Enum GetPName
Used in GL.GetBoolean, GL.GetDouble and 5 other functions
Namespace: OpenTK.Graphics.OpenGL
Assembly: OpenTK.dll
Syntax
public enum GetPNameFields
| Name | Description | 
|---|---|
| AccumAlphaBits | Original was GL_ACCUM_ALPHA_BITS = 0x0D5B | 
| AccumBlueBits | Original was GL_ACCUM_BLUE_BITS = 0x0D5A | 
| AccumClearValue | Original was GL_ACCUM_CLEAR_VALUE = 0x0B80 | 
| AccumGreenBits | Original was GL_ACCUM_GREEN_BITS = 0x0D59 | 
| AccumRedBits | Original was GL_ACCUM_RED_BITS = 0x0D58 | 
| ActiveTexture | Original was GL_ACTIVE_TEXTURE = 0x84E0 | 
| AliasedLineWidthRange | Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E | 
| AliasedPointSizeRange | Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D | 
| AlphaBias | Original was GL_ALPHA_BIAS = 0x0D1D | 
| AlphaBits | Original was GL_ALPHA_BITS = 0x0D55 | 
| AlphaScale | Original was GL_ALPHA_SCALE = 0x0D1C | 
| AlphaTest | Original was GL_ALPHA_TEST = 0x0BC0 | 
| AlphaTestFunc | Original was GL_ALPHA_TEST_FUNC = 0x0BC1 | 
| AlphaTestFuncQcom | Original was GL_ALPHA_TEST_FUNC_QCOM = 0x0BC1 | 
| AlphaTestQcom | Original was GL_ALPHA_TEST_QCOM = 0x0BC0 | 
| AlphaTestRef | Original was GL_ALPHA_TEST_REF = 0x0BC2 | 
| AlphaTestRefQcom | Original was GL_ALPHA_TEST_REF_QCOM = 0x0BC2 | 
| ArrayBufferBinding | Original was GL_ARRAY_BUFFER_BINDING = 0x8894 | 
| AsyncDrawPixelsSgix | Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D | 
| AsyncHistogramSgix | Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C | 
| AsyncMarkerSgix | Original was GL_ASYNC_MARKER_SGIX = 0x8329 | 
| AsyncReadPixelsSgix | Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E | 
| AsyncTexImageSgix | Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C | 
| AttribStackDepth | Original was GL_ATTRIB_STACK_DEPTH = 0x0BB0 | 
| AutoNormal | Original was GL_AUTO_NORMAL = 0x0D80 | 
| AuxBuffers | Original was GL_AUX_BUFFERS = 0x0C00 | 
| Blend | Original was GL_BLEND = 0x0BE2 | 
| BlendColorExt | Original was GL_BLEND_COLOR_EXT = 0x8005 | 
| BlendDst | Original was GL_BLEND_DST = 0x0BE0 | 
| BlendDstAlpha | Original was GL_BLEND_DST_ALPHA = 0x80CA | 
| BlendDstRgb | Original was GL_BLEND_DST_RGB = 0x80C8 | 
| BlendEquationAlpha | Original was GL_BLEND_EQUATION_ALPHA = 0x883D | 
| BlendEquationExt | Original was GL_BLEND_EQUATION_EXT = 0x8009 | 
| BlendEquationRgb | Original was GL_BLEND_EQUATION_RGB = 0x8009 | 
| BlendSrc | Original was GL_BLEND_SRC = 0x0BE1 | 
| BlendSrcAlpha | Original was GL_BLEND_SRC_ALPHA = 0x80CB | 
| BlendSrcRgb | Original was GL_BLEND_SRC_RGB = 0x80C9 | 
| BlueBias | Original was GL_BLUE_BIAS = 0x0D1B | 
| BlueBits | Original was GL_BLUE_BITS = 0x0D54 | 
| BlueScale | Original was GL_BLUE_SCALE = 0x0D1A | 
| CalligraphicFragmentSgix | Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183 | 
| ClampFragmentColor | Original was GL_CLAMP_FRAGMENT_COLOR = 0x891B | 
| ClampReadColor | Original was GL_CLAMP_READ_COLOR = 0x891C | 
| ClampVertexColor | Original was GL_CLAMP_VERTEX_COLOR = 0x891A | 
| ClientActiveTexture | Original was GL_CLIENT_ACTIVE_TEXTURE = 0x84E1 | 
| ClientAttribStackDepth | Original was GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1 | 
| ClipDepthMode | Original was GL_CLIP_DEPTH_MODE = 0x935D | 
| ClipOrigin | Original was GL_CLIP_ORIGIN = 0x935C | 
| ClipPlane0 | Original was GL_CLIP_PLANE0 = 0x3000 | 
| ClipPlane1 | Original was GL_CLIP_PLANE1 = 0x3001 | 
| ClipPlane2 | Original was GL_CLIP_PLANE2 = 0x3002 | 
| ClipPlane3 | Original was GL_CLIP_PLANE3 = 0x3003 | 
| ClipPlane4 | Original was GL_CLIP_PLANE4 = 0x3004 | 
| ClipPlane5 | Original was GL_CLIP_PLANE5 = 0x3005 | 
| ColorArray | Original was GL_COLOR_ARRAY = 0x8076 | 
| ColorArrayBufferBinding | Original was GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898 | 
| ColorArrayCountExt | Original was GL_COLOR_ARRAY_COUNT_EXT = 0x8084 | 
| ColorArraySize | Original was GL_COLOR_ARRAY_SIZE = 0x8081 | 
| ColorArrayStride | Original was GL_COLOR_ARRAY_STRIDE = 0x8083 | 
| ColorArrayType | Original was GL_COLOR_ARRAY_TYPE = 0x8082 | 
| ColorClearValue | Original was GL_COLOR_CLEAR_VALUE = 0x0C22 | 
| ColorLogicOp | Original was GL_COLOR_LOGIC_OP = 0x0BF2 | 
| ColorMaterial | Original was GL_COLOR_MATERIAL = 0x0B57 | 
| ColorMaterialFace | Original was GL_COLOR_MATERIAL_FACE = 0x0B55 | 
| ColorMaterialParameter | Original was GL_COLOR_MATERIAL_PARAMETER = 0x0B56 | 
| ColorMatrixSgi | Original was GL_COLOR_MATRIX_SGI = 0x80B1 | 
| ColorMatrixStackDepthSgi | Original was GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2 | 
| ColorSum | Original was GL_COLOR_SUM = 0x8458 | 
| ColorTableSgi | Original was GL_COLOR_TABLE_SGI = 0x80D0 | 
| ColorWritemask | Original was GL_COLOR_WRITEMASK = 0x0C23 | 
| CompressedTextureFormats | Original was GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3 | 
| ContextFlags | Original was GL_CONTEXT_FLAGS = 0x821E | 
| ContextReleaseBehavior | Original was GL_CONTEXT_RELEASE_BEHAVIOR = 0x82FB | 
| ContextRobustAccess | Original was GL_CONTEXT_ROBUST_ACCESS = 0x90F3 | 
| Convolution1DExt | Original was GL_CONVOLUTION_1D_EXT = 0x8010 | 
| Convolution2DExt | Original was GL_CONVOLUTION_2D_EXT = 0x8011 | 
| ConvolutionHintSgix | Original was GL_CONVOLUTION_HINT_SGIX = 0x8316 | 
| CullFace | Original was GL_CULL_FACE = 0x0B44 | 
| CullFaceMode | Original was GL_CULL_FACE_MODE = 0x0B45 | 
| CurrentColor | Original was GL_CURRENT_COLOR = 0x0B00 | 
| CurrentFogCoord | Original was GL_CURRENT_FOG_COORD = 0x8453 | 
| CurrentIndex | Original was GL_CURRENT_INDEX = 0x0B01 | 
| CurrentNormal | Original was GL_CURRENT_NORMAL = 0x0B02 | 
| CurrentProgram | Original was GL_CURRENT_PROGRAM = 0x8B8D | 
| CurrentRasterColor | Original was GL_CURRENT_RASTER_COLOR = 0x0B04 | 
| CurrentRasterDistance | Original was GL_CURRENT_RASTER_DISTANCE = 0x0B09 | 
| CurrentRasterIndex | Original was GL_CURRENT_RASTER_INDEX = 0x0B05 | 
| CurrentRasterPosition | Original was GL_CURRENT_RASTER_POSITION = 0x0B07 | 
| CurrentRasterPositionValid | Original was GL_CURRENT_RASTER_POSITION_VALID = 0x0B08 | 
| CurrentRasterSecondaryColor | Original was GL_CURRENT_RASTER_SECONDARY_COLOR = 0x845F | 
| CurrentRasterTextureCoords | Original was GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06 | 
| CurrentSecondaryColor | Original was GL_CURRENT_SECONDARY_COLOR = 0x8459 | 
| CurrentTextureCoords | Original was GL_CURRENT_TEXTURE_COORDS = 0x0B03 | 
| DeformationsMaskSgix | Original was GL_DEFORMATIONS_MASK_SGIX = 0x8196 | 
| DepthBias | Original was GL_DEPTH_BIAS = 0x0D1F | 
| DepthBits | Original was GL_DEPTH_BITS = 0x0D56 | 
| DepthClamp | Original was GL_DEPTH_CLAMP = 0x864F | 
| DepthClearValue | Original was GL_DEPTH_CLEAR_VALUE = 0x0B73 | 
| DepthFunc | Original was GL_DEPTH_FUNC = 0x0B74 | 
| DepthRange | Original was GL_DEPTH_RANGE = 0x0B70 | 
| DepthScale | Original was GL_DEPTH_SCALE = 0x0D1E | 
| DepthTest | Original was GL_DEPTH_TEST = 0x0B71 | 
| DepthWritemask | Original was GL_DEPTH_WRITEMASK = 0x0B72 | 
| DetailTexture2DBindingSgis | Original was GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096 | 
| DeviceLuidExt | Original was GL_DEVICE_LUID_EXT = 0x9599 | 
| DeviceNodeMaskExt | Original was GL_DEVICE_NODE_MASK_EXT = 0x959A | 
| DeviceUuidExt | Original was GL_DEVICE_UUID_EXT = 0x9597 | 
| DistanceAttenuationSgis | Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129 | 
| Dither | Original was GL_DITHER = 0x0BD0 | 
| Doublebuffer | Original was GL_DOUBLEBUFFER = 0x0C32 | 
| DrawBuffer | Original was GL_DRAW_BUFFER = 0x0C01 | 
| DrawBuffer0 | Original was GL_DRAW_BUFFER0 = 0x8825 | 
| DrawBuffer1 | Original was GL_DRAW_BUFFER1 = 0x8826 | 
| DrawBuffer10 | Original was GL_DRAW_BUFFER10 = 0x882F | 
| DrawBuffer11 | Original was GL_DRAW_BUFFER11 = 0x8830 | 
| DrawBuffer12 | Original was GL_DRAW_BUFFER12 = 0x8831 | 
| DrawBuffer13 | Original was GL_DRAW_BUFFER13 = 0x8832 | 
| DrawBuffer14 | Original was GL_DRAW_BUFFER14 = 0x8833 | 
| DrawBuffer15 | Original was GL_DRAW_BUFFER15 = 0x8834 | 
| DrawBuffer2 | Original was GL_DRAW_BUFFER2 = 0x8827 | 
| DrawBuffer3 | Original was GL_DRAW_BUFFER3 = 0x8828 | 
| DrawBuffer4 | Original was GL_DRAW_BUFFER4 = 0x8829 | 
| DrawBuffer5 | Original was GL_DRAW_BUFFER5 = 0x882A | 
| DrawBuffer6 | Original was GL_DRAW_BUFFER6 = 0x882B | 
| DrawBuffer7 | Original was GL_DRAW_BUFFER7 = 0x882C | 
| DrawBuffer8 | Original was GL_DRAW_BUFFER8 = 0x882D | 
| DrawBuffer9 | Original was GL_DRAW_BUFFER9 = 0x882E | 
| DrawBufferExt | Original was GL_DRAW_BUFFER_EXT = 0x0C01 | 
| DrawFramebufferBinding | Original was GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6 | 
| DrawIndirectBufferBinding | Original was GL_DRAW_INDIRECT_BUFFER_BINDING = 0x8F43 | 
| DriverUuidExt | Original was GL_DRIVER_UUID_EXT = 0x9598 | 
| EdgeFlag | Original was GL_EDGE_FLAG = 0x0B43 | 
| EdgeFlagArray | Original was GL_EDGE_FLAG_ARRAY = 0x8079 | 
| EdgeFlagArrayBufferBinding | Original was GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = 0x889B | 
| EdgeFlagArrayCountExt | Original was GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D | 
| EdgeFlagArrayStride | Original was GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C | 
| ElementArrayBufferBinding | Original was GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895 | 
| FeedbackBufferSize | Original was GL_FEEDBACK_BUFFER_SIZE = 0x0DF1 | 
| FeedbackBufferType | Original was GL_FEEDBACK_BUFFER_TYPE = 0x0DF2 | 
| Fog | Original was GL_FOG = 0x0B60 | 
| FogColor | Original was GL_FOG_COLOR = 0x0B66 | 
| FogCoordArrayBufferBinding | Original was GL_FOG_COORD_ARRAY_BUFFER_BINDING = 0x889D | 
| FogCoordArrayStride | Original was GL_FOG_COORD_ARRAY_STRIDE = 0x8455 | 
| FogCoordArrayType | Original was GL_FOG_COORD_ARRAY_TYPE = 0x8454 | 
| FogDensity | Original was GL_FOG_DENSITY = 0x0B62 | 
| FogEnd | Original was GL_FOG_END = 0x0B64 | 
| FogFuncPointsSgis | Original was GL_FOG_FUNC_POINTS_SGIS = 0x812B | 
| FogHint | Original was GL_FOG_HINT = 0x0C54 | 
| FogIndex | Original was GL_FOG_INDEX = 0x0B61 | 
| FogMode | Original was GL_FOG_MODE = 0x0B65 | 
| FogOffsetSgix | Original was GL_FOG_OFFSET_SGIX = 0x8198 | 
| FogOffsetValueSgix | Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199 | 
| FogStart | Original was GL_FOG_START = 0x0B63 | 
| FragmentColorMaterialFaceSgix | Original was GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402 | 
| FragmentColorMaterialParameterSgix | Original was GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403 | 
| FragmentColorMaterialSgix | Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401 | 
| FragmentInterpolationOffsetBits | Original was GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D | 
| FragmentLight0Sgix | Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C | 
| FragmentLightingSgix | Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400 | 
| FragmentLightModelAmbientSgix | Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A | 
| FragmentLightModelLocalViewerSgix | Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408 | 
| FragmentLightModelNormalInterpolationSgix | Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B | 
| FragmentLightModelTwoSideSgix | Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409 | 
| FragmentShaderDerivativeHint | Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B | 
| FramebufferBinding | Original was GL_FRAMEBUFFER_BINDING = 0x8CA6 | 
| FramebufferBindingExt | Original was GL_FRAMEBUFFER_BINDING_EXT = 0x8CA6 | 
| FramebufferSrgb | Original was GL_FRAMEBUFFER_SRGB = 0x8DB9 | 
| FramezoomFactorSgix | Original was GL_FRAMEZOOM_FACTOR_SGIX = 0x818C | 
| FramezoomSgix | Original was GL_FRAMEZOOM_SGIX = 0x818B | 
| FrontFace | Original was GL_FRONT_FACE = 0x0B46 | 
| GenerateMipmapHint | Original was GL_GENERATE_MIPMAP_HINT = 0x8192 | 
| GenerateMipmapHintSgis | Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192 | 
| GreenBias | Original was GL_GREEN_BIAS = 0x0D19 | 
| GreenBits | Original was GL_GREEN_BITS = 0x0D53 | 
| GreenScale | Original was GL_GREEN_SCALE = 0x0D18 | 
| HistogramExt | Original was GL_HISTOGRAM_EXT = 0x8024 | 
| ImplementationColorReadFormat | Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B | 
| ImplementationColorReadType | Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A | 
| IndexArray | Original was GL_INDEX_ARRAY = 0x8077 | 
| IndexArrayBufferBinding | Original was GL_INDEX_ARRAY_BUFFER_BINDING = 0x8899 | 
| IndexArrayCountExt | Original was GL_INDEX_ARRAY_COUNT_EXT = 0x8087 | 
| IndexArrayStride | Original was GL_INDEX_ARRAY_STRIDE = 0x8086 | 
| IndexArrayType | Original was GL_INDEX_ARRAY_TYPE = 0x8085 | 
| IndexBits | Original was GL_INDEX_BITS = 0x0D51 | 
| IndexClearValue | Original was GL_INDEX_CLEAR_VALUE = 0x0C20 | 
| IndexLogicOp | Original was GL_INDEX_LOGIC_OP = 0x0BF1 | 
| IndexMode | Original was GL_INDEX_MODE = 0x0C30 | 
| IndexOffset | Original was GL_INDEX_OFFSET = 0x0D13 | 
| IndexShift | Original was GL_INDEX_SHIFT = 0x0D12 | 
| IndexWritemask | Original was GL_INDEX_WRITEMASK = 0x0C21 | 
| InstrumentMeasurementsSgix | Original was GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181 | 
| InterlaceSgix | Original was GL_INTERLACE_SGIX = 0x8094 | 
| IrInstrument1Sgix | Original was GL_IR_INSTRUMENT1_SGIX = 0x817F | 
| LayerProvokingVertex | Original was GL_LAYER_PROVOKING_VERTEX = 0x825E | 
| Light0 | Original was GL_LIGHT0 = 0x4000 | 
| Light1 | Original was GL_LIGHT1 = 0x4001 | 
| Light2 | Original was GL_LIGHT2 = 0x4002 | 
| Light3 | Original was GL_LIGHT3 = 0x4003 | 
| Light4 | Original was GL_LIGHT4 = 0x4004 | 
| Light5 | Original was GL_LIGHT5 = 0x4005 | 
| Light6 | Original was GL_LIGHT6 = 0x4006 | 
| Light7 | Original was GL_LIGHT7 = 0x4007 | 
| LightEnvModeSgix | Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407 | 
| Lighting | Original was GL_LIGHTING = 0x0B50 | 
| LightModelAmbient | Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53 | 
| LightModelColorControl | Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8 | 
| LightModelLocalViewer | Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51 | 
| LightModelTwoSide | Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52 | 
| LineSmooth | Original was GL_LINE_SMOOTH = 0x0B20 | 
| LineSmoothHint | Original was GL_LINE_SMOOTH_HINT = 0x0C52 | 
| LineStipple | Original was GL_LINE_STIPPLE = 0x0B24 | 
| LineStipplePattern | Original was GL_LINE_STIPPLE_PATTERN = 0x0B25 | 
| LineStippleRepeat | Original was GL_LINE_STIPPLE_REPEAT = 0x0B26 | 
| LineWidth | Original was GL_LINE_WIDTH = 0x0B21 | 
| LineWidthGranularity | Original was GL_LINE_WIDTH_GRANULARITY = 0x0B23 | 
| LineWidthRange | Original was GL_LINE_WIDTH_RANGE = 0x0B22 | 
| ListBase | Original was GL_LIST_BASE = 0x0B32 | 
| ListIndex | Original was GL_LIST_INDEX = 0x0B33 | 
| ListMode | Original was GL_LIST_MODE = 0x0B30 | 
| LogicOp | Original was GL_LOGIC_OP = 0x0BF1 | 
| LogicOpMode | Original was GL_LOGIC_OP_MODE = 0x0BF0 | 
| MajorVersion | Original was GL_MAJOR_VERSION = 0x821B | 
| Map1Color4 | Original was GL_MAP1_COLOR_4 = 0x0D90 | 
| Map1GridDomain | Original was GL_MAP1_GRID_DOMAIN = 0x0DD0 | 
| Map1GridSegments | Original was GL_MAP1_GRID_SEGMENTS = 0x0DD1 | 
| Map1Index | Original was GL_MAP1_INDEX = 0x0D91 | 
| Map1Normal | Original was GL_MAP1_NORMAL = 0x0D92 | 
| Map1TextureCoord1 | Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93 | 
| Map1TextureCoord2 | Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94 | 
| Map1TextureCoord3 | Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95 | 
| Map1TextureCoord4 | Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96 | 
| Map1Vertex3 | Original was GL_MAP1_VERTEX_3 = 0x0D97 | 
| Map1Vertex4 | Original was GL_MAP1_VERTEX_4 = 0x0D98 | 
| Map2Color4 | Original was GL_MAP2_COLOR_4 = 0x0DB0 | 
| Map2GridDomain | Original was GL_MAP2_GRID_DOMAIN = 0x0DD2 | 
| Map2GridSegments | Original was GL_MAP2_GRID_SEGMENTS = 0x0DD3 | 
| Map2Index | Original was GL_MAP2_INDEX = 0x0DB1 | 
| Map2Normal | Original was GL_MAP2_NORMAL = 0x0DB2 | 
| Map2TextureCoord1 | Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3 | 
| Map2TextureCoord2 | Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4 | 
| Map2TextureCoord3 | Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5 | 
| Map2TextureCoord4 | Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6 | 
| Map2Vertex3 | Original was GL_MAP2_VERTEX_3 = 0x0DB7 | 
| Map2Vertex4 | Original was GL_MAP2_VERTEX_4 = 0x0DB8 | 
| MapColor | Original was GL_MAP_COLOR = 0x0D10 | 
| MapStencil | Original was GL_MAP_STENCIL = 0x0D11 | 
| MatrixMode | Original was GL_MATRIX_MODE = 0x0BA0 | 
| Max3DTextureSize | Original was GL_MAX_3D_TEXTURE_SIZE = 0x8073 | 
| Max3DTextureSizeExt | Original was GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073 | 
| Max4DTextureSizeSgis | Original was GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138 | 
| MaxActiveLightsSgix | Original was GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405 | 
| MaxArrayTextureLayers | Original was GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF | 
| MaxAsyncDrawPixelsSgix | Original was GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360 | 
| MaxAsyncHistogramSgix | Original was GL_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D | 
| MaxAsyncReadPixelsSgix | Original was GL_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361 | 
| MaxAsyncTexImageSgix | Original was GL_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F | 
| MaxAttribStackDepth | Original was GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35 | 
| MaxClientAttribStackDepth | Original was GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B | 
| MaxClipDistances | Original was GL_MAX_CLIP_DISTANCES = 0x0D32 | 
| MaxClipmapDepthSgix | Original was GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177 | 
| MaxClipmapVirtualDepthSgix | Original was GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178 | 
| MaxClipPlanes | Original was GL_MAX_CLIP_PLANES = 0x0D32 | 
| MaxColorAttachments | Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF | 
| MaxColorAttachmentsExt | Original was GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF | 
| MaxColorMatrixStackDepthSgi | Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3 | 
| MaxColorTextureSamples | Original was GL_MAX_COLOR_TEXTURE_SAMPLES = 0x910E | 
| MaxCombinedClipAndCullDistances | Original was GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES = 0x82FA | 
| MaxCombinedFragmentUniformComponents | Original was GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33 | 
| MaxCombinedGeometryUniformComponents | Original was GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32 | 
| MaxCombinedImageUniforms | Original was GL_MAX_COMBINED_IMAGE_UNIFORMS = 0x90CF | 
| MaxCombinedTessControlUniformComponents | Original was GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E | 
| MaxCombinedTessEvaluationUniformComponents | Original was GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F | 
| MaxCombinedTextureImageUnits | Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D | 
| MaxCombinedUniformBlocks | Original was GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E | 
| MaxCombinedVertexUniformComponents | Original was GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31 | 
| MaxComputeImageUniforms | Original was GL_MAX_COMPUTE_IMAGE_UNIFORMS = 0x91BD | 
| MaxCubeMapTextureSize | Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C | 
| MaxCullDistances | Original was GL_MAX_CULL_DISTANCES = 0x82F9 | 
| MaxDepthTextureSamples | Original was GL_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F | 
| MaxDrawBuffers | Original was GL_MAX_DRAW_BUFFERS = 0x8824 | 
| MaxDualSourceDrawBuffers | Original was GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC | 
| MaxElementsIndices | Original was GL_MAX_ELEMENTS_INDICES = 0x80E9 | 
| MaxElementsVertices | Original was GL_MAX_ELEMENTS_VERTICES = 0x80E8 | 
| MaxEvalOrder | Original was GL_MAX_EVAL_ORDER = 0x0D30 | 
| MaxFogFuncPointsSgis | Original was GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C | 
| MaxFragmentImageUniforms | Original was GL_MAX_FRAGMENT_IMAGE_UNIFORMS = 0x90CE | 
| MaxFragmentInputComponents | Original was GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125 | 
| MaxFragmentInterpolationOffset | Original was GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C | 
| MaxFragmentLightsSgix | Original was GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404 | 
| MaxFragmentUniformBlocks | Original was GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D | 
| MaxFragmentUniformComponents | Original was GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49 | 
| MaxFragmentUniformVectors | Original was GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD | 
| MaxFramezoomFactorSgix | Original was GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D | 
| MaxGeometryImageUniforms | Original was GL_MAX_GEOMETRY_IMAGE_UNIFORMS = 0x90CD | 
| MaxGeometryInputComponents | Original was GL_MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123 | 
| MaxGeometryOutputComponents | Original was GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124 | 
| MaxGeometryOutputVertices | Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0 | 
| MaxGeometryShaderInvocations | Original was GL_MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A | 
| MaxGeometryTextureImageUnits | Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29 | 
| MaxGeometryTotalOutputComponents | Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1 | 
| MaxGeometryUniformBlocks | Original was GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C | 
| MaxGeometryUniformComponents | Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF | 
| MaxGeometryVaryingComponents | Original was GL_MAX_GEOMETRY_VARYING_COMPONENTS = 0x8DDD | 
| MaxIntegerSamples | Original was GL_MAX_INTEGER_SAMPLES = 0x9110 | 
| MaxLights | Original was GL_MAX_LIGHTS = 0x0D31 | 
| MaxListNesting | Original was GL_MAX_LIST_NESTING = 0x0B31 | 
| MaxModelviewStackDepth | Original was GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36 | 
| MaxNameStackDepth | Original was GL_MAX_NAME_STACK_DEPTH = 0x0D37 | 
| MaxPatchVertices | Original was GL_MAX_PATCH_VERTICES = 0x8E7D | 
| MaxPixelMapTable | Original was GL_MAX_PIXEL_MAP_TABLE = 0x0D34 | 
| MaxProgramTexelOffset | Original was GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905 | 
| MaxProgramTextureGatherOffset | Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F | 
| MaxProjectionStackDepth | Original was GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38 | 
| MaxRectangleTextureSize | Original was GL_MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8 | 
| MaxRenderbufferSize | Original was GL_MAX_RENDERBUFFER_SIZE = 0x84E8 | 
| MaxRenderbufferSizeExt | Original was GL_MAX_RENDERBUFFER_SIZE_EXT = 0x84E8 | 
| MaxSampleMaskWords | Original was GL_MAX_SAMPLE_MASK_WORDS = 0x8E59 | 
| MaxSamples | Original was GL_MAX_SAMPLES = 0x8D57 | 
| MaxSubroutines | Original was GL_MAX_SUBROUTINES = 0x8DE7 | 
| MaxSubroutineUniformLocations | Original was GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = 0x8DE8 | 
| MaxTessControlImageUniforms | Original was GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = 0x90CB | 
| MaxTessControlInputComponents | Original was GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C | 
| MaxTessControlOutputComponents | Original was GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83 | 
| MaxTessControlTextureImageUnits | Original was GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81 | 
| MaxTessControlTotalOutputComponents | Original was GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85 | 
| MaxTessControlUniformBlocks | Original was GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89 | 
| MaxTessControlUniformComponents | Original was GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F | 
| MaxTessEvaluationImageUniforms | Original was GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = 0x90CC | 
| MaxTessEvaluationInputComponents | Original was GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D | 
| MaxTessEvaluationOutputComponents | Original was GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86 | 
| MaxTessEvaluationTextureImageUnits | Original was GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82 | 
| MaxTessEvaluationUniformBlocks | Original was GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A | 
| MaxTessEvaluationUniformComponents | Original was GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80 | 
| MaxTessGenLevel | Original was GL_MAX_TESS_GEN_LEVEL = 0x8E7E | 
| MaxTessPatchComponents | Original was GL_MAX_TESS_PATCH_COMPONENTS = 0x8E84 | 
| MaxTextureBufferSize | Original was GL_MAX_TEXTURE_BUFFER_SIZE = 0x8C2B | 
| MaxTextureCoords | Original was GL_MAX_TEXTURE_COORDS = 0x8871 | 
| MaxTextureImageUnits | Original was GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872 | 
| MaxTextureLodBias | Original was GL_MAX_TEXTURE_LOD_BIAS = 0x84FD | 
| MaxTextureSize | Original was GL_MAX_TEXTURE_SIZE = 0x0D33 | 
| MaxTextureStackDepth | Original was GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39 | 
| MaxTextureUnits | Original was GL_MAX_TEXTURE_UNITS = 0x84E2 | 
| MaxTransformFeedbackBuffers | Original was GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = 0x8E70 | 
| MaxTransformFeedbackInterleavedComponents | Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A | 
| MaxTransformFeedbackSeparateAttribs | Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B | 
| MaxTransformFeedbackSeparateComponents | Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80 | 
| MaxUniformBlockSize | Original was GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30 | 
| MaxUniformBufferBindings | Original was GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F | 
| MaxVaryingComponents | Original was GL_MAX_VARYING_COMPONENTS = 0x8B4B | 
| MaxVaryingFloats | Original was GL_MAX_VARYING_FLOATS = 0x8B4B | 
| MaxVaryingVectors | Original was GL_MAX_VARYING_VECTORS = 0x8DFC | 
| MaxVertexAttribs | Original was GL_MAX_VERTEX_ATTRIBS = 0x8869 | 
| MaxVertexImageUniforms | Original was GL_MAX_VERTEX_IMAGE_UNIFORMS = 0x90CA | 
| MaxVertexOutputComponents | Original was GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122 | 
| MaxVertexStreams | Original was GL_MAX_VERTEX_STREAMS = 0x8E71 | 
| MaxVertexTextureImageUnits | Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C | 
| MaxVertexUniformBlocks | Original was GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B | 
| MaxVertexUniformComponents | Original was GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A | 
| MaxVertexUniformVectors | Original was GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB | 
| MaxVertexVaryingComponents | Original was GL_MAX_VERTEX_VARYING_COMPONENTS = 0x8DDE | 
| MaxViewportDims | Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A | 
| MaxViewports | Original was GL_MAX_VIEWPORTS = 0x825B | 
| MinFragmentInterpolationOffset | Original was GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B | 
| MinmaxExt | Original was GL_MINMAX_EXT = 0x802E | 
| MinorVersion | Original was GL_MINOR_VERSION = 0x821C | 
| MinProgramTexelOffset | Original was GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904 | 
| MinProgramTextureGatherOffset | Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E | 
| MinSampleShadingValue | Original was GL_MIN_SAMPLE_SHADING_VALUE = 0x8C37 | 
| Modelview0MatrixExt | Original was GL_MODELVIEW0_MATRIX_EXT = 0x0BA6 | 
| Modelview0StackDepthExt | Original was GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3 | 
| ModelviewMatrix | Original was GL_MODELVIEW_MATRIX = 0x0BA6 | 
| ModelviewStackDepth | Original was GL_MODELVIEW_STACK_DEPTH = 0x0BA3 | 
| Multisample | Original was GL_MULTISAMPLE = 0x809D | 
| MultisampleSgis | Original was GL_MULTISAMPLE_SGIS = 0x809D | 
| NameStackDepth | Original was GL_NAME_STACK_DEPTH = 0x0D70 | 
| NormalArray | Original was GL_NORMAL_ARRAY = 0x8075 | 
| NormalArrayBufferBinding | Original was GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897 | 
| NormalArrayCountExt | Original was GL_NORMAL_ARRAY_COUNT_EXT = 0x8080 | 
| NormalArrayStride | Original was GL_NORMAL_ARRAY_STRIDE = 0x807F | 
| NormalArrayType | Original was GL_NORMAL_ARRAY_TYPE = 0x807E | 
| Normalize | Original was GL_NORMALIZE = 0x0BA1 | 
| NumCompressedTextureFormats | Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2 | 
| NumExtensions | Original was GL_NUM_EXTENSIONS = 0x821D | 
| NumProgramBinaryFormats | Original was GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE | 
| NumShaderBinaryFormats | Original was GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9 | 
| PackAlignment | Original was GL_PACK_ALIGNMENT = 0x0D05 | 
| PackCmykHintExt | Original was GL_PACK_CMYK_HINT_EXT = 0x800E | 
| PackImageDepthSgis | Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131 | 
| PackImageHeightExt | Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C | 
| PackLsbFirst | Original was GL_PACK_LSB_FIRST = 0x0D01 | 
| PackResampleSgix | Original was GL_PACK_RESAMPLE_SGIX = 0x842E | 
| PackRowLength | Original was GL_PACK_ROW_LENGTH = 0x0D02 | 
| PackSkipImagesExt | Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B | 
| PackSkipPixels | Original was GL_PACK_SKIP_PIXELS = 0x0D04 | 
| PackSkipRows | Original was GL_PACK_SKIP_ROWS = 0x0D03 | 
| PackSkipVolumesSgis | Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130 | 
| PackSubsampleRateSgix | Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0 | 
| PackSwapBytes | Original was GL_PACK_SWAP_BYTES = 0x0D00 | 
| PatchDefaultInnerLevel | Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73 | 
| PatchDefaultOuterLevel | Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74 | 
| PatchVertices | Original was GL_PATCH_VERTICES = 0x8E72 | 
| PerspectiveCorrectionHint | Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50 | 
| PixelMapAToASize | Original was GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9 | 
| PixelMapBToBSize | Original was GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8 | 
| PixelMapGToGSize | Original was GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7 | 
| PixelMapIToASize | Original was GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5 | 
| PixelMapIToBSize | Original was GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4 | 
| PixelMapIToGSize | Original was GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3 | 
| PixelMapIToISize | Original was GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0 | 
| PixelMapIToRSize | Original was GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2 | 
| PixelMapRToRSize | Original was GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6 | 
| PixelMapSToSSize | Original was GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1 | 
| PixelPackBufferBinding | Original was GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED | 
| PixelTexGenModeSgix | Original was GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B | 
| PixelTexGenSgix | Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139 | 
| PixelTextureSgis | Original was GL_PIXEL_TEXTURE_SGIS = 0x8353 | 
| PixelTileBestAlignmentSgix | Original was GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E | 
| PixelTileCacheIncrementSgix | Original was GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F | 
| PixelTileCacheSizeSgix | Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145 | 
| PixelTileGridDepthSgix | Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144 | 
| PixelTileGridHeightSgix | Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143 | 
| PixelTileGridWidthSgix | Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142 | 
| PixelTileHeightSgix | Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141 | 
| PixelTileWidthSgix | Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140 | 
| PixelUnpackBufferBinding | Original was GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF | 
| PointDistanceAttenuation | Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129 | 
| PointFadeThresholdSize | Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128 | 
| PointFadeThresholdSizeSgis | Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128 | 
| PointSize | Original was GL_POINT_SIZE = 0x0B11 | 
| PointSizeGranularity | Original was GL_POINT_SIZE_GRANULARITY = 0x0B13 | 
| PointSizeMax | Original was GL_POINT_SIZE_MAX = 0x8127 | 
| PointSizeMaxSgis | Original was GL_POINT_SIZE_MAX_SGIS = 0x8127 | 
| PointSizeMin | Original was GL_POINT_SIZE_MIN = 0x8126 | 
| PointSizeMinSgis | Original was GL_POINT_SIZE_MIN_SGIS = 0x8126 | 
| PointSizeRange | Original was GL_POINT_SIZE_RANGE = 0x0B12 | 
| PointSmooth | Original was GL_POINT_SMOOTH = 0x0B10 | 
| PointSmoothHint | Original was GL_POINT_SMOOTH_HINT = 0x0C51 | 
| PointSprite | Original was GL_POINT_SPRITE = 0x8861 | 
| PolygonMode | Original was GL_POLYGON_MODE = 0x0B40 | 
| PolygonOffsetBiasExt | Original was GL_POLYGON_OFFSET_BIAS_EXT = 0x8039 | 
| PolygonOffsetFactor | Original was GL_POLYGON_OFFSET_FACTOR = 0x8038 | 
| PolygonOffsetFill | Original was GL_POLYGON_OFFSET_FILL = 0x8037 | 
| PolygonOffsetLine | Original was GL_POLYGON_OFFSET_LINE = 0x2A02 | 
| PolygonOffsetPoint | Original was GL_POLYGON_OFFSET_POINT = 0x2A01 | 
| PolygonOffsetUnits | Original was GL_POLYGON_OFFSET_UNITS = 0x2A00 | 
| PolygonSmooth | Original was GL_POLYGON_SMOOTH = 0x0B41 | 
| PolygonSmoothHint | Original was GL_POLYGON_SMOOTH_HINT = 0x0C53 | 
| PolygonStipple | Original was GL_POLYGON_STIPPLE = 0x0B42 | 
| PostColorMatrixAlphaBiasSgi | Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB | 
| PostColorMatrixAlphaScaleSgi | Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7 | 
| PostColorMatrixBlueBiasSgi | Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA | 
| PostColorMatrixBlueScaleSgi | Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6 | 
| PostColorMatrixColorTableSgi | Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 | 
| PostColorMatrixGreenBiasSgi | Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9 | 
| PostColorMatrixGreenScaleSgi | Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5 | 
| PostColorMatrixRedBiasSgi | Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8 | 
| PostColorMatrixRedScaleSgi | Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4 | 
| PostConvolutionAlphaBiasExt | Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023 | 
| PostConvolutionAlphaScaleExt | Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F | 
| PostConvolutionBlueBiasExt | Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022 | 
| PostConvolutionBlueScaleExt | Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E | 
| PostConvolutionColorTableSgi | Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 | 
| PostConvolutionGreenBiasExt | Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021 | 
| PostConvolutionGreenScaleExt | Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D | 
| PostConvolutionRedBiasExt | Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020 | 
| PostConvolutionRedScaleExt | Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C | 
| PostTextureFilterBiasRangeSgix | Original was GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B | 
| PostTextureFilterScaleRangeSgix | Original was GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C | 
| ProgramBinaryFormats | Original was GL_PROGRAM_BINARY_FORMATS = 0x87FF | 
| ProgramPipelineBinding | Original was GL_PROGRAM_PIPELINE_BINDING = 0x825A | 
| ProgramPointSize | Original was GL_PROGRAM_POINT_SIZE = 0x8642 | 
| ProjectionMatrix | Original was GL_PROJECTION_MATRIX = 0x0BA7 | 
| ProjectionStackDepth | Original was GL_PROJECTION_STACK_DEPTH = 0x0BA4 | 
| ProvokingVertex | Original was GL_PROVOKING_VERTEX = 0x8E4F | 
| QuadsFollowProvokingVertexConvention | Original was GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C | 
| ReadBuffer | Original was GL_READ_BUFFER = 0x0C02 | 
| ReadBufferExt | Original was GL_READ_BUFFER_EXT = 0x0C02 | 
| ReadBufferNv | Original was GL_READ_BUFFER_NV = 0x0C02 | 
| ReadFramebufferBinding | Original was GL_READ_FRAMEBUFFER_BINDING = 0x8CAA | 
| RedBias | Original was GL_RED_BIAS = 0x0D15 | 
| RedBits | Original was GL_RED_BITS = 0x0D52 | 
| RedScale | Original was GL_RED_SCALE = 0x0D14 | 
| ReferencePlaneEquationSgix | Original was GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E | 
| ReferencePlaneSgix | Original was GL_REFERENCE_PLANE_SGIX = 0x817D | 
| RenderbufferBinding | Original was GL_RENDERBUFFER_BINDING = 0x8CA7 | 
| RenderbufferBindingExt | Original was GL_RENDERBUFFER_BINDING_EXT = 0x8CA7 | 
| RenderMode | Original was GL_RENDER_MODE = 0x0C40 | 
| RescaleNormalExt | Original was GL_RESCALE_NORMAL_EXT = 0x803A | 
| ResetNotificationStrategy | Original was GL_RESET_NOTIFICATION_STRATEGY = 0x8256 | 
| RgbaFloatMode | Original was GL_RGBA_FLOAT_MODE = 0x8820 | 
| RgbaMode | Original was GL_RGBA_MODE = 0x0C31 | 
| SampleAlphaToCoverage | Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E | 
| SampleAlphaToMaskSgis | Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E | 
| SampleAlphaToOne | Original was GL_SAMPLE_ALPHA_TO_ONE = 0x809F | 
| SampleAlphaToOneSgis | Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F | 
| SampleBuffers | Original was GL_SAMPLE_BUFFERS = 0x80A8 | 
| SampleBuffersSgis | Original was GL_SAMPLE_BUFFERS_SGIS = 0x80A8 | 
| SampleCoverage | Original was GL_SAMPLE_COVERAGE = 0x80A0 | 
| SampleCoverageInvert | Original was GL_SAMPLE_COVERAGE_INVERT = 0x80AB | 
| SampleCoverageValue | Original was GL_SAMPLE_COVERAGE_VALUE = 0x80AA | 
| SampleMask | Original was GL_SAMPLE_MASK = 0x8E51 | 
| SampleMaskInvertSgis | Original was GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB | 
| SampleMaskSgis | Original was GL_SAMPLE_MASK_SGIS = 0x80A0 | 
| SampleMaskValueSgis | Original was GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA | 
| SamplePatternSgis | Original was GL_SAMPLE_PATTERN_SGIS = 0x80AC | 
| SamplerBinding | Original was GL_SAMPLER_BINDING = 0x8919 | 
| Samples | Original was GL_SAMPLES = 0x80A9 | 
| SampleShading | Original was GL_SAMPLE_SHADING = 0x8C36 | 
| SamplesSgis | Original was GL_SAMPLES_SGIS = 0x80A9 | 
| ScissorBox | Original was GL_SCISSOR_BOX = 0x0C10 | 
| ScissorTest | Original was GL_SCISSOR_TEST = 0x0C11 | 
| SecondaryColorArrayBufferBinding | Original was GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 0x889C | 
| SecondaryColorArraySize | Original was GL_SECONDARY_COLOR_ARRAY_SIZE = 0x845A | 
| SecondaryColorArrayStride | Original was GL_SECONDARY_COLOR_ARRAY_STRIDE = 0x845C | 
| SecondaryColorArrayType | Original was GL_SECONDARY_COLOR_ARRAY_TYPE = 0x845B | 
| SelectionBufferSize | Original was GL_SELECTION_BUFFER_SIZE = 0x0DF4 | 
| Separable2DExt | Original was GL_SEPARABLE_2D_EXT = 0x8012 | 
| ShadeModel | Original was GL_SHADE_MODEL = 0x0B54 | 
| ShaderBinaryFormats | Original was GL_SHADER_BINARY_FORMATS = 0x8DF8 | 
| ShaderCompiler | Original was GL_SHADER_COMPILER = 0x8DFA | 
| SharedTexturePaletteExt | Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB | 
| SmoothLineWidthGranularity | Original was GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23 | 
| SmoothLineWidthRange | Original was GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22 | 
| SmoothPointSizeGranularity | Original was GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13 | 
| SmoothPointSizeRange | Original was GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12 | 
| SpriteAxisSgix | Original was GL_SPRITE_AXIS_SGIX = 0x814A | 
| SpriteModeSgix | Original was GL_SPRITE_MODE_SGIX = 0x8149 | 
| SpriteSgix | Original was GL_SPRITE_SGIX = 0x8148 | 
| SpriteTranslationSgix | Original was GL_SPRITE_TRANSLATION_SGIX = 0x814B | 
| StencilBackFail | Original was GL_STENCIL_BACK_FAIL = 0x8801 | 
| StencilBackFunc | Original was GL_STENCIL_BACK_FUNC = 0x8800 | 
| StencilBackPassDepthFail | Original was GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802 | 
| StencilBackPassDepthPass | Original was GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803 | 
| StencilBackRef | Original was GL_STENCIL_BACK_REF = 0x8CA3 | 
| StencilBackValueMask | Original was GL_STENCIL_BACK_VALUE_MASK = 0x8CA4 | 
| StencilBackWritemask | Original was GL_STENCIL_BACK_WRITEMASK = 0x8CA5 | 
| StencilBits | Original was GL_STENCIL_BITS = 0x0D57 | 
| StencilClearValue | Original was GL_STENCIL_CLEAR_VALUE = 0x0B91 | 
| StencilFail | Original was GL_STENCIL_FAIL = 0x0B94 | 
| StencilFunc | Original was GL_STENCIL_FUNC = 0x0B92 | 
| StencilPassDepthFail | Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95 | 
| StencilPassDepthPass | Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96 | 
| StencilRef | Original was GL_STENCIL_REF = 0x0B97 | 
| StencilTest | Original was GL_STENCIL_TEST = 0x0B90 | 
| StencilValueMask | Original was GL_STENCIL_VALUE_MASK = 0x0B93 | 
| StencilWritemask | Original was GL_STENCIL_WRITEMASK = 0x0B98 | 
| Stereo | Original was GL_STEREO = 0x0C33 | 
| SubpixelBits | Original was GL_SUBPIXEL_BITS = 0x0D50 | 
| Texture1D | Original was GL_TEXTURE_1D = 0x0DE0 | 
| Texture2D | Original was GL_TEXTURE_2D = 0x0DE1 | 
| Texture3DBindingExt | Original was GL_TEXTURE_3D_BINDING_EXT = 0x806A | 
| Texture3DExt | Original was GL_TEXTURE_3D_EXT = 0x806F | 
| Texture4DBindingSgis | Original was GL_TEXTURE_4D_BINDING_SGIS = 0x814F | 
| Texture4DSgis | Original was GL_TEXTURE_4D_SGIS = 0x8134 | 
| TextureBinding1D | Original was GL_TEXTURE_BINDING_1D = 0x8068 | 
| TextureBinding1DArray | Original was GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C | 
| TextureBinding2D | Original was GL_TEXTURE_BINDING_2D = 0x8069 | 
| TextureBinding2DArray | Original was GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D | 
| TextureBinding2DMultisample | Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104 | 
| TextureBinding2DMultisampleArray | Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105 | 
| TextureBinding3D | Original was GL_TEXTURE_BINDING_3D = 0x806A | 
| TextureBindingBuffer | Original was GL_TEXTURE_BINDING_BUFFER = 0x8C2C | 
| TextureBindingCubeMap | Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514 | 
| TextureBindingRectangle | Original was GL_TEXTURE_BINDING_RECTANGLE = 0x84F6 | 
| TextureBuffer | Original was GL_TEXTURE_BUFFER = 0x8C2A | 
| TextureBufferDataStoreBinding | Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D | 
| TextureColorTableSgi | Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC | 
| TextureCompressionHint | Original was GL_TEXTURE_COMPRESSION_HINT = 0x84EF | 
| TextureCoordArray | Original was GL_TEXTURE_COORD_ARRAY = 0x8078 | 
| TextureCoordArrayBufferBinding | Original was GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A | 
| TextureCoordArrayCountExt | Original was GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B | 
| TextureCoordArraySize | Original was GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088 | 
| TextureCoordArrayStride | Original was GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A | 
| TextureCoordArrayType | Original was GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089 | 
| TextureCubeMap | Original was GL_TEXTURE_CUBE_MAP = 0x8513 | 
| TextureCubeMapSeamless | Original was GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F | 
| TextureGenQ | Original was GL_TEXTURE_GEN_Q = 0x0C63 | 
| TextureGenR | Original was GL_TEXTURE_GEN_R = 0x0C62 | 
| TextureGenS | Original was GL_TEXTURE_GEN_S = 0x0C60 | 
| TextureGenT | Original was GL_TEXTURE_GEN_T = 0x0C61 | 
| TextureMatrix | Original was GL_TEXTURE_MATRIX = 0x0BA8 | 
| TextureStackDepth | Original was GL_TEXTURE_STACK_DEPTH = 0x0BA5 | 
| Timestamp | Original was GL_TIMESTAMP = 0x8E28 | 
| TransformFeedbackBinding | Original was GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25 | 
| TransformFeedbackBufferActive | Original was GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 0x8E24 | 
| TransformFeedbackBufferPaused | Original was GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = 0x8E23 | 
| TransposeColorMatrix | Original was GL_TRANSPOSE_COLOR_MATRIX = 0x84E6 | 
| TransposeModelviewMatrix | Original was GL_TRANSPOSE_MODELVIEW_MATRIX = 0x84E3 | 
| TransposeProjectionMatrix | Original was GL_TRANSPOSE_PROJECTION_MATRIX = 0x84E4 | 
| TransposeTextureMatrix | Original was GL_TRANSPOSE_TEXTURE_MATRIX = 0x84E5 | 
| UniformBufferOffsetAlignment | Original was GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34 | 
| UnpackAlignment | Original was GL_UNPACK_ALIGNMENT = 0x0CF5 | 
| UnpackCmykHintExt | Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F | 
| UnpackImageDepthSgis | Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133 | 
| UnpackImageHeightExt | Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E | 
| UnpackLsbFirst | Original was GL_UNPACK_LSB_FIRST = 0x0CF1 | 
| UnpackResampleSgix | Original was GL_UNPACK_RESAMPLE_SGIX = 0x842F | 
| UnpackRowLength | Original was GL_UNPACK_ROW_LENGTH = 0x0CF2 | 
| UnpackSkipImagesExt | Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D | 
| UnpackSkipPixels | Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4 | 
| UnpackSkipRows | Original was GL_UNPACK_SKIP_ROWS = 0x0CF3 | 
| UnpackSkipVolumesSgis | Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132 | 
| UnpackSubsampleRateSgix | Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1 | 
| UnpackSwapBytes | Original was GL_UNPACK_SWAP_BYTES = 0x0CF0 | 
| VertexArray | Original was GL_VERTEX_ARRAY = 0x8074 | 
| VertexArrayBinding | Original was GL_VERTEX_ARRAY_BINDING = 0x85B5 | 
| VertexArrayBufferBinding | Original was GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896 | 
| VertexArrayCountExt | Original was GL_VERTEX_ARRAY_COUNT_EXT = 0x807D | 
| VertexArraySize | Original was GL_VERTEX_ARRAY_SIZE = 0x807A | 
| VertexArrayStride | Original was GL_VERTEX_ARRAY_STRIDE = 0x807C | 
| VertexArrayType | Original was GL_VERTEX_ARRAY_TYPE = 0x807B | 
| VertexAttribArrayBufferBinding | Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F | 
| VertexPreclipHintSgix | Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF | 
| VertexPreclipSgix | Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE | 
| Viewport | Original was GL_VIEWPORT = 0x0BA2 | 
| ViewportBoundsRange | Original was GL_VIEWPORT_BOUNDS_RANGE = 0x825D | 
| ViewportIndexProvokingVertex | Original was GL_VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825F | 
| ViewportSubpixelBits | Original was GL_VIEWPORT_SUBPIXEL_BITS = 0x825C | 
| WeightArrayBufferBinding | Original was GL_WEIGHT_ARRAY_BUFFER_BINDING = 0x889E | 
| ZoomX | Original was GL_ZOOM_X = 0x0D16 | 
| ZoomY | Original was GL_ZOOM_Y = 0x0D17 |