Enum Version30
Not used directly.
Namespace: OpenTK.Graphics.OpenGL
Assembly: OpenTK.dll
Syntax
public enum Version30
Fields
Name | Description |
---|---|
AlphaInteger | Original was GL_ALPHA_INTEGER = 0x8D97 |
BgraInteger | Original was GL_BGRA_INTEGER = 0x8D9B |
BgrInteger | Original was GL_BGR_INTEGER = 0x8D9A |
BlueInteger | Original was GL_BLUE_INTEGER = 0x8D96 |
BufferAccessFlags | Original was GL_BUFFER_ACCESS_FLAGS = 0x911F |
BufferMapLength | Original was GL_BUFFER_MAP_LENGTH = 0x9120 |
BufferMapOffset | Original was GL_BUFFER_MAP_OFFSET = 0x9121 |
ClampFragmentColor | Original was GL_CLAMP_FRAGMENT_COLOR = 0x891B |
ClampReadColor | Original was GL_CLAMP_READ_COLOR = 0x891C |
ClampVertexColor | Original was GL_CLAMP_VERTEX_COLOR = 0x891A |
ClipDistance0 | Original was GL_CLIP_DISTANCE0 = 0x3000 |
ClipDistance1 | Original was GL_CLIP_DISTANCE1 = 0x3001 |
ClipDistance2 | Original was GL_CLIP_DISTANCE2 = 0x3002 |
ClipDistance3 | Original was GL_CLIP_DISTANCE3 = 0x3003 |
ClipDistance4 | Original was GL_CLIP_DISTANCE4 = 0x3004 |
ClipDistance5 | Original was GL_CLIP_DISTANCE5 = 0x3005 |
ClipDistance6 | Original was GL_CLIP_DISTANCE6 = 0x3006 |
ClipDistance7 | Original was GL_CLIP_DISTANCE7 = 0x3007 |
ColorAttachment0 | Original was GL_COLOR_ATTACHMENT0 = 0x8CE0 |
ColorAttachment1 | Original was GL_COLOR_ATTACHMENT1 = 0x8CE1 |
ColorAttachment10 | Original was GL_COLOR_ATTACHMENT10 = 0x8CEA |
ColorAttachment11 | Original was GL_COLOR_ATTACHMENT11 = 0x8CEB |
ColorAttachment12 | Original was GL_COLOR_ATTACHMENT12 = 0x8CEC |
ColorAttachment13 | Original was GL_COLOR_ATTACHMENT13 = 0x8CED |
ColorAttachment14 | Original was GL_COLOR_ATTACHMENT14 = 0x8CEE |
ColorAttachment15 | Original was GL_COLOR_ATTACHMENT15 = 0x8CEF |
ColorAttachment16 | Original was GL_COLOR_ATTACHMENT16 = 0x8CF0 |
ColorAttachment17 | Original was GL_COLOR_ATTACHMENT17 = 0x8CF1 |
ColorAttachment18 | Original was GL_COLOR_ATTACHMENT18 = 0x8CF2 |
ColorAttachment19 | Original was GL_COLOR_ATTACHMENT19 = 0x8CF3 |
ColorAttachment2 | Original was GL_COLOR_ATTACHMENT2 = 0x8CE2 |
ColorAttachment20 | Original was GL_COLOR_ATTACHMENT20 = 0x8CF4 |
ColorAttachment21 | Original was GL_COLOR_ATTACHMENT21 = 0x8CF5 |
ColorAttachment22 | Original was GL_COLOR_ATTACHMENT22 = 0x8CF6 |
ColorAttachment23 | Original was GL_COLOR_ATTACHMENT23 = 0x8CF7 |
ColorAttachment24 | Original was GL_COLOR_ATTACHMENT24 = 0x8CF8 |
ColorAttachment25 | Original was GL_COLOR_ATTACHMENT25 = 0x8CF9 |
ColorAttachment26 | Original was GL_COLOR_ATTACHMENT26 = 0x8CFA |
ColorAttachment27 | Original was GL_COLOR_ATTACHMENT27 = 0x8CFB |
ColorAttachment28 | Original was GL_COLOR_ATTACHMENT28 = 0x8CFC |
ColorAttachment29 | Original was GL_COLOR_ATTACHMENT29 = 0x8CFD |
ColorAttachment3 | Original was GL_COLOR_ATTACHMENT3 = 0x8CE3 |
ColorAttachment30 | Original was GL_COLOR_ATTACHMENT30 = 0x8CFE |
ColorAttachment31 | Original was GL_COLOR_ATTACHMENT31 = 0x8CFF |
ColorAttachment4 | Original was GL_COLOR_ATTACHMENT4 = 0x8CE4 |
ColorAttachment5 | Original was GL_COLOR_ATTACHMENT5 = 0x8CE5 |
ColorAttachment6 | Original was GL_COLOR_ATTACHMENT6 = 0x8CE6 |
ColorAttachment7 | Original was GL_COLOR_ATTACHMENT7 = 0x8CE7 |
ColorAttachment8 | Original was GL_COLOR_ATTACHMENT8 = 0x8CE8 |
ColorAttachment9 | Original was GL_COLOR_ATTACHMENT9 = 0x8CE9 |
CompareRefToTexture | Original was GL_COMPARE_REF_TO_TEXTURE = 0x884E |
CompressedRed | Original was GL_COMPRESSED_RED = 0x8225 |
CompressedRedRgtc1 | Original was GL_COMPRESSED_RED_RGTC1 = 0x8DBB |
CompressedRg | Original was GL_COMPRESSED_RG = 0x8226 |
CompressedRgRgtc2 | Original was GL_COMPRESSED_RG_RGTC2 = 0x8DBD |
CompressedSignedRedRgtc1 | Original was GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC |
CompressedSignedRgRgtc2 | Original was GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE |
ContextFlagForwardCompatibleBit | Original was GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001 |
ContextFlags | Original was GL_CONTEXT_FLAGS = 0x821E |
Depth24Stencil8 | Original was GL_DEPTH24_STENCIL8 = 0x88F0 |
Depth32fStencil8 | Original was GL_DEPTH32F_STENCIL8 = 0x8CAD |
DepthAttachment | Original was GL_DEPTH_ATTACHMENT = 0x8D00 |
DepthComponent32f | Original was GL_DEPTH_COMPONENT32F = 0x8CAC |
DepthStencil | Original was GL_DEPTH_STENCIL = 0x84F9 |
DepthStencilAttachment | Original was GL_DEPTH_STENCIL_ATTACHMENT = 0x821A |
DrawFramebuffer | Original was GL_DRAW_FRAMEBUFFER = 0x8CA9 |
DrawFramebufferBinding | Original was GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6 |
FixedOnly | Original was GL_FIXED_ONLY = 0x891D |
Float32UnsignedInt248Rev | Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD |
Framebuffer | Original was GL_FRAMEBUFFER = 0x8D40 |
FramebufferAttachmentAlphaSize | Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215 |
FramebufferAttachmentBlueSize | Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214 |
FramebufferAttachmentColorEncoding | Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210 |
FramebufferAttachmentComponentType | Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211 |
FramebufferAttachmentDepthSize | Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216 |
FramebufferAttachmentGreenSize | Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213 |
FramebufferAttachmentObjectName | Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1 |
FramebufferAttachmentObjectType | Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0 |
FramebufferAttachmentRedSize | Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212 |
FramebufferAttachmentStencilSize | Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217 |
FramebufferAttachmentTextureCubeMapFace | Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3 |
FramebufferAttachmentTextureLayer | Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4 |
FramebufferAttachmentTextureLevel | Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2 |
FramebufferBinding | Original was GL_FRAMEBUFFER_BINDING = 0x8CA6 |
FramebufferComplete | Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5 |
FramebufferDefault | Original was GL_FRAMEBUFFER_DEFAULT = 0x8218 |
FramebufferIncompleteAttachment | Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6 |
FramebufferIncompleteDrawBuffer | Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB |
FramebufferIncompleteMissingAttachment | Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7 |
FramebufferIncompleteMultisample | Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56 |
FramebufferIncompleteReadBuffer | Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC |
FramebufferSrgb | Original was GL_FRAMEBUFFER_SRGB = 0x8DB9 |
FramebufferUndefined | Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219 |
FramebufferUnsupported | Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD |
GreenInteger | Original was GL_GREEN_INTEGER = 0x8D95 |
HalfFloat | Original was GL_HALF_FLOAT = 0x140B |
Index | Original was GL_INDEX = 0x8222 |
InterleavedAttribs | Original was GL_INTERLEAVED_ATTRIBS = 0x8C8C |
IntSampler1D | Original was GL_INT_SAMPLER_1D = 0x8DC9 |
IntSampler1DArray | Original was GL_INT_SAMPLER_1D_ARRAY = 0x8DCE |
IntSampler2D | Original was GL_INT_SAMPLER_2D = 0x8DCA |
IntSampler2DArray | Original was GL_INT_SAMPLER_2D_ARRAY = 0x8DCF |
IntSampler3D | Original was GL_INT_SAMPLER_3D = 0x8DCB |
IntSamplerCube | Original was GL_INT_SAMPLER_CUBE = 0x8DCC |
InvalidFramebufferOperation | Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506 |
MajorVersion | Original was GL_MAJOR_VERSION = 0x821B |
MapFlushExplicitBit | Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010 |
MapInvalidateBufferBit | Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008 |
MapInvalidateRangeBit | Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004 |
MapReadBit | Original was GL_MAP_READ_BIT = 0x0001 |
MapUnsynchronizedBit | Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020 |
MapWriteBit | Original was GL_MAP_WRITE_BIT = 0x0002 |
MaxArrayTextureLayers | Original was GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF |
MaxClipDistances | Original was GL_MAX_CLIP_DISTANCES = 0x0D32 |
MaxColorAttachments | Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF |
MaxProgramTexelOffset | Original was GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905 |
MaxRenderbufferSize | Original was GL_MAX_RENDERBUFFER_SIZE = 0x84E8 |
MaxSamples | Original was GL_MAX_SAMPLES = 0x8D57 |
MaxTransformFeedbackInterleavedComponents | Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A |
MaxTransformFeedbackSeparateAttribs | Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B |
MaxTransformFeedbackSeparateComponents | Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80 |
MaxVaryingComponents | Original was GL_MAX_VARYING_COMPONENTS = 0x8B4B |
MinorVersion | Original was GL_MINOR_VERSION = 0x821C |
MinProgramTexelOffset | Original was GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904 |
NumExtensions | Original was GL_NUM_EXTENSIONS = 0x821D |
PrimitivesGenerated | Original was GL_PRIMITIVES_GENERATED = 0x8C87 |
ProxyTexture1DArray | Original was GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19 |
ProxyTexture2DArray | Original was GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B |
QueryByRegionNoWait | Original was GL_QUERY_BY_REGION_NO_WAIT = 0x8E16 |
QueryByRegionWait | Original was GL_QUERY_BY_REGION_WAIT = 0x8E15 |
QueryNoWait | Original was GL_QUERY_NO_WAIT = 0x8E14 |
QueryWait | Original was GL_QUERY_WAIT = 0x8E13 |
R11fG11fB10f | Original was GL_R11F_G11F_B10F = 0x8C3A |
R16 | Original was GL_R16 = 0x822A |
R16f | Original was GL_R16F = 0x822D |
R16i | Original was GL_R16I = 0x8233 |
R16ui | Original was GL_R16UI = 0x8234 |
R32f | Original was GL_R32F = 0x822E |
R32i | Original was GL_R32I = 0x8235 |
R32ui | Original was GL_R32UI = 0x8236 |
R8 | Original was GL_R8 = 0x8229 |
R8i | Original was GL_R8I = 0x8231 |
R8ui | Original was GL_R8UI = 0x8232 |
RasterizerDiscard | Original was GL_RASTERIZER_DISCARD = 0x8C89 |
ReadFramebuffer | Original was GL_READ_FRAMEBUFFER = 0x8CA8 |
ReadFramebufferBinding | Original was GL_READ_FRAMEBUFFER_BINDING = 0x8CAA |
RedInteger | Original was GL_RED_INTEGER = 0x8D94 |
Renderbuffer | Original was GL_RENDERBUFFER = 0x8D41 |
RenderbufferAlphaSize | Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53 |
RenderbufferBinding | Original was GL_RENDERBUFFER_BINDING = 0x8CA7 |
RenderbufferBlueSize | Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52 |
RenderbufferDepthSize | Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54 |
RenderbufferGreenSize | Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51 |
RenderbufferHeight | Original was GL_RENDERBUFFER_HEIGHT = 0x8D43 |
RenderbufferInternalFormat | Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44 |
RenderbufferRedSize | Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50 |
RenderbufferSamples | Original was GL_RENDERBUFFER_SAMPLES = 0x8CAB |
RenderbufferStencilSize | Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55 |
RenderbufferWidth | Original was GL_RENDERBUFFER_WIDTH = 0x8D42 |
Rg | Original was GL_RG = 0x8227 |
Rg16 | Original was GL_RG16 = 0x822C |
Rg16f | Original was GL_RG16F = 0x822F |
Rg16i | Original was GL_RG16I = 0x8239 |
Rg16ui | Original was GL_RG16UI = 0x823A |
Rg32f | Original was GL_RG32F = 0x8230 |
Rg32i | Original was GL_RG32I = 0x823B |
Rg32ui | Original was GL_RG32UI = 0x823C |
Rg8 | Original was GL_RG8 = 0x822B |
Rg8i | Original was GL_RG8I = 0x8237 |
Rg8ui | Original was GL_RG8UI = 0x8238 |
Rgb16f | Original was GL_RGB16F = 0x881B |
Rgb16i | Original was GL_RGB16I = 0x8D89 |
Rgb16ui | Original was GL_RGB16UI = 0x8D77 |
Rgb32f | Original was GL_RGB32F = 0x8815 |
Rgb32i | Original was GL_RGB32I = 0x8D83 |
Rgb32ui | Original was GL_RGB32UI = 0x8D71 |
Rgb8i | Original was GL_RGB8I = 0x8D8F |
Rgb8ui | Original was GL_RGB8UI = 0x8D7D |
Rgb9E5 | Original was GL_RGB9_E5 = 0x8C3D |
Rgba16f | Original was GL_RGBA16F = 0x881A |
Rgba16i | Original was GL_RGBA16I = 0x8D88 |
Rgba16ui | Original was GL_RGBA16UI = 0x8D76 |
Rgba32f | Original was GL_RGBA32F = 0x8814 |
Rgba32i | Original was GL_RGBA32I = 0x8D82 |
Rgba32ui | Original was GL_RGBA32UI = 0x8D70 |
Rgba8i | Original was GL_RGBA8I = 0x8D8E |
Rgba8ui | Original was GL_RGBA8UI = 0x8D7C |
RgbaInteger | Original was GL_RGBA_INTEGER = 0x8D99 |
RgbInteger | Original was GL_RGB_INTEGER = 0x8D98 |
RgInteger | Original was GL_RG_INTEGER = 0x8228 |
Sampler1DArray | Original was GL_SAMPLER_1D_ARRAY = 0x8DC0 |
Sampler1DArrayShadow | Original was GL_SAMPLER_1D_ARRAY_SHADOW = 0x8DC3 |
Sampler2DArray | Original was GL_SAMPLER_2D_ARRAY = 0x8DC1 |
Sampler2DArrayShadow | Original was GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4 |
SamplerCubeShadow | Original was GL_SAMPLER_CUBE_SHADOW = 0x8DC5 |
SeparateAttribs | Original was GL_SEPARATE_ATTRIBS = 0x8C8D |
StencilAttachment | Original was GL_STENCIL_ATTACHMENT = 0x8D20 |
StencilIndex1 | Original was GL_STENCIL_INDEX1 = 0x8D46 |
StencilIndex16 | Original was GL_STENCIL_INDEX16 = 0x8D49 |
StencilIndex4 | Original was GL_STENCIL_INDEX4 = 0x8D47 |
StencilIndex8 | Original was GL_STENCIL_INDEX8 = 0x8D48 |
Texture1DArray | Original was GL_TEXTURE_1D_ARRAY = 0x8C18 |
Texture2DArray | Original was GL_TEXTURE_2D_ARRAY = 0x8C1A |
TextureAlphaType | Original was GL_TEXTURE_ALPHA_TYPE = 0x8C13 |
TextureBinding1DArray | Original was GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C |
TextureBinding2DArray | Original was GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D |
TextureBlueType | Original was GL_TEXTURE_BLUE_TYPE = 0x8C12 |
TextureDepthType | Original was GL_TEXTURE_DEPTH_TYPE = 0x8C16 |
TextureGreenType | Original was GL_TEXTURE_GREEN_TYPE = 0x8C11 |
TextureIntensityType | Original was GL_TEXTURE_INTENSITY_TYPE = 0x8C15 |
TextureLuminanceType | Original was GL_TEXTURE_LUMINANCE_TYPE = 0x8C14 |
TextureRedType | Original was GL_TEXTURE_RED_TYPE = 0x8C10 |
TextureSharedSize | Original was GL_TEXTURE_SHARED_SIZE = 0x8C3F |
TextureStencilSize | Original was GL_TEXTURE_STENCIL_SIZE = 0x88F1 |
TransformFeedbackBuffer | Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E |
TransformFeedbackBufferBinding | Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F |
TransformFeedbackBufferMode | Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F |
TransformFeedbackBufferSize | Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85 |
TransformFeedbackBufferStart | Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84 |
TransformFeedbackPrimitivesWritten | Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88 |
TransformFeedbackVaryingMaxLength | Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76 |
TransformFeedbackVaryings | Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83 |
UnsignedInt10F11F11FRev | Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B |
UnsignedInt248 | Original was GL_UNSIGNED_INT_24_8 = 0x84FA |
UnsignedInt5999Rev | Original was GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E |
UnsignedIntSampler1D | Original was GL_UNSIGNED_INT_SAMPLER_1D = 0x8DD1 |
UnsignedIntSampler1DArray | Original was GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6 |
UnsignedIntSampler2D | Original was GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2 |
UnsignedIntSampler2DArray | Original was GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7 |
UnsignedIntSampler3D | Original was GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3 |
UnsignedIntSamplerCube | Original was GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4 |
UnsignedIntVec2 | Original was GL_UNSIGNED_INT_VEC2 = 0x8DC6 |
UnsignedIntVec3 | Original was GL_UNSIGNED_INT_VEC3 = 0x8DC7 |
UnsignedIntVec4 | Original was GL_UNSIGNED_INT_VEC4 = 0x8DC8 |
UnsignedNormalized | Original was GL_UNSIGNED_NORMALIZED = 0x8C17 |
VertexArrayBinding | Original was GL_VERTEX_ARRAY_BINDING = 0x85B5 |
VertexAttribArrayInteger | Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD |