Enum NvTextureShader
Not used directly.
Namespace: OpenTK.Graphics.OpenGL
Assembly: OpenTK.dll
Syntax
public enum NvTextureShader
Fields
| Name | Description |
|---|---|
| ConstEyeNv | Original was GL_CONST_EYE_NV = 0x86E5 |
| CullFragmentNv | Original was GL_CULL_FRAGMENT_NV = 0x86E7 |
| CullModesNv | Original was GL_CULL_MODES_NV = 0x86E0 |
| DependentArTexture2DNv | Original was GL_DEPENDENT_AR_TEXTURE_2D_NV = 0x86E9 |
| DependentGbTexture2DNv | Original was GL_DEPENDENT_GB_TEXTURE_2D_NV = 0x86EA |
| DotProductConstEyeReflectCubeMapNv | Original was GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV = 0x86F3 |
| DotProductDepthReplaceNv | Original was GL_DOT_PRODUCT_DEPTH_REPLACE_NV = 0x86ED |
| DotProductDiffuseCubeMapNv | Original was GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV = 0x86F1 |
| DotProductNv | Original was GL_DOT_PRODUCT_NV = 0x86EC |
| DotProductReflectCubeMapNv | Original was GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV = 0x86F2 |
| DotProductTexture2DNv | Original was GL_DOT_PRODUCT_TEXTURE_2D_NV = 0x86EE |
| DotProductTextureCubeMapNv | Original was GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV = 0x86F0 |
| DotProductTextureRectangleNv | Original was GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV = 0x864E |
| DsBiasNv | Original was GL_DS_BIAS_NV = 0x8716 |
| Dsdt8Mag8Intensity8Nv | Original was GL_DSDT8_MAG8_INTENSITY8_NV = 0x870B |
| Dsdt8Mag8Nv | Original was GL_DSDT8_MAG8_NV = 0x870A |
| Dsdt8Nv | Original was GL_DSDT8_NV = 0x8709 |
| DsdtMagIntensityNv | Original was GL_DSDT_MAG_INTENSITY_NV = 0x86DC |
| DsdtMagNv | Original was GL_DSDT_MAG_NV = 0x86F6 |
| DsdtMagVibNv | Original was GL_DSDT_MAG_VIB_NV = 0x86F7 |
| DsdtNv | Original was GL_DSDT_NV = 0x86F5 |
| DsScaleNv | Original was GL_DS_SCALE_NV = 0x8710 |
| DtBiasNv | Original was GL_DT_BIAS_NV = 0x8717 |
| DtScaleNv | Original was GL_DT_SCALE_NV = 0x8711 |
| HiBiasNv | Original was GL_HI_BIAS_NV = 0x8714 |
| Hilo16Nv | Original was GL_HILO16_NV = 0x86F8 |
| HiloNv | Original was GL_HILO_NV = 0x86F4 |
| HiScaleNv | Original was GL_HI_SCALE_NV = 0x870E |
| LoBiasNv | Original was GL_LO_BIAS_NV = 0x8715 |
| LoScaleNv | Original was GL_LO_SCALE_NV = 0x870F |
| MagnitudeBiasNv | Original was GL_MAGNITUDE_BIAS_NV = 0x8718 |
| MagnitudeScaleNv | Original was GL_MAGNITUDE_SCALE_NV = 0x8712 |
| OffsetTexture2DBiasNv | Original was GL_OFFSET_TEXTURE_2D_BIAS_NV = 0x86E3 |
| OffsetTexture2DMatrixNv | Original was GL_OFFSET_TEXTURE_2D_MATRIX_NV = 0x86E1 |
| OffsetTexture2DNv | Original was GL_OFFSET_TEXTURE_2D_NV = 0x86E8 |
| OffsetTexture2DScaleNv | Original was GL_OFFSET_TEXTURE_2D_SCALE_NV = 0x86E2 |
| OffsetTextureBiasNv | Original was GL_OFFSET_TEXTURE_BIAS_NV = 0x86E3 |
| OffsetTextureMatrixNv | Original was GL_OFFSET_TEXTURE_MATRIX_NV = 0x86E1 |
| OffsetTextureRectangleNv | Original was GL_OFFSET_TEXTURE_RECTANGLE_NV = 0x864C |
| OffsetTextureRectangleScaleNv | Original was GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV = 0x864D |
| OffsetTextureScaleNv | Original was GL_OFFSET_TEXTURE_SCALE_NV = 0x86E2 |
| PassThroughNv | Original was GL_PASS_THROUGH_NV = 0x86E6 |
| PreviousTextureInputNv | Original was GL_PREVIOUS_TEXTURE_INPUT_NV = 0x86E4 |
| RgbaUnsignedDotProductMappingNv | Original was GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV = 0x86D9 |
| ShaderConsistentNv | Original was GL_SHADER_CONSISTENT_NV = 0x86DD |
| ShaderOperationNv | Original was GL_SHADER_OPERATION_NV = 0x86DF |
| SignedAlpha8Nv | Original was GL_SIGNED_ALPHA8_NV = 0x8706 |
| SignedAlphaNv | Original was GL_SIGNED_ALPHA_NV = 0x8705 |
| SignedHilo16Nv | Original was GL_SIGNED_HILO16_NV = 0x86FA |
| SignedHiloNv | Original was GL_SIGNED_HILO_NV = 0x86F9 |
| SignedIntensity8Nv | Original was GL_SIGNED_INTENSITY8_NV = 0x8708 |
| SignedIntensityNv | Original was GL_SIGNED_INTENSITY_NV = 0x8707 |
| SignedLuminance8Alpha8Nv | Original was GL_SIGNED_LUMINANCE8_ALPHA8_NV = 0x8704 |
| SignedLuminance8Nv | Original was GL_SIGNED_LUMINANCE8_NV = 0x8702 |
| SignedLuminanceAlphaNv | Original was GL_SIGNED_LUMINANCE_ALPHA_NV = 0x8703 |
| SignedLuminanceNv | Original was GL_SIGNED_LUMINANCE_NV = 0x8701 |
| SignedRgb8Nv | Original was GL_SIGNED_RGB8_NV = 0x86FF |
| SignedRgb8UnsignedAlpha8Nv | Original was GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV = 0x870D |
| SignedRgba8Nv | Original was GL_SIGNED_RGBA8_NV = 0x86FC |
| SignedRgbaNv | Original was GL_SIGNED_RGBA_NV = 0x86FB |
| SignedRgbNv | Original was GL_SIGNED_RGB_NV = 0x86FE |
| SignedRgbUnsignedAlphaNv | Original was GL_SIGNED_RGB_UNSIGNED_ALPHA_NV = 0x870C |
| TextureBorderValuesNv | Original was GL_TEXTURE_BORDER_VALUES_NV = 0x871A |
| TextureDsSizeNv | Original was GL_TEXTURE_DS_SIZE_NV = 0x871D |
| TextureDtSizeNv | Original was GL_TEXTURE_DT_SIZE_NV = 0x871E |
| TextureHiSizeNv | Original was GL_TEXTURE_HI_SIZE_NV = 0x871B |
| TextureLoSizeNv | Original was GL_TEXTURE_LO_SIZE_NV = 0x871C |
| TextureMagSizeNv | Original was GL_TEXTURE_MAG_SIZE_NV = 0x871F |
| TextureShaderNv | Original was GL_TEXTURE_SHADER_NV = 0x86DE |
| UnsignedInt88S8S8RevNv | Original was GL_UNSIGNED_INT_8_8_S8_S8_REV_NV = 0x86DB |
| UnsignedIntS8S888Nv | Original was GL_UNSIGNED_INT_S8_S8_8_8_NV = 0x86DA |
| VibranceBiasNv | Original was GL_VIBRANCE_BIAS_NV = 0x8719 |
| VibranceScaleNv | Original was GL_VIBRANCE_SCALE_NV = 0x8713 |