Enum ArbVertexShader
Not used directly.
Namespace: OpenTK.Graphics.OpenGL
Assembly: OpenTK.dll
Syntax
public enum ArbVertexShaderFields
| Name | Description | 
|---|---|
| CurrentVertexAttribArb | Original was GL_CURRENT_VERTEX_ATTRIB_ARB = 0x8626 | 
| Float | Original was GL_FLOAT = 0x1406 | 
| FloatMat2Arb | Original was GL_FLOAT_MAT2_ARB = 0x8B5A | 
| FloatMat3Arb | Original was GL_FLOAT_MAT3_ARB = 0x8B5B | 
| FloatMat4Arb | Original was GL_FLOAT_MAT4_ARB = 0x8B5C | 
| FloatVec2Arb | Original was GL_FLOAT_VEC2_ARB = 0x8B50 | 
| FloatVec3Arb | Original was GL_FLOAT_VEC3_ARB = 0x8B51 | 
| FloatVec4Arb | Original was GL_FLOAT_VEC4_ARB = 0x8B52 | 
| MaxCombinedTextureImageUnitsArb | Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 0x8B4D | 
| MaxTextureCoordsArb | Original was GL_MAX_TEXTURE_COORDS_ARB = 0x8871 | 
| MaxTextureImageUnitsArb | Original was GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 0x8872 | 
| MaxVaryingFloatsArb | Original was GL_MAX_VARYING_FLOATS_ARB = 0x8B4B | 
| MaxVertexAttribsArb | Original was GL_MAX_VERTEX_ATTRIBS_ARB = 0x8869 | 
| MaxVertexTextureImageUnitsArb | Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 0x8B4C | 
| MaxVertexUniformComponentsArb | Original was GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 0x8B4A | 
| ObjectActiveAttributeMaxLengthArb | Original was GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = 0x8B8A | 
| ObjectActiveAttributesArb | Original was GL_OBJECT_ACTIVE_ATTRIBUTES_ARB = 0x8B89 | 
| VertexAttribArrayEnabledArb | Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = 0x8622 | 
| VertexAttribArrayNormalizedArb | Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = 0x886A | 
| VertexAttribArrayPointerArb | Original was GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = 0x8645 | 
| VertexAttribArraySizeArb | Original was GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = 0x8623 | 
| VertexAttribArrayStrideArb | Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = 0x8624 | 
| VertexAttribArrayTypeArb | Original was GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = 0x8625 | 
| VertexProgramPointSizeArb | Original was GL_VERTEX_PROGRAM_POINT_SIZE_ARB = 0x8642 | 
| VertexProgramTwoSideArb | Original was GL_VERTEX_PROGRAM_TWO_SIDE_ARB = 0x8643 | 
| VertexShaderArb | Original was GL_VERTEX_SHADER_ARB = 0x8B31 |