Enum NvGpuShader5
Not used directly.
Namespace: OpenTK.Graphics.OpenGL4
Assembly: OpenTK.dll
Syntax
public enum NvGpuShader5
Fields
Name | Description |
---|---|
Float16Nv | Original was GL_FLOAT16_NV = 0x8FF8 |
Float16Vec2Nv | Original was GL_FLOAT16_VEC2_NV = 0x8FF9 |
Float16Vec3Nv | Original was GL_FLOAT16_VEC3_NV = 0x8FFA |
Float16Vec4Nv | Original was GL_FLOAT16_VEC4_NV = 0x8FFB |
Int16Nv | Original was GL_INT16_NV = 0x8FE4 |
Int16Vec2Nv | Original was GL_INT16_VEC2_NV = 0x8FE5 |
Int16Vec3Nv | Original was GL_INT16_VEC3_NV = 0x8FE6 |
Int16Vec4Nv | Original was GL_INT16_VEC4_NV = 0x8FE7 |
Int64Nv | Original was GL_INT64_NV = 0x140E |
Int64Vec2Nv | Original was GL_INT64_VEC2_NV = 0x8FE9 |
Int64Vec3Nv | Original was GL_INT64_VEC3_NV = 0x8FEA |
Int64Vec4Nv | Original was GL_INT64_VEC4_NV = 0x8FEB |
Int8Nv | Original was GL_INT8_NV = 0x8FE0 |
Int8Vec2Nv | Original was GL_INT8_VEC2_NV = 0x8FE1 |
Int8Vec3Nv | Original was GL_INT8_VEC3_NV = 0x8FE2 |
Int8Vec4Nv | Original was GL_INT8_VEC4_NV = 0x8FE3 |
Patches | Original was GL_PATCHES = 0x000E |
UnsignedInt16Nv | Original was GL_UNSIGNED_INT16_NV = 0x8FF0 |
UnsignedInt16Vec2Nv | Original was GL_UNSIGNED_INT16_VEC2_NV = 0x8FF1 |
UnsignedInt16Vec3Nv | Original was GL_UNSIGNED_INT16_VEC3_NV = 0x8FF2 |
UnsignedInt16Vec4Nv | Original was GL_UNSIGNED_INT16_VEC4_NV = 0x8FF3 |
UnsignedInt64Nv | Original was GL_UNSIGNED_INT64_NV = 0x140F |
UnsignedInt64Vec2Nv | Original was GL_UNSIGNED_INT64_VEC2_NV = 0x8FF5 |
UnsignedInt64Vec3Nv | Original was GL_UNSIGNED_INT64_VEC3_NV = 0x8FF6 |
UnsignedInt64Vec4Nv | Original was GL_UNSIGNED_INT64_VEC4_NV = 0x8FF7 |
UnsignedInt8Nv | Original was GL_UNSIGNED_INT8_NV = 0x8FEC |
UnsignedInt8Vec2Nv | Original was GL_UNSIGNED_INT8_VEC2_NV = 0x8FED |
UnsignedInt8Vec3Nv | Original was GL_UNSIGNED_INT8_VEC3_NV = 0x8FEE |
UnsignedInt8Vec4Nv | Original was GL_UNSIGNED_INT8_VEC4_NV = 0x8FEF |