Show / Hide Table of Contents

Enum NvPathRendering

Used in GL.NV.GetProgramResource, GL.NV.MatrixLoad3x2 and 18 other functions

Namespace: OpenTK.Graphics.OpenGL
Assembly: OpenTK.dll
Syntax
public enum NvPathRendering

Fields

Name Description
AccumAdjacentPairsNv

Original was GL_ACCUM_ADJACENT_PAIRS_NV = 0x90AD

AdjacentPairsNv

Original was GL_ADJACENT_PAIRS_NV = 0x90AE

Affine2DNv

Original was GL_AFFINE_2D_NV = 0x9092

Affine3DNv

Original was GL_AFFINE_3D_NV = 0x9094

ArcToNv

Original was GL_ARC_TO_NV = 0xFE

BevelNv

Original was GL_BEVEL_NV = 0x90A6

BoldBitNv

Original was GL_BOLD_BIT_NV = 0x01

BoundingBoxNv

Original was GL_BOUNDING_BOX_NV = 0x908D

BoundingBoxOfBoundingBoxesNv

Original was GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV = 0x909C

CircularCcwArcToNv

Original was GL_CIRCULAR_CCW_ARC_TO_NV = 0xF8

CircularCwArcToNv

Original was GL_CIRCULAR_CW_ARC_TO_NV = 0xFA

CircularTangentArcToNv

Original was GL_CIRCULAR_TANGENT_ARC_TO_NV = 0xFC

ClosePathNv

Original was GL_CLOSE_PATH_NV = 0x00

ConicCurveToNv

Original was GL_CONIC_CURVE_TO_NV = 0x1A

ConstantNv

Original was GL_CONSTANT_NV = 0x8576

ConvexHullNv

Original was GL_CONVEX_HULL_NV = 0x908B

CountDownNv

Original was GL_COUNT_DOWN_NV = 0x9089

CountUpNv

Original was GL_COUNT_UP_NV = 0x9088

CubicCurveToNv

Original was GL_CUBIC_CURVE_TO_NV = 0x0C

DupFirstCubicCurveToNv

Original was GL_DUP_FIRST_CUBIC_CURVE_TO_NV = 0xF2

DupLastCubicCurveToNv

Original was GL_DUP_LAST_CUBIC_CURVE_TO_NV = 0xF4

EyeLinearNv

Original was GL_EYE_LINEAR_NV = 0x2400

FileNameNv

Original was GL_FILE_NAME_NV = 0x9074

FirstToRestNv

Original was GL_FIRST_TO_REST_NV = 0x90AF

FontAscenderBitNv

Original was GL_FONT_ASCENDER_BIT_NV = 0x00200000

FontDescenderBitNv

Original was GL_FONT_DESCENDER_BIT_NV = 0x00400000

FontGlyphsAvailableNv

Original was GL_FONT_GLYPHS_AVAILABLE_NV = 0x9368

FontHasKerningBitNv

Original was GL_FONT_HAS_KERNING_BIT_NV = 0x10000000

FontHeightBitNv

Original was GL_FONT_HEIGHT_BIT_NV = 0x00800000

FontMaxAdvanceHeightBitNv

Original was GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV = 0x02000000

FontMaxAdvanceWidthBitNv

Original was GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV = 0x01000000

FontNumGlyphIndicesBitNv

Original was GL_FONT_NUM_GLYPH_INDICES_BIT_NV = 0x20000000

FontTargetUnavailableNv

Original was GL_FONT_TARGET_UNAVAILABLE_NV = 0x9369

FontUnavailableNv

Original was GL_FONT_UNAVAILABLE_NV = 0x936A

FontUnderlinePositionBitNv

Original was GL_FONT_UNDERLINE_POSITION_BIT_NV = 0x04000000

FontUnderlineThicknessBitNv

Original was GL_FONT_UNDERLINE_THICKNESS_BIT_NV = 0x08000000

FontUnintelligibleNv

Original was GL_FONT_UNINTELLIGIBLE_NV = 0x936B

FontUnitsPerEmBitNv

Original was GL_FONT_UNITS_PER_EM_BIT_NV = 0x00100000

FontXMaxBoundsBitNv

Original was GL_FONT_X_MAX_BOUNDS_BIT_NV = 0x00040000

FontXMinBoundsBitNv

Original was GL_FONT_X_MIN_BOUNDS_BIT_NV = 0x00010000

FontYMaxBoundsBitNv

Original was GL_FONT_Y_MAX_BOUNDS_BIT_NV = 0x00080000

FontYMinBoundsBitNv

Original was GL_FONT_Y_MIN_BOUNDS_BIT_NV = 0x00020000

FragmentInputNv

Original was GL_FRAGMENT_INPUT_NV = 0x936D

Gl2BytesNv

Original was GL_2_BYTES_NV = 0x1407

Gl3BytesNv

Original was GL_3_BYTES_NV = 0x1408

Gl4BytesNv

Original was GL_4_BYTES_NV = 0x1409

GlyphHasKerningBitNv

Original was GL_GLYPH_HAS_KERNING_BIT_NV = 0x100

GlyphHeightBitNv

Original was GL_GLYPH_HEIGHT_BIT_NV = 0x02

GlyphHorizontalBearingAdvanceBitNv

Original was GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV = 0x10

GlyphHorizontalBearingXBitNv

Original was GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV = 0x04

GlyphHorizontalBearingYBitNv

Original was GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV = 0x08

GlyphVerticalBearingAdvanceBitNv

Original was GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV = 0x80

GlyphVerticalBearingXBitNv

Original was GL_GLYPH_VERTICAL_BEARING_X_BIT_NV = 0x20

GlyphVerticalBearingYBitNv

Original was GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV = 0x40

GlyphWidthBitNv

Original was GL_GLYPH_WIDTH_BIT_NV = 0x01

HorizontalLineToNv

Original was GL_HORIZONTAL_LINE_TO_NV = 0x06

ItalicBitNv

Original was GL_ITALIC_BIT_NV = 0x02

LargeCcwArcToNv

Original was GL_LARGE_CCW_ARC_TO_NV = 0x16

LargeCwArcToNv

Original was GL_LARGE_CW_ARC_TO_NV = 0x18

LineToNv

Original was GL_LINE_TO_NV = 0x04

MiterRevertNv

Original was GL_MITER_REVERT_NV = 0x90A7

MiterTruncateNv

Original was GL_MITER_TRUNCATE_NV = 0x90A8

MoveToContinuesNv

Original was GL_MOVE_TO_CONTINUES_NV = 0x90B6

MoveToNv

Original was GL_MOVE_TO_NV = 0x02

MoveToResetsNv

Original was GL_MOVE_TO_RESETS_NV = 0x90B5

ObjectLinearNv

Original was GL_OBJECT_LINEAR_NV = 0x2401

PathClientLengthNv

Original was GL_PATH_CLIENT_LENGTH_NV = 0x907F

PathCommandCountNv

Original was GL_PATH_COMMAND_COUNT_NV = 0x909D

PathComputedLengthNv

Original was GL_PATH_COMPUTED_LENGTH_NV = 0x90A0

PathCoordCountNv

Original was GL_PATH_COORD_COUNT_NV = 0x909E

PathCoverDepthFuncNv

Original was GL_PATH_COVER_DEPTH_FUNC_NV = 0x90BF

PathDashArrayCountNv

Original was GL_PATH_DASH_ARRAY_COUNT_NV = 0x909F

PathDashCapsNv

Original was GL_PATH_DASH_CAPS_NV = 0x907B

PathDashOffsetNv

Original was GL_PATH_DASH_OFFSET_NV = 0x907E

PathDashOffsetResetNv

Original was GL_PATH_DASH_OFFSET_RESET_NV = 0x90B4

PathEndCapsNv

Original was GL_PATH_END_CAPS_NV = 0x9076

PathErrorPositionNv

Original was GL_PATH_ERROR_POSITION_NV = 0x90AB

PathFillBoundingBoxNv

Original was GL_PATH_FILL_BOUNDING_BOX_NV = 0x90A1

PathFillCoverModeNv

Original was GL_PATH_FILL_COVER_MODE_NV = 0x9082

PathFillMaskNv

Original was GL_PATH_FILL_MASK_NV = 0x9081

PathFillModeNv

Original was GL_PATH_FILL_MODE_NV = 0x9080

PathFogGenModeNv

Original was GL_PATH_FOG_GEN_MODE_NV = 0x90AC

PathFormatPsNv

Original was GL_PATH_FORMAT_PS_NV = 0x9071

PathFormatSvgNv

Original was GL_PATH_FORMAT_SVG_NV = 0x9070

PathGenCoeffNv

Original was GL_PATH_GEN_COEFF_NV = 0x90B1

PathGenColorFormatNv

Original was GL_PATH_GEN_COLOR_FORMAT_NV = 0x90B2

PathGenComponentsNv

Original was GL_PATH_GEN_COMPONENTS_NV = 0x90B3

PathGenModeNv

Original was GL_PATH_GEN_MODE_NV = 0x90B0

PathInitialDashCapNv

Original was GL_PATH_INITIAL_DASH_CAP_NV = 0x907C

PathInitialEndCapNv

Original was GL_PATH_INITIAL_END_CAP_NV = 0x9077

PathJoinStyleNv

Original was GL_PATH_JOIN_STYLE_NV = 0x9079

PathMaxModelviewStackDepthNv

Original was GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV = 0x0D36

PathMaxProjectionStackDepthNv

Original was GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV = 0x0D38

PathMiterLimitNv

Original was GL_PATH_MITER_LIMIT_NV = 0x907A

PathModelviewMatrixNv

Original was GL_PATH_MODELVIEW_MATRIX_NV = 0x0BA6

PathModelviewNv

Original was GL_PATH_MODELVIEW_NV = 0x1700

PathModelviewStackDepthNv

Original was GL_PATH_MODELVIEW_STACK_DEPTH_NV = 0x0BA3

PathObjectBoundingBoxNv

Original was GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A

PathProjectionMatrixNv

Original was GL_PATH_PROJECTION_MATRIX_NV = 0x0BA7

PathProjectionNv

Original was GL_PATH_PROJECTION_NV = 0x1701

PathProjectionStackDepthNv

Original was GL_PATH_PROJECTION_STACK_DEPTH_NV = 0x0BA4

PathStencilDepthOffsetFactorNv

Original was GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV = 0x90BD

PathStencilDepthOffsetUnitsNv

Original was GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV = 0x90BE

PathStencilFuncNv

Original was GL_PATH_STENCIL_FUNC_NV = 0x90B7

PathStencilRefNv

Original was GL_PATH_STENCIL_REF_NV = 0x90B8

PathStencilValueMaskNv

Original was GL_PATH_STENCIL_VALUE_MASK_NV = 0x90B9

PathStrokeBoundingBoxNv

Original was GL_PATH_STROKE_BOUNDING_BOX_NV = 0x90A2

PathStrokeCoverModeNv

Original was GL_PATH_STROKE_COVER_MODE_NV = 0x9083

PathStrokeMaskNv

Original was GL_PATH_STROKE_MASK_NV = 0x9084

PathStrokeWidthNv

Original was GL_PATH_STROKE_WIDTH_NV = 0x9075

PathTerminalDashCapNv

Original was GL_PATH_TERMINAL_DASH_CAP_NV = 0x907D

PathTerminalEndCapNv

Original was GL_PATH_TERMINAL_END_CAP_NV = 0x9078

PathTransposeModelviewMatrixNv

Original was GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV = 0x84E3

PathTransposeProjectionMatrixNv

Original was GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV = 0x84E4

PrimaryColor

Original was GL_PRIMARY_COLOR = 0x8577

PrimaryColorNv

Original was GL_PRIMARY_COLOR_NV = 0x852C

QuadraticCurveToNv

Original was GL_QUADRATIC_CURVE_TO_NV = 0x0A

RectNv

Original was GL_RECT_NV = 0xF6

RelativeArcToNv

Original was GL_RELATIVE_ARC_TO_NV = 0xFF

RelativeConicCurveToNv

Original was GL_RELATIVE_CONIC_CURVE_TO_NV = 0x1B

RelativeCubicCurveToNv

Original was GL_RELATIVE_CUBIC_CURVE_TO_NV = 0x0D

RelativeHorizontalLineToNv

Original was GL_RELATIVE_HORIZONTAL_LINE_TO_NV = 0x07

RelativeLargeCcwArcToNv

Original was GL_RELATIVE_LARGE_CCW_ARC_TO_NV = 0x17

RelativeLargeCwArcToNv

Original was GL_RELATIVE_LARGE_CW_ARC_TO_NV = 0x19

RelativeLineToNv

Original was GL_RELATIVE_LINE_TO_NV = 0x05

RelativeMoveToNv

Original was GL_RELATIVE_MOVE_TO_NV = 0x03

RelativeQuadraticCurveToNv

Original was GL_RELATIVE_QUADRATIC_CURVE_TO_NV = 0x0B

RelativeRectNv

Original was GL_RELATIVE_RECT_NV = 0xF7

RelativeRoundedRect2Nv

Original was GL_RELATIVE_ROUNDED_RECT2_NV = 0xEB

RelativeRoundedRect4Nv

Original was GL_RELATIVE_ROUNDED_RECT4_NV = 0xED

RelativeRoundedRect8Nv

Original was GL_RELATIVE_ROUNDED_RECT8_NV = 0xEF

RelativeRoundedRectNv

Original was GL_RELATIVE_ROUNDED_RECT_NV = 0xE9

RelativeSmallCcwArcToNv

Original was GL_RELATIVE_SMALL_CCW_ARC_TO_NV = 0x13

RelativeSmallCwArcToNv

Original was GL_RELATIVE_SMALL_CW_ARC_TO_NV = 0x15

RelativeSmoothCubicCurveToNv

Original was GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV = 0x11

RelativeSmoothQuadraticCurveToNv

Original was GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0F

RelativeVerticalLineToNv

Original was GL_RELATIVE_VERTICAL_LINE_TO_NV = 0x09

RestartPathNv

Original was GL_RESTART_PATH_NV = 0xF0

RoundedRect2Nv

Original was GL_ROUNDED_RECT2_NV = 0xEA

RoundedRect4Nv

Original was GL_ROUNDED_RECT4_NV = 0xEC

RoundedRect8Nv

Original was GL_ROUNDED_RECT8_NV = 0xEE

RoundedRectNv

Original was GL_ROUNDED_RECT_NV = 0xE8

RoundNv

Original was GL_ROUND_NV = 0x90A4

SecondaryColorNv

Original was GL_SECONDARY_COLOR_NV = 0x852D

SkipMissingGlyphNv

Original was GL_SKIP_MISSING_GLYPH_NV = 0x90A9

SmallCcwArcToNv

Original was GL_SMALL_CCW_ARC_TO_NV = 0x12

SmallCwArcToNv

Original was GL_SMALL_CW_ARC_TO_NV = 0x14

SmoothCubicCurveToNv

Original was GL_SMOOTH_CUBIC_CURVE_TO_NV = 0x10

SmoothQuadraticCurveToNv

Original was GL_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0E

SquareNv

Original was GL_SQUARE_NV = 0x90A3

StandardFontFormatNv

Original was GL_STANDARD_FONT_FORMAT_NV = 0x936C

StandardFontNameNv

Original was GL_STANDARD_FONT_NAME_NV = 0x9072

SystemFontNameNv

Original was GL_SYSTEM_FONT_NAME_NV = 0x9073

Translate2DNv

Original was GL_TRANSLATE_2D_NV = 0x9090

Translate3DNv

Original was GL_TRANSLATE_3D_NV = 0x9091

TranslateXNv

Original was GL_TRANSLATE_X_NV = 0x908E

TranslateYNv

Original was GL_TRANSLATE_Y_NV = 0x908F

TransposeAffine2DNv

Original was GL_TRANSPOSE_AFFINE_2D_NV = 0x9096

TransposeAffine3DNv

Original was GL_TRANSPOSE_AFFINE_3D_NV = 0x9098

TriangularNv

Original was GL_TRIANGULAR_NV = 0x90A5

UseMissingGlyphNv

Original was GL_USE_MISSING_GLYPH_NV = 0x90AA

Utf16Nv

Original was GL_UTF16_NV = 0x909B

Utf8Nv

Original was GL_UTF8_NV = 0x909A

VerticalLineToNv

Original was GL_VERTICAL_LINE_TO_NV = 0x08

In This Article
Back to top Generated by DocFX