Enum MemoryBarrierFlags
Used in GL.MemoryBarrier
Namespace: OpenTK.Graphics.OpenGL4
Assembly: OpenTK.dll
Syntax
public enum MemoryBarrierFlags
Fields
Name | Description |
---|---|
AllBarrierBits | Original was GL_ALL_BARRIER_BITS = 0xFFFFFFFF |
AtomicCounterBarrierBit | Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000 |
BufferUpdateBarrierBit | Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200 |
ClientMappedBufferBarrierBit | Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000 |
CommandBarrierBit | Original was GL_COMMAND_BARRIER_BIT = 0x00000040 |
ElementArrayBarrierBit | Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002 |
FramebufferBarrierBit | Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400 |
PixelBufferBarrierBit | Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080 |
QueryBufferBarrierBit | Original was GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000 |
ShaderImageAccessBarrierBit | Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020 |
ShaderStorageBarrierBit | Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000 |
TextureFetchBarrierBit | Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008 |
TextureUpdateBarrierBit | Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100 |
TransformFeedbackBarrierBit | Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800 |
UniformBarrierBit | Original was GL_UNIFORM_BARRIER_BIT = 0x00000004 |
VertexAttribArrayBarrierBit | Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001 |