Show / Hide Table of Contents

Enum Version14

Not used directly.

Namespace: OpenTK.Graphics.OpenGL
Assembly: OpenTK.dll
Syntax
public enum Version14

Fields

Name Description
BlendColor

Original was GL_BLEND_COLOR = 0x8005

BlendDstAlpha

Original was GL_BLEND_DST_ALPHA = 0x80CA

BlendDstRgb

Original was GL_BLEND_DST_RGB = 0x80C8

BlendEquation

Original was GL_BLEND_EQUATION = 0x8009

BlendSrcAlpha

Original was GL_BLEND_SRC_ALPHA = 0x80CB

BlendSrcRgb

Original was GL_BLEND_SRC_RGB = 0x80C9

ColorSum

Original was GL_COLOR_SUM = 0x8458

CompareRToTexture

Original was GL_COMPARE_R_TO_TEXTURE = 0x884E

ConstantAlpha

Original was GL_CONSTANT_ALPHA = 0x8003

ConstantColor

Original was GL_CONSTANT_COLOR = 0x8001

CurrentFogCoordinate

Original was GL_CURRENT_FOG_COORDINATE = 0x8453

CurrentSecondaryColor

Original was GL_CURRENT_SECONDARY_COLOR = 0x8459

DecrWrap

Original was GL_DECR_WRAP = 0x8508

DepthComponent16

Original was GL_DEPTH_COMPONENT16 = 0x81A5

DepthComponent24

Original was GL_DEPTH_COMPONENT24 = 0x81A6

DepthComponent32

Original was GL_DEPTH_COMPONENT32 = 0x81A7

DepthTextureMode

Original was GL_DEPTH_TEXTURE_MODE = 0x884B

FogCoordinate

Original was GL_FOG_COORDINATE = 0x8451

FogCoordinateArray

Original was GL_FOG_COORDINATE_ARRAY = 0x8457

FogCoordinateArrayPointer

Original was GL_FOG_COORDINATE_ARRAY_POINTER = 0x8456

FogCoordinateArrayStride

Original was GL_FOG_COORDINATE_ARRAY_STRIDE = 0x8455

FogCoordinateArrayType

Original was GL_FOG_COORDINATE_ARRAY_TYPE = 0x8454

FogCoordinateSource

Original was GL_FOG_COORDINATE_SOURCE = 0x8450

FragmentDepth

Original was GL_FRAGMENT_DEPTH = 0x8452

FuncAdd

Original was GL_FUNC_ADD = 0x8006

FuncReverseSubtract

Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B

FuncSubtract

Original was GL_FUNC_SUBTRACT = 0x800A

GenerateMipmap

Original was GL_GENERATE_MIPMAP = 0x8191

GenerateMipmapHint

Original was GL_GENERATE_MIPMAP_HINT = 0x8192

IncrWrap

Original was GL_INCR_WRAP = 0x8507

Max

Original was GL_MAX = 0x8008

MaxTextureLodBias

Original was GL_MAX_TEXTURE_LOD_BIAS = 0x84FD

Min

Original was GL_MIN = 0x8007

MirroredRepeat

Original was GL_MIRRORED_REPEAT = 0x8370

OneMinusConstantAlpha

Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004

OneMinusConstantColor

Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002

PointDistanceAttenuation

Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129

PointFadeThresholdSize

Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128

PointSizeMax

Original was GL_POINT_SIZE_MAX = 0x8127

PointSizeMin

Original was GL_POINT_SIZE_MIN = 0x8126

SecondaryColorArray

Original was GL_SECONDARY_COLOR_ARRAY = 0x845E

SecondaryColorArrayPointer

Original was GL_SECONDARY_COLOR_ARRAY_POINTER = 0x845D

SecondaryColorArraySize

Original was GL_SECONDARY_COLOR_ARRAY_SIZE = 0x845A

SecondaryColorArrayStride

Original was GL_SECONDARY_COLOR_ARRAY_STRIDE = 0x845C

SecondaryColorArrayType

Original was GL_SECONDARY_COLOR_ARRAY_TYPE = 0x845B

TextureCompareFunc

Original was GL_TEXTURE_COMPARE_FUNC = 0x884D

TextureCompareMode

Original was GL_TEXTURE_COMPARE_MODE = 0x884C

TextureDepthSize

Original was GL_TEXTURE_DEPTH_SIZE = 0x884A

TextureFilterControl

Original was GL_TEXTURE_FILTER_CONTROL = 0x8500

TextureLodBias

Original was GL_TEXTURE_LOD_BIAS = 0x8501

In This Article
Back to top Generated by DocFX