Enum InternalFormatParameter
Used in GL.GetInternalformat
Namespace: OpenTK.Graphics.OpenGL4
Assembly: OpenTK.dll
Syntax
public enum InternalFormatParameter
Fields
| Name | Description |
|---|---|
| ClearBuffer | Original was GL_CLEAR_BUFFER = 0x82B4 |
| ClearTexture | Original was GL_CLEAR_TEXTURE = 0x9365 |
| ColorComponents | Original was GL_COLOR_COMPONENTS = 0x8283 |
| ColorEncoding | Original was GL_COLOR_ENCODING = 0x8296 |
| ColorRenderable | Original was GL_COLOR_RENDERABLE = 0x8286 |
| ComputeTexture | Original was GL_COMPUTE_TEXTURE = 0x82A0 |
| DepthComponents | Original was GL_DEPTH_COMPONENTS = 0x8284 |
| DepthRenderable | Original was GL_DEPTH_RENDERABLE = 0x8287 |
| Filter | Original was GL_FILTER = 0x829A |
| FragmentTexture | Original was GL_FRAGMENT_TEXTURE = 0x829F |
| FramebufferBlend | Original was GL_FRAMEBUFFER_BLEND = 0x828B |
| FramebufferRenderable | Original was GL_FRAMEBUFFER_RENDERABLE = 0x8289 |
| FramebufferRenderableLayered | Original was GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A |
| GeometryTexture | Original was GL_GEOMETRY_TEXTURE = 0x829E |
| GetTextureImageFormat | Original was GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291 |
| GetTextureImageType | Original was GL_GET_TEXTURE_IMAGE_TYPE = 0x8292 |
| ImageCompatibilityClass | Original was GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8 |
| ImageFormatCompatibilityType | Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7 |
| ImagePixelFormat | Original was GL_IMAGE_PIXEL_FORMAT = 0x82A9 |
| ImagePixelType | Original was GL_IMAGE_PIXEL_TYPE = 0x82AA |
| ImageTexelSize | Original was GL_IMAGE_TEXEL_SIZE = 0x82A7 |
| InternalformatAlphaSize | Original was GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274 |
| InternalformatAlphaType | Original was GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B |
| InternalformatBlueSize | Original was GL_INTERNALFORMAT_BLUE_SIZE = 0x8273 |
| InternalformatBlueType | Original was GL_INTERNALFORMAT_BLUE_TYPE = 0x827A |
| InternalformatDepthSize | Original was GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275 |
| InternalformatDepthType | Original was GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C |
| InternalformatGreenSize | Original was GL_INTERNALFORMAT_GREEN_SIZE = 0x8272 |
| InternalformatGreenType | Original was GL_INTERNALFORMAT_GREEN_TYPE = 0x8279 |
| InternalformatPreferred | Original was GL_INTERNALFORMAT_PREFERRED = 0x8270 |
| InternalformatRedSize | Original was GL_INTERNALFORMAT_RED_SIZE = 0x8271 |
| InternalformatRedType | Original was GL_INTERNALFORMAT_RED_TYPE = 0x8278 |
| InternalformatSharedSize | Original was GL_INTERNALFORMAT_SHARED_SIZE = 0x8277 |
| InternalformatStencilSize | Original was GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276 |
| InternalformatStencilType | Original was GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D |
| InternalformatSupported | Original was GL_INTERNALFORMAT_SUPPORTED = 0x826F |
| ManualGenerateMipmap | Original was GL_MANUAL_GENERATE_MIPMAP = 0x8294 |
| MaxCombinedDimensions | Original was GL_MAX_COMBINED_DIMENSIONS = 0x8282 |
| MaxDepth | Original was GL_MAX_DEPTH = 0x8280 |
| MaxHeight | Original was GL_MAX_HEIGHT = 0x827F |
| MaxLayers | Original was GL_MAX_LAYERS = 0x8281 |
| MaxWidth | Original was GL_MAX_WIDTH = 0x827E |
| Mipmap | Original was GL_MIPMAP = 0x8293 |
| NumSampleCounts | Original was GL_NUM_SAMPLE_COUNTS = 0x9380 |
| ReadPixelsFormat | Original was GL_READ_PIXELS_FORMAT = 0x828D |
| ReadPixelsType | Original was GL_READ_PIXELS_TYPE = 0x828E |
| Samples | Original was GL_SAMPLES = 0x80A9 |
| ShaderImageAtomic | Original was GL_SHADER_IMAGE_ATOMIC = 0x82A6 |
| ShaderImageLoad | Original was GL_SHADER_IMAGE_LOAD = 0x82A4 |
| ShaderImageStore | Original was GL_SHADER_IMAGE_STORE = 0x82A5 |
| SimultaneousTextureAndDepthTest | Original was GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC |
| SimultaneousTextureAndStencilTest | Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD |
| SimultaneousTextureAndStencilWrite | Original was GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF |
| SrgbRead | Original was GL_SRGB_READ = 0x8297 |
| SrgbWrite | Original was GL_SRGB_WRITE = 0x8298 |
| StencilComponents | Original was GL_STENCIL_COMPONENTS = 0x8285 |
| StencilRenderable | Original was GL_STENCIL_RENDERABLE = 0x8288 |
| TessControlTexture | Original was GL_TESS_CONTROL_TEXTURE = 0x829C |
| TessEvaluationTexture | Original was GL_TESS_EVALUATION_TEXTURE = 0x829D |
| TextureCompressed | Original was GL_TEXTURE_COMPRESSED = 0x86A1 |
| TextureCompressedBlockHeight | Original was GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2 |
| TextureCompressedBlockSize | Original was GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3 |
| TextureCompressedBlockWidth | Original was GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1 |
| TextureGather | Original was GL_TEXTURE_GATHER = 0x82A2 |
| TextureGatherShadow | Original was GL_TEXTURE_GATHER_SHADOW = 0x82A3 |
| TextureImageFormat | Original was GL_TEXTURE_IMAGE_FORMAT = 0x828F |
| TextureImageType | Original was GL_TEXTURE_IMAGE_TYPE = 0x8290 |
| TextureShadow | Original was GL_TEXTURE_SHADOW = 0x82A1 |
| TextureView | Original was GL_TEXTURE_VIEW = 0x82B5 |
| VertexTexture | Original was GL_VERTEX_TEXTURE = 0x829B |
| ViewCompatibilityClass | Original was GL_VIEW_COMPATIBILITY_CLASS = 0x82B6 |