Show / Hide Table of Contents

Enum ArbTessellationShader

Not used directly.

Namespace: OpenTK.Graphics.OpenGL
Assembly: OpenTK.dll
Syntax
public enum ArbTessellationShader

Fields

Name Description
Ccw

Original was GL_CCW = 0x0901

Cw

Original was GL_CW = 0x0900

Equal

Original was GL_EQUAL = 0x0202

FractionalEven

Original was GL_FRACTIONAL_EVEN = 0x8E7C

FractionalOdd

Original was GL_FRACTIONAL_ODD = 0x8E7B

Isolines

Original was GL_ISOLINES = 0x8E7A

MaxCombinedTessControlUniformComponents

Original was GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E

MaxCombinedTessEvaluationUniformComponents

Original was GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F

MaxPatchVertices

Original was GL_MAX_PATCH_VERTICES = 0x8E7D

MaxTessControlInputComponents

Original was GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C

MaxTessControlOutputComponents

Original was GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83

MaxTessControlTextureImageUnits

Original was GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81

MaxTessControlTotalOutputComponents

Original was GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85

MaxTessControlUniformBlocks

Original was GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89

MaxTessControlUniformComponents

Original was GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F

MaxTessEvaluationInputComponents

Original was GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D

MaxTessEvaluationOutputComponents

Original was GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86

MaxTessEvaluationTextureImageUnits

Original was GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82

MaxTessEvaluationUniformBlocks

Original was GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A

MaxTessEvaluationUniformComponents

Original was GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80

MaxTessGenLevel

Original was GL_MAX_TESS_GEN_LEVEL = 0x8E7E

MaxTessPatchComponents

Original was GL_MAX_TESS_PATCH_COMPONENTS = 0x8E84

PatchDefaultInnerLevel

Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73

PatchDefaultOuterLevel

Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74

Patches

Original was GL_PATCHES = 0x000E

PatchVertices

Original was GL_PATCH_VERTICES = 0x8E72

Quads

Original was GL_QUADS = 0x0007

TessControlOutputVertices

Original was GL_TESS_CONTROL_OUTPUT_VERTICES = 0x8E75

TessControlShader

Original was GL_TESS_CONTROL_SHADER = 0x8E88

TessEvaluationShader

Original was GL_TESS_EVALUATION_SHADER = 0x8E87

TessGenMode

Original was GL_TESS_GEN_MODE = 0x8E76

TessGenPointMode

Original was GL_TESS_GEN_POINT_MODE = 0x8E79

TessGenSpacing

Original was GL_TESS_GEN_SPACING = 0x8E77

TessGenVertexOrder

Original was GL_TESS_GEN_VERTEX_ORDER = 0x8E78

Triangles

Original was GL_TRIANGLES = 0x0004

UniformBlockReferencedByTessControlShader

Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0

UniformBlockReferencedByTessEvaluationShader

Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1

In This Article
Back to top Generated by DocFX