Enum VertexAttribType
Used in GL.VertexArrayAttribFormat, GL.VertexArrayAttribIFormat and 3 other functions
Namespace: OpenTK.Graphics.OpenGL4
Assembly: OpenTK.dll
Syntax
public enum VertexAttribType
Fields
Name | Description |
---|---|
Byte | Original was GL_BYTE = 0x1400 |
Double | Original was GL_DOUBLE = 0x140A |
Fixed | Original was GL_FIXED = 0x140C |
Float | Original was GL_FLOAT = 0x1406 |
HalfFloat | Original was GL_HALF_FLOAT = 0x140B |
Int | Original was GL_INT = 0x1404 |
Int2101010Rev | Original was GL_INT_2_10_10_10_REV = 0x8D9F |
Short | Original was GL_SHORT = 0x1402 |
UnsignedByte | Original was GL_UNSIGNED_BYTE = 0x1401 |
UnsignedInt | Original was GL_UNSIGNED_INT = 0x1405 |
UnsignedInt10F11F11FRev | Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B |
UnsignedInt2101010Rev | Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 |
UnsignedShort | Original was GL_UNSIGNED_SHORT = 0x1403 |