Enum NvTextureShader
Not used directly.
Namespace: OpenTK.Graphics.OpenGL
Assembly: OpenTK.dll
Syntax
public enum NvTextureShaderFields
| Name | Description | 
|---|---|
| ConstEyeNv | Original was GL_CONST_EYE_NV = 0x86E5 | 
| CullFragmentNv | Original was GL_CULL_FRAGMENT_NV = 0x86E7 | 
| CullModesNv | Original was GL_CULL_MODES_NV = 0x86E0 | 
| DependentArTexture2DNv | Original was GL_DEPENDENT_AR_TEXTURE_2D_NV = 0x86E9 | 
| DependentGbTexture2DNv | Original was GL_DEPENDENT_GB_TEXTURE_2D_NV = 0x86EA | 
| DotProductConstEyeReflectCubeMapNv | Original was GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV = 0x86F3 | 
| DotProductDepthReplaceNv | Original was GL_DOT_PRODUCT_DEPTH_REPLACE_NV = 0x86ED | 
| DotProductDiffuseCubeMapNv | Original was GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV = 0x86F1 | 
| DotProductNv | Original was GL_DOT_PRODUCT_NV = 0x86EC | 
| DotProductReflectCubeMapNv | Original was GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV = 0x86F2 | 
| DotProductTexture2DNv | Original was GL_DOT_PRODUCT_TEXTURE_2D_NV = 0x86EE | 
| DotProductTextureCubeMapNv | Original was GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV = 0x86F0 | 
| DotProductTextureRectangleNv | Original was GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV = 0x864E | 
| DsBiasNv | Original was GL_DS_BIAS_NV = 0x8716 | 
| Dsdt8Mag8Intensity8Nv | Original was GL_DSDT8_MAG8_INTENSITY8_NV = 0x870B | 
| Dsdt8Mag8Nv | Original was GL_DSDT8_MAG8_NV = 0x870A | 
| Dsdt8Nv | Original was GL_DSDT8_NV = 0x8709 | 
| DsdtMagIntensityNv | Original was GL_DSDT_MAG_INTENSITY_NV = 0x86DC | 
| DsdtMagNv | Original was GL_DSDT_MAG_NV = 0x86F6 | 
| DsdtMagVibNv | Original was GL_DSDT_MAG_VIB_NV = 0x86F7 | 
| DsdtNv | Original was GL_DSDT_NV = 0x86F5 | 
| DsScaleNv | Original was GL_DS_SCALE_NV = 0x8710 | 
| DtBiasNv | Original was GL_DT_BIAS_NV = 0x8717 | 
| DtScaleNv | Original was GL_DT_SCALE_NV = 0x8711 | 
| HiBiasNv | Original was GL_HI_BIAS_NV = 0x8714 | 
| Hilo16Nv | Original was GL_HILO16_NV = 0x86F8 | 
| HiloNv | Original was GL_HILO_NV = 0x86F4 | 
| HiScaleNv | Original was GL_HI_SCALE_NV = 0x870E | 
| LoBiasNv | Original was GL_LO_BIAS_NV = 0x8715 | 
| LoScaleNv | Original was GL_LO_SCALE_NV = 0x870F | 
| MagnitudeBiasNv | Original was GL_MAGNITUDE_BIAS_NV = 0x8718 | 
| MagnitudeScaleNv | Original was GL_MAGNITUDE_SCALE_NV = 0x8712 | 
| OffsetTexture2DBiasNv | Original was GL_OFFSET_TEXTURE_2D_BIAS_NV = 0x86E3 | 
| OffsetTexture2DMatrixNv | Original was GL_OFFSET_TEXTURE_2D_MATRIX_NV = 0x86E1 | 
| OffsetTexture2DNv | Original was GL_OFFSET_TEXTURE_2D_NV = 0x86E8 | 
| OffsetTexture2DScaleNv | Original was GL_OFFSET_TEXTURE_2D_SCALE_NV = 0x86E2 | 
| OffsetTextureBiasNv | Original was GL_OFFSET_TEXTURE_BIAS_NV = 0x86E3 | 
| OffsetTextureMatrixNv | Original was GL_OFFSET_TEXTURE_MATRIX_NV = 0x86E1 | 
| OffsetTextureRectangleNv | Original was GL_OFFSET_TEXTURE_RECTANGLE_NV = 0x864C | 
| OffsetTextureRectangleScaleNv | Original was GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV = 0x864D | 
| OffsetTextureScaleNv | Original was GL_OFFSET_TEXTURE_SCALE_NV = 0x86E2 | 
| PassThroughNv | Original was GL_PASS_THROUGH_NV = 0x86E6 | 
| PreviousTextureInputNv | Original was GL_PREVIOUS_TEXTURE_INPUT_NV = 0x86E4 | 
| RgbaUnsignedDotProductMappingNv | Original was GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV = 0x86D9 | 
| ShaderConsistentNv | Original was GL_SHADER_CONSISTENT_NV = 0x86DD | 
| ShaderOperationNv | Original was GL_SHADER_OPERATION_NV = 0x86DF | 
| SignedAlpha8Nv | Original was GL_SIGNED_ALPHA8_NV = 0x8706 | 
| SignedAlphaNv | Original was GL_SIGNED_ALPHA_NV = 0x8705 | 
| SignedHilo16Nv | Original was GL_SIGNED_HILO16_NV = 0x86FA | 
| SignedHiloNv | Original was GL_SIGNED_HILO_NV = 0x86F9 | 
| SignedIntensity8Nv | Original was GL_SIGNED_INTENSITY8_NV = 0x8708 | 
| SignedIntensityNv | Original was GL_SIGNED_INTENSITY_NV = 0x8707 | 
| SignedLuminance8Alpha8Nv | Original was GL_SIGNED_LUMINANCE8_ALPHA8_NV = 0x8704 | 
| SignedLuminance8Nv | Original was GL_SIGNED_LUMINANCE8_NV = 0x8702 | 
| SignedLuminanceAlphaNv | Original was GL_SIGNED_LUMINANCE_ALPHA_NV = 0x8703 | 
| SignedLuminanceNv | Original was GL_SIGNED_LUMINANCE_NV = 0x8701 | 
| SignedRgb8Nv | Original was GL_SIGNED_RGB8_NV = 0x86FF | 
| SignedRgb8UnsignedAlpha8Nv | Original was GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV = 0x870D | 
| SignedRgba8Nv | Original was GL_SIGNED_RGBA8_NV = 0x86FC | 
| SignedRgbaNv | Original was GL_SIGNED_RGBA_NV = 0x86FB | 
| SignedRgbNv | Original was GL_SIGNED_RGB_NV = 0x86FE | 
| SignedRgbUnsignedAlphaNv | Original was GL_SIGNED_RGB_UNSIGNED_ALPHA_NV = 0x870C | 
| TextureBorderValuesNv | Original was GL_TEXTURE_BORDER_VALUES_NV = 0x871A | 
| TextureDsSizeNv | Original was GL_TEXTURE_DS_SIZE_NV = 0x871D | 
| TextureDtSizeNv | Original was GL_TEXTURE_DT_SIZE_NV = 0x871E | 
| TextureHiSizeNv | Original was GL_TEXTURE_HI_SIZE_NV = 0x871B | 
| TextureLoSizeNv | Original was GL_TEXTURE_LO_SIZE_NV = 0x871C | 
| TextureMagSizeNv | Original was GL_TEXTURE_MAG_SIZE_NV = 0x871F | 
| TextureShaderNv | Original was GL_TEXTURE_SHADER_NV = 0x86DE | 
| UnsignedInt88S8S8RevNv | Original was GL_UNSIGNED_INT_8_8_S8_S8_REV_NV = 0x86DB | 
| UnsignedIntS8S888Nv | Original was GL_UNSIGNED_INT_S8_S8_8_8_NV = 0x86DA | 
| VibranceBiasNv | Original was GL_VIBRANCE_BIAS_NV = 0x8719 | 
| VibranceScaleNv | Original was GL_VIBRANCE_SCALE_NV = 0x8713 |