Enum Version11
Not used directly.
Namespace: OpenTK.Graphics.OpenGL
Assembly: OpenTK.dll
Syntax
public enum Version11
Fields
Name | Description |
---|---|
Alpha12 | Original was GL_ALPHA12 = 0x803D |
Alpha16 | Original was GL_ALPHA16 = 0x803E |
Alpha4 | Original was GL_ALPHA4 = 0x803B |
Alpha8 | Original was GL_ALPHA8 = 0x803C |
C3fV3f | Original was GL_C3F_V3F = 0x2A24 |
C4fN3fV3f | Original was GL_C4F_N3F_V3F = 0x2A26 |
C4ubV2f | Original was GL_C4UB_V2F = 0x2A22 |
C4ubV3f | Original was GL_C4UB_V3F = 0x2A23 |
ClientAllAttribBits | Original was GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF |
ClientAttribStackDepth | Original was GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1 |
ClientPixelStoreBit | Original was GL_CLIENT_PIXEL_STORE_BIT = 0x00000001 |
ClientVertexArrayBit | Original was GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002 |
ColorArray | Original was GL_COLOR_ARRAY = 0x8076 |
ColorArrayPointer | Original was GL_COLOR_ARRAY_POINTER = 0x8090 |
ColorArraySize | Original was GL_COLOR_ARRAY_SIZE = 0x8081 |
ColorArrayStride | Original was GL_COLOR_ARRAY_STRIDE = 0x8083 |
ColorArrayType | Original was GL_COLOR_ARRAY_TYPE = 0x8082 |
ColorLogicOp | Original was GL_COLOR_LOGIC_OP = 0x0BF2 |
Double | Original was GL_DOUBLE = 0x140A |
EdgeFlagArray | Original was GL_EDGE_FLAG_ARRAY = 0x8079 |
EdgeFlagArrayPointer | Original was GL_EDGE_FLAG_ARRAY_POINTER = 0x8093 |
EdgeFlagArrayStride | Original was GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C |
FeedbackBufferPointer | Original was GL_FEEDBACK_BUFFER_POINTER = 0x0DF0 |
FeedbackBufferSize | Original was GL_FEEDBACK_BUFFER_SIZE = 0x0DF1 |
FeedbackBufferType | Original was GL_FEEDBACK_BUFFER_TYPE = 0x0DF2 |
IndexArray | Original was GL_INDEX_ARRAY = 0x8077 |
IndexArrayPointer | Original was GL_INDEX_ARRAY_POINTER = 0x8091 |
IndexArrayStride | Original was GL_INDEX_ARRAY_STRIDE = 0x8086 |
IndexArrayType | Original was GL_INDEX_ARRAY_TYPE = 0x8085 |
IndexLogicOp | Original was GL_INDEX_LOGIC_OP = 0x0BF1 |
Intensity | Original was GL_INTENSITY = 0x8049 |
Intensity12 | Original was GL_INTENSITY12 = 0x804C |
Intensity16 | Original was GL_INTENSITY16 = 0x804D |
Intensity4 | Original was GL_INTENSITY4 = 0x804A |
Intensity8 | Original was GL_INTENSITY8 = 0x804B |
Luminance12 | Original was GL_LUMINANCE12 = 0x8041 |
Luminance12Alpha12 | Original was GL_LUMINANCE12_ALPHA12 = 0x8047 |
Luminance12Alpha4 | Original was GL_LUMINANCE12_ALPHA4 = 0x8046 |
Luminance16 | Original was GL_LUMINANCE16 = 0x8042 |
Luminance16Alpha16 | Original was GL_LUMINANCE16_ALPHA16 = 0x8048 |
Luminance4 | Original was GL_LUMINANCE4 = 0x803F |
Luminance4Alpha4 | Original was GL_LUMINANCE4_ALPHA4 = 0x8043 |
Luminance6Alpha2 | Original was GL_LUMINANCE6_ALPHA2 = 0x8044 |
Luminance8 | Original was GL_LUMINANCE8 = 0x8040 |
Luminance8Alpha8 | Original was GL_LUMINANCE8_ALPHA8 = 0x8045 |
MaxClientAttribStackDepth | Original was GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B |
N3fV3f | Original was GL_N3F_V3F = 0x2A25 |
NormalArray | Original was GL_NORMAL_ARRAY = 0x8075 |
NormalArrayPointer | Original was GL_NORMAL_ARRAY_POINTER = 0x808F |
NormalArrayStride | Original was GL_NORMAL_ARRAY_STRIDE = 0x807F |
NormalArrayType | Original was GL_NORMAL_ARRAY_TYPE = 0x807E |
PolygonOffsetFactor | Original was GL_POLYGON_OFFSET_FACTOR = 0x8038 |
PolygonOffsetFill | Original was GL_POLYGON_OFFSET_FILL = 0x8037 |
PolygonOffsetLine | Original was GL_POLYGON_OFFSET_LINE = 0x2A02 |
PolygonOffsetPoint | Original was GL_POLYGON_OFFSET_POINT = 0x2A01 |
PolygonOffsetUnits | Original was GL_POLYGON_OFFSET_UNITS = 0x2A00 |
ProxyTexture1D | Original was GL_PROXY_TEXTURE_1D = 0x8063 |
ProxyTexture2D | Original was GL_PROXY_TEXTURE_2D = 0x8064 |
R3G3B2 | Original was GL_R3_G3_B2 = 0x2A10 |
Rgb10 | Original was GL_RGB10 = 0x8052 |
Rgb10A2 | Original was GL_RGB10_A2 = 0x8059 |
Rgb12 | Original was GL_RGB12 = 0x8053 |
Rgb16 | Original was GL_RGB16 = 0x8054 |
Rgb4 | Original was GL_RGB4 = 0x804F |
Rgb5 | Original was GL_RGB5 = 0x8050 |
Rgb5A1 | Original was GL_RGB5_A1 = 0x8057 |
Rgb8 | Original was GL_RGB8 = 0x8051 |
Rgba12 | Original was GL_RGBA12 = 0x805A |
Rgba16 | Original was GL_RGBA16 = 0x805B |
Rgba2 | Original was GL_RGBA2 = 0x8055 |
Rgba4 | Original was GL_RGBA4 = 0x8056 |
Rgba8 | Original was GL_RGBA8 = 0x8058 |
SelectionBufferPointer | Original was GL_SELECTION_BUFFER_POINTER = 0x0DF3 |
SelectionBufferSize | Original was GL_SELECTION_BUFFER_SIZE = 0x0DF4 |
T2fC3fV3f | Original was GL_T2F_C3F_V3F = 0x2A2A |
T2fC4fN3fV3f | Original was GL_T2F_C4F_N3F_V3F = 0x2A2C |
T2fC4ubV3f | Original was GL_T2F_C4UB_V3F = 0x2A29 |
T2fN3fV3f | Original was GL_T2F_N3F_V3F = 0x2A2B |
T2fV3f | Original was GL_T2F_V3F = 0x2A27 |
T4fC4fN3fV4f | Original was GL_T4F_C4F_N3F_V4F = 0x2A2D |
T4fV4f | Original was GL_T4F_V4F = 0x2A28 |
TextureAlphaSize | Original was GL_TEXTURE_ALPHA_SIZE = 0x805F |
TextureBinding1D | Original was GL_TEXTURE_BINDING_1D = 0x8068 |
TextureBinding2D | Original was GL_TEXTURE_BINDING_2D = 0x8069 |
TextureBlueSize | Original was GL_TEXTURE_BLUE_SIZE = 0x805E |
TextureCoordArray | Original was GL_TEXTURE_COORD_ARRAY = 0x8078 |
TextureCoordArrayPointer | Original was GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092 |
TextureCoordArraySize | Original was GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088 |
TextureCoordArrayStride | Original was GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A |
TextureCoordArrayType | Original was GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089 |
TextureGreenSize | Original was GL_TEXTURE_GREEN_SIZE = 0x805D |
TextureIntensitySize | Original was GL_TEXTURE_INTENSITY_SIZE = 0x8061 |
TextureInternalFormat | Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003 |
TextureLuminanceSize | Original was GL_TEXTURE_LUMINANCE_SIZE = 0x8060 |
TexturePriority | Original was GL_TEXTURE_PRIORITY = 0x8066 |
TextureRedSize | Original was GL_TEXTURE_RED_SIZE = 0x805C |
TextureResident | Original was GL_TEXTURE_RESIDENT = 0x8067 |
V2f | Original was GL_V2F = 0x2A20 |
V3f | Original was GL_V3F = 0x2A21 |
VertexArray | Original was GL_VERTEX_ARRAY = 0x8074 |
VertexArrayPointer | Original was GL_VERTEX_ARRAY_POINTER = 0x808E |
VertexArraySize | Original was GL_VERTEX_ARRAY_SIZE = 0x807A |
VertexArrayStride | Original was GL_VERTEX_ARRAY_STRIDE = 0x807C |
VertexArrayType | Original was GL_VERTEX_ARRAY_TYPE = 0x807B |