Enum Version42
Not used directly.
Namespace: OpenTK.Graphics.OpenGL4
Assembly: OpenTK.dll
Syntax
public enum Version42
Fields
| Name | Description |
|---|---|
| ActiveAtomicCounterBuffers | Original was GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9 |
| AllBarrierBits | Original was GL_ALL_BARRIER_BITS = 0xFFFFFFFF |
| AtomicCounterBarrierBit | Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000 |
| AtomicCounterBuffer | Original was GL_ATOMIC_COUNTER_BUFFER = 0x92C0 |
| AtomicCounterBufferActiveAtomicCounterIndices | Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6 |
| AtomicCounterBufferActiveAtomicCounters | Original was GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5 |
| AtomicCounterBufferBinding | Original was GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1 |
| AtomicCounterBufferDataSize | Original was GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4 |
| AtomicCounterBufferReferencedByFragmentShader | Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB |
| AtomicCounterBufferReferencedByGeometryShader | Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA |
| AtomicCounterBufferReferencedByTessControlShader | Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8 |
| AtomicCounterBufferReferencedByTessEvaluationShader | Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9 |
| AtomicCounterBufferReferencedByVertexShader | Original was GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7 |
| AtomicCounterBufferSize | Original was GL_ATOMIC_COUNTER_BUFFER_SIZE = 0x92C3 |
| AtomicCounterBufferStart | Original was GL_ATOMIC_COUNTER_BUFFER_START = 0x92C2 |
| BufferUpdateBarrierBit | Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200 |
| CommandBarrierBit | Original was GL_COMMAND_BARRIER_BIT = 0x00000040 |
| CompressedRgbaBptcUnorm | Original was GL_COMPRESSED_RGBA_BPTC_UNORM = 0x8E8C |
| CompressedRgbBptcSignedFloat | Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT = 0x8E8E |
| CompressedRgbBptcUnsignedFloat | Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT = 0x8E8F |
| CompressedSrgbAlphaBptcUnorm | Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM = 0x8E8D |
| CopyReadBufferBinding | Original was GL_COPY_READ_BUFFER_BINDING = 0x8F36 |
| CopyWriteBufferBinding | Original was GL_COPY_WRITE_BUFFER_BINDING = 0x8F37 |
| ElementArrayBarrierBit | Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002 |
| FramebufferBarrierBit | Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400 |
| Image1D | Original was GL_IMAGE_1D = 0x904C |
| Image1DArray | Original was GL_IMAGE_1D_ARRAY = 0x9052 |
| Image2D | Original was GL_IMAGE_2D = 0x904D |
| Image2DArray | Original was GL_IMAGE_2D_ARRAY = 0x9053 |
| Image2DMultisample | Original was GL_IMAGE_2D_MULTISAMPLE = 0x9055 |
| Image2DMultisampleArray | Original was GL_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9056 |
| Image2DRect | Original was GL_IMAGE_2D_RECT = 0x904F |
| Image3D | Original was GL_IMAGE_3D = 0x904E |
| ImageBindingAccess | Original was GL_IMAGE_BINDING_ACCESS = 0x8F3E |
| ImageBindingFormat | Original was GL_IMAGE_BINDING_FORMAT = 0x906E |
| ImageBindingLayer | Original was GL_IMAGE_BINDING_LAYER = 0x8F3D |
| ImageBindingLayered | Original was GL_IMAGE_BINDING_LAYERED = 0x8F3C |
| ImageBindingLevel | Original was GL_IMAGE_BINDING_LEVEL = 0x8F3B |
| ImageBindingName | Original was GL_IMAGE_BINDING_NAME = 0x8F3A |
| ImageBuffer | Original was GL_IMAGE_BUFFER = 0x9051 |
| ImageCube | Original was GL_IMAGE_CUBE = 0x9050 |
| ImageCubeMapArray | Original was GL_IMAGE_CUBE_MAP_ARRAY = 0x9054 |
| ImageFormatCompatibilityByClass | Original was GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = 0x90C9 |
| ImageFormatCompatibilityBySize | Original was GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = 0x90C8 |
| ImageFormatCompatibilityType | Original was GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7 |
| IntImage1D | Original was GL_INT_IMAGE_1D = 0x9057 |
| IntImage1DArray | Original was GL_INT_IMAGE_1D_ARRAY = 0x905D |
| IntImage2D | Original was GL_INT_IMAGE_2D = 0x9058 |
| IntImage2DArray | Original was GL_INT_IMAGE_2D_ARRAY = 0x905E |
| IntImage2DMultisample | Original was GL_INT_IMAGE_2D_MULTISAMPLE = 0x9060 |
| IntImage2DMultisampleArray | Original was GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9061 |
| IntImage2DRect | Original was GL_INT_IMAGE_2D_RECT = 0x905A |
| IntImage3D | Original was GL_INT_IMAGE_3D = 0x9059 |
| IntImageBuffer | Original was GL_INT_IMAGE_BUFFER = 0x905C |
| IntImageCube | Original was GL_INT_IMAGE_CUBE = 0x905B |
| IntImageCubeMapArray | Original was GL_INT_IMAGE_CUBE_MAP_ARRAY = 0x905F |
| MaxAtomicCounterBufferBindings | Original was GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = 0x92DC |
| MaxAtomicCounterBufferSize | Original was GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE = 0x92D8 |
| MaxCombinedAtomicCounterBuffers | Original was GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = 0x92D1 |
| MaxCombinedAtomicCounters | Original was GL_MAX_COMBINED_ATOMIC_COUNTERS = 0x92D7 |
| MaxCombinedImageUniforms | Original was GL_MAX_COMBINED_IMAGE_UNIFORMS = 0x90CF |
| MaxCombinedImageUnitsAndFragmentOutputs | Original was GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = 0x8F39 |
| MaxFragmentAtomicCounterBuffers | Original was GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = 0x92D0 |
| MaxFragmentAtomicCounters | Original was GL_MAX_FRAGMENT_ATOMIC_COUNTERS = 0x92D6 |
| MaxFragmentImageUniforms | Original was GL_MAX_FRAGMENT_IMAGE_UNIFORMS = 0x90CE |
| MaxGeometryAtomicCounterBuffers | Original was GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = 0x92CF |
| MaxGeometryAtomicCounters | Original was GL_MAX_GEOMETRY_ATOMIC_COUNTERS = 0x92D5 |
| MaxGeometryImageUniforms | Original was GL_MAX_GEOMETRY_IMAGE_UNIFORMS = 0x90CD |
| MaxImageSamples | Original was GL_MAX_IMAGE_SAMPLES = 0x906D |
| MaxImageUnits | Original was GL_MAX_IMAGE_UNITS = 0x8F38 |
| MaxTessControlAtomicCounterBuffers | Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = 0x92CD |
| MaxTessControlAtomicCounters | Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS = 0x92D3 |
| MaxTessControlImageUniforms | Original was GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = 0x90CB |
| MaxTessEvaluationAtomicCounterBuffers | Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = 0x92CE |
| MaxTessEvaluationAtomicCounters | Original was GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS = 0x92D4 |
| MaxTessEvaluationImageUniforms | Original was GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = 0x90CC |
| MaxVertexAtomicCounterBuffers | Original was GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = 0x92CC |
| MaxVertexAtomicCounters | Original was GL_MAX_VERTEX_ATOMIC_COUNTERS = 0x92D2 |
| MaxVertexImageUniforms | Original was GL_MAX_VERTEX_IMAGE_UNIFORMS = 0x90CA |
| MinMapBufferAlignment | Original was GL_MIN_MAP_BUFFER_ALIGNMENT = 0x90BC |
| NumSampleCounts | Original was GL_NUM_SAMPLE_COUNTS = 0x9380 |
| PackCompressedBlockDepth | Original was GL_PACK_COMPRESSED_BLOCK_DEPTH = 0x912D |
| PackCompressedBlockHeight | Original was GL_PACK_COMPRESSED_BLOCK_HEIGHT = 0x912C |
| PackCompressedBlockSize | Original was GL_PACK_COMPRESSED_BLOCK_SIZE = 0x912E |
| PackCompressedBlockWidth | Original was GL_PACK_COMPRESSED_BLOCK_WIDTH = 0x912B |
| PixelBufferBarrierBit | Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080 |
| ShaderImageAccessBarrierBit | Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020 |
| TextureFetchBarrierBit | Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008 |
| TextureImmutableFormat | Original was GL_TEXTURE_IMMUTABLE_FORMAT = 0x912F |
| TextureUpdateBarrierBit | Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100 |
| TransformFeedbackActive | Original was GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24 |
| TransformFeedbackBarrierBit | Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800 |
| TransformFeedbackPaused | Original was GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23 |
| UniformAtomicCounterBufferIndex | Original was GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA |
| UniformBarrierBit | Original was GL_UNIFORM_BARRIER_BIT = 0x00000004 |
| UnpackCompressedBlockDepth | Original was GL_UNPACK_COMPRESSED_BLOCK_DEPTH = 0x9129 |
| UnpackCompressedBlockHeight | Original was GL_UNPACK_COMPRESSED_BLOCK_HEIGHT = 0x9128 |
| UnpackCompressedBlockSize | Original was GL_UNPACK_COMPRESSED_BLOCK_SIZE = 0x912A |
| UnpackCompressedBlockWidth | Original was GL_UNPACK_COMPRESSED_BLOCK_WIDTH = 0x9127 |
| UnsignedIntAtomicCounter | Original was GL_UNSIGNED_INT_ATOMIC_COUNTER = 0x92DB |
| UnsignedIntImage1D | Original was GL_UNSIGNED_INT_IMAGE_1D = 0x9062 |
| UnsignedIntImage1DArray | Original was GL_UNSIGNED_INT_IMAGE_1D_ARRAY = 0x9068 |
| UnsignedIntImage2D | Original was GL_UNSIGNED_INT_IMAGE_2D = 0x9063 |
| UnsignedIntImage2DArray | Original was GL_UNSIGNED_INT_IMAGE_2D_ARRAY = 0x9069 |
| UnsignedIntImage2DMultisample | Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = 0x906B |
| UnsignedIntImage2DMultisampleArray | Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x906C |
| UnsignedIntImage2DRect | Original was GL_UNSIGNED_INT_IMAGE_2D_RECT = 0x9065 |
| UnsignedIntImage3D | Original was GL_UNSIGNED_INT_IMAGE_3D = 0x9064 |
| UnsignedIntImageBuffer | Original was GL_UNSIGNED_INT_IMAGE_BUFFER = 0x9067 |
| UnsignedIntImageCube | Original was GL_UNSIGNED_INT_IMAGE_CUBE = 0x9066 |
| UnsignedIntImageCubeMapArray | Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = 0x906A |
| VertexAttribArrayBarrierBit | Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001 |