Enum Version14
Not used directly.
Namespace: OpenTK.Graphics.OpenGL
Assembly: OpenTK.dll
Syntax
public enum Version14
Fields
| Name | Description |
|---|---|
| BlendColor | Original was GL_BLEND_COLOR = 0x8005 |
| BlendDstAlpha | Original was GL_BLEND_DST_ALPHA = 0x80CA |
| BlendDstRgb | Original was GL_BLEND_DST_RGB = 0x80C8 |
| BlendEquation | Original was GL_BLEND_EQUATION = 0x8009 |
| BlendSrcAlpha | Original was GL_BLEND_SRC_ALPHA = 0x80CB |
| BlendSrcRgb | Original was GL_BLEND_SRC_RGB = 0x80C9 |
| ColorSum | Original was GL_COLOR_SUM = 0x8458 |
| CompareRToTexture | Original was GL_COMPARE_R_TO_TEXTURE = 0x884E |
| ConstantAlpha | Original was GL_CONSTANT_ALPHA = 0x8003 |
| ConstantColor | Original was GL_CONSTANT_COLOR = 0x8001 |
| CurrentFogCoordinate | Original was GL_CURRENT_FOG_COORDINATE = 0x8453 |
| CurrentSecondaryColor | Original was GL_CURRENT_SECONDARY_COLOR = 0x8459 |
| DecrWrap | Original was GL_DECR_WRAP = 0x8508 |
| DepthComponent16 | Original was GL_DEPTH_COMPONENT16 = 0x81A5 |
| DepthComponent24 | Original was GL_DEPTH_COMPONENT24 = 0x81A6 |
| DepthComponent32 | Original was GL_DEPTH_COMPONENT32 = 0x81A7 |
| DepthTextureMode | Original was GL_DEPTH_TEXTURE_MODE = 0x884B |
| FogCoordinate | Original was GL_FOG_COORDINATE = 0x8451 |
| FogCoordinateArray | Original was GL_FOG_COORDINATE_ARRAY = 0x8457 |
| FogCoordinateArrayPointer | Original was GL_FOG_COORDINATE_ARRAY_POINTER = 0x8456 |
| FogCoordinateArrayStride | Original was GL_FOG_COORDINATE_ARRAY_STRIDE = 0x8455 |
| FogCoordinateArrayType | Original was GL_FOG_COORDINATE_ARRAY_TYPE = 0x8454 |
| FogCoordinateSource | Original was GL_FOG_COORDINATE_SOURCE = 0x8450 |
| FragmentDepth | Original was GL_FRAGMENT_DEPTH = 0x8452 |
| FuncAdd | Original was GL_FUNC_ADD = 0x8006 |
| FuncReverseSubtract | Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B |
| FuncSubtract | Original was GL_FUNC_SUBTRACT = 0x800A |
| GenerateMipmap | Original was GL_GENERATE_MIPMAP = 0x8191 |
| GenerateMipmapHint | Original was GL_GENERATE_MIPMAP_HINT = 0x8192 |
| IncrWrap | Original was GL_INCR_WRAP = 0x8507 |
| Max | Original was GL_MAX = 0x8008 |
| MaxTextureLodBias | Original was GL_MAX_TEXTURE_LOD_BIAS = 0x84FD |
| Min | Original was GL_MIN = 0x8007 |
| MirroredRepeat | Original was GL_MIRRORED_REPEAT = 0x8370 |
| OneMinusConstantAlpha | Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004 |
| OneMinusConstantColor | Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002 |
| PointDistanceAttenuation | Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129 |
| PointFadeThresholdSize | Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128 |
| PointSizeMax | Original was GL_POINT_SIZE_MAX = 0x8127 |
| PointSizeMin | Original was GL_POINT_SIZE_MIN = 0x8126 |
| SecondaryColorArray | Original was GL_SECONDARY_COLOR_ARRAY = 0x845E |
| SecondaryColorArrayPointer | Original was GL_SECONDARY_COLOR_ARRAY_POINTER = 0x845D |
| SecondaryColorArraySize | Original was GL_SECONDARY_COLOR_ARRAY_SIZE = 0x845A |
| SecondaryColorArrayStride | Original was GL_SECONDARY_COLOR_ARRAY_STRIDE = 0x845C |
| SecondaryColorArrayType | Original was GL_SECONDARY_COLOR_ARRAY_TYPE = 0x845B |
| TextureCompareFunc | Original was GL_TEXTURE_COMPARE_FUNC = 0x884D |
| TextureCompareMode | Original was GL_TEXTURE_COMPARE_MODE = 0x884C |
| TextureDepthSize | Original was GL_TEXTURE_DEPTH_SIZE = 0x884A |
| TextureFilterControl | Original was GL_TEXTURE_FILTER_CONTROL = 0x8500 |
| TextureLodBias | Original was GL_TEXTURE_LOD_BIAS = 0x8501 |