Enum Version32
Used in GL.GetInteger64, GL.ProgramParameter
Namespace: OpenTK.Graphics.OpenGL
Assembly: OpenTK.dll
Syntax
public enum Version32Fields
| Name | Description | 
|---|---|
| AlreadySignaled | Original was GL_ALREADY_SIGNALED = 0x911A | 
| ConditionSatisfied | Original was GL_CONDITION_SATISFIED = 0x911C | 
| ContextCompatibilityProfileBit | Original was GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002 | 
| ContextCoreProfileBit | Original was GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001 | 
| ContextProfileMask | Original was GL_CONTEXT_PROFILE_MASK = 0x9126 | 
| DepthClamp | Original was GL_DEPTH_CLAMP = 0x864F | 
| FirstVertexConvention | Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D | 
| FramebufferAttachmentLayered | Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7 | 
| FramebufferIncompleteLayerTargets | Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8 | 
| GeometryInputType | Original was GL_GEOMETRY_INPUT_TYPE = 0x8917 | 
| GeometryOutputType | Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8918 | 
| GeometryShader | Original was GL_GEOMETRY_SHADER = 0x8DD9 | 
| GeometryVerticesOut | Original was GL_GEOMETRY_VERTICES_OUT = 0x8916 | 
| IntSampler2DMultisample | Original was GL_INT_SAMPLER_2D_MULTISAMPLE = 0x9109 | 
| IntSampler2DMultisampleArray | Original was GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C | 
| LastVertexConvention | Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E | 
| LinesAdjacency | Original was GL_LINES_ADJACENCY = 0x000A | 
| LineStripAdjacency | Original was GL_LINE_STRIP_ADJACENCY = 0x000B | 
| MaxColorTextureSamples | Original was GL_MAX_COLOR_TEXTURE_SAMPLES = 0x910E | 
| MaxDepthTextureSamples | Original was GL_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F | 
| MaxFragmentInputComponents | Original was GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125 | 
| MaxGeometryInputComponents | Original was GL_MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123 | 
| MaxGeometryOutputComponents | Original was GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124 | 
| MaxGeometryOutputVertices | Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0 | 
| MaxGeometryTextureImageUnits | Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29 | 
| MaxGeometryTotalOutputComponents | Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1 | 
| MaxGeometryUniformComponents | Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF | 
| MaxIntegerSamples | Original was GL_MAX_INTEGER_SAMPLES = 0x9110 | 
| MaxSampleMaskWords | Original was GL_MAX_SAMPLE_MASK_WORDS = 0x8E59 | 
| MaxServerWaitTimeout | Original was GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111 | 
| MaxVertexOutputComponents | Original was GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122 | 
| ObjectType | Original was GL_OBJECT_TYPE = 0x9112 | 
| ProgramPointSize | Original was GL_PROGRAM_POINT_SIZE = 0x8642 | 
| ProvokingVertex | Original was GL_PROVOKING_VERTEX = 0x8E4F | 
| ProxyTexture2DMultisample | Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101 | 
| ProxyTexture2DMultisampleArray | Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103 | 
| QuadsFollowProvokingVertexConvention | Original was GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C | 
| SampleMask | Original was GL_SAMPLE_MASK = 0x8E51 | 
| SampleMaskValue | Original was GL_SAMPLE_MASK_VALUE = 0x8E52 | 
| SamplePosition | Original was GL_SAMPLE_POSITION = 0x8E50 | 
| Sampler2DMultisample | Original was GL_SAMPLER_2D_MULTISAMPLE = 0x9108 | 
| Sampler2DMultisampleArray | Original was GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B | 
| Signaled | Original was GL_SIGNALED = 0x9119 | 
| SyncCondition | Original was GL_SYNC_CONDITION = 0x9113 | 
| SyncFence | Original was GL_SYNC_FENCE = 0x9116 | 
| SyncFlags | Original was GL_SYNC_FLAGS = 0x9115 | 
| SyncFlushCommandsBit | Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001 | 
| SyncGpuCommandsComplete | Original was GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117 | 
| SyncStatus | Original was GL_SYNC_STATUS = 0x9114 | 
| Texture2DMultisample | Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100 | 
| Texture2DMultisampleArray | Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 | 
| TextureBinding2DMultisample | Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104 | 
| TextureBinding2DMultisampleArray | Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105 | 
| TextureCubeMapSeamless | Original was GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F | 
| TextureFixedSampleLocations | Original was GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107 | 
| TextureSamples | Original was GL_TEXTURE_SAMPLES = 0x9106 | 
| TimeoutExpired | Original was GL_TIMEOUT_EXPIRED = 0x911B | 
| TimeoutIgnored | Original was GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF | 
| TrianglesAdjacency | Original was GL_TRIANGLES_ADJACENCY = 0x000C | 
| TriangleStripAdjacency | Original was GL_TRIANGLE_STRIP_ADJACENCY = 0x000D | 
| Unsignaled | Original was GL_UNSIGNALED = 0x9118 | 
| UnsignedIntSampler2DMultisample | Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A | 
| UnsignedIntSampler2DMultisampleArray | Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D | 
| WaitFailed | Original was GL_WAIT_FAILED = 0x911D |