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Namespace OpenTK.Graphics.ES30

Classes

GL

Provides access to OpenGL ES 3.0 methods.

GL.Amd

GL.Angle

GL.Apple

GL.Cmaaintel

GL.Ext

GL.Img

GL.Intel

GL.Khr

GL.NV

GL.Oes

GL.Ovr

GL.Qcom

Enums

AccumOp

Not used directly.

ActiveAttribType

Used in GL.GetActiveAttrib

ActiveUniformBlockParameter

Used in GL.GetActiveUniformBlock

ActiveUniformParameter

Used in GL.GetActiveUniforms

ActiveUniformType

Used in GL.GetActiveUniform

All

Used in GL.Amd.GetPerfMonitorCounterData, GL.Amd.GetPerfMonitorCounterInfo and 353 other functions

AlphaFunction

Not used directly.

AmdCompressed3DcTexture

Not used directly.

AmdCompressedAtcTexture

Not used directly.

AmdPerformanceMonitor

Not used directly.

AmdProgramBinaryZ400

Not used directly.

AndroidExtensionPackEs31a

Not used directly.

AngleDepthTexture

Not used directly.

AngleFramebufferBlit

Not used directly.

AngleFramebufferMultisample

Not used directly.

AngleInstancedArrays

Not used directly.

AnglePackReverseRowOrder

Not used directly.

AngleProgramBinary

Not used directly.

AngleTextureCompressionDxt3

Not used directly.

AngleTextureCompressionDxt5

Not used directly.

AngleTextureUsage

Not used directly.

AngleTranslatedShaderSource

Not used directly.

AppleClipDistance

Not used directly.

AppleColorBufferPackedFloat

Not used directly.

AppleCopyTextureLevels

Not used directly.

AppleFramebufferMultisample

Not used directly.

AppleRgb422

Not used directly.

AppleSync

Not used directly.

AppleTextureFormatBgra8888

Not used directly.

AppleTextureMaxLevel

Not used directly.

AppleTexturePackedFloat

Not used directly.

ArmMaliProgramBinary

Not used directly.

ArmMaliShaderBinary

Not used directly.

ArmRgba8

Not used directly.

ArmShaderFramebufferFetch

Not used directly.

ArmShaderFramebufferFetchDepthStencil

Not used directly.

AtomicCounterBufferPName

Not used directly.

AttribMask

Not used directly.

AttributeType

Not used directly.

BeginMode

Not used directly.

BindTransformFeedbackTarget

Not used directly.

BlendEquationMode

Used in GL.BlendEquation, GL.BlendEquationSeparate and 4 other functions

BlendEquationModeExt

Not used directly.

BlendingFactor

Used in GL.Ext.BlendFunc, GL.Ext.BlendFuncSeparate and 2 other functions

BlendingFactorDest

Used in GL.BlendFunc, GL.BlendFuncSeparate

BlendingFactorSrc

Used in GL.BlendFunc, GL.BlendFuncSeparate

BlitFramebufferFilter

Used in GL.Angle.BlitFramebuffer, GL.BlitFramebuffer and 1 other function

Boolean

Not used directly.

Buffer

Not used directly.

BufferAccessArb

Used in GL.Oes.MapBuffer

BufferAccessMask

Used in GL.MapBufferRange, GL.Ext.MapBufferRange

BufferBitQcom

Used in GL.Qcom.EndTiling, GL.Qcom.StartTiling

BufferParameterName

Used in GL.GetBufferParameter

BufferPointer

Used in GL.GetBufferPointer, GL.Oes.GetBufferPointer

BufferRangeTarget

Used in GL.BindBufferBase, GL.BindBufferRange

BufferStorageTarget

Used in GL.Ext.BufferStorage

BufferTarget

Used in GL.BindBuffer, GL.BufferData and 12 other functions

BufferTargetArb

Used in GL.Ext.BufferStorageMem, GL.Oes.MapBuffer

BufferUsage

Not used directly.

BufferUsageArb

Not used directly.

BufferUsageHint

Used in GL.BufferData

CheckFramebufferStatusTarget

Not used directly.

ClearBuffer

Used in GL.ClearBuffer

ClearBufferCombined

Used in GL.ClearBuffer

ClearBufferMask

Used in GL.Angle.BlitFramebuffer, GL.BlitFramebuffer and 2 other functions

ClientAttribMask

Not used directly.

ClientWaitSyncFlags

Used in GL.Apple.ClientWaitSync, GL.ClientWaitSync

ClipControlDepth

Not used directly.

ClipControlOrigin

Not used directly.

ClipPlaneName

Not used directly.

ColorBuffer

Not used directly.

ColorMaterialFace

Not used directly.

ColorMaterialParameter

Not used directly.

ColorPointerType

Not used directly.

ColorTableParameterPNameSgi

Not used directly.

ColorTableTarget

Not used directly.

ColorTableTargetSgi

Not used directly.

CompressedInternalFormat

Used in GL.CompressedTexImage2D, GL.CompressedTexImage3D and 1 other function

ContextFlagMask

Not used directly.

ContextProfileMask

Not used directly.

ConvolutionBorderModeExt

Not used directly.

ConvolutionParameterExt

Not used directly.

ConvolutionTarget

Not used directly.

ConvolutionTargetExt

Not used directly.

CopyBufferSubDataTarget

Used in GL.Ext.CopyImageSubData, GL.Oes.CopyImageSubData

CullFaceMode

Used in GL.CullFace

DataType

Not used directly.

DebugSeverity

Used in GL.DebugMessageInsert, GL.GetDebugMessageLog and 2 other functions

DebugSeverityControl

Used in GL.DebugMessageControl, GL.Khr.DebugMessageControl

DebugSource

Used in GL.PushDebugGroup, GL.Khr.PushDebugGroup

DebugSourceControl

Used in GL.DebugMessageControl, GL.Khr.DebugMessageControl

DebugSourceExternal

Used in GL.DebugMessageInsert, GL.GetDebugMessageLog and 2 other functions

DebugType

Used in GL.DebugMessageInsert, GL.GetDebugMessageLog and 2 other functions

DebugTypeControl

Used in GL.DebugMessageControl, GL.Khr.DebugMessageControl

DepthFunction

Used in GL.DepthFunc, GL.NV.PathCoverDepthFunc

DmpProgramBinary

Not used directly.

DmpShaderBinary

Not used directly.

DrawBufferMode

Used in GL.DrawBuffers, GL.Ext.DrawBuffers and 1 other function

DrawElementsType

Used in GL.Angle.DrawElementsInstanced, GL.DrawElements and 13 other functions

EnableCap

Used in GL.Disable, GL.Enable and 10 other functions

ErrorCode

Not used directly.

EsVersion20

Not used directly.

EsVersion30

Not used directly.

ExtBaseInstance

Not used directly.

ExtBlendFuncExtended

Not used directly.

ExtBlendMinmax

Not used directly.

ExtBufferStorage

Not used directly.

ExtClearTexture

Not used directly.

ExtClipControl

Not used directly.

ExtClipCullDistance

Not used directly.

ExtColorBufferFloat

Not used directly.

ExtColorBufferHalfFloat

Not used directly.

ExtConservativeDepth

Not used directly.

ExtCopyImage

Not used directly.

ExtDebugLabel

Not used directly.

ExtDebugMarker

Not used directly.

ExtDiscardFramebuffer

Not used directly.

ExtDisjointTimerQuery

Not used directly.

ExtDrawBuffers

Not used directly.

ExtDrawBuffersIndexed

Not used directly.

ExtDrawElementsBaseVertex

Not used directly.

ExtDrawInstanced

Not used directly.

ExtDrawTransformFeedback

Not used directly.

ExtEglImageArray

Not used directly.

ExternalHandleType

Used in GL.Ext.ImportMemoryF, GL.Ext.ImportMemoryWin32Handle and 4 other functions

ExtExternalBuffer

Not used directly.

ExtFloatBlend

Not used directly.

ExtGeometryPointSize

Not used directly.

ExtGeometryShader

Not used directly.

ExtGpuShader5

Not used directly.

ExtInstancedArrays

Not used directly.

ExtMapBufferRange

Not used directly.

ExtMemoryObject

Not used directly.

ExtMemoryObjectFd

Not used directly.

ExtMemoryObjectWin32

Not used directly.

ExtMultiDrawArrays

Not used directly.

ExtMultiDrawIndirect

Not used directly.

ExtMultisampledCompatibility

Not used directly.

ExtMultisampledRenderToTexture

Not used directly.

ExtMultiviewDrawBuffers

Not used directly.

ExtOcclusionQueryBoolean

Not used directly.

ExtPolygonOffsetClamp

Not used directly.

ExtPostDepthCoverage

Not used directly.

ExtPrimitiveBoundingBox

Not used directly.

ExtProtectedTextures

Not used directly.

ExtPvrtcSrgb

Not used directly.

ExtRasterMultisample

Not used directly.

ExtReadFormatBgra

Not used directly.

ExtRenderSnorm

Not used directly.

ExtRobustness

Not used directly.

ExtSemaphore

Not used directly.

ExtSemaphoreFd

Not used directly.

ExtSemaphoreWin32

Not used directly.

ExtSeparateShaderObjects

Not used directly.

ExtShaderFramebufferFetch

Not used directly.

ExtShaderGroupVote

Not used directly.

ExtShaderImplicitConversions

Not used directly.

ExtShaderIntegerMix

Not used directly.

ExtShaderIoBlocks

Not used directly.

ExtShaderNonConstantGlobalInitializers

Not used directly.

ExtShaderPixelLocalStorage

Not used directly.

ExtShaderPixelLocalStorage2

Not used directly.

ExtShaderTextureLod

Not used directly.

ExtShadowSamplers

Not used directly.

ExtSparseTexture

Not used directly.

ExtSparseTexture2

Not used directly.

ExtSrgb

Not used directly.

ExtSrgbWriteControl

Not used directly.

ExtTessellationPointSize

Not used directly.

ExtTessellationShader

Not used directly.

ExtTextureBorderClamp

Not used directly.

ExtTextureBuffer

Not used directly.

ExtTextureCompressionAstcDecodeMode

Not used directly.

ExtTextureCompressionBptc

Not used directly.

ExtTextureCompressionDxt1

Not used directly.

ExtTextureCompressionRgtc

Not used directly.

ExtTextureCompressionS3tc

Not used directly.

ExtTextureCompressionS3tcSrgb

Not used directly.

ExtTextureCubeMapArray

Not used directly.

ExtTextureFilterAnisotropic

Not used directly.

ExtTextureFilterMinmax

Not used directly.

ExtTextureFormatBgra8888

Not used directly.

ExtTextureMirrorClampToEdge

Not used directly.

ExtTextureNorm16

Not used directly.

ExtTextureRg

Not used directly.

ExtTextureSrgbDecode

Not used directly.

ExtTextureSrgbR8

Not used directly.

ExtTextureSrgbRg8

Not used directly.

ExtTextureStorage

Not used directly.

ExtTextureType2101010Rev

Not used directly.

ExtTextureView

Not used directly.

ExtUnpackSubimage

Not used directly.

ExtWin32KeyedMutex

Not used directly.

ExtWindowRectangles

Not used directly.

ExtYuvTarget

Not used directly.

FeedBackToken

Not used directly.

FeedbackType

Not used directly.

FfdMaskSgix

Not used directly.

FfdTargetSgix

Not used directly.

FjShaderBinaryGccso

Not used directly.

FogCoordinatePointerType

Not used directly.

FogMode

Not used directly.

FogParameter

Not used directly.

FogPName

Not used directly.

FogPointerTypeExt

Not used directly.

FogPointerTypeIbm

Not used directly.

FragmentLightModelParameterSgix

Not used directly.

FragmentOpAti

Not used directly.

FramebufferAttachment

Used in GL.FramebufferRenderbuffer, GL.FramebufferTexture2D and 13 other functions

FramebufferAttachmentParameterName

Not used directly.

FramebufferErrorCode

Not used directly.

FramebufferFetchNoncoherent

Not used directly.

FramebufferParameterName

Used in GL.GetFramebufferAttachmentParameter

FramebufferSlot

Not used directly.

FramebufferStatus

Not used directly.

FramebufferTarget

Used in GL.BindFramebuffer, GL.CheckFramebufferStatus and 17 other functions

FrontFaceDirection

Used in GL.FrontFace

GetColorTableParameterPNameSgi

Not used directly.

GetConvolutionParameter

Not used directly.

GetFramebufferParameter

Not used directly.

GetHistogramParameterPNameExt

Not used directly.

GetIndexedPName

Used in GL.GetInteger64, GL.GetInteger and 1 other function

GetMapQuery

Not used directly.

GetMinmaxParameterPNameExt

Not used directly.

GetPixelMap

Not used directly.

GetPName

Used in GL.Apple.GetInteger64, GL.GetBoolean and 4 other functions

GetPointervPName

Used in GL.GetPointer

GetProgramParameterName

Used in GL.GetProgram

GetQueryObjectParam

Used in GL.GetQueryObject, GL.Ext.GetQueryObject

GetQueryParam

Used in GL.GetQuery, GL.Ext.GetQuery

GetTextureParameter

Used in GL.Ext.GetTexParameterI, GL.Oes.GetTexParameterI

GetTextureParameterName

Used in GL.GetTexParameter

GraphicsResetStatus

Not used directly.

HintMode

Used in GL.Hint

HintTarget

Used in GL.Hint

HistogramTargetExt

Not used directly.

ImageTarget

Used in GL.GetInternalformat

ImgBindlessTexture

Not used directly.

ImgFramebufferDownsample

Not used directly.

ImgMultisampledRenderToTexture

Not used directly.

ImgProgramBinary

Not used directly.

ImgReadFormat

Not used directly.

ImgShaderBinary

Not used directly.

ImgTextureCompressionPvrtc

Not used directly.

ImgTextureCompressionPvrtc2

Not used directly.

ImgTextureFilterCubic

Not used directly.

IndexPointerType

Not used directly.

IntelConservativeRasterization

Not used directly.

IntelFramebufferCmaa

Not used directly.

IntelPerformanceQuery

Not used directly.

InterleavedArrayFormat

Not used directly.

InternalFormat

Used in GL.Ext.TexBuffer, GL.Ext.TexBufferRange and 10 other functions

InternalFormatParameter

Used in GL.GetInternalformat

InternalFormatPName

Used in GL.NV.GetInternalformatSample

KhrBlendEquationAdvanced

Not used directly.

KhrBlendEquationAdvancedCoherent

Not used directly.

KhrContextFlushControl

Not used directly.

KhrDebug

Not used directly.

KhrNoError

Not used directly.

KhrParallelShaderCompile

Not used directly.

KhrRobustBufferAccessBehavior

Not used directly.

KhrRobustness

Not used directly.

KhrTextureCompressionAstcHdr

Not used directly.

KhrTextureCompressionAstcLdr

Not used directly.

KhrTextureCompressionAstcSliced3d

Not used directly.

LightEnvModeSgix

Not used directly.

LightEnvParameterSgix

Not used directly.

LightModelColorControl

Not used directly.

LightModelParameter

Not used directly.

LightName

Not used directly.

LightParameter

Not used directly.

ListMode

Not used directly.

ListNameType

Not used directly.

ListParameterName

Not used directly.

LogicOp

Not used directly.

MapBufferUsageMask

Used in GL.Ext.BufferStorage, GL.Ext.BufferStorageExternal and 1 other function

MapQuery

Not used directly.

MapTarget

Not used directly.

MapTextureFormatIntel

Not used directly.

MaterialFace

Used in GL.NV.PolygonMode

MaterialParameter

Not used directly.

MatrixMode

Used in GL.Ext.MatrixFrustum, GL.Ext.MatrixLoad and 10 other functions

MemoryBarrierMask

Not used directly.

MemoryObjectParameterName

Used in GL.Ext.GetMemoryObjectParameter, GL.Ext.MemoryObjectParameter

MesaProgramBinaryFormats

Not used directly.

MesaShaderIntegerFunctions

Not used directly.

MeshMode1

Not used directly.

MeshMode2

Not used directly.

MinmaxTargetExt

Not used directly.

NormalPointerType

Not used directly.

NvBindlessTexture

Not used directly.

NvBlendEquationAdvanced

Not used directly.

NvBlendEquationAdvancedCoherent

Not used directly.

NvBlendMinmaxFactor

Not used directly.

NvClipSpaceWScaling

Not used directly.

NvConditionalRender

Not used directly.

NvConservativeRaster

Not used directly.

NvConservativeRasterPreSnap

Not used directly.

NvConservativeRasterPreSnapTriangles

Not used directly.

NvCopyBuffer

Not used directly.

NvCoverageSample

Not used directly.

NvDepthNonlinear

Not used directly.

NvDrawBuffers

Not used directly.

NvDrawInstanced

Not used directly.

NvDrawVulkanImage

Not used directly.

NvExplicitAttribLocation

Not used directly.

NvFboColorAttachments

Not used directly.

NvFence

Not used directly.

NvFillRectangle

Not used directly.

NvFragmentCoverageToColor

Not used directly.

NvFragmentShaderInterlock

Not used directly.

NvFramebufferBlit

Not used directly.

NvFramebufferMixedSamples

Not used directly.

NvFramebufferMultisample

Not used directly.

NvGenerateMipmapSrgb

Not used directly.

NvGeometryShaderPassthrough

Not used directly.

NvGpuShader5

Not used directly.

NvImageFormats

Not used directly.

NvInstancedArrays

Not used directly.

NvInternalformatSampleQuery

Not used directly.

NvNonSquareMatrices

Not used directly.

NvPathRendering

Not used directly.

NvPathRenderingSharedEdge

Not used directly.

NvPixelBufferObject

Not used directly.

NvPolygonMode

Not used directly.

NvReadBuffer

Not used directly.

NvReadBufferFront

Not used directly.

NvReadDepth

Not used directly.

NvReadDepthStencil

Not used directly.

NvReadStencil

Not used directly.

NvSampleLocations

Not used directly.

NvSampleMaskOverrideCoverage

Not used directly.

NvShaderAtomicFp16Vector

Not used directly.

NvShaderNoperspectiveInterpolation

Not used directly.

NvShadowSamplersArray

Not used directly.

NvShadowSamplersCube

Not used directly.

NvSrgbFormats

Not used directly.

NvStereoViewRendering

Not used directly.

NvTextureBorderClamp

Not used directly.

NvTextureCompressionS3tcUpdate

Not used directly.

NvTextureNpot2DMipmap

Not used directly.

NvViewportArray

Not used directly.

NvViewportArray2

Not used directly.

NvViewportSwizzle

Not used directly.

NvXBlendEquationAdvancedMultiDrawBuffers

Not used directly.

ObjectIdentifier

Not used directly.

ObjectLabelIdentifier

Used in GL.GetObjectLabel, GL.ObjectLabel and 2 other functions

OcclusionQueryEventMaskAmd

Not used directly.

OesCompressedEtc1Rgb8SubTexture

Not used directly.

OesCompressedEtc1Rgb8Texture

Not used directly.

OesCompressedPalettedTexture

Not used directly.

OesCopyImage

Not used directly.

OesDepth24

Not used directly.

OesDepth32

Not used directly.

OesDepthTexture

Not used directly.

OesDrawBuffersIndexed

Not used directly.

OesDrawElementsBaseVertex

Not used directly.

OesEglImage

Not used directly.

OesEglImageExternal

Not used directly.

OesEglImageExternalEssl3

Not used directly.

OesElementIndexUint

Not used directly.

OesFboRenderMipmap

Not used directly.

OesFragmentPrecisionHigh

Not used directly.

OesGeometryPointSize

Not used directly.

OesGeometryShader

Not used directly.

OesGetProgramBinary

Not used directly.

OesGpuShader5

Not used directly.

OesMapbuffer

Not used directly.

OesPackedDepthStencil

Not used directly.

OesPrimitiveBoundingBox

Not used directly.

OesRequiredInternalformat

Not used directly.

OesRgb8Rgba8

Not used directly.

OesSampleShading

Not used directly.

OesSampleVariables

Not used directly.

OesShaderImageAtomic

Not used directly.

OesShaderIoBlocks

Not used directly.

OesShaderMultisampleInterpolation

Not used directly.

OesStandardDerivatives

Not used directly.

OesStencil1

Not used directly.

OesStencil4

Not used directly.

OesSurfacelessContext

Not used directly.

OesTessellationPointSize

Not used directly.

OesTessellationShader

Not used directly.

OesTexture3D

Not used directly.

OesTextureBorderClamp

Not used directly.

OesTextureBuffer

Not used directly.

OesTextureCompressionAstc

Not used directly.

OesTextureCubeMapArray

Not used directly.

OesTextureFloat

Not used directly.

OesTextureFloatLinear

Not used directly.

OesTextureHalfFloat

Not used directly.

OesTextureHalfFloatLinear

Not used directly.

OesTextureNpot

Not used directly.

OesTextureStencil8

Not used directly.

OesTextureStorageMultisample2dArray

Not used directly.

OesTextureView

Not used directly.

OesVertexArrayObject

Not used directly.

OesVertexHalfFloat

Not used directly.

OesVertexType1010102

Not used directly.

OesViewportArray

Not used directly.

OvrMultiview

Not used directly.

OvrMultiview2

Not used directly.

OvrMultiviewMultisampledRenderToTexture

Not used directly.

PatchParameterName

Used in GL.Ext.PatchParameter, GL.Oes.PatchParameter

PathColor

Used in GL.NV.GetPathColorGen, GL.NV.PathColorGen and 1 other function

PathCoverMode

Used in GL.NV.CoverFillPathInstanced, GL.NV.CoverFillPath and 2 other functions

PathElementType

Used in GL.NV.CoverFillPathInstanced, GL.NV.CoverStrokePathInstanced and 5 other functions

PathFillMode

Used in GL.NV.StencilFillPathInstanced, GL.NV.StencilFillPath

PathFontStyle

Used in GL.NV.PathGlyphIndexArray, GL.NV.PathGlyphIndexRange and 2 other functions

PathFontTarget

Used in GL.NV.PathGlyphRange, GL.NV.PathGlyph

PathGenMode

Used in GL.NV.GetPathColorGen, GL.NV.GetPathTexGen and 3 other functions

PathHandleMissingGlyphs

Used in GL.NV.PathGlyphRange, GL.NV.PathGlyph

PathListMode

Used in GL.NV.GetPathSpacing

PathMetricMask

Used in GL.NV.GetPathMetricRange, GL.NV.GetPathMetric

PathParameter

Used in GL.NV.GetPathParameter, GL.NV.PathParameter

PathStringFormat

Used in GL.NV.PathString

PathTransformType

Used in GL.NV.CoverFillPathInstanced, GL.NV.CoverStrokePathInstanced and 4 other functions

PipelineParameterName

Used in GL.Ext.GetProgramPipeline

PixelCopyType

Not used directly.

PixelFormat

Used in GL.CompressedTexSubImage2D, GL.CompressedTexSubImage3D and 15 other functions

PixelInternalFormat

Not used directly.

PixelMap

Not used directly.

PixelStoreParameter

Used in GL.PixelStore

PixelStoreResampleMode

Not used directly.

PixelStoreSubsampleRate

Not used directly.

PixelTexGenMode

Not used directly.

PixelTexGenParameterNameSgis

Not used directly.

PixelTransferParameter

Not used directly.

PixelType

Used in GL.ReadnPixels, GL.ReadPixels and 11 other functions

PointParameterNameSgis

Not used directly.

PolygonMode

Used in GL.NV.PolygonMode

PrecisionType

Not used directly.

PrimitiveType

Used in GL.Angle.DrawArraysInstanced, GL.Angle.DrawElementsInstanced and 25 other functions

ProgramInterface

Used in GL.Ext.GetProgramResourceLocationIndex, GL.NV.GetProgramResource

ProgramInterfacePName

Not used directly.

ProgramParameter

Not used directly.

ProgramParameterName

Used in GL.ProgramParameter, GL.Ext.ProgramParameter

ProgramParameterPName

Not used directly.

ProgramPropertyArb

Not used directly.

ProgramStagePName

Not used directly.

QcomAlphaTest

Not used directly.

QcomBinningControl

Not used directly.

QcomDriverControl

Not used directly.

QcomExtendedGet

Not used directly.

QcomExtendedGet2

Not used directly.

QcomFramebufferFoveated

Not used directly.

QcomPerfmonGlobalMode

Not used directly.

QcomShaderFramebufferFetchNoncoherent

Not used directly.

QcomTextureFoveated

Not used directly.

QcomTiledRendering

Not used directly.

QcomWriteonlyRendering

Not used directly.

QueryCounterTarget

Not used directly.

QueryObjectParameterName

Not used directly.

QueryParameterName

Not used directly.

QueryTarget

Used in GL.BeginQuery, GL.EndQuery and 5 other functions

ReadBufferMode

Used in GL.ReadBuffer, GL.Ext.ReadBufferIndexed

RenderbufferInternalFormat

Used in GL.Angle.RenderbufferStorageMultisample, GL.Apple.RenderbufferStorageMultisample and 5 other functions

RenderbufferParameterName

Used in GL.GetRenderbufferParameter

RenderbufferTarget

Used in GL.Angle.RenderbufferStorageMultisample, GL.Apple.RenderbufferStorageMultisample and 8 other functions

RenderingMode

Not used directly.

ResetStatus

Not used directly.

SamplePatternSgis

Not used directly.

SamplerParameterName

Used in GL.GetSamplerParameter, GL.SamplerParameter and 4 other functions

SemaphoreParameterName

Used in GL.Ext.GetSemaphoreParameter, GL.Ext.SemaphoreParameter

SeparableTargetExt

Not used directly.

ShaderBinaryFormat

Used in GL.ShaderBinary

ShaderParameter

Used in GL.GetShader

ShaderParameterName

Not used directly.

ShaderPrecision

Used in GL.GetShaderPrecisionFormat

ShaderType

Used in GL.CreateShader, GL.GetShaderPrecisionFormat and 2 other functions

ShadingModel

Not used directly.

SizedColorFormat

Not used directly.

SizedDepthStencilFormat

Not used directly.

SizedInternalFormat

Used in GL.GetInternalformat, GL.TexStorage2D and 3 other functions

StencilFace

Used in GL.StencilFuncSeparate, GL.StencilMaskSeparate and 1 other function

StencilFaceDirection

Not used directly.

StencilFunction

Used in GL.StencilFunc, GL.StencilFuncSeparate and 1 other function

StencilOp

Used in GL.StencilOp, GL.StencilOpSeparate

StringName

Used in GL.GetString

StringNameIndexed

Used in GL.GetString

SubroutineParameterName

Not used directly.

SyncCondition

Used in GL.Apple.FenceSync, GL.FenceSync

SyncObjectMask

Not used directly.

SyncParameterName

Used in GL.Apple.GetSync, GL.GetSync

SyncStatus

Not used directly.

TexCoordPointerType

Not used directly.

TextureComponentCount

Used in GL.TexImage2D, GL.TexImage3D and 1 other function

TextureCoordName

Not used directly.

TextureCopyComponentCount

Used in GL.CopyTexImage2D

TextureEnvMode

Not used directly.

TextureEnvParameter

Not used directly.

TextureEnvTarget

Not used directly.

TextureFilterFuncSgis

Not used directly.

TextureGenMode

Not used directly.

TextureGenParameter

Not used directly.

TextureLayout

Used in GL.Ext.SignalSemaphore, GL.Ext.WaitSemaphore

TextureMagFilter

Not used directly.

TextureMinFilter

Not used directly.

TextureParameterName

Used in GL.TexParameter, GL.Ext.TexParameterI and 1 other function

TextureStorageMaskAmd

Not used directly.

TextureTarget

Used in GL.BindTexture, GL.GenerateMipmap and 24 other functions

TextureTarget2d

Used in GL.CompressedTexImage2D, GL.CompressedTexSubImage2D and 7 other functions

TextureTarget3d

Used in GL.CompressedTexImage3D, GL.CompressedTexSubImage3D and 10 other functions

TextureUnit

Used in GL.ActiveTexture, GL.NV.GetPathTexGen

TextureWrapMode

Not used directly.

TransformFeedbackMode

Used in GL.TransformFeedbackVaryings

TransformFeedbackPName

Not used directly.

TransformFeedbackPrimitiveType

Used in GL.BeginTransformFeedback

TransformFeedbackTarget

Used in GL.BindTransformFeedback

TransformFeedbackType

Used in GL.GetTransformFeedbackVarying

TypeEnum

Used in GL.NV.BeginConditionalRender, GL.NV.GetFloat and 1 other function

UniformBlockPName

Not used directly.

UniformPName

Not used directly.

UseProgramStageMask

Used in GL.Ext.UseProgramStages

VertexArrayPName

Not used directly.

VertexAttribEnum

Used in GL.GetVertexAttribI

VertexAttribIntegerType

Used in GL.VertexAttribIPointer

VertexAttribParameter

Used in GL.GetVertexAttrib

VertexAttribPointerParameter

Used in GL.GetVertexAttribPointer

VertexAttribPointerType

Used in GL.VertexAttribPointer

VertexAttribType

Not used directly.

VertexBufferObjectParameter

Not used directly.

VertexBufferObjectUsage

Not used directly.

VertexPointerType

Not used directly.

VertexProvokingMode

Not used directly.

VivShaderBinary

Not used directly.

WaitSyncFlags

Used in GL.Apple.FenceSync, GL.Apple.WaitSync and 2 other functions

WaitSyncStatus

Not used directly.

Delegates

DebugProc

Defines the signature of a debug callback for DebugMessageCallback(DebugProc, IntPtr).

DebugProcKhr

Defines the signature of a debug callback for DebugMessageCallback(DebugProcKhr, IntPtr).

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