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Enum AtiFragmentShader

Used in GL.Ati.PassTexCoord, GL.Ati.SampleMap

Namespace: OpenTK.Graphics.OpenGL
Assembly: OpenTK.dll
Syntax
public enum AtiFragmentShader

Fields

Name Description
AddAti

Original was GL_ADD_ATI = 0x8963

BiasBitAti

Original was GL_BIAS_BIT_ATI = 0x00000008

BlueBitAti

Original was GL_BLUE_BIT_ATI = 0x00000004

Cnd0Ati

Original was GL_CND0_ATI = 0x896B

CndAti

Original was GL_CND_ATI = 0x896A

ColorAlphaPairingAti

Original was GL_COLOR_ALPHA_PAIRING_ATI = 0x8975

CompBitAti

Original was GL_COMP_BIT_ATI = 0x00000002

Con0Ati

Original was GL_CON_0_ATI = 0x8941

Con10Ati

Original was GL_CON_10_ATI = 0x894B

Con11Ati

Original was GL_CON_11_ATI = 0x894C

Con12Ati

Original was GL_CON_12_ATI = 0x894D

Con13Ati

Original was GL_CON_13_ATI = 0x894E

Con14Ati

Original was GL_CON_14_ATI = 0x894F

Con15Ati

Original was GL_CON_15_ATI = 0x8950

Con16Ati

Original was GL_CON_16_ATI = 0x8951

Con17Ati

Original was GL_CON_17_ATI = 0x8952

Con18Ati

Original was GL_CON_18_ATI = 0x8953

Con19Ati

Original was GL_CON_19_ATI = 0x8954

Con1Ati

Original was GL_CON_1_ATI = 0x8942

Con20Ati

Original was GL_CON_20_ATI = 0x8955

Con21Ati

Original was GL_CON_21_ATI = 0x8956

Con22Ati

Original was GL_CON_22_ATI = 0x8957

Con23Ati

Original was GL_CON_23_ATI = 0x8958

Con24Ati

Original was GL_CON_24_ATI = 0x8959

Con25Ati

Original was GL_CON_25_ATI = 0x895A

Con26Ati

Original was GL_CON_26_ATI = 0x895B

Con27Ati

Original was GL_CON_27_ATI = 0x895C

Con28Ati

Original was GL_CON_28_ATI = 0x895D

Con29Ati

Original was GL_CON_29_ATI = 0x895E

Con2Ati

Original was GL_CON_2_ATI = 0x8943

Con30Ati

Original was GL_CON_30_ATI = 0x895F

Con31Ati

Original was GL_CON_31_ATI = 0x8960

Con3Ati

Original was GL_CON_3_ATI = 0x8944

Con4Ati

Original was GL_CON_4_ATI = 0x8945

Con5Ati

Original was GL_CON_5_ATI = 0x8946

Con6Ati

Original was GL_CON_6_ATI = 0x8947

Con7Ati

Original was GL_CON_7_ATI = 0x8948

Con8Ati

Original was GL_CON_8_ATI = 0x8949

Con9Ati

Original was GL_CON_9_ATI = 0x894A

Dot2AddAti

Original was GL_DOT2_ADD_ATI = 0x896C

Dot3Ati

Original was GL_DOT3_ATI = 0x8966

Dot4Ati

Original was GL_DOT4_ATI = 0x8967

EighthBitAti

Original was GL_EIGHTH_BIT_ATI = 0x00000020

FragmentShaderAti

Original was GL_FRAGMENT_SHADER_ATI = 0x8920

Gl2XBitAti

Original was GL_2X_BIT_ATI = 0x00000001

Gl4XBitAti

Original was GL_4X_BIT_ATI = 0x00000002

Gl8XBitAti

Original was GL_8X_BIT_ATI = 0x00000004

GreenBitAti

Original was GL_GREEN_BIT_ATI = 0x00000002

HalfBitAti

Original was GL_HALF_BIT_ATI = 0x00000008

LerpAti

Original was GL_LERP_ATI = 0x8969

MadAti

Original was GL_MAD_ATI = 0x8968

MovAti

Original was GL_MOV_ATI = 0x8961

MulAti

Original was GL_MUL_ATI = 0x8964

NegateBitAti

Original was GL_NEGATE_BIT_ATI = 0x00000004

NumFragmentConstantsAti

Original was GL_NUM_FRAGMENT_CONSTANTS_ATI = 0x896F

NumFragmentRegistersAti

Original was GL_NUM_FRAGMENT_REGISTERS_ATI = 0x896E

NumInputInterpolatorComponentsAti

Original was GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI = 0x8973

NumInstructionsPerPassAti

Original was GL_NUM_INSTRUCTIONS_PER_PASS_ATI = 0x8971

NumInstructionsTotalAti

Original was GL_NUM_INSTRUCTIONS_TOTAL_ATI = 0x8972

NumLoopbackComponentsAti

Original was GL_NUM_LOOPBACK_COMPONENTS_ATI = 0x8974

NumPassesAti

Original was GL_NUM_PASSES_ATI = 0x8970

QuarterBitAti

Original was GL_QUARTER_BIT_ATI = 0x00000010

RedBitAti

Original was GL_RED_BIT_ATI = 0x00000001

Reg0Ati

Original was GL_REG_0_ATI = 0x8921

Reg10Ati

Original was GL_REG_10_ATI = 0x892B

Reg11Ati

Original was GL_REG_11_ATI = 0x892C

Reg12Ati

Original was GL_REG_12_ATI = 0x892D

Reg13Ati

Original was GL_REG_13_ATI = 0x892E

Reg14Ati

Original was GL_REG_14_ATI = 0x892F

Reg15Ati

Original was GL_REG_15_ATI = 0x8930

Reg16Ati

Original was GL_REG_16_ATI = 0x8931

Reg17Ati

Original was GL_REG_17_ATI = 0x8932

Reg18Ati

Original was GL_REG_18_ATI = 0x8933

Reg19Ati

Original was GL_REG_19_ATI = 0x8934

Reg1Ati

Original was GL_REG_1_ATI = 0x8922

Reg20Ati

Original was GL_REG_20_ATI = 0x8935

Reg21Ati

Original was GL_REG_21_ATI = 0x8936

Reg22Ati

Original was GL_REG_22_ATI = 0x8937

Reg23Ati

Original was GL_REG_23_ATI = 0x8938

Reg24Ati

Original was GL_REG_24_ATI = 0x8939

Reg25Ati

Original was GL_REG_25_ATI = 0x893A

Reg26Ati

Original was GL_REG_26_ATI = 0x893B

Reg27Ati

Original was GL_REG_27_ATI = 0x893C

Reg28Ati

Original was GL_REG_28_ATI = 0x893D

Reg29Ati

Original was GL_REG_29_ATI = 0x893E

Reg2Ati

Original was GL_REG_2_ATI = 0x8923

Reg30Ati

Original was GL_REG_30_ATI = 0x893F

Reg31Ati

Original was GL_REG_31_ATI = 0x8940

Reg3Ati

Original was GL_REG_3_ATI = 0x8924

Reg4Ati

Original was GL_REG_4_ATI = 0x8925

Reg5Ati

Original was GL_REG_5_ATI = 0x8926

Reg6Ati

Original was GL_REG_6_ATI = 0x8927

Reg7Ati

Original was GL_REG_7_ATI = 0x8928

Reg8Ati

Original was GL_REG_8_ATI = 0x8929

Reg9Ati

Original was GL_REG_9_ATI = 0x892A

SaturateBitAti

Original was GL_SATURATE_BIT_ATI = 0x00000040

SecondaryInterpolatorAti

Original was GL_SECONDARY_INTERPOLATOR_ATI = 0x896D

SubAti

Original was GL_SUB_ATI = 0x8965

SwizzleStqAti

Original was GL_SWIZZLE_STQ_ATI = 0x8977

SwizzleStqDqAti

Original was GL_SWIZZLE_STQ_DQ_ATI = 0x8979

SwizzleStrAti

Original was GL_SWIZZLE_STR_ATI = 0x8976

SwizzleStrDrAti

Original was GL_SWIZZLE_STR_DR_ATI = 0x8978

SwizzleStrqAti

Original was GL_SWIZZLE_STRQ_ATI = 0x897A

SwizzleStrqDqAti

Original was GL_SWIZZLE_STRQ_DQ_ATI = 0x897B

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