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Enum All

Used in GL.Amd.GetPerfMonitorCounterData, GL.Amd.GetPerfMonitorCounterInfo and 75 other functions

Namespace: OpenTK.Graphics.OpenGL4
Assembly: OpenTK.dll
Syntax
public enum All

Fields

Name Description
AbgrExt

Original was GL_ABGR_EXT = 0x8000

AccumAdjacentPairsNv

Original was GL_ACCUM_ADJACENT_PAIRS_NV = 0x90AD

AccumBufferBit

Original was GL_ACCUM_BUFFER_BIT = 0x00000200

ActiveAtomicCounterBuffers

Original was GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9

ActiveAttributeMaxLength

Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A

ActiveAttributes

Original was GL_ACTIVE_ATTRIBUTES = 0x8B89

ActiveProgram

Original was GL_ACTIVE_PROGRAM = 0x8259

ActiveResources

Original was GL_ACTIVE_RESOURCES = 0x92F5

ActiveSubroutineMaxLength

Original was GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48

ActiveSubroutines

Original was GL_ACTIVE_SUBROUTINES = 0x8DE5

ActiveSubroutineUniformLocations

Original was GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47

ActiveSubroutineUniformMaxLength

Original was GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49

ActiveSubroutineUniforms

Original was GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6

ActiveTexture

Original was GL_ACTIVE_TEXTURE = 0x84E0

ActiveUniformBlockMaxNameLength

Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35

ActiveUniformBlocks

Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36

ActiveUniformMaxLength

Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87

ActiveUniforms

Original was GL_ACTIVE_UNIFORMS = 0x8B86

ActiveVariables

Original was GL_ACTIVE_VARIABLES = 0x9305

Add

Original was GL_ADD = 0x0104

AddAti

Original was GL_ADD_ATI = 0x8963

AddSigned

Original was GL_ADD_SIGNED = 0x8574

AdjacentPairsNv

Original was GL_ADJACENT_PAIRS_NV = 0x90AE

Affine2DNv

Original was GL_AFFINE_2D_NV = 0x9092

Affine3DNv

Original was GL_AFFINE_3D_NV = 0x9094

AliasedLineWidthRange

Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E

AliasedPointSizeRange

Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D

AllBarrierBits

Original was GL_ALL_BARRIER_BITS = 0xFFFFFFFF

AllBarrierBitsExt

Original was GL_ALL_BARRIER_BITS_EXT = 0xFFFFFFFF

AllowDrawFrgHintPgi

Original was GL_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210

AllowDrawMemHintPgi

Original was GL_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211

AllowDrawObjHintPgi

Original was GL_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E

AllowDrawWinHintPgi

Original was GL_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F

AllShaderBits

Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF

AllShaderBitsExt

Original was GL_ALL_SHADER_BITS_EXT = 0xFFFFFFFF

Alpha

Original was GL_ALPHA = 0x1906

Alpha16IccSgix

Original was GL_ALPHA16_ICC_SGIX = 0x8468

AlphaBias

Original was GL_ALPHA_BIAS = 0x0D1D

AlphaIccSgix

Original was GL_ALPHA_ICC_SGIX = 0x8462

AlphaInteger

Original was GL_ALPHA_INTEGER = 0x8D97

AlphaMaxSgix

Original was GL_ALPHA_MAX_SGIX = 0x8321

AlphaMinSgix

Original was GL_ALPHA_MIN_SGIX = 0x8320

AlphaRefCommandNv

Original was GL_ALPHA_REF_COMMAND_NV = 0x000F

AlphaScale

Original was GL_ALPHA_SCALE = 0x0D1C

AlphaTest

Original was GL_ALPHA_TEST = 0x0BC0

AlphaTestFuncQcom

Original was GL_ALPHA_TEST_FUNC_QCOM = 0x0BC1

AlphaTestQcom

Original was GL_ALPHA_TEST_QCOM = 0x0BC0

AlphaTestRefQcom

Original was GL_ALPHA_TEST_REF_QCOM = 0x0BC2

AlreadySignaled

Original was GL_ALREADY_SIGNALED = 0x911A

Always

Original was GL_ALWAYS = 0x0207

AlwaysFastHintPgi

Original was GL_ALWAYS_FAST_HINT_PGI = 0x1A20C

AlwaysSoftHintPgi

Original was GL_ALWAYS_SOFT_HINT_PGI = 0x1A20D

Ambient

Original was GL_AMBIENT = 0x1200

AmbientAndDiffuse

Original was GL_AMBIENT_AND_DIFFUSE = 0x1602

And

Original was GL_AND = 0x1501

AndInverted

Original was GL_AND_INVERTED = 0x1504

AndReverse

Original was GL_AND_REVERSE = 0x1502

AnySamplesPassed

Original was GL_ANY_SAMPLES_PASSED = 0x8C2F

AnySamplesPassedConservative

Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A

ArcToNv

Original was GL_ARC_TO_NV = 0xFE

ArrayBuffer

Original was GL_ARRAY_BUFFER = 0x8892

ArrayBufferBinding

Original was GL_ARRAY_BUFFER_BINDING = 0x8894

ArrayDivisor

Original was GL_ARRAY_DIVISOR = 0x88FE

ArrayEnabled

Original was GL_ARRAY_ENABLED = 0x8622

ArrayNormalized

Original was GL_ARRAY_NORMALIZED = 0x886A

ArrayPointer

Original was GL_ARRAY_POINTER = 0x8645

ArraySize

Original was GL_ARRAY_SIZE = 0x92FB

ArrayStride

Original was GL_ARRAY_STRIDE = 0x92FE

ArrayType

Original was GL_ARRAY_TYPE = 0x8625

AsyncDrawPixelsSgix

Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D

AsyncHistogramSgix

Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C

AsyncMarkerSgix

Original was GL_ASYNC_MARKER_SGIX = 0x8329

AsyncReadPixelsSgix

Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E

AsyncTexImageSgix

Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C

AtomicCounterBarrierBit

Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000

AtomicCounterBarrierBitExt

Original was GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = 0x00001000

AtomicCounterBuffer

Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0

AtomicCounterBufferActiveAtomicCounterIndices

Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6

AtomicCounterBufferActiveAtomicCounters

Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5

AtomicCounterBufferBinding

Original was GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1

AtomicCounterBufferDataSize

Original was GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4

AtomicCounterBufferIndex

Original was GL_ATOMIC_COUNTER_BUFFER_INDEX = 0x9301

AtomicCounterBufferReferencedByComputeShader

Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED

AtomicCounterBufferReferencedByFragmentShader

Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB

AtomicCounterBufferReferencedByGeometryShader

Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA

AtomicCounterBufferReferencedByTessControlShader

Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8

AtomicCounterBufferReferencedByTessEvaluationShader

Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9

AtomicCounterBufferReferencedByVertexShader

Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7

AtomicCounterBufferSize

Original was GL_ATOMIC_COUNTER_BUFFER_SIZE = 0x92C3

AtomicCounterBufferStart

Original was GL_ATOMIC_COUNTER_BUFFER_START = 0x92C2

AttachedShaders

Original was GL_ATTACHED_SHADERS = 0x8B85

AttributeAddressCommandNv

Original was GL_ATTRIBUTE_ADDRESS_COMMAND_NV = 0x0009

AutoGenerateMipmap

Original was GL_AUTO_GENERATE_MIPMAP = 0x8295

AutoNormal

Original was GL_AUTO_NORMAL = 0x0D80

Aux0

Original was GL_AUX0 = 0x0409

Aux1

Original was GL_AUX1 = 0x040A

Aux2

Original was GL_AUX2 = 0x040B

Aux3

Original was GL_AUX3 = 0x040C

Back

Original was GL_BACK = 0x0405

BackLeft

Original was GL_BACK_LEFT = 0x0402

BackNormalsHintPgi

Original was GL_BACK_NORMALS_HINT_PGI = 0x1A223

BackRight

Original was GL_BACK_RIGHT = 0x0403

BevelNv

Original was GL_BEVEL_NV = 0x90A6

Bgr

Original was GL_BGR = 0x80E0

Bgra

Original was GL_BGRA = 0x80E1

BgraInteger

Original was GL_BGRA_INTEGER = 0x8D9B

BgrInteger

Original was GL_BGR_INTEGER = 0x8D9A

BinningControlHintQcom

Original was GL_BINNING_CONTROL_HINT_QCOM = 0x8FB0

Blend

Original was GL_BLEND = 0x0BE2

BlendAdvancedCoherentKhr

Original was GL_BLEND_ADVANCED_COHERENT_KHR = 0x9285

BlendAdvancedCoherentNv

Original was GL_BLEND_ADVANCED_COHERENT_NV = 0x9285

BlendColor

Original was GL_BLEND_COLOR = 0x8005

BlendColorCommandNv

Original was GL_BLEND_COLOR_COMMAND_NV = 0x000B

BlendColorExt

Original was GL_BLEND_COLOR_EXT = 0x8005

BlendDst

Original was GL_BLEND_DST = 0x0BE0

BlendDstAlpha

Original was GL_BLEND_DST_ALPHA = 0x80CA

BlendDstRgb

Original was GL_BLEND_DST_RGB = 0x80C8

BlendEquation

Original was GL_BLEND_EQUATION = 0x8009

BlendEquationAlpha

Original was GL_BLEND_EQUATION_ALPHA = 0x883D

BlendEquationExt

Original was GL_BLEND_EQUATION_EXT = 0x8009

BlendEquationRgb

Original was GL_BLEND_EQUATION_RGB = 0x8009

BlendOverlapNv

Original was GL_BLEND_OVERLAP_NV = 0x9281

BlendPremultipliedSrcNv

Original was GL_BLEND_PREMULTIPLIED_SRC_NV = 0x9280

BlendSrc

Original was GL_BLEND_SRC = 0x0BE1

BlendSrcAlpha

Original was GL_BLEND_SRC_ALPHA = 0x80CB

BlendSrcRgb

Original was GL_BLEND_SRC_RGB = 0x80C9

BlockIndex

Original was GL_BLOCK_INDEX = 0x92FD

Blue

Original was GL_BLUE = 0x1905

BlueBias

Original was GL_BLUE_BIAS = 0x0D1B

BlueInteger

Original was GL_BLUE_INTEGER = 0x8D96

BlueNv

Original was GL_BLUE_NV = 0x1905

BlueScale

Original was GL_BLUE_SCALE = 0x0D1A

BoldBitNv

Original was GL_BOLD_BIT_NV = 0x01

Bool

Original was GL_BOOL = 0x8B56

BoolArb

Original was GL_BOOL_ARB = 0x8B56

BoolVec2

Original was GL_BOOL_VEC2 = 0x8B57

BoolVec2Arb

Original was GL_BOOL_VEC2_ARB = 0x8B57

BoolVec3

Original was GL_BOOL_VEC3 = 0x8B58

BoolVec3Arb

Original was GL_BOOL_VEC3_ARB = 0x8B58

BoolVec4

Original was GL_BOOL_VEC4 = 0x8B59

BoolVec4Arb

Original was GL_BOOL_VEC4_ARB = 0x8B59

BoundingBoxNv

Original was GL_BOUNDING_BOX_NV = 0x908D

BoundingBoxOfBoundingBoxesNv

Original was GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV = 0x909C

Buffer

Original was GL_BUFFER = 0x82E0

BufferAccess

Original was GL_BUFFER_ACCESS = 0x88BB

BufferAccessFlags

Original was GL_BUFFER_ACCESS_FLAGS = 0x911F

BufferBinding

Original was GL_BUFFER_BINDING = 0x9302

BufferDataSize

Original was GL_BUFFER_DATA_SIZE = 0x9303

BufferGpuAddressNv

Original was GL_BUFFER_GPU_ADDRESS_NV = 0x8F1D

BufferImmutableStorage

Original was GL_BUFFER_IMMUTABLE_STORAGE = 0x821F

BufferKhr

Original was GL_BUFFER_KHR = 0x82E0

BufferMapLength

Original was GL_BUFFER_MAP_LENGTH = 0x9120

BufferMapOffset

Original was GL_BUFFER_MAP_OFFSET = 0x9121

BufferMapped

Original was GL_BUFFER_MAPPED = 0x88BC

BufferMapPointer

Original was GL_BUFFER_MAP_POINTER = 0x88BD

BufferObjectExt

Original was GL_BUFFER_OBJECT_EXT = 0x9151

BufferSize

Original was GL_BUFFER_SIZE = 0x8764

BufferStorageFlags

Original was GL_BUFFER_STORAGE_FLAGS = 0x8220

BufferUpdateBarrierBit

Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200

BufferUpdateBarrierBitExt

Original was GL_BUFFER_UPDATE_BARRIER_BIT_EXT = 0x00000200

BufferUsage

Original was GL_BUFFER_USAGE = 0x8765

BufferVariable

Original was GL_BUFFER_VARIABLE = 0x92E5

Byte

Original was GL_BYTE = 0x1400

CalligraphicFragmentSgix

Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183

CaveatSupport

Original was GL_CAVEAT_SUPPORT = 0x82B8

Ccw

Original was GL_CCW = 0x0901

CircularCcwArcToNv

Original was GL_CIRCULAR_CCW_ARC_TO_NV = 0xF8

CircularCwArcToNv

Original was GL_CIRCULAR_CW_ARC_TO_NV = 0xFA

CircularTangentArcToNv

Original was GL_CIRCULAR_TANGENT_ARC_TO_NV = 0xFC

ClampFragmentColor

Original was GL_CLAMP_FRAGMENT_COLOR = 0x891B

ClampReadColor

Original was GL_CLAMP_READ_COLOR = 0x891C

ClampToBorder

Original was GL_CLAMP_TO_BORDER = 0x812D

ClampToBorderArb

Original was GL_CLAMP_TO_BORDER_ARB = 0x812D

ClampToBorderNv

Original was GL_CLAMP_TO_BORDER_NV = 0x812D

ClampToBorderSgis

Original was GL_CLAMP_TO_BORDER_SGIS = 0x812D

ClampToEdge

Original was GL_CLAMP_TO_EDGE = 0x812F

ClampToEdgeSgis

Original was GL_CLAMP_TO_EDGE_SGIS = 0x812F

ClampVertexColor

Original was GL_CLAMP_VERTEX_COLOR = 0x891A

Clear

Original was GL_CLEAR = 0x1500

ClearBuffer

Original was GL_CLEAR_BUFFER = 0x82B4

ClearTexture

Original was GL_CLEAR_TEXTURE = 0x9365

ClientActiveTexture

Original was GL_CLIENT_ACTIVE_TEXTURE = 0x84E1

ClientMappedBufferBarrierBit

Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000

ClientMappedBufferBarrierBitExt

Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT = 0x00004000

ClientStorageBit

Original was GL_CLIENT_STORAGE_BIT = 0x0200

ClientStorageBitExt

Original was GL_CLIENT_STORAGE_BIT_EXT = 0x0200

ClipDepthMode

Original was GL_CLIP_DEPTH_MODE = 0x935D

ClipDistance0

Original was GL_CLIP_DISTANCE0 = 0x3000

ClipDistance1

Original was GL_CLIP_DISTANCE1 = 0x3001

ClipDistance2

Original was GL_CLIP_DISTANCE2 = 0x3002

ClipDistance3

Original was GL_CLIP_DISTANCE3 = 0x3003

ClipDistance4

Original was GL_CLIP_DISTANCE4 = 0x3004

ClipDistance5

Original was GL_CLIP_DISTANCE5 = 0x3005

ClipDistance6

Original was GL_CLIP_DISTANCE6 = 0x3006

ClipDistance7

Original was GL_CLIP_DISTANCE7 = 0x3007

ClipFarHintPgi

Original was GL_CLIP_FAR_HINT_PGI = 0x1A221

ClipNearHintPgi

Original was GL_CLIP_NEAR_HINT_PGI = 0x1A220

ClipOrigin

Original was GL_CLIP_ORIGIN = 0x935C

ClippingInputPrimitives

Original was GL_CLIPPING_INPUT_PRIMITIVES = 0x82F6

ClippingInputPrimitivesArb

Original was GL_CLIPPING_INPUT_PRIMITIVES_ARB = 0x82F6

ClippingOutputPrimitives

Original was GL_CLIPPING_OUTPUT_PRIMITIVES = 0x82F7

ClippingOutputPrimitivesArb

Original was GL_CLIPPING_OUTPUT_PRIMITIVES_ARB = 0x82F7

ClipPlane0

Original was GL_CLIP_PLANE0 = 0x3000

ClipPlane1

Original was GL_CLIP_PLANE1 = 0x3001

ClipPlane2

Original was GL_CLIP_PLANE2 = 0x3002

ClipPlane3

Original was GL_CLIP_PLANE3 = 0x3003

ClipPlane4

Original was GL_CLIP_PLANE4 = 0x3004

ClipPlane5

Original was GL_CLIP_PLANE5 = 0x3005

ClipVolumeClippingHintExt

Original was GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0

ClosePathNv

Original was GL_CLOSE_PATH_NV = 0x00

CmykaExt

Original was GL_CMYKA_EXT = 0x800D

CmykExt

Original was GL_CMYK_EXT = 0x800C

Cnd0Ati

Original was GL_CND0_ATI = 0x896B

CndAti

Original was GL_CND_ATI = 0x896A

Coeff

Original was GL_COEFF = 0x0A00

Color

Original was GL_COLOR = 0x1800

ColorArray

Original was GL_COLOR_ARRAY = 0x8076

ColorArrayAddressNv

Original was GL_COLOR_ARRAY_ADDRESS_NV = 0x8F23

ColorArrayBufferBinding

Original was GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898

ColorArrayCountExt

Original was GL_COLOR_ARRAY_COUNT_EXT = 0x8084

ColorArrayLengthNv

Original was GL_COLOR_ARRAY_LENGTH_NV = 0x8F2D

ColorArrayPointerExt

Original was GL_COLOR_ARRAY_POINTER_EXT = 0x8090

ColorAttachment0

Original was GL_COLOR_ATTACHMENT0 = 0x8CE0

ColorAttachment0Ext

Original was GL_COLOR_ATTACHMENT0_EXT = 0x8CE0

ColorAttachment0Nv

Original was GL_COLOR_ATTACHMENT0_NV = 0x8CE0

ColorAttachment0Oes

Original was GL_COLOR_ATTACHMENT0_OES = 0x8CE0

ColorAttachment1

Original was GL_COLOR_ATTACHMENT1 = 0x8CE1

ColorAttachment10

Original was GL_COLOR_ATTACHMENT10 = 0x8CEA

ColorAttachment10Ext

Original was GL_COLOR_ATTACHMENT10_EXT = 0x8CEA

ColorAttachment10Nv

Original was GL_COLOR_ATTACHMENT10_NV = 0x8CEA

ColorAttachment11

Original was GL_COLOR_ATTACHMENT11 = 0x8CEB

ColorAttachment11Ext

Original was GL_COLOR_ATTACHMENT11_EXT = 0x8CEB

ColorAttachment11Nv

Original was GL_COLOR_ATTACHMENT11_NV = 0x8CEB

ColorAttachment12

Original was GL_COLOR_ATTACHMENT12 = 0x8CEC

ColorAttachment12Ext

Original was GL_COLOR_ATTACHMENT12_EXT = 0x8CEC

ColorAttachment12Nv

Original was GL_COLOR_ATTACHMENT12_NV = 0x8CEC

ColorAttachment13

Original was GL_COLOR_ATTACHMENT13 = 0x8CED

ColorAttachment13Ext

Original was GL_COLOR_ATTACHMENT13_EXT = 0x8CED

ColorAttachment13Nv

Original was GL_COLOR_ATTACHMENT13_NV = 0x8CED

ColorAttachment14

Original was GL_COLOR_ATTACHMENT14 = 0x8CEE

ColorAttachment14Ext

Original was GL_COLOR_ATTACHMENT14_EXT = 0x8CEE

ColorAttachment14Nv

Original was GL_COLOR_ATTACHMENT14_NV = 0x8CEE

ColorAttachment15

Original was GL_COLOR_ATTACHMENT15 = 0x8CEF

ColorAttachment15Ext

Original was GL_COLOR_ATTACHMENT15_EXT = 0x8CEF

ColorAttachment15Nv

Original was GL_COLOR_ATTACHMENT15_NV = 0x8CEF

ColorAttachment16

Original was GL_COLOR_ATTACHMENT16 = 0x8CF0

ColorAttachment17

Original was GL_COLOR_ATTACHMENT17 = 0x8CF1

ColorAttachment18

Original was GL_COLOR_ATTACHMENT18 = 0x8CF2

ColorAttachment19

Original was GL_COLOR_ATTACHMENT19 = 0x8CF3

ColorAttachment1Ext

Original was GL_COLOR_ATTACHMENT1_EXT = 0x8CE1

ColorAttachment1Nv

Original was GL_COLOR_ATTACHMENT1_NV = 0x8CE1

ColorAttachment2

Original was GL_COLOR_ATTACHMENT2 = 0x8CE2

ColorAttachment20

Original was GL_COLOR_ATTACHMENT20 = 0x8CF4

ColorAttachment21

Original was GL_COLOR_ATTACHMENT21 = 0x8CF5

ColorAttachment22

Original was GL_COLOR_ATTACHMENT22 = 0x8CF6

ColorAttachment23

Original was GL_COLOR_ATTACHMENT23 = 0x8CF7

ColorAttachment24

Original was GL_COLOR_ATTACHMENT24 = 0x8CF8

ColorAttachment25

Original was GL_COLOR_ATTACHMENT25 = 0x8CF9

ColorAttachment26

Original was GL_COLOR_ATTACHMENT26 = 0x8CFA

ColorAttachment27

Original was GL_COLOR_ATTACHMENT27 = 0x8CFB

ColorAttachment28

Original was GL_COLOR_ATTACHMENT28 = 0x8CFC

ColorAttachment29

Original was GL_COLOR_ATTACHMENT29 = 0x8CFD

ColorAttachment2Ext

Original was GL_COLOR_ATTACHMENT2_EXT = 0x8CE2

ColorAttachment2Nv

Original was GL_COLOR_ATTACHMENT2_NV = 0x8CE2

ColorAttachment3

Original was GL_COLOR_ATTACHMENT3 = 0x8CE3

ColorAttachment30

Original was GL_COLOR_ATTACHMENT30 = 0x8CFE

ColorAttachment31

Original was GL_COLOR_ATTACHMENT31 = 0x8CFF

ColorAttachment3Ext

Original was GL_COLOR_ATTACHMENT3_EXT = 0x8CE3

ColorAttachment3Nv

Original was GL_COLOR_ATTACHMENT3_NV = 0x8CE3

ColorAttachment4

Original was GL_COLOR_ATTACHMENT4 = 0x8CE4

ColorAttachment4Ext

Original was GL_COLOR_ATTACHMENT4_EXT = 0x8CE4

ColorAttachment4Nv

Original was GL_COLOR_ATTACHMENT4_NV = 0x8CE4

ColorAttachment5

Original was GL_COLOR_ATTACHMENT5 = 0x8CE5

ColorAttachment5Ext

Original was GL_COLOR_ATTACHMENT5_EXT = 0x8CE5

ColorAttachment5Nv

Original was GL_COLOR_ATTACHMENT5_NV = 0x8CE5

ColorAttachment6

Original was GL_COLOR_ATTACHMENT6 = 0x8CE6

ColorAttachment6Ext

Original was GL_COLOR_ATTACHMENT6_EXT = 0x8CE6

ColorAttachment6Nv

Original was GL_COLOR_ATTACHMENT6_NV = 0x8CE6

ColorAttachment7

Original was GL_COLOR_ATTACHMENT7 = 0x8CE7

ColorAttachment7Ext

Original was GL_COLOR_ATTACHMENT7_EXT = 0x8CE7

ColorAttachment7Nv

Original was GL_COLOR_ATTACHMENT7_NV = 0x8CE7

ColorAttachment8

Original was GL_COLOR_ATTACHMENT8 = 0x8CE8

ColorAttachment8Ext

Original was GL_COLOR_ATTACHMENT8_EXT = 0x8CE8

ColorAttachment8Nv

Original was GL_COLOR_ATTACHMENT8_NV = 0x8CE8

ColorAttachment9

Original was GL_COLOR_ATTACHMENT9 = 0x8CE9

ColorAttachment9Ext

Original was GL_COLOR_ATTACHMENT9_EXT = 0x8CE9

ColorAttachment9Nv

Original was GL_COLOR_ATTACHMENT9_NV = 0x8CE9

ColorBufferBit

Original was GL_COLOR_BUFFER_BIT = 0x00004000

ColorBufferBit0Qcom

Original was GL_COLOR_BUFFER_BIT0_QCOM = 0x00000001

ColorBufferBit1Qcom

Original was GL_COLOR_BUFFER_BIT1_QCOM = 0x00000002

ColorBufferBit2Qcom

Original was GL_COLOR_BUFFER_BIT2_QCOM = 0x00000004

ColorBufferBit3Qcom

Original was GL_COLOR_BUFFER_BIT3_QCOM = 0x00000008

ColorBufferBit4Qcom

Original was GL_COLOR_BUFFER_BIT4_QCOM = 0x00000010

ColorBufferBit5Qcom

Original was GL_COLOR_BUFFER_BIT5_QCOM = 0x00000020

ColorBufferBit6Qcom

Original was GL_COLOR_BUFFER_BIT6_QCOM = 0x00000040

ColorBufferBit7Qcom

Original was GL_COLOR_BUFFER_BIT7_QCOM = 0x00000080

ColorburnKhr

Original was GL_COLORBURN_KHR = 0x929A

ColorburnNv

Original was GL_COLORBURN_NV = 0x929A

ColorClearValue

Original was GL_COLOR_CLEAR_VALUE = 0x0C22

ColorComponents

Original was GL_COLOR_COMPONENTS = 0x8283

ColordodgeKhr

Original was GL_COLORDODGE_KHR = 0x9299

ColordodgeNv

Original was GL_COLORDODGE_NV = 0x9299

ColorEncoding

Original was GL_COLOR_ENCODING = 0x8296

ColorExt

Original was GL_COLOR_EXT = 0x1800

ColorIndex

Original was GL_COLOR_INDEX = 0x1900

ColorLogicOp

Original was GL_COLOR_LOGIC_OP = 0x0BF2

ColorMaterial

Original was GL_COLOR_MATERIAL = 0x0B57

ColorMatrix

Original was GL_COLOR_MATRIX = 0x80B1

ColorMatrixSgi

Original was GL_COLOR_MATRIX_SGI = 0x80B1

ColorMatrixStackDepth

Original was GL_COLOR_MATRIX_STACK_DEPTH = 0x80B2

ColorMatrixStackDepthSgi

Original was GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2

ColorRenderable

Original was GL_COLOR_RENDERABLE = 0x8286

ColorSamplesNv

Original was GL_COLOR_SAMPLES_NV = 0x8E20

ColorSum

Original was GL_COLOR_SUM = 0x8458

ColorTable

Original was GL_COLOR_TABLE = 0x80D0

ColorTableAlphaSize

Original was GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD

ColorTableAlphaSizeSgi

Original was GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD

ColorTableBias

Original was GL_COLOR_TABLE_BIAS = 0x80D7

ColorTableBiasSgi

Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7

ColorTableBlueSize

Original was GL_COLOR_TABLE_BLUE_SIZE = 0x80DC

ColorTableBlueSizeSgi

Original was GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC

ColorTableFormat

Original was GL_COLOR_TABLE_FORMAT = 0x80D8

ColorTableFormatSgi

Original was GL_COLOR_TABLE_FORMAT_SGI = 0x80D8

ColorTableGreenSize

Original was GL_COLOR_TABLE_GREEN_SIZE = 0x80DB

ColorTableGreenSizeSgi

Original was GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB

ColorTableIntensitySize

Original was GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF

ColorTableIntensitySizeSgi

Original was GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF

ColorTableLuminanceSize

Original was GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE

ColorTableLuminanceSizeSgi

Original was GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE

ColorTableRedSize

Original was GL_COLOR_TABLE_RED_SIZE = 0x80DA

ColorTableRedSizeSgi

Original was GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA

ColorTableScale

Original was GL_COLOR_TABLE_SCALE = 0x80D6

ColorTableScaleSgi

Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6

ColorTableSgi

Original was GL_COLOR_TABLE_SGI = 0x80D0

ColorTableWidth

Original was GL_COLOR_TABLE_WIDTH = 0x80D9

ColorTableWidthSgi

Original was GL_COLOR_TABLE_WIDTH_SGI = 0x80D9

ColorWritemask

Original was GL_COLOR_WRITEMASK = 0x0C23

Combine

Original was GL_COMBINE = 0x8570

CombineAlpha

Original was GL_COMBINE_ALPHA = 0x8572

CombineRgb

Original was GL_COMBINE_RGB = 0x8571

CommandBarrierBit

Original was GL_COMMAND_BARRIER_BIT = 0x00000040

CommandBarrierBitExt

Original was GL_COMMAND_BARRIER_BIT_EXT = 0x00000040

CompareRefToTexture

Original was GL_COMPARE_REF_TO_TEXTURE = 0x884E

CompareRToTexture

Original was GL_COMPARE_R_TO_TEXTURE = 0x884E

CompatibleSubroutines

Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B

CompileStatus

Original was GL_COMPILE_STATUS = 0x8B81

CompletionStatusArb

Original was GL_COMPLETION_STATUS_ARB = 0x91B1

CompletionStatusKhr

Original was GL_COMPLETION_STATUS_KHR = 0x91B1

CompressedAlpha

Original was GL_COMPRESSED_ALPHA = 0x84E9

CompressedIntensity

Original was GL_COMPRESSED_INTENSITY = 0x84EC

CompressedLuminance

Original was GL_COMPRESSED_LUMINANCE = 0x84EA

CompressedLuminanceAlpha

Original was GL_COMPRESSED_LUMINANCE_ALPHA = 0x84EB

CompressedR11Eac

Original was GL_COMPRESSED_R11_EAC = 0x9270

CompressedRed

Original was GL_COMPRESSED_RED = 0x8225

CompressedRedRgtc1

Original was GL_COMPRESSED_RED_RGTC1 = 0x8DBB

CompressedRedRgtc1Ext

Original was GL_COMPRESSED_RED_RGTC1_EXT = 0x8DBB

CompressedRg

Original was GL_COMPRESSED_RG = 0x8226

CompressedRg11Eac

Original was GL_COMPRESSED_RG11_EAC = 0x9272

CompressedRgb

Original was GL_COMPRESSED_RGB = 0x84ED

CompressedRgb8Etc2

Original was GL_COMPRESSED_RGB8_ETC2 = 0x9274

CompressedRgb8PunchthroughAlpha1Etc2

Original was GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276

CompressedRgba

Original was GL_COMPRESSED_RGBA = 0x84EE

CompressedRgba8Etc2Eac

Original was GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278

CompressedRgbaAstc10X10Khr

Original was GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB

CompressedRgbaAstc10X5Khr

Original was GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8

CompressedRgbaAstc10X6Khr

Original was GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9

CompressedRgbaAstc10X8Khr

Original was GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA

CompressedRgbaAstc12X10Khr

Original was GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC

CompressedRgbaAstc12X12Khr

Original was GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD

CompressedRgbaAstc4X4Khr

Original was GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0

CompressedRgbaAstc5X4Khr

Original was GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1

CompressedRgbaAstc5X5Khr

Original was GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2

CompressedRgbaAstc6X5Khr

Original was GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3

CompressedRgbaAstc6X6Khr

Original was GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4

CompressedRgbaAstc8X5Khr

Original was GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5

CompressedRgbaAstc8X6Khr

Original was GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6

CompressedRgbaAstc8X8Khr

Original was GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7

CompressedRgbaBptcUnorm

Original was GL_COMPRESSED_RGBA_BPTC_UNORM = 0x8E8C

CompressedRgbaBptcUnormArb

Original was GL_COMPRESSED_RGBA_BPTC_UNORM_ARB = 0x8E8C

CompressedRgbaS3tcDxt1Ext

Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1

CompressedRgbaS3tcDxt3Ext

Original was GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2

CompressedRgbaS3tcDxt5Ext

Original was GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3

CompressedRgbBptcSignedFloat

Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT = 0x8E8E

CompressedRgbBptcSignedFloatArb

Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB = 0x8E8E

CompressedRgbBptcUnsignedFloat

Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT = 0x8E8F

CompressedRgbBptcUnsignedFloatArb

Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB = 0x8E8F

CompressedRgbS3tcDxt1Ext

Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0

CompressedRgRgtc2

Original was GL_COMPRESSED_RG_RGTC2 = 0x8DBD

CompressedSignedR11Eac

Original was GL_COMPRESSED_SIGNED_R11_EAC = 0x9271

CompressedSignedRedRgtc1

Original was GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC

CompressedSignedRedRgtc1Ext

Original was GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC

CompressedSignedRg11Eac

Original was GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273

CompressedSignedRgRgtc2

Original was GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE

CompressedSluminance

Original was GL_COMPRESSED_SLUMINANCE = 0x8C4A

CompressedSluminanceAlpha

Original was GL_COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B

CompressedSrgb

Original was GL_COMPRESSED_SRGB = 0x8C48

CompressedSrgb8Alpha8Astc10X10Khr

Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB

CompressedSrgb8Alpha8Astc10X5Khr

Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8

CompressedSrgb8Alpha8Astc10X6Khr

Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9

CompressedSrgb8Alpha8Astc10X8Khr

Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA

CompressedSrgb8Alpha8Astc12X10Khr

Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC

CompressedSrgb8Alpha8Astc12X12Khr

Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD

CompressedSrgb8Alpha8Astc4X4Khr

Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0

CompressedSrgb8Alpha8Astc5X4Khr

Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1

CompressedSrgb8Alpha8Astc5X5Khr

Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2

CompressedSrgb8Alpha8Astc6X5Khr

Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3

CompressedSrgb8Alpha8Astc6X6Khr

Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4

CompressedSrgb8Alpha8Astc8X5Khr

Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5

CompressedSrgb8Alpha8Astc8X6Khr

Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6

CompressedSrgb8Alpha8Astc8X8Khr

Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7

CompressedSrgb8Alpha8Etc2Eac

Original was GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279

CompressedSrgb8Etc2

Original was GL_COMPRESSED_SRGB8_ETC2 = 0x9275

CompressedSrgb8PunchthroughAlpha1Etc2

Original was GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277

CompressedSrgbAlpha

Original was GL_COMPRESSED_SRGB_ALPHA = 0x8C49

CompressedSrgbAlphaBptcUnorm

Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM = 0x8E8D

CompressedSrgbAlphaBptcUnormArb

Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB = 0x8E8D

CompressedSrgbAlphaS3tcDxt1Ext

Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D

CompressedSrgbAlphaS3tcDxt3Ext

Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E

CompressedSrgbAlphaS3tcDxt5Ext

Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F

CompressedSrgbS3tcDxt1Ext

Original was GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C

CompressedTextureFormats

Original was GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3

ComputeShader

Original was GL_COMPUTE_SHADER = 0x91B9

ComputeShaderBit

Original was GL_COMPUTE_SHADER_BIT = 0x00000020

ComputeShaderInvocations

Original was GL_COMPUTE_SHADER_INVOCATIONS = 0x82F5

ComputeShaderInvocationsArb

Original was GL_COMPUTE_SHADER_INVOCATIONS_ARB = 0x82F5

ComputeSubroutine

Original was GL_COMPUTE_SUBROUTINE = 0x92ED

ComputeSubroutineUniform

Original was GL_COMPUTE_SUBROUTINE_UNIFORM = 0x92F3

ComputeTexture

Original was GL_COMPUTE_TEXTURE = 0x82A0

ComputeWorkGroupSize

Original was GL_COMPUTE_WORK_GROUP_SIZE = 0x8267

ConditionSatisfied

Original was GL_CONDITION_SATISFIED = 0x911C

ConformantNv

Original was GL_CONFORMANT_NV = 0x9374

ConicCurveToNv

Original was GL_CONIC_CURVE_TO_NV = 0x1A

ConjointNv

Original was GL_CONJOINT_NV = 0x9284

ConservativeRasterDilateGranularityNv

Original was GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV = 0x937B

ConservativeRasterDilateNv

Original was GL_CONSERVATIVE_RASTER_DILATE_NV = 0x9379

ConservativeRasterDilateRangeNv

Original was GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV = 0x937A

ConservativeRasterizationIntel

Original was GL_CONSERVATIVE_RASTERIZATION_INTEL = 0x83FE

ConservativeRasterizationNv

Original was GL_CONSERVATIVE_RASTERIZATION_NV = 0x9346

ConservativeRasterModeNv

Original was GL_CONSERVATIVE_RASTER_MODE_NV = 0x954D

ConservativeRasterModePostSnapNv

Original was GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV = 0x954E

ConservativeRasterModePreSnapNv

Original was GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV = 0x9550

ConservativeRasterModePreSnapTrianglesNv

Original was GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV = 0x954F

ConserveMemoryHintPgi

Original was GL_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD

Constant

Original was GL_CONSTANT = 0x8576

ConstantAlpha

Original was GL_CONSTANT_ALPHA = 0x8003

ConstantBorder

Original was GL_CONSTANT_BORDER = 0x8151

ConstantColor

Original was GL_CONSTANT_COLOR = 0x8001

ConstantNv

Original was GL_CONSTANT_NV = 0x8576

ContextCompatibilityProfileBit

Original was GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002

ContextCoreProfileBit

Original was GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001

ContextFlagDebugBit

Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002

ContextFlagDebugBitKhr

Original was GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002

ContextFlagForwardCompatibleBit

Original was GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001

ContextFlagNoErrorBit

Original was GL_CONTEXT_FLAG_NO_ERROR_BIT = 0x00000008

ContextFlagNoErrorBitKhr

Original was GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR = 0x00000008

ContextFlagProtectedContentBitExt

Original was GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT = 0x00000010

ContextFlagRobustAccessBit

Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT = 0x00000004

ContextFlagRobustAccessBitArb

Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004

ContextFlags

Original was GL_CONTEXT_FLAGS = 0x821E

ContextLost

Original was GL_CONTEXT_LOST = 0x0507

ContextLostKhr

Original was GL_CONTEXT_LOST_KHR = 0x0507

ContextProfileMask

Original was GL_CONTEXT_PROFILE_MASK = 0x9126

ContextReleaseBehavior

Original was GL_CONTEXT_RELEASE_BEHAVIOR = 0x82FB

ContextReleaseBehaviorFlush

Original was GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x82FC

ContextReleaseBehaviorFlushKhr

Original was GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR = 0x82FC

ContextReleaseBehaviorKhr

Original was GL_CONTEXT_RELEASE_BEHAVIOR_KHR = 0x82FB

ContextRobustAccess

Original was GL_CONTEXT_ROBUST_ACCESS = 0x90F3

ContextRobustAccessKhr

Original was GL_CONTEXT_ROBUST_ACCESS_KHR = 0x90F3

ContinuousAmd

Original was GL_CONTINUOUS_AMD = 0x9007

ContrastNv

Original was GL_CONTRAST_NV = 0x92A1

ConvexHullNv

Original was GL_CONVEX_HULL_NV = 0x908B

Convolution1D

Original was GL_CONVOLUTION_1D = 0x8010

Convolution1DExt

Original was GL_CONVOLUTION_1D_EXT = 0x8010

Convolution2D

Original was GL_CONVOLUTION_2D = 0x8011

Convolution2DExt

Original was GL_CONVOLUTION_2D_EXT = 0x8011

ConvolutionBorderColor

Original was GL_CONVOLUTION_BORDER_COLOR = 0x8154

ConvolutionBorderMode

Original was GL_CONVOLUTION_BORDER_MODE = 0x8013

ConvolutionBorderModeExt

Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013

ConvolutionFilterBias

Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015

ConvolutionFilterBiasExt

Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015

ConvolutionFilterScale

Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014

ConvolutionFilterScaleExt

Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014

ConvolutionFormat

Original was GL_CONVOLUTION_FORMAT = 0x8017

ConvolutionFormatExt

Original was GL_CONVOLUTION_FORMAT_EXT = 0x8017

ConvolutionHeight

Original was GL_CONVOLUTION_HEIGHT = 0x8019

ConvolutionHeightExt

Original was GL_CONVOLUTION_HEIGHT_EXT = 0x8019

ConvolutionHintSgix

Original was GL_CONVOLUTION_HINT_SGIX = 0x8316

ConvolutionWidth

Original was GL_CONVOLUTION_WIDTH = 0x8018

ConvolutionWidthExt

Original was GL_CONVOLUTION_WIDTH_EXT = 0x8018

CoordReplace

Original was GL_COORD_REPLACE = 0x8862

Copy

Original was GL_COPY = 0x1503

CopyInverted

Original was GL_COPY_INVERTED = 0x150C

CopyReadBuffer

Original was GL_COPY_READ_BUFFER = 0x8F36

CopyReadBufferBinding

Original was GL_COPY_READ_BUFFER_BINDING = 0x8F36

CopyWriteBuffer

Original was GL_COPY_WRITE_BUFFER = 0x8F37

CopyWriteBufferBinding

Original was GL_COPY_WRITE_BUFFER_BINDING = 0x8F37

CountDownNv

Original was GL_COUNT_DOWN_NV = 0x9089

CounterRangeAmd

Original was GL_COUNTER_RANGE_AMD = 0x8BC1

CounterTypeAmd

Original was GL_COUNTER_TYPE_AMD = 0x8BC0

CountUpNv

Original was GL_COUNT_UP_NV = 0x9088

CoverageBufferBitNv

Original was GL_COVERAGE_BUFFER_BIT_NV = 0x00008000

CoverageModulationNv

Original was GL_COVERAGE_MODULATION_NV = 0x9332

CoverageModulationTableNv

Original was GL_COVERAGE_MODULATION_TABLE_NV = 0x9331

CoverageModulationTableSizeNv

Original was GL_COVERAGE_MODULATION_TABLE_SIZE_NV = 0x9333

CubicCurveToNv

Original was GL_CUBIC_CURVE_TO_NV = 0x0C

CullFace

Original was GL_CULL_FACE = 0x0B44

CullFaceMode

Original was GL_CULL_FACE_MODE = 0x0B45

CurrentFogCoord

Original was GL_CURRENT_FOG_COORD = 0x8453

CurrentProgram

Original was GL_CURRENT_PROGRAM = 0x8B8D

CurrentQuery

Original was GL_CURRENT_QUERY = 0x8865

CurrentRasterSecondaryColor

Original was GL_CURRENT_RASTER_SECONDARY_COLOR = 0x845F

CurrentSecondaryColor

Original was GL_CURRENT_SECONDARY_COLOR = 0x8459

CurrentVertexAttrib

Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626

Cw

Original was GL_CW = 0x0900

D3D12FenceValueExt

Original was GL_D3D12_FENCE_VALUE_EXT = 0x9595

DarkenKhr

Original was GL_DARKEN_KHR = 0x9297

DarkenNv

Original was GL_DARKEN_NV = 0x9297

DebugCallbackFunction

Original was GL_DEBUG_CALLBACK_FUNCTION = 0x8244

DebugCallbackFunctionArb

Original was GL_DEBUG_CALLBACK_FUNCTION_ARB = 0x8244

DebugCallbackFunctionKhr

Original was GL_DEBUG_CALLBACK_FUNCTION_KHR = 0x8244

DebugCallbackUserParam

Original was GL_DEBUG_CALLBACK_USER_PARAM = 0x8245

DebugCallbackUserParamArb

Original was GL_DEBUG_CALLBACK_USER_PARAM_ARB = 0x8245

DebugCallbackUserParamKhr

Original was GL_DEBUG_CALLBACK_USER_PARAM_KHR = 0x8245

DebugGroupStackDepth

Original was GL_DEBUG_GROUP_STACK_DEPTH = 0x826D

DebugGroupStackDepthKhr

Original was GL_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826D

DebugLoggedMessages

Original was GL_DEBUG_LOGGED_MESSAGES = 0x9145

DebugLoggedMessagesArb

Original was GL_DEBUG_LOGGED_MESSAGES_ARB = 0x9145

DebugLoggedMessagesKhr

Original was GL_DEBUG_LOGGED_MESSAGES_KHR = 0x9145

DebugNextLoggedMessageLength

Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243

DebugNextLoggedMessageLengthArb

Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB = 0x8243

DebugNextLoggedMessageLengthKhr

Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR = 0x8243

DebugOutput

Original was GL_DEBUG_OUTPUT = 0x92E0

DebugOutputKhr

Original was GL_DEBUG_OUTPUT_KHR = 0x92E0

DebugOutputSynchronous

Original was GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242

DebugOutputSynchronousArb

Original was GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB = 0x8242

DebugOutputSynchronousKhr

Original was GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR = 0x8242

DebugSeverityHigh

Original was GL_DEBUG_SEVERITY_HIGH = 0x9146

DebugSeverityHighArb

Original was GL_DEBUG_SEVERITY_HIGH_ARB = 0x9146

DebugSeverityHighKhr

Original was GL_DEBUG_SEVERITY_HIGH_KHR = 0x9146

DebugSeverityLow

Original was GL_DEBUG_SEVERITY_LOW = 0x9148

DebugSeverityLowArb

Original was GL_DEBUG_SEVERITY_LOW_ARB = 0x9148

DebugSeverityLowKhr

Original was GL_DEBUG_SEVERITY_LOW_KHR = 0x9148

DebugSeverityMedium

Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147

DebugSeverityMediumArb

Original was GL_DEBUG_SEVERITY_MEDIUM_ARB = 0x9147

DebugSeverityMediumKhr

Original was GL_DEBUG_SEVERITY_MEDIUM_KHR = 0x9147

DebugSeverityNotification

Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B

DebugSeverityNotificationKhr

Original was GL_DEBUG_SEVERITY_NOTIFICATION_KHR = 0x826B

DebugSourceApi

Original was GL_DEBUG_SOURCE_API = 0x8246

DebugSourceApiArb

Original was GL_DEBUG_SOURCE_API_ARB = 0x8246

DebugSourceApiKhr

Original was GL_DEBUG_SOURCE_API_KHR = 0x8246

DebugSourceApplication

Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A

DebugSourceApplicationArb

Original was GL_DEBUG_SOURCE_APPLICATION_ARB = 0x824A

DebugSourceApplicationKhr

Original was GL_DEBUG_SOURCE_APPLICATION_KHR = 0x824A

DebugSourceOther

Original was GL_DEBUG_SOURCE_OTHER = 0x824B

DebugSourceOtherArb

Original was GL_DEBUG_SOURCE_OTHER_ARB = 0x824B

DebugSourceOtherKhr

Original was GL_DEBUG_SOURCE_OTHER_KHR = 0x824B

DebugSourceShaderCompiler

Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248

DebugSourceShaderCompilerArb

Original was GL_DEBUG_SOURCE_SHADER_COMPILER_ARB = 0x8248

DebugSourceShaderCompilerKhr

Original was GL_DEBUG_SOURCE_SHADER_COMPILER_KHR = 0x8248

DebugSourceThirdParty

Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249

DebugSourceThirdPartyArb

Original was GL_DEBUG_SOURCE_THIRD_PARTY_ARB = 0x8249

DebugSourceThirdPartyKhr

Original was GL_DEBUG_SOURCE_THIRD_PARTY_KHR = 0x8249

DebugSourceWindowSystem

Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247

DebugSourceWindowSystemArb

Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB = 0x8247

DebugSourceWindowSystemKhr

Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR = 0x8247

DebugTypeDeprecatedBehavior

Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D

DebugTypeDeprecatedBehaviorArb

Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB = 0x824D

DebugTypeDeprecatedBehaviorKhr

Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR = 0x824D

DebugTypeError

Original was GL_DEBUG_TYPE_ERROR = 0x824C

DebugTypeErrorArb

Original was GL_DEBUG_TYPE_ERROR_ARB = 0x824C

DebugTypeErrorKhr

Original was GL_DEBUG_TYPE_ERROR_KHR = 0x824C

DebugTypeMarker

Original was GL_DEBUG_TYPE_MARKER = 0x8268

DebugTypeMarkerKhr

Original was GL_DEBUG_TYPE_MARKER_KHR = 0x8268

DebugTypeOther

Original was GL_DEBUG_TYPE_OTHER = 0x8251

DebugTypeOtherArb

Original was GL_DEBUG_TYPE_OTHER_ARB = 0x8251

DebugTypeOtherKhr

Original was GL_DEBUG_TYPE_OTHER_KHR = 0x8251

DebugTypePerformance

Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250

DebugTypePerformanceArb

Original was GL_DEBUG_TYPE_PERFORMANCE_ARB = 0x8250

DebugTypePerformanceKhr

Original was GL_DEBUG_TYPE_PERFORMANCE_KHR = 0x8250

DebugTypePopGroup

Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A

DebugTypePopGroupKhr

Original was GL_DEBUG_TYPE_POP_GROUP_KHR = 0x826A

DebugTypePortability

Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F

DebugTypePortabilityArb

Original was GL_DEBUG_TYPE_PORTABILITY_ARB = 0x824F

DebugTypePortabilityKhr

Original was GL_DEBUG_TYPE_PORTABILITY_KHR = 0x824F

DebugTypePushGroup

Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269

DebugTypePushGroupKhr

Original was GL_DEBUG_TYPE_PUSH_GROUP_KHR = 0x8269

DebugTypeUndefinedBehavior

Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E

DebugTypeUndefinedBehaviorArb

Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB = 0x824E

DebugTypeUndefinedBehaviorKhr

Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR = 0x824E

DecodeExt

Original was GL_DECODE_EXT = 0x8A49

Decr

Original was GL_DECR = 0x1E03

DecrWrap

Original was GL_DECR_WRAP = 0x8508

DedicatedMemoryObjectExt

Original was GL_DEDICATED_MEMORY_OBJECT_EXT = 0x9581

DeformationsMaskSgix

Original was GL_DEFORMATIONS_MASK_SGIX = 0x8196

DeleteStatus

Original was GL_DELETE_STATUS = 0x8B80

Depth

Original was GL_DEPTH = 0x1801

Depth24Stencil8

Original was GL_DEPTH24_STENCIL8 = 0x88F0

Depth24Stencil8Ext

Original was GL_DEPTH24_STENCIL8_EXT = 0x88F0

Depth24Stencil8Oes

Original was GL_DEPTH24_STENCIL8_OES = 0x88F0

Depth32fStencil8

Original was GL_DEPTH32F_STENCIL8 = 0x8CAD

Depth32fStencil8Nv

Original was GL_DEPTH32F_STENCIL8_NV = 0x8DAC

DepthAttachment

Original was GL_DEPTH_ATTACHMENT = 0x8D00

DepthAttachmentExt

Original was GL_DEPTH_ATTACHMENT_EXT = 0x8D00

DepthAttachmentOes

Original was GL_DEPTH_ATTACHMENT_OES = 0x8D00

DepthBias

Original was GL_DEPTH_BIAS = 0x0D1F

DepthBufferBit

Original was GL_DEPTH_BUFFER_BIT = 0x00000100

DepthBufferBit0Qcom

Original was GL_DEPTH_BUFFER_BIT0_QCOM = 0x00000100

DepthBufferBit1Qcom

Original was GL_DEPTH_BUFFER_BIT1_QCOM = 0x00000200

DepthBufferBit2Qcom

Original was GL_DEPTH_BUFFER_BIT2_QCOM = 0x00000400

DepthBufferBit3Qcom

Original was GL_DEPTH_BUFFER_BIT3_QCOM = 0x00000800

DepthBufferBit4Qcom

Original was GL_DEPTH_BUFFER_BIT4_QCOM = 0x00001000

DepthBufferBit5Qcom

Original was GL_DEPTH_BUFFER_BIT5_QCOM = 0x00002000

DepthBufferBit6Qcom

Original was GL_DEPTH_BUFFER_BIT6_QCOM = 0x00004000

DepthBufferBit7Qcom

Original was GL_DEPTH_BUFFER_BIT7_QCOM = 0x00008000

DepthClamp

Original was GL_DEPTH_CLAMP = 0x864F

DepthClearValue

Original was GL_DEPTH_CLEAR_VALUE = 0x0B73

DepthComponent

Original was GL_DEPTH_COMPONENT = 0x1902

DepthComponent16

Original was GL_DEPTH_COMPONENT16 = 0x81A5

DepthComponent16Arb

Original was GL_DEPTH_COMPONENT16_ARB = 0x81A5

DepthComponent16Oes

Original was GL_DEPTH_COMPONENT16_OES = 0x81A5

DepthComponent16Sgix

Original was GL_DEPTH_COMPONENT16_SGIX = 0x81A5

DepthComponent24

Original was GL_DEPTH_COMPONENT24 = 0x81A6

DepthComponent24Arb

Original was GL_DEPTH_COMPONENT24_ARB = 0x81A6

DepthComponent24Oes

Original was GL_DEPTH_COMPONENT24_OES = 0x81A6

DepthComponent24Sgix

Original was GL_DEPTH_COMPONENT24_SGIX = 0x81A6

DepthComponent32

Original was GL_DEPTH_COMPONENT32 = 0x81A7

DepthComponent32Arb

Original was GL_DEPTH_COMPONENT32_ARB = 0x81A7

DepthComponent32f

Original was GL_DEPTH_COMPONENT32F = 0x8CAC

DepthComponent32fNv

Original was GL_DEPTH_COMPONENT32F_NV = 0x8DAB

DepthComponent32Oes

Original was GL_DEPTH_COMPONENT32_OES = 0x81A7

DepthComponent32Sgix

Original was GL_DEPTH_COMPONENT32_SGIX = 0x81A7

DepthComponents

Original was GL_DEPTH_COMPONENTS = 0x8284

DepthExt

Original was GL_DEPTH_EXT = 0x1801

DepthFunc

Original was GL_DEPTH_FUNC = 0x0B74

DepthRange

Original was GL_DEPTH_RANGE = 0x0B70

DepthRenderable

Original was GL_DEPTH_RENDERABLE = 0x8287

DepthSamplesNv

Original was GL_DEPTH_SAMPLES_NV = 0x932D

DepthScale

Original was GL_DEPTH_SCALE = 0x0D1E

DepthStencil

Original was GL_DEPTH_STENCIL = 0x84F9

DepthStencilAttachment

Original was GL_DEPTH_STENCIL_ATTACHMENT = 0x821A

DepthStencilExt

Original was GL_DEPTH_STENCIL_EXT = 0x84F9

DepthStencilMesa

Original was GL_DEPTH_STENCIL_MESA = 0x8750

DepthStencilNv

Original was GL_DEPTH_STENCIL_NV = 0x84F9

DepthStencilOes

Original was GL_DEPTH_STENCIL_OES = 0x84F9

DepthStencilTextureMode

Original was GL_DEPTH_STENCIL_TEXTURE_MODE = 0x90EA

DepthTest

Original was GL_DEPTH_TEST = 0x0B71

DepthTextureMode

Original was GL_DEPTH_TEXTURE_MODE = 0x884B

DepthWritemask

Original was GL_DEPTH_WRITEMASK = 0x0B72

DetailTexture2DBindingSgis

Original was GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096

DetailTexture2DSgis

Original was GL_DETAIL_TEXTURE_2D_SGIS = 0x8095

DetailTextureFuncPointsSgis

Original was GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C

DetailTextureLevelSgis

Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A

DetailTextureModeSgis

Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B

DeviceLuidExt

Original was GL_DEVICE_LUID_EXT = 0x9599

DeviceNodeMaskExt

Original was GL_DEVICE_NODE_MASK_EXT = 0x959A

DeviceUuidExt

Original was GL_DEVICE_UUID_EXT = 0x9597

DifferenceKhr

Original was GL_DIFFERENCE_KHR = 0x929E

DifferenceNv

Original was GL_DIFFERENCE_NV = 0x929E

Diffuse

Original was GL_DIFFUSE = 0x1201

DiscreteAmd

Original was GL_DISCRETE_AMD = 0x9006

DisjointNv

Original was GL_DISJOINT_NV = 0x9283

DispatchIndirectBuffer

Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE

DispatchIndirectBufferBinding

Original was GL_DISPATCH_INDIRECT_BUFFER_BINDING = 0x90EF

DisplayList

Original was GL_DISPLAY_LIST = 0x82E7

DistanceAttenuationExt

Original was GL_DISTANCE_ATTENUATION_EXT = 0x8129

DistanceAttenuationSgis

Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129

Dither

Original was GL_DITHER = 0x0BD0

Domain

Original was GL_DOMAIN = 0x0A02

DontCare

Original was GL_DONT_CARE = 0x1100

Dot2AddAti

Original was GL_DOT2_ADD_ATI = 0x896C

Dot3Ati

Original was GL_DOT3_ATI = 0x8966

Dot3Rgb

Original was GL_DOT3_RGB = 0x86AE

Dot3Rgba

Original was GL_DOT3_RGBA = 0x86AF

Dot4Ati

Original was GL_DOT4_ATI = 0x8967

Double

Original was GL_DOUBLE = 0x140A

Doublebuffer

Original was GL_DOUBLEBUFFER = 0x0C32

DoubleMat2

Original was GL_DOUBLE_MAT2 = 0x8F46

DoubleMat2x3

Original was GL_DOUBLE_MAT2x3 = 0x8F49

DoubleMat2x4

Original was GL_DOUBLE_MAT2x4 = 0x8F4A

DoubleMat3

Original was GL_DOUBLE_MAT3 = 0x8F47

DoubleMat3x2

Original was GL_DOUBLE_MAT3x2 = 0x8F4B

DoubleMat3x4

Original was GL_DOUBLE_MAT3x4 = 0x8F4C

DoubleMat4

Original was GL_DOUBLE_MAT4 = 0x8F48

DoubleMat4x2

Original was GL_DOUBLE_MAT4x2 = 0x8F4D

DoubleMat4x3

Original was GL_DOUBLE_MAT4x3 = 0x8F4E

DoubleVec2

Original was GL_DOUBLE_VEC2 = 0x8FFC

DoubleVec3

Original was GL_DOUBLE_VEC3 = 0x8FFD

DoubleVec4

Original was GL_DOUBLE_VEC4 = 0x8FFE

DrawArraysCommandNv

Original was GL_DRAW_ARRAYS_COMMAND_NV = 0x0003

DrawArraysInstancedCommandNv

Original was GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV = 0x0007

DrawArraysStripCommandNv

Original was GL_DRAW_ARRAYS_STRIP_COMMAND_NV = 0x0005

DrawBuffer

Original was GL_DRAW_BUFFER = 0x0C01

DrawBuffer0

Original was GL_DRAW_BUFFER0 = 0x8825

DrawBuffer1

Original was GL_DRAW_BUFFER1 = 0x8826

DrawBuffer10

Original was GL_DRAW_BUFFER10 = 0x882F

DrawBuffer11

Original was GL_DRAW_BUFFER11 = 0x8830

DrawBuffer12

Original was GL_DRAW_BUFFER12 = 0x8831

DrawBuffer13

Original was GL_DRAW_BUFFER13 = 0x8832

DrawBuffer14

Original was GL_DRAW_BUFFER14 = 0x8833

DrawBuffer15

Original was GL_DRAW_BUFFER15 = 0x8834

DrawBuffer2

Original was GL_DRAW_BUFFER2 = 0x8827

DrawBuffer3

Original was GL_DRAW_BUFFER3 = 0x8828

DrawBuffer4

Original was GL_DRAW_BUFFER4 = 0x8829

DrawBuffer5

Original was GL_DRAW_BUFFER5 = 0x882A

DrawBuffer6

Original was GL_DRAW_BUFFER6 = 0x882B

DrawBuffer7

Original was GL_DRAW_BUFFER7 = 0x882C

DrawBuffer8

Original was GL_DRAW_BUFFER8 = 0x882D

DrawBuffer9

Original was GL_DRAW_BUFFER9 = 0x882E

DrawBufferExt

Original was GL_DRAW_BUFFER_EXT = 0x0C01

DrawElementsCommandNv

Original was GL_DRAW_ELEMENTS_COMMAND_NV = 0x0002

DrawElementsInstancedCommandNv

Original was GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV = 0x0006

DrawElementsStripCommandNv

Original was GL_DRAW_ELEMENTS_STRIP_COMMAND_NV = 0x0004

DrawFramebuffer

Original was GL_DRAW_FRAMEBUFFER = 0x8CA9

DrawFramebufferBinding

Original was GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6

DrawIndirectAddressNv

Original was GL_DRAW_INDIRECT_ADDRESS_NV = 0x8F41

DrawIndirectBuffer

Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F

DrawIndirectBufferBinding

Original was GL_DRAW_INDIRECT_BUFFER_BINDING = 0x8F43

DrawIndirectLengthNv

Original was GL_DRAW_INDIRECT_LENGTH_NV = 0x8F42

DrawIndirectUnifiedNv

Original was GL_DRAW_INDIRECT_UNIFIED_NV = 0x8F40

DriverUuidExt

Original was GL_DRIVER_UUID_EXT = 0x9598

DstAlpha

Original was GL_DST_ALPHA = 0x0304

DstAtopNv

Original was GL_DST_ATOP_NV = 0x928F

DstColor

Original was GL_DST_COLOR = 0x0306

DstInNv

Original was GL_DST_IN_NV = 0x928B

DstNv

Original was GL_DST_NV = 0x9287

DstOutNv

Original was GL_DST_OUT_NV = 0x928D

DstOverNv

Original was GL_DST_OVER_NV = 0x9289

DualAlpha12Sgis

Original was GL_DUAL_ALPHA12_SGIS = 0x8112

DualAlpha16Sgis

Original was GL_DUAL_ALPHA16_SGIS = 0x8113

DualAlpha4Sgis

Original was GL_DUAL_ALPHA4_SGIS = 0x8110

DualAlpha8Sgis

Original was GL_DUAL_ALPHA8_SGIS = 0x8111

DualIntensity12Sgis

Original was GL_DUAL_INTENSITY12_SGIS = 0x811A

DualIntensity16Sgis

Original was GL_DUAL_INTENSITY16_SGIS = 0x811B

DualIntensity4Sgis

Original was GL_DUAL_INTENSITY4_SGIS = 0x8118

DualIntensity8Sgis

Original was GL_DUAL_INTENSITY8_SGIS = 0x8119

DualLuminance12Sgis

Original was GL_DUAL_LUMINANCE12_SGIS = 0x8116

DualLuminance16Sgis

Original was GL_DUAL_LUMINANCE16_SGIS = 0x8117

DualLuminance4Sgis

Original was GL_DUAL_LUMINANCE4_SGIS = 0x8114

DualLuminance8Sgis

Original was GL_DUAL_LUMINANCE8_SGIS = 0x8115

DualLuminanceAlpha4Sgis

Original was GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C

DualLuminanceAlpha8Sgis

Original was GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D

DualTextureSelectSgis

Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124

DupFirstCubicCurveToNv

Original was GL_DUP_FIRST_CUBIC_CURVE_TO_NV = 0xF2

DupLastCubicCurveToNv

Original was GL_DUP_LAST_CUBIC_CURVE_TO_NV = 0xF4

DynamicCopy

Original was GL_DYNAMIC_COPY = 0x88EA

DynamicDraw

Original was GL_DYNAMIC_DRAW = 0x88E8

DynamicRead

Original was GL_DYNAMIC_READ = 0x88E9

DynamicStorageBit

Original was GL_DYNAMIC_STORAGE_BIT = 0x0100

DynamicStorageBitExt

Original was GL_DYNAMIC_STORAGE_BIT_EXT = 0x0100

EdgeFlagArray

Original was GL_EDGE_FLAG_ARRAY = 0x8079

EdgeFlagArrayAddressNv

Original was GL_EDGE_FLAG_ARRAY_ADDRESS_NV = 0x8F26

EdgeFlagArrayBufferBinding

Original was GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = 0x889B

EdgeFlagArrayCountExt

Original was GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D

EdgeFlagArrayLengthNv

Original was GL_EDGE_FLAG_ARRAY_LENGTH_NV = 0x8F30

EdgeFlagArrayPointerExt

Original was GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093

EffectiveRasterSamplesExt

Original was GL_EFFECTIVE_RASTER_SAMPLES_EXT = 0x932C

ElementAddressCommandNv

Original was GL_ELEMENT_ADDRESS_COMMAND_NV = 0x0008

ElementArrayAddressNv

Original was GL_ELEMENT_ARRAY_ADDRESS_NV = 0x8F29

ElementArrayBarrierBit

Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002

ElementArrayBarrierBitExt

Original was GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = 0x00000002

ElementArrayBuffer

Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893

ElementArrayBufferBinding

Original was GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895

ElementArrayLengthNv

Original was GL_ELEMENT_ARRAY_LENGTH_NV = 0x8F33

ElementArrayUnifiedNv

Original was GL_ELEMENT_ARRAY_UNIFIED_NV = 0x8F1F

Emission

Original was GL_EMISSION = 0x1600

Equal

Original was GL_EQUAL = 0x0202

Equiv

Original was GL_EQUIV = 0x1509

ExclusionKhr

Original was GL_EXCLUSION_KHR = 0x92A0

ExclusionNv

Original was GL_EXCLUSION_NV = 0x92A0

ExclusiveExt

Original was GL_EXCLUSIVE_EXT = 0x8F11

Extensions

Original was GL_EXTENSIONS = 0x1F03

EyeDistanceToLineSgis

Original was GL_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2

EyeDistanceToPointSgis

Original was GL_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0

EyeLinear

Original was GL_EYE_LINEAR = 0x2400

EyeLinearNv

Original was GL_EYE_LINEAR_NV = 0x2400

EyeLineSgis

Original was GL_EYE_LINE_SGIS = 0x81F6

EyePointSgis

Original was GL_EYE_POINT_SGIS = 0x81F4

FactorMaxAmd

Original was GL_FACTOR_MAX_AMD = 0x901D

FactorMinAmd

Original was GL_FACTOR_MIN_AMD = 0x901C

False

Original was GL_FALSE = 0

Fastest

Original was GL_FASTEST = 0x1101

FileNameNv

Original was GL_FILE_NAME_NV = 0x9074

Fill

Original was GL_FILL = 0x1B02

FillRectangleNv

Original was GL_FILL_RECTANGLE_NV = 0x933C

Filter

Original was GL_FILTER = 0x829A

Filter4Sgis

Original was GL_FILTER4_SGIS = 0x8146

FirstToRestNv

Original was GL_FIRST_TO_REST_NV = 0x90AF

FirstVertexConvention

Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D

Fixed

Original was GL_FIXED = 0x140C

FixedOnly

Original was GL_FIXED_ONLY = 0x891D

Float

Original was GL_FLOAT = 0x1406

Float16Nv

Original was GL_FLOAT16_NV = 0x8FF8

Float16Vec2Nv

Original was GL_FLOAT16_VEC2_NV = 0x8FF9

Float16Vec3Nv

Original was GL_FLOAT16_VEC3_NV = 0x8FFA

Float16Vec4Nv

Original was GL_FLOAT16_VEC4_NV = 0x8FFB

Float32UnsignedInt248Rev

Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD

FloatMat2

Original was GL_FLOAT_MAT2 = 0x8B5A

FloatMat2Arb

Original was GL_FLOAT_MAT2_ARB = 0x8B5A

FloatMat2x3

Original was GL_FLOAT_MAT2x3 = 0x8B65

FloatMat2x3Nv

Original was GL_FLOAT_MAT2x3_NV = 0x8B65

FloatMat2x4

Original was GL_FLOAT_MAT2x4 = 0x8B66

FloatMat2x4Nv

Original was GL_FLOAT_MAT2x4_NV = 0x8B66

FloatMat3

Original was GL_FLOAT_MAT3 = 0x8B5B

FloatMat3Arb

Original was GL_FLOAT_MAT3_ARB = 0x8B5B

FloatMat3x2

Original was GL_FLOAT_MAT3x2 = 0x8B67

FloatMat3x2Nv

Original was GL_FLOAT_MAT3x2_NV = 0x8B67

FloatMat3x4

Original was GL_FLOAT_MAT3x4 = 0x8B68

FloatMat3x4Nv

Original was GL_FLOAT_MAT3x4_NV = 0x8B68

FloatMat4

Original was GL_FLOAT_MAT4 = 0x8B5C

FloatMat4Arb

Original was GL_FLOAT_MAT4_ARB = 0x8B5C

FloatMat4x2

Original was GL_FLOAT_MAT4x2 = 0x8B69

FloatMat4x2Nv

Original was GL_FLOAT_MAT4x2_NV = 0x8B69

FloatMat4x3

Original was GL_FLOAT_MAT4x3 = 0x8B6A

FloatMat4x3Nv

Original was GL_FLOAT_MAT4x3_NV = 0x8B6A

FloatVec2

Original was GL_FLOAT_VEC2 = 0x8B50

FloatVec2Arb

Original was GL_FLOAT_VEC2_ARB = 0x8B50

FloatVec3

Original was GL_FLOAT_VEC3 = 0x8B51

FloatVec3Arb

Original was GL_FLOAT_VEC3_ARB = 0x8B51

FloatVec4

Original was GL_FLOAT_VEC4 = 0x8B52

FloatVec4Arb

Original was GL_FLOAT_VEC4_ARB = 0x8B52

Fog

Original was GL_FOG = 0x0B60

FogColor

Original was GL_FOG_COLOR = 0x0B66

FogCoord

Original was GL_FOG_COORD = 0x8451

FogCoordArray

Original was GL_FOG_COORD_ARRAY = 0x8457

FogCoordArrayAddressNv

Original was GL_FOG_COORD_ARRAY_ADDRESS_NV = 0x8F28

FogCoordArrayBufferBinding

Original was GL_FOG_COORD_ARRAY_BUFFER_BINDING = 0x889D

FogCoordArrayLengthNv

Original was GL_FOG_COORD_ARRAY_LENGTH_NV = 0x8F32

FogCoordArrayPointer

Original was GL_FOG_COORD_ARRAY_POINTER = 0x8456

FogCoordArrayStride

Original was GL_FOG_COORD_ARRAY_STRIDE = 0x8455

FogCoordArrayType

Original was GL_FOG_COORD_ARRAY_TYPE = 0x8454

FogCoordSrc

Original was GL_FOG_COORD_SRC = 0x8450

FogDensity

Original was GL_FOG_DENSITY = 0x0B62

FogEnd

Original was GL_FOG_END = 0x0B64

FogFuncPointsSgis

Original was GL_FOG_FUNC_POINTS_SGIS = 0x812B

FogFuncSgis

Original was GL_FOG_FUNC_SGIS = 0x812A

FogHint

Original was GL_FOG_HINT = 0x0C54

FogIndex

Original was GL_FOG_INDEX = 0x0B61

FogMode

Original was GL_FOG_MODE = 0x0B65

FogOffsetSgix

Original was GL_FOG_OFFSET_SGIX = 0x8198

FogOffsetValueSgix

Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199

FogStart

Original was GL_FOG_START = 0x0B63

FontAscenderBitNv

Original was GL_FONT_ASCENDER_BIT_NV = 0x00200000

FontDescenderBitNv

Original was GL_FONT_DESCENDER_BIT_NV = 0x00400000

FontGlyphsAvailableNv

Original was GL_FONT_GLYPHS_AVAILABLE_NV = 0x9368

FontHasKerningBitNv

Original was GL_FONT_HAS_KERNING_BIT_NV = 0x10000000

FontHeightBitNv

Original was GL_FONT_HEIGHT_BIT_NV = 0x00800000

FontMaxAdvanceHeightBitNv

Original was GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV = 0x02000000

FontMaxAdvanceWidthBitNv

Original was GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV = 0x01000000

FontNumGlyphIndicesBitNv

Original was GL_FONT_NUM_GLYPH_INDICES_BIT_NV = 0x20000000

FontTargetUnavailableNv

Original was GL_FONT_TARGET_UNAVAILABLE_NV = 0x9369

FontUnavailableNv

Original was GL_FONT_UNAVAILABLE_NV = 0x936A

FontUnderlinePositionBitNv

Original was GL_FONT_UNDERLINE_POSITION_BIT_NV = 0x04000000

FontUnderlineThicknessBitNv

Original was GL_FONT_UNDERLINE_THICKNESS_BIT_NV = 0x08000000

FontUnintelligibleNv

Original was GL_FONT_UNINTELLIGIBLE_NV = 0x936B

FontUnitsPerEmBitNv

Original was GL_FONT_UNITS_PER_EM_BIT_NV = 0x00100000

FontXMaxBoundsBitNv

Original was GL_FONT_X_MAX_BOUNDS_BIT_NV = 0x00040000

FontXMinBoundsBitNv

Original was GL_FONT_X_MIN_BOUNDS_BIT_NV = 0x00010000

FontYMaxBoundsBitNv

Original was GL_FONT_Y_MAX_BOUNDS_BIT_NV = 0x00080000

FontYMinBoundsBitNv

Original was GL_FONT_Y_MIN_BOUNDS_BIT_NV = 0x00020000

Four

Original was GL_FOUR = 4

FractionalEven

Original was GL_FRACTIONAL_EVEN = 0x8E7C

FractionalOdd

Original was GL_FRACTIONAL_ODD = 0x8E7B

FragmentColorMaterialFaceSgix

Original was GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402

FragmentColorMaterialParameterSgix

Original was GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403

FragmentColorMaterialSgix

Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401

FragmentCoverageColorNv

Original was GL_FRAGMENT_COVERAGE_COLOR_NV = 0x92DE

FragmentCoverageToColorNv

Original was GL_FRAGMENT_COVERAGE_TO_COLOR_NV = 0x92DD

FragmentDepth

Original was GL_FRAGMENT_DEPTH = 0x8452

FragmentInputNv

Original was GL_FRAGMENT_INPUT_NV = 0x936D

FragmentInterpolationOffsetBits

Original was GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D

FragmentLight0Sgix

Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C

FragmentLight1Sgix

Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D

FragmentLight2Sgix

Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E

FragmentLight3Sgix

Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F

FragmentLight4Sgix

Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410

FragmentLight5Sgix

Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411

FragmentLight6Sgix

Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412

FragmentLight7Sgix

Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413

FragmentLightingSgix

Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400

FragmentLightModelAmbientSgix

Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A

FragmentLightModelLocalViewerSgix

Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408

FragmentLightModelNormalInterpolationSgix

Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B

FragmentLightModelTwoSideSgix

Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409

FragmentProgram

Original was GL_FRAGMENT_PROGRAM = 0x8804

FragmentShader

Original was GL_FRAGMENT_SHADER = 0x8B30

FragmentShaderArb

Original was GL_FRAGMENT_SHADER_ARB = 0x8B30

FragmentShaderBit

Original was GL_FRAGMENT_SHADER_BIT = 0x00000002

FragmentShaderBitExt

Original was GL_FRAGMENT_SHADER_BIT_EXT = 0x00000002

FragmentShaderDerivativeHint

Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B

FragmentShaderDerivativeHintArb

Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B

FragmentShaderDerivativeHintOes

Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B

FragmentShaderInvocations

Original was GL_FRAGMENT_SHADER_INVOCATIONS = 0x82F4

FragmentShaderInvocationsArb

Original was GL_FRAGMENT_SHADER_INVOCATIONS_ARB = 0x82F4

FragmentSubroutine

Original was GL_FRAGMENT_SUBROUTINE = 0x92EC

FragmentSubroutineUniform

Original was GL_FRAGMENT_SUBROUTINE_UNIFORM = 0x92F2

FragmentTexture

Original was GL_FRAGMENT_TEXTURE = 0x829F

Framebuffer

Original was GL_FRAMEBUFFER = 0x8D40

FramebufferAttachmentAlphaSize

Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215

FramebufferAttachmentBlueSize

Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214

FramebufferAttachmentColorEncoding

Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210

FramebufferAttachmentComponentType

Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211

FramebufferAttachmentDepthSize

Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216

FramebufferAttachmentGreenSize

Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213

FramebufferAttachmentLayered

Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7

FramebufferAttachmentLayeredArb

Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB = 0x8DA7

FramebufferAttachmentObjectName

Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1

FramebufferAttachmentObjectNameExt

Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = 0x8CD1

FramebufferAttachmentObjectType

Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0

FramebufferAttachmentObjectTypeExt

Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = 0x8CD0

FramebufferAttachmentRedSize

Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212

FramebufferAttachmentStencilSize

Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217

FramebufferAttachmentTexture3DZoffsetExt

Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = 0x8CD4

FramebufferAttachmentTextureBaseViewIndexOvr

Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR = 0x9632

FramebufferAttachmentTextureCubeMapFace

Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3

FramebufferAttachmentTextureCubeMapFaceExt

Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = 0x8CD3

FramebufferAttachmentTextureLayer

Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4

FramebufferAttachmentTextureLevel

Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2

FramebufferAttachmentTextureLevelExt

Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = 0x8CD2

FramebufferAttachmentTextureNumViewsOvr

Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR = 0x9630

FramebufferBarrierBit

Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400

FramebufferBarrierBitExt

Original was GL_FRAMEBUFFER_BARRIER_BIT_EXT = 0x00000400

FramebufferBinding

Original was GL_FRAMEBUFFER_BINDING = 0x8CA6

FramebufferBindingExt

Original was GL_FRAMEBUFFER_BINDING_EXT = 0x8CA6

FramebufferBlend

Original was GL_FRAMEBUFFER_BLEND = 0x828B

FramebufferComplete

Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5

FramebufferCompleteExt

Original was GL_FRAMEBUFFER_COMPLETE_EXT = 0x8CD5

FramebufferDefault

Original was GL_FRAMEBUFFER_DEFAULT = 0x8218

FramebufferDefaultFixedSampleLocations

Original was GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314

FramebufferDefaultHeight

Original was GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311

FramebufferDefaultLayers

Original was GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312

FramebufferDefaultSamples

Original was GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313

FramebufferDefaultWidth

Original was GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310

FramebufferExt

Original was GL_FRAMEBUFFER_EXT = 0x8D40

FramebufferFetchNoncoherentQcom

Original was GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM = 0x96A2

FramebufferIncompleteAttachment

Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6

FramebufferIncompleteAttachmentExt

Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = 0x8CD6

FramebufferIncompleteDimensionsExt

Original was GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = 0x8CD9

FramebufferIncompleteDrawBuffer

Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB

FramebufferIncompleteDrawBufferExt

Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = 0x8CDB

FramebufferIncompleteFormatsExt

Original was GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = 0x8CDA

FramebufferIncompleteLayerCount

Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT = 0x8DA9

FramebufferIncompleteLayerCountArb

Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB = 0x8DA9

FramebufferIncompleteLayerTargets

Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8

FramebufferIncompleteLayerTargetsArb

Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB = 0x8DA8

FramebufferIncompleteMissingAttachment

Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7

FramebufferIncompleteMissingAttachmentExt

Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = 0x8CD7

FramebufferIncompleteMultisample

Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56

FramebufferIncompleteReadBuffer

Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC

FramebufferIncompleteReadBufferExt

Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = 0x8CDC

FramebufferIncompleteViewTargetsOvr

Original was GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR = 0x9633

FramebufferProgrammableSampleLocationsArb

Original was GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB = 0x9342

FramebufferProgrammableSampleLocationsNv

Original was GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV = 0x9342

FramebufferRenderable

Original was GL_FRAMEBUFFER_RENDERABLE = 0x8289

FramebufferRenderableLayered

Original was GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A

FramebufferSampleLocationPixelGridArb

Original was GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB = 0x9343

FramebufferSampleLocationPixelGridNv

Original was GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV = 0x9343

FramebufferSrgb

Original was GL_FRAMEBUFFER_SRGB = 0x8DB9

FramebufferUndefined

Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219

FramebufferUnsupported

Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD

FramebufferUnsupportedExt

Original was GL_FRAMEBUFFER_UNSUPPORTED_EXT = 0x8CDD

FramezoomFactorSgix

Original was GL_FRAMEZOOM_FACTOR_SGIX = 0x818C

FramezoomSgix

Original was GL_FRAMEZOOM_SGIX = 0x818B

Front

Original was GL_FRONT = 0x0404

FrontAndBack

Original was GL_FRONT_AND_BACK = 0x0408

FrontFace

Original was GL_FRONT_FACE = 0x0B46

FrontFaceCommandNv

Original was GL_FRONT_FACE_COMMAND_NV = 0x0012

FrontLeft

Original was GL_FRONT_LEFT = 0x0400

FrontRight

Original was GL_FRONT_RIGHT = 0x0401

FullStippleHintPgi

Original was GL_FULL_STIPPLE_HINT_PGI = 0x1A219

FullSupport

Original was GL_FULL_SUPPORT = 0x82B7

FuncAdd

Original was GL_FUNC_ADD = 0x8006

FuncAddExt

Original was GL_FUNC_ADD_EXT = 0x8006

FuncReverseSubtract

Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B

FuncReverseSubtractExt

Original was GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B

FuncSubtract

Original was GL_FUNC_SUBTRACT = 0x800A

FuncSubtractExt

Original was GL_FUNC_SUBTRACT_EXT = 0x800A

GenerateMipmap

Original was GL_GENERATE_MIPMAP = 0x8191

GenerateMipmapHint

Original was GL_GENERATE_MIPMAP_HINT = 0x8192

GenerateMipmapHintSgis

Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192

GenerateMipmapSgis

Original was GL_GENERATE_MIPMAP_SGIS = 0x8191

GeometryDeformationSgix

Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194

GeometryInputType

Original was GL_GEOMETRY_INPUT_TYPE = 0x8917

GeometryInputTypeArb

Original was GL_GEOMETRY_INPUT_TYPE_ARB = 0x8DDB

GeometryOutputType

Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8918

GeometryOutputTypeArb

Original was GL_GEOMETRY_OUTPUT_TYPE_ARB = 0x8DDC

GeometryShader

Original was GL_GEOMETRY_SHADER = 0x8DD9

GeometryShaderArb

Original was GL_GEOMETRY_SHADER_ARB = 0x8DD9

GeometryShaderBit

Original was GL_GEOMETRY_SHADER_BIT = 0x00000004

GeometryShaderBitExt

Original was GL_GEOMETRY_SHADER_BIT_EXT = 0x00000004

GeometryShaderBitOes

Original was GL_GEOMETRY_SHADER_BIT_OES = 0x00000004

GeometryShaderInvocations

Original was GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F

GeometryShaderPrimitivesEmitted

Original was GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED = 0x82F3

GeometryShaderPrimitivesEmittedArb

Original was GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB = 0x82F3

GeometrySubroutine

Original was GL_GEOMETRY_SUBROUTINE = 0x92EB

GeometrySubroutineUniform

Original was GL_GEOMETRY_SUBROUTINE_UNIFORM = 0x92F1

GeometryTexture

Original was GL_GEOMETRY_TEXTURE = 0x829E

GeometryVerticesOut

Original was GL_GEOMETRY_VERTICES_OUT = 0x8916

GeometryVerticesOutArb

Original was GL_GEOMETRY_VERTICES_OUT_ARB = 0x8DDA

Gequal

Original was GL_GEQUAL = 0x0206

GetTextureImageFormat

Original was GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291

GetTextureImageType

Original was GL_GET_TEXTURE_IMAGE_TYPE = 0x8292

Gl1PassExt

Original was GL_1PASS_EXT = 0x80A1

Gl1PassSgis

Original was GL_1PASS_SGIS = 0x80A1

Gl2BytesNv

Original was GL_2_BYTES_NV = 0x1407

Gl2Pass0Ext

Original was GL_2PASS_0_EXT = 0x80A2

Gl2Pass0Sgis

Original was GL_2PASS_0_SGIS = 0x80A2

Gl2Pass1Ext

Original was GL_2PASS_1_EXT = 0x80A3

Gl2Pass1Sgis

Original was GL_2PASS_1_SGIS = 0x80A3

Gl3BytesNv

Original was GL_3_BYTES_NV = 0x1408

Gl4BytesNv

Original was GL_4_BYTES_NV = 0x1409

Gl4Pass0Ext

Original was GL_4PASS_0_EXT = 0x80A4

Gl4Pass0Sgis

Original was GL_4PASS_0_SGIS = 0x80A4

Gl4Pass1Ext

Original was GL_4PASS_1_EXT = 0x80A5

Gl4Pass1Sgis

Original was GL_4PASS_1_SGIS = 0x80A5

Gl4Pass2Ext

Original was GL_4PASS_2_EXT = 0x80A6

Gl4Pass2Sgis

Original was GL_4PASS_2_SGIS = 0x80A6

Gl4Pass3Ext

Original was GL_4PASS_3_EXT = 0x80A7

Gl4Pass3Sgis

Original was GL_4PASS_3_SGIS = 0x80A7

GlAllBarrierBits

Original was GL_GL_ALL_BARRIER_BITS = 0xFFFFFFFF

GlAtomicCounterBarrierBit

Original was GL_GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000

GlFramebufferBarrierBit

Original was GL_GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400

GlShaderImageAccessBarrierBit

Original was GL_GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020

GlTextureFetchBarrierBit

Original was GL_GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008

GlUniformBarrierBit

Original was GL_GL_UNIFORM_BARRIER_BIT = 0x00000004

GlyphHasKerningBitNv

Original was GL_GLYPH_HAS_KERNING_BIT_NV = 0x100

GlyphHeightBitNv

Original was GL_GLYPH_HEIGHT_BIT_NV = 0x02

GlyphHorizontalBearingAdvanceBitNv

Original was GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV = 0x10

GlyphHorizontalBearingXBitNv

Original was GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV = 0x04

GlyphHorizontalBearingYBitNv

Original was GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV = 0x08

GlyphVerticalBearingAdvanceBitNv

Original was GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV = 0x80

GlyphVerticalBearingXBitNv

Original was GL_GLYPH_VERTICAL_BEARING_X_BIT_NV = 0x20

GlyphVerticalBearingYBitNv

Original was GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV = 0x40

GlyphWidthBitNv

Original was GL_GLYPH_WIDTH_BIT_NV = 0x01

GpuAddressNv

Original was GL_GPU_ADDRESS_NV = 0x8F34

Greater

Original was GL_GREATER = 0x0204

Green

Original was GL_GREEN = 0x1904

GreenBias

Original was GL_GREEN_BIAS = 0x0D19

GreenInteger

Original was GL_GREEN_INTEGER = 0x8D95

GreenNv

Original was GL_GREEN_NV = 0x1904

GreenScale

Original was GL_GREEN_SCALE = 0x0D18

GuiltyContextReset

Original was GL_GUILTY_CONTEXT_RESET = 0x8253

GuiltyContextResetArb

Original was GL_GUILTY_CONTEXT_RESET_ARB = 0x8253

GuiltyContextResetKhr

Original was GL_GUILTY_CONTEXT_RESET_KHR = 0x8253

HalfFloat

Original was GL_HALF_FLOAT = 0x140B

HandleTypeD3D11ImageExt

Original was GL_HANDLE_TYPE_D3D11_IMAGE_EXT = 0x958B

HandleTypeD3D11ImageKmtExt

Original was GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT = 0x958C

HandleTypeD3D12FenceExt

Original was GL_HANDLE_TYPE_D3D12_FENCE_EXT = 0x9594

HandleTypeD3D12ResourceExt

Original was GL_HANDLE_TYPE_D3D12_RESOURCE_EXT = 0x958A

HandleTypeD3D12TilepoolExt

Original was GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT = 0x9589

HandleTypeOpaqueFdExt

Original was GL_HANDLE_TYPE_OPAQUE_FD_EXT = 0x9586

HandleTypeOpaqueWin32Ext

Original was GL_HANDLE_TYPE_OPAQUE_WIN32_EXT = 0x9587

HandleTypeOpaqueWin32KmtExt

Original was GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT = 0x9588

HardlightKhr

Original was GL_HARDLIGHT_KHR = 0x929B

HardlightNv

Original was GL_HARDLIGHT_NV = 0x929B

HardmixNv

Original was GL_HARDMIX_NV = 0x92A9

HighFloat

Original was GL_HIGH_FLOAT = 0x8DF2

HighInt

Original was GL_HIGH_INT = 0x8DF5

Histogram

Original was GL_HISTOGRAM = 0x8024

HistogramAlphaSize

Original was GL_HISTOGRAM_ALPHA_SIZE = 0x802B

HistogramAlphaSizeExt

Original was GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B

HistogramBlueSize

Original was GL_HISTOGRAM_BLUE_SIZE = 0x802A

HistogramBlueSizeExt

Original was GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A

HistogramExt

Original was GL_HISTOGRAM_EXT = 0x8024

HistogramFormat

Original was GL_HISTOGRAM_FORMAT = 0x8027

HistogramFormatExt

Original was GL_HISTOGRAM_FORMAT_EXT = 0x8027

HistogramGreenSize

Original was GL_HISTOGRAM_GREEN_SIZE = 0x8029

HistogramGreenSizeExt

Original was GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029

HistogramLuminanceSize

Original was GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C

HistogramLuminanceSizeExt

Original was GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C

HistogramRedSize

Original was GL_HISTOGRAM_RED_SIZE = 0x8028

HistogramRedSizeExt

Original was GL_HISTOGRAM_RED_SIZE_EXT = 0x8028

HistogramSink

Original was GL_HISTOGRAM_SINK = 0x802D

HistogramSinkExt

Original was GL_HISTOGRAM_SINK_EXT = 0x802D

HistogramWidth

Original was GL_HISTOGRAM_WIDTH = 0x8026

HistogramWidthExt

Original was GL_HISTOGRAM_WIDTH_EXT = 0x8026

HorizontalLineToNv

Original was GL_HORIZONTAL_LINE_TO_NV = 0x06

HslColorKhr

Original was GL_HSL_COLOR_KHR = 0x92AF

HslColorNv

Original was GL_HSL_COLOR_NV = 0x92AF

HslHueKhr

Original was GL_HSL_HUE_KHR = 0x92AD

HslHueNv

Original was GL_HSL_HUE_NV = 0x92AD

HslLuminosityKhr

Original was GL_HSL_LUMINOSITY_KHR = 0x92B0

HslLuminosityNv

Original was GL_HSL_LUMINOSITY_NV = 0x92B0

HslSaturationKhr

Original was GL_HSL_SATURATION_KHR = 0x92AE

HslSaturationNv

Original was GL_HSL_SATURATION_NV = 0x92AE

Image1D

Original was GL_IMAGE_1D = 0x904C

Image1DArray

Original was GL_IMAGE_1D_ARRAY = 0x9052

Image2D

Original was GL_IMAGE_2D = 0x904D

Image2DArray

Original was GL_IMAGE_2D_ARRAY = 0x9053

Image2DMultisample

Original was GL_IMAGE_2D_MULTISAMPLE = 0x9055

Image2DMultisampleArray

Original was GL_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9056

Image2DRect

Original was GL_IMAGE_2D_RECT = 0x904F

Image3D

Original was GL_IMAGE_3D = 0x904E

ImageBindingAccess

Original was GL_IMAGE_BINDING_ACCESS = 0x8F3E

ImageBindingFormat

Original was GL_IMAGE_BINDING_FORMAT = 0x906E

ImageBindingLayer

Original was GL_IMAGE_BINDING_LAYER = 0x8F3D

ImageBindingLayered

Original was GL_IMAGE_BINDING_LAYERED = 0x8F3C

ImageBindingLevel

Original was GL_IMAGE_BINDING_LEVEL = 0x8F3B

ImageBindingName

Original was GL_IMAGE_BINDING_NAME = 0x8F3A

ImageBuffer

Original was GL_IMAGE_BUFFER = 0x9051

ImageClass1010102

Original was GL_IMAGE_CLASS_10_10_10_2 = 0x82C3

ImageClass111110

Original was GL_IMAGE_CLASS_11_11_10 = 0x82C2

ImageClass1X16

Original was GL_IMAGE_CLASS_1_X_16 = 0x82BE

ImageClass1X32

Original was GL_IMAGE_CLASS_1_X_32 = 0x82BB

ImageClass1X8

Original was GL_IMAGE_CLASS_1_X_8 = 0x82C1

ImageClass2X16

Original was GL_IMAGE_CLASS_2_X_16 = 0x82BD

ImageClass2X32

Original was GL_IMAGE_CLASS_2_X_32 = 0x82BA

ImageClass2X8

Original was GL_IMAGE_CLASS_2_X_8 = 0x82C0

ImageClass4X16

Original was GL_IMAGE_CLASS_4_X_16 = 0x82BC

ImageClass4X32

Original was GL_IMAGE_CLASS_4_X_32 = 0x82B9

ImageClass4X8

Original was GL_IMAGE_CLASS_4_X_8 = 0x82BF

ImageCompatibilityClass

Original was GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8

ImageCube

Original was GL_IMAGE_CUBE = 0x9050

ImageCubeMapArray

Original was GL_IMAGE_CUBE_MAP_ARRAY = 0x9054

ImageFormatCompatibilityByClass

Original was GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = 0x90C9

ImageFormatCompatibilityBySize

Original was GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = 0x90C8

ImageFormatCompatibilityType

Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7

ImagePixelFormat

Original was GL_IMAGE_PIXEL_FORMAT = 0x82A9

ImagePixelType

Original was GL_IMAGE_PIXEL_TYPE = 0x82AA

ImageTexelSize

Original was GL_IMAGE_TEXEL_SIZE = 0x82A7

ImplementationColorReadFormat

Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B

ImplementationColorReadType

Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A

InclusiveExt

Original was GL_INCLUSIVE_EXT = 0x8F10

Incr

Original was GL_INCR = 0x1E02

IncrWrap

Original was GL_INCR_WRAP = 0x8507

Index

Original was GL_INDEX = 0x8222

IndexArray

Original was GL_INDEX_ARRAY = 0x8077

IndexArrayAddressNv

Original was GL_INDEX_ARRAY_ADDRESS_NV = 0x8F24

IndexArrayBufferBinding

Original was GL_INDEX_ARRAY_BUFFER_BINDING = 0x8899

IndexArrayCountExt

Original was GL_INDEX_ARRAY_COUNT_EXT = 0x8087

IndexArrayLengthNv

Original was GL_INDEX_ARRAY_LENGTH_NV = 0x8F2E

IndexArrayPointerExt

Original was GL_INDEX_ARRAY_POINTER_EXT = 0x8091

IndexLogicOp

Original was GL_INDEX_LOGIC_OP = 0x0BF1

IndexOffset

Original was GL_INDEX_OFFSET = 0x0D13

IndexShift

Original was GL_INDEX_SHIFT = 0x0D12

InfoLogLength

Original was GL_INFO_LOG_LENGTH = 0x8B84

InnocentContextReset

Original was GL_INNOCENT_CONTEXT_RESET = 0x8254

InnocentContextResetArb

Original was GL_INNOCENT_CONTEXT_RESET_ARB = 0x8254

InnocentContextResetKhr

Original was GL_INNOCENT_CONTEXT_RESET_KHR = 0x8254

InstrumentBufferPointerSgix

Original was GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180

InstrumentMeasurementsSgix

Original was GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181

Int

Original was GL_INT = 0x1404

Int16Nv

Original was GL_INT16_NV = 0x8FE4

Int16Vec2Nv

Original was GL_INT16_VEC2_NV = 0x8FE5

Int16Vec3Nv

Original was GL_INT16_VEC3_NV = 0x8FE6

Int16Vec4Nv

Original was GL_INT16_VEC4_NV = 0x8FE7

Int2101010Rev

Original was GL_INT_2_10_10_10_REV = 0x8D9F

Int64Arb

Original was GL_INT64_ARB = 0x140E

Int64Nv

Original was GL_INT64_NV = 0x140E

Int64Vec2Arb

Original was GL_INT64_VEC2_ARB = 0x8FE9

Int64Vec2Nv

Original was GL_INT64_VEC2_NV = 0x8FE9

Int64Vec3Arb

Original was GL_INT64_VEC3_ARB = 0x8FEA

Int64Vec3Nv

Original was GL_INT64_VEC3_NV = 0x8FEA

Int64Vec4Arb

Original was GL_INT64_VEC4_ARB = 0x8FEB

Int64Vec4Nv

Original was GL_INT64_VEC4_NV = 0x8FEB

Int8Nv

Original was GL_INT8_NV = 0x8FE0

Int8Vec2Nv

Original was GL_INT8_VEC2_NV = 0x8FE1

Int8Vec3Nv

Original was GL_INT8_VEC3_NV = 0x8FE2

Int8Vec4Nv

Original was GL_INT8_VEC4_NV = 0x8FE3

Intensity16IccSgix

Original was GL_INTENSITY16_ICC_SGIX = 0x846A

IntensityIccSgix

Original was GL_INTENSITY_ICC_SGIX = 0x8464

InterlaceSgix

Original was GL_INTERLACE_SGIX = 0x8094

InterleavedAttribs

Original was GL_INTERLEAVED_ATTRIBS = 0x8C8C

InternalformatAlphaSize

Original was GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274

InternalformatAlphaType

Original was GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B

InternalformatBlueSize

Original was GL_INTERNALFORMAT_BLUE_SIZE = 0x8273

InternalformatBlueType

Original was GL_INTERNALFORMAT_BLUE_TYPE = 0x827A

InternalformatDepthSize

Original was GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275

InternalformatDepthType

Original was GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C

InternalformatGreenSize

Original was GL_INTERNALFORMAT_GREEN_SIZE = 0x8272

InternalformatGreenType

Original was GL_INTERNALFORMAT_GREEN_TYPE = 0x8279

InternalformatPreferred

Original was GL_INTERNALFORMAT_PREFERRED = 0x8270

InternalformatRedSize

Original was GL_INTERNALFORMAT_RED_SIZE = 0x8271

InternalformatRedType

Original was GL_INTERNALFORMAT_RED_TYPE = 0x8278

InternalformatSharedSize

Original was GL_INTERNALFORMAT_SHARED_SIZE = 0x8277

InternalformatStencilSize

Original was GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276

InternalformatStencilType

Original was GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D

InternalformatSupported

Original was GL_INTERNALFORMAT_SUPPORTED = 0x826F

Interpolate

Original was GL_INTERPOLATE = 0x8575

IntImage1D

Original was GL_INT_IMAGE_1D = 0x9057

IntImage1DArray

Original was GL_INT_IMAGE_1D_ARRAY = 0x905D

IntImage2D

Original was GL_INT_IMAGE_2D = 0x9058

IntImage2DArray

Original was GL_INT_IMAGE_2D_ARRAY = 0x905E

IntImage2DMultisample

Original was GL_INT_IMAGE_2D_MULTISAMPLE = 0x9060

IntImage2DMultisampleArray

Original was GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9061

IntImage2DRect

Original was GL_INT_IMAGE_2D_RECT = 0x905A

IntImage3D

Original was GL_INT_IMAGE_3D = 0x9059

IntImageBuffer

Original was GL_INT_IMAGE_BUFFER = 0x905C

IntImageCube

Original was GL_INT_IMAGE_CUBE = 0x905B

IntImageCubeMapArray

Original was GL_INT_IMAGE_CUBE_MAP_ARRAY = 0x905F

IntSampler1D

Original was GL_INT_SAMPLER_1D = 0x8DC9

IntSampler1DArray

Original was GL_INT_SAMPLER_1D_ARRAY = 0x8DCE

IntSampler2D

Original was GL_INT_SAMPLER_2D = 0x8DCA

IntSampler2DArray

Original was GL_INT_SAMPLER_2D_ARRAY = 0x8DCF

IntSampler2DMultisample

Original was GL_INT_SAMPLER_2D_MULTISAMPLE = 0x9109

IntSampler2DMultisampleArray

Original was GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C

IntSampler2DRect

Original was GL_INT_SAMPLER_2D_RECT = 0x8DCD

IntSampler3D

Original was GL_INT_SAMPLER_3D = 0x8DCB

IntSamplerBuffer

Original was GL_INT_SAMPLER_BUFFER = 0x8DD0

IntSamplerBufferAmd

Original was GL_INT_SAMPLER_BUFFER_AMD = 0x9002

IntSamplerCube

Original was GL_INT_SAMPLER_CUBE = 0x8DCC

IntSamplerCubeMapArray

Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E

IntSamplerCubeMapArrayArb

Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900E

IntVec2

Original was GL_INT_VEC2 = 0x8B53

IntVec2Arb

Original was GL_INT_VEC2_ARB = 0x8B53

IntVec3

Original was GL_INT_VEC3 = 0x8B54

IntVec3Arb

Original was GL_INT_VEC3_ARB = 0x8B54

IntVec4

Original was GL_INT_VEC4 = 0x8B55

IntVec4Arb

Original was GL_INT_VEC4_ARB = 0x8B55

InvalidEnum

Original was GL_INVALID_ENUM = 0x0500

InvalidFramebufferOperation

Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506

InvalidFramebufferOperationExt

Original was GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506

InvalidFramebufferOperationOes

Original was GL_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506

InvalidIndex

Original was GL_INVALID_INDEX = 0xFFFFFFFF

InvalidOperation

Original was GL_INVALID_OPERATION = 0x0502

InvalidValue

Original was GL_INVALID_VALUE = 0x0501

Invert

Original was GL_INVERT = 0x150A

InvertOvgNv

Original was GL_INVERT_OVG_NV = 0x92B4

InvertRgbNv

Original was GL_INVERT_RGB_NV = 0x92A3

IrInstrument1Sgix

Original was GL_IR_INSTRUMENT1_SGIX = 0x817F

Isolines

Original was GL_ISOLINES = 0x8E7A

IsPerPatch

Original was GL_IS_PER_PATCH = 0x92E7

IsRowMajor

Original was GL_IS_ROW_MAJOR = 0x9300

ItalicBitNv

Original was GL_ITALIC_BIT_NV = 0x02

Keep

Original was GL_KEEP = 0x1E00

LargeCcwArcToNv

Original was GL_LARGE_CCW_ARC_TO_NV = 0x16

LargeCwArcToNv

Original was GL_LARGE_CW_ARC_TO_NV = 0x18

LastVertexConvention

Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E

LayerProvokingVertex

Original was GL_LAYER_PROVOKING_VERTEX = 0x825E

LayoutColorAttachmentExt

Original was GL_LAYOUT_COLOR_ATTACHMENT_EXT = 0x958E

LayoutDefaultIntel

Original was GL_LAYOUT_DEFAULT_INTEL = 0

LayoutDepthAttachmentStencilReadOnlyExt

Original was GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT = 0x9531

LayoutDepthReadOnlyStencilAttachmentExt

Original was GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT = 0x9530

LayoutDepthStencilAttachmentExt

Original was GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT = 0x958F

LayoutDepthStencilReadOnlyExt

Original was GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT = 0x9590

LayoutGeneralExt

Original was GL_LAYOUT_GENERAL_EXT = 0x958D

LayoutLinearCpuCachedIntel

Original was GL_LAYOUT_LINEAR_CPU_CACHED_INTEL = 2

LayoutLinearIntel

Original was GL_LAYOUT_LINEAR_INTEL = 1

LayoutShaderReadOnlyExt

Original was GL_LAYOUT_SHADER_READ_ONLY_EXT = 0x9591

LayoutTransferDstExt

Original was GL_LAYOUT_TRANSFER_DST_EXT = 0x9593

LayoutTransferSrcExt

Original was GL_LAYOUT_TRANSFER_SRC_EXT = 0x9592

Left

Original was GL_LEFT = 0x0406

Lequal

Original was GL_LEQUAL = 0x0203

LerpAti

Original was GL_LERP_ATI = 0x8969

Less

Original was GL_LESS = 0x0201

LgpuSeparateStorageBitNvx

Original was GL_LGPU_SEPARATE_STORAGE_BIT_NVX = 0x0800

Light0

Original was GL_LIGHT0 = 0x4000

Light1

Original was GL_LIGHT1 = 0x4001

Light2

Original was GL_LIGHT2 = 0x4002

Light3

Original was GL_LIGHT3 = 0x4003

Light4

Original was GL_LIGHT4 = 0x4004

Light5

Original was GL_LIGHT5 = 0x4005

Light6

Original was GL_LIGHT6 = 0x4006

Light7

Original was GL_LIGHT7 = 0x4007

LightenKhr

Original was GL_LIGHTEN_KHR = 0x9298

LightenNv

Original was GL_LIGHTEN_NV = 0x9298

LightEnvModeSgix

Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407

Lighting

Original was GL_LIGHTING = 0x0B50

LightModelAmbient

Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53

LightModelColorControl

Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8

LightModelColorControlExt

Original was GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8

LightModelLocalViewer

Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51

LightModelTwoSide

Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52

Line

Original was GL_LINE = 0x1B01

Linear

Original was GL_LINEAR = 0x2601

LinearburnNv

Original was GL_LINEARBURN_NV = 0x92A5

LinearClipmapLinearSgix

Original was GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170

LinearClipmapNearestSgix

Original was GL_LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F

LinearDetailAlphaSgis

Original was GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098

LinearDetailColorSgis

Original was GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099

LinearDetailSgis

Original was GL_LINEAR_DETAIL_SGIS = 0x8097

LineardodgeNv

Original was GL_LINEARDODGE_NV = 0x92A4

LinearlightNv

Original was GL_LINEARLIGHT_NV = 0x92A7

LinearMipmapLinear

Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703

LinearMipmapNearest

Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701

LinearSharpenAlphaSgis

Original was GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE

LinearSharpenColorSgis

Original was GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF

LinearSharpenSgis

Original was GL_LINEAR_SHARPEN_SGIS = 0x80AD

LineLoop

Original was GL_LINE_LOOP = 0x0002

LineQualityHintSgix

Original was GL_LINE_QUALITY_HINT_SGIX = 0x835B

Lines

Original was GL_Lines = 0x0001

LinesAdjacency

Original was GL_LINES_ADJACENCY = 0x000A

LinesAdjacencyArb

Original was GL_LINES_ADJACENCY_ARB = 0x000A

LinesAdjacencyExt

Original was GL_LINES_ADJACENCY_EXT = 0x000A

LineSmooth

Original was GL_LINE_SMOOTH = 0x0B20

LineSmoothHint

Original was GL_LINE_SMOOTH_HINT = 0x0C52

LineStipple

Original was GL_LINE_STIPPLE = 0x0B24

LineStrip

Original was GL_LINE_STRIP = 0x0003

LineStripAdjacency

Original was GL_LINE_STRIP_ADJACENCY = 0x000B

LineStripAdjacencyArb

Original was GL_LINE_STRIP_ADJACENCY_ARB = 0x000B

LineStripAdjacencyExt

Original was GL_LINE_STRIP_ADJACENCY_EXT = 0x000B

LineToNv

Original was GL_LINE_TO_NV = 0x04

LineWidth

Original was GL_LINE_WIDTH = 0x0B21

LineWidthCommandNv

Original was GL_LINE_WIDTH_COMMAND_NV = 0x000D

LineWidthGranularity

Original was GL_LINE_WIDTH_GRANULARITY = 0x0B23

LineWidthRange

Original was GL_LINE_WIDTH_RANGE = 0x0B22

LinkStatus

Original was GL_LINK_STATUS = 0x8B82

ListPrioritySgix

Original was GL_LIST_PRIORITY_SGIX = 0x8182

Location

Original was GL_LOCATION = 0x930E

LocationComponent

Original was GL_LOCATION_COMPONENT = 0x934A

LocationIndex

Original was GL_LOCATION_INDEX = 0x930F

LogicOp

Original was GL_LOGIC_OP = 0x0BF1

LogicOpMode

Original was GL_LOGIC_OP_MODE = 0x0BF0

LoseContextOnReset

Original was GL_LOSE_CONTEXT_ON_RESET = 0x8252

LoseContextOnResetArb

Original was GL_LOSE_CONTEXT_ON_RESET_ARB = 0x8252

LoseContextOnResetKhr

Original was GL_LOSE_CONTEXT_ON_RESET_KHR = 0x8252

LowerLeft

Original was GL_LOWER_LEFT = 0x8CA1

LowFloat

Original was GL_LOW_FLOAT = 0x8DF0

LowInt

Original was GL_LOW_INT = 0x8DF3

Luminance

Original was GL_LUMINANCE = 0x1909

Luminance16Alpha8IccSgix

Original was GL_LUMINANCE16_ALPHA8_ICC_SGIX = 0x846B

Luminance16IccSgix

Original was GL_LUMINANCE16_ICC_SGIX = 0x8469

LuminanceAlpha

Original was GL_LUMINANCE_ALPHA = 0x190A

LuminanceAlphaIccSgix

Original was GL_LUMINANCE_ALPHA_ICC_SGIX = 0x8465

LuminanceIccSgix

Original was GL_LUMINANCE_ICC_SGIX = 0x8463

MadAti

Original was GL_MAD_ATI = 0x8968

MajorVersion

Original was GL_MAJOR_VERSION = 0x821B

ManualGenerateMipmap

Original was GL_MANUAL_GENERATE_MIPMAP = 0x8294

Map1Color4

Original was GL_MAP1_COLOR_4 = 0x0D90

Map1Index

Original was GL_MAP1_INDEX = 0x0D91

Map1Normal

Original was GL_MAP1_NORMAL = 0x0D92

Map1TextureCoord1

Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93

Map1TextureCoord2

Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94

Map1TextureCoord3

Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95

Map1TextureCoord4

Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96

Map1Vertex3

Original was GL_MAP1_VERTEX_3 = 0x0D97

Map1Vertex4

Original was GL_MAP1_VERTEX_4 = 0x0D98

Map2Color4

Original was GL_MAP2_COLOR_4 = 0x0DB0

Map2Index

Original was GL_MAP2_INDEX = 0x0DB1

Map2Normal

Original was GL_MAP2_NORMAL = 0x0DB2

Map2TextureCoord1

Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3

Map2TextureCoord2

Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4

Map2TextureCoord3

Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5

Map2TextureCoord4

Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6

Map2Vertex3

Original was GL_MAP2_VERTEX_3 = 0x0DB7

Map2Vertex4

Original was GL_MAP2_VERTEX_4 = 0x0DB8

MapCoherentBit

Original was GL_MAP_COHERENT_BIT = 0x0080

MapCoherentBitExt

Original was GL_MAP_COHERENT_BIT_EXT = 0x0080

MapColor

Original was GL_MAP_COLOR = 0x0D10

MapFlushExplicitBit

Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010

MapFlushExplicitBitExt

Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010

MapInvalidateBufferBit

Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008

MapInvalidateBufferBitExt

Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008

MapInvalidateRangeBit

Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004

MapInvalidateRangeBitExt

Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004

MapPersistentBit

Original was GL_MAP_PERSISTENT_BIT = 0x0040

MapPersistentBitExt

Original was GL_MAP_PERSISTENT_BIT_EXT = 0x0040

MapReadBit

Original was GL_MAP_READ_BIT = 0x0001

MapReadBitExt

Original was GL_MAP_READ_BIT_EXT = 0x0001

MapStencil

Original was GL_MAP_STENCIL = 0x0D11

MapUnsynchronizedBit

Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020

MapUnsynchronizedBitExt

Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020

MapWriteBit

Original was GL_MAP_WRITE_BIT = 0x0002

MapWriteBitExt

Original was GL_MAP_WRITE_BIT_EXT = 0x0002

MaterialSideHintPgi

Original was GL_MATERIAL_SIDE_HINT_PGI = 0x1A22C

Matrix0

Original was GL_MATRIX0 = 0x88C0

Matrix1

Original was GL_MATRIX1 = 0x88C1

Matrix10

Original was GL_MATRIX10 = 0x88CA

Matrix11

Original was GL_MATRIX11 = 0x88CB

Matrix12

Original was GL_MATRIX12 = 0x88CC

Matrix13

Original was GL_MATRIX13 = 0x88CD

Matrix14

Original was GL_MATRIX14 = 0x88CE

Matrix15

Original was GL_MATRIX15 = 0x88CF

Matrix16

Original was GL_MATRIX16 = 0x88D0

Matrix17

Original was GL_MATRIX17 = 0x88D1

Matrix18

Original was GL_MATRIX18 = 0x88D2

Matrix19

Original was GL_MATRIX19 = 0x88D3

Matrix2

Original was GL_MATRIX2 = 0x88C2

Matrix20

Original was GL_MATRIX20 = 0x88D4

Matrix21

Original was GL_MATRIX21 = 0x88D5

Matrix22

Original was GL_MATRIX22 = 0x88D6

Matrix23

Original was GL_MATRIX23 = 0x88D7

Matrix24

Original was GL_MATRIX24 = 0x88D8

Matrix25

Original was GL_MATRIX25 = 0x88D9

Matrix26

Original was GL_MATRIX26 = 0x88DA

Matrix27

Original was GL_MATRIX27 = 0x88DB

Matrix28

Original was GL_MATRIX28 = 0x88DC

Matrix29

Original was GL_MATRIX29 = 0x88DD

Matrix3

Original was GL_MATRIX3 = 0x88C3

Matrix30

Original was GL_MATRIX30 = 0x88DE

Matrix31

Original was GL_MATRIX31 = 0x88DF

Matrix4

Original was GL_MATRIX4 = 0x88C4

Matrix5

Original was GL_MATRIX5 = 0x88C5

Matrix6

Original was GL_MATRIX6 = 0x88C6

Matrix7

Original was GL_MATRIX7 = 0x88C7

Matrix8

Original was GL_MATRIX8 = 0x88C8

Matrix9

Original was GL_MATRIX9 = 0x88C9

MatrixStride

Original was GL_MATRIX_STRIDE = 0x92FF

Max

Original was GL_MAX = 0x8008

Max3DTextureSize

Original was GL_MAX_3D_TEXTURE_SIZE = 0x8073

Max3DTextureSizeExt

Original was GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073

Max4DTextureSizeSgis

Original was GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138

MaxActiveLightsSgix

Original was GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405

MaxArrayTextureLayers

Original was GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF

MaxAsyncDrawPixelsSgix

Original was GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360

MaxAsyncHistogramSgix

Original was GL_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D

MaxAsyncReadPixelsSgix

Original was GL_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361

MaxAsyncTexImageSgix

Original was GL_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F

MaxAtomicCounterBufferBindings

Original was GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = 0x92DC

MaxAtomicCounterBufferSize

Original was GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE = 0x92D8

MaxClipDistances

Original was GL_MAX_CLIP_DISTANCES = 0x0D32

MaxClipmapDepthSgix

Original was GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177

MaxClipmapVirtualDepthSgix

Original was GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178

MaxColorAttachments

Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF

MaxColorAttachmentsExt

Original was GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF

MaxColorAttachmentsNv

Original was GL_MAX_COLOR_ATTACHMENTS_NV = 0x8CDF

MaxColorMatrixStackDepth

Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3

MaxColorMatrixStackDepthSgi

Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3

MaxColorTextureSamples

Original was GL_MAX_COLOR_TEXTURE_SAMPLES = 0x910E

MaxCombinedAtomicCounterBuffers

Original was GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = 0x92D1

MaxCombinedAtomicCounters

Original was GL_MAX_COMBINED_ATOMIC_COUNTERS = 0x92D7

MaxCombinedClipAndCullDistances

Original was GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES = 0x82FA

MaxCombinedComputeUniformComponents

Original was GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = 0x8266

MaxCombinedDimensions

Original was GL_MAX_COMBINED_DIMENSIONS = 0x8282

MaxCombinedFragmentUniformComponents

Original was GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33

MaxCombinedGeometryUniformComponents

Original was GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32

MaxCombinedImageUniforms

Original was GL_MAX_COMBINED_IMAGE_UNIFORMS = 0x90CF

MaxCombinedImageUnitsAndFragmentOutputs

Original was GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = 0x8F39

MaxCombinedShaderOutputResources

Original was GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES = 0x8F39

MaxCombinedShaderStorageBlocks

Original was GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS = 0x90DC

MaxCombinedTessControlUniformComponents

Original was GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E

MaxCombinedTessEvaluationUniformComponents

Original was GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F

MaxCombinedTextureImageUnits

Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D

MaxCombinedUniformBlocks

Original was GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E

MaxCombinedVertexUniformComponents

Original was GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31

MaxComputeAtomicCounterBuffers

Original was GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = 0x8264

MaxComputeAtomicCounters

Original was GL_MAX_COMPUTE_ATOMIC_COUNTERS = 0x8265

MaxComputeFixedGroupInvocationsArb

Original was GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB = 0x90EB

MaxComputeFixedGroupSizeArb

Original was GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB = 0x91BF

MaxComputeImageUniforms

Original was GL_MAX_COMPUTE_IMAGE_UNIFORMS = 0x91BD

MaxComputeShaderStorageBlocks

Original was GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS = 0x90DB

MaxComputeSharedMemorySize

Original was GL_MAX_COMPUTE_SHARED_MEMORY_SIZE = 0x8262

MaxComputeTextureImageUnits

Original was GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS = 0x91BC

MaxComputeUniformBlocks

Original was GL_MAX_COMPUTE_UNIFORM_BLOCKS = 0x91BB

MaxComputeUniformComponents

Original was GL_MAX_COMPUTE_UNIFORM_COMPONENTS = 0x8263

MaxComputeVariableGroupInvocationsArb

Original was GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB = 0x9344

MaxComputeVariableGroupSizeArb

Original was GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB = 0x9345

MaxComputeWorkGroupCount

Original was GL_MAX_COMPUTE_WORK_GROUP_COUNT = 0x91BE

MaxComputeWorkGroupInvocations

Original was GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS = 0x90EB

MaxComputeWorkGroupSize

Original was GL_MAX_COMPUTE_WORK_GROUP_SIZE = 0x91BF

MaxConvolutionHeight

Original was GL_MAX_CONVOLUTION_HEIGHT = 0x801B

MaxConvolutionHeightExt

Original was GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B

MaxConvolutionWidth

Original was GL_MAX_CONVOLUTION_WIDTH = 0x801A

MaxConvolutionWidthExt

Original was GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A

MaxCubeMapTextureSize

Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C

MaxCullDistances

Original was GL_MAX_CULL_DISTANCES = 0x82F9

MaxDebugGroupStackDepth

Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH = 0x826C

MaxDebugGroupStackDepthKhr

Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826C

MaxDebugLoggedMessages

Original was GL_MAX_DEBUG_LOGGED_MESSAGES = 0x9144

MaxDebugLoggedMessagesArb

Original was GL_MAX_DEBUG_LOGGED_MESSAGES_ARB = 0x9144

MaxDebugLoggedMessagesKhr

Original was GL_MAX_DEBUG_LOGGED_MESSAGES_KHR = 0x9144

MaxDebugMessageLength

Original was GL_MAX_DEBUG_MESSAGE_LENGTH = 0x9143

MaxDebugMessageLengthArb

Original was GL_MAX_DEBUG_MESSAGE_LENGTH_ARB = 0x9143

MaxDebugMessageLengthKhr

Original was GL_MAX_DEBUG_MESSAGE_LENGTH_KHR = 0x9143

MaxDepth

Original was GL_MAX_DEPTH = 0x8280

MaxDepthTextureSamples

Original was GL_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F

MaxDrawBuffers

Original was GL_MAX_DRAW_BUFFERS = 0x8824

MaxDualSourceDrawBuffers

Original was GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC

MaxElementIndex

Original was GL_MAX_ELEMENT_INDEX = 0x8D6B

MaxElementsIndices

Original was GL_MAX_ELEMENTS_INDICES = 0x80E9

MaxElementsVertices

Original was GL_MAX_ELEMENTS_VERTICES = 0x80E8

MaxExt

Original was GL_MAX_EXT = 0x8008

MaxFogFuncPointsSgis

Original was GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C

MaxFragmentAtomicCounterBuffers

Original was GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = 0x92D0

MaxFragmentAtomicCounters

Original was GL_MAX_FRAGMENT_ATOMIC_COUNTERS = 0x92D6

MaxFragmentImageUniforms

Original was GL_MAX_FRAGMENT_IMAGE_UNIFORMS = 0x90CE

MaxFragmentInputComponents

Original was GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125

MaxFragmentInterpolationOffset

Original was GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C

MaxFragmentLightsSgix

Original was GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404

MaxFragmentShaderStorageBlocks

Original was GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = 0x90DA

MaxFragmentUniformBlocks

Original was GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D

MaxFragmentUniformComponents

Original was GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49

MaxFragmentUniformVectors

Original was GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD

MaxFramebufferHeight

Original was GL_MAX_FRAMEBUFFER_HEIGHT = 0x9316

MaxFramebufferLayers

Original was GL_MAX_FRAMEBUFFER_LAYERS = 0x9317

MaxFramebufferSamples

Original was GL_MAX_FRAMEBUFFER_SAMPLES = 0x9318

MaxFramebufferWidth

Original was GL_MAX_FRAMEBUFFER_WIDTH = 0x9315

MaxFramezoomFactorSgix

Original was GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D

MaxGeometryAtomicCounterBuffers

Original was GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = 0x92CF

MaxGeometryAtomicCounters

Original was GL_MAX_GEOMETRY_ATOMIC_COUNTERS = 0x92D5

MaxGeometryImageUniforms

Original was GL_MAX_GEOMETRY_IMAGE_UNIFORMS = 0x90CD

MaxGeometryInputComponents

Original was GL_MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123

MaxGeometryOutputComponents

Original was GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124

MaxGeometryOutputVertices

Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0

MaxGeometryOutputVerticesArb

Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB = 0x8DE0

MaxGeometryShaderInvocations

Original was GL_MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A

MaxGeometryShaderStorageBlocks

Original was GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS = 0x90D7

MaxGeometryTextureImageUnits

Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29

MaxGeometryTextureImageUnitsArb

Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB = 0x8C29

MaxGeometryTotalOutputComponents

Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1

MaxGeometryTotalOutputComponentsArb

Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB = 0x8DE1

MaxGeometryUniformBlocks

Original was GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C

MaxGeometryUniformComponents

Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF

MaxGeometryUniformComponentsArb

Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB = 0x8DDF

MaxGeometryVaryingComponents

Original was GL_MAX_GEOMETRY_VARYING_COMPONENTS = 0x8DDD

MaxGeometryVaryingComponentsArb

Original was GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB = 0x8DDD

MaxHeight

Original was GL_MAX_HEIGHT = 0x827F

MaxImageSamples

Original was GL_MAX_IMAGE_SAMPLES = 0x906D

MaxImageUnits

Original was GL_MAX_IMAGE_UNITS = 0x8F38

MaxIntegerSamples

Original was GL_MAX_INTEGER_SAMPLES = 0x9110

MaxLabelLength

Original was GL_MAX_LABEL_LENGTH = 0x82E8

MaxLabelLengthKhr

Original was GL_MAX_LABEL_LENGTH_KHR = 0x82E8

MaxLayers

Original was GL_MAX_LAYERS = 0x8281

MaxMultisampleCoverageModesNv

Original was GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E11

MaxNameLength

Original was GL_MAX_NAME_LENGTH = 0x92F6

MaxNumActiveVariables

Original was GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7

MaxNumCompatibleSubroutines

Original was GL_MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92F8

MaxPatchVertices

Original was GL_MAX_PATCH_VERTICES = 0x8E7D

MaxProgramAddressRegisters

Original was GL_MAX_PROGRAM_ADDRESS_REGISTERS = 0x88B1

MaxProgramAluInstructionsArb

Original was GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x880B

MaxProgramAttribs

Original was GL_MAX_PROGRAM_ATTRIBS = 0x88AD

MaxProgramEnvParameters

Original was GL_MAX_PROGRAM_ENV_PARAMETERS = 0x88B5

MaxProgramInstructions

Original was GL_MAX_PROGRAM_INSTRUCTIONS = 0x88A1

MaxProgramLocalParameters

Original was GL_MAX_PROGRAM_LOCAL_PARAMETERS = 0x88B4

MaxProgramNativeAddressRegisters

Original was GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS = 0x88B3

MaxProgramNativeAluInstructionsArb

Original was GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x880E

MaxProgramNativeAttribs

Original was GL_MAX_PROGRAM_NATIVE_ATTRIBS = 0x88AF

MaxProgramNativeInstructions

Original was GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS = 0x88A3

MaxProgramNativeParameters

Original was GL_MAX_PROGRAM_NATIVE_PARAMETERS = 0x88AB

MaxProgramNativeTemporaries

Original was GL_MAX_PROGRAM_NATIVE_TEMPORARIES = 0x88A7

MaxProgramNativeTexIndirectionsArb

Original was GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x8810

MaxProgramNativeTexInstructionsArb

Original was GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x880F

MaxProgramParameters

Original was GL_MAX_PROGRAM_PARAMETERS = 0x88A9

MaxProgramTemporaries

Original was GL_MAX_PROGRAM_TEMPORARIES = 0x88A5

MaxProgramTexelOffset

Original was GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905

MaxProgramTexIndirectionsArb

Original was GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 0x880D

MaxProgramTexInstructionsArb

Original was GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x880C

MaxProgramTextureGatherComponentsArb

Original was GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB = 0x8F9F

MaxProgramTextureGatherOffset

Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F

MaxProgramTextureGatherOffsetArb

Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5F

MaxRasterSamplesExt

Original was GL_MAX_RASTER_SAMPLES_EXT = 0x9329

MaxRectangleTextureSize

Original was GL_MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8

MaxRenderbufferSize

Original was GL_MAX_RENDERBUFFER_SIZE = 0x84E8

MaxRenderbufferSizeExt

Original was GL_MAX_RENDERBUFFER_SIZE_EXT = 0x84E8

MaxSampleMaskWords

Original was GL_MAX_SAMPLE_MASK_WORDS = 0x8E59

MaxSamples

Original was GL_MAX_SAMPLES = 0x8D57

MaxServerWaitTimeout

Original was GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111

MaxShaderBufferAddressNv

Original was GL_MAX_SHADER_BUFFER_ADDRESS_NV = 0x8F35

MaxShaderCompilerThreadsArb

Original was GL_MAX_SHADER_COMPILER_THREADS_ARB = 0x91B0

MaxShaderCompilerThreadsKhr

Original was GL_MAX_SHADER_COMPILER_THREADS_KHR = 0x91B0

MaxShaderStorageBlockSize

Original was GL_MAX_SHADER_STORAGE_BLOCK_SIZE = 0x90DE

MaxShaderStorageBufferBindings

Original was GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS = 0x90DD

MaxSparse3DTextureSizeArb

Original was GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB = 0x9199

MaxSparseArrayTextureLayersArb

Original was GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB = 0x919A

MaxSparseTextureSizeArb

Original was GL_MAX_SPARSE_TEXTURE_SIZE_ARB = 0x9198

MaxSubpixelPrecisionBiasBitsNv

Original was GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV = 0x9349

MaxSubroutines

Original was GL_MAX_SUBROUTINES = 0x8DE7

MaxSubroutineUniformLocations

Original was GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = 0x8DE8

MaxTessControlAtomicCounterBuffers

Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = 0x92CD

MaxTessControlAtomicCounters

Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS = 0x92D3

MaxTessControlImageUniforms

Original was GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = 0x90CB

MaxTessControlInputComponents

Original was GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C

MaxTessControlOutputComponents

Original was GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83

MaxTessControlShaderStorageBlocks

Original was GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS = 0x90D8

MaxTessControlTextureImageUnits

Original was GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81

MaxTessControlTotalOutputComponents

Original was GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85

MaxTessControlUniformBlocks

Original was GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89

MaxTessControlUniformComponents

Original was GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F

MaxTessEvaluationAtomicCounterBuffers

Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = 0x92CE

MaxTessEvaluationAtomicCounters

Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS = 0x92D4

MaxTessEvaluationImageUniforms

Original was GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = 0x90CC

MaxTessEvaluationInputComponents

Original was GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D

MaxTessEvaluationOutputComponents

Original was GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86

MaxTessEvaluationShaderStorageBlocks

Original was GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = 0x90D9

MaxTessEvaluationTextureImageUnits

Original was GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82

MaxTessEvaluationUniformBlocks

Original was GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A

MaxTessEvaluationUniformComponents

Original was GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80

MaxTessGenLevel

Original was GL_MAX_TESS_GEN_LEVEL = 0x8E7E

MaxTessPatchComponents

Original was GL_MAX_TESS_PATCH_COMPONENTS = 0x8E84

MaxTextureBufferSize

Original was GL_MAX_TEXTURE_BUFFER_SIZE = 0x8C2B

MaxTextureBufferSizeArb

Original was GL_MAX_TEXTURE_BUFFER_SIZE_ARB = 0x8C2B

MaxTextureCoords

Original was GL_MAX_TEXTURE_COORDS = 0x8871

MaxTextureImageUnits

Original was GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872

MaxTextureLodBias

Original was GL_MAX_TEXTURE_LOD_BIAS = 0x84FD

MaxTextureMaxAnisotropy

Original was GL_MAX_TEXTURE_MAX_ANISOTROPY = 0x84FF

MaxTextureSize

Original was GL_MAX_TEXTURE_SIZE = 0x0D33

MaxTextureUnits

Original was GL_MAX_TEXTURE_UNITS = 0x84E2

MaxTransformFeedbackBuffers

Original was GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = 0x8E70

MaxTransformFeedbackInterleavedComponents

Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A

MaxTransformFeedbackSeparateAttribs

Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B

MaxTransformFeedbackSeparateComponents

Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80

MaxUniformBlockSize

Original was GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30

MaxUniformBufferBindings

Original was GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F

MaxUniformLocations

Original was GL_MAX_UNIFORM_LOCATIONS = 0x826E

MaxVaryingComponents

Original was GL_MAX_VARYING_COMPONENTS = 0x8B4B

MaxVaryingFloats

Original was GL_MAX_VARYING_FLOATS = 0x8B4B

MaxVaryingVectors

Original was GL_MAX_VARYING_VECTORS = 0x8DFC

MaxVertexAtomicCounterBuffers

Original was GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = 0x92CC

MaxVertexAtomicCounters

Original was GL_MAX_VERTEX_ATOMIC_COUNTERS = 0x92D2

MaxVertexAttribBindings

Original was GL_MAX_VERTEX_ATTRIB_BINDINGS = 0x82DA

MaxVertexAttribRelativeOffset

Original was GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D9

MaxVertexAttribs

Original was GL_MAX_VERTEX_ATTRIBS = 0x8869

MaxVertexAttribStride

Original was GL_MAX_VERTEX_ATTRIB_STRIDE = 0x82E5

MaxVertexHintPgi

Original was GL_MAX_VERTEX_HINT_PGI = 0x1A22D

MaxVertexImageUniforms

Original was GL_MAX_VERTEX_IMAGE_UNIFORMS = 0x90CA

MaxVertexOutputComponents

Original was GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122

MaxVertexShaderStorageBlocks

Original was GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = 0x90D6

MaxVertexStreams

Original was GL_MAX_VERTEX_STREAMS = 0x8E71

MaxVertexTextureImageUnits

Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C

MaxVertexUniformBlocks

Original was GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B

MaxVertexUniformComponents

Original was GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A

MaxVertexUniformVectors

Original was GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB

MaxVertexVaryingComponents

Original was GL_MAX_VERTEX_VARYING_COMPONENTS = 0x8DDE

MaxVertexVaryingComponentsArb

Original was GL_MAX_VERTEX_VARYING_COMPONENTS_ARB = 0x8DDE

MaxViewportDims

Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A

MaxViewports

Original was GL_MAX_VIEWPORTS = 0x825B

MaxViewsOvr

Original was GL_MAX_VIEWS_OVR = 0x9631

MaxWidth

Original was GL_MAX_WIDTH = 0x827E

MaxWindowRectanglesExt

Original was GL_MAX_WINDOW_RECTANGLES_EXT = 0x8F14

MediumFloat

Original was GL_MEDIUM_FLOAT = 0x8DF1

MediumInt

Original was GL_MEDIUM_INT = 0x8DF4

Min

Original was GL_MIN = 0x8007

MinExt

Original was GL_MIN_EXT = 0x8007

MinFragmentInterpolationOffset

Original was GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B

MinMapBufferAlignment

Original was GL_MIN_MAP_BUFFER_ALIGNMENT = 0x90BC

Minmax

Original was GL_MINMAX = 0x802E

MinmaxExt

Original was GL_MINMAX_EXT = 0x802E

MinmaxFormat

Original was GL_MINMAX_FORMAT = 0x802F

MinmaxFormatExt

Original was GL_MINMAX_FORMAT_EXT = 0x802F

MinmaxSink

Original was GL_MINMAX_SINK = 0x8030

MinmaxSinkExt

Original was GL_MINMAX_SINK_EXT = 0x8030

MinorVersion

Original was GL_MINOR_VERSION = 0x821C

MinProgramTexelOffset

Original was GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904

MinProgramTextureGatherOffset

Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E

MinProgramTextureGatherOffsetArb

Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5E

MinSampleShadingValue

Original was GL_MIN_SAMPLE_SHADING_VALUE = 0x8C37

MinSampleShadingValueArb

Original was GL_MIN_SAMPLE_SHADING_VALUE_ARB = 0x8C37

MinusClampedNv

Original was GL_MINUS_CLAMPED_NV = 0x92B3

MinusNv

Original was GL_MINUS_NV = 0x929F

Mipmap

Original was GL_MIPMAP = 0x8293

MirrorClampToEdge

Original was GL_MIRROR_CLAMP_TO_EDGE = 0x8743

MirroredRepeat

Original was GL_MIRRORED_REPEAT = 0x8370

MirroredRepeatArb

Original was GL_MIRRORED_REPEAT_ARB = 0x8370

MiterRevertNv

Original was GL_MITER_REVERT_NV = 0x90A7

MiterTruncateNv

Original was GL_MITER_TRUNCATE_NV = 0x90A8

MixedDepthSamplesSupportedNv

Original was GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV = 0x932F

MixedStencilSamplesSupportedNv

Original was GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV = 0x9330

Modelview0Ext

Original was GL_MODELVIEW0_EXT = 0x1700

Modelview0MatrixExt

Original was GL_MODELVIEW0_MATRIX_EXT = 0x0BA6

Modelview0StackDepthExt

Original was GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3

Modulate

Original was GL_MODULATE = 0x2100

MovAti

Original was GL_MOV_ATI = 0x8961

MoveToContinuesNv

Original was GL_MOVE_TO_CONTINUES_NV = 0x90B6

MoveToNv

Original was GL_MOVE_TO_NV = 0x02

MoveToResetsNv

Original was GL_MOVE_TO_RESETS_NV = 0x90B5

MulAti

Original was GL_MUL_ATI = 0x8964

MultiplyKhr

Original was GL_MULTIPLY_KHR = 0x9294

MultiplyNv

Original was GL_MULTIPLY_NV = 0x9294

Multisample

Original was GL_MULTISAMPLE = 0x809D

MultisampleBit

Original was GL_MULTISAMPLE_BIT = 0x20000000

MultisampleBit3Dfx

Original was GL_MULTISAMPLE_BIT_3DFX = 0x20000000

MultisampleBitArb

Original was GL_MULTISAMPLE_BIT_ARB = 0x20000000

MultisampleBitExt

Original was GL_MULTISAMPLE_BIT_EXT = 0x20000000

MultisampleBufferBit0Qcom

Original was GL_MULTISAMPLE_BUFFER_BIT0_QCOM = 0x01000000

MultisampleBufferBit1Qcom

Original was GL_MULTISAMPLE_BUFFER_BIT1_QCOM = 0x02000000

MultisampleBufferBit2Qcom

Original was GL_MULTISAMPLE_BUFFER_BIT2_QCOM = 0x04000000

MultisampleBufferBit3Qcom

Original was GL_MULTISAMPLE_BUFFER_BIT3_QCOM = 0x08000000

MultisampleBufferBit4Qcom

Original was GL_MULTISAMPLE_BUFFER_BIT4_QCOM = 0x10000000

MultisampleBufferBit5Qcom

Original was GL_MULTISAMPLE_BUFFER_BIT5_QCOM = 0x20000000

MultisampleBufferBit6Qcom

Original was GL_MULTISAMPLE_BUFFER_BIT6_QCOM = 0x40000000

MultisampleBufferBit7Qcom

Original was GL_MULTISAMPLE_BUFFER_BIT7_QCOM = 0x80000000

MultisampleCoverageModesNv

Original was GL_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E12

MultisampleFilterHintNv

Original was GL_MULTISAMPLE_FILTER_HINT_NV = 0x8534

MultisampleLineWidthGranularityArb

Original was GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB = 0x9382

MultisampleLineWidthRangeArb

Original was GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB = 0x9381

MultisampleRasterizationAllowedExt

Original was GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT = 0x932B

MultisampleSgis

Original was GL_MULTISAMPLE_SGIS = 0x809D

MultisamplesNv

Original was GL_MULTISAMPLES_NV = 0x9371

NamedStringLengthArb

Original was GL_NAMED_STRING_LENGTH_ARB = 0x8DE9

NamedStringTypeArb

Original was GL_NAMED_STRING_TYPE_ARB = 0x8DEA

NameLength

Original was GL_NAME_LENGTH = 0x92F9

Nand

Original was GL_NAND = 0x150E

NativeGraphicsBeginHintPgi

Original was GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203

NativeGraphicsEndHintPgi

Original was GL_NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204

Nearest

Original was GL_NEAREST = 0x2600

NearestClipmapLinearSgix

Original was GL_NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E

NearestClipmapNearestSgix

Original was GL_NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D

NearestMipmapLinear

Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702

NearestMipmapNearest

Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700

NegativeOneToOne

Original was GL_NEGATIVE_ONE_TO_ONE = 0x935E

Never

Original was GL_NEVER = 0x0200

Nicest

Original was GL_NICEST = 0x1102

NoError

Original was GL_NO_ERROR = 0

None

Original was GL_NONE = 0

NoneOes

Original was GL_NONE_OES = 0

Noop

Original was GL_NOOP = 0x1505

NopCommandNv

Original was GL_NOP_COMMAND_NV = 0x0001

Nor

Original was GL_NOR = 0x1508

NoResetNotification

Original was GL_NO_RESET_NOTIFICATION = 0x8261

NoResetNotificationArb

Original was GL_NO_RESET_NOTIFICATION_ARB = 0x8261

NoResetNotificationKhr

Original was GL_NO_RESET_NOTIFICATION_KHR = 0x8261

NormalArray

Original was GL_NORMAL_ARRAY = 0x8075

NormalArrayAddressNv

Original was GL_NORMAL_ARRAY_ADDRESS_NV = 0x8F22

NormalArrayBufferBinding

Original was GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897

NormalArrayCountExt

Original was GL_NORMAL_ARRAY_COUNT_EXT = 0x8080

NormalArrayLengthNv

Original was GL_NORMAL_ARRAY_LENGTH_NV = 0x8F2C

NormalArrayPointerExt

Original was GL_NORMAL_ARRAY_POINTER_EXT = 0x808F

Normalize

Original was GL_NORMALIZE = 0x0BA1

NormalMap

Original was GL_NORMAL_MAP = 0x8511

Notequal

Original was GL_NOTEQUAL = 0x0205

NumActiveVariables

Original was GL_NUM_ACTIVE_VARIABLES = 0x9304

NumCompatibleSubroutines

Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A

NumCompressedTextureFormats

Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2

NumExtensions

Original was GL_NUM_EXTENSIONS = 0x821D

NumProgramBinaryFormats

Original was GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE

NumSampleCounts

Original was GL_NUM_SAMPLE_COUNTS = 0x9380

NumShaderBinaryFormats

Original was GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9

NumShadingLanguageVersions

Original was GL_NUM_SHADING_LANGUAGE_VERSIONS = 0x82E9

NumSparseLevelsArb

Original was GL_NUM_SPARSE_LEVELS_ARB = 0x91AA

NumSpirVExtensions

Original was GL_NUM_SPIR_V_EXTENSIONS = 0x9554

NumVirtualPageSizesArb

Original was GL_NUM_VIRTUAL_PAGE_SIZES_ARB = 0x91A8

NumWindowRectanglesExt

Original was GL_NUM_WINDOW_RECTANGLES_EXT = 0x8F15

ObjectDistanceToLineSgis

Original was GL_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3

ObjectDistanceToPointSgis

Original was GL_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1

ObjectLinear

Original was GL_OBJECT_LINEAR = 0x2401

ObjectLinearNv

Original was GL_OBJECT_LINEAR_NV = 0x2401

ObjectLineSgis

Original was GL_OBJECT_LINE_SGIS = 0x81F7

ObjectPointSgis

Original was GL_OBJECT_POINT_SGIS = 0x81F5

ObjectType

Original was GL_OBJECT_TYPE = 0x9112

Offset

Original was GL_OFFSET = 0x92FC

One

Original was GL_ONE = 1

OneMinusConstantAlpha

Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004

OneMinusConstantColor

Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002

OneMinusDstAlpha

Original was GL_ONE_MINUS_DST_ALPHA = 0x0305

OneMinusDstColor

Original was GL_ONE_MINUS_DST_COLOR = 0x0307

OneMinusSrc1Alpha

Original was GL_ONE_MINUS_SRC1_ALPHA = 0x88FB

OneMinusSrc1Color

Original was GL_ONE_MINUS_SRC1_COLOR = 0x88FA

OneMinusSrcAlpha

Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303

OneMinusSrcColor

Original was GL_ONE_MINUS_SRC_COLOR = 0x0301

Operand0Alpha

Original was GL_OPERAND0_ALPHA = 0x8598

Operand0Rgb

Original was GL_OPERAND0_RGB = 0x8590

Operand1Alpha

Original was GL_OPERAND1_ALPHA = 0x8599

Operand1Rgb

Original was GL_OPERAND1_RGB = 0x8591

Operand2Alpha

Original was GL_OPERAND2_ALPHA = 0x859A

Operand2Rgb

Original was GL_OPERAND2_RGB = 0x8592

Or

Original was GL_OR = 0x1507

Order

Original was GL_ORDER = 0x0A01

OrInverted

Original was GL_OR_INVERTED = 0x150D

OrReverse

Original was GL_OR_REVERSE = 0x150B

OutOfMemory

Original was GL_OUT_OF_MEMORY = 0x0505

OverlayKhr

Original was GL_OVERLAY_KHR = 0x9296

OverlayNv

Original was GL_OVERLAY_NV = 0x9296

PackAlignment

Original was GL_PACK_ALIGNMENT = 0x0D05

PackCmykHintExt

Original was GL_PACK_CMYK_HINT_EXT = 0x800E

PackCompressedBlockDepth

Original was GL_PACK_COMPRESSED_BLOCK_DEPTH = 0x912D

PackCompressedBlockHeight

Original was GL_PACK_COMPRESSED_BLOCK_HEIGHT = 0x912C

PackCompressedBlockSize

Original was GL_PACK_COMPRESSED_BLOCK_SIZE = 0x912E

PackCompressedBlockWidth

Original was GL_PACK_COMPRESSED_BLOCK_WIDTH = 0x912B

PackImageDepthSgis

Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131

PackImageHeight

Original was GL_PACK_IMAGE_HEIGHT = 0x806C

PackImageHeightExt

Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C

PackLsbFirst

Original was GL_PACK_LSB_FIRST = 0x0D01

PackResampleOml

Original was GL_PACK_RESAMPLE_OML = 0x8984

PackResampleSgix

Original was GL_PACK_RESAMPLE_SGIX = 0x842E

PackRowLength

Original was GL_PACK_ROW_LENGTH = 0x0D02

PackSkipImages

Original was GL_PACK_SKIP_IMAGES = 0x806B

PackSkipImagesExt

Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B

PackSkipPixels

Original was GL_PACK_SKIP_PIXELS = 0x0D04

PackSkipRows

Original was GL_PACK_SKIP_ROWS = 0x0D03

PackSkipVolumesSgis

Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130

PackSubsampleRateSgix

Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0

PackSwapBytes

Original was GL_PACK_SWAP_BYTES = 0x0D00

ParameterBuffer

Original was GL_PARAMETER_BUFFER = 0x80EE

ParameterBufferArb

Original was GL_PARAMETER_BUFFER_ARB = 0x80EE

ParameterBufferBinding

Original was GL_PARAMETER_BUFFER_BINDING = 0x80EF

ParameterBufferBindingArb

Original was GL_PARAMETER_BUFFER_BINDING_ARB = 0x80EF

PatchDefaultInnerLevel

Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73

PatchDefaultOuterLevel

Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74

Patches

Original was GL_PATCHES = 0x000E

PatchesExt

Original was GL_PATCHES_EXT = 0x000E

PatchVertices

Original was GL_PATCH_VERTICES = 0x8E72

PathClientLengthNv

Original was GL_PATH_CLIENT_LENGTH_NV = 0x907F

PathCommandCountNv

Original was GL_PATH_COMMAND_COUNT_NV = 0x909D

PathComputedLengthNv

Original was GL_PATH_COMPUTED_LENGTH_NV = 0x90A0

PathCoordCountNv

Original was GL_PATH_COORD_COUNT_NV = 0x909E

PathCoverDepthFuncNv

Original was GL_PATH_COVER_DEPTH_FUNC_NV = 0x90BF

PathDashArrayCountNv

Original was GL_PATH_DASH_ARRAY_COUNT_NV = 0x909F

PathDashCapsNv

Original was GL_PATH_DASH_CAPS_NV = 0x907B

PathDashOffsetNv

Original was GL_PATH_DASH_OFFSET_NV = 0x907E

PathDashOffsetResetNv

Original was GL_PATH_DASH_OFFSET_RESET_NV = 0x90B4

PathEndCapsNv

Original was GL_PATH_END_CAPS_NV = 0x9076

PathErrorPositionNv

Original was GL_PATH_ERROR_POSITION_NV = 0x90AB

PathFillBoundingBoxNv

Original was GL_PATH_FILL_BOUNDING_BOX_NV = 0x90A1

PathFillCoverModeNv

Original was GL_PATH_FILL_COVER_MODE_NV = 0x9082

PathFillMaskNv

Original was GL_PATH_FILL_MASK_NV = 0x9081

PathFillModeNv

Original was GL_PATH_FILL_MODE_NV = 0x9080

PathFogGenModeNv

Original was GL_PATH_FOG_GEN_MODE_NV = 0x90AC

PathFormatPsNv

Original was GL_PATH_FORMAT_PS_NV = 0x9071

PathFormatSvgNv

Original was GL_PATH_FORMAT_SVG_NV = 0x9070

PathGenCoeffNv

Original was GL_PATH_GEN_COEFF_NV = 0x90B1

PathGenColorFormatNv

Original was GL_PATH_GEN_COLOR_FORMAT_NV = 0x90B2

PathGenComponentsNv

Original was GL_PATH_GEN_COMPONENTS_NV = 0x90B3

PathGenModeNv

Original was GL_PATH_GEN_MODE_NV = 0x90B0

PathInitialDashCapNv

Original was GL_PATH_INITIAL_DASH_CAP_NV = 0x907C

PathInitialEndCapNv

Original was GL_PATH_INITIAL_END_CAP_NV = 0x9077

PathJoinStyleNv

Original was GL_PATH_JOIN_STYLE_NV = 0x9079

PathMaxModelviewStackDepthNv

Original was GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV = 0x0D36

PathMaxProjectionStackDepthNv

Original was GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV = 0x0D38

PathMiterLimitNv

Original was GL_PATH_MITER_LIMIT_NV = 0x907A

PathModelviewMatrixNv

Original was GL_PATH_MODELVIEW_MATRIX_NV = 0x0BA6

PathModelviewNv

Original was GL_PATH_MODELVIEW_NV = 0x1700

PathModelviewStackDepthNv

Original was GL_PATH_MODELVIEW_STACK_DEPTH_NV = 0x0BA3

PathObjectBoundingBoxNv

Original was GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A

PathProjectionMatrixNv

Original was GL_PATH_PROJECTION_MATRIX_NV = 0x0BA7

PathProjectionNv

Original was GL_PATH_PROJECTION_NV = 0x1701

PathProjectionStackDepthNv

Original was GL_PATH_PROJECTION_STACK_DEPTH_NV = 0x0BA4

PathStencilDepthOffsetFactorNv

Original was GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV = 0x90BD

PathStencilDepthOffsetUnitsNv

Original was GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV = 0x90BE

PathStencilFuncNv

Original was GL_PATH_STENCIL_FUNC_NV = 0x90B7

PathStencilRefNv

Original was GL_PATH_STENCIL_REF_NV = 0x90B8

PathStencilValueMaskNv

Original was GL_PATH_STENCIL_VALUE_MASK_NV = 0x90B9

PathStrokeBoundingBoxNv

Original was GL_PATH_STROKE_BOUNDING_BOX_NV = 0x90A2

PathStrokeCoverModeNv

Original was GL_PATH_STROKE_COVER_MODE_NV = 0x9083

PathStrokeMaskNv

Original was GL_PATH_STROKE_MASK_NV = 0x9084

PathStrokeWidthNv

Original was GL_PATH_STROKE_WIDTH_NV = 0x9075

PathTerminalDashCapNv

Original was GL_PATH_TERMINAL_DASH_CAP_NV = 0x907D

PathTerminalEndCapNv

Original was GL_PATH_TERMINAL_END_CAP_NV = 0x9078

PathTransposeModelviewMatrixNv

Original was GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV = 0x84E3

PathTransposeProjectionMatrixNv

Original was GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV = 0x84E4

PercentageAmd

Original was GL_PERCENTAGE_AMD = 0x8BC3

PerfmonResultAmd

Original was GL_PERFMON_RESULT_AMD = 0x8BC6

PerfmonResultAvailableAmd

Original was GL_PERFMON_RESULT_AVAILABLE_AMD = 0x8BC4

PerfmonResultSizeAmd

Original was GL_PERFMON_RESULT_SIZE_AMD = 0x8BC5

PerfqueryCounterDataBool32Intel

Original was GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL = 0x94FC

PerfqueryCounterDataDoubleIntel

Original was GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL = 0x94FB

PerfqueryCounterDataFloatIntel

Original was GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL = 0x94FA

PerfqueryCounterDataUint32Intel

Original was GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL = 0x94F8

PerfqueryCounterDataUint64Intel

Original was GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL = 0x94F9

PerfqueryCounterDescLengthMaxIntel

Original was GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL = 0x94FF

PerfqueryCounterDurationNormIntel

Original was GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL = 0x94F1

PerfqueryCounterDurationRawIntel

Original was GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL = 0x94F2

PerfqueryCounterEventIntel

Original was GL_PERFQUERY_COUNTER_EVENT_INTEL = 0x94F0

PerfqueryCounterNameLengthMaxIntel

Original was GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL = 0x94FE

PerfqueryCounterRawIntel

Original was GL_PERFQUERY_COUNTER_RAW_INTEL = 0x94F4

PerfqueryCounterThroughputIntel

Original was GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL = 0x94F3

PerfqueryCounterTimestampIntel

Original was GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL = 0x94F5

PerfqueryDonotFlushIntel

Original was GL_PERFQUERY_DONOT_FLUSH_INTEL = 0x83F9

PerfqueryFlushIntel

Original was GL_PERFQUERY_FLUSH_INTEL = 0x83FA

PerfqueryGlobalContextIntel

Original was GL_PERFQUERY_GLOBAL_CONTEXT_INTEL = 0x00000001

PerfqueryGpaExtendedCountersIntel

Original was GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL = 0x9500

PerfqueryQueryNameLengthMaxIntel

Original was GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL = 0x94FD

PerfquerySingleContextIntel

Original was GL_PERFQUERY_SINGLE_CONTEXT_INTEL = 0x00000000

PerfqueryWaitIntel

Original was GL_PERFQUERY_WAIT_INTEL = 0x83FB

PerGpuStorageBitNv

Original was GL_PER_GPU_STORAGE_BIT_NV = 0x0800

PerspectiveCorrectionHint

Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50

PhongHintWin

Original was GL_PHONG_HINT_WIN = 0x80EB

PinlightNv

Original was GL_PINLIGHT_NV = 0x92A8

PixelBufferBarrierBit

Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080

PixelBufferBarrierBitExt

Original was GL_PIXEL_BUFFER_BARRIER_BIT_EXT = 0x00000080

PixelFragmentAlphaSourceSgis

Original was GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355

PixelFragmentRgbSourceSgis

Original was GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354

PixelMapAToA

Original was GL_PIXEL_MAP_A_TO_A = 0x0C79

PixelMapBToB

Original was GL_PIXEL_MAP_B_TO_B = 0x0C78

PixelMapGToG

Original was GL_PIXEL_MAP_G_TO_G = 0x0C77

PixelMapIToA

Original was GL_PIXEL_MAP_I_TO_A = 0x0C75

PixelMapIToB

Original was GL_PIXEL_MAP_I_TO_B = 0x0C74

PixelMapIToG

Original was GL_PIXEL_MAP_I_TO_G = 0x0C73

PixelMapIToI

Original was GL_PIXEL_MAP_I_TO_I = 0x0C70

PixelMapIToR

Original was GL_PIXEL_MAP_I_TO_R = 0x0C72

PixelMapRToR

Original was GL_PIXEL_MAP_R_TO_R = 0x0C76

PixelMapSToS

Original was GL_PIXEL_MAP_S_TO_S = 0x0C71

PixelPackBuffer

Original was GL_PIXEL_PACK_BUFFER = 0x88EB

PixelPackBufferArb

Original was GL_PIXEL_PACK_BUFFER_ARB = 0x88EB

PixelPackBufferBinding

Original was GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED

PixelPackBufferBindingArb

Original was GL_PIXEL_PACK_BUFFER_BINDING_ARB = 0x88ED

PixelSubsample2424Sgix

Original was GL_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3

PixelSubsample4242Sgix

Original was GL_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4

PixelSubsample4444Sgix

Original was GL_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2

PixelTexGenAlphaLsSgix

Original was GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189

PixelTexGenAlphaMsSgix

Original was GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A

PixelTexGenAlphaNoReplaceSgix

Original was GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188

PixelTexGenAlphaReplaceSgix

Original was GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187

PixelTexGenModeSgix

Original was GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B

PixelTexGenQCeilingSgix

Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184

PixelTexGenQFloorSgix

Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186

PixelTexGenQRoundSgix

Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185

PixelTexGenSgix

Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139

PixelTextureSgis

Original was GL_PIXEL_TEXTURE_SGIS = 0x8353

PixelTileBestAlignmentSgix

Original was GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E

PixelTileCacheIncrementSgix

Original was GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F

PixelTileCacheSizeSgix

Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145

PixelTileGridDepthSgix

Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144

PixelTileGridHeightSgix

Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143

PixelTileGridWidthSgix

Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142

PixelTileHeightSgix

Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141

PixelTileWidthSgix

Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140

PixelUnpackBuffer

Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC

PixelUnpackBufferArb

Original was GL_PIXEL_UNPACK_BUFFER_ARB = 0x88EC

PixelUnpackBufferBinding

Original was GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF

PixelUnpackBufferBindingArb

Original was GL_PIXEL_UNPACK_BUFFER_BINDING_ARB = 0x88EF

PlusClampedAlphaNv

Original was GL_PLUS_CLAMPED_ALPHA_NV = 0x92B2

PlusClampedNv

Original was GL_PLUS_CLAMPED_NV = 0x92B1

PlusDarkerNv

Original was GL_PLUS_DARKER_NV = 0x9292

PlusNv

Original was GL_PLUS_NV = 0x9291

Point

Original was GL_POINT = 0x1B00

PointDistanceAttenuation

Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129

PointDistanceAttenuationArb

Original was GL_POINT_DISTANCE_ATTENUATION_ARB = 0x8129

PointFadeThresholdSize

Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128

PointFadeThresholdSizeArb

Original was GL_POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128

PointFadeThresholdSizeExt

Original was GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128

PointFadeThresholdSizeSgis

Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128

Points

Original was GL_Points = 0x0000

PointSize

Original was GL_POINT_SIZE = 0x0B11

PointSizeGranularity

Original was GL_POINT_SIZE_GRANULARITY = 0x0B13

PointSizeMax

Original was GL_POINT_SIZE_MAX = 0x8127

PointSizeMaxArb

Original was GL_POINT_SIZE_MAX_ARB = 0x8127

PointSizeMaxExt

Original was GL_POINT_SIZE_MAX_EXT = 0x8127

PointSizeMaxSgis

Original was GL_POINT_SIZE_MAX_SGIS = 0x8127

PointSizeMin

Original was GL_POINT_SIZE_MIN = 0x8126

PointSizeMinArb

Original was GL_POINT_SIZE_MIN_ARB = 0x8126

PointSizeMinExt

Original was GL_POINT_SIZE_MIN_EXT = 0x8126

PointSizeMinSgis

Original was GL_POINT_SIZE_MIN_SGIS = 0x8126

PointSizeRange

Original was GL_POINT_SIZE_RANGE = 0x0B12

PointSmooth

Original was GL_POINT_SMOOTH = 0x0B10

PointSmoothHint

Original was GL_POINT_SMOOTH_HINT = 0x0C51

PointSprite

Original was GL_POINT_SPRITE = 0x8861

PointSpriteCoordOrigin

Original was GL_POINT_SPRITE_COORD_ORIGIN = 0x8CA0

Polygon

Original was GL_POLYGON = 0x0009

PolygonMode

Original was GL_POLYGON_MODE = 0x0B40

PolygonOffsetBiasExt

Original was GL_POLYGON_OFFSET_BIAS_EXT = 0x8039

PolygonOffsetClamp

Original was GL_POLYGON_OFFSET_CLAMP = 0x8E1B

PolygonOffsetClampExt

Original was GL_POLYGON_OFFSET_CLAMP_EXT = 0x8E1B

PolygonOffsetCommandNv

Original was GL_POLYGON_OFFSET_COMMAND_NV = 0x000E

PolygonOffsetFactor

Original was GL_POLYGON_OFFSET_FACTOR = 0x8038

PolygonOffsetFill

Original was GL_POLYGON_OFFSET_FILL = 0x8037

PolygonOffsetLine

Original was GL_POLYGON_OFFSET_LINE = 0x2A02

PolygonOffsetPoint

Original was GL_POLYGON_OFFSET_POINT = 0x2A01

PolygonOffsetUnits

Original was GL_POLYGON_OFFSET_UNITS = 0x2A00

PolygonSmooth

Original was GL_POLYGON_SMOOTH = 0x0B41

PolygonSmoothHint

Original was GL_POLYGON_SMOOTH_HINT = 0x0C53

PolygonStipple

Original was GL_POLYGON_STIPPLE = 0x0B42

PostColorMatrixAlphaBias

Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB

PostColorMatrixAlphaBiasSgi

Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB

PostColorMatrixAlphaScale

Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7

PostColorMatrixAlphaScaleSgi

Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7

PostColorMatrixBlueBias

Original was GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA

PostColorMatrixBlueBiasSgi

Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA

PostColorMatrixBlueScale

Original was GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6

PostColorMatrixBlueScaleSgi

Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6

PostColorMatrixColorTable

Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2

PostColorMatrixColorTableSgi

Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2

PostColorMatrixGreenBias

Original was GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9

PostColorMatrixGreenBiasSgi

Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9

PostColorMatrixGreenScale

Original was GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5

PostColorMatrixGreenScaleSgi

Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5

PostColorMatrixRedBias

Original was GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8

PostColorMatrixRedBiasSgi

Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8

PostColorMatrixRedScale

Original was GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4

PostColorMatrixRedScaleSgi

Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4

PostConvolutionAlphaBias

Original was GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023

PostConvolutionAlphaBiasExt

Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023

PostConvolutionAlphaScale

Original was GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F

PostConvolutionAlphaScaleExt

Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F

PostConvolutionBlueBias

Original was GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022

PostConvolutionBlueBiasExt

Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022

PostConvolutionBlueScale

Original was GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E

PostConvolutionBlueScaleExt

Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E

PostConvolutionColorTable

Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1

PostConvolutionColorTableSgi

Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1

PostConvolutionGreenBias

Original was GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021

PostConvolutionGreenBiasExt

Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021

PostConvolutionGreenScale

Original was GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D

PostConvolutionGreenScaleExt

Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D

PostConvolutionRedBias

Original was GL_POST_CONVOLUTION_RED_BIAS = 0x8020

PostConvolutionRedBiasExt

Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020

PostConvolutionRedScale

Original was GL_POST_CONVOLUTION_RED_SCALE = 0x801C

PostConvolutionRedScaleExt

Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C

PostTextureFilterBiasRangeSgix

Original was GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B

PostTextureFilterBiasSgix

Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179

PostTextureFilterScaleRangeSgix

Original was GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C

PostTextureFilterScaleSgix

Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A

PreferDoublebufferHintPgi

Original was GL_PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8

Previous

Original was GL_PREVIOUS = 0x8578

PrimaryColor

Original was GL_PRIMARY_COLOR = 0x8577

PrimaryColorNv

Original was GL_PRIMARY_COLOR_NV = 0x852C

PrimitiveBoundingBoxArb

Original was GL_PRIMITIVE_BOUNDING_BOX_ARB = 0x92BE

PrimitiveRestart

Original was GL_PRIMITIVE_RESTART = 0x8F9D

PrimitiveRestartFixedIndex

Original was GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69

PrimitiveRestartForPatchesSupported

Original was GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED = 0x8221

PrimitiveRestartIndex

Original was GL_PRIMITIVE_RESTART_INDEX = 0x8F9E

PrimitivesGenerated

Original was GL_PRIMITIVES_GENERATED = 0x8C87

PrimitivesSubmitted

Original was GL_PRIMITIVES_SUBMITTED = 0x82EF

PrimitivesSubmittedArb

Original was GL_PRIMITIVES_SUBMITTED_ARB = 0x82EF

Program

Original was GL_PROGRAM = 0x82E2

ProgramAddressRegisters

Original was GL_PROGRAM_ADDRESS_REGISTERS = 0x88B0

ProgramAluInstructionsArb

Original was GL_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x8805

ProgramAttribs

Original was GL_PROGRAM_ATTRIBS = 0x88AC

ProgramBinaryFormats

Original was GL_PROGRAM_BINARY_FORMATS = 0x87FF

ProgramBinaryLength

Original was GL_PROGRAM_BINARY_LENGTH = 0x8741

ProgramBinaryRetrievableHint

Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257

ProgramBinding

Original was GL_PROGRAM_BINDING = 0x8677

ProgramFormat

Original was GL_PROGRAM_FORMAT = 0x8876

ProgramFormatAsciiArb

Original was GL_PROGRAM_FORMAT_ASCII_ARB = 0x8875

ProgramInput

Original was GL_PROGRAM_INPUT = 0x92E3

ProgramInstruction

Original was GL_PROGRAM_INSTRUCTION = 0x88A0

ProgramKhr

Original was GL_PROGRAM_KHR = 0x82E2

ProgramLength

Original was GL_PROGRAM_LENGTH = 0x8627

ProgrammableSampleLocationArb

Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB = 0x9341

ProgrammableSampleLocationNv

Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_NV = 0x9341

ProgrammableSampleLocationTableSizeArb

Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB = 0x9340

ProgrammableSampleLocationTableSizeNv

Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV = 0x9340

ProgramMatrixExt

Original was GL_PROGRAM_MATRIX_EXT = 0x8E2D

ProgramMatrixStackDepthExt

Original was GL_PROGRAM_MATRIX_STACK_DEPTH_EXT = 0x8E2F

ProgramNativeAddressRegisters

Original was GL_PROGRAM_NATIVE_ADDRESS_REGISTERS = 0x88B2

ProgramNativeAluInstructionsArb

Original was GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x8808

ProgramNativeAttribs

Original was GL_PROGRAM_NATIVE_ATTRIBS = 0x88AE

ProgramNativeInstructions

Original was GL_PROGRAM_NATIVE_INSTRUCTIONS = 0x88A2

ProgramNativeParameters

Original was GL_PROGRAM_NATIVE_PARAMETERS = 0x88AA

ProgramNativeTemporaries

Original was GL_PROGRAM_NATIVE_TEMPORARIES = 0x88A6

ProgramNativeTexIndirectionsArb

Original was GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x880A

ProgramNativeTexInstructionsArb

Original was GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x8809

ProgramObjectExt

Original was GL_PROGRAM_OBJECT_EXT = 0x8B40

ProgramOutput

Original was GL_PROGRAM_OUTPUT = 0x92E4

ProgramParameters

Original was GL_PROGRAM_PARAMETERS = 0x88A8

ProgramPipeline

Original was GL_PROGRAM_PIPELINE = 0x82E4

ProgramPipelineBinding

Original was GL_PROGRAM_PIPELINE_BINDING = 0x825A

ProgramPipelineBindingExt

Original was GL_PROGRAM_PIPELINE_BINDING_EXT = 0x825A

ProgramPipelineKhr

Original was GL_PROGRAM_PIPELINE_KHR = 0x82E4

ProgramPipelineObjectExt

Original was GL_PROGRAM_PIPELINE_OBJECT_EXT = 0x8A4F

ProgramPointSize

Original was GL_PROGRAM_POINT_SIZE = 0x8642

ProgramPointSizeArb

Original was GL_PROGRAM_POINT_SIZE_ARB = 0x8642

ProgramSeparable

Original was GL_PROGRAM_SEPARABLE = 0x8258

ProgramSeparableExt

Original was GL_PROGRAM_SEPARABLE_EXT = 0x8258

ProgramString

Original was GL_PROGRAM_STRING = 0x8628

ProgramTemporaries

Original was GL_PROGRAM_TEMPORARIES = 0x88A4

ProgramTexIndirectionsArb

Original was GL_PROGRAM_TEX_INDIRECTIONS_ARB = 0x8807

ProgramTexInstructionsArb

Original was GL_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x8806

ProgramUnderNativeLimits

Original was GL_PROGRAM_UNDER_NATIVE_LIMITS = 0x88B6

ProtectedMemoryObjectExt

Original was GL_PROTECTED_MEMORY_OBJECT_EXT = 0x959B

ProvokingVertex

Original was GL_PROVOKING_VERTEX = 0x8E4F

ProxyColorTable

Original was GL_PROXY_COLOR_TABLE = 0x80D3

ProxyColorTableSgi

Original was GL_PROXY_COLOR_TABLE_SGI = 0x80D3

ProxyHistogram

Original was GL_PROXY_HISTOGRAM = 0x8025

ProxyHistogramExt

Original was GL_PROXY_HISTOGRAM_EXT = 0x8025

ProxyPostColorMatrixColorTable

Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5

ProxyPostColorMatrixColorTableSgi

Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5

ProxyPostConvolutionColorTable

Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4

ProxyPostConvolutionColorTableSgi

Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4

ProxyTexture1D

Original was GL_PROXY_TEXTURE_1D = 0x8063

ProxyTexture1DArray

Original was GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19

ProxyTexture1DArrayExt

Original was GL_PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19

ProxyTexture1DExt

Original was GL_PROXY_TEXTURE_1D_EXT = 0x8063

ProxyTexture2D

Original was GL_PROXY_TEXTURE_2D = 0x8064

ProxyTexture2DArray

Original was GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B

ProxyTexture2DArrayExt

Original was GL_PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B

ProxyTexture2DExt

Original was GL_PROXY_TEXTURE_2D_EXT = 0x8064

ProxyTexture2DMultisample

Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101

ProxyTexture2DMultisampleArray

Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103

ProxyTexture3D

Original was GL_PROXY_TEXTURE_3D = 0x8070

ProxyTexture3DExt

Original was GL_PROXY_TEXTURE_3D_EXT = 0x8070

ProxyTexture4DSgis

Original was GL_PROXY_TEXTURE_4D_SGIS = 0x8135

ProxyTextureColorTableSgi

Original was GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD

ProxyTextureCubeMap

Original was GL_PROXY_TEXTURE_CUBE_MAP = 0x851B

ProxyTextureCubeMapArb

Original was GL_PROXY_TEXTURE_CUBE_MAP_ARB = 0x851B

ProxyTextureCubeMapArray

Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B

ProxyTextureCubeMapArrayArb

Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x900B

ProxyTextureCubeMapExt

Original was GL_PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B

ProxyTextureRectangle

Original was GL_PROXY_TEXTURE_RECTANGLE = 0x84F7

ProxyTextureRectangleArb

Original was GL_PROXY_TEXTURE_RECTANGLE_ARB = 0x84F7

ProxyTextureRectangleNv

Original was GL_PROXY_TEXTURE_RECTANGLE_NV = 0x84F7

QuadAlpha4Sgis

Original was GL_QUAD_ALPHA4_SGIS = 0x811E

QuadAlpha8Sgis

Original was GL_QUAD_ALPHA8_SGIS = 0x811F

QuadIntensity4Sgis

Original was GL_QUAD_INTENSITY4_SGIS = 0x8122

QuadIntensity8Sgis

Original was GL_QUAD_INTENSITY8_SGIS = 0x8123

QuadLuminance4Sgis

Original was GL_QUAD_LUMINANCE4_SGIS = 0x8120

QuadLuminance8Sgis

Original was GL_QUAD_LUMINANCE8_SGIS = 0x8121

QuadraticCurveToNv

Original was GL_QUADRATIC_CURVE_TO_NV = 0x0A

Quads

Original was GL_QUADS = 0x0007

QuadsExt

Original was GL_QUADS_EXT = 0x0007

QuadsFollowProvokingVertexConvention

Original was GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C

QuadStrip

Original was GL_QUAD_STRIP = 0x0008

QuadTextureSelectSgis

Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125

Query

Original was GL_QUERY = 0x82E3

QueryAllEventBitsAmd

Original was GL_QUERY_ALL_EVENT_BITS_AMD = 0xFFFFFFFF

QueryBuffer

Original was GL_QUERY_BUFFER = 0x9192

QueryBufferBarrierBit

Original was GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000

QueryBufferBinding

Original was GL_QUERY_BUFFER_BINDING = 0x9193

QueryByRegionNoWait

Original was GL_QUERY_BY_REGION_NO_WAIT = 0x8E16

QueryByRegionNoWaitInverted

Original was GL_QUERY_BY_REGION_NO_WAIT_INVERTED = 0x8E1A

QueryByRegionNoWaitNv

Original was GL_QUERY_BY_REGION_NO_WAIT_NV = 0x8E16

QueryByRegionWait

Original was GL_QUERY_BY_REGION_WAIT = 0x8E15

QueryByRegionWaitInverted

Original was GL_QUERY_BY_REGION_WAIT_INVERTED = 0x8E19

QueryByRegionWaitNv

Original was GL_QUERY_BY_REGION_WAIT_NV = 0x8E15

QueryCounterBits

Original was GL_QUERY_COUNTER_BITS = 0x8864

QueryDepthBoundsFailEventBitAmd

Original was GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD = 0x00000008

QueryDepthFailEventBitAmd

Original was GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD = 0x00000002

QueryDepthPassEventBitAmd

Original was GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD = 0x00000001

QueryKhr

Original was GL_QUERY_KHR = 0x82E3

QueryNoWait

Original was GL_QUERY_NO_WAIT = 0x8E14

QueryNoWaitInverted

Original was GL_QUERY_NO_WAIT_INVERTED = 0x8E18

QueryNoWaitNv

Original was GL_QUERY_NO_WAIT_NV = 0x8E14

QueryObjectExt

Original was GL_QUERY_OBJECT_EXT = 0x9153

QueryResult

Original was GL_QUERY_RESULT = 0x8866

QueryResultAvailable

Original was GL_QUERY_RESULT_AVAILABLE = 0x8867

QueryResultNoWait

Original was GL_QUERY_RESULT_NO_WAIT = 0x9194

QueryStencilFailEventBitAmd

Original was GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD = 0x00000004

QueryTarget

Original was GL_QUERY_TARGET = 0x82EA

QueryWait

Original was GL_QUERY_WAIT = 0x8E13

QueryWaitInverted

Original was GL_QUERY_WAIT_INVERTED = 0x8E17

QueryWaitNv

Original was GL_QUERY_WAIT_NV = 0x8E13

R11fG11fB10f

Original was GL_R11F_G11F_B10F = 0x8C3A

R11fG11fB10fApple

Original was GL_R11F_G11F_B10F_APPLE = 0x8C3A

R11fG11fB10fExt

Original was GL_R11F_G11F_B10F_EXT = 0x8C3A

R16

Original was GL_R16 = 0x822A

R16Ext

Original was GL_R16_EXT = 0x822A

R16f

Original was GL_R16F = 0x822D

R16fExt

Original was GL_R16F_EXT = 0x822D

R16i

Original was GL_R16I = 0x8233

R16Snorm

Original was GL_R16_SNORM = 0x8F98

R16SnormExt

Original was GL_R16_SNORM_EXT = 0x8F98

R16ui

Original was GL_R16UI = 0x8234

R32f

Original was GL_R32F = 0x822E

R32fExt

Original was GL_R32F_EXT = 0x822E

R32i

Original was GL_R32I = 0x8235

R32ui

Original was GL_R32UI = 0x8236

R3G3B2

Original was GL_R3_G3_B2 = 0x2A10

R5G6B5A8IccSgix

Original was GL_R5_G6_B5_A8_ICC_SGIX = 0x8467

R5G6B5IccSgix

Original was GL_R5_G6_B5_ICC_SGIX = 0x8466

R8

Original was GL_R8 = 0x8229

R8Ext

Original was GL_R8_EXT = 0x8229

R8i

Original was GL_R8I = 0x8231

R8Snorm

Original was GL_R8_SNORM = 0x8F94

R8ui

Original was GL_R8UI = 0x8232

RasterFixedSampleLocationsExt

Original was GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT = 0x932A

RasterizerDiscard

Original was GL_RASTERIZER_DISCARD = 0x8C89

RasterMultisampleExt

Original was GL_RASTER_MULTISAMPLE_EXT = 0x9327

RasterSamplesExt

Original was GL_RASTER_SAMPLES_EXT = 0x9328

ReadBuffer

Original was GL_READ_BUFFER = 0x0C02

ReadBufferExt

Original was GL_READ_BUFFER_EXT = 0x0C02

ReadBufferNv

Original was GL_READ_BUFFER_NV = 0x0C02

ReadFramebuffer

Original was GL_READ_FRAMEBUFFER = 0x8CA8

ReadFramebufferBinding

Original was GL_READ_FRAMEBUFFER_BINDING = 0x8CAA

ReadOnly

Original was GL_READ_ONLY = 0x88B8

ReadPixels

Original was GL_READ_PIXELS = 0x828C

ReadPixelsFormat

Original was GL_READ_PIXELS_FORMAT = 0x828D

ReadPixelsType

Original was GL_READ_PIXELS_TYPE = 0x828E

ReadWrite

Original was GL_READ_WRITE = 0x88BA

ReclaimMemoryHintPgi

Original was GL_RECLAIM_MEMORY_HINT_PGI = 0x1A1FE

RectNv

Original was GL_RECT_NV = 0xF6

Red

Original was GL_RED = 0x1903

RedBias

Original was GL_RED_BIAS = 0x0D15

RedExt

Original was GL_RED_EXT = 0x1903

RedInteger

Original was GL_RED_INTEGER = 0x8D94

RedNv

Original was GL_RED_NV = 0x1903

RedScale

Original was GL_RED_SCALE = 0x0D14

Reduce

Original was GL_REDUCE = 0x8016

ReduceExt

Original was GL_REDUCE_EXT = 0x8016

ReferencedByComputeShader

Original was GL_REFERENCED_BY_COMPUTE_SHADER = 0x930B

ReferencedByFragmentShader

Original was GL_REFERENCED_BY_FRAGMENT_SHADER = 0x930A

ReferencedByGeometryShader

Original was GL_REFERENCED_BY_GEOMETRY_SHADER = 0x9309

ReferencedByTessControlShader

Original was GL_REFERENCED_BY_TESS_CONTROL_SHADER = 0x9307

ReferencedByTessEvaluationShader

Original was GL_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x9308

ReferencedByVertexShader

Original was GL_REFERENCED_BY_VERTEX_SHADER = 0x9306

ReferencePlaneEquationSgix

Original was GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E

ReferencePlaneSgix

Original was GL_REFERENCE_PLANE_SGIX = 0x817D

ReflectionMap

Original was GL_REFLECTION_MAP = 0x8512

RelativeArcToNv

Original was GL_RELATIVE_ARC_TO_NV = 0xFF

RelativeConicCurveToNv

Original was GL_RELATIVE_CONIC_CURVE_TO_NV = 0x1B

RelativeCubicCurveToNv

Original was GL_RELATIVE_CUBIC_CURVE_TO_NV = 0x0D

RelativeHorizontalLineToNv

Original was GL_RELATIVE_HORIZONTAL_LINE_TO_NV = 0x07

RelativeLargeCcwArcToNv

Original was GL_RELATIVE_LARGE_CCW_ARC_TO_NV = 0x17

RelativeLargeCwArcToNv

Original was GL_RELATIVE_LARGE_CW_ARC_TO_NV = 0x19

RelativeLineToNv

Original was GL_RELATIVE_LINE_TO_NV = 0x05

RelativeMoveToNv

Original was GL_RELATIVE_MOVE_TO_NV = 0x03

RelativeQuadraticCurveToNv

Original was GL_RELATIVE_QUADRATIC_CURVE_TO_NV = 0x0B

RelativeRectNv

Original was GL_RELATIVE_RECT_NV = 0xF7

RelativeRoundedRect2Nv

Original was GL_RELATIVE_ROUNDED_RECT2_NV = 0xEB

RelativeRoundedRect4Nv

Original was GL_RELATIVE_ROUNDED_RECT4_NV = 0xED

RelativeRoundedRect8Nv

Original was GL_RELATIVE_ROUNDED_RECT8_NV = 0xEF

RelativeRoundedRectNv

Original was GL_RELATIVE_ROUNDED_RECT_NV = 0xE9

RelativeSmallCcwArcToNv

Original was GL_RELATIVE_SMALL_CCW_ARC_TO_NV = 0x13

RelativeSmallCwArcToNv

Original was GL_RELATIVE_SMALL_CW_ARC_TO_NV = 0x15

RelativeSmoothCubicCurveToNv

Original was GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV = 0x11

RelativeSmoothQuadraticCurveToNv

Original was GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0F

RelativeVerticalLineToNv

Original was GL_RELATIVE_VERTICAL_LINE_TO_NV = 0x09

Renderbuffer

Original was GL_RENDERBUFFER = 0x8D41

RenderbufferAlphaSize

Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53

RenderbufferAlphaSizeExt

Original was GL_RENDERBUFFER_ALPHA_SIZE_EXT = 0x8D53

RenderbufferBinding

Original was GL_RENDERBUFFER_BINDING = 0x8CA7

RenderbufferBindingExt

Original was GL_RENDERBUFFER_BINDING_EXT = 0x8CA7

RenderbufferBlueSize

Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52

RenderbufferBlueSizeExt

Original was GL_RENDERBUFFER_BLUE_SIZE_EXT = 0x8D52

RenderbufferColorSamplesNv

Original was GL_RENDERBUFFER_COLOR_SAMPLES_NV = 0x8E10

RenderbufferCoverageSamplesNv

Original was GL_RENDERBUFFER_COVERAGE_SAMPLES_NV = 0x8CAB

RenderbufferDepthSize

Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54

RenderbufferDepthSizeExt

Original was GL_RENDERBUFFER_DEPTH_SIZE_EXT = 0x8D54

RenderbufferExt

Original was GL_RENDERBUFFER_EXT = 0x8D41

RenderbufferGreenSize

Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51

RenderbufferGreenSizeExt

Original was GL_RENDERBUFFER_GREEN_SIZE_EXT = 0x8D51

RenderbufferHeight

Original was GL_RENDERBUFFER_HEIGHT = 0x8D43

RenderbufferHeightExt

Original was GL_RENDERBUFFER_HEIGHT_EXT = 0x8D43

RenderbufferInternalFormat

Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44

RenderbufferInternalFormatExt

Original was GL_RENDERBUFFER_INTERNAL_FORMAT_EXT = 0x8D44

RenderbufferRedSize

Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50

RenderbufferRedSizeExt

Original was GL_RENDERBUFFER_RED_SIZE_EXT = 0x8D50

RenderbufferSamples

Original was GL_RENDERBUFFER_SAMPLES = 0x8CAB

RenderbufferStencilSize

Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55

RenderbufferStencilSizeExt

Original was GL_RENDERBUFFER_STENCIL_SIZE_EXT = 0x8D55

RenderbufferWidth

Original was GL_RENDERBUFFER_WIDTH = 0x8D42

RenderbufferWidthExt

Original was GL_RENDERBUFFER_WIDTH_EXT = 0x8D42

Renderer

Original was GL_RENDERER = 0x1F01

Repeat

Original was GL_REPEAT = 0x2901

Replace

Original was GL_REPLACE = 0x1E01

ReplaceExt

Original was GL_REPLACE_EXT = 0x8062

ReplicateBorder

Original was GL_REPLICATE_BORDER = 0x8153

ResampleDecimateSgix

Original was GL_RESAMPLE_DECIMATE_SGIX = 0x8430

ResampleReplicateSgix

Original was GL_RESAMPLE_REPLICATE_SGIX = 0x8433

ResampleZeroFillSgix

Original was GL_RESAMPLE_ZERO_FILL_SGIX = 0x8434

RescaleNormal

Original was GL_RESCALE_NORMAL = 0x803A

RescaleNormalExt

Original was GL_RESCALE_NORMAL_EXT = 0x803A

ResetNotificationStrategy

Original was GL_RESET_NOTIFICATION_STRATEGY = 0x8256

ResetNotificationStrategyArb

Original was GL_RESET_NOTIFICATION_STRATEGY_ARB = 0x8256

ResetNotificationStrategyKhr

Original was GL_RESET_NOTIFICATION_STRATEGY_KHR = 0x8256

RestartPathNv

Original was GL_RESTART_PATH_NV = 0xF0

Rg

Original was GL_RG = 0x8227

Rg16

Original was GL_RG16 = 0x822C

Rg16Ext

Original was GL_RG16_EXT = 0x822C

Rg16f

Original was GL_RG16F = 0x822F

Rg16fExt

Original was GL_RG16F_EXT = 0x822F

Rg16i

Original was GL_RG16I = 0x8239

Rg16Snorm

Original was GL_RG16_SNORM = 0x8F99

Rg16SnormExt

Original was GL_RG16_SNORM_EXT = 0x8F99

Rg16ui

Original was GL_RG16UI = 0x823A

Rg32f

Original was GL_RG32F = 0x8230

Rg32fExt

Original was GL_RG32F_EXT = 0x8230

Rg32i

Original was GL_RG32I = 0x823B

Rg32ui

Original was GL_RG32UI = 0x823C

Rg8

Original was GL_RG8 = 0x822B

Rg8Ext

Original was GL_RG8_EXT = 0x822B

Rg8i

Original was GL_RG8I = 0x8237

Rg8Snorm

Original was GL_RG8_SNORM = 0x8F95

Rg8ui

Original was GL_RG8UI = 0x8238

Rgb

Original was GL_RGB = 0x1907

Rgb10

Original was GL_RGB10 = 0x8052

Rgb10A2

Original was GL_RGB10_A2 = 0x8059

Rgb10A2Ext

Original was GL_RGB10_A2_EXT = 0x8059

Rgb10A2ui

Original was GL_RGB10_A2UI = 0x906F

Rgb10Ext

Original was GL_RGB10_EXT = 0x8052

Rgb12

Original was GL_RGB12 = 0x8053

Rgb12Ext

Original was GL_RGB12_EXT = 0x8053

Rgb16

Original was GL_RGB16 = 0x8054

Rgb16Ext

Original was GL_RGB16_EXT = 0x8054

Rgb16f

Original was GL_RGB16F = 0x881B

Rgb16fArb

Original was GL_RGB16F_ARB = 0x881B

Rgb16fExt

Original was GL_RGB16F_EXT = 0x881B

Rgb16i

Original was GL_RGB16I = 0x8D89

Rgb16Snorm

Original was GL_RGB16_SNORM = 0x8F9A

Rgb16SnormExt

Original was GL_RGB16_SNORM_EXT = 0x8F9A

Rgb16ui

Original was GL_RGB16UI = 0x8D77

Rgb2Ext

Original was GL_RGB2_EXT = 0x804E

Rgb32f

Original was GL_RGB32F = 0x8815

Rgb32i

Original was GL_RGB32I = 0x8D83

Rgb32ui

Original was GL_RGB32UI = 0x8D71

Rgb4

Original was GL_RGB4 = 0x804F

Rgb422Apple

Original was GL_RGB_422_APPLE = 0x8A1F

Rgb4Ext

Original was GL_RGB4_EXT = 0x804F

Rgb5

Original was GL_RGB5 = 0x8050

Rgb565

Original was GL_RGB565 = 0x8D62

Rgb5A1

Original was GL_RGB5_A1 = 0x8057

Rgb5A1Ext

Original was GL_RGB5_A1_EXT = 0x8057

Rgb5A1Oes

Original was GL_RGB5_A1_OES = 0x8057

Rgb5Ext

Original was GL_RGB5_EXT = 0x8050

Rgb8

Original was GL_RGB8 = 0x8051

Rgb8Ext

Original was GL_RGB8_EXT = 0x8051

Rgb8i

Original was GL_RGB8I = 0x8D8F

Rgb8Oes

Original was GL_RGB8_OES = 0x8051

Rgb8Snorm

Original was GL_RGB8_SNORM = 0x8F96

Rgb8ui

Original was GL_RGB8UI = 0x8D7D

Rgb9E5

Original was GL_RGB9_E5 = 0x8C3D

Rgb9E5Apple

Original was GL_RGB9_E5_APPLE = 0x8C3D

Rgb9E5Ext

Original was GL_RGB9_E5_EXT = 0x8C3D

Rgba

Original was GL_RGBA = 0x1908

Rgba12

Original was GL_RGBA12 = 0x805A

Rgba12Ext

Original was GL_RGBA12_EXT = 0x805A

Rgba16

Original was GL_RGBA16 = 0x805B

Rgba16Ext

Original was GL_RGBA16_EXT = 0x805B

Rgba16f

Original was GL_RGBA16F = 0x881A

Rgba16fArb

Original was GL_RGBA16F_ARB = 0x881A

Rgba16fExt

Original was GL_RGBA16F_EXT = 0x881A

Rgba16i

Original was GL_RGBA16I = 0x8D88

Rgba16Snorm

Original was GL_RGBA16_SNORM = 0x8F9B

Rgba16ui

Original was GL_RGBA16UI = 0x8D76

Rgba2

Original was GL_RGBA2 = 0x8055

Rgba32f

Original was GL_RGBA32F = 0x8814

Rgba32fArb

Original was GL_RGBA32F_ARB = 0x8814

Rgba32fExt

Original was GL_RGBA32F_EXT = 0x8814

Rgba32i

Original was GL_RGBA32I = 0x8D82

Rgba32ui

Original was GL_RGBA32UI = 0x8D70

Rgba4

Original was GL_RGBA4 = 0x8056

Rgba4Ext

Original was GL_RGBA4_EXT = 0x8056

Rgba4Oes

Original was GL_RGBA4_OES = 0x8056

Rgba8

Original was GL_RGBA8 = 0x8058

Rgba8Ext

Original was GL_RGBA8_EXT = 0x8058

Rgba8i

Original was GL_RGBA8I = 0x8D8E

Rgba8Oes

Original was GL_RGBA8_OES = 0x8058

Rgba8Snorm

Original was GL_RGBA8_SNORM = 0x8F97

Rgba8ui

Original was GL_RGBA8UI = 0x8D7C

RgbaFloatMode

Original was GL_RGBA_FLOAT_MODE = 0x8820

RgbaIccSgix

Original was GL_RGBA_ICC_SGIX = 0x8461

RgbaInteger

Original was GL_RGBA_INTEGER = 0x8D99

RgbIccSgix

Original was GL_RGB_ICC_SGIX = 0x8460

RgbInteger

Original was GL_RGB_INTEGER = 0x8D98

RgbRaw422Apple

Original was GL_RGB_RAW_422_APPLE = 0x8A51

RgbScale

Original was GL_RGB_SCALE = 0x8573

RgInteger

Original was GL_RG_INTEGER = 0x8228

Right

Original was GL_RIGHT = 0x0407

RoundedRect2Nv

Original was GL_ROUNDED_RECT2_NV = 0xEA

RoundedRect4Nv

Original was GL_ROUNDED_RECT4_NV = 0xEC

RoundedRect8Nv

Original was GL_ROUNDED_RECT8_NV = 0xEE

RoundedRectNv

Original was GL_ROUNDED_RECT_NV = 0xE8

RoundNv

Original was GL_ROUND_NV = 0x90A4

SampleAlphaToCoverage

Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E

SampleAlphaToMaskSgis

Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E

SampleAlphaToOne

Original was GL_SAMPLE_ALPHA_TO_ONE = 0x809F

SampleAlphaToOneSgis

Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F

SampleBuffers

Original was GL_SAMPLE_BUFFERS = 0x80A8

SampleBuffersSgis

Original was GL_SAMPLE_BUFFERS_SGIS = 0x80A8

SampleCoverage

Original was GL_SAMPLE_COVERAGE = 0x80A0

SampleCoverageInvert

Original was GL_SAMPLE_COVERAGE_INVERT = 0x80AB

SampleCoverageValue

Original was GL_SAMPLE_COVERAGE_VALUE = 0x80AA

SampleLocationArb

Original was GL_SAMPLE_LOCATION_ARB = 0x8E50

SampleLocationNv

Original was GL_SAMPLE_LOCATION_NV = 0x8E50

SampleLocationPixelGridHeightArb

Original was GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB = 0x933F

SampleLocationPixelGridHeightNv

Original was GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV = 0x933F

SampleLocationPixelGridWidthArb

Original was GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB = 0x933E

SampleLocationPixelGridWidthNv

Original was GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV = 0x933E

SampleLocationSubpixelBitsArb

Original was GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB = 0x933D

SampleLocationSubpixelBitsNv

Original was GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV = 0x933D

SampleMask

Original was GL_SAMPLE_MASK = 0x8E51

SampleMaskInvertSgis

Original was GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB

SampleMaskSgis

Original was GL_SAMPLE_MASK_SGIS = 0x80A0

SampleMaskValue

Original was GL_SAMPLE_MASK_VALUE = 0x8E52

SampleMaskValueSgis

Original was GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA

SamplePatternSgis

Original was GL_SAMPLE_PATTERN_SGIS = 0x80AC

SamplePosition

Original was GL_SAMPLE_POSITION = 0x8E50

Sampler

Original was GL_SAMPLER = 0x82E6

Sampler1D

Original was GL_SAMPLER_1D = 0x8B5D

Sampler1DArb

Original was GL_SAMPLER_1D_ARB = 0x8B5D

Sampler1DArray

Original was GL_SAMPLER_1D_ARRAY = 0x8DC0

Sampler1DArrayShadow

Original was GL_SAMPLER_1D_ARRAY_SHADOW = 0x8DC3

Sampler1DShadow

Original was GL_SAMPLER_1D_SHADOW = 0x8B61

Sampler1DShadowArb

Original was GL_SAMPLER_1D_SHADOW_ARB = 0x8B61

Sampler2D

Original was GL_SAMPLER_2D = 0x8B5E

Sampler2DArb

Original was GL_SAMPLER_2D_ARB = 0x8B5E

Sampler2DArray

Original was GL_SAMPLER_2D_ARRAY = 0x8DC1

Sampler2DArrayShadow

Original was GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4

Sampler2DMultisample

Original was GL_SAMPLER_2D_MULTISAMPLE = 0x9108

Sampler2DMultisampleArray

Original was GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B

Sampler2DRect

Original was GL_SAMPLER_2D_RECT = 0x8B63

Sampler2DRectArb

Original was GL_SAMPLER_2D_RECT_ARB = 0x8B63

Sampler2DRectShadow

Original was GL_SAMPLER_2D_RECT_SHADOW = 0x8B64

Sampler2DRectShadowArb

Original was GL_SAMPLER_2D_RECT_SHADOW_ARB = 0x8B64

Sampler2DShadow

Original was GL_SAMPLER_2D_SHADOW = 0x8B62

Sampler2DShadowArb

Original was GL_SAMPLER_2D_SHADOW_ARB = 0x8B62

Sampler2DShadowExt

Original was GL_SAMPLER_2D_SHADOW_EXT = 0x8B62

Sampler3D

Original was GL_SAMPLER_3D = 0x8B5F

Sampler3DArb

Original was GL_SAMPLER_3D_ARB = 0x8B5F

Sampler3DOes

Original was GL_SAMPLER_3D_OES = 0x8B5F

SamplerBinding

Original was GL_SAMPLER_BINDING = 0x8919

SamplerBuffer

Original was GL_SAMPLER_BUFFER = 0x8DC2

SamplerBufferAmd

Original was GL_SAMPLER_BUFFER_AMD = 0x9001

SamplerCube

Original was GL_SAMPLER_CUBE = 0x8B60

SamplerCubeArb

Original was GL_SAMPLER_CUBE_ARB = 0x8B60

SamplerCubeMapArray

Original was GL_SAMPLER_CUBE_MAP_ARRAY = 0x900C

SamplerCubeMapArrayArb

Original was GL_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900C

SamplerCubeMapArrayShadow

Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D

SamplerCubeMapArrayShadowArb

Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB = 0x900D

SamplerCubeShadow

Original was GL_SAMPLER_CUBE_SHADOW = 0x8DC5

SamplerKhr

Original was GL_SAMPLER_KHR = 0x82E6

Samples

Original was GL_SAMPLES = 0x80A9

SampleShading

Original was GL_SAMPLE_SHADING = 0x8C36

SampleShadingArb

Original was GL_SAMPLE_SHADING_ARB = 0x8C36

SamplesPassed

Original was GL_SAMPLES_PASSED = 0x8914

SamplesSgis

Original was GL_SAMPLES_SGIS = 0x80A9

ScalebiasHintSgix

Original was GL_SCALEBIAS_HINT_SGIX = 0x8322

ScissorBox

Original was GL_SCISSOR_BOX = 0x0C10

ScissorCommandNv

Original was GL_SCISSOR_COMMAND_NV = 0x0011

ScissorTest

Original was GL_SCISSOR_TEST = 0x0C11

ScreenKhr

Original was GL_SCREEN_KHR = 0x9295

ScreenNv

Original was GL_SCREEN_NV = 0x9295

SecondaryColorArray

Original was GL_SECONDARY_COLOR_ARRAY = 0x845E

SecondaryColorArrayAddressNv

Original was GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV = 0x8F27

SecondaryColorArrayBufferBinding

Original was GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 0x889C

SecondaryColorArrayLengthNv

Original was GL_SECONDARY_COLOR_ARRAY_LENGTH_NV = 0x8F31

SecondaryColorArrayPointer

Original was GL_SECONDARY_COLOR_ARRAY_POINTER = 0x845D

SecondaryColorArraySize

Original was GL_SECONDARY_COLOR_ARRAY_SIZE = 0x845A

SecondaryColorArrayStride

Original was GL_SECONDARY_COLOR_ARRAY_STRIDE = 0x845C

SecondaryColorArrayType

Original was GL_SECONDARY_COLOR_ARRAY_TYPE = 0x845B

SecondaryColorNv

Original was GL_SECONDARY_COLOR_NV = 0x852D

Separable2D

Original was GL_SEPARABLE_2D = 0x8012

Separable2DExt

Original was GL_SEPARABLE_2D_EXT = 0x8012

SeparateAttribs

Original was GL_SEPARATE_ATTRIBS = 0x8C8D

SeparateSpecularColor

Original was GL_SEPARATE_SPECULAR_COLOR = 0x81FA

SeparateSpecularColorExt

Original was GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA

Set

Original was GL_SET = 0x150F

Shader

Original was GL_SHADER = 0x82E1

ShaderBinaryFormats

Original was GL_SHADER_BINARY_FORMATS = 0x8DF8

ShaderBinaryFormatSpirV

Original was GL_SHADER_BINARY_FORMAT_SPIR_V = 0x9551

ShaderBinaryFormatSpirVArb

Original was GL_SHADER_BINARY_FORMAT_SPIR_V_ARB = 0x9551

ShaderCompiler

Original was GL_SHADER_COMPILER = 0x8DFA

ShaderGlobalAccessBarrierBitNv

Original was GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = 0x00000010

ShaderImageAccessBarrierBit

Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020

ShaderImageAccessBarrierBitExt

Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = 0x00000020

ShaderImageAtomic

Original was GL_SHADER_IMAGE_ATOMIC = 0x82A6

ShaderImageLoad

Original was GL_SHADER_IMAGE_LOAD = 0x82A4

ShaderImageStore

Original was GL_SHADER_IMAGE_STORE = 0x82A5

ShaderIncludeArb

Original was GL_SHADER_INCLUDE_ARB = 0x8DAE

ShaderKhr

Original was GL_SHADER_KHR = 0x82E1

ShaderObjectExt

Original was GL_SHADER_OBJECT_EXT = 0x8B48

ShaderSourceLength

Original was GL_SHADER_SOURCE_LENGTH = 0x8B88

ShaderStorageBarrierBit

Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000

ShaderStorageBlock

Original was GL_SHADER_STORAGE_BLOCK = 0x92E6

ShaderStorageBuffer

Original was GL_SHADER_STORAGE_BUFFER = 0x90D2

ShaderStorageBufferBinding

Original was GL_SHADER_STORAGE_BUFFER_BINDING = 0x90D3

ShaderStorageBufferOffsetAlignment

Original was GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT = 0x90DF

ShaderStorageBufferSize

Original was GL_SHADER_STORAGE_BUFFER_SIZE = 0x90D5

ShaderStorageBufferStart

Original was GL_SHADER_STORAGE_BUFFER_START = 0x90D4

ShaderType

Original was GL_SHADER_TYPE = 0x8B4F

ShadingLanguageVersion

Original was GL_SHADING_LANGUAGE_VERSION = 0x8B8C

ShadowAmbientSgix

Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF

SharedEdgeNv

Original was GL_SHARED_EDGE_NV = 0xC0

SharedTexturePaletteExt

Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB

SharpenTextureFuncPointsSgis

Original was GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0

Short

Original was GL_SHORT = 0x1402

Signaled

Original was GL_SIGNALED = 0x9119

SignedNormalized

Original was GL_SIGNED_NORMALIZED = 0x8F9C

SimultaneousTextureAndDepthTest

Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC

SimultaneousTextureAndDepthWrite

Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 0x82AE

SimultaneousTextureAndStencilTest

Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD

SimultaneousTextureAndStencilWrite

Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF

SingleColor

Original was GL_SINGLE_COLOR = 0x81F9

SingleColorExt

Original was GL_SINGLE_COLOR_EXT = 0x81F9

SkipDecodeExt

Original was GL_SKIP_DECODE_EXT = 0x8A4A

SkipMissingGlyphNv

Original was GL_SKIP_MISSING_GLYPH_NV = 0x90A9

Sluminance

Original was GL_SLUMINANCE = 0x8C46

Sluminance8

Original was GL_SLUMINANCE8 = 0x8C47

Sluminance8Alpha8

Original was GL_SLUMINANCE8_ALPHA8 = 0x8C45

SluminanceAlpha

Original was GL_SLUMINANCE_ALPHA = 0x8C44

SmallCcwArcToNv

Original was GL_SMALL_CCW_ARC_TO_NV = 0x12

SmallCwArcToNv

Original was GL_SMALL_CW_ARC_TO_NV = 0x14

SmCountNv

Original was GL_SM_COUNT_NV = 0x933B

SmoothCubicCurveToNv

Original was GL_SMOOTH_CUBIC_CURVE_TO_NV = 0x10

SmoothLineWidthGranularity

Original was GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23

SmoothLineWidthRange

Original was GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22

SmoothPointSizeGranularity

Original was GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13

SmoothPointSizeRange

Original was GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12

SmoothQuadraticCurveToNv

Original was GL_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0E

SoftlightKhr

Original was GL_SOFTLIGHT_KHR = 0x929C

SoftlightNv

Original was GL_SOFTLIGHT_NV = 0x929C

Source0Rgb

Original was GL_SOURCE0_RGB = 0x8580

SparseBufferPageSizeArb

Original was GL_SPARSE_BUFFER_PAGE_SIZE_ARB = 0x82F8

SparseStorageBitArb

Original was GL_SPARSE_STORAGE_BIT_ARB = 0x0400

SparseTextureFullArrayCubeMipmapsArb

Original was GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB = 0x91A9

Specular

Original was GL_SPECULAR = 0x1202

SpirVBinary

Original was GL_SPIR_V_BINARY = 0x9552

SpirVBinaryArb

Original was GL_SPIR_V_BINARY_ARB = 0x9552

SpirVExtensions

Original was GL_SPIR_V_EXTENSIONS = 0x9553

SpriteAxisSgix

Original was GL_SPRITE_AXIS_SGIX = 0x814A

SpriteModeSgix

Original was GL_SPRITE_MODE_SGIX = 0x8149

SpriteSgix

Original was GL_SPRITE_SGIX = 0x8148

SpriteTranslationSgix

Original was GL_SPRITE_TRANSLATION_SGIX = 0x814B

SquareNv

Original was GL_SQUARE_NV = 0x90A3

Src0Alpha

Original was GL_SRC0_ALPHA = 0x8588

Src1Alpha

Original was GL_SRC1_ALPHA = 0x8589

Src1Color

Original was GL_SRC1_COLOR = 0x88F9

Src1Rgb

Original was GL_SRC1_RGB = 0x8581

Src2Alpha

Original was GL_SRC2_ALPHA = 0x858A

Src2Rgb

Original was GL_SRC2_RGB = 0x8582

SrcAlpha

Original was GL_SRC_ALPHA = 0x0302

SrcAlphaSaturate

Original was GL_SRC_ALPHA_SATURATE = 0x0308

SrcAtopNv

Original was GL_SRC_ATOP_NV = 0x928E

SrcColor

Original was GL_SRC_COLOR = 0x0300

SrcInNv

Original was GL_SRC_IN_NV = 0x928A

SrcNv

Original was GL_SRC_NV = 0x9286

SrcOutNv

Original was GL_SRC_OUT_NV = 0x928C

SrcOverNv

Original was GL_SRC_OVER_NV = 0x9288

Srgb

Original was GL_SRGB = 0x8C40

Srgb8

Original was GL_SRGB8 = 0x8C41

Srgb8Alpha8

Original was GL_SRGB8_ALPHA8 = 0x8C43

Srgb8Alpha8Ext

Original was GL_SRGB8_ALPHA8_EXT = 0x8C43

Srgb8Ext

Original was GL_SRGB8_EXT = 0x8C41

Srgb8Nv

Original was GL_SRGB8_NV = 0x8C41

SrgbAlpha

Original was GL_SRGB_ALPHA = 0x8C42

SrgbAlphaExt

Original was GL_SRGB_ALPHA_EXT = 0x8C42

SrgbDecodeArb

Original was GL_SRGB_DECODE_ARB = 0x8299

SrgbExt

Original was GL_SRGB_EXT = 0x8C40

SrgbRead

Original was GL_SRGB_READ = 0x8297

SrgbWrite

Original was GL_SRGB_WRITE = 0x8298

StackOverflow

Original was GL_STACK_OVERFLOW = 0x0503

StackOverflowKhr

Original was GL_STACK_OVERFLOW_KHR = 0x0503

StackUnderflow

Original was GL_STACK_UNDERFLOW = 0x0504

StackUnderflowKhr

Original was GL_STACK_UNDERFLOW_KHR = 0x0504

StandardFontFormatNv

Original was GL_STANDARD_FONT_FORMAT_NV = 0x936C

StandardFontNameNv

Original was GL_STANDARD_FONT_NAME_NV = 0x9072

StaticCopy

Original was GL_STATIC_COPY = 0x88E6

StaticDraw

Original was GL_STATIC_DRAW = 0x88E4

StaticRead

Original was GL_STATIC_READ = 0x88E5

Stencil

Original was GL_STENCIL = 0x1802

StencilAttachment

Original was GL_STENCIL_ATTACHMENT = 0x8D20

StencilAttachmentExt

Original was GL_STENCIL_ATTACHMENT_EXT = 0x8D20

StencilBackFail

Original was GL_STENCIL_BACK_FAIL = 0x8801

StencilBackFunc

Original was GL_STENCIL_BACK_FUNC = 0x8800

StencilBackPassDepthFail

Original was GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802

StencilBackPassDepthPass

Original was GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803

StencilBackRef

Original was GL_STENCIL_BACK_REF = 0x8CA3

StencilBackValueMask

Original was GL_STENCIL_BACK_VALUE_MASK = 0x8CA4

StencilBackWritemask

Original was GL_STENCIL_BACK_WRITEMASK = 0x8CA5

StencilBufferBit

Original was GL_STENCIL_BUFFER_BIT = 0x00000400

StencilBufferBit0Qcom

Original was GL_STENCIL_BUFFER_BIT0_QCOM = 0x00010000

StencilBufferBit1Qcom

Original was GL_STENCIL_BUFFER_BIT1_QCOM = 0x00020000

StencilBufferBit2Qcom

Original was GL_STENCIL_BUFFER_BIT2_QCOM = 0x00040000

StencilBufferBit3Qcom

Original was GL_STENCIL_BUFFER_BIT3_QCOM = 0x00080000

StencilBufferBit4Qcom

Original was GL_STENCIL_BUFFER_BIT4_QCOM = 0x00100000

StencilBufferBit5Qcom

Original was GL_STENCIL_BUFFER_BIT5_QCOM = 0x00200000

StencilBufferBit6Qcom

Original was GL_STENCIL_BUFFER_BIT6_QCOM = 0x00400000

StencilBufferBit7Qcom

Original was GL_STENCIL_BUFFER_BIT7_QCOM = 0x00800000

StencilClearValue

Original was GL_STENCIL_CLEAR_VALUE = 0x0B91

StencilComponents

Original was GL_STENCIL_COMPONENTS = 0x8285

StencilExt

Original was GL_STENCIL_EXT = 0x1802

StencilFail

Original was GL_STENCIL_FAIL = 0x0B94

StencilFunc

Original was GL_STENCIL_FUNC = 0x0B92

StencilIndex

Original was GL_STENCIL_INDEX = 0x1901

StencilIndex1

Original was GL_STENCIL_INDEX1 = 0x8D46

StencilIndex16

Original was GL_STENCIL_INDEX16 = 0x8D49

StencilIndex16Ext

Original was GL_STENCIL_INDEX16_EXT = 0x8D49

StencilIndex1Ext

Original was GL_STENCIL_INDEX1_EXT = 0x8D46

StencilIndex4

Original was GL_STENCIL_INDEX4 = 0x8D47

StencilIndex4Ext

Original was GL_STENCIL_INDEX4_EXT = 0x8D47

StencilIndex8

Original was GL_STENCIL_INDEX8 = 0x8D48

StencilIndex8Ext

Original was GL_STENCIL_INDEX8_EXT = 0x8D48

StencilPassDepthFail

Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95

StencilPassDepthPass

Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96

StencilRef

Original was GL_STENCIL_REF = 0x0B97

StencilRefCommandNv

Original was GL_STENCIL_REF_COMMAND_NV = 0x000C

StencilRenderable

Original was GL_STENCIL_RENDERABLE = 0x8288

StencilSamplesNv

Original was GL_STENCIL_SAMPLES_NV = 0x932E

StencilTest

Original was GL_STENCIL_TEST = 0x0B90

StencilValueMask

Original was GL_STENCIL_VALUE_MASK = 0x0B93

StencilWritemask

Original was GL_STENCIL_WRITEMASK = 0x0B98

Stereo

Original was GL_STEREO = 0x0C33

StreamCopy

Original was GL_STREAM_COPY = 0x88E2

StreamDraw

Original was GL_STREAM_DRAW = 0x88E0

StreamRead

Original was GL_STREAM_READ = 0x88E1

StrictDepthfuncHintPgi

Original was GL_STRICT_DEPTHFUNC_HINT_PGI = 0x1A216

StrictLightingHintPgi

Original was GL_STRICT_LIGHTING_HINT_PGI = 0x1A217

StrictScissorHintPgi

Original was GL_STRICT_SCISSOR_HINT_PGI = 0x1A218

SubAti

Original was GL_SUB_ATI = 0x8965

SubpixelBits

Original was GL_SUBPIXEL_BITS = 0x0D50

SubpixelPrecisionBiasXBitsNv

Original was GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV = 0x9347

SubpixelPrecisionBiasYBitsNv

Original was GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV = 0x9348

Subtract

Original was GL_SUBTRACT = 0x84E7

SupersampleScaleXNv

Original was GL_SUPERSAMPLE_SCALE_X_NV = 0x9372

SupersampleScaleYNv

Original was GL_SUPERSAMPLE_SCALE_Y_NV = 0x9373

SyncClEventArb

Original was GL_SYNC_CL_EVENT_ARB = 0x8240

SyncClEventCompleteArb

Original was GL_SYNC_CL_EVENT_COMPLETE_ARB = 0x8241

SyncCondition

Original was GL_SYNC_CONDITION = 0x9113

SyncFence

Original was GL_SYNC_FENCE = 0x9116

SyncFlags

Original was GL_SYNC_FLAGS = 0x9115

SyncFlushCommandsBit

Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001

SyncFlushCommandsBitApple

Original was GL_SYNC_FLUSH_COMMANDS_BIT_APPLE = 0x00000001

SyncGpuCommandsComplete

Original was GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117

SyncStatus

Original was GL_SYNC_STATUS = 0x9114

SystemFontNameNv

Original was GL_SYSTEM_FONT_NAME_NV = 0x9073

TableTooLarge

Original was GL_TABLE_TOO_LARGE = 0x8031

TableTooLargeExt

Original was GL_TABLE_TOO_LARGE_EXT = 0x8031

TerminateSequenceCommandNv

Original was GL_TERMINATE_SEQUENCE_COMMAND_NV = 0x0000

TessControlOutputVertices

Original was GL_TESS_CONTROL_OUTPUT_VERTICES = 0x8E75

TessControlShader

Original was GL_TESS_CONTROL_SHADER = 0x8E88

TessControlShaderBit

Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008

TessControlShaderBitExt

Original was GL_TESS_CONTROL_SHADER_BIT_EXT = 0x00000008

TessControlShaderBitOes

Original was GL_TESS_CONTROL_SHADER_BIT_OES = 0x00000008

TessControlShaderPatches

Original was GL_TESS_CONTROL_SHADER_PATCHES = 0x82F1

TessControlShaderPatchesArb

Original was GL_TESS_CONTROL_SHADER_PATCHES_ARB = 0x82F1

TessControlSubroutine

Original was GL_TESS_CONTROL_SUBROUTINE = 0x92E9

TessControlSubroutineUniform

Original was GL_TESS_CONTROL_SUBROUTINE_UNIFORM = 0x92EF

TessControlTexture

Original was GL_TESS_CONTROL_TEXTURE = 0x829C

TessellationFactorAmd

Original was GL_TESSELLATION_FACTOR_AMD = 0x9005

TessellationModeAmd

Original was GL_TESSELLATION_MODE_AMD = 0x9004

TessEvaluationShader

Original was GL_TESS_EVALUATION_SHADER = 0x8E87

TessEvaluationShaderBit

Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010

TessEvaluationShaderBitExt

Original was GL_TESS_EVALUATION_SHADER_BIT_EXT = 0x00000010

TessEvaluationShaderBitOes

Original was GL_TESS_EVALUATION_SHADER_BIT_OES = 0x00000010

TessEvaluationShaderInvocations

Original was GL_TESS_EVALUATION_SHADER_INVOCATIONS = 0x82F2

TessEvaluationShaderInvocationsArb

Original was GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB = 0x82F2

TessEvaluationSubroutine

Original was GL_TESS_EVALUATION_SUBROUTINE = 0x92EA

TessEvaluationSubroutineUniform

Original was GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = 0x92F0

TessEvaluationTexture

Original was GL_TESS_EVALUATION_TEXTURE = 0x829D

TessGenMode

Original was GL_TESS_GEN_MODE = 0x8E76

TessGenPointMode

Original was GL_TESS_GEN_POINT_MODE = 0x8E79

TessGenSpacing

Original was GL_TESS_GEN_SPACING = 0x8E77

TessGenVertexOrder

Original was GL_TESS_GEN_VERTEX_ORDER = 0x8E78

Texture

Original was GL_TEXTURE = 0x1702

Texture0

Original was GL_TEXTURE0 = 0x84C0

Texture1

Original was GL_TEXTURE1 = 0x84C1

Texture10

Original was GL_TEXTURE10 = 0x84CA

Texture11

Original was GL_TEXTURE11 = 0x84CB

Texture12

Original was GL_TEXTURE12 = 0x84CC

Texture13

Original was GL_TEXTURE13 = 0x84CD

Texture14

Original was GL_TEXTURE14 = 0x84CE

Texture15

Original was GL_TEXTURE15 = 0x84CF

Texture16

Original was GL_TEXTURE16 = 0x84D0

Texture17

Original was GL_TEXTURE17 = 0x84D1

Texture18

Original was GL_TEXTURE18 = 0x84D2

Texture19

Original was GL_TEXTURE19 = 0x84D3

Texture1D

Original was GL_TEXTURE_1D = 0x0DE0

Texture1DArray

Original was GL_TEXTURE_1D_ARRAY = 0x8C18

Texture2

Original was GL_TEXTURE2 = 0x84C2

Texture20

Original was GL_TEXTURE20 = 0x84D4

Texture21

Original was GL_TEXTURE21 = 0x84D5

Texture22

Original was GL_TEXTURE22 = 0x84D6

Texture23

Original was GL_TEXTURE23 = 0x84D7

Texture24

Original was GL_TEXTURE24 = 0x84D8

Texture25

Original was GL_TEXTURE25 = 0x84D9

Texture26

Original was GL_TEXTURE26 = 0x84DA

Texture27

Original was GL_TEXTURE27 = 0x84DB

Texture28

Original was GL_TEXTURE28 = 0x84DC

Texture29

Original was GL_TEXTURE29 = 0x84DD

Texture2D

Original was GL_TEXTURE_2D = 0x0DE1

Texture2DArray

Original was GL_TEXTURE_2D_ARRAY = 0x8C1A

Texture2DMultisample

Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100

Texture2DMultisampleArray

Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102

Texture3

Original was GL_TEXTURE3 = 0x84C3

Texture30

Original was GL_TEXTURE30 = 0x84DE

Texture31

Original was GL_TEXTURE31 = 0x84DF

Texture3D

Original was GL_TEXTURE_3D = 0x806F

Texture3DBindingExt

Original was GL_TEXTURE_3D_BINDING_EXT = 0x806A

Texture3DExt

Original was GL_TEXTURE_3D_EXT = 0x806F

Texture3DOes

Original was GL_TEXTURE_3D_OES = 0x806F

Texture4

Original was GL_TEXTURE4 = 0x84C4

Texture4DBindingSgis

Original was GL_TEXTURE_4D_BINDING_SGIS = 0x814F

Texture4DSgis

Original was GL_TEXTURE_4D_SGIS = 0x8134

Texture4DsizeSgis

Original was GL_TEXTURE_4DSIZE_SGIS = 0x8136

Texture5

Original was GL_TEXTURE5 = 0x84C5

Texture6

Original was GL_TEXTURE6 = 0x84C6

Texture7

Original was GL_TEXTURE7 = 0x84C7

Texture8

Original was GL_TEXTURE8 = 0x84C8

Texture9

Original was GL_TEXTURE9 = 0x84C9

TextureAlphaSize

Original was GL_TEXTURE_ALPHA_SIZE = 0x805F

TextureAlphaType

Original was GL_TEXTURE_ALPHA_TYPE = 0x8C13

TextureBaseLevel

Original was GL_TEXTURE_BASE_LEVEL = 0x813C

TextureBaseLevelSgis

Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C

TextureBinding1D

Original was GL_TEXTURE_BINDING_1D = 0x8068

TextureBinding1DArray

Original was GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C

TextureBinding2D

Original was GL_TEXTURE_BINDING_2D = 0x8069

TextureBinding2DArray

Original was GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D

TextureBinding2DMultisample

Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104

TextureBinding2DMultisampleArray

Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105

TextureBinding3D

Original was GL_TEXTURE_BINDING_3D = 0x806A

TextureBindingBuffer

Original was GL_TEXTURE_BINDING_BUFFER = 0x8C2C

TextureBindingBufferArb

Original was GL_TEXTURE_BINDING_BUFFER_ARB = 0x8C2C

TextureBindingCubeMap

Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514

TextureBindingCubeMapArray

Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A

TextureBindingCubeMapArrayArb

Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB = 0x900A

TextureBindingRectangle

Original was GL_TEXTURE_BINDING_RECTANGLE = 0x84F6

TextureBlueSize

Original was GL_TEXTURE_BLUE_SIZE = 0x805E

TextureBlueType

Original was GL_TEXTURE_BLUE_TYPE = 0x8C12

TextureBorder

Original was GL_TEXTURE_BORDER = 0x1005

TextureBorderColor

Original was GL_TEXTURE_BORDER_COLOR = 0x1004

TextureBorderColorNv

Original was GL_TEXTURE_BORDER_COLOR_NV = 0x1004

TextureBuffer

Original was GL_TEXTURE_BUFFER = 0x8C2A

TextureBufferArb

Original was GL_TEXTURE_BUFFER_ARB = 0x8C2A

TextureBufferBinding

Original was GL_TEXTURE_BUFFER_BINDING = 0x8C2A

TextureBufferDataStoreBinding

Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D

TextureBufferDataStoreBindingArb

Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB = 0x8C2D

TextureBufferFormatArb

Original was GL_TEXTURE_BUFFER_FORMAT_ARB = 0x8C2E

TextureBufferOffset

Original was GL_TEXTURE_BUFFER_OFFSET = 0x919D

TextureBufferOffsetAlignment

Original was GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT = 0x919F

TextureBufferSize

Original was GL_TEXTURE_BUFFER_SIZE = 0x919E

TextureClipmapCenterSgix

Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171

TextureClipmapDepthSgix

Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176

TextureClipmapFrameSgix

Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172

TextureClipmapLodOffsetSgix

Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175

TextureClipmapOffsetSgix

Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173

TextureClipmapVirtualDepthSgix

Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174

TextureColorTableSgi

Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC

TextureCompareFailValue

Original was GL_TEXTURE_COMPARE_FAIL_VALUE = 0x80BF

TextureCompareFunc

Original was GL_TEXTURE_COMPARE_FUNC = 0x884D

TextureCompareMode

Original was GL_TEXTURE_COMPARE_MODE = 0x884C

TextureCompareOperatorSgix

Original was GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B

TextureCompareSgix

Original was GL_TEXTURE_COMPARE_SGIX = 0x819A

TextureComponents

Original was GL_TEXTURE_COMPONENTS = 0x1003

TextureCompressed

Original was GL_TEXTURE_COMPRESSED = 0x86A1

TextureCompressedBlockHeight

Original was GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2

TextureCompressedBlockSize

Original was GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3

TextureCompressedBlockWidth

Original was GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1

TextureCompressedImageSize

Original was GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0

TextureCompressionHint

Original was GL_TEXTURE_COMPRESSION_HINT = 0x84EF

TextureCompressionHintArb

Original was GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF

TextureCoordArray

Original was GL_TEXTURE_COORD_ARRAY = 0x8078

TextureCoordArrayAddressNv

Original was GL_TEXTURE_COORD_ARRAY_ADDRESS_NV = 0x8F25

TextureCoordArrayBufferBinding

Original was GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A

TextureCoordArrayCountExt

Original was GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B

TextureCoordArrayLengthNv

Original was GL_TEXTURE_COORD_ARRAY_LENGTH_NV = 0x8F2F

TextureCoordArrayPointerExt

Original was GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092

TextureCubeMap

Original was GL_TEXTURE_CUBE_MAP = 0x8513

TextureCubeMapArray

Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009

TextureCubeMapArrayArb

Original was GL_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x9009

TextureCubeMapArrayExt

Original was GL_TEXTURE_CUBE_MAP_ARRAY_EXT = 0x9009

TextureCubeMapArrayOes

Original was GL_TEXTURE_CUBE_MAP_ARRAY_OES = 0x9009

TextureCubeMapNegativeX

Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516

TextureCubeMapNegativeY

Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518

TextureCubeMapNegativeZ

Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A

TextureCubeMapPositiveX

Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515

TextureCubeMapPositiveY

Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517

TextureCubeMapPositiveZ

Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519

TextureCubeMapSeamless

Original was GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F

TextureDeformationSgix

Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195

TextureDepth

Original was GL_TEXTURE_DEPTH = 0x8071

TextureDepthExt

Original was GL_TEXTURE_DEPTH_EXT = 0x8071

TextureDepthSize

Original was GL_TEXTURE_DEPTH_SIZE = 0x884A

TextureDepthType

Original was GL_TEXTURE_DEPTH_TYPE = 0x8C16

TextureEnvBiasSgix

Original was GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE

TextureFetchBarrierBit

Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008

TextureFetchBarrierBitExt

Original was GL_TEXTURE_FETCH_BARRIER_BIT_EXT = 0x00000008

TextureFilter4SizeSgis

Original was GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147

TextureFilterControl

Original was GL_TEXTURE_FILTER_CONTROL = 0x8500

TextureFixedSampleLocations

Original was GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107

TextureGather

Original was GL_TEXTURE_GATHER = 0x82A2

TextureGatherShadow

Original was GL_TEXTURE_GATHER_SHADOW = 0x82A3

TextureGenQ

Original was GL_TEXTURE_GEN_Q = 0x0C63

TextureGenR

Original was GL_TEXTURE_GEN_R = 0x0C62

TextureGenS

Original was GL_TEXTURE_GEN_S = 0x0C60

TextureGenT

Original was GL_TEXTURE_GEN_T = 0x0C61

TextureGequalRSgix

Original was GL_TEXTURE_GEQUAL_R_SGIX = 0x819D

TextureGreenSize

Original was GL_TEXTURE_GREEN_SIZE = 0x805D

TextureGreenType

Original was GL_TEXTURE_GREEN_TYPE = 0x8C11

TextureHeight

Original was GL_TEXTURE_HEIGHT = 0x1001

TextureImageFormat

Original was GL_TEXTURE_IMAGE_FORMAT = 0x828F

TextureImageType

Original was GL_TEXTURE_IMAGE_TYPE = 0x8290

TextureImmutableFormat

Original was GL_TEXTURE_IMMUTABLE_FORMAT = 0x912F

TextureImmutableLevels

Original was GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF

TextureIntensitySize

Original was GL_TEXTURE_INTENSITY_SIZE = 0x8061

TextureIntensityType

Original was GL_TEXTURE_INTENSITY_TYPE = 0x8C15

TextureInternalFormat

Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003

TextureLequalRSgix

Original was GL_TEXTURE_LEQUAL_R_SGIX = 0x819C

TextureLodBias

Original was GL_TEXTURE_LOD_BIAS = 0x8501

TextureLodBiasRSgix

Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190

TextureLodBiasSSgix

Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E

TextureLodBiasTSgix

Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F

TextureLuminanceSize

Original was GL_TEXTURE_LUMINANCE_SIZE = 0x8060

TextureLuminanceType

Original was GL_TEXTURE_LUMINANCE_TYPE = 0x8C14

TextureMagFilter

Original was GL_TEXTURE_MAG_FILTER = 0x2800

TextureMaxAnisotropy

Original was GL_TEXTURE_MAX_ANISOTROPY = 0x84FE

TextureMaxAnisotropyExt

Original was GL_TextureMaxAnisotropyExt = 0x84FE

TextureMaxClampRSgix

Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B

TextureMaxClampSSgix

Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369

TextureMaxClampTSgix

Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A

TextureMaxLevel

Original was GL_TEXTURE_MAX_LEVEL = 0x813D

TextureMaxLevelSgis

Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D

TextureMaxLod

Original was GL_TEXTURE_MAX_LOD = 0x813B

TextureMaxLodSgis

Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B

TextureMinFilter

Original was GL_TEXTURE_MIN_FILTER = 0x2801

TextureMinLod

Original was GL_TEXTURE_MIN_LOD = 0x813A

TextureMinLodSgis

Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A

TextureMultiBufferHintSgix

Original was GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E

TexturePriority

Original was GL_TEXTURE_PRIORITY = 0x8066

TexturePriorityExt

Original was GL_TEXTURE_PRIORITY_EXT = 0x8066

TextureRectangle

Original was GL_TEXTURE_RECTANGLE = 0x84F5

TextureRedSize

Original was GL_TEXTURE_RED_SIZE = 0x805C

TextureRedType

Original was GL_TEXTURE_RED_TYPE = 0x8C10

TextureReductionModeArb

Original was GL_TEXTURE_REDUCTION_MODE_ARB = 0x9366

TextureResident

Original was GL_TEXTURE_RESIDENT = 0x8067

TextureSamples

Original was GL_TEXTURE_SAMPLES = 0x9106

TextureShadow

Original was GL_TEXTURE_SHADOW = 0x82A1

TextureSharedSize

Original was GL_TEXTURE_SHARED_SIZE = 0x8C3F

TextureSparseArb

Original was GL_TEXTURE_SPARSE_ARB = 0x91A6

TextureSrgbDecodeExt

Original was GL_TEXTURE_SRGB_DECODE_EXT = 0x8A48

TextureStencilSize

Original was GL_TEXTURE_STENCIL_SIZE = 0x88F1

TextureStorageHintApple

Original was GL_TEXTURE_STORAGE_HINT_APPLE = 0x85BC

TextureStorageSparseBitAmd

Original was GL_TEXTURE_STORAGE_SPARSE_BIT_AMD = 0x00000001

TextureSwizzleA

Original was GL_TEXTURE_SWIZZLE_A = 0x8E45

TextureSwizzleB

Original was GL_TEXTURE_SWIZZLE_B = 0x8E44

TextureSwizzleG

Original was GL_TEXTURE_SWIZZLE_G = 0x8E43

TextureSwizzleR

Original was GL_TEXTURE_SWIZZLE_R = 0x8E42

TextureSwizzleRgba

Original was GL_TEXTURE_SWIZZLE_RGBA = 0x8E46

TextureTarget

Original was GL_TEXTURE_TARGET = 0x1006

TextureTilingExt

Original was GL_TEXTURE_TILING_EXT = 0x9580

TextureTooLargeExt

Original was GL_TEXTURE_TOO_LARGE_EXT = 0x8065

TextureUpdateBarrierBit

Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100

TextureUpdateBarrierBitExt

Original was GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = 0x00000100

TextureView

Original was GL_TEXTURE_VIEW = 0x82B5

TextureViewMinLayer

Original was GL_TEXTURE_VIEW_MIN_LAYER = 0x82DD

TextureViewMinLevel

Original was GL_TEXTURE_VIEW_MIN_LEVEL = 0x82DB

TextureViewNumLayers

Original was GL_TEXTURE_VIEW_NUM_LAYERS = 0x82DE

TextureViewNumLevels

Original was GL_TEXTURE_VIEW_NUM_LEVELS = 0x82DC

TextureWidth

Original was GL_TEXTURE_WIDTH = 0x1000

TextureWrapQSgis

Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137

TextureWrapR

Original was GL_TEXTURE_WRAP_R = 0x8072

TextureWrapRExt

Original was GL_TEXTURE_WRAP_R_EXT = 0x8072

TextureWrapROes

Original was GL_TEXTURE_WRAP_R_OES = 0x8072

TextureWrapS

Original was GL_TEXTURE_WRAP_S = 0x2802

TextureWrapT

Original was GL_TEXTURE_WRAP_T = 0x2803

Three

Original was GL_THREE = 3

TimeElapsed

Original was GL_TIME_ELAPSED = 0x88BF

TimeoutExpired

Original was GL_TIMEOUT_EXPIRED = 0x911B

TimeoutIgnored

Original was GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF

Timestamp

Original was GL_TIMESTAMP = 0x8E28

TopLevelArraySize

Original was GL_TOP_LEVEL_ARRAY_SIZE = 0x930C

TopLevelArrayStride

Original was GL_TOP_LEVEL_ARRAY_STRIDE = 0x930D

TransformFeedback

Original was GL_TRANSFORM_FEEDBACK = 0x8E22

TransformFeedbackActive

Original was GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24

TransformFeedbackBarrierBit

Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800

TransformFeedbackBarrierBitExt

Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = 0x00000800

TransformFeedbackBinding

Original was GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25

TransformFeedbackBuffer

Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E

TransformFeedbackBufferActive

Original was GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 0x8E24

TransformFeedbackBufferBinding

Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F

TransformFeedbackBufferIndex

Original was GL_TRANSFORM_FEEDBACK_BUFFER_INDEX = 0x934B

TransformFeedbackBufferMode

Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F

TransformFeedbackBufferPaused

Original was GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = 0x8E23

TransformFeedbackBufferSize

Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85

TransformFeedbackBufferStart

Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84

TransformFeedbackBufferStride

Original was GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE = 0x934C

TransformFeedbackOverflow

Original was GL_TRANSFORM_FEEDBACK_OVERFLOW = 0x82EC

TransformFeedbackOverflowArb

Original was GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB = 0x82EC

TransformFeedbackPaused

Original was GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23

TransformFeedbackPrimitivesWritten

Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88

TransformFeedbackStreamOverflow

Original was GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW = 0x82ED

TransformFeedbackStreamOverflowArb

Original was GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB = 0x82ED

TransformFeedbackVarying

Original was GL_TRANSFORM_FEEDBACK_VARYING = 0x92F4

TransformFeedbackVaryingMaxLength

Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76

TransformFeedbackVaryings

Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83

TransformHintApple

Original was GL_TRANSFORM_HINT_APPLE = 0x85B1

Translate2DNv

Original was GL_TRANSLATE_2D_NV = 0x9090

Translate3DNv

Original was GL_TRANSLATE_3D_NV = 0x9091

TranslateXNv

Original was GL_TRANSLATE_X_NV = 0x908E

TranslateYNv

Original was GL_TRANSLATE_Y_NV = 0x908F

TransposeAffine2DNv

Original was GL_TRANSPOSE_AFFINE_2D_NV = 0x9096

TransposeAffine3DNv

Original was GL_TRANSPOSE_AFFINE_3D_NV = 0x9098

TransposeColorMatrix

Original was GL_TRANSPOSE_COLOR_MATRIX = 0x84E6

TransposeModelviewMatrix

Original was GL_TRANSPOSE_MODELVIEW_MATRIX = 0x84E3

TransposeProgramMatrixExt

Original was GL_TRANSPOSE_PROGRAM_MATRIX_EXT = 0x8E2E

TransposeProjectionMatrix

Original was GL_TRANSPOSE_PROJECTION_MATRIX = 0x84E4

TransposeTextureMatrix

Original was GL_TRANSPOSE_TEXTURE_MATRIX = 0x84E5

TriangleFan

Original was GL_TRIANGLE_FAN = 0x0006

Triangles

Original was GL_Triangles = 0x0004

TrianglesAdjacency

Original was GL_TRIANGLES_ADJACENCY = 0x000C

TrianglesAdjacencyArb

Original was GL_TRIANGLES_ADJACENCY_ARB = 0x000C

TrianglesAdjacencyExt

Original was GL_TRIANGLES_ADJACENCY_EXT = 0x000C

TriangleStrip

Original was GL_TRIANGLE_STRIP = 0x0005

TriangleStripAdjacency

Original was GL_TRIANGLE_STRIP_ADJACENCY = 0x000D

TriangleStripAdjacencyArb

Original was GL_TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D

TriangleStripAdjacencyExt

Original was GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D

TriangularNv

Original was GL_TRIANGULAR_NV = 0x90A5

True

Original was GL_TRUE = 1

Two

Original was GL_TWO = 2

Type

Original was GL_TYPE = 0x92FA

UncorrelatedNv

Original was GL_UNCORRELATED_NV = 0x9282

UndefinedVertex

Original was GL_UNDEFINED_VERTEX = 0x8260

Uniform

Original was GL_UNIFORM = 0x92E1

UniformAddressCommandNv

Original was GL_UNIFORM_ADDRESS_COMMAND_NV = 0x000A

UniformArrayStride

Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C

UniformAtomicCounterBufferIndex

Original was GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA

UniformBarrierBit

Original was GL_UNIFORM_BARRIER_BIT = 0x00000004

UniformBarrierBitExt

Original was GL_UNIFORM_BARRIER_BIT_EXT = 0x00000004

UniformBlock

Original was GL_UNIFORM_BLOCK = 0x92E2

UniformBlockActiveUniformIndices

Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43

UniformBlockActiveUniforms

Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42

UniformBlockBinding

Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F

UniformBlockDataSize

Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40

UniformBlockIndex

Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A

UniformBlockNameLength

Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41

UniformBlockReferencedByComputeShader

Original was GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC

UniformBlockReferencedByFragmentShader

Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46

UniformBlockReferencedByGeometryShader

Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45

UniformBlockReferencedByTessControlShader

Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0

UniformBlockReferencedByTessEvaluationShader

Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1

UniformBlockReferencedByVertexShader

Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44

UniformBuffer

Original was GL_UNIFORM_BUFFER = 0x8A11

UniformBufferAddressNv

Original was GL_UNIFORM_BUFFER_ADDRESS_NV = 0x936F

UniformBufferBinding

Original was GL_UNIFORM_BUFFER_BINDING = 0x8A28

UniformBufferLengthNv

Original was GL_UNIFORM_BUFFER_LENGTH_NV = 0x9370

UniformBufferOffsetAlignment

Original was GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34

UniformBufferSize

Original was GL_UNIFORM_BUFFER_SIZE = 0x8A2A

UniformBufferStart

Original was GL_UNIFORM_BUFFER_START = 0x8A29

UniformBufferUnifiedNv

Original was GL_UNIFORM_BUFFER_UNIFIED_NV = 0x936E

UniformIsRowMajor

Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E

UniformMatrixStride

Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D

UniformNameLength

Original was GL_UNIFORM_NAME_LENGTH = 0x8A39

UniformOffset

Original was GL_UNIFORM_OFFSET = 0x8A3B

UniformSize

Original was GL_UNIFORM_SIZE = 0x8A38

UniformType

Original was GL_UNIFORM_TYPE = 0x8A37

UnknownContextReset

Original was GL_UNKNOWN_CONTEXT_RESET = 0x8255

UnknownContextResetArb

Original was GL_UNKNOWN_CONTEXT_RESET_ARB = 0x8255

UnknownContextResetKhr

Original was GL_UNKNOWN_CONTEXT_RESET_KHR = 0x8255

UnpackAlignment

Original was GL_UNPACK_ALIGNMENT = 0x0CF5

UnpackCmykHintExt

Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F

UnpackCompressedBlockDepth

Original was GL_UNPACK_COMPRESSED_BLOCK_DEPTH = 0x9129

UnpackCompressedBlockHeight

Original was GL_UNPACK_COMPRESSED_BLOCK_HEIGHT = 0x9128

UnpackCompressedBlockSize

Original was GL_UNPACK_COMPRESSED_BLOCK_SIZE = 0x912A

UnpackCompressedBlockWidth

Original was GL_UNPACK_COMPRESSED_BLOCK_WIDTH = 0x9127

UnpackImageDepthSgis

Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133

UnpackImageHeight

Original was GL_UNPACK_IMAGE_HEIGHT = 0x806E

UnpackImageHeightExt

Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E

UnpackLsbFirst

Original was GL_UNPACK_LSB_FIRST = 0x0CF1

UnpackResampleOml

Original was GL_UNPACK_RESAMPLE_OML = 0x8985

UnpackResampleSgix

Original was GL_UNPACK_RESAMPLE_SGIX = 0x842F

UnpackRowLength

Original was GL_UNPACK_ROW_LENGTH = 0x0CF2

UnpackRowLengthExt

Original was GL_UNPACK_ROW_LENGTH_EXT = 0x0CF2

UnpackSkipImages

Original was GL_UNPACK_SKIP_IMAGES = 0x806D

UnpackSkipImagesExt

Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D

UnpackSkipPixels

Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4

UnpackSkipPixelsExt

Original was GL_UNPACK_SKIP_PIXELS_EXT = 0x0CF4

UnpackSkipRows

Original was GL_UNPACK_SKIP_ROWS = 0x0CF3

UnpackSkipRowsExt

Original was GL_UNPACK_SKIP_ROWS_EXT = 0x0CF3

UnpackSkipVolumesSgis

Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132

UnpackSubsampleRateSgix

Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1

UnpackSwapBytes

Original was GL_UNPACK_SWAP_BYTES = 0x0CF0

Unsignaled

Original was GL_UNSIGNALED = 0x9118

UnsignedByte

Original was GL_UNSIGNED_BYTE = 0x1401

UnsignedByte233Rev

Original was GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362

UnsignedByte233Reversed

Original was GL_UNSIGNED_BYTE_2_3_3_REVERSED = 0x8362

UnsignedByte332

Original was GL_UNSIGNED_BYTE_3_3_2 = 0x8032

UnsignedByte332Ext

Original was GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032

UnsignedInt

Original was GL_UNSIGNED_INT = 0x1405

UnsignedInt1010102

Original was GL_UNSIGNED_INT_10_10_10_2 = 0x8036

UnsignedInt1010102Ext

Original was GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036

UnsignedInt10F11F11FRev

Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B

UnsignedInt16Nv

Original was GL_UNSIGNED_INT16_NV = 0x8FF0

UnsignedInt16Vec2Nv

Original was GL_UNSIGNED_INT16_VEC2_NV = 0x8FF1

UnsignedInt16Vec3Nv

Original was GL_UNSIGNED_INT16_VEC3_NV = 0x8FF2

UnsignedInt16Vec4Nv

Original was GL_UNSIGNED_INT16_VEC4_NV = 0x8FF3

UnsignedInt2101010Rev

Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368

UnsignedInt2101010Reversed

Original was GL_UNSIGNED_INT_2_10_10_10_REVERSED = 0x8368

UnsignedInt248

Original was GL_UNSIGNED_INT_24_8 = 0x84FA

UnsignedInt5999Rev

Original was GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E

UnsignedInt64Amd

Original was GL_UNSIGNED_INT64_AMD = 0x8BC2

UnsignedInt64Arb

Original was GL_UNSIGNED_INT64_ARB = 0x140F

UnsignedInt64Nv

Original was GL_UNSIGNED_INT64_NV = 0x140F

UnsignedInt64Vec2Arb

Original was GL_UNSIGNED_INT64_VEC2_ARB = 0x8FF5

UnsignedInt64Vec2Nv

Original was GL_UNSIGNED_INT64_VEC2_NV = 0x8FF5

UnsignedInt64Vec3Arb

Original was GL_UNSIGNED_INT64_VEC3_ARB = 0x8FF6

UnsignedInt64Vec3Nv

Original was GL_UNSIGNED_INT64_VEC3_NV = 0x8FF6

UnsignedInt64Vec4Arb

Original was GL_UNSIGNED_INT64_VEC4_ARB = 0x8FF7

UnsignedInt64Vec4Nv

Original was GL_UNSIGNED_INT64_VEC4_NV = 0x8FF7

UnsignedInt8888

Original was GL_UNSIGNED_INT_8_8_8_8 = 0x8035

UnsignedInt8888Ext

Original was GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035

UnsignedInt8888Rev

Original was GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367

UnsignedInt8888Reversed

Original was GL_UNSIGNED_INT_8_8_8_8_REVERSED = 0x8367

UnsignedInt8Nv

Original was GL_UNSIGNED_INT8_NV = 0x8FEC

UnsignedInt8Vec2Nv

Original was GL_UNSIGNED_INT8_VEC2_NV = 0x8FED

UnsignedInt8Vec3Nv

Original was GL_UNSIGNED_INT8_VEC3_NV = 0x8FEE

UnsignedInt8Vec4Nv

Original was GL_UNSIGNED_INT8_VEC4_NV = 0x8FEF

UnsignedIntAtomicCounter

Original was GL_UNSIGNED_INT_ATOMIC_COUNTER = 0x92DB

UnsignedIntImage1D

Original was GL_UNSIGNED_INT_IMAGE_1D = 0x9062

UnsignedIntImage1DArray

Original was GL_UNSIGNED_INT_IMAGE_1D_ARRAY = 0x9068

UnsignedIntImage2D

Original was GL_UNSIGNED_INT_IMAGE_2D = 0x9063

UnsignedIntImage2DArray

Original was GL_UNSIGNED_INT_IMAGE_2D_ARRAY = 0x9069

UnsignedIntImage2DMultisample

Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = 0x906B

UnsignedIntImage2DMultisampleArray

Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x906C

UnsignedIntImage2DRect

Original was GL_UNSIGNED_INT_IMAGE_2D_RECT = 0x9065

UnsignedIntImage3D

Original was GL_UNSIGNED_INT_IMAGE_3D = 0x9064

UnsignedIntImageBuffer

Original was GL_UNSIGNED_INT_IMAGE_BUFFER = 0x9067

UnsignedIntImageCube

Original was GL_UNSIGNED_INT_IMAGE_CUBE = 0x9066

UnsignedIntImageCubeMapArray

Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = 0x906A

UnsignedIntSampler1D

Original was GL_UNSIGNED_INT_SAMPLER_1D = 0x8DD1

UnsignedIntSampler1DArray

Original was GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6

UnsignedIntSampler2D

Original was GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2

UnsignedIntSampler2DArray

Original was GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7

UnsignedIntSampler2DMultisample

Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A

UnsignedIntSampler2DMultisampleArray

Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D

UnsignedIntSampler2DRect

Original was GL_UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5

UnsignedIntSampler3D

Original was GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3

UnsignedIntSamplerBuffer

Original was GL_UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8

UnsignedIntSamplerBufferAmd

Original was GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD = 0x9003

UnsignedIntSamplerCube

Original was GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4

UnsignedIntSamplerCubeMapArray

Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F

UnsignedIntSamplerCubeMapArrayArb

Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900F

UnsignedIntVec2

Original was GL_UNSIGNED_INT_VEC2 = 0x8DC6

UnsignedIntVec3

Original was GL_UNSIGNED_INT_VEC3 = 0x8DC7

UnsignedIntVec4

Original was GL_UNSIGNED_INT_VEC4 = 0x8DC8

UnsignedNormalized

Original was GL_UNSIGNED_NORMALIZED = 0x8C17

UnsignedShort

Original was GL_UNSIGNED_SHORT = 0x1403

UnsignedShort1555Rev

Original was GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366

UnsignedShort1555Reversed

Original was GL_UNSIGNED_SHORT_1_5_5_5_REVERSED = 0x8366

UnsignedShort4444

Original was GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033

UnsignedShort4444Ext

Original was GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033

UnsignedShort4444Rev

Original was GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365

UnsignedShort4444Reversed

Original was GL_UNSIGNED_SHORT_4_4_4_4_REVERSED = 0x8365

UnsignedShort5551

Original was GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034

UnsignedShort5551Ext

Original was GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034

UnsignedShort565

Original was GL_UNSIGNED_SHORT_5_6_5 = 0x8363

UnsignedShort565Rev

Original was GL_UNSIGNED_SHORT_5_6_5_REV = 0x8364

UnsignedShort565Reversed

Original was GL_UNSIGNED_SHORT_5_6_5_REVERSED = 0x8364

UnsignedShort88Apple

Original was GL_UNSIGNED_SHORT_8_8_APPLE = 0x85BA

UnsignedShort88RevApple

Original was GL_UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB

UpperLeft

Original was GL_UPPER_LEFT = 0x8CA2

UseMissingGlyphNv

Original was GL_USE_MISSING_GLYPH_NV = 0x90AA

Utf16Nv

Original was GL_UTF16_NV = 0x909B

Utf8Nv

Original was GL_UTF8_NV = 0x909A

ValidateStatus

Original was GL_VALIDATE_STATUS = 0x8B83

Vendor

Original was GL_VENDOR = 0x1F00

Version

Original was GL_VERSION = 0x1F02

VertexArray

Original was GL_VERTEX_ARRAY = 0x8074

VertexArrayAddressNv

Original was GL_VERTEX_ARRAY_ADDRESS_NV = 0x8F21

VertexArrayBinding

Original was GL_VERTEX_ARRAY_BINDING = 0x85B5

VertexArrayBufferBinding

Original was GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896

VertexArrayCountExt

Original was GL_VERTEX_ARRAY_COUNT_EXT = 0x807D

VertexArrayKhr

Original was GL_VERTEX_ARRAY_KHR = 0x8074

VertexArrayLengthNv

Original was GL_VERTEX_ARRAY_LENGTH_NV = 0x8F2B

VertexArrayObjectExt

Original was GL_VERTEX_ARRAY_OBJECT_EXT = 0x9154

VertexArrayPointerExt

Original was GL_VERTEX_ARRAY_POINTER_EXT = 0x808E

VertexArrayStorageHintApple

Original was GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F

VertexAttribArrayAddressNv

Original was GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV = 0x8F20

VertexAttribArrayBarrierBit

Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001

VertexAttribArrayBarrierBitExt

Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = 0x00000001

VertexAttribArrayBufferBinding

Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F

VertexAttribArrayDivisor

Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE

VertexAttribArrayDivisorArb

Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB = 0x88FE

VertexAttribArrayEnabled

Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622

VertexAttribArrayInteger

Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD

VertexAttribArrayLengthNv

Original was GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV = 0x8F2A

VertexAttribArrayLong

Original was GL_VERTEX_ATTRIB_ARRAY_LONG = 0x874E

VertexAttribArrayNormalized

Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A

VertexAttribArrayPointer

Original was GL_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645

VertexAttribArraySize

Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623

VertexAttribArrayStride

Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624

VertexAttribArrayType

Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625

VertexAttribArrayUnifiedNv

Original was GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV = 0x8F1E

VertexAttribBinding

Original was GL_VERTEX_ATTRIB_BINDING = 0x82D4

VertexAttribRelativeOffset

Original was GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5

VertexBindingBuffer

Original was GL_VERTEX_BINDING_BUFFER = 0x8F4F

VertexBindingDivisor

Original was GL_VERTEX_BINDING_DIVISOR = 0x82D6

VertexBindingOffset

Original was GL_VERTEX_BINDING_OFFSET = 0x82D7

VertexBindingStride

Original was GL_VERTEX_BINDING_STRIDE = 0x82D8

VertexConsistentHintPgi

Original was GL_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B

VertexDataHintPgi

Original was GL_VERTEX_DATA_HINT_PGI = 0x1A22A

VertexPreclipHintSgix

Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF

VertexPreclipSgix

Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE

VertexProgram

Original was GL_VERTEX_PROGRAM = 0x8620

VertexProgramPointSize

Original was GL_VERTEX_PROGRAM_POINT_SIZE = 0x8642

VertexProgramTwoSide

Original was GL_VERTEX_PROGRAM_TWO_SIDE = 0x8643

VertexShader

Original was GL_VERTEX_SHADER = 0x8B31

VertexShaderArb

Original was GL_VERTEX_SHADER_ARB = 0x8B31

VertexShaderBit

Original was GL_VERTEX_SHADER_BIT = 0x00000001

VertexShaderBitExt

Original was GL_VERTEX_SHADER_BIT_EXT = 0x00000001

VertexShaderInvocations

Original was GL_VERTEX_SHADER_INVOCATIONS = 0x82F0

VertexShaderInvocationsArb

Original was GL_VERTEX_SHADER_INVOCATIONS_ARB = 0x82F0

VertexSubroutine

Original was GL_VERTEX_SUBROUTINE = 0x92E8

VertexSubroutineUniform

Original was GL_VERTEX_SUBROUTINE_UNIFORM = 0x92EE

VertexTexture

Original was GL_VERTEX_TEXTURE = 0x829B

VerticalLineToNv

Original was GL_VERTICAL_LINE_TO_NV = 0x08

VerticesSubmitted

Original was GL_VERTICES_SUBMITTED = 0x82EE

VerticesSubmittedArb

Original was GL_VERTICES_SUBMITTED_ARB = 0x82EE

ViewClass128Bits

Original was GL_VIEW_CLASS_128_BITS = 0x82C4

ViewClass16Bits

Original was GL_VIEW_CLASS_16_BITS = 0x82CA

ViewClass24Bits

Original was GL_VIEW_CLASS_24_BITS = 0x82C9

ViewClass32Bits

Original was GL_VIEW_CLASS_32_BITS = 0x82C8

ViewClass48Bits

Original was GL_VIEW_CLASS_48_BITS = 0x82C7

ViewClass64Bits

Original was GL_VIEW_CLASS_64_BITS = 0x82C6

ViewClass8Bits

Original was GL_VIEW_CLASS_8_BITS = 0x82CB

ViewClass96Bits

Original was GL_VIEW_CLASS_96_BITS = 0x82C5

ViewClassBptcFloat

Original was GL_VIEW_CLASS_BPTC_FLOAT = 0x82D3

ViewClassBptcUnorm

Original was GL_VIEW_CLASS_BPTC_UNORM = 0x82D2

ViewClassRgtc1Red

Original was GL_VIEW_CLASS_RGTC1_RED = 0x82D0

ViewClassRgtc2Rg

Original was GL_VIEW_CLASS_RGTC2_RG = 0x82D1

ViewClassS3tcDxt1Rgb

Original was GL_VIEW_CLASS_S3TC_DXT1_RGB = 0x82CC

ViewClassS3tcDxt1Rgba

Original was GL_VIEW_CLASS_S3TC_DXT1_RGBA = 0x82CD

ViewClassS3tcDxt3Rgba

Original was GL_VIEW_CLASS_S3TC_DXT3_RGBA = 0x82CE

ViewClassS3tcDxt5Rgba

Original was GL_VIEW_CLASS_S3TC_DXT5_RGBA = 0x82CF

ViewCompatibilityClass

Original was GL_VIEW_COMPATIBILITY_CLASS = 0x82B6

Viewport

Original was GL_VIEWPORT = 0x0BA2

ViewportBoundsRange

Original was GL_VIEWPORT_BOUNDS_RANGE = 0x825D

ViewportCommandNv

Original was GL_VIEWPORT_COMMAND_NV = 0x0010

ViewportIndexProvokingVertex

Original was GL_VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825F

ViewportPositionWScaleNv

Original was GL_VIEWPORT_POSITION_W_SCALE_NV = 0x937C

ViewportPositionWScaleXCoeffNv

Original was GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV = 0x937D

ViewportPositionWScaleYCoeffNv

Original was GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV = 0x937E

ViewportSubpixelBits

Original was GL_VIEWPORT_SUBPIXEL_BITS = 0x825C

ViewportSwizzleNegativeWNv

Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV = 0x9357

ViewportSwizzleNegativeXNv

Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV = 0x9351

ViewportSwizzleNegativeYNv

Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV = 0x9353

ViewportSwizzleNegativeZNv

Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV = 0x9355

ViewportSwizzlePositiveWNv

Original was GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV = 0x9356

ViewportSwizzlePositiveXNv

Original was GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV = 0x9350

ViewportSwizzlePositiveYNv

Original was GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV = 0x9352

ViewportSwizzlePositiveZNv

Original was GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV = 0x9354

ViewportSwizzleWNv

Original was GL_VIEWPORT_SWIZZLE_W_NV = 0x935B

ViewportSwizzleXNv

Original was GL_VIEWPORT_SWIZZLE_X_NV = 0x9358

ViewportSwizzleYNv

Original was GL_VIEWPORT_SWIZZLE_Y_NV = 0x9359

ViewportSwizzleZNv

Original was GL_VIEWPORT_SWIZZLE_Z_NV = 0x935A

VirtualPageSizeIndexArb

Original was GL_VIRTUAL_PAGE_SIZE_INDEX_ARB = 0x91A7

VirtualPageSizeXArb

Original was GL_VIRTUAL_PAGE_SIZE_X_ARB = 0x9195

VirtualPageSizeYArb

Original was GL_VIRTUAL_PAGE_SIZE_Y_ARB = 0x9196

VirtualPageSizeZArb

Original was GL_VIRTUAL_PAGE_SIZE_Z_ARB = 0x9197

VividlightNv

Original was GL_VIVIDLIGHT_NV = 0x92A6

WaitFailed

Original was GL_WAIT_FAILED = 0x911D

WarpSizeNv

Original was GL_WARP_SIZE_NV = 0x9339

WarpsPerSmNv

Original was GL_WARPS_PER_SM_NV = 0x933A

WeightArrayBufferBinding

Original was GL_WEIGHT_ARRAY_BUFFER_BINDING = 0x889E

WeightedAverageArb

Original was GL_WEIGHTED_AVERAGE_ARB = 0x9367

WideLineHintPgi

Original was GL_WIDE_LINE_HINT_PGI = 0x1A222

WindowRectangleExt

Original was GL_WINDOW_RECTANGLE_EXT = 0x8F12

WindowRectangleModeExt

Original was GL_WINDOW_RECTANGLE_MODE_EXT = 0x8F13

WriteOnly

Original was GL_WRITE_ONLY = 0x88B9

Xor

Original was GL_XOR = 0x1506

XorNv

Original was GL_XOR_NV = 0x1506

Ycrcb422Sgix

Original was GL_YCRCB_422_SGIX = 0x81BB

Ycrcb444Sgix

Original was GL_YCRCB_444_SGIX = 0x81BC

Zero

Original was GL_ZERO = 0

ZeroToOne

Original was GL_ZERO_TO_ONE = 0x935F

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