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Enum Version13

Not used directly.

Namespace: OpenTK.Graphics.OpenGL
Assembly: OpenTK.dll
Syntax
public enum Version13

Fields

Name Description
ActiveTexture

Original was GL_ACTIVE_TEXTURE = 0x84E0

AddSigned

Original was GL_ADD_SIGNED = 0x8574

ClampToBorder

Original was GL_CLAMP_TO_BORDER = 0x812D

ClientActiveTexture

Original was GL_CLIENT_ACTIVE_TEXTURE = 0x84E1

Combine

Original was GL_COMBINE = 0x8570

CombineAlpha

Original was GL_COMBINE_ALPHA = 0x8572

CombineRgb

Original was GL_COMBINE_RGB = 0x8571

CompressedAlpha

Original was GL_COMPRESSED_ALPHA = 0x84E9

CompressedIntensity

Original was GL_COMPRESSED_INTENSITY = 0x84EC

CompressedLuminance

Original was GL_COMPRESSED_LUMINANCE = 0x84EA

CompressedLuminanceAlpha

Original was GL_COMPRESSED_LUMINANCE_ALPHA = 0x84EB

CompressedRgb

Original was GL_COMPRESSED_RGB = 0x84ED

CompressedRgba

Original was GL_COMPRESSED_RGBA = 0x84EE

CompressedTextureFormats

Original was GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3

Constant

Original was GL_CONSTANT = 0x8576

Dot3Rgb

Original was GL_DOT3_RGB = 0x86AE

Dot3Rgba

Original was GL_DOT3_RGBA = 0x86AF

Interpolate

Original was GL_INTERPOLATE = 0x8575

MaxCubeMapTextureSize

Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C

MaxTextureUnits

Original was GL_MAX_TEXTURE_UNITS = 0x84E2

Multisample

Original was GL_MULTISAMPLE = 0x809D

MultisampleBit

Original was GL_MULTISAMPLE_BIT = 0x20000000

NormalMap

Original was GL_NORMAL_MAP = 0x8511

NumCompressedTextureFormats

Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2

Operand0Alpha

Original was GL_OPERAND0_ALPHA = 0x8598

Operand0Rgb

Original was GL_OPERAND0_RGB = 0x8590

Operand1Alpha

Original was GL_OPERAND1_ALPHA = 0x8599

Operand1Rgb

Original was GL_OPERAND1_RGB = 0x8591

Operand2Alpha

Original was GL_OPERAND2_ALPHA = 0x859A

Operand2Rgb

Original was GL_OPERAND2_RGB = 0x8592

Previous

Original was GL_PREVIOUS = 0x8578

PrimaryColor

Original was GL_PRIMARY_COLOR = 0x8577

ProxyTextureCubeMap

Original was GL_PROXY_TEXTURE_CUBE_MAP = 0x851B

ReflectionMap

Original was GL_REFLECTION_MAP = 0x8512

RgbScale

Original was GL_RGB_SCALE = 0x8573

SampleAlphaToCoverage

Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E

SampleAlphaToOne

Original was GL_SAMPLE_ALPHA_TO_ONE = 0x809F

SampleBuffers

Original was GL_SAMPLE_BUFFERS = 0x80A8

SampleCoverage

Original was GL_SAMPLE_COVERAGE = 0x80A0

SampleCoverageInvert

Original was GL_SAMPLE_COVERAGE_INVERT = 0x80AB

SampleCoverageValue

Original was GL_SAMPLE_COVERAGE_VALUE = 0x80AA

Samples

Original was GL_SAMPLES = 0x80A9

Source0Alpha

Original was GL_SOURCE0_ALPHA = 0x8588

Source0Rgb

Original was GL_SOURCE0_RGB = 0x8580

Source1Alpha

Original was GL_SOURCE1_ALPHA = 0x8589

Source1Rgb

Original was GL_SOURCE1_RGB = 0x8581

Source2Alpha

Original was GL_SOURCE2_ALPHA = 0x858A

Source2Rgb

Original was GL_SOURCE2_RGB = 0x8582

Subtract

Original was GL_SUBTRACT = 0x84E7

Texture0

Original was GL_TEXTURE0 = 0x84C0

Texture1

Original was GL_TEXTURE1 = 0x84C1

Texture10

Original was GL_TEXTURE10 = 0x84CA

Texture11

Original was GL_TEXTURE11 = 0x84CB

Texture12

Original was GL_TEXTURE12 = 0x84CC

Texture13

Original was GL_TEXTURE13 = 0x84CD

Texture14

Original was GL_TEXTURE14 = 0x84CE

Texture15

Original was GL_TEXTURE15 = 0x84CF

Texture16

Original was GL_TEXTURE16 = 0x84D0

Texture17

Original was GL_TEXTURE17 = 0x84D1

Texture18

Original was GL_TEXTURE18 = 0x84D2

Texture19

Original was GL_TEXTURE19 = 0x84D3

Texture2

Original was GL_TEXTURE2 = 0x84C2

Texture20

Original was GL_TEXTURE20 = 0x84D4

Texture21

Original was GL_TEXTURE21 = 0x84D5

Texture22

Original was GL_TEXTURE22 = 0x84D6

Texture23

Original was GL_TEXTURE23 = 0x84D7

Texture24

Original was GL_TEXTURE24 = 0x84D8

Texture25

Original was GL_TEXTURE25 = 0x84D9

Texture26

Original was GL_TEXTURE26 = 0x84DA

Texture27

Original was GL_TEXTURE27 = 0x84DB

Texture28

Original was GL_TEXTURE28 = 0x84DC

Texture29

Original was GL_TEXTURE29 = 0x84DD

Texture3

Original was GL_TEXTURE3 = 0x84C3

Texture30

Original was GL_TEXTURE30 = 0x84DE

Texture31

Original was GL_TEXTURE31 = 0x84DF

Texture4

Original was GL_TEXTURE4 = 0x84C4

Texture5

Original was GL_TEXTURE5 = 0x84C5

Texture6

Original was GL_TEXTURE6 = 0x84C6

Texture7

Original was GL_TEXTURE7 = 0x84C7

Texture8

Original was GL_TEXTURE8 = 0x84C8

Texture9

Original was GL_TEXTURE9 = 0x84C9

TextureBindingCubeMap

Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514

TextureCompressed

Original was GL_TEXTURE_COMPRESSED = 0x86A1

TextureCompressedImageSize

Original was GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0

TextureCompressionHint

Original was GL_TEXTURE_COMPRESSION_HINT = 0x84EF

TextureCubeMap

Original was GL_TEXTURE_CUBE_MAP = 0x8513

TextureCubeMapNegativeX

Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516

TextureCubeMapNegativeY

Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518

TextureCubeMapNegativeZ

Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A

TextureCubeMapPositiveX

Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515

TextureCubeMapPositiveY

Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517

TextureCubeMapPositiveZ

Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519

TransposeColorMatrix

Original was GL_TRANSPOSE_COLOR_MATRIX = 0x84E6

TransposeModelviewMatrix

Original was GL_TRANSPOSE_MODELVIEW_MATRIX = 0x84E3

TransposeProjectionMatrix

Original was GL_TRANSPOSE_PROJECTION_MATRIX = 0x84E4

TransposeTextureMatrix

Original was GL_TRANSPOSE_TEXTURE_MATRIX = 0x84E5

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