Enum RenderbufferStorage
Used in GL.NamedRenderbufferStorage, GL.NamedRenderbufferStorageMultisample and 4 other functions
Namespace: OpenTK.Graphics.OpenGL4
Assembly: OpenTK.dll
Syntax
public enum RenderbufferStorage
Fields
Name | Description |
---|---|
Depth24Stencil8 | Original was GL_DEPTH24_STENCIL8 = 0x88F0 |
Depth32fStencil8 | Original was GL_DEPTH32F_STENCIL8 = 0x8CAD |
DepthComponent | Original was GL_DEPTH_COMPONENT = 0x1902 |
DepthComponent16 | Original was GL_DEPTH_COMPONENT16 = 0x81a5 |
DepthComponent24 | Original was GL_DEPTH_COMPONENT24 = 0x81a6 |
DepthComponent32 | Original was GL_DEPTH_COMPONENT32 = 0x81a7 |
DepthComponent32f | Original was GL_DEPTH_COMPONENT32F = 0x8CAC |
DepthStencil | Original was GL_DEPTH_STENCIL = 0x84F9 |
R11fG11fB10f | Original was GL_R11F_G11F_B10F = 0x8C3A |
R16 | Original was GL_R16 = 0x822A |
R16f | Original was GL_R16F = 0x822D |
R16i | Original was GL_R16I = 0x8233 |
R16ui | Original was GL_R16UI = 0x8234 |
R32f | Original was GL_R32F = 0x822E |
R32i | Original was GL_R32I = 0x8235 |
R32ui | Original was GL_R32UI = 0x8236 |
R3G3B2 | Original was GL_R3_G3_B2 = 0x2A10 |
R8 | Original was GL_R8 = 0x8229 |
R8i | Original was GL_R8I = 0x8231 |
R8ui | Original was GL_R8UI = 0x8232 |
Rg16 | Original was GL_RG16 = 0x822C |
Rg16f | Original was GL_RG16F = 0x822F |
Rg16i | Original was GL_RG16I = 0x8239 |
Rg16ui | Original was GL_RG16UI = 0x823A |
Rg32f | Original was GL_RG32F = 0x8230 |
Rg32i | Original was GL_RG32I = 0x823B |
Rg32ui | Original was GL_RG32UI = 0x823C |
Rg8 | Original was GL_RG8 = 0x822B |
Rg8i | Original was GL_RG8I = 0x8237 |
Rg8ui | Original was GL_RG8UI = 0x8238 |
Rgb10 | Original was GL_RGB10 = 0x8052 |
Rgb10A2 | Original was GL_RGB10_A2 = 0x8059 |
Rgb10A2ui | Original was GL_RGB10_A2UI = 0x906F |
Rgb12 | Original was GL_RGB12 = 0x8053 |
Rgb16 | Original was GL_RGB16 = 0x8054 |
Rgb16f | Original was GL_RGB16F = 0x881B |
Rgb16i | Original was GL_RGB16I = 0x8D89 |
Rgb16ui | Original was GL_RGB16UI = 0x8D77 |
Rgb32f | Original was GL_RGB32F = 0x8815 |
Rgb32i | Original was GL_RGB32I = 0x8D83 |
Rgb32ui | Original was GL_RGB32UI = 0x8D71 |
Rgb4 | Original was GL_RGB4 = 0x804F |
Rgb5 | Original was GL_RGB5 = 0x8050 |
Rgb8 | Original was GL_RGB8 = 0x8051 |
Rgb8i | Original was GL_RGB8I = 0x8D8F |
Rgb8ui | Original was GL_RGB8UI = 0x8D7D |
Rgb9E5 | Original was GL_RGB9_E5 = 0x8C3D |
Rgba12 | Original was GL_RGBA12 = 0x805A |
Rgba16 | Original was GL_RGBA16 = 0x805B |
Rgba16f | Original was GL_RGBA16F = 0x881A |
Rgba16i | Original was GL_RGBA16I = 0x8D88 |
Rgba16ui | Original was GL_RGBA16UI = 0x8D76 |
Rgba2 | Original was GL_RGBA2 = 0x8055 |
Rgba32f | Original was GL_RGBA32F = 0x8814 |
Rgba32i | Original was GL_RGBA32I = 0x8D82 |
Rgba32ui | Original was GL_RGBA32UI = 0x8D70 |
Rgba4 | Original was GL_RGBA4 = 0x8056 |
Rgba8 | Original was GL_RGBA8 = 0x8058 |
Rgba8i | Original was GL_RGBA8I = 0x8D8E |
Rgba8ui | Original was GL_RGBA8UI = 0x8D7C |
Srgb8 | Original was GL_SRGB8 = 0x8C41 |
Srgb8Alpha8 | Original was GL_SRGB8_ALPHA8 = 0x8C43 |
StencilIndex1 | Original was GL_STENCIL_INDEX1 = 0x8D46 |
StencilIndex16 | Original was GL_STENCIL_INDEX16 = 0x8D49 |
StencilIndex16Ext | Original was GL_STENCIL_INDEX16_EXT = 0x8D49 |
StencilIndex1Ext | Original was GL_STENCIL_INDEX1_EXT = 0x8D46 |
StencilIndex4 | Original was GL_STENCIL_INDEX4 = 0x8D47 |
StencilIndex4Ext | Original was GL_STENCIL_INDEX4_EXT = 0x8D47 |
StencilIndex8 | Original was GL_STENCIL_INDEX8 = 0x8D48 |
StencilIndex8Ext | Original was GL_STENCIL_INDEX8_EXT = 0x8D48 |