Enum ActiveUniformBlockParameter
Used in GL.GetActiveUniformBlock
Namespace: OpenTK.Graphics.OpenGL4
Assembly: OpenTK.dll
Syntax
public enum ActiveUniformBlockParameter
Fields
Name | Description |
---|---|
UniformBlockActiveUniformIndices | Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43 |
UniformBlockActiveUniforms | Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42 |
UniformBlockBinding | Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F |
UniformBlockDataSize | Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40 |
UniformBlockNameLength | Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41 |
UniformBlockReferencedByComputeShader | Original was GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC |
UniformBlockReferencedByFragmentShader | Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46 |
UniformBlockReferencedByGeometryShader | Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45 |
UniformBlockReferencedByTessControlShader | Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0 |
UniformBlockReferencedByTessEvaluationShader | Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1 |
UniformBlockReferencedByVertexShader | Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44 |