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Enum AttribMask

Used in GL.PushAttrib

Namespace: OpenTK.Graphics.OpenGL
Assembly: OpenTK.dll
Syntax
[Flags]
public enum AttribMask

Fields

Name Description
AccumBufferBit

Original was GL_ACCUM_BUFFER_BIT = 0x00000200

AllAttribBits

Original was GL_ALL_ATTRIB_BITS = 0xFFFFFFFF

ColorBufferBit

Original was GL_COLOR_BUFFER_BIT = 0x00004000

CurrentBit

Original was GL_CURRENT_BIT = 0x00000001

DepthBufferBit

Original was GL_DEPTH_BUFFER_BIT = 0x00000100

EnableBit

Original was GL_ENABLE_BIT = 0x00002000

EvalBit

Original was GL_EVAL_BIT = 0x00010000

FogBit

Original was GL_FOG_BIT = 0x00000080

HintBit

Original was GL_HINT_BIT = 0x00008000

LightingBit

Original was GL_LIGHTING_BIT = 0x00000040

LineBit

Original was GL_LINE_BIT = 0x00000004

ListBit

Original was GL_LIST_BIT = 0x00020000

MultisampleBit

Original was GL_MULTISAMPLE_BIT = 0x20000000

MultisampleBit3Dfx

Original was GL_MULTISAMPLE_BIT_3DFX = 0x20000000

MultisampleBitArb

Original was GL_MULTISAMPLE_BIT_ARB = 0x20000000

MultisampleBitExt

Original was GL_MULTISAMPLE_BIT_EXT = 0x20000000

PixelModeBit

Original was GL_PIXEL_MODE_BIT = 0x00000020

PointBit

Original was GL_POINT_BIT = 0x00000002

PolygonBit

Original was GL_POLYGON_BIT = 0x00000008

PolygonStippleBit

Original was GL_POLYGON_STIPPLE_BIT = 0x00000010

ScissorBit

Original was GL_SCISSOR_BIT = 0x00080000

StencilBufferBit

Original was GL_STENCIL_BUFFER_BIT = 0x00000400

TextureBit

Original was GL_TEXTURE_BIT = 0x00040000

TransformBit

Original was GL_TRANSFORM_BIT = 0x00001000

ViewportBit

Original was GL_VIEWPORT_BIT = 0x00000800

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