Enum ActiveUniformType
Used in GL.GetActiveUniform
Namespace: OpenTK.Graphics.ES30
Assembly: OpenTK.dll
Syntax
public enum ActiveUniformType
Fields
Name | Description |
---|---|
Bool | Original was GL_Bool = 0X8b56 |
BoolVec2 | Original was GL_BOOL_VEC2 = 0x8B57 |
BoolVec3 | Original was GL_BOOL_VEC3 = 0x8B58 |
BoolVec4 | Original was GL_BOOL_VEC4 = 0x8B59 |
Float | Original was GL_Float = 0X1406 |
FloatMat2 | Original was GL_FLOAT_MAT2 = 0x8B5A |
FloatMat2x3 | Original was GL_FLOAT_MAT2x3 = 0x8B65 |
FloatMat2x4 | Original was GL_FLOAT_MAT2x4 = 0x8B66 |
FloatMat3 | Original was GL_FLOAT_MAT3 = 0x8B5B |
FloatMat3x4 | Original was GL_FLOAT_MAT3x4 = 0x8B68 |
FloatMat4 | Original was GL_FLOAT_MAT4 = 0x8B5C |
FloatMat4x2 | Original was GL_FLOAT_MAT4x2 = 0x8B69 |
FloatMat4x3 | Original was GL_FLOAT_MAT4x3 = 0x8B6A |
FloatVec2 | Original was GL_FLOAT_VEC2 = 0x8B50 |
FloatVec3 | Original was GL_FLOAT_VEC3 = 0x8B51 |
FloatVec4 | Original was GL_FLOAT_VEC4 = 0x8B52 |
Int | Original was GL_Int = 0X1404 |
IntSampler2D | Original was GL_INT_SAMPLER_2D = 0x8DCA |
IntSampler2DArray | Original was GL_INT_SAMPLER_2D_ARRAY = 0x8DCF |
IntSampler3D | Original was GL_INT_SAMPLER_3D = 0x8DCB |
IntSamplerCube | Original was GL_INT_SAMPLER_CUBE = 0x8DCC |
IntVec2 | Original was GL_INT_VEC2 = 0x8B53 |
IntVec3 | Original was GL_INT_VEC3 = 0x8B54 |
IntVec4 | Original was GL_INT_VEC4 = 0x8B55 |
Sampler2D | Original was GL_SAMPLER_2D = 0x8B5E |
Sampler2DArray | Original was GL_SAMPLER_2D_ARRAY = 0x8DC1 |
Sampler2DArrayShadow | Original was GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4 |
Sampler2DShadow | Original was GL_SAMPLER_2D_SHADOW = 0x8B62 |
Sampler3D | Original was GL_SAMPLER_3D = 0x8B5F |
SamplerCube | Original was GL_SAMPLER_CUBE = 0x8B60 |
SamplerCubeShadow | Original was GL_SAMPLER_CUBE_SHADOW = 0x8DC5 |
UnsignedInt | Original was GL_UNSIGNED_INT = 0x1405 |
UnsignedIntSampler2D | Original was GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2 |
UnsignedIntSampler2DArray | Original was GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7 |
UnsignedIntSampler3D | Original was GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3 |
UnsignedIntSamplerCube | Original was GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4 |
UnsignedIntVec2 | Original was GL_UNSIGNED_INT_VEC2 = 0x8DC6 |
UnsignedIntVec3 | Original was GL_UNSIGNED_INT_VEC3 = 0x8DC7 |
UnsignedIntVec4 | Original was GL_UNSIGNED_INT_VEC4 = 0x8DC8 |