Enum Version32
Not used directly.
Namespace: OpenTK.Graphics.OpenGL4
Assembly: OpenTK.dll
Syntax
public enum Version32
Fields
Name | Description |
---|---|
AlreadySignaled | Original was GL_ALREADY_SIGNALED = 0x911A |
ConditionSatisfied | Original was GL_CONDITION_SATISFIED = 0x911C |
ContextCompatibilityProfileBit | Original was GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002 |
ContextCoreProfileBit | Original was GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001 |
ContextProfileMask | Original was GL_CONTEXT_PROFILE_MASK = 0x9126 |
DepthClamp | Original was GL_DEPTH_CLAMP = 0x864F |
FirstVertexConvention | Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D |
FramebufferAttachmentLayered | Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7 |
FramebufferIncompleteLayerTargets | Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8 |
GeometryInputType | Original was GL_GEOMETRY_INPUT_TYPE = 0x8917 |
GeometryOutputType | Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8918 |
GeometryShader | Original was GL_GEOMETRY_SHADER = 0x8DD9 |
GeometryVerticesOut | Original was GL_GEOMETRY_VERTICES_OUT = 0x8916 |
IntSampler2DMultisample | Original was GL_INT_SAMPLER_2D_MULTISAMPLE = 0x9109 |
IntSampler2DMultisampleArray | Original was GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C |
LastVertexConvention | Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E |
LinesAdjacency | Original was GL_LINES_ADJACENCY = 0x000A |
LineStripAdjacency | Original was GL_LINE_STRIP_ADJACENCY = 0x000B |
MaxColorTextureSamples | Original was GL_MAX_COLOR_TEXTURE_SAMPLES = 0x910E |
MaxDepthTextureSamples | Original was GL_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F |
MaxFragmentInputComponents | Original was GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125 |
MaxGeometryInputComponents | Original was GL_MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123 |
MaxGeometryOutputComponents | Original was GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124 |
MaxGeometryOutputVertices | Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0 |
MaxGeometryTextureImageUnits | Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29 |
MaxGeometryTotalOutputComponents | Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1 |
MaxGeometryUniformComponents | Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF |
MaxIntegerSamples | Original was GL_MAX_INTEGER_SAMPLES = 0x9110 |
MaxSampleMaskWords | Original was GL_MAX_SAMPLE_MASK_WORDS = 0x8E59 |
MaxServerWaitTimeout | Original was GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111 |
MaxVertexOutputComponents | Original was GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122 |
ObjectType | Original was GL_OBJECT_TYPE = 0x9112 |
ProgramPointSize | Original was GL_PROGRAM_POINT_SIZE = 0x8642 |
ProvokingVertex | Original was GL_PROVOKING_VERTEX = 0x8E4F |
ProxyTexture2DMultisample | Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101 |
ProxyTexture2DMultisampleArray | Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103 |
QuadsFollowProvokingVertexConvention | Original was GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C |
SampleMask | Original was GL_SAMPLE_MASK = 0x8E51 |
SampleMaskValue | Original was GL_SAMPLE_MASK_VALUE = 0x8E52 |
SamplePosition | Original was GL_SAMPLE_POSITION = 0x8E50 |
Sampler2DMultisample | Original was GL_SAMPLER_2D_MULTISAMPLE = 0x9108 |
Sampler2DMultisampleArray | Original was GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B |
Signaled | Original was GL_SIGNALED = 0x9119 |
SyncCondition | Original was GL_SYNC_CONDITION = 0x9113 |
SyncFence | Original was GL_SYNC_FENCE = 0x9116 |
SyncFlags | Original was GL_SYNC_FLAGS = 0x9115 |
SyncFlushCommandsBit | Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001 |
SyncGpuCommandsComplete | Original was GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117 |
SyncStatus | Original was GL_SYNC_STATUS = 0x9114 |
Texture2DMultisample | Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100 |
Texture2DMultisampleArray | Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 |
TextureBinding2DMultisample | Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104 |
TextureBinding2DMultisampleArray | Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105 |
TextureCubeMapSeamless | Original was GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F |
TextureFixedSampleLocations | Original was GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107 |
TextureSamples | Original was GL_TEXTURE_SAMPLES = 0x9106 |
TimeoutExpired | Original was GL_TIMEOUT_EXPIRED = 0x911B |
TimeoutIgnored | Original was GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF |
TrianglesAdjacency | Original was GL_TRIANGLES_ADJACENCY = 0x000C |
TriangleStripAdjacency | Original was GL_TRIANGLE_STRIP_ADJACENCY = 0x000D |
Unsignaled | Original was GL_UNSIGNALED = 0x9118 |
UnsignedIntSampler2DMultisample | Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A |
UnsignedIntSampler2DMultisampleArray | Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D |
WaitFailed | Original was GL_WAIT_FAILED = 0x911D |