Enum ActiveUniformType
Used in GL.GetActiveUniform
Namespace: OpenTK.Graphics.OpenGL4
Assembly: OpenTK.dll
Syntax
public enum ActiveUniformType
Fields
| Name | Description |
|---|---|
| Bool | Original was GL_BOOL = 0x8B56 |
| BoolVec2 | Original was GL_BOOL_VEC2 = 0x8B57 |
| BoolVec3 | Original was GL_BOOL_VEC3 = 0x8B58 |
| BoolVec4 | Original was GL_BOOL_VEC4 = 0x8B59 |
| Double | Original was GL_DOUBLE = 0x140A |
| DoubleVec2 | Original was GL_DOUBLE_VEC2 = 0x8FFC |
| DoubleVec3 | Original was GL_DOUBLE_VEC3 = 0x8FFD |
| DoubleVec4 | Original was GL_DOUBLE_VEC4 = 0x8FFE |
| Float | Original was GL_FLOAT = 0x1406 |
| FloatMat2 | Original was GL_FLOAT_MAT2 = 0x8B5A |
| FloatMat2x3 | Original was GL_FLOAT_MAT2x3 = 0x8B65 |
| FloatMat2x4 | Original was GL_FLOAT_MAT2x4 = 0x8B66 |
| FloatMat3 | Original was GL_FLOAT_MAT3 = 0x8B5B |
| FloatMat3x2 | Original was GL_FLOAT_MAT3x2 = 0x8B67 |
| FloatMat3x4 | Original was GL_FLOAT_MAT3x4 = 0x8B68 |
| FloatMat4 | Original was GL_FLOAT_MAT4 = 0x8B5C |
| FloatMat4x2 | Original was GL_FLOAT_MAT4x2 = 0x8B69 |
| FloatMat4x3 | Original was GL_FLOAT_MAT4x3 = 0x8B6A |
| FloatVec2 | Original was GL_FLOAT_VEC2 = 0x8B50 |
| FloatVec3 | Original was GL_FLOAT_VEC3 = 0x8B51 |
| FloatVec4 | Original was GL_FLOAT_VEC4 = 0x8B52 |
| Image1D | Original was GL_IMAGE_1D = 0x904C |
| Image1DArray | Original was GL_IMAGE_1D_ARRAY = 0x9052 |
| Image2D | Original was GL_IMAGE_2D = 0x904D |
| Image2DArray | Original was GL_IMAGE_2D_ARRAY = 0x9053 |
| Image2DMultisample | Original was GL_IMAGE_2D_MULTISAMPLE = 0x9055 |
| Image2DMultisampleArray | Original was GL_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9056 |
| Image2DRect | Original was GL_IMAGE_2D_RECT = 0x904F |
| Image3D | Original was GL_IMAGE_3D = 0x904E |
| ImageBuffer | Original was GL_IMAGE_BUFFER = 0x9051 |
| ImageCube | Original was GL_IMAGE_CUBE = 0x9050 |
| ImageCubeMapArray | Original was GL_IMAGE_CUBE_MAP_ARRAY = 0x9054 |
| Int | Original was GL_INT = 0x1404 |
| IntImage1D | Original was GL_INT_IMAGE_1D = 0x9057 |
| IntImage1DArray | Original was GL_INT_IMAGE_1D_ARRAY = 0x905D |
| IntImage2D | Original was GL_INT_IMAGE_2D = 0x9058 |
| IntImage2DArray | Original was GL_INT_IMAGE_2D_ARRAY = 0x905E |
| IntImage2DMultisample | Original was GL_INT_IMAGE_2D_MULTISAMPLE = 0x9060 |
| IntImage2DMultisampleArray | Original was GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9061 |
| IntImage2DRect | Original was GL_INT_IMAGE_2D_RECT = 0x905A |
| IntImage3D | Original was GL_INT_IMAGE_3D = 0x9059 |
| IntImageBuffer | Original was GL_INT_IMAGE_BUFFER = 0x905C |
| IntImageCube | Original was GL_INT_IMAGE_CUBE = 0x905B |
| IntImageCubeMapArray | Original was GL_INT_IMAGE_CUBE_MAP_ARRAY = 0x905F |
| IntSampler1D | Original was GL_INT_SAMPLER_1D = 0x8DC9 |
| IntSampler1DArray | Original was GL_INT_SAMPLER_1D_ARRAY = 0x8DCE |
| IntSampler2D | Original was GL_INT_SAMPLER_2D = 0x8DCA |
| IntSampler2DArray | Original was GL_INT_SAMPLER_2D_ARRAY = 0x8DCF |
| IntSampler2DMultisample | Original was GL_INT_SAMPLER_2D_MULTISAMPLE = 0x9109 |
| IntSampler2DMultisampleArray | Original was GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C |
| IntSampler2DRect | Original was GL_INT_SAMPLER_2D_RECT = 0x8DCD |
| IntSampler3D | Original was GL_INT_SAMPLER_3D = 0x8DCB |
| IntSamplerBuffer | Original was GL_INT_SAMPLER_BUFFER = 0x8DD0 |
| IntSamplerCube | Original was GL_INT_SAMPLER_CUBE = 0x8DCC |
| IntSamplerCubeMapArray | Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E |
| IntVec2 | Original was GL_INT_VEC2 = 0x8B53 |
| IntVec3 | Original was GL_INT_VEC3 = 0x8B54 |
| IntVec4 | Original was GL_INT_VEC4 = 0x8B55 |
| Sampler1D | Original was GL_SAMPLER_1D = 0x8B5D |
| Sampler1DArray | Original was GL_SAMPLER_1D_ARRAY = 0x8DC0 |
| Sampler1DArrayShadow | Original was GL_SAMPLER_1D_ARRAY_SHADOW = 0x8DC3 |
| Sampler1DShadow | Original was GL_SAMPLER_1D_SHADOW = 0x8B61 |
| Sampler2D | Original was GL_SAMPLER_2D = 0x8B5E |
| Sampler2DArray | Original was GL_SAMPLER_2D_ARRAY = 0x8DC1 |
| Sampler2DArrayShadow | Original was GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4 |
| Sampler2DMultisample | Original was GL_SAMPLER_2D_MULTISAMPLE = 0x9108 |
| Sampler2DMultisampleArray | Original was GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B |
| Sampler2DRect | Original was GL_SAMPLER_2D_RECT = 0x8B63 |
| Sampler2DRectShadow | Original was GL_SAMPLER_2D_RECT_SHADOW = 0x8B64 |
| Sampler2DShadow | Original was GL_SAMPLER_2D_SHADOW = 0x8B62 |
| Sampler3D | Original was GL_SAMPLER_3D = 0x8B5F |
| SamplerBuffer | Original was GL_SAMPLER_BUFFER = 0x8DC2 |
| SamplerCube | Original was GL_SAMPLER_CUBE = 0x8B60 |
| SamplerCubeMapArray | Original was GL_SAMPLER_CUBE_MAP_ARRAY = 0x900C |
| SamplerCubeMapArrayShadow | Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D |
| SamplerCubeShadow | Original was GL_SAMPLER_CUBE_SHADOW = 0x8DC5 |
| UnsignedInt | Original was GL_UNSIGNED_INT = 0x1405 |
| UnsignedIntAtomicCounter | Original was GL_UNSIGNED_INT_ATOMIC_COUNTER = 0x92DB |
| UnsignedIntImage1D | Original was GL_UNSIGNED_INT_IMAGE_1D = 0x9062 |
| UnsignedIntImage1DArray | Original was GL_UNSIGNED_INT_IMAGE_1D_ARRAY = 0x9068 |
| UnsignedIntImage2D | Original was GL_UNSIGNED_INT_IMAGE_2D = 0x9063 |
| UnsignedIntImage2DArray | Original was GL_UNSIGNED_INT_IMAGE_2D_ARRAY = 0x9069 |
| UnsignedIntImage2DMultisample | Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = 0x906B |
| UnsignedIntImage2DMultisampleArray | Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x906C |
| UnsignedIntImage2DRect | Original was GL_UNSIGNED_INT_IMAGE_2D_RECT = 0x9065 |
| UnsignedIntImage3D | Original was GL_UNSIGNED_INT_IMAGE_3D = 0x9064 |
| UnsignedIntImageBuffer | Original was GL_UNSIGNED_INT_IMAGE_BUFFER = 0x9067 |
| UnsignedIntImageCube | Original was GL_UNSIGNED_INT_IMAGE_CUBE = 0x9066 |
| UnsignedIntImageCubeMapArray | Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = 0x906A |
| UnsignedIntSampler1D | Original was GL_UNSIGNED_INT_SAMPLER_1D = 0x8DD1 |
| UnsignedIntSampler1DArray | Original was GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6 |
| UnsignedIntSampler2D | Original was GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2 |
| UnsignedIntSampler2DArray | Original was GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7 |
| UnsignedIntSampler2DMultisample | Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A |
| UnsignedIntSampler2DMultisampleArray | Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D |
| UnsignedIntSampler2DRect | Original was GL_UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5 |
| UnsignedIntSampler3D | Original was GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3 |
| UnsignedIntSamplerBuffer | Original was GL_UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8 |
| UnsignedIntSamplerCube | Original was GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4 |
| UnsignedIntSamplerCubeMapArray | Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F |
| UnsignedIntVec2 | Original was GL_UNSIGNED_INT_VEC2 = 0x8DC6 |
| UnsignedIntVec3 | Original was GL_UNSIGNED_INT_VEC3 = 0x8DC7 |
| UnsignedIntVec4 | Original was GL_UNSIGNED_INT_VEC4 = 0x8DC8 |