Show / Hide Table of Contents

Enum Version11

Not used directly.

Namespace: OpenTK.Graphics.OpenGL
Assembly: OpenTK.dll
Syntax
public enum Version11

Fields

Name Description
Alpha12

Original was GL_ALPHA12 = 0x803D

Alpha16

Original was GL_ALPHA16 = 0x803E

Alpha4

Original was GL_ALPHA4 = 0x803B

Alpha8

Original was GL_ALPHA8 = 0x803C

C3fV3f

Original was GL_C3F_V3F = 0x2A24

C4fN3fV3f

Original was GL_C4F_N3F_V3F = 0x2A26

C4ubV2f

Original was GL_C4UB_V2F = 0x2A22

C4ubV3f

Original was GL_C4UB_V3F = 0x2A23

ClientAllAttribBits

Original was GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF

ClientAttribStackDepth

Original was GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1

ClientPixelStoreBit

Original was GL_CLIENT_PIXEL_STORE_BIT = 0x00000001

ClientVertexArrayBit

Original was GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002

ColorArray

Original was GL_COLOR_ARRAY = 0x8076

ColorArrayPointer

Original was GL_COLOR_ARRAY_POINTER = 0x8090

ColorArraySize

Original was GL_COLOR_ARRAY_SIZE = 0x8081

ColorArrayStride

Original was GL_COLOR_ARRAY_STRIDE = 0x8083

ColorArrayType

Original was GL_COLOR_ARRAY_TYPE = 0x8082

ColorLogicOp

Original was GL_COLOR_LOGIC_OP = 0x0BF2

Double

Original was GL_DOUBLE = 0x140A

EdgeFlagArray

Original was GL_EDGE_FLAG_ARRAY = 0x8079

EdgeFlagArrayPointer

Original was GL_EDGE_FLAG_ARRAY_POINTER = 0x8093

EdgeFlagArrayStride

Original was GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C

FeedbackBufferPointer

Original was GL_FEEDBACK_BUFFER_POINTER = 0x0DF0

FeedbackBufferSize

Original was GL_FEEDBACK_BUFFER_SIZE = 0x0DF1

FeedbackBufferType

Original was GL_FEEDBACK_BUFFER_TYPE = 0x0DF2

IndexArray

Original was GL_INDEX_ARRAY = 0x8077

IndexArrayPointer

Original was GL_INDEX_ARRAY_POINTER = 0x8091

IndexArrayStride

Original was GL_INDEX_ARRAY_STRIDE = 0x8086

IndexArrayType

Original was GL_INDEX_ARRAY_TYPE = 0x8085

IndexLogicOp

Original was GL_INDEX_LOGIC_OP = 0x0BF1

Intensity

Original was GL_INTENSITY = 0x8049

Intensity12

Original was GL_INTENSITY12 = 0x804C

Intensity16

Original was GL_INTENSITY16 = 0x804D

Intensity4

Original was GL_INTENSITY4 = 0x804A

Intensity8

Original was GL_INTENSITY8 = 0x804B

Luminance12

Original was GL_LUMINANCE12 = 0x8041

Luminance12Alpha12

Original was GL_LUMINANCE12_ALPHA12 = 0x8047

Luminance12Alpha4

Original was GL_LUMINANCE12_ALPHA4 = 0x8046

Luminance16

Original was GL_LUMINANCE16 = 0x8042

Luminance16Alpha16

Original was GL_LUMINANCE16_ALPHA16 = 0x8048

Luminance4

Original was GL_LUMINANCE4 = 0x803F

Luminance4Alpha4

Original was GL_LUMINANCE4_ALPHA4 = 0x8043

Luminance6Alpha2

Original was GL_LUMINANCE6_ALPHA2 = 0x8044

Luminance8

Original was GL_LUMINANCE8 = 0x8040

Luminance8Alpha8

Original was GL_LUMINANCE8_ALPHA8 = 0x8045

MaxClientAttribStackDepth

Original was GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B

N3fV3f

Original was GL_N3F_V3F = 0x2A25

NormalArray

Original was GL_NORMAL_ARRAY = 0x8075

NormalArrayPointer

Original was GL_NORMAL_ARRAY_POINTER = 0x808F

NormalArrayStride

Original was GL_NORMAL_ARRAY_STRIDE = 0x807F

NormalArrayType

Original was GL_NORMAL_ARRAY_TYPE = 0x807E

PolygonOffsetFactor

Original was GL_POLYGON_OFFSET_FACTOR = 0x8038

PolygonOffsetFill

Original was GL_POLYGON_OFFSET_FILL = 0x8037

PolygonOffsetLine

Original was GL_POLYGON_OFFSET_LINE = 0x2A02

PolygonOffsetPoint

Original was GL_POLYGON_OFFSET_POINT = 0x2A01

PolygonOffsetUnits

Original was GL_POLYGON_OFFSET_UNITS = 0x2A00

ProxyTexture1D

Original was GL_PROXY_TEXTURE_1D = 0x8063

ProxyTexture2D

Original was GL_PROXY_TEXTURE_2D = 0x8064

R3G3B2

Original was GL_R3_G3_B2 = 0x2A10

Rgb10

Original was GL_RGB10 = 0x8052

Rgb10A2

Original was GL_RGB10_A2 = 0x8059

Rgb12

Original was GL_RGB12 = 0x8053

Rgb16

Original was GL_RGB16 = 0x8054

Rgb4

Original was GL_RGB4 = 0x804F

Rgb5

Original was GL_RGB5 = 0x8050

Rgb5A1

Original was GL_RGB5_A1 = 0x8057

Rgb8

Original was GL_RGB8 = 0x8051

Rgba12

Original was GL_RGBA12 = 0x805A

Rgba16

Original was GL_RGBA16 = 0x805B

Rgba2

Original was GL_RGBA2 = 0x8055

Rgba4

Original was GL_RGBA4 = 0x8056

Rgba8

Original was GL_RGBA8 = 0x8058

SelectionBufferPointer

Original was GL_SELECTION_BUFFER_POINTER = 0x0DF3

SelectionBufferSize

Original was GL_SELECTION_BUFFER_SIZE = 0x0DF4

T2fC3fV3f

Original was GL_T2F_C3F_V3F = 0x2A2A

T2fC4fN3fV3f

Original was GL_T2F_C4F_N3F_V3F = 0x2A2C

T2fC4ubV3f

Original was GL_T2F_C4UB_V3F = 0x2A29

T2fN3fV3f

Original was GL_T2F_N3F_V3F = 0x2A2B

T2fV3f

Original was GL_T2F_V3F = 0x2A27

T4fC4fN3fV4f

Original was GL_T4F_C4F_N3F_V4F = 0x2A2D

T4fV4f

Original was GL_T4F_V4F = 0x2A28

TextureAlphaSize

Original was GL_TEXTURE_ALPHA_SIZE = 0x805F

TextureBinding1D

Original was GL_TEXTURE_BINDING_1D = 0x8068

TextureBinding2D

Original was GL_TEXTURE_BINDING_2D = 0x8069

TextureBlueSize

Original was GL_TEXTURE_BLUE_SIZE = 0x805E

TextureCoordArray

Original was GL_TEXTURE_COORD_ARRAY = 0x8078

TextureCoordArrayPointer

Original was GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092

TextureCoordArraySize

Original was GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088

TextureCoordArrayStride

Original was GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A

TextureCoordArrayType

Original was GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089

TextureGreenSize

Original was GL_TEXTURE_GREEN_SIZE = 0x805D

TextureIntensitySize

Original was GL_TEXTURE_INTENSITY_SIZE = 0x8061

TextureInternalFormat

Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003

TextureLuminanceSize

Original was GL_TEXTURE_LUMINANCE_SIZE = 0x8060

TexturePriority

Original was GL_TEXTURE_PRIORITY = 0x8066

TextureRedSize

Original was GL_TEXTURE_RED_SIZE = 0x805C

TextureResident

Original was GL_TEXTURE_RESIDENT = 0x8067

V2f

Original was GL_V2F = 0x2A20

V3f

Original was GL_V3F = 0x2A21

VertexArray

Original was GL_VERTEX_ARRAY = 0x8074

VertexArrayPointer

Original was GL_VERTEX_ARRAY_POINTER = 0x808E

VertexArraySize

Original was GL_VERTEX_ARRAY_SIZE = 0x807A

VertexArrayStride

Original was GL_VERTEX_ARRAY_STRIDE = 0x807C

VertexArrayType

Original was GL_VERTEX_ARRAY_TYPE = 0x807B

In This Article
Back to top Generated by DocFX