Enum InternalFormatPName
Used in GL.NV.GetInternalformatSample
Namespace: OpenTK.Graphics.OpenGL
Assembly: OpenTK.dll
Syntax
public enum InternalFormatPNameFields
| Name | Description | 
|---|---|
| AutoGenerateMipmap | Original was GL_AUTO_GENERATE_MIPMAP = 0x8295 | 
| ClearBuffer | Original was GL_CLEAR_BUFFER = 0x82B4 | 
| ClearTexture | Original was GL_CLEAR_TEXTURE = 0x9365 | 
| ColorComponents | Original was GL_COLOR_COMPONENTS = 0x8283 | 
| ColorEncoding | Original was GL_COLOR_ENCODING = 0x8296 | 
| ColorRenderable | Original was GL_COLOR_RENDERABLE = 0x8286 | 
| ComputeTexture | Original was GL_COMPUTE_TEXTURE = 0x82A0 | 
| DepthRenderable | Original was GL_DEPTH_RENDERABLE = 0x8287 | 
| Filter | Original was GL_FILTER = 0x829A | 
| FragmentTexture | Original was GL_FRAGMENT_TEXTURE = 0x829F | 
| FramebufferBlend | Original was GL_FRAMEBUFFER_BLEND = 0x828B | 
| FramebufferRenderable | Original was GL_FRAMEBUFFER_RENDERABLE = 0x8289 | 
| FramebufferRenderableLayered | Original was GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A | 
| GenerateMipmap | Original was GL_GENERATE_MIPMAP = 0x8191 | 
| GeometryTexture | Original was GL_GEOMETRY_TEXTURE = 0x829E | 
| GetTextureImageFormat | Original was GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291 | 
| GetTextureImageType | Original was GL_GET_TEXTURE_IMAGE_TYPE = 0x8292 | 
| ImageCompatibilityClass | Original was GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8 | 
| ImageFormatCompatibilityType | Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7 | 
| ImagePixelFormat | Original was GL_IMAGE_PIXEL_FORMAT = 0x82A9 | 
| ImagePixelType | Original was GL_IMAGE_PIXEL_TYPE = 0x82AA | 
| ImageTexelSize | Original was GL_IMAGE_TEXEL_SIZE = 0x82A7 | 
| InternalformatAlphaSize | Original was GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274 | 
| InternalformatAlphaType | Original was GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B | 
| InternalformatBlueSize | Original was GL_INTERNALFORMAT_BLUE_SIZE = 0x8273 | 
| InternalformatBlueType | Original was GL_INTERNALFORMAT_BLUE_TYPE = 0x827A | 
| InternalformatDepthSize | Original was GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275 | 
| InternalformatDepthType | Original was GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C | 
| InternalformatGreenSize | Original was GL_INTERNALFORMAT_GREEN_SIZE = 0x8272 | 
| InternalformatGreenType | Original was GL_INTERNALFORMAT_GREEN_TYPE = 0x8279 | 
| InternalformatPreferred | Original was GL_INTERNALFORMAT_PREFERRED = 0x8270 | 
| InternalformatRedSize | Original was GL_INTERNALFORMAT_RED_SIZE = 0x8271 | 
| InternalformatRedType | Original was GL_INTERNALFORMAT_RED_TYPE = 0x8278 | 
| InternalformatSharedSize | Original was GL_INTERNALFORMAT_SHARED_SIZE = 0x8277 | 
| InternalformatStencilSize | Original was GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276 | 
| InternalformatStencilType | Original was GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D | 
| InternalformatSupported | Original was GL_INTERNALFORMAT_SUPPORTED = 0x826F | 
| MaxDepth | Original was GL_MAX_DEPTH = 0x8280 | 
| MaxHeight | Original was GL_MAX_HEIGHT = 0x827F | 
| MaxLayers | Original was GL_MAX_LAYERS = 0x8281 | 
| MaxWidth | Original was GL_MAX_WIDTH = 0x827E | 
| Mipmap | Original was GL_MIPMAP = 0x8293 | 
| NumSampleCounts | Original was GL_NUM_SAMPLE_COUNTS = 0x9380 | 
| ReadPixels | Original was GL_READ_PIXELS = 0x828C | 
| ReadPixelsFormat | Original was GL_READ_PIXELS_FORMAT = 0x828D | 
| ReadPixelsType | Original was GL_READ_PIXELS_TYPE = 0x828E | 
| Samples | Original was GL_SAMPLES = 0x80A9 | 
| ShaderImageAtomic | Original was GL_SHADER_IMAGE_ATOMIC = 0x82A6 | 
| ShaderImageLoad | Original was GL_SHADER_IMAGE_LOAD = 0x82A4 | 
| ShaderImageStore | Original was GL_SHADER_IMAGE_STORE = 0x82A5 | 
| SimultaneousTextureAndDepthTest | Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC | 
| SimultaneousTextureAndDepthWrite | Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 0x82AE | 
| SimultaneousTextureAndStencilTest | Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD | 
| SimultaneousTextureAndStencilWrite | Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF | 
| SrgbRead | Original was GL_SRGB_READ = 0x8297 | 
| SrgbWrite | Original was GL_SRGB_WRITE = 0x8298 | 
| StencilRenderable | Original was GL_STENCIL_RENDERABLE = 0x8288 | 
| TessControlTexture | Original was GL_TESS_CONTROL_TEXTURE = 0x829C | 
| TessEvaluationTexture | Original was GL_TESS_EVALUATION_TEXTURE = 0x829D | 
| TextureCompressed | Original was GL_TEXTURE_COMPRESSED = 0x86A1 | 
| TextureCompressedBlockHeight | Original was GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2 | 
| TextureCompressedBlockSize | Original was GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3 | 
| TextureCompressedBlockWidth | Original was GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1 | 
| TextureGather | Original was GL_TEXTURE_GATHER = 0x82A2 | 
| TextureGatherShadow | Original was GL_TEXTURE_GATHER_SHADOW = 0x82A3 | 
| TextureImageFormat | Original was GL_TEXTURE_IMAGE_FORMAT = 0x828F | 
| TextureImageType | Original was GL_TEXTURE_IMAGE_TYPE = 0x8290 | 
| TextureShadow | Original was GL_TEXTURE_SHADOW = 0x82A1 | 
| TextureView | Original was GL_TEXTURE_VIEW = 0x82B5 | 
| VertexTexture | Original was GL_VERTEX_TEXTURE = 0x829B | 
| ViewCompatibilityClass | Original was GL_VIEW_COMPATIBILITY_CLASS = 0x82B6 |