Enum Version46
Not used directly.
Namespace: OpenTK.Graphics.OpenGL4
Assembly: OpenTK.dll
Syntax
public enum Version46
Fields
| Name | Description |
|---|---|
| ClippingInputPrimitives | Original was GL_CLIPPING_INPUT_PRIMITIVES = 0x82F6 |
| ClippingOutputPrimitives | Original was GL_CLIPPING_OUTPUT_PRIMITIVES = 0x82F7 |
| ComputeShaderInvocations | Original was GL_COMPUTE_SHADER_INVOCATIONS = 0x82F5 |
| ContextFlagNoErrorBit | Original was GL_CONTEXT_FLAG_NO_ERROR_BIT = 0x00000008 |
| ContextReleaseBehavior | Original was GL_CONTEXT_RELEASE_BEHAVIOR = 0x82FB |
| ContextReleaseBehaviorFlush | Original was GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x82FC |
| FragmentShaderInvocations | Original was GL_FRAGMENT_SHADER_INVOCATIONS = 0x82F4 |
| GeometryShaderInvocations | Original was GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F |
| GeometryShaderPrimitivesEmitted | Original was GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED = 0x82F3 |
| MaxTextureMaxAnisotropy | Original was GL_MAX_TEXTURE_MAX_ANISOTROPY = 0x84FF |
| None | Original was GL_NONE = 0 |
| NumSpirVExtensions | Original was GL_NUM_SPIR_V_EXTENSIONS = 0x9554 |
| ParameterBuffer | Original was GL_PARAMETER_BUFFER = 0x80EE |
| ParameterBufferBinding | Original was GL_PARAMETER_BUFFER_BINDING = 0x80EF |
| PolygonOffsetClamp | Original was GL_POLYGON_OFFSET_CLAMP = 0x8E1B |
| PrimitivesSubmitted | Original was GL_PRIMITIVES_SUBMITTED = 0x82EF |
| ShaderBinaryFormatSpirV | Original was GL_SHADER_BINARY_FORMAT_SPIR_V = 0x9551 |
| SpirVBinary | Original was GL_SPIR_V_BINARY = 0x9552 |
| SpirVExtensions | Original was GL_SPIR_V_EXTENSIONS = 0x9553 |
| TessControlShaderPatches | Original was GL_TESS_CONTROL_SHADER_PATCHES = 0x82F1 |
| TessEvaluationShaderInvocations | Original was GL_TESS_EVALUATION_SHADER_INVOCATIONS = 0x82F2 |
| TextureMaxAnisotropy | Original was GL_TEXTURE_MAX_ANISOTROPY = 0x84FE |
| TransformFeedbackOverflow | Original was GL_TRANSFORM_FEEDBACK_OVERFLOW = 0x82EC |
| TransformFeedbackStreamOverflow | Original was GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW = 0x82ED |
| VertexShaderInvocations | Original was GL_VERTEX_SHADER_INVOCATIONS = 0x82F0 |
| VerticesSubmitted | Original was GL_VERTICES_SUBMITTED = 0x82EE |