Enum Version45
Not used directly.
Namespace: OpenTK.Graphics.OpenGL4
Assembly: OpenTK.dll
Syntax
public enum Version45
Fields
Name | Description |
---|---|
Back | Original was GL_BACK = 0x0405 |
ClipDepthMode | Original was GL_CLIP_DEPTH_MODE = 0x935D |
ClipOrigin | Original was GL_CLIP_ORIGIN = 0x935C |
ContextFlagRobustAccessBit | Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT = 0x00000004 |
ContextLost | Original was GL_CONTEXT_LOST = 0x0507 |
ContextReleaseBehavior | Original was GL_CONTEXT_RELEASE_BEHAVIOR = 0x82FB |
ContextReleaseBehaviorFlush | Original was GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x82FC |
GuiltyContextReset | Original was GL_GUILTY_CONTEXT_RESET = 0x8253 |
InnocentContextReset | Original was GL_INNOCENT_CONTEXT_RESET = 0x8254 |
LoseContextOnReset | Original was GL_LOSE_CONTEXT_ON_RESET = 0x8252 |
LowerLeft | Original was GL_LOWER_LEFT = 0x8CA1 |
MaxCombinedClipAndCullDistances | Original was GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES = 0x82FA |
MaxCullDistances | Original was GL_MAX_CULL_DISTANCES = 0x82F9 |
NegativeOneToOne | Original was GL_NEGATIVE_ONE_TO_ONE = 0x935E |
NoError | Original was GL_NO_ERROR = 0 |
None | Original was GL_NONE = 0 |
NoResetNotification | Original was GL_NO_RESET_NOTIFICATION = 0x8261 |
QueryByRegionNoWaitInverted | Original was GL_QUERY_BY_REGION_NO_WAIT_INVERTED = 0x8E1A |
QueryByRegionWaitInverted | Original was GL_QUERY_BY_REGION_WAIT_INVERTED = 0x8E19 |
QueryNoWaitInverted | Original was GL_QUERY_NO_WAIT_INVERTED = 0x8E18 |
QueryTarget | Original was GL_QUERY_TARGET = 0x82EA |
QueryWaitInverted | Original was GL_QUERY_WAIT_INVERTED = 0x8E17 |
ResetNotificationStrategy | Original was GL_RESET_NOTIFICATION_STRATEGY = 0x8256 |
TextureBinding1D | Original was GL_TEXTURE_BINDING_1D = 0x8068 |
TextureBinding1DArray | Original was GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C |
TextureBinding2D | Original was GL_TEXTURE_BINDING_2D = 0x8069 |
TextureBinding2DArray | Original was GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D |
TextureBinding2DMultisample | Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104 |
TextureBinding2DMultisampleArray | Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105 |
TextureBinding3D | Original was GL_TEXTURE_BINDING_3D = 0x806A |
TextureBindingBuffer | Original was GL_TEXTURE_BINDING_BUFFER = 0x8C2C |
TextureBindingCubeMap | Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514 |
TextureBindingCubeMapArray | Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A |
TextureBindingRectangle | Original was GL_TEXTURE_BINDING_RECTANGLE = 0x84F6 |
TextureTarget | Original was GL_TEXTURE_TARGET = 0x1006 |
UnknownContextReset | Original was GL_UNKNOWN_CONTEXT_RESET = 0x8255 |
UpperLeft | Original was GL_UPPER_LEFT = 0x8CA2 |
ZeroToOne | Original was GL_ZERO_TO_ONE = 0x935F |