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Enum Version30

Not used directly.

Namespace: OpenTK.Graphics.OpenGL
Assembly: OpenTK.dll
Syntax
public enum Version30

Fields

Name Description
AlphaInteger

Original was GL_ALPHA_INTEGER = 0x8D97

BgraInteger

Original was GL_BGRA_INTEGER = 0x8D9B

BgrInteger

Original was GL_BGR_INTEGER = 0x8D9A

BlueInteger

Original was GL_BLUE_INTEGER = 0x8D96

BufferAccessFlags

Original was GL_BUFFER_ACCESS_FLAGS = 0x911F

BufferMapLength

Original was GL_BUFFER_MAP_LENGTH = 0x9120

BufferMapOffset

Original was GL_BUFFER_MAP_OFFSET = 0x9121

ClampFragmentColor

Original was GL_CLAMP_FRAGMENT_COLOR = 0x891B

ClampReadColor

Original was GL_CLAMP_READ_COLOR = 0x891C

ClampVertexColor

Original was GL_CLAMP_VERTEX_COLOR = 0x891A

ClipDistance0

Original was GL_CLIP_DISTANCE0 = 0x3000

ClipDistance1

Original was GL_CLIP_DISTANCE1 = 0x3001

ClipDistance2

Original was GL_CLIP_DISTANCE2 = 0x3002

ClipDistance3

Original was GL_CLIP_DISTANCE3 = 0x3003

ClipDistance4

Original was GL_CLIP_DISTANCE4 = 0x3004

ClipDistance5

Original was GL_CLIP_DISTANCE5 = 0x3005

ClipDistance6

Original was GL_CLIP_DISTANCE6 = 0x3006

ClipDistance7

Original was GL_CLIP_DISTANCE7 = 0x3007

ColorAttachment0

Original was GL_COLOR_ATTACHMENT0 = 0x8CE0

ColorAttachment1

Original was GL_COLOR_ATTACHMENT1 = 0x8CE1

ColorAttachment10

Original was GL_COLOR_ATTACHMENT10 = 0x8CEA

ColorAttachment11

Original was GL_COLOR_ATTACHMENT11 = 0x8CEB

ColorAttachment12

Original was GL_COLOR_ATTACHMENT12 = 0x8CEC

ColorAttachment13

Original was GL_COLOR_ATTACHMENT13 = 0x8CED

ColorAttachment14

Original was GL_COLOR_ATTACHMENT14 = 0x8CEE

ColorAttachment15

Original was GL_COLOR_ATTACHMENT15 = 0x8CEF

ColorAttachment16

Original was GL_COLOR_ATTACHMENT16 = 0x8CF0

ColorAttachment17

Original was GL_COLOR_ATTACHMENT17 = 0x8CF1

ColorAttachment18

Original was GL_COLOR_ATTACHMENT18 = 0x8CF2

ColorAttachment19

Original was GL_COLOR_ATTACHMENT19 = 0x8CF3

ColorAttachment2

Original was GL_COLOR_ATTACHMENT2 = 0x8CE2

ColorAttachment20

Original was GL_COLOR_ATTACHMENT20 = 0x8CF4

ColorAttachment21

Original was GL_COLOR_ATTACHMENT21 = 0x8CF5

ColorAttachment22

Original was GL_COLOR_ATTACHMENT22 = 0x8CF6

ColorAttachment23

Original was GL_COLOR_ATTACHMENT23 = 0x8CF7

ColorAttachment24

Original was GL_COLOR_ATTACHMENT24 = 0x8CF8

ColorAttachment25

Original was GL_COLOR_ATTACHMENT25 = 0x8CF9

ColorAttachment26

Original was GL_COLOR_ATTACHMENT26 = 0x8CFA

ColorAttachment27

Original was GL_COLOR_ATTACHMENT27 = 0x8CFB

ColorAttachment28

Original was GL_COLOR_ATTACHMENT28 = 0x8CFC

ColorAttachment29

Original was GL_COLOR_ATTACHMENT29 = 0x8CFD

ColorAttachment3

Original was GL_COLOR_ATTACHMENT3 = 0x8CE3

ColorAttachment30

Original was GL_COLOR_ATTACHMENT30 = 0x8CFE

ColorAttachment31

Original was GL_COLOR_ATTACHMENT31 = 0x8CFF

ColorAttachment4

Original was GL_COLOR_ATTACHMENT4 = 0x8CE4

ColorAttachment5

Original was GL_COLOR_ATTACHMENT5 = 0x8CE5

ColorAttachment6

Original was GL_COLOR_ATTACHMENT6 = 0x8CE6

ColorAttachment7

Original was GL_COLOR_ATTACHMENT7 = 0x8CE7

ColorAttachment8

Original was GL_COLOR_ATTACHMENT8 = 0x8CE8

ColorAttachment9

Original was GL_COLOR_ATTACHMENT9 = 0x8CE9

CompareRefToTexture

Original was GL_COMPARE_REF_TO_TEXTURE = 0x884E

CompressedRed

Original was GL_COMPRESSED_RED = 0x8225

CompressedRedRgtc1

Original was GL_COMPRESSED_RED_RGTC1 = 0x8DBB

CompressedRg

Original was GL_COMPRESSED_RG = 0x8226

CompressedRgRgtc2

Original was GL_COMPRESSED_RG_RGTC2 = 0x8DBD

CompressedSignedRedRgtc1

Original was GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC

CompressedSignedRgRgtc2

Original was GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE

ContextFlagForwardCompatibleBit

Original was GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001

ContextFlags

Original was GL_CONTEXT_FLAGS = 0x821E

Depth24Stencil8

Original was GL_DEPTH24_STENCIL8 = 0x88F0

Depth32fStencil8

Original was GL_DEPTH32F_STENCIL8 = 0x8CAD

DepthAttachment

Original was GL_DEPTH_ATTACHMENT = 0x8D00

DepthComponent32f

Original was GL_DEPTH_COMPONENT32F = 0x8CAC

DepthStencil

Original was GL_DEPTH_STENCIL = 0x84F9

DepthStencilAttachment

Original was GL_DEPTH_STENCIL_ATTACHMENT = 0x821A

DrawFramebuffer

Original was GL_DRAW_FRAMEBUFFER = 0x8CA9

DrawFramebufferBinding

Original was GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6

FixedOnly

Original was GL_FIXED_ONLY = 0x891D

Float32UnsignedInt248Rev

Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD

Framebuffer

Original was GL_FRAMEBUFFER = 0x8D40

FramebufferAttachmentAlphaSize

Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215

FramebufferAttachmentBlueSize

Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214

FramebufferAttachmentColorEncoding

Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210

FramebufferAttachmentComponentType

Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211

FramebufferAttachmentDepthSize

Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216

FramebufferAttachmentGreenSize

Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213

FramebufferAttachmentObjectName

Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1

FramebufferAttachmentObjectType

Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0

FramebufferAttachmentRedSize

Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212

FramebufferAttachmentStencilSize

Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217

FramebufferAttachmentTextureCubeMapFace

Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3

FramebufferAttachmentTextureLayer

Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4

FramebufferAttachmentTextureLevel

Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2

FramebufferBinding

Original was GL_FRAMEBUFFER_BINDING = 0x8CA6

FramebufferComplete

Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5

FramebufferDefault

Original was GL_FRAMEBUFFER_DEFAULT = 0x8218

FramebufferIncompleteAttachment

Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6

FramebufferIncompleteDrawBuffer

Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB

FramebufferIncompleteMissingAttachment

Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7

FramebufferIncompleteMultisample

Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56

FramebufferIncompleteReadBuffer

Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC

FramebufferSrgb

Original was GL_FRAMEBUFFER_SRGB = 0x8DB9

FramebufferUndefined

Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219

FramebufferUnsupported

Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD

GreenInteger

Original was GL_GREEN_INTEGER = 0x8D95

HalfFloat

Original was GL_HALF_FLOAT = 0x140B

Index

Original was GL_INDEX = 0x8222

InterleavedAttribs

Original was GL_INTERLEAVED_ATTRIBS = 0x8C8C

IntSampler1D

Original was GL_INT_SAMPLER_1D = 0x8DC9

IntSampler1DArray

Original was GL_INT_SAMPLER_1D_ARRAY = 0x8DCE

IntSampler2D

Original was GL_INT_SAMPLER_2D = 0x8DCA

IntSampler2DArray

Original was GL_INT_SAMPLER_2D_ARRAY = 0x8DCF

IntSampler3D

Original was GL_INT_SAMPLER_3D = 0x8DCB

IntSamplerCube

Original was GL_INT_SAMPLER_CUBE = 0x8DCC

InvalidFramebufferOperation

Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506

MajorVersion

Original was GL_MAJOR_VERSION = 0x821B

MapFlushExplicitBit

Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010

MapInvalidateBufferBit

Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008

MapInvalidateRangeBit

Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004

MapReadBit

Original was GL_MAP_READ_BIT = 0x0001

MapUnsynchronizedBit

Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020

MapWriteBit

Original was GL_MAP_WRITE_BIT = 0x0002

MaxArrayTextureLayers

Original was GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF

MaxClipDistances

Original was GL_MAX_CLIP_DISTANCES = 0x0D32

MaxColorAttachments

Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF

MaxProgramTexelOffset

Original was GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905

MaxRenderbufferSize

Original was GL_MAX_RENDERBUFFER_SIZE = 0x84E8

MaxSamples

Original was GL_MAX_SAMPLES = 0x8D57

MaxTransformFeedbackInterleavedComponents

Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A

MaxTransformFeedbackSeparateAttribs

Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B

MaxTransformFeedbackSeparateComponents

Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80

MaxVaryingComponents

Original was GL_MAX_VARYING_COMPONENTS = 0x8B4B

MinorVersion

Original was GL_MINOR_VERSION = 0x821C

MinProgramTexelOffset

Original was GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904

NumExtensions

Original was GL_NUM_EXTENSIONS = 0x821D

PrimitivesGenerated

Original was GL_PRIMITIVES_GENERATED = 0x8C87

ProxyTexture1DArray

Original was GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19

ProxyTexture2DArray

Original was GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B

QueryByRegionNoWait

Original was GL_QUERY_BY_REGION_NO_WAIT = 0x8E16

QueryByRegionWait

Original was GL_QUERY_BY_REGION_WAIT = 0x8E15

QueryNoWait

Original was GL_QUERY_NO_WAIT = 0x8E14

QueryWait

Original was GL_QUERY_WAIT = 0x8E13

R11fG11fB10f

Original was GL_R11F_G11F_B10F = 0x8C3A

R16

Original was GL_R16 = 0x822A

R16f

Original was GL_R16F = 0x822D

R16i

Original was GL_R16I = 0x8233

R16ui

Original was GL_R16UI = 0x8234

R32f

Original was GL_R32F = 0x822E

R32i

Original was GL_R32I = 0x8235

R32ui

Original was GL_R32UI = 0x8236

R8

Original was GL_R8 = 0x8229

R8i

Original was GL_R8I = 0x8231

R8ui

Original was GL_R8UI = 0x8232

RasterizerDiscard

Original was GL_RASTERIZER_DISCARD = 0x8C89

ReadFramebuffer

Original was GL_READ_FRAMEBUFFER = 0x8CA8

ReadFramebufferBinding

Original was GL_READ_FRAMEBUFFER_BINDING = 0x8CAA

RedInteger

Original was GL_RED_INTEGER = 0x8D94

Renderbuffer

Original was GL_RENDERBUFFER = 0x8D41

RenderbufferAlphaSize

Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53

RenderbufferBinding

Original was GL_RENDERBUFFER_BINDING = 0x8CA7

RenderbufferBlueSize

Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52

RenderbufferDepthSize

Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54

RenderbufferGreenSize

Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51

RenderbufferHeight

Original was GL_RENDERBUFFER_HEIGHT = 0x8D43

RenderbufferInternalFormat

Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44

RenderbufferRedSize

Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50

RenderbufferSamples

Original was GL_RENDERBUFFER_SAMPLES = 0x8CAB

RenderbufferStencilSize

Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55

RenderbufferWidth

Original was GL_RENDERBUFFER_WIDTH = 0x8D42

Rg

Original was GL_RG = 0x8227

Rg16

Original was GL_RG16 = 0x822C

Rg16f

Original was GL_RG16F = 0x822F

Rg16i

Original was GL_RG16I = 0x8239

Rg16ui

Original was GL_RG16UI = 0x823A

Rg32f

Original was GL_RG32F = 0x8230

Rg32i

Original was GL_RG32I = 0x823B

Rg32ui

Original was GL_RG32UI = 0x823C

Rg8

Original was GL_RG8 = 0x822B

Rg8i

Original was GL_RG8I = 0x8237

Rg8ui

Original was GL_RG8UI = 0x8238

Rgb16f

Original was GL_RGB16F = 0x881B

Rgb16i

Original was GL_RGB16I = 0x8D89

Rgb16ui

Original was GL_RGB16UI = 0x8D77

Rgb32f

Original was GL_RGB32F = 0x8815

Rgb32i

Original was GL_RGB32I = 0x8D83

Rgb32ui

Original was GL_RGB32UI = 0x8D71

Rgb8i

Original was GL_RGB8I = 0x8D8F

Rgb8ui

Original was GL_RGB8UI = 0x8D7D

Rgb9E5

Original was GL_RGB9_E5 = 0x8C3D

Rgba16f

Original was GL_RGBA16F = 0x881A

Rgba16i

Original was GL_RGBA16I = 0x8D88

Rgba16ui

Original was GL_RGBA16UI = 0x8D76

Rgba32f

Original was GL_RGBA32F = 0x8814

Rgba32i

Original was GL_RGBA32I = 0x8D82

Rgba32ui

Original was GL_RGBA32UI = 0x8D70

Rgba8i

Original was GL_RGBA8I = 0x8D8E

Rgba8ui

Original was GL_RGBA8UI = 0x8D7C

RgbaInteger

Original was GL_RGBA_INTEGER = 0x8D99

RgbInteger

Original was GL_RGB_INTEGER = 0x8D98

RgInteger

Original was GL_RG_INTEGER = 0x8228

Sampler1DArray

Original was GL_SAMPLER_1D_ARRAY = 0x8DC0

Sampler1DArrayShadow

Original was GL_SAMPLER_1D_ARRAY_SHADOW = 0x8DC3

Sampler2DArray

Original was GL_SAMPLER_2D_ARRAY = 0x8DC1

Sampler2DArrayShadow

Original was GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4

SamplerCubeShadow

Original was GL_SAMPLER_CUBE_SHADOW = 0x8DC5

SeparateAttribs

Original was GL_SEPARATE_ATTRIBS = 0x8C8D

StencilAttachment

Original was GL_STENCIL_ATTACHMENT = 0x8D20

StencilIndex1

Original was GL_STENCIL_INDEX1 = 0x8D46

StencilIndex16

Original was GL_STENCIL_INDEX16 = 0x8D49

StencilIndex4

Original was GL_STENCIL_INDEX4 = 0x8D47

StencilIndex8

Original was GL_STENCIL_INDEX8 = 0x8D48

Texture1DArray

Original was GL_TEXTURE_1D_ARRAY = 0x8C18

Texture2DArray

Original was GL_TEXTURE_2D_ARRAY = 0x8C1A

TextureAlphaType

Original was GL_TEXTURE_ALPHA_TYPE = 0x8C13

TextureBinding1DArray

Original was GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C

TextureBinding2DArray

Original was GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D

TextureBlueType

Original was GL_TEXTURE_BLUE_TYPE = 0x8C12

TextureDepthType

Original was GL_TEXTURE_DEPTH_TYPE = 0x8C16

TextureGreenType

Original was GL_TEXTURE_GREEN_TYPE = 0x8C11

TextureIntensityType

Original was GL_TEXTURE_INTENSITY_TYPE = 0x8C15

TextureLuminanceType

Original was GL_TEXTURE_LUMINANCE_TYPE = 0x8C14

TextureRedType

Original was GL_TEXTURE_RED_TYPE = 0x8C10

TextureSharedSize

Original was GL_TEXTURE_SHARED_SIZE = 0x8C3F

TextureStencilSize

Original was GL_TEXTURE_STENCIL_SIZE = 0x88F1

TransformFeedbackBuffer

Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E

TransformFeedbackBufferBinding

Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F

TransformFeedbackBufferMode

Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F

TransformFeedbackBufferSize

Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85

TransformFeedbackBufferStart

Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84

TransformFeedbackPrimitivesWritten

Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88

TransformFeedbackVaryingMaxLength

Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76

TransformFeedbackVaryings

Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83

UnsignedInt10F11F11FRev

Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B

UnsignedInt248

Original was GL_UNSIGNED_INT_24_8 = 0x84FA

UnsignedInt5999Rev

Original was GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E

UnsignedIntSampler1D

Original was GL_UNSIGNED_INT_SAMPLER_1D = 0x8DD1

UnsignedIntSampler1DArray

Original was GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6

UnsignedIntSampler2D

Original was GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2

UnsignedIntSampler2DArray

Original was GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7

UnsignedIntSampler3D

Original was GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3

UnsignedIntSamplerCube

Original was GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4

UnsignedIntVec2

Original was GL_UNSIGNED_INT_VEC2 = 0x8DC6

UnsignedIntVec3

Original was GL_UNSIGNED_INT_VEC3 = 0x8DC7

UnsignedIntVec4

Original was GL_UNSIGNED_INT_VEC4 = 0x8DC8

UnsignedNormalized

Original was GL_UNSIGNED_NORMALIZED = 0x8C17

VertexArrayBinding

Original was GL_VERTEX_ARRAY_BINDING = 0x85B5

VertexAttribArrayInteger

Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD

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