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Enum Version46

Used in GL.MultiDrawElementsIndirectCount

Namespace: OpenTK.Graphics.OpenGL
Assembly: OpenTK.dll
Syntax
public enum Version46

Fields

Name Description
ClippingInputPrimitives

Original was GL_CLIPPING_INPUT_PRIMITIVES = 0x82F6

ClippingOutputPrimitives

Original was GL_CLIPPING_OUTPUT_PRIMITIVES = 0x82F7

ComputeShaderInvocations

Original was GL_COMPUTE_SHADER_INVOCATIONS = 0x82F5

ContextFlagNoErrorBit

Original was GL_CONTEXT_FLAG_NO_ERROR_BIT = 0x00000008

ContextReleaseBehavior

Original was GL_CONTEXT_RELEASE_BEHAVIOR = 0x82FB

ContextReleaseBehaviorFlush

Original was GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x82FC

FragmentShaderInvocations

Original was GL_FRAGMENT_SHADER_INVOCATIONS = 0x82F4

GeometryShaderInvocations

Original was GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F

GeometryShaderPrimitivesEmitted

Original was GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED = 0x82F3

MaxTextureMaxAnisotropy

Original was GL_MAX_TEXTURE_MAX_ANISOTROPY = 0x84FF

None

Original was GL_NONE = 0

NumSpirVExtensions

Original was GL_NUM_SPIR_V_EXTENSIONS = 0x9554

ParameterBuffer

Original was GL_PARAMETER_BUFFER = 0x80EE

ParameterBufferBinding

Original was GL_PARAMETER_BUFFER_BINDING = 0x80EF

PolygonOffsetClamp

Original was GL_POLYGON_OFFSET_CLAMP = 0x8E1B

PrimitivesSubmitted

Original was GL_PRIMITIVES_SUBMITTED = 0x82EF

ShaderBinaryFormatSpirV

Original was GL_SHADER_BINARY_FORMAT_SPIR_V = 0x9551

SpirVBinary

Original was GL_SPIR_V_BINARY = 0x9552

SpirVExtensions

Original was GL_SPIR_V_EXTENSIONS = 0x9553

TessControlShaderPatches

Original was GL_TESS_CONTROL_SHADER_PATCHES = 0x82F1

TessEvaluationShaderInvocations

Original was GL_TESS_EVALUATION_SHADER_INVOCATIONS = 0x82F2

TextureMaxAnisotropy

Original was GL_TEXTURE_MAX_ANISOTROPY = 0x84FE

TransformFeedbackOverflow

Original was GL_TRANSFORM_FEEDBACK_OVERFLOW = 0x82EC

TransformFeedbackStreamOverflow

Original was GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW = 0x82ED

VertexShaderInvocations

Original was GL_VERTEX_SHADER_INVOCATIONS = 0x82F0

VerticesSubmitted

Original was GL_VERTICES_SUBMITTED = 0x82EE

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