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Enum Version41

Not used directly.

Namespace: OpenTK.Graphics.OpenGL
Assembly: OpenTK.dll
Syntax
public enum Version41

Fields

Name Description
ActiveProgram

Original was GL_ACTIVE_PROGRAM = 0x8259

AllShaderBits

Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF

Fixed

Original was GL_FIXED = 0x140C

FragmentShaderBit

Original was GL_FRAGMENT_SHADER_BIT = 0x00000002

GeometryShaderBit

Original was GL_GEOMETRY_SHADER_BIT = 0x00000004

HighFloat

Original was GL_HIGH_FLOAT = 0x8DF2

HighInt

Original was GL_HIGH_INT = 0x8DF5

ImplementationColorReadFormat

Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B

ImplementationColorReadType

Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A

LayerProvokingVertex

Original was GL_LAYER_PROVOKING_VERTEX = 0x825E

LowFloat

Original was GL_LOW_FLOAT = 0x8DF0

LowInt

Original was GL_LOW_INT = 0x8DF3

MaxFragmentUniformVectors

Original was GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD

MaxVaryingVectors

Original was GL_MAX_VARYING_VECTORS = 0x8DFC

MaxVertexUniformVectors

Original was GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB

MaxViewports

Original was GL_MAX_VIEWPORTS = 0x825B

MediumFloat

Original was GL_MEDIUM_FLOAT = 0x8DF1

MediumInt

Original was GL_MEDIUM_INT = 0x8DF4

NumProgramBinaryFormats

Original was GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE

NumShaderBinaryFormats

Original was GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9

ProgramBinaryFormats

Original was GL_PROGRAM_BINARY_FORMATS = 0x87FF

ProgramBinaryLength

Original was GL_PROGRAM_BINARY_LENGTH = 0x8741

ProgramBinaryRetrievableHint

Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257

ProgramPipelineBinding

Original was GL_PROGRAM_PIPELINE_BINDING = 0x825A

ProgramSeparable

Original was GL_PROGRAM_SEPARABLE = 0x8258

Rgb565

Original was GL_RGB565 = 0x8D62

ShaderBinaryFormats

Original was GL_SHADER_BINARY_FORMATS = 0x8DF8

ShaderCompiler

Original was GL_SHADER_COMPILER = 0x8DFA

TessControlShaderBit

Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008

TessEvaluationShaderBit

Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010

UndefinedVertex

Original was GL_UNDEFINED_VERTEX = 0x8260

VertexShaderBit

Original was GL_VERTEX_SHADER_BIT = 0x00000001

ViewportBoundsRange

Original was GL_VIEWPORT_BOUNDS_RANGE = 0x825D

ViewportIndexProvokingVertex

Original was GL_VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825F

ViewportSubpixelBits

Original was GL_VIEWPORT_SUBPIXEL_BITS = 0x825C

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