Enum NvBlendEquationAdvanced
Not used directly.
Namespace: OpenTK.Graphics.OpenGL4
Assembly: OpenTK.dll
Syntax
public enum NvBlendEquationAdvanced
Fields
Name | Description |
---|---|
BlendOverlapNv | Original was GL_BLEND_OVERLAP_NV = 0x9281 |
BlendPremultipliedSrcNv | Original was GL_BLEND_PREMULTIPLIED_SRC_NV = 0x9280 |
BlueNv | Original was GL_BLUE_NV = 0x1905 |
ColorburnNv | Original was GL_COLORBURN_NV = 0x929A |
ColordodgeNv | Original was GL_COLORDODGE_NV = 0x9299 |
ConjointNv | Original was GL_CONJOINT_NV = 0x9284 |
ContrastNv | Original was GL_CONTRAST_NV = 0x92A1 |
DarkenNv | Original was GL_DARKEN_NV = 0x9297 |
DifferenceNv | Original was GL_DIFFERENCE_NV = 0x929E |
DisjointNv | Original was GL_DISJOINT_NV = 0x9283 |
DstAtopNv | Original was GL_DST_ATOP_NV = 0x928F |
DstInNv | Original was GL_DST_IN_NV = 0x928B |
DstNv | Original was GL_DST_NV = 0x9287 |
DstOutNv | Original was GL_DST_OUT_NV = 0x928D |
DstOverNv | Original was GL_DST_OVER_NV = 0x9289 |
ExclusionNv | Original was GL_EXCLUSION_NV = 0x92A0 |
GreenNv | Original was GL_GREEN_NV = 0x1904 |
HardlightNv | Original was GL_HARDLIGHT_NV = 0x929B |
HardmixNv | Original was GL_HARDMIX_NV = 0x92A9 |
HslColorNv | Original was GL_HSL_COLOR_NV = 0x92AF |
HslHueNv | Original was GL_HSL_HUE_NV = 0x92AD |
HslLuminosityNv | Original was GL_HSL_LUMINOSITY_NV = 0x92B0 |
HslSaturationNv | Original was GL_HSL_SATURATION_NV = 0x92AE |
Invert | Original was GL_INVERT = 0x150A |
InvertOvgNv | Original was GL_INVERT_OVG_NV = 0x92B4 |
InvertRgbNv | Original was GL_INVERT_RGB_NV = 0x92A3 |
LightenNv | Original was GL_LIGHTEN_NV = 0x9298 |
LinearburnNv | Original was GL_LINEARBURN_NV = 0x92A5 |
LineardodgeNv | Original was GL_LINEARDODGE_NV = 0x92A4 |
LinearlightNv | Original was GL_LINEARLIGHT_NV = 0x92A7 |
MinusClampedNv | Original was GL_MINUS_CLAMPED_NV = 0x92B3 |
MinusNv | Original was GL_MINUS_NV = 0x929F |
MultiplyNv | Original was GL_MULTIPLY_NV = 0x9294 |
OverlayNv | Original was GL_OVERLAY_NV = 0x9296 |
PinlightNv | Original was GL_PINLIGHT_NV = 0x92A8 |
PlusClampedAlphaNv | Original was GL_PLUS_CLAMPED_ALPHA_NV = 0x92B2 |
PlusClampedNv | Original was GL_PLUS_CLAMPED_NV = 0x92B1 |
PlusDarkerNv | Original was GL_PLUS_DARKER_NV = 0x9292 |
PlusNv | Original was GL_PLUS_NV = 0x9291 |
RedNv | Original was GL_RED_NV = 0x1903 |
ScreenNv | Original was GL_SCREEN_NV = 0x9295 |
SoftlightNv | Original was GL_SOFTLIGHT_NV = 0x929C |
SrcAtopNv | Original was GL_SRC_ATOP_NV = 0x928E |
SrcInNv | Original was GL_SRC_IN_NV = 0x928A |
SrcNv | Original was GL_SRC_NV = 0x9286 |
SrcOutNv | Original was GL_SRC_OUT_NV = 0x928C |
SrcOverNv | Original was GL_SRC_OVER_NV = 0x9288 |
UncorrelatedNv | Original was GL_UNCORRELATED_NV = 0x9282 |
VividlightNv | Original was GL_VIVIDLIGHT_NV = 0x92A6 |
XorNv | Original was GL_XOR_NV = 0x1506 |
Zero | Original was GL_ZERO = 0 |