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Enum Version10

Not used directly.

Namespace: OpenTK.Graphics.OpenGL4
Assembly: OpenTK.dll
Syntax
public enum Version10

Fields

Name Description
Alpha

Original was GL_ALPHA = 0x1906

Always

Original was GL_ALWAYS = 0x0207

And

Original was GL_AND = 0x1501

AndInverted

Original was GL_AND_INVERTED = 0x1504

AndReverse

Original was GL_AND_REVERSE = 0x1502

Back

Original was GL_BACK = 0x0405

BackLeft

Original was GL_BACK_LEFT = 0x0402

BackRight

Original was GL_BACK_RIGHT = 0x0403

Blend

Original was GL_BLEND = 0x0BE2

BlendDst

Original was GL_BLEND_DST = 0x0BE0

BlendSrc

Original was GL_BLEND_SRC = 0x0BE1

Blue

Original was GL_BLUE = 0x1905

Byte

Original was GL_BYTE = 0x1400

Ccw

Original was GL_CCW = 0x0901

Clear

Original was GL_CLEAR = 0x1500

Color

Original was GL_COLOR = 0x1800

ColorBufferBit

Original was GL_COLOR_BUFFER_BIT = 0x00004000

ColorClearValue

Original was GL_COLOR_CLEAR_VALUE = 0x0C22

ColorWritemask

Original was GL_COLOR_WRITEMASK = 0x0C23

Copy

Original was GL_COPY = 0x1503

CopyInverted

Original was GL_COPY_INVERTED = 0x150C

CullFace

Original was GL_CULL_FACE = 0x0B44

CullFaceMode

Original was GL_CULL_FACE_MODE = 0x0B45

Cw

Original was GL_CW = 0x0900

Decr

Original was GL_DECR = 0x1E03

Depth

Original was GL_DEPTH = 0x1801

DepthBufferBit

Original was GL_DEPTH_BUFFER_BIT = 0x00000100

DepthClearValue

Original was GL_DEPTH_CLEAR_VALUE = 0x0B73

DepthComponent

Original was GL_DEPTH_COMPONENT = 0x1902

DepthFunc

Original was GL_DEPTH_FUNC = 0x0B74

DepthRange

Original was GL_DEPTH_RANGE = 0x0B70

DepthTest

Original was GL_DEPTH_TEST = 0x0B71

DepthWritemask

Original was GL_DEPTH_WRITEMASK = 0x0B72

Dither

Original was GL_DITHER = 0x0BD0

DontCare

Original was GL_DONT_CARE = 0x1100

Doublebuffer

Original was GL_DOUBLEBUFFER = 0x0C32

DrawBuffer

Original was GL_DRAW_BUFFER = 0x0C01

DstAlpha

Original was GL_DST_ALPHA = 0x0304

DstColor

Original was GL_DST_COLOR = 0x0306

Equal

Original was GL_EQUAL = 0x0202

Equiv

Original was GL_EQUIV = 0x1509

Extensions

Original was GL_EXTENSIONS = 0x1F03

False

Original was GL_FALSE = 0

Fastest

Original was GL_FASTEST = 0x1101

Fill

Original was GL_FILL = 0x1B02

Float

Original was GL_FLOAT = 0x1406

Front

Original was GL_FRONT = 0x0404

FrontAndBack

Original was GL_FRONT_AND_BACK = 0x0408

FrontFace

Original was GL_FRONT_FACE = 0x0B46

FrontLeft

Original was GL_FRONT_LEFT = 0x0400

FrontRight

Original was GL_FRONT_RIGHT = 0x0401

Gequal

Original was GL_GEQUAL = 0x0206

Greater

Original was GL_GREATER = 0x0204

Green

Original was GL_GREEN = 0x1904

Incr

Original was GL_INCR = 0x1E02

Int

Original was GL_INT = 0x1404

InvalidEnum

Original was GL_INVALID_ENUM = 0x0500

InvalidOperation

Original was GL_INVALID_OPERATION = 0x0502

InvalidValue

Original was GL_INVALID_VALUE = 0x0501

Invert

Original was GL_INVERT = 0x150A

Keep

Original was GL_KEEP = 0x1E00

Left

Original was GL_LEFT = 0x0406

Lequal

Original was GL_LEQUAL = 0x0203

Less

Original was GL_LESS = 0x0201

Line

Original was GL_LINE = 0x1B01

Linear

Original was GL_LINEAR = 0x2601

LinearMipmapLinear

Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703

LinearMipmapNearest

Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701

LineLoop

Original was GL_LINE_LOOP = 0x0002

Lines

Original was GL_LINES = 0x0001

LineSmooth

Original was GL_LINE_SMOOTH = 0x0B20

LineSmoothHint

Original was GL_LINE_SMOOTH_HINT = 0x0C52

LineStrip

Original was GL_LINE_STRIP = 0x0003

LineWidth

Original was GL_LINE_WIDTH = 0x0B21

LineWidthGranularity

Original was GL_LINE_WIDTH_GRANULARITY = 0x0B23

LineWidthRange

Original was GL_LINE_WIDTH_RANGE = 0x0B22

LogicOpMode

Original was GL_LOGIC_OP_MODE = 0x0BF0

MaxTextureSize

Original was GL_MAX_TEXTURE_SIZE = 0x0D33

MaxViewportDims

Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A

Nand

Original was GL_NAND = 0x150E

Nearest

Original was GL_NEAREST = 0x2600

NearestMipmapLinear

Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702

NearestMipmapNearest

Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700

Never

Original was GL_NEVER = 0x0200

Nicest

Original was GL_NICEST = 0x1102

NoError

Original was GL_NO_ERROR = 0

None

Original was GL_NONE = 0

Noop

Original was GL_NOOP = 0x1505

Nor

Original was GL_NOR = 0x1508

Notequal

Original was GL_NOTEQUAL = 0x0205

One

Original was GL_ONE = 1

OneMinusDstAlpha

Original was GL_ONE_MINUS_DST_ALPHA = 0x0305

OneMinusDstColor

Original was GL_ONE_MINUS_DST_COLOR = 0x0307

OneMinusSrcAlpha

Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303

OneMinusSrcColor

Original was GL_ONE_MINUS_SRC_COLOR = 0x0301

Or

Original was GL_OR = 0x1507

OrInverted

Original was GL_OR_INVERTED = 0x150D

OrReverse

Original was GL_OR_REVERSE = 0x150B

OutOfMemory

Original was GL_OUT_OF_MEMORY = 0x0505

PackAlignment

Original was GL_PACK_ALIGNMENT = 0x0D05

PackLsbFirst

Original was GL_PACK_LSB_FIRST = 0x0D01

PackRowLength

Original was GL_PACK_ROW_LENGTH = 0x0D02

PackSkipPixels

Original was GL_PACK_SKIP_PIXELS = 0x0D04

PackSkipRows

Original was GL_PACK_SKIP_ROWS = 0x0D03

PackSwapBytes

Original was GL_PACK_SWAP_BYTES = 0x0D00

Point

Original was GL_POINT = 0x1B00

Points

Original was GL_POINTS = 0x0000

PointSize

Original was GL_POINT_SIZE = 0x0B11

PointSizeGranularity

Original was GL_POINT_SIZE_GRANULARITY = 0x0B13

PointSizeRange

Original was GL_POINT_SIZE_RANGE = 0x0B12

PolygonMode

Original was GL_POLYGON_MODE = 0x0B40

PolygonSmooth

Original was GL_POLYGON_SMOOTH = 0x0B41

PolygonSmoothHint

Original was GL_POLYGON_SMOOTH_HINT = 0x0C53

ReadBuffer

Original was GL_READ_BUFFER = 0x0C02

Red

Original was GL_RED = 0x1903

Renderer

Original was GL_RENDERER = 0x1F01

Repeat

Original was GL_REPEAT = 0x2901

Replace

Original was GL_REPLACE = 0x1E01

Rgb

Original was GL_RGB = 0x1907

Rgba

Original was GL_RGBA = 0x1908

Right

Original was GL_RIGHT = 0x0407

ScissorBox

Original was GL_SCISSOR_BOX = 0x0C10

ScissorTest

Original was GL_SCISSOR_TEST = 0x0C11

Set

Original was GL_SET = 0x150F

Short

Original was GL_SHORT = 0x1402

SrcAlpha

Original was GL_SRC_ALPHA = 0x0302

SrcAlphaSaturate

Original was GL_SRC_ALPHA_SATURATE = 0x0308

SrcColor

Original was GL_SRC_COLOR = 0x0300

Stencil

Original was GL_STENCIL = 0x1802

StencilBufferBit

Original was GL_STENCIL_BUFFER_BIT = 0x00000400

StencilClearValue

Original was GL_STENCIL_CLEAR_VALUE = 0x0B91

StencilFail

Original was GL_STENCIL_FAIL = 0x0B94

StencilFunc

Original was GL_STENCIL_FUNC = 0x0B92

StencilIndex

Original was GL_STENCIL_INDEX = 0x1901

StencilPassDepthFail

Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95

StencilPassDepthPass

Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96

StencilRef

Original was GL_STENCIL_REF = 0x0B97

StencilTest

Original was GL_STENCIL_TEST = 0x0B90

StencilValueMask

Original was GL_STENCIL_VALUE_MASK = 0x0B93

StencilWritemask

Original was GL_STENCIL_WRITEMASK = 0x0B98

Stereo

Original was GL_STEREO = 0x0C33

SubpixelBits

Original was GL_SUBPIXEL_BITS = 0x0D50

Texture

Original was GL_TEXTURE = 0x1702

Texture1D

Original was GL_TEXTURE_1D = 0x0DE0

Texture2D

Original was GL_TEXTURE_2D = 0x0DE1

TextureBorderColor

Original was GL_TEXTURE_BORDER_COLOR = 0x1004

TextureHeight

Original was GL_TEXTURE_HEIGHT = 0x1001

TextureMagFilter

Original was GL_TEXTURE_MAG_FILTER = 0x2800

TextureMinFilter

Original was GL_TEXTURE_MIN_FILTER = 0x2801

TextureWidth

Original was GL_TEXTURE_WIDTH = 0x1000

TextureWrapS

Original was GL_TEXTURE_WRAP_S = 0x2802

TextureWrapT

Original was GL_TEXTURE_WRAP_T = 0x2803

TriangleFan

Original was GL_TRIANGLE_FAN = 0x0006

Triangles

Original was GL_TRIANGLES = 0x0004

TriangleStrip

Original was GL_TRIANGLE_STRIP = 0x0005

True

Original was GL_TRUE = 1

UnpackAlignment

Original was GL_UNPACK_ALIGNMENT = 0x0CF5

UnpackLsbFirst

Original was GL_UNPACK_LSB_FIRST = 0x0CF1

UnpackRowLength

Original was GL_UNPACK_ROW_LENGTH = 0x0CF2

UnpackSkipPixels

Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4

UnpackSkipRows

Original was GL_UNPACK_SKIP_ROWS = 0x0CF3

UnpackSwapBytes

Original was GL_UNPACK_SWAP_BYTES = 0x0CF0

UnsignedByte

Original was GL_UNSIGNED_BYTE = 0x1401

UnsignedInt

Original was GL_UNSIGNED_INT = 0x1405

UnsignedShort

Original was GL_UNSIGNED_SHORT = 0x1403

Vendor

Original was GL_VENDOR = 0x1F00

Version

Original was GL_VERSION = 0x1F02

Viewport

Original was GL_VIEWPORT = 0x0BA2

Xor

Original was GL_XOR = 0x1506

Zero

Original was GL_ZERO = 0

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