Enum Version10
Not used directly.
Namespace: OpenTK.Graphics.OpenGL
Assembly: OpenTK.dll
Syntax
public enum Version10Fields
| Name | Description | 
|---|---|
| Accum | Original was GL_ACCUM = 0x0100 | 
| AccumAlphaBits | Original was GL_ACCUM_ALPHA_BITS = 0x0D5B | 
| AccumBlueBits | Original was GL_ACCUM_BLUE_BITS = 0x0D5A | 
| AccumBufferBit | Original was GL_ACCUM_BUFFER_BIT = 0x00000200 | 
| AccumClearValue | Original was GL_ACCUM_CLEAR_VALUE = 0x0B80 | 
| AccumGreenBits | Original was GL_ACCUM_GREEN_BITS = 0x0D59 | 
| AccumRedBits | Original was GL_ACCUM_RED_BITS = 0x0D58 | 
| Add | Original was GL_ADD = 0x0104 | 
| AllAttribBits | Original was GL_ALL_ATTRIB_BITS = 0xFFFFFFFF | 
| Alpha | Original was GL_ALPHA = 0x1906 | 
| AlphaBias | Original was GL_ALPHA_BIAS = 0x0D1D | 
| AlphaBits | Original was GL_ALPHA_BITS = 0x0D55 | 
| AlphaScale | Original was GL_ALPHA_SCALE = 0x0D1C | 
| AlphaTest | Original was GL_ALPHA_TEST = 0x0BC0 | 
| AlphaTestFunc | Original was GL_ALPHA_TEST_FUNC = 0x0BC1 | 
| AlphaTestRef | Original was GL_ALPHA_TEST_REF = 0x0BC2 | 
| Always | Original was GL_ALWAYS = 0x0207 | 
| Ambient | Original was GL_AMBIENT = 0x1200 | 
| AmbientAndDiffuse | Original was GL_AMBIENT_AND_DIFFUSE = 0x1602 | 
| And | Original was GL_AND = 0x1501 | 
| AndInverted | Original was GL_AND_INVERTED = 0x1504 | 
| AndReverse | Original was GL_AND_REVERSE = 0x1502 | 
| AttribStackDepth | Original was GL_ATTRIB_STACK_DEPTH = 0x0BB0 | 
| AutoNormal | Original was GL_AUTO_NORMAL = 0x0D80 | 
| Aux0 | Original was GL_AUX0 = 0x0409 | 
| Aux1 | Original was GL_AUX1 = 0x040A | 
| Aux2 | Original was GL_AUX2 = 0x040B | 
| Aux3 | Original was GL_AUX3 = 0x040C | 
| AuxBuffers | Original was GL_AUX_BUFFERS = 0x0C00 | 
| Back | Original was GL_BACK = 0x0405 | 
| BackLeft | Original was GL_BACK_LEFT = 0x0402 | 
| BackRight | Original was GL_BACK_RIGHT = 0x0403 | 
| Bitmap | Original was GL_BITMAP = 0x1A00 | 
| BitmapToken | Original was GL_BITMAP_TOKEN = 0x0704 | 
| Blend | Original was GL_BLEND = 0x0BE2 | 
| BlendDst | Original was GL_BLEND_DST = 0x0BE0 | 
| BlendSrc | Original was GL_BLEND_SRC = 0x0BE1 | 
| Blue | Original was GL_BLUE = 0x1905 | 
| BlueBias | Original was GL_BLUE_BIAS = 0x0D1B | 
| BlueBits | Original was GL_BLUE_BITS = 0x0D54 | 
| BlueScale | Original was GL_BLUE_SCALE = 0x0D1A | 
| Byte | Original was GL_BYTE = 0x1400 | 
| Ccw | Original was GL_CCW = 0x0901 | 
| Clamp | Original was GL_CLAMP = 0x2900 | 
| Clear | Original was GL_CLEAR = 0x1500 | 
| ClipPlane0 | Original was GL_CLIP_PLANE0 = 0x3000 | 
| ClipPlane1 | Original was GL_CLIP_PLANE1 = 0x3001 | 
| ClipPlane2 | Original was GL_CLIP_PLANE2 = 0x3002 | 
| ClipPlane3 | Original was GL_CLIP_PLANE3 = 0x3003 | 
| ClipPlane4 | Original was GL_CLIP_PLANE4 = 0x3004 | 
| ClipPlane5 | Original was GL_CLIP_PLANE5 = 0x3005 | 
| Coeff | Original was GL_COEFF = 0x0A00 | 
| Color | Original was GL_COLOR = 0x1800 | 
| ColorBufferBit | Original was GL_COLOR_BUFFER_BIT = 0x00004000 | 
| ColorClearValue | Original was GL_COLOR_CLEAR_VALUE = 0x0C22 | 
| ColorIndex | Original was GL_COLOR_INDEX = 0x1900 | 
| ColorIndexes | Original was GL_COLOR_INDEXES = 0x1603 | 
| ColorMaterial | Original was GL_COLOR_MATERIAL = 0x0B57 | 
| ColorMaterialFace | Original was GL_COLOR_MATERIAL_FACE = 0x0B55 | 
| ColorMaterialParameter | Original was GL_COLOR_MATERIAL_PARAMETER = 0x0B56 | 
| ColorWritemask | Original was GL_COLOR_WRITEMASK = 0x0C23 | 
| Compile | Original was GL_COMPILE = 0x1300 | 
| CompileAndExecute | Original was GL_COMPILE_AND_EXECUTE = 0x1301 | 
| ConstantAttenuation | Original was GL_CONSTANT_ATTENUATION = 0x1207 | 
| Copy | Original was GL_COPY = 0x1503 | 
| CopyInverted | Original was GL_COPY_INVERTED = 0x150C | 
| CopyPixelToken | Original was GL_COPY_PIXEL_TOKEN = 0x0706 | 
| CullFace | Original was GL_CULL_FACE = 0x0B44 | 
| CullFaceMode | Original was GL_CULL_FACE_MODE = 0x0B45 | 
| CurrentBit | Original was GL_CURRENT_BIT = 0x00000001 | 
| CurrentColor | Original was GL_CURRENT_COLOR = 0x0B00 | 
| CurrentIndex | Original was GL_CURRENT_INDEX = 0x0B01 | 
| CurrentNormal | Original was GL_CURRENT_NORMAL = 0x0B02 | 
| CurrentRasterColor | Original was GL_CURRENT_RASTER_COLOR = 0x0B04 | 
| CurrentRasterDistance | Original was GL_CURRENT_RASTER_DISTANCE = 0x0B09 | 
| CurrentRasterIndex | Original was GL_CURRENT_RASTER_INDEX = 0x0B05 | 
| CurrentRasterPosition | Original was GL_CURRENT_RASTER_POSITION = 0x0B07 | 
| CurrentRasterPositionValid | Original was GL_CURRENT_RASTER_POSITION_VALID = 0x0B08 | 
| CurrentRasterTextureCoords | Original was GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06 | 
| CurrentTextureCoords | Original was GL_CURRENT_TEXTURE_COORDS = 0x0B03 | 
| Cw | Original was GL_CW = 0x0900 | 
| Decal | Original was GL_DECAL = 0x2101 | 
| Decr | Original was GL_DECR = 0x1E03 | 
| Depth | Original was GL_DEPTH = 0x1801 | 
| DepthBias | Original was GL_DEPTH_BIAS = 0x0D1F | 
| DepthBits | Original was GL_DEPTH_BITS = 0x0D56 | 
| DepthBufferBit | Original was GL_DEPTH_BUFFER_BIT = 0x00000100 | 
| DepthClearValue | Original was GL_DEPTH_CLEAR_VALUE = 0x0B73 | 
| DepthComponent | Original was GL_DEPTH_COMPONENT = 0x1902 | 
| DepthFunc | Original was GL_DEPTH_FUNC = 0x0B74 | 
| DepthRange | Original was GL_DEPTH_RANGE = 0x0B70 | 
| DepthScale | Original was GL_DEPTH_SCALE = 0x0D1E | 
| DepthTest | Original was GL_DEPTH_TEST = 0x0B71 | 
| DepthWritemask | Original was GL_DEPTH_WRITEMASK = 0x0B72 | 
| Diffuse | Original was GL_DIFFUSE = 0x1201 | 
| Dither | Original was GL_DITHER = 0x0BD0 | 
| Domain | Original was GL_DOMAIN = 0x0A02 | 
| DontCare | Original was GL_DONT_CARE = 0x1100 | 
| Doublebuffer | Original was GL_DOUBLEBUFFER = 0x0C32 | 
| DrawBuffer | Original was GL_DRAW_BUFFER = 0x0C01 | 
| DrawPixelToken | Original was GL_DRAW_PIXEL_TOKEN = 0x0705 | 
| DstAlpha | Original was GL_DST_ALPHA = 0x0304 | 
| DstColor | Original was GL_DST_COLOR = 0x0306 | 
| EdgeFlag | Original was GL_EDGE_FLAG = 0x0B43 | 
| Emission | Original was GL_EMISSION = 0x1600 | 
| EnableBit | Original was GL_ENABLE_BIT = 0x00002000 | 
| Equal | Original was GL_EQUAL = 0x0202 | 
| Equiv | Original was GL_EQUIV = 0x1509 | 
| EvalBit | Original was GL_EVAL_BIT = 0x00010000 | 
| Exp | Original was GL_EXP = 0x0800 | 
| Exp2 | Original was GL_EXP2 = 0x0801 | 
| Extensions | Original was GL_EXTENSIONS = 0x1F03 | 
| EyeLinear | Original was GL_EYE_LINEAR = 0x2400 | 
| EyePlane | Original was GL_EYE_PLANE = 0x2502 | 
| False | Original was GL_FALSE = 0 | 
| Fastest | Original was GL_FASTEST = 0x1101 | 
| Feedback | Original was GL_FEEDBACK = 0x1C01 | 
| Fill | Original was GL_FILL = 0x1B02 | 
| Flat | Original was GL_FLAT = 0x1D00 | 
| Float | Original was GL_FLOAT = 0x1406 | 
| Fog | Original was GL_FOG = 0x0B60 | 
| FogBit | Original was GL_FOG_BIT = 0x00000080 | 
| FogColor | Original was GL_FOG_COLOR = 0x0B66 | 
| FogDensity | Original was GL_FOG_DENSITY = 0x0B62 | 
| FogEnd | Original was GL_FOG_END = 0x0B64 | 
| FogHint | Original was GL_FOG_HINT = 0x0C54 | 
| FogIndex | Original was GL_FOG_INDEX = 0x0B61 | 
| FogMode | Original was GL_FOG_MODE = 0x0B65 | 
| FogStart | Original was GL_FOG_START = 0x0B63 | 
| Front | Original was GL_FRONT = 0x0404 | 
| FrontAndBack | Original was GL_FRONT_AND_BACK = 0x0408 | 
| FrontFace | Original was GL_FRONT_FACE = 0x0B46 | 
| FrontLeft | Original was GL_FRONT_LEFT = 0x0400 | 
| FrontRight | Original was GL_FRONT_RIGHT = 0x0401 | 
| Gequal | Original was GL_GEQUAL = 0x0206 | 
| Gl2Bytes | Original was GL_2_BYTES = 0x1407 | 
| Gl2D | Original was GL_2D = 0x0600 | 
| Gl3Bytes | Original was GL_3_BYTES = 0x1408 | 
| Gl3D | Original was GL_3D = 0x0601 | 
| Gl3DColor | Original was GL_3D_COLOR = 0x0602 | 
| Gl3DColorTexture | Original was GL_3D_COLOR_TEXTURE = 0x0603 | 
| Gl4Bytes | Original was GL_4_BYTES = 0x1409 | 
| Gl4DColorTexture | Original was GL_4D_COLOR_TEXTURE = 0x0604 | 
| Greater | Original was GL_GREATER = 0x0204 | 
| Green | Original was GL_GREEN = 0x1904 | 
| GreenBias | Original was GL_GREEN_BIAS = 0x0D19 | 
| GreenBits | Original was GL_GREEN_BITS = 0x0D53 | 
| GreenScale | Original was GL_GREEN_SCALE = 0x0D18 | 
| HintBit | Original was GL_HINT_BIT = 0x00008000 | 
| Incr | Original was GL_INCR = 0x1E02 | 
| IndexBits | Original was GL_INDEX_BITS = 0x0D51 | 
| IndexClearValue | Original was GL_INDEX_CLEAR_VALUE = 0x0C20 | 
| IndexMode | Original was GL_INDEX_MODE = 0x0C30 | 
| IndexOffset | Original was GL_INDEX_OFFSET = 0x0D13 | 
| IndexShift | Original was GL_INDEX_SHIFT = 0x0D12 | 
| IndexWritemask | Original was GL_INDEX_WRITEMASK = 0x0C21 | 
| Int | Original was GL_INT = 0x1404 | 
| InvalidEnum | Original was GL_INVALID_ENUM = 0x0500 | 
| InvalidOperation | Original was GL_INVALID_OPERATION = 0x0502 | 
| InvalidValue | Original was GL_INVALID_VALUE = 0x0501 | 
| Invert | Original was GL_INVERT = 0x150A | 
| Keep | Original was GL_KEEP = 0x1E00 | 
| Left | Original was GL_LEFT = 0x0406 | 
| Lequal | Original was GL_LEQUAL = 0x0203 | 
| Less | Original was GL_LESS = 0x0201 | 
| Light0 | Original was GL_LIGHT0 = 0x4000 | 
| Light1 | Original was GL_LIGHT1 = 0x4001 | 
| Light2 | Original was GL_LIGHT2 = 0x4002 | 
| Light3 | Original was GL_LIGHT3 = 0x4003 | 
| Light4 | Original was GL_LIGHT4 = 0x4004 | 
| Light5 | Original was GL_LIGHT5 = 0x4005 | 
| Light6 | Original was GL_LIGHT6 = 0x4006 | 
| Light7 | Original was GL_LIGHT7 = 0x4007 | 
| Lighting | Original was GL_LIGHTING = 0x0B50 | 
| LightingBit | Original was GL_LIGHTING_BIT = 0x00000040 | 
| LightModelAmbient | Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53 | 
| LightModelLocalViewer | Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51 | 
| LightModelTwoSide | Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52 | 
| Line | Original was GL_LINE = 0x1B01 | 
| Linear | Original was GL_LINEAR = 0x2601 | 
| LinearAttenuation | Original was GL_LINEAR_ATTENUATION = 0x1208 | 
| LinearMipmapLinear | Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703 | 
| LinearMipmapNearest | Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701 | 
| LineBit | Original was GL_LINE_BIT = 0x00000004 | 
| LineLoop | Original was GL_LINE_LOOP = 0x0002 | 
| LineResetToken | Original was GL_LINE_RESET_TOKEN = 0x0707 | 
| Lines | Original was GL_LINES = 0x0001 | 
| LineSmooth | Original was GL_LINE_SMOOTH = 0x0B20 | 
| LineSmoothHint | Original was GL_LINE_SMOOTH_HINT = 0x0C52 | 
| LineStipple | Original was GL_LINE_STIPPLE = 0x0B24 | 
| LineStipplePattern | Original was GL_LINE_STIPPLE_PATTERN = 0x0B25 | 
| LineStippleRepeat | Original was GL_LINE_STIPPLE_REPEAT = 0x0B26 | 
| LineStrip | Original was GL_LINE_STRIP = 0x0003 | 
| LineToken | Original was GL_LINE_TOKEN = 0x0702 | 
| LineWidth | Original was GL_LINE_WIDTH = 0x0B21 | 
| LineWidthGranularity | Original was GL_LINE_WIDTH_GRANULARITY = 0x0B23 | 
| LineWidthRange | Original was GL_LINE_WIDTH_RANGE = 0x0B22 | 
| ListBase | Original was GL_LIST_BASE = 0x0B32 | 
| ListBit | Original was GL_LIST_BIT = 0x00020000 | 
| ListIndex | Original was GL_LIST_INDEX = 0x0B33 | 
| ListMode | Original was GL_LIST_MODE = 0x0B30 | 
| Load | Original was GL_LOAD = 0x0101 | 
| LogicOp | Original was GL_LOGIC_OP = 0x0BF1 | 
| LogicOpMode | Original was GL_LOGIC_OP_MODE = 0x0BF0 | 
| Luminance | Original was GL_LUMINANCE = 0x1909 | 
| LuminanceAlpha | Original was GL_LUMINANCE_ALPHA = 0x190A | 
| Map1Color4 | Original was GL_MAP1_COLOR_4 = 0x0D90 | 
| Map1GridDomain | Original was GL_MAP1_GRID_DOMAIN = 0x0DD0 | 
| Map1GridSegments | Original was GL_MAP1_GRID_SEGMENTS = 0x0DD1 | 
| Map1Index | Original was GL_MAP1_INDEX = 0x0D91 | 
| Map1Normal | Original was GL_MAP1_NORMAL = 0x0D92 | 
| Map1TextureCoord1 | Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93 | 
| Map1TextureCoord2 | Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94 | 
| Map1TextureCoord3 | Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95 | 
| Map1TextureCoord4 | Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96 | 
| Map1Vertex3 | Original was GL_MAP1_VERTEX_3 = 0x0D97 | 
| Map1Vertex4 | Original was GL_MAP1_VERTEX_4 = 0x0D98 | 
| Map2Color4 | Original was GL_MAP2_COLOR_4 = 0x0DB0 | 
| Map2GridDomain | Original was GL_MAP2_GRID_DOMAIN = 0x0DD2 | 
| Map2GridSegments | Original was GL_MAP2_GRID_SEGMENTS = 0x0DD3 | 
| Map2Index | Original was GL_MAP2_INDEX = 0x0DB1 | 
| Map2Normal | Original was GL_MAP2_NORMAL = 0x0DB2 | 
| Map2TextureCoord1 | Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3 | 
| Map2TextureCoord2 | Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4 | 
| Map2TextureCoord3 | Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5 | 
| Map2TextureCoord4 | Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6 | 
| Map2Vertex3 | Original was GL_MAP2_VERTEX_3 = 0x0DB7 | 
| Map2Vertex4 | Original was GL_MAP2_VERTEX_4 = 0x0DB8 | 
| MapColor | Original was GL_MAP_COLOR = 0x0D10 | 
| MapStencil | Original was GL_MAP_STENCIL = 0x0D11 | 
| MatrixMode | Original was GL_MATRIX_MODE = 0x0BA0 | 
| MaxAttribStackDepth | Original was GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35 | 
| MaxClipPlanes | Original was GL_MAX_CLIP_PLANES = 0x0D32 | 
| MaxEvalOrder | Original was GL_MAX_EVAL_ORDER = 0x0D30 | 
| MaxLights | Original was GL_MAX_LIGHTS = 0x0D31 | 
| MaxListNesting | Original was GL_MAX_LIST_NESTING = 0x0B31 | 
| MaxModelviewStackDepth | Original was GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36 | 
| MaxNameStackDepth | Original was GL_MAX_NAME_STACK_DEPTH = 0x0D37 | 
| MaxPixelMapTable | Original was GL_MAX_PIXEL_MAP_TABLE = 0x0D34 | 
| MaxProjectionStackDepth | Original was GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38 | 
| MaxTextureSize | Original was GL_MAX_TEXTURE_SIZE = 0x0D33 | 
| MaxTextureStackDepth | Original was GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39 | 
| MaxViewportDims | Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A | 
| Modelview | Original was GL_MODELVIEW = 0x1700 | 
| ModelviewMatrix | Original was GL_MODELVIEW_MATRIX = 0x0BA6 | 
| ModelviewStackDepth | Original was GL_MODELVIEW_STACK_DEPTH = 0x0BA3 | 
| Modulate | Original was GL_MODULATE = 0x2100 | 
| Mult | Original was GL_MULT = 0x0103 | 
| NameStackDepth | Original was GL_NAME_STACK_DEPTH = 0x0D70 | 
| Nand | Original was GL_NAND = 0x150E | 
| Nearest | Original was GL_NEAREST = 0x2600 | 
| NearestMipmapLinear | Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702 | 
| NearestMipmapNearest | Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700 | 
| Never | Original was GL_NEVER = 0x0200 | 
| Nicest | Original was GL_NICEST = 0x1102 | 
| NoError | Original was GL_NO_ERROR = 0 | 
| None | Original was GL_NONE = 0 | 
| Noop | Original was GL_NOOP = 0x1505 | 
| Nor | Original was GL_NOR = 0x1508 | 
| Normalize | Original was GL_NORMALIZE = 0x0BA1 | 
| Notequal | Original was GL_NOTEQUAL = 0x0205 | 
| ObjectLinear | Original was GL_OBJECT_LINEAR = 0x2401 | 
| ObjectPlane | Original was GL_OBJECT_PLANE = 0x2501 | 
| One | Original was GL_ONE = 1 | 
| OneMinusDstAlpha | Original was GL_ONE_MINUS_DST_ALPHA = 0x0305 | 
| OneMinusDstColor | Original was GL_ONE_MINUS_DST_COLOR = 0x0307 | 
| OneMinusSrcAlpha | Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303 | 
| OneMinusSrcColor | Original was GL_ONE_MINUS_SRC_COLOR = 0x0301 | 
| Or | Original was GL_OR = 0x1507 | 
| Order | Original was GL_ORDER = 0x0A01 | 
| OrInverted | Original was GL_OR_INVERTED = 0x150D | 
| OrReverse | Original was GL_OR_REVERSE = 0x150B | 
| OutOfMemory | Original was GL_OUT_OF_MEMORY = 0x0505 | 
| PackAlignment | Original was GL_PACK_ALIGNMENT = 0x0D05 | 
| PackLsbFirst | Original was GL_PACK_LSB_FIRST = 0x0D01 | 
| PackRowLength | Original was GL_PACK_ROW_LENGTH = 0x0D02 | 
| PackSkipPixels | Original was GL_PACK_SKIP_PIXELS = 0x0D04 | 
| PackSkipRows | Original was GL_PACK_SKIP_ROWS = 0x0D03 | 
| PackSwapBytes | Original was GL_PACK_SWAP_BYTES = 0x0D00 | 
| PassThroughToken | Original was GL_PASS_THROUGH_TOKEN = 0x0700 | 
| PerspectiveCorrectionHint | Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50 | 
| PixelMapAToA | Original was GL_PIXEL_MAP_A_TO_A = 0x0C79 | 
| PixelMapAToASize | Original was GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9 | 
| PixelMapBToB | Original was GL_PIXEL_MAP_B_TO_B = 0x0C78 | 
| PixelMapBToBSize | Original was GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8 | 
| PixelMapGToG | Original was GL_PIXEL_MAP_G_TO_G = 0x0C77 | 
| PixelMapGToGSize | Original was GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7 | 
| PixelMapIToA | Original was GL_PIXEL_MAP_I_TO_A = 0x0C75 | 
| PixelMapIToASize | Original was GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5 | 
| PixelMapIToB | Original was GL_PIXEL_MAP_I_TO_B = 0x0C74 | 
| PixelMapIToBSize | Original was GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4 | 
| PixelMapIToG | Original was GL_PIXEL_MAP_I_TO_G = 0x0C73 | 
| PixelMapIToGSize | Original was GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3 | 
| PixelMapIToI | Original was GL_PIXEL_MAP_I_TO_I = 0x0C70 | 
| PixelMapIToISize | Original was GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0 | 
| PixelMapIToR | Original was GL_PIXEL_MAP_I_TO_R = 0x0C72 | 
| PixelMapIToRSize | Original was GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2 | 
| PixelMapRToR | Original was GL_PIXEL_MAP_R_TO_R = 0x0C76 | 
| PixelMapRToRSize | Original was GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6 | 
| PixelMapSToS | Original was GL_PIXEL_MAP_S_TO_S = 0x0C71 | 
| PixelMapSToSSize | Original was GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1 | 
| PixelModeBit | Original was GL_PIXEL_MODE_BIT = 0x00000020 | 
| Point | Original was GL_POINT = 0x1B00 | 
| PointBit | Original was GL_POINT_BIT = 0x00000002 | 
| Points | Original was GL_POINTS = 0x0000 | 
| PointSize | Original was GL_POINT_SIZE = 0x0B11 | 
| PointSizeGranularity | Original was GL_POINT_SIZE_GRANULARITY = 0x0B13 | 
| PointSizeRange | Original was GL_POINT_SIZE_RANGE = 0x0B12 | 
| PointSmooth | Original was GL_POINT_SMOOTH = 0x0B10 | 
| PointSmoothHint | Original was GL_POINT_SMOOTH_HINT = 0x0C51 | 
| PointToken | Original was GL_POINT_TOKEN = 0x0701 | 
| Polygon | Original was GL_POLYGON = 0x0009 | 
| PolygonBit | Original was GL_POLYGON_BIT = 0x00000008 | 
| PolygonMode | Original was GL_POLYGON_MODE = 0x0B40 | 
| PolygonSmooth | Original was GL_POLYGON_SMOOTH = 0x0B41 | 
| PolygonSmoothHint | Original was GL_POLYGON_SMOOTH_HINT = 0x0C53 | 
| PolygonStipple | Original was GL_POLYGON_STIPPLE = 0x0B42 | 
| PolygonStippleBit | Original was GL_POLYGON_STIPPLE_BIT = 0x00000010 | 
| PolygonToken | Original was GL_POLYGON_TOKEN = 0x0703 | 
| Position | Original was GL_POSITION = 0x1203 | 
| Projection | Original was GL_PROJECTION = 0x1701 | 
| ProjectionMatrix | Original was GL_PROJECTION_MATRIX = 0x0BA7 | 
| ProjectionStackDepth | Original was GL_PROJECTION_STACK_DEPTH = 0x0BA4 | 
| Q | Original was GL_Q = 0x2003 | 
| QuadraticAttenuation | Original was GL_QUADRATIC_ATTENUATION = 0x1209 | 
| Quads | Original was GL_QUADS = 0x0007 | 
| QuadStrip | Original was GL_QUAD_STRIP = 0x0008 | 
| R | Original was GL_R = 0x2002 | 
| ReadBuffer | Original was GL_READ_BUFFER = 0x0C02 | 
| Red | Original was GL_RED = 0x1903 | 
| RedBias | Original was GL_RED_BIAS = 0x0D15 | 
| RedBits | Original was GL_RED_BITS = 0x0D52 | 
| RedScale | Original was GL_RED_SCALE = 0x0D14 | 
| Render | Original was GL_RENDER = 0x1C00 | 
| Renderer | Original was GL_RENDERER = 0x1F01 | 
| RenderMode | Original was GL_RENDER_MODE = 0x0C40 | 
| Repeat | Original was GL_REPEAT = 0x2901 | 
| Replace | Original was GL_REPLACE = 0x1E01 | 
| Return | Original was GL_RETURN = 0x0102 | 
| Rgb | Original was GL_RGB = 0x1907 | 
| Rgba | Original was GL_RGBA = 0x1908 | 
| RgbaMode | Original was GL_RGBA_MODE = 0x0C31 | 
| Right | Original was GL_RIGHT = 0x0407 | 
| S | Original was GL_S = 0x2000 | 
| ScissorBit | Original was GL_SCISSOR_BIT = 0x00080000 | 
| ScissorBox | Original was GL_SCISSOR_BOX = 0x0C10 | 
| ScissorTest | Original was GL_SCISSOR_TEST = 0x0C11 | 
| Select | Original was GL_SELECT = 0x1C02 | 
| Set | Original was GL_SET = 0x150F | 
| ShadeModel | Original was GL_SHADE_MODEL = 0x0B54 | 
| Shininess | Original was GL_SHININESS = 0x1601 | 
| Short | Original was GL_SHORT = 0x1402 | 
| Smooth | Original was GL_SMOOTH = 0x1D01 | 
| Specular | Original was GL_SPECULAR = 0x1202 | 
| SphereMap | Original was GL_SPHERE_MAP = 0x2402 | 
| SpotCutoff | Original was GL_SPOT_CUTOFF = 0x1206 | 
| SpotDirection | Original was GL_SPOT_DIRECTION = 0x1204 | 
| SpotExponent | Original was GL_SPOT_EXPONENT = 0x1205 | 
| SrcAlpha | Original was GL_SRC_ALPHA = 0x0302 | 
| SrcAlphaSaturate | Original was GL_SRC_ALPHA_SATURATE = 0x0308 | 
| SrcColor | Original was GL_SRC_COLOR = 0x0300 | 
| StackOverflow | Original was GL_STACK_OVERFLOW = 0x0503 | 
| StackUnderflow | Original was GL_STACK_UNDERFLOW = 0x0504 | 
| Stencil | Original was GL_STENCIL = 0x1802 | 
| StencilBits | Original was GL_STENCIL_BITS = 0x0D57 | 
| StencilBufferBit | Original was GL_STENCIL_BUFFER_BIT = 0x00000400 | 
| StencilClearValue | Original was GL_STENCIL_CLEAR_VALUE = 0x0B91 | 
| StencilFail | Original was GL_STENCIL_FAIL = 0x0B94 | 
| StencilFunc | Original was GL_STENCIL_FUNC = 0x0B92 | 
| StencilIndex | Original was GL_STENCIL_INDEX = 0x1901 | 
| StencilPassDepthFail | Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95 | 
| StencilPassDepthPass | Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96 | 
| StencilRef | Original was GL_STENCIL_REF = 0x0B97 | 
| StencilTest | Original was GL_STENCIL_TEST = 0x0B90 | 
| StencilValueMask | Original was GL_STENCIL_VALUE_MASK = 0x0B93 | 
| StencilWritemask | Original was GL_STENCIL_WRITEMASK = 0x0B98 | 
| Stereo | Original was GL_STEREO = 0x0C33 | 
| SubpixelBits | Original was GL_SUBPIXEL_BITS = 0x0D50 | 
| T | Original was GL_T = 0x2001 | 
| Texture | Original was GL_TEXTURE = 0x1702 | 
| Texture1D | Original was GL_TEXTURE_1D = 0x0DE0 | 
| Texture2D | Original was GL_TEXTURE_2D = 0x0DE1 | 
| TextureBit | Original was GL_TEXTURE_BIT = 0x00040000 | 
| TextureBorder | Original was GL_TEXTURE_BORDER = 0x1005 | 
| TextureBorderColor | Original was GL_TEXTURE_BORDER_COLOR = 0x1004 | 
| TextureComponents | Original was GL_TEXTURE_COMPONENTS = 0x1003 | 
| TextureEnv | Original was GL_TEXTURE_ENV = 0x2300 | 
| TextureEnvColor | Original was GL_TEXTURE_ENV_COLOR = 0x2201 | 
| TextureEnvMode | Original was GL_TEXTURE_ENV_MODE = 0x2200 | 
| TextureGenMode | Original was GL_TEXTURE_GEN_MODE = 0x2500 | 
| TextureGenQ | Original was GL_TEXTURE_GEN_Q = 0x0C63 | 
| TextureGenR | Original was GL_TEXTURE_GEN_R = 0x0C62 | 
| TextureGenS | Original was GL_TEXTURE_GEN_S = 0x0C60 | 
| TextureGenT | Original was GL_TEXTURE_GEN_T = 0x0C61 | 
| TextureHeight | Original was GL_TEXTURE_HEIGHT = 0x1001 | 
| TextureMagFilter | Original was GL_TEXTURE_MAG_FILTER = 0x2800 | 
| TextureMatrix | Original was GL_TEXTURE_MATRIX = 0x0BA8 | 
| TextureMinFilter | Original was GL_TEXTURE_MIN_FILTER = 0x2801 | 
| TextureStackDepth | Original was GL_TEXTURE_STACK_DEPTH = 0x0BA5 | 
| TextureWidth | Original was GL_TEXTURE_WIDTH = 0x1000 | 
| TextureWrapS | Original was GL_TEXTURE_WRAP_S = 0x2802 | 
| TextureWrapT | Original was GL_TEXTURE_WRAP_T = 0x2803 | 
| TransformBit | Original was GL_TRANSFORM_BIT = 0x00001000 | 
| TriangleFan | Original was GL_TRIANGLE_FAN = 0x0006 | 
| Triangles | Original was GL_TRIANGLES = 0x0004 | 
| TriangleStrip | Original was GL_TRIANGLE_STRIP = 0x0005 | 
| True | Original was GL_TRUE = 1 | 
| UnpackAlignment | Original was GL_UNPACK_ALIGNMENT = 0x0CF5 | 
| UnpackLsbFirst | Original was GL_UNPACK_LSB_FIRST = 0x0CF1 | 
| UnpackRowLength | Original was GL_UNPACK_ROW_LENGTH = 0x0CF2 | 
| UnpackSkipPixels | Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4 | 
| UnpackSkipRows | Original was GL_UNPACK_SKIP_ROWS = 0x0CF3 | 
| UnpackSwapBytes | Original was GL_UNPACK_SWAP_BYTES = 0x0CF0 | 
| UnsignedByte | Original was GL_UNSIGNED_BYTE = 0x1401 | 
| UnsignedInt | Original was GL_UNSIGNED_INT = 0x1405 | 
| UnsignedShort | Original was GL_UNSIGNED_SHORT = 0x1403 | 
| Vendor | Original was GL_VENDOR = 0x1F00 | 
| Version | Original was GL_VERSION = 0x1F02 | 
| Viewport | Original was GL_VIEWPORT = 0x0BA2 | 
| ViewportBit | Original was GL_VIEWPORT_BIT = 0x00000800 | 
| Xor | Original was GL_XOR = 0x1506 | 
| Zero | Original was GL_ZERO = 0 | 
| ZoomX | Original was GL_ZOOM_X = 0x0D16 | 
| ZoomY | Original was GL_ZOOM_Y = 0x0D17 |