Enum RenderbufferStorage
Used in GL.NamedRenderbufferStorage, GL.NamedRenderbufferStorageMultisample and 4 other functions
Namespace: OpenTK.Graphics.OpenGL4
Assembly: OpenTK.dll
Syntax
public enum RenderbufferStorage
Fields
| Name | Description |
|---|---|
| Depth24Stencil8 | Original was GL_DEPTH24_STENCIL8 = 0x88F0 |
| Depth32fStencil8 | Original was GL_DEPTH32F_STENCIL8 = 0x8CAD |
| DepthComponent | Original was GL_DEPTH_COMPONENT = 0x1902 |
| DepthComponent16 | Original was GL_DEPTH_COMPONENT16 = 0x81a5 |
| DepthComponent24 | Original was GL_DEPTH_COMPONENT24 = 0x81a6 |
| DepthComponent32 | Original was GL_DEPTH_COMPONENT32 = 0x81a7 |
| DepthComponent32f | Original was GL_DEPTH_COMPONENT32F = 0x8CAC |
| DepthStencil | Original was GL_DEPTH_STENCIL = 0x84F9 |
| R11fG11fB10f | Original was GL_R11F_G11F_B10F = 0x8C3A |
| R16 | Original was GL_R16 = 0x822A |
| R16f | Original was GL_R16F = 0x822D |
| R16i | Original was GL_R16I = 0x8233 |
| R16ui | Original was GL_R16UI = 0x8234 |
| R32f | Original was GL_R32F = 0x822E |
| R32i | Original was GL_R32I = 0x8235 |
| R32ui | Original was GL_R32UI = 0x8236 |
| R3G3B2 | Original was GL_R3_G3_B2 = 0x2A10 |
| R8 | Original was GL_R8 = 0x8229 |
| R8i | Original was GL_R8I = 0x8231 |
| R8ui | Original was GL_R8UI = 0x8232 |
| Rg16 | Original was GL_RG16 = 0x822C |
| Rg16f | Original was GL_RG16F = 0x822F |
| Rg16i | Original was GL_RG16I = 0x8239 |
| Rg16ui | Original was GL_RG16UI = 0x823A |
| Rg32f | Original was GL_RG32F = 0x8230 |
| Rg32i | Original was GL_RG32I = 0x823B |
| Rg32ui | Original was GL_RG32UI = 0x823C |
| Rg8 | Original was GL_RG8 = 0x822B |
| Rg8i | Original was GL_RG8I = 0x8237 |
| Rg8ui | Original was GL_RG8UI = 0x8238 |
| Rgb10 | Original was GL_RGB10 = 0x8052 |
| Rgb10A2 | Original was GL_RGB10_A2 = 0x8059 |
| Rgb10A2ui | Original was GL_RGB10_A2UI = 0x906F |
| Rgb12 | Original was GL_RGB12 = 0x8053 |
| Rgb16 | Original was GL_RGB16 = 0x8054 |
| Rgb16f | Original was GL_RGB16F = 0x881B |
| Rgb16i | Original was GL_RGB16I = 0x8D89 |
| Rgb16ui | Original was GL_RGB16UI = 0x8D77 |
| Rgb32f | Original was GL_RGB32F = 0x8815 |
| Rgb32i | Original was GL_RGB32I = 0x8D83 |
| Rgb32ui | Original was GL_RGB32UI = 0x8D71 |
| Rgb4 | Original was GL_RGB4 = 0x804F |
| Rgb5 | Original was GL_RGB5 = 0x8050 |
| Rgb8 | Original was GL_RGB8 = 0x8051 |
| Rgb8i | Original was GL_RGB8I = 0x8D8F |
| Rgb8ui | Original was GL_RGB8UI = 0x8D7D |
| Rgb9E5 | Original was GL_RGB9_E5 = 0x8C3D |
| Rgba12 | Original was GL_RGBA12 = 0x805A |
| Rgba16 | Original was GL_RGBA16 = 0x805B |
| Rgba16f | Original was GL_RGBA16F = 0x881A |
| Rgba16i | Original was GL_RGBA16I = 0x8D88 |
| Rgba16ui | Original was GL_RGBA16UI = 0x8D76 |
| Rgba2 | Original was GL_RGBA2 = 0x8055 |
| Rgba32f | Original was GL_RGBA32F = 0x8814 |
| Rgba32i | Original was GL_RGBA32I = 0x8D82 |
| Rgba32ui | Original was GL_RGBA32UI = 0x8D70 |
| Rgba4 | Original was GL_RGBA4 = 0x8056 |
| Rgba8 | Original was GL_RGBA8 = 0x8058 |
| Rgba8i | Original was GL_RGBA8I = 0x8D8E |
| Rgba8ui | Original was GL_RGBA8UI = 0x8D7C |
| Srgb8 | Original was GL_SRGB8 = 0x8C41 |
| Srgb8Alpha8 | Original was GL_SRGB8_ALPHA8 = 0x8C43 |
| StencilIndex1 | Original was GL_STENCIL_INDEX1 = 0x8D46 |
| StencilIndex16 | Original was GL_STENCIL_INDEX16 = 0x8D49 |
| StencilIndex16Ext | Original was GL_STENCIL_INDEX16_EXT = 0x8D49 |
| StencilIndex1Ext | Original was GL_STENCIL_INDEX1_EXT = 0x8D46 |
| StencilIndex4 | Original was GL_STENCIL_INDEX4 = 0x8D47 |
| StencilIndex4Ext | Original was GL_STENCIL_INDEX4_EXT = 0x8D47 |
| StencilIndex8 | Original was GL_STENCIL_INDEX8 = 0x8D48 |
| StencilIndex8Ext | Original was GL_STENCIL_INDEX8_EXT = 0x8D48 |