatedBehavior

Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D

DebugTypeDeprecatedBehaviorArb

Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB = 0x824D

DebugTypeDeprecatedBehaviorKhr

Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR = 0x824D

DebugTypeError

Original was GL_DEBUG_TYPE_ERROR = 0x824C

DebugTypeErrorArb

Original was GL_DEBUG_TYPE_ERROR_ARB = 0x824C

DebugTypeErrorKhr

Original was GL_DEBUG_TYPE_ERROR_KHR = 0x824C

DebugTypeMarker

Original was GL_DEBUG_TYPE_MARKER = 0x8268

DebugTypeMarkerKhr

Original was GL_DEBUG_TYPE_MARKER_KHR = 0x8268

DebugTypeOther

Original was GL_DEBUG_TYPE_OTHER = 0x8251

DebugTypeOtherArb

Original was GL_DEBUG_TYPE_OTHER_ARB = 0x8251

DebugTypeOtherKhr

Original was GL_DEBUG_TYPE_OTHER_KHR = 0x8251

DebugTypePerformance

Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250

DebugTypePerformanceArb

Original was GL_DEBUG_TYPE_PERFORMANCE_ARB = 0x8250

DebugTypePerformanceKhr

Original was GL_DEBUG_TYPE_PERFORMANCE_KHR = 0x8250

DebugTypePopGroup

Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A

DebugTypePopGroupKhr

Original was GL_DEBUG_TYPE_POP_GROUP_KHR = 0x826A

DebugTypePortability

Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F

DebugTypePortabilityArb

Original was GL_DEBUG_TYPE_PORTABILITY_ARB = 0x824F

DebugTypePortabilityKhr

Original was GL_DEBUG_TYPE_PORTABILITY_KHR = 0x824F

DebugTypePushGroup

Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269

DebugTypePushGroupKhr

Original was GL_DEBUG_TYPE_PUSH_GROUP_KHR = 0x8269

DebugTypeUndefinedBehavior

Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E

DebugTypeUndefinedBehaviorArb

Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB = 0x824E

DebugTypeUndefinedBehaviorKhr

Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR = 0x824E

Decal

Original was GL_DECAL = 0x2101

DecodeExt

Original was GL_DECODE_EXT = 0x8A49

Decr

Original was GL_DECR = 0x1E03

DecrWrap

Original was GL_DECR_WRAP = 0x8508

DecrWrapExt

Original was GL_DECR_WRAP_EXT = 0x8508

DedicatedMemoryObjectExt

Original was GL_DEDICATED_MEMORY_OBJECT_EXT = 0x9581

DeformationsMaskSgix

Original was GL_DEFORMATIONS_MASK_SGIX = 0x8196

DeleteStatus

Original was GL_DELETE_STATUS = 0x8B80

DependentArTexture2DNv

Original was GL_DEPENDENT_AR_TEXTURE_2D_NV = 0x86E9

DependentGbTexture2DNv

Original was GL_DEPENDENT_GB_TEXTURE_2D_NV = 0x86EA

DependentHiloTexture2DNv

Original was GL_DEPENDENT_HILO_TEXTURE_2D_NV = 0x8858

DependentRgbTexture3DNv

Original was GL_DEPENDENT_RGB_TEXTURE_3D_NV = 0x8859

DependentRgbTextureCubeMapNv

Original was GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV = 0x885A

Depth

Original was GL_DEPTH = 0x1801

Depth24Stencil8

Original was GL_DEPTH24_STENCIL8 = 0x88F0

Depth24Stencil8Ext

Original was GL_DEPTH24_STENCIL8_EXT = 0x88F0

Depth24Stencil8Oes

Original was GL_DEPTH24_STENCIL8_OES = 0x88F0

Depth32fStencil8

Original was GL_DEPTH32F_STENCIL8 = 0x8CAD

Depth32fStencil8Nv

Original was GL_DEPTH32F_STENCIL8_NV = 0x8DAC

DepthAttachment

Original was GL_DEPTH_ATTACHMENT = 0x8D00

DepthAttachmentExt

Original was GL_DEPTH_ATTACHMENT_EXT = 0x8D00

DepthAttachmentOes

Original was GL_DEPTH_ATTACHMENT_OES = 0x8D00

DepthBias

Original was GL_DEPTH_BIAS = 0x0D1F

DepthBits

Original was GL_DEPTH_BITS = 0x0D56

DepthBoundsExt

Original was GL_DEPTH_BOUNDS_EXT = 0x8891

DepthBoundsTestExt

Original was GL_DEPTH_BOUNDS_TEST_EXT = 0x8890

DepthBufferBit

Original was GL_DEPTH_BUFFER_BIT = 0x00000100

DepthBufferBit0Qcom

Original was GL_DEPTH_BUFFER_BIT0_QCOM = 0x00000100

DepthBufferBit1Qcom

Original was GL_DEPTH_BUFFER_BIT1_QCOM = 0x00000200

DepthBufferBit2Qcom

Original was GL_DEPTH_BUFFER_BIT2_QCOM = 0x00000400

DepthBufferBit3Qcom

Original was GL_DEPTH_BUFFER_BIT3_QCOM = 0x00000800

DepthBufferBit4Qcom

Original was GL_DEPTH_BUFFER_BIT4_QCOM = 0x00001000

DepthBufferBit5Qcom

Original was GL_DEPTH_BUFFER_BIT5_QCOM = 0x00002000

DepthBufferBit6Qcom

Original was GL_DEPTH_BUFFER_BIT6_QCOM = 0x00004000

DepthBufferBit7Qcom

Original was GL_DEPTH_BUFFER_BIT7_QCOM = 0x00008000

DepthBufferFloatModeNv

Original was GL_DEPTH_BUFFER_FLOAT_MODE_NV = 0x8DAF

DepthClamp

Original was GL_DEPTH_CLAMP = 0x864F

DepthClampFarAmd

Original was GL_DEPTH_CLAMP_FAR_AMD = 0x901F

DepthClampNearAmd

Original was GL_DEPTH_CLAMP_NEAR_AMD = 0x901E

DepthClampNv

Original was GL_DEPTH_CLAMP_NV = 0x864F

DepthClearValue

Original was GL_DEPTH_CLEAR_VALUE = 0x0B73

DepthComponent

Original was GL_DEPTH_COMPONENT = 0x1902

DepthComponent16

Original was GL_DEPTH_COMPONENT16 = 0x81A5

DepthComponent16Arb

Original was GL_DEPTH_COMPONENT16_ARB = 0x81A5

DepthComponent16Oes

Original was GL_DEPTH_COMPONENT16_OES = 0x81A5

DepthComponent16Sgix

Original was GL_DEPTH_COMPONENT16_SGIX = 0x81A5

DepthComponent24

Original was GL_DEPTH_COMPONENT24 = 0x81A6

DepthComponent24Arb

Original was GL_DEPTH_COMPONENT24_ARB = 0x81A6

DepthComponent24Oes

Original was GL_DEPTH_COMPONENT24_OES = 0x81A6

DepthComponent24Sgix

Original was GL_DEPTH_COMPONENT24_SGIX = 0x81A6

DepthComponent32

Original was GL_DEPTH_COMPONENT32 = 0x81A7

DepthComponent32Arb

Original was GL_DEPTH_COMPONENT32_ARB = 0x81A7

DepthComponent32f

Original was GL_DEPTH_COMPONENT32F = 0x8CAC

DepthComponent32fNv

Original was GL_DEPTH_COMPONENT32F_NV = 0x8DAB

DepthComponent32Oes

Original was GL_DEPTH_COMPONENT32_OES = 0x81A7

DepthComponent32Sgix

Original was GL_DEPTH_COMPONENT32_SGIX = 0x81A7

DepthComponents

Original was GL_DEPTH_COMPONENTS = 0x8284

DepthExt

Original was GL_DEPTH_EXT = 0x1801

DepthFunc

Original was GL_DEPTH_FUNC = 0x0B74

DepthRange

Original was GL_DEPTH_RANGE = 0x0B70

DepthRenderable

Original was GL_DEPTH_RENDERABLE = 0x8287

DepthSamplesNv

Original was GL_DEPTH_SAMPLES_NV = 0x932D

DepthScale

Original was GL_DEPTH_SCALE = 0x0D1E

DepthStencil

Original was GL_DEPTH_STENCIL = 0x84F9

DepthStencilAttachment

Original was GL_DEPTH_STENCIL_ATTACHMENT = 0x821A

DepthStencilExt

Original was GL_DEPTH_STENCIL_EXT = 0x84F9

DepthStencilMesa

Original was GL_DEPTH_STENCIL_MESA = 0x8750

DepthStencilNv

Original was GL_DEPTH_STENCIL_NV = 0x84F9

DepthStencilOes

Original was GL_DEPTH_STENCIL_OES = 0x84F9

DepthStencilTextureMode

Original was GL_DEPTH_STENCIL_TEXTURE_MODE = 0x90EA

DepthStencilToBgraNv

Original was GL_DEPTH_STENCIL_TO_BGRA_NV = 0x886F

DepthStencilToRgbaNv

Original was GL_DEPTH_STENCIL_TO_RGBA_NV = 0x886E

DepthTest

Original was GL_DEPTH_TEST = 0x0B71

DepthTextureMode

Original was GL_DEPTH_TEXTURE_MODE = 0x884B

DepthTextureModeArb

Original was GL_DEPTH_TEXTURE_MODE_ARB = 0x884B

DepthWritemask

Original was GL_DEPTH_WRITEMASK = 0x0B72

DetailTexture2DBindingSgis

Original was GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096

DetailTexture2DSgis

Original was GL_DETAIL_TEXTURE_2D_SGIS = 0x8095

DetailTextureFuncPointsSgis

Original was GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C

DetailTextureLevelSgis

Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A

DetailTextureModeSgis

Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B

DeviceLuidExt

Original was GL_DEVICE_LUID_EXT = 0x9599

DeviceNodeMaskExt

Original was GL_DEVICE_NODE_MASK_EXT = 0x959A

DeviceUuidExt

Original was GL_DEVICE_UUID_EXT = 0x9597

DifferenceKhr

Original was GL_DIFFERENCE_KHR = 0x929E

DifferenceNv

Original was GL_DIFFERENCE_NV = 0x929E

Diffuse

Original was GL_DIFFUSE = 0x1201

DiscardAti

Original was GL_DISCARD_ATI = 0x8763

DiscardNv

Original was GL_DISCARD_NV = 0x8530

DiscreteAmd

Original was GL_DISCRETE_AMD = 0x9006

DisjointNv

Original was GL_DISJOINT_NV = 0x9283

DispatchIndirectBuffer

Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE

DispatchIndirectBufferBinding

Original was GL_DISPATCH_INDIRECT_BUFFER_BINDING = 0x90EF

DisplayList

Original was GL_DISPLAY_LIST = 0x82E7

DistanceAttenuationExt

Original was GL_DISTANCE_ATTENUATION_EXT = 0x8129

DistanceAttenuationSgis

Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129

Dither

Original was GL_DITHER = 0x0BD0

Domain

Original was GL_DOMAIN = 0x0A02

DontCare

Original was GL_DONT_CARE = 0x1100

Dot2AddAti

Original was GL_DOT2_ADD_ATI = 0x896C

Dot3Ati

Original was GL_DOT3_ATI = 0x8966

Dot3Rgb

Original was GL_DOT3_RGB = 0x86AE

Dot3Rgba

Original was GL_DOT3_RGBA = 0x86AF

Dot3RgbaArb

Original was GL_DOT3_RGBA_ARB = 0x86AF

Dot3RgbaExt

Original was GL_DOT3_RGBA_EXT = 0x8741

Dot3RgbArb

Original was GL_DOT3_RGB_ARB = 0x86AE

Dot3RgbExt

Original was GL_DOT3_RGB_EXT = 0x8740

Dot4Ati

Original was GL_DOT4_ATI = 0x8967

DotProductAffineDepthReplaceNv

Original was GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV = 0x885D

DotProductConstEyeReflectCubeMapNv

Original was GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV = 0x86F3

DotProductDepthReplaceNv

Original was GL_DOT_PRODUCT_DEPTH_REPLACE_NV = 0x86ED

DotProductDiffuseCubeMapNv

Original was GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV = 0x86F1

DotProductNv

Original was GL_DOT_PRODUCT_NV = 0x86EC

DotProductPassThroughNv

Original was GL_DOT_PRODUCT_PASS_THROUGH_NV = 0x885B

DotProductReflectCubeMapNv

Original was GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV = 0x86F2

DotProductTexture1DNv

Original was GL_DOT_PRODUCT_TEXTURE_1D_NV = 0x885C

DotProductTexture2DNv

Original was GL_DOT_PRODUCT_TEXTURE_2D_NV = 0x86EE

DotProductTexture3DNv

Original was GL_DOT_PRODUCT_TEXTURE_3D_NV = 0x86EF

DotProductTextureCubeMapNv

Original was GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV = 0x86F0

DotProductTextureRectangleNv

Original was GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV = 0x864E

Double

Original was GL_DOUBLE = 0x140A

Doublebuffer

Original was GL_DOUBLEBUFFER = 0x0C32

DoubleMat2

Original was GL_DOUBLE_MAT2 = 0x8F46

DoubleMat2Ext

Original was GL_DOUBLE_MAT2_EXT = 0x8F46

DoubleMat2x3

Original was GL_DOUBLE_MAT2x3 = 0x8F49

DoubleMat2x3Ext

Original was GL_DOUBLE_MAT2x3_EXT = 0x8F49

DoubleMat2x4

Original was GL_DOUBLE_MAT2x4 = 0x8F4A

DoubleMat2x4Ext

Original was GL_DOUBLE_MAT2x4_EXT = 0x8F4A

DoubleMat3

Original was GL_DOUBLE_MAT3 = 0x8F47

DoubleMat3Ext

Original was GL_DOUBLE_MAT3_EXT = 0x8F47

DoubleMat3x2

Original was GL_DOUBLE_MAT3x2 = 0x8F4B

DoubleMat3x2Ext

Original was GL_DOUBLE_MAT3x2_EXT = 0x8F4B

DoubleMat3x4

Original was GL_DOUBLE_MAT3x4 = 0x8F4C

DoubleMat3x4Ext

Original was GL_DOUBLE_MAT3x4_EXT = 0x8F4C

DoubleMat4

Original was GL_DOUBLE_MAT4 = 0x8F48

DoubleMat4Ext

Original was GL_DOUBLE_MAT4_EXT = 0x8F48

DoubleMat4x2

Original was GL_DOUBLE_MAT4x2 = 0x8F4D

DoubleMat4x2Ext

Original was GL_DOUBLE_MAT4x2_EXT = 0x8F4D

DoubleMat4x3

Original was GL_DOUBLE_MAT4x3 = 0x8F4E

DoubleMat4x3Ext

Original was GL_DOUBLE_MAT4x3_EXT = 0x8F4E

DoubleVec2

Original was GL_DOUBLE_VEC2 = 0x8FFC

DoubleVec2Ext

Original was GL_DOUBLE_VEC2_EXT = 0x8FFC

DoubleVec3

Original was GL_DOUBLE_VEC3 = 0x8FFD

DoubleVec3Ext

Original was GL_DOUBLE_VEC3_EXT = 0x8FFD

DoubleVec4

Original was GL_DOUBLE_VEC4 = 0x8FFE

DoubleVec4Ext

Original was GL_DOUBLE_VEC4_EXT = 0x8FFE

DrawArraysCommandNv

Original was GL_DRAW_ARRAYS_COMMAND_NV = 0x0003

DrawArraysInstancedCommandNv

Original was GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV = 0x0007

DrawArraysStripCommandNv

Original was GL_DRAW_ARRAYS_STRIP_COMMAND_NV = 0x0005

DrawBuffer

Original was GL_DRAW_BUFFER = 0x0C01

DrawBuffer0

Original was GL_DRAW_BUFFER0 = 0x8825

DrawBuffer0Arb

Original was GL_DRAW_BUFFER0_ARB = 0x8825

DrawBuffer0Ati

Original was GL_DRAW_BUFFER0_ATI = 0x8825

DrawBuffer1

Original was GL_DRAW_BUFFER1 = 0x8826

DrawBuffer10

Original was GL_DRAW_BUFFER10 = 0x882F

DrawBuffer10Arb

Original was GL_DRAW_BUFFER10_ARB = 0x882F

DrawBuffer10Ati

Original was GL_DRAW_BUFFER10_ATI = 0x882F

DrawBuffer11

Original was GL_DRAW_BUFFER11 = 0x8830

DrawBuffer11Arb

Original was GL_DRAW_BUFFER11_ARB = 0x8830

DrawBuffer11Ati

Original was GL_DRAW_BUFFER11_ATI = 0x8830

DrawBuffer12

Original was GL_DRAW_BUFFER12 = 0x8831

DrawBuffer12Arb

Original was GL_DRAW_BUFFER12_ARB = 0x8831

DrawBuffer12Ati

Original was GL_DRAW_BUFFER12_ATI = 0x8831

DrawBuffer13

Original was GL_DRAW_BUFFER13 = 0x8832

DrawBuffer13Arb

Original was GL_DRAW_BUFFER13_ARB = 0x8832

DrawBuffer13Ati

Original was GL_DRAW_BUFFER13_ATI = 0x8832

DrawBuffer14

Original was GL_DRAW_BUFFER14 = 0x8833

DrawBuffer14Arb

Original was GL_DRAW_BUFFER14_ARB = 0x8833

DrawBuffer14Ati

Original was GL_DRAW_BUFFER14_ATI = 0x8833

DrawBuffer15

Original was GL_DRAW_BUFFER15 = 0x8834

DrawBuffer15Arb

Original was GL_DRAW_BUFFER15_ARB = 0x8834

DrawBuffer15Ati

Original was GL_DRAW_BUFFER15_ATI = 0x8834

DrawBuffer1Arb

Original was GL_DRAW_BUFFER1_ARB = 0x8826

DrawBuffer1Ati

Original was GL_DRAW_BUFFER1_ATI = 0x8826

DrawBuffer2

Original was GL_DRAW_BUFFER2 = 0x8827

DrawBuffer2Arb

Original was GL_DRAW_BUFFER2_ARB = 0x8827

DrawBuffer2Ati

Original was GL_DRAW_BUFFER2_ATI = 0x8827

DrawBuffer3

Original was GL_DRAW_BUFFER3 = 0x8828

DrawBuffer3Arb

Original was GL_DRAW_BUFFER3_ARB = 0x8828

DrawBuffer3Ati

Original was GL_DRAW_BUFFER3_ATI = 0x8828

DrawBuffer4

Original was GL_DRAW_BUFFER4 = 0x8829

DrawBuffer4Arb

Original was GL_DRAW_BUFFER4_ARB = 0x8829

DrawBuffer4Ati

Original was GL_DRAW_BUFFER4_ATI = 0x8829

DrawBuffer5

Original was GL_DRAW_BUFFER5 = 0x882A

DrawBuffer5Arb

Original was GL_DRAW_BUFFER5_ARB = 0x882A

DrawBuffer5Ati

Original was GL_DRAW_BUFFER5_ATI = 0x882A

DrawBuffer6

Original was GL_DRAW_BUFFER6 = 0x882B

DrawBuffer6Arb

Original was GL_DRAW_BUFFER6_ARB = 0x882B

DrawBuffer6Ati

Original was GL_DRAW_BUFFER6_ATI = 0x882B

DrawBuffer7

Original was GL_DRAW_BUFFER7 = 0x882C

DrawBuffer7Arb

Original was GL_DRAW_BUFFER7_ARB = 0x882C

DrawBuffer7Ati

Original was GL_DRAW_BUFFER7_ATI = 0x882C

DrawBuffer8

Original was GL_DRAW_BUFFER8 = 0x882D

DrawBuffer8Arb

Original was GL_DRAW_BUFFER8_ARB = 0x882D

DrawBuffer8Ati

Original was GL_DRAW_BUFFER8_ATI = 0x882D

DrawBuffer9

Original was GL_DRAW_BUFFER9 = 0x882E

DrawBuffer9Arb

Original was GL_DRAW_BUFFER9_ARB = 0x882E

DrawBuffer9Ati

Original was GL_DRAW_BUFFER9_ATI = 0x882E

DrawBufferExt

Original was GL_DRAW_BUFFER_EXT = 0x0C01

DrawElementsCommandNv

Original was GL_DRAW_ELEMENTS_COMMAND_NV = 0x0002

DrawElementsInstancedCommandNv

Original was GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV = 0x0006

DrawElementsStripCommandNv

Original was GL_DRAW_ELEMENTS_STRIP_COMMAND_NV = 0x0004

DrawFramebuffer

Original was GL_DRAW_FRAMEBUFFER = 0x8CA9

DrawFramebufferBinding

Original was GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6

DrawFramebufferBindingExt

Original was GL_DRAW_FRAMEBUFFER_BINDING_EXT = 0x8CA6

DrawFramebufferExt

Original was GL_DRAW_FRAMEBUFFER_EXT = 0x8CA9

DrawIndirectAddressNv

Original was GL_DRAW_INDIRECT_ADDRESS_NV = 0x8F41

DrawIndirectBuffer

Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F

DrawIndirectBufferBinding

Original was GL_DRAW_INDIRECT_BUFFER_BINDING = 0x8F43

DrawIndirectLengthNv

Original was GL_DRAW_INDIRECT_LENGTH_NV = 0x8F42

DrawIndirectUnifiedNv

Original was GL_DRAW_INDIRECT_UNIFIED_NV = 0x8F40

DrawPixelsApple

Original was GL_DRAW_PIXELS_APPLE = 0x8A0A

DrawPixelToken

Original was GL_DRAW_PIXEL_TOKEN = 0x0705

DriverUuidExt

Original was GL_DRIVER_UUID_EXT = 0x9598

DsBiasNv

Original was GL_DS_BIAS_NV = 0x8716

Dsdt8Mag8Intensity8Nv

Original was GL_DSDT8_MAG8_INTENSITY8_NV = 0x870B

Dsdt8Mag8Nv

Original was GL_DSDT8_MAG8_NV = 0x870A

Dsdt8Nv

Original was GL_DSDT8_NV = 0x8709

DsdtMagIntensityNv

Original was GL_DSDT_MAG_INTENSITY_NV = 0x86DC

DsdtMagNv

Original was GL_DSDT_MAG_NV = 0x86F6

DsdtMagVibNv

Original was GL_DSDT_MAG_VIB_NV = 0x86F7

DsdtNv

Original was GL_DSDT_NV = 0x86F5

DsScaleNv

Original was GL_DS_SCALE_NV = 0x8710

DstAlpha

Original was GL_DST_ALPHA = 0x0304

DstAtopNv

Original was GL_DST_ATOP_NV = 0x928F

DstColor

Original was GL_DST_COLOR = 0x0306

DstInNv

Original was GL_DST_IN_NV = 0x928B

DstNv

Original was GL_DST_NV = 0x9287

DstOutNv

Original was GL_DST_OUT_NV = 0x928D

DstOverNv

Original was GL_DST_OVER_NV = 0x9289

DtBiasNv

Original was GL_DT_BIAS_NV = 0x8717

DtScaleNv

Original was GL_DT_SCALE_NV = 0x8711

Du8Dv8Ati

Original was GL_DU8DV8_ATI = 0x877A

DualAlpha12Sgis

Original was GL_DUAL_ALPHA12_SGIS = 0x8112

DualAlpha16Sgis

Original was GL_DUAL_ALPHA16_SGIS = 0x8113

DualAlpha4Sgis

Original was GL_DUAL_ALPHA4_SGIS = 0x8110

DualAlpha8Sgis

Original was GL_DUAL_ALPHA8_SGIS = 0x8111

DualIntensity12Sgis

Original was GL_DUAL_INTENSITY12_SGIS = 0x811A

DualIntensity16Sgis

Original was GL_DUAL_INTENSITY16_SGIS = 0x811B

DualIntensity4Sgis

Original was GL_DUAL_INTENSITY4_SGIS = 0x8118

DualIntensity8Sgis

Original was GL_DUAL_INTENSITY8_SGIS = 0x8119

DualLuminance12Sgis

Original was GL_DUAL_LUMINANCE12_SGIS = 0x8116

DualLuminance16Sgis

Original was GL_DUAL_LUMINANCE16_SGIS = 0x8117

DualLuminance4Sgis

Original was GL_DUAL_LUMINANCE4_SGIS = 0x8114

DualLuminance8Sgis

Original was GL_DUAL_LUMINANCE8_SGIS = 0x8115

DualLuminanceAlpha4Sgis

Original was GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C

DualLuminanceAlpha8Sgis

Original was GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D

DualTextureSelectSgis

Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124

DudvAti

Original was GL_DUDV_ATI = 0x8779

DupFirstCubicCurveToNv

Original was GL_DUP_FIRST_CUBIC_CURVE_TO_NV = 0xF2

DupLastCubicCurveToNv

Original was GL_DUP_LAST_CUBIC_CURVE_TO_NV = 0xF4

DynamicAti

Original was GL_DYNAMIC_ATI = 0x8761

DynamicCopy

Original was GL_DYNAMIC_COPY = 0x88EA

DynamicCopyArb

Original was GL_DYNAMIC_COPY_ARB = 0x88EA

DynamicDraw

Original was GL_DYNAMIC_DRAW = 0x88E8

DynamicDrawArb

Original was GL_DYNAMIC_DRAW_ARB = 0x88E8

DynamicRead

Original was GL_DYNAMIC_READ = 0x88E9

DynamicReadArb

Original was GL_DYNAMIC_READ_ARB = 0x88E9

DynamicStorageBit

Original was GL_DYNAMIC_STORAGE_BIT = 0x0100

DynamicStorageBitExt

Original was GL_DYNAMIC_STORAGE_BIT_EXT = 0x0100

EdgeFlag

Original was GL_EDGE_FLAG = 0x0B43

EdgeFlagArray

Original was GL_EDGE_FLAG_ARRAY = 0x8079

EdgeFlagArrayAddressNv

Original was GL_EDGE_FLAG_ARRAY_ADDRESS_NV = 0x8F26

EdgeFlagArrayBufferBinding

Original was GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = 0x889B

EdgeFlagArrayBufferBindingArb

Original was GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB = 0x889B

EdgeFlagArrayCountExt

Original was GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D

EdgeFlagArrayExt

Original was GL_EDGE_FLAG_ARRAY_EXT = 0x8079

EdgeFlagArrayLengthNv

Original was GL_EDGE_FLAG_ARRAY_LENGTH_NV = 0x8F30

EdgeFlagArrayListIbm

Original was GL_EDGE_FLAG_ARRAY_LIST_IBM = 103075

EdgeFlagArrayListStrideIbm

Original was GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM = 103085

EdgeFlagArrayPointer

Original was GL_EDGE_FLAG_ARRAY_POINTER = 0x8093

EdgeFlagArrayPointerExt

Original was GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093

EdgeFlagArrayStride

Original was GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C

EdgeFlagArrayStrideExt

Original was GL_EDGE_FLAG_ARRAY_STRIDE_EXT = 0x808C

EdgeflagBitPgi

Original was GL_EDGEFLAG_BIT_PGI = 0x00040000

EffectiveRasterSamplesExt

Original was GL_EFFECTIVE_RASTER_SAMPLES_EXT = 0x932C

EighthBitAti

Original was GL_EIGHTH_BIT_ATI = 0x00000020

ElementAddressCommandNv

Original was GL_ELEMENT_ADDRESS_COMMAND_NV = 0x0008

ElementArrayAddressNv

Original was GL_ELEMENT_ARRAY_ADDRESS_NV = 0x8F29

ElementArrayApple

Original was GL_ELEMENT_ARRAY_APPLE = 0x8A0C

ElementArrayAti

Original was GL_ELEMENT_ARRAY_ATI = 0x8768

ElementArrayBarrierBit

Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002

ElementArrayBarrierBitExt

Original was GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = 0x00000002

ElementArrayBuffer

Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893

ElementArrayBufferArb

Original was GL_ELEMENT_ARRAY_BUFFER_ARB = 0x8893

ElementArrayBufferBinding

Original was GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895

ElementArrayBufferBindingArb

Original was GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB = 0x8895

ElementArrayLengthNv

Original was GL_ELEMENT_ARRAY_LENGTH_NV = 0x8F33

ElementArrayPointerApple

Original was GL_ELEMENT_ARRAY_POINTER_APPLE = 0x8A0E

ElementArrayPointerAti

Original was GL_ELEMENT_ARRAY_POINTER_ATI = 0x876A

ElementArrayTypeApple

Original was GL_ELEMENT_ARRAY_TYPE_APPLE = 0x8A0D

ElementArrayTypeAti

Original was GL_ELEMENT_ARRAY_TYPE_ATI = 0x8769

ElementArrayUnifiedNv

Original was GL_ELEMENT_ARRAY_UNIFIED_NV = 0x8F1F

EmbossConstantNv

Original was GL_EMBOSS_CONSTANT_NV = 0x855E

EmbossLightNv

Original was GL_EMBOSS_LIGHT_NV = 0x855D

EmbossMapNv

Original was GL_EMBOSS_MAP_NV = 0x855F

Emission

Original was GL_EMISSION = 0x1600

EnableBit

Original was GL_ENABLE_BIT = 0x00002000

Equal

Original was GL_EQUAL = 0x0202

Equiv

Original was GL_EQUIV = 0x1509

ETimesFNv

Original was GL_E_TIMES_F_NV = 0x8531

Eval2DNv

Original was GL_EVAL_2D_NV = 0x86C0

EvalBit

Original was GL_EVAL_BIT = 0x00010000

EvalFractionalTessellationNv

Original was GL_EVAL_FRACTIONAL_TESSELLATION_NV = 0x86C5

EvalTriangular2DNv

Original was GL_EVAL_TRIANGULAR_2D_NV = 0x86C1

EvalVertexAttrib0Nv

Original was GL_EVAL_VERTEX_ATTRIB0_NV = 0x86C6

EvalVertexAttrib10Nv

Original was GL_EVAL_VERTEX_ATTRIB10_NV = 0x86D0

EvalVertexAttrib11Nv

Original was GL_EVAL_VERTEX_ATTRIB11_NV = 0x86D1

EvalVertexAttrib12Nv

Original was GL_EVAL_VERTEX_ATTRIB12_NV = 0x86D2

EvalVertexAttrib13Nv

Original was GL_EVAL_VERTEX_ATTRIB13_NV = 0x86D3

EvalVertexAttrib14Nv

Original was GL_EVAL_VERTEX_ATTRIB14_NV = 0x86D4

EvalVertexAttrib15Nv

Original was GL_EVAL_VERTEX_ATTRIB15_NV = 0x86D5

EvalVertexAttrib1Nv

Original was GL_EVAL_VERTEX_ATTRIB1_NV = 0x86C7

EvalVertexAttrib2Nv

Original was GL_EVAL_VERTEX_ATTRIB2_NV = 0x86C8

EvalVertexAttrib3Nv

Original was GL_EVAL_VERTEX_ATTRIB3_NV = 0x86C9

EvalVertexAttrib4Nv

Original was GL_EVAL_VERTEX_ATTRIB4_NV = 0x86CA

EvalVertexAttrib5Nv

Original was GL_EVAL_VERTEX_ATTRIB5_NV = 0x86CB

EvalVertexAttrib6Nv

Original was GL_EVAL_VERTEX_ATTRIB6_NV = 0x86CC

EvalVertexAttrib7Nv

Original was GL_EVAL_VERTEX_ATTRIB7_NV = 0x86CD

EvalVertexAttrib8Nv

Original was GL_EVAL_VERTEX_ATTRIB8_NV = 0x86CE

EvalVertexAttrib9Nv

Original was GL_EVAL_VERTEX_ATTRIB9_NV = 0x86CF

ExclusionKhr

Original was GL_EXCLUSION_KHR = 0x92A0

ExclusionNv

Original was GL_EXCLUSION_NV = 0x92A0

ExclusiveExt

Original was GL_EXCLUSIVE_EXT = 0x8F11

Exp

Original was GL_EXP = 0x0800

Exp2

Original was GL_EXP2 = 0x0801

ExpandNegateNv

Original was GL_EXPAND_NEGATE_NV = 0x8539

ExpandNormalNv

Original was GL_EXPAND_NORMAL_NV = 0x8538

Extensions

Original was GL_EXTENSIONS = 0x1F03

ExternalVirtualMemoryBufferAmd

Original was GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD = 0x9160

EyeDistanceToLineSgis

Original was GL_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2

EyeDistanceToPointSgis

Original was GL_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0

EyeLinear

Original was GL_EYE_LINEAR = 0x2400

EyeLinearNv

Original was GL_EYE_LINEAR_NV = 0x2400

EyeLineSgis

Original was GL_EYE_LINE_SGIS = 0x81F6

EyePlane

Original was GL_EYE_PLANE = 0x2502

EyePlaneAbsoluteNv

Original was GL_EYE_PLANE_ABSOLUTE_NV = 0x855C

EyePointSgis

Original was GL_EYE_POINT_SGIS = 0x81F4

EyeRadialNv

Original was GL_EYE_RADIAL_NV = 0x855B

FactorMaxAmd

Original was GL_FACTOR_MAX_AMD = 0x901D

FactorMinAmd

Original was GL_FACTOR_MIN_AMD = 0x901C

FailureNv

Original was GL_FAILURE_NV = 0x9030

False

Original was GL_FALSE = 0

Fastest

Original was GL_FASTEST = 0x1101

Feedback

Original was GL_FEEDBACK = 0x1C01

FeedbackBufferPointer

Original was GL_FEEDBACK_BUFFER_POINTER = 0x0DF0

FeedbackBufferSize

Original was GL_FEEDBACK_BUFFER_SIZE = 0x0DF1

FeedbackBufferType

Original was GL_FEEDBACK_BUFFER_TYPE = 0x0DF2

FenceApple

Original was GL_FENCE_APPLE = 0x8A0B

FenceConditionNv

Original was GL_FENCE_CONDITION_NV = 0x84F4

FenceStatusNv

Original was GL_FENCE_STATUS_NV = 0x84F3

FieldLowerNv

Original was GL_FIELD_LOWER_NV = 0x9023

FieldsNv

Original was GL_FIELDS_NV = 0x8E27

FieldUpperNv

Original was GL_FIELD_UPPER_NV = 0x9022

FileNameNv

Original was GL_FILE_NAME_NV = 0x9074

Fill

Original was GL_FILL = 0x1B02

FillRectangleNv

Original was GL_FILL_RECTANGLE_NV = 0x933C

Filter

Original was GL_FILTER = 0x829A

Filter4Sgis

Original was GL_FILTER4_SGIS = 0x8146

FirstToRestNv

Original was GL_FIRST_TO_REST_NV = 0x90AF

FirstVertexConvention

Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D

FirstVertexConventionExt

Original was GL_FIRST_VERTEX_CONVENTION_EXT = 0x8E4D

Fixed

Original was GL_FIXED = 0x140C

FixedOes

Original was GL_FIXED_OES = 0x140C

FixedOnly

Original was GL_FIXED_ONLY = 0x891D

FixedOnlyArb

Original was GL_FIXED_ONLY_ARB = 0x891D

Flat

Original was GL_FLAT = 0x1D00

Float

Original was GL_FLOAT = 0x1406

Float16Mat2Amd

Original was GL_FLOAT16_MAT2_AMD = 0x91C5

Float16Mat2x3Amd

Original was GL_FLOAT16_MAT2x3_AMD = 0x91C8

Float16Mat2x4Amd

Original was GL_FLOAT16_MAT2x4_AMD = 0x91C9

Float16Mat3Amd

Original was GL_FLOAT16_MAT3_AMD = 0x91C6

Float16Mat3x2Amd

Original was GL_FLOAT16_MAT3x2_AMD = 0x91CA

Float16Mat3x4Amd

Original was GL_FLOAT16_MAT3x4_AMD = 0x91CB

Float16Mat4Amd

Original was GL_FLOAT16_MAT4_AMD = 0x91C7

Float16Mat4x2Amd

Original was GL_FLOAT16_MAT4x2_AMD = 0x91CC

Float16Mat4x3Amd

Original was GL_FLOAT16_MAT4x3_AMD = 0x91CD

Float16Nv

Original was GL_FLOAT16_NV = 0x8FF8

Float16Vec2Nv

Original was GL_FLOAT16_VEC2_NV = 0x8FF9

Float16Vec3Nv

Original was GL_FLOAT16_VEC3_NV = 0x8FFA

Float16Vec4Nv

Original was GL_FLOAT16_VEC4_NV = 0x8FFB

Float32UnsignedInt248Rev

Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD

Float32UnsignedInt248RevNv

Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV = 0x8DAD

FloatClearColorValueNv

Original was GL_FLOAT_CLEAR_COLOR_VALUE_NV = 0x888D

FloatMat2

Original was GL_FLOAT_MAT2 = 0x8B5A

FloatMat2Arb

Original was GL_FLOAT_MAT2_ARB = 0x8B5A

FloatMat2x3

Original was GL_FLOAT_MAT2x3 = 0x8B65

FloatMat2x3Nv

Original was GL_FLOAT_MAT2x3_NV = 0x8B65

FloatMat2x4

Original was GL_FLOAT_MAT2x4 = 0x8B66

FloatMat2x4Nv

Original was GL_FLOAT_MAT2x4_NV = 0x8B66

FloatMat3

Original was GL_FLOAT_MAT3 = 0x8B5B

FloatMat3Arb

Original was GL_FLOAT_MAT3_ARB = 0x8B5B

FloatMat3x2

Original was GL_FLOAT_MAT3x2 = 0x8B67

FloatMat3x2Nv

Original was GL_FLOAT_MAT3x2_NV = 0x8B67

FloatMat3x4

Original was GL_FLOAT_MAT3x4 = 0x8B68

FloatMat3x4Nv

Original was GL_FLOAT_MAT3x4_NV = 0x8B68

FloatMat4

Original was GL_FLOAT_MAT4 = 0x8B5C

FloatMat4Arb

Original was GL_FLOAT_MAT4_ARB = 0x8B5C

FloatMat4x2

Original was GL_FLOAT_MAT4x2 = 0x8B69

FloatMat4x2Nv

Original was GL_FLOAT_MAT4x2_NV = 0x8B69

FloatMat4x3

Original was GL_FLOAT_MAT4x3 = 0x8B6A

FloatMat4x3Nv

Original was GL_FLOAT_MAT4x3_NV = 0x8B6A

FloatR16Nv

Original was GL_FLOAT_R16_NV = 0x8884

FloatR32Nv

Original was GL_FLOAT_R32_NV = 0x8885

FloatRg16Nv

Original was GL_FLOAT_RG16_NV = 0x8886

FloatRg32Nv

Original was GL_FLOAT_RG32_NV = 0x8887

FloatRgb16Nv

Original was GL_FLOAT_RGB16_NV = 0x8888

FloatRgb32Nv

Original was GL_FLOAT_RGB32_NV = 0x8889

FloatRgba16Nv

Original was GL_FLOAT_RGBA16_NV = 0x888A

FloatRgba32Nv

Original was GL_FLOAT_RGBA32_NV = 0x888B

FloatRgbaModeNv

Original was GL_FLOAT_RGBA_MODE_NV = 0x888E

FloatRgbaNv

Original was GL_FLOAT_RGBA_NV = 0x8883

FloatRgbNv

Original was GL_FLOAT_RGB_NV = 0x8882

FloatRgNv

Original was GL_FLOAT_RG_NV = 0x8881

FloatRNv

Original was GL_FLOAT_R_NV = 0x8880

FloatVec2

Original was GL_FLOAT_VEC2 = 0x8B50

FloatVec2Arb

Original was GL_FLOAT_VEC2_ARB = 0x8B50

FloatVec3

Original was GL_FLOAT_VEC3 = 0x8B51

FloatVec3Arb

Original was GL_FLOAT_VEC3_ARB = 0x8B51

FloatVec4

Original was GL_FLOAT_VEC4 = 0x8B52

FloatVec4Arb

Original was GL_FLOAT_VEC4_ARB = 0x8B52

Fog

Original was GL_FOG = 0x0B60

FogBit

Original was GL_FOG_BIT = 0x00000080

FogColor

Original was GL_FOG_COLOR = 0x0B66

FogCoord

Original was GL_FOG_COORD = 0x8451

FogCoordArray

Original was GL_FOG_COORD_ARRAY = 0x8457

FogCoordArrayAddressNv

Original was GL_FOG_COORD_ARRAY_ADDRESS_NV = 0x8F28

FogCoordArrayBufferBinding

Original was GL_FOG_COORD_ARRAY_BUFFER_BINDING = 0x889D

FogCoordArrayLengthNv

Original was GL_FOG_COORD_ARRAY_LENGTH_NV = 0x8F32

FogCoordArrayPointer

Original was GL_FOG_COORD_ARRAY_POINTER = 0x8456

FogCoordArrayStride

Original was GL_FOG_COORD_ARRAY_STRIDE = 0x8455

FogCoordArrayType

Original was GL_FOG_COORD_ARRAY_TYPE = 0x8454

FogCoordinate

Original was GL_FOG_COORDINATE = 0x8451

FogCoordinateArray

Original was GL_FOG_COORDINATE_ARRAY = 0x8457

FogCoordinateArrayBufferBinding

Original was GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING = 0x889D

FogCoordinateArrayBufferBindingArb

Original was GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB = 0x889D

FogCoordinateArrayExt

Original was GL_FOG_COORDINATE_ARRAY_EXT = 0x8457

FogCoordinateArrayListIbm

Original was GL_FOG_COORDINATE_ARRAY_LIST_IBM = 103076

FogCoordinateArrayListStrideIbm

Original was GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM = 103086

FogCoordinateArrayPointer

Original was GL_FOG_COORDINATE_ARRAY_POINTER = 0x8456

FogCoordinateArrayPointerExt

Original was GL_FOG_COORDINATE_ARRAY_POINTER_EXT = 0x8456

FogCoordinateArrayStride

Original was GL_FOG_COORDINATE_ARRAY_STRIDE = 0x8455

FogCoordinateArrayStrideExt

Original was GL_FOG_COORDINATE_ARRAY_STRIDE_EXT = 0x8455

FogCoordinateArrayType

Original was GL_FOG_COORDINATE_ARRAY_TYPE = 0x8454

FogCoordinateArrayTypeExt

Original was GL_FOG_COORDINATE_ARRAY_TYPE_EXT = 0x8454

FogCoordinateExt

Original was GL_FOG_COORDINATE_EXT = 0x8451

FogCoordinateSource

Original was GL_FOG_COORDINATE_SOURCE = 0x8450

FogCoordinateSourceExt

Original was GL_FOG_COORDINATE_SOURCE_EXT = 0x8450

FogCoordSrc

Original was GL_FOG_COORD_SRC = 0x8450

FogDensity

Original was GL_FOG_DENSITY = 0x0B62

FogDistanceModeNv

Original was GL_FOG_DISTANCE_MODE_NV = 0x855A

FogEnd

Original was GL_FOG_END = 0x0B64

FogFuncPointsSgis

Original was GL_FOG_FUNC_POINTS_SGIS = 0x812B

FogFuncSgis

Original was GL_FOG_FUNC_SGIS = 0x812A

FogHint

Original was GL_FOG_HINT = 0x0C54

FogIndex

Original was GL_FOG_INDEX = 0x0B61

FogMode

Original was GL_FOG_MODE = 0x0B65

FogOffsetSgix

Original was GL_FOG_OFFSET_SGIX = 0x8198

FogOffsetValueSgix

Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199

FogSpecularTextureWin

Original was GL_FOG_SPECULAR_TEXTURE_WIN = 0x80EC

FogStart

Original was GL_FOG_START = 0x0B63

FontAscenderBitNv

Original was GL_FONT_ASCENDER_BIT_NV = 0x00200000

FontDescenderBitNv

Original was GL_FONT_DESCENDER_BIT_NV = 0x00400000

FontGlyphsAvailableNv

Original was GL_FONT_GLYPHS_AVAILABLE_NV = 0x9368

FontHasKerningBitNv

Original was GL_FONT_HAS_KERNING_BIT_NV = 0x10000000

FontHeightBitNv

Original was GL_FONT_HEIGHT_BIT_NV = 0x00800000

FontMaxAdvanceHeightBitNv

Original was GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV = 0x02000000

FontMaxAdvanceWidthBitNv

Original was GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV = 0x01000000

FontNumGlyphIndicesBitNv

Original was GL_FONT_NUM_GLYPH_INDICES_BIT_NV = 0x20000000

FontTargetUnavailableNv

Original was GL_FONT_TARGET_UNAVAILABLE_NV = 0x9369

FontUnavailableNv

Original was GL_FONT_UNAVAILABLE_NV = 0x936A

FontUnderlinePositionBitNv

Original was GL_FONT_UNDERLINE_POSITION_BIT_NV = 0x04000000

FontUnderlineThicknessBitNv

Original was GL_FONT_UNDERLINE_THICKNESS_BIT_NV = 0x08000000

FontUnintelligibleNv

Original was GL_FONT_UNINTELLIGIBLE_NV = 0x936B

FontUnitsPerEmBitNv

Original was GL_FONT_UNITS_PER_EM_BIT_NV = 0x00100000

FontXMaxBoundsBitNv

Original was GL_FONT_X_MAX_BOUNDS_BIT_NV = 0x00040000

FontXMinBoundsBitNv

Original was GL_FONT_X_MIN_BOUNDS_BIT_NV = 0x00010000

FontYMaxBoundsBitNv

Original was GL_FONT_Y_MAX_BOUNDS_BIT_NV = 0x00080000

FontYMinBoundsBitNv

Original was GL_FONT_Y_MIN_BOUNDS_BIT_NV = 0x00020000

ForceBlueToOneNv

Original was GL_FORCE_BLUE_TO_ONE_NV = 0x8860

FormatSubsample2424Oml

Original was GL_FORMAT_SUBSAMPLE_24_24_OML = 0x8982

FormatSubsample244244Oml

Original was GL_FORMAT_SUBSAMPLE_244_244_OML = 0x8983

Four

Original was GL_FOUR = 4

FractionalEven

Original was GL_FRACTIONAL_EVEN = 0x8E7C

FractionalOdd

Original was GL_FRACTIONAL_ODD = 0x8E7B

FragmentColorExt

Original was GL_FRAGMENT_COLOR_EXT = 0x834C

FragmentColorMaterialFaceSgix

Original was GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402

FragmentColorMaterialParameterSgix

Original was GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403

FragmentColorMaterialSgix

Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401

FragmentCoverageColorNv

Original was GL_FRAGMENT_COVERAGE_COLOR_NV = 0x92DE

FragmentCoverageToColorNv

Original was GL_FRAGMENT_COVERAGE_TO_COLOR_NV = 0x92DD

FragmentDepth

Original was GL_FRAGMENT_DEPTH = 0x8452

FragmentDepthExt

Original was GL_FRAGMENT_DEPTH_EXT = 0x8452

FragmentInputNv

Original was GL_FRAGMENT_INPUT_NV = 0x936D

FragmentInterpolationOffsetBits

Original was GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D

FragmentLight0Sgix

Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C

FragmentLight1Sgix

Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D

FragmentLight2Sgix

Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E

FragmentLight3Sgix

Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F

FragmentLight4Sgix

Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410

FragmentLight5Sgix

Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411

FragmentLight6Sgix

Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412

FragmentLight7Sgix

Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413

FragmentLightingSgix

Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400

FragmentLightModelAmbientSgix

Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A

FragmentLightModelLocalViewerSgix

Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408

FragmentLightModelNormalInterpolationSgix

Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B

FragmentLightModelTwoSideSgix

Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409

FragmentMaterialExt

Original was GL_FRAGMENT_MATERIAL_EXT = 0x8349

FragmentNormalExt

Original was GL_FRAGMENT_NORMAL_EXT = 0x834A

FragmentProgram

Original was GL_FRAGMENT_PROGRAM = 0x8804

FragmentProgramArb

Original was GL_FRAGMENT_PROGRAM_ARB = 0x8804

FragmentProgramBindingNv

Original was GL_FRAGMENT_PROGRAM_BINDING_NV = 0x8873

FragmentProgramInterpolationOffsetBitsNv

Original was GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV = 0x8E5D

FragmentProgramNv

Original was GL_FRAGMENT_PROGRAM_NV = 0x8870

FragmentProgramParameterBufferNv

Original was GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA4

FragmentShader

Original was GL_FRAGMENT_SHADER = 0x8B30

FragmentShaderArb

Original was GL_FRAGMENT_SHADER_ARB = 0x8B30

FragmentShaderAti

Original was GL_FRAGMENT_SHADER_ATI = 0x8920

FragmentShaderBit

Original was GL_FRAGMENT_SHADER_BIT = 0x00000002

FragmentShaderBitExt

Original was GL_FRAGMENT_SHADER_BIT_EXT = 0x00000002

FragmentShaderDerivativeHint

Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B

FragmentShaderDerivativeHintArb

Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B

FragmentShaderDerivativeHintOes

Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B

FragmentShaderInvocations

Original was GL_FRAGMENT_SHADER_INVOCATIONS = 0x82F4

FragmentShaderInvocationsArb

Original was GL_FRAGMENT_SHADER_INVOCATIONS_ARB = 0x82F4

FragmentSubroutine

Original was GL_FRAGMENT_SUBROUTINE = 0x92EC

FragmentSubroutineUniform

Original was GL_FRAGMENT_SUBROUTINE_UNIFORM = 0x92F2

FragmentTexture

Original was GL_FRAGMENT_TEXTURE = 0x829F

Framebuffer

Original was GL_FRAMEBUFFER = 0x8D40

FramebufferAttachmentAlphaSize

Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215

FramebufferAttachmentBlueSize

Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214

FramebufferAttachmentColorEncoding

Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210

FramebufferAttachmentComponentType

Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211

FramebufferAttachmentDepthSize

Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216

FramebufferAttachmentGreenSize

Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213

FramebufferAttachmentLayered

Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7

FramebufferAttachmentLayeredArb

Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB = 0x8DA7

FramebufferAttachmentLayeredExt

Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = 0x8DA7

FramebufferAttachmentObjectName

Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1

FramebufferAttachmentObjectNameExt

Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = 0x8CD1

FramebufferAttachmentObjectType

Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0

FramebufferAttachmentObjectTypeExt

Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = 0x8CD0

FramebufferAttachmentRedSize

Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212

FramebufferAttachmentStencilSize

Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217

FramebufferAttachmentTexture3DZoffsetExt

Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = 0x8CD4

FramebufferAttachmentTextureBaseViewIndexOvr

Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR = 0x9632

FramebufferAttachmentTextureCubeMapFace

Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3

FramebufferAttachmentTextureCubeMapFaceExt

Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = 0x8CD3

FramebufferAttachmentTextureLayer

Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4

FramebufferAttachmentTextureLayerExt

Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT = 0x8CD4

FramebufferAttachmentTextureLevel

Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2

FramebufferAttachmentTextureLevelExt

Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = 0x8CD2

FramebufferAttachmentTextureNumViewsOvr

Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR = 0x9630

FramebufferBarrierBit

Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400

FramebufferBarrierBitExt

Original was GL_FRAMEBUFFER_BARRIER_BIT_EXT = 0x00000400

FramebufferBinding

Original was GL_FRAMEBUFFER_BINDING = 0x8CA6

FramebufferBindingExt

Original was GL_FRAMEBUFFER_BINDING_EXT = 0x8CA6

FramebufferBlend

Original was GL_FRAMEBUFFER_BLEND = 0x828B

FramebufferComplete

Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5

FramebufferCompleteExt

Original was GL_FRAMEBUFFER_COMPLETE_EXT = 0x8CD5

FramebufferDefault

Original was GL_FRAMEBUFFER_DEFAULT = 0x8218

FramebufferDefaultFixedSampleLocations

Original was GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314

FramebufferDefaultHeight

Original was GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311

FramebufferDefaultLayers

Original was GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312

FramebufferDefaultSamples

Original was GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313

FramebufferDefaultWidth

Original was GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310

FramebufferExt

Original was GL_FRAMEBUFFER_EXT = 0x8D40

FramebufferFetchNoncoherentQcom

Original was GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM = 0x96A2

FramebufferIncompleteAttachment

Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6

FramebufferIncompleteAttachmentExt

Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = 0x8CD6

FramebufferIncompleteDimensionsExt

Original was GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = 0x8CD9

FramebufferIncompleteDrawBuffer

Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB

FramebufferIncompleteDrawBufferExt

Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = 0x8CDB

FramebufferIncompleteFormatsExt

Original was GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = 0x8CDA

FramebufferIncompleteLayerCount

Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT = 0x8DA9

FramebufferIncompleteLayerCountArb

Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB = 0x8DA9

FramebufferIncompleteLayerCountExt

Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT = 0x8DA9

FramebufferIncompleteLayerTargets

Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8

FramebufferIncompleteLayerTargetsArb

Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB = 0x8DA8

FramebufferIncompleteLayerTargetsExt

Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = 0x8DA8

FramebufferIncompleteMissingAttachment

Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7

FramebufferIncompleteMissingAttachmentExt

Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = 0x8CD7

FramebufferIncompleteMultisample

Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56

FramebufferIncompleteMultisampleExt

Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 0x8D56

FramebufferIncompleteReadBuffer

Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC

FramebufferIncompleteReadBufferExt

Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = 0x8CDC

FramebufferIncompleteViewTargetsOvr

Original was GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR = 0x9633

FramebufferProgrammableSampleLocationsArb

Original was GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB = 0x9342

FramebufferProgrammableSampleLocationsNv

Original was GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV = 0x9342

FramebufferRenderable

Original was GL_FRAMEBUFFER_RENDERABLE = 0x8289

FramebufferRenderableLayered

Original was GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A

FramebufferSampleLocationPixelGridArb

Original was GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB = 0x9343

FramebufferSampleLocationPixelGridNv

Original was GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV = 0x9343

FramebufferSrgb

Original was GL_FRAMEBUFFER_SRGB = 0x8DB9

FramebufferSrgbCapableExt

Original was GL_FRAMEBUFFER_SRGB_CAPABLE_EXT = 0x8DBA

FramebufferSrgbExt

Original was GL_FRAMEBUFFER_SRGB_EXT = 0x8DB9

FramebufferUndefined

Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219

FramebufferUnsupported

Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD

FramebufferUnsupportedExt

Original was GL_FRAMEBUFFER_UNSUPPORTED_EXT = 0x8CDD

FrameNv

Original was GL_FRAME_NV = 0x8E26

FramezoomFactorSgix

Original was GL_FRAMEZOOM_FACTOR_SGIX = 0x818C

FramezoomSgix

Original was GL_FRAMEZOOM_SGIX = 0x818B

Front

Original was GL_FRONT = 0x0404

FrontAndBack

Original was GL_FRONT_AND_BACK = 0x0408

FrontFace

Original was GL_FRONT_FACE = 0x0B46

FrontFaceCommandNv

Original was GL_FRONT_FACE_COMMAND_NV = 0x0012

FrontLeft

Original was GL_FRONT_LEFT = 0x0400

FrontRight

Original was GL_FRONT_RIGHT = 0x0401

FullRangeExt

Original was GL_FULL_RANGE_EXT = 0x87E1

FullStippleHintPgi

Original was GL_FULL_STIPPLE_HINT_PGI = 0x1A219

FullSupport

Original was GL_FULL_SUPPORT = 0x82B7

FuncAdd

Original was GL_FUNC_ADD = 0x8006

FuncAddExt

Original was GL_FUNC_ADD_EXT = 0x8006

FuncReverseSubtract

Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B

FuncReverseSubtractExt

Original was GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B

FuncSubtract

Original was GL_FUNC_SUBTRACT = 0x800A

FuncSubtractExt

Original was GL_FUNC_SUBTRACT_EXT = 0x800A

GenerateMipmap

Original was GL_GENERATE_MIPMAP = 0x8191

GenerateMipmapHint

Original was GL_GENERATE_MIPMAP_HINT = 0x8192

GenerateMipmapHintSgis

Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192

GenerateMipmapSgis

Original was GL_GENERATE_MIPMAP_SGIS = 0x8191

GenericAttribNv

Original was GL_GENERIC_ATTRIB_NV = 0x8C7D

GeometryDeformationBitSgix

Original was GL_GEOMETRY_DEFORMATION_BIT_SGIX = 0x00000002

GeometryDeformationSgix

Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194

GeometryInputType

Original was GL_GEOMETRY_INPUT_TYPE = 0x8917

GeometryInputTypeArb

Original was GL_GEOMETRY_INPUT_TYPE_ARB = 0x8DDB

GeometryInputTypeExt

Original was GL_GEOMETRY_INPUT_TYPE_EXT = 0x8DDB

GeometryOutputType

Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8918

GeometryOutputTypeArb

Original was GL_GEOMETRY_OUTPUT_TYPE_ARB = 0x8DDC

GeometryOutputTypeExt

Original was GL_GEOMETRY_OUTPUT_TYPE_EXT = 0x8DDC

GeometryProgramNv

Original was GL_GEOMETRY_PROGRAM_NV = 0x8C26

GeometryProgramParameterBufferNv

Original was GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA3

GeometryShader

Original was GL_GEOMETRY_SHADER = 0x8DD9

GeometryShaderArb

Original was GL_GEOMETRY_SHADER_ARB = 0x8DD9

GeometryShaderBit

Original was GL_GEOMETRY_SHADER_BIT = 0x00000004

GeometryShaderBitExt

Original was GL_GEOMETRY_SHADER_BIT_EXT = 0x00000004

GeometryShaderBitOes

Original was GL_GEOMETRY_SHADER_BIT_OES = 0x00000004

GeometryShaderExt

Original was GL_GEOMETRY_SHADER_EXT = 0x8DD9

GeometryShaderInvocations

Original was GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F

GeometryShaderPrimitivesEmitted

Original was GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED = 0x82F3

GeometryShaderPrimitivesEmittedArb

Original was GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB = 0x82F3

GeometrySubroutine

Original was GL_GEOMETRY_SUBROUTINE = 0x92EB

GeometrySubroutineUniform

Original was GL_GEOMETRY_SUBROUTINE_UNIFORM = 0x92F1

GeometryTexture

Original was GL_GEOMETRY_TEXTURE = 0x829E

GeometryVerticesOut

Original was GL_GEOMETRY_VERTICES_OUT = 0x8916

GeometryVerticesOutArb

Original was GL_GEOMETRY_VERTICES_OUT_ARB = 0x8DDA

GeometryVerticesOutExt

Original was GL_GEOMETRY_VERTICES_OUT_EXT = 0x8DDA

Gequal

Original was GL_GEQUAL = 0x0206

GetTextureImageFormat

Original was GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291

GetTextureImageType

Original was GL_GET_TEXTURE_IMAGE_TYPE = 0x8292

Gl1PassExt

Original was GL_1PASS_EXT = 0x80A1

Gl1PassSgis

Original was GL_1PASS_SGIS = 0x80A1

Gl2Bytes

Original was GL_2_BYTES = 0x1407

Gl2BytesNv

Original was GL_2_BYTES_NV = 0x1407

Gl2D

Original was GL_2D = 0x0600

Gl2Pass0Ext

Original was GL_2PASS_0_EXT = 0x80A2

Gl2Pass0Sgis

Original was GL_2PASS_0_SGIS = 0x80A2

Gl2Pass1Ext

Original was GL_2PASS_1_EXT = 0x80A3

Gl2Pass1Sgis

Original was GL_2PASS_1_SGIS = 0x80A3

Gl2XBitAti

Original was GL_2X_BIT_ATI = 0x00000001

Gl3Bytes

Original was GL_3_BYTES = 0x1408

Gl3BytesNv

Original was GL_3_BYTES_NV = 0x1408

Gl3D

Original was GL_3D = 0x0601

Gl3DColor

Original was GL_3D_COLOR = 0x0602

Gl3DColorTexture

Original was GL_3D_COLOR_TEXTURE = 0x0603

Gl422AverageExt

Original was GL_422_AVERAGE_EXT = 0x80CE

Gl422Ext

Original was GL_422_EXT = 0x80CC

Gl422RevAverageExt

Original was GL_422_REV_AVERAGE_EXT = 0x80CF

Gl422RevExt

Original was GL_422_REV_EXT = 0x80CD

Gl4Bytes

Original was GL_4_BYTES = 0x1409

Gl4BytesNv

Original was GL_4_BYTES_NV = 0x1409

Gl4DColorTexture

Original was GL_4D_COLOR_TEXTURE = 0x0604

Gl4Pass0Ext

Original was GL_4PASS_0_EXT = 0x80A4

Gl4Pass0Sgis

Original was GL_4PASS_0_SGIS = 0x80A4

Gl4Pass1Ext

Original was GL_4PASS_1_EXT = 0x80A5

Gl4Pass1Sgis

Original was GL_4PASS_1_SGIS = 0x80A5

Gl4Pass2Ext

Original was GL_4PASS_2_EXT = 0x80A6

Gl4Pass2Sgis

Original was GL_4PASS_2_SGIS = 0x80A6

Gl4Pass3Ext

Original was GL_4PASS_3_EXT = 0x80A7

Gl4Pass3Sgis

Original was GL_4PASS_3_SGIS = 0x80A7

Gl4XBitAti

Original was GL_4X_BIT_ATI = 0x00000002

Gl8XBitAti

Original was GL_8X_BIT_ATI = 0x00000004

GlAllBarrierBits

Original was GL_GL_ALL_BARRIER_BITS = 0xFFFFFFFF

GlAtomicCounterBarrierBit

Original was GL_GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000

GlFramebufferBarrierBit

Original was GL_GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400

GlobalAlphaFactorSun

Original was GL_GLOBAL_ALPHA_FACTOR_SUN = 0x81DA

GlobalAlphaSun

Original was GL_GLOBAL_ALPHA_SUN = 0x81D9

GlShaderImageAccessBarrierBit

Original was GL_GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020

GlTextureFetchBarrierBit

Original was GL_GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008

GlUniformBarrierBit

Original was GL_GL_UNIFORM_BARRIER_BIT = 0x00000004

GlyphHasKerningBitNv

Original was GL_GLYPH_HAS_KERNING_BIT_NV = 0x100

GlyphHeightBitNv

Original was GL_GLYPH_HEIGHT_BIT_NV = 0x02

GlyphHorizontalBearingAdvanceBitNv

Original was GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV = 0x10

GlyphHorizontalBearingXBitNv

Original was GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV = 0x04

GlyphHorizontalBearingYBitNv

Original was GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV = 0x08

GlyphVerticalBearingAdvanceBitNv

Original was GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV = 0x80

GlyphVerticalBearingXBitNv

Original was GL_GLYPH_VERTICAL_BEARING_X_BIT_NV = 0x20

GlyphVerticalBearingYBitNv

Original was GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV = 0x40

GlyphWidthBitNv

Original was GL_GLYPH_WIDTH_BIT_NV = 0x01

GpuAddressNv

Original was GL_GPU_ADDRESS_NV = 0x8F34

GpuMemoryInfoCurrentAvailableVidmemNvx

Original was GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX = 0x9049

GpuMemoryInfoDedicatedVidmemNvx

Original was GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX = 0x9047

GpuMemoryInfoEvictedMemoryNvx

Original was GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX = 0x904B

GpuMemoryInfoEvictionCountNvx

Original was GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX = 0x904A

GpuMemoryInfoTotalAvailableMemoryNvx

Original was GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX = 0x9048

Greater

Original was GL_GREATER = 0x0204

Green

Original was GL_GREEN = 0x1904

GreenBias

Original was GL_GREEN_BIAS = 0x0D19

GreenBitAti

Original was GL_GREEN_BIT_ATI = 0x00000002

GreenBits

Original was GL_GREEN_BITS = 0x0D53

GreenInteger

Original was GL_GREEN_INTEGER = 0x8D95

GreenIntegerExt

Original was GL_GREEN_INTEGER_EXT = 0x8D95

GreenMaxClampIngr

Original was GL_GREEN_MAX_CLAMP_INGR = 0x8565

GreenMinClampIngr

Original was GL_GREEN_MIN_CLAMP_INGR = 0x8561

GreenNv

Original was GL_GREEN_NV = 0x1904

GreenScale

Original was GL_GREEN_SCALE = 0x0D18

GuiltyContextReset

Original was GL_GUILTY_CONTEXT_RESET = 0x8253

GuiltyContextResetArb

Original was GL_GUILTY_CONTEXT_RESET_ARB = 0x8253

GuiltyContextResetKhr

Original was GL_GUILTY_CONTEXT_RESET_KHR = 0x8253

HalfApple

Original was GL_HALF_APPLE = 0x140B

HalfBiasNegateNv

Original was GL_HALF_BIAS_NEGATE_NV = 0x853B

HalfBiasNormalNv

Original was GL_HALF_BIAS_NORMAL_NV = 0x853A

HalfBitAti

Original was GL_HALF_BIT_ATI = 0x00000008

HalfFloat

Original was GL_HALF_FLOAT = 0x140B

HalfFloatArb

Original was GL_HALF_FLOAT_ARB = 0x140B

HalfFloatNv

Original was GL_HALF_FLOAT_NV = 0x140B

HandleTypeD3D11ImageExt

Original was GL_HANDLE_TYPE_D3D11_IMAGE_EXT = 0x958B

HandleTypeD3D11ImageKmtExt

Original was GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT = 0x958C

HandleTypeD3D12FenceExt

Original was GL_HANDLE_TYPE_D3D12_FENCE_EXT = 0x9594

HandleTypeD3D12ResourceExt

Original was GL_HANDLE_TYPE_D3D12_RESOURCE_EXT = 0x958A

HandleTypeD3D12TilepoolExt

Original was GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT = 0x9589

HandleTypeOpaqueFdExt

Original was GL_HANDLE_TYPE_OPAQUE_FD_EXT = 0x9586

HandleTypeOpaqueWin32Ext

Original was GL_HANDLE_TYPE_OPAQUE_WIN32_EXT = 0x9587

HandleTypeOpaqueWin32KmtExt

Original was GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT = 0x9588

HardlightKhr

Original was GL_HARDLIGHT_KHR = 0x929B

HardlightNv

Original was GL_HARDLIGHT_NV = 0x929B

HardmixNv

Original was GL_HARDMIX_NV = 0x92A9

HiBiasNv

Original was GL_HI_BIAS_NV = 0x8714

HighFloat

Original was GL_HIGH_FLOAT = 0x8DF2

HighInt

Original was GL_HIGH_INT = 0x8DF5

Hilo16Nv

Original was GL_HILO16_NV = 0x86F8

Hilo8Nv

Original was GL_HILO8_NV = 0x885E

HiloNv

Original was GL_HILO_NV = 0x86F4

HintBit

Original was GL_HINT_BIT = 0x00008000

HiScaleNv

Original was GL_HI_SCALE_NV = 0x870E

Histogram

Original was GL_HISTOGRAM = 0x8024

HistogramAlphaSize

Original was GL_HISTOGRAM_ALPHA_SIZE = 0x802B

HistogramAlphaSizeExt

Original was GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B

HistogramBlueSize

Original was GL_HISTOGRAM_BLUE_SIZE = 0x802A

HistogramBlueSizeExt

Original was GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A

HistogramExt

Original was GL_HISTOGRAM_EXT = 0x8024

HistogramFormat

Original was GL_HISTOGRAM_FORMAT = 0x8027

HistogramFormatExt

Original was GL_HISTOGRAM_FORMAT_EXT = 0x8027

HistogramGreenSize

Original was GL_HISTOGRAM_GREEN_SIZE = 0x8029

HistogramGreenSizeExt

Original was GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029

HistogramLuminanceSize

Original was GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C

HistogramLuminanceSizeExt

Original was GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C

HistogramRedSize

Original was GL_HISTOGRAM_RED_SIZE = 0x8028

HistogramRedSizeExt

Original was GL_HISTOGRAM_RED_SIZE_EXT = 0x8028

HistogramSink

Original was GL_HISTOGRAM_SINK = 0x802D

HistogramSinkExt

Original was GL_HISTOGRAM_SINK_EXT = 0x802D

HistogramWidth

Original was GL_HISTOGRAM_WIDTH = 0x8026

HistogramWidthExt

Original was GL_HISTOGRAM_WIDTH_EXT = 0x8026

HorizontalLineToNv

Original was GL_HORIZONTAL_LINE_TO_NV = 0x06

HslColorKhr

Original was GL_HSL_COLOR_KHR = 0x92AF

HslColorNv

Original was GL_HSL_COLOR_NV = 0x92AF

HslHueKhr

Original was GL_HSL_HUE_KHR = 0x92AD

HslHueNv

Original was GL_HSL_HUE_NV = 0x92AD

HslLuminosityKhr

Original was GL_HSL_LUMINOSITY_KHR = 0x92B0

HslLuminosityNv

Original was GL_HSL_LUMINOSITY_NV = 0x92B0

HslSaturationKhr

Original was GL_HSL_SATURATION_KHR = 0x92AE

HslSaturationNv

Original was GL_HSL_SATURATION_NV = 0x92AE

IdentityNv

Original was GL_IDENTITY_NV = 0x862A

IgnoreBorderHp

Original was GL_IGNORE_BORDER_HP = 0x8150

Image1D

Original was GL_IMAGE_1D = 0x904C

Image1DArray

Original was GL_IMAGE_1D_ARRAY = 0x9052

Image1DArrayExt

Original was GL_IMAGE_1D_ARRAY_EXT = 0x9052

Image1DExt

Original was GL_IMAGE_1D_EXT = 0x904C

Image2D

Original was GL_IMAGE_2D = 0x904D

Image2DArray

Original was GL_IMAGE_2D_ARRAY = 0x9053

Image2DArrayExt

Original was GL_IMAGE_2D_ARRAY_EXT = 0x9053

Image2DExt

Original was GL_IMAGE_2D_EXT = 0x904D

Image2DMultisample

Original was GL_IMAGE_2D_MULTISAMPLE = 0x9055

Image2DMultisampleArray

Original was GL_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9056

Image2DMultisampleArrayExt

Original was GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x9056

Image2DMultisampleExt

Original was GL_IMAGE_2D_MULTISAMPLE_EXT = 0x9055

Image2DRect

Original was GL_IMAGE_2D_RECT = 0x904F

Image2DRectExt

Original was GL_IMAGE_2D_RECT_EXT = 0x904F

Image3D

Original was GL_IMAGE_3D = 0x904E

Image3DExt

Original was GL_IMAGE_3D_EXT = 0x904E

ImageBindingAccess

Original was GL_IMAGE_BINDING_ACCESS = 0x8F3E

ImageBindingAccessExt

Original was GL_IMAGE_BINDING_ACCESS_EXT = 0x8F3E

ImageBindingFormat

Original was GL_IMAGE_BINDING_FORMAT = 0x906E

ImageBindingFormatExt

Original was GL_IMAGE_BINDING_FORMAT_EXT = 0x906E

ImageBindingLayer

Original was GL_IMAGE_BINDING_LAYER = 0x8F3D

ImageBindingLayered

Original was GL_IMAGE_BINDING_LAYERED = 0x8F3C

ImageBindingLayeredExt

Original was GL_IMAGE_BINDING_LAYERED_EXT = 0x8F3C

ImageBindingLayerExt

Original was GL_IMAGE_BINDING_LAYER_EXT = 0x8F3D

ImageBindingLevel

Original was GL_IMAGE_BINDING_LEVEL = 0x8F3B

ImageBindingLevelExt

Original was GL_IMAGE_BINDING_LEVEL_EXT = 0x8F3B

ImageBindingName

Original was GL_IMAGE_BINDING_NAME = 0x8F3A

ImageBindingNameExt

Original was GL_IMAGE_BINDING_NAME_EXT = 0x8F3A

ImageBuffer

Original was GL_IMAGE_BUFFER = 0x9051

ImageBufferExt

Original was GL_IMAGE_BUFFER_EXT = 0x9051

ImageClass1010102

Original was GL_IMAGE_CLASS_10_10_10_2 = 0x82C3

ImageClass111110

Original was GL_IMAGE_CLASS_11_11_10 = 0x82C2

ImageClass1X16

Original was GL_IMAGE_CLASS_1_X_16 = 0x82BE

ImageClass1X32

Original was GL_IMAGE_CLASS_1_X_32 = 0x82BB

ImageClass1X8

Original was GL_IMAGE_CLASS_1_X_8 = 0x82C1

ImageClass2X16

Original was GL_IMAGE_CLASS_2_X_16 = 0x82BD

ImageClass2X32

Original was GL_IMAGE_CLASS_2_X_32 = 0x82BA

ImageClass2X8

Original was GL_IMAGE_CLASS_2_X_8 = 0x82C0

ImageClass4X16

Original was GL_IMAGE_CLASS_4_X_16 = 0x82BC

ImageClass4X32

Original was GL_IMAGE_CLASS_4_X_32 = 0x82B9

ImageClass4X8

Original was GL_IMAGE_CLASS_4_X_8 = 0x82BF

ImageCompatibilityClass

Original was GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8

ImageCube

Original was GL_IMAGE_CUBE = 0x9050

ImageCubeExt

Original was GL_IMAGE_CUBE_EXT = 0x9050

ImageCubeMapArray

Original was GL_IMAGE_CUBE_MAP_ARRAY = 0x9054

ImageCubeMapArrayExt

Original was GL_IMAGE_CUBE_MAP_ARRAY_EXT = 0x9054

ImageCubicWeightHp

Original was GL_IMAGE_CUBIC_WEIGHT_HP = 0x815E

ImageFormatCompatibilityByClass

Original was GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = 0x90C9

ImageFormatCompatibilityBySize

Original was GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = 0x90C8

ImageFormatCompatibilityType

Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7

ImageMagFilterHp

Original was GL_IMAGE_MAG_FILTER_HP = 0x815C

ImageMinFilterHp

Original was GL_IMAGE_MIN_FILTER_HP = 0x815D

ImagePixelFormat

Original was GL_IMAGE_PIXEL_FORMAT = 0x82A9

ImagePixelType

Original was GL_IMAGE_PIXEL_TYPE = 0x82AA

ImageRotateAngleHp

Original was GL_IMAGE_ROTATE_ANGLE_HP = 0x8159

ImageRotateOriginXHp

Original was GL_IMAGE_ROTATE_ORIGIN_X_HP = 0x815A

ImageRotateOriginYHp

Original was GL_IMAGE_ROTATE_ORIGIN_Y_HP = 0x815B

ImageScaleXHp

Original was GL_IMAGE_SCALE_X_HP = 0x8155

ImageScaleYHp

Original was GL_IMAGE_SCALE_Y_HP = 0x8156

ImageTexelSize

Original was GL_IMAGE_TEXEL_SIZE = 0x82A7

ImageTransform2DHp

Original was GL_IMAGE_TRANSFORM_2D_HP = 0x8161

ImageTranslateXHp

Original was GL_IMAGE_TRANSLATE_X_HP = 0x8157

ImageTranslateYHp

Original was GL_IMAGE_TRANSLATE_Y_HP = 0x8158

ImplementationColorReadFormat

Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B

ImplementationColorReadFormatOes

Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES = 0x8B9B

ImplementationColorReadType

Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A

ImplementationColorReadTypeOes

Original was GL_IMPLEMENTATION_COLOR_READ_TYPE_OES = 0x8B9A

InclusiveExt

Original was GL_INCLUSIVE_EXT = 0x8F10

Incr

Original was GL_INCR = 0x1E02

IncrWrap

Original was GL_INCR_WRAP = 0x8507

IncrWrapExt

Original was GL_INCR_WRAP_EXT = 0x8507

Index

Original was GL_INDEX = 0x8222

IndexArray

Original was GL_INDEX_ARRAY = 0x8077

IndexArrayAddressNv

Original was GL_INDEX_ARRAY_ADDRESS_NV = 0x8F24

IndexArrayBufferBinding

Original was GL_INDEX_ARRAY_BUFFER_BINDING = 0x8899

IndexArrayBufferBindingArb

Original was GL_INDEX_ARRAY_BUFFER_BINDING_ARB = 0x8899

IndexArrayCountExt

Original was GL_INDEX_ARRAY_COUNT_EXT = 0x8087

IndexArrayExt

Original was GL_INDEX_ARRAY_EXT = 0x8077

IndexArrayLengthNv

Original was GL_INDEX_ARRAY_LENGTH_NV = 0x8F2E

IndexArrayListIbm

Original was GL_INDEX_ARRAY_LIST_IBM = 103073

IndexArrayListStrideIbm

Original was GL_INDEX_ARRAY_LIST_STRIDE_IBM = 103083

IndexArrayPointer

Original was GL_INDEX_ARRAY_POINTER = 0x8091

IndexArrayPointerExt

Original was GL_INDEX_ARRAY_POINTER_EXT = 0x8091

IndexArrayStride

Original was GL_INDEX_ARRAY_STRIDE = 0x8086

IndexArrayStrideExt

Original was GL_INDEX_ARRAY_STRIDE_EXT = 0x8086

IndexArrayType

Original was GL_INDEX_ARRAY_TYPE = 0x8085

IndexArrayTypeExt

Original was GL_INDEX_ARRAY_TYPE_EXT = 0x8085

IndexBitPgi

Original was GL_INDEX_BIT_PGI = 0x00080000

IndexBits

Original was GL_INDEX_BITS = 0x0D51

IndexClearValue

Original was GL_INDEX_CLEAR_VALUE = 0x0C20

IndexLogicOp

Original was GL_INDEX_LOGIC_OP = 0x0BF1

IndexMaterialExt

Original was GL_INDEX_MATERIAL_EXT = 0x81B8

IndexMaterialFaceExt

Original was GL_INDEX_MATERIAL_FACE_EXT = 0x81BA

IndexMaterialParameterExt

Original was GL_INDEX_MATERIAL_PARAMETER_EXT = 0x81B9

IndexMode

Original was GL_INDEX_MODE = 0x0C30

IndexOffset

Original was GL_INDEX_OFFSET = 0x0D13

IndexShift

Original was GL_INDEX_SHIFT = 0x0D12

IndexTestExt

Original was GL_INDEX_TEST_EXT = 0x81B5

IndexTestFuncExt

Original was GL_INDEX_TEST_FUNC_EXT = 0x81B6

IndexTestRefExt

Original was GL_INDEX_TEST_REF_EXT = 0x81B7

IndexWritemask

Original was GL_INDEX_WRITEMASK = 0x0C21

InfoLogLength

Original was GL_INFO_LOG_LENGTH = 0x8B84

InnocentContextReset

Original was GL_INNOCENT_CONTEXT_RESET = 0x8254

InnocentContextResetArb

Original was GL_INNOCENT_CONTEXT_RESET_ARB = 0x8254

InnocentContextResetKhr

Original was GL_INNOCENT_CONTEXT_RESET_KHR = 0x8254

InstrumentBufferPointerSgix

Original was GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180

InstrumentMeasurementsSgix

Original was GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181

Int

Original was GL_INT = 0x1404

Int16Nv

Original was GL_INT16_NV = 0x8FE4

Int16Vec2Nv

Original was GL_INT16_VEC2_NV = 0x8FE5

Int16Vec3Nv

Original was GL_INT16_VEC3_NV = 0x8FE6

Int16Vec4Nv

Original was GL_INT16_VEC4_NV = 0x8FE7

Int2101010Rev

Original was GL_INT_2_10_10_10_REV = 0x8D9F

Int64Arb

Original was GL_INT64_ARB = 0x140E

Int64Nv

Original was GL_INT64_NV = 0x140E

Int64Vec2Arb

Original was GL_INT64_VEC2_ARB = 0x8FE9

Int64Vec2Nv

Original was GL_INT64_VEC2_NV = 0x8FE9

Int64Vec3Arb

Original was GL_INT64_VEC3_ARB = 0x8FEA

Int64Vec3Nv

Original was GL_INT64_VEC3_NV = 0x8FEA

Int64Vec4Arb

Original was GL_INT64_VEC4_ARB = 0x8FEB

Int64Vec4Nv

Original was GL_INT64_VEC4_NV = 0x8FEB

Int8Nv

Original was GL_INT8_NV = 0x8FE0

Int8Vec2Nv

Original was GL_INT8_VEC2_NV = 0x8FE1

Int8Vec3Nv

Original was GL_INT8_VEC3_NV = 0x8FE2

Int8Vec4Nv

Original was GL_INT8_VEC4_NV = 0x8FE3

Intensity

Original was GL_INTENSITY = 0x8049

Intensity12

Original was GL_INTENSITY12 = 0x804C

Intensity12Ext

Original was GL_INTENSITY12_EXT = 0x804C

Intensity16

Original was GL_INTENSITY16 = 0x804D

Intensity16Ext

Original was GL_INTENSITY16_EXT = 0x804D

Intensity16fArb

Original was GL_INTENSITY16F_ARB = 0x881D

Intensity16IccSgix

Original was GL_INTENSITY16_ICC_SGIX = 0x846A

Intensity16iExt

Original was GL_INTENSITY16I_EXT = 0x8D8B

Intensity16Snorm

Original was GL_INTENSITY16_SNORM = 0x901B

Intensity16uiExt

Original was GL_INTENSITY16UI_EXT = 0x8D79

Intensity32fArb

Original was GL_INTENSITY32F_ARB = 0x8817

Intensity32iExt

Original was GL_INTENSITY32I_EXT = 0x8D85

Intensity32uiExt

Original was GL_INTENSITY32UI_EXT = 0x8D73

Intensity4

Original was GL_INTENSITY4 = 0x804A

Intensity4Ext

Original was GL_INTENSITY4_EXT = 0x804A

Intensity8

Original was GL_INTENSITY8 = 0x804B

Intensity8Ext

Original was GL_INTENSITY8_EXT = 0x804B

Intensity8iExt

Original was GL_INTENSITY8I_EXT = 0x8D91

Intensity8Snorm

Original was GL_INTENSITY8_SNORM = 0x9017

Intensity8uiExt

Original was GL_INTENSITY8UI_EXT = 0x8D7F

IntensityExt

Original was GL_INTENSITY_EXT = 0x8049

IntensityFloat16Apple

Original was GL_INTENSITY_FLOAT16_APPLE = 0x881D

IntensityFloat16Ati

Original was GL_INTENSITY_FLOAT16_ATI = 0x881D

IntensityFloat32Apple

Original was GL_INTENSITY_FLOAT32_APPLE = 0x8817

IntensityFloat32Ati

Original was GL_INTENSITY_FLOAT32_ATI = 0x8817

IntensityIccSgix

Original was GL_INTENSITY_ICC_SGIX = 0x8464

IntensitySnorm

Original was GL_INTENSITY_SNORM = 0x9013

InterlaceOml

Original was GL_INTERLACE_OML = 0x8980

InterlaceReadIngr

Original was GL_INTERLACE_READ_INGR = 0x8568

InterlaceReadOml

Original was GL_INTERLACE_READ_OML = 0x8981

InterlaceSgix

Original was GL_INTERLACE_SGIX = 0x8094

InterleavedAttribs

Original was GL_INTERLEAVED_ATTRIBS = 0x8C8C

InterleavedAttribsExt

Original was GL_INTERLEAVED_ATTRIBS_EXT = 0x8C8C

InterleavedAttribsNv

Original was GL_INTERLEAVED_ATTRIBS_NV = 0x8C8C

InternalformatAlphaSize

Original was GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274

InternalformatAlphaType

Original was GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B

InternalformatBlueSize

Original was GL_INTERNALFORMAT_BLUE_SIZE = 0x8273

InternalformatBlueType

Original was GL_INTERNALFORMAT_BLUE_TYPE = 0x827A

InternalformatDepthSize

Original was GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275

InternalformatDepthType

Original was GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C

InternalformatGreenSize

Original was GL_INTERNALFORMAT_GREEN_SIZE = 0x8272

InternalformatGreenType

Original was GL_INTERNALFORMAT_GREEN_TYPE = 0x8279

InternalformatPreferred

Original was GL_INTERNALFORMAT_PREFERRED = 0x8270

InternalformatRedSize

Original was GL_INTERNALFORMAT_RED_SIZE = 0x8271

InternalformatRedType

Original was GL_INTERNALFORMAT_RED_TYPE = 0x8278

InternalformatSharedSize

Original was GL_INTERNALFORMAT_SHARED_SIZE = 0x8277

InternalformatStencilSize

Original was GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276

InternalformatStencilType

Original was GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D

InternalformatSupported

Original was GL_INTERNALFORMAT_SUPPORTED = 0x826F

Interpolate

Original was GL_INTERPOLATE = 0x8575

InterpolateArb

Original was GL_INTERPOLATE_ARB = 0x8575

InterpolateExt

Original was GL_INTERPOLATE_EXT = 0x8575

IntImage1D

Original was GL_INT_IMAGE_1D = 0x9057

IntImage1DArray

Original was GL_INT_IMAGE_1D_ARRAY = 0x905D

IntImage1DArrayExt

Original was GL_INT_IMAGE_1D_ARRAY_EXT = 0x905D

IntImage1DExt

Original was GL_INT_IMAGE_1D_EXT = 0x9057

IntImage2D

Original was GL_INT_IMAGE_2D = 0x9058

IntImage2DArray

Original was GL_INT_IMAGE_2D_ARRAY = 0x905E

IntImage2DArrayExt

Original was GL_INT_IMAGE_2D_ARRAY_EXT = 0x905E

IntImage2DExt

Original was GL_INT_IMAGE_2D_EXT = 0x9058

IntImage2DMultisample

Original was GL_INT_IMAGE_2D_MULTISAMPLE = 0x9060

IntImage2DMultisampleArray

Original was GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9061

IntImage2DMultisampleArrayExt

Original was GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x9061

IntImage2DMultisampleExt

Original was GL_INT_IMAGE_2D_MULTISAMPLE_EXT = 0x9060

IntImage2DRect

Original was GL_INT_IMAGE_2D_RECT = 0x905A

IntImage2DRectExt

Original was GL_INT_IMAGE_2D_RECT_EXT = 0x905A

IntImage3D

Original was GL_INT_IMAGE_3D = 0x9059

IntImage3DExt

Original was GL_INT_IMAGE_3D_EXT = 0x9059

IntImageBuffer

Original was GL_INT_IMAGE_BUFFER = 0x905C

IntImageBufferExt

Original was GL_INT_IMAGE_BUFFER_EXT = 0x905C

IntImageCube

Original was GL_INT_IMAGE_CUBE = 0x905B

IntImageCubeExt

Original was GL_INT_IMAGE_CUBE_EXT = 0x905B

IntImageCubeMapArray

Original was GL_INT_IMAGE_CUBE_MAP_ARRAY = 0x905F

IntImageCubeMapArrayExt

Original was GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x905F

IntSampler1D

Original was GL_INT_SAMPLER_1D = 0x8DC9

IntSampler1DArray

Original was GL_INT_SAMPLER_1D_ARRAY = 0x8DCE

IntSampler1DArrayExt

Original was GL_INT_SAMPLER_1D_ARRAY_EXT = 0x8DCE

IntSampler1DExt

Original was GL_INT_SAMPLER_1D_EXT = 0x8DC9

IntSampler2D

Original was GL_INT_SAMPLER_2D = 0x8DCA

IntSampler2DArray

Original was GL_INT_SAMPLER_2D_ARRAY = 0x8DCF

IntSampler2DArrayExt

Original was GL_INT_SAMPLER_2D_ARRAY_EXT = 0x8DCF

IntSampler2DExt

Original was GL_INT_SAMPLER_2D_EXT = 0x8DCA

IntSampler2DMultisample

Original was GL_INT_SAMPLER_2D_MULTISAMPLE = 0x9109

IntSampler2DMultisampleArray

Original was GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C

IntSampler2DRect

Original was GL_INT_SAMPLER_2D_RECT = 0x8DCD

IntSampler2DRectExt

Original was GL_INT_SAMPLER_2D_RECT_EXT = 0x8DCD

IntSampler3D

Original was GL_INT_SAMPLER_3D = 0x8DCB

IntSampler3DExt

Original was GL_INT_SAMPLER_3D_EXT = 0x8DCB

IntSamplerBuffer

Original was GL_INT_SAMPLER_BUFFER = 0x8DD0

IntSamplerBufferAmd

Original was GL_INT_SAMPLER_BUFFER_AMD = 0x9002

IntSamplerBufferExt

Original was GL_INT_SAMPLER_BUFFER_EXT = 0x8DD0

IntSamplerCube

Original was GL_INT_SAMPLER_CUBE = 0x8DCC

IntSamplerCubeExt

Original was GL_INT_SAMPLER_CUBE_EXT = 0x8DCC

IntSamplerCubeMapArray

Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E

IntSamplerCubeMapArrayArb

Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900E

IntSamplerRenderbufferNv

Original was GL_INT_SAMPLER_RENDERBUFFER_NV = 0x8E57

IntVec2

Original was GL_INT_VEC2 = 0x8B53

IntVec2Arb

Original was GL_INT_VEC2_ARB = 0x8B53

IntVec3

Original was GL_INT_VEC3 = 0x8B54

IntVec3Arb

Original was GL_INT_VEC3_ARB = 0x8B54

IntVec4

Original was GL_INT_VEC4 = 0x8B55

IntVec4Arb

Original was GL_INT_VEC4_ARB = 0x8B55

InvalidEnum

Original was GL_INVALID_ENUM = 0x0500

InvalidFramebufferOperation

Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506

InvalidFramebufferOperationExt

Original was GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506

InvalidFramebufferOperationOes

Original was GL_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506

InvalidIndex

Original was GL_INVALID_INDEX = 0xFFFFFFFF

InvalidOperation

Original was GL_INVALID_OPERATION = 0x0502

InvalidValue

Original was GL_INVALID_VALUE = 0x0501

InvariantDatatypeExt

Original was GL_INVARIANT_DATATYPE_EXT = 0x87EB

InvariantExt

Original was GL_INVARIANT_EXT = 0x87C2

InvariantValueExt

Original was GL_INVARIANT_VALUE_EXT = 0x87EA

InverseNv

Original was GL_INVERSE_NV = 0x862B

InverseTransposeNv

Original was GL_INVERSE_TRANSPOSE_NV = 0x862D

Invert

Original was GL_INVERT = 0x150A

InvertedScreenWRend

Original was GL_INVERTED_SCREEN_W_REND = 0x8491

InvertOvgNv

Original was GL_INVERT_OVG_NV = 0x92B4

InvertRgbNv

Original was GL_INVERT_RGB_NV = 0x92A3

IrInstrument1Sgix

Original was GL_IR_INSTRUMENT1_SGIX = 0x817F

Isolines

Original was GL_ISOLINES = 0x8E7A

IsPerPatch

Original was GL_IS_PER_PATCH = 0x92E7

IsRowMajor

Original was GL_IS_ROW_MAJOR = 0x9300

ItalicBitNv

Original was GL_ITALIC_BIT_NV = 0x02

IuiN3fV2fExt

Original was GL_IUI_N3F_V2F_EXT = 0x81AF

IuiN3fV3fExt

Original was GL_IUI_N3F_V3F_EXT = 0x81B0

IuiV2fExt

Original was GL_IUI_V2F_EXT = 0x81AD

IuiV3fExt

Original was GL_IUI_V3F_EXT = 0x81AE

Keep

Original was GL_KEEP = 0x1E00

LargeCcwArcToNv

Original was GL_LARGE_CCW_ARC_TO_NV = 0x16

LargeCwArcToNv

Original was GL_LARGE_CW_ARC_TO_NV = 0x18

LastVertexConvention

Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E

LastVertexConventionExt

Original was GL_LAST_VERTEX_CONVENTION_EXT = 0x8E4E

LastVideoCaptureStatusNv

Original was GL_LAST_VIDEO_CAPTURE_STATUS_NV = 0x9027

LayerNv

Original was GL_LAYER_NV = 0x8DAA

LayerProvokingVertex

Original was GL_LAYER_PROVOKING_VERTEX = 0x825E

LayoutColorAttachmentExt

Original was GL_LAYOUT_COLOR_ATTACHMENT_EXT = 0x958E

LayoutDefaultIntel

Original was GL_LAYOUT_DEFAULT_INTEL = 0

LayoutDepthAttachmentStencilReadOnlyExt

Original was GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT = 0x9531

LayoutDepthReadOnlyStencilAttachmentExt

Original was GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT = 0x9530

LayoutDepthStencilAttachmentExt

Original was GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT = 0x958F

LayoutDepthStencilReadOnlyExt

Original was GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT = 0x9590

LayoutGeneralExt

Original was GL_LAYOUT_GENERAL_EXT = 0x958D

LayoutLinearCpuCachedIntel

Original was GL_LAYOUT_LINEAR_CPU_CACHED_INTEL = 2

LayoutLinearIntel

Original was GL_LAYOUT_LINEAR_INTEL = 1

LayoutShaderReadOnlyExt

Original was GL_LAYOUT_SHADER_READ_ONLY_EXT = 0x9591

LayoutTransferDstExt

Original was GL_LAYOUT_TRANSFER_DST_EXT = 0x9593

LayoutTransferSrcExt

Original was GL_LAYOUT_TRANSFER_SRC_EXT = 0x9592

Left

Original was GL_LEFT = 0x0406

Lequal

Original was GL_LEQUAL = 0x0203

LerpAti

Original was GL_LERP_ATI = 0x8969

Less

Original was GL_LESS = 0x0201

LgpuSeparateStorageBitNvx

Original was GL_LGPU_SEPARATE_STORAGE_BIT_NVX = 0x0800

Light0

Original was GL_LIGHT0 = 0x4000

Light1

Original was GL_LIGHT1 = 0x4001

Light2

Original was GL_LIGHT2 = 0x4002

Light3

Original was GL_LIGHT3 = 0x4003

Light4

Original was GL_LIGHT4 = 0x4004

Light5

Original was GL_LIGHT5 = 0x4005

Light6

Original was GL_LIGHT6 = 0x4006

Light7

Original was GL_LIGHT7 = 0x4007

LightenKhr

Original was GL_LIGHTEN_KHR = 0x9298

LightenNv

Original was GL_LIGHTEN_NV = 0x9298

LightEnvModeSgix

Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407

Lighting

Original was GL_LIGHTING = 0x0B50

LightingBit

Original was GL_LIGHTING_BIT = 0x00000040

LightModelAmbient

Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53

LightModelColorControl

Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8

LightModelColorControlExt

Original was GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8

LightModelLocalViewer

Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51

LightModelSpecularVectorApple

Original was GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE = 0x85B0

LightModelTwoSide

Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52

Line

Original was GL_LINE = 0x1B01

Linear

Original was GL_LINEAR = 0x2601

LinearAttenuation

Original was GL_LINEAR_ATTENUATION = 0x1208

LinearburnNv

Original was GL_LINEARBURN_NV = 0x92A5

LinearClipmapLinearSgix

Original was GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170

LinearClipmapNearestSgix

Original was GL_LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F

LinearDetailAlphaSgis

Original was GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098

LinearDetailColorSgis

Original was GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099

LinearDetailSgis

Original was GL_LINEAR_DETAIL_SGIS = 0x8097

LineardodgeNv

Original was GL_LINEARDODGE_NV = 0x92A4

LinearlightNv

Original was GL_LINEARLIGHT_NV = 0x92A7

LinearMipmapLinear

Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703

LinearMipmapNearest

Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701

LinearSharpenAlphaSgis

Original was GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE

LinearSharpenColorSgis

Original was GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF

LinearSharpenSgis

Original was GL_LINEAR_SHARPEN_SGIS = 0x80AD

LinearTilingExt

Original was GL_LINEAR_TILING_EXT = 0x9585

LineBit

Original was GL_LINE_BIT = 0x00000004

LineLoop

Original was GL_LINE_LOOP = 0x0002

LineQualityHintSgix

Original was GL_LINE_QUALITY_HINT_SGIX = 0x835B

LineResetToken

Original was GL_LINE_RESET_TOKEN = 0x0707

Lines

Original was GL_Lines = 0x0001

LinesAdjacency

Original was GL_LINES_ADJACENCY = 0x000A

LinesAdjacencyArb

Original was GL_LINES_ADJACENCY_ARB = 0x000A

LinesAdjacencyExt

Original was GL_LINES_ADJACENCY_EXT = 0x000A

LineSmooth

Original was GL_LINE_SMOOTH = 0x0B20

LineSmoothHint

Original was GL_LINE_SMOOTH_HINT = 0x0C52

LineStipple

Original was GL_LINE_STIPPLE = 0x0B24

LineStipplePattern

Original was GL_LINE_STIPPLE_PATTERN = 0x0B25

LineStippleRepeat

Original was GL_LINE_STIPPLE_REPEAT = 0x0B26

LineStrip

Original was GL_LINE_STRIP = 0x0003

LineStripAdjacency

Original was GL_LINE_STRIP_ADJACENCY = 0x000B

LineStripAdjacencyArb

Original was GL_LINE_STRIP_ADJACENCY_ARB = 0x000B

LineStripAdjacencyExt

Original was GL_LINE_STRIP_ADJACENCY_EXT = 0x000B

LineToken

Original was GL_LINE_TOKEN = 0x0702

LineToNv

Original was GL_LINE_TO_NV = 0x04

LineWidth

Original was GL_LINE_WIDTH = 0x0B21

LineWidthCommandNv

Original was GL_LINE_WIDTH_COMMAND_NV = 0x000D

LineWidthGranularity

Original was GL_LINE_WIDTH_GRANULARITY = 0x0B23

LineWidthRange

Original was GL_LINE_WIDTH_RANGE = 0x0B22

LinkStatus

Original was GL_LINK_STATUS = 0x8B82

ListBase

Original was GL_LIST_BASE = 0x0B32

ListBit

Original was GL_LIST_BIT = 0x00020000

ListIndex

Original was GL_LIST_INDEX = 0x0B33

ListMode

Original was GL_LIST_MODE = 0x0B30

ListPrioritySgix

Original was GL_LIST_PRIORITY_SGIX = 0x8182

Load

Original was GL_LOAD = 0x0101

LoBiasNv

Original was GL_LO_BIAS_NV = 0x8715

LocalConstantDatatypeExt

Original was GL_LOCAL_CONSTANT_DATATYPE_EXT = 0x87ED

LocalConstantExt

Original was GL_LOCAL_CONSTANT_EXT = 0x87C3

LocalConstantValueExt

Original was GL_LOCAL_CONSTANT_VALUE_EXT = 0x87EC

LocalExt

Original was GL_LOCAL_EXT = 0x87C4

Location

Original was GL_LOCATION = 0x930E

LocationComponent

Original was GL_LOCATION_COMPONENT = 0x934A

LocationIndex

Original was GL_LOCATION_INDEX = 0x930F

LogicOp

Original was GL_LOGIC_OP = 0x0BF1

LogicOpMode

Original was GL_LOGIC_OP_MODE = 0x0BF0

LoScaleNv

Original was GL_LO_SCALE_NV = 0x870F

LoseContextOnReset

Original was GL_LOSE_CONTEXT_ON_RESET = 0x8252

LoseContextOnResetArb

Original was GL_LOSE_CONTEXT_ON_RESET_ARB = 0x8252

LoseContextOnResetKhr

Original was GL_LOSE_CONTEXT_ON_RESET_KHR = 0x8252

LowerLeft

Original was GL_LOWER_LEFT = 0x8CA1

LowFloat

Original was GL_LOW_FLOAT = 0x8DF0

LowInt

Original was GL_LOW_INT = 0x8DF3

LuidSizeExt

Original was GL_LUID_SIZE_EXT = 8

Luminance

Original was GL_LUMINANCE = 0x1909

Luminance12

Original was GL_LUMINANCE12 = 0x8041

Luminance12Alpha12

Original was GL_LUMINANCE12_ALPHA12 = 0x8047

Luminance12Alpha12Ext

Original was GL_LUMINANCE12_ALPHA12_EXT = 0x8047

Luminance12Alpha4

Original was GL_LUMINANCE12_ALPHA4 = 0x8046

Luminance12Alpha4Ext

Original was GL_LUMINANCE12_ALPHA4_EXT = 0x8046

Luminance12Ext

Original was GL_LUMINANCE12_EXT = 0x8041

Luminance16

Original was GL_LUMINANCE16 = 0x8042

Luminance16Alpha16

Original was GL_LUMINANCE16_ALPHA16 = 0x8048

Luminance16Alpha16Ext

Original was GL_LUMINANCE16_ALPHA16_EXT = 0x8048

Luminance16Alpha16Snorm

Original was GL_LUMINANCE16_ALPHA16_SNORM = 0x901A

Luminance16Alpha8IccSgix

Original was GL_LUMINANCE16_ALPHA8_ICC_SGIX = 0x846B

Luminance16Ext

Original was GL_LUMINANCE16_EXT = 0x8042

Luminance16fArb

Original was GL_LUMINANCE16F_ARB = 0x881E

Luminance16IccSgix

Original was GL_LUMINANCE16_ICC_SGIX = 0x8469

Luminance16iExt

Original was GL_LUMINANCE16I_EXT = 0x8D8C

Luminance16Snorm

Original was GL_LUMINANCE16_SNORM = 0x9019

Luminance16uiExt

Original was GL_LUMINANCE16UI_EXT = 0x8D7A

Luminance32fArb

Original was GL_LUMINANCE32F_ARB = 0x8818

Luminance32iExt

Original was GL_LUMINANCE32I_EXT = 0x8D86

Luminance32uiExt

Original was GL_LUMINANCE32UI_EXT = 0x8D74

Luminance4

Original was GL_LUMINANCE4 = 0x803F

Luminance4Alpha4

Original was GL_LUMINANCE4_ALPHA4 = 0x8043

Luminance4Alpha4Ext

Original was GL_LUMINANCE4_ALPHA4_EXT = 0x8043

Luminance4Ext

Original was GL_LUMINANCE4_EXT = 0x803F

Luminance6Alpha2

Original was GL_LUMINANCE6_ALPHA2 = 0x8044

Luminance6Alpha2Ext

Original was GL_LUMINANCE6_ALPHA2_EXT = 0x8044

Luminance8

Original was GL_LUMINANCE8 = 0x8040

Luminance8Alpha8

Original was GL_LUMINANCE8_ALPHA8 = 0x8045

Luminance8Alpha8Ext

Original was GL_LUMINANCE8_ALPHA8_EXT = 0x8045

Luminance8Alpha8Snorm

Original was GL_LUMINANCE8_ALPHA8_SNORM = 0x9016

Luminance8Ext

Original was GL_LUMINANCE8_EXT = 0x8040

Luminance8iExt

Original was GL_LUMINANCE8I_EXT = 0x8D92

Luminance8Snorm

Original was GL_LUMINANCE8_SNORM = 0x9015

Luminance8uiExt

Original was GL_LUMINANCE8UI_EXT = 0x8D80

LuminanceAlpha

Original was GL_LUMINANCE_ALPHA = 0x190A

LuminanceAlpha16fArb

Original was GL_LUMINANCE_ALPHA16F_ARB = 0x881F

LuminanceAlpha16iExt

Original was GL_LUMINANCE_ALPHA16I_EXT = 0x8D8D

LuminanceAlpha16uiExt

Original was GL_LUMINANCE_ALPHA16UI_EXT = 0x8D7B

LuminanceAlpha32fArb

Original was GL_LUMINANCE_ALPHA32F_ARB = 0x8819

LuminanceAlpha32iExt

Original was GL_LUMINANCE_ALPHA32I_EXT = 0x8D87

LuminanceAlpha32uiExt

Original was GL_LUMINANCE_ALPHA32UI_EXT = 0x8D75

LuminanceAlpha8iExt

Original was GL_LUMINANCE_ALPHA8I_EXT = 0x8D93

LuminanceAlpha8uiExt

Original was GL_LUMINANCE_ALPHA8UI_EXT = 0x8D81

LuminanceAlphaFloat16Apple

Original was GL_LUMINANCE_ALPHA_FLOAT16_APPLE = 0x881F

LuminanceAlphaFloat16Ati

Original was GL_LUMINANCE_ALPHA_FLOAT16_ATI = 0x881F

LuminanceAlphaFloat32Apple

Original was GL_LUMINANCE_ALPHA_FLOAT32_APPLE = 0x8819

LuminanceAlphaFloat32Ati

Original was GL_LUMINANCE_ALPHA_FLOAT32_ATI = 0x8819

LuminanceAlphaIccSgix

Original was GL_LUMINANCE_ALPHA_ICC_SGIX = 0x8465

LuminanceAlphaIntegerExt

Original was GL_LUMINANCE_ALPHA_INTEGER_EXT = 0x8D9D

LuminanceAlphaSnorm

Original was GL_LUMINANCE_ALPHA_SNORM = 0x9012

LuminanceFloat16Apple

Original was GL_LUMINANCE_FLOAT16_APPLE = 0x881E

LuminanceFloat16Ati

Original was GL_LUMINANCE_FLOAT16_ATI = 0x881E

LuminanceFloat32Apple

Original was GL_LUMINANCE_FLOAT32_APPLE = 0x8818

LuminanceFloat32Ati

Original was GL_LUMINANCE_FLOAT32_ATI = 0x8818

LuminanceIccSgix

Original was GL_LUMINANCE_ICC_SGIX = 0x8463

LuminanceIntegerExt

Original was GL_LUMINANCE_INTEGER_EXT = 0x8D9C

LuminanceSnorm

Original was GL_LUMINANCE_SNORM = 0x9011

MadAti

Original was GL_MAD_ATI = 0x8968

MagnitudeBiasNv

Original was GL_MAGNITUDE_BIAS_NV = 0x8718

MagnitudeScaleNv

Original was GL_MAGNITUDE_SCALE_NV = 0x8712

MajorVersion

Original was GL_MAJOR_VERSION = 0x821B

ManualGenerateMipmap

Original was GL_MANUAL_GENERATE_MIPMAP = 0x8294

Map1BinormalExt

Original was GL_MAP1_BINORMAL_EXT = 0x8446

Map1Color4

Original was GL_MAP1_COLOR_4 = 0x0D90

Map1GridDomain

Original was GL_MAP1_GRID_DOMAIN = 0x0DD0

Map1GridSegments

Original was GL_MAP1_GRID_SEGMENTS = 0x0DD1

Map1Index

Original was GL_MAP1_INDEX = 0x0D91

Map1Normal

Original was GL_MAP1_NORMAL = 0x0D92

Map1TangentExt

Original was GL_MAP1_TANGENT_EXT = 0x8444

Map1TextureCoord1

Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93

Map1TextureCoord2

Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94

Map1TextureCoord3

Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95

Map1TextureCoord4

Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96

Map1Vertex3

Original was GL_MAP1_VERTEX_3 = 0x0D97

Map1Vertex4

Original was GL_MAP1_VERTEX_4 = 0x0D98

Map1VertexAttrib04Nv

Original was GL_MAP1_VERTEX_ATTRIB0_4_NV = 0x8660

Map1VertexAttrib104Nv

Original was GL_MAP1_VERTEX_ATTRIB10_4_NV = 0x866A

Map1VertexAttrib114Nv

Original was GL_MAP1_VERTEX_ATTRIB11_4_NV = 0x866B

Map1VertexAttrib124Nv

Original was GL_MAP1_VERTEX_ATTRIB12_4_NV = 0x866C

Map1VertexAttrib134Nv

Original was GL_MAP1_VERTEX_ATTRIB13_4_NV = 0x866D

Map1VertexAttrib144Nv

Original was GL_MAP1_VERTEX_ATTRIB14_4_NV = 0x866E

Map1VertexAttrib14Nv

Original was GL_MAP1_VERTEX_ATTRIB1_4_NV = 0x8661

Map1VertexAttrib154Nv

Original was GL_MAP1_VERTEX_ATTRIB15_4_NV = 0x866F

Map1VertexAttrib24Nv

Original was GL_MAP1_VERTEX_ATTRIB2_4_NV = 0x8662

Map1VertexAttrib34Nv

Original was GL_MAP1_VERTEX_ATTRIB3_4_NV = 0x8663

Map1VertexAttrib44Nv

Original was GL_MAP1_VERTEX_ATTRIB4_4_NV = 0x8664

Map1VertexAttrib54Nv

Original was GL_MAP1_VERTEX_ATTRIB5_4_NV = 0x8665

Map1VertexAttrib64Nv

Original was GL_MAP1_VERTEX_ATTRIB6_4_NV = 0x8666

Map1VertexAttrib74Nv

Original was GL_MAP1_VERTEX_ATTRIB7_4_NV = 0x8667

Map1VertexAttrib84Nv

Original was GL_MAP1_VERTEX_ATTRIB8_4_NV = 0x8668

Map1VertexAttrib94Nv

Original was GL_MAP1_VERTEX_ATTRIB9_4_NV = 0x8669

Map2BinormalExt

Original was GL_MAP2_BINORMAL_EXT = 0x8447

Map2Color4

Original was GL_MAP2_COLOR_4 = 0x0DB0

Map2GridDomain

Original was GL_MAP2_GRID_DOMAIN = 0x0DD2

Map2GridSegments

Original was GL_MAP2_GRID_SEGMENTS = 0x0DD3

Map2Index

Original was GL_MAP2_INDEX = 0x0DB1

Map2Normal

Original was GL_MAP2_NORMAL = 0x0DB2

Map2TangentExt

Original was GL_MAP2_TANGENT_EXT = 0x8445

Map2TextureCoord1

Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3

Map2TextureCoord2

Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4

Map2TextureCoord3

Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5

Map2TextureCoord4

Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6

Map2Vertex3

Original was GL_MAP2_VERTEX_3 = 0x0DB7

Map2Vertex4

Original was GL_MAP2_VERTEX_4 = 0x0DB8

Map2VertexAttrib04Nv

Original was GL_MAP2_VERTEX_ATTRIB0_4_NV = 0x8670

Map2VertexAttrib104Nv

Original was GL_MAP2_VERTEX_ATTRIB10_4_NV = 0x867A

Map2VertexAttrib114Nv

Original was GL_MAP2_VERTEX_ATTRIB11_4_NV = 0x867B

Map2VertexAttrib124Nv

Original was GL_MAP2_VERTEX_ATTRIB12_4_NV = 0x867C

Map2VertexAttrib134Nv

Original was GL_MAP2_VERTEX_ATTRIB13_4_NV = 0x867D

Map2VertexAttrib144Nv

Original was GL_MAP2_VERTEX_ATTRIB14_4_NV = 0x867E

Map2VertexAttrib14Nv

Original was GL_MAP2_VERTEX_ATTRIB1_4_NV = 0x8671

Map2VertexAttrib154Nv

Original was GL_MAP2_VERTEX_ATTRIB15_4_NV = 0x867F

Map2VertexAttrib24Nv

Original was GL_MAP2_VERTEX_ATTRIB2_4_NV = 0x8672

Map2VertexAttrib34Nv

Original was GL_MAP2_VERTEX_ATTRIB3_4_NV = 0x8673

Map2VertexAttrib44Nv

Original was GL_MAP2_VERTEX_ATTRIB4_4_NV = 0x8674

Map2VertexAttrib54Nv

Original was GL_MAP2_VERTEX_ATTRIB5_4_NV = 0x8675

Map2VertexAttrib64Nv

Original was GL_MAP2_VERTEX_ATTRIB6_4_NV = 0x8676

Map2VertexAttrib74Nv

Original was GL_MAP2_VERTEX_ATTRIB7_4_NV = 0x8677

Map2VertexAttrib84Nv

Original was GL_MAP2_VERTEX_ATTRIB8_4_NV = 0x8678

Map2VertexAttrib94Nv

Original was GL_MAP2_VERTEX_ATTRIB9_4_NV = 0x8679

MapAttribUOrderNv

Original was GL_MAP_ATTRIB_U_ORDER_NV = 0x86C3

MapAttribVOrderNv

Original was GL_MAP_ATTRIB_V_ORDER_NV = 0x86C4

MapCoherentBit

Original was GL_MAP_COHERENT_BIT = 0x0080

MapCoherentBitExt

Original was GL_MAP_COHERENT_BIT_EXT = 0x0080

MapColor

Original was GL_MAP_COLOR = 0x0D10

MapFlushExplicitBit

Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010

MapFlushExplicitBitExt

Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010

MapInvalidateBufferBit

Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008

MapInvalidateBufferBitExt

Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008

MapInvalidateRangeBit

Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004

MapInvalidateRangeBitExt

Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004

MapPersistentBit

Original was GL_MAP_PERSISTENT_BIT = 0x0040

MapPersistentBitExt

Original was GL_MAP_PERSISTENT_BIT_EXT = 0x0040

MapReadBit

Original was GL_MAP_READ_BIT = 0x0001

MapReadBitExt

Original was GL_MAP_READ_BIT_EXT = 0x0001

MapStencil

Original was GL_MAP_STENCIL = 0x0D11

MapTessellationNv

Original was GL_MAP_TESSELLATION_NV = 0x86C2

MapUnsynchronizedBit

Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020

MapUnsynchronizedBitExt

Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020

MapWriteBit

Original was GL_MAP_WRITE_BIT = 0x0002

MapWriteBitExt

Original was GL_MAP_WRITE_BIT_EXT = 0x0002

MatAmbientAndDiffuseBitPgi

Original was GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI = 0x00200000

MatAmbientBitPgi

Original was GL_MAT_AMBIENT_BIT_PGI = 0x00100000

MatColorIndexesBitPgi

Original was GL_MAT_COLOR_INDEXES_BIT_PGI = 0x01000000

MatDiffuseBitPgi

Original was GL_MAT_DIFFUSE_BIT_PGI = 0x00400000

MatEmissionBitPgi

Original was GL_MAT_EMISSION_BIT_PGI = 0x00800000

MaterialSideHintPgi

Original was GL_MATERIAL_SIDE_HINT_PGI = 0x1A22C

Matrix0

Original was GL_MATRIX0 = 0x88C0

Matrix0Arb

Original was GL_MATRIX0_ARB = 0x88C0

Matrix0Nv

Original was GL_MATRIX0_NV = 0x8630

Matrix1

Original was GL_MATRIX1 = 0x88C1

Matrix10

Original was GL_MATRIX10 = 0x88CA

Matrix10Arb

Original was GL_MATRIX10_ARB = 0x88CA

Matrix11

Original was GL_MATRIX11 = 0x88CB

Matrix11Arb

Original was GL_MATRIX11_ARB = 0x88CB

Matrix12

Original was GL_MATRIX12 = 0x88CC

Matrix12Arb

Original was GL_MATRIX12_ARB = 0x88CC

Matrix13

Original was GL_MATRIX13 = 0x88CD

Matrix13Arb

Original was GL_MATRIX13_ARB = 0x88CD

Matrix14

Original was GL_MATRIX14 = 0x88CE

Matrix14Arb

Original was GL_MATRIX14_ARB = 0x88CE

Matrix15

Original was GL_MATRIX15 = 0x88CF

Matrix15Arb

Original was GL_MATRIX15_ARB = 0x88CF

Matrix16

Original was GL_MATRIX16 = 0x88D0

Matrix16Arb

Original was GL_MATRIX16_ARB = 0x88D0

Matrix17

Original was GL_MATRIX17 = 0x88D1

Matrix17Arb

Original was GL_MATRIX17_ARB = 0x88D1

Matrix18

Original was GL_MATRIX18 = 0x88D2

Matrix18Arb

Original was GL_MATRIX18_ARB = 0x88D2

Matrix19

Original was GL_MATRIX19 = 0x88D3

Matrix19Arb

Original was GL_MATRIX19_ARB = 0x88D3

Matrix1Arb

Original was GL_MATRIX1_ARB = 0x88C1

Matrix1Nv

Original was GL_MATRIX1_NV = 0x8631

Matrix2

Original was GL_MATRIX2 = 0x88C2

Matrix20

Original was GL_MATRIX20 = 0x88D4

Matrix20Arb

Original was GL_MATRIX20_ARB = 0x88D4

Matrix21

Original was GL_MATRIX21 = 0x88D5

Matrix21Arb

Original was GL_MATRIX21_ARB = 0x88D5

Matrix22

Original was GL_MATRIX22 = 0x88D6

Matrix22Arb

Original was GL_MATRIX22_ARB = 0x88D6

Matrix23

Original was GL_MATRIX23 = 0x88D7

Matrix23Arb

Original was GL_MATRIX23_ARB = 0x88D7

Matrix24

Original was GL_MATRIX24 = 0x88D8

Matrix24Arb

Original was GL_MATRIX24_ARB = 0x88D8

Matrix25

Original was GL_MATRIX25 = 0x88D9

Matrix25Arb

Original was GL_MATRIX25_ARB = 0x88D9

Matrix26

Original was GL_MATRIX26 = 0x88DA

Matrix26Arb

Original was GL_MATRIX26_ARB = 0x88DA

Matrix27

Original was GL_MATRIX27 = 0x88DB

Matrix27Arb

Original was GL_MATRIX27_ARB = 0x88DB

Matrix28

Original was GL_MATRIX28 = 0x88DC

Matrix28Arb

Original was GL_MATRIX28_ARB = 0x88DC

Matrix29

Original was GL_MATRIX29 = 0x88DD

Matrix29Arb

Original was GL_MATRIX29_ARB = 0x88DD

Matrix2Arb

Original was GL_MATRIX2_ARB = 0x88C2

Matrix2Nv

Original was GL_MATRIX2_NV = 0x8632

Matrix3

Original was GL_MATRIX3 = 0x88C3

Matrix30

Original was GL_MATRIX30 = 0x88DE

Matrix30Arb

Original was GL_MATRIX30_ARB = 0x88DE

Matrix31

Original was GL_MATRIX31 = 0x88DF

Matrix31Arb

Original was GL_MATRIX31_ARB = 0x88DF

Matrix3Arb

Original was GL_MATRIX3_ARB = 0x88C3

Matrix3Nv

Original was GL_MATRIX3_NV = 0x8633

Matrix4

Original was GL_MATRIX4 = 0x88C4

Matrix4Arb

Original was GL_MATRIX4_ARB = 0x88C4

Matrix4Nv

Original was GL_MATRIX4_NV = 0x8634

Matrix5

Original was GL_MATRIX5 = 0x88C5

Matrix5Arb

Original was GL_MATRIX5_ARB = 0x88C5

Matrix5Nv

Original was GL_MATRIX5_NV = 0x8635

Matrix6

Original was GL_MATRIX6 = 0x88C6

Matrix6Arb

Original was GL_MATRIX6_ARB = 0x88C6

Matrix6Nv

Original was GL_MATRIX6_NV = 0x8636

Matrix7

Original was GL_MATRIX7 = 0x88C7

Matrix7Arb

Original was GL_MATRIX7_ARB = 0x88C7

Matrix7Nv

Original was GL_MATRIX7_NV = 0x8637

Matrix8

Original was GL_MATRIX8 = 0x88C8

Matrix8Arb

Original was GL_MATRIX8_ARB = 0x88C8

Matrix9

Original was GL_MATRIX9 = 0x88C9

Matrix9Arb

Original was GL_MATRIX9_ARB = 0x88C9

MatrixExt

Original was GL_MATRIX_EXT = 0x87C0

MatrixIndexArrayArb

Original was GL_MATRIX_INDEX_ARRAY_ARB = 0x8844

MatrixIndexArrayPointerArb

Original was GL_MATRIX_INDEX_ARRAY_POINTER_ARB = 0x8849

MatrixIndexArraySizeArb

Original was GL_MATRIX_INDEX_ARRAY_SIZE_ARB = 0x8846

MatrixIndexArrayStrideArb

Original was GL_MATRIX_INDEX_ARRAY_STRIDE_ARB = 0x8848

MatrixIndexArrayTypeArb

Original was GL_MATRIX_INDEX_ARRAY_TYPE_ARB = 0x8847

MatrixMode

Original was GL_MATRIX_MODE = 0x0BA0

MatrixPaletteArb

Original was GL_MATRIX_PALETTE_ARB = 0x8840

MatrixStride

Original was GL_MATRIX_STRIDE = 0x92FF

MatShininessBitPgi

Original was GL_MAT_SHININESS_BIT_PGI = 0x02000000

MatSpecularBitPgi

Original was GL_MAT_SPECULAR_BIT_PGI = 0x04000000

Max

Original was GL_MAX = 0x8008

Max3DTextureSize

Original was GL_MAX_3D_TEXTURE_SIZE = 0x8073

Max3DTextureSizeExt

Original was GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073

Max4DTextureSizeSgis

Original was GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138

MaxActiveLightsSgix

Original was GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405

MaxArrayTextureLayers

Original was GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF

MaxArrayTextureLayersExt

Original was GL_MAX_ARRAY_TEXTURE_LAYERS_EXT = 0x88FF

MaxAsyncDrawPixelsSgix

Original was GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360

MaxAsyncHistogramSgix

Original was GL_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D

MaxAsyncReadPixelsSgix

Original was GL_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361

MaxAsyncTexImageSgix

Original was GL_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F

MaxAtomicCounterBufferBindings

Original was GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = 0x92DC

MaxAtomicCounterBufferSize

Original was GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE = 0x92D8

MaxAttribStackDepth

Original was GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35

MaxBindableUniformSizeExt

Original was GL_MAX_BINDABLE_UNIFORM_SIZE_EXT = 0x8DED

MaxClientAttribStackDepth

Original was GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B

MaxClipDistances

Original was GL_MAX_CLIP_DISTANCES = 0x0D32

MaxClipmapDepthSgix

Original was GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177

MaxClipmapVirtualDepthSgix

Original was GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178

MaxClipPlanes

Original was GL_MAX_CLIP_PLANES = 0x0D32

MaxColorAttachments

Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF

MaxColorAttachmentsExt

Original was GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF

MaxColorAttachmentsNv

Original was GL_MAX_COLOR_ATTACHMENTS_NV = 0x8CDF

MaxColorMatrixStackDepth

Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3

MaxColorMatrixStackDepthSgi

Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3

MaxColorTextureSamples

Original was GL_MAX_COLOR_TEXTURE_SAMPLES = 0x910E

MaxCombinedAtomicCounterBuffers

Original was GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = 0x92D1

MaxCombinedAtomicCounters

Original was GL_MAX_COMBINED_ATOMIC_COUNTERS = 0x92D7

MaxCombinedClipAndCullDistances

Original was GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES = 0x82FA

MaxCombinedComputeUniformComponents

Original was GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = 0x8266

MaxCombinedDimensions

Original was GL_MAX_COMBINED_DIMENSIONS = 0x8282

MaxCombinedFragmentUniformComponents

Original was GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33

MaxCombinedGeometryUniformComponents

Original was GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32

MaxCombinedImageUniforms

Original was GL_MAX_COMBINED_IMAGE_UNIFORMS = 0x90CF

MaxCombinedImageUnitsAndFragmentOutputs

Original was GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = 0x8F39

MaxCombinedImageUnitsAndFragmentOutputsExt

Original was GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT = 0x8F39

MaxCombinedShaderOutputResources

Original was GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES = 0x8F39

MaxCombinedShaderStorageBlocks

Original was GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS = 0x90DC

MaxCombinedTessControlUniformComponents

Original was GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E

MaxCombinedTessEvaluationUniformComponents

Original was GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F

MaxCombinedTextureImageUnits

Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D

MaxCombinedTextureImageUnitsArb

Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 0x8B4D

MaxCombinedUniformBlocks

Original was GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E

MaxCombinedVertexUniformComponents

Original was GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31

MaxComputeAtomicCounterBuffers

Original was GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = 0x8264

MaxComputeAtomicCounters

Original was GL_MAX_COMPUTE_ATOMIC_COUNTERS = 0x8265

MaxComputeFixedGroupInvocationsArb

Original was GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB = 0x90EB

MaxComputeFixedGroupSizeArb

Original was GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB = 0x91BF

MaxComputeImageUniforms

Original was GL_MAX_COMPUTE_IMAGE_UNIFORMS = 0x91BD

MaxComputeShaderStorageBlocks

Original was GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS = 0x90DB

MaxComputeSharedMemorySize

Original was GL_MAX_COMPUTE_SHARED_MEMORY_SIZE = 0x8262

MaxComputeTextureImageUnits

Original was GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS = 0x91BC

MaxComputeUniformBlocks

Original was GL_MAX_COMPUTE_UNIFORM_BLOCKS = 0x91BB

MaxComputeUniformComponents

Original was GL_MAX_COMPUTE_UNIFORM_COMPONENTS = 0x8263

MaxComputeVariableGroupInvocationsArb

Original was GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB = 0x9344

MaxComputeVariableGroupSizeArb

Original was GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB = 0x9345

MaxComputeWorkGroupCount

Original was GL_MAX_COMPUTE_WORK_GROUP_COUNT = 0x91BE

MaxComputeWorkGroupInvocations

Original was GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS = 0x90EB

MaxComputeWorkGroupSize

Original was GL_MAX_COMPUTE_WORK_GROUP_SIZE = 0x91BF

MaxConvolutionHeight

Original was GL_MAX_CONVOLUTION_HEIGHT = 0x801B

MaxConvolutionHeightExt

Original was GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B

MaxConvolutionWidth

Original was GL_MAX_CONVOLUTION_WIDTH = 0x801A

MaxConvolutionWidthExt

Original was GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A

MaxCubeMapTextureSize

Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C

MaxCubeMapTextureSizeArb

Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 0x851C

MaxCubeMapTextureSizeExt

Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT = 0x851C

MaxCullDistances

Original was GL_MAX_CULL_DISTANCES = 0x82F9

MaxDebugGroupStackDepth

Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH = 0x826C

MaxDebugGroupStackDepthKhr

Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826C

MaxDebugLoggedMessages

Original was GL_MAX_DEBUG_LOGGED_MESSAGES = 0x9144

MaxDebugLoggedMessagesAmd

Original was GL_MAX_DEBUG_LOGGED_MESSAGES_AMD = 0x9144

MaxDebugLoggedMessagesArb

Original was GL_MAX_DEBUG_LOGGED_MESSAGES_ARB = 0x9144

MaxDebugLoggedMessagesKhr

Original was GL_MAX_DEBUG_LOGGED_MESSAGES_KHR = 0x9144

MaxDebugMessageLength

Original was GL_MAX_DEBUG_MESSAGE_LENGTH = 0x9143

MaxDebugMessageLengthAmd

Original was GL_MAX_DEBUG_MESSAGE_LENGTH_AMD = 0x9143

MaxDebugMessageLengthArb

Original was GL_MAX_DEBUG_MESSAGE_LENGTH_ARB = 0x9143

MaxDebugMessageLengthKhr

Original was GL_MAX_DEBUG_MESSAGE_LENGTH_KHR = 0x9143

MaxDeep3DTextureDepthNv

Original was GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV = 0x90D1

MaxDeep3DTextureWidthHeightNv

Original was GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV = 0x90D0

MaxDeformationOrderSgix

Original was GL_MAX_DEFORMATION_ORDER_SGIX = 0x8197

MaxDepth

Original was GL_MAX_DEPTH = 0x8280

MaxDepthTextureSamples

Original was GL_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F

MaxDrawBuffers

Original was GL_MAX_DRAW_BUFFERS = 0x8824

MaxDrawBuffersArb

Original was GL_MAX_DRAW_BUFFERS_ARB = 0x8824

MaxDrawBuffersAti

Original was GL_MAX_DRAW_BUFFERS_ATI = 0x8824

MaxDualSourceDrawBuffers

Original was GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC

MaxElementIndex

Original was GL_MAX_ELEMENT_INDEX = 0x8D6B

MaxElementsIndices

Original was GL_MAX_ELEMENTS_INDICES = 0x80E9

MaxElementsIndicesExt

Original was GL_MAX_ELEMENTS_INDICES_EXT = 0x80E9

MaxElementsVertices

Original was GL_MAX_ELEMENTS_VERTICES = 0x80E8

MaxElementsVerticesExt

Original was GL_MAX_ELEMENTS_VERTICES_EXT = 0x80E8

MaxEvalOrder

Original was GL_MAX_EVAL_ORDER = 0x0D30

MaxExt

Original was GL_MAX_EXT = 0x8008

MaxFogFuncPointsSgis

Original was GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C

MaxFragmentAtomicCounterBuffers

Original was GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = 0x92D0

MaxFragmentAtomicCounters

Original was GL_MAX_FRAGMENT_ATOMIC_COUNTERS = 0x92D6

MaxFragmentBindableUniformsExt

Original was GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT = 0x8DE3

MaxFragmentImageUniforms

Original was GL_MAX_FRAGMENT_IMAGE_UNIFORMS = 0x90CE

MaxFragmentInputComponents

Original was GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125

MaxFragmentInterpolationOffset

Original was GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C

MaxFragmentInterpolationOffsetNv

Original was GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV = 0x8E5C

MaxFragmentLightsSgix

Original was GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404

MaxFragmentProgramLocalParametersNv

Original was GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV = 0x8868

MaxFragmentShaderStorageBlocks

Original was GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = 0x90DA

MaxFragmentUniformBlocks

Original was GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D

MaxFragmentUniformComponents

Original was GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49

MaxFragmentUniformComponentsArb

Original was GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 0x8B49

MaxFragmentUniformVectors

Original was GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD

MaxFramebufferHeight

Original was GL_MAX_FRAMEBUFFER_HEIGHT = 0x9316

MaxFramebufferLayers

Original was GL_MAX_FRAMEBUFFER_LAYERS = 0x9317

MaxFramebufferSamples

Original was GL_MAX_FRAMEBUFFER_SAMPLES = 0x9318

MaxFramebufferWidth

Original was GL_MAX_FRAMEBUFFER_WIDTH = 0x9315

MaxFramezoomFactorSgix

Original was GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D

MaxGeneralCombinersNv

Original was GL_MAX_GENERAL_COMBINERS_NV = 0x854D

MaxGeometryAtomicCounterBuffers

Original was GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = 0x92CF

MaxGeometryAtomicCounters

Original was GL_MAX_GEOMETRY_ATOMIC_COUNTERS = 0x92D5

MaxGeometryBindableUniformsExt

Original was GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT = 0x8DE4

MaxGeometryImageUniforms

Original was GL_MAX_GEOMETRY_IMAGE_UNIFORMS = 0x90CD

MaxGeometryInputComponents

Original was GL_MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123

MaxGeometryOutputComponents

Original was GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124

MaxGeometryOutputVertices

Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0

MaxGeometryOutputVerticesArb

Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB = 0x8DE0

MaxGeometryOutputVerticesExt

Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT = 0x8DE0

MaxGeometryProgramInvocationsNv

Original was GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV = 0x8E5A

MaxGeometryShaderInvocations

Original was GL_MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A

MaxGeometryShaderStorageBlocks

Original was GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS = 0x90D7

MaxGeometryTextureImageUnits

Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29

MaxGeometryTextureImageUnitsArb

Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB = 0x8C29

MaxGeometryTextureImageUnitsExt

Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = 0x8C29

MaxGeometryTotalOutputComponents

Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1

MaxGeometryTotalOutputComponentsArb

Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB = 0x8DE1

MaxGeometryTotalOutputComponentsExt

Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8DE1

MaxGeometryUniformBlocks

Original was GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C

MaxGeometryUniformComponents

Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF

MaxGeometryUniformComponentsArb

Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB = 0x8DDF

MaxGeometryUniformComponentsExt

Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8DDF

MaxGeometryVaryingComponents

Original was GL_MAX_GEOMETRY_VARYING_COMPONENTS = 0x8DDD

MaxGeometryVaryingComponentsArb

Original was GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB = 0x8DDD

MaxGeometryVaryingComponentsExt

Original was GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT = 0x8DDD

MaxHeight

Original was GL_MAX_HEIGHT = 0x827F

MaxImageSamples

Original was GL_MAX_IMAGE_SAMPLES = 0x906D

MaxImageSamplesExt

Original was GL_MAX_IMAGE_SAMPLES_EXT = 0x906D

MaxImageUnits

Original was GL_MAX_IMAGE_UNITS = 0x8F38

MaxImageUnitsExt

Original was GL_MAX_IMAGE_UNITS_EXT = 0x8F38

MaxIntegerSamples

Original was GL_MAX_INTEGER_SAMPLES = 0x9110

MaxLabelLength

Original was GL_MAX_LABEL_LENGTH = 0x82E8

MaxLabelLengthKhr

Original was GL_MAX_LABEL_LENGTH_KHR = 0x82E8

MaxLayers

Original was GL_MAX_LAYERS = 0x8281

MaxLgpuGpusNvx

Original was GL_MAX_LGPU_GPUS_NVX = 0x92BA

MaxLights

Original was GL_MAX_LIGHTS = 0x0D31

MaxListNesting

Original was GL_MAX_LIST_NESTING = 0x0B31

MaxMapTessellationNv

Original was GL_MAX_MAP_TESSELLATION_NV = 0x86D6

MaxMatrixPaletteStackDepthArb

Original was GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB = 0x8841

MaxModelviewStackDepth

Original was GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36

MaxMultisampleCoverageModesNv

Original was GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E11

MaxNameLength

Original was GL_MAX_NAME_LENGTH = 0x92F6

MaxNameStackDepth

Original was GL_MAX_NAME_STACK_DEPTH = 0x0D37

MaxNumActiveVariables

Original was GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7

MaxNumCompatibleSubroutines

Original was GL_MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92F8

MaxOptimizedVertexShaderInstructionsExt

Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CA

MaxOptimizedVertexShaderInvariantsExt

Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT = 0x87CD

MaxOptimizedVertexShaderLocalConstantsExt

Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87CC

MaxOptimizedVertexShaderLocalsExt

Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT = 0x87CE

MaxOptimizedVertexShaderVariantsExt

Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT = 0x87CB

MaxPaletteMatricesArb

Original was GL_MAX_PALETTE_MATRICES_ARB = 0x8842

MaxPatchVertices

Original was GL_MAX_PATCH_VERTICES = 0x8E7D

MaxPixelMapTable

Original was GL_MAX_PIXEL_MAP_TABLE = 0x0D34

MaxPixelTransform2DStackDepthExt

Original was GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8337

MaxPnTrianglesTesselationLevelAti

Original was GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F1

MaxProgramAddressRegisters

Original was GL_MAX_PROGRAM_ADDRESS_REGISTERS = 0x88B1

MaxProgramAddressRegistersArb

Original was GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B1

MaxProgramAluInstructionsArb

Original was GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x880B

MaxProgramAttribComponentsNv

Original was GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8908

MaxProgramAttribs

Original was GL_MAX_PROGRAM_ATTRIBS = 0x88AD

MaxProgramAttribsArb

Original was GL_MAX_PROGRAM_ATTRIBS_ARB = 0x88AD

MaxProgramCallDepthNv

Original was GL_MAX_PROGRAM_CALL_DEPTH_NV = 0x88F5

MaxProgramEnvParameters

Original was GL_MAX_PROGRAM_ENV_PARAMETERS = 0x88B5

MaxProgramEnvParametersArb

Original was GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 0x88B5

MaxProgramExecInstructionsNv

Original was GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV = 0x88F4

MaxProgramGenericAttribsNv

Original was GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV = 0x8DA5

MaxProgramGenericResultsNv

Original was GL_MAX_PROGRAM_GENERIC_RESULTS_NV = 0x8DA6

MaxProgramIfDepthNv

Original was GL_MAX_PROGRAM_IF_DEPTH_NV = 0x88F6

MaxProgramInstructions

Original was GL_MAX_PROGRAM_INSTRUCTIONS = 0x88A1

MaxProgramInstructionsArb

Original was GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 0x88A1

MaxProgramLocalParameters

Original was GL_MAX_PROGRAM_LOCAL_PARAMETERS = 0x88B4

MaxProgramLocalParametersArb

Original was GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 0x88B4

MaxProgramLoopCountNv

Original was GL_MAX_PROGRAM_LOOP_COUNT_NV = 0x88F8

MaxProgramLoopDepthNv

Original was GL_MAX_PROGRAM_LOOP_DEPTH_NV = 0x88F7

MaxProgramMatricesArb

Original was GL_MAX_PROGRAM_MATRICES_ARB = 0x862F

MaxProgramMatrixStackDepthArb

Original was GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = 0x862E

MaxProgramNativeAddressRegisters

Original was GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS = 0x88B3

MaxProgramNativeAddressRegistersArb

Original was GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B3

MaxProgramNativeAluInstructionsArb

Original was GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x880E

MaxProgramNativeAttribs

Original was GL_MAX_PROGRAM_NATIVE_ATTRIBS = 0x88AF

MaxProgramNativeAttribsArb

Original was GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AF

MaxProgramNativeInstructions

Original was GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS = 0x88A3

MaxProgramNativeInstructionsArb

Original was GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A3

MaxProgramNativeParameters

Original was GL_MAX_PROGRAM_NATIVE_PARAMETERS = 0x88AB

MaxProgramNativeParametersArb

Original was GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AB

MaxProgramNativeTemporaries

Original was GL_MAX_PROGRAM_NATIVE_TEMPORARIES = 0x88A7

MaxProgramNativeTemporariesArb

Original was GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A7

MaxProgramNativeTexIndirectionsArb

Original was GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x8810

MaxProgramNativeTexInstructionsArb

Original was GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x880F

MaxProgramOutputVerticesNv

Original was GL_MAX_PROGRAM_OUTPUT_VERTICES_NV = 0x8C27

MaxProgramParameterBufferBindingsNv

Original was GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV = 0x8DA0

MaxProgramParameterBufferSizeNv

Original was GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV = 0x8DA1

MaxProgramParameters

Original was GL_MAX_PROGRAM_PARAMETERS = 0x88A9

MaxProgramParametersArb

Original was GL_MAX_PROGRAM_PARAMETERS_ARB = 0x88A9

MaxProgramPatchAttribsNv

Original was GL_MAX_PROGRAM_PATCH_ATTRIBS_NV = 0x86D8

MaxProgramResultComponentsNv

Original was GL_MAX_PROGRAM_RESULT_COMPONENTS_NV = 0x8909

MaxProgramSubroutineNumNv

Original was GL_MAX_PROGRAM_SUBROUTINE_NUM_NV = 0x8F45

MaxProgramSubroutineParametersNv

Original was GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV = 0x8F44

MaxProgramTemporaries

Original was GL_MAX_PROGRAM_TEMPORARIES = 0x88A5

MaxProgramTemporariesArb

Original was GL_MAX_PROGRAM_TEMPORARIES_ARB = 0x88A5

MaxProgramTexelOffset

Original was GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905

MaxProgramTexelOffsetExt

Original was GL_MAX_PROGRAM_TEXEL_OFFSET_EXT = 0x8905

MaxProgramTexelOffsetNv

Original was GL_MAX_PROGRAM_TEXEL_OFFSET_NV = 0x8905

MaxProgramTexIndirectionsArb

Original was GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 0x880D

MaxProgramTexInstructionsArb

Original was GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x880C

MaxProgramTextureGatherComponentsArb

Original was GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB = 0x8F9F

MaxProgramTextureGatherOffset

Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F

MaxProgramTextureGatherOffsetArb

Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5F

MaxProgramTextureGatherOffsetNv

Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV = 0x8E5F

MaxProgramTotalOutputComponentsNv

Original was GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV = 0x8C28

MaxProjectionStackDepth

Original was GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38

MaxRasterSamplesExt

Original was GL_MAX_RASTER_SAMPLES_EXT = 0x9329

MaxRationalEvalOrderNv

Original was GL_MAX_RATIONAL_EVAL_ORDER_NV = 0x86D7

MaxRectangleTextureSize

Original was GL_MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8

MaxRectangleTextureSizeArb

Original was GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB = 0x84F8

MaxRectangleTextureSizeNv

Original was GL_MAX_RECTANGLE_TEXTURE_SIZE_NV = 0x84F8

MaxRenderbufferSize

Original was GL_MAX_RENDERBUFFER_SIZE = 0x84E8

MaxRenderbufferSizeExt

Original was GL_MAX_RENDERBUFFER_SIZE_EXT = 0x84E8

MaxSampleMaskWords

Original was GL_MAX_SAMPLE_MASK_WORDS = 0x8E59

MaxSampleMaskWordsNv

Original was GL_MAX_SAMPLE_MASK_WORDS_NV = 0x8E59

MaxSamples

Original was GL_MAX_SAMPLES = 0x8D57

MaxSamplesExt

Original was GL_MAX_SAMPLES_EXT = 0x8D57

MaxServerWaitTimeout

Original was GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111

MaxShaderBufferAddressNv

Original was GL_MAX_SHADER_BUFFER_ADDRESS_NV = 0x8F35

MaxShaderCompilerThreadsArb

Original was GL_MAX_SHADER_COMPILER_THREADS_ARB = 0x91B0

MaxShaderCompilerThreadsKhr

Original was GL_MAX_SHADER_COMPILER_THREADS_KHR = 0x91B0

MaxShaderStorageBlockSize

Original was GL_MAX_SHADER_STORAGE_BLOCK_SIZE = 0x90DE

MaxShaderStorageBufferBindings

Original was GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS = 0x90DD

MaxShininessNv

Original was GL_MAX_SHININESS_NV = 0x8504

MaxSparse3DTextureSizeAmd

Original was GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD = 0x9199

MaxSparse3DTextureSizeArb

Original was GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB = 0x9199

MaxSparseArrayTextureLayers

Original was GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS = 0x919A

MaxSparseArrayTextureLayersArb

Original was GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB = 0x919A

MaxSparseTextureSizeAmd

Original was GL_MAX_SPARSE_TEXTURE_SIZE_AMD = 0x9198

MaxSparseTextureSizeArb

Original was GL_MAX_SPARSE_TEXTURE_SIZE_ARB = 0x9198

MaxSpotExponentNv

Original was GL_MAX_SPOT_EXPONENT_NV = 0x8505

MaxSubpixelPrecisionBiasBitsNv

Original was GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV = 0x9349

MaxSubroutines

Original was GL_MAX_SUBROUTINES = 0x8DE7

MaxSubroutineUniformLocations

Original was GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = 0x8DE8

MaxTessControlAtomicCounterBuffers

Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = 0x92CD

MaxTessControlAtomicCounters

Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS = 0x92D3

MaxTessControlImageUniforms

Original was GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = 0x90CB

MaxTessControlInputComponents

Original was GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C

MaxTessControlOutputComponents

Original was GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83

MaxTessControlShaderStorageBlocks

Original was GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS = 0x90D8

MaxTessControlTextureImageUnits

Original was GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81

MaxTessControlTotalOutputComponents

Original was GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85

MaxTessControlUniformBlocks

Original was GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89

MaxTessControlUniformComponents

Original was GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F

MaxTessEvaluationAtomicCounterBuffers

Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = 0x92CE

MaxTessEvaluationAtomicCounters

Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS = 0x92D4

MaxTessEvaluationImageUniforms

Original was GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = 0x90CC

MaxTessEvaluationInputComponents

Original was GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D

MaxTessEvaluationOutputComponents

Original was GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86

MaxTessEvaluationShaderStorageBlocks

Original was GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = 0x90D9

MaxTessEvaluationTextureImageUnits

Original was GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82

MaxTessEvaluationUniformBlocks

Original was GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A

MaxTessEvaluationUniformComponents

Original was GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80

MaxTessGenLevel

Original was GL_MAX_TESS_GEN_LEVEL = 0x8E7E

MaxTessPatchComponents

Original was GL_MAX_TESS_PATCH_COMPONENTS = 0x8E84

MaxTextureBufferSize

Original was GL_MAX_TEXTURE_BUFFER_SIZE = 0x8C2B

MaxTextureBufferSizeArb

Original was GL_MAX_TEXTURE_BUFFER_SIZE_ARB = 0x8C2B

MaxTextureBufferSizeExt

Original was GL_MAX_TEXTURE_BUFFER_SIZE_EXT = 0x8C2B

MaxTextureCoords

Original was GL_MAX_TEXTURE_COORDS = 0x8871

MaxTextureCoordsArb

Original was GL_MAX_TEXTURE_COORDS_ARB = 0x8871

MaxTextureCoordsNv

Original was GL_MAX_TEXTURE_COORDS_NV = 0x8871

MaxTextureImageUnits

Original was GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872

MaxTextureImageUnitsArb

Original was GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 0x8872

MaxTextureImageUnitsNv

Original was GL_MAX_TEXTURE_IMAGE_UNITS_NV = 0x8872

MaxTextureLodBias

Original was GL_MAX_TEXTURE_LOD_BIAS = 0x84FD

MaxTextureLodBiasExt

Original was GL_MAX_TEXTURE_LOD_BIAS_EXT = 0x84FD

MaxTextureMaxAnisotropy

Original was GL_MAX_TEXTURE_MAX_ANISOTROPY = 0x84FF

MaxTextureMaxAnisotropyExt

Original was GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF

MaxTextureSize

Original was GL_MAX_TEXTURE_SIZE = 0x0D33

MaxTextureStackDepth

Original was GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39

MaxTextureUnits

Original was GL_MAX_TEXTURE_UNITS = 0x84E2

MaxTextureUnitsArb

Original was GL_MAX_TEXTURE_UNITS_ARB = 0x84E2

MaxTrackMatricesNv

Original was GL_MAX_TRACK_MATRICES_NV = 0x862F

MaxTrackMatrixStackDepthNv

Original was GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV = 0x862E

MaxTransformFeedbackBuffers

Original was GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = 0x8E70

MaxTransformFeedbackInterleavedComponents

Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A

MaxTransformFeedbackInterleavedComponentsExt

Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT = 0x8C8A

MaxTransformFeedbackInterleavedComponentsNv

Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV = 0x8C8A

MaxTransformFeedbackSeparateAttribs

Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B

MaxTransformFeedbackSeparateAttribsExt

Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT = 0x8C8B

MaxTransformFeedbackSeparateAttribsNv

Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV = 0x8C8B

MaxTransformFeedbackSeparateComponents

Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80

MaxTransformFeedbackSeparateComponentsExt

Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT = 0x8C80

MaxTransformFeedbackSeparateComponentsNv

Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV = 0x8C80

MaxUniformBlockSize

Original was GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30

MaxUniformBufferBindings

Original was GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F

MaxUniformLocations

Original was GL_MAX_UNIFORM_LOCATIONS = 0x826E

MaxVaryingComponents

Original was GL_MAX_VARYING_COMPONENTS = 0x8B4B

MaxVaryingComponentsExt

Original was GL_MAX_VARYING_COMPONENTS_EXT = 0x8B4B

MaxVaryingFloats

Original was GL_MAX_VARYING_FLOATS = 0x8B4B

MaxVaryingFloatsArb

Original was GL_MAX_VARYING_FLOATS_ARB = 0x8B4B

MaxVaryingVectors

Original was GL_MAX_VARYING_VECTORS = 0x8DFC

MaxVertexArrayRangeElementNv

Original was GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = 0x8520

MaxVertexAtomicCounterBuffers

Original was GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = 0x92CC

MaxVertexAtomicCounters

Original was GL_MAX_VERTEX_ATOMIC_COUNTERS = 0x92D2

MaxVertexAttribBindings

Original was GL_MAX_VERTEX_ATTRIB_BINDINGS = 0x82DA

MaxVertexAttribRelativeOffset

Original was GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D9

MaxVertexAttribs

Original was GL_MAX_VERTEX_ATTRIBS = 0x8869

MaxVertexAttribsArb

Original was GL_MAX_VERTEX_ATTRIBS_ARB = 0x8869

MaxVertexAttribStride

Original was GL_MAX_VERTEX_ATTRIB_STRIDE = 0x82E5

MaxVertexBindableUniformsExt

Original was GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT = 0x8DE2

MaxVertexHintPgi

Original was GL_MAX_VERTEX_HINT_PGI = 0x1A22D

MaxVertexImageUniforms

Original was GL_MAX_VERTEX_IMAGE_UNIFORMS = 0x90CA

MaxVertexOutputComponents

Original was GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122

MaxVertexShaderInstructionsExt

Original was GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87C5

MaxVertexShaderInvariantsExt

Original was GL_MAX_VERTEX_SHADER_INVARIANTS_EXT = 0x87C7

MaxVertexShaderLocalConstantsExt

Original was GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87C8

MaxVertexShaderLocalsExt

Original was GL_MAX_VERTEX_SHADER_LOCALS_EXT = 0x87C9

MaxVertexShaderStorageBlocks

Original was GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = 0x90D6

MaxVertexShaderVariantsExt

Original was GL_MAX_VERTEX_SHADER_VARIANTS_EXT = 0x87C6

MaxVertexStreams

Original was GL_MAX_VERTEX_STREAMS = 0x8E71

MaxVertexStreamsAti

Original was GL_MAX_VERTEX_STREAMS_ATI = 0x876B

MaxVertexTextureImageUnits

Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C

MaxVertexTextureImageUnitsArb

Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 0x8B4C

MaxVertexUniformBlocks

Original was GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B

MaxVertexUniformComponents

Original was GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A

MaxVertexUniformComponentsArb

Original was GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 0x8B4A

MaxVertexUniformVectors

Original was GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB

MaxVertexUnitsArb

Original was GL_MAX_VERTEX_UNITS_ARB = 0x86A4

MaxVertexVaryingComponents

Original was GL_MAX_VERTEX_VARYING_COMPONENTS = 0x8DDE

MaxVertexVaryingComponentsArb

Original was GL_MAX_VERTEX_VARYING_COMPONENTS_ARB = 0x8DDE

MaxVertexVaryingComponentsExt

Original was GL_MAX_VERTEX_VARYING_COMPONENTS_EXT = 0x8DDE

MaxViewportDims

Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A

MaxViewports

Original was GL_MAX_VIEWPORTS = 0x825B

MaxViewsOvr

Original was GL_MAX_VIEWS_OVR = 0x9631

MaxWidth

Original was GL_MAX_WIDTH = 0x827E

MaxWindowRectanglesExt

Original was GL_MAX_WINDOW_RECTANGLES_EXT = 0x8F14

MediumFloat

Original was GL_MEDIUM_FLOAT = 0x8DF1

MediumInt

Original was GL_MEDIUM_INT = 0x8DF4

Min

Original was GL_MIN = 0x8007

MinExt

Original was GL_MIN_EXT = 0x8007

MinFragmentInterpolationOffset

Original was GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B

MinFragmentInterpolationOffsetNv

Original was GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV = 0x8E5B

MinLodWarningAmd

Original was GL_MIN_LOD_WARNING_AMD = 0x919C

MinMapBufferAlignment

Original was GL_MIN_MAP_BUFFER_ALIGNMENT = 0x90BC

Minmax

Original was GL_MINMAX = 0x802E

MinmaxExt

Original was GL_MINMAX_EXT = 0x802E

MinmaxFormat

Original was GL_MINMAX_FORMAT = 0x802F

MinmaxFormatExt

Original was GL_MINMAX_FORMAT_EXT = 0x802F

MinmaxSink

Original was GL_MINMAX_SINK = 0x8030

MinmaxSinkExt

Original was GL_MINMAX_SINK_EXT = 0x8030

MinorVersion

Original was GL_MINOR_VERSION = 0x821C

MinProgramTexelOffset

Original was GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904

MinProgramTexelOffsetExt

Original was GL_MIN_PROGRAM_TEXEL_OFFSET_EXT = 0x8904

MinProgramTexelOffsetNv

Original was GL_MIN_PROGRAM_TEXEL_OFFSET_NV = 0x8904

MinProgramTextureGatherOffset

Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E

MinProgramTextureGatherOffsetArb

Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5E

MinProgramTextureGatherOffsetNv

Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV = 0x8E5E

MinSampleShadingValue

Original was GL_MIN_SAMPLE_SHADING_VALUE = 0x8C37

MinSampleShadingValueArb

Original was GL_MIN_SAMPLE_SHADING_VALUE_ARB = 0x8C37

MinSparseLevelAmd

Original was GL_MIN_SPARSE_LEVEL_AMD = 0x919B

MinusClampedNv

Original was GL_MINUS_CLAMPED_NV = 0x92B3

MinusNv

Original was GL_MINUS_NV = 0x929F

Mipmap

Original was GL_MIPMAP = 0x8293

MirrorClampAti

Original was GL_MIRROR_CLAMP_ATI = 0x8742

MirrorClampExt

Original was GL_MIRROR_CLAMP_EXT = 0x8742

MirrorClampToBorderExt

Original was GL_MIRROR_CLAMP_TO_BORDER_EXT = 0x8912

MirrorClampToEdge

Original was GL_MIRROR_CLAMP_TO_EDGE = 0x8743

MirrorClampToEdgeAti

Original was GL_MIRROR_CLAMP_TO_EDGE_ATI = 0x8743

MirrorClampToEdgeExt

Original was GL_MIRROR_CLAMP_TO_EDGE_EXT = 0x8743

MirroredRepeat

Original was GL_MIRRORED_REPEAT = 0x8370

MirroredRepeatArb

Original was GL_MIRRORED_REPEAT_ARB = 0x8370

MirroredRepeatIbm

Original was GL_MIRRORED_REPEAT_IBM = 0x8370

MiterRevertNv

Original was GL_MITER_REVERT_NV = 0x90A7

MiterTruncateNv

Original was GL_MITER_TRUNCATE_NV = 0x90A8

MixedDepthSamplesSupportedNv

Original was GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV = 0x932F

MixedStencilSamplesSupportedNv

Original was GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV = 0x9330

Modelview

Original was GL_MODELVIEW = 0x1700

Modelview0Arb

Original was GL_MODELVIEW0_ARB = 0x1700

Modelview0Ext

Original was GL_MODELVIEW0_EXT = 0x1700

Modelview0MatrixExt

Original was GL_MODELVIEW0_MATRIX_EXT = 0x0BA6

Modelview0StackDepthExt

Original was GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3

Modelview10Arb

Original was GL_MODELVIEW10_ARB = 0x872A

Modelview11Arb

Original was GL_MODELVIEW11_ARB = 0x872B

Modelview12Arb

Original was GL_MODELVIEW12_ARB = 0x872C

Modelview13Arb

Original was GL_MODELVIEW13_ARB = 0x872D

Modelview14Arb

Original was GL_MODELVIEW14_ARB = 0x872E

Modelview15Arb

Original was GL_MODELVIEW15_ARB = 0x872F

Modelview16Arb

Original was GL_MODELVIEW16_ARB = 0x8730

Modelview17Arb

Original was GL_MODELVIEW17_ARB = 0x8731

Modelview18Arb

Original was GL_MODELVIEW18_ARB = 0x8732

Modelview19Arb

Original was GL_MODELVIEW19_ARB = 0x8733

Modelview1Arb

Original was GL_MODELVIEW1_ARB = 0x850A

Modelview1Ext

Original was GL_MODELVIEW1_EXT = 0x850A

Modelview1MatrixExt

Original was GL_MODELVIEW1_MATRIX_EXT = 0x8506

Modelview1StackDepthExt

Original was GL_MODELVIEW1_STACK_DEPTH_EXT = 0x8502

Modelview20Arb

Original was GL_MODELVIEW20_ARB = 0x8734

Modelview21Arb

Original was GL_MODELVIEW21_ARB = 0x8735

Modelview22Arb

Original was GL_MODELVIEW22_ARB = 0x8736

Modelview23Arb

Original was GL_MODELVIEW23_ARB = 0x8737

Modelview24Arb

Original was GL_MODELVIEW24_ARB = 0x8738

Modelview25Arb

Original was GL_MODELVIEW25_ARB = 0x8739

Modelview26Arb

Original was GL_MODELVIEW26_ARB = 0x873A

Modelview27Arb

Original was GL_MODELVIEW27_ARB = 0x873B

Modelview28Arb

Original was GL_MODELVIEW28_ARB = 0x873C

Modelview29Arb

Original was GL_MODELVIEW29_ARB = 0x873D

Modelview2Arb

Original was GL_MODELVIEW2_ARB = 0x8722

Modelview30Arb

Original was GL_MODELVIEW30_ARB = 0x873E

Modelview31Arb

Original was GL_MODELVIEW31_ARB = 0x873F

Modelview3Arb

Original was GL_MODELVIEW3_ARB = 0x8723

Modelview4Arb

Original was GL_MODELVIEW4_ARB = 0x8724

Modelview5Arb

Original was GL_MODELVIEW5_ARB = 0x8725

Modelview6Arb

Original was GL_MODELVIEW6_ARB = 0x8726

Modelview7Arb

Original was GL_MODELVIEW7_ARB = 0x8727

Modelview8Arb

Original was GL_MODELVIEW8_ARB = 0x8728

Modelview9Arb

Original was GL_MODELVIEW9_ARB = 0x8729

ModelviewMatrix

Original was GL_MODELVIEW_MATRIX = 0x0BA6

ModelviewProjectionNv

Original was GL_MODELVIEW_PROJECTION_NV = 0x8629

ModelviewStackDepth

Original was GL_MODELVIEW_STACK_DEPTH = 0x0BA3

Modulate

Original was GL_MODULATE = 0x2100

ModulateAddAti

Original was GL_MODULATE_ADD_ATI = 0x8744

ModulateSignedAddAti

Original was GL_MODULATE_SIGNED_ADD_ATI = 0x8745

ModulateSubtractAti

Original was GL_MODULATE_SUBTRACT_ATI = 0x8746

MovAti

Original was GL_MOV_ATI = 0x8961

MoveToContinuesNv

Original was GL_MOVE_TO_CONTINUES_NV = 0x90B6

MoveToNv

Original was GL_MOVE_TO_NV = 0x02

MoveToResetsNv

Original was GL_MOVE_TO_RESETS_NV = 0x90B5

MulAti

Original was GL_MUL_ATI = 0x8964

Mult

Original was GL_MULT = 0x0103

MulticastGpusNv

Original was GL_MULTICAST_GPUS_NV = 0x92BA

MulticastProgrammableSampleLocationNv

Original was GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV = 0x9549

MultiplyKhr

Original was GL_MULTIPLY_KHR = 0x9294

MultiplyNv

Original was GL_MULTIPLY_NV = 0x9294

Multisample

Original was GL_MULTISAMPLE = 0x809D

Multisample3Dfx

Original was GL_MULTISAMPLE_3DFX = 0x86B2

MultisampleArb

Original was GL_MULTISAMPLE_ARB = 0x809D

MultisampleBit

Original was GL_MULTISAMPLE_BIT = 0x20000000

MultisampleBit3Dfx

Original was GL_MULTISAMPLE_BIT_3DFX = 0x20000000

MultisampleBitArb

Original was GL_MULTISAMPLE_BIT_ARB = 0x20000000

MultisampleBitExt

Original was GL_MULTISAMPLE_BIT_EXT = 0x20000000

MultisampleBufferBit0Qcom

Original was GL_MULTISAMPLE_BUFFER_BIT0_QCOM = 0x01000000

MultisampleBufferBit1Qcom

Original was GL_MULTISAMPLE_BUFFER_BIT1_QCOM = 0x02000000

MultisampleBufferBit2Qcom

Original was GL_MULTISAMPLE_BUFFER_BIT2_QCOM = 0x04000000

MultisampleBufferBit3Qcom

Original was GL_MULTISAMPLE_BUFFER_BIT3_QCOM = 0x08000000

MultisampleBufferBit4Qcom

Original was GL_MULTISAMPLE_BUFFER_BIT4_QCOM = 0x10000000

MultisampleBufferBit5Qcom

Original was GL_MULTISAMPLE_BUFFER_BIT5_QCOM = 0x20000000

MultisampleBufferBit6Qcom

Original was GL_MULTISAMPLE_BUFFER_BIT6_QCOM = 0x40000000

MultisampleBufferBit7Qcom

Original was GL_MULTISAMPLE_BUFFER_BIT7_QCOM = 0x80000000

MultisampleCoverageModesNv

Original was GL_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E12

MultisampleExt

Original was GL_MULTISAMPLE_EXT = 0x809D

MultisampleFilterHintNv

Original was GL_MULTISAMPLE_FILTER_HINT_NV = 0x8534

MultisampleLineWidthGranularityArb

Original was GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB = 0x9382

MultisampleLineWidthRangeArb

Original was GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB = 0x9381

MultisampleRasterizationAllowedExt

Original was GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT = 0x932B

MultisampleSgis

Original was GL_MULTISAMPLE_SGIS = 0x809D

MultisamplesNv

Original was GL_MULTISAMPLES_NV = 0x9371

MvpMatrixExt

Original was GL_MVP_MATRIX_EXT = 0x87E3

N3fV3f

Original was GL_N3F_V3F = 0x2A25

NamedStringLengthArb

Original was GL_NAMED_STRING_LENGTH_ARB = 0x8DE9

NamedStringTypeArb

Original was GL_NAMED_STRING_TYPE_ARB = 0x8DEA

NameLength

Original was GL_NAME_LENGTH = 0x92F9

NameStackDepth

Original was GL_NAME_STACK_DEPTH = 0x0D70

Nand

Original was GL_NAND = 0x150E

NativeGraphicsBeginHintPgi

Original was GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203

NativeGraphicsEndHintPgi

Original was GL_NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204

NativeGraphicsHandlePgi

Original was GL_NATIVE_GRAPHICS_HANDLE_PGI = 0x1A202

Nearest

Original was GL_NEAREST = 0x2600

NearestClipmapLinearSgix

Original was GL_NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E

NearestClipmapNearestSgix

Original was GL_NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D

NearestMipmapLinear

Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702

NearestMipmapNearest

Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700

NegateBitAti

Original was GL_NEGATE_BIT_ATI = 0x00000004

NegativeOneExt

Original was GL_NEGATIVE_ONE_EXT = 0x87DF

NegativeOneToOne

Original was GL_NEGATIVE_ONE_TO_ONE = 0x935E

NegativeWExt

Original was GL_NEGATIVE_W_EXT = 0x87DC

NegativeXExt

Original was GL_NEGATIVE_X_EXT = 0x87D9

NegativeYExt

Original was GL_NEGATIVE_Y_EXT = 0x87DA

NegativeZExt

Original was GL_NEGATIVE_Z_EXT = 0x87DB

Never

Original was GL_NEVER = 0x0200

NextBufferNv

Original was GL_NEXT_BUFFER_NV = -2

NextVideoCaptureBufferStatusNv

Original was GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV = 0x9025

Nicest

Original was GL_NICEST = 0x1102

NoError

Original was GL_NO_ERROR = 0

None

Original was GL_NONE = 0

NoneOes

Original was GL_NONE_OES = 0

Noop

Original was GL_NOOP = 0x1505

NopCommandNv

Original was GL_NOP_COMMAND_NV = 0x0001

Nor

Original was GL_NOR = 0x1508

NoResetNotification

Original was GL_NO_RESET_NOTIFICATION = 0x8261

NoResetNotificationArb

Original was GL_NO_RESET_NOTIFICATION_ARB = 0x8261

NoResetNotificationKhr

Original was GL_NO_RESET_NOTIFICATION_KHR = 0x8261

NormalArray

Original was GL_NORMAL_ARRAY = 0x8075

NormalArrayAddressNv

Original was GL_NORMAL_ARRAY_ADDRESS_NV = 0x8F22

NormalArrayBufferBinding

Original was GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897

NormalArrayBufferBindingArb

Original was GL_NORMAL_ARRAY_BUFFER_BINDING_ARB = 0x8897

NormalArrayCountExt

Original was GL_NORMAL_ARRAY_COUNT_EXT = 0x8080

NormalArrayExt

Original was GL_NORMAL_ARRAY_EXT = 0x8075

NormalArrayLengthNv

Original was GL_NORMAL_ARRAY_LENGTH_NV = 0x8F2C

NormalArrayListIbm

Original was GL_NORMAL_ARRAY_LIST_IBM = 103071

NormalArrayListStrideIbm

Original was GL_NORMAL_ARRAY_LIST_STRIDE_IBM = 103081

NormalArrayParallelPointersIntel

Original was GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F6

NormalArrayPointer

Original was GL_NORMAL_ARRAY_POINTER = 0x808F

NormalArrayPointerExt

Original was GL_NORMAL_ARRAY_POINTER_EXT = 0x808F

NormalArrayStride

Original was GL_NORMAL_ARRAY_STRIDE = 0x807F

NormalArrayStrideExt

Original was GL_NORMAL_ARRAY_STRIDE_EXT = 0x807F

NormalArrayType

Original was GL_NORMAL_ARRAY_TYPE = 0x807E

NormalArrayTypeExt

Original was GL_NORMAL_ARRAY_TYPE_EXT = 0x807E

NormalBitPgi

Original was GL_NORMAL_BIT_PGI = 0x08000000

Normalize

Original was GL_NORMALIZE = 0x0BA1

NormalizedRangeExt

Original was GL_NORMALIZED_RANGE_EXT = 0x87E0

NormalMap

Original was GL_NORMAL_MAP = 0x8511

NormalMapArb

Original was GL_NORMAL_MAP_ARB = 0x8511

NormalMapExt

Original was GL_NORMAL_MAP_EXT = 0x8511

NormalMapNv

Original was GL_NORMAL_MAP_NV = 0x8511

Notequal

Original was GL_NOTEQUAL = 0x0205

NumActiveVariables

Original was GL_NUM_ACTIVE_VARIABLES = 0x9304

NumCompatibleSubroutines

Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A

NumCompressedTextureFormats

Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2

NumCompressedTextureFormatsArb

Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A2

NumDeviceUuidsExt

Original was GL_NUM_DEVICE_UUIDS_EXT = 0x9596

NumExtensions

Original was GL_NUM_EXTENSIONS = 0x821D

NumFillStreamsNv

Original was GL_NUM_FILL_STREAMS_NV = 0x8E29

NumFragmentConstantsAti

Original was GL_NUM_FRAGMENT_CONSTANTS_ATI = 0x896F

NumFragmentRegistersAti

Original was GL_NUM_FRAGMENT_REGISTERS_ATI = 0x896E

NumGeneralCombinersNv

Original was GL_NUM_GENERAL_COMBINERS_NV = 0x854E

NumInputInterpolatorComponentsAti

Original was GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI = 0x8973

NumInstructionsPerPassAti

Original was GL_NUM_INSTRUCTIONS_PER_PASS_ATI = 0x8971

NumInstructionsTotalAti

Original was GL_NUM_INSTRUCTIONS_TOTAL_ATI = 0x8972

NumLoopbackComponentsAti

Original was GL_NUM_LOOPBACK_COMPONENTS_ATI = 0x8974

NumPassesAti

Original was GL_NUM_PASSES_ATI = 0x8970

NumProgramBinaryFormats

Original was GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE

NumSampleCounts

Original was GL_NUM_SAMPLE_COUNTS = 0x9380

NumShaderBinaryFormats

Original was GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9

NumShadingLanguageVersions

Original was GL_NUM_SHADING_LANGUAGE_VERSIONS = 0x82E9

NumSparseLevelsArb

Original was GL_NUM_SPARSE_LEVELS_ARB = 0x91AA

NumSpirVExtensions

Original was GL_NUM_SPIR_V_EXTENSIONS = 0x9554

NumTilingTypesExt

Original was GL_NUM_TILING_TYPES_EXT = 0x9582

NumVideoCaptureStreamsNv

Original was GL_NUM_VIDEO_CAPTURE_STREAMS_NV = 0x9024

NumVirtualPageSizesArb

Original was GL_NUM_VIRTUAL_PAGE_SIZES_ARB = 0x91A8

NumWindowRectanglesExt

Original was GL_NUM_WINDOW_RECTANGLES_EXT = 0x8F15

ObjectActiveAttributeMaxLengthArb

Original was GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = 0x8B8A

ObjectActiveAttributesArb

Original was GL_OBJECT_ACTIVE_ATTRIBUTES_ARB = 0x8B89

ObjectActiveUniformMaxLengthArb

Original was GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB = 0x8B87

ObjectActiveUniformsArb

Original was GL_OBJECT_ACTIVE_UNIFORMS_ARB = 0x8B86

ObjectAttachedObjectsArb

Original was GL_OBJECT_ATTACHED_OBJECTS_ARB = 0x8B85

ObjectBufferSizeAti

Original was GL_OBJECT_BUFFER_SIZE_ATI = 0x8764

ObjectBufferUsageAti

Original was GL_OBJECT_BUFFER_USAGE_ATI = 0x8765

ObjectCompileStatusArb

Original was GL_OBJECT_COMPILE_STATUS_ARB = 0x8B81

ObjectDeleteStatusArb

Original was GL_OBJECT_DELETE_STATUS_ARB = 0x8B80

ObjectDistanceToLineSgis

Original was GL_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3

ObjectDistanceToPointSgis

Original was GL_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1

ObjectInfoLogLengthArb

Original was GL_OBJECT_INFO_LOG_LENGTH_ARB = 0x8B84

ObjectLinear

Original was GL_OBJECT_LINEAR = 0x2401

ObjectLinearNv

Original was GL_OBJECT_LINEAR_NV = 0x2401

ObjectLineSgis

Original was GL_OBJECT_LINE_SGIS = 0x81F7

ObjectLinkStatusArb

Original was GL_OBJECT_LINK_STATUS_ARB = 0x8B82

ObjectPlane

Original was GL_OBJECT_PLANE = 0x2501

ObjectPointSgis

Original was GL_OBJECT_POINT_SGIS = 0x81F5

ObjectShaderSourceLengthArb

Original was GL_OBJECT_SHADER_SOURCE_LENGTH_ARB = 0x8B88

ObjectSubtypeArb

Original was GL_OBJECT_SUBTYPE_ARB = 0x8B4F

ObjectType

Original was GL_OBJECT_TYPE = 0x9112

ObjectTypeArb

Original was GL_OBJECT_TYPE_ARB = 0x8B4E

ObjectValidateStatusArb

Original was GL_OBJECT_VALIDATE_STATUS_ARB = 0x8B83

OcclusionQueryEventMaskAmd

Original was GL_OCCLUSION_QUERY_EVENT_MASK_AMD = 0x874F

OcclusionTestHp

Original was GL_OCCLUSION_TEST_HP = 0x8165

OcclusionTestResultHp

Original was GL_OCCLUSION_TEST_RESULT_HP = 0x8166

Offset

Original was GL_OFFSET = 0x92FC

OffsetHiloProjectiveTexture2DNv

Original was GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV = 0x8856

OffsetHiloProjectiveTextureRectangleNv

Original was GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8857

OffsetHiloTexture2DNv

Original was GL_OFFSET_HILO_TEXTURE_2D_NV = 0x8854

OffsetHiloTextureRectangleNv

Original was GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV = 0x8855

OffsetProjectiveTexture2DNv

Original was GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV = 0x8850

OffsetProjectiveTexture2DScaleNv

Original was GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV = 0x8851

OffsetProjectiveTextureRectangleNv

Original was GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8852

OffsetProjectiveTextureRectangleScaleNv

Original was GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV = 0x8853

OffsetTexture2DBiasNv

Original was GL_OFFSET_TEXTURE_2D_BIAS_NV = 0x86E3

OffsetTexture2DMatrixNv

Original was GL_OFFSET_TEXTURE_2D_MATRIX_NV = 0x86E1

OffsetTexture2DNv

Original was GL_OFFSET_TEXTURE_2D_NV = 0x86E8

OffsetTexture2DScaleNv

Original was GL_OFFSET_TEXTURE_2D_SCALE_NV = 0x86E2

OffsetTextureBiasNv

Original was GL_OFFSET_TEXTURE_BIAS_NV = 0x86E3

OffsetTextureMatrixNv

Original was GL_OFFSET_TEXTURE_MATRIX_NV = 0x86E1

OffsetTextureRectangleNv

Original was GL_OFFSET_TEXTURE_RECTANGLE_NV = 0x864C

OffsetTextureRectangleScaleNv

Original was GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV = 0x864D

OffsetTextureScaleNv

Original was GL_OFFSET_TEXTURE_SCALE_NV = 0x86E2

One

Original was GL_ONE = 1

OneExt

Original was GL_ONE_EXT = 0x87DE

OneMinusConstantAlpha

Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004

OneMinusConstantAlphaExt

Original was GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004

OneMinusConstantColor

Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002

OneMinusConstantColorExt

Original was GL_ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002

OneMinusDstAlpha

Original was GL_ONE_MINUS_DST_ALPHA = 0x0305

OneMinusDstColor

Original was GL_ONE_MINUS_DST_COLOR = 0x0307

OneMinusSrc1Alpha

Original was GL_ONE_MINUS_SRC1_ALPHA = 0x88FB

OneMinusSrc1Color

Original was GL_ONE_MINUS_SRC1_COLOR = 0x88FA

OneMinusSrcAlpha

Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303

OneMinusSrcColor

Original was GL_ONE_MINUS_SRC_COLOR = 0x0301

OpAddExt

Original was GL_OP_ADD_EXT = 0x8787

OpClampExt

Original was GL_OP_CLAMP_EXT = 0x878E

OpCrossProductExt

Original was GL_OP_CROSS_PRODUCT_EXT = 0x8797

OpDot3Ext

Original was GL_OP_DOT3_EXT = 0x8784

OpDot4Ext

Original was GL_OP_DOT4_EXT = 0x8785

Operand0Alpha

Original was GL_OPERAND0_ALPHA = 0x8598

Operand0AlphaArb

Original was GL_OPERAND0_ALPHA_ARB = 0x8598

Operand0AlphaExt

Original was GL_OPERAND0_ALPHA_EXT = 0x8598

Operand0Rgb

Original was GL_OPERAND0_RGB = 0x8590

Operand0RgbArb

Original was GL_OPERAND0_RGB_ARB = 0x8590

Operand0RgbExt

Original was GL_OPERAND0_RGB_EXT = 0x8590

Operand1Alpha

Original was GL_OPERAND1_ALPHA = 0x8599

Operand1AlphaArb

Original was GL_OPERAND1_ALPHA_ARB = 0x8599

Operand1AlphaExt

Original was GL_OPERAND1_ALPHA_EXT = 0x8599

Operand1Rgb

Original was GL_OPERAND1_RGB = 0x8591

Operand1RgbArb

Original was GL_OPERAND1_RGB_ARB = 0x8591

Operand1RgbExt

Original was GL_OPERAND1_RGB_EXT = 0x8591

Operand2Alpha

Original was GL_OPERAND2_ALPHA = 0x859A

Operand2AlphaArb

Original was GL_OPERAND2_ALPHA_ARB = 0x859A

Operand2AlphaExt

Original was GL_OPERAND2_ALPHA_EXT = 0x859A

Operand2Rgb

Original was GL_OPERAND2_RGB = 0x8592

Operand2RgbArb

Original was GL_OPERAND2_RGB_ARB = 0x8592

Operand2RgbExt

Original was GL_OPERAND2_RGB_EXT = 0x8592

Operand3AlphaNv

Original was GL_OPERAND3_ALPHA_NV = 0x859B

Operand3RgbNv

Original was GL_OPERAND3_RGB_NV = 0x8593

OpExpBase2Ext

Original was GL_OP_EXP_BASE_2_EXT = 0x8791

OpFloorExt

Original was GL_OP_FLOOR_EXT = 0x878F

OpFracExt

Original was GL_OP_FRAC_EXT = 0x8789

OpIndexExt

Original was GL_OP_INDEX_EXT = 0x8782

OpLogBase2Ext

Original was GL_OP_LOG_BASE_2_EXT = 0x8792

OpMaddExt

Original was GL_OP_MADD_EXT = 0x8788

OpMaxExt

Original was GL_OP_MAX_EXT = 0x878A

OpMinExt

Original was GL_OP_MIN_EXT = 0x878B

OpMovExt

Original was GL_OP_MOV_EXT = 0x8799

OpMulExt

Original was GL_OP_MUL_EXT = 0x8786

OpMultiplyMatrixExt

Original was GL_OP_MULTIPLY_MATRIX_EXT = 0x8798

OpNegateExt

Original was GL_OP_NEGATE_EXT = 0x8783

OpPowerExt

Original was GL_OP_POWER_EXT = 0x8793

OpRecipExt

Original was GL_OP_RECIP_EXT = 0x8794

OpRecipSqrtExt

Original was GL_OP_RECIP_SQRT_EXT = 0x8795

OpRoundExt

Original was GL_OP_ROUND_EXT = 0x8790

OpSetGeExt

Original was GL_OP_SET_GE_EXT = 0x878C

OpSetLtExt

Original was GL_OP_SET_LT_EXT = 0x878D

OpSubExt

Original was GL_OP_SUB_EXT = 0x8796

OptimalTilingExt

Original was GL_OPTIMAL_TILING_EXT = 0x9584

Or

Original was GL_OR = 0x1507

Order

Original was GL_ORDER = 0x0A01

OrInverted

Original was GL_OR_INVERTED = 0x150D

OrReverse

Original was GL_OR_REVERSE = 0x150B

OutOfMemory

Original was GL_OUT_OF_MEMORY = 0x0505

OutputColor0Ext

Original was GL_OUTPUT_COLOR0_EXT = 0x879B

OutputColor1Ext

Original was GL_OUTPUT_COLOR1_EXT = 0x879C

OutputFogExt

Original was GL_OUTPUT_FOG_EXT = 0x87BD

OutputTextureCoord0Ext

Original was GL_OUTPUT_TEXTURE_COORD0_EXT = 0x879D

OutputTextureCoord10Ext

Original was GL_OUTPUT_TEXTURE_COORD10_EXT = 0x87A7

OutputTextureCoord11Ext

Original was GL_OUTPUT_TEXTURE_COORD11_EXT = 0x87A8

OutputTextureCoord12Ext

Original was GL_OUTPUT_TEXTURE_COORD12_EXT = 0x87A9

OutputTextureCoord13Ext

Original was GL_OUTPUT_TEXTURE_COORD13_EXT = 0x87AA

OutputTextureCoord14Ext

Original was GL_OUTPUT_TEXTURE_COORD14_EXT = 0x87AB

OutputTextureCoord15Ext

Original was GL_OUTPUT_TEXTURE_COORD15_EXT = 0x87AC

OutputTextureCoord16Ext

Original was GL_OUTPUT_TEXTURE_COORD16_EXT = 0x87AD

OutputTextureCoord17Ext

Original was GL_OUTPUT_TEXTURE_COORD17_EXT = 0x87AE

OutputTextureCoord18Ext

Original was GL_OUTPUT_TEXTURE_COORD18_EXT = 0x87AF

OutputTextureCoord19Ext

Original was GL_OUTPUT_TEXTURE_COORD19_EXT = 0x87B0

OutputTextureCoord1Ext

Original was GL_OUTPUT_TEXTURE_COORD1_EXT = 0x879E

OutputTextureCoord20Ext

Original was GL_OUTPUT_TEXTURE_COORD20_EXT = 0x87B1

OutputTextureCoord21Ext

Original was GL_OUTPUT_TEXTURE_COORD21_EXT = 0x87B2

OutputTextureCoord22Ext

Original was GL_OUTPUT_TEXTURE_COORD22_EXT = 0x87B3

OutputTextureCoord23Ext

Original was GL_OUTPUT_TEXTURE_COORD23_EXT = 0x87B4

OutputTextureCoord24Ext

Original was GL_OUTPUT_TEXTURE_COORD24_EXT = 0x87B5

OutputTextureCoord25Ext

Original was GL_OUTPUT_TEXTURE_COORD25_EXT = 0x87B6

OutputTextureCoord26Ext

Original was GL_OUTPUT_TEXTURE_COORD26_EXT = 0x87B7

OutputTextureCoord27Ext

Original was GL_OUTPUT_TEXTURE_COORD27_EXT = 0x87B8

OutputTextureCoord28Ext

Original was GL_OUTPUT_TEXTURE_COORD28_EXT = 0x87B9

OutputTextureCoord29Ext

Original was GL_OUTPUT_TEXTURE_COORD29_EXT = 0x87BA

OutputTextureCoord2Ext

Original was GL_OUTPUT_TEXTURE_COORD2_EXT = 0x879F

OutputTextureCoord30Ext

Original was GL_OUTPUT_TEXTURE_COORD30_EXT = 0x87BB

OutputTextureCoord31Ext

Original was GL_OUTPUT_TEXTURE_COORD31_EXT = 0x87BC

OutputTextureCoord3Ext

Original was GL_OUTPUT_TEXTURE_COORD3_EXT = 0x87A0

OutputTextureCoord4Ext

Original was GL_OUTPUT_TEXTURE_COORD4_EXT = 0x87A1

OutputTextureCoord5Ext

Original was GL_OUTPUT_TEXTURE_COORD5_EXT = 0x87A2

OutputTextureCoord6Ext

Original was GL_OUTPUT_TEXTURE_COORD6_EXT = 0x87A3

OutputTextureCoord7Ext

Original was GL_OUTPUT_TEXTURE_COORD7_EXT = 0x87A4

OutputTextureCoord8Ext

Original was GL_OUTPUT_TEXTURE_COORD8_EXT = 0x87A5

OutputTextureCoord9Ext

Original was GL_OUTPUT_TEXTURE_COORD9_EXT = 0x87A6

OutputVertexExt

Original was GL_OUTPUT_VERTEX_EXT = 0x879A

OverlayKhr

Original was GL_OVERLAY_KHR = 0x9296

OverlayNv

Original was GL_OVERLAY_NV = 0x9296

PackAlignment

Original was GL_PACK_ALIGNMENT = 0x0D05

PackCmykHintExt

Original was GL_PACK_CMYK_HINT_EXT = 0x800E

PackCompressedBlockDepth

Original was GL_PACK_COMPRESSED_BLOCK_DEPTH = 0x912D

PackCompressedBlockHeight

Original was GL_PACK_COMPRESSED_BLOCK_HEIGHT = 0x912C

PackCompressedBlockSize

Original was GL_PACK_COMPRESSED_BLOCK_SIZE = 0x912E

PackCompressedBlockWidth

Original was GL_PACK_COMPRESSED_BLOCK_WIDTH = 0x912B

PackImageDepthSgis

Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131

PackImageHeight

Original was GL_PACK_IMAGE_HEIGHT = 0x806C

PackImageHeightExt

Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C

PackInvertMesa

Original was GL_PACK_INVERT_MESA = 0x8758

PackLsbFirst

Original was GL_PACK_LSB_FIRST = 0x0D01

PackResampleOml

Original was GL_PACK_RESAMPLE_OML = 0x8984

PackResampleSgix

Original was GL_PACK_RESAMPLE_SGIX = 0x842E

PackRowBytesApple

Original was GL_PACK_ROW_BYTES_APPLE = 0x8A15

PackRowLength

Original was GL_PACK_ROW_LENGTH = 0x0D02

PackSkipImages

Original was GL_PACK_SKIP_IMAGES = 0x806B

PackSkipImagesExt

Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B

PackSkipPixels

Original was GL_PACK_SKIP_PIXELS = 0x0D04

PackSkipRows

Original was GL_PACK_SKIP_ROWS = 0x0D03

PackSkipVolumesSgis

Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130

PackSubsampleRateSgix

Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0

PackSwapBytes

Original was GL_PACK_SWAP_BYTES = 0x0D00

Palette4R5G6B5Oes

Original was GL_PALETTE4_R5_G6_B5_OES = 0x8B92

Palette4Rgb5A1Oes

Original was GL_PALETTE4_RGB5_A1_OES = 0x8B94

Palette4Rgb8Oes

Original was GL_PALETTE4_RGB8_OES = 0x8B90

Palette4Rgba4Oes

Original was GL_PALETTE4_RGBA4_OES = 0x8B93

Palette4Rgba8Oes

Original was GL_PALETTE4_RGBA8_OES = 0x8B91

Palette8R5G6B5Oes

Original was GL_PALETTE8_R5_G6_B5_OES = 0x8B97

Palette8Rgb5A1Oes

Original was GL_PALETTE8_RGB5_A1_OES = 0x8B99

Palette8Rgb8Oes

Original was GL_PALETTE8_RGB8_OES = 0x8B95

Palette8Rgba4Oes

Original was GL_PALETTE8_RGBA4_OES = 0x8B98

Palette8Rgba8Oes

Original was GL_PALETTE8_RGBA8_OES = 0x8B96

ParallelArraysIntel

Original was GL_PARALLEL_ARRAYS_INTEL = 0x83F4

ParameterBuffer

Original was GL_PARAMETER_BUFFER = 0x80EE

ParameterBufferArb

Original was GL_PARAMETER_BUFFER_ARB = 0x80EE

ParameterBufferBinding

Original was GL_PARAMETER_BUFFER_BINDING = 0x80EF

ParameterBufferBindingArb

Original was GL_PARAMETER_BUFFER_BINDING_ARB = 0x80EF

PartialSuccessNv

Original was GL_PARTIAL_SUCCESS_NV = 0x902E

PassThroughNv

Original was GL_PASS_THROUGH_NV = 0x86E6

PassThroughToken

Original was GL_PASS_THROUGH_TOKEN = 0x0700

PatchDefaultInnerLevel

Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73

PatchDefaultOuterLevel

Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74

Patches

Original was GL_PATCHES = 0x000E

PatchesExt

Original was GL_PATCHES_EXT = 0x000E

PatchVertices

Original was GL_PATCH_VERTICES = 0x8E72

PathClientLengthNv

Original was GL_PATH_CLIENT_LENGTH_NV = 0x907F

PathCommandCountNv

Original was GL_PATH_COMMAND_COUNT_NV = 0x909D

PathComputedLengthNv

Original was GL_PATH_COMPUTED_LENGTH_NV = 0x90A0

PathCoordCountNv

Original was GL_PATH_COORD_COUNT_NV = 0x909E

PathCoverDepthFuncNv

Original was GL_PATH_COVER_DEPTH_FUNC_NV = 0x90BF

PathDashArrayCountNv

Original was GL_PATH_DASH_ARRAY_COUNT_NV = 0x909F

PathDashCapsNv

Original was GL_PATH_DASH_CAPS_NV = 0x907B

PathDashOffsetNv

Original was GL_PATH_DASH_OFFSET_NV = 0x907E

PathDashOffsetResetNv

Original was GL_PATH_DASH_OFFSET_RESET_NV = 0x90B4

PathEndCapsNv

Original was GL_PATH_END_CAPS_NV = 0x9076

PathErrorPositionNv

Original was GL_PATH_ERROR_POSITION_NV = 0x90AB

PathFillBoundingBoxNv

Original was GL_PATH_FILL_BOUNDING_BOX_NV = 0x90A1

PathFillCoverModeNv

Original was GL_PATH_FILL_COVER_MODE_NV = 0x9082

PathFillMaskNv

Original was GL_PATH_FILL_MASK_NV = 0x9081

PathFillModeNv

Original was GL_PATH_FILL_MODE_NV = 0x9080

PathFogGenModeNv

Original was GL_PATH_FOG_GEN_MODE_NV = 0x90AC

PathFormatPsNv

Original was GL_PATH_FORMAT_PS_NV = 0x9071

PathFormatSvgNv

Original was GL_PATH_FORMAT_SVG_NV = 0x9070

PathGenCoeffNv

Original was GL_PATH_GEN_COEFF_NV = 0x90B1

PathGenColorFormatNv

Original was GL_PATH_GEN_COLOR_FORMAT_NV = 0x90B2

PathGenComponentsNv

Original was GL_PATH_GEN_COMPONENTS_NV = 0x90B3

PathGenModeNv

Original was GL_PATH_GEN_MODE_NV = 0x90B0

PathInitialDashCapNv

Original was GL_PATH_INITIAL_DASH_CAP_NV = 0x907C

PathInitialEndCapNv

Original was GL_PATH_INITIAL_END_CAP_NV = 0x9077

PathJoinStyleNv

Original was GL_PATH_JOIN_STYLE_NV = 0x9079

PathMaxModelviewStackDepthNv

Original was GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV = 0x0D36

PathMaxProjectionStackDepthNv

Original was GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV = 0x0D38

PathMiterLimitNv

Original was GL_PATH_MITER_LIMIT_NV = 0x907A

PathModelviewMatrixNv

Original was GL_PATH_MODELVIEW_MATRIX_NV = 0x0BA6

PathModelviewNv

Original was GL_PATH_MODELVIEW_NV = 0x1700

PathModelviewStackDepthNv

Original was GL_PATH_MODELVIEW_STACK_DEPTH_NV = 0x0BA3

PathObjectBoundingBoxNv

Original was GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A

PathProjectionMatrixNv

Original was GL_PATH_PROJECTION_MATRIX_NV = 0x0BA7

PathProjectionNv

Original was GL_PATH_PROJECTION_NV = 0x1701

PathProjectionStackDepthNv

Original was GL_PATH_PROJECTION_STACK_DEPTH_NV = 0x0BA4

PathStencilDepthOffsetFactorNv

Original was GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV = 0x90BD

PathStencilDepthOffsetUnitsNv

Original was GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV = 0x90BE

PathStencilFuncNv

Original was GL_PATH_STENCIL_FUNC_NV = 0x90B7

PathStencilRefNv

Original was GL_PATH_STENCIL_REF_NV = 0x90B8

PathStencilValueMaskNv

Original was GL_PATH_STENCIL_VALUE_MASK_NV = 0x90B9

PathStrokeBoundingBoxNv

Original was GL_PATH_STROKE_BOUNDING_BOX_NV = 0x90A2

PathStrokeCoverModeNv

Original was GL_PATH_STROKE_COVER_MODE_NV = 0x9083

PathStrokeMaskNv

Original was GL_PATH_STROKE_MASK_NV = 0x9084

PathStrokeWidthNv

Original was GL_PATH_STROKE_WIDTH_NV = 0x9075

PathTerminalDashCapNv

Original was GL_PATH_TERMINAL_DASH_CAP_NV = 0x907D

PathTerminalEndCapNv

Original was GL_PATH_TERMINAL_END_CAP_NV = 0x9078

PathTransposeModelviewMatrixNv

Original was GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV = 0x84E3

PathTransposeProjectionMatrixNv

Original was GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV = 0x84E4

PercentageAmd

Original was GL_PERCENTAGE_AMD = 0x8BC3

PerfmonResultAmd

Original was GL_PERFMON_RESULT_AMD = 0x8BC6

PerfmonResultAvailableAmd

Original was GL_PERFMON_RESULT_AVAILABLE_AMD = 0x8BC4

PerfmonResultSizeAmd

Original was GL_PERFMON_RESULT_SIZE_AMD = 0x8BC5

PerformanceMonitorAmd

Original was GL_PERFORMANCE_MONITOR_AMD = 0x9152

PerfqueryCounterDataBool32Intel

Original was GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL = 0x94FC

PerfqueryCounterDataDoubleIntel

Original was GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL = 0x94FB

PerfqueryCounterDataFloatIntel

Original was GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL = 0x94FA

PerfqueryCounterDataUint32Intel

Original was GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL = 0x94F8

PerfqueryCounterDataUint64Intel

Original was GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL = 0x94F9

PerfqueryCounterDescLengthMaxIntel

Original was GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL = 0x94FF

PerfqueryCounterDurationNormIntel

Original was GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL = 0x94F1

PerfqueryCounterDurationRawIntel

Original was GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL = 0x94F2

PerfqueryCounterEventIntel

Original was GL_PERFQUERY_COUNTER_EVENT_INTEL = 0x94F0

PerfqueryCounterNameLengthMaxIntel

Original was GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL = 0x94FE

PerfqueryCounterRawIntel

Original was GL_PERFQUERY_COUNTER_RAW_INTEL = 0x94F4

PerfqueryCounterThroughputIntel

Original was GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL = 0x94F3

PerfqueryCounterTimestampIntel

Original was GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL = 0x94F5

PerfqueryDonotFlushIntel

Original was GL_PERFQUERY_DONOT_FLUSH_INTEL = 0x83F9

PerfqueryFlushIntel

Original was GL_PERFQUERY_FLUSH_INTEL = 0x83FA

PerfqueryGlobalContextIntel

Original was GL_PERFQUERY_GLOBAL_CONTEXT_INTEL = 0x00000001

PerfqueryGpaExtendedCountersIntel

Original was GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL = 0x9500

PerfqueryQueryNameLengthMaxIntel

Original was GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL = 0x94FD

PerfquerySingleContextIntel

Original was GL_PERFQUERY_SINGLE_CONTEXT_INTEL = 0x00000000

PerfqueryWaitIntel

Original was GL_PERFQUERY_WAIT_INTEL = 0x83FB

PerGpuStorageBitNv

Original was GL_PER_GPU_STORAGE_BIT_NV = 0x0800

PerGpuStorageNv

Original was GL_PER_GPU_STORAGE_NV = 0x9548

PerspectiveCorrectionHint

Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50

PerStageConstantsNv

Original was GL_PER_STAGE_CONSTANTS_NV = 0x8535

PerturbExt

Original was GL_PERTURB_EXT = 0x85AE

PhongHintWin

Original was GL_PHONG_HINT_WIN = 0x80EB

PhongWin

Original was GL_PHONG_WIN = 0x80EA

PinlightNv

Original was GL_PINLIGHT_NV = 0x92A8

PixelBufferBarrierBit

Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080

PixelBufferBarrierBitExt

Original was GL_PIXEL_BUFFER_BARRIER_BIT_EXT = 0x00000080

PixelCountAvailableNv

Original was GL_PIXEL_COUNT_AVAILABLE_NV = 0x8867

PixelCounterBitsNv

Original was GL_PIXEL_COUNTER_BITS_NV = 0x8864

PixelCountNv

Original was GL_PIXEL_COUNT_NV = 0x8866

PixelCubicWeightExt

Original was GL_PIXEL_CUBIC_WEIGHT_EXT = 0x8333

PixelFragmentAlphaSourceSgis

Original was GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355

PixelFragmentRgbSourceSgis

Original was GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354

PixelGroupColorSgis

Original was GL_PIXEL_GROUP_COLOR_SGIS = 0x8356

PixelMagFilterExt

Original was GL_PIXEL_MAG_FILTER_EXT = 0x8331

PixelMapAToA

Original was GL_PIXEL_MAP_A_TO_A = 0x0C79

PixelMapAToASize

Original was GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9

PixelMapBToB

Original was GL_PIXEL_MAP_B_TO_B = 0x0C78

PixelMapBToBSize

Original was GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8

PixelMapGToG

Original was GL_PIXEL_MAP_G_TO_G = 0x0C77

PixelMapGToGSize

Original was GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7

PixelMapIToA

Original was GL_PIXEL_MAP_I_TO_A = 0x0C75

PixelMapIToASize

Original was GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5

PixelMapIToB

Original was GL_PIXEL_MAP_I_TO_B = 0x0C74

PixelMapIToBSize

Original was GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4

PixelMapIToG

Original was GL_PIXEL_MAP_I_TO_G = 0x0C73

PixelMapIToGSize

Original was GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3

PixelMapIToI

Original was GL_PIXEL_MAP_I_TO_I = 0x0C70

PixelMapIToISize

Original was GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0

PixelMapIToR

Original was GL_PIXEL_MAP_I_TO_R = 0x0C72

PixelMapIToRSize

Original was GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2

PixelMapRToR

Original was GL_PIXEL_MAP_R_TO_R = 0x0C76

PixelMapRToRSize

Original was GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6

PixelMapSToS

Original was GL_PIXEL_MAP_S_TO_S = 0x0C71

PixelMapSToSSize

Original was GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1

PixelMinFilterExt

Original was GL_PIXEL_MIN_FILTER_EXT = 0x8332

PixelModeBit

Original was GL_PIXEL_MODE_BIT = 0x00000020

PixelPackBuffer

Original was GL_PIXEL_PACK_BUFFER = 0x88EB

PixelPackBufferArb

Original was GL_PIXEL_PACK_BUFFER_ARB = 0x88EB

PixelPackBufferBinding

Original was GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED

PixelPackBufferBindingArb

Original was GL_PIXEL_PACK_BUFFER_BINDING_ARB = 0x88ED

PixelPackBufferBindingExt

Original was GL_PIXEL_PACK_BUFFER_BINDING_EXT = 0x88ED

PixelPackBufferExt

Original was GL_PIXEL_PACK_BUFFER_EXT = 0x88EB

PixelsPerSamplePatternXAmd

Original was GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD = 0x91AE

PixelsPerSamplePatternYAmd

Original was GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD = 0x91AF

PixelSubsample2424Sgix

Original was GL_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3

PixelSubsample4242Sgix

Original was GL_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4

PixelSubsample4444Sgix

Original was GL_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2

PixelTexGenAlphaLsSgix

Original was GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189

PixelTexGenAlphaMsSgix

Original was GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A

PixelTexGenAlphaNoReplaceSgix

Original was GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188

PixelTexGenAlphaReplaceSgix

Original was GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187

PixelTexGenModeSgix

Original was GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B

PixelTexGenQCeilingSgix

Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184

PixelTexGenQFloorSgix

Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186

PixelTexGenQRoundSgix

Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185

PixelTexGenSgix

Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139

PixelTextureSgis

Original was GL_PIXEL_TEXTURE_SGIS = 0x8353

PixelTileBestAlignmentSgix

Original was GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E

PixelTileCacheIncrementSgix

Original was GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F

PixelTileCacheSizeSgix

Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145

PixelTileGridDepthSgix

Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144

PixelTileGridHeightSgix

Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143

PixelTileGridWidthSgix

Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142

PixelTileHeightSgix

Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141

PixelTileWidthSgix

Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140

PixelTransform2DExt

Original was GL_PIXEL_TRANSFORM_2D_EXT = 0x8330

PixelTransform2DMatrixExt

Original was GL_PIXEL_TRANSFORM_2D_MATRIX_EXT = 0x8338

PixelTransform2DStackDepthExt

Original was GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8336

PixelUnpackBuffer

Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC

PixelUnpackBufferArb

Original was GL_PIXEL_UNPACK_BUFFER_ARB = 0x88EC

PixelUnpackBufferBinding

Original was GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF

PixelUnpackBufferBindingArb

Original was GL_PIXEL_UNPACK_BUFFER_BINDING_ARB = 0x88EF

PixelUnpackBufferBindingExt

Original was GL_PIXEL_UNPACK_BUFFER_BINDING_EXT = 0x88EF

PixelUnpackBufferExt

Original was GL_PIXEL_UNPACK_BUFFER_EXT = 0x88EC

PlusClampedAlphaNv

Original was GL_PLUS_CLAMPED_ALPHA_NV = 0x92B2

PlusClampedNv

Original was GL_PLUS_CLAMPED_NV = 0x92B1

PlusDarkerNv

Original was GL_PLUS_DARKER_NV = 0x9292

PlusNv

Original was GL_PLUS_NV = 0x9291

PnTrianglesAti

Original was GL_PN_TRIANGLES_ATI = 0x87F0

PnTrianglesNormalModeAti

Original was GL_PN_TRIANGLES_NORMAL_MODE_ATI = 0x87F3

PnTrianglesNormalModeLinearAti

Original was GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI = 0x87F7

PnTrianglesNormalModeQuadraticAti

Original was GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI = 0x87F8

PnTrianglesPointModeAti

Original was GL_PN_TRIANGLES_POINT_MODE_ATI = 0x87F2

PnTrianglesPointModeCubicAti

Original was GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI = 0x87F6

PnTrianglesPointModeLinearAti

Original was GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI = 0x87F5

PnTrianglesTesselationLevelAti

Original was GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F4

Point

Original was GL_POINT = 0x1B00

PointBit

Original was GL_POINT_BIT = 0x00000002

PointDistanceAttenuation

Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129

PointDistanceAttenuationArb

Original was GL_POINT_DISTANCE_ATTENUATION_ARB = 0x8129

PointFadeThresholdSize

Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128

PointFadeThresholdSizeArb

Original was GL_POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128

PointFadeThresholdSizeExt

Original was GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128

PointFadeThresholdSizeSgis

Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128

Points

Original was GL_Points = 0x0000

PointSize

Original was GL_POINT_SIZE = 0x0B11

PointSizeGranularity

Original was GL_POINT_SIZE_GRANULARITY = 0x0B13

PointSizeMax

Original was GL_POINT_SIZE_MAX = 0x8127

PointSizeMaxArb

Original was GL_POINT_SIZE_MAX_ARB = 0x8127

PointSizeMaxExt

Original was GL_POINT_SIZE_MAX_EXT = 0x8127

PointSizeMaxSgis

Original was GL_POINT_SIZE_MAX_SGIS = 0x8127

PointSizeMin

Original was GL_POINT_SIZE_MIN = 0x8126

PointSizeMinArb

Original was GL_POINT_SIZE_MIN_ARB = 0x8126

PointSizeMinExt

Original was GL_POINT_SIZE_MIN_EXT = 0x8126

PointSizeMinSgis

Original was GL_POINT_SIZE_MIN_SGIS = 0x8126

PointSizeRange

Original was GL_POINT_SIZE_RANGE = 0x0B12

PointSmooth

Original was GL_POINT_SMOOTH = 0x0B10

PointSmoothHint

Original was GL_POINT_SMOOTH_HINT = 0x0C51

PointSprite

Original was GL_POINT_SPRITE = 0x8861

PointSpriteArb

Original was GL_POINT_SPRITE_ARB = 0x8861

PointSpriteCoordOrigin

Original was GL_POINT_SPRITE_COORD_ORIGIN = 0x8CA0

PointSpriteNv

Original was GL_POINT_SPRITE_NV = 0x8861

PointSpriteRModeNv

Original was GL_POINT_SPRITE_R_MODE_NV = 0x8863

PointToken

Original was GL_POINT_TOKEN = 0x0701

Polygon

Original was GL_POLYGON = 0x0009

PolygonBit

Original was GL_POLYGON_BIT = 0x00000008

PolygonMode

Original was GL_POLYGON_MODE = 0x0B40

PolygonOffsetBiasExt

Original was GL_POLYGON_OFFSET_BIAS_EXT = 0x8039

PolygonOffsetClamp

Original was GL_POLYGON_OFFSET_CLAMP = 0x8E1B

PolygonOffsetClampExt

Original was GL_POLYGON_OFFSET_CLAMP_EXT = 0x8E1B

PolygonOffsetCommandNv

Original was GL_POLYGON_OFFSET_COMMAND_NV = 0x000E

PolygonOffsetExt

Original was GL_POLYGON_OFFSET_EXT = 0x8037

PolygonOffsetFactor

Original was GL_POLYGON_OFFSET_FACTOR = 0x8038

PolygonOffsetFactorExt

Original was GL_POLYGON_OFFSET_FACTOR_EXT = 0x8038

PolygonOffsetFill

Original was GL_POLYGON_OFFSET_FILL = 0x8037

PolygonOffsetLine

Original was GL_POLYGON_OFFSET_LINE = 0x2A02

PolygonOffsetPoint

Original was GL_POLYGON_OFFSET_POINT = 0x2A01

PolygonOffsetUnits

Original was GL_POLYGON_OFFSET_UNITS = 0x2A00

PolygonSmooth

Original was GL_POLYGON_SMOOTH = 0x0B41

PolygonSmoothHint

Original was GL_POLYGON_SMOOTH_HINT = 0x0C53

PolygonStipple

Original was GL_POLYGON_STIPPLE = 0x0B42

PolygonStippleBit

Original was GL_POLYGON_STIPPLE_BIT = 0x00000010

PolygonToken

Original was GL_POLYGON_TOKEN = 0x0703

Position

Original was GL_POSITION = 0x1203

PostColorMatrixAlphaBias

Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB

PostColorMatrixAlphaBiasSgi

Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB

PostColorMatrixAlphaScale

Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7

PostColorMatrixAlphaScaleSgi

Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7

PostColorMatrixBlueBias

Original was GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA

PostColorMatrixBlueBiasSgi

Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA

PostColorMatrixBlueScale

Original was GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6

PostColorMatrixBlueScaleSgi

Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6

PostColorMatrixColorTable

Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2

PostColorMatrixColorTableSgi

Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2

PostColorMatrixGreenBias

Original was GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9

PostColorMatrixGreenBiasSgi

Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9

PostColorMatrixGreenScale

Original was GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5

PostColorMatrixGreenScaleSgi

Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5

PostColorMatrixRedBias

Original was GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8

PostColorMatrixRedBiasSgi

Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8

PostColorMatrixRedScale

Original was GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4

PostColorMatrixRedScaleSgi

Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4

PostConvolutionAlphaBias

Original was GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023

PostConvolutionAlphaBiasExt

Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023

PostConvolutionAlphaScale

Original was GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F

PostConvolutionAlphaScaleExt

Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F

PostConvolutionBlueBias

Original was GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022

PostConvolutionBlueBiasExt

Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022

PostConvolutionBlueScale

Original was GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E

PostConvolutionBlueScaleExt

Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E

PostConvolutionColorTable

Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1

PostConvolutionColorTableSgi

Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1

PostConvolutionGreenBias

Original was GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021

PostConvolutionGreenBiasExt

Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021

PostConvolutionGreenScale

Original was GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D

PostConvolutionGreenScaleExt

Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D

PostConvolutionRedBias

Original was GL_POST_CONVOLUTION_RED_BIAS = 0x8020

PostConvolutionRedBiasExt

Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020

PostConvolutionRedScale

Original was GL_POST_CONVOLUTION_RED_SCALE = 0x801C

PostConvolutionRedScaleExt

Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C

PostImageTransformColorTableHp

Original was GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8162

PostTextureFilterBiasRangeSgix

Original was GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B

PostTextureFilterBiasSgix

Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179

PostTextureFilterScaleRangeSgix

Original was GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C

PostTextureFilterScaleSgix

Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A

PreferDoublebufferHintPgi

Original was GL_PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8

PresentDurationNv

Original was GL_PRESENT_DURATION_NV = 0x8E2B

PresentTimeNv

Original was GL_PRESENT_TIME_NV = 0x8E2A

PreserveAti

Original was GL_PRESERVE_ATI = 0x8762

Previous

Original was GL_PREVIOUS = 0x8578

PreviousArb

Original was GL_PREVIOUS_ARB = 0x8578

PreviousExt

Original was GL_PREVIOUS_EXT = 0x8578

PreviousTextureInputNv

Original was GL_PREVIOUS_TEXTURE_INPUT_NV = 0x86E4

PrimaryColor

Original was GL_PRIMARY_COLOR = 0x8577

PrimaryColorArb

Original was GL_PRIMARY_COLOR_ARB = 0x8577

PrimaryColorExt

Original was GL_PRIMARY_COLOR_EXT = 0x8577

PrimaryColorNv

Original was GL_PRIMARY_COLOR_NV = 0x852C

PrimitiveBoundingBoxArb

Original was GL_PRIMITIVE_BOUNDING_BOX_ARB = 0x92BE

PrimitiveIdNv

Original was GL_PRIMITIVE_ID_NV = 0x8C7C

PrimitiveRestart

Original was GL_PRIMITIVE_RESTART = 0x8F9D

PrimitiveRestartFixedIndex

Original was GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69

PrimitiveRestartForPatchesSupported

Original was GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED = 0x8221

PrimitiveRestartIndex

Original was GL_PRIMITIVE_RESTART_INDEX = 0x8F9E

PrimitiveRestartIndexNv

Original was GL_PRIMITIVE_RESTART_INDEX_NV = 0x8559

PrimitiveRestartNv

Original was GL_PRIMITIVE_RESTART_NV = 0x8558

PrimitivesGenerated

Original was GL_PRIMITIVES_GENERATED = 0x8C87

PrimitivesGeneratedExt

Original was GL_PRIMITIVES_GENERATED_EXT = 0x8C87

PrimitivesGeneratedNv

Original was GL_PRIMITIVES_GENERATED_NV = 0x8C87

PrimitivesSubmitted

Original was GL_PRIMITIVES_SUBMITTED = 0x82EF

PrimitivesSubmittedArb

Original was GL_PRIMITIVES_SUBMITTED_ARB = 0x82EF

Program

Original was GL_PROGRAM = 0x82E2

ProgramAddressRegisters

Original was GL_PROGRAM_ADDRESS_REGISTERS = 0x88B0

ProgramAddressRegistersArb

Original was GL_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B0

ProgramAluInstructionsArb

Original was GL_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x8805

ProgramAttribComponentsNv

Original was GL_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8906

ProgramAttribs

Original was GL_PROGRAM_ATTRIBS = 0x88AC

ProgramAttribsArb

Original was GL_PROGRAM_ATTRIBS_ARB = 0x88AC

ProgramBinaryFormatMesa

Original was GL_PROGRAM_BINARY_FORMAT_MESA = 0x875F

ProgramBinaryFormats

Original was GL_PROGRAM_BINARY_FORMATS = 0x87FF

ProgramBinaryLength

Original was GL_PROGRAM_BINARY_LENGTH = 0x8741

ProgramBinaryRetrievableHint

Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257

ProgramBinding

Original was GL_PROGRAM_BINDING = 0x8677

ProgramBindingArb

Original was GL_PROGRAM_BINDING_ARB = 0x8677

ProgramErrorPositionArb

Original was GL_PROGRAM_ERROR_POSITION_ARB = 0x864B

ProgramErrorPositionNv

Original was GL_PROGRAM_ERROR_POSITION_NV = 0x864B

ProgramErrorStringArb

Original was GL_PROGRAM_ERROR_STRING_ARB = 0x8874

ProgramErrorStringNv

Original was GL_PROGRAM_ERROR_STRING_NV = 0x8874

ProgramFormat

Original was GL_PROGRAM_FORMAT = 0x8876

ProgramFormatArb

Original was GL_PROGRAM_FORMAT_ARB = 0x8876

ProgramFormatAsciiArb

Original was GL_PROGRAM_FORMAT_ASCII_ARB = 0x8875

ProgramInput

Original was GL_PROGRAM_INPUT = 0x92E3

ProgramInstruction

Original was GL_PROGRAM_INSTRUCTION = 0x88A0

ProgramInstructionsArb

Original was GL_PROGRAM_INSTRUCTIONS_ARB = 0x88A0

ProgramKhr

Original was GL_PROGRAM_KHR = 0x82E2

ProgramLength

Original was GL_PROGRAM_LENGTH = 0x8627

ProgramLengthArb

Original was GL_PROGRAM_LENGTH_ARB = 0x8627

ProgramLengthNv

Original was GL_PROGRAM_LENGTH_NV = 0x8627

ProgrammableSampleLocationArb

Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB = 0x9341

ProgrammableSampleLocationNv

Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_NV = 0x9341

ProgrammableSampleLocationTableSizeArb

Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB = 0x9340

ProgrammableSampleLocationTableSizeNv

Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV = 0x9340

ProgramMatrixExt

Original was GL_PROGRAM_MATRIX_EXT = 0x8E2D

ProgramMatrixStackDepthExt

Original was GL_PROGRAM_MATRIX_STACK_DEPTH_EXT = 0x8E2F

ProgramNativeAddressRegisters

Original was GL_PROGRAM_NATIVE_ADDRESS_REGISTERS = 0x88B2

ProgramNativeAddressRegistersArb

Original was GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B2

ProgramNativeAluInstructionsArb

Original was GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x8808

ProgramNativeAttribs

Original was GL_PROGRAM_NATIVE_ATTRIBS = 0x88AE

ProgramNativeAttribsArb

Original was GL_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AE

ProgramNativeInstructions

Original was GL_PROGRAM_NATIVE_INSTRUCTIONS = 0x88A2

ProgramNativeInstructionsArb

Original was GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A2

ProgramNativeParameters

Original was GL_PROGRAM_NATIVE_PARAMETERS = 0x88AA

ProgramNativeParametersArb

Original was GL_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AA

ProgramNativeTemporaries

Original was GL_PROGRAM_NATIVE_TEMPORARIES = 0x88A6

ProgramNativeTemporariesArb

Original was GL_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A6

ProgramNativeTexIndirectionsArb

Original was GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x880A

ProgramNativeTexInstructionsArb

Original was GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x8809

ProgramObjectArb

Original was GL_PROGRAM_OBJECT_ARB = 0x8B40

ProgramObjectExt

Original was GL_PROGRAM_OBJECT_EXT = 0x8B40

ProgramOutput

Original was GL_PROGRAM_OUTPUT = 0x92E4

ProgramParameterNv

Original was GL_PROGRAM_PARAMETER_NV = 0x8644

ProgramParameters

Original was GL_PROGRAM_PARAMETERS = 0x88A8

ProgramParametersArb

Original was GL_PROGRAM_PARAMETERS_ARB = 0x88A8

ProgramPipeline

Original was GL_PROGRAM_PIPELINE = 0x82E4

ProgramPipelineBinding

Original was GL_PROGRAM_PIPELINE_BINDING = 0x825A

ProgramPipelineBindingExt

Original was GL_PROGRAM_PIPELINE_BINDING_EXT = 0x825A

ProgramPipelineKhr

Original was GL_PROGRAM_PIPELINE_KHR = 0x82E4

ProgramPipelineObjectExt

Original was GL_PROGRAM_PIPELINE_OBJECT_EXT = 0x8A4F

ProgramPointSize

Original was GL_PROGRAM_POINT_SIZE = 0x8642

ProgramPointSizeArb

Original was GL_PROGRAM_POINT_SIZE_ARB = 0x8642

ProgramPointSizeExt

Original was GL_PROGRAM_POINT_SIZE_EXT = 0x8642

ProgramResidentNv

Original was GL_PROGRAM_RESIDENT_NV = 0x8647

ProgramResultComponentsNv

Original was GL_PROGRAM_RESULT_COMPONENTS_NV = 0x8907

ProgramSeparable

Original was GL_PROGRAM_SEPARABLE = 0x8258

ProgramSeparableExt

Original was GL_PROGRAM_SEPARABLE_EXT = 0x8258

ProgramString

Original was GL_PROGRAM_STRING = 0x8628

ProgramStringArb

Original was GL_PROGRAM_STRING_ARB = 0x8628

ProgramStringNv

Original was GL_PROGRAM_STRING_NV = 0x8628

ProgramTargetNv

Original was GL_PROGRAM_TARGET_NV = 0x8646

ProgramTemporaries

Original was GL_PROGRAM_TEMPORARIES = 0x88A4

ProgramTemporariesArb

Original was GL_PROGRAM_TEMPORARIES_ARB = 0x88A4

ProgramTexIndirectionsArb

Original was GL_PROGRAM_TEX_INDIRECTIONS_ARB = 0x8807

ProgramTexInstructionsArb

Original was GL_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x8806

ProgramUnderNativeLimits

Original was GL_PROGRAM_UNDER_NATIVE_LIMITS = 0x88B6

ProgramUnderNativeLimitsArb

Original was GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB = 0x88B6

Projection

Original was GL_PROJECTION = 0x1701

ProjectionMatrix

Original was GL_PROJECTION_MATRIX = 0x0BA7

ProjectionStackDepth

Original was GL_PROJECTION_STACK_DEPTH = 0x0BA4

ProtectedMemoryObjectExt

Original was GL_PROTECTED_MEMORY_OBJECT_EXT = 0x959B

ProvokingVertex

Original was GL_PROVOKING_VERTEX = 0x8E4F

ProvokingVertexExt

Original was GL_PROVOKING_VERTEX_EXT = 0x8E4F

ProxyColorTable

Original was GL_PROXY_COLOR_TABLE = 0x80D3

ProxyColorTableSgi

Original was GL_PROXY_COLOR_TABLE_SGI = 0x80D3

ProxyHistogram

Original was GL_PROXY_HISTOGRAM = 0x8025

ProxyHistogramExt

Original was GL_PROXY_HISTOGRAM_EXT = 0x8025

ProxyPostColorMatrixColorTable

Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5

ProxyPostColorMatrixColorTableSgi

Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5

ProxyPostConvolutionColorTable

Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4

ProxyPostConvolutionColorTableSgi

Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4

ProxyPostImageTransformColorTableHp

Original was GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8163

ProxyTexture1D

Original was GL_PROXY_TEXTURE_1D = 0x8063

ProxyTexture1DArray

Original was GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19

ProxyTexture1DArrayExt

Original was GL_PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19

ProxyTexture1DExt

Original was GL_PROXY_TEXTURE_1D_EXT = 0x8063

ProxyTexture1DStackMesax

Original was GL_PROXY_TEXTURE_1D_STACK_MESAX = 0x875B

ProxyTexture2D

Original was GL_PROXY_TEXTURE_2D = 0x8064

ProxyTexture2DArray

Original was GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B

ProxyTexture2DArrayExt

Original was GL_PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B

ProxyTexture2DExt

Original was GL_PROXY_TEXTURE_2D_EXT = 0x8064

ProxyTexture2DMultisample

Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101

ProxyTexture2DMultisampleArray

Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103

ProxyTexture2DStackMesax

Original was GL_PROXY_TEXTURE_2D_STACK_MESAX = 0x875C

ProxyTexture3D

Original was GL_PROXY_TEXTURE_3D = 0x8070

ProxyTexture3DExt

Original was GL_PROXY_TEXTURE_3D_EXT = 0x8070

ProxyTexture4DSgis

Original was GL_PROXY_TEXTURE_4D_SGIS = 0x8135

ProxyTextureColorTableSgi

Original was GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD

ProxyTextureCubeMap

Original was GL_PROXY_TEXTURE_CUBE_MAP = 0x851B

ProxyTextureCubeMapArb

Original was GL_PROXY_TEXTURE_CUBE_MAP_ARB = 0x851B

ProxyTextureCubeMapArray

Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B

ProxyTextureCubeMapArrayArb

Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x900B

ProxyTextureCubeMapExt

Original was GL_PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B

ProxyTextureRectangle

Original was GL_PROXY_TEXTURE_RECTANGLE = 0x84F7

ProxyTextureRectangleArb

Original was GL_PROXY_TEXTURE_RECTANGLE_ARB = 0x84F7

ProxyTextureRectangleNv

Original was GL_PROXY_TEXTURE_RECTANGLE_NV = 0x84F7

PurgeableApple

Original was GL_PURGEABLE_APPLE = 0x8A1D

PurgedContextResetNv

Original was GL_PURGED_CONTEXT_RESET_NV = 0x92BB

Q

Original was GL_Q = 0x2003

QuadAlpha4Sgis

Original was GL_QUAD_ALPHA4_SGIS = 0x811E

QuadAlpha8Sgis

Original was GL_QUAD_ALPHA8_SGIS = 0x811F

QuadIntensity4Sgis

Original was GL_QUAD_INTENSITY4_SGIS = 0x8122

QuadIntensity8Sgis

Original was GL_QUAD_INTENSITY8_SGIS = 0x8123

QuadLuminance4Sgis

Original was GL_QUAD_LUMINANCE4_SGIS = 0x8120

QuadLuminance8Sgis

Original was GL_QUAD_LUMINANCE8_SGIS = 0x8121

QuadMeshSun

Original was GL_QUAD_MESH_SUN = 0x8614

QuadraticAttenuation

Original was GL_QUADRATIC_ATTENUATION = 0x1209

QuadraticCurveToNv

Original was GL_QUADRATIC_CURVE_TO_NV = 0x0A

Quads

Original was GL_QUADS = 0x0007

QuadsExt

Original was GL_QUADS_EXT = 0x0007

QuadsFollowProvokingVertexConvention

Original was GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C

QuadsFollowProvokingVertexConventionExt

Original was GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT = 0x8E4C

QuadStrip

Original was GL_QUAD_STRIP = 0x0008

QuadTextureSelectSgis

Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125

QuarterBitAti

Original was GL_QUARTER_BIT_ATI = 0x00000010

Query

Original was GL_QUERY = 0x82E3

QueryAllEventBitsAmd

Original was GL_QUERY_ALL_EVENT_BITS_AMD = 0xFFFFFFFF

QueryBuffer

Original was GL_QUERY_BUFFER = 0x9192

QueryBufferAmd

Original was GL_QUERY_BUFFER_AMD = 0x9192

QueryBufferBarrierBit

Original was GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000

QueryBufferBinding

Original was GL_QUERY_BUFFER_BINDING = 0x9193

QueryBufferBindingAmd

Original was GL_QUERY_BUFFER_BINDING_AMD = 0x9193

QueryByRegionNoWait

Original was GL_QUERY_BY_REGION_NO_WAIT = 0x8E16

QueryByRegionNoWaitInverted

Original was GL_QUERY_BY_REGION_NO_WAIT_INVERTED = 0x8E1A

QueryByRegionNoWaitNv

Original was GL_QUERY_BY_REGION_NO_WAIT_NV = 0x8E16

QueryByRegionWait

Original was GL_QUERY_BY_REGION_WAIT = 0x8E15

QueryByRegionWaitInverted

Original was GL_QUERY_BY_REGION_WAIT_INVERTED = 0x8E19

QueryByRegionWaitNv

Original was GL_QUERY_BY_REGION_WAIT_NV = 0x8E15

QueryCounterBits

Original was GL_QUERY_COUNTER_BITS = 0x8864

QueryCounterBitsArb

Original was GL_QUERY_COUNTER_BITS_ARB = 0x8864

QueryDepthBoundsFailEventBitAmd

Original was GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD = 0x00000008

QueryDepthFailEventBitAmd

Original was GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD = 0x00000002

QueryDepthPassEventBitAmd

Original was GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD = 0x00000001

QueryKhr

Original was GL_QUERY_KHR = 0x82E3

QueryNoWait

Original was GL_QUERY_NO_WAIT = 0x8E14

QueryNoWaitInverted

Original was GL_QUERY_NO_WAIT_INVERTED = 0x8E18

QueryNoWaitNv

Original was GL_QUERY_NO_WAIT_NV = 0x8E14

QueryObjectAmd

Original was GL_QUERY_OBJECT_AMD = 0x9153

QueryObjectExt

Original was GL_QUERY_OBJECT_EXT = 0x9153

QueryResourceBufferobjectNv

Original was GL_QUERY_RESOURCE_BUFFEROBJECT_NV = 0x9547

QueryResourceMemtypeVidmemNv

Original was GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV = 0x9542

QueryResourceRenderbufferNv

Original was GL_QUERY_RESOURCE_RENDERBUFFER_NV = 0x9546

QueryResourceSysReservedNv

Original was GL_QUERY_RESOURCE_SYS_RESERVED_NV = 0x9544

QueryResourceTextureNv

Original was GL_QUERY_RESOURCE_TEXTURE_NV = 0x9545

QueryResourceTypeVidmemAllocNv

Original was GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV = 0x9540

QueryResult

Original was GL_QUERY_RESULT = 0x8866

QueryResultArb

Original was GL_QUERY_RESULT_ARB = 0x8866

QueryResultAvailable

Original was GL_QUERY_RESULT_AVAILABLE = 0x8867

QueryResultAvailableArb

Original was GL_QUERY_RESULT_AVAILABLE_ARB = 0x8867

QueryResultNoWait

Original was GL_QUERY_RESULT_NO_WAIT = 0x9194

QueryResultNoWaitAmd

Original was GL_QUERY_RESULT_NO_WAIT_AMD = 0x9194

QueryStencilFailEventBitAmd

Original was GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD = 0x00000004

QueryTarget

Original was GL_QUERY_TARGET = 0x82EA

QueryWait

Original was GL_QUERY_WAIT = 0x8E13

QueryWaitInverted

Original was GL_QUERY_WAIT_INVERTED = 0x8E17

QueryWaitNv

Original was GL_QUERY_WAIT_NV = 0x8E13

R

Original was GL_R = 0x2002

R11fG11fB10f

Original was GL_R11F_G11F_B10F = 0x8C3A

R11fG11fB10fApple

Original was GL_R11F_G11F_B10F_APPLE = 0x8C3A

R11fG11fB10fExt

Original was GL_R11F_G11F_B10F_EXT = 0x8C3A

R16

Original was GL_R16 = 0x822A

R16Ext

Original was GL_R16_EXT = 0x822A

R16f

Original was GL_R16F = 0x822D

R16fExt

Original was GL_R16F_EXT = 0x822D

R16i

Original was GL_R16I = 0x8233

R16Snorm

Original was GL_R16_SNORM = 0x8F98

R16SnormExt

Original was GL_R16_SNORM_EXT = 0x8F98

R16ui

Original was GL_R16UI = 0x8234

R1uiC3fV3fSun

Original was GL_R1UI_C3F_V3F_SUN = 0x85C6

R1uiC4fN3fV3fSun

Original was GL_R1UI_C4F_N3F_V3F_SUN = 0x85C8

R1uiC4ubV3fSun

Original was GL_R1UI_C4UB_V3F_SUN = 0x85C5

R1uiN3fV3fSun

Original was GL_R1UI_N3F_V3F_SUN = 0x85C7

R1uiT2fC4fN3fV3fSun

Original was GL_R1UI_T2F_C4F_N3F_V3F_SUN = 0x85CB

R1uiT2fN3fV3fSun

Original was GL_R1UI_T2F_N3F_V3F_SUN = 0x85CA

R1uiT2fV3fSun

Original was GL_R1UI_T2F_V3F_SUN = 0x85C9

R1uiV3fSun

Original was GL_R1UI_V3F_SUN = 0x85C4

R32f

Original was GL_R32F = 0x822E

R32fExt

Original was GL_R32F_EXT = 0x822E

R32i

Original was GL_R32I = 0x8235

R32ui

Original was GL_R32UI = 0x8236

R3G3B2

Original was GL_R3_G3_B2 = 0x2A10

R5G6B5A8IccSgix

Original was GL_R5_G6_B5_A8_ICC_SGIX = 0x8467

R5G6B5IccSgix

Original was GL_R5_G6_B5_ICC_SGIX = 0x8466

R8

Original was GL_R8 = 0x8229

R8Ext

Original was GL_R8_EXT = 0x8229

R8i

Original was GL_R8I = 0x8231

R8Snorm

Original was GL_R8_SNORM = 0x8F94

R8ui

Original was GL_R8UI = 0x8232

RasterFixedSampleLocationsExt

Original was GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT = 0x932A

RasterizerDiscard

Original was GL_RASTERIZER_DISCARD = 0x8C89

RasterizerDiscardExt

Original was GL_RASTERIZER_DISCARD_EXT = 0x8C89

RasterizerDiscardNv

Original was GL_RASTERIZER_DISCARD_NV = 0x8C89

RasterMultisampleExt

Original was GL_RASTER_MULTISAMPLE_EXT = 0x9327

RasterPositionUnclippedIbm

Original was GL_RASTER_POSITION_UNCLIPPED_IBM = 0x19262

RasterSamplesExt

Original was GL_RASTER_SAMPLES_EXT = 0x9328

ReadBuffer

Original was GL_READ_BUFFER = 0x0C02

ReadBufferExt

Original was GL_READ_BUFFER_EXT = 0x0C02

ReadBufferNv

Original was GL_READ_BUFFER_NV = 0x0C02

ReadFramebuffer

Original was GL_READ_FRAMEBUFFER = 0x8CA8

ReadFramebufferBinding

Original was GL_READ_FRAMEBUFFER_BINDING = 0x8CAA

ReadFramebufferBindingExt

Original was GL_READ_FRAMEBUFFER_BINDING_EXT = 0x8CAA

ReadFramebufferExt

Original was GL_READ_FRAMEBUFFER_EXT = 0x8CA8

ReadOnly

Original was GL_READ_ONLY = 0x88B8

ReadOnlyArb

Original was GL_READ_ONLY_ARB = 0x88B8

ReadPixelDataRangeLengthNv

Original was GL_READ_PIXEL_DATA_RANGE_LENGTH_NV = 0x887B

ReadPixelDataRangeNv

Original was GL_READ_PIXEL_DATA_RANGE_NV = 0x8879

ReadPixelDataRangePointerNv

Original was GL_READ_PIXEL_DATA_RANGE_POINTER_NV = 0x887D

ReadPixels

Original was GL_READ_PIXELS = 0x828C

ReadPixelsFormat

Original was GL_READ_PIXELS_FORMAT = 0x828D

ReadPixelsType

Original was GL_READ_PIXELS_TYPE = 0x828E

ReadWrite

Original was GL_READ_WRITE = 0x88BA

ReadWriteArb

Original was GL_READ_WRITE_ARB = 0x88BA

ReclaimMemoryHintPgi

Original was GL_RECLAIM_MEMORY_HINT_PGI = 0x1A1FE

RectNv

Original was GL_RECT_NV = 0xF6

Red

Original was GL_RED = 0x1903

RedBias

Original was GL_RED_BIAS = 0x0D15

RedBitAti

Original was GL_RED_BIT_ATI = 0x00000001

RedBits

Original was GL_RED_BITS = 0x0D52

RedExt

Original was GL_RED_EXT = 0x1903

RedInteger

Original was GL_RED_INTEGER = 0x8D94

RedIntegerExt

Original was GL_RED_INTEGER_EXT = 0x8D94

RedMaxClampIngr

Original was GL_RED_MAX_CLAMP_INGR = 0x8564

RedMinClampIngr

Original was GL_RED_MIN_CLAMP_INGR = 0x8560

RedNv

Original was GL_RED_NV = 0x1903

RedScale

Original was GL_RED_SCALE = 0x0D14

RedSnorm

Original was GL_RED_SNORM = 0x8F90

Reduce

Original was GL_REDUCE = 0x8016

ReduceExt

Original was GL_REDUCE_EXT = 0x8016

ReferencedByComputeShader

Original was GL_REFERENCED_BY_COMPUTE_SHADER = 0x930B

ReferencedByFragmentShader

Original was GL_REFERENCED_BY_FRAGMENT_SHADER = 0x930A

ReferencedByGeometryShader

Original was GL_REFERENCED_BY_GEOMETRY_SHADER = 0x9309

ReferencedByTessControlShader

Original was GL_REFERENCED_BY_TESS_CONTROL_SHADER = 0x9307

ReferencedByTessEvaluationShader

Original was GL_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x9308

ReferencedByVertexShader

Original was GL_REFERENCED_BY_VERTEX_SHADER = 0x9306

ReferencePlaneEquationSgix

Original was GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E

ReferencePlaneSgix

Original was GL_REFERENCE_PLANE_SGIX = 0x817D

ReflectionMap

Original was GL_REFLECTION_MAP = 0x8512

ReflectionMapArb

Original was GL_REFLECTION_MAP_ARB = 0x8512

ReflectionMapExt

Original was GL_REFLECTION_MAP_EXT = 0x8512

ReflectionMapNv

Original was GL_REFLECTION_MAP_NV = 0x8512

Reg0Ati

Original was GL_REG_0_ATI = 0x8921

Reg10Ati

Original was GL_REG_10_ATI = 0x892B

Reg11Ati

Original was GL_REG_11_ATI = 0x892C

Reg12Ati

Original was GL_REG_12_ATI = 0x892D

Reg13Ati

Original was GL_REG_13_ATI = 0x892E

Reg14Ati

Original was GL_REG_14_ATI = 0x892F

Reg15Ati

Original was GL_REG_15_ATI = 0x8930

Reg16Ati

Original was GL_REG_16_ATI = 0x8931

Reg17Ati

Original was GL_REG_17_ATI = 0x8932

Reg18Ati

Original was GL_REG_18_ATI = 0x8933

Reg19Ati

Original was GL_REG_19_ATI = 0x8934

Reg1Ati

Original was GL_REG_1_ATI = 0x8922

Reg20Ati

Original was GL_REG_20_ATI = 0x8935

Reg21Ati

Original was GL_REG_21_ATI = 0x8936

Reg22Ati

Original was GL_REG_22_ATI = 0x8937

Reg23Ati

Original was GL_REG_23_ATI = 0x8938

Reg24Ati

Original was GL_REG_24_ATI = 0x8939

Reg25Ati

Original was GL_REG_25_ATI = 0x893A

Reg26Ati

Original was GL_REG_26_ATI = 0x893B

Reg27Ati

Original was GL_REG_27_ATI = 0x893C

Reg28Ati

Original was GL_REG_28_ATI = 0x893D

Reg29Ati

Original was GL_REG_29_ATI = 0x893E

Reg2Ati

Original was GL_REG_2_ATI = 0x8923

Reg30Ati

Original was GL_REG_30_ATI = 0x893F

Reg31Ati

Original was GL_REG_31_ATI = 0x8940

Reg3Ati

Original was GL_REG_3_ATI = 0x8924

Reg4Ati

Original was GL_REG_4_ATI = 0x8925

Reg5Ati

Original was GL_REG_5_ATI = 0x8926

Reg6Ati

Original was GL_REG_6_ATI = 0x8927

Reg7Ati

Original was GL_REG_7_ATI = 0x8928

Reg8Ati

Original was GL_REG_8_ATI = 0x8929

Reg9Ati

Original was GL_REG_9_ATI = 0x892A

RegisterCombinersNv

Original was GL_REGISTER_COMBINERS_NV = 0x8522

RelativeArcToNv

Original was GL_RELATIVE_ARC_TO_NV = 0xFF

RelativeConicCurveToNv

Original was GL_RELATIVE_CONIC_CURVE_TO_NV = 0x1B

RelativeCubicCurveToNv

Original was GL_RELATIVE_CUBIC_CURVE_TO_NV = 0x0D

RelativeHorizontalLineToNv

Original was GL_RELATIVE_HORIZONTAL_LINE_TO_NV = 0x07

RelativeLargeCcwArcToNv

Original was GL_RELATIVE_LARGE_CCW_ARC_TO_NV = 0x17

RelativeLargeCwArcToNv

Original was GL_RELATIVE_LARGE_CW_ARC_TO_NV = 0x19

RelativeLineToNv

Original was GL_RELATIVE_LINE_TO_NV = 0x05

RelativeMoveToNv

Original was GL_RELATIVE_MOVE_TO_NV = 0x03

RelativeQuadraticCurveToNv

Original was GL_RELATIVE_QUADRATIC_CURVE_TO_NV = 0x0B

RelativeRectNv

Original was GL_RELATIVE_RECT_NV = 0xF7

RelativeRoundedRect2Nv

Original was GL_RELATIVE_ROUNDED_RECT2_NV = 0xEB

RelativeRoundedRect4Nv

Original was GL_RELATIVE_ROUNDED_RECT4_NV = 0xED

RelativeRoundedRect8Nv

Original was GL_RELATIVE_ROUNDED_RECT8_NV = 0xEF

RelativeRoundedRectNv

Original was GL_RELATIVE_ROUNDED_RECT_NV = 0xE9

RelativeSmallCcwArcToNv

Original was GL_RELATIVE_SMALL_CCW_ARC_TO_NV = 0x13

RelativeSmallCwArcToNv

Original was GL_RELATIVE_SMALL_CW_ARC_TO_NV = 0x15

RelativeSmoothCubicCurveToNv

Original was GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV = 0x11

RelativeSmoothQuadraticCurveToNv

Original was GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0F

RelativeVerticalLineToNv

Original was GL_RELATIVE_VERTICAL_LINE_TO_NV = 0x09

ReleasedApple

Original was GL_RELEASED_APPLE = 0x8A19

Render

Original was GL_RENDER = 0x1C00

Renderbuffer

Original was GL_RENDERBUFFER = 0x8D41

RenderbufferAlphaSize

Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53

RenderbufferAlphaSizeExt

Original was GL_RENDERBUFFER_ALPHA_SIZE_EXT = 0x8D53

RenderbufferBinding

Original was GL_RENDERBUFFER_BINDING = 0x8CA7

RenderbufferBindingExt

Original was GL_RENDERBUFFER_BINDING_EXT = 0x8CA7

RenderbufferBlueSize

Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52

RenderbufferBlueSizeExt

Original was GL_RENDERBUFFER_BLUE_SIZE_EXT = 0x8D52

RenderbufferColorSamplesNv

Original was GL_RENDERBUFFER_COLOR_SAMPLES_NV = 0x8E10

RenderbufferCoverageSamplesNv

Original was GL_RENDERBUFFER_COVERAGE_SAMPLES_NV = 0x8CAB

RenderbufferDepthSize

Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54

RenderbufferDepthSizeExt

Original was GL_RENDERBUFFER_DEPTH_SIZE_EXT = 0x8D54

RenderbufferExt

Original was GL_RENDERBUFFER_EXT = 0x8D41

RenderbufferFreeMemoryAti

Original was GL_RENDERBUFFER_FREE_MEMORY_ATI = 0x87FD

RenderbufferGreenSize

Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51

RenderbufferGreenSizeExt

Original was GL_RENDERBUFFER_GREEN_SIZE_EXT = 0x8D51

RenderbufferHeight

Original was GL_RENDERBUFFER_HEIGHT = 0x8D43

RenderbufferHeightExt

Original was GL_RENDERBUFFER_HEIGHT_EXT = 0x8D43

RenderbufferInternalFormat

Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44

RenderbufferInternalFormatExt

Original was GL_RENDERBUFFER_INTERNAL_FORMAT_EXT = 0x8D44

RenderbufferRedSize

Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50

RenderbufferRedSizeExt

Original was GL_RENDERBUFFER_RED_SIZE_EXT = 0x8D50

RenderbufferSamples

Original was GL_RENDERBUFFER_SAMPLES = 0x8CAB

RenderbufferSamplesExt

Original was GL_RENDERBUFFER_SAMPLES_EXT = 0x8CAB

RenderbufferStencilSize

Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55

RenderbufferStencilSizeExt

Original was GL_RENDERBUFFER_STENCIL_SIZE_EXT = 0x8D55

RenderbufferWidth

Original was GL_RENDERBUFFER_WIDTH = 0x8D42

RenderbufferWidthExt

Original was GL_RENDERBUFFER_WIDTH_EXT = 0x8D42

Renderer

Original was GL_RENDERER = 0x1F01

RenderGpuMaskNv

Original was GL_RENDER_GPU_MASK_NV = 0x9558

RenderMode

Original was GL_RENDER_MODE = 0x0C40

Repeat

Original was GL_REPEAT = 0x2901

Replace

Original was GL_REPLACE = 0x1E01

ReplaceExt

Original was GL_REPLACE_EXT = 0x8062

ReplacementCodeArrayPointerSun

Original was GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN = 0x85C3

ReplacementCodeArrayStrideSun

Original was GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN = 0x85C2

ReplacementCodeArraySun

Original was GL_REPLACEMENT_CODE_ARRAY_SUN = 0x85C0

ReplacementCodeArrayTypeSun

Original was GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN = 0x85C1

ReplacementCodeSun

Original was GL_REPLACEMENT_CODE_SUN = 0x81D8

ReplaceMiddleSun

Original was GL_REPLACE_MIDDLE_SUN = 0x0002

ReplaceOldestSun

Original was GL_REPLACE_OLDEST_SUN = 0x0003

ReplaceValueAmd

Original was GL_REPLACE_VALUE_AMD = 0x874B

ReplicateBorder

Original was GL_REPLICATE_BORDER = 0x8153

ReplicateBorderHp

Original was GL_REPLICATE_BORDER_HP = 0x8153

ResampleAverageOml

Original was GL_RESAMPLE_AVERAGE_OML = 0x8988

ResampleDecimateOml

Original was GL_RESAMPLE_DECIMATE_OML = 0x8989

ResampleDecimateSgix

Original was GL_RESAMPLE_DECIMATE_SGIX = 0x8430

ResampleReplicateOml

Original was GL_RESAMPLE_REPLICATE_OML = 0x8986

ResampleReplicateSgix

Original was GL_RESAMPLE_REPLICATE_SGIX = 0x8433

ResampleZeroFillOml

Original was GL_RESAMPLE_ZERO_FILL_OML = 0x8987

ResampleZeroFillSgix

Original was GL_RESAMPLE_ZERO_FILL_SGIX = 0x8434

RescaleNormal

Original was GL_RESCALE_NORMAL = 0x803A

RescaleNormalExt

Original was GL_RESCALE_NORMAL_EXT = 0x803A

ResetNotificationStrategy

Original was GL_RESET_NOTIFICATION_STRATEGY = 0x8256

ResetNotificationStrategyArb

Original was GL_RESET_NOTIFICATION_STRATEGY_ARB = 0x8256

ResetNotificationStrategyKhr

Original was GL_RESET_NOTIFICATION_STRATEGY_KHR = 0x8256

RestartPathNv

Original was GL_RESTART_PATH_NV = 0xF0

RestartSun

Original was GL_RESTART_SUN = 0x0001

RetainedApple

Original was GL_RETAINED_APPLE = 0x8A1B

Return

Original was GL_RETURN = 0x0102

Rg

Original was GL_RG = 0x8227

Rg16

Original was GL_RG16 = 0x822C

Rg16Ext

Original was GL_RG16_EXT = 0x822C

Rg16f

Original was GL_RG16F = 0x822F

Rg16fExt

Original was GL_RG16F_EXT = 0x822F

Rg16i

Original was GL_RG16I = 0x8239

Rg16Snorm

Original was GL_RG16_SNORM = 0x8F99

Rg16SnormExt

Original was GL_RG16_SNORM_EXT = 0x8F99

Rg16ui

Original was GL_RG16UI = 0x823A

Rg32f

Original was GL_RG32F = 0x8230

Rg32fExt

Original was GL_RG32F_EXT = 0x8230

Rg32i

Original was GL_RG32I = 0x823B

Rg32ui

Original was GL_RG32UI = 0x823C

Rg8

Original was GL_RG8 = 0x822B

Rg8Ext

Original was GL_RG8_EXT = 0x822B

Rg8i

Original was GL_RG8I = 0x8237

Rg8Snorm

Original was GL_RG8_SNORM = 0x8F95

Rg8ui

Original was GL_RG8UI = 0x8238

Rgb

Original was GL_RGB = 0x1907

Rgb10

Original was GL_RGB10 = 0x8052

Rgb10A2

Original was GL_RGB10_A2 = 0x8059

Rgb10A2Ext

Original was GL_RGB10_A2_EXT = 0x8059

Rgb10A2ui

Original was GL_RGB10_A2UI = 0x906F

Rgb10Ext

Original was GL_RGB10_EXT = 0x8052

Rgb12

Original was GL_RGB12 = 0x8053

Rgb12Ext

Original was GL_RGB12_EXT = 0x8053

Rgb16

Original was GL_RGB16 = 0x8054

Rgb16Ext

Original was GL_RGB16_EXT = 0x8054

Rgb16f

Original was GL_RGB16F = 0x881B

Rgb16fArb

Original was GL_RGB16F_ARB = 0x881B

Rgb16fExt

Original was GL_RGB16F_EXT = 0x881B

Rgb16i

Original was GL_RGB16I = 0x8D89

Rgb16iExt

Original was GL_RGB16I_EXT = 0x8D89

Rgb16Snorm

Original was GL_RGB16_SNORM = 0x8F9A

Rgb16SnormExt

Original was GL_RGB16_SNORM_EXT = 0x8F9A

Rgb16ui

Original was GL_RGB16UI = 0x8D77

Rgb16uiExt

Original was GL_RGB16UI_EXT = 0x8D77

Rgb2Ext

Original was GL_RGB2_EXT = 0x804E

Rgb32f

Original was GL_RGB32F = 0x8815

Rgb32fArb

Original was GL_RGB32F_ARB = 0x8815

Rgb32i

Original was GL_RGB32I = 0x8D83

Rgb32iExt

Original was GL_RGB32I_EXT = 0x8D83

Rgb32ui

Original was GL_RGB32UI = 0x8D71

Rgb32uiExt

Original was GL_RGB32UI_EXT = 0x8D71

Rgb4

Original was GL_RGB4 = 0x804F

Rgb422Apple

Original was GL_RGB_422_APPLE = 0x8A1F

Rgb4Ext

Original was GL_RGB4_EXT = 0x804F

Rgb4S3tc

Original was GL_RGB4_S3TC = 0x83A1

Rgb5

Original was GL_RGB5 = 0x8050

Rgb565

Original was GL_RGB565 = 0x8D62

Rgb5A1

Original was GL_RGB5_A1 = 0x8057

Rgb5A1Ext

Original was GL_RGB5_A1_EXT = 0x8057

Rgb5A1Oes

Original was GL_RGB5_A1_OES = 0x8057

Rgb5Ext

Original was GL_RGB5_EXT = 0x8050

Rgb8

Original was GL_RGB8 = 0x8051

Rgb8Ext

Original was GL_RGB8_EXT = 0x8051

Rgb8i

Original was GL_RGB8I = 0x8D8F

Rgb8iExt

Original was GL_RGB8I_EXT = 0x8D8F

Rgb8Oes

Original was GL_RGB8_OES = 0x8051

Rgb8Snorm

Original was GL_RGB8_SNORM = 0x8F96

Rgb8ui

Original was GL_RGB8UI = 0x8D7D

Rgb8uiExt

Original was GL_RGB8UI_EXT = 0x8D7D

Rgb9E5

Original was GL_RGB9_E5 = 0x8C3D

Rgb9E5Apple

Original was GL_RGB9_E5_APPLE = 0x8C3D

Rgb9E5Ext

Original was GL_RGB9_E5_EXT = 0x8C3D

Rgba

Original was GL_RGBA = 0x1908

Rgba12

Original was GL_RGBA12 = 0x805A

Rgba12Ext

Original was GL_RGBA12_EXT = 0x805A

Rgba16

Original was GL_RGBA16 = 0x805B

Rgba16Ext

Original was GL_RGBA16_EXT = 0x805B

Rgba16f

Original was GL_RGBA16F = 0x881A

Rgba16fArb

Original was GL_RGBA16F_ARB = 0x881A

Rgba16fExt

Original was GL_RGBA16F_EXT = 0x881A

Rgba16i

Original was GL_RGBA16I = 0x8D88

Rgba16iExt

Original was GL_RGBA16I_EXT = 0x8D88

Rgba16Snorm

Original was GL_RGBA16_SNORM = 0x8F9B

Rgba16ui

Original was GL_RGBA16UI = 0x8D76

Rgba16uiExt

Original was GL_RGBA16UI_EXT = 0x8D76

Rgba2

Original was GL_RGBA2 = 0x8055

Rgba2Ext

Original was GL_RGBA2_EXT = 0x8055

Rgba32f

Original was GL_RGBA32F = 0x8814

Rgba32fArb

Original was GL_RGBA32F_ARB = 0x8814

Rgba32fExt

Original was GL_RGBA32F_EXT = 0x8814

Rgba32i

Original was GL_RGBA32I = 0x8D82

Rgba32iExt

Original was GL_RGBA32I_EXT = 0x8D82

Rgba32ui

Original was GL_RGBA32UI = 0x8D70

Rgba32uiExt

Original was GL_RGBA32UI_EXT = 0x8D70

Rgba4

Original was GL_RGBA4 = 0x8056

Rgba4Dxt5S3tc

Original was GL_RGBA4_DXT5_S3TC = 0x83A5

Rgba4Ext

Original was GL_RGBA4_EXT = 0x8056

Rgba4Oes

Original was GL_RGBA4_OES = 0x8056

Rgba4S3tc

Original was GL_RGBA4_S3TC = 0x83A3

Rgba8

Original was GL_RGBA8 = 0x8058

Rgba8Ext

Original was GL_RGBA8_EXT = 0x8058

Rgba8i

Original was GL_RGBA8I = 0x8D8E

Rgba8iExt

Original was GL_RGBA8I_EXT = 0x8D8E

Rgba8Oes

Original was GL_RGBA8_OES = 0x8058

Rgba8Snorm

Original was GL_RGBA8_SNORM = 0x8F97

Rgba8ui

Original was GL_RGBA8UI = 0x8D7C

Rgba8uiExt

Original was GL_RGBA8UI_EXT = 0x8D7C

RgbaDxt5S3tc

Original was GL_RGBA_DXT5_S3TC = 0x83A4

RgbaFloat16Apple

Original was GL_RGBA_FLOAT16_APPLE = 0x881A

RgbaFloat16Ati

Original was GL_RGBA_FLOAT16_ATI = 0x881A

RgbaFloat32Apple

Original was GL_RGBA_FLOAT32_APPLE = 0x8814

RgbaFloat32Ati

Original was GL_RGBA_FLOAT32_ATI = 0x8814

RgbaFloatMode

Original was GL_RGBA_FLOAT_MODE = 0x8820

RgbaFloatModeArb

Original was GL_RGBA_FLOAT_MODE_ARB = 0x8820

RgbaFloatModeAti

Original was GL_RGBA_FLOAT_MODE_ATI = 0x8820

RgbaIccSgix

Original was GL_RGBA_ICC_SGIX = 0x8461

RgbaInteger

Original was GL_RGBA_INTEGER = 0x8D99

RgbaIntegerExt

Original was GL_RGBA_INTEGER_EXT = 0x8D99

RgbaIntegerModeExt

Original was GL_RGBA_INTEGER_MODE_EXT = 0x8D9E

RgbaMode

Original was GL_RGBA_MODE = 0x0C31

RgbaS3tc

Original was GL_RGBA_S3TC = 0x83A2

RgbaSignedComponentsExt

Original was GL_RGBA_SIGNED_COMPONENTS_EXT = 0x8C3C

RgbaSnorm

Original was GL_RGBA_SNORM = 0x8F93

RgbaUnsignedDotProductMappingNv

Original was GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV = 0x86D9

RgbFloat16Apple

Original was GL_RGB_FLOAT16_APPLE = 0x881B

RgbFloat16Ati

Original was GL_RGB_FLOAT16_ATI = 0x881B

RgbFloat32Apple

Original was GL_RGB_FLOAT32_APPLE = 0x8815

RgbFloat32Ati

Original was GL_RGB_FLOAT32_ATI = 0x8815

RgbIccSgix

Original was GL_RGB_ICC_SGIX = 0x8460

RgbInteger

Original was GL_RGB_INTEGER = 0x8D98

RgbIntegerExt

Original was GL_RGB_INTEGER_EXT = 0x8D98

RgbRaw422Apple

Original was GL_RGB_RAW_422_APPLE = 0x8A51

RgbS3tc

Original was GL_RGB_S3TC = 0x83A0

RgbScale

Original was GL_RGB_SCALE = 0x8573

RgbScaleArb

Original was GL_RGB_SCALE_ARB = 0x8573

RgbScaleExt

Original was GL_RGB_SCALE_EXT = 0x8573

RgbSnorm

Original was GL_RGB_SNORM = 0x8F92

RgInteger

Original was GL_RG_INTEGER = 0x8228

RgSnorm

Original was GL_RG_SNORM = 0x8F91

Right

Original was GL_RIGHT = 0x0407

RoundedRect2Nv

Original was GL_ROUNDED_RECT2_NV = 0xEA

RoundedRect4Nv

Original was GL_ROUNDED_RECT4_NV = 0xEC

RoundedRect8Nv

Original was GL_ROUNDED_RECT8_NV = 0xEE

RoundedRectNv

Original was GL_ROUNDED_RECT_NV = 0xE8

RoundNv

Original was GL_ROUND_NV = 0x90A4

S

Original was GL_S = 0x2000

SampleAlphaToCoverage

Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E

SampleAlphaToCoverageArb

Original was GL_SAMPLE_ALPHA_TO_COVERAGE_ARB = 0x809E

SampleAlphaToMaskExt

Original was GL_SAMPLE_ALPHA_TO_MASK_EXT = 0x809E

SampleAlphaToMaskSgis

Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E

SampleAlphaToOne

Original was GL_SAMPLE_ALPHA_TO_ONE = 0x809F

SampleAlphaToOneArb

Original was GL_SAMPLE_ALPHA_TO_ONE_ARB = 0x809F

SampleAlphaToOneExt

Original was GL_SAMPLE_ALPHA_TO_ONE_EXT = 0x809F

SampleAlphaToOneSgis

Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F

SampleBuffers

Original was GL_SAMPLE_BUFFERS = 0x80A8

SampleBuffers3Dfx

Original was GL_SAMPLE_BUFFERS_3DFX = 0x86B3

SampleBuffersArb

Original was GL_SAMPLE_BUFFERS_ARB = 0x80A8

SampleBuffersExt

Original was GL_SAMPLE_BUFFERS_EXT = 0x80A8

SampleBuffersSgis

Original was GL_SAMPLE_BUFFERS_SGIS = 0x80A8

SampleCoverage

Original was GL_SAMPLE_COVERAGE = 0x80A0

SampleCoverageArb

Original was GL_SAMPLE_COVERAGE_ARB = 0x80A0

SampleCoverageInvert

Original was GL_SAMPLE_COVERAGE_INVERT = 0x80AB

SampleCoverageInvertArb

Original was GL_SAMPLE_COVERAGE_INVERT_ARB = 0x80AB

SampleCoverageValue

Original was GL_SAMPLE_COVERAGE_VALUE = 0x80AA

SampleCoverageValueArb

Original was GL_SAMPLE_COVERAGE_VALUE_ARB = 0x80AA

SampleLocationArb

Original was GL_SAMPLE_LOCATION_ARB = 0x8E50

SampleLocationNv

Original was GL_SAMPLE_LOCATION_NV = 0x8E50

SampleLocationPixelGridHeightArb

Original was GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB = 0x933F

SampleLocationPixelGridHeightNv

Original was GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV = 0x933F

SampleLocationPixelGridWidthArb

Original was GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB = 0x933E

SampleLocationPixelGridWidthNv

Original was GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV = 0x933E

SampleLocationSubpixelBitsArb

Original was GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB = 0x933D

SampleLocationSubpixelBitsNv

Original was GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV = 0x933D

SampleMask

Original was GL_SAMPLE_MASK = 0x8E51

SampleMaskExt

Original was GL_SAMPLE_MASK_EXT = 0x80A0

SampleMaskInvertExt

Original was GL_SAMPLE_MASK_INVERT_EXT = 0x80AB

SampleMaskInvertSgis

Original was GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB

SampleMaskNv

Original was GL_SAMPLE_MASK_NV = 0x8E51

SampleMaskSgis

Original was GL_SAMPLE_MASK_SGIS = 0x80A0

SampleMaskValue

Original was GL_SAMPLE_MASK_VALUE = 0x8E52

SampleMaskValueExt

Original was GL_SAMPLE_MASK_VALUE_EXT = 0x80AA

SampleMaskValueNv

Original was GL_SAMPLE_MASK_VALUE_NV = 0x8E52

SampleMaskValueSgis

Original was GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA

SamplePatternExt

Original was GL_SAMPLE_PATTERN_EXT = 0x80AC

SamplePatternSgis

Original was GL_SAMPLE_PATTERN_SGIS = 0x80AC

SamplePosition

Original was GL_SAMPLE_POSITION = 0x8E50

SamplePositionNv

Original was GL_SAMPLE_POSITION_NV = 0x8E50

Sampler

Original was GL_SAMPLER = 0x82E6

Sampler1D

Original was GL_SAMPLER_1D = 0x8B5D

Sampler1DArb

Original was GL_SAMPLER_1D_ARB = 0x8B5D

Sampler1DArray

Original was GL_SAMPLER_1D_ARRAY = 0x8DC0

Sampler1DArrayExt

Original was GL_SAMPLER_1D_ARRAY_EXT = 0x8DC0

Sampler1DArrayShadow

Original was GL_SAMPLER_1D_ARRAY_SHADOW = 0x8DC3

Sampler1DArrayShadowExt

Original was GL_SAMPLER_1D_ARRAY_SHADOW_EXT = 0x8DC3

Sampler1DShadow

Original was GL_SAMPLER_1D_SHADOW = 0x8B61

Sampler1DShadowArb

Original was GL_SAMPLER_1D_SHADOW_ARB = 0x8B61

Sampler2D

Original was GL_SAMPLER_2D = 0x8B5E

Sampler2DArb

Original was GL_SAMPLER_2D_ARB = 0x8B5E

Sampler2DArray

Original was GL_SAMPLER_2D_ARRAY = 0x8DC1

Sampler2DArrayExt

Original was GL_SAMPLER_2D_ARRAY_EXT = 0x8DC1

Sampler2DArrayShadow

Original was GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4

Sampler2DArrayShadowExt

Original was GL_SAMPLER_2D_ARRAY_SHADOW_EXT = 0x8DC4

Sampler2DMultisample

Original was GL_SAMPLER_2D_MULTISAMPLE = 0x9108

Sampler2DMultisampleArray

Original was GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B

Sampler2DRect

Original was GL_SAMPLER_2D_RECT = 0x8B63

Sampler2DRectArb

Original was GL_SAMPLER_2D_RECT_ARB = 0x8B63

Sampler2DRectShadow

Original was GL_SAMPLER_2D_RECT_SHADOW = 0x8B64

Sampler2DRectShadowArb

Original was GL_SAMPLER_2D_RECT_SHADOW_ARB = 0x8B64

Sampler2DShadow

Original was GL_SAMPLER_2D_SHADOW = 0x8B62

Sampler2DShadowArb

Original was GL_SAMPLER_2D_SHADOW_ARB = 0x8B62

Sampler2DShadowExt

Original was GL_SAMPLER_2D_SHADOW_EXT = 0x8B62

Sampler3D

Original was GL_SAMPLER_3D = 0x8B5F

Sampler3DArb

Original was GL_SAMPLER_3D_ARB = 0x8B5F

Sampler3DOes

Original was GL_SAMPLER_3D_OES = 0x8B5F

SamplerBinding

Original was GL_SAMPLER_BINDING = 0x8919

SamplerBuffer

Original was GL_SAMPLER_BUFFER = 0x8DC2

SamplerBufferAmd

Original was GL_SAMPLER_BUFFER_AMD = 0x9001

SamplerBufferExt

Original was GL_SAMPLER_BUFFER_EXT = 0x8DC2

SamplerCube

Original was GL_SAMPLER_CUBE = 0x8B60

SamplerCubeArb

Original was GL_SAMPLER_CUBE_ARB = 0x8B60

SamplerCubeMapArray

Original was GL_SAMPLER_CUBE_MAP_ARRAY = 0x900C

SamplerCubeMapArrayArb

Original was GL_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900C

SamplerCubeMapArrayShadow

Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D

SamplerCubeMapArrayShadowArb

Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB = 0x900D

SamplerCubeShadow

Original was GL_SAMPLER_CUBE_SHADOW = 0x8DC5

SamplerCubeShadowExt

Original was GL_SAMPLER_CUBE_SHADOW_EXT = 0x8DC5

SamplerKhr

Original was GL_SAMPLER_KHR = 0x82E6

SamplerObjectAmd

Original was GL_SAMPLER_OBJECT_AMD = 0x9155

SamplerRenderbufferNv

Original was GL_SAMPLER_RENDERBUFFER_NV = 0x8E56

Samples

Original was GL_SAMPLES = 0x80A9

Samples3Dfx

Original was GL_SAMPLES_3DFX = 0x86B4

SamplesArb

Original was GL_SAMPLES_ARB = 0x80A9

SamplesExt

Original was GL_SAMPLES_EXT = 0x80A9

SampleShading

Original was GL_SAMPLE_SHADING = 0x8C36

SampleShadingArb

Original was GL_SAMPLE_SHADING_ARB = 0x8C36

SamplesPassed

Original was GL_SAMPLES_PASSED = 0x8914

SamplesPassedArb

Original was GL_SAMPLES_PASSED_ARB = 0x8914

SamplesSgis

Original was GL_SAMPLES_SGIS = 0x80A9

SaturateBitAti

Original was GL_SATURATE_BIT_ATI = 0x00000040

ScalarExt

Original was GL_SCALAR_EXT = 0x87BE

ScalebiasHintSgix

Original was GL_SCALEBIAS_HINT_SGIX = 0x8322

ScaleByFourNv

Original was GL_SCALE_BY_FOUR_NV = 0x853F

ScaleByOneHalfNv

Original was GL_SCALE_BY_ONE_HALF_NV = 0x8540

ScaleByTwoNv

Original was GL_SCALE_BY_TWO_NV = 0x853E

ScaledResolveFastestExt

Original was GL_SCALED_RESOLVE_FASTEST_EXT = 0x90BA

ScaledResolveNicestExt

Original was GL_SCALED_RESOLVE_NICEST_EXT = 0x90BB

ScissorBit

Original was GL_SCISSOR_BIT = 0x00080000

ScissorBox

Original was GL_SCISSOR_BOX = 0x0C10

ScissorCommandNv

Original was GL_SCISSOR_COMMAND_NV = 0x0011

ScissorTest

Original was GL_SCISSOR_TEST = 0x0C11

ScreenCoordinatesRend

Original was GL_SCREEN_COORDINATES_REND = 0x8490

ScreenKhr

Original was GL_SCREEN_KHR = 0x9295

ScreenNv

Original was GL_SCREEN_NV = 0x9295

SecondaryColorArray

Original was GL_SECONDARY_COLOR_ARRAY = 0x845E

SecondaryColorArrayAddressNv

Original was GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV = 0x8F27

SecondaryColorArrayBufferBinding

Original was GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 0x889C

SecondaryColorArrayBufferBindingArb

Original was GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x889C

SecondaryColorArrayExt

Original was GL_SECONDARY_COLOR_ARRAY_EXT = 0x845E

SecondaryColorArrayLengthNv

Original was GL_SECONDARY_COLOR_ARRAY_LENGTH_NV = 0x8F31

SecondaryColorArrayListIbm

Original was GL_SECONDARY_COLOR_ARRAY_LIST_IBM = 103077

SecondaryColorArrayListStrideIbm

Original was GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM = 103087

SecondaryColorArrayPointer

Original was GL_SECONDARY_COLOR_ARRAY_POINTER = 0x845D

SecondaryColorArrayPointerExt

Original was GL_SECONDARY_COLOR_ARRAY_POINTER_EXT = 0x845D

SecondaryColorArraySize

Original was GL_SECONDARY_COLOR_ARRAY_SIZE = 0x845A

SecondaryColorArraySizeExt

Original was GL_SECONDARY_COLOR_ARRAY_SIZE_EXT = 0x845A

SecondaryColorArrayStride

Original was GL_SECONDARY_COLOR_ARRAY_STRIDE = 0x845C

SecondaryColorArrayStrideExt

Original was GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT = 0x845C

SecondaryColorArrayType

Original was GL_SECONDARY_COLOR_ARRAY_TYPE = 0x845B

SecondaryColorArrayTypeExt

Original was GL_SECONDARY_COLOR_ARRAY_TYPE_EXT = 0x845B

SecondaryColorNv

Original was GL_SECONDARY_COLOR_NV = 0x852D

SecondaryInterpolatorAti

Original was GL_SECONDARY_INTERPOLATOR_ATI = 0x896D

Select

Original was GL_SELECT = 0x1C02

SelectionBufferPointer

Original was GL_SELECTION_BUFFER_POINTER = 0x0DF3

SelectionBufferSize

Original was GL_SELECTION_BUFFER_SIZE = 0x0DF4

Separable2D

Original was GL_SEPARABLE_2D = 0x8012

Separable2DExt

Original was GL_SEPARABLE_2D_EXT = 0x8012

SeparateAttribs

Original was GL_SEPARATE_ATTRIBS = 0x8C8D

SeparateAttribsExt

Original was GL_SEPARATE_ATTRIBS_EXT = 0x8C8D

SeparateAttribsNv

Original was GL_SEPARATE_ATTRIBS_NV = 0x8C8D

SeparateSpecularColor

Original was GL_SEPARATE_SPECULAR_COLOR = 0x81FA

SeparateSpecularColorExt

Original was GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA

Set

Original was GL_SET = 0x150F

SetAmd

Original was GL_SET_AMD = 0x874A

ShadeModel

Original was GL_SHADE_MODEL = 0x0B54

Shader

Original was GL_SHADER = 0x82E1

ShaderBinaryFormats

Original was GL_SHADER_BINARY_FORMATS = 0x8DF8

ShaderBinaryFormatSpirV

Original was GL_SHADER_BINARY_FORMAT_SPIR_V = 0x9551

ShaderBinaryFormatSpirVArb

Original was GL_SHADER_BINARY_FORMAT_SPIR_V_ARB = 0x9551

ShaderCompiler

Original was GL_SHADER_COMPILER = 0x8DFA

ShaderConsistentNv

Original was GL_SHADER_CONSISTENT_NV = 0x86DD

ShaderGlobalAccessBarrierBitNv

Original was GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = 0x00000010

ShaderImageAccessBarrierBit

Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020

ShaderImageAccessBarrierBitExt

Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = 0x00000020

ShaderImageAtomic

Original was GL_SHADER_IMAGE_ATOMIC = 0x82A6

ShaderImageLoad

Original was GL_SHADER_IMAGE_LOAD = 0x82A4

ShaderImageStore

Original was GL_SHADER_IMAGE_STORE = 0x82A5

ShaderIncludeArb

Original was GL_SHADER_INCLUDE_ARB = 0x8DAE

ShaderKhr

Original was GL_SHADER_KHR = 0x82E1

ShaderObjectArb

Original was GL_SHADER_OBJECT_ARB = 0x8B48

ShaderObjectExt

Original was GL_SHADER_OBJECT_EXT = 0x8B48

ShaderOperationNv

Original was GL_SHADER_OPERATION_NV = 0x86DF

ShaderSourceLength

Original was GL_SHADER_SOURCE_LENGTH = 0x8B88

ShaderStorageBarrierBit

Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000

ShaderStorageBlock

Original was GL_SHADER_STORAGE_BLOCK = 0x92E6

ShaderStorageBuffer

Original was GL_SHADER_STORAGE_BUFFER = 0x90D2

ShaderStorageBufferBinding

Original was GL_SHADER_STORAGE_BUFFER_BINDING = 0x90D3

ShaderStorageBufferOffsetAlignment

Original was GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT = 0x90DF

ShaderStorageBufferSize

Original was GL_SHADER_STORAGE_BUFFER_SIZE = 0x90D5

ShaderStorageBufferStart

Original was GL_SHADER_STORAGE_BUFFER_START = 0x90D4

ShaderType

Original was GL_SHADER_TYPE = 0x8B4F

ShadingLanguageVersion

Original was GL_SHADING_LANGUAGE_VERSION = 0x8B8C

ShadingLanguageVersionArb

Original was GL_SHADING_LANGUAGE_VERSION_ARB = 0x8B8C

ShadowAmbientSgix

Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF

ShadowAttenuationExt

Original was GL_SHADOW_ATTENUATION_EXT = 0x834E

SharedEdgeNv

Original was GL_SHARED_EDGE_NV = 0xC0

SharedTexturePaletteExt

Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB

SharpenTextureFuncPointsSgis

Original was GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0

Shininess

Original was GL_SHININESS = 0x1601

Short

Original was GL_SHORT = 0x1402

Signaled

Original was GL_SIGNALED = 0x9119

SignedAlpha8Nv

Original was GL_SIGNED_ALPHA8_NV = 0x8706

SignedAlphaNv

Original was GL_SIGNED_ALPHA_NV = 0x8705

SignedHilo16Nv

Original was GL_SIGNED_HILO16_NV = 0x86FA

SignedHilo8Nv

Original was GL_SIGNED_HILO8_NV = 0x885F

SignedHiloNv

Original was GL_SIGNED_HILO_NV = 0x86F9

SignedIdentityNv

Original was GL_SIGNED_IDENTITY_NV = 0x853C

SignedIntensity8Nv

Original was GL_SIGNED_INTENSITY8_NV = 0x8708

SignedIntensityNv

Original was GL_SIGNED_INTENSITY_NV = 0x8707

SignedLuminance8Alpha8Nv

Original was GL_SIGNED_LUMINANCE8_ALPHA8_NV = 0x8704

SignedLuminance8Nv

Original was GL_SIGNED_LUMINANCE8_NV = 0x8702

SignedLuminanceAlphaNv

Original was GL_SIGNED_LUMINANCE_ALPHA_NV = 0x8703

SignedLuminanceNv

Original was GL_SIGNED_LUMINANCE_NV = 0x8701

SignedNegateNv

Original was GL_SIGNED_NEGATE_NV = 0x853D

SignedNormalized

Original was GL_SIGNED_NORMALIZED = 0x8F9C

SignedRgb8Nv

Original was GL_SIGNED_RGB8_NV = 0x86FF

SignedRgb8UnsignedAlpha8Nv

Original was GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV = 0x870D

SignedRgba8Nv

Original was GL_SIGNED_RGBA8_NV = 0x86FC

SignedRgbaNv

Original was GL_SIGNED_RGBA_NV = 0x86FB

SignedRgbNv

Original was GL_SIGNED_RGB_NV = 0x86FE

SignedRgbUnsignedAlphaNv

Original was GL_SIGNED_RGB_UNSIGNED_ALPHA_NV = 0x870C

SimultaneousTextureAndDepthTest

Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC

SimultaneousTextureAndDepthWrite

Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 0x82AE

SimultaneousTextureAndStencilTest

Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD

SimultaneousTextureAndStencilWrite

Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF

SingleColor

Original was GL_SINGLE_COLOR = 0x81F9

SingleColorExt

Original was GL_SINGLE_COLOR_EXT = 0x81F9

SkipComponents1Nv

Original was GL_SKIP_COMPONENTS1_NV = -6

SkipComponents2Nv

Original was GL_SKIP_COMPONENTS2_NV = -5

SkipComponents3Nv

Original was GL_SKIP_COMPONENTS3_NV = -4

SkipComponents4Nv

Original was GL_SKIP_COMPONENTS4_NV = -3

SkipDecodeExt

Original was GL_SKIP_DECODE_EXT = 0x8A4A

SkipMissingGlyphNv

Original was GL_SKIP_MISSING_GLYPH_NV = 0x90A9

SliceAccumSun

Original was GL_SLICE_ACCUM_SUN = 0x85CC

Sluminance

Original was GL_SLUMINANCE = 0x8C46

Sluminance8

Original was GL_SLUMINANCE8 = 0x8C47

Sluminance8Alpha8

Original was GL_SLUMINANCE8_ALPHA8 = 0x8C45

Sluminance8Alpha8Ext

Original was GL_SLUMINANCE8_ALPHA8_EXT = 0x8C45

Sluminance8Ext

Original was GL_SLUMINANCE8_EXT = 0x8C47

SluminanceAlpha

Original was GL_SLUMINANCE_ALPHA = 0x8C44

SluminanceAlphaExt

Original was GL_SLUMINANCE_ALPHA_EXT = 0x8C44

SluminanceExt

Original was GL_SLUMINANCE_EXT = 0x8C46

SmallCcwArcToNv

Original was GL_SMALL_CCW_ARC_TO_NV = 0x12

SmallCwArcToNv

Original was GL_SMALL_CW_ARC_TO_NV = 0x14

SmCountNv

Original was GL_SM_COUNT_NV = 0x933B

Smooth

Original was GL_SMOOTH = 0x1D01

SmoothCubicCurveToNv

Original was GL_SMOOTH_CUBIC_CURVE_TO_NV = 0x10

SmoothLineWidthGranularity

Original was GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23

SmoothLineWidthRange

Original was GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22

SmoothPointSizeGranularity

Original was GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13

SmoothPointSizeRange

Original was GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12

SmoothQuadraticCurveToNv

Original was GL_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0E

SoftlightKhr

Original was GL_SOFTLIGHT_KHR = 0x929C

SoftlightNv

Original was GL_SOFTLIGHT_NV = 0x929C

Source0Alpha

Original was GL_SOURCE0_ALPHA = 0x8588

Source0AlphaArb

Original was GL_SOURCE0_ALPHA_ARB = 0x8588

Source0AlphaExt

Original was GL_SOURCE0_ALPHA_EXT = 0x8588

Source0Rgb

Original was GL_SOURCE0_RGB = 0x8580

Source0RgbArb

Original was GL_SOURCE0_RGB_ARB = 0x8580

Source0RgbExt

Original was GL_SOURCE0_RGB_EXT = 0x8580

Source1Alpha

Original was GL_SOURCE1_ALPHA = 0x8589

Source1AlphaArb

Original was GL_SOURCE1_ALPHA_ARB = 0x8589

Source1AlphaExt

Original was GL_SOURCE1_ALPHA_EXT = 0x8589

Source1Rgb

Original was GL_SOURCE1_RGB = 0x8581

Source1RgbArb

Original was GL_SOURCE1_RGB_ARB = 0x8581

Source1RgbExt

Original was GL_SOURCE1_RGB_EXT = 0x8581

Source2Alpha

Original was GL_SOURCE2_ALPHA = 0x858A

Source2AlphaArb

Original was GL_SOURCE2_ALPHA_ARB = 0x858A

Source2AlphaExt

Original was GL_SOURCE2_ALPHA_EXT = 0x858A

Source2Rgb

Original was GL_SOURCE2_RGB = 0x8582

Source2RgbArb

Original was GL_SOURCE2_RGB_ARB = 0x8582

Source2RgbExt

Original was GL_SOURCE2_RGB_EXT = 0x8582

Source3AlphaNv

Original was GL_SOURCE3_ALPHA_NV = 0x858B

Source3RgbNv

Original was GL_SOURCE3_RGB_NV = 0x8583

Spare0Nv

Original was GL_SPARE0_NV = 0x852E

Spare0PlusSecondaryColorNv

Original was GL_SPARE0_PLUS_SECONDARY_COLOR_NV = 0x8532

Spare1Nv

Original was GL_SPARE1_NV = 0x852F

SparseBufferPageSizeArb

Original was GL_SPARSE_BUFFER_PAGE_SIZE_ARB = 0x82F8

SparseStorageBitArb

Original was GL_SPARSE_STORAGE_BIT_ARB = 0x0400

SparseTextureFullArrayCubeMipmapsArb

Original was GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB = 0x91A9

Specular

Original was GL_SPECULAR = 0x1202

SphereMap

Original was GL_SPHERE_MAP = 0x2402

SpirVBinary

Original was GL_SPIR_V_BINARY = 0x9552

SpirVBinaryArb

Original was GL_SPIR_V_BINARY_ARB = 0x9552

SpirVExtensions

Original was GL_SPIR_V_EXTENSIONS = 0x9553

SpotCutoff

Original was GL_SPOT_CUTOFF = 0x1206

SpotDirection

Original was GL_SPOT_DIRECTION = 0x1204

SpotExponent

Original was GL_SPOT_EXPONENT = 0x1205

SpriteAxialSgix

Original was GL_SPRITE_AXIAL_SGIX = 0x814C

SpriteAxisSgix

Original was GL_SPRITE_AXIS_SGIX = 0x814A

SpriteEyeAlignedSgix

Original was GL_SPRITE_EYE_ALIGNED_SGIX = 0x814E

SpriteModeSgix

Original was GL_SPRITE_MODE_SGIX = 0x8149

SpriteObjectAlignedSgix

Original was GL_SPRITE_OBJECT_ALIGNED_SGIX = 0x814D

SpriteSgix

Original was GL_SPRITE_SGIX = 0x8148

SpriteTranslationSgix

Original was GL_SPRITE_TRANSLATION_SGIX = 0x814B

SquareNv

Original was GL_SQUARE_NV = 0x90A3

Src0Alpha

Original was GL_SRC0_ALPHA = 0x8588

Src0Rgb

Original was GL_SRC0_RGB = 0x8580

Src1Alpha

Original was GL_SRC1_ALPHA = 0x8589

Src1Color

Original was GL_SRC1_COLOR = 0x88F9

Src1Rgb

Original was GL_SRC1_RGB = 0x8581

Src2Alpha

Original was GL_SRC2_ALPHA = 0x858A

Src2Rgb

Original was GL_SRC2_RGB = 0x8582

SrcAlpha

Original was GL_SRC_ALPHA = 0x0302

SrcAlphaSaturate

Original was GL_SRC_ALPHA_SATURATE = 0x0308

SrcAtopNv

Original was GL_SRC_ATOP_NV = 0x928E

SrcColor

Original was GL_SRC_COLOR = 0x0300

SrcInNv

Original was GL_SRC_IN_NV = 0x928A

SrcNv

Original was GL_SRC_NV = 0x9286

SrcOutNv

Original was GL_SRC_OUT_NV = 0x928C

SrcOverNv

Original was GL_SRC_OVER_NV = 0x9288

Srgb

Original was GL_SRGB = 0x8C40

Srgb8

Original was GL_SRGB8 = 0x8C41

Srgb8Alpha8

Original was GL_SRGB8_ALPHA8 = 0x8C43

Srgb8Alpha8Ext

Original was GL_SRGB8_ALPHA8_EXT = 0x8C43

Srgb8Ext

Original was GL_SRGB8_EXT = 0x8C41

Srgb8Nv

Original was GL_SRGB8_NV = 0x8C41

SrgbAlpha

Original was GL_SRGB_ALPHA = 0x8C42

SrgbAlphaExt

Original was GL_SRGB_ALPHA_EXT = 0x8C42

SrgbDecodeArb

Original was GL_SRGB_DECODE_ARB = 0x8299

SrgbExt

Original was GL_SRGB_EXT = 0x8C40

SrgbRead

Original was GL_SRGB_READ = 0x8297

SrgbWrite

Original was GL_SRGB_WRITE = 0x8298

StackOverflow

Original was GL_STACK_OVERFLOW = 0x0503

StackOverflowKhr

Original was GL_STACK_OVERFLOW_KHR = 0x0503

StackUnderflow

Original was GL_STACK_UNDERFLOW = 0x0504

StackUnderflowKhr

Original was GL_STACK_UNDERFLOW_KHR = 0x0504

StandardFontFormatNv

Original was GL_STANDARD_FONT_FORMAT_NV = 0x936C

StandardFontNameNv

Original was GL_STANDARD_FONT_NAME_NV = 0x9072

StaticAti

Original was GL_STATIC_ATI = 0x8760

StaticCopy

Original was GL_STATIC_COPY = 0x88E6

StaticCopyArb

Original was GL_STATIC_COPY_ARB = 0x88E6

StaticDraw

Original was GL_STATIC_DRAW = 0x88E4

StaticDrawArb

Original was GL_STATIC_DRAW_ARB = 0x88E4

StaticRead

Original was GL_STATIC_READ = 0x88E5

StaticReadArb

Original was GL_STATIC_READ_ARB = 0x88E5

StaticVertexArrayIbm

Original was GL_STATIC_VERTEX_ARRAY_IBM = 103061

Stencil

Original was GL_STENCIL = 0x1802

StencilAttachment

Original was GL_STENCIL_ATTACHMENT = 0x8D20

StencilAttachmentExt

Original was GL_STENCIL_ATTACHMENT_EXT = 0x8D20

StencilBackFail

Original was GL_STENCIL_BACK_FAIL = 0x8801

StencilBackFailAti

Original was GL_STENCIL_BACK_FAIL_ATI = 0x8801

StencilBackFunc

Original was GL_STENCIL_BACK_FUNC = 0x8800

StencilBackFuncAti

Original was GL_STENCIL_BACK_FUNC_ATI = 0x8800

StencilBackOpValueAmd

Original was GL_STENCIL_BACK_OP_VALUE_AMD = 0x874D

StencilBackPassDepthFail

Original was GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802

StencilBackPassDepthFailAti

Original was GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI = 0x8802

StencilBackPassDepthPass

Original was GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803

StencilBackPassDepthPassAti

Original was GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI = 0x8803

StencilBackRef

Original was GL_STENCIL_BACK_REF = 0x8CA3

StencilBackValueMask

Original was GL_STENCIL_BACK_VALUE_MASK = 0x8CA4

StencilBackWritemask

Original was GL_STENCIL_BACK_WRITEMASK = 0x8CA5

StencilBits

Original was GL_STENCIL_BITS = 0x0D57

StencilBufferBit

Original was GL_STENCIL_BUFFER_BIT = 0x00000400

StencilBufferBit0Qcom

Original was GL_STENCIL_BUFFER_BIT0_QCOM = 0x00010000

StencilBufferBit1Qcom

Original was GL_STENCIL_BUFFER_BIT1_QCOM = 0x00020000

StencilBufferBit2Qcom

Original was GL_STENCIL_BUFFER_BIT2_QCOM = 0x00040000

StencilBufferBit3Qcom

Original was GL_STENCIL_BUFFER_BIT3_QCOM = 0x00080000

StencilBufferBit4Qcom

Original was GL_STENCIL_BUFFER_BIT4_QCOM = 0x00100000

StencilBufferBit5Qcom

Original was GL_STENCIL_BUFFER_BIT5_QCOM = 0x00200000

StencilBufferBit6Qcom

Original was GL_STENCIL_BUFFER_BIT6_QCOM = 0x00400000

StencilBufferBit7Qcom

Original was GL_STENCIL_BUFFER_BIT7_QCOM = 0x00800000

StencilClearTagValueExt

Original was GL_STENCIL_CLEAR_TAG_VALUE_EXT = 0x88F3

StencilClearValue

Original was GL_STENCIL_CLEAR_VALUE = 0x0B91

StencilComponents

Original was GL_STENCIL_COMPONENTS = 0x8285

StencilExt

Original was GL_STENCIL_EXT = 0x1802

StencilFail

Original was GL_STENCIL_FAIL = 0x0B94

StencilFunc

Original was GL_STENCIL_FUNC = 0x0B92

StencilIndex

Original was GL_STENCIL_INDEX = 0x1901

StencilIndex1

Original was GL_STENCIL_INDEX1 = 0x8D46

StencilIndex16

Original was GL_STENCIL_INDEX16 = 0x8D49

StencilIndex16Ext

Original was GL_STENCIL_INDEX16_EXT = 0x8D49

StencilIndex1Ext

Original was GL_STENCIL_INDEX1_EXT = 0x8D46

StencilIndex4

Original was GL_STENCIL_INDEX4 = 0x8D47

StencilIndex4Ext

Original was GL_STENCIL_INDEX4_EXT = 0x8D47

StencilIndex8

Original was GL_STENCIL_INDEX8 = 0x8D48

StencilIndex8Ext

Original was GL_STENCIL_INDEX8_EXT = 0x8D48

StencilOpValueAmd

Original was GL_STENCIL_OP_VALUE_AMD = 0x874C

StencilPassDepthFail

Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95

StencilPassDepthPass

Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96

StencilRef

Original was GL_STENCIL_REF = 0x0B97

StencilRefCommandNv

Original was GL_STENCIL_REF_COMMAND_NV = 0x000C

StencilRenderable

Original was GL_STENCIL_RENDERABLE = 0x8288

StencilSamplesNv

Original was GL_STENCIL_SAMPLES_NV = 0x932E

StencilTagBitsExt

Original was GL_STENCIL_TAG_BITS_EXT = 0x88F2

StencilTest

Original was GL_STENCIL_TEST = 0x0B90

StencilTestTwoSideExt

Original was GL_STENCIL_TEST_TWO_SIDE_EXT = 0x8910

StencilValueMask

Original was GL_STENCIL_VALUE_MASK = 0x0B93

StencilWritemask

Original was GL_STENCIL_WRITEMASK = 0x0B98

Stereo

Original was GL_STEREO = 0x0C33

StorageCachedApple

Original was GL_STORAGE_CACHED_APPLE = 0x85BE

StorageClientApple

Original was GL_STORAGE_CLIENT_APPLE = 0x85B4

StoragePrivateApple

Original was GL_STORAGE_PRIVATE_APPLE = 0x85BD

StorageSharedApple

Original was GL_STORAGE_SHARED_APPLE = 0x85BF

StreamCopy

Original was GL_STREAM_COPY = 0x88E2

StreamCopyArb

Original was GL_STREAM_COPY_ARB = 0x88E2

StreamDraw

Original was GL_STREAM_DRAW = 0x88E0

StreamDrawArb

Original was GL_STREAM_DRAW_ARB = 0x88E0

StreamRasterizationAmd

Original was GL_STREAM_RASTERIZATION_AMD = 0x91A0

StreamRead

Original was GL_STREAM_READ = 0x88E1

StreamReadArb

Original was GL_STREAM_READ_ARB = 0x88E1

StrictDepthfuncHintPgi

Original was GL_STRICT_DEPTHFUNC_HINT_PGI = 0x1A216

StrictLightingHintPgi

Original was GL_STRICT_LIGHTING_HINT_PGI = 0x1A217

StrictScissorHintPgi

Original was GL_STRICT_SCISSOR_HINT_PGI = 0x1A218

SubAti

Original was GL_SUB_ATI = 0x8965

SubpixelBits

Original was GL_SUBPIXEL_BITS = 0x0D50

SubpixelPrecisionBiasXBitsNv

Original was GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV = 0x9347

SubpixelPrecisionBiasYBitsNv

Original was GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV = 0x9348

SubsampleDistanceAmd

Original was GL_SUBSAMPLE_DISTANCE_AMD = 0x883F

Subtract

Original was GL_SUBTRACT = 0x84E7

SubtractArb

Original was GL_SUBTRACT_ARB = 0x84E7

SuccessNv

Original was GL_SUCCESS_NV = 0x902F

SupersampleScaleXNv

Original was GL_SUPERSAMPLE_SCALE_X_NV = 0x9372

SupersampleScaleYNv

Original was GL_SUPERSAMPLE_SCALE_Y_NV = 0x9373

SurfaceMappedNv

Original was GL_SURFACE_MAPPED_NV = 0x8700

SurfaceRegisteredNv

Original was GL_SURFACE_REGISTERED_NV = 0x86FD

SurfaceStateNv

Original was GL_SURFACE_STATE_NV = 0x86EB

SwizzleStqAti

Original was GL_SWIZZLE_STQ_ATI = 0x8977

SwizzleStqDqAti

Original was GL_SWIZZLE_STQ_DQ_ATI = 0x8979

SwizzleStrAti

Original was GL_SWIZZLE_STR_ATI = 0x8976

SwizzleStrDrAti

Original was GL_SWIZZLE_STR_DR_ATI = 0x8978

SwizzleStrqAti

Original was GL_SWIZZLE_STRQ_ATI = 0x897A

SwizzleStrqDqAti

Original was GL_SWIZZLE_STRQ_DQ_ATI = 0x897B

SyncClEventArb

Original was GL_SYNC_CL_EVENT_ARB = 0x8240

SyncClEventCompleteArb

Original was GL_SYNC_CL_EVENT_COMPLETE_ARB = 0x8241

SyncCondition

Original was GL_SYNC_CONDITION = 0x9113

SyncFence

Original was GL_SYNC_FENCE = 0x9116

SyncFlags

Original was GL_SYNC_FLAGS = 0x9115

SyncFlushCommandsBit

Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001

SyncFlushCommandsBitApple

Original was GL_SYNC_FLUSH_COMMANDS_BIT_APPLE = 0x00000001

SyncGpuCommandsComplete

Original was GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117

SyncStatus

Original was GL_SYNC_STATUS = 0x9114

SyncX11FenceExt

Original was GL_SYNC_X11_FENCE_EXT = 0x90E1

SystemFontNameNv

Original was GL_SYSTEM_FONT_NAME_NV = 0x9073

T

Original was GL_T = 0x2001

T2fC3fV3f

Original was GL_T2F_C3F_V3F = 0x2A2A

T2fC4fN3fV3f

Original was GL_T2F_C4F_N3F_V3F = 0x2A2C

T2fC4ubV3f

Original was GL_T2F_C4UB_V3F = 0x2A29

T2fIuiN3fV2fExt

Original was GL_T2F_IUI_N3F_V2F_EXT = 0x81B3

T2fIuiN3fV3fExt

Original was GL_T2F_IUI_N3F_V3F_EXT = 0x81B4

T2fIuiV2fExt

Original was GL_T2F_IUI_V2F_EXT = 0x81B1

T2fIuiV3fExt

Original was GL_T2F_IUI_V3F_EXT = 0x81B2

T2fN3fV3f

Original was GL_T2F_N3F_V3F = 0x2A2B

T2fV3f

Original was GL_T2F_V3F = 0x2A27

T4fC4fN3fV4f

Original was GL_T4F_C4F_N3F_V4F = 0x2A2D

T4fV4f

Original was GL_T4F_V4F = 0x2A28

TableTooLarge

Original was GL_TABLE_TOO_LARGE = 0x8031

TableTooLargeExt

Original was GL_TABLE_TOO_LARGE_EXT = 0x8031

TangentArrayExt

Original was GL_TANGENT_ARRAY_EXT = 0x8439

TangentArrayPointerExt

Original was GL_TANGENT_ARRAY_POINTER_EXT = 0x8442

TangentArrayStrideExt

Original was GL_TANGENT_ARRAY_STRIDE_EXT = 0x843F

TangentArrayTypeExt

Original was GL_TANGENT_ARRAY_TYPE_EXT = 0x843E

TerminateSequenceCommandNv

Original was GL_TERMINATE_SEQUENCE_COMMAND_NV = 0x0000

TessControlOutputVertices

Original was GL_TESS_CONTROL_OUTPUT_VERTICES = 0x8E75

TessControlProgramNv

Original was GL_TESS_CONTROL_PROGRAM_NV = 0x891E

TessControlProgramParameterBufferNv

Original was GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV = 0x8C74

TessControlShader

Original was GL_TESS_CONTROL_SHADER = 0x8E88

TessControlShaderBit

Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008

TessControlShaderBitExt

Original was GL_TESS_CONTROL_SHADER_BIT_EXT = 0x00000008

TessControlShaderBitOes

Original was GL_TESS_CONTROL_SHADER_BIT_OES = 0x00000008

TessControlShaderPatches

Original was GL_TESS_CONTROL_SHADER_PATCHES = 0x82F1

TessControlShaderPatchesArb

Original was GL_TESS_CONTROL_SHADER_PATCHES_ARB = 0x82F1

TessControlSubroutine

Original was GL_TESS_CONTROL_SUBROUTINE = 0x92E9

TessControlSubroutineUniform

Original was GL_TESS_CONTROL_SUBROUTINE_UNIFORM = 0x92EF

TessControlTexture

Original was GL_TESS_CONTROL_TEXTURE = 0x829C

TessellationFactorAmd

Original was GL_TESSELLATION_FACTOR_AMD = 0x9005

TessellationModeAmd

Original was GL_TESSELLATION_MODE_AMD = 0x9004

TessEvaluationProgramNv

Original was GL_TESS_EVALUATION_PROGRAM_NV = 0x891F

TessEvaluationProgramParameterBufferNv

Original was GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV = 0x8C75

TessEvaluationShader

Original was GL_TESS_EVALUATION_SHADER = 0x8E87

TessEvaluationShaderBit

Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010

TessEvaluationShaderBitExt

Original was GL_TESS_EVALUATION_SHADER_BIT_EXT = 0x00000010

TessEvaluationShaderBitOes

Original was GL_TESS_EVALUATION_SHADER_BIT_OES = 0x00000010

TessEvaluationShaderInvocations

Original was GL_TESS_EVALUATION_SHADER_INVOCATIONS = 0x82F2

TessEvaluationShaderInvocationsArb

Original was GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB = 0x82F2

TessEvaluationSubroutine

Original was GL_TESS_EVALUATION_SUBROUTINE = 0x92EA

TessEvaluationSubroutineUniform

Original was GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = 0x92F0

TessEvaluationTexture

Original was GL_TESS_EVALUATION_TEXTURE = 0x829D

TessGenMode

Original was GL_TESS_GEN_MODE = 0x8E76

TessGenPointMode

Original was GL_TESS_GEN_POINT_MODE = 0x8E79

TessGenSpacing

Original was GL_TESS_GEN_SPACING = 0x8E77

TessGenVertexOrder

Original was GL_TESS_GEN_VERTEX_ORDER = 0x8E78

Texcoord1BitPgi

Original was GL_TEXCOORD1_BIT_PGI = 0x10000000

Texcoord2BitPgi

Original was GL_TEXCOORD2_BIT_PGI = 0x20000000

Texcoord3BitPgi

Original was GL_TEXCOORD3_BIT_PGI = 0x40000000

Texcoord4BitPgi

Original was GL_TEXCOORD4_BIT_PGI = 0x80000000

TextFragmentShaderAti

Original was GL_TEXT_FRAGMENT_SHADER_ATI = 0x8200

Texture

Original was GL_TEXTURE = 0x1702

Texture0

Original was GL_TEXTURE0 = 0x84C0

Texture0Arb

Original was GL_TEXTURE0_ARB = 0x84C0

Texture1

Original was GL_TEXTURE1 = 0x84C1

Texture10

Original was GL_TEXTURE10 = 0x84CA

Texture10Arb

Original was GL_TEXTURE10_ARB = 0x84CA

Texture11

Original was GL_TEXTURE11 = 0x84CB

Texture11Arb

Original was GL_TEXTURE11_ARB = 0x84CB

Texture12

Original was GL_TEXTURE12 = 0x84CC

Texture12Arb

Original was GL_TEXTURE12_ARB = 0x84CC

Texture13

Original was GL_TEXTURE13 = 0x84CD

Texture13Arb

Original was GL_TEXTURE13_ARB = 0x84CD

Texture14

Original was GL_TEXTURE14 = 0x84CE

Texture14Arb

Original was GL_TEXTURE14_ARB = 0x84CE

Texture15

Original was GL_TEXTURE15 = 0x84CF

Texture15Arb

Original was GL_TEXTURE15_ARB = 0x84CF

Texture16

Original was GL_TEXTURE16 = 0x84D0

Texture16Arb

Original was GL_TEXTURE16_ARB = 0x84D0

Texture17

Original was GL_TEXTURE17 = 0x84D1

Texture17Arb

Original was GL_TEXTURE17_ARB = 0x84D1

Texture18

Original was GL_TEXTURE18 = 0x84D2

Texture18Arb

Original was GL_TEXTURE18_ARB = 0x84D2

Texture19

Original was GL_TEXTURE19 = 0x84D3

Texture19Arb

Original was GL_TEXTURE19_ARB = 0x84D3

Texture1Arb

Original was GL_TEXTURE1_ARB = 0x84C1

Texture1D

Original was GL_TEXTURE_1D = 0x0DE0

Texture1DArray

Original was GL_TEXTURE_1D_ARRAY = 0x8C18

Texture1DArrayExt

Original was GL_TEXTURE_1D_ARRAY_EXT = 0x8C18

Texture1DBindingExt

Original was GL_TEXTURE_1D_BINDING_EXT = 0x8068

Texture1DStackBindingMesax

Original was GL_TEXTURE_1D_STACK_BINDING_MESAX = 0x875D

Texture1DStackMesax

Original was GL_TEXTURE_1D_STACK_MESAX = 0x8759

Texture2

Original was GL_TEXTURE2 = 0x84C2

Texture20

Original was GL_TEXTURE20 = 0x84D4

Texture20Arb

Original was GL_TEXTURE20_ARB = 0x84D4

Texture21

Original was GL_TEXTURE21 = 0x84D5

Texture21Arb

Original was GL_TEXTURE21_ARB = 0x84D5

Texture22

Original was GL_TEXTURE22 = 0x84D6

Texture22Arb

Original was GL_TEXTURE22_ARB = 0x84D6

Texture23

Original was GL_TEXTURE23 = 0x84D7

Texture23Arb

Original was GL_TEXTURE23_ARB = 0x84D7

Texture24

Original was GL_TEXTURE24 = 0x84D8

Texture24Arb

Original was GL_TEXTURE24_ARB = 0x84D8

Texture25

Original was GL_TEXTURE25 = 0x84D9

Texture25Arb

Original was GL_TEXTURE25_ARB = 0x84D9

Texture26

Original was GL_TEXTURE26 = 0x84DA

Texture26Arb

Original was GL_TEXTURE26_ARB = 0x84DA

Texture27

Original was GL_TEXTURE27 = 0x84DB

Texture27Arb

Original was GL_TEXTURE27_ARB = 0x84DB

Texture28

Original was GL_TEXTURE28 = 0x84DC

Texture28Arb

Original was GL_TEXTURE28_ARB = 0x84DC

Texture29

Original was GL_TEXTURE29 = 0x84DD

Texture29Arb

Original was GL_TEXTURE29_ARB = 0x84DD

Texture2Arb

Original was GL_TEXTURE2_ARB = 0x84C2

Texture2D

Original was GL_TEXTURE_2D = 0x0DE1

Texture2DArray

Original was GL_TEXTURE_2D_ARRAY = 0x8C1A

Texture2DArrayExt

Original was GL_TEXTURE_2D_ARRAY_EXT = 0x8C1A

Texture2DBindingExt

Original was GL_TEXTURE_2D_BINDING_EXT = 0x8069

Texture2DMultisample

Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100

Texture2DMultisampleArray

Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102

Texture2DStackBindingMesax

Original was GL_TEXTURE_2D_STACK_BINDING_MESAX = 0x875E

Texture2DStackMesax

Original was GL_TEXTURE_2D_STACK_MESAX = 0x875A

Texture3

Original was GL_TEXTURE3 = 0x84C3

Texture30

Original was GL_TEXTURE30 = 0x84DE

Texture30Arb

Original was GL_TEXTURE30_ARB = 0x84DE

Texture31

Original was GL_TEXTURE31 = 0x84DF

Texture31Arb

Original was GL_TEXTURE31_ARB = 0x84DF

Texture3Arb

Original was GL_TEXTURE3_ARB = 0x84C3

Texture3D

Original was GL_TEXTURE_3D = 0x806F

Texture3DBindingExt

Original was GL_TEXTURE_3D_BINDING_EXT = 0x806A

Texture3DExt

Original was GL_TEXTURE_3D_EXT = 0x806F

Texture3DOes

Original was GL_TEXTURE_3D_OES = 0x806F

Texture4

Original was GL_TEXTURE4 = 0x84C4

Texture4Arb

Original was GL_TEXTURE4_ARB = 0x84C4

Texture4DBindingSgis

Original was GL_TEXTURE_4D_BINDING_SGIS = 0x814F

Texture4DSgis

Original was GL_TEXTURE_4D_SGIS = 0x8134

Texture4DsizeSgis

Original was GL_TEXTURE_4DSIZE_SGIS = 0x8136

Texture5

Original was GL_TEXTURE5 = 0x84C5

Texture5Arb

Original was GL_TEXTURE5_ARB = 0x84C5

Texture6

Original was GL_TEXTURE6 = 0x84C6

Texture6Arb

Original was GL_TEXTURE6_ARB = 0x84C6

Texture7

Original was GL_TEXTURE7 = 0x84C7

Texture7Arb

Original was GL_TEXTURE7_ARB = 0x84C7

Texture8

Original was GL_TEXTURE8 = 0x84C8

Texture8Arb

Original was GL_TEXTURE8_ARB = 0x84C8

Texture9

Original was GL_TEXTURE9 = 0x84C9

Texture9Arb

Original was GL_TEXTURE9_ARB = 0x84C9

TextureAlphaSize

Original was GL_TEXTURE_ALPHA_SIZE = 0x805F

TextureAlphaSizeExt

Original was GL_TEXTURE_ALPHA_SIZE_EXT = 0x805F

TextureAlphaType

Original was GL_TEXTURE_ALPHA_TYPE = 0x8C13

TextureAlphaTypeArb

Original was GL_TEXTURE_ALPHA_TYPE_ARB = 0x8C13

TextureApplicationModeExt

Original was GL_TEXTURE_APPLICATION_MODE_EXT = 0x834F

TextureBaseLevel

Original was GL_TEXTURE_BASE_LEVEL = 0x813C

TextureBaseLevelSgis

Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C

TextureBinding1D

Original was GL_TEXTURE_BINDING_1D = 0x8068

TextureBinding1DArray

Original was GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C

TextureBinding1DArrayExt

Original was GL_TEXTURE_BINDING_1D_ARRAY_EXT = 0x8C1C

TextureBinding2D

Original was GL_TEXTURE_BINDING_2D = 0x8069

TextureBinding2DArray

Original was GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D

TextureBinding2DArrayExt

Original was GL_TEXTURE_BINDING_2D_ARRAY_EXT = 0x8C1D

TextureBinding2DMultisample

Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104

TextureBinding2DMultisampleArray

Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105

TextureBinding3D

Original was GL_TEXTURE_BINDING_3D = 0x806A

TextureBindingBuffer

Original was GL_TEXTURE_BINDING_BUFFER = 0x8C2C

TextureBindingBufferArb

Original was GL_TEXTURE_BINDING_BUFFER_ARB = 0x8C2C

TextureBindingBufferExt

Original was GL_TEXTURE_BINDING_BUFFER_EXT = 0x8C2C

TextureBindingCubeMap

Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514

TextureBindingCubeMapArb

Original was GL_TEXTURE_BINDING_CUBE_MAP_ARB = 0x8514

TextureBindingCubeMapArray

Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A

TextureBindingCubeMapArrayArb

Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB = 0x900A

TextureBindingCubeMapExt

Original was GL_TEXTURE_BINDING_CUBE_MAP_EXT = 0x8514

TextureBindingRectangle

Original was GL_TEXTURE_BINDING_RECTANGLE = 0x84F6

TextureBindingRectangleArb

Original was GL_TEXTURE_BINDING_RECTANGLE_ARB = 0x84F6

TextureBindingRectangleNv

Original was GL_TEXTURE_BINDING_RECTANGLE_NV = 0x84F6

TextureBindingRenderbufferNv

Original was GL_TEXTURE_BINDING_RENDERBUFFER_NV = 0x8E53

TextureBit

Original was GL_TEXTURE_BIT = 0x00040000

TextureBlueSize

Original was GL_TEXTURE_BLUE_SIZE = 0x805E

TextureBlueSizeExt

Original was GL_TEXTURE_BLUE_SIZE_EXT = 0x805E

TextureBlueType

Original was GL_TEXTURE_BLUE_TYPE = 0x8C12

TextureBlueTypeArb

Original was GL_TEXTURE_BLUE_TYPE_ARB = 0x8C12

TextureBorder

Original was GL_TEXTURE_BORDER = 0x1005

TextureBorderColor

Original was GL_TEXTURE_BORDER_COLOR = 0x1004

TextureBorderColorNv

Original was GL_TEXTURE_BORDER_COLOR_NV = 0x1004

TextureBorderValuesNv

Original was GL_TEXTURE_BORDER_VALUES_NV = 0x871A

TextureBuffer

Original was GL_TEXTURE_BUFFER = 0x8C2A

TextureBufferArb

Original was GL_TEXTURE_BUFFER_ARB = 0x8C2A

TextureBufferBinding

Original was GL_TEXTURE_BUFFER_BINDING = 0x8C2A

TextureBufferDataStoreBinding

Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D

TextureBufferDataStoreBindingArb

Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB = 0x8C2D

TextureBufferDataStoreBindingExt

Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = 0x8C2D

TextureBufferExt

Original was GL_TEXTURE_BUFFER_EXT = 0x8C2A

TextureBufferFormatArb

Original was GL_TEXTURE_BUFFER_FORMAT_ARB = 0x8C2E

TextureBufferFormatExt

Original was GL_TEXTURE_BUFFER_FORMAT_EXT = 0x8C2E

TextureBufferOffset

Original was GL_TEXTURE_BUFFER_OFFSET = 0x919D

TextureBufferOffsetAlignment

Original was GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT = 0x919F

TextureBufferSize

Original was GL_TEXTURE_BUFFER_SIZE = 0x919E

TextureClipmapCenterSgix

Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171

TextureClipmapDepthSgix

Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176

TextureClipmapFrameSgix

Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172

TextureClipmapLodOffsetSgix

Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175

TextureClipmapOffsetSgix

Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173

TextureClipmapVirtualDepthSgix

Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174

TextureColorSamplesNv

Original was GL_TEXTURE_COLOR_SAMPLES_NV = 0x9046

TextureColorTableSgi

Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC

TextureColorWritemaskSgis

Original was GL_TEXTURE_COLOR_WRITEMASK_SGIS = 0x81EF

TextureCompareFailValue

Original was GL_TEXTURE_COMPARE_FAIL_VALUE = 0x80BF

TextureCompareFailValueArb

Original was GL_TEXTURE_COMPARE_FAIL_VALUE_ARB = 0x80BF

TextureCompareFunc

Original was GL_TEXTURE_COMPARE_FUNC = 0x884D

TextureCompareFuncArb

Original was GL_TEXTURE_COMPARE_FUNC_ARB = 0x884D

TextureCompareMode

Original was GL_TEXTURE_COMPARE_MODE = 0x884C

TextureCompareModeArb

Original was GL_TEXTURE_COMPARE_MODE_ARB = 0x884C

TextureCompareOperatorSgix

Original was GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B

TextureCompareSgix

Original was GL_TEXTURE_COMPARE_SGIX = 0x819A

TextureComponents

Original was GL_TEXTURE_COMPONENTS = 0x1003

TextureCompressed

Original was GL_TEXTURE_COMPRESSED = 0x86A1

TextureCompressedArb

Original was GL_TEXTURE_COMPRESSED_ARB = 0x86A1

TextureCompressedBlockHeight

Original was GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2

TextureCompressedBlockSize

Original was GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3

TextureCompressedBlockWidth

Original was GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1

TextureCompressedImageSize

Original was GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0

TextureCompressedImageSizeArb

Original was GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = 0x86A0

TextureCompressionHint

Original was GL_TEXTURE_COMPRESSION_HINT = 0x84EF

TextureCompressionHintArb

Original was GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF

TextureConstantDataSunx

Original was GL_TEXTURE_CONSTANT_DATA_SUNX = 0x81D6

TextureCoordArray

Original was GL_TEXTURE_COORD_ARRAY = 0x8078

TextureCoordArrayAddressNv

Original was GL_TEXTURE_COORD_ARRAY_ADDRESS_NV = 0x8F25

TextureCoordArrayBufferBinding

Original was GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A

TextureCoordArrayBufferBindingArb

Original was GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB = 0x889A

TextureCoordArrayCountExt

Original was GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B

TextureCoordArrayExt

Original was GL_TEXTURE_COORD_ARRAY_EXT = 0x8078

TextureCoordArrayLengthNv

Original was GL_TEXTURE_COORD_ARRAY_LENGTH_NV = 0x8F2F

TextureCoordArrayListIbm

Original was GL_TEXTURE_COORD_ARRAY_LIST_IBM = 103074

TextureCoordArrayListStrideIbm

Original was GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM = 103084

TextureCoordArrayParallelPointersIntel

Original was GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F8

TextureCoordArrayPointer

Original was GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092

TextureCoordArrayPointerExt

Original was GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092

TextureCoordArraySize

Original was GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088

TextureCoordArraySizeExt

Original was GL_TEXTURE_COORD_ARRAY_SIZE_EXT = 0x8088

TextureCoordArrayStride

Original was GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A

TextureCoordArrayStrideExt

Original was GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = 0x808A

TextureCoordArrayType

Original was GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089

TextureCoordArrayTypeExt

Original was GL_TEXTURE_COORD_ARRAY_TYPE_EXT = 0x8089

TextureCoordNv

Original was GL_TEXTURE_COORD_NV = 0x8C79

TextureCoverageSamplesNv

Original was GL_TEXTURE_COVERAGE_SAMPLES_NV = 0x9045

TextureCubeMap

Original was GL_TEXTURE_CUBE_MAP = 0x8513

TextureCubeMapArb

Original was GL_TEXTURE_CUBE_MAP_ARB = 0x8513

TextureCubeMapArray

Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009

TextureCubeMapArrayArb

Original was GL_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x9009

TextureCubeMapArrayExt

Original was GL_TEXTURE_CUBE_MAP_ARRAY_EXT = 0x9009

TextureCubeMapArrayOes

Original was GL_TEXTURE_CUBE_MAP_ARRAY_OES = 0x9009

TextureCubeMapExt

Original was GL_TEXTURE_CUBE_MAP_EXT = 0x8513

TextureCubeMapNegativeX

Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516

TextureCubeMapNegativeXArb

Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = 0x8516

TextureCubeMapNegativeXExt

Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = 0x8516

TextureCubeMapNegativeY

Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518

TextureCubeMapNegativeYArb

Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = 0x8518

TextureCubeMapNegativeYExt

Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = 0x8518

TextureCubeMapNegativeZ

Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A

TextureCubeMapNegativeZArb

Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = 0x851A

TextureCubeMapNegativeZExt

Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = 0x851A

TextureCubeMapPositiveX

Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515

TextureCubeMapPositiveXArb

Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = 0x8515

TextureCubeMapPositiveXExt

Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT = 0x8515

TextureCubeMapPositiveY

Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517

TextureCubeMapPositiveYArb

Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = 0x8517

TextureCubeMapPositiveYExt

Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = 0x8517

TextureCubeMapPositiveZ

Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519

TextureCubeMapPositiveZArb

Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = 0x8519

TextureCubeMapPositiveZExt

Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = 0x8519

TextureCubeMapSeamless

Original was GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F

TextureDeformationBitSgix

Original was GL_TEXTURE_DEFORMATION_BIT_SGIX = 0x00000001

TextureDeformationSgix

Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195

TextureDepth

Original was GL_TEXTURE_DEPTH = 0x8071

TextureDepthExt

Original was GL_TEXTURE_DEPTH_EXT = 0x8071

TextureDepthSize

Original was GL_TEXTURE_DEPTH_SIZE = 0x884A

TextureDepthSizeArb

Original was GL_TEXTURE_DEPTH_SIZE_ARB = 0x884A

TextureDepthType

Original was GL_TEXTURE_DEPTH_TYPE = 0x8C16

TextureDepthTypeArb

Original was GL_TEXTURE_DEPTH_TYPE_ARB = 0x8C16

TextureDsSizeNv

Original was GL_TEXTURE_DS_SIZE_NV = 0x871D

TextureDtSizeNv

Original was GL_TEXTURE_DT_SIZE_NV = 0x871E

TextureEnv

Original was GL_TEXTURE_ENV = 0x2300

TextureEnvBiasSgix

Original was GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE

TextureEnvColor

Original was GL_TEXTURE_ENV_COLOR = 0x2201

TextureEnvMode

Original was GL_TEXTURE_ENV_MODE = 0x2200

TextureFetchBarrierBit

Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008

TextureFetchBarrierBitExt

Original was GL_TEXTURE_FETCH_BARRIER_BIT_EXT = 0x00000008

TextureFilter4SizeSgis

Original was GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147

TextureFilterControl

Original was GL_TEXTURE_FILTER_CONTROL = 0x8500

TextureFilterControlExt

Original was GL_TEXTURE_FILTER_CONTROL_EXT = 0x8500

TextureFixedSampleLocations

Original was GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107

TextureFloatComponentsNv

Original was GL_TEXTURE_FLOAT_COMPONENTS_NV = 0x888C

TextureFreeMemoryAti

Original was GL_TEXTURE_FREE_MEMORY_ATI = 0x87FC

TextureGather

Original was GL_TEXTURE_GATHER = 0x82A2

TextureGatherShadow

Original was GL_TEXTURE_GATHER_SHADOW = 0x82A3

TextureGenMode

Original was GL_TEXTURE_GEN_MODE = 0x2500

TextureGenQ

Original was GL_TEXTURE_GEN_Q = 0x0C63

TextureGenR

Original was GL_TEXTURE_GEN_R = 0x0C62

TextureGenS

Original was GL_TEXTURE_GEN_S = 0x0C60

TextureGenT

Original was GL_TEXTURE_GEN_T = 0x0C61

TextureGequalRSgix

Original was GL_TEXTURE_GEQUAL_R_SGIX = 0x819D

TextureGreenSize

Original was GL_TEXTURE_GREEN_SIZE = 0x805D

TextureGreenSizeExt

Original was GL_TEXTURE_GREEN_SIZE_EXT = 0x805D

TextureGreenType

Original was GL_TEXTURE_GREEN_TYPE = 0x8C11

TextureGreenTypeArb

Original was GL_TEXTURE_GREEN_TYPE_ARB = 0x8C11

TextureHeight

Original was GL_TEXTURE_HEIGHT = 0x1001

TextureHiSizeNv

Original was GL_TEXTURE_HI_SIZE_NV = 0x871B

TextureImageFormat

Original was GL_TEXTURE_IMAGE_FORMAT = 0x828F

TextureImageType

Original was GL_TEXTURE_IMAGE_TYPE = 0x8290

TextureImmutableFormat

Original was GL_TEXTURE_IMMUTABLE_FORMAT = 0x912F

TextureImmutableLevels

Original was GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF

TextureIndexSizeExt

Original was GL_TEXTURE_INDEX_SIZE_EXT = 0x80ED

TextureIntensitySize

Original was GL_TEXTURE_INTENSITY_SIZE = 0x8061

TextureIntensitySizeExt

Original was GL_TEXTURE_INTENSITY_SIZE_EXT = 0x8061

TextureIntensityType

Original was GL_TEXTURE_INTENSITY_TYPE = 0x8C15

TextureIntensityTypeArb

Original was GL_TEXTURE_INTENSITY_TYPE_ARB = 0x8C15

TextureInternalFormat

Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003

TextureLequalRSgix

Original was GL_TEXTURE_LEQUAL_R_SGIX = 0x819C

TextureLightExt

Original was GL_TEXTURE_LIGHT_EXT = 0x8350

TextureLightingModeHp

Original was GL_TEXTURE_LIGHTING_MODE_HP = 0x8167

TextureLodBias

Original was GL_TEXTURE_LOD_BIAS = 0x8501

TextureLodBiasExt

Original was GL_TEXTURE_LOD_BIAS_EXT = 0x8501

TextureLodBiasRSgix

Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190

TextureLodBiasSSgix

Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E

TextureLodBiasTSgix

Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F

TextureLoSizeNv

Original was GL_TEXTURE_LO_SIZE_NV = 0x871C

TextureLuminanceSize

Original was GL_TEXTURE_LUMINANCE_SIZE = 0x8060

TextureLuminanceSizeExt

Original was GL_TEXTURE_LUMINANCE_SIZE_EXT = 0x8060

TextureLuminanceType

Original was GL_TEXTURE_LUMINANCE_TYPE = 0x8C14

TextureLuminanceTypeArb

Original was GL_TEXTURE_LUMINANCE_TYPE_ARB = 0x8C14

TextureMagFilter

Original was GL_TEXTURE_MAG_FILTER = 0x2800

TextureMagSizeNv

Original was GL_TEXTURE_MAG_SIZE_NV = 0x871F

TextureMaterialFaceExt

Original was GL_TEXTURE_MATERIAL_FACE_EXT = 0x8351

TextureMaterialParameterExt

Original was GL_TEXTURE_MATERIAL_PARAMETER_EXT = 0x8352

TextureMatrix

Original was GL_TEXTURE_MATRIX = 0x0BA8

TextureMaxAnisotropy

Original was GL_TEXTURE_MAX_ANISOTROPY = 0x84FE

TextureMaxAnisotropyExt

Original was GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE

TextureMaxClampRSgix

Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B

TextureMaxClampSSgix

Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369

TextureMaxClampTSgix

Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A

TextureMaxLevel

Original was GL_TEXTURE_MAX_LEVEL = 0x813D

TextureMaxLevelSgis

Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D

TextureMaxLod

Original was GL_TEXTURE_MAX_LOD = 0x813B

TextureMaxLodSgis

Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B

TextureMemoryLayoutIntel

Original was GL_TEXTURE_MEMORY_LAYOUT_INTEL = 0x83FF

TextureMinFilter

Original was GL_TEXTURE_MIN_FILTER = 0x2801

TextureMinLod

Original was GL_TEXTURE_MIN_LOD = 0x813A

TextureMinLodSgis

Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A

TextureMultiBufferHintSgix

Original was GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E

TextureNormalExt

Original was GL_TEXTURE_NORMAL_EXT = 0x85AF

TexturePostSpecularHp

Original was GL_TEXTURE_POST_SPECULAR_HP = 0x8168

TexturePreSpecularHp

Original was GL_TEXTURE_PRE_SPECULAR_HP = 0x8169

TexturePriority

Original was GL_TEXTURE_PRIORITY = 0x8066

TexturePriorityExt

Original was GL_TEXTURE_PRIORITY_EXT = 0x8066

TextureRangeLengthApple

Original was GL_TEXTURE_RANGE_LENGTH_APPLE = 0x85B7

TextureRangePointerApple

Original was GL_TEXTURE_RANGE_POINTER_APPLE = 0x85B8

TextureRectangle

Original was GL_TEXTURE_RECTANGLE = 0x84F5

TextureRectangleArb

Original was GL_TEXTURE_RECTANGLE_ARB = 0x84F5

TextureRectangleNv

Original was GL_TEXTURE_RECTANGLE_NV = 0x84F5

TextureRedSize

Original was GL_TEXTURE_RED_SIZE = 0x805C

TextureRedSizeExt

Original was GL_TEXTURE_RED_SIZE_EXT = 0x805C

TextureRedType

Original was GL_TEXTURE_RED_TYPE = 0x8C10

TextureRedTypeArb

Original was GL_TEXTURE_RED_TYPE_ARB = 0x8C10

TextureReductionModeArb

Original was GL_TEXTURE_REDUCTION_MODE_ARB = 0x9366

TextureRenderbufferDataStoreBindingNv

Original was GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV = 0x8E54

TextureRenderbufferNv

Original was GL_TEXTURE_RENDERBUFFER_NV = 0x8E55

TextureResident

Original was GL_TEXTURE_RESIDENT = 0x8067

TextureResidentExt

Original was GL_TEXTURE_RESIDENT_EXT = 0x8067

TextureSamples

Original was GL_TEXTURE_SAMPLES = 0x9106

TextureShaderNv

Original was GL_TEXTURE_SHADER_NV = 0x86DE

TextureShadow

Original was GL_TEXTURE_SHADOW = 0x82A1

TextureSharedSize

Original was GL_TEXTURE_SHARED_SIZE = 0x8C3F

TextureSharedSizeExt

Original was GL_TEXTURE_SHARED_SIZE_EXT = 0x8C3F

TextureSparseArb

Original was GL_TEXTURE_SPARSE_ARB = 0x91A6

TextureSrgbDecodeExt

Original was GL_TEXTURE_SRGB_DECODE_EXT = 0x8A48

TextureStackDepth

Original was GL_TEXTURE_STACK_DEPTH = 0x0BA5

TextureStencilSize

Original was GL_TEXTURE_STENCIL_SIZE = 0x88F1

TextureStencilSizeExt

Original was GL_TEXTURE_STENCIL_SIZE_EXT = 0x88F1

TextureStorageHintApple

Original was GL_TEXTURE_STORAGE_HINT_APPLE = 0x85BC

TextureStorageSparseBitAmd

Original was GL_TEXTURE_STORAGE_SPARSE_BIT_AMD = 0x00000001

TextureSwizzleA

Original was GL_TEXTURE_SWIZZLE_A = 0x8E45

TextureSwizzleAExt

Original was GL_TEXTURE_SWIZZLE_A_EXT = 0x8E45

TextureSwizzleB

Original was GL_TEXTURE_SWIZZLE_B = 0x8E44

TextureSwizzleBExt

Original was GL_TEXTURE_SWIZZLE_B_EXT = 0x8E44

TextureSwizzleG

Original was GL_TEXTURE_SWIZZLE_G = 0x8E43

TextureSwizzleGExt

Original was GL_TEXTURE_SWIZZLE_G_EXT = 0x8E43

TextureSwizzleR

Original was GL_TEXTURE_SWIZZLE_R = 0x8E42

TextureSwizzleRExt

Original was GL_TEXTURE_SWIZZLE_R_EXT = 0x8E42

TextureSwizzleRgba

Original was GL_TEXTURE_SWIZZLE_RGBA = 0x8E46

TextureSwizzleRgbaExt

Original was GL_TEXTURE_SWIZZLE_RGBA_EXT = 0x8E46

TextureTarget

Original was GL_TEXTURE_TARGET = 0x1006

TextureTilingExt

Original was GL_TEXTURE_TILING_EXT = 0x9580

TextureTooLargeExt

Original was GL_TEXTURE_TOO_LARGE_EXT = 0x8065

TextureUnsignedRemapModeNv

Original was GL_TEXTURE_UNSIGNED_REMAP_MODE_NV = 0x888F

TextureUpdateBarrierBit

Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100

TextureUpdateBarrierBitExt

Original was GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = 0x00000100

TextureView

Original was GL_TEXTURE_VIEW = 0x82B5

TextureViewMinLayer

Original was GL_TEXTURE_VIEW_MIN_LAYER = 0x82DD

TextureViewMinLevel

Original was GL_TEXTURE_VIEW_MIN_LEVEL = 0x82DB

TextureViewNumLayers

Original was GL_TEXTURE_VIEW_NUM_LAYERS = 0x82DE

TextureViewNumLevels

Original was GL_TEXTURE_VIEW_NUM_LEVELS = 0x82DC

TextureWidth

Original was GL_TEXTURE_WIDTH = 0x1000

TextureWrapQSgis

Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137

TextureWrapR

Original was GL_TEXTURE_WRAP_R = 0x8072

TextureWrapRExt

Original was GL_TEXTURE_WRAP_R_EXT = 0x8072

TextureWrapROes

Original was GL_TEXTURE_WRAP_R_OES = 0x8072

TextureWrapS

Original was GL_TEXTURE_WRAP_S = 0x2802

TextureWrapT

Original was GL_TEXTURE_WRAP_T = 0x2803

Three

Original was GL_THREE = 3

TileRasterOrderFixedMesa

Original was GL_TILE_RASTER_ORDER_FIXED_MESA = 0x8BB8

TileRasterOrderIncreasingXMesa

Original was GL_TILE_RASTER_ORDER_INCREASING_X_MESA = 0x8BB9

TileRasterOrderIncreasingYMesa

Original was GL_TILE_RASTER_ORDER_INCREASING_Y_MESA = 0x8BBA

TilingTypesExt

Original was GL_TILING_TYPES_EXT = 0x9583

TimeElapsed

Original was GL_TIME_ELAPSED = 0x88BF

TimeElapsedExt

Original was GL_TIME_ELAPSED_EXT = 0x88BF

TimeoutExpired

Original was GL_TIMEOUT_EXPIRED = 0x911B

TimeoutIgnored

Original was GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF

Timestamp

Original was GL_TIMESTAMP = 0x8E28

TopLevelArraySize

Original was GL_TOP_LEVEL_ARRAY_SIZE = 0x930C

TopLevelArrayStride

Original was GL_TOP_LEVEL_ARRAY_STRIDE = 0x930D

TrackMatrixNv

Original was GL_TRACK_MATRIX_NV = 0x8648

TrackMatrixTransformNv

Original was GL_TRACK_MATRIX_TRANSFORM_NV = 0x8649

TransformBit

Original was GL_TRANSFORM_BIT = 0x00001000

TransformFeedback

Original was GL_TRANSFORM_FEEDBACK = 0x8E22

TransformFeedbackActive

Original was GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24

TransformFeedbackAttribsNv

Original was GL_TRANSFORM_FEEDBACK_ATTRIBS_NV = 0x8C7E

TransformFeedbackBarrierBit

Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800

TransformFeedbackBarrierBitExt

Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = 0x00000800

TransformFeedbackBinding

Original was GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25

TransformFeedbackBindingNv

Original was GL_TRANSFORM_FEEDBACK_BINDING_NV = 0x8E25

TransformFeedbackBuffer

Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E

TransformFeedbackBufferActive

Original was GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 0x8E24

TransformFeedbackBufferActiveNv

Original was GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV = 0x8E24

TransformFeedbackBufferBinding

Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F

TransformFeedbackBufferBindingExt

Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT = 0x8C8F

TransformFeedbackBufferBindingNv

Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV = 0x8C8F

TransformFeedbackBufferExt

Original was GL_TRANSFORM_FEEDBACK_BUFFER_EXT = 0x8C8E

TransformFeedbackBufferIndex

Original was GL_TRANSFORM_FEEDBACK_BUFFER_INDEX = 0x934B

TransformFeedbackBufferMode

Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F

TransformFeedbackBufferModeExt

Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT = 0x8C7F

TransformFeedbackBufferModeNv

Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV = 0x8C7F

TransformFeedbackBufferNv

Original was GL_TRANSFORM_FEEDBACK_BUFFER_NV = 0x8C8E

TransformFeedbackBufferPaused

Original was GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = 0x8E23

TransformFeedbackBufferPausedNv

Original was GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV = 0x8E23

TransformFeedbackBufferSize

Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85

TransformFeedbackBufferSizeExt

Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT = 0x8C85

TransformFeedbackBufferSizeNv

Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV = 0x8C85

TransformFeedbackBufferStart

Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84

TransformFeedbackBufferStartExt

Original was GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT = 0x8C84

TransformFeedbackBufferStartNv

Original was GL_TRANSFORM_FEEDBACK_BUFFER_START_NV = 0x8C84

TransformFeedbackBufferStride

Original was GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE = 0x934C

TransformFeedbackNv

Original was GL_TRANSFORM_FEEDBACK_NV = 0x8E22

TransformFeedbackOverflow

Original was GL_TRANSFORM_FEEDBACK_OVERFLOW = 0x82EC

TransformFeedbackOverflowArb

Original was GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB = 0x82EC

TransformFeedbackPaused

Original was GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23

TransformFeedbackPrimitivesWritten

Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88

TransformFeedbackPrimitivesWrittenExt

Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT = 0x8C88

TransformFeedbackPrimitivesWrittenNv

Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV = 0x8C88

TransformFeedbackRecordNv

Original was GL_TRANSFORM_FEEDBACK_RECORD_NV = 0x8C86

TransformFeedbackStreamOverflow

Original was GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW = 0x82ED

TransformFeedbackStreamOverflowArb

Original was GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB = 0x82ED

TransformFeedbackVarying

Original was GL_TRANSFORM_FEEDBACK_VARYING = 0x92F4

TransformFeedbackVaryingMaxLength

Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76

TransformFeedbackVaryingMaxLengthExt

Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT = 0x8C76

TransformFeedbackVaryings

Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83

TransformFeedbackVaryingsExt

Original was GL_TRANSFORM_FEEDBACK_VARYINGS_EXT = 0x8C83

TransformFeedbackVaryingsNv

Original was GL_TRANSFORM_FEEDBACK_VARYINGS_NV = 0x8C83

TransformHintApple

Original was GL_TRANSFORM_HINT_APPLE = 0x85B1

Translate2DNv

Original was GL_TRANSLATE_2D_NV = 0x9090

Translate3DNv

Original was GL_TRANSLATE_3D_NV = 0x9091

TranslateXNv

Original was GL_TRANSLATE_X_NV = 0x908E

TranslateYNv

Original was GL_TRANSLATE_Y_NV = 0x908F

TransposeAffine2DNv

Original was GL_TRANSPOSE_AFFINE_2D_NV = 0x9096

TransposeAffine3DNv

Original was GL_TRANSPOSE_AFFINE_3D_NV = 0x9098

TransposeColorMatrix

Original was GL_TRANSPOSE_COLOR_MATRIX = 0x84E6

TransposeColorMatrixArb

Original was GL_TRANSPOSE_COLOR_MATRIX_ARB = 0x84E6

TransposeCurrentMatrixArb

Original was GL_TRANSPOSE_CURRENT_MATRIX_ARB = 0x88B7

TransposeModelviewMatrix

Original was GL_TRANSPOSE_MODELVIEW_MATRIX = 0x84E3

TransposeModelviewMatrixArb

Original was GL_TRANSPOSE_MODELVIEW_MATRIX_ARB = 0x84E3

TransposeNv

Original was GL_TRANSPOSE_NV = 0x862C

TransposeProgramMatrixExt

Original was GL_TRANSPOSE_PROGRAM_MATRIX_EXT = 0x8E2E

TransposeProjectionMatrix

Original was GL_TRANSPOSE_PROJECTION_MATRIX = 0x84E4

TransposeProjectionMatrixArb

Original was GL_TRANSPOSE_PROJECTION_MATRIX_ARB = 0x84E4

TransposeTextureMatrix

Original was GL_TRANSPOSE_TEXTURE_MATRIX = 0x84E5

TransposeTextureMatrixArb

Original was GL_TRANSPOSE_TEXTURE_MATRIX_ARB = 0x84E5

TriangleFan

Original was GL_TRIANGLE_FAN = 0x0006

TriangleListSun

Original was GL_TRIANGLE_LIST_SUN = 0x81D7

TriangleMeshSun

Original was GL_TRIANGLE_MESH_SUN = 0x8615

Triangles

Original was GL_Triangles = 0x0004

TrianglesAdjacency

Original was GL_TRIANGLES_ADJACENCY = 0x000C

TrianglesAdjacencyArb

Original was GL_TRIANGLES_ADJACENCY_ARB = 0x000C

TrianglesAdjacencyExt

Original was GL_TRIANGLES_ADJACENCY_EXT = 0x000C

TriangleStrip

Original was GL_TRIANGLE_STRIP = 0x0005

TriangleStripAdjacency

Original was GL_TRIANGLE_STRIP_ADJACENCY = 0x000D

TriangleStripAdjacencyArb

Original was GL_TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D

TriangleStripAdjacencyExt

Original was GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D

TriangularNv

Original was GL_TRIANGULAR_NV = 0x90A5

True

Original was GL_TRUE = 1

Two

Original was GL_TWO = 2

Type

Original was GL_TYPE = 0x92FA

UncorrelatedNv

Original was GL_UNCORRELATED_NV = 0x9282

UndefinedApple

Original was GL_UNDEFINED_APPLE = 0x8A1C

UndefinedVertex

Original was GL_UNDEFINED_VERTEX = 0x8260

Uniform

Original was GL_UNIFORM = 0x92E1

UniformAddressCommandNv

Original was GL_UNIFORM_ADDRESS_COMMAND_NV = 0x000A

UniformArrayStride

Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C

UniformAtomicCounterBufferIndex

Original was GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA

UniformBarrierBit

Original was GL_UNIFORM_BARRIER_BIT = 0x00000004

UniformBarrierBitExt

Original was GL_UNIFORM_BARRIER_BIT_EXT = 0x00000004

UniformBlock

Original was GL_UNIFORM_BLOCK = 0x92E2

UniformBlockActiveUniformIndices

Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43

UniformBlockActiveUniforms

Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42

UniformBlockBinding

Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F

UniformBlockDataSize

Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40

UniformBlockIndex

Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A

UniformBlockNameLength

Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41

UniformBlockReferencedByComputeShader

Original was GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC

UniformBlockReferencedByFragmentShader

Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46

UniformBlockReferencedByGeometryShader

Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45

UniformBlockReferencedByTessControlShader

Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0

UniformBlockReferencedByTessEvaluationShader

Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1

UniformBlockReferencedByVertexShader

Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44

UniformBuffer

Original was GL_UNIFORM_BUFFER = 0x8A11

UniformBufferAddressNv

Original was GL_UNIFORM_BUFFER_ADDRESS_NV = 0x936F

UniformBufferBinding

Original was GL_UNIFORM_BUFFER_BINDING = 0x8A28

UniformBufferBindingExt

Original was GL_UNIFORM_BUFFER_BINDING_EXT = 0x8DEF

UniformBufferExt

Original was GL_UNIFORM_BUFFER_EXT = 0x8DEE

UniformBufferLengthNv

Original was GL_UNIFORM_BUFFER_LENGTH_NV = 0x9370

UniformBufferOffsetAlignment

Original was GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34

UniformBufferSize

Original was GL_UNIFORM_BUFFER_SIZE = 0x8A2A

UniformBufferStart

Original was GL_UNIFORM_BUFFER_START = 0x8A29

UniformBufferUnifiedNv

Original was GL_UNIFORM_BUFFER_UNIFIED_NV = 0x936E

UniformIsRowMajor

Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E

UniformMatrixStride

Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D

UniformNameLength

Original was GL_UNIFORM_NAME_LENGTH = 0x8A39

UniformOffset

Original was GL_UNIFORM_OFFSET = 0x8A3B

UniformSize

Original was GL_UNIFORM_SIZE = 0x8A38

UniformType

Original was GL_UNIFORM_TYPE = 0x8A37

UnknownContextReset

Original was GL_UNKNOWN_CONTEXT_RESET = 0x8255

UnknownContextResetArb

Original was GL_UNKNOWN_CONTEXT_RESET_ARB = 0x8255

UnknownContextResetKhr

Original was GL_UNKNOWN_CONTEXT_RESET_KHR = 0x8255

UnpackAlignment

Original was GL_UNPACK_ALIGNMENT = 0x0CF5

UnpackClientStorageApple

Original was GL_UNPACK_CLIENT_STORAGE_APPLE = 0x85B2

UnpackCmykHintExt

Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F

UnpackCompressedBlockDepth

Original was GL_UNPACK_COMPRESSED_BLOCK_DEPTH = 0x9129

UnpackCompressedBlockHeight

Original was GL_UNPACK_COMPRESSED_BLOCK_HEIGHT = 0x9128

UnpackCompressedBlockSize

Original was GL_UNPACK_COMPRESSED_BLOCK_SIZE = 0x912A

UnpackCompressedBlockWidth

Original was GL_UNPACK_COMPRESSED_BLOCK_WIDTH = 0x9127

UnpackConstantDataSunx

Original was GL_UNPACK_CONSTANT_DATA_SUNX = 0x81D5

UnpackImageDepthSgis

Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133

UnpackImageHeight

Original was GL_UNPACK_IMAGE_HEIGHT = 0x806E

UnpackImageHeightExt

Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E

UnpackLsbFirst

Original was GL_UNPACK_LSB_FIRST = 0x0CF1

UnpackResampleOml

Original was GL_UNPACK_RESAMPLE_OML = 0x8985

UnpackResampleSgix

Original was GL_UNPACK_RESAMPLE_SGIX = 0x842F

UnpackRowBytesApple

Original was GL_UNPACK_ROW_BYTES_APPLE = 0x8A16

UnpackRowLength

Original was GL_UNPACK_ROW_LENGTH = 0x0CF2

UnpackRowLengthExt

Original was GL_UNPACK_ROW_LENGTH_EXT = 0x0CF2

UnpackSkipImages

Original was GL_UNPACK_SKIP_IMAGES = 0x806D

UnpackSkipImagesExt

Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D

UnpackSkipPixels

Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4

UnpackSkipPixelsExt

Original was GL_UNPACK_SKIP_PIXELS_EXT = 0x0CF4

UnpackSkipRows

Original was GL_UNPACK_SKIP_ROWS = 0x0CF3

UnpackSkipRowsExt

Original was GL_UNPACK_SKIP_ROWS_EXT = 0x0CF3

UnpackSkipVolumesSgis

Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132

UnpackSubsampleRateSgix

Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1

UnpackSwapBytes

Original was GL_UNPACK_SWAP_BYTES = 0x0CF0

Unsignaled

Original was GL_UNSIGNALED = 0x9118

UnsignedByte

Original was GL_UNSIGNED_BYTE = 0x1401

UnsignedByte233Rev

Original was GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362

UnsignedByte233Reversed

Original was GL_UNSIGNED_BYTE_2_3_3_REVERSED = 0x8362

UnsignedByte332

Original was GL_UNSIGNED_BYTE_3_3_2 = 0x8032

UnsignedByte332Ext

Original was GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032

UnsignedIdentityNv

Original was GL_UNSIGNED_IDENTITY_NV = 0x8536

UnsignedInt

Original was GL_UNSIGNED_INT = 0x1405

UnsignedInt1010102

Original was GL_UNSIGNED_INT_10_10_10_2 = 0x8036

UnsignedInt1010102Ext

Original was GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036

UnsignedInt10F11F11FRev

Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B

UnsignedInt10F11F11FRevExt

Original was GL_UNSIGNED_INT_10F_11F_11F_REV_EXT = 0x8C3B

UnsignedInt16Nv

Original was GL_UNSIGNED_INT16_NV = 0x8FF0

UnsignedInt16Vec2Nv

Original was GL_UNSIGNED_INT16_VEC2_NV = 0x8FF1

UnsignedInt16Vec3Nv

Original was GL_UNSIGNED_INT16_VEC3_NV = 0x8FF2

UnsignedInt16Vec4Nv

Original was GL_UNSIGNED_INT16_VEC4_NV = 0x8FF3

UnsignedInt2101010Rev

Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368

UnsignedInt2101010Reversed

Original was GL_UNSIGNED_INT_2_10_10_10_REVERSED = 0x8368

UnsignedInt248

Original was GL_UNSIGNED_INT_24_8 = 0x84FA

UnsignedInt248Ext

Original was GL_UNSIGNED_INT_24_8_EXT = 0x84FA

UnsignedInt248Nv

Original was GL_UNSIGNED_INT_24_8_NV = 0x84FA

UnsignedInt5999Rev

Original was GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E

UnsignedInt5999RevExt

Original was GL_UNSIGNED_INT_5_9_9_9_REV_EXT = 0x8C3E

UnsignedInt64Amd

Original was GL_UNSIGNED_INT64_AMD = 0x8BC2

UnsignedInt64Arb

Original was GL_UNSIGNED_INT64_ARB = 0x140F

UnsignedInt64Nv

Original was GL_UNSIGNED_INT64_NV = 0x140F

UnsignedInt64Vec2Arb

Original was GL_UNSIGNED_INT64_VEC2_ARB = 0x8FF5

UnsignedInt64Vec2Nv

Original was GL_UNSIGNED_INT64_VEC2_NV = 0x8FF5

UnsignedInt64Vec3Arb

Original was GL_UNSIGNED_INT64_VEC3_ARB = 0x8FF6

UnsignedInt64Vec3Nv

Original was GL_UNSIGNED_INT64_VEC3_NV = 0x8FF6

UnsignedInt64Vec4Arb

Original was GL_UNSIGNED_INT64_VEC4_ARB = 0x8FF7

UnsignedInt64Vec4Nv

Original was GL_UNSIGNED_INT64_VEC4_NV = 0x8FF7

UnsignedInt8888

Original was GL_UNSIGNED_INT_8_8_8_8 = 0x8035

UnsignedInt8888Ext

Original was GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035

UnsignedInt8888Rev

Original was GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367

UnsignedInt8888Reversed

Original was GL_UNSIGNED_INT_8_8_8_8_REVERSED = 0x8367

UnsignedInt88S8S8RevNv

Original was GL_UNSIGNED_INT_8_8_S8_S8_REV_NV = 0x86DB

UnsignedInt8Nv

Original was GL_UNSIGNED_INT8_NV = 0x8FEC

UnsignedInt8Vec2Nv

Original was GL_UNSIGNED_INT8_VEC2_NV = 0x8FED

UnsignedInt8Vec3Nv

Original was GL_UNSIGNED_INT8_VEC3_NV = 0x8FEE

UnsignedInt8Vec4Nv

Original was GL_UNSIGNED_INT8_VEC4_NV = 0x8FEF

UnsignedIntAtomicCounter

Original was GL_UNSIGNED_INT_ATOMIC_COUNTER = 0x92DB

UnsignedIntImage1D

Original was GL_UNSIGNED_INT_IMAGE_1D = 0x9062

UnsignedIntImage1DArray

Original was GL_UNSIGNED_INT_IMAGE_1D_ARRAY = 0x9068

UnsignedIntImage1DArrayExt

Original was GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT = 0x9068

UnsignedIntImage1DExt

Original was GL_UNSIGNED_INT_IMAGE_1D_EXT = 0x9062

UnsignedIntImage2D

Original was GL_UNSIGNED_INT_IMAGE_2D = 0x9063

UnsignedIntImage2DArray

Original was GL_UNSIGNED_INT_IMAGE_2D_ARRAY = 0x9069

UnsignedIntImage2DArrayExt

Original was GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT = 0x9069

UnsignedIntImage2DExt

Original was GL_UNSIGNED_INT_IMAGE_2D_EXT = 0x9063

UnsignedIntImage2DMultisample

Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = 0x906B

UnsignedIntImage2DMultisampleArray

Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x906C

UnsignedIntImage2DMultisampleArrayExt

Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x906C

UnsignedIntImage2DMultisampleExt

Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT = 0x906B

UnsignedIntImage2DRect

Original was GL_UNSIGNED_INT_IMAGE_2D_RECT = 0x9065

UnsignedIntImage2DRectExt

Original was GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT = 0x9065

UnsignedIntImage3D

Original was GL_UNSIGNED_INT_IMAGE_3D = 0x9064

UnsignedIntImage3DExt

Original was GL_UNSIGNED_INT_IMAGE_3D_EXT = 0x9064

UnsignedIntImageBuffer

Original was GL_UNSIGNED_INT_IMAGE_BUFFER = 0x9067

UnsignedIntImageBufferExt

Original was GL_UNSIGNED_INT_IMAGE_BUFFER_EXT = 0x9067

UnsignedIntImageCube

Original was GL_UNSIGNED_INT_IMAGE_CUBE = 0x9066

UnsignedIntImageCubeExt

Original was GL_UNSIGNED_INT_IMAGE_CUBE_EXT = 0x9066

UnsignedIntImageCubeMapArray

Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = 0x906A

UnsignedIntImageCubeMapArrayExt

Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x906A

UnsignedIntS8S888Nv

Original was GL_UNSIGNED_INT_S8_S8_8_8_NV = 0x86DA

UnsignedIntSampler1D

Original was GL_UNSIGNED_INT_SAMPLER_1D = 0x8DD1

UnsignedIntSampler1DArray

Original was GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6

UnsignedIntSampler1DArrayExt

Original was GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT = 0x8DD6

UnsignedIntSampler1DExt

Original was GL_UNSIGNED_INT_SAMPLER_1D_EXT = 0x8DD1

UnsignedIntSampler2D

Original was GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2

UnsignedIntSampler2DArray

Original was GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7

UnsignedIntSampler2DArrayExt

Original was GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT = 0x8DD7

UnsignedIntSampler2DExt

Original was GL_UNSIGNED_INT_SAMPLER_2D_EXT = 0x8DD2

UnsignedIntSampler2DMultisample

Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A

UnsignedIntSampler2DMultisampleArray

Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D

UnsignedIntSampler2DRect

Original was GL_UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5

UnsignedIntSampler2DRectExt

Original was GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT = 0x8DD5

UnsignedIntSampler3D

Original was GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3

UnsignedIntSampler3DExt

Original was GL_UNSIGNED_INT_SAMPLER_3D_EXT = 0x8DD3

UnsignedIntSamplerBuffer

Original was GL_UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8

UnsignedIntSamplerBufferAmd

Original was GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD = 0x9003

UnsignedIntSamplerBufferExt

Original was GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT = 0x8DD8

UnsignedIntSamplerCube

Original was GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4

UnsignedIntSamplerCubeExt

Original was GL_UNSIGNED_INT_SAMPLER_CUBE_EXT = 0x8DD4

UnsignedIntSamplerCubeMapArray

Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F

UnsignedIntSamplerCubeMapArrayArb

Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900F

UnsignedIntSamplerRenderbufferNv

Original was GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV = 0x8E58

UnsignedIntVec2

Original was GL_UNSIGNED_INT_VEC2 = 0x8DC6

UnsignedIntVec2Ext

Original was GL_UNSIGNED_INT_VEC2_EXT = 0x8DC6

UnsignedIntVec3

Original was GL_UNSIGNED_INT_VEC3 = 0x8DC7

UnsignedIntVec3Ext

Original was GL_UNSIGNED_INT_VEC3_EXT = 0x8DC7

UnsignedIntVec4

Original was GL_UNSIGNED_INT_VEC4 = 0x8DC8

UnsignedIntVec4Ext

Original was GL_UNSIGNED_INT_VEC4_EXT = 0x8DC8

UnsignedInvertNv

Original was GL_UNSIGNED_INVERT_NV = 0x8537

UnsignedNormalized

Original was GL_UNSIGNED_NORMALIZED = 0x8C17

UnsignedNormalizedArb

Original was GL_UNSIGNED_NORMALIZED_ARB = 0x8C17

UnsignedShort

Original was GL_UNSIGNED_SHORT = 0x1403

UnsignedShort1555Rev

Original was GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366

UnsignedShort1555Reversed

Original was GL_UNSIGNED_SHORT_1_5_5_5_REVERSED = 0x8366

UnsignedShort4444

Original was GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033

UnsignedShort4444Ext

Original was GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033

UnsignedShort4444Rev

Original was GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365

UnsignedShort4444Reversed

Original was GL_UNSIGNED_SHORT_4_4_4_4_REVERSED = 0x8365

UnsignedShort5551

Original was GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034

UnsignedShort5551Ext

Original was GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034

UnsignedShort565

Original was GL_UNSIGNED_SHORT_5_6_5 = 0x8363

UnsignedShort565Rev

Original was GL_UNSIGNED_SHORT_5_6_5_REV = 0x8364

UnsignedShort565Reversed

Original was GL_UNSIGNED_SHORT_5_6_5_REVERSED = 0x8364

UnsignedShort88Apple

Original was GL_UNSIGNED_SHORT_8_8_APPLE = 0x85BA

UnsignedShort88Mesa

Original was GL_UNSIGNED_SHORT_8_8_MESA = 0x85BA

UnsignedShort88RevApple

Original was GL_UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB

UnsignedShort88RevMesa

Original was GL_UNSIGNED_SHORT_8_8_REV_MESA = 0x85BB

UpperLeft

Original was GL_UPPER_LEFT = 0x8CA2

UseMissingGlyphNv

Original was GL_USE_MISSING_GLYPH_NV = 0x90AA

Utf16Nv

Original was GL_UTF16_NV = 0x909B

Utf8Nv

Original was GL_UTF8_NV = 0x909A

UuidSizeExt

Original was GL_UUID_SIZE_EXT = 16

V2f

Original was GL_V2F = 0x2A20

V3f

Original was GL_V3F = 0x2A21

ValidateStatus

Original was GL_VALIDATE_STATUS = 0x8B83

VariableANv

Original was GL_VARIABLE_A_NV = 0x8523

VariableBNv

Original was GL_VARIABLE_B_NV = 0x8524

VariableCNv

Original was GL_VARIABLE_C_NV = 0x8525

VariableDNv

Original was GL_VARIABLE_D_NV = 0x8526

VariableENv

Original was GL_VARIABLE_E_NV = 0x8527

VariableFNv

Original was GL_VARIABLE_F_NV = 0x8528

VariableGNv

Original was GL_VARIABLE_G_NV = 0x8529

VariantArrayExt

Original was GL_VARIANT_ARRAY_EXT = 0x87E8

VariantArrayPointerExt

Original was GL_VARIANT_ARRAY_POINTER_EXT = 0x87E9

VariantArrayStrideExt

Original was GL_VARIANT_ARRAY_STRIDE_EXT = 0x87E6

VariantArrayTypeExt

Original was GL_VARIANT_ARRAY_TYPE_EXT = 0x87E7

VariantDatatypeExt

Original was GL_VARIANT_DATATYPE_EXT = 0x87E5

VariantExt

Original was GL_VARIANT_EXT = 0x87C1

VariantValueExt

Original was GL_VARIANT_VALUE_EXT = 0x87E4

VboFreeMemoryAti

Original was GL_VBO_FREE_MEMORY_ATI = 0x87FB

VectorExt

Original was GL_VECTOR_EXT = 0x87BF

Vendor

Original was GL_VENDOR = 0x1F00

Version

Original was GL_VERSION = 0x1F02

Vertex23BitPgi

Original was GL_VERTEX23_BIT_PGI = 0x00000004

Vertex4BitPgi

Original was GL_VERTEX4_BIT_PGI = 0x00000008

VertexArray

Original was GL_VERTEX_ARRAY = 0x8074

VertexArrayAddressNv

Original was GL_VERTEX_ARRAY_ADDRESS_NV = 0x8F21

VertexArrayBinding

Original was GL_VERTEX_ARRAY_BINDING = 0x85B5

VertexArrayBindingApple

Original was GL_VERTEX_ARRAY_BINDING_APPLE = 0x85B5

VertexArrayBufferBinding

Original was GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896

VertexArrayBufferBindingArb

Original was GL_VERTEX_ARRAY_BUFFER_BINDING_ARB = 0x8896

VertexArrayCountExt

Original was GL_VERTEX_ARRAY_COUNT_EXT = 0x807D

VertexArrayExt

Original was GL_VERTEX_ARRAY_EXT = 0x8074

VertexArrayKhr

Original was GL_VERTEX_ARRAY_KHR = 0x8074

VertexArrayLengthNv

Original was GL_VERTEX_ARRAY_LENGTH_NV = 0x8F2B

VertexArrayListIbm

Original was GL_VERTEX_ARRAY_LIST_IBM = 103070

VertexArrayListStrideIbm

Original was GL_VERTEX_ARRAY_LIST_STRIDE_IBM = 103080

VertexArrayObjectAmd

Original was GL_VERTEX_ARRAY_OBJECT_AMD = 0x9154

VertexArrayObjectExt

Original was GL_VERTEX_ARRAY_OBJECT_EXT = 0x9154

VertexArrayParallelPointersIntel

Original was GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F5

VertexArrayPointer

Original was GL_VERTEX_ARRAY_POINTER = 0x808E

VertexArrayPointerExt

Original was GL_VERTEX_ARRAY_POINTER_EXT = 0x808E

VertexArrayRangeApple

Original was GL_VERTEX_ARRAY_RANGE_APPLE = 0x851D

VertexArrayRangeLengthApple

Original was GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE = 0x851E

VertexArrayRangeLengthNv

Original was GL_VERTEX_ARRAY_RANGE_LENGTH_NV = 0x851E

VertexArrayRangeNv

Original was GL_VERTEX_ARRAY_RANGE_NV = 0x851D

VertexArrayRangePointerApple

Original was GL_VERTEX_ARRAY_RANGE_POINTER_APPLE = 0x8521

VertexArrayRangePointerNv

Original was GL_VERTEX_ARRAY_RANGE_POINTER_NV = 0x8521

VertexArrayRangeValidNv

Original was GL_VERTEX_ARRAY_RANGE_VALID_NV = 0x851F

VertexArrayRangeWithoutFlushNv

Original was GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV = 0x8533

VertexArraySize

Original was GL_VERTEX_ARRAY_SIZE = 0x807A

VertexArraySizeExt

Original was GL_VERTEX_ARRAY_SIZE_EXT = 0x807A

VertexArrayStorageHintApple

Original was GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F

VertexArrayStride

Original was GL_VERTEX_ARRAY_STRIDE = 0x807C

VertexArrayStrideExt

Original was GL_VERTEX_ARRAY_STRIDE_EXT = 0x807C

VertexArrayType

Original was GL_VERTEX_ARRAY_TYPE = 0x807B

VertexArrayTypeExt

Original was GL_VERTEX_ARRAY_TYPE_EXT = 0x807B

VertexAttribArray0Nv

Original was GL_VERTEX_ATTRIB_ARRAY0_NV = 0x8650

VertexAttribArray10Nv

Original was GL_VERTEX_ATTRIB_ARRAY10_NV = 0x865A

VertexAttribArray11Nv

Original was GL_VERTEX_ATTRIB_ARRAY11_NV = 0x865B

VertexAttribArray12Nv

Original was GL_VERTEX_ATTRIB_ARRAY12_NV = 0x865C

VertexAttribArray13Nv

Original was GL_VERTEX_ATTRIB_ARRAY13_NV = 0x865D

VertexAttribArray14Nv

Original was GL_VERTEX_ATTRIB_ARRAY14_NV = 0x865E

VertexAttribArray15Nv

Original was GL_VERTEX_ATTRIB_ARRAY15_NV = 0x865F

VertexAttribArray1Nv

Original was GL_VERTEX_ATTRIB_ARRAY1_NV = 0x8651

VertexAttribArray2Nv

Original was GL_VERTEX_ATTRIB_ARRAY2_NV = 0x8652

VertexAttribArray3Nv

Original was GL_VERTEX_ATTRIB_ARRAY3_NV = 0x8653

VertexAttribArray4Nv

Original was GL_VERTEX_ATTRIB_ARRAY4_NV = 0x8654

VertexAttribArray5Nv

Original was GL_VERTEX_ATTRIB_ARRAY5_NV = 0x8655

VertexAttribArray6Nv

Original was GL_VERTEX_ATTRIB_ARRAY6_NV = 0x8656

VertexAttribArray7Nv

Original was GL_VERTEX_ATTRIB_ARRAY7_NV = 0x8657

VertexAttribArray8Nv

Original was GL_VERTEX_ATTRIB_ARRAY8_NV = 0x8658

VertexAttribArray9Nv

Original was GL_VERTEX_ATTRIB_ARRAY9_NV = 0x8659

VertexAttribArrayAddressNv

Original was GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV = 0x8F20

VertexAttribArrayBarrierBit

Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001

VertexAttribArrayBarrierBitExt

Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = 0x00000001

VertexAttribArrayBufferBinding

Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F

VertexAttribArrayBufferBindingArb

Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB = 0x889F

VertexAttribArrayDivisor

Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE

VertexAttribArrayDivisorArb

Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB = 0x88FE

VertexAttribArrayEnabled

Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622

VertexAttribArrayEnabledArb

Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = 0x8622

VertexAttribArrayInteger

Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD

VertexAttribArrayIntegerExt

Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT = 0x88FD

VertexAttribArrayIntegerNv

Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV = 0x88FD

VertexAttribArrayLengthNv

Original was GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV = 0x8F2A

VertexAttribArrayLong

Original was GL_VERTEX_ATTRIB_ARRAY_LONG = 0x874E

VertexAttribArrayNormalized

Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A

VertexAttribArrayNormalizedArb

Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = 0x886A

VertexAttribArrayPointer

Original was GL_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645

VertexAttribArrayPointerArb

Original was GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = 0x8645

VertexAttribArraySize

Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623

VertexAttribArraySizeArb

Original was GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = 0x8623

VertexAttribArrayStride

Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624

VertexAttribArrayStrideArb

Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = 0x8624

VertexAttribArrayType

Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625

VertexAttribArrayTypeArb

Original was GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = 0x8625

VertexAttribArrayUnifiedNv

Original was GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV = 0x8F1E

VertexAttribBinding

Original was GL_VERTEX_ATTRIB_BINDING = 0x82D4

VertexAttribMap1Apple

Original was GL_VERTEX_ATTRIB_MAP1_APPLE = 0x8A00

VertexAttribMap1CoeffApple

Original was GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE = 0x8A03

VertexAttribMap1DomainApple

Original was GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE = 0x8A05

VertexAttribMap1OrderApple

Original was GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE = 0x8A04

VertexAttribMap1SizeApple

Original was GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE = 0x8A02

VertexAttribMap2Apple

Original was GL_VERTEX_ATTRIB_MAP2_APPLE = 0x8A01

VertexAttribMap2CoeffApple

Original was GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE = 0x8A07

VertexAttribMap2DomainApple

Original was GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE = 0x8A09

VertexAttribMap2OrderApple

Original was GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE = 0x8A08

VertexAttribMap2SizeApple

Original was GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE = 0x8A06

VertexAttribRelativeOffset

Original was GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5

VertexBindingBuffer

Original was GL_VERTEX_BINDING_BUFFER = 0x8F4F

VertexBindingDivisor

Original was GL_VERTEX_BINDING_DIVISOR = 0x82D6

VertexBindingOffset

Original was GL_VERTEX_BINDING_OFFSET = 0x82D7

VertexBindingStride

Original was GL_VERTEX_BINDING_STRIDE = 0x82D8

VertexBlendArb

Original was GL_VERTEX_BLEND_ARB = 0x86A7

VertexConsistentHintPgi

Original was GL_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B

VertexDataHintPgi

Original was GL_VERTEX_DATA_HINT_PGI = 0x1A22A

VertexElementSwizzleAmd

Original was GL_VERTEX_ELEMENT_SWIZZLE_AMD = 0x91A4

VertexIdNv

Original was GL_VERTEX_ID_NV = 0x8C7B

VertexIdSwizzleAmd

Original was GL_VERTEX_ID_SWIZZLE_AMD = 0x91A5

VertexPreclipHintSgix

Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF

VertexPreclipSgix

Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE

VertexProgram

Original was GL_VERTEX_PROGRAM = 0x8620

VertexProgramArb

Original was GL_VERTEX_PROGRAM_ARB = 0x8620

VertexProgramBindingNv

Original was GL_VERTEX_PROGRAM_BINDING_NV = 0x864A

VertexProgramNv

Original was GL_VERTEX_PROGRAM_NV = 0x8620

VertexProgramParameterBufferNv

Original was GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA2

VertexProgramPointSize

Original was GL_VERTEX_PROGRAM_POINT_SIZE = 0x8642

VertexProgramPointSizeArb

Original was GL_VERTEX_PROGRAM_POINT_SIZE_ARB = 0x8642

VertexProgramPointSizeNv

Original was GL_VERTEX_PROGRAM_POINT_SIZE_NV = 0x8642

VertexProgramTwoSide

Original was GL_VERTEX_PROGRAM_TWO_SIDE = 0x8643

VertexProgramTwoSideArb

Original was GL_VERTEX_PROGRAM_TWO_SIDE_ARB = 0x8643

VertexProgramTwoSideNv

Original was GL_VERTEX_PROGRAM_TWO_SIDE_NV = 0x8643

VertexShader

Original was GL_VERTEX_SHADER = 0x8B31

VertexShaderArb

Original was GL_VERTEX_SHADER_ARB = 0x8B31

VertexShaderBindingExt

Original was GL_VERTEX_SHADER_BINDING_EXT = 0x8781

VertexShaderBit

Original was GL_VERTEX_SHADER_BIT = 0x00000001

VertexShaderBitExt

Original was GL_VERTEX_SHADER_BIT_EXT = 0x00000001

VertexShaderExt

Original was GL_VERTEX_SHADER_EXT = 0x8780

VertexShaderInstructionsExt

Original was GL_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CF

VertexShaderInvariantsExt

Original was GL_VERTEX_SHADER_INVARIANTS_EXT = 0x87D1

VertexShaderInvocations

Original was GL_VERTEX_SHADER_INVOCATIONS = 0x82F0

VertexShaderInvocationsArb

Original was GL_VERTEX_SHADER_INVOCATIONS_ARB = 0x82F0

VertexShaderLocalConstantsExt

Original was GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87D2

VertexShaderLocalsExt

Original was GL_VERTEX_SHADER_LOCALS_EXT = 0x87D3

VertexShaderOptimizedExt

Original was GL_VERTEX_SHADER_OPTIMIZED_EXT = 0x87D4

VertexShaderVariantsExt

Original was GL_VERTEX_SHADER_VARIANTS_EXT = 0x87D0

VertexSourceAti

Original was GL_VERTEX_SOURCE_ATI = 0x8774

VertexStateProgramNv

Original was GL_VERTEX_STATE_PROGRAM_NV = 0x8621

VertexStream0Ati

Original was GL_VERTEX_STREAM0_ATI = 0x876C

VertexStream1Ati

Original was GL_VERTEX_STREAM1_ATI = 0x876D

VertexStream2Ati

Original was GL_VERTEX_STREAM2_ATI = 0x876E

VertexStream3Ati

Original was GL_VERTEX_STREAM3_ATI = 0x876F

VertexStream4Ati

Original was GL_VERTEX_STREAM4_ATI = 0x8770

VertexStream5Ati

Original was GL_VERTEX_STREAM5_ATI = 0x8771

VertexStream6Ati

Original was GL_VERTEX_STREAM6_ATI = 0x8772

VertexStream7Ati

Original was GL_VERTEX_STREAM7_ATI = 0x8773

VertexSubroutine

Original was GL_VERTEX_SUBROUTINE = 0x92E8

VertexSubroutineUniform

Original was GL_VERTEX_SUBROUTINE_UNIFORM = 0x92EE

VertexTexture

Original was GL_VERTEX_TEXTURE = 0x829B

VertexWeightArrayExt

Original was GL_VERTEX_WEIGHT_ARRAY_EXT = 0x850C

VertexWeightArrayPointerExt

Original was GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT = 0x8510

VertexWeightArraySizeExt

Original was GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT = 0x850D

VertexWeightArrayStrideExt

Original was GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT = 0x850F

VertexWeightArrayTypeExt

Original was GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT = 0x850E

VertexWeightingExt

Original was GL_VERTEX_WEIGHTING_EXT = 0x8509

VerticalLineToNv

Original was GL_VERTICAL_LINE_TO_NV = 0x08

VerticesSubmitted

Original was GL_VERTICES_SUBMITTED = 0x82EE

VerticesSubmittedArb

Original was GL_VERTICES_SUBMITTED_ARB = 0x82EE

VibranceBiasNv

Original was GL_VIBRANCE_BIAS_NV = 0x8719

VibranceScaleNv

Original was GL_VIBRANCE_SCALE_NV = 0x8713

VideoBufferBindingNv

Original was GL_VIDEO_BUFFER_BINDING_NV = 0x9021

VideoBufferInternalFormatNv

Original was GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV = 0x902D

VideoBufferNv

Original was GL_VIDEO_BUFFER_NV = 0x9020

VideoBufferPitchNv

Original was GL_VIDEO_BUFFER_PITCH_NV = 0x9028

VideoCaptureFieldLowerHeightNv

Original was GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV = 0x903B

VideoCaptureFieldUpperHeightNv

Original was GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV = 0x903A

VideoCaptureFrameHeightNv

Original was GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV = 0x9039

VideoCaptureFrameWidthNv

Original was GL_VIDEO_CAPTURE_FRAME_WIDTH_NV = 0x9038

VideoCaptureSurfaceOriginNv

Original was GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV = 0x903C

VideoCaptureTo422SupportedNv

Original was GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV = 0x9026

VideoColorConversionMatrixNv

Original was GL_VIDEO_COLOR_CONVERSION_MATRIX_NV = 0x9029

VideoColorConversionMaxNv

Original was GL_VIDEO_COLOR_CONVERSION_MAX_NV = 0x902A

VideoColorConversionMinNv

Original was GL_VIDEO_COLOR_CONVERSION_MIN_NV = 0x902B

VideoColorConversionOffsetNv

Original was GL_VIDEO_COLOR_CONVERSION_OFFSET_NV = 0x902C

ViewClass128Bits

Original was GL_VIEW_CLASS_128_BITS = 0x82C4

ViewClass16Bits

Original was GL_VIEW_CLASS_16_BITS = 0x82CA

ViewClass24Bits

Original was GL_VIEW_CLASS_24_BITS = 0x82C9

ViewClass32Bits

Original was GL_VIEW_CLASS_32_BITS = 0x82C8

ViewClass48Bits

Original was GL_VIEW_CLASS_48_BITS = 0x82C7

ViewClass64Bits

Original was GL_VIEW_CLASS_64_BITS = 0x82C6

ViewClass8Bits

Original was GL_VIEW_CLASS_8_BITS = 0x82CB

ViewClass96Bits

Original was GL_VIEW_CLASS_96_BITS = 0x82C5

ViewClassBptcFloat

Original was GL_VIEW_CLASS_BPTC_FLOAT = 0x82D3

ViewClassBptcUnorm

Original was GL_VIEW_CLASS_BPTC_UNORM = 0x82D2

ViewClassRgtc1Red

Original was GL_VIEW_CLASS_RGTC1_RED = 0x82D0

ViewClassRgtc2Rg

Original was GL_VIEW_CLASS_RGTC2_RG = 0x82D1

ViewClassS3tcDxt1Rgb

Original was GL_VIEW_CLASS_S3TC_DXT1_RGB = 0x82CC

ViewClassS3tcDxt1Rgba

Original was GL_VIEW_CLASS_S3TC_DXT1_RGBA = 0x82CD

ViewClassS3tcDxt3Rgba

Original was GL_VIEW_CLASS_S3TC_DXT3_RGBA = 0x82CE

ViewClassS3tcDxt5Rgba

Original was GL_VIEW_CLASS_S3TC_DXT5_RGBA = 0x82CF

ViewCompatibilityClass

Original was GL_VIEW_COMPATIBILITY_CLASS = 0x82B6

Viewport

Original was GL_VIEWPORT = 0x0BA2

ViewportBit

Original was GL_VIEWPORT_BIT = 0x00000800

ViewportBoundsRange

Original was GL_VIEWPORT_BOUNDS_RANGE = 0x825D

ViewportCommandNv

Original was GL_VIEWPORT_COMMAND_NV = 0x0010

ViewportIndexProvokingVertex

Original was GL_VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825F

ViewportPositionWScaleNv

Original was GL_VIEWPORT_POSITION_W_SCALE_NV = 0x937C

ViewportPositionWScaleXCoeffNv

Original was GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV = 0x937D

ViewportPositionWScaleYCoeffNv

Original was GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV = 0x937E

ViewportSubpixelBits

Original was GL_VIEWPORT_SUBPIXEL_BITS = 0x825C

ViewportSwizzleNegativeWNv

Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV = 0x9357

ViewportSwizzleNegativeXNv

Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV = 0x9351

ViewportSwizzleNegativeYNv

Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV = 0x9353

ViewportSwizzleNegativeZNv

Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV = 0x9355

ViewportSwizzlePositiveWNv

Original was GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV = 0x9356

ViewportSwizzlePositiveXNv

Original was GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV = 0x9350

ViewportSwizzlePositiveYNv

Original was GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV = 0x9352

ViewportSwizzlePositiveZNv

Original was GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV = 0x9354

ViewportSwizzleWNv

Original was GL_VIEWPORT_SWIZZLE_W_NV = 0x935B

ViewportSwizzleXNv

Original was GL_VIEWPORT_SWIZZLE_X_NV = 0x9358

ViewportSwizzleYNv

Original was GL_VIEWPORT_SWIZZLE_Y_NV = 0x9359

ViewportSwizzleZNv

Original was GL_VIEWPORT_SWIZZLE_Z_NV = 0x935A

VirtualPageSizeIndexArb

Original was GL_VIRTUAL_PAGE_SIZE_INDEX_ARB = 0x91A7

VirtualPageSizeXAmd

Original was GL_VIRTUAL_PAGE_SIZE_X_AMD = 0x9195

VirtualPageSizeXArb

Original was GL_VIRTUAL_PAGE_SIZE_X_ARB = 0x9195

VirtualPageSizeYAmd

Original was GL_VIRTUAL_PAGE_SIZE_Y_AMD = 0x9196

VirtualPageSizeYArb

Original was GL_VIRTUAL_PAGE_SIZE_Y_ARB = 0x9196

VirtualPageSizeZAmd

Original was GL_VIRTUAL_PAGE_SIZE_Z_AMD = 0x9197

VirtualPageSizeZArb

Original was GL_VIRTUAL_PAGE_SIZE_Z_ARB = 0x9197

VividlightNv

Original was GL_VIVIDLIGHT_NV = 0x92A6

VolatileApple

Original was GL_VOLATILE_APPLE = 0x8A1A

WaitFailed

Original was GL_WAIT_FAILED = 0x911D

WarpSizeNv

Original was GL_WARP_SIZE_NV = 0x9339

WarpsPerSmNv

Original was GL_WARPS_PER_SM_NV = 0x933A

WeightArrayArb

Original was GL_WEIGHT_ARRAY_ARB = 0x86AD

WeightArrayBufferBinding

Original was GL_WEIGHT_ARRAY_BUFFER_BINDING = 0x889E

WeightArrayBufferBindingArb

Original was GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB = 0x889E

WeightArrayPointerArb

Original was GL_WEIGHT_ARRAY_POINTER_ARB = 0x86AC

WeightArraySizeArb

Original was GL_WEIGHT_ARRAY_SIZE_ARB = 0x86AB

WeightArrayStrideArb

Original was GL_WEIGHT_ARRAY_STRIDE_ARB = 0x86AA

WeightArrayTypeArb

Original was GL_WEIGHT_ARRAY_TYPE_ARB = 0x86A9

WeightedAverageArb

Original was GL_WEIGHTED_AVERAGE_ARB = 0x9367

WeightSumUnityArb

Original was GL_WEIGHT_SUM_UNITY_ARB = 0x86A6

WExt

Original was GL_W_EXT = 0x87D8

WideLineHintPgi

Original was GL_WIDE_LINE_HINT_PGI = 0x1A222

WindowRectangleExt

Original was GL_WINDOW_RECTANGLE_EXT = 0x8F12

WindowRectangleModeExt

Original was GL_WINDOW_RECTANGLE_MODE_EXT = 0x8F13

WrapBorderSun

Original was GL_WRAP_BORDER_SUN = 0x81D4

WriteDiscardNv

Original was GL_WRITE_DISCARD_NV = 0x88BE

WriteOnly

Original was GL_WRITE_ONLY = 0x88B9

WriteOnlyArb

Original was GL_WRITE_ONLY_ARB = 0x88B9

WritePixelDataRangeLengthNv

Original was GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV = 0x887A

WritePixelDataRangeNv

Original was GL_WRITE_PIXEL_DATA_RANGE_NV = 0x8878

WritePixelDataRangePointerNv

Original was GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV = 0x887C

XExt

Original was GL_X_EXT = 0x87D5

Xor

Original was GL_XOR = 0x1506

XorNv

Original was GL_XOR_NV = 0x1506

Ycbaycr8A4224Nv

Original was GL_YCBAYCR8A_4224_NV = 0x9032

Ycbcr422Apple

Original was GL_YCBCR_422_APPLE = 0x85B9

YcbcrMesa

Original was GL_YCBCR_MESA = 0x8757

Ycbycr8422Nv

Original was GL_YCBYCR8_422_NV = 0x9031

Ycrcb422Sgix

Original was GL_YCRCB_422_SGIX = 0x81BB

Ycrcb444Sgix

Original was GL_YCRCB_444_SGIX = 0x81BC

YcrcbaSgix

Original was GL_YCRCBA_SGIX = 0x8319

YcrcbSgix

Original was GL_YCRCB_SGIX = 0x8318

YExt

Original was GL_Y_EXT = 0x87D6

Z4y12z4cb12z4A12z4y12z4cr12z4A124224Nv

Original was GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV = 0x9036

Z4y12z4cb12z4cr12444Nv

Original was GL_Z4Y12Z4CB12Z4CR12_444_NV = 0x9037

Z4y12z4cb12z4y12z4cr12422Nv

Original was GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV = 0x9035

Z6y10z6cb10z6A10z6y10z6cr10z6A104224Nv

Original was GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV = 0x9034

Z6y10z6cb10z6y10z6cr10422Nv

Original was GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV = 0x9033

Zero

Original was GL_ZERO = 0

ZeroExt

Original was GL_ZERO_EXT = 0x87DD

ZeroToOne

Original was GL_ZERO_TO_ONE = 0x935F

ZExt

Original was GL_Z_EXT = 0x87D7

ZoomX

Original was GL_ZOOM_X = 0x0D16

ZoomY

Original was GL_ZOOM_Y = 0x0D17

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