Enum Version46
Used in GL.MultiDrawElementsIndirectCount
Namespace: OpenTK.Graphics.OpenGL
Assembly: OpenTK.dll
Syntax
public enum Version46Fields
| Name | Description | 
|---|---|
| ClippingInputPrimitives | Original was GL_CLIPPING_INPUT_PRIMITIVES = 0x82F6 | 
| ClippingOutputPrimitives | Original was GL_CLIPPING_OUTPUT_PRIMITIVES = 0x82F7 | 
| ComputeShaderInvocations | Original was GL_COMPUTE_SHADER_INVOCATIONS = 0x82F5 | 
| ContextFlagNoErrorBit | Original was GL_CONTEXT_FLAG_NO_ERROR_BIT = 0x00000008 | 
| ContextReleaseBehavior | Original was GL_CONTEXT_RELEASE_BEHAVIOR = 0x82FB | 
| ContextReleaseBehaviorFlush | Original was GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x82FC | 
| FragmentShaderInvocations | Original was GL_FRAGMENT_SHADER_INVOCATIONS = 0x82F4 | 
| GeometryShaderInvocations | Original was GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F | 
| GeometryShaderPrimitivesEmitted | Original was GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED = 0x82F3 | 
| MaxTextureMaxAnisotropy | Original was GL_MAX_TEXTURE_MAX_ANISOTROPY = 0x84FF | 
| None | Original was GL_NONE = 0 | 
| NumSpirVExtensions | Original was GL_NUM_SPIR_V_EXTENSIONS = 0x9554 | 
| ParameterBuffer | Original was GL_PARAMETER_BUFFER = 0x80EE | 
| ParameterBufferBinding | Original was GL_PARAMETER_BUFFER_BINDING = 0x80EF | 
| PolygonOffsetClamp | Original was GL_POLYGON_OFFSET_CLAMP = 0x8E1B | 
| PrimitivesSubmitted | Original was GL_PRIMITIVES_SUBMITTED = 0x82EF | 
| ShaderBinaryFormatSpirV | Original was GL_SHADER_BINARY_FORMAT_SPIR_V = 0x9551 | 
| SpirVBinary | Original was GL_SPIR_V_BINARY = 0x9552 | 
| SpirVExtensions | Original was GL_SPIR_V_EXTENSIONS = 0x9553 | 
| TessControlShaderPatches | Original was GL_TESS_CONTROL_SHADER_PATCHES = 0x82F1 | 
| TessEvaluationShaderInvocations | Original was GL_TESS_EVALUATION_SHADER_INVOCATIONS = 0x82F2 | 
| TextureMaxAnisotropy | Original was GL_TEXTURE_MAX_ANISOTROPY = 0x84FE | 
| TransformFeedbackOverflow | Original was GL_TRANSFORM_FEEDBACK_OVERFLOW = 0x82EC | 
| TransformFeedbackStreamOverflow | Original was GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW = 0x82ED | 
| VertexShaderInvocations | Original was GL_VERTEX_SHADER_INVOCATIONS = 0x82F0 | 
| VerticesSubmitted | Original was GL_VERTICES_SUBMITTED = 0x82EE |