Enum Version30
Not used directly.
Namespace: OpenTK.Graphics.OpenGL4
Assembly: OpenTK.dll
Syntax
public enum Version30
Fields
| Name | Description |
|---|---|
| BgraInteger | Original was GL_BGRA_INTEGER = 0x8D9B |
| BgrInteger | Original was GL_BGR_INTEGER = 0x8D9A |
| BlueInteger | Original was GL_BLUE_INTEGER = 0x8D96 |
| BufferAccessFlags | Original was GL_BUFFER_ACCESS_FLAGS = 0x911F |
| BufferMapLength | Original was GL_BUFFER_MAP_LENGTH = 0x9120 |
| BufferMapOffset | Original was GL_BUFFER_MAP_OFFSET = 0x9121 |
| ClampReadColor | Original was GL_CLAMP_READ_COLOR = 0x891C |
| ClipDistance0 | Original was GL_CLIP_DISTANCE0 = 0x3000 |
| ClipDistance1 | Original was GL_CLIP_DISTANCE1 = 0x3001 |
| ClipDistance2 | Original was GL_CLIP_DISTANCE2 = 0x3002 |
| ClipDistance3 | Original was GL_CLIP_DISTANCE3 = 0x3003 |
| ClipDistance4 | Original was GL_CLIP_DISTANCE4 = 0x3004 |
| ClipDistance5 | Original was GL_CLIP_DISTANCE5 = 0x3005 |
| ClipDistance6 | Original was GL_CLIP_DISTANCE6 = 0x3006 |
| ClipDistance7 | Original was GL_CLIP_DISTANCE7 = 0x3007 |
| ColorAttachment0 | Original was GL_COLOR_ATTACHMENT0 = 0x8CE0 |
| ColorAttachment1 | Original was GL_COLOR_ATTACHMENT1 = 0x8CE1 |
| ColorAttachment10 | Original was GL_COLOR_ATTACHMENT10 = 0x8CEA |
| ColorAttachment11 | Original was GL_COLOR_ATTACHMENT11 = 0x8CEB |
| ColorAttachment12 | Original was GL_COLOR_ATTACHMENT12 = 0x8CEC |
| ColorAttachment13 | Original was GL_COLOR_ATTACHMENT13 = 0x8CED |
| ColorAttachment14 | Original was GL_COLOR_ATTACHMENT14 = 0x8CEE |
| ColorAttachment15 | Original was GL_COLOR_ATTACHMENT15 = 0x8CEF |
| ColorAttachment16 | Original was GL_COLOR_ATTACHMENT16 = 0x8CF0 |
| ColorAttachment17 | Original was GL_COLOR_ATTACHMENT17 = 0x8CF1 |
| ColorAttachment18 | Original was GL_COLOR_ATTACHMENT18 = 0x8CF2 |
| ColorAttachment19 | Original was GL_COLOR_ATTACHMENT19 = 0x8CF3 |
| ColorAttachment2 | Original was GL_COLOR_ATTACHMENT2 = 0x8CE2 |
| ColorAttachment20 | Original was GL_COLOR_ATTACHMENT20 = 0x8CF4 |
| ColorAttachment21 | Original was GL_COLOR_ATTACHMENT21 = 0x8CF5 |
| ColorAttachment22 | Original was GL_COLOR_ATTACHMENT22 = 0x8CF6 |
| ColorAttachment23 | Original was GL_COLOR_ATTACHMENT23 = 0x8CF7 |
| ColorAttachment24 | Original was GL_COLOR_ATTACHMENT24 = 0x8CF8 |
| ColorAttachment25 | Original was GL_COLOR_ATTACHMENT25 = 0x8CF9 |
| ColorAttachment26 | Original was GL_COLOR_ATTACHMENT26 = 0x8CFA |
| ColorAttachment27 | Original was GL_COLOR_ATTACHMENT27 = 0x8CFB |
| ColorAttachment28 | Original was GL_COLOR_ATTACHMENT28 = 0x8CFC |
| ColorAttachment29 | Original was GL_COLOR_ATTACHMENT29 = 0x8CFD |
| ColorAttachment3 | Original was GL_COLOR_ATTACHMENT3 = 0x8CE3 |
| ColorAttachment30 | Original was GL_COLOR_ATTACHMENT30 = 0x8CFE |
| ColorAttachment31 | Original was GL_COLOR_ATTACHMENT31 = 0x8CFF |
| ColorAttachment4 | Original was GL_COLOR_ATTACHMENT4 = 0x8CE4 |
| ColorAttachment5 | Original was GL_COLOR_ATTACHMENT5 = 0x8CE5 |
| ColorAttachment6 | Original was GL_COLOR_ATTACHMENT6 = 0x8CE6 |
| ColorAttachment7 | Original was GL_COLOR_ATTACHMENT7 = 0x8CE7 |
| ColorAttachment8 | Original was GL_COLOR_ATTACHMENT8 = 0x8CE8 |
| ColorAttachment9 | Original was GL_COLOR_ATTACHMENT9 = 0x8CE9 |
| CompareRefToTexture | Original was GL_COMPARE_REF_TO_TEXTURE = 0x884E |
| CompressedRed | Original was GL_COMPRESSED_RED = 0x8225 |
| CompressedRedRgtc1 | Original was GL_COMPRESSED_RED_RGTC1 = 0x8DBB |
| CompressedRg | Original was GL_COMPRESSED_RG = 0x8226 |
| CompressedRgRgtc2 | Original was GL_COMPRESSED_RG_RGTC2 = 0x8DBD |
| CompressedSignedRedRgtc1 | Original was GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC |
| CompressedSignedRgRgtc2 | Original was GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE |
| ContextFlagForwardCompatibleBit | Original was GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001 |
| ContextFlags | Original was GL_CONTEXT_FLAGS = 0x821E |
| Depth24Stencil8 | Original was GL_DEPTH24_STENCIL8 = 0x88F0 |
| Depth32fStencil8 | Original was GL_DEPTH32F_STENCIL8 = 0x8CAD |
| DepthAttachment | Original was GL_DEPTH_ATTACHMENT = 0x8D00 |
| DepthComponent32f | Original was GL_DEPTH_COMPONENT32F = 0x8CAC |
| DepthStencil | Original was GL_DEPTH_STENCIL = 0x84F9 |
| DepthStencilAttachment | Original was GL_DEPTH_STENCIL_ATTACHMENT = 0x821A |
| DrawFramebuffer | Original was GL_DRAW_FRAMEBUFFER = 0x8CA9 |
| DrawFramebufferBinding | Original was GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6 |
| FixedOnly | Original was GL_FIXED_ONLY = 0x891D |
| Float32UnsignedInt248Rev | Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD |
| Framebuffer | Original was GL_FRAMEBUFFER = 0x8D40 |
| FramebufferAttachmentAlphaSize | Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215 |
| FramebufferAttachmentBlueSize | Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214 |
| FramebufferAttachmentColorEncoding | Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210 |
| FramebufferAttachmentComponentType | Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211 |
| FramebufferAttachmentDepthSize | Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216 |
| FramebufferAttachmentGreenSize | Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213 |
| FramebufferAttachmentObjectName | Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1 |
| FramebufferAttachmentObjectType | Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0 |
| FramebufferAttachmentRedSize | Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212 |
| FramebufferAttachmentStencilSize | Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217 |
| FramebufferAttachmentTextureCubeMapFace | Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3 |
| FramebufferAttachmentTextureLayer | Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4 |
| FramebufferAttachmentTextureLevel | Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2 |
| FramebufferBinding | Original was GL_FRAMEBUFFER_BINDING = 0x8CA6 |
| FramebufferComplete | Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5 |
| FramebufferDefault | Original was GL_FRAMEBUFFER_DEFAULT = 0x8218 |
| FramebufferIncompleteAttachment | Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6 |
| FramebufferIncompleteDrawBuffer | Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB |
| FramebufferIncompleteMissingAttachment | Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7 |
| FramebufferIncompleteMultisample | Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56 |
| FramebufferIncompleteReadBuffer | Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC |
| FramebufferSrgb | Original was GL_FRAMEBUFFER_SRGB = 0x8DB9 |
| FramebufferUndefined | Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219 |
| FramebufferUnsupported | Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD |
| GreenInteger | Original was GL_GREEN_INTEGER = 0x8D95 |
| HalfFloat | Original was GL_HALF_FLOAT = 0x140B |
| Index | Original was GL_INDEX = 0x8222 |
| InterleavedAttribs | Original was GL_INTERLEAVED_ATTRIBS = 0x8C8C |
| IntSampler1D | Original was GL_INT_SAMPLER_1D = 0x8DC9 |
| IntSampler1DArray | Original was GL_INT_SAMPLER_1D_ARRAY = 0x8DCE |
| IntSampler2D | Original was GL_INT_SAMPLER_2D = 0x8DCA |
| IntSampler2DArray | Original was GL_INT_SAMPLER_2D_ARRAY = 0x8DCF |
| IntSampler3D | Original was GL_INT_SAMPLER_3D = 0x8DCB |
| IntSamplerCube | Original was GL_INT_SAMPLER_CUBE = 0x8DCC |
| InvalidFramebufferOperation | Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506 |
| MajorVersion | Original was GL_MAJOR_VERSION = 0x821B |
| MapFlushExplicitBit | Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010 |
| MapInvalidateBufferBit | Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008 |
| MapInvalidateRangeBit | Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004 |
| MapReadBit | Original was GL_MAP_READ_BIT = 0x0001 |
| MapUnsynchronizedBit | Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020 |
| MapWriteBit | Original was GL_MAP_WRITE_BIT = 0x0002 |
| MaxArrayTextureLayers | Original was GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF |
| MaxClipDistances | Original was GL_MAX_CLIP_DISTANCES = 0x0D32 |
| MaxColorAttachments | Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF |
| MaxProgramTexelOffset | Original was GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905 |
| MaxRenderbufferSize | Original was GL_MAX_RENDERBUFFER_SIZE = 0x84E8 |
| MaxSamples | Original was GL_MAX_SAMPLES = 0x8D57 |
| MaxTransformFeedbackInterleavedComponents | Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A |
| MaxTransformFeedbackSeparateAttribs | Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B |
| MaxTransformFeedbackSeparateComponents | Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80 |
| MaxVaryingComponents | Original was GL_MAX_VARYING_COMPONENTS = 0x8B4B |
| MinorVersion | Original was GL_MINOR_VERSION = 0x821C |
| MinProgramTexelOffset | Original was GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904 |
| NumExtensions | Original was GL_NUM_EXTENSIONS = 0x821D |
| PrimitivesGenerated | Original was GL_PRIMITIVES_GENERATED = 0x8C87 |
| ProxyTexture1DArray | Original was GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19 |
| ProxyTexture2DArray | Original was GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B |
| QueryByRegionNoWait | Original was GL_QUERY_BY_REGION_NO_WAIT = 0x8E16 |
| QueryByRegionWait | Original was GL_QUERY_BY_REGION_WAIT = 0x8E15 |
| QueryNoWait | Original was GL_QUERY_NO_WAIT = 0x8E14 |
| QueryWait | Original was GL_QUERY_WAIT = 0x8E13 |
| R11fG11fB10f | Original was GL_R11F_G11F_B10F = 0x8C3A |
| R16 | Original was GL_R16 = 0x822A |
| R16f | Original was GL_R16F = 0x822D |
| R16i | Original was GL_R16I = 0x8233 |
| R16ui | Original was GL_R16UI = 0x8234 |
| R32f | Original was GL_R32F = 0x822E |
| R32i | Original was GL_R32I = 0x8235 |
| R32ui | Original was GL_R32UI = 0x8236 |
| R8 | Original was GL_R8 = 0x8229 |
| R8i | Original was GL_R8I = 0x8231 |
| R8ui | Original was GL_R8UI = 0x8232 |
| RasterizerDiscard | Original was GL_RASTERIZER_DISCARD = 0x8C89 |
| ReadFramebuffer | Original was GL_READ_FRAMEBUFFER = 0x8CA8 |
| ReadFramebufferBinding | Original was GL_READ_FRAMEBUFFER_BINDING = 0x8CAA |
| RedInteger | Original was GL_RED_INTEGER = 0x8D94 |
| Renderbuffer | Original was GL_RENDERBUFFER = 0x8D41 |
| RenderbufferAlphaSize | Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53 |
| RenderbufferBinding | Original was GL_RENDERBUFFER_BINDING = 0x8CA7 |
| RenderbufferBlueSize | Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52 |
| RenderbufferDepthSize | Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54 |
| RenderbufferGreenSize | Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51 |
| RenderbufferHeight | Original was GL_RENDERBUFFER_HEIGHT = 0x8D43 |
| RenderbufferInternalFormat | Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44 |
| RenderbufferRedSize | Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50 |
| RenderbufferSamples | Original was GL_RENDERBUFFER_SAMPLES = 0x8CAB |
| RenderbufferStencilSize | Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55 |
| RenderbufferWidth | Original was GL_RENDERBUFFER_WIDTH = 0x8D42 |
| Rg | Original was GL_RG = 0x8227 |
| Rg16 | Original was GL_RG16 = 0x822C |
| Rg16f | Original was GL_RG16F = 0x822F |
| Rg16i | Original was GL_RG16I = 0x8239 |
| Rg16ui | Original was GL_RG16UI = 0x823A |
| Rg32f | Original was GL_RG32F = 0x8230 |
| Rg32i | Original was GL_RG32I = 0x823B |
| Rg32ui | Original was GL_RG32UI = 0x823C |
| Rg8 | Original was GL_RG8 = 0x822B |
| Rg8i | Original was GL_RG8I = 0x8237 |
| Rg8ui | Original was GL_RG8UI = 0x8238 |
| Rgb16f | Original was GL_RGB16F = 0x881B |
| Rgb16i | Original was GL_RGB16I = 0x8D89 |
| Rgb16ui | Original was GL_RGB16UI = 0x8D77 |
| Rgb32f | Original was GL_RGB32F = 0x8815 |
| Rgb32i | Original was GL_RGB32I = 0x8D83 |
| Rgb32ui | Original was GL_RGB32UI = 0x8D71 |
| Rgb8i | Original was GL_RGB8I = 0x8D8F |
| Rgb8ui | Original was GL_RGB8UI = 0x8D7D |
| Rgb9E5 | Original was GL_RGB9_E5 = 0x8C3D |
| Rgba16f | Original was GL_RGBA16F = 0x881A |
| Rgba16i | Original was GL_RGBA16I = 0x8D88 |
| Rgba16ui | Original was GL_RGBA16UI = 0x8D76 |
| Rgba32f | Original was GL_RGBA32F = 0x8814 |
| Rgba32i | Original was GL_RGBA32I = 0x8D82 |
| Rgba32ui | Original was GL_RGBA32UI = 0x8D70 |
| Rgba8i | Original was GL_RGBA8I = 0x8D8E |
| Rgba8ui | Original was GL_RGBA8UI = 0x8D7C |
| RgbaInteger | Original was GL_RGBA_INTEGER = 0x8D99 |
| RgbInteger | Original was GL_RGB_INTEGER = 0x8D98 |
| RgInteger | Original was GL_RG_INTEGER = 0x8228 |
| Sampler1DArray | Original was GL_SAMPLER_1D_ARRAY = 0x8DC0 |
| Sampler1DArrayShadow | Original was GL_SAMPLER_1D_ARRAY_SHADOW = 0x8DC3 |
| Sampler2DArray | Original was GL_SAMPLER_2D_ARRAY = 0x8DC1 |
| Sampler2DArrayShadow | Original was GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4 |
| SamplerCubeShadow | Original was GL_SAMPLER_CUBE_SHADOW = 0x8DC5 |
| SeparateAttribs | Original was GL_SEPARATE_ATTRIBS = 0x8C8D |
| StencilAttachment | Original was GL_STENCIL_ATTACHMENT = 0x8D20 |
| StencilIndex1 | Original was GL_STENCIL_INDEX1 = 0x8D46 |
| StencilIndex16 | Original was GL_STENCIL_INDEX16 = 0x8D49 |
| StencilIndex4 | Original was GL_STENCIL_INDEX4 = 0x8D47 |
| StencilIndex8 | Original was GL_STENCIL_INDEX8 = 0x8D48 |
| Texture1DArray | Original was GL_TEXTURE_1D_ARRAY = 0x8C18 |
| Texture2DArray | Original was GL_TEXTURE_2D_ARRAY = 0x8C1A |
| TextureAlphaType | Original was GL_TEXTURE_ALPHA_TYPE = 0x8C13 |
| TextureBinding1DArray | Original was GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C |
| TextureBinding2DArray | Original was GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D |
| TextureBlueType | Original was GL_TEXTURE_BLUE_TYPE = 0x8C12 |
| TextureDepthType | Original was GL_TEXTURE_DEPTH_TYPE = 0x8C16 |
| TextureGreenType | Original was GL_TEXTURE_GREEN_TYPE = 0x8C11 |
| TextureRedType | Original was GL_TEXTURE_RED_TYPE = 0x8C10 |
| TextureSharedSize | Original was GL_TEXTURE_SHARED_SIZE = 0x8C3F |
| TextureStencilSize | Original was GL_TEXTURE_STENCIL_SIZE = 0x88F1 |
| TransformFeedbackBuffer | Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E |
| TransformFeedbackBufferBinding | Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F |
| TransformFeedbackBufferMode | Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F |
| TransformFeedbackBufferSize | Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85 |
| TransformFeedbackBufferStart | Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84 |
| TransformFeedbackPrimitivesWritten | Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88 |
| TransformFeedbackVaryingMaxLength | Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76 |
| TransformFeedbackVaryings | Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83 |
| UnsignedInt10F11F11FRev | Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B |
| UnsignedInt248 | Original was GL_UNSIGNED_INT_24_8 = 0x84FA |
| UnsignedInt5999Rev | Original was GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E |
| UnsignedIntSampler1D | Original was GL_UNSIGNED_INT_SAMPLER_1D = 0x8DD1 |
| UnsignedIntSampler1DArray | Original was GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6 |
| UnsignedIntSampler2D | Original was GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2 |
| UnsignedIntSampler2DArray | Original was GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7 |
| UnsignedIntSampler3D | Original was GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3 |
| UnsignedIntSamplerCube | Original was GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4 |
| UnsignedIntVec2 | Original was GL_UNSIGNED_INT_VEC2 = 0x8DC6 |
| UnsignedIntVec3 | Original was GL_UNSIGNED_INT_VEC3 = 0x8DC7 |
| UnsignedIntVec4 | Original was GL_UNSIGNED_INT_VEC4 = 0x8DC8 |
| UnsignedNormalized | Original was GL_UNSIGNED_NORMALIZED = 0x8C17 |
| VertexArrayBinding | Original was GL_VERTEX_ARRAY_BINDING = 0x85B5 |
| VertexAttribArrayInteger | Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD |