Enum ArbTessellationShader
Not used directly.
Namespace: OpenTK.Graphics.OpenGL
Assembly: OpenTK.dll
Syntax
public enum ArbTessellationShaderFields
| Name | Description | 
|---|---|
| Ccw | Original was GL_CCW = 0x0901 | 
| Cw | Original was GL_CW = 0x0900 | 
| Equal | Original was GL_EQUAL = 0x0202 | 
| FractionalEven | Original was GL_FRACTIONAL_EVEN = 0x8E7C | 
| FractionalOdd | Original was GL_FRACTIONAL_ODD = 0x8E7B | 
| Isolines | Original was GL_ISOLINES = 0x8E7A | 
| MaxCombinedTessControlUniformComponents | Original was GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E | 
| MaxCombinedTessEvaluationUniformComponents | Original was GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F | 
| MaxPatchVertices | Original was GL_MAX_PATCH_VERTICES = 0x8E7D | 
| MaxTessControlInputComponents | Original was GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C | 
| MaxTessControlOutputComponents | Original was GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83 | 
| MaxTessControlTextureImageUnits | Original was GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81 | 
| MaxTessControlTotalOutputComponents | Original was GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85 | 
| MaxTessControlUniformBlocks | Original was GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89 | 
| MaxTessControlUniformComponents | Original was GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F | 
| MaxTessEvaluationInputComponents | Original was GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D | 
| MaxTessEvaluationOutputComponents | Original was GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86 | 
| MaxTessEvaluationTextureImageUnits | Original was GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82 | 
| MaxTessEvaluationUniformBlocks | Original was GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A | 
| MaxTessEvaluationUniformComponents | Original was GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80 | 
| MaxTessGenLevel | Original was GL_MAX_TESS_GEN_LEVEL = 0x8E7E | 
| MaxTessPatchComponents | Original was GL_MAX_TESS_PATCH_COMPONENTS = 0x8E84 | 
| PatchDefaultInnerLevel | Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73 | 
| PatchDefaultOuterLevel | Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74 | 
| Patches | Original was GL_PATCHES = 0x000E | 
| PatchVertices | Original was GL_PATCH_VERTICES = 0x8E72 | 
| Quads | Original was GL_QUADS = 0x0007 | 
| TessControlOutputVertices | Original was GL_TESS_CONTROL_OUTPUT_VERTICES = 0x8E75 | 
| TessControlShader | Original was GL_TESS_CONTROL_SHADER = 0x8E88 | 
| TessEvaluationShader | Original was GL_TESS_EVALUATION_SHADER = 0x8E87 | 
| TessGenMode | Original was GL_TESS_GEN_MODE = 0x8E76 | 
| TessGenPointMode | Original was GL_TESS_GEN_POINT_MODE = 0x8E79 | 
| TessGenSpacing | Original was GL_TESS_GEN_SPACING = 0x8E77 | 
| TessGenVertexOrder | Original was GL_TESS_GEN_VERTEX_ORDER = 0x8E78 | 
| Triangles | Original was GL_TRIANGLES = 0x0004 | 
| UniformBlockReferencedByTessControlShader | Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0 | 
| UniformBlockReferencedByTessEvaluationShader | Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1 |