Enum NvTextureShader3
Not used directly.
Namespace: OpenTK.Graphics.OpenGL
Assembly: OpenTK.dll
Syntax
public enum NvTextureShader3
Fields
Name | Description |
---|---|
DependentHiloTexture2DNv | Original was GL_DEPENDENT_HILO_TEXTURE_2D_NV = 0x8858 |
DependentRgbTexture3DNv | Original was GL_DEPENDENT_RGB_TEXTURE_3D_NV = 0x8859 |
DependentRgbTextureCubeMapNv | Original was GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV = 0x885A |
DotProductAffineDepthReplaceNv | Original was GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV = 0x885D |
DotProductPassThroughNv | Original was GL_DOT_PRODUCT_PASS_THROUGH_NV = 0x885B |
DotProductTexture1DNv | Original was GL_DOT_PRODUCT_TEXTURE_1D_NV = 0x885C |
ForceBlueToOneNv | Original was GL_FORCE_BLUE_TO_ONE_NV = 0x8860 |
Hilo8Nv | Original was GL_HILO8_NV = 0x885E |
OffsetHiloProjectiveTexture2DNv | Original was GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV = 0x8856 |
OffsetHiloProjectiveTextureRectangleNv | Original was GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8857 |
OffsetHiloTexture2DNv | Original was GL_OFFSET_HILO_TEXTURE_2D_NV = 0x8854 |
OffsetHiloTextureRectangleNv | Original was GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV = 0x8855 |
OffsetProjectiveTexture2DNv | Original was GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV = 0x8850 |
OffsetProjectiveTexture2DScaleNv | Original was GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV = 0x8851 |
OffsetProjectiveTextureRectangleNv | Original was GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8852 |
OffsetProjectiveTextureRectangleScaleNv | Original was GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV = 0x8853 |
SignedHilo8Nv | Original was GL_SIGNED_HILO8_NV = 0x885F |