Enum All
Used in GL.Amd.GetPerfMonitorCounterData, GL.Amd.GetPerfMonitorCounterInfo and 75 other functions
Namespace: OpenTK.Graphics.OpenGL4
Assembly: OpenTK.dll
Syntax
public enum All
Fields
Name | Description |
---|---|
AbgrExt | Original was GL_ABGR_EXT = 0x8000 |
AccumAdjacentPairsNv | Original was GL_ACCUM_ADJACENT_PAIRS_NV = 0x90AD |
AccumBufferBit | Original was GL_ACCUM_BUFFER_BIT = 0x00000200 |
ActiveAtomicCounterBuffers | Original was GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9 |
ActiveAttributeMaxLength | Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A |
ActiveAttributes | Original was GL_ACTIVE_ATTRIBUTES = 0x8B89 |
ActiveProgram | Original was GL_ACTIVE_PROGRAM = 0x8259 |
ActiveResources | Original was GL_ACTIVE_RESOURCES = 0x92F5 |
ActiveSubroutineMaxLength | Original was GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48 |
ActiveSubroutines | Original was GL_ACTIVE_SUBROUTINES = 0x8DE5 |
ActiveSubroutineUniformLocations | Original was GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47 |
ActiveSubroutineUniformMaxLength | Original was GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49 |
ActiveSubroutineUniforms | Original was GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6 |
ActiveTexture | Original was GL_ACTIVE_TEXTURE = 0x84E0 |
ActiveUniformBlockMaxNameLength | Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35 |
ActiveUniformBlocks | Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36 |
ActiveUniformMaxLength | Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87 |
ActiveUniforms | Original was GL_ACTIVE_UNIFORMS = 0x8B86 |
ActiveVariables | Original was GL_ACTIVE_VARIABLES = 0x9305 |
Add | Original was GL_ADD = 0x0104 |
AddAti | Original was GL_ADD_ATI = 0x8963 |
AddSigned | Original was GL_ADD_SIGNED = 0x8574 |
AdjacentPairsNv | Original was GL_ADJACENT_PAIRS_NV = 0x90AE |
Affine2DNv | Original was GL_AFFINE_2D_NV = 0x9092 |
Affine3DNv | Original was GL_AFFINE_3D_NV = 0x9094 |
AliasedLineWidthRange | Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E |
AliasedPointSizeRange | Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D |
AllBarrierBits | Original was GL_ALL_BARRIER_BITS = 0xFFFFFFFF |
AllBarrierBitsExt | Original was GL_ALL_BARRIER_BITS_EXT = 0xFFFFFFFF |
AllowDrawFrgHintPgi | Original was GL_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210 |
AllowDrawMemHintPgi | Original was GL_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211 |
AllowDrawObjHintPgi | Original was GL_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E |
AllowDrawWinHintPgi | Original was GL_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F |
AllShaderBits | Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF |
AllShaderBitsExt | Original was GL_ALL_SHADER_BITS_EXT = 0xFFFFFFFF |
Alpha | Original was GL_ALPHA = 0x1906 |
Alpha16IccSgix | Original was GL_ALPHA16_ICC_SGIX = 0x8468 |
AlphaBias | Original was GL_ALPHA_BIAS = 0x0D1D |
AlphaIccSgix | Original was GL_ALPHA_ICC_SGIX = 0x8462 |
AlphaInteger | Original was GL_ALPHA_INTEGER = 0x8D97 |
AlphaMaxSgix | Original was GL_ALPHA_MAX_SGIX = 0x8321 |
AlphaMinSgix | Original was GL_ALPHA_MIN_SGIX = 0x8320 |
AlphaRefCommandNv | Original was GL_ALPHA_REF_COMMAND_NV = 0x000F |
AlphaScale | Original was GL_ALPHA_SCALE = 0x0D1C |
AlphaTest | Original was GL_ALPHA_TEST = 0x0BC0 |
AlphaTestFuncQcom | Original was GL_ALPHA_TEST_FUNC_QCOM = 0x0BC1 |
AlphaTestQcom | Original was GL_ALPHA_TEST_QCOM = 0x0BC0 |
AlphaTestRefQcom | Original was GL_ALPHA_TEST_REF_QCOM = 0x0BC2 |
AlreadySignaled | Original was GL_ALREADY_SIGNALED = 0x911A |
Always | Original was GL_ALWAYS = 0x0207 |
AlwaysFastHintPgi | Original was GL_ALWAYS_FAST_HINT_PGI = 0x1A20C |
AlwaysSoftHintPgi | Original was GL_ALWAYS_SOFT_HINT_PGI = 0x1A20D |
Ambient | Original was GL_AMBIENT = 0x1200 |
AmbientAndDiffuse | Original was GL_AMBIENT_AND_DIFFUSE = 0x1602 |
And | Original was GL_AND = 0x1501 |
AndInverted | Original was GL_AND_INVERTED = 0x1504 |
AndReverse | Original was GL_AND_REVERSE = 0x1502 |
AnySamplesPassed | Original was GL_ANY_SAMPLES_PASSED = 0x8C2F |
AnySamplesPassedConservative | Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A |
ArcToNv | Original was GL_ARC_TO_NV = 0xFE |
ArrayBuffer | Original was GL_ARRAY_BUFFER = 0x8892 |
ArrayBufferBinding | Original was GL_ARRAY_BUFFER_BINDING = 0x8894 |
ArrayDivisor | Original was GL_ARRAY_DIVISOR = 0x88FE |
ArrayEnabled | Original was GL_ARRAY_ENABLED = 0x8622 |
ArrayNormalized | Original was GL_ARRAY_NORMALIZED = 0x886A |
ArrayPointer | Original was GL_ARRAY_POINTER = 0x8645 |
ArraySize | Original was GL_ARRAY_SIZE = 0x92FB |
ArrayStride | Original was GL_ARRAY_STRIDE = 0x92FE |
ArrayType | Original was GL_ARRAY_TYPE = 0x8625 |
AsyncDrawPixelsSgix | Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D |
AsyncHistogramSgix | Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C |
AsyncMarkerSgix | Original was GL_ASYNC_MARKER_SGIX = 0x8329 |
AsyncReadPixelsSgix | Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E |
AsyncTexImageSgix | Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C |
AtomicCounterBarrierBit | Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000 |
AtomicCounterBarrierBitExt | Original was GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = 0x00001000 |
AtomicCounterBuffer | Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0 |
AtomicCounterBufferActiveAtomicCounterIndices | Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6 |
AtomicCounterBufferActiveAtomicCounters | Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5 |
AtomicCounterBufferBinding | Original was GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1 |
AtomicCounterBufferDataSize | Original was GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4 |
AtomicCounterBufferIndex | Original was GL_ATOMIC_COUNTER_BUFFER_INDEX = 0x9301 |
AtomicCounterBufferReferencedByComputeShader | Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED |
AtomicCounterBufferReferencedByFragmentShader | Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB |
AtomicCounterBufferReferencedByGeometryShader | Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA |
AtomicCounterBufferReferencedByTessControlShader | Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8 |
AtomicCounterBufferReferencedByTessEvaluationShader | Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9 |
AtomicCounterBufferReferencedByVertexShader | Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7 |
AtomicCounterBufferSize | Original was GL_ATOMIC_COUNTER_BUFFER_SIZE = 0x92C3 |
AtomicCounterBufferStart | Original was GL_ATOMIC_COUNTER_BUFFER_START = 0x92C2 |
AttachedShaders | Original was GL_ATTACHED_SHADERS = 0x8B85 |
AttributeAddressCommandNv | Original was GL_ATTRIBUTE_ADDRESS_COMMAND_NV = 0x0009 |
AutoGenerateMipmap | Original was GL_AUTO_GENERATE_MIPMAP = 0x8295 |
AutoNormal | Original was GL_AUTO_NORMAL = 0x0D80 |
Aux0 | Original was GL_AUX0 = 0x0409 |
Aux1 | Original was GL_AUX1 = 0x040A |
Aux2 | Original was GL_AUX2 = 0x040B |
Aux3 | Original was GL_AUX3 = 0x040C |
Back | Original was GL_BACK = 0x0405 |
BackLeft | Original was GL_BACK_LEFT = 0x0402 |
BackNormalsHintPgi | Original was GL_BACK_NORMALS_HINT_PGI = 0x1A223 |
BackRight | Original was GL_BACK_RIGHT = 0x0403 |
BevelNv | Original was GL_BEVEL_NV = 0x90A6 |
Bgr | Original was GL_BGR = 0x80E0 |
Bgra | Original was GL_BGRA = 0x80E1 |
BgraInteger | Original was GL_BGRA_INTEGER = 0x8D9B |
BgrInteger | Original was GL_BGR_INTEGER = 0x8D9A |
BinningControlHintQcom | Original was GL_BINNING_CONTROL_HINT_QCOM = 0x8FB0 |
Blend | Original was GL_BLEND = 0x0BE2 |
BlendAdvancedCoherentKhr | Original was GL_BLEND_ADVANCED_COHERENT_KHR = 0x9285 |
BlendAdvancedCoherentNv | Original was GL_BLEND_ADVANCED_COHERENT_NV = 0x9285 |
BlendColor | Original was GL_BLEND_COLOR = 0x8005 |
BlendColorCommandNv | Original was GL_BLEND_COLOR_COMMAND_NV = 0x000B |
BlendColorExt | Original was GL_BLEND_COLOR_EXT = 0x8005 |
BlendDst | Original was GL_BLEND_DST = 0x0BE0 |
BlendDstAlpha | Original was GL_BLEND_DST_ALPHA = 0x80CA |
BlendDstRgb | Original was GL_BLEND_DST_RGB = 0x80C8 |
BlendEquation | Original was GL_BLEND_EQUATION = 0x8009 |
BlendEquationAlpha | Original was GL_BLEND_EQUATION_ALPHA = 0x883D |
BlendEquationExt | Original was GL_BLEND_EQUATION_EXT = 0x8009 |
BlendEquationRgb | Original was GL_BLEND_EQUATION_RGB = 0x8009 |
BlendOverlapNv | Original was GL_BLEND_OVERLAP_NV = 0x9281 |
BlendPremultipliedSrcNv | Original was GL_BLEND_PREMULTIPLIED_SRC_NV = 0x9280 |
BlendSrc | Original was GL_BLEND_SRC = 0x0BE1 |
BlendSrcAlpha | Original was GL_BLEND_SRC_ALPHA = 0x80CB |
BlendSrcRgb | Original was GL_BLEND_SRC_RGB = 0x80C9 |
BlockIndex | Original was GL_BLOCK_INDEX = 0x92FD |
Blue | Original was GL_BLUE = 0x1905 |
BlueBias | Original was GL_BLUE_BIAS = 0x0D1B |
BlueInteger | Original was GL_BLUE_INTEGER = 0x8D96 |
BlueNv | Original was GL_BLUE_NV = 0x1905 |
BlueScale | Original was GL_BLUE_SCALE = 0x0D1A |
BoldBitNv | Original was GL_BOLD_BIT_NV = 0x01 |
Bool | Original was GL_BOOL = 0x8B56 |
BoolArb | Original was GL_BOOL_ARB = 0x8B56 |
BoolVec2 | Original was GL_BOOL_VEC2 = 0x8B57 |
BoolVec2Arb | Original was GL_BOOL_VEC2_ARB = 0x8B57 |
BoolVec3 | Original was GL_BOOL_VEC3 = 0x8B58 |
BoolVec3Arb | Original was GL_BOOL_VEC3_ARB = 0x8B58 |
BoolVec4 | Original was GL_BOOL_VEC4 = 0x8B59 |
BoolVec4Arb | Original was GL_BOOL_VEC4_ARB = 0x8B59 |
BoundingBoxNv | Original was GL_BOUNDING_BOX_NV = 0x908D |
BoundingBoxOfBoundingBoxesNv | Original was GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV = 0x909C |
Buffer | Original was GL_BUFFER = 0x82E0 |
BufferAccess | Original was GL_BUFFER_ACCESS = 0x88BB |
BufferAccessFlags | Original was GL_BUFFER_ACCESS_FLAGS = 0x911F |
BufferBinding | Original was GL_BUFFER_BINDING = 0x9302 |
BufferDataSize | Original was GL_BUFFER_DATA_SIZE = 0x9303 |
BufferGpuAddressNv | Original was GL_BUFFER_GPU_ADDRESS_NV = 0x8F1D |
BufferImmutableStorage | Original was GL_BUFFER_IMMUTABLE_STORAGE = 0x821F |
BufferKhr | Original was GL_BUFFER_KHR = 0x82E0 |
BufferMapLength | Original was GL_BUFFER_MAP_LENGTH = 0x9120 |
BufferMapOffset | Original was GL_BUFFER_MAP_OFFSET = 0x9121 |
BufferMapped | Original was GL_BUFFER_MAPPED = 0x88BC |
BufferMapPointer | Original was GL_BUFFER_MAP_POINTER = 0x88BD |
BufferObjectExt | Original was GL_BUFFER_OBJECT_EXT = 0x9151 |
BufferSize | Original was GL_BUFFER_SIZE = 0x8764 |
BufferStorageFlags | Original was GL_BUFFER_STORAGE_FLAGS = 0x8220 |
BufferUpdateBarrierBit | Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200 |
BufferUpdateBarrierBitExt | Original was GL_BUFFER_UPDATE_BARRIER_BIT_EXT = 0x00000200 |
BufferUsage | Original was GL_BUFFER_USAGE = 0x8765 |
BufferVariable | Original was GL_BUFFER_VARIABLE = 0x92E5 |
Byte | Original was GL_BYTE = 0x1400 |
CalligraphicFragmentSgix | Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183 |
CaveatSupport | Original was GL_CAVEAT_SUPPORT = 0x82B8 |
Ccw | Original was GL_CCW = 0x0901 |
CircularCcwArcToNv | Original was GL_CIRCULAR_CCW_ARC_TO_NV = 0xF8 |
CircularCwArcToNv | Original was GL_CIRCULAR_CW_ARC_TO_NV = 0xFA |
CircularTangentArcToNv | Original was GL_CIRCULAR_TANGENT_ARC_TO_NV = 0xFC |
ClampFragmentColor | Original was GL_CLAMP_FRAGMENT_COLOR = 0x891B |
ClampReadColor | Original was GL_CLAMP_READ_COLOR = 0x891C |
ClampToBorder | Original was GL_CLAMP_TO_BORDER = 0x812D |
ClampToBorderArb | Original was GL_CLAMP_TO_BORDER_ARB = 0x812D |
ClampToBorderNv | Original was GL_CLAMP_TO_BORDER_NV = 0x812D |
ClampToBorderSgis | Original was GL_CLAMP_TO_BORDER_SGIS = 0x812D |
ClampToEdge | Original was GL_CLAMP_TO_EDGE = 0x812F |
ClampToEdgeSgis | Original was GL_CLAMP_TO_EDGE_SGIS = 0x812F |
ClampVertexColor | Original was GL_CLAMP_VERTEX_COLOR = 0x891A |
Clear | Original was GL_CLEAR = 0x1500 |
ClearBuffer | Original was GL_CLEAR_BUFFER = 0x82B4 |
ClearTexture | Original was GL_CLEAR_TEXTURE = 0x9365 |
ClientActiveTexture | Original was GL_CLIENT_ACTIVE_TEXTURE = 0x84E1 |
ClientMappedBufferBarrierBit | Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000 |
ClientMappedBufferBarrierBitExt | Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT = 0x00004000 |
ClientStorageBit | Original was GL_CLIENT_STORAGE_BIT = 0x0200 |
ClientStorageBitExt | Original was GL_CLIENT_STORAGE_BIT_EXT = 0x0200 |
ClipDepthMode | Original was GL_CLIP_DEPTH_MODE = 0x935D |
ClipDistance0 | Original was GL_CLIP_DISTANCE0 = 0x3000 |
ClipDistance1 | Original was GL_CLIP_DISTANCE1 = 0x3001 |
ClipDistance2 | Original was GL_CLIP_DISTANCE2 = 0x3002 |
ClipDistance3 | Original was GL_CLIP_DISTANCE3 = 0x3003 |
ClipDistance4 | Original was GL_CLIP_DISTANCE4 = 0x3004 |
ClipDistance5 | Original was GL_CLIP_DISTANCE5 = 0x3005 |
ClipDistance6 | Original was GL_CLIP_DISTANCE6 = 0x3006 |
ClipDistance7 | Original was GL_CLIP_DISTANCE7 = 0x3007 |
ClipFarHintPgi | Original was GL_CLIP_FAR_HINT_PGI = 0x1A221 |
ClipNearHintPgi | Original was GL_CLIP_NEAR_HINT_PGI = 0x1A220 |
ClipOrigin | Original was GL_CLIP_ORIGIN = 0x935C |
ClippingInputPrimitives | Original was GL_CLIPPING_INPUT_PRIMITIVES = 0x82F6 |
ClippingInputPrimitivesArb | Original was GL_CLIPPING_INPUT_PRIMITIVES_ARB = 0x82F6 |
ClippingOutputPrimitives | Original was GL_CLIPPING_OUTPUT_PRIMITIVES = 0x82F7 |
ClippingOutputPrimitivesArb | Original was GL_CLIPPING_OUTPUT_PRIMITIVES_ARB = 0x82F7 |
ClipPlane0 | Original was GL_CLIP_PLANE0 = 0x3000 |
ClipPlane1 | Original was GL_CLIP_PLANE1 = 0x3001 |
ClipPlane2 | Original was GL_CLIP_PLANE2 = 0x3002 |
ClipPlane3 | Original was GL_CLIP_PLANE3 = 0x3003 |
ClipPlane4 | Original was GL_CLIP_PLANE4 = 0x3004 |
ClipPlane5 | Original was GL_CLIP_PLANE5 = 0x3005 |
ClipVolumeClippingHintExt | Original was GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0 |
ClosePathNv | Original was GL_CLOSE_PATH_NV = 0x00 |
CmykaExt | Original was GL_CMYKA_EXT = 0x800D |
CmykExt | Original was GL_CMYK_EXT = 0x800C |
Cnd0Ati | Original was GL_CND0_ATI = 0x896B |
CndAti | Original was GL_CND_ATI = 0x896A |
Coeff | Original was GL_COEFF = 0x0A00 |
Color | Original was GL_COLOR = 0x1800 |
ColorArray | Original was GL_COLOR_ARRAY = 0x8076 |
ColorArrayAddressNv | Original was GL_COLOR_ARRAY_ADDRESS_NV = 0x8F23 |
ColorArrayBufferBinding | Original was GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898 |
ColorArrayCountExt | Original was GL_COLOR_ARRAY_COUNT_EXT = 0x8084 |
ColorArrayLengthNv | Original was GL_COLOR_ARRAY_LENGTH_NV = 0x8F2D |
ColorArrayPointerExt | Original was GL_COLOR_ARRAY_POINTER_EXT = 0x8090 |
ColorAttachment0 | Original was GL_COLOR_ATTACHMENT0 = 0x8CE0 |
ColorAttachment0Ext | Original was GL_COLOR_ATTACHMENT0_EXT = 0x8CE0 |
ColorAttachment0Nv | Original was GL_COLOR_ATTACHMENT0_NV = 0x8CE0 |
ColorAttachment0Oes | Original was GL_COLOR_ATTACHMENT0_OES = 0x8CE0 |
ColorAttachment1 | Original was GL_COLOR_ATTACHMENT1 = 0x8CE1 |
ColorAttachment10 | Original was GL_COLOR_ATTACHMENT10 = 0x8CEA |
ColorAttachment10Ext | Original was GL_COLOR_ATTACHMENT10_EXT = 0x8CEA |
ColorAttachment10Nv | Original was GL_COLOR_ATTACHMENT10_NV = 0x8CEA |
ColorAttachment11 | Original was GL_COLOR_ATTACHMENT11 = 0x8CEB |
ColorAttachment11Ext | Original was GL_COLOR_ATTACHMENT11_EXT = 0x8CEB |
ColorAttachment11Nv | Original was GL_COLOR_ATTACHMENT11_NV = 0x8CEB |
ColorAttachment12 | Original was GL_COLOR_ATTACHMENT12 = 0x8CEC |
ColorAttachment12Ext | Original was GL_COLOR_ATTACHMENT12_EXT = 0x8CEC |
ColorAttachment12Nv | Original was GL_COLOR_ATTACHMENT12_NV = 0x8CEC |
ColorAttachment13 | Original was GL_COLOR_ATTACHMENT13 = 0x8CED |
ColorAttachment13Ext | Original was GL_COLOR_ATTACHMENT13_EXT = 0x8CED |
ColorAttachment13Nv | Original was GL_COLOR_ATTACHMENT13_NV = 0x8CED |
ColorAttachment14 | Original was GL_COLOR_ATTACHMENT14 = 0x8CEE |
ColorAttachment14Ext | Original was GL_COLOR_ATTACHMENT14_EXT = 0x8CEE |
ColorAttachment14Nv | Original was GL_COLOR_ATTACHMENT14_NV = 0x8CEE |
ColorAttachment15 | Original was GL_COLOR_ATTACHMENT15 = 0x8CEF |
ColorAttachment15Ext | Original was GL_COLOR_ATTACHMENT15_EXT = 0x8CEF |
ColorAttachment15Nv | Original was GL_COLOR_ATTACHMENT15_NV = 0x8CEF |
ColorAttachment16 | Original was GL_COLOR_ATTACHMENT16 = 0x8CF0 |
ColorAttachment17 | Original was GL_COLOR_ATTACHMENT17 = 0x8CF1 |
ColorAttachment18 | Original was GL_COLOR_ATTACHMENT18 = 0x8CF2 |
ColorAttachment19 | Original was GL_COLOR_ATTACHMENT19 = 0x8CF3 |
ColorAttachment1Ext | Original was GL_COLOR_ATTACHMENT1_EXT = 0x8CE1 |
ColorAttachment1Nv | Original was GL_COLOR_ATTACHMENT1_NV = 0x8CE1 |
ColorAttachment2 | Original was GL_COLOR_ATTACHMENT2 = 0x8CE2 |
ColorAttachment20 | Original was GL_COLOR_ATTACHMENT20 = 0x8CF4 |
ColorAttachment21 | Original was GL_COLOR_ATTACHMENT21 = 0x8CF5 |
ColorAttachment22 | Original was GL_COLOR_ATTACHMENT22 = 0x8CF6 |
ColorAttachment23 | Original was GL_COLOR_ATTACHMENT23 = 0x8CF7 |
ColorAttachment24 | Original was GL_COLOR_ATTACHMENT24 = 0x8CF8 |
ColorAttachment25 | Original was GL_COLOR_ATTACHMENT25 = 0x8CF9 |
ColorAttachment26 | Original was GL_COLOR_ATTACHMENT26 = 0x8CFA |
ColorAttachment27 | Original was GL_COLOR_ATTACHMENT27 = 0x8CFB |
ColorAttachment28 | Original was GL_COLOR_ATTACHMENT28 = 0x8CFC |
ColorAttachment29 | Original was GL_COLOR_ATTACHMENT29 = 0x8CFD |
ColorAttachment2Ext | Original was GL_COLOR_ATTACHMENT2_EXT = 0x8CE2 |
ColorAttachment2Nv | Original was GL_COLOR_ATTACHMENT2_NV = 0x8CE2 |
ColorAttachment3 | Original was GL_COLOR_ATTACHMENT3 = 0x8CE3 |
ColorAttachment30 | Original was GL_COLOR_ATTACHMENT30 = 0x8CFE |
ColorAttachment31 | Original was GL_COLOR_ATTACHMENT31 = 0x8CFF |
ColorAttachment3Ext | Original was GL_COLOR_ATTACHMENT3_EXT = 0x8CE3 |
ColorAttachment3Nv | Original was GL_COLOR_ATTACHMENT3_NV = 0x8CE3 |
ColorAttachment4 | Original was GL_COLOR_ATTACHMENT4 = 0x8CE4 |
ColorAttachment4Ext | Original was GL_COLOR_ATTACHMENT4_EXT = 0x8CE4 |
ColorAttachment4Nv | Original was GL_COLOR_ATTACHMENT4_NV = 0x8CE4 |
ColorAttachment5 | Original was GL_COLOR_ATTACHMENT5 = 0x8CE5 |
ColorAttachment5Ext | Original was GL_COLOR_ATTACHMENT5_EXT = 0x8CE5 |
ColorAttachment5Nv | Original was GL_COLOR_ATTACHMENT5_NV = 0x8CE5 |
ColorAttachment6 | Original was GL_COLOR_ATTACHMENT6 = 0x8CE6 |
ColorAttachment6Ext | Original was GL_COLOR_ATTACHMENT6_EXT = 0x8CE6 |
ColorAttachment6Nv | Original was GL_COLOR_ATTACHMENT6_NV = 0x8CE6 |
ColorAttachment7 | Original was GL_COLOR_ATTACHMENT7 = 0x8CE7 |
ColorAttachment7Ext | Original was GL_COLOR_ATTACHMENT7_EXT = 0x8CE7 |
ColorAttachment7Nv | Original was GL_COLOR_ATTACHMENT7_NV = 0x8CE7 |
ColorAttachment8 | Original was GL_COLOR_ATTACHMENT8 = 0x8CE8 |
ColorAttachment8Ext | Original was GL_COLOR_ATTACHMENT8_EXT = 0x8CE8 |
ColorAttachment8Nv | Original was GL_COLOR_ATTACHMENT8_NV = 0x8CE8 |
ColorAttachment9 | Original was GL_COLOR_ATTACHMENT9 = 0x8CE9 |
ColorAttachment9Ext | Original was GL_COLOR_ATTACHMENT9_EXT = 0x8CE9 |
ColorAttachment9Nv | Original was GL_COLOR_ATTACHMENT9_NV = 0x8CE9 |
ColorBufferBit | Original was GL_COLOR_BUFFER_BIT = 0x00004000 |
ColorBufferBit0Qcom | Original was GL_COLOR_BUFFER_BIT0_QCOM = 0x00000001 |
ColorBufferBit1Qcom | Original was GL_COLOR_BUFFER_BIT1_QCOM = 0x00000002 |
ColorBufferBit2Qcom | Original was GL_COLOR_BUFFER_BIT2_QCOM = 0x00000004 |
ColorBufferBit3Qcom | Original was GL_COLOR_BUFFER_BIT3_QCOM = 0x00000008 |
ColorBufferBit4Qcom | Original was GL_COLOR_BUFFER_BIT4_QCOM = 0x00000010 |
ColorBufferBit5Qcom | Original was GL_COLOR_BUFFER_BIT5_QCOM = 0x00000020 |
ColorBufferBit6Qcom | Original was GL_COLOR_BUFFER_BIT6_QCOM = 0x00000040 |
ColorBufferBit7Qcom | Original was GL_COLOR_BUFFER_BIT7_QCOM = 0x00000080 |
ColorburnKhr | Original was GL_COLORBURN_KHR = 0x929A |
ColorburnNv | Original was GL_COLORBURN_NV = 0x929A |
ColorClearValue | Original was GL_COLOR_CLEAR_VALUE = 0x0C22 |
ColorComponents | Original was GL_COLOR_COMPONENTS = 0x8283 |
ColordodgeKhr | Original was GL_COLORDODGE_KHR = 0x9299 |
ColordodgeNv | Original was GL_COLORDODGE_NV = 0x9299 |
ColorEncoding | Original was GL_COLOR_ENCODING = 0x8296 |
ColorExt | Original was GL_COLOR_EXT = 0x1800 |
ColorIndex | Original was GL_COLOR_INDEX = 0x1900 |
ColorLogicOp | Original was GL_COLOR_LOGIC_OP = 0x0BF2 |
ColorMaterial | Original was GL_COLOR_MATERIAL = 0x0B57 |
ColorMatrix | Original was GL_COLOR_MATRIX = 0x80B1 |
ColorMatrixSgi | Original was GL_COLOR_MATRIX_SGI = 0x80B1 |
ColorMatrixStackDepth | Original was GL_COLOR_MATRIX_STACK_DEPTH = 0x80B2 |
ColorMatrixStackDepthSgi | Original was GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2 |
ColorRenderable | Original was GL_COLOR_RENDERABLE = 0x8286 |
ColorSamplesNv | Original was GL_COLOR_SAMPLES_NV = 0x8E20 |
ColorSum | Original was GL_COLOR_SUM = 0x8458 |
ColorTable | Original was GL_COLOR_TABLE = 0x80D0 |
ColorTableAlphaSize | Original was GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD |
ColorTableAlphaSizeSgi | Original was GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD |
ColorTableBias | Original was GL_COLOR_TABLE_BIAS = 0x80D7 |
ColorTableBiasSgi | Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7 |
ColorTableBlueSize | Original was GL_COLOR_TABLE_BLUE_SIZE = 0x80DC |
ColorTableBlueSizeSgi | Original was GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC |
ColorTableFormat | Original was GL_COLOR_TABLE_FORMAT = 0x80D8 |
ColorTableFormatSgi | Original was GL_COLOR_TABLE_FORMAT_SGI = 0x80D8 |
ColorTableGreenSize | Original was GL_COLOR_TABLE_GREEN_SIZE = 0x80DB |
ColorTableGreenSizeSgi | Original was GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB |
ColorTableIntensitySize | Original was GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF |
ColorTableIntensitySizeSgi | Original was GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF |
ColorTableLuminanceSize | Original was GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE |
ColorTableLuminanceSizeSgi | Original was GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE |
ColorTableRedSize | Original was GL_COLOR_TABLE_RED_SIZE = 0x80DA |
ColorTableRedSizeSgi | Original was GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA |
ColorTableScale | Original was GL_COLOR_TABLE_SCALE = 0x80D6 |
ColorTableScaleSgi | Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6 |
ColorTableSgi | Original was GL_COLOR_TABLE_SGI = 0x80D0 |
ColorTableWidth | Original was GL_COLOR_TABLE_WIDTH = 0x80D9 |
ColorTableWidthSgi | Original was GL_COLOR_TABLE_WIDTH_SGI = 0x80D9 |
ColorWritemask | Original was GL_COLOR_WRITEMASK = 0x0C23 |
Combine | Original was GL_COMBINE = 0x8570 |
CombineAlpha | Original was GL_COMBINE_ALPHA = 0x8572 |
CombineRgb | Original was GL_COMBINE_RGB = 0x8571 |
CommandBarrierBit | Original was GL_COMMAND_BARRIER_BIT = 0x00000040 |
CommandBarrierBitExt | Original was GL_COMMAND_BARRIER_BIT_EXT = 0x00000040 |
CompareRefToTexture | Original was GL_COMPARE_REF_TO_TEXTURE = 0x884E |
CompareRToTexture | Original was GL_COMPARE_R_TO_TEXTURE = 0x884E |
CompatibleSubroutines | Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B |
CompileStatus | Original was GL_COMPILE_STATUS = 0x8B81 |
CompletionStatusArb | Original was GL_COMPLETION_STATUS_ARB = 0x91B1 |
CompletionStatusKhr | Original was GL_COMPLETION_STATUS_KHR = 0x91B1 |
CompressedAlpha | Original was GL_COMPRESSED_ALPHA = 0x84E9 |
CompressedIntensity | Original was GL_COMPRESSED_INTENSITY = 0x84EC |
CompressedLuminance | Original was GL_COMPRESSED_LUMINANCE = 0x84EA |
CompressedLuminanceAlpha | Original was GL_COMPRESSED_LUMINANCE_ALPHA = 0x84EB |
CompressedR11Eac | Original was GL_COMPRESSED_R11_EAC = 0x9270 |
CompressedRed | Original was GL_COMPRESSED_RED = 0x8225 |
CompressedRedRgtc1 | Original was GL_COMPRESSED_RED_RGTC1 = 0x8DBB |
CompressedRedRgtc1Ext | Original was GL_COMPRESSED_RED_RGTC1_EXT = 0x8DBB |
CompressedRg | Original was GL_COMPRESSED_RG = 0x8226 |
CompressedRg11Eac | Original was GL_COMPRESSED_RG11_EAC = 0x9272 |
CompressedRgb | Original was GL_COMPRESSED_RGB = 0x84ED |
CompressedRgb8Etc2 | Original was GL_COMPRESSED_RGB8_ETC2 = 0x9274 |
CompressedRgb8PunchthroughAlpha1Etc2 | Original was GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276 |
CompressedRgba | Original was GL_COMPRESSED_RGBA = 0x84EE |
CompressedRgba8Etc2Eac | Original was GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278 |
CompressedRgbaAstc10X10Khr | Original was GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB |
CompressedRgbaAstc10X5Khr | Original was GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8 |
CompressedRgbaAstc10X6Khr | Original was GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9 |
CompressedRgbaAstc10X8Khr | Original was GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA |
CompressedRgbaAstc12X10Khr | Original was GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC |
CompressedRgbaAstc12X12Khr | Original was GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD |
CompressedRgbaAstc4X4Khr | Original was GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0 |
CompressedRgbaAstc5X4Khr | Original was GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1 |
CompressedRgbaAstc5X5Khr | Original was GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2 |
CompressedRgbaAstc6X5Khr | Original was GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3 |
CompressedRgbaAstc6X6Khr | Original was GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4 |
CompressedRgbaAstc8X5Khr | Original was GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5 |
CompressedRgbaAstc8X6Khr | Original was GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6 |
CompressedRgbaAstc8X8Khr | Original was GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7 |
CompressedRgbaBptcUnorm | Original was GL_COMPRESSED_RGBA_BPTC_UNORM = 0x8E8C |
CompressedRgbaBptcUnormArb | Original was GL_COMPRESSED_RGBA_BPTC_UNORM_ARB = 0x8E8C |
CompressedRgbaS3tcDxt1Ext | Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1 |
CompressedRgbaS3tcDxt3Ext | Original was GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2 |
CompressedRgbaS3tcDxt5Ext | Original was GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3 |
CompressedRgbBptcSignedFloat | Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT = 0x8E8E |
CompressedRgbBptcSignedFloatArb | Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB = 0x8E8E |
CompressedRgbBptcUnsignedFloat | Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT = 0x8E8F |
CompressedRgbBptcUnsignedFloatArb | Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB = 0x8E8F |
CompressedRgbS3tcDxt1Ext | Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0 |
CompressedRgRgtc2 | Original was GL_COMPRESSED_RG_RGTC2 = 0x8DBD |
CompressedSignedR11Eac | Original was GL_COMPRESSED_SIGNED_R11_EAC = 0x9271 |
CompressedSignedRedRgtc1 | Original was GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC |
CompressedSignedRedRgtc1Ext | Original was GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC |
CompressedSignedRg11Eac | Original was GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273 |
CompressedSignedRgRgtc2 | Original was GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE |
CompressedSluminance | Original was GL_COMPRESSED_SLUMINANCE = 0x8C4A |
CompressedSluminanceAlpha | Original was GL_COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B |
CompressedSrgb | Original was GL_COMPRESSED_SRGB = 0x8C48 |
CompressedSrgb8Alpha8Astc10X10Khr | Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB |
CompressedSrgb8Alpha8Astc10X5Khr | Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8 |
CompressedSrgb8Alpha8Astc10X6Khr | Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9 |
CompressedSrgb8Alpha8Astc10X8Khr | Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA |
CompressedSrgb8Alpha8Astc12X10Khr | Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC |
CompressedSrgb8Alpha8Astc12X12Khr | Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD |
CompressedSrgb8Alpha8Astc4X4Khr | Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0 |
CompressedSrgb8Alpha8Astc5X4Khr | Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1 |
CompressedSrgb8Alpha8Astc5X5Khr | Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2 |
CompressedSrgb8Alpha8Astc6X5Khr | Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3 |
CompressedSrgb8Alpha8Astc6X6Khr | Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4 |
CompressedSrgb8Alpha8Astc8X5Khr | Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5 |
CompressedSrgb8Alpha8Astc8X6Khr | Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6 |
CompressedSrgb8Alpha8Astc8X8Khr | Original was GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7 |
CompressedSrgb8Alpha8Etc2Eac | Original was GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279 |
CompressedSrgb8Etc2 | Original was GL_COMPRESSED_SRGB8_ETC2 = 0x9275 |
CompressedSrgb8PunchthroughAlpha1Etc2 | Original was GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277 |
CompressedSrgbAlpha | Original was GL_COMPRESSED_SRGB_ALPHA = 0x8C49 |
CompressedSrgbAlphaBptcUnorm | Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM = 0x8E8D |
CompressedSrgbAlphaBptcUnormArb | Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB = 0x8E8D |
CompressedSrgbAlphaS3tcDxt1Ext | Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D |
CompressedSrgbAlphaS3tcDxt3Ext | Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E |
CompressedSrgbAlphaS3tcDxt5Ext | Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F |
CompressedSrgbS3tcDxt1Ext | Original was GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C |
CompressedTextureFormats | Original was GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3 |
ComputeShader | Original was GL_COMPUTE_SHADER = 0x91B9 |
ComputeShaderBit | Original was GL_COMPUTE_SHADER_BIT = 0x00000020 |
ComputeShaderInvocations | Original was GL_COMPUTE_SHADER_INVOCATIONS = 0x82F5 |
ComputeShaderInvocationsArb | Original was GL_COMPUTE_SHADER_INVOCATIONS_ARB = 0x82F5 |
ComputeSubroutine | Original was GL_COMPUTE_SUBROUTINE = 0x92ED |
ComputeSubroutineUniform | Original was GL_COMPUTE_SUBROUTINE_UNIFORM = 0x92F3 |
ComputeTexture | Original was GL_COMPUTE_TEXTURE = 0x82A0 |
ComputeWorkGroupSize | Original was GL_COMPUTE_WORK_GROUP_SIZE = 0x8267 |
ConditionSatisfied | Original was GL_CONDITION_SATISFIED = 0x911C |
ConformantNv | Original was GL_CONFORMANT_NV = 0x9374 |
ConicCurveToNv | Original was GL_CONIC_CURVE_TO_NV = 0x1A |
ConjointNv | Original was GL_CONJOINT_NV = 0x9284 |
ConservativeRasterDilateGranularityNv | Original was GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV = 0x937B |
ConservativeRasterDilateNv | Original was GL_CONSERVATIVE_RASTER_DILATE_NV = 0x9379 |
ConservativeRasterDilateRangeNv | Original was GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV = 0x937A |
ConservativeRasterizationIntel | Original was GL_CONSERVATIVE_RASTERIZATION_INTEL = 0x83FE |
ConservativeRasterizationNv | Original was GL_CONSERVATIVE_RASTERIZATION_NV = 0x9346 |
ConservativeRasterModeNv | Original was GL_CONSERVATIVE_RASTER_MODE_NV = 0x954D |
ConservativeRasterModePostSnapNv | Original was GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV = 0x954E |
ConservativeRasterModePreSnapNv | Original was GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV = 0x9550 |
ConservativeRasterModePreSnapTrianglesNv | Original was GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV = 0x954F |
ConserveMemoryHintPgi | Original was GL_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD |
Constant | Original was GL_CONSTANT = 0x8576 |
ConstantAlpha | Original was GL_CONSTANT_ALPHA = 0x8003 |
ConstantBorder | Original was GL_CONSTANT_BORDER = 0x8151 |
ConstantColor | Original was GL_CONSTANT_COLOR = 0x8001 |
ConstantNv | Original was GL_CONSTANT_NV = 0x8576 |
ContextCompatibilityProfileBit | Original was GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002 |
ContextCoreProfileBit | Original was GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001 |
ContextFlagDebugBit | Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002 |
ContextFlagDebugBitKhr | Original was GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002 |
ContextFlagForwardCompatibleBit | Original was GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001 |
ContextFlagNoErrorBit | Original was GL_CONTEXT_FLAG_NO_ERROR_BIT = 0x00000008 |
ContextFlagNoErrorBitKhr | Original was GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR = 0x00000008 |
ContextFlagProtectedContentBitExt | Original was GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT = 0x00000010 |
ContextFlagRobustAccessBit | Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT = 0x00000004 |
ContextFlagRobustAccessBitArb | Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004 |
ContextFlags | Original was GL_CONTEXT_FLAGS = 0x821E |
ContextLost | Original was GL_CONTEXT_LOST = 0x0507 |
ContextLostKhr | Original was GL_CONTEXT_LOST_KHR = 0x0507 |
ContextProfileMask | Original was GL_CONTEXT_PROFILE_MASK = 0x9126 |
ContextReleaseBehavior | Original was GL_CONTEXT_RELEASE_BEHAVIOR = 0x82FB |
ContextReleaseBehaviorFlush | Original was GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x82FC |
ContextReleaseBehaviorFlushKhr | Original was GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR = 0x82FC |
ContextReleaseBehaviorKhr | Original was GL_CONTEXT_RELEASE_BEHAVIOR_KHR = 0x82FB |
ContextRobustAccess | Original was GL_CONTEXT_ROBUST_ACCESS = 0x90F3 |
ContextRobustAccessKhr | Original was GL_CONTEXT_ROBUST_ACCESS_KHR = 0x90F3 |
ContinuousAmd | Original was GL_CONTINUOUS_AMD = 0x9007 |
ContrastNv | Original was GL_CONTRAST_NV = 0x92A1 |
ConvexHullNv | Original was GL_CONVEX_HULL_NV = 0x908B |
Convolution1D | Original was GL_CONVOLUTION_1D = 0x8010 |
Convolution1DExt | Original was GL_CONVOLUTION_1D_EXT = 0x8010 |
Convolution2D | Original was GL_CONVOLUTION_2D = 0x8011 |
Convolution2DExt | Original was GL_CONVOLUTION_2D_EXT = 0x8011 |
ConvolutionBorderColor | Original was GL_CONVOLUTION_BORDER_COLOR = 0x8154 |
ConvolutionBorderMode | Original was GL_CONVOLUTION_BORDER_MODE = 0x8013 |
ConvolutionBorderModeExt | Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013 |
ConvolutionFilterBias | Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015 |
ConvolutionFilterBiasExt | Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015 |
ConvolutionFilterScale | Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014 |
ConvolutionFilterScaleExt | Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014 |
ConvolutionFormat | Original was GL_CONVOLUTION_FORMAT = 0x8017 |
ConvolutionFormatExt | Original was GL_CONVOLUTION_FORMAT_EXT = 0x8017 |
ConvolutionHeight | Original was GL_CONVOLUTION_HEIGHT = 0x8019 |
ConvolutionHeightExt | Original was GL_CONVOLUTION_HEIGHT_EXT = 0x8019 |
ConvolutionHintSgix | Original was GL_CONVOLUTION_HINT_SGIX = 0x8316 |
ConvolutionWidth | Original was GL_CONVOLUTION_WIDTH = 0x8018 |
ConvolutionWidthExt | Original was GL_CONVOLUTION_WIDTH_EXT = 0x8018 |
CoordReplace | Original was GL_COORD_REPLACE = 0x8862 |
Copy | Original was GL_COPY = 0x1503 |
CopyInverted | Original was GL_COPY_INVERTED = 0x150C |
CopyReadBuffer | Original was GL_COPY_READ_BUFFER = 0x8F36 |
CopyReadBufferBinding | Original was GL_COPY_READ_BUFFER_BINDING = 0x8F36 |
CopyWriteBuffer | Original was GL_COPY_WRITE_BUFFER = 0x8F37 |
CopyWriteBufferBinding | Original was GL_COPY_WRITE_BUFFER_BINDING = 0x8F37 |
CountDownNv | Original was GL_COUNT_DOWN_NV = 0x9089 |
CounterRangeAmd | Original was GL_COUNTER_RANGE_AMD = 0x8BC1 |
CounterTypeAmd | Original was GL_COUNTER_TYPE_AMD = 0x8BC0 |
CountUpNv | Original was GL_COUNT_UP_NV = 0x9088 |
CoverageBufferBitNv | Original was GL_COVERAGE_BUFFER_BIT_NV = 0x00008000 |
CoverageModulationNv | Original was GL_COVERAGE_MODULATION_NV = 0x9332 |
CoverageModulationTableNv | Original was GL_COVERAGE_MODULATION_TABLE_NV = 0x9331 |
CoverageModulationTableSizeNv | Original was GL_COVERAGE_MODULATION_TABLE_SIZE_NV = 0x9333 |
CubicCurveToNv | Original was GL_CUBIC_CURVE_TO_NV = 0x0C |
CullFace | Original was GL_CULL_FACE = 0x0B44 |
CullFaceMode | Original was GL_CULL_FACE_MODE = 0x0B45 |
CurrentFogCoord | Original was GL_CURRENT_FOG_COORD = 0x8453 |
CurrentProgram | Original was GL_CURRENT_PROGRAM = 0x8B8D |
CurrentQuery | Original was GL_CURRENT_QUERY = 0x8865 |
CurrentRasterSecondaryColor | Original was GL_CURRENT_RASTER_SECONDARY_COLOR = 0x845F |
CurrentSecondaryColor | Original was GL_CURRENT_SECONDARY_COLOR = 0x8459 |
CurrentVertexAttrib | Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626 |
Cw | Original was GL_CW = 0x0900 |
D3D12FenceValueExt | Original was GL_D3D12_FENCE_VALUE_EXT = 0x9595 |
DarkenKhr | Original was GL_DARKEN_KHR = 0x9297 |
DarkenNv | Original was GL_DARKEN_NV = 0x9297 |
DebugCallbackFunction | Original was GL_DEBUG_CALLBACK_FUNCTION = 0x8244 |
DebugCallbackFunctionArb | Original was GL_DEBUG_CALLBACK_FUNCTION_ARB = 0x8244 |
DebugCallbackFunctionKhr | Original was GL_DEBUG_CALLBACK_FUNCTION_KHR = 0x8244 |
DebugCallbackUserParam | Original was GL_DEBUG_CALLBACK_USER_PARAM = 0x8245 |
DebugCallbackUserParamArb | Original was GL_DEBUG_CALLBACK_USER_PARAM_ARB = 0x8245 |
DebugCallbackUserParamKhr | Original was GL_DEBUG_CALLBACK_USER_PARAM_KHR = 0x8245 |
DebugGroupStackDepth | Original was GL_DEBUG_GROUP_STACK_DEPTH = 0x826D |
DebugGroupStackDepthKhr | Original was GL_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826D |
DebugLoggedMessages | Original was GL_DEBUG_LOGGED_MESSAGES = 0x9145 |
DebugLoggedMessagesArb | Original was GL_DEBUG_LOGGED_MESSAGES_ARB = 0x9145 |
DebugLoggedMessagesKhr | Original was GL_DEBUG_LOGGED_MESSAGES_KHR = 0x9145 |
DebugNextLoggedMessageLength | Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243 |
DebugNextLoggedMessageLengthArb | Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB = 0x8243 |
DebugNextLoggedMessageLengthKhr | Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR = 0x8243 |
DebugOutput | Original was GL_DEBUG_OUTPUT = 0x92E0 |
DebugOutputKhr | Original was GL_DEBUG_OUTPUT_KHR = 0x92E0 |
DebugOutputSynchronous | Original was GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242 |
DebugOutputSynchronousArb | Original was GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB = 0x8242 |
DebugOutputSynchronousKhr | Original was GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR = 0x8242 |
DebugSeverityHigh | Original was GL_DEBUG_SEVERITY_HIGH = 0x9146 |
DebugSeverityHighArb | Original was GL_DEBUG_SEVERITY_HIGH_ARB = 0x9146 |
DebugSeverityHighKhr | Original was GL_DEBUG_SEVERITY_HIGH_KHR = 0x9146 |
DebugSeverityLow | Original was GL_DEBUG_SEVERITY_LOW = 0x9148 |
DebugSeverityLowArb | Original was GL_DEBUG_SEVERITY_LOW_ARB = 0x9148 |
DebugSeverityLowKhr | Original was GL_DEBUG_SEVERITY_LOW_KHR = 0x9148 |
DebugSeverityMedium | Original was GL_DEBUG_SEVERITY_MEDIUM = 0x9147 |
DebugSeverityMediumArb | Original was GL_DEBUG_SEVERITY_MEDIUM_ARB = 0x9147 |
DebugSeverityMediumKhr | Original was GL_DEBUG_SEVERITY_MEDIUM_KHR = 0x9147 |
DebugSeverityNotification | Original was GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B |
DebugSeverityNotificationKhr | Original was GL_DEBUG_SEVERITY_NOTIFICATION_KHR = 0x826B |
DebugSourceApi | Original was GL_DEBUG_SOURCE_API = 0x8246 |
DebugSourceApiArb | Original was GL_DEBUG_SOURCE_API_ARB = 0x8246 |
DebugSourceApiKhr | Original was GL_DEBUG_SOURCE_API_KHR = 0x8246 |
DebugSourceApplication | Original was GL_DEBUG_SOURCE_APPLICATION = 0x824A |
DebugSourceApplicationArb | Original was GL_DEBUG_SOURCE_APPLICATION_ARB = 0x824A |
DebugSourceApplicationKhr | Original was GL_DEBUG_SOURCE_APPLICATION_KHR = 0x824A |
DebugSourceOther | Original was GL_DEBUG_SOURCE_OTHER = 0x824B |
DebugSourceOtherArb | Original was GL_DEBUG_SOURCE_OTHER_ARB = 0x824B |
DebugSourceOtherKhr | Original was GL_DEBUG_SOURCE_OTHER_KHR = 0x824B |
DebugSourceShaderCompiler | Original was GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248 |
DebugSourceShaderCompilerArb | Original was GL_DEBUG_SOURCE_SHADER_COMPILER_ARB = 0x8248 |
DebugSourceShaderCompilerKhr | Original was GL_DEBUG_SOURCE_SHADER_COMPILER_KHR = 0x8248 |
DebugSourceThirdParty | Original was GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249 |
DebugSourceThirdPartyArb | Original was GL_DEBUG_SOURCE_THIRD_PARTY_ARB = 0x8249 |
DebugSourceThirdPartyKhr | Original was GL_DEBUG_SOURCE_THIRD_PARTY_KHR = 0x8249 |
DebugSourceWindowSystem | Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247 |
DebugSourceWindowSystemArb | Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB = 0x8247 |
DebugSourceWindowSystemKhr | Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR = 0x8247 |
DebugTypeDeprecatedBehavior | Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D |
DebugTypeDeprecatedBehaviorArb | Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB = 0x824D |
DebugTypeDeprecatedBehaviorKhr | Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR = 0x824D |
DebugTypeError | Original was GL_DEBUG_TYPE_ERROR = 0x824C |
DebugTypeErrorArb | Original was GL_DEBUG_TYPE_ERROR_ARB = 0x824C |
DebugTypeErrorKhr | Original was GL_DEBUG_TYPE_ERROR_KHR = 0x824C |
DebugTypeMarker | Original was GL_DEBUG_TYPE_MARKER = 0x8268 |
DebugTypeMarkerKhr | Original was GL_DEBUG_TYPE_MARKER_KHR = 0x8268 |
DebugTypeOther | Original was GL_DEBUG_TYPE_OTHER = 0x8251 |
DebugTypeOtherArb | Original was GL_DEBUG_TYPE_OTHER_ARB = 0x8251 |
DebugTypeOtherKhr | Original was GL_DEBUG_TYPE_OTHER_KHR = 0x8251 |
DebugTypePerformance | Original was GL_DEBUG_TYPE_PERFORMANCE = 0x8250 |
DebugTypePerformanceArb | Original was GL_DEBUG_TYPE_PERFORMANCE_ARB = 0x8250 |
DebugTypePerformanceKhr | Original was GL_DEBUG_TYPE_PERFORMANCE_KHR = 0x8250 |
DebugTypePopGroup | Original was GL_DEBUG_TYPE_POP_GROUP = 0x826A |
DebugTypePopGroupKhr | Original was GL_DEBUG_TYPE_POP_GROUP_KHR = 0x826A |
DebugTypePortability | Original was GL_DEBUG_TYPE_PORTABILITY = 0x824F |
DebugTypePortabilityArb | Original was GL_DEBUG_TYPE_PORTABILITY_ARB = 0x824F |
DebugTypePortabilityKhr | Original was GL_DEBUG_TYPE_PORTABILITY_KHR = 0x824F |
DebugTypePushGroup | Original was GL_DEBUG_TYPE_PUSH_GROUP = 0x8269 |
DebugTypePushGroupKhr | Original was GL_DEBUG_TYPE_PUSH_GROUP_KHR = 0x8269 |
DebugTypeUndefinedBehavior | Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E |
DebugTypeUndefinedBehaviorArb | Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB = 0x824E |
DebugTypeUndefinedBehaviorKhr | Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR = 0x824E |
DecodeExt | Original was GL_DECODE_EXT = 0x8A49 |
Decr | Original was GL_DECR = 0x1E03 |
DecrWrap | Original was GL_DECR_WRAP = 0x8508 |
DedicatedMemoryObjectExt | Original was GL_DEDICATED_MEMORY_OBJECT_EXT = 0x9581 |
DeformationsMaskSgix | Original was GL_DEFORMATIONS_MASK_SGIX = 0x8196 |
DeleteStatus | Original was GL_DELETE_STATUS = 0x8B80 |
Depth | Original was GL_DEPTH = 0x1801 |
Depth24Stencil8 | Original was GL_DEPTH24_STENCIL8 = 0x88F0 |
Depth24Stencil8Ext | Original was GL_DEPTH24_STENCIL8_EXT = 0x88F0 |
Depth24Stencil8Oes | Original was GL_DEPTH24_STENCIL8_OES = 0x88F0 |
Depth32fStencil8 | Original was GL_DEPTH32F_STENCIL8 = 0x8CAD |
Depth32fStencil8Nv | Original was GL_DEPTH32F_STENCIL8_NV = 0x8DAC |
DepthAttachment | Original was GL_DEPTH_ATTACHMENT = 0x8D00 |
DepthAttachmentExt | Original was GL_DEPTH_ATTACHMENT_EXT = 0x8D00 |
DepthAttachmentOes | Original was GL_DEPTH_ATTACHMENT_OES = 0x8D00 |
DepthBias | Original was GL_DEPTH_BIAS = 0x0D1F |
DepthBufferBit | Original was GL_DEPTH_BUFFER_BIT = 0x00000100 |
DepthBufferBit0Qcom | Original was GL_DEPTH_BUFFER_BIT0_QCOM = 0x00000100 |
DepthBufferBit1Qcom | Original was GL_DEPTH_BUFFER_BIT1_QCOM = 0x00000200 |
DepthBufferBit2Qcom | Original was GL_DEPTH_BUFFER_BIT2_QCOM = 0x00000400 |
DepthBufferBit3Qcom | Original was GL_DEPTH_BUFFER_BIT3_QCOM = 0x00000800 |
DepthBufferBit4Qcom | Original was GL_DEPTH_BUFFER_BIT4_QCOM = 0x00001000 |
DepthBufferBit5Qcom | Original was GL_DEPTH_BUFFER_BIT5_QCOM = 0x00002000 |
DepthBufferBit6Qcom | Original was GL_DEPTH_BUFFER_BIT6_QCOM = 0x00004000 |
DepthBufferBit7Qcom | Original was GL_DEPTH_BUFFER_BIT7_QCOM = 0x00008000 |
DepthClamp | Original was GL_DEPTH_CLAMP = 0x864F |
DepthClearValue | Original was GL_DEPTH_CLEAR_VALUE = 0x0B73 |
DepthComponent | Original was GL_DEPTH_COMPONENT = 0x1902 |
DepthComponent16 | Original was GL_DEPTH_COMPONENT16 = 0x81A5 |
DepthComponent16Arb | Original was GL_DEPTH_COMPONENT16_ARB = 0x81A5 |
DepthComponent16Oes | Original was GL_DEPTH_COMPONENT16_OES = 0x81A5 |
DepthComponent16Sgix | Original was GL_DEPTH_COMPONENT16_SGIX = 0x81A5 |
DepthComponent24 | Original was GL_DEPTH_COMPONENT24 = 0x81A6 |
DepthComponent24Arb | Original was GL_DEPTH_COMPONENT24_ARB = 0x81A6 |
DepthComponent24Oes | Original was GL_DEPTH_COMPONENT24_OES = 0x81A6 |
DepthComponent24Sgix | Original was GL_DEPTH_COMPONENT24_SGIX = 0x81A6 |
DepthComponent32 | Original was GL_DEPTH_COMPONENT32 = 0x81A7 |
DepthComponent32Arb | Original was GL_DEPTH_COMPONENT32_ARB = 0x81A7 |
DepthComponent32f | Original was GL_DEPTH_COMPONENT32F = 0x8CAC |
DepthComponent32fNv | Original was GL_DEPTH_COMPONENT32F_NV = 0x8DAB |
DepthComponent32Oes | Original was GL_DEPTH_COMPONENT32_OES = 0x81A7 |
DepthComponent32Sgix | Original was GL_DEPTH_COMPONENT32_SGIX = 0x81A7 |
DepthComponents | Original was GL_DEPTH_COMPONENTS = 0x8284 |
DepthExt | Original was GL_DEPTH_EXT = 0x1801 |
DepthFunc | Original was GL_DEPTH_FUNC = 0x0B74 |
DepthRange | Original was GL_DEPTH_RANGE = 0x0B70 |
DepthRenderable | Original was GL_DEPTH_RENDERABLE = 0x8287 |
DepthSamplesNv | Original was GL_DEPTH_SAMPLES_NV = 0x932D |
DepthScale | Original was GL_DEPTH_SCALE = 0x0D1E |
DepthStencil | Original was GL_DEPTH_STENCIL = 0x84F9 |
DepthStencilAttachment | Original was GL_DEPTH_STENCIL_ATTACHMENT = 0x821A |
DepthStencilExt | Original was GL_DEPTH_STENCIL_EXT = 0x84F9 |
DepthStencilMesa | Original was GL_DEPTH_STENCIL_MESA = 0x8750 |
DepthStencilNv | Original was GL_DEPTH_STENCIL_NV = 0x84F9 |
DepthStencilOes | Original was GL_DEPTH_STENCIL_OES = 0x84F9 |
DepthStencilTextureMode | Original was GL_DEPTH_STENCIL_TEXTURE_MODE = 0x90EA |
DepthTest | Original was GL_DEPTH_TEST = 0x0B71 |
DepthTextureMode | Original was GL_DEPTH_TEXTURE_MODE = 0x884B |
DepthWritemask | Original was GL_DEPTH_WRITEMASK = 0x0B72 |
DetailTexture2DBindingSgis | Original was GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096 |
DetailTexture2DSgis | Original was GL_DETAIL_TEXTURE_2D_SGIS = 0x8095 |
DetailTextureFuncPointsSgis | Original was GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C |
DetailTextureLevelSgis | Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A |
DetailTextureModeSgis | Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B |
DeviceLuidExt | Original was GL_DEVICE_LUID_EXT = 0x9599 |
DeviceNodeMaskExt | Original was GL_DEVICE_NODE_MASK_EXT = 0x959A |
DeviceUuidExt | Original was GL_DEVICE_UUID_EXT = 0x9597 |
DifferenceKhr | Original was GL_DIFFERENCE_KHR = 0x929E |
DifferenceNv | Original was GL_DIFFERENCE_NV = 0x929E |
Diffuse | Original was GL_DIFFUSE = 0x1201 |
DiscreteAmd | Original was GL_DISCRETE_AMD = 0x9006 |
DisjointNv | Original was GL_DISJOINT_NV = 0x9283 |
DispatchIndirectBuffer | Original was GL_DISPATCH_INDIRECT_BUFFER = 0x90EE |
DispatchIndirectBufferBinding | Original was GL_DISPATCH_INDIRECT_BUFFER_BINDING = 0x90EF |
DisplayList | Original was GL_DISPLAY_LIST = 0x82E7 |
DistanceAttenuationExt | Original was GL_DISTANCE_ATTENUATION_EXT = 0x8129 |
DistanceAttenuationSgis | Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129 |
Dither | Original was GL_DITHER = 0x0BD0 |
Domain | Original was GL_DOMAIN = 0x0A02 |
DontCare | Original was GL_DONT_CARE = 0x1100 |
Dot2AddAti | Original was GL_DOT2_ADD_ATI = 0x896C |
Dot3Ati | Original was GL_DOT3_ATI = 0x8966 |
Dot3Rgb | Original was GL_DOT3_RGB = 0x86AE |
Dot3Rgba | Original was GL_DOT3_RGBA = 0x86AF |
Dot4Ati | Original was GL_DOT4_ATI = 0x8967 |
Double | Original was GL_DOUBLE = 0x140A |
Doublebuffer | Original was GL_DOUBLEBUFFER = 0x0C32 |
DoubleMat2 | Original was GL_DOUBLE_MAT2 = 0x8F46 |
DoubleMat2x3 | Original was GL_DOUBLE_MAT2x3 = 0x8F49 |
DoubleMat2x4 | Original was GL_DOUBLE_MAT2x4 = 0x8F4A |
DoubleMat3 | Original was GL_DOUBLE_MAT3 = 0x8F47 |
DoubleMat3x2 | Original was GL_DOUBLE_MAT3x2 = 0x8F4B |
DoubleMat3x4 | Original was GL_DOUBLE_MAT3x4 = 0x8F4C |
DoubleMat4 | Original was GL_DOUBLE_MAT4 = 0x8F48 |
DoubleMat4x2 | Original was GL_DOUBLE_MAT4x2 = 0x8F4D |
DoubleMat4x3 | Original was GL_DOUBLE_MAT4x3 = 0x8F4E |
DoubleVec2 | Original was GL_DOUBLE_VEC2 = 0x8FFC |
DoubleVec3 | Original was GL_DOUBLE_VEC3 = 0x8FFD |
DoubleVec4 | Original was GL_DOUBLE_VEC4 = 0x8FFE |
DrawArraysCommandNv | Original was GL_DRAW_ARRAYS_COMMAND_NV = 0x0003 |
DrawArraysInstancedCommandNv | Original was GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV = 0x0007 |
DrawArraysStripCommandNv | Original was GL_DRAW_ARRAYS_STRIP_COMMAND_NV = 0x0005 |
DrawBuffer | Original was GL_DRAW_BUFFER = 0x0C01 |
DrawBuffer0 | Original was GL_DRAW_BUFFER0 = 0x8825 |
DrawBuffer1 | Original was GL_DRAW_BUFFER1 = 0x8826 |
DrawBuffer10 | Original was GL_DRAW_BUFFER10 = 0x882F |
DrawBuffer11 | Original was GL_DRAW_BUFFER11 = 0x8830 |
DrawBuffer12 | Original was GL_DRAW_BUFFER12 = 0x8831 |
DrawBuffer13 | Original was GL_DRAW_BUFFER13 = 0x8832 |
DrawBuffer14 | Original was GL_DRAW_BUFFER14 = 0x8833 |
DrawBuffer15 | Original was GL_DRAW_BUFFER15 = 0x8834 |
DrawBuffer2 | Original was GL_DRAW_BUFFER2 = 0x8827 |
DrawBuffer3 | Original was GL_DRAW_BUFFER3 = 0x8828 |
DrawBuffer4 | Original was GL_DRAW_BUFFER4 = 0x8829 |
DrawBuffer5 | Original was GL_DRAW_BUFFER5 = 0x882A |
DrawBuffer6 | Original was GL_DRAW_BUFFER6 = 0x882B |
DrawBuffer7 | Original was GL_DRAW_BUFFER7 = 0x882C |
DrawBuffer8 | Original was GL_DRAW_BUFFER8 = 0x882D |
DrawBuffer9 | Original was GL_DRAW_BUFFER9 = 0x882E |
DrawBufferExt | Original was GL_DRAW_BUFFER_EXT = 0x0C01 |
DrawElementsCommandNv | Original was GL_DRAW_ELEMENTS_COMMAND_NV = 0x0002 |
DrawElementsInstancedCommandNv | Original was GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV = 0x0006 |
DrawElementsStripCommandNv | Original was GL_DRAW_ELEMENTS_STRIP_COMMAND_NV = 0x0004 |
DrawFramebuffer | Original was GL_DRAW_FRAMEBUFFER = 0x8CA9 |
DrawFramebufferBinding | Original was GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6 |
DrawIndirectAddressNv | Original was GL_DRAW_INDIRECT_ADDRESS_NV = 0x8F41 |
DrawIndirectBuffer | Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F |
DrawIndirectBufferBinding | Original was GL_DRAW_INDIRECT_BUFFER_BINDING = 0x8F43 |
DrawIndirectLengthNv | Original was GL_DRAW_INDIRECT_LENGTH_NV = 0x8F42 |
DrawIndirectUnifiedNv | Original was GL_DRAW_INDIRECT_UNIFIED_NV = 0x8F40 |
DriverUuidExt | Original was GL_DRIVER_UUID_EXT = 0x9598 |
DstAlpha | Original was GL_DST_ALPHA = 0x0304 |
DstAtopNv | Original was GL_DST_ATOP_NV = 0x928F |
DstColor | Original was GL_DST_COLOR = 0x0306 |
DstInNv | Original was GL_DST_IN_NV = 0x928B |
DstNv | Original was GL_DST_NV = 0x9287 |
DstOutNv | Original was GL_DST_OUT_NV = 0x928D |
DstOverNv | Original was GL_DST_OVER_NV = 0x9289 |
DualAlpha12Sgis | Original was GL_DUAL_ALPHA12_SGIS = 0x8112 |
DualAlpha16Sgis | Original was GL_DUAL_ALPHA16_SGIS = 0x8113 |
DualAlpha4Sgis | Original was GL_DUAL_ALPHA4_SGIS = 0x8110 |
DualAlpha8Sgis | Original was GL_DUAL_ALPHA8_SGIS = 0x8111 |
DualIntensity12Sgis | Original was GL_DUAL_INTENSITY12_SGIS = 0x811A |
DualIntensity16Sgis | Original was GL_DUAL_INTENSITY16_SGIS = 0x811B |
DualIntensity4Sgis | Original was GL_DUAL_INTENSITY4_SGIS = 0x8118 |
DualIntensity8Sgis | Original was GL_DUAL_INTENSITY8_SGIS = 0x8119 |
DualLuminance12Sgis | Original was GL_DUAL_LUMINANCE12_SGIS = 0x8116 |
DualLuminance16Sgis | Original was GL_DUAL_LUMINANCE16_SGIS = 0x8117 |
DualLuminance4Sgis | Original was GL_DUAL_LUMINANCE4_SGIS = 0x8114 |
DualLuminance8Sgis | Original was GL_DUAL_LUMINANCE8_SGIS = 0x8115 |
DualLuminanceAlpha4Sgis | Original was GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C |
DualLuminanceAlpha8Sgis | Original was GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D |
DualTextureSelectSgis | Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124 |
DupFirstCubicCurveToNv | Original was GL_DUP_FIRST_CUBIC_CURVE_TO_NV = 0xF2 |
DupLastCubicCurveToNv | Original was GL_DUP_LAST_CUBIC_CURVE_TO_NV = 0xF4 |
DynamicCopy | Original was GL_DYNAMIC_COPY = 0x88EA |
DynamicDraw | Original was GL_DYNAMIC_DRAW = 0x88E8 |
DynamicRead | Original was GL_DYNAMIC_READ = 0x88E9 |
DynamicStorageBit | Original was GL_DYNAMIC_STORAGE_BIT = 0x0100 |
DynamicStorageBitExt | Original was GL_DYNAMIC_STORAGE_BIT_EXT = 0x0100 |
EdgeFlagArray | Original was GL_EDGE_FLAG_ARRAY = 0x8079 |
EdgeFlagArrayAddressNv | Original was GL_EDGE_FLAG_ARRAY_ADDRESS_NV = 0x8F26 |
EdgeFlagArrayBufferBinding | Original was GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = 0x889B |
EdgeFlagArrayCountExt | Original was GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D |
EdgeFlagArrayLengthNv | Original was GL_EDGE_FLAG_ARRAY_LENGTH_NV = 0x8F30 |
EdgeFlagArrayPointerExt | Original was GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093 |
EffectiveRasterSamplesExt | Original was GL_EFFECTIVE_RASTER_SAMPLES_EXT = 0x932C |
ElementAddressCommandNv | Original was GL_ELEMENT_ADDRESS_COMMAND_NV = 0x0008 |
ElementArrayAddressNv | Original was GL_ELEMENT_ARRAY_ADDRESS_NV = 0x8F29 |
ElementArrayBarrierBit | Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002 |
ElementArrayBarrierBitExt | Original was GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = 0x00000002 |
ElementArrayBuffer | Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893 |
ElementArrayBufferBinding | Original was GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895 |
ElementArrayLengthNv | Original was GL_ELEMENT_ARRAY_LENGTH_NV = 0x8F33 |
ElementArrayUnifiedNv | Original was GL_ELEMENT_ARRAY_UNIFIED_NV = 0x8F1F |
Emission | Original was GL_EMISSION = 0x1600 |
Equal | Original was GL_EQUAL = 0x0202 |
Equiv | Original was GL_EQUIV = 0x1509 |
ExclusionKhr | Original was GL_EXCLUSION_KHR = 0x92A0 |
ExclusionNv | Original was GL_EXCLUSION_NV = 0x92A0 |
ExclusiveExt | Original was GL_EXCLUSIVE_EXT = 0x8F11 |
Extensions | Original was GL_EXTENSIONS = 0x1F03 |
EyeDistanceToLineSgis | Original was GL_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2 |
EyeDistanceToPointSgis | Original was GL_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0 |
EyeLinear | Original was GL_EYE_LINEAR = 0x2400 |
EyeLinearNv | Original was GL_EYE_LINEAR_NV = 0x2400 |
EyeLineSgis | Original was GL_EYE_LINE_SGIS = 0x81F6 |
EyePointSgis | Original was GL_EYE_POINT_SGIS = 0x81F4 |
FactorMaxAmd | Original was GL_FACTOR_MAX_AMD = 0x901D |
FactorMinAmd | Original was GL_FACTOR_MIN_AMD = 0x901C |
False | Original was GL_FALSE = 0 |
Fastest | Original was GL_FASTEST = 0x1101 |
FileNameNv | Original was GL_FILE_NAME_NV = 0x9074 |
Fill | Original was GL_FILL = 0x1B02 |
FillRectangleNv | Original was GL_FILL_RECTANGLE_NV = 0x933C |
Filter | Original was GL_FILTER = 0x829A |
Filter4Sgis | Original was GL_FILTER4_SGIS = 0x8146 |
FirstToRestNv | Original was GL_FIRST_TO_REST_NV = 0x90AF |
FirstVertexConvention | Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D |
Fixed | Original was GL_FIXED = 0x140C |
FixedOnly | Original was GL_FIXED_ONLY = 0x891D |
Float | Original was GL_FLOAT = 0x1406 |
Float16Nv | Original was GL_FLOAT16_NV = 0x8FF8 |
Float16Vec2Nv | Original was GL_FLOAT16_VEC2_NV = 0x8FF9 |
Float16Vec3Nv | Original was GL_FLOAT16_VEC3_NV = 0x8FFA |
Float16Vec4Nv | Original was GL_FLOAT16_VEC4_NV = 0x8FFB |
Float32UnsignedInt248Rev | Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD |
FloatMat2 | Original was GL_FLOAT_MAT2 = 0x8B5A |
FloatMat2Arb | Original was GL_FLOAT_MAT2_ARB = 0x8B5A |
FloatMat2x3 | Original was GL_FLOAT_MAT2x3 = 0x8B65 |
FloatMat2x3Nv | Original was GL_FLOAT_MAT2x3_NV = 0x8B65 |
FloatMat2x4 | Original was GL_FLOAT_MAT2x4 = 0x8B66 |
FloatMat2x4Nv | Original was GL_FLOAT_MAT2x4_NV = 0x8B66 |
FloatMat3 | Original was GL_FLOAT_MAT3 = 0x8B5B |
FloatMat3Arb | Original was GL_FLOAT_MAT3_ARB = 0x8B5B |
FloatMat3x2 | Original was GL_FLOAT_MAT3x2 = 0x8B67 |
FloatMat3x2Nv | Original was GL_FLOAT_MAT3x2_NV = 0x8B67 |
FloatMat3x4 | Original was GL_FLOAT_MAT3x4 = 0x8B68 |
FloatMat3x4Nv | Original was GL_FLOAT_MAT3x4_NV = 0x8B68 |
FloatMat4 | Original was GL_FLOAT_MAT4 = 0x8B5C |
FloatMat4Arb | Original was GL_FLOAT_MAT4_ARB = 0x8B5C |
FloatMat4x2 | Original was GL_FLOAT_MAT4x2 = 0x8B69 |
FloatMat4x2Nv | Original was GL_FLOAT_MAT4x2_NV = 0x8B69 |
FloatMat4x3 | Original was GL_FLOAT_MAT4x3 = 0x8B6A |
FloatMat4x3Nv | Original was GL_FLOAT_MAT4x3_NV = 0x8B6A |
FloatVec2 | Original was GL_FLOAT_VEC2 = 0x8B50 |
FloatVec2Arb | Original was GL_FLOAT_VEC2_ARB = 0x8B50 |
FloatVec3 | Original was GL_FLOAT_VEC3 = 0x8B51 |
FloatVec3Arb | Original was GL_FLOAT_VEC3_ARB = 0x8B51 |
FloatVec4 | Original was GL_FLOAT_VEC4 = 0x8B52 |
FloatVec4Arb | Original was GL_FLOAT_VEC4_ARB = 0x8B52 |
Fog | Original was GL_FOG = 0x0B60 |
FogColor | Original was GL_FOG_COLOR = 0x0B66 |
FogCoord | Original was GL_FOG_COORD = 0x8451 |
FogCoordArray | Original was GL_FOG_COORD_ARRAY = 0x8457 |
FogCoordArrayAddressNv | Original was GL_FOG_COORD_ARRAY_ADDRESS_NV = 0x8F28 |
FogCoordArrayBufferBinding | Original was GL_FOG_COORD_ARRAY_BUFFER_BINDING = 0x889D |
FogCoordArrayLengthNv | Original was GL_FOG_COORD_ARRAY_LENGTH_NV = 0x8F32 |
FogCoordArrayPointer | Original was GL_FOG_COORD_ARRAY_POINTER = 0x8456 |
FogCoordArrayStride | Original was GL_FOG_COORD_ARRAY_STRIDE = 0x8455 |
FogCoordArrayType | Original was GL_FOG_COORD_ARRAY_TYPE = 0x8454 |
FogCoordSrc | Original was GL_FOG_COORD_SRC = 0x8450 |
FogDensity | Original was GL_FOG_DENSITY = 0x0B62 |
FogEnd | Original was GL_FOG_END = 0x0B64 |
FogFuncPointsSgis | Original was GL_FOG_FUNC_POINTS_SGIS = 0x812B |
FogFuncSgis | Original was GL_FOG_FUNC_SGIS = 0x812A |
FogHint | Original was GL_FOG_HINT = 0x0C54 |
FogIndex | Original was GL_FOG_INDEX = 0x0B61 |
FogMode | Original was GL_FOG_MODE = 0x0B65 |
FogOffsetSgix | Original was GL_FOG_OFFSET_SGIX = 0x8198 |
FogOffsetValueSgix | Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199 |
FogStart | Original was GL_FOG_START = 0x0B63 |
FontAscenderBitNv | Original was GL_FONT_ASCENDER_BIT_NV = 0x00200000 |
FontDescenderBitNv | Original was GL_FONT_DESCENDER_BIT_NV = 0x00400000 |
FontGlyphsAvailableNv | Original was GL_FONT_GLYPHS_AVAILABLE_NV = 0x9368 |
FontHasKerningBitNv | Original was GL_FONT_HAS_KERNING_BIT_NV = 0x10000000 |
FontHeightBitNv | Original was GL_FONT_HEIGHT_BIT_NV = 0x00800000 |
FontMaxAdvanceHeightBitNv | Original was GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV = 0x02000000 |
FontMaxAdvanceWidthBitNv | Original was GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV = 0x01000000 |
FontNumGlyphIndicesBitNv | Original was GL_FONT_NUM_GLYPH_INDICES_BIT_NV = 0x20000000 |
FontTargetUnavailableNv | Original was GL_FONT_TARGET_UNAVAILABLE_NV = 0x9369 |
FontUnavailableNv | Original was GL_FONT_UNAVAILABLE_NV = 0x936A |
FontUnderlinePositionBitNv | Original was GL_FONT_UNDERLINE_POSITION_BIT_NV = 0x04000000 |
FontUnderlineThicknessBitNv | Original was GL_FONT_UNDERLINE_THICKNESS_BIT_NV = 0x08000000 |
FontUnintelligibleNv | Original was GL_FONT_UNINTELLIGIBLE_NV = 0x936B |
FontUnitsPerEmBitNv | Original was GL_FONT_UNITS_PER_EM_BIT_NV = 0x00100000 |
FontXMaxBoundsBitNv | Original was GL_FONT_X_MAX_BOUNDS_BIT_NV = 0x00040000 |
FontXMinBoundsBitNv | Original was GL_FONT_X_MIN_BOUNDS_BIT_NV = 0x00010000 |
FontYMaxBoundsBitNv | Original was GL_FONT_Y_MAX_BOUNDS_BIT_NV = 0x00080000 |
FontYMinBoundsBitNv | Original was GL_FONT_Y_MIN_BOUNDS_BIT_NV = 0x00020000 |
Four | Original was GL_FOUR = 4 |
FractionalEven | Original was GL_FRACTIONAL_EVEN = 0x8E7C |
FractionalOdd | Original was GL_FRACTIONAL_ODD = 0x8E7B |
FragmentColorMaterialFaceSgix | Original was GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402 |
FragmentColorMaterialParameterSgix | Original was GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403 |
FragmentColorMaterialSgix | Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401 |
FragmentCoverageColorNv | Original was GL_FRAGMENT_COVERAGE_COLOR_NV = 0x92DE |
FragmentCoverageToColorNv | Original was GL_FRAGMENT_COVERAGE_TO_COLOR_NV = 0x92DD |
FragmentDepth | Original was GL_FRAGMENT_DEPTH = 0x8452 |
FragmentInputNv | Original was GL_FRAGMENT_INPUT_NV = 0x936D |
FragmentInterpolationOffsetBits | Original was GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D |
FragmentLight0Sgix | Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C |
FragmentLight1Sgix | Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D |
FragmentLight2Sgix | Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E |
FragmentLight3Sgix | Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F |
FragmentLight4Sgix | Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410 |
FragmentLight5Sgix | Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411 |
FragmentLight6Sgix | Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412 |
FragmentLight7Sgix | Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413 |
FragmentLightingSgix | Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400 |
FragmentLightModelAmbientSgix | Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A |
FragmentLightModelLocalViewerSgix | Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408 |
FragmentLightModelNormalInterpolationSgix | Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B |
FragmentLightModelTwoSideSgix | Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409 |
FragmentProgram | Original was GL_FRAGMENT_PROGRAM = 0x8804 |
FragmentShader | Original was GL_FRAGMENT_SHADER = 0x8B30 |
FragmentShaderArb | Original was GL_FRAGMENT_SHADER_ARB = 0x8B30 |
FragmentShaderBit | Original was GL_FRAGMENT_SHADER_BIT = 0x00000002 |
FragmentShaderBitExt | Original was GL_FRAGMENT_SHADER_BIT_EXT = 0x00000002 |
FragmentShaderDerivativeHint | Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B |
FragmentShaderDerivativeHintArb | Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B |
FragmentShaderDerivativeHintOes | Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B |
FragmentShaderInvocations | Original was GL_FRAGMENT_SHADER_INVOCATIONS = 0x82F4 |
FragmentShaderInvocationsArb | Original was GL_FRAGMENT_SHADER_INVOCATIONS_ARB = 0x82F4 |
FragmentSubroutine | Original was GL_FRAGMENT_SUBROUTINE = 0x92EC |
FragmentSubroutineUniform | Original was GL_FRAGMENT_SUBROUTINE_UNIFORM = 0x92F2 |
FragmentTexture | Original was GL_FRAGMENT_TEXTURE = 0x829F |
Framebuffer | Original was GL_FRAMEBUFFER = 0x8D40 |
FramebufferAttachmentAlphaSize | Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215 |
FramebufferAttachmentBlueSize | Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214 |
FramebufferAttachmentColorEncoding | Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210 |
FramebufferAttachmentComponentType | Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211 |
FramebufferAttachmentDepthSize | Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216 |
FramebufferAttachmentGreenSize | Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213 |
FramebufferAttachmentLayered | Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7 |
FramebufferAttachmentLayeredArb | Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB = 0x8DA7 |
FramebufferAttachmentObjectName | Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1 |
FramebufferAttachmentObjectNameExt | Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = 0x8CD1 |
FramebufferAttachmentObjectType | Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0 |
FramebufferAttachmentObjectTypeExt | Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = 0x8CD0 |
FramebufferAttachmentRedSize | Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212 |
FramebufferAttachmentStencilSize | Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217 |
FramebufferAttachmentTexture3DZoffsetExt | Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = 0x8CD4 |
FramebufferAttachmentTextureBaseViewIndexOvr | Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR = 0x9632 |
FramebufferAttachmentTextureCubeMapFace | Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3 |
FramebufferAttachmentTextureCubeMapFaceExt | Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = 0x8CD3 |
FramebufferAttachmentTextureLayer | Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4 |
FramebufferAttachmentTextureLevel | Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2 |
FramebufferAttachmentTextureLevelExt | Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = 0x8CD2 |
FramebufferAttachmentTextureNumViewsOvr | Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR = 0x9630 |
FramebufferBarrierBit | Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400 |
FramebufferBarrierBitExt | Original was GL_FRAMEBUFFER_BARRIER_BIT_EXT = 0x00000400 |
FramebufferBinding | Original was GL_FRAMEBUFFER_BINDING = 0x8CA6 |
FramebufferBindingExt | Original was GL_FRAMEBUFFER_BINDING_EXT = 0x8CA6 |
FramebufferBlend | Original was GL_FRAMEBUFFER_BLEND = 0x828B |
FramebufferComplete | Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5 |
FramebufferCompleteExt | Original was GL_FRAMEBUFFER_COMPLETE_EXT = 0x8CD5 |
FramebufferDefault | Original was GL_FRAMEBUFFER_DEFAULT = 0x8218 |
FramebufferDefaultFixedSampleLocations | Original was GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314 |
FramebufferDefaultHeight | Original was GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311 |
FramebufferDefaultLayers | Original was GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312 |
FramebufferDefaultSamples | Original was GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313 |
FramebufferDefaultWidth | Original was GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310 |
FramebufferExt | Original was GL_FRAMEBUFFER_EXT = 0x8D40 |
FramebufferFetchNoncoherentQcom | Original was GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM = 0x96A2 |
FramebufferIncompleteAttachment | Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6 |
FramebufferIncompleteAttachmentExt | Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = 0x8CD6 |
FramebufferIncompleteDimensionsExt | Original was GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = 0x8CD9 |
FramebufferIncompleteDrawBuffer | Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB |
FramebufferIncompleteDrawBufferExt | Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = 0x8CDB |
FramebufferIncompleteFormatsExt | Original was GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = 0x8CDA |
FramebufferIncompleteLayerCount | Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT = 0x8DA9 |
FramebufferIncompleteLayerCountArb | Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB = 0x8DA9 |
FramebufferIncompleteLayerTargets | Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8 |
FramebufferIncompleteLayerTargetsArb | Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB = 0x8DA8 |
FramebufferIncompleteMissingAttachment | Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7 |
FramebufferIncompleteMissingAttachmentExt | Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = 0x8CD7 |
FramebufferIncompleteMultisample | Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56 |
FramebufferIncompleteReadBuffer | Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC |
FramebufferIncompleteReadBufferExt | Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = 0x8CDC |
FramebufferIncompleteViewTargetsOvr | Original was GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR = 0x9633 |
FramebufferProgrammableSampleLocationsArb | Original was GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB = 0x9342 |
FramebufferProgrammableSampleLocationsNv | Original was GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV = 0x9342 |
FramebufferRenderable | Original was GL_FRAMEBUFFER_RENDERABLE = 0x8289 |
FramebufferRenderableLayered | Original was GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A |
FramebufferSampleLocationPixelGridArb | Original was GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB = 0x9343 |
FramebufferSampleLocationPixelGridNv | Original was GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV = 0x9343 |
FramebufferSrgb | Original was GL_FRAMEBUFFER_SRGB = 0x8DB9 |
FramebufferUndefined | Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219 |
FramebufferUnsupported | Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD |
FramebufferUnsupportedExt | Original was GL_FRAMEBUFFER_UNSUPPORTED_EXT = 0x8CDD |
FramezoomFactorSgix | Original was GL_FRAMEZOOM_FACTOR_SGIX = 0x818C |
FramezoomSgix | Original was GL_FRAMEZOOM_SGIX = 0x818B |
Front | Original was GL_FRONT = 0x0404 |
FrontAndBack | Original was GL_FRONT_AND_BACK = 0x0408 |
FrontFace | Original was GL_FRONT_FACE = 0x0B46 |
FrontFaceCommandNv | Original was GL_FRONT_FACE_COMMAND_NV = 0x0012 |
FrontLeft | Original was GL_FRONT_LEFT = 0x0400 |
FrontRight | Original was GL_FRONT_RIGHT = 0x0401 |
FullStippleHintPgi | Original was GL_FULL_STIPPLE_HINT_PGI = 0x1A219 |
FullSupport | Original was GL_FULL_SUPPORT = 0x82B7 |
FuncAdd | Original was GL_FUNC_ADD = 0x8006 |
FuncAddExt | Original was GL_FUNC_ADD_EXT = 0x8006 |
FuncReverseSubtract | Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B |
FuncReverseSubtractExt | Original was GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B |
FuncSubtract | Original was GL_FUNC_SUBTRACT = 0x800A |
FuncSubtractExt | Original was GL_FUNC_SUBTRACT_EXT = 0x800A |
GenerateMipmap | Original was GL_GENERATE_MIPMAP = 0x8191 |
GenerateMipmapHint | Original was GL_GENERATE_MIPMAP_HINT = 0x8192 |
GenerateMipmapHintSgis | Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192 |
GenerateMipmapSgis | Original was GL_GENERATE_MIPMAP_SGIS = 0x8191 |
GeometryDeformationSgix | Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194 |
GeometryInputType | Original was GL_GEOMETRY_INPUT_TYPE = 0x8917 |
GeometryInputTypeArb | Original was GL_GEOMETRY_INPUT_TYPE_ARB = 0x8DDB |
GeometryOutputType | Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8918 |
GeometryOutputTypeArb | Original was GL_GEOMETRY_OUTPUT_TYPE_ARB = 0x8DDC |
GeometryShader | Original was GL_GEOMETRY_SHADER = 0x8DD9 |
GeometryShaderArb | Original was GL_GEOMETRY_SHADER_ARB = 0x8DD9 |
GeometryShaderBit | Original was GL_GEOMETRY_SHADER_BIT = 0x00000004 |
GeometryShaderBitExt | Original was GL_GEOMETRY_SHADER_BIT_EXT = 0x00000004 |
GeometryShaderBitOes | Original was GL_GEOMETRY_SHADER_BIT_OES = 0x00000004 |
GeometryShaderInvocations | Original was GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F |
GeometryShaderPrimitivesEmitted | Original was GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED = 0x82F3 |
GeometryShaderPrimitivesEmittedArb | Original was GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB = 0x82F3 |
GeometrySubroutine | Original was GL_GEOMETRY_SUBROUTINE = 0x92EB |
GeometrySubroutineUniform | Original was GL_GEOMETRY_SUBROUTINE_UNIFORM = 0x92F1 |
GeometryTexture | Original was GL_GEOMETRY_TEXTURE = 0x829E |
GeometryVerticesOut | Original was GL_GEOMETRY_VERTICES_OUT = 0x8916 |
GeometryVerticesOutArb | Original was GL_GEOMETRY_VERTICES_OUT_ARB = 0x8DDA |
Gequal | Original was GL_GEQUAL = 0x0206 |
GetTextureImageFormat | Original was GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291 |
GetTextureImageType | Original was GL_GET_TEXTURE_IMAGE_TYPE = 0x8292 |
Gl1PassExt | Original was GL_1PASS_EXT = 0x80A1 |
Gl1PassSgis | Original was GL_1PASS_SGIS = 0x80A1 |
Gl2BytesNv | Original was GL_2_BYTES_NV = 0x1407 |
Gl2Pass0Ext | Original was GL_2PASS_0_EXT = 0x80A2 |
Gl2Pass0Sgis | Original was GL_2PASS_0_SGIS = 0x80A2 |
Gl2Pass1Ext | Original was GL_2PASS_1_EXT = 0x80A3 |
Gl2Pass1Sgis | Original was GL_2PASS_1_SGIS = 0x80A3 |
Gl3BytesNv | Original was GL_3_BYTES_NV = 0x1408 |
Gl4BytesNv | Original was GL_4_BYTES_NV = 0x1409 |
Gl4Pass0Ext | Original was GL_4PASS_0_EXT = 0x80A4 |
Gl4Pass0Sgis | Original was GL_4PASS_0_SGIS = 0x80A4 |
Gl4Pass1Ext | Original was GL_4PASS_1_EXT = 0x80A5 |
Gl4Pass1Sgis | Original was GL_4PASS_1_SGIS = 0x80A5 |
Gl4Pass2Ext | Original was GL_4PASS_2_EXT = 0x80A6 |
Gl4Pass2Sgis | Original was GL_4PASS_2_SGIS = 0x80A6 |
Gl4Pass3Ext | Original was GL_4PASS_3_EXT = 0x80A7 |
Gl4Pass3Sgis | Original was GL_4PASS_3_SGIS = 0x80A7 |
GlAllBarrierBits | Original was GL_GL_ALL_BARRIER_BITS = 0xFFFFFFFF |
GlAtomicCounterBarrierBit | Original was GL_GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000 |
GlFramebufferBarrierBit | Original was GL_GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400 |
GlShaderImageAccessBarrierBit | Original was GL_GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020 |
GlTextureFetchBarrierBit | Original was GL_GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008 |
GlUniformBarrierBit | Original was GL_GL_UNIFORM_BARRIER_BIT = 0x00000004 |
GlyphHasKerningBitNv | Original was GL_GLYPH_HAS_KERNING_BIT_NV = 0x100 |
GlyphHeightBitNv | Original was GL_GLYPH_HEIGHT_BIT_NV = 0x02 |
GlyphHorizontalBearingAdvanceBitNv | Original was GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV = 0x10 |
GlyphHorizontalBearingXBitNv | Original was GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV = 0x04 |
GlyphHorizontalBearingYBitNv | Original was GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV = 0x08 |
GlyphVerticalBearingAdvanceBitNv | Original was GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV = 0x80 |
GlyphVerticalBearingXBitNv | Original was GL_GLYPH_VERTICAL_BEARING_X_BIT_NV = 0x20 |
GlyphVerticalBearingYBitNv | Original was GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV = 0x40 |
GlyphWidthBitNv | Original was GL_GLYPH_WIDTH_BIT_NV = 0x01 |
GpuAddressNv | Original was GL_GPU_ADDRESS_NV = 0x8F34 |
Greater | Original was GL_GREATER = 0x0204 |
Green | Original was GL_GREEN = 0x1904 |
GreenBias | Original was GL_GREEN_BIAS = 0x0D19 |
GreenInteger | Original was GL_GREEN_INTEGER = 0x8D95 |
GreenNv | Original was GL_GREEN_NV = 0x1904 |
GreenScale | Original was GL_GREEN_SCALE = 0x0D18 |
GuiltyContextReset | Original was GL_GUILTY_CONTEXT_RESET = 0x8253 |
GuiltyContextResetArb | Original was GL_GUILTY_CONTEXT_RESET_ARB = 0x8253 |
GuiltyContextResetKhr | Original was GL_GUILTY_CONTEXT_RESET_KHR = 0x8253 |
HalfFloat | Original was GL_HALF_FLOAT = 0x140B |
HandleTypeD3D11ImageExt | Original was GL_HANDLE_TYPE_D3D11_IMAGE_EXT = 0x958B |
HandleTypeD3D11ImageKmtExt | Original was GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT = 0x958C |
HandleTypeD3D12FenceExt | Original was GL_HANDLE_TYPE_D3D12_FENCE_EXT = 0x9594 |
HandleTypeD3D12ResourceExt | Original was GL_HANDLE_TYPE_D3D12_RESOURCE_EXT = 0x958A |
HandleTypeD3D12TilepoolExt | Original was GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT = 0x9589 |
HandleTypeOpaqueFdExt | Original was GL_HANDLE_TYPE_OPAQUE_FD_EXT = 0x9586 |
HandleTypeOpaqueWin32Ext | Original was GL_HANDLE_TYPE_OPAQUE_WIN32_EXT = 0x9587 |
HandleTypeOpaqueWin32KmtExt | Original was GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT = 0x9588 |
HardlightKhr | Original was GL_HARDLIGHT_KHR = 0x929B |
HardlightNv | Original was GL_HARDLIGHT_NV = 0x929B |
HardmixNv | Original was GL_HARDMIX_NV = 0x92A9 |
HighFloat | Original was GL_HIGH_FLOAT = 0x8DF2 |
HighInt | Original was GL_HIGH_INT = 0x8DF5 |
Histogram | Original was GL_HISTOGRAM = 0x8024 |
HistogramAlphaSize | Original was GL_HISTOGRAM_ALPHA_SIZE = 0x802B |
HistogramAlphaSizeExt | Original was GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B |
HistogramBlueSize | Original was GL_HISTOGRAM_BLUE_SIZE = 0x802A |
HistogramBlueSizeExt | Original was GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A |
HistogramExt | Original was GL_HISTOGRAM_EXT = 0x8024 |
HistogramFormat | Original was GL_HISTOGRAM_FORMAT = 0x8027 |
HistogramFormatExt | Original was GL_HISTOGRAM_FORMAT_EXT = 0x8027 |
HistogramGreenSize | Original was GL_HISTOGRAM_GREEN_SIZE = 0x8029 |
HistogramGreenSizeExt | Original was GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029 |
HistogramLuminanceSize | Original was GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C |
HistogramLuminanceSizeExt | Original was GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C |
HistogramRedSize | Original was GL_HISTOGRAM_RED_SIZE = 0x8028 |
HistogramRedSizeExt | Original was GL_HISTOGRAM_RED_SIZE_EXT = 0x8028 |
HistogramSink | Original was GL_HISTOGRAM_SINK = 0x802D |
HistogramSinkExt | Original was GL_HISTOGRAM_SINK_EXT = 0x802D |
HistogramWidth | Original was GL_HISTOGRAM_WIDTH = 0x8026 |
HistogramWidthExt | Original was GL_HISTOGRAM_WIDTH_EXT = 0x8026 |
HorizontalLineToNv | Original was GL_HORIZONTAL_LINE_TO_NV = 0x06 |
HslColorKhr | Original was GL_HSL_COLOR_KHR = 0x92AF |
HslColorNv | Original was GL_HSL_COLOR_NV = 0x92AF |
HslHueKhr | Original was GL_HSL_HUE_KHR = 0x92AD |
HslHueNv | Original was GL_HSL_HUE_NV = 0x92AD |
HslLuminosityKhr | Original was GL_HSL_LUMINOSITY_KHR = 0x92B0 |
HslLuminosityNv | Original was GL_HSL_LUMINOSITY_NV = 0x92B0 |
HslSaturationKhr | Original was GL_HSL_SATURATION_KHR = 0x92AE |
HslSaturationNv | Original was GL_HSL_SATURATION_NV = 0x92AE |
Image1D | Original was GL_IMAGE_1D = 0x904C |
Image1DArray | Original was GL_IMAGE_1D_ARRAY = 0x9052 |
Image2D | Original was GL_IMAGE_2D = 0x904D |
Image2DArray | Original was GL_IMAGE_2D_ARRAY = 0x9053 |
Image2DMultisample | Original was GL_IMAGE_2D_MULTISAMPLE = 0x9055 |
Image2DMultisampleArray | Original was GL_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9056 |
Image2DRect | Original was GL_IMAGE_2D_RECT = 0x904F |
Image3D | Original was GL_IMAGE_3D = 0x904E |
ImageBindingAccess | Original was GL_IMAGE_BINDING_ACCESS = 0x8F3E |
ImageBindingFormat | Original was GL_IMAGE_BINDING_FORMAT = 0x906E |
ImageBindingLayer | Original was GL_IMAGE_BINDING_LAYER = 0x8F3D |
ImageBindingLayered | Original was GL_IMAGE_BINDING_LAYERED = 0x8F3C |
ImageBindingLevel | Original was GL_IMAGE_BINDING_LEVEL = 0x8F3B |
ImageBindingName | Original was GL_IMAGE_BINDING_NAME = 0x8F3A |
ImageBuffer | Original was GL_IMAGE_BUFFER = 0x9051 |
ImageClass1010102 | Original was GL_IMAGE_CLASS_10_10_10_2 = 0x82C3 |
ImageClass111110 | Original was GL_IMAGE_CLASS_11_11_10 = 0x82C2 |
ImageClass1X16 | Original was GL_IMAGE_CLASS_1_X_16 = 0x82BE |
ImageClass1X32 | Original was GL_IMAGE_CLASS_1_X_32 = 0x82BB |
ImageClass1X8 | Original was GL_IMAGE_CLASS_1_X_8 = 0x82C1 |
ImageClass2X16 | Original was GL_IMAGE_CLASS_2_X_16 = 0x82BD |
ImageClass2X32 | Original was GL_IMAGE_CLASS_2_X_32 = 0x82BA |
ImageClass2X8 | Original was GL_IMAGE_CLASS_2_X_8 = 0x82C0 |
ImageClass4X16 | Original was GL_IMAGE_CLASS_4_X_16 = 0x82BC |
ImageClass4X32 | Original was GL_IMAGE_CLASS_4_X_32 = 0x82B9 |
ImageClass4X8 | Original was GL_IMAGE_CLASS_4_X_8 = 0x82BF |
ImageCompatibilityClass | Original was GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8 |
ImageCube | Original was GL_IMAGE_CUBE = 0x9050 |
ImageCubeMapArray | Original was GL_IMAGE_CUBE_MAP_ARRAY = 0x9054 |
ImageFormatCompatibilityByClass | Original was GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = 0x90C9 |
ImageFormatCompatibilityBySize | Original was GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = 0x90C8 |
ImageFormatCompatibilityType | Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7 |
ImagePixelFormat | Original was GL_IMAGE_PIXEL_FORMAT = 0x82A9 |
ImagePixelType | Original was GL_IMAGE_PIXEL_TYPE = 0x82AA |
ImageTexelSize | Original was GL_IMAGE_TEXEL_SIZE = 0x82A7 |
ImplementationColorReadFormat | Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B |
ImplementationColorReadType | Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A |
InclusiveExt | Original was GL_INCLUSIVE_EXT = 0x8F10 |
Incr | Original was GL_INCR = 0x1E02 |
IncrWrap | Original was GL_INCR_WRAP = 0x8507 |
Index | Original was GL_INDEX = 0x8222 |
IndexArray | Original was GL_INDEX_ARRAY = 0x8077 |
IndexArrayAddressNv | Original was GL_INDEX_ARRAY_ADDRESS_NV = 0x8F24 |
IndexArrayBufferBinding | Original was GL_INDEX_ARRAY_BUFFER_BINDING = 0x8899 |
IndexArrayCountExt | Original was GL_INDEX_ARRAY_COUNT_EXT = 0x8087 |
IndexArrayLengthNv | Original was GL_INDEX_ARRAY_LENGTH_NV = 0x8F2E |
IndexArrayPointerExt | Original was GL_INDEX_ARRAY_POINTER_EXT = 0x8091 |
IndexLogicOp | Original was GL_INDEX_LOGIC_OP = 0x0BF1 |
IndexOffset | Original was GL_INDEX_OFFSET = 0x0D13 |
IndexShift | Original was GL_INDEX_SHIFT = 0x0D12 |
InfoLogLength | Original was GL_INFO_LOG_LENGTH = 0x8B84 |
InnocentContextReset | Original was GL_INNOCENT_CONTEXT_RESET = 0x8254 |
InnocentContextResetArb | Original was GL_INNOCENT_CONTEXT_RESET_ARB = 0x8254 |
InnocentContextResetKhr | Original was GL_INNOCENT_CONTEXT_RESET_KHR = 0x8254 |
InstrumentBufferPointerSgix | Original was GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180 |
InstrumentMeasurementsSgix | Original was GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181 |
Int | Original was GL_INT = 0x1404 |
Int16Nv | Original was GL_INT16_NV = 0x8FE4 |
Int16Vec2Nv | Original was GL_INT16_VEC2_NV = 0x8FE5 |
Int16Vec3Nv | Original was GL_INT16_VEC3_NV = 0x8FE6 |
Int16Vec4Nv | Original was GL_INT16_VEC4_NV = 0x8FE7 |
Int2101010Rev | Original was GL_INT_2_10_10_10_REV = 0x8D9F |
Int64Arb | Original was GL_INT64_ARB = 0x140E |
Int64Nv | Original was GL_INT64_NV = 0x140E |
Int64Vec2Arb | Original was GL_INT64_VEC2_ARB = 0x8FE9 |
Int64Vec2Nv | Original was GL_INT64_VEC2_NV = 0x8FE9 |
Int64Vec3Arb | Original was GL_INT64_VEC3_ARB = 0x8FEA |
Int64Vec3Nv | Original was GL_INT64_VEC3_NV = 0x8FEA |
Int64Vec4Arb | Original was GL_INT64_VEC4_ARB = 0x8FEB |
Int64Vec4Nv | Original was GL_INT64_VEC4_NV = 0x8FEB |
Int8Nv | Original was GL_INT8_NV = 0x8FE0 |
Int8Vec2Nv | Original was GL_INT8_VEC2_NV = 0x8FE1 |
Int8Vec3Nv | Original was GL_INT8_VEC3_NV = 0x8FE2 |
Int8Vec4Nv | Original was GL_INT8_VEC4_NV = 0x8FE3 |
Intensity16IccSgix | Original was GL_INTENSITY16_ICC_SGIX = 0x846A |
IntensityIccSgix | Original was GL_INTENSITY_ICC_SGIX = 0x8464 |
InterlaceSgix | Original was GL_INTERLACE_SGIX = 0x8094 |
InterleavedAttribs | Original was GL_INTERLEAVED_ATTRIBS = 0x8C8C |
InternalformatAlphaSize | Original was GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274 |
InternalformatAlphaType | Original was GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B |
InternalformatBlueSize | Original was GL_INTERNALFORMAT_BLUE_SIZE = 0x8273 |
InternalformatBlueType | Original was GL_INTERNALFORMAT_BLUE_TYPE = 0x827A |
InternalformatDepthSize | Original was GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275 |
InternalformatDepthType | Original was GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C |
InternalformatGreenSize | Original was GL_INTERNALFORMAT_GREEN_SIZE = 0x8272 |
InternalformatGreenType | Original was GL_INTERNALFORMAT_GREEN_TYPE = 0x8279 |
InternalformatPreferred | Original was GL_INTERNALFORMAT_PREFERRED = 0x8270 |
InternalformatRedSize | Original was GL_INTERNALFORMAT_RED_SIZE = 0x8271 |
InternalformatRedType | Original was GL_INTERNALFORMAT_RED_TYPE = 0x8278 |
InternalformatSharedSize | Original was GL_INTERNALFORMAT_SHARED_SIZE = 0x8277 |
InternalformatStencilSize | Original was GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276 |
InternalformatStencilType | Original was GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D |
InternalformatSupported | Original was GL_INTERNALFORMAT_SUPPORTED = 0x826F |
Interpolate | Original was GL_INTERPOLATE = 0x8575 |
IntImage1D | Original was GL_INT_IMAGE_1D = 0x9057 |
IntImage1DArray | Original was GL_INT_IMAGE_1D_ARRAY = 0x905D |
IntImage2D | Original was GL_INT_IMAGE_2D = 0x9058 |
IntImage2DArray | Original was GL_INT_IMAGE_2D_ARRAY = 0x905E |
IntImage2DMultisample | Original was GL_INT_IMAGE_2D_MULTISAMPLE = 0x9060 |
IntImage2DMultisampleArray | Original was GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9061 |
IntImage2DRect | Original was GL_INT_IMAGE_2D_RECT = 0x905A |
IntImage3D | Original was GL_INT_IMAGE_3D = 0x9059 |
IntImageBuffer | Original was GL_INT_IMAGE_BUFFER = 0x905C |
IntImageCube | Original was GL_INT_IMAGE_CUBE = 0x905B |
IntImageCubeMapArray | Original was GL_INT_IMAGE_CUBE_MAP_ARRAY = 0x905F |
IntSampler1D | Original was GL_INT_SAMPLER_1D = 0x8DC9 |
IntSampler1DArray | Original was GL_INT_SAMPLER_1D_ARRAY = 0x8DCE |
IntSampler2D | Original was GL_INT_SAMPLER_2D = 0x8DCA |
IntSampler2DArray | Original was GL_INT_SAMPLER_2D_ARRAY = 0x8DCF |
IntSampler2DMultisample | Original was GL_INT_SAMPLER_2D_MULTISAMPLE = 0x9109 |
IntSampler2DMultisampleArray | Original was GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C |
IntSampler2DRect | Original was GL_INT_SAMPLER_2D_RECT = 0x8DCD |
IntSampler3D | Original was GL_INT_SAMPLER_3D = 0x8DCB |
IntSamplerBuffer | Original was GL_INT_SAMPLER_BUFFER = 0x8DD0 |
IntSamplerBufferAmd | Original was GL_INT_SAMPLER_BUFFER_AMD = 0x9002 |
IntSamplerCube | Original was GL_INT_SAMPLER_CUBE = 0x8DCC |
IntSamplerCubeMapArray | Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E |
IntSamplerCubeMapArrayArb | Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900E |
IntVec2 | Original was GL_INT_VEC2 = 0x8B53 |
IntVec2Arb | Original was GL_INT_VEC2_ARB = 0x8B53 |
IntVec3 | Original was GL_INT_VEC3 = 0x8B54 |
IntVec3Arb | Original was GL_INT_VEC3_ARB = 0x8B54 |
IntVec4 | Original was GL_INT_VEC4 = 0x8B55 |
IntVec4Arb | Original was GL_INT_VEC4_ARB = 0x8B55 |
InvalidEnum | Original was GL_INVALID_ENUM = 0x0500 |
InvalidFramebufferOperation | Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506 |
InvalidFramebufferOperationExt | Original was GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506 |
InvalidFramebufferOperationOes | Original was GL_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506 |
InvalidIndex | Original was GL_INVALID_INDEX = 0xFFFFFFFF |
InvalidOperation | Original was GL_INVALID_OPERATION = 0x0502 |
InvalidValue | Original was GL_INVALID_VALUE = 0x0501 |
Invert | Original was GL_INVERT = 0x150A |
InvertOvgNv | Original was GL_INVERT_OVG_NV = 0x92B4 |
InvertRgbNv | Original was GL_INVERT_RGB_NV = 0x92A3 |
IrInstrument1Sgix | Original was GL_IR_INSTRUMENT1_SGIX = 0x817F |
Isolines | Original was GL_ISOLINES = 0x8E7A |
IsPerPatch | Original was GL_IS_PER_PATCH = 0x92E7 |
IsRowMajor | Original was GL_IS_ROW_MAJOR = 0x9300 |
ItalicBitNv | Original was GL_ITALIC_BIT_NV = 0x02 |
Keep | Original was GL_KEEP = 0x1E00 |
LargeCcwArcToNv | Original was GL_LARGE_CCW_ARC_TO_NV = 0x16 |
LargeCwArcToNv | Original was GL_LARGE_CW_ARC_TO_NV = 0x18 |
LastVertexConvention | Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E |
LayerProvokingVertex | Original was GL_LAYER_PROVOKING_VERTEX = 0x825E |
LayoutColorAttachmentExt | Original was GL_LAYOUT_COLOR_ATTACHMENT_EXT = 0x958E |
LayoutDefaultIntel | Original was GL_LAYOUT_DEFAULT_INTEL = 0 |
LayoutDepthAttachmentStencilReadOnlyExt | Original was GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT = 0x9531 |
LayoutDepthReadOnlyStencilAttachmentExt | Original was GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT = 0x9530 |
LayoutDepthStencilAttachmentExt | Original was GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT = 0x958F |
LayoutDepthStencilReadOnlyExt | Original was GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT = 0x9590 |
LayoutGeneralExt | Original was GL_LAYOUT_GENERAL_EXT = 0x958D |
LayoutLinearCpuCachedIntel | Original was GL_LAYOUT_LINEAR_CPU_CACHED_INTEL = 2 |
LayoutLinearIntel | Original was GL_LAYOUT_LINEAR_INTEL = 1 |
LayoutShaderReadOnlyExt | Original was GL_LAYOUT_SHADER_READ_ONLY_EXT = 0x9591 |
LayoutTransferDstExt | Original was GL_LAYOUT_TRANSFER_DST_EXT = 0x9593 |
LayoutTransferSrcExt | Original was GL_LAYOUT_TRANSFER_SRC_EXT = 0x9592 |
Left | Original was GL_LEFT = 0x0406 |
Lequal | Original was GL_LEQUAL = 0x0203 |
LerpAti | Original was GL_LERP_ATI = 0x8969 |
Less | Original was GL_LESS = 0x0201 |
LgpuSeparateStorageBitNvx | Original was GL_LGPU_SEPARATE_STORAGE_BIT_NVX = 0x0800 |
Light0 | Original was GL_LIGHT0 = 0x4000 |
Light1 | Original was GL_LIGHT1 = 0x4001 |
Light2 | Original was GL_LIGHT2 = 0x4002 |
Light3 | Original was GL_LIGHT3 = 0x4003 |
Light4 | Original was GL_LIGHT4 = 0x4004 |
Light5 | Original was GL_LIGHT5 = 0x4005 |
Light6 | Original was GL_LIGHT6 = 0x4006 |
Light7 | Original was GL_LIGHT7 = 0x4007 |
LightenKhr | Original was GL_LIGHTEN_KHR = 0x9298 |
LightenNv | Original was GL_LIGHTEN_NV = 0x9298 |
LightEnvModeSgix | Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407 |
Lighting | Original was GL_LIGHTING = 0x0B50 |
LightModelAmbient | Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53 |
LightModelColorControl | Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8 |
LightModelColorControlExt | Original was GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8 |
LightModelLocalViewer | Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51 |
LightModelTwoSide | Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52 |
Line | Original was GL_LINE = 0x1B01 |
Linear | Original was GL_LINEAR = 0x2601 |
LinearburnNv | Original was GL_LINEARBURN_NV = 0x92A5 |
LinearClipmapLinearSgix | Original was GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170 |
LinearClipmapNearestSgix | Original was GL_LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F |
LinearDetailAlphaSgis | Original was GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098 |
LinearDetailColorSgis | Original was GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099 |
LinearDetailSgis | Original was GL_LINEAR_DETAIL_SGIS = 0x8097 |
LineardodgeNv | Original was GL_LINEARDODGE_NV = 0x92A4 |
LinearlightNv | Original was GL_LINEARLIGHT_NV = 0x92A7 |
LinearMipmapLinear | Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703 |
LinearMipmapNearest | Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701 |
LinearSharpenAlphaSgis | Original was GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE |
LinearSharpenColorSgis | Original was GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF |
LinearSharpenSgis | Original was GL_LINEAR_SHARPEN_SGIS = 0x80AD |
LineLoop | Original was GL_LINE_LOOP = 0x0002 |
LineQualityHintSgix | Original was GL_LINE_QUALITY_HINT_SGIX = 0x835B |
Lines | Original was GL_Lines = 0x0001 |
LinesAdjacency | Original was GL_LINES_ADJACENCY = 0x000A |
LinesAdjacencyArb | Original was GL_LINES_ADJACENCY_ARB = 0x000A |
LinesAdjacencyExt | Original was GL_LINES_ADJACENCY_EXT = 0x000A |
LineSmooth | Original was GL_LINE_SMOOTH = 0x0B20 |
LineSmoothHint | Original was GL_LINE_SMOOTH_HINT = 0x0C52 |
LineStipple | Original was GL_LINE_STIPPLE = 0x0B24 |
LineStrip | Original was GL_LINE_STRIP = 0x0003 |
LineStripAdjacency | Original was GL_LINE_STRIP_ADJACENCY = 0x000B |
LineStripAdjacencyArb | Original was GL_LINE_STRIP_ADJACENCY_ARB = 0x000B |
LineStripAdjacencyExt | Original was GL_LINE_STRIP_ADJACENCY_EXT = 0x000B |
LineToNv | Original was GL_LINE_TO_NV = 0x04 |
LineWidth | Original was GL_LINE_WIDTH = 0x0B21 |
LineWidthCommandNv | Original was GL_LINE_WIDTH_COMMAND_NV = 0x000D |
LineWidthGranularity | Original was GL_LINE_WIDTH_GRANULARITY = 0x0B23 |
LineWidthRange | Original was GL_LINE_WIDTH_RANGE = 0x0B22 |
LinkStatus | Original was GL_LINK_STATUS = 0x8B82 |
ListPrioritySgix | Original was GL_LIST_PRIORITY_SGIX = 0x8182 |
Location | Original was GL_LOCATION = 0x930E |
LocationComponent | Original was GL_LOCATION_COMPONENT = 0x934A |
LocationIndex | Original was GL_LOCATION_INDEX = 0x930F |
LogicOp | Original was GL_LOGIC_OP = 0x0BF1 |
LogicOpMode | Original was GL_LOGIC_OP_MODE = 0x0BF0 |
LoseContextOnReset | Original was GL_LOSE_CONTEXT_ON_RESET = 0x8252 |
LoseContextOnResetArb | Original was GL_LOSE_CONTEXT_ON_RESET_ARB = 0x8252 |
LoseContextOnResetKhr | Original was GL_LOSE_CONTEXT_ON_RESET_KHR = 0x8252 |
LowerLeft | Original was GL_LOWER_LEFT = 0x8CA1 |
LowFloat | Original was GL_LOW_FLOAT = 0x8DF0 |
LowInt | Original was GL_LOW_INT = 0x8DF3 |
Luminance | Original was GL_LUMINANCE = 0x1909 |
Luminance16Alpha8IccSgix | Original was GL_LUMINANCE16_ALPHA8_ICC_SGIX = 0x846B |
Luminance16IccSgix | Original was GL_LUMINANCE16_ICC_SGIX = 0x8469 |
LuminanceAlpha | Original was GL_LUMINANCE_ALPHA = 0x190A |
LuminanceAlphaIccSgix | Original was GL_LUMINANCE_ALPHA_ICC_SGIX = 0x8465 |
LuminanceIccSgix | Original was GL_LUMINANCE_ICC_SGIX = 0x8463 |
MadAti | Original was GL_MAD_ATI = 0x8968 |
MajorVersion | Original was GL_MAJOR_VERSION = 0x821B |
ManualGenerateMipmap | Original was GL_MANUAL_GENERATE_MIPMAP = 0x8294 |
Map1Color4 | Original was GL_MAP1_COLOR_4 = 0x0D90 |
Map1Index | Original was GL_MAP1_INDEX = 0x0D91 |
Map1Normal | Original was GL_MAP1_NORMAL = 0x0D92 |
Map1TextureCoord1 | Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93 |
Map1TextureCoord2 | Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94 |
Map1TextureCoord3 | Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95 |
Map1TextureCoord4 | Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96 |
Map1Vertex3 | Original was GL_MAP1_VERTEX_3 = 0x0D97 |
Map1Vertex4 | Original was GL_MAP1_VERTEX_4 = 0x0D98 |
Map2Color4 | Original was GL_MAP2_COLOR_4 = 0x0DB0 |
Map2Index | Original was GL_MAP2_INDEX = 0x0DB1 |
Map2Normal | Original was GL_MAP2_NORMAL = 0x0DB2 |
Map2TextureCoord1 | Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3 |
Map2TextureCoord2 | Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4 |
Map2TextureCoord3 | Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5 |
Map2TextureCoord4 | Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6 |
Map2Vertex3 | Original was GL_MAP2_VERTEX_3 = 0x0DB7 |
Map2Vertex4 | Original was GL_MAP2_VERTEX_4 = 0x0DB8 |
MapCoherentBit | Original was GL_MAP_COHERENT_BIT = 0x0080 |
MapCoherentBitExt | Original was GL_MAP_COHERENT_BIT_EXT = 0x0080 |
MapColor | Original was GL_MAP_COLOR = 0x0D10 |
MapFlushExplicitBit | Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010 |
MapFlushExplicitBitExt | Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010 |
MapInvalidateBufferBit | Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008 |
MapInvalidateBufferBitExt | Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008 |
MapInvalidateRangeBit | Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004 |
MapInvalidateRangeBitExt | Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004 |
MapPersistentBit | Original was GL_MAP_PERSISTENT_BIT = 0x0040 |
MapPersistentBitExt | Original was GL_MAP_PERSISTENT_BIT_EXT = 0x0040 |
MapReadBit | Original was GL_MAP_READ_BIT = 0x0001 |
MapReadBitExt | Original was GL_MAP_READ_BIT_EXT = 0x0001 |
MapStencil | Original was GL_MAP_STENCIL = 0x0D11 |
MapUnsynchronizedBit | Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020 |
MapUnsynchronizedBitExt | Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020 |
MapWriteBit | Original was GL_MAP_WRITE_BIT = 0x0002 |
MapWriteBitExt | Original was GL_MAP_WRITE_BIT_EXT = 0x0002 |
MaterialSideHintPgi | Original was GL_MATERIAL_SIDE_HINT_PGI = 0x1A22C |
Matrix0 | Original was GL_MATRIX0 = 0x88C0 |
Matrix1 | Original was GL_MATRIX1 = 0x88C1 |
Matrix10 | Original was GL_MATRIX10 = 0x88CA |
Matrix11 | Original was GL_MATRIX11 = 0x88CB |
Matrix12 | Original was GL_MATRIX12 = 0x88CC |
Matrix13 | Original was GL_MATRIX13 = 0x88CD |
Matrix14 | Original was GL_MATRIX14 = 0x88CE |
Matrix15 | Original was GL_MATRIX15 = 0x88CF |
Matrix16 | Original was GL_MATRIX16 = 0x88D0 |
Matrix17 | Original was GL_MATRIX17 = 0x88D1 |
Matrix18 | Original was GL_MATRIX18 = 0x88D2 |
Matrix19 | Original was GL_MATRIX19 = 0x88D3 |
Matrix2 | Original was GL_MATRIX2 = 0x88C2 |
Matrix20 | Original was GL_MATRIX20 = 0x88D4 |
Matrix21 | Original was GL_MATRIX21 = 0x88D5 |
Matrix22 | Original was GL_MATRIX22 = 0x88D6 |
Matrix23 | Original was GL_MATRIX23 = 0x88D7 |
Matrix24 | Original was GL_MATRIX24 = 0x88D8 |
Matrix25 | Original was GL_MATRIX25 = 0x88D9 |
Matrix26 | Original was GL_MATRIX26 = 0x88DA |
Matrix27 | Original was GL_MATRIX27 = 0x88DB |
Matrix28 | Original was GL_MATRIX28 = 0x88DC |
Matrix29 | Original was GL_MATRIX29 = 0x88DD |
Matrix3 | Original was GL_MATRIX3 = 0x88C3 |
Matrix30 | Original was GL_MATRIX30 = 0x88DE |
Matrix31 | Original was GL_MATRIX31 = 0x88DF |
Matrix4 | Original was GL_MATRIX4 = 0x88C4 |
Matrix5 | Original was GL_MATRIX5 = 0x88C5 |
Matrix6 | Original was GL_MATRIX6 = 0x88C6 |
Matrix7 | Original was GL_MATRIX7 = 0x88C7 |
Matrix8 | Original was GL_MATRIX8 = 0x88C8 |
Matrix9 | Original was GL_MATRIX9 = 0x88C9 |
MatrixStride | Original was GL_MATRIX_STRIDE = 0x92FF |
Max | Original was GL_MAX = 0x8008 |
Max3DTextureSize | Original was GL_MAX_3D_TEXTURE_SIZE = 0x8073 |
Max3DTextureSizeExt | Original was GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073 |
Max4DTextureSizeSgis | Original was GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138 |
MaxActiveLightsSgix | Original was GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405 |
MaxArrayTextureLayers | Original was GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF |
MaxAsyncDrawPixelsSgix | Original was GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360 |
MaxAsyncHistogramSgix | Original was GL_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D |
MaxAsyncReadPixelsSgix | Original was GL_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361 |
MaxAsyncTexImageSgix | Original was GL_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F |
MaxAtomicCounterBufferBindings | Original was GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = 0x92DC |
MaxAtomicCounterBufferSize | Original was GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE = 0x92D8 |
MaxClipDistances | Original was GL_MAX_CLIP_DISTANCES = 0x0D32 |
MaxClipmapDepthSgix | Original was GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177 |
MaxClipmapVirtualDepthSgix | Original was GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178 |
MaxColorAttachments | Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF |
MaxColorAttachmentsExt | Original was GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF |
MaxColorAttachmentsNv | Original was GL_MAX_COLOR_ATTACHMENTS_NV = 0x8CDF |
MaxColorMatrixStackDepth | Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3 |
MaxColorMatrixStackDepthSgi | Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3 |
MaxColorTextureSamples | Original was GL_MAX_COLOR_TEXTURE_SAMPLES = 0x910E |
MaxCombinedAtomicCounterBuffers | Original was GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = 0x92D1 |
MaxCombinedAtomicCounters | Original was GL_MAX_COMBINED_ATOMIC_COUNTERS = 0x92D7 |
MaxCombinedClipAndCullDistances | Original was GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES = 0x82FA |
MaxCombinedComputeUniformComponents | Original was GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = 0x8266 |
MaxCombinedDimensions | Original was GL_MAX_COMBINED_DIMENSIONS = 0x8282 |
MaxCombinedFragmentUniformComponents | Original was GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33 |
MaxCombinedGeometryUniformComponents | Original was GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32 |
MaxCombinedImageUniforms | Original was GL_MAX_COMBINED_IMAGE_UNIFORMS = 0x90CF |
MaxCombinedImageUnitsAndFragmentOutputs | Original was GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = 0x8F39 |
MaxCombinedShaderOutputResources | Original was GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES = 0x8F39 |
MaxCombinedShaderStorageBlocks | Original was GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS = 0x90DC |
MaxCombinedTessControlUniformComponents | Original was GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E |
MaxCombinedTessEvaluationUniformComponents | Original was GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F |
MaxCombinedTextureImageUnits | Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D |
MaxCombinedUniformBlocks | Original was GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E |
MaxCombinedVertexUniformComponents | Original was GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31 |
MaxComputeAtomicCounterBuffers | Original was GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = 0x8264 |
MaxComputeAtomicCounters | Original was GL_MAX_COMPUTE_ATOMIC_COUNTERS = 0x8265 |
MaxComputeFixedGroupInvocationsArb | Original was GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB = 0x90EB |
MaxComputeFixedGroupSizeArb | Original was GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB = 0x91BF |
MaxComputeImageUniforms | Original was GL_MAX_COMPUTE_IMAGE_UNIFORMS = 0x91BD |
MaxComputeShaderStorageBlocks | Original was GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS = 0x90DB |
MaxComputeSharedMemorySize | Original was GL_MAX_COMPUTE_SHARED_MEMORY_SIZE = 0x8262 |
MaxComputeTextureImageUnits | Original was GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS = 0x91BC |
MaxComputeUniformBlocks | Original was GL_MAX_COMPUTE_UNIFORM_BLOCKS = 0x91BB |
MaxComputeUniformComponents | Original was GL_MAX_COMPUTE_UNIFORM_COMPONENTS = 0x8263 |
MaxComputeVariableGroupInvocationsArb | Original was GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB = 0x9344 |
MaxComputeVariableGroupSizeArb | Original was GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB = 0x9345 |
MaxComputeWorkGroupCount | Original was GL_MAX_COMPUTE_WORK_GROUP_COUNT = 0x91BE |
MaxComputeWorkGroupInvocations | Original was GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS = 0x90EB |
MaxComputeWorkGroupSize | Original was GL_MAX_COMPUTE_WORK_GROUP_SIZE = 0x91BF |
MaxConvolutionHeight | Original was GL_MAX_CONVOLUTION_HEIGHT = 0x801B |
MaxConvolutionHeightExt | Original was GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B |
MaxConvolutionWidth | Original was GL_MAX_CONVOLUTION_WIDTH = 0x801A |
MaxConvolutionWidthExt | Original was GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A |
MaxCubeMapTextureSize | Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C |
MaxCullDistances | Original was GL_MAX_CULL_DISTANCES = 0x82F9 |
MaxDebugGroupStackDepth | Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH = 0x826C |
MaxDebugGroupStackDepthKhr | Original was GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826C |
MaxDebugLoggedMessages | Original was GL_MAX_DEBUG_LOGGED_MESSAGES = 0x9144 |
MaxDebugLoggedMessagesArb | Original was GL_MAX_DEBUG_LOGGED_MESSAGES_ARB = 0x9144 |
MaxDebugLoggedMessagesKhr | Original was GL_MAX_DEBUG_LOGGED_MESSAGES_KHR = 0x9144 |
MaxDebugMessageLength | Original was GL_MAX_DEBUG_MESSAGE_LENGTH = 0x9143 |
MaxDebugMessageLengthArb | Original was GL_MAX_DEBUG_MESSAGE_LENGTH_ARB = 0x9143 |
MaxDebugMessageLengthKhr | Original was GL_MAX_DEBUG_MESSAGE_LENGTH_KHR = 0x9143 |
MaxDepth | Original was GL_MAX_DEPTH = 0x8280 |
MaxDepthTextureSamples | Original was GL_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F |
MaxDrawBuffers | Original was GL_MAX_DRAW_BUFFERS = 0x8824 |
MaxDualSourceDrawBuffers | Original was GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC |
MaxElementIndex | Original was GL_MAX_ELEMENT_INDEX = 0x8D6B |
MaxElementsIndices | Original was GL_MAX_ELEMENTS_INDICES = 0x80E9 |
MaxElementsVertices | Original was GL_MAX_ELEMENTS_VERTICES = 0x80E8 |
MaxExt | Original was GL_MAX_EXT = 0x8008 |
MaxFogFuncPointsSgis | Original was GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C |
MaxFragmentAtomicCounterBuffers | Original was GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = 0x92D0 |
MaxFragmentAtomicCounters | Original was GL_MAX_FRAGMENT_ATOMIC_COUNTERS = 0x92D6 |
MaxFragmentImageUniforms | Original was GL_MAX_FRAGMENT_IMAGE_UNIFORMS = 0x90CE |
MaxFragmentInputComponents | Original was GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125 |
MaxFragmentInterpolationOffset | Original was GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C |
MaxFragmentLightsSgix | Original was GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404 |
MaxFragmentShaderStorageBlocks | Original was GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = 0x90DA |
MaxFragmentUniformBlocks | Original was GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D |
MaxFragmentUniformComponents | Original was GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49 |
MaxFragmentUniformVectors | Original was GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD |
MaxFramebufferHeight | Original was GL_MAX_FRAMEBUFFER_HEIGHT = 0x9316 |
MaxFramebufferLayers | Original was GL_MAX_FRAMEBUFFER_LAYERS = 0x9317 |
MaxFramebufferSamples | Original was GL_MAX_FRAMEBUFFER_SAMPLES = 0x9318 |
MaxFramebufferWidth | Original was GL_MAX_FRAMEBUFFER_WIDTH = 0x9315 |
MaxFramezoomFactorSgix | Original was GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D |
MaxGeometryAtomicCounterBuffers | Original was GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = 0x92CF |
MaxGeometryAtomicCounters | Original was GL_MAX_GEOMETRY_ATOMIC_COUNTERS = 0x92D5 |
MaxGeometryImageUniforms | Original was GL_MAX_GEOMETRY_IMAGE_UNIFORMS = 0x90CD |
MaxGeometryInputComponents | Original was GL_MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123 |
MaxGeometryOutputComponents | Original was GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124 |
MaxGeometryOutputVertices | Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0 |
MaxGeometryOutputVerticesArb | Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB = 0x8DE0 |
MaxGeometryShaderInvocations | Original was GL_MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A |
MaxGeometryShaderStorageBlocks | Original was GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS = 0x90D7 |
MaxGeometryTextureImageUnits | Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29 |
MaxGeometryTextureImageUnitsArb | Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB = 0x8C29 |
MaxGeometryTotalOutputComponents | Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1 |
MaxGeometryTotalOutputComponentsArb | Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB = 0x8DE1 |
MaxGeometryUniformBlocks | Original was GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C |
MaxGeometryUniformComponents | Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF |
MaxGeometryUniformComponentsArb | Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB = 0x8DDF |
MaxGeometryVaryingComponents | Original was GL_MAX_GEOMETRY_VARYING_COMPONENTS = 0x8DDD |
MaxGeometryVaryingComponentsArb | Original was GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB = 0x8DDD |
MaxHeight | Original was GL_MAX_HEIGHT = 0x827F |
MaxImageSamples | Original was GL_MAX_IMAGE_SAMPLES = 0x906D |
MaxImageUnits | Original was GL_MAX_IMAGE_UNITS = 0x8F38 |
MaxIntegerSamples | Original was GL_MAX_INTEGER_SAMPLES = 0x9110 |
MaxLabelLength | Original was GL_MAX_LABEL_LENGTH = 0x82E8 |
MaxLabelLengthKhr | Original was GL_MAX_LABEL_LENGTH_KHR = 0x82E8 |
MaxLayers | Original was GL_MAX_LAYERS = 0x8281 |
MaxMultisampleCoverageModesNv | Original was GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E11 |
MaxNameLength | Original was GL_MAX_NAME_LENGTH = 0x92F6 |
MaxNumActiveVariables | Original was GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7 |
MaxNumCompatibleSubroutines | Original was GL_MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92F8 |
MaxPatchVertices | Original was GL_MAX_PATCH_VERTICES = 0x8E7D |
MaxProgramAddressRegisters | Original was GL_MAX_PROGRAM_ADDRESS_REGISTERS = 0x88B1 |
MaxProgramAluInstructionsArb | Original was GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x880B |
MaxProgramAttribs | Original was GL_MAX_PROGRAM_ATTRIBS = 0x88AD |
MaxProgramEnvParameters | Original was GL_MAX_PROGRAM_ENV_PARAMETERS = 0x88B5 |
MaxProgramInstructions | Original was GL_MAX_PROGRAM_INSTRUCTIONS = 0x88A1 |
MaxProgramLocalParameters | Original was GL_MAX_PROGRAM_LOCAL_PARAMETERS = 0x88B4 |
MaxProgramNativeAddressRegisters | Original was GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS = 0x88B3 |
MaxProgramNativeAluInstructionsArb | Original was GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x880E |
MaxProgramNativeAttribs | Original was GL_MAX_PROGRAM_NATIVE_ATTRIBS = 0x88AF |
MaxProgramNativeInstructions | Original was GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS = 0x88A3 |
MaxProgramNativeParameters | Original was GL_MAX_PROGRAM_NATIVE_PARAMETERS = 0x88AB |
MaxProgramNativeTemporaries | Original was GL_MAX_PROGRAM_NATIVE_TEMPORARIES = 0x88A7 |
MaxProgramNativeTexIndirectionsArb | Original was GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x8810 |
MaxProgramNativeTexInstructionsArb | Original was GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x880F |
MaxProgramParameters | Original was GL_MAX_PROGRAM_PARAMETERS = 0x88A9 |
MaxProgramTemporaries | Original was GL_MAX_PROGRAM_TEMPORARIES = 0x88A5 |
MaxProgramTexelOffset | Original was GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905 |
MaxProgramTexIndirectionsArb | Original was GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 0x880D |
MaxProgramTexInstructionsArb | Original was GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x880C |
MaxProgramTextureGatherComponentsArb | Original was GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB = 0x8F9F |
MaxProgramTextureGatherOffset | Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F |
MaxProgramTextureGatherOffsetArb | Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5F |
MaxRasterSamplesExt | Original was GL_MAX_RASTER_SAMPLES_EXT = 0x9329 |
MaxRectangleTextureSize | Original was GL_MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8 |
MaxRenderbufferSize | Original was GL_MAX_RENDERBUFFER_SIZE = 0x84E8 |
MaxRenderbufferSizeExt | Original was GL_MAX_RENDERBUFFER_SIZE_EXT = 0x84E8 |
MaxSampleMaskWords | Original was GL_MAX_SAMPLE_MASK_WORDS = 0x8E59 |
MaxSamples | Original was GL_MAX_SAMPLES = 0x8D57 |
MaxServerWaitTimeout | Original was GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111 |
MaxShaderBufferAddressNv | Original was GL_MAX_SHADER_BUFFER_ADDRESS_NV = 0x8F35 |
MaxShaderCompilerThreadsArb | Original was GL_MAX_SHADER_COMPILER_THREADS_ARB = 0x91B0 |
MaxShaderCompilerThreadsKhr | Original was GL_MAX_SHADER_COMPILER_THREADS_KHR = 0x91B0 |
MaxShaderStorageBlockSize | Original was GL_MAX_SHADER_STORAGE_BLOCK_SIZE = 0x90DE |
MaxShaderStorageBufferBindings | Original was GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS = 0x90DD |
MaxSparse3DTextureSizeArb | Original was GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB = 0x9199 |
MaxSparseArrayTextureLayersArb | Original was GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB = 0x919A |
MaxSparseTextureSizeArb | Original was GL_MAX_SPARSE_TEXTURE_SIZE_ARB = 0x9198 |
MaxSubpixelPrecisionBiasBitsNv | Original was GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV = 0x9349 |
MaxSubroutines | Original was GL_MAX_SUBROUTINES = 0x8DE7 |
MaxSubroutineUniformLocations | Original was GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = 0x8DE8 |
MaxTessControlAtomicCounterBuffers | Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = 0x92CD |
MaxTessControlAtomicCounters | Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS = 0x92D3 |
MaxTessControlImageUniforms | Original was GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = 0x90CB |
MaxTessControlInputComponents | Original was GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C |
MaxTessControlOutputComponents | Original was GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83 |
MaxTessControlShaderStorageBlocks | Original was GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS = 0x90D8 |
MaxTessControlTextureImageUnits | Original was GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81 |
MaxTessControlTotalOutputComponents | Original was GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85 |
MaxTessControlUniformBlocks | Original was GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89 |
MaxTessControlUniformComponents | Original was GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F |
MaxTessEvaluationAtomicCounterBuffers | Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = 0x92CE |
MaxTessEvaluationAtomicCounters | Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS = 0x92D4 |
MaxTessEvaluationImageUniforms | Original was GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = 0x90CC |
MaxTessEvaluationInputComponents | Original was GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D |
MaxTessEvaluationOutputComponents | Original was GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86 |
MaxTessEvaluationShaderStorageBlocks | Original was GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = 0x90D9 |
MaxTessEvaluationTextureImageUnits | Original was GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82 |
MaxTessEvaluationUniformBlocks | Original was GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A |
MaxTessEvaluationUniformComponents | Original was GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80 |
MaxTessGenLevel | Original was GL_MAX_TESS_GEN_LEVEL = 0x8E7E |
MaxTessPatchComponents | Original was GL_MAX_TESS_PATCH_COMPONENTS = 0x8E84 |
MaxTextureBufferSize | Original was GL_MAX_TEXTURE_BUFFER_SIZE = 0x8C2B |
MaxTextureBufferSizeArb | Original was GL_MAX_TEXTURE_BUFFER_SIZE_ARB = 0x8C2B |
MaxTextureCoords | Original was GL_MAX_TEXTURE_COORDS = 0x8871 |
MaxTextureImageUnits | Original was GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872 |
MaxTextureLodBias | Original was GL_MAX_TEXTURE_LOD_BIAS = 0x84FD |
MaxTextureMaxAnisotropy | Original was GL_MAX_TEXTURE_MAX_ANISOTROPY = 0x84FF |
MaxTextureSize | Original was GL_MAX_TEXTURE_SIZE = 0x0D33 |
MaxTextureUnits | Original was GL_MAX_TEXTURE_UNITS = 0x84E2 |
MaxTransformFeedbackBuffers | Original was GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = 0x8E70 |
MaxTransformFeedbackInterleavedComponents | Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A |
MaxTransformFeedbackSeparateAttribs | Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B |
MaxTransformFeedbackSeparateComponents | Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80 |
MaxUniformBlockSize | Original was GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30 |
MaxUniformBufferBindings | Original was GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F |
MaxUniformLocations | Original was GL_MAX_UNIFORM_LOCATIONS = 0x826E |
MaxVaryingComponents | Original was GL_MAX_VARYING_COMPONENTS = 0x8B4B |
MaxVaryingFloats | Original was GL_MAX_VARYING_FLOATS = 0x8B4B |
MaxVaryingVectors | Original was GL_MAX_VARYING_VECTORS = 0x8DFC |
MaxVertexAtomicCounterBuffers | Original was GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = 0x92CC |
MaxVertexAtomicCounters | Original was GL_MAX_VERTEX_ATOMIC_COUNTERS = 0x92D2 |
MaxVertexAttribBindings | Original was GL_MAX_VERTEX_ATTRIB_BINDINGS = 0x82DA |
MaxVertexAttribRelativeOffset | Original was GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D9 |
MaxVertexAttribs | Original was GL_MAX_VERTEX_ATTRIBS = 0x8869 |
MaxVertexAttribStride | Original was GL_MAX_VERTEX_ATTRIB_STRIDE = 0x82E5 |
MaxVertexHintPgi | Original was GL_MAX_VERTEX_HINT_PGI = 0x1A22D |
MaxVertexImageUniforms | Original was GL_MAX_VERTEX_IMAGE_UNIFORMS = 0x90CA |
MaxVertexOutputComponents | Original was GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122 |
MaxVertexShaderStorageBlocks | Original was GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = 0x90D6 |
MaxVertexStreams | Original was GL_MAX_VERTEX_STREAMS = 0x8E71 |
MaxVertexTextureImageUnits | Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C |
MaxVertexUniformBlocks | Original was GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B |
MaxVertexUniformComponents | Original was GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A |
MaxVertexUniformVectors | Original was GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB |
MaxVertexVaryingComponents | Original was GL_MAX_VERTEX_VARYING_COMPONENTS = 0x8DDE |
MaxVertexVaryingComponentsArb | Original was GL_MAX_VERTEX_VARYING_COMPONENTS_ARB = 0x8DDE |
MaxViewportDims | Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A |
MaxViewports | Original was GL_MAX_VIEWPORTS = 0x825B |
MaxViewsOvr | Original was GL_MAX_VIEWS_OVR = 0x9631 |
MaxWidth | Original was GL_MAX_WIDTH = 0x827E |
MaxWindowRectanglesExt | Original was GL_MAX_WINDOW_RECTANGLES_EXT = 0x8F14 |
MediumFloat | Original was GL_MEDIUM_FLOAT = 0x8DF1 |
MediumInt | Original was GL_MEDIUM_INT = 0x8DF4 |
Min | Original was GL_MIN = 0x8007 |
MinExt | Original was GL_MIN_EXT = 0x8007 |
MinFragmentInterpolationOffset | Original was GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B |
MinMapBufferAlignment | Original was GL_MIN_MAP_BUFFER_ALIGNMENT = 0x90BC |
Minmax | Original was GL_MINMAX = 0x802E |
MinmaxExt | Original was GL_MINMAX_EXT = 0x802E |
MinmaxFormat | Original was GL_MINMAX_FORMAT = 0x802F |
MinmaxFormatExt | Original was GL_MINMAX_FORMAT_EXT = 0x802F |
MinmaxSink | Original was GL_MINMAX_SINK = 0x8030 |
MinmaxSinkExt | Original was GL_MINMAX_SINK_EXT = 0x8030 |
MinorVersion | Original was GL_MINOR_VERSION = 0x821C |
MinProgramTexelOffset | Original was GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904 |
MinProgramTextureGatherOffset | Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E |
MinProgramTextureGatherOffsetArb | Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5E |
MinSampleShadingValue | Original was GL_MIN_SAMPLE_SHADING_VALUE = 0x8C37 |
MinSampleShadingValueArb | Original was GL_MIN_SAMPLE_SHADING_VALUE_ARB = 0x8C37 |
MinusClampedNv | Original was GL_MINUS_CLAMPED_NV = 0x92B3 |
MinusNv | Original was GL_MINUS_NV = 0x929F |
Mipmap | Original was GL_MIPMAP = 0x8293 |
MirrorClampToEdge | Original was GL_MIRROR_CLAMP_TO_EDGE = 0x8743 |
MirroredRepeat | Original was GL_MIRRORED_REPEAT = 0x8370 |
MirroredRepeatArb | Original was GL_MIRRORED_REPEAT_ARB = 0x8370 |
MiterRevertNv | Original was GL_MITER_REVERT_NV = 0x90A7 |
MiterTruncateNv | Original was GL_MITER_TRUNCATE_NV = 0x90A8 |
MixedDepthSamplesSupportedNv | Original was GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV = 0x932F |
MixedStencilSamplesSupportedNv | Original was GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV = 0x9330 |
Modelview0Ext | Original was GL_MODELVIEW0_EXT = 0x1700 |
Modelview0MatrixExt | Original was GL_MODELVIEW0_MATRIX_EXT = 0x0BA6 |
Modelview0StackDepthExt | Original was GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3 |
Modulate | Original was GL_MODULATE = 0x2100 |
MovAti | Original was GL_MOV_ATI = 0x8961 |
MoveToContinuesNv | Original was GL_MOVE_TO_CONTINUES_NV = 0x90B6 |
MoveToNv | Original was GL_MOVE_TO_NV = 0x02 |
MoveToResetsNv | Original was GL_MOVE_TO_RESETS_NV = 0x90B5 |
MulAti | Original was GL_MUL_ATI = 0x8964 |
MultiplyKhr | Original was GL_MULTIPLY_KHR = 0x9294 |
MultiplyNv | Original was GL_MULTIPLY_NV = 0x9294 |
Multisample | Original was GL_MULTISAMPLE = 0x809D |
MultisampleBit | Original was GL_MULTISAMPLE_BIT = 0x20000000 |
MultisampleBit3Dfx | Original was GL_MULTISAMPLE_BIT_3DFX = 0x20000000 |
MultisampleBitArb | Original was GL_MULTISAMPLE_BIT_ARB = 0x20000000 |
MultisampleBitExt | Original was GL_MULTISAMPLE_BIT_EXT = 0x20000000 |
MultisampleBufferBit0Qcom | Original was GL_MULTISAMPLE_BUFFER_BIT0_QCOM = 0x01000000 |
MultisampleBufferBit1Qcom | Original was GL_MULTISAMPLE_BUFFER_BIT1_QCOM = 0x02000000 |
MultisampleBufferBit2Qcom | Original was GL_MULTISAMPLE_BUFFER_BIT2_QCOM = 0x04000000 |
MultisampleBufferBit3Qcom | Original was GL_MULTISAMPLE_BUFFER_BIT3_QCOM = 0x08000000 |
MultisampleBufferBit4Qcom | Original was GL_MULTISAMPLE_BUFFER_BIT4_QCOM = 0x10000000 |
MultisampleBufferBit5Qcom | Original was GL_MULTISAMPLE_BUFFER_BIT5_QCOM = 0x20000000 |
MultisampleBufferBit6Qcom | Original was GL_MULTISAMPLE_BUFFER_BIT6_QCOM = 0x40000000 |
MultisampleBufferBit7Qcom | Original was GL_MULTISAMPLE_BUFFER_BIT7_QCOM = 0x80000000 |
MultisampleCoverageModesNv | Original was GL_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E12 |
MultisampleFilterHintNv | Original was GL_MULTISAMPLE_FILTER_HINT_NV = 0x8534 |
MultisampleLineWidthGranularityArb | Original was GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB = 0x9382 |
MultisampleLineWidthRangeArb | Original was GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB = 0x9381 |
MultisampleRasterizationAllowedExt | Original was GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT = 0x932B |
MultisampleSgis | Original was GL_MULTISAMPLE_SGIS = 0x809D |
MultisamplesNv | Original was GL_MULTISAMPLES_NV = 0x9371 |
NamedStringLengthArb | Original was GL_NAMED_STRING_LENGTH_ARB = 0x8DE9 |
NamedStringTypeArb | Original was GL_NAMED_STRING_TYPE_ARB = 0x8DEA |
NameLength | Original was GL_NAME_LENGTH = 0x92F9 |
Nand | Original was GL_NAND = 0x150E |
NativeGraphicsBeginHintPgi | Original was GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203 |
NativeGraphicsEndHintPgi | Original was GL_NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204 |
Nearest | Original was GL_NEAREST = 0x2600 |
NearestClipmapLinearSgix | Original was GL_NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E |
NearestClipmapNearestSgix | Original was GL_NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D |
NearestMipmapLinear | Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702 |
NearestMipmapNearest | Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700 |
NegativeOneToOne | Original was GL_NEGATIVE_ONE_TO_ONE = 0x935E |
Never | Original was GL_NEVER = 0x0200 |
Nicest | Original was GL_NICEST = 0x1102 |
NoError | Original was GL_NO_ERROR = 0 |
None | Original was GL_NONE = 0 |
NoneOes | Original was GL_NONE_OES = 0 |
Noop | Original was GL_NOOP = 0x1505 |
NopCommandNv | Original was GL_NOP_COMMAND_NV = 0x0001 |
Nor | Original was GL_NOR = 0x1508 |
NoResetNotification | Original was GL_NO_RESET_NOTIFICATION = 0x8261 |
NoResetNotificationArb | Original was GL_NO_RESET_NOTIFICATION_ARB = 0x8261 |
NoResetNotificationKhr | Original was GL_NO_RESET_NOTIFICATION_KHR = 0x8261 |
NormalArray | Original was GL_NORMAL_ARRAY = 0x8075 |
NormalArrayAddressNv | Original was GL_NORMAL_ARRAY_ADDRESS_NV = 0x8F22 |
NormalArrayBufferBinding | Original was GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897 |
NormalArrayCountExt | Original was GL_NORMAL_ARRAY_COUNT_EXT = 0x8080 |
NormalArrayLengthNv | Original was GL_NORMAL_ARRAY_LENGTH_NV = 0x8F2C |
NormalArrayPointerExt | Original was GL_NORMAL_ARRAY_POINTER_EXT = 0x808F |
Normalize | Original was GL_NORMALIZE = 0x0BA1 |
NormalMap | Original was GL_NORMAL_MAP = 0x8511 |
Notequal | Original was GL_NOTEQUAL = 0x0205 |
NumActiveVariables | Original was GL_NUM_ACTIVE_VARIABLES = 0x9304 |
NumCompatibleSubroutines | Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A |
NumCompressedTextureFormats | Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2 |
NumExtensions | Original was GL_NUM_EXTENSIONS = 0x821D |
NumProgramBinaryFormats | Original was GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE |
NumSampleCounts | Original was GL_NUM_SAMPLE_COUNTS = 0x9380 |
NumShaderBinaryFormats | Original was GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9 |
NumShadingLanguageVersions | Original was GL_NUM_SHADING_LANGUAGE_VERSIONS = 0x82E9 |
NumSparseLevelsArb | Original was GL_NUM_SPARSE_LEVELS_ARB = 0x91AA |
NumSpirVExtensions | Original was GL_NUM_SPIR_V_EXTENSIONS = 0x9554 |
NumVirtualPageSizesArb | Original was GL_NUM_VIRTUAL_PAGE_SIZES_ARB = 0x91A8 |
NumWindowRectanglesExt | Original was GL_NUM_WINDOW_RECTANGLES_EXT = 0x8F15 |
ObjectDistanceToLineSgis | Original was GL_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3 |
ObjectDistanceToPointSgis | Original was GL_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1 |
ObjectLinear | Original was GL_OBJECT_LINEAR = 0x2401 |
ObjectLinearNv | Original was GL_OBJECT_LINEAR_NV = 0x2401 |
ObjectLineSgis | Original was GL_OBJECT_LINE_SGIS = 0x81F7 |
ObjectPointSgis | Original was GL_OBJECT_POINT_SGIS = 0x81F5 |
ObjectType | Original was GL_OBJECT_TYPE = 0x9112 |
Offset | Original was GL_OFFSET = 0x92FC |
One | Original was GL_ONE = 1 |
OneMinusConstantAlpha | Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004 |
OneMinusConstantColor | Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002 |
OneMinusDstAlpha | Original was GL_ONE_MINUS_DST_ALPHA = 0x0305 |
OneMinusDstColor | Original was GL_ONE_MINUS_DST_COLOR = 0x0307 |
OneMinusSrc1Alpha | Original was GL_ONE_MINUS_SRC1_ALPHA = 0x88FB |
OneMinusSrc1Color | Original was GL_ONE_MINUS_SRC1_COLOR = 0x88FA |
OneMinusSrcAlpha | Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303 |
OneMinusSrcColor | Original was GL_ONE_MINUS_SRC_COLOR = 0x0301 |
Operand0Alpha | Original was GL_OPERAND0_ALPHA = 0x8598 |
Operand0Rgb | Original was GL_OPERAND0_RGB = 0x8590 |
Operand1Alpha | Original was GL_OPERAND1_ALPHA = 0x8599 |
Operand1Rgb | Original was GL_OPERAND1_RGB = 0x8591 |
Operand2Alpha | Original was GL_OPERAND2_ALPHA = 0x859A |
Operand2Rgb | Original was GL_OPERAND2_RGB = 0x8592 |
Or | Original was GL_OR = 0x1507 |
Order | Original was GL_ORDER = 0x0A01 |
OrInverted | Original was GL_OR_INVERTED = 0x150D |
OrReverse | Original was GL_OR_REVERSE = 0x150B |
OutOfMemory | Original was GL_OUT_OF_MEMORY = 0x0505 |
OverlayKhr | Original was GL_OVERLAY_KHR = 0x9296 |
OverlayNv | Original was GL_OVERLAY_NV = 0x9296 |
PackAlignment | Original was GL_PACK_ALIGNMENT = 0x0D05 |
PackCmykHintExt | Original was GL_PACK_CMYK_HINT_EXT = 0x800E |
PackCompressedBlockDepth | Original was GL_PACK_COMPRESSED_BLOCK_DEPTH = 0x912D |
PackCompressedBlockHeight | Original was GL_PACK_COMPRESSED_BLOCK_HEIGHT = 0x912C |
PackCompressedBlockSize | Original was GL_PACK_COMPRESSED_BLOCK_SIZE = 0x912E |
PackCompressedBlockWidth | Original was GL_PACK_COMPRESSED_BLOCK_WIDTH = 0x912B |
PackImageDepthSgis | Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131 |
PackImageHeight | Original was GL_PACK_IMAGE_HEIGHT = 0x806C |
PackImageHeightExt | Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C |
PackLsbFirst | Original was GL_PACK_LSB_FIRST = 0x0D01 |
PackResampleOml | Original was GL_PACK_RESAMPLE_OML = 0x8984 |
PackResampleSgix | Original was GL_PACK_RESAMPLE_SGIX = 0x842E |
PackRowLength | Original was GL_PACK_ROW_LENGTH = 0x0D02 |
PackSkipImages | Original was GL_PACK_SKIP_IMAGES = 0x806B |
PackSkipImagesExt | Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B |
PackSkipPixels | Original was GL_PACK_SKIP_PIXELS = 0x0D04 |
PackSkipRows | Original was GL_PACK_SKIP_ROWS = 0x0D03 |
PackSkipVolumesSgis | Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130 |
PackSubsampleRateSgix | Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0 |
PackSwapBytes | Original was GL_PACK_SWAP_BYTES = 0x0D00 |
ParameterBuffer | Original was GL_PARAMETER_BUFFER = 0x80EE |
ParameterBufferArb | Original was GL_PARAMETER_BUFFER_ARB = 0x80EE |
ParameterBufferBinding | Original was GL_PARAMETER_BUFFER_BINDING = 0x80EF |
ParameterBufferBindingArb | Original was GL_PARAMETER_BUFFER_BINDING_ARB = 0x80EF |
PatchDefaultInnerLevel | Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73 |
PatchDefaultOuterLevel | Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74 |
Patches | Original was GL_PATCHES = 0x000E |
PatchesExt | Original was GL_PATCHES_EXT = 0x000E |
PatchVertices | Original was GL_PATCH_VERTICES = 0x8E72 |
PathClientLengthNv | Original was GL_PATH_CLIENT_LENGTH_NV = 0x907F |
PathCommandCountNv | Original was GL_PATH_COMMAND_COUNT_NV = 0x909D |
PathComputedLengthNv | Original was GL_PATH_COMPUTED_LENGTH_NV = 0x90A0 |
PathCoordCountNv | Original was GL_PATH_COORD_COUNT_NV = 0x909E |
PathCoverDepthFuncNv | Original was GL_PATH_COVER_DEPTH_FUNC_NV = 0x90BF |
PathDashArrayCountNv | Original was GL_PATH_DASH_ARRAY_COUNT_NV = 0x909F |
PathDashCapsNv | Original was GL_PATH_DASH_CAPS_NV = 0x907B |
PathDashOffsetNv | Original was GL_PATH_DASH_OFFSET_NV = 0x907E |
PathDashOffsetResetNv | Original was GL_PATH_DASH_OFFSET_RESET_NV = 0x90B4 |
PathEndCapsNv | Original was GL_PATH_END_CAPS_NV = 0x9076 |
PathErrorPositionNv | Original was GL_PATH_ERROR_POSITION_NV = 0x90AB |
PathFillBoundingBoxNv | Original was GL_PATH_FILL_BOUNDING_BOX_NV = 0x90A1 |
PathFillCoverModeNv | Original was GL_PATH_FILL_COVER_MODE_NV = 0x9082 |
PathFillMaskNv | Original was GL_PATH_FILL_MASK_NV = 0x9081 |
PathFillModeNv | Original was GL_PATH_FILL_MODE_NV = 0x9080 |
PathFogGenModeNv | Original was GL_PATH_FOG_GEN_MODE_NV = 0x90AC |
PathFormatPsNv | Original was GL_PATH_FORMAT_PS_NV = 0x9071 |
PathFormatSvgNv | Original was GL_PATH_FORMAT_SVG_NV = 0x9070 |
PathGenCoeffNv | Original was GL_PATH_GEN_COEFF_NV = 0x90B1 |
PathGenColorFormatNv | Original was GL_PATH_GEN_COLOR_FORMAT_NV = 0x90B2 |
PathGenComponentsNv | Original was GL_PATH_GEN_COMPONENTS_NV = 0x90B3 |
PathGenModeNv | Original was GL_PATH_GEN_MODE_NV = 0x90B0 |
PathInitialDashCapNv | Original was GL_PATH_INITIAL_DASH_CAP_NV = 0x907C |
PathInitialEndCapNv | Original was GL_PATH_INITIAL_END_CAP_NV = 0x9077 |
PathJoinStyleNv | Original was GL_PATH_JOIN_STYLE_NV = 0x9079 |
PathMaxModelviewStackDepthNv | Original was GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV = 0x0D36 |
PathMaxProjectionStackDepthNv | Original was GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV = 0x0D38 |
PathMiterLimitNv | Original was GL_PATH_MITER_LIMIT_NV = 0x907A |
PathModelviewMatrixNv | Original was GL_PATH_MODELVIEW_MATRIX_NV = 0x0BA6 |
PathModelviewNv | Original was GL_PATH_MODELVIEW_NV = 0x1700 |
PathModelviewStackDepthNv | Original was GL_PATH_MODELVIEW_STACK_DEPTH_NV = 0x0BA3 |
PathObjectBoundingBoxNv | Original was GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A |
PathProjectionMatrixNv | Original was GL_PATH_PROJECTION_MATRIX_NV = 0x0BA7 |
PathProjectionNv | Original was GL_PATH_PROJECTION_NV = 0x1701 |
PathProjectionStackDepthNv | Original was GL_PATH_PROJECTION_STACK_DEPTH_NV = 0x0BA4 |
PathStencilDepthOffsetFactorNv | Original was GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV = 0x90BD |
PathStencilDepthOffsetUnitsNv | Original was GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV = 0x90BE |
PathStencilFuncNv | Original was GL_PATH_STENCIL_FUNC_NV = 0x90B7 |
PathStencilRefNv | Original was GL_PATH_STENCIL_REF_NV = 0x90B8 |
PathStencilValueMaskNv | Original was GL_PATH_STENCIL_VALUE_MASK_NV = 0x90B9 |
PathStrokeBoundingBoxNv | Original was GL_PATH_STROKE_BOUNDING_BOX_NV = 0x90A2 |
PathStrokeCoverModeNv | Original was GL_PATH_STROKE_COVER_MODE_NV = 0x9083 |
PathStrokeMaskNv | Original was GL_PATH_STROKE_MASK_NV = 0x9084 |
PathStrokeWidthNv | Original was GL_PATH_STROKE_WIDTH_NV = 0x9075 |
PathTerminalDashCapNv | Original was GL_PATH_TERMINAL_DASH_CAP_NV = 0x907D |
PathTerminalEndCapNv | Original was GL_PATH_TERMINAL_END_CAP_NV = 0x9078 |
PathTransposeModelviewMatrixNv | Original was GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV = 0x84E3 |
PathTransposeProjectionMatrixNv | Original was GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV = 0x84E4 |
PercentageAmd | Original was GL_PERCENTAGE_AMD = 0x8BC3 |
PerfmonResultAmd | Original was GL_PERFMON_RESULT_AMD = 0x8BC6 |
PerfmonResultAvailableAmd | Original was GL_PERFMON_RESULT_AVAILABLE_AMD = 0x8BC4 |
PerfmonResultSizeAmd | Original was GL_PERFMON_RESULT_SIZE_AMD = 0x8BC5 |
PerfqueryCounterDataBool32Intel | Original was GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL = 0x94FC |
PerfqueryCounterDataDoubleIntel | Original was GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL = 0x94FB |
PerfqueryCounterDataFloatIntel | Original was GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL = 0x94FA |
PerfqueryCounterDataUint32Intel | Original was GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL = 0x94F8 |
PerfqueryCounterDataUint64Intel | Original was GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL = 0x94F9 |
PerfqueryCounterDescLengthMaxIntel | Original was GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL = 0x94FF |
PerfqueryCounterDurationNormIntel | Original was GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL = 0x94F1 |
PerfqueryCounterDurationRawIntel | Original was GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL = 0x94F2 |
PerfqueryCounterEventIntel | Original was GL_PERFQUERY_COUNTER_EVENT_INTEL = 0x94F0 |
PerfqueryCounterNameLengthMaxIntel | Original was GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL = 0x94FE |
PerfqueryCounterRawIntel | Original was GL_PERFQUERY_COUNTER_RAW_INTEL = 0x94F4 |
PerfqueryCounterThroughputIntel | Original was GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL = 0x94F3 |
PerfqueryCounterTimestampIntel | Original was GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL = 0x94F5 |
PerfqueryDonotFlushIntel | Original was GL_PERFQUERY_DONOT_FLUSH_INTEL = 0x83F9 |
PerfqueryFlushIntel | Original was GL_PERFQUERY_FLUSH_INTEL = 0x83FA |
PerfqueryGlobalContextIntel | Original was GL_PERFQUERY_GLOBAL_CONTEXT_INTEL = 0x00000001 |
PerfqueryGpaExtendedCountersIntel | Original was GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL = 0x9500 |
PerfqueryQueryNameLengthMaxIntel | Original was GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL = 0x94FD |
PerfquerySingleContextIntel | Original was GL_PERFQUERY_SINGLE_CONTEXT_INTEL = 0x00000000 |
PerfqueryWaitIntel | Original was GL_PERFQUERY_WAIT_INTEL = 0x83FB |
PerGpuStorageBitNv | Original was GL_PER_GPU_STORAGE_BIT_NV = 0x0800 |
PerspectiveCorrectionHint | Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50 |
PhongHintWin | Original was GL_PHONG_HINT_WIN = 0x80EB |
PinlightNv | Original was GL_PINLIGHT_NV = 0x92A8 |
PixelBufferBarrierBit | Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080 |
PixelBufferBarrierBitExt | Original was GL_PIXEL_BUFFER_BARRIER_BIT_EXT = 0x00000080 |
PixelFragmentAlphaSourceSgis | Original was GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355 |
PixelFragmentRgbSourceSgis | Original was GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354 |
PixelMapAToA | Original was GL_PIXEL_MAP_A_TO_A = 0x0C79 |
PixelMapBToB | Original was GL_PIXEL_MAP_B_TO_B = 0x0C78 |
PixelMapGToG | Original was GL_PIXEL_MAP_G_TO_G = 0x0C77 |
PixelMapIToA | Original was GL_PIXEL_MAP_I_TO_A = 0x0C75 |
PixelMapIToB | Original was GL_PIXEL_MAP_I_TO_B = 0x0C74 |
PixelMapIToG | Original was GL_PIXEL_MAP_I_TO_G = 0x0C73 |
PixelMapIToI | Original was GL_PIXEL_MAP_I_TO_I = 0x0C70 |
PixelMapIToR | Original was GL_PIXEL_MAP_I_TO_R = 0x0C72 |
PixelMapRToR | Original was GL_PIXEL_MAP_R_TO_R = 0x0C76 |
PixelMapSToS | Original was GL_PIXEL_MAP_S_TO_S = 0x0C71 |
PixelPackBuffer | Original was GL_PIXEL_PACK_BUFFER = 0x88EB |
PixelPackBufferArb | Original was GL_PIXEL_PACK_BUFFER_ARB = 0x88EB |
PixelPackBufferBinding | Original was GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED |
PixelPackBufferBindingArb | Original was GL_PIXEL_PACK_BUFFER_BINDING_ARB = 0x88ED |
PixelSubsample2424Sgix | Original was GL_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3 |
PixelSubsample4242Sgix | Original was GL_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4 |
PixelSubsample4444Sgix | Original was GL_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2 |
PixelTexGenAlphaLsSgix | Original was GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189 |
PixelTexGenAlphaMsSgix | Original was GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A |
PixelTexGenAlphaNoReplaceSgix | Original was GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188 |
PixelTexGenAlphaReplaceSgix | Original was GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187 |
PixelTexGenModeSgix | Original was GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B |
PixelTexGenQCeilingSgix | Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184 |
PixelTexGenQFloorSgix | Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186 |
PixelTexGenQRoundSgix | Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185 |
PixelTexGenSgix | Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139 |
PixelTextureSgis | Original was GL_PIXEL_TEXTURE_SGIS = 0x8353 |
PixelTileBestAlignmentSgix | Original was GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E |
PixelTileCacheIncrementSgix | Original was GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F |
PixelTileCacheSizeSgix | Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145 |
PixelTileGridDepthSgix | Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144 |
PixelTileGridHeightSgix | Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143 |
PixelTileGridWidthSgix | Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142 |
PixelTileHeightSgix | Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141 |
PixelTileWidthSgix | Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140 |
PixelUnpackBuffer | Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC |
PixelUnpackBufferArb | Original was GL_PIXEL_UNPACK_BUFFER_ARB = 0x88EC |
PixelUnpackBufferBinding | Original was GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF |
PixelUnpackBufferBindingArb | Original was GL_PIXEL_UNPACK_BUFFER_BINDING_ARB = 0x88EF |
PlusClampedAlphaNv | Original was GL_PLUS_CLAMPED_ALPHA_NV = 0x92B2 |
PlusClampedNv | Original was GL_PLUS_CLAMPED_NV = 0x92B1 |
PlusDarkerNv | Original was GL_PLUS_DARKER_NV = 0x9292 |
PlusNv | Original was GL_PLUS_NV = 0x9291 |
Point | Original was GL_POINT = 0x1B00 |
PointDistanceAttenuation | Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129 |
PointDistanceAttenuationArb | Original was GL_POINT_DISTANCE_ATTENUATION_ARB = 0x8129 |
PointFadeThresholdSize | Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128 |
PointFadeThresholdSizeArb | Original was GL_POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128 |
PointFadeThresholdSizeExt | Original was GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128 |
PointFadeThresholdSizeSgis | Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128 |
Points | Original was GL_Points = 0x0000 |
PointSize | Original was GL_POINT_SIZE = 0x0B11 |
PointSizeGranularity | Original was GL_POINT_SIZE_GRANULARITY = 0x0B13 |
PointSizeMax | Original was GL_POINT_SIZE_MAX = 0x8127 |
PointSizeMaxArb | Original was GL_POINT_SIZE_MAX_ARB = 0x8127 |
PointSizeMaxExt | Original was GL_POINT_SIZE_MAX_EXT = 0x8127 |
PointSizeMaxSgis | Original was GL_POINT_SIZE_MAX_SGIS = 0x8127 |
PointSizeMin | Original was GL_POINT_SIZE_MIN = 0x8126 |
PointSizeMinArb | Original was GL_POINT_SIZE_MIN_ARB = 0x8126 |
PointSizeMinExt | Original was GL_POINT_SIZE_MIN_EXT = 0x8126 |
PointSizeMinSgis | Original was GL_POINT_SIZE_MIN_SGIS = 0x8126 |
PointSizeRange | Original was GL_POINT_SIZE_RANGE = 0x0B12 |
PointSmooth | Original was GL_POINT_SMOOTH = 0x0B10 |
PointSmoothHint | Original was GL_POINT_SMOOTH_HINT = 0x0C51 |
PointSprite | Original was GL_POINT_SPRITE = 0x8861 |
PointSpriteCoordOrigin | Original was GL_POINT_SPRITE_COORD_ORIGIN = 0x8CA0 |
Polygon | Original was GL_POLYGON = 0x0009 |
PolygonMode | Original was GL_POLYGON_MODE = 0x0B40 |
PolygonOffsetBiasExt | Original was GL_POLYGON_OFFSET_BIAS_EXT = 0x8039 |
PolygonOffsetClamp | Original was GL_POLYGON_OFFSET_CLAMP = 0x8E1B |
PolygonOffsetClampExt | Original was GL_POLYGON_OFFSET_CLAMP_EXT = 0x8E1B |
PolygonOffsetCommandNv | Original was GL_POLYGON_OFFSET_COMMAND_NV = 0x000E |
PolygonOffsetFactor | Original was GL_POLYGON_OFFSET_FACTOR = 0x8038 |
PolygonOffsetFill | Original was GL_POLYGON_OFFSET_FILL = 0x8037 |
PolygonOffsetLine | Original was GL_POLYGON_OFFSET_LINE = 0x2A02 |
PolygonOffsetPoint | Original was GL_POLYGON_OFFSET_POINT = 0x2A01 |
PolygonOffsetUnits | Original was GL_POLYGON_OFFSET_UNITS = 0x2A00 |
PolygonSmooth | Original was GL_POLYGON_SMOOTH = 0x0B41 |
PolygonSmoothHint | Original was GL_POLYGON_SMOOTH_HINT = 0x0C53 |
PolygonStipple | Original was GL_POLYGON_STIPPLE = 0x0B42 |
PostColorMatrixAlphaBias | Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB |
PostColorMatrixAlphaBiasSgi | Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB |
PostColorMatrixAlphaScale | Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7 |
PostColorMatrixAlphaScaleSgi | Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7 |
PostColorMatrixBlueBias | Original was GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA |
PostColorMatrixBlueBiasSgi | Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA |
PostColorMatrixBlueScale | Original was GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6 |
PostColorMatrixBlueScaleSgi | Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6 |
PostColorMatrixColorTable | Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2 |
PostColorMatrixColorTableSgi | Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 |
PostColorMatrixGreenBias | Original was GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9 |
PostColorMatrixGreenBiasSgi | Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9 |
PostColorMatrixGreenScale | Original was GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5 |
PostColorMatrixGreenScaleSgi | Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5 |
PostColorMatrixRedBias | Original was GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8 |
PostColorMatrixRedBiasSgi | Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8 |
PostColorMatrixRedScale | Original was GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4 |
PostColorMatrixRedScaleSgi | Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4 |
PostConvolutionAlphaBias | Original was GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023 |
PostConvolutionAlphaBiasExt | Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023 |
PostConvolutionAlphaScale | Original was GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F |
PostConvolutionAlphaScaleExt | Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F |
PostConvolutionBlueBias | Original was GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022 |
PostConvolutionBlueBiasExt | Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022 |
PostConvolutionBlueScale | Original was GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E |
PostConvolutionBlueScaleExt | Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E |
PostConvolutionColorTable | Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1 |
PostConvolutionColorTableSgi | Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 |
PostConvolutionGreenBias | Original was GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021 |
PostConvolutionGreenBiasExt | Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021 |
PostConvolutionGreenScale | Original was GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D |
PostConvolutionGreenScaleExt | Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D |
PostConvolutionRedBias | Original was GL_POST_CONVOLUTION_RED_BIAS = 0x8020 |
PostConvolutionRedBiasExt | Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020 |
PostConvolutionRedScale | Original was GL_POST_CONVOLUTION_RED_SCALE = 0x801C |
PostConvolutionRedScaleExt | Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C |
PostTextureFilterBiasRangeSgix | Original was GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B |
PostTextureFilterBiasSgix | Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179 |
PostTextureFilterScaleRangeSgix | Original was GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C |
PostTextureFilterScaleSgix | Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A |
PreferDoublebufferHintPgi | Original was GL_PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8 |
Previous | Original was GL_PREVIOUS = 0x8578 |
PrimaryColor | Original was GL_PRIMARY_COLOR = 0x8577 |
PrimaryColorNv | Original was GL_PRIMARY_COLOR_NV = 0x852C |
PrimitiveBoundingBoxArb | Original was GL_PRIMITIVE_BOUNDING_BOX_ARB = 0x92BE |
PrimitiveRestart | Original was GL_PRIMITIVE_RESTART = 0x8F9D |
PrimitiveRestartFixedIndex | Original was GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69 |
PrimitiveRestartForPatchesSupported | Original was GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED = 0x8221 |
PrimitiveRestartIndex | Original was GL_PRIMITIVE_RESTART_INDEX = 0x8F9E |
PrimitivesGenerated | Original was GL_PRIMITIVES_GENERATED = 0x8C87 |
PrimitivesSubmitted | Original was GL_PRIMITIVES_SUBMITTED = 0x82EF |
PrimitivesSubmittedArb | Original was GL_PRIMITIVES_SUBMITTED_ARB = 0x82EF |
Program | Original was GL_PROGRAM = 0x82E2 |
ProgramAddressRegisters | Original was GL_PROGRAM_ADDRESS_REGISTERS = 0x88B0 |
ProgramAluInstructionsArb | Original was GL_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x8805 |
ProgramAttribs | Original was GL_PROGRAM_ATTRIBS = 0x88AC |
ProgramBinaryFormats | Original was GL_PROGRAM_BINARY_FORMATS = 0x87FF |
ProgramBinaryLength | Original was GL_PROGRAM_BINARY_LENGTH = 0x8741 |
ProgramBinaryRetrievableHint | Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 |
ProgramBinding | Original was GL_PROGRAM_BINDING = 0x8677 |
ProgramFormat | Original was GL_PROGRAM_FORMAT = 0x8876 |
ProgramFormatAsciiArb | Original was GL_PROGRAM_FORMAT_ASCII_ARB = 0x8875 |
ProgramInput | Original was GL_PROGRAM_INPUT = 0x92E3 |
ProgramInstruction | Original was GL_PROGRAM_INSTRUCTION = 0x88A0 |
ProgramKhr | Original was GL_PROGRAM_KHR = 0x82E2 |
ProgramLength | Original was GL_PROGRAM_LENGTH = 0x8627 |
ProgrammableSampleLocationArb | Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB = 0x9341 |
ProgrammableSampleLocationNv | Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_NV = 0x9341 |
ProgrammableSampleLocationTableSizeArb | Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB = 0x9340 |
ProgrammableSampleLocationTableSizeNv | Original was GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV = 0x9340 |
ProgramMatrixExt | Original was GL_PROGRAM_MATRIX_EXT = 0x8E2D |
ProgramMatrixStackDepthExt | Original was GL_PROGRAM_MATRIX_STACK_DEPTH_EXT = 0x8E2F |
ProgramNativeAddressRegisters | Original was GL_PROGRAM_NATIVE_ADDRESS_REGISTERS = 0x88B2 |
ProgramNativeAluInstructionsArb | Original was GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x8808 |
ProgramNativeAttribs | Original was GL_PROGRAM_NATIVE_ATTRIBS = 0x88AE |
ProgramNativeInstructions | Original was GL_PROGRAM_NATIVE_INSTRUCTIONS = 0x88A2 |
ProgramNativeParameters | Original was GL_PROGRAM_NATIVE_PARAMETERS = 0x88AA |
ProgramNativeTemporaries | Original was GL_PROGRAM_NATIVE_TEMPORARIES = 0x88A6 |
ProgramNativeTexIndirectionsArb | Original was GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x880A |
ProgramNativeTexInstructionsArb | Original was GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x8809 |
ProgramObjectExt | Original was GL_PROGRAM_OBJECT_EXT = 0x8B40 |
ProgramOutput | Original was GL_PROGRAM_OUTPUT = 0x92E4 |
ProgramParameters | Original was GL_PROGRAM_PARAMETERS = 0x88A8 |
ProgramPipeline | Original was GL_PROGRAM_PIPELINE = 0x82E4 |
ProgramPipelineBinding | Original was GL_PROGRAM_PIPELINE_BINDING = 0x825A |
ProgramPipelineBindingExt | Original was GL_PROGRAM_PIPELINE_BINDING_EXT = 0x825A |
ProgramPipelineKhr | Original was GL_PROGRAM_PIPELINE_KHR = 0x82E4 |
ProgramPipelineObjectExt | Original was GL_PROGRAM_PIPELINE_OBJECT_EXT = 0x8A4F |
ProgramPointSize | Original was GL_PROGRAM_POINT_SIZE = 0x8642 |
ProgramPointSizeArb | Original was GL_PROGRAM_POINT_SIZE_ARB = 0x8642 |
ProgramSeparable | Original was GL_PROGRAM_SEPARABLE = 0x8258 |
ProgramSeparableExt | Original was GL_PROGRAM_SEPARABLE_EXT = 0x8258 |
ProgramString | Original was GL_PROGRAM_STRING = 0x8628 |
ProgramTemporaries | Original was GL_PROGRAM_TEMPORARIES = 0x88A4 |
ProgramTexIndirectionsArb | Original was GL_PROGRAM_TEX_INDIRECTIONS_ARB = 0x8807 |
ProgramTexInstructionsArb | Original was GL_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x8806 |
ProgramUnderNativeLimits | Original was GL_PROGRAM_UNDER_NATIVE_LIMITS = 0x88B6 |
ProtectedMemoryObjectExt | Original was GL_PROTECTED_MEMORY_OBJECT_EXT = 0x959B |
ProvokingVertex | Original was GL_PROVOKING_VERTEX = 0x8E4F |
ProxyColorTable | Original was GL_PROXY_COLOR_TABLE = 0x80D3 |
ProxyColorTableSgi | Original was GL_PROXY_COLOR_TABLE_SGI = 0x80D3 |
ProxyHistogram | Original was GL_PROXY_HISTOGRAM = 0x8025 |
ProxyHistogramExt | Original was GL_PROXY_HISTOGRAM_EXT = 0x8025 |
ProxyPostColorMatrixColorTable | Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5 |
ProxyPostColorMatrixColorTableSgi | Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5 |
ProxyPostConvolutionColorTable | Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4 |
ProxyPostConvolutionColorTableSgi | Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4 |
ProxyTexture1D | Original was GL_PROXY_TEXTURE_1D = 0x8063 |
ProxyTexture1DArray | Original was GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19 |
ProxyTexture1DArrayExt | Original was GL_PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19 |
ProxyTexture1DExt | Original was GL_PROXY_TEXTURE_1D_EXT = 0x8063 |
ProxyTexture2D | Original was GL_PROXY_TEXTURE_2D = 0x8064 |
ProxyTexture2DArray | Original was GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B |
ProxyTexture2DArrayExt | Original was GL_PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B |
ProxyTexture2DExt | Original was GL_PROXY_TEXTURE_2D_EXT = 0x8064 |
ProxyTexture2DMultisample | Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101 |
ProxyTexture2DMultisampleArray | Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103 |
ProxyTexture3D | Original was GL_PROXY_TEXTURE_3D = 0x8070 |
ProxyTexture3DExt | Original was GL_PROXY_TEXTURE_3D_EXT = 0x8070 |
ProxyTexture4DSgis | Original was GL_PROXY_TEXTURE_4D_SGIS = 0x8135 |
ProxyTextureColorTableSgi | Original was GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD |
ProxyTextureCubeMap | Original was GL_PROXY_TEXTURE_CUBE_MAP = 0x851B |
ProxyTextureCubeMapArb | Original was GL_PROXY_TEXTURE_CUBE_MAP_ARB = 0x851B |
ProxyTextureCubeMapArray | Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B |
ProxyTextureCubeMapArrayArb | Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x900B |
ProxyTextureCubeMapExt | Original was GL_PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B |
ProxyTextureRectangle | Original was GL_PROXY_TEXTURE_RECTANGLE = 0x84F7 |
ProxyTextureRectangleArb | Original was GL_PROXY_TEXTURE_RECTANGLE_ARB = 0x84F7 |
ProxyTextureRectangleNv | Original was GL_PROXY_TEXTURE_RECTANGLE_NV = 0x84F7 |
QuadAlpha4Sgis | Original was GL_QUAD_ALPHA4_SGIS = 0x811E |
QuadAlpha8Sgis | Original was GL_QUAD_ALPHA8_SGIS = 0x811F |
QuadIntensity4Sgis | Original was GL_QUAD_INTENSITY4_SGIS = 0x8122 |
QuadIntensity8Sgis | Original was GL_QUAD_INTENSITY8_SGIS = 0x8123 |
QuadLuminance4Sgis | Original was GL_QUAD_LUMINANCE4_SGIS = 0x8120 |
QuadLuminance8Sgis | Original was GL_QUAD_LUMINANCE8_SGIS = 0x8121 |
QuadraticCurveToNv | Original was GL_QUADRATIC_CURVE_TO_NV = 0x0A |
Quads | Original was GL_QUADS = 0x0007 |
QuadsExt | Original was GL_QUADS_EXT = 0x0007 |
QuadsFollowProvokingVertexConvention | Original was GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C |
QuadStrip | Original was GL_QUAD_STRIP = 0x0008 |
QuadTextureSelectSgis | Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125 |
Query | Original was GL_QUERY = 0x82E3 |
QueryAllEventBitsAmd | Original was GL_QUERY_ALL_EVENT_BITS_AMD = 0xFFFFFFFF |
QueryBuffer | Original was GL_QUERY_BUFFER = 0x9192 |
QueryBufferBarrierBit | Original was GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000 |
QueryBufferBinding | Original was GL_QUERY_BUFFER_BINDING = 0x9193 |
QueryByRegionNoWait | Original was GL_QUERY_BY_REGION_NO_WAIT = 0x8E16 |
QueryByRegionNoWaitInverted | Original was GL_QUERY_BY_REGION_NO_WAIT_INVERTED = 0x8E1A |
QueryByRegionNoWaitNv | Original was GL_QUERY_BY_REGION_NO_WAIT_NV = 0x8E16 |
QueryByRegionWait | Original was GL_QUERY_BY_REGION_WAIT = 0x8E15 |
QueryByRegionWaitInverted | Original was GL_QUERY_BY_REGION_WAIT_INVERTED = 0x8E19 |
QueryByRegionWaitNv | Original was GL_QUERY_BY_REGION_WAIT_NV = 0x8E15 |
QueryCounterBits | Original was GL_QUERY_COUNTER_BITS = 0x8864 |
QueryDepthBoundsFailEventBitAmd | Original was GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD = 0x00000008 |
QueryDepthFailEventBitAmd | Original was GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD = 0x00000002 |
QueryDepthPassEventBitAmd | Original was GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD = 0x00000001 |
QueryKhr | Original was GL_QUERY_KHR = 0x82E3 |
QueryNoWait | Original was GL_QUERY_NO_WAIT = 0x8E14 |
QueryNoWaitInverted | Original was GL_QUERY_NO_WAIT_INVERTED = 0x8E18 |
QueryNoWaitNv | Original was GL_QUERY_NO_WAIT_NV = 0x8E14 |
QueryObjectExt | Original was GL_QUERY_OBJECT_EXT = 0x9153 |
QueryResult | Original was GL_QUERY_RESULT = 0x8866 |
QueryResultAvailable | Original was GL_QUERY_RESULT_AVAILABLE = 0x8867 |
QueryResultNoWait | Original was GL_QUERY_RESULT_NO_WAIT = 0x9194 |
QueryStencilFailEventBitAmd | Original was GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD = 0x00000004 |
QueryTarget | Original was GL_QUERY_TARGET = 0x82EA |
QueryWait | Original was GL_QUERY_WAIT = 0x8E13 |
QueryWaitInverted | Original was GL_QUERY_WAIT_INVERTED = 0x8E17 |
QueryWaitNv | Original was GL_QUERY_WAIT_NV = 0x8E13 |
R11fG11fB10f | Original was GL_R11F_G11F_B10F = 0x8C3A |
R11fG11fB10fApple | Original was GL_R11F_G11F_B10F_APPLE = 0x8C3A |
R11fG11fB10fExt | Original was GL_R11F_G11F_B10F_EXT = 0x8C3A |
R16 | Original was GL_R16 = 0x822A |
R16Ext | Original was GL_R16_EXT = 0x822A |
R16f | Original was GL_R16F = 0x822D |
R16fExt | Original was GL_R16F_EXT = 0x822D |
R16i | Original was GL_R16I = 0x8233 |
R16Snorm | Original was GL_R16_SNORM = 0x8F98 |
R16SnormExt | Original was GL_R16_SNORM_EXT = 0x8F98 |
R16ui | Original was GL_R16UI = 0x8234 |
R32f | Original was GL_R32F = 0x822E |
R32fExt | Original was GL_R32F_EXT = 0x822E |
R32i | Original was GL_R32I = 0x8235 |
R32ui | Original was GL_R32UI = 0x8236 |
R3G3B2 | Original was GL_R3_G3_B2 = 0x2A10 |
R5G6B5A8IccSgix | Original was GL_R5_G6_B5_A8_ICC_SGIX = 0x8467 |
R5G6B5IccSgix | Original was GL_R5_G6_B5_ICC_SGIX = 0x8466 |
R8 | Original was GL_R8 = 0x8229 |
R8Ext | Original was GL_R8_EXT = 0x8229 |
R8i | Original was GL_R8I = 0x8231 |
R8Snorm | Original was GL_R8_SNORM = 0x8F94 |
R8ui | Original was GL_R8UI = 0x8232 |
RasterFixedSampleLocationsExt | Original was GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT = 0x932A |
RasterizerDiscard | Original was GL_RASTERIZER_DISCARD = 0x8C89 |
RasterMultisampleExt | Original was GL_RASTER_MULTISAMPLE_EXT = 0x9327 |
RasterSamplesExt | Original was GL_RASTER_SAMPLES_EXT = 0x9328 |
ReadBuffer | Original was GL_READ_BUFFER = 0x0C02 |
ReadBufferExt | Original was GL_READ_BUFFER_EXT = 0x0C02 |
ReadBufferNv | Original was GL_READ_BUFFER_NV = 0x0C02 |
ReadFramebuffer | Original was GL_READ_FRAMEBUFFER = 0x8CA8 |
ReadFramebufferBinding | Original was GL_READ_FRAMEBUFFER_BINDING = 0x8CAA |
ReadOnly | Original was GL_READ_ONLY = 0x88B8 |
ReadPixels | Original was GL_READ_PIXELS = 0x828C |
ReadPixelsFormat | Original was GL_READ_PIXELS_FORMAT = 0x828D |
ReadPixelsType | Original was GL_READ_PIXELS_TYPE = 0x828E |
ReadWrite | Original was GL_READ_WRITE = 0x88BA |
ReclaimMemoryHintPgi | Original was GL_RECLAIM_MEMORY_HINT_PGI = 0x1A1FE |
RectNv | Original was GL_RECT_NV = 0xF6 |
Red | Original was GL_RED = 0x1903 |
RedBias | Original was GL_RED_BIAS = 0x0D15 |
RedExt | Original was GL_RED_EXT = 0x1903 |
RedInteger | Original was GL_RED_INTEGER = 0x8D94 |
RedNv | Original was GL_RED_NV = 0x1903 |
RedScale | Original was GL_RED_SCALE = 0x0D14 |
Reduce | Original was GL_REDUCE = 0x8016 |
ReduceExt | Original was GL_REDUCE_EXT = 0x8016 |
ReferencedByComputeShader | Original was GL_REFERENCED_BY_COMPUTE_SHADER = 0x930B |
ReferencedByFragmentShader | Original was GL_REFERENCED_BY_FRAGMENT_SHADER = 0x930A |
ReferencedByGeometryShader | Original was GL_REFERENCED_BY_GEOMETRY_SHADER = 0x9309 |
ReferencedByTessControlShader | Original was GL_REFERENCED_BY_TESS_CONTROL_SHADER = 0x9307 |
ReferencedByTessEvaluationShader | Original was GL_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x9308 |
ReferencedByVertexShader | Original was GL_REFERENCED_BY_VERTEX_SHADER = 0x9306 |
ReferencePlaneEquationSgix | Original was GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E |
ReferencePlaneSgix | Original was GL_REFERENCE_PLANE_SGIX = 0x817D |
ReflectionMap | Original was GL_REFLECTION_MAP = 0x8512 |
RelativeArcToNv | Original was GL_RELATIVE_ARC_TO_NV = 0xFF |
RelativeConicCurveToNv | Original was GL_RELATIVE_CONIC_CURVE_TO_NV = 0x1B |
RelativeCubicCurveToNv | Original was GL_RELATIVE_CUBIC_CURVE_TO_NV = 0x0D |
RelativeHorizontalLineToNv | Original was GL_RELATIVE_HORIZONTAL_LINE_TO_NV = 0x07 |
RelativeLargeCcwArcToNv | Original was GL_RELATIVE_LARGE_CCW_ARC_TO_NV = 0x17 |
RelativeLargeCwArcToNv | Original was GL_RELATIVE_LARGE_CW_ARC_TO_NV = 0x19 |
RelativeLineToNv | Original was GL_RELATIVE_LINE_TO_NV = 0x05 |
RelativeMoveToNv | Original was GL_RELATIVE_MOVE_TO_NV = 0x03 |
RelativeQuadraticCurveToNv | Original was GL_RELATIVE_QUADRATIC_CURVE_TO_NV = 0x0B |
RelativeRectNv | Original was GL_RELATIVE_RECT_NV = 0xF7 |
RelativeRoundedRect2Nv | Original was GL_RELATIVE_ROUNDED_RECT2_NV = 0xEB |
RelativeRoundedRect4Nv | Original was GL_RELATIVE_ROUNDED_RECT4_NV = 0xED |
RelativeRoundedRect8Nv | Original was GL_RELATIVE_ROUNDED_RECT8_NV = 0xEF |
RelativeRoundedRectNv | Original was GL_RELATIVE_ROUNDED_RECT_NV = 0xE9 |
RelativeSmallCcwArcToNv | Original was GL_RELATIVE_SMALL_CCW_ARC_TO_NV = 0x13 |
RelativeSmallCwArcToNv | Original was GL_RELATIVE_SMALL_CW_ARC_TO_NV = 0x15 |
RelativeSmoothCubicCurveToNv | Original was GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV = 0x11 |
RelativeSmoothQuadraticCurveToNv | Original was GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0F |
RelativeVerticalLineToNv | Original was GL_RELATIVE_VERTICAL_LINE_TO_NV = 0x09 |
Renderbuffer | Original was GL_RENDERBUFFER = 0x8D41 |
RenderbufferAlphaSize | Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53 |
RenderbufferAlphaSizeExt | Original was GL_RENDERBUFFER_ALPHA_SIZE_EXT = 0x8D53 |
RenderbufferBinding | Original was GL_RENDERBUFFER_BINDING = 0x8CA7 |
RenderbufferBindingExt | Original was GL_RENDERBUFFER_BINDING_EXT = 0x8CA7 |
RenderbufferBlueSize | Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52 |
RenderbufferBlueSizeExt | Original was GL_RENDERBUFFER_BLUE_SIZE_EXT = 0x8D52 |
RenderbufferColorSamplesNv | Original was GL_RENDERBUFFER_COLOR_SAMPLES_NV = 0x8E10 |
RenderbufferCoverageSamplesNv | Original was GL_RENDERBUFFER_COVERAGE_SAMPLES_NV = 0x8CAB |
RenderbufferDepthSize | Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54 |
RenderbufferDepthSizeExt | Original was GL_RENDERBUFFER_DEPTH_SIZE_EXT = 0x8D54 |
RenderbufferExt | Original was GL_RENDERBUFFER_EXT = 0x8D41 |
RenderbufferGreenSize | Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51 |
RenderbufferGreenSizeExt | Original was GL_RENDERBUFFER_GREEN_SIZE_EXT = 0x8D51 |
RenderbufferHeight | Original was GL_RENDERBUFFER_HEIGHT = 0x8D43 |
RenderbufferHeightExt | Original was GL_RENDERBUFFER_HEIGHT_EXT = 0x8D43 |
RenderbufferInternalFormat | Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44 |
RenderbufferInternalFormatExt | Original was GL_RENDERBUFFER_INTERNAL_FORMAT_EXT = 0x8D44 |
RenderbufferRedSize | Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50 |
RenderbufferRedSizeExt | Original was GL_RENDERBUFFER_RED_SIZE_EXT = 0x8D50 |
RenderbufferSamples | Original was GL_RENDERBUFFER_SAMPLES = 0x8CAB |
RenderbufferStencilSize | Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55 |
RenderbufferStencilSizeExt | Original was GL_RENDERBUFFER_STENCIL_SIZE_EXT = 0x8D55 |
RenderbufferWidth | Original was GL_RENDERBUFFER_WIDTH = 0x8D42 |
RenderbufferWidthExt | Original was GL_RENDERBUFFER_WIDTH_EXT = 0x8D42 |
Renderer | Original was GL_RENDERER = 0x1F01 |
Repeat | Original was GL_REPEAT = 0x2901 |
Replace | Original was GL_REPLACE = 0x1E01 |
ReplaceExt | Original was GL_REPLACE_EXT = 0x8062 |
ReplicateBorder | Original was GL_REPLICATE_BORDER = 0x8153 |
ResampleDecimateSgix | Original was GL_RESAMPLE_DECIMATE_SGIX = 0x8430 |
ResampleReplicateSgix | Original was GL_RESAMPLE_REPLICATE_SGIX = 0x8433 |
ResampleZeroFillSgix | Original was GL_RESAMPLE_ZERO_FILL_SGIX = 0x8434 |
RescaleNormal | Original was GL_RESCALE_NORMAL = 0x803A |
RescaleNormalExt | Original was GL_RESCALE_NORMAL_EXT = 0x803A |
ResetNotificationStrategy | Original was GL_RESET_NOTIFICATION_STRATEGY = 0x8256 |
ResetNotificationStrategyArb | Original was GL_RESET_NOTIFICATION_STRATEGY_ARB = 0x8256 |
ResetNotificationStrategyKhr | Original was GL_RESET_NOTIFICATION_STRATEGY_KHR = 0x8256 |
RestartPathNv | Original was GL_RESTART_PATH_NV = 0xF0 |
Rg | Original was GL_RG = 0x8227 |
Rg16 | Original was GL_RG16 = 0x822C |
Rg16Ext | Original was GL_RG16_EXT = 0x822C |
Rg16f | Original was GL_RG16F = 0x822F |
Rg16fExt | Original was GL_RG16F_EXT = 0x822F |
Rg16i | Original was GL_RG16I = 0x8239 |
Rg16Snorm | Original was GL_RG16_SNORM = 0x8F99 |
Rg16SnormExt | Original was GL_RG16_SNORM_EXT = 0x8F99 |
Rg16ui | Original was GL_RG16UI = 0x823A |
Rg32f | Original was GL_RG32F = 0x8230 |
Rg32fExt | Original was GL_RG32F_EXT = 0x8230 |
Rg32i | Original was GL_RG32I = 0x823B |
Rg32ui | Original was GL_RG32UI = 0x823C |
Rg8 | Original was GL_RG8 = 0x822B |
Rg8Ext | Original was GL_RG8_EXT = 0x822B |
Rg8i | Original was GL_RG8I = 0x8237 |
Rg8Snorm | Original was GL_RG8_SNORM = 0x8F95 |
Rg8ui | Original was GL_RG8UI = 0x8238 |
Rgb | Original was GL_RGB = 0x1907 |
Rgb10 | Original was GL_RGB10 = 0x8052 |
Rgb10A2 | Original was GL_RGB10_A2 = 0x8059 |
Rgb10A2Ext | Original was GL_RGB10_A2_EXT = 0x8059 |
Rgb10A2ui | Original was GL_RGB10_A2UI = 0x906F |
Rgb10Ext | Original was GL_RGB10_EXT = 0x8052 |
Rgb12 | Original was GL_RGB12 = 0x8053 |
Rgb12Ext | Original was GL_RGB12_EXT = 0x8053 |
Rgb16 | Original was GL_RGB16 = 0x8054 |
Rgb16Ext | Original was GL_RGB16_EXT = 0x8054 |
Rgb16f | Original was GL_RGB16F = 0x881B |
Rgb16fArb | Original was GL_RGB16F_ARB = 0x881B |
Rgb16fExt | Original was GL_RGB16F_EXT = 0x881B |
Rgb16i | Original was GL_RGB16I = 0x8D89 |
Rgb16Snorm | Original was GL_RGB16_SNORM = 0x8F9A |
Rgb16SnormExt | Original was GL_RGB16_SNORM_EXT = 0x8F9A |
Rgb16ui | Original was GL_RGB16UI = 0x8D77 |
Rgb2Ext | Original was GL_RGB2_EXT = 0x804E |
Rgb32f | Original was GL_RGB32F = 0x8815 |
Rgb32i | Original was GL_RGB32I = 0x8D83 |
Rgb32ui | Original was GL_RGB32UI = 0x8D71 |
Rgb4 | Original was GL_RGB4 = 0x804F |
Rgb422Apple | Original was GL_RGB_422_APPLE = 0x8A1F |
Rgb4Ext | Original was GL_RGB4_EXT = 0x804F |
Rgb5 | Original was GL_RGB5 = 0x8050 |
Rgb565 | Original was GL_RGB565 = 0x8D62 |
Rgb5A1 | Original was GL_RGB5_A1 = 0x8057 |
Rgb5A1Ext | Original was GL_RGB5_A1_EXT = 0x8057 |
Rgb5A1Oes | Original was GL_RGB5_A1_OES = 0x8057 |
Rgb5Ext | Original was GL_RGB5_EXT = 0x8050 |
Rgb8 | Original was GL_RGB8 = 0x8051 |
Rgb8Ext | Original was GL_RGB8_EXT = 0x8051 |
Rgb8i | Original was GL_RGB8I = 0x8D8F |
Rgb8Oes | Original was GL_RGB8_OES = 0x8051 |
Rgb8Snorm | Original was GL_RGB8_SNORM = 0x8F96 |
Rgb8ui | Original was GL_RGB8UI = 0x8D7D |
Rgb9E5 | Original was GL_RGB9_E5 = 0x8C3D |
Rgb9E5Apple | Original was GL_RGB9_E5_APPLE = 0x8C3D |
Rgb9E5Ext | Original was GL_RGB9_E5_EXT = 0x8C3D |
Rgba | Original was GL_RGBA = 0x1908 |
Rgba12 | Original was GL_RGBA12 = 0x805A |
Rgba12Ext | Original was GL_RGBA12_EXT = 0x805A |
Rgba16 | Original was GL_RGBA16 = 0x805B |
Rgba16Ext | Original was GL_RGBA16_EXT = 0x805B |
Rgba16f | Original was GL_RGBA16F = 0x881A |
Rgba16fArb | Original was GL_RGBA16F_ARB = 0x881A |
Rgba16fExt | Original was GL_RGBA16F_EXT = 0x881A |
Rgba16i | Original was GL_RGBA16I = 0x8D88 |
Rgba16Snorm | Original was GL_RGBA16_SNORM = 0x8F9B |
Rgba16ui | Original was GL_RGBA16UI = 0x8D76 |
Rgba2 | Original was GL_RGBA2 = 0x8055 |
Rgba32f | Original was GL_RGBA32F = 0x8814 |
Rgba32fArb | Original was GL_RGBA32F_ARB = 0x8814 |
Rgba32fExt | Original was GL_RGBA32F_EXT = 0x8814 |
Rgba32i | Original was GL_RGBA32I = 0x8D82 |
Rgba32ui | Original was GL_RGBA32UI = 0x8D70 |
Rgba4 | Original was GL_RGBA4 = 0x8056 |
Rgba4Ext | Original was GL_RGBA4_EXT = 0x8056 |
Rgba4Oes | Original was GL_RGBA4_OES = 0x8056 |
Rgba8 | Original was GL_RGBA8 = 0x8058 |
Rgba8Ext | Original was GL_RGBA8_EXT = 0x8058 |
Rgba8i | Original was GL_RGBA8I = 0x8D8E |
Rgba8Oes | Original was GL_RGBA8_OES = 0x8058 |
Rgba8Snorm | Original was GL_RGBA8_SNORM = 0x8F97 |
Rgba8ui | Original was GL_RGBA8UI = 0x8D7C |
RgbaFloatMode | Original was GL_RGBA_FLOAT_MODE = 0x8820 |
RgbaIccSgix | Original was GL_RGBA_ICC_SGIX = 0x8461 |
RgbaInteger | Original was GL_RGBA_INTEGER = 0x8D99 |
RgbIccSgix | Original was GL_RGB_ICC_SGIX = 0x8460 |
RgbInteger | Original was GL_RGB_INTEGER = 0x8D98 |
RgbRaw422Apple | Original was GL_RGB_RAW_422_APPLE = 0x8A51 |
RgbScale | Original was GL_RGB_SCALE = 0x8573 |
RgInteger | Original was GL_RG_INTEGER = 0x8228 |
Right | Original was GL_RIGHT = 0x0407 |
RoundedRect2Nv | Original was GL_ROUNDED_RECT2_NV = 0xEA |
RoundedRect4Nv | Original was GL_ROUNDED_RECT4_NV = 0xEC |
RoundedRect8Nv | Original was GL_ROUNDED_RECT8_NV = 0xEE |
RoundedRectNv | Original was GL_ROUNDED_RECT_NV = 0xE8 |
RoundNv | Original was GL_ROUND_NV = 0x90A4 |
SampleAlphaToCoverage | Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E |
SampleAlphaToMaskSgis | Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E |
SampleAlphaToOne | Original was GL_SAMPLE_ALPHA_TO_ONE = 0x809F |
SampleAlphaToOneSgis | Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F |
SampleBuffers | Original was GL_SAMPLE_BUFFERS = 0x80A8 |
SampleBuffersSgis | Original was GL_SAMPLE_BUFFERS_SGIS = 0x80A8 |
SampleCoverage | Original was GL_SAMPLE_COVERAGE = 0x80A0 |
SampleCoverageInvert | Original was GL_SAMPLE_COVERAGE_INVERT = 0x80AB |
SampleCoverageValue | Original was GL_SAMPLE_COVERAGE_VALUE = 0x80AA |
SampleLocationArb | Original was GL_SAMPLE_LOCATION_ARB = 0x8E50 |
SampleLocationNv | Original was GL_SAMPLE_LOCATION_NV = 0x8E50 |
SampleLocationPixelGridHeightArb | Original was GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB = 0x933F |
SampleLocationPixelGridHeightNv | Original was GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV = 0x933F |
SampleLocationPixelGridWidthArb | Original was GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB = 0x933E |
SampleLocationPixelGridWidthNv | Original was GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV = 0x933E |
SampleLocationSubpixelBitsArb | Original was GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB = 0x933D |
SampleLocationSubpixelBitsNv | Original was GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV = 0x933D |
SampleMask | Original was GL_SAMPLE_MASK = 0x8E51 |
SampleMaskInvertSgis | Original was GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB |
SampleMaskSgis | Original was GL_SAMPLE_MASK_SGIS = 0x80A0 |
SampleMaskValue | Original was GL_SAMPLE_MASK_VALUE = 0x8E52 |
SampleMaskValueSgis | Original was GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA |
SamplePatternSgis | Original was GL_SAMPLE_PATTERN_SGIS = 0x80AC |
SamplePosition | Original was GL_SAMPLE_POSITION = 0x8E50 |
Sampler | Original was GL_SAMPLER = 0x82E6 |
Sampler1D | Original was GL_SAMPLER_1D = 0x8B5D |
Sampler1DArb | Original was GL_SAMPLER_1D_ARB = 0x8B5D |
Sampler1DArray | Original was GL_SAMPLER_1D_ARRAY = 0x8DC0 |
Sampler1DArrayShadow | Original was GL_SAMPLER_1D_ARRAY_SHADOW = 0x8DC3 |
Sampler1DShadow | Original was GL_SAMPLER_1D_SHADOW = 0x8B61 |
Sampler1DShadowArb | Original was GL_SAMPLER_1D_SHADOW_ARB = 0x8B61 |
Sampler2D | Original was GL_SAMPLER_2D = 0x8B5E |
Sampler2DArb | Original was GL_SAMPLER_2D_ARB = 0x8B5E |
Sampler2DArray | Original was GL_SAMPLER_2D_ARRAY = 0x8DC1 |
Sampler2DArrayShadow | Original was GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4 |
Sampler2DMultisample | Original was GL_SAMPLER_2D_MULTISAMPLE = 0x9108 |
Sampler2DMultisampleArray | Original was GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B |
Sampler2DRect | Original was GL_SAMPLER_2D_RECT = 0x8B63 |
Sampler2DRectArb | Original was GL_SAMPLER_2D_RECT_ARB = 0x8B63 |
Sampler2DRectShadow | Original was GL_SAMPLER_2D_RECT_SHADOW = 0x8B64 |
Sampler2DRectShadowArb | Original was GL_SAMPLER_2D_RECT_SHADOW_ARB = 0x8B64 |
Sampler2DShadow | Original was GL_SAMPLER_2D_SHADOW = 0x8B62 |
Sampler2DShadowArb | Original was GL_SAMPLER_2D_SHADOW_ARB = 0x8B62 |
Sampler2DShadowExt | Original was GL_SAMPLER_2D_SHADOW_EXT = 0x8B62 |
Sampler3D | Original was GL_SAMPLER_3D = 0x8B5F |
Sampler3DArb | Original was GL_SAMPLER_3D_ARB = 0x8B5F |
Sampler3DOes | Original was GL_SAMPLER_3D_OES = 0x8B5F |
SamplerBinding | Original was GL_SAMPLER_BINDING = 0x8919 |
SamplerBuffer | Original was GL_SAMPLER_BUFFER = 0x8DC2 |
SamplerBufferAmd | Original was GL_SAMPLER_BUFFER_AMD = 0x9001 |
SamplerCube | Original was GL_SAMPLER_CUBE = 0x8B60 |
SamplerCubeArb | Original was GL_SAMPLER_CUBE_ARB = 0x8B60 |
SamplerCubeMapArray | Original was GL_SAMPLER_CUBE_MAP_ARRAY = 0x900C |
SamplerCubeMapArrayArb | Original was GL_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900C |
SamplerCubeMapArrayShadow | Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D |
SamplerCubeMapArrayShadowArb | Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB = 0x900D |
SamplerCubeShadow | Original was GL_SAMPLER_CUBE_SHADOW = 0x8DC5 |
SamplerKhr | Original was GL_SAMPLER_KHR = 0x82E6 |
Samples | Original was GL_SAMPLES = 0x80A9 |
SampleShading | Original was GL_SAMPLE_SHADING = 0x8C36 |
SampleShadingArb | Original was GL_SAMPLE_SHADING_ARB = 0x8C36 |
SamplesPassed | Original was GL_SAMPLES_PASSED = 0x8914 |
SamplesSgis | Original was GL_SAMPLES_SGIS = 0x80A9 |
ScalebiasHintSgix | Original was GL_SCALEBIAS_HINT_SGIX = 0x8322 |
ScissorBox | Original was GL_SCISSOR_BOX = 0x0C10 |
ScissorCommandNv | Original was GL_SCISSOR_COMMAND_NV = 0x0011 |
ScissorTest | Original was GL_SCISSOR_TEST = 0x0C11 |
ScreenKhr | Original was GL_SCREEN_KHR = 0x9295 |
ScreenNv | Original was GL_SCREEN_NV = 0x9295 |
SecondaryColorArray | Original was GL_SECONDARY_COLOR_ARRAY = 0x845E |
SecondaryColorArrayAddressNv | Original was GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV = 0x8F27 |
SecondaryColorArrayBufferBinding | Original was GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 0x889C |
SecondaryColorArrayLengthNv | Original was GL_SECONDARY_COLOR_ARRAY_LENGTH_NV = 0x8F31 |
SecondaryColorArrayPointer | Original was GL_SECONDARY_COLOR_ARRAY_POINTER = 0x845D |
SecondaryColorArraySize | Original was GL_SECONDARY_COLOR_ARRAY_SIZE = 0x845A |
SecondaryColorArrayStride | Original was GL_SECONDARY_COLOR_ARRAY_STRIDE = 0x845C |
SecondaryColorArrayType | Original was GL_SECONDARY_COLOR_ARRAY_TYPE = 0x845B |
SecondaryColorNv | Original was GL_SECONDARY_COLOR_NV = 0x852D |
Separable2D | Original was GL_SEPARABLE_2D = 0x8012 |
Separable2DExt | Original was GL_SEPARABLE_2D_EXT = 0x8012 |
SeparateAttribs | Original was GL_SEPARATE_ATTRIBS = 0x8C8D |
SeparateSpecularColor | Original was GL_SEPARATE_SPECULAR_COLOR = 0x81FA |
SeparateSpecularColorExt | Original was GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA |
Set | Original was GL_SET = 0x150F |
Shader | Original was GL_SHADER = 0x82E1 |
ShaderBinaryFormats | Original was GL_SHADER_BINARY_FORMATS = 0x8DF8 |
ShaderBinaryFormatSpirV | Original was GL_SHADER_BINARY_FORMAT_SPIR_V = 0x9551 |
ShaderBinaryFormatSpirVArb | Original was GL_SHADER_BINARY_FORMAT_SPIR_V_ARB = 0x9551 |
ShaderCompiler | Original was GL_SHADER_COMPILER = 0x8DFA |
ShaderGlobalAccessBarrierBitNv | Original was GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = 0x00000010 |
ShaderImageAccessBarrierBit | Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020 |
ShaderImageAccessBarrierBitExt | Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = 0x00000020 |
ShaderImageAtomic | Original was GL_SHADER_IMAGE_ATOMIC = 0x82A6 |
ShaderImageLoad | Original was GL_SHADER_IMAGE_LOAD = 0x82A4 |
ShaderImageStore | Original was GL_SHADER_IMAGE_STORE = 0x82A5 |
ShaderIncludeArb | Original was GL_SHADER_INCLUDE_ARB = 0x8DAE |
ShaderKhr | Original was GL_SHADER_KHR = 0x82E1 |
ShaderObjectExt | Original was GL_SHADER_OBJECT_EXT = 0x8B48 |
ShaderSourceLength | Original was GL_SHADER_SOURCE_LENGTH = 0x8B88 |
ShaderStorageBarrierBit | Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000 |
ShaderStorageBlock | Original was GL_SHADER_STORAGE_BLOCK = 0x92E6 |
ShaderStorageBuffer | Original was GL_SHADER_STORAGE_BUFFER = 0x90D2 |
ShaderStorageBufferBinding | Original was GL_SHADER_STORAGE_BUFFER_BINDING = 0x90D3 |
ShaderStorageBufferOffsetAlignment | Original was GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT = 0x90DF |
ShaderStorageBufferSize | Original was GL_SHADER_STORAGE_BUFFER_SIZE = 0x90D5 |
ShaderStorageBufferStart | Original was GL_SHADER_STORAGE_BUFFER_START = 0x90D4 |
ShaderType | Original was GL_SHADER_TYPE = 0x8B4F |
ShadingLanguageVersion | Original was GL_SHADING_LANGUAGE_VERSION = 0x8B8C |
ShadowAmbientSgix | Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF |
SharedEdgeNv | Original was GL_SHARED_EDGE_NV = 0xC0 |
SharedTexturePaletteExt | Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB |
SharpenTextureFuncPointsSgis | Original was GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0 |
Short | Original was GL_SHORT = 0x1402 |
Signaled | Original was GL_SIGNALED = 0x9119 |
SignedNormalized | Original was GL_SIGNED_NORMALIZED = 0x8F9C |
SimultaneousTextureAndDepthTest | Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC |
SimultaneousTextureAndDepthWrite | Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 0x82AE |
SimultaneousTextureAndStencilTest | Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD |
SimultaneousTextureAndStencilWrite | Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF |
SingleColor | Original was GL_SINGLE_COLOR = 0x81F9 |
SingleColorExt | Original was GL_SINGLE_COLOR_EXT = 0x81F9 |
SkipDecodeExt | Original was GL_SKIP_DECODE_EXT = 0x8A4A |
SkipMissingGlyphNv | Original was GL_SKIP_MISSING_GLYPH_NV = 0x90A9 |
Sluminance | Original was GL_SLUMINANCE = 0x8C46 |
Sluminance8 | Original was GL_SLUMINANCE8 = 0x8C47 |
Sluminance8Alpha8 | Original was GL_SLUMINANCE8_ALPHA8 = 0x8C45 |
SluminanceAlpha | Original was GL_SLUMINANCE_ALPHA = 0x8C44 |
SmallCcwArcToNv | Original was GL_SMALL_CCW_ARC_TO_NV = 0x12 |
SmallCwArcToNv | Original was GL_SMALL_CW_ARC_TO_NV = 0x14 |
SmCountNv | Original was GL_SM_COUNT_NV = 0x933B |
SmoothCubicCurveToNv | Original was GL_SMOOTH_CUBIC_CURVE_TO_NV = 0x10 |
SmoothLineWidthGranularity | Original was GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23 |
SmoothLineWidthRange | Original was GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22 |
SmoothPointSizeGranularity | Original was GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13 |
SmoothPointSizeRange | Original was GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12 |
SmoothQuadraticCurveToNv | Original was GL_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0E |
SoftlightKhr | Original was GL_SOFTLIGHT_KHR = 0x929C |
SoftlightNv | Original was GL_SOFTLIGHT_NV = 0x929C |
Source0Rgb | Original was GL_SOURCE0_RGB = 0x8580 |
SparseBufferPageSizeArb | Original was GL_SPARSE_BUFFER_PAGE_SIZE_ARB = 0x82F8 |
SparseStorageBitArb | Original was GL_SPARSE_STORAGE_BIT_ARB = 0x0400 |
SparseTextureFullArrayCubeMipmapsArb | Original was GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB = 0x91A9 |
Specular | Original was GL_SPECULAR = 0x1202 |
SpirVBinary | Original was GL_SPIR_V_BINARY = 0x9552 |
SpirVBinaryArb | Original was GL_SPIR_V_BINARY_ARB = 0x9552 |
SpirVExtensions | Original was GL_SPIR_V_EXTENSIONS = 0x9553 |
SpriteAxisSgix | Original was GL_SPRITE_AXIS_SGIX = 0x814A |
SpriteModeSgix | Original was GL_SPRITE_MODE_SGIX = 0x8149 |
SpriteSgix | Original was GL_SPRITE_SGIX = 0x8148 |
SpriteTranslationSgix | Original was GL_SPRITE_TRANSLATION_SGIX = 0x814B |
SquareNv | Original was GL_SQUARE_NV = 0x90A3 |
Src0Alpha | Original was GL_SRC0_ALPHA = 0x8588 |
Src1Alpha | Original was GL_SRC1_ALPHA = 0x8589 |
Src1Color | Original was GL_SRC1_COLOR = 0x88F9 |
Src1Rgb | Original was GL_SRC1_RGB = 0x8581 |
Src2Alpha | Original was GL_SRC2_ALPHA = 0x858A |
Src2Rgb | Original was GL_SRC2_RGB = 0x8582 |
SrcAlpha | Original was GL_SRC_ALPHA = 0x0302 |
SrcAlphaSaturate | Original was GL_SRC_ALPHA_SATURATE = 0x0308 |
SrcAtopNv | Original was GL_SRC_ATOP_NV = 0x928E |
SrcColor | Original was GL_SRC_COLOR = 0x0300 |
SrcInNv | Original was GL_SRC_IN_NV = 0x928A |
SrcNv | Original was GL_SRC_NV = 0x9286 |
SrcOutNv | Original was GL_SRC_OUT_NV = 0x928C |
SrcOverNv | Original was GL_SRC_OVER_NV = 0x9288 |
Srgb | Original was GL_SRGB = 0x8C40 |
Srgb8 | Original was GL_SRGB8 = 0x8C41 |
Srgb8Alpha8 | Original was GL_SRGB8_ALPHA8 = 0x8C43 |
Srgb8Alpha8Ext | Original was GL_SRGB8_ALPHA8_EXT = 0x8C43 |
Srgb8Ext | Original was GL_SRGB8_EXT = 0x8C41 |
Srgb8Nv | Original was GL_SRGB8_NV = 0x8C41 |
SrgbAlpha | Original was GL_SRGB_ALPHA = 0x8C42 |
SrgbAlphaExt | Original was GL_SRGB_ALPHA_EXT = 0x8C42 |
SrgbDecodeArb | Original was GL_SRGB_DECODE_ARB = 0x8299 |
SrgbExt | Original was GL_SRGB_EXT = 0x8C40 |
SrgbRead | Original was GL_SRGB_READ = 0x8297 |
SrgbWrite | Original was GL_SRGB_WRITE = 0x8298 |
StackOverflow | Original was GL_STACK_OVERFLOW = 0x0503 |
StackOverflowKhr | Original was GL_STACK_OVERFLOW_KHR = 0x0503 |
StackUnderflow | Original was GL_STACK_UNDERFLOW = 0x0504 |
StackUnderflowKhr | Original was GL_STACK_UNDERFLOW_KHR = 0x0504 |
StandardFontFormatNv | Original was GL_STANDARD_FONT_FORMAT_NV = 0x936C |
StandardFontNameNv | Original was GL_STANDARD_FONT_NAME_NV = 0x9072 |
StaticCopy | Original was GL_STATIC_COPY = 0x88E6 |
StaticDraw | Original was GL_STATIC_DRAW = 0x88E4 |
StaticRead | Original was GL_STATIC_READ = 0x88E5 |
Stencil | Original was GL_STENCIL = 0x1802 |
StencilAttachment | Original was GL_STENCIL_ATTACHMENT = 0x8D20 |
StencilAttachmentExt | Original was GL_STENCIL_ATTACHMENT_EXT = 0x8D20 |
StencilBackFail | Original was GL_STENCIL_BACK_FAIL = 0x8801 |
StencilBackFunc | Original was GL_STENCIL_BACK_FUNC = 0x8800 |
StencilBackPassDepthFail | Original was GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802 |
StencilBackPassDepthPass | Original was GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803 |
StencilBackRef | Original was GL_STENCIL_BACK_REF = 0x8CA3 |
StencilBackValueMask | Original was GL_STENCIL_BACK_VALUE_MASK = 0x8CA4 |
StencilBackWritemask | Original was GL_STENCIL_BACK_WRITEMASK = 0x8CA5 |
StencilBufferBit | Original was GL_STENCIL_BUFFER_BIT = 0x00000400 |
StencilBufferBit0Qcom | Original was GL_STENCIL_BUFFER_BIT0_QCOM = 0x00010000 |
StencilBufferBit1Qcom | Original was GL_STENCIL_BUFFER_BIT1_QCOM = 0x00020000 |
StencilBufferBit2Qcom | Original was GL_STENCIL_BUFFER_BIT2_QCOM = 0x00040000 |
StencilBufferBit3Qcom | Original was GL_STENCIL_BUFFER_BIT3_QCOM = 0x00080000 |
StencilBufferBit4Qcom | Original was GL_STENCIL_BUFFER_BIT4_QCOM = 0x00100000 |
StencilBufferBit5Qcom | Original was GL_STENCIL_BUFFER_BIT5_QCOM = 0x00200000 |
StencilBufferBit6Qcom | Original was GL_STENCIL_BUFFER_BIT6_QCOM = 0x00400000 |
StencilBufferBit7Qcom | Original was GL_STENCIL_BUFFER_BIT7_QCOM = 0x00800000 |
StencilClearValue | Original was GL_STENCIL_CLEAR_VALUE = 0x0B91 |
StencilComponents | Original was GL_STENCIL_COMPONENTS = 0x8285 |
StencilExt | Original was GL_STENCIL_EXT = 0x1802 |
StencilFail | Original was GL_STENCIL_FAIL = 0x0B94 |
StencilFunc | Original was GL_STENCIL_FUNC = 0x0B92 |
StencilIndex | Original was GL_STENCIL_INDEX = 0x1901 |
StencilIndex1 | Original was GL_STENCIL_INDEX1 = 0x8D46 |
StencilIndex16 | Original was GL_STENCIL_INDEX16 = 0x8D49 |
StencilIndex16Ext | Original was GL_STENCIL_INDEX16_EXT = 0x8D49 |
StencilIndex1Ext | Original was GL_STENCIL_INDEX1_EXT = 0x8D46 |
StencilIndex4 | Original was GL_STENCIL_INDEX4 = 0x8D47 |
StencilIndex4Ext | Original was GL_STENCIL_INDEX4_EXT = 0x8D47 |
StencilIndex8 | Original was GL_STENCIL_INDEX8 = 0x8D48 |
StencilIndex8Ext | Original was GL_STENCIL_INDEX8_EXT = 0x8D48 |
StencilPassDepthFail | Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95 |
StencilPassDepthPass | Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96 |
StencilRef | Original was GL_STENCIL_REF = 0x0B97 |
StencilRefCommandNv | Original was GL_STENCIL_REF_COMMAND_NV = 0x000C |
StencilRenderable | Original was GL_STENCIL_RENDERABLE = 0x8288 |
StencilSamplesNv | Original was GL_STENCIL_SAMPLES_NV = 0x932E |
StencilTest | Original was GL_STENCIL_TEST = 0x0B90 |
StencilValueMask | Original was GL_STENCIL_VALUE_MASK = 0x0B93 |
StencilWritemask | Original was GL_STENCIL_WRITEMASK = 0x0B98 |
Stereo | Original was GL_STEREO = 0x0C33 |
StreamCopy | Original was GL_STREAM_COPY = 0x88E2 |
StreamDraw | Original was GL_STREAM_DRAW = 0x88E0 |
StreamRead | Original was GL_STREAM_READ = 0x88E1 |
StrictDepthfuncHintPgi | Original was GL_STRICT_DEPTHFUNC_HINT_PGI = 0x1A216 |
StrictLightingHintPgi | Original was GL_STRICT_LIGHTING_HINT_PGI = 0x1A217 |
StrictScissorHintPgi | Original was GL_STRICT_SCISSOR_HINT_PGI = 0x1A218 |
SubAti | Original was GL_SUB_ATI = 0x8965 |
SubpixelBits | Original was GL_SUBPIXEL_BITS = 0x0D50 |
SubpixelPrecisionBiasXBitsNv | Original was GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV = 0x9347 |
SubpixelPrecisionBiasYBitsNv | Original was GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV = 0x9348 |
Subtract | Original was GL_SUBTRACT = 0x84E7 |
SupersampleScaleXNv | Original was GL_SUPERSAMPLE_SCALE_X_NV = 0x9372 |
SupersampleScaleYNv | Original was GL_SUPERSAMPLE_SCALE_Y_NV = 0x9373 |
SyncClEventArb | Original was GL_SYNC_CL_EVENT_ARB = 0x8240 |
SyncClEventCompleteArb | Original was GL_SYNC_CL_EVENT_COMPLETE_ARB = 0x8241 |
SyncCondition | Original was GL_SYNC_CONDITION = 0x9113 |
SyncFence | Original was GL_SYNC_FENCE = 0x9116 |
SyncFlags | Original was GL_SYNC_FLAGS = 0x9115 |
SyncFlushCommandsBit | Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001 |
SyncFlushCommandsBitApple | Original was GL_SYNC_FLUSH_COMMANDS_BIT_APPLE = 0x00000001 |
SyncGpuCommandsComplete | Original was GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117 |
SyncStatus | Original was GL_SYNC_STATUS = 0x9114 |
SystemFontNameNv | Original was GL_SYSTEM_FONT_NAME_NV = 0x9073 |
TableTooLarge | Original was GL_TABLE_TOO_LARGE = 0x8031 |
TableTooLargeExt | Original was GL_TABLE_TOO_LARGE_EXT = 0x8031 |
TerminateSequenceCommandNv | Original was GL_TERMINATE_SEQUENCE_COMMAND_NV = 0x0000 |
TessControlOutputVertices | Original was GL_TESS_CONTROL_OUTPUT_VERTICES = 0x8E75 |
TessControlShader | Original was GL_TESS_CONTROL_SHADER = 0x8E88 |
TessControlShaderBit | Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008 |
TessControlShaderBitExt | Original was GL_TESS_CONTROL_SHADER_BIT_EXT = 0x00000008 |
TessControlShaderBitOes | Original was GL_TESS_CONTROL_SHADER_BIT_OES = 0x00000008 |
TessControlShaderPatches | Original was GL_TESS_CONTROL_SHADER_PATCHES = 0x82F1 |
TessControlShaderPatchesArb | Original was GL_TESS_CONTROL_SHADER_PATCHES_ARB = 0x82F1 |
TessControlSubroutine | Original was GL_TESS_CONTROL_SUBROUTINE = 0x92E9 |
TessControlSubroutineUniform | Original was GL_TESS_CONTROL_SUBROUTINE_UNIFORM = 0x92EF |
TessControlTexture | Original was GL_TESS_CONTROL_TEXTURE = 0x829C |
TessellationFactorAmd | Original was GL_TESSELLATION_FACTOR_AMD = 0x9005 |
TessellationModeAmd | Original was GL_TESSELLATION_MODE_AMD = 0x9004 |
TessEvaluationShader | Original was GL_TESS_EVALUATION_SHADER = 0x8E87 |
TessEvaluationShaderBit | Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010 |
TessEvaluationShaderBitExt | Original was GL_TESS_EVALUATION_SHADER_BIT_EXT = 0x00000010 |
TessEvaluationShaderBitOes | Original was GL_TESS_EVALUATION_SHADER_BIT_OES = 0x00000010 |
TessEvaluationShaderInvocations | Original was GL_TESS_EVALUATION_SHADER_INVOCATIONS = 0x82F2 |
TessEvaluationShaderInvocationsArb | Original was GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB = 0x82F2 |
TessEvaluationSubroutine | Original was GL_TESS_EVALUATION_SUBROUTINE = 0x92EA |
TessEvaluationSubroutineUniform | Original was GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = 0x92F0 |
TessEvaluationTexture | Original was GL_TESS_EVALUATION_TEXTURE = 0x829D |
TessGenMode | Original was GL_TESS_GEN_MODE = 0x8E76 |
TessGenPointMode | Original was GL_TESS_GEN_POINT_MODE = 0x8E79 |
TessGenSpacing | Original was GL_TESS_GEN_SPACING = 0x8E77 |
TessGenVertexOrder | Original was GL_TESS_GEN_VERTEX_ORDER = 0x8E78 |
Texture | Original was GL_TEXTURE = 0x1702 |
Texture0 | Original was GL_TEXTURE0 = 0x84C0 |
Texture1 | Original was GL_TEXTURE1 = 0x84C1 |
Texture10 | Original was GL_TEXTURE10 = 0x84CA |
Texture11 | Original was GL_TEXTURE11 = 0x84CB |
Texture12 | Original was GL_TEXTURE12 = 0x84CC |
Texture13 | Original was GL_TEXTURE13 = 0x84CD |
Texture14 | Original was GL_TEXTURE14 = 0x84CE |
Texture15 | Original was GL_TEXTURE15 = 0x84CF |
Texture16 | Original was GL_TEXTURE16 = 0x84D0 |
Texture17 | Original was GL_TEXTURE17 = 0x84D1 |
Texture18 | Original was GL_TEXTURE18 = 0x84D2 |
Texture19 | Original was GL_TEXTURE19 = 0x84D3 |
Texture1D | Original was GL_TEXTURE_1D = 0x0DE0 |
Texture1DArray | Original was GL_TEXTURE_1D_ARRAY = 0x8C18 |
Texture2 | Original was GL_TEXTURE2 = 0x84C2 |
Texture20 | Original was GL_TEXTURE20 = 0x84D4 |
Texture21 | Original was GL_TEXTURE21 = 0x84D5 |
Texture22 | Original was GL_TEXTURE22 = 0x84D6 |
Texture23 | Original was GL_TEXTURE23 = 0x84D7 |
Texture24 | Original was GL_TEXTURE24 = 0x84D8 |
Texture25 | Original was GL_TEXTURE25 = 0x84D9 |
Texture26 | Original was GL_TEXTURE26 = 0x84DA |
Texture27 | Original was GL_TEXTURE27 = 0x84DB |
Texture28 | Original was GL_TEXTURE28 = 0x84DC |
Texture29 | Original was GL_TEXTURE29 = 0x84DD |
Texture2D | Original was GL_TEXTURE_2D = 0x0DE1 |
Texture2DArray | Original was GL_TEXTURE_2D_ARRAY = 0x8C1A |
Texture2DMultisample | Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100 |
Texture2DMultisampleArray | Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 |
Texture3 | Original was GL_TEXTURE3 = 0x84C3 |
Texture30 | Original was GL_TEXTURE30 = 0x84DE |
Texture31 | Original was GL_TEXTURE31 = 0x84DF |
Texture3D | Original was GL_TEXTURE_3D = 0x806F |
Texture3DBindingExt | Original was GL_TEXTURE_3D_BINDING_EXT = 0x806A |
Texture3DExt | Original was GL_TEXTURE_3D_EXT = 0x806F |
Texture3DOes | Original was GL_TEXTURE_3D_OES = 0x806F |
Texture4 | Original was GL_TEXTURE4 = 0x84C4 |
Texture4DBindingSgis | Original was GL_TEXTURE_4D_BINDING_SGIS = 0x814F |
Texture4DSgis | Original was GL_TEXTURE_4D_SGIS = 0x8134 |
Texture4DsizeSgis | Original was GL_TEXTURE_4DSIZE_SGIS = 0x8136 |
Texture5 | Original was GL_TEXTURE5 = 0x84C5 |
Texture6 | Original was GL_TEXTURE6 = 0x84C6 |
Texture7 | Original was GL_TEXTURE7 = 0x84C7 |
Texture8 | Original was GL_TEXTURE8 = 0x84C8 |
Texture9 | Original was GL_TEXTURE9 = 0x84C9 |
TextureAlphaSize | Original was GL_TEXTURE_ALPHA_SIZE = 0x805F |
TextureAlphaType | Original was GL_TEXTURE_ALPHA_TYPE = 0x8C13 |
TextureBaseLevel | Original was GL_TEXTURE_BASE_LEVEL = 0x813C |
TextureBaseLevelSgis | Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C |
TextureBinding1D | Original was GL_TEXTURE_BINDING_1D = 0x8068 |
TextureBinding1DArray | Original was GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C |
TextureBinding2D | Original was GL_TEXTURE_BINDING_2D = 0x8069 |
TextureBinding2DArray | Original was GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D |
TextureBinding2DMultisample | Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104 |
TextureBinding2DMultisampleArray | Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105 |
TextureBinding3D | Original was GL_TEXTURE_BINDING_3D = 0x806A |
TextureBindingBuffer | Original was GL_TEXTURE_BINDING_BUFFER = 0x8C2C |
TextureBindingBufferArb | Original was GL_TEXTURE_BINDING_BUFFER_ARB = 0x8C2C |
TextureBindingCubeMap | Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514 |
TextureBindingCubeMapArray | Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A |
TextureBindingCubeMapArrayArb | Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB = 0x900A |
TextureBindingRectangle | Original was GL_TEXTURE_BINDING_RECTANGLE = 0x84F6 |
TextureBlueSize | Original was GL_TEXTURE_BLUE_SIZE = 0x805E |
TextureBlueType | Original was GL_TEXTURE_BLUE_TYPE = 0x8C12 |
TextureBorder | Original was GL_TEXTURE_BORDER = 0x1005 |
TextureBorderColor | Original was GL_TEXTURE_BORDER_COLOR = 0x1004 |
TextureBorderColorNv | Original was GL_TEXTURE_BORDER_COLOR_NV = 0x1004 |
TextureBuffer | Original was GL_TEXTURE_BUFFER = 0x8C2A |
TextureBufferArb | Original was GL_TEXTURE_BUFFER_ARB = 0x8C2A |
TextureBufferBinding | Original was GL_TEXTURE_BUFFER_BINDING = 0x8C2A |
TextureBufferDataStoreBinding | Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D |
TextureBufferDataStoreBindingArb | Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB = 0x8C2D |
TextureBufferFormatArb | Original was GL_TEXTURE_BUFFER_FORMAT_ARB = 0x8C2E |
TextureBufferOffset | Original was GL_TEXTURE_BUFFER_OFFSET = 0x919D |
TextureBufferOffsetAlignment | Original was GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT = 0x919F |
TextureBufferSize | Original was GL_TEXTURE_BUFFER_SIZE = 0x919E |
TextureClipmapCenterSgix | Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171 |
TextureClipmapDepthSgix | Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176 |
TextureClipmapFrameSgix | Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172 |
TextureClipmapLodOffsetSgix | Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175 |
TextureClipmapOffsetSgix | Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173 |
TextureClipmapVirtualDepthSgix | Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174 |
TextureColorTableSgi | Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC |
TextureCompareFailValue | Original was GL_TEXTURE_COMPARE_FAIL_VALUE = 0x80BF |
TextureCompareFunc | Original was GL_TEXTURE_COMPARE_FUNC = 0x884D |
TextureCompareMode | Original was GL_TEXTURE_COMPARE_MODE = 0x884C |
TextureCompareOperatorSgix | Original was GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B |
TextureCompareSgix | Original was GL_TEXTURE_COMPARE_SGIX = 0x819A |
TextureComponents | Original was GL_TEXTURE_COMPONENTS = 0x1003 |
TextureCompressed | Original was GL_TEXTURE_COMPRESSED = 0x86A1 |
TextureCompressedBlockHeight | Original was GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2 |
TextureCompressedBlockSize | Original was GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3 |
TextureCompressedBlockWidth | Original was GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1 |
TextureCompressedImageSize | Original was GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0 |
TextureCompressionHint | Original was GL_TEXTURE_COMPRESSION_HINT = 0x84EF |
TextureCompressionHintArb | Original was GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF |
TextureCoordArray | Original was GL_TEXTURE_COORD_ARRAY = 0x8078 |
TextureCoordArrayAddressNv | Original was GL_TEXTURE_COORD_ARRAY_ADDRESS_NV = 0x8F25 |
TextureCoordArrayBufferBinding | Original was GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A |
TextureCoordArrayCountExt | Original was GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B |
TextureCoordArrayLengthNv | Original was GL_TEXTURE_COORD_ARRAY_LENGTH_NV = 0x8F2F |
TextureCoordArrayPointerExt | Original was GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092 |
TextureCubeMap | Original was GL_TEXTURE_CUBE_MAP = 0x8513 |
TextureCubeMapArray | Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009 |
TextureCubeMapArrayArb | Original was GL_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x9009 |
TextureCubeMapArrayExt | Original was GL_TEXTURE_CUBE_MAP_ARRAY_EXT = 0x9009 |
TextureCubeMapArrayOes | Original was GL_TEXTURE_CUBE_MAP_ARRAY_OES = 0x9009 |
TextureCubeMapNegativeX | Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516 |
TextureCubeMapNegativeY | Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518 |
TextureCubeMapNegativeZ | Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A |
TextureCubeMapPositiveX | Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515 |
TextureCubeMapPositiveY | Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517 |
TextureCubeMapPositiveZ | Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519 |
TextureCubeMapSeamless | Original was GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F |
TextureDeformationSgix | Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195 |
TextureDepth | Original was GL_TEXTURE_DEPTH = 0x8071 |
TextureDepthExt | Original was GL_TEXTURE_DEPTH_EXT = 0x8071 |
TextureDepthSize | Original was GL_TEXTURE_DEPTH_SIZE = 0x884A |
TextureDepthType | Original was GL_TEXTURE_DEPTH_TYPE = 0x8C16 |
TextureEnvBiasSgix | Original was GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE |
TextureFetchBarrierBit | Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008 |
TextureFetchBarrierBitExt | Original was GL_TEXTURE_FETCH_BARRIER_BIT_EXT = 0x00000008 |
TextureFilter4SizeSgis | Original was GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147 |
TextureFilterControl | Original was GL_TEXTURE_FILTER_CONTROL = 0x8500 |
TextureFixedSampleLocations | Original was GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107 |
TextureGather | Original was GL_TEXTURE_GATHER = 0x82A2 |
TextureGatherShadow | Original was GL_TEXTURE_GATHER_SHADOW = 0x82A3 |
TextureGenQ | Original was GL_TEXTURE_GEN_Q = 0x0C63 |
TextureGenR | Original was GL_TEXTURE_GEN_R = 0x0C62 |
TextureGenS | Original was GL_TEXTURE_GEN_S = 0x0C60 |
TextureGenT | Original was GL_TEXTURE_GEN_T = 0x0C61 |
TextureGequalRSgix | Original was GL_TEXTURE_GEQUAL_R_SGIX = 0x819D |
TextureGreenSize | Original was GL_TEXTURE_GREEN_SIZE = 0x805D |
TextureGreenType | Original was GL_TEXTURE_GREEN_TYPE = 0x8C11 |
TextureHeight | Original was GL_TEXTURE_HEIGHT = 0x1001 |
TextureImageFormat | Original was GL_TEXTURE_IMAGE_FORMAT = 0x828F |
TextureImageType | Original was GL_TEXTURE_IMAGE_TYPE = 0x8290 |
TextureImmutableFormat | Original was GL_TEXTURE_IMMUTABLE_FORMAT = 0x912F |
TextureImmutableLevels | Original was GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF |
TextureIntensitySize | Original was GL_TEXTURE_INTENSITY_SIZE = 0x8061 |
TextureIntensityType | Original was GL_TEXTURE_INTENSITY_TYPE = 0x8C15 |
TextureInternalFormat | Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003 |
TextureLequalRSgix | Original was GL_TEXTURE_LEQUAL_R_SGIX = 0x819C |
TextureLodBias | Original was GL_TEXTURE_LOD_BIAS = 0x8501 |
TextureLodBiasRSgix | Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190 |
TextureLodBiasSSgix | Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E |
TextureLodBiasTSgix | Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F |
TextureLuminanceSize | Original was GL_TEXTURE_LUMINANCE_SIZE = 0x8060 |
TextureLuminanceType | Original was GL_TEXTURE_LUMINANCE_TYPE = 0x8C14 |
TextureMagFilter | Original was GL_TEXTURE_MAG_FILTER = 0x2800 |
TextureMaxAnisotropy | Original was GL_TEXTURE_MAX_ANISOTROPY = 0x84FE |
TextureMaxAnisotropyExt | Original was GL_TextureMaxAnisotropyExt = 0x84FE |
TextureMaxClampRSgix | Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B |
TextureMaxClampSSgix | Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369 |
TextureMaxClampTSgix | Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A |
TextureMaxLevel | Original was GL_TEXTURE_MAX_LEVEL = 0x813D |
TextureMaxLevelSgis | Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D |
TextureMaxLod | Original was GL_TEXTURE_MAX_LOD = 0x813B |
TextureMaxLodSgis | Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B |
TextureMinFilter | Original was GL_TEXTURE_MIN_FILTER = 0x2801 |
TextureMinLod | Original was GL_TEXTURE_MIN_LOD = 0x813A |
TextureMinLodSgis | Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A |
TextureMultiBufferHintSgix | Original was GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E |
TexturePriority | Original was GL_TEXTURE_PRIORITY = 0x8066 |
TexturePriorityExt | Original was GL_TEXTURE_PRIORITY_EXT = 0x8066 |
TextureRectangle | Original was GL_TEXTURE_RECTANGLE = 0x84F5 |
TextureRedSize | Original was GL_TEXTURE_RED_SIZE = 0x805C |
TextureRedType | Original was GL_TEXTURE_RED_TYPE = 0x8C10 |
TextureReductionModeArb | Original was GL_TEXTURE_REDUCTION_MODE_ARB = 0x9366 |
TextureResident | Original was GL_TEXTURE_RESIDENT = 0x8067 |
TextureSamples | Original was GL_TEXTURE_SAMPLES = 0x9106 |
TextureShadow | Original was GL_TEXTURE_SHADOW = 0x82A1 |
TextureSharedSize | Original was GL_TEXTURE_SHARED_SIZE = 0x8C3F |
TextureSparseArb | Original was GL_TEXTURE_SPARSE_ARB = 0x91A6 |
TextureSrgbDecodeExt | Original was GL_TEXTURE_SRGB_DECODE_EXT = 0x8A48 |
TextureStencilSize | Original was GL_TEXTURE_STENCIL_SIZE = 0x88F1 |
TextureStorageHintApple | Original was GL_TEXTURE_STORAGE_HINT_APPLE = 0x85BC |
TextureStorageSparseBitAmd | Original was GL_TEXTURE_STORAGE_SPARSE_BIT_AMD = 0x00000001 |
TextureSwizzleA | Original was GL_TEXTURE_SWIZZLE_A = 0x8E45 |
TextureSwizzleB | Original was GL_TEXTURE_SWIZZLE_B = 0x8E44 |
TextureSwizzleG | Original was GL_TEXTURE_SWIZZLE_G = 0x8E43 |
TextureSwizzleR | Original was GL_TEXTURE_SWIZZLE_R = 0x8E42 |
TextureSwizzleRgba | Original was GL_TEXTURE_SWIZZLE_RGBA = 0x8E46 |
TextureTarget | Original was GL_TEXTURE_TARGET = 0x1006 |
TextureTilingExt | Original was GL_TEXTURE_TILING_EXT = 0x9580 |
TextureTooLargeExt | Original was GL_TEXTURE_TOO_LARGE_EXT = 0x8065 |
TextureUpdateBarrierBit | Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100 |
TextureUpdateBarrierBitExt | Original was GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = 0x00000100 |
TextureView | Original was GL_TEXTURE_VIEW = 0x82B5 |
TextureViewMinLayer | Original was GL_TEXTURE_VIEW_MIN_LAYER = 0x82DD |
TextureViewMinLevel | Original was GL_TEXTURE_VIEW_MIN_LEVEL = 0x82DB |
TextureViewNumLayers | Original was GL_TEXTURE_VIEW_NUM_LAYERS = 0x82DE |
TextureViewNumLevels | Original was GL_TEXTURE_VIEW_NUM_LEVELS = 0x82DC |
TextureWidth | Original was GL_TEXTURE_WIDTH = 0x1000 |
TextureWrapQSgis | Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137 |
TextureWrapR | Original was GL_TEXTURE_WRAP_R = 0x8072 |
TextureWrapRExt | Original was GL_TEXTURE_WRAP_R_EXT = 0x8072 |
TextureWrapROes | Original was GL_TEXTURE_WRAP_R_OES = 0x8072 |
TextureWrapS | Original was GL_TEXTURE_WRAP_S = 0x2802 |
TextureWrapT | Original was GL_TEXTURE_WRAP_T = 0x2803 |
Three | Original was GL_THREE = 3 |
TimeElapsed | Original was GL_TIME_ELAPSED = 0x88BF |
TimeoutExpired | Original was GL_TIMEOUT_EXPIRED = 0x911B |
TimeoutIgnored | Original was GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF |
Timestamp | Original was GL_TIMESTAMP = 0x8E28 |
TopLevelArraySize | Original was GL_TOP_LEVEL_ARRAY_SIZE = 0x930C |
TopLevelArrayStride | Original was GL_TOP_LEVEL_ARRAY_STRIDE = 0x930D |
TransformFeedback | Original was GL_TRANSFORM_FEEDBACK = 0x8E22 |
TransformFeedbackActive | Original was GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24 |
TransformFeedbackBarrierBit | Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800 |
TransformFeedbackBarrierBitExt | Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = 0x00000800 |
TransformFeedbackBinding | Original was GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25 |
TransformFeedbackBuffer | Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E |
TransformFeedbackBufferActive | Original was GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 0x8E24 |
TransformFeedbackBufferBinding | Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F |
TransformFeedbackBufferIndex | Original was GL_TRANSFORM_FEEDBACK_BUFFER_INDEX = 0x934B |
TransformFeedbackBufferMode | Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F |
TransformFeedbackBufferPaused | Original was GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = 0x8E23 |
TransformFeedbackBufferSize | Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85 |
TransformFeedbackBufferStart | Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84 |
TransformFeedbackBufferStride | Original was GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE = 0x934C |
TransformFeedbackOverflow | Original was GL_TRANSFORM_FEEDBACK_OVERFLOW = 0x82EC |
TransformFeedbackOverflowArb | Original was GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB = 0x82EC |
TransformFeedbackPaused | Original was GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23 |
TransformFeedbackPrimitivesWritten | Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88 |
TransformFeedbackStreamOverflow | Original was GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW = 0x82ED |
TransformFeedbackStreamOverflowArb | Original was GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB = 0x82ED |
TransformFeedbackVarying | Original was GL_TRANSFORM_FEEDBACK_VARYING = 0x92F4 |
TransformFeedbackVaryingMaxLength | Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76 |
TransformFeedbackVaryings | Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83 |
TransformHintApple | Original was GL_TRANSFORM_HINT_APPLE = 0x85B1 |
Translate2DNv | Original was GL_TRANSLATE_2D_NV = 0x9090 |
Translate3DNv | Original was GL_TRANSLATE_3D_NV = 0x9091 |
TranslateXNv | Original was GL_TRANSLATE_X_NV = 0x908E |
TranslateYNv | Original was GL_TRANSLATE_Y_NV = 0x908F |
TransposeAffine2DNv | Original was GL_TRANSPOSE_AFFINE_2D_NV = 0x9096 |
TransposeAffine3DNv | Original was GL_TRANSPOSE_AFFINE_3D_NV = 0x9098 |
TransposeColorMatrix | Original was GL_TRANSPOSE_COLOR_MATRIX = 0x84E6 |
TransposeModelviewMatrix | Original was GL_TRANSPOSE_MODELVIEW_MATRIX = 0x84E3 |
TransposeProgramMatrixExt | Original was GL_TRANSPOSE_PROGRAM_MATRIX_EXT = 0x8E2E |
TransposeProjectionMatrix | Original was GL_TRANSPOSE_PROJECTION_MATRIX = 0x84E4 |
TransposeTextureMatrix | Original was GL_TRANSPOSE_TEXTURE_MATRIX = 0x84E5 |
TriangleFan | Original was GL_TRIANGLE_FAN = 0x0006 |
Triangles | Original was GL_Triangles = 0x0004 |
TrianglesAdjacency | Original was GL_TRIANGLES_ADJACENCY = 0x000C |
TrianglesAdjacencyArb | Original was GL_TRIANGLES_ADJACENCY_ARB = 0x000C |
TrianglesAdjacencyExt | Original was GL_TRIANGLES_ADJACENCY_EXT = 0x000C |
TriangleStrip | Original was GL_TRIANGLE_STRIP = 0x0005 |
TriangleStripAdjacency | Original was GL_TRIANGLE_STRIP_ADJACENCY = 0x000D |
TriangleStripAdjacencyArb | Original was GL_TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D |
TriangleStripAdjacencyExt | Original was GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D |
TriangularNv | Original was GL_TRIANGULAR_NV = 0x90A5 |
True | Original was GL_TRUE = 1 |
Two | Original was GL_TWO = 2 |
Type | Original was GL_TYPE = 0x92FA |
UncorrelatedNv | Original was GL_UNCORRELATED_NV = 0x9282 |
UndefinedVertex | Original was GL_UNDEFINED_VERTEX = 0x8260 |
Uniform | Original was GL_UNIFORM = 0x92E1 |
UniformAddressCommandNv | Original was GL_UNIFORM_ADDRESS_COMMAND_NV = 0x000A |
UniformArrayStride | Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C |
UniformAtomicCounterBufferIndex | Original was GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA |
UniformBarrierBit | Original was GL_UNIFORM_BARRIER_BIT = 0x00000004 |
UniformBarrierBitExt | Original was GL_UNIFORM_BARRIER_BIT_EXT = 0x00000004 |
UniformBlock | Original was GL_UNIFORM_BLOCK = 0x92E2 |
UniformBlockActiveUniformIndices | Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43 |
UniformBlockActiveUniforms | Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42 |
UniformBlockBinding | Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F |
UniformBlockDataSize | Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40 |
UniformBlockIndex | Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A |
UniformBlockNameLength | Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41 |
UniformBlockReferencedByComputeShader | Original was GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC |
UniformBlockReferencedByFragmentShader | Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46 |
UniformBlockReferencedByGeometryShader | Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45 |
UniformBlockReferencedByTessControlShader | Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0 |
UniformBlockReferencedByTessEvaluationShader | Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1 |
UniformBlockReferencedByVertexShader | Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44 |
UniformBuffer | Original was GL_UNIFORM_BUFFER = 0x8A11 |
UniformBufferAddressNv | Original was GL_UNIFORM_BUFFER_ADDRESS_NV = 0x936F |
UniformBufferBinding | Original was GL_UNIFORM_BUFFER_BINDING = 0x8A28 |
UniformBufferLengthNv | Original was GL_UNIFORM_BUFFER_LENGTH_NV = 0x9370 |
UniformBufferOffsetAlignment | Original was GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34 |
UniformBufferSize | Original was GL_UNIFORM_BUFFER_SIZE = 0x8A2A |
UniformBufferStart | Original was GL_UNIFORM_BUFFER_START = 0x8A29 |
UniformBufferUnifiedNv | Original was GL_UNIFORM_BUFFER_UNIFIED_NV = 0x936E |
UniformIsRowMajor | Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E |
UniformMatrixStride | Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D |
UniformNameLength | Original was GL_UNIFORM_NAME_LENGTH = 0x8A39 |
UniformOffset | Original was GL_UNIFORM_OFFSET = 0x8A3B |
UniformSize | Original was GL_UNIFORM_SIZE = 0x8A38 |
UniformType | Original was GL_UNIFORM_TYPE = 0x8A37 |
UnknownContextReset | Original was GL_UNKNOWN_CONTEXT_RESET = 0x8255 |
UnknownContextResetArb | Original was GL_UNKNOWN_CONTEXT_RESET_ARB = 0x8255 |
UnknownContextResetKhr | Original was GL_UNKNOWN_CONTEXT_RESET_KHR = 0x8255 |
UnpackAlignment | Original was GL_UNPACK_ALIGNMENT = 0x0CF5 |
UnpackCmykHintExt | Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F |
UnpackCompressedBlockDepth | Original was GL_UNPACK_COMPRESSED_BLOCK_DEPTH = 0x9129 |
UnpackCompressedBlockHeight | Original was GL_UNPACK_COMPRESSED_BLOCK_HEIGHT = 0x9128 |
UnpackCompressedBlockSize | Original was GL_UNPACK_COMPRESSED_BLOCK_SIZE = 0x912A |
UnpackCompressedBlockWidth | Original was GL_UNPACK_COMPRESSED_BLOCK_WIDTH = 0x9127 |
UnpackImageDepthSgis | Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133 |
UnpackImageHeight | Original was GL_UNPACK_IMAGE_HEIGHT = 0x806E |
UnpackImageHeightExt | Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E |
UnpackLsbFirst | Original was GL_UNPACK_LSB_FIRST = 0x0CF1 |
UnpackResampleOml | Original was GL_UNPACK_RESAMPLE_OML = 0x8985 |
UnpackResampleSgix | Original was GL_UNPACK_RESAMPLE_SGIX = 0x842F |
UnpackRowLength | Original was GL_UNPACK_ROW_LENGTH = 0x0CF2 |
UnpackRowLengthExt | Original was GL_UNPACK_ROW_LENGTH_EXT = 0x0CF2 |
UnpackSkipImages | Original was GL_UNPACK_SKIP_IMAGES = 0x806D |
UnpackSkipImagesExt | Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D |
UnpackSkipPixels | Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4 |
UnpackSkipPixelsExt | Original was GL_UNPACK_SKIP_PIXELS_EXT = 0x0CF4 |
UnpackSkipRows | Original was GL_UNPACK_SKIP_ROWS = 0x0CF3 |
UnpackSkipRowsExt | Original was GL_UNPACK_SKIP_ROWS_EXT = 0x0CF3 |
UnpackSkipVolumesSgis | Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132 |
UnpackSubsampleRateSgix | Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1 |
UnpackSwapBytes | Original was GL_UNPACK_SWAP_BYTES = 0x0CF0 |
Unsignaled | Original was GL_UNSIGNALED = 0x9118 |
UnsignedByte | Original was GL_UNSIGNED_BYTE = 0x1401 |
UnsignedByte233Rev | Original was GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362 |
UnsignedByte233Reversed | Original was GL_UNSIGNED_BYTE_2_3_3_REVERSED = 0x8362 |
UnsignedByte332 | Original was GL_UNSIGNED_BYTE_3_3_2 = 0x8032 |
UnsignedByte332Ext | Original was GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032 |
UnsignedInt | Original was GL_UNSIGNED_INT = 0x1405 |
UnsignedInt1010102 | Original was GL_UNSIGNED_INT_10_10_10_2 = 0x8036 |
UnsignedInt1010102Ext | Original was GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036 |
UnsignedInt10F11F11FRev | Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B |
UnsignedInt16Nv | Original was GL_UNSIGNED_INT16_NV = 0x8FF0 |
UnsignedInt16Vec2Nv | Original was GL_UNSIGNED_INT16_VEC2_NV = 0x8FF1 |
UnsignedInt16Vec3Nv | Original was GL_UNSIGNED_INT16_VEC3_NV = 0x8FF2 |
UnsignedInt16Vec4Nv | Original was GL_UNSIGNED_INT16_VEC4_NV = 0x8FF3 |
UnsignedInt2101010Rev | Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 |
UnsignedInt2101010Reversed | Original was GL_UNSIGNED_INT_2_10_10_10_REVERSED = 0x8368 |
UnsignedInt248 | Original was GL_UNSIGNED_INT_24_8 = 0x84FA |
UnsignedInt5999Rev | Original was GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E |
UnsignedInt64Amd | Original was GL_UNSIGNED_INT64_AMD = 0x8BC2 |
UnsignedInt64Arb | Original was GL_UNSIGNED_INT64_ARB = 0x140F |
UnsignedInt64Nv | Original was GL_UNSIGNED_INT64_NV = 0x140F |
UnsignedInt64Vec2Arb | Original was GL_UNSIGNED_INT64_VEC2_ARB = 0x8FF5 |
UnsignedInt64Vec2Nv | Original was GL_UNSIGNED_INT64_VEC2_NV = 0x8FF5 |
UnsignedInt64Vec3Arb | Original was GL_UNSIGNED_INT64_VEC3_ARB = 0x8FF6 |
UnsignedInt64Vec3Nv | Original was GL_UNSIGNED_INT64_VEC3_NV = 0x8FF6 |
UnsignedInt64Vec4Arb | Original was GL_UNSIGNED_INT64_VEC4_ARB = 0x8FF7 |
UnsignedInt64Vec4Nv | Original was GL_UNSIGNED_INT64_VEC4_NV = 0x8FF7 |
UnsignedInt8888 | Original was GL_UNSIGNED_INT_8_8_8_8 = 0x8035 |
UnsignedInt8888Ext | Original was GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035 |
UnsignedInt8888Rev | Original was GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367 |
UnsignedInt8888Reversed | Original was GL_UNSIGNED_INT_8_8_8_8_REVERSED = 0x8367 |
UnsignedInt8Nv | Original was GL_UNSIGNED_INT8_NV = 0x8FEC |
UnsignedInt8Vec2Nv | Original was GL_UNSIGNED_INT8_VEC2_NV = 0x8FED |
UnsignedInt8Vec3Nv | Original was GL_UNSIGNED_INT8_VEC3_NV = 0x8FEE |
UnsignedInt8Vec4Nv | Original was GL_UNSIGNED_INT8_VEC4_NV = 0x8FEF |
UnsignedIntAtomicCounter | Original was GL_UNSIGNED_INT_ATOMIC_COUNTER = 0x92DB |
UnsignedIntImage1D | Original was GL_UNSIGNED_INT_IMAGE_1D = 0x9062 |
UnsignedIntImage1DArray | Original was GL_UNSIGNED_INT_IMAGE_1D_ARRAY = 0x9068 |
UnsignedIntImage2D | Original was GL_UNSIGNED_INT_IMAGE_2D = 0x9063 |
UnsignedIntImage2DArray | Original was GL_UNSIGNED_INT_IMAGE_2D_ARRAY = 0x9069 |
UnsignedIntImage2DMultisample | Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = 0x906B |
UnsignedIntImage2DMultisampleArray | Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x906C |
UnsignedIntImage2DRect | Original was GL_UNSIGNED_INT_IMAGE_2D_RECT = 0x9065 |
UnsignedIntImage3D | Original was GL_UNSIGNED_INT_IMAGE_3D = 0x9064 |
UnsignedIntImageBuffer | Original was GL_UNSIGNED_INT_IMAGE_BUFFER = 0x9067 |
UnsignedIntImageCube | Original was GL_UNSIGNED_INT_IMAGE_CUBE = 0x9066 |
UnsignedIntImageCubeMapArray | Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = 0x906A |
UnsignedIntSampler1D | Original was GL_UNSIGNED_INT_SAMPLER_1D = 0x8DD1 |
UnsignedIntSampler1DArray | Original was GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6 |
UnsignedIntSampler2D | Original was GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2 |
UnsignedIntSampler2DArray | Original was GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7 |
UnsignedIntSampler2DMultisample | Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A |
UnsignedIntSampler2DMultisampleArray | Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D |
UnsignedIntSampler2DRect | Original was GL_UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5 |
UnsignedIntSampler3D | Original was GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3 |
UnsignedIntSamplerBuffer | Original was GL_UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8 |
UnsignedIntSamplerBufferAmd | Original was GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD = 0x9003 |
UnsignedIntSamplerCube | Original was GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4 |
UnsignedIntSamplerCubeMapArray | Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F |
UnsignedIntSamplerCubeMapArrayArb | Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900F |
UnsignedIntVec2 | Original was GL_UNSIGNED_INT_VEC2 = 0x8DC6 |
UnsignedIntVec3 | Original was GL_UNSIGNED_INT_VEC3 = 0x8DC7 |
UnsignedIntVec4 | Original was GL_UNSIGNED_INT_VEC4 = 0x8DC8 |
UnsignedNormalized | Original was GL_UNSIGNED_NORMALIZED = 0x8C17 |
UnsignedShort | Original was GL_UNSIGNED_SHORT = 0x1403 |
UnsignedShort1555Rev | Original was GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366 |
UnsignedShort1555Reversed | Original was GL_UNSIGNED_SHORT_1_5_5_5_REVERSED = 0x8366 |
UnsignedShort4444 | Original was GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033 |
UnsignedShort4444Ext | Original was GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033 |
UnsignedShort4444Rev | Original was GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365 |
UnsignedShort4444Reversed | Original was GL_UNSIGNED_SHORT_4_4_4_4_REVERSED = 0x8365 |
UnsignedShort5551 | Original was GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034 |
UnsignedShort5551Ext | Original was GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034 |
UnsignedShort565 | Original was GL_UNSIGNED_SHORT_5_6_5 = 0x8363 |
UnsignedShort565Rev | Original was GL_UNSIGNED_SHORT_5_6_5_REV = 0x8364 |
UnsignedShort565Reversed | Original was GL_UNSIGNED_SHORT_5_6_5_REVERSED = 0x8364 |
UnsignedShort88Apple | Original was GL_UNSIGNED_SHORT_8_8_APPLE = 0x85BA |
UnsignedShort88RevApple | Original was GL_UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB |
UpperLeft | Original was GL_UPPER_LEFT = 0x8CA2 |
UseMissingGlyphNv | Original was GL_USE_MISSING_GLYPH_NV = 0x90AA |
Utf16Nv | Original was GL_UTF16_NV = 0x909B |
Utf8Nv | Original was GL_UTF8_NV = 0x909A |
ValidateStatus | Original was GL_VALIDATE_STATUS = 0x8B83 |
Vendor | Original was GL_VENDOR = 0x1F00 |
Version | Original was GL_VERSION = 0x1F02 |
VertexArray | Original was GL_VERTEX_ARRAY = 0x8074 |
VertexArrayAddressNv | Original was GL_VERTEX_ARRAY_ADDRESS_NV = 0x8F21 |
VertexArrayBinding | Original was GL_VERTEX_ARRAY_BINDING = 0x85B5 |
VertexArrayBufferBinding | Original was GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896 |
VertexArrayCountExt | Original was GL_VERTEX_ARRAY_COUNT_EXT = 0x807D |
VertexArrayKhr | Original was GL_VERTEX_ARRAY_KHR = 0x8074 |
VertexArrayLengthNv | Original was GL_VERTEX_ARRAY_LENGTH_NV = 0x8F2B |
VertexArrayObjectExt | Original was GL_VERTEX_ARRAY_OBJECT_EXT = 0x9154 |
VertexArrayPointerExt | Original was GL_VERTEX_ARRAY_POINTER_EXT = 0x808E |
VertexArrayStorageHintApple | Original was GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F |
VertexAttribArrayAddressNv | Original was GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV = 0x8F20 |
VertexAttribArrayBarrierBit | Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001 |
VertexAttribArrayBarrierBitExt | Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = 0x00000001 |
VertexAttribArrayBufferBinding | Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F |
VertexAttribArrayDivisor | Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE |
VertexAttribArrayDivisorArb | Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB = 0x88FE |
VertexAttribArrayEnabled | Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622 |
VertexAttribArrayInteger | Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD |
VertexAttribArrayLengthNv | Original was GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV = 0x8F2A |
VertexAttribArrayLong | Original was GL_VERTEX_ATTRIB_ARRAY_LONG = 0x874E |
VertexAttribArrayNormalized | Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A |
VertexAttribArrayPointer | Original was GL_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645 |
VertexAttribArraySize | Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623 |
VertexAttribArrayStride | Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624 |
VertexAttribArrayType | Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625 |
VertexAttribArrayUnifiedNv | Original was GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV = 0x8F1E |
VertexAttribBinding | Original was GL_VERTEX_ATTRIB_BINDING = 0x82D4 |
VertexAttribRelativeOffset | Original was GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5 |
VertexBindingBuffer | Original was GL_VERTEX_BINDING_BUFFER = 0x8F4F |
VertexBindingDivisor | Original was GL_VERTEX_BINDING_DIVISOR = 0x82D6 |
VertexBindingOffset | Original was GL_VERTEX_BINDING_OFFSET = 0x82D7 |
VertexBindingStride | Original was GL_VERTEX_BINDING_STRIDE = 0x82D8 |
VertexConsistentHintPgi | Original was GL_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B |
VertexDataHintPgi | Original was GL_VERTEX_DATA_HINT_PGI = 0x1A22A |
VertexPreclipHintSgix | Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF |
VertexPreclipSgix | Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE |
VertexProgram | Original was GL_VERTEX_PROGRAM = 0x8620 |
VertexProgramPointSize | Original was GL_VERTEX_PROGRAM_POINT_SIZE = 0x8642 |
VertexProgramTwoSide | Original was GL_VERTEX_PROGRAM_TWO_SIDE = 0x8643 |
VertexShader | Original was GL_VERTEX_SHADER = 0x8B31 |
VertexShaderArb | Original was GL_VERTEX_SHADER_ARB = 0x8B31 |
VertexShaderBit | Original was GL_VERTEX_SHADER_BIT = 0x00000001 |
VertexShaderBitExt | Original was GL_VERTEX_SHADER_BIT_EXT = 0x00000001 |
VertexShaderInvocations | Original was GL_VERTEX_SHADER_INVOCATIONS = 0x82F0 |
VertexShaderInvocationsArb | Original was GL_VERTEX_SHADER_INVOCATIONS_ARB = 0x82F0 |
VertexSubroutine | Original was GL_VERTEX_SUBROUTINE = 0x92E8 |
VertexSubroutineUniform | Original was GL_VERTEX_SUBROUTINE_UNIFORM = 0x92EE |
VertexTexture | Original was GL_VERTEX_TEXTURE = 0x829B |
VerticalLineToNv | Original was GL_VERTICAL_LINE_TO_NV = 0x08 |
VerticesSubmitted | Original was GL_VERTICES_SUBMITTED = 0x82EE |
VerticesSubmittedArb | Original was GL_VERTICES_SUBMITTED_ARB = 0x82EE |
ViewClass128Bits | Original was GL_VIEW_CLASS_128_BITS = 0x82C4 |
ViewClass16Bits | Original was GL_VIEW_CLASS_16_BITS = 0x82CA |
ViewClass24Bits | Original was GL_VIEW_CLASS_24_BITS = 0x82C9 |
ViewClass32Bits | Original was GL_VIEW_CLASS_32_BITS = 0x82C8 |
ViewClass48Bits | Original was GL_VIEW_CLASS_48_BITS = 0x82C7 |
ViewClass64Bits | Original was GL_VIEW_CLASS_64_BITS = 0x82C6 |
ViewClass8Bits | Original was GL_VIEW_CLASS_8_BITS = 0x82CB |
ViewClass96Bits | Original was GL_VIEW_CLASS_96_BITS = 0x82C5 |
ViewClassBptcFloat | Original was GL_VIEW_CLASS_BPTC_FLOAT = 0x82D3 |
ViewClassBptcUnorm | Original was GL_VIEW_CLASS_BPTC_UNORM = 0x82D2 |
ViewClassRgtc1Red | Original was GL_VIEW_CLASS_RGTC1_RED = 0x82D0 |
ViewClassRgtc2Rg | Original was GL_VIEW_CLASS_RGTC2_RG = 0x82D1 |
ViewClassS3tcDxt1Rgb | Original was GL_VIEW_CLASS_S3TC_DXT1_RGB = 0x82CC |
ViewClassS3tcDxt1Rgba | Original was GL_VIEW_CLASS_S3TC_DXT1_RGBA = 0x82CD |
ViewClassS3tcDxt3Rgba | Original was GL_VIEW_CLASS_S3TC_DXT3_RGBA = 0x82CE |
ViewClassS3tcDxt5Rgba | Original was GL_VIEW_CLASS_S3TC_DXT5_RGBA = 0x82CF |
ViewCompatibilityClass | Original was GL_VIEW_COMPATIBILITY_CLASS = 0x82B6 |
Viewport | Original was GL_VIEWPORT = 0x0BA2 |
ViewportBoundsRange | Original was GL_VIEWPORT_BOUNDS_RANGE = 0x825D |
ViewportCommandNv | Original was GL_VIEWPORT_COMMAND_NV = 0x0010 |
ViewportIndexProvokingVertex | Original was GL_VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825F |
ViewportPositionWScaleNv | Original was GL_VIEWPORT_POSITION_W_SCALE_NV = 0x937C |
ViewportPositionWScaleXCoeffNv | Original was GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV = 0x937D |
ViewportPositionWScaleYCoeffNv | Original was GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV = 0x937E |
ViewportSubpixelBits | Original was GL_VIEWPORT_SUBPIXEL_BITS = 0x825C |
ViewportSwizzleNegativeWNv | Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV = 0x9357 |
ViewportSwizzleNegativeXNv | Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV = 0x9351 |
ViewportSwizzleNegativeYNv | Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV = 0x9353 |
ViewportSwizzleNegativeZNv | Original was GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV = 0x9355 |
ViewportSwizzlePositiveWNv | Original was GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV = 0x9356 |
ViewportSwizzlePositiveXNv | Original was GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV = 0x9350 |
ViewportSwizzlePositiveYNv | Original was GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV = 0x9352 |
ViewportSwizzlePositiveZNv | Original was GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV = 0x9354 |
ViewportSwizzleWNv | Original was GL_VIEWPORT_SWIZZLE_W_NV = 0x935B |
ViewportSwizzleXNv | Original was GL_VIEWPORT_SWIZZLE_X_NV = 0x9358 |
ViewportSwizzleYNv | Original was GL_VIEWPORT_SWIZZLE_Y_NV = 0x9359 |
ViewportSwizzleZNv | Original was GL_VIEWPORT_SWIZZLE_Z_NV = 0x935A |
VirtualPageSizeIndexArb | Original was GL_VIRTUAL_PAGE_SIZE_INDEX_ARB = 0x91A7 |
VirtualPageSizeXArb | Original was GL_VIRTUAL_PAGE_SIZE_X_ARB = 0x9195 |
VirtualPageSizeYArb | Original was GL_VIRTUAL_PAGE_SIZE_Y_ARB = 0x9196 |
VirtualPageSizeZArb | Original was GL_VIRTUAL_PAGE_SIZE_Z_ARB = 0x9197 |
VividlightNv | Original was GL_VIVIDLIGHT_NV = 0x92A6 |
WaitFailed | Original was GL_WAIT_FAILED = 0x911D |
WarpSizeNv | Original was GL_WARP_SIZE_NV = 0x9339 |
WarpsPerSmNv | Original was GL_WARPS_PER_SM_NV = 0x933A |
WeightArrayBufferBinding | Original was GL_WEIGHT_ARRAY_BUFFER_BINDING = 0x889E |
WeightedAverageArb | Original was GL_WEIGHTED_AVERAGE_ARB = 0x9367 |
WideLineHintPgi | Original was GL_WIDE_LINE_HINT_PGI = 0x1A222 |
WindowRectangleExt | Original was GL_WINDOW_RECTANGLE_EXT = 0x8F12 |
WindowRectangleModeExt | Original was GL_WINDOW_RECTANGLE_MODE_EXT = 0x8F13 |
WriteOnly | Original was GL_WRITE_ONLY = 0x88B9 |
Xor | Original was GL_XOR = 0x1506 |
XorNv | Original was GL_XOR_NV = 0x1506 |
Ycrcb422Sgix | Original was GL_YCRCB_422_SGIX = 0x81BB |
Ycrcb444Sgix | Original was GL_YCRCB_444_SGIX = 0x81BC |
Zero | Original was GL_ZERO = 0 |
ZeroToOne | Original was GL_ZERO_TO_ONE = 0x935F |