Enum GetPName
Used in GL.Apple.GetInteger64, GL.GetBoolean and 4 other functions
Namespace: OpenTK.Graphics.ES30
Assembly: OpenTK.dll
Syntax
public enum GetPName
Fields
Name | Description |
---|---|
AccumAlphaBits | Original was GL_ACCUM_ALPHA_BITS = 0x0D5B |
AccumBlueBits | Original was GL_ACCUM_BLUE_BITS = 0x0D5A |
AccumClearValue | Original was GL_ACCUM_CLEAR_VALUE = 0x0B80 |
AccumGreenBits | Original was GL_ACCUM_GREEN_BITS = 0x0D59 |
AccumRedBits | Original was GL_ACCUM_RED_BITS = 0x0D58 |
ActiveTexture | Original was GL_ACTIVE_TEXTURE = 0x84E0 |
AliasedLineWidthRange | Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E |
AliasedPointSizeRange | Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D |
AlphaBias | Original was GL_ALPHA_BIAS = 0x0D1D |
AlphaBits | Original was GL_ALPHA_BITS = 0x0D55 |
AlphaScale | Original was GL_ALPHA_SCALE = 0x0D1C |
AlphaTest | Original was GL_ALPHA_TEST = 0x0BC0 |
AlphaTestFunc | Original was GL_ALPHA_TEST_FUNC = 0x0BC1 |
AlphaTestFuncQcom | Original was GL_ALPHA_TEST_FUNC_QCOM = 0x0BC1 |
AlphaTestQcom | Original was GL_ALPHA_TEST_QCOM = 0x0BC0 |
AlphaTestRef | Original was GL_ALPHA_TEST_REF = 0x0BC2 |
AlphaTestRefQcom | Original was GL_ALPHA_TEST_REF_QCOM = 0x0BC2 |
ArrayBufferBinding | Original was GL_ARRAY_BUFFER_BINDING = 0x8894 |
AsyncDrawPixelsSgix | Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D |
AsyncHistogramSgix | Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C |
AsyncMarkerSgix | Original was GL_ASYNC_MARKER_SGIX = 0x8329 |
AsyncReadPixelsSgix | Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E |
AsyncTexImageSgix | Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C |
AttribStackDepth | Original was GL_ATTRIB_STACK_DEPTH = 0x0BB0 |
AutoNormal | Original was GL_AUTO_NORMAL = 0x0D80 |
AuxBuffers | Original was GL_AUX_BUFFERS = 0x0C00 |
Blend | Original was GL_Blend = 0X0be2 |
BlendColor | Original was GL_BLEND_COLOR = 0x8005 |
BlendColorExt | Original was GL_BLEND_COLOR_EXT = 0x8005 |
BlendDst | Original was GL_BLEND_DST = 0x0BE0 |
BlendDstAlpha | Original was GL_BLEND_DST_ALPHA = 0x80CA |
BlendDstRgb | Original was GL_BLEND_DST_RGB = 0x80C8 |
BlendEquation | Original was GL_BlendEquation = 0X8009 |
BlendEquationAlpha | Original was GL_BLEND_EQUATION_ALPHA = 0x883D |
BlendEquationExt | Original was GL_BLEND_EQUATION_EXT = 0x8009 |
BlendEquationRgb | Original was GL_BLEND_EQUATION_RGB = 0x8009 |
BlendSrc | Original was GL_BLEND_SRC = 0x0BE1 |
BlendSrcAlpha | Original was GL_BLEND_SRC_ALPHA = 0x80CB |
BlendSrcRgb | Original was GL_BLEND_SRC_RGB = 0x80C9 |
BlueBias | Original was GL_BLUE_BIAS = 0x0D1B |
BlueBits | Original was GL_BLUE_BITS = 0x0D54 |
BlueScale | Original was GL_BLUE_SCALE = 0x0D1A |
CalligraphicFragmentSgix | Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183 |
ClientAttribStackDepth | Original was GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1 |
ClipPlane0 | Original was GL_CLIP_PLANE0 = 0x3000 |
ClipPlane1 | Original was GL_CLIP_PLANE1 = 0x3001 |
ClipPlane2 | Original was GL_CLIP_PLANE2 = 0x3002 |
ClipPlane3 | Original was GL_CLIP_PLANE3 = 0x3003 |
ClipPlane4 | Original was GL_CLIP_PLANE4 = 0x3004 |
ClipPlane5 | Original was GL_CLIP_PLANE5 = 0x3005 |
ColorArray | Original was GL_COLOR_ARRAY = 0x8076 |
ColorArrayCountExt | Original was GL_COLOR_ARRAY_COUNT_EXT = 0x8084 |
ColorArraySize | Original was GL_COLOR_ARRAY_SIZE = 0x8081 |
ColorArrayStride | Original was GL_COLOR_ARRAY_STRIDE = 0x8083 |
ColorArrayType | Original was GL_COLOR_ARRAY_TYPE = 0x8082 |
ColorClearValue | Original was GL_COLOR_CLEAR_VALUE = 0x0C22 |
ColorLogicOp | Original was GL_COLOR_LOGIC_OP = 0x0BF2 |
ColorMaterial | Original was GL_COLOR_MATERIAL = 0x0B57 |
ColorMaterialFace | Original was GL_COLOR_MATERIAL_FACE = 0x0B55 |
ColorMaterialParameter | Original was GL_COLOR_MATERIAL_PARAMETER = 0x0B56 |
ColorMatrixSgi | Original was GL_COLOR_MATRIX_SGI = 0x80B1 |
ColorMatrixStackDepthSgi | Original was GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2 |
ColorTableSgi | Original was GL_COLOR_TABLE_SGI = 0x80D0 |
ColorWritemask | Original was GL_COLOR_WRITEMASK = 0x0C23 |
CompressedTextureFormats | Original was GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3 |
ContextReleaseBehaviorKhr | Original was GL_CONTEXT_RELEASE_BEHAVIOR_KHR = 0x82FB |
ContextRobustAccess | Original was GL_CONTEXT_ROBUST_ACCESS = 0x90F3 |
Convolution1DExt | Original was GL_CONVOLUTION_1D_EXT = 0x8010 |
Convolution2DExt | Original was GL_CONVOLUTION_2D_EXT = 0x8011 |
ConvolutionHintSgix | Original was GL_CONVOLUTION_HINT_SGIX = 0x8316 |
CopyReadBufferBinding | Original was GL_COPY_READ_BUFFER_BINDING = 0x8F36 |
CopyWriteBufferBinding | Original was GL_COPY_WRITE_BUFFER_BINDING = 0x8F37 |
CullFace | Original was GL_CULL_FACE = 0x0B44 |
CullFaceMode | Original was GL_CULL_FACE_MODE = 0x0B45 |
CurrentColor | Original was GL_CURRENT_COLOR = 0x0B00 |
CurrentIndex | Original was GL_CURRENT_INDEX = 0x0B01 |
CurrentNormal | Original was GL_CURRENT_NORMAL = 0x0B02 |
CurrentProgram | Original was GL_CURRENT_PROGRAM = 0x8B8D |
CurrentRasterColor | Original was GL_CURRENT_RASTER_COLOR = 0x0B04 |
CurrentRasterDistance | Original was GL_CURRENT_RASTER_DISTANCE = 0x0B09 |
CurrentRasterIndex | Original was GL_CURRENT_RASTER_INDEX = 0x0B05 |
CurrentRasterPosition | Original was GL_CURRENT_RASTER_POSITION = 0x0B07 |
CurrentRasterPositionValid | Original was GL_CURRENT_RASTER_POSITION_VALID = 0x0B08 |
CurrentRasterTextureCoords | Original was GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06 |
CurrentTextureCoords | Original was GL_CURRENT_TEXTURE_COORDS = 0x0B03 |
DeformationsMaskSgix | Original was GL_DEFORMATIONS_MASK_SGIX = 0x8196 |
DepthBias | Original was GL_DEPTH_BIAS = 0x0D1F |
DepthBits | Original was GL_DEPTH_BITS = 0x0D56 |
DepthClearValue | Original was GL_DEPTH_CLEAR_VALUE = 0x0B73 |
DepthFunc | Original was GL_DEPTH_FUNC = 0x0B74 |
DepthRange | Original was GL_DEPTH_RANGE = 0x0B70 |
DepthScale | Original was GL_DEPTH_SCALE = 0x0D1E |
DepthTest | Original was GL_DEPTH_TEST = 0x0B71 |
DepthWritemask | Original was GL_DEPTH_WRITEMASK = 0x0B72 |
DetailTexture2DBindingSgis | Original was GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096 |
DeviceLuidExt | Original was GL_DEVICE_LUID_EXT = 0x9599 |
DeviceNodeMaskExt | Original was GL_DEVICE_NODE_MASK_EXT = 0x959A |
DeviceUuidExt | Original was GL_DEVICE_UUID_EXT = 0x9597 |
DistanceAttenuationSgis | Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129 |
Dither | Original was GL_Dither = 0X0bd0 |
Doublebuffer | Original was GL_DOUBLEBUFFER = 0x0C32 |
DrawBuffer | Original was GL_DRAW_BUFFER = 0x0C01 |
DrawBuffer0 | Original was GL_DRAW_BUFFER0 = 0x8825 |
DrawBuffer1 | Original was GL_DRAW_BUFFER1 = 0x8826 |
DrawBuffer10 | Original was GL_DRAW_BUFFER10 = 0x882F |
DrawBuffer11 | Original was GL_DRAW_BUFFER11 = 0x8830 |
DrawBuffer12 | Original was GL_DRAW_BUFFER12 = 0x8831 |
DrawBuffer13 | Original was GL_DRAW_BUFFER13 = 0x8832 |
DrawBuffer14 | Original was GL_DRAW_BUFFER14 = 0x8833 |
DrawBuffer15 | Original was GL_DRAW_BUFFER15 = 0x8834 |
DrawBuffer2 | Original was GL_DRAW_BUFFER2 = 0x8827 |
DrawBuffer3 | Original was GL_DRAW_BUFFER3 = 0x8828 |
DrawBuffer4 | Original was GL_DRAW_BUFFER4 = 0x8829 |
DrawBuffer5 | Original was GL_DRAW_BUFFER5 = 0x882A |
DrawBuffer6 | Original was GL_DRAW_BUFFER6 = 0x882B |
DrawBuffer7 | Original was GL_DRAW_BUFFER7 = 0x882C |
DrawBuffer8 | Original was GL_DRAW_BUFFER8 = 0x882D |
DrawBuffer9 | Original was GL_DRAW_BUFFER9 = 0x882E |
DrawBufferExt | Original was GL_DRAW_BUFFER_EXT = 0x0C01 |
DrawFramebufferBinding | Original was GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6 |
DriverUuidExt | Original was GL_DRIVER_UUID_EXT = 0x9598 |
EdgeFlag | Original was GL_EDGE_FLAG = 0x0B43 |
EdgeFlagArray | Original was GL_EDGE_FLAG_ARRAY = 0x8079 |
EdgeFlagArrayCountExt | Original was GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D |
EdgeFlagArrayStride | Original was GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C |
ElementArrayBufferBinding | Original was GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895 |
FeedbackBufferSize | Original was GL_FEEDBACK_BUFFER_SIZE = 0x0DF1 |
FeedbackBufferType | Original was GL_FEEDBACK_BUFFER_TYPE = 0x0DF2 |
Fog | Original was GL_FOG = 0x0B60 |
FogColor | Original was GL_FOG_COLOR = 0x0B66 |
FogDensity | Original was GL_FOG_DENSITY = 0x0B62 |
FogEnd | Original was GL_FOG_END = 0x0B64 |
FogFuncPointsSgis | Original was GL_FOG_FUNC_POINTS_SGIS = 0x812B |
FogHint | Original was GL_FOG_HINT = 0x0C54 |
FogIndex | Original was GL_FOG_INDEX = 0x0B61 |
FogMode | Original was GL_FOG_MODE = 0x0B65 |
FogOffsetSgix | Original was GL_FOG_OFFSET_SGIX = 0x8198 |
FogOffsetValueSgix | Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199 |
FogStart | Original was GL_FOG_START = 0x0B63 |
FragmentColorMaterialFaceSgix | Original was GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402 |
FragmentColorMaterialParameterSgix | Original was GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403 |
FragmentColorMaterialSgix | Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401 |
FragmentLight0Sgix | Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C |
FragmentLightingSgix | Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400 |
FragmentLightModelAmbientSgix | Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A |
FragmentLightModelLocalViewerSgix | Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408 |
FragmentLightModelNormalInterpolationSgix | Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B |
FragmentLightModelTwoSideSgix | Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409 |
FragmentShaderDerivativeHint | Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B |
FramebufferBinding | Original was GL_FramebufferBinding = 0X8ca6 |
FramezoomFactorSgix | Original was GL_FRAMEZOOM_FACTOR_SGIX = 0x818C |
FramezoomSgix | Original was GL_FRAMEZOOM_SGIX = 0x818B |
FrontFace | Original was GL_FRONT_FACE = 0x0B46 |
GenerateMipmapHint | Original was GL_GENERATE_MIPMAP_HINT = 0x8192 |
GenerateMipmapHintSgis | Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192 |
GpuDisjointExt | Original was GL_GPU_DISJOINT_EXT = 0x8FBB |
GreenBias | Original was GL_GREEN_BIAS = 0x0D19 |
GreenBits | Original was GL_GREEN_BITS = 0x0D53 |
GreenScale | Original was GL_GREEN_SCALE = 0x0D18 |
HistogramExt | Original was GL_HISTOGRAM_EXT = 0x8024 |
ImplementationColorReadFormat | Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B |
ImplementationColorReadType | Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A |
IndexArray | Original was GL_INDEX_ARRAY = 0x8077 |
IndexArrayCountExt | Original was GL_INDEX_ARRAY_COUNT_EXT = 0x8087 |
IndexArrayStride | Original was GL_INDEX_ARRAY_STRIDE = 0x8086 |
IndexArrayType | Original was GL_INDEX_ARRAY_TYPE = 0x8085 |
IndexBits | Original was GL_INDEX_BITS = 0x0D51 |
IndexClearValue | Original was GL_INDEX_CLEAR_VALUE = 0x0C20 |
IndexLogicOp | Original was GL_INDEX_LOGIC_OP = 0x0BF1 |
IndexMode | Original was GL_INDEX_MODE = 0x0C30 |
IndexOffset | Original was GL_INDEX_OFFSET = 0x0D13 |
IndexShift | Original was GL_INDEX_SHIFT = 0x0D12 |
IndexWritemask | Original was GL_INDEX_WRITEMASK = 0x0C21 |
InstrumentMeasurementsSgix | Original was GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181 |
InterlaceSgix | Original was GL_INTERLACE_SGIX = 0x8094 |
IrInstrument1Sgix | Original was GL_IR_INSTRUMENT1_SGIX = 0x817F |
Light0 | Original was GL_LIGHT0 = 0x4000 |
Light1 | Original was GL_LIGHT1 = 0x4001 |
Light2 | Original was GL_LIGHT2 = 0x4002 |
Light3 | Original was GL_LIGHT3 = 0x4003 |
Light4 | Original was GL_LIGHT4 = 0x4004 |
Light5 | Original was GL_LIGHT5 = 0x4005 |
Light6 | Original was GL_LIGHT6 = 0x4006 |
Light7 | Original was GL_LIGHT7 = 0x4007 |
LightEnvModeSgix | Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407 |
Lighting | Original was GL_LIGHTING = 0x0B50 |
LightModelAmbient | Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53 |
LightModelColorControl | Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8 |
LightModelLocalViewer | Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51 |
LightModelTwoSide | Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52 |
LineSmooth | Original was GL_LINE_SMOOTH = 0x0B20 |
LineSmoothHint | Original was GL_LINE_SMOOTH_HINT = 0x0C52 |
LineStipple | Original was GL_LINE_STIPPLE = 0x0B24 |
LineStipplePattern | Original was GL_LINE_STIPPLE_PATTERN = 0x0B25 |
LineStippleRepeat | Original was GL_LINE_STIPPLE_REPEAT = 0x0B26 |
LineWidth | Original was GL_LINE_WIDTH = 0x0B21 |
LineWidthGranularity | Original was GL_LINE_WIDTH_GRANULARITY = 0x0B23 |
LineWidthRange | Original was GL_LINE_WIDTH_RANGE = 0x0B22 |
ListBase | Original was GL_LIST_BASE = 0x0B32 |
ListIndex | Original was GL_LIST_INDEX = 0x0B33 |
ListMode | Original was GL_LIST_MODE = 0x0B30 |
LogicOp | Original was GL_LOGIC_OP = 0x0BF1 |
LogicOpMode | Original was GL_LOGIC_OP_MODE = 0x0BF0 |
MajorVersion | Original was GL_MAJOR_VERSION = 0x821B |
Map1Color4 | Original was GL_MAP1_COLOR_4 = 0x0D90 |
Map1GridDomain | Original was GL_MAP1_GRID_DOMAIN = 0x0DD0 |
Map1GridSegments | Original was GL_MAP1_GRID_SEGMENTS = 0x0DD1 |
Map1Index | Original was GL_MAP1_INDEX = 0x0D91 |
Map1Normal | Original was GL_MAP1_NORMAL = 0x0D92 |
Map1TextureCoord1 | Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93 |
Map1TextureCoord2 | Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94 |
Map1TextureCoord3 | Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95 |
Map1TextureCoord4 | Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96 |
Map1Vertex3 | Original was GL_MAP1_VERTEX_3 = 0x0D97 |
Map1Vertex4 | Original was GL_MAP1_VERTEX_4 = 0x0D98 |
Map2Color4 | Original was GL_MAP2_COLOR_4 = 0x0DB0 |
Map2GridDomain | Original was GL_MAP2_GRID_DOMAIN = 0x0DD2 |
Map2GridSegments | Original was GL_MAP2_GRID_SEGMENTS = 0x0DD3 |
Map2Index | Original was GL_MAP2_INDEX = 0x0DB1 |
Map2Normal | Original was GL_MAP2_NORMAL = 0x0DB2 |
Map2TextureCoord1 | Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3 |
Map2TextureCoord2 | Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4 |
Map2TextureCoord3 | Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5 |
Map2TextureCoord4 | Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6 |
Map2Vertex3 | Original was GL_MAP2_VERTEX_3 = 0x0DB7 |
Map2Vertex4 | Original was GL_MAP2_VERTEX_4 = 0x0DB8 |
MapColor | Original was GL_MAP_COLOR = 0x0D10 |
MapStencil | Original was GL_MAP_STENCIL = 0x0D11 |
MatrixMode | Original was GL_MATRIX_MODE = 0x0BA0 |
Max3DTextureSize | Original was GL_MAX_3D_TEXTURE_SIZE = 0x8073 |
Max3DTextureSizeExt | Original was GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073 |
Max3DTextureSizeOes | Original was GL_MAX_3D_TEXTURE_SIZE_OES = 0x8073 |
Max4DTextureSizeSgis | Original was GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138 |
MaxActiveLightsSgix | Original was GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405 |
MaxArrayTextureLayers | Original was GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF |
MaxAsyncDrawPixelsSgix | Original was GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360 |
MaxAsyncHistogramSgix | Original was GL_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D |
MaxAsyncReadPixelsSgix | Original was GL_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361 |
MaxAsyncTexImageSgix | Original was GL_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F |
MaxAttribStackDepth | Original was GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35 |
MaxClientAttribStackDepth | Original was GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B |
MaxClipDistances | Original was GL_MAX_CLIP_DISTANCES = 0x0D32 |
MaxClipmapDepthSgix | Original was GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177 |
MaxClipmapVirtualDepthSgix | Original was GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178 |
MaxClipPlanes | Original was GL_MAX_CLIP_PLANES = 0x0D32 |
MaxColorAttachments | Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF |
MaxColorMatrixStackDepthSgi | Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3 |
MaxCombinedFragmentUniformComponents | Original was GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33 |
MaxCombinedTextureImageUnits | Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D |
MaxCombinedUniformBlocks | Original was GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E |
MaxCombinedVertexUniformComponents | Original was GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31 |
MaxCubeMapTextureSize | Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C |
MaxDrawBuffers | Original was GL_MAX_DRAW_BUFFERS = 0x8824 |
MaxElementIndex | Original was GL_MAX_ELEMENT_INDEX = 0x8D6B |
MaxElementsIndices | Original was GL_MAX_ELEMENTS_INDICES = 0x80E9 |
MaxElementsVertices | Original was GL_MAX_ELEMENTS_VERTICES = 0x80E8 |
MaxEvalOrder | Original was GL_MAX_EVAL_ORDER = 0x0D30 |
MaxFogFuncPointsSgis | Original was GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C |
MaxFragmentInputComponents | Original was GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125 |
MaxFragmentLightsSgix | Original was GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404 |
MaxFragmentUniformBlocks | Original was GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D |
MaxFragmentUniformComponents | Original was GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49 |
MaxFragmentUniformVectors | Original was GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD |
MaxFramezoomFactorSgix | Original was GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D |
MaxLights | Original was GL_MAX_LIGHTS = 0x0D31 |
MaxListNesting | Original was GL_MAX_LIST_NESTING = 0x0B31 |
MaxModelviewStackDepth | Original was GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36 |
MaxMultiviewBuffersExt | Original was GL_MAX_MULTIVIEW_BUFFERS_EXT = 0x90F2 |
MaxNameStackDepth | Original was GL_MAX_NAME_STACK_DEPTH = 0x0D37 |
MaxPixelMapTable | Original was GL_MAX_PIXEL_MAP_TABLE = 0x0D34 |
MaxProgramTexelOffset | Original was GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905 |
MaxProjectionStackDepth | Original was GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38 |
MaxRenderbufferSize | Original was GL_MAX_RENDERBUFFER_SIZE = 0x84E8 |
MaxSamples | Original was GL_MAX_SAMPLES = 0x8D57 |
MaxServerWaitTimeout | Original was GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111 |
MaxTextureImageUnits | Original was GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872 |
MaxTextureLodBias | Original was GL_MAX_TEXTURE_LOD_BIAS = 0x84FD |
MaxTextureSize | Original was GL_MAX_TEXTURE_SIZE = 0x0D33 |
MaxTextureStackDepth | Original was GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39 |
MaxTransformFeedbackInterleavedComponents | Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A |
MaxTransformFeedbackSeparateAttribs | Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B |
MaxTransformFeedbackSeparateComponents | Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80 |
MaxUniformBlockSize | Original was GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30 |
MaxUniformBufferBindings | Original was GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F |
MaxVaryingComponents | Original was GL_MAX_VARYING_COMPONENTS = 0x8B4B |
MaxVaryingVectors | Original was GL_MAX_VARYING_VECTORS = 0x8DFC |
MaxVertexAttribs | Original was GL_MAX_VERTEX_ATTRIBS = 0x8869 |
MaxVertexOutputComponents | Original was GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122 |
MaxVertexTextureImageUnits | Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C |
MaxVertexUniformBlocks | Original was GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B |
MaxVertexUniformComponents | Original was GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A |
MaxVertexUniformVectors | Original was GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB |
MaxViewportDims | Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A |
MinmaxExt | Original was GL_MINMAX_EXT = 0x802E |
MinorVersion | Original was GL_MINOR_VERSION = 0x821C |
MinProgramTexelOffset | Original was GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904 |
Modelview0MatrixExt | Original was GL_MODELVIEW0_MATRIX_EXT = 0x0BA6 |
Modelview0StackDepthExt | Original was GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3 |
ModelviewMatrix | Original was GL_MODELVIEW_MATRIX = 0x0BA6 |
ModelviewStackDepth | Original was GL_MODELVIEW_STACK_DEPTH = 0x0BA3 |
MultisampleSgis | Original was GL_MULTISAMPLE_SGIS = 0x809D |
NameStackDepth | Original was GL_NAME_STACK_DEPTH = 0x0D70 |
NormalArray | Original was GL_NORMAL_ARRAY = 0x8075 |
NormalArrayCountExt | Original was GL_NORMAL_ARRAY_COUNT_EXT = 0x8080 |
NormalArrayStride | Original was GL_NORMAL_ARRAY_STRIDE = 0x807F |
NormalArrayType | Original was GL_NORMAL_ARRAY_TYPE = 0x807E |
Normalize | Original was GL_NORMALIZE = 0x0BA1 |
NumCompressedTextureFormats | Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2 |
NumExtensions | Original was GL_NUM_EXTENSIONS = 0x821D |
NumProgramBinaryFormats | Original was GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE |
NumShaderBinaryFormats | Original was GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9 |
PackAlignment | Original was GL_PACK_ALIGNMENT = 0x0D05 |
PackCmykHintExt | Original was GL_PACK_CMYK_HINT_EXT = 0x800E |
PackImageDepthSgis | Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131 |
PackImageHeightExt | Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C |
PackLsbFirst | Original was GL_PACK_LSB_FIRST = 0x0D01 |
PackResampleSgix | Original was GL_PACK_RESAMPLE_SGIX = 0x842E |
PackRowLength | Original was GL_PACK_ROW_LENGTH = 0x0D02 |
PackSkipImagesExt | Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B |
PackSkipPixels | Original was GL_PACK_SKIP_PIXELS = 0x0D04 |
PackSkipRows | Original was GL_PACK_SKIP_ROWS = 0x0D03 |
PackSkipVolumesSgis | Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130 |
PackSubsampleRateSgix | Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0 |
PackSwapBytes | Original was GL_PACK_SWAP_BYTES = 0x0D00 |
PerspectiveCorrectionHint | Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50 |
PixelMapAToASize | Original was GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9 |
PixelMapBToBSize | Original was GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8 |
PixelMapGToGSize | Original was GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7 |
PixelMapIToASize | Original was GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5 |
PixelMapIToBSize | Original was GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4 |
PixelMapIToGSize | Original was GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3 |
PixelMapIToISize | Original was GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0 |
PixelMapIToRSize | Original was GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2 |
PixelMapRToRSize | Original was GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6 |
PixelMapSToSSize | Original was GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1 |
PixelPackBufferBinding | Original was GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED |
PixelTexGenModeSgix | Original was GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B |
PixelTexGenSgix | Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139 |
PixelTextureSgis | Original was GL_PIXEL_TEXTURE_SGIS = 0x8353 |
PixelTileBestAlignmentSgix | Original was GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E |
PixelTileCacheIncrementSgix | Original was GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F |
PixelTileCacheSizeSgix | Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145 |
PixelTileGridDepthSgix | Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144 |
PixelTileGridHeightSgix | Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143 |
PixelTileGridWidthSgix | Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142 |
PixelTileHeightSgix | Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141 |
PixelTileWidthSgix | Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140 |
PixelUnpackBufferBinding | Original was GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF |
PointFadeThresholdSizeSgis | Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128 |
PointSize | Original was GL_POINT_SIZE = 0x0B11 |
PointSizeGranularity | Original was GL_POINT_SIZE_GRANULARITY = 0x0B13 |
PointSizeMaxSgis | Original was GL_POINT_SIZE_MAX_SGIS = 0x8127 |
PointSizeMinSgis | Original was GL_POINT_SIZE_MIN_SGIS = 0x8126 |
PointSizeRange | Original was GL_POINT_SIZE_RANGE = 0x0B12 |
PointSmooth | Original was GL_POINT_SMOOTH = 0x0B10 |
PointSmoothHint | Original was GL_POINT_SMOOTH_HINT = 0x0C51 |
PolygonMode | Original was GL_POLYGON_MODE = 0x0B40 |
PolygonOffsetBiasExt | Original was GL_POLYGON_OFFSET_BIAS_EXT = 0x8039 |
PolygonOffsetFactor | Original was GL_POLYGON_OFFSET_FACTOR = 0x8038 |
PolygonOffsetFill | Original was GL_POLYGON_OFFSET_FILL = 0x8037 |
PolygonOffsetLine | Original was GL_POLYGON_OFFSET_LINE = 0x2A02 |
PolygonOffsetPoint | Original was GL_POLYGON_OFFSET_POINT = 0x2A01 |
PolygonOffsetUnits | Original was GL_POLYGON_OFFSET_UNITS = 0x2A00 |
PolygonSmooth | Original was GL_POLYGON_SMOOTH = 0x0B41 |
PolygonSmoothHint | Original was GL_POLYGON_SMOOTH_HINT = 0x0C53 |
PolygonStipple | Original was GL_POLYGON_STIPPLE = 0x0B42 |
PostColorMatrixAlphaBiasSgi | Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB |
PostColorMatrixAlphaScaleSgi | Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7 |
PostColorMatrixBlueBiasSgi | Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA |
PostColorMatrixBlueScaleSgi | Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6 |
PostColorMatrixColorTableSgi | Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 |
PostColorMatrixGreenBiasSgi | Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9 |
PostColorMatrixGreenScaleSgi | Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5 |
PostColorMatrixRedBiasSgi | Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8 |
PostColorMatrixRedScaleSgi | Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4 |
PostConvolutionAlphaBiasExt | Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023 |
PostConvolutionAlphaScaleExt | Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F |
PostConvolutionBlueBiasExt | Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022 |
PostConvolutionBlueScaleExt | Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E |
PostConvolutionColorTableSgi | Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 |
PostConvolutionGreenBiasExt | Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021 |
PostConvolutionGreenScaleExt | Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D |
PostConvolutionRedBiasExt | Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020 |
PostConvolutionRedScaleExt | Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C |
PostTextureFilterBiasRangeSgix | Original was GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B |
PostTextureFilterScaleRangeSgix | Original was GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C |
PrimitiveRestartFixedIndex | Original was GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69 |
ProgramBinaryFormats | Original was GL_PROGRAM_BINARY_FORMATS = 0x87FF |
ProjectionMatrix | Original was GL_PROJECTION_MATRIX = 0x0BA7 |
ProjectionStackDepth | Original was GL_PROJECTION_STACK_DEPTH = 0x0BA4 |
RasterizerDiscard | Original was GL_RASTERIZER_DISCARD = 0x8C89 |
ReadBuffer | Original was GL_READ_BUFFER = 0x0C02 |
ReadBufferExt | Original was GL_READ_BUFFER_EXT = 0x0C02 |
ReadBufferNv | Original was GL_READ_BUFFER_NV = 0x0C02 |
ReadFramebufferBinding | Original was GL_READ_FRAMEBUFFER_BINDING = 0x8CAA |
RedBias | Original was GL_RED_BIAS = 0x0D15 |
RedBits | Original was GL_RED_BITS = 0x0D52 |
RedScale | Original was GL_RED_SCALE = 0x0D14 |
ReferencePlaneEquationSgix | Original was GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E |
ReferencePlaneSgix | Original was GL_REFERENCE_PLANE_SGIX = 0x817D |
RenderbufferBinding | Original was GL_RENDERBUFFER_BINDING = 0x8CA7 |
RenderMode | Original was GL_RENDER_MODE = 0x0C40 |
RescaleNormalExt | Original was GL_RESCALE_NORMAL_EXT = 0x803A |
ResetNotificationStrategy | Original was GL_RESET_NOTIFICATION_STRATEGY = 0x8256 |
RgbaMode | Original was GL_RGBA_MODE = 0x0C31 |
SampleAlphaToCoverage | Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E |
SampleAlphaToMaskSgis | Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E |
SampleAlphaToOneSgis | Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F |
SampleBuffers | Original was GL_SAMPLE_BUFFERS = 0x80A8 |
SampleBuffersSgis | Original was GL_SAMPLE_BUFFERS_SGIS = 0x80A8 |
SampleCoverage | Original was GL_SAMPLE_COVERAGE = 0x80A0 |
SampleCoverageInvert | Original was GL_SAMPLE_COVERAGE_INVERT = 0x80AB |
SampleCoverageValue | Original was GL_SAMPLE_COVERAGE_VALUE = 0x80AA |
SampleMaskInvertSgis | Original was GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB |
SampleMaskSgis | Original was GL_SAMPLE_MASK_SGIS = 0x80A0 |
SampleMaskValueSgis | Original was GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA |
SamplePatternSgis | Original was GL_SAMPLE_PATTERN_SGIS = 0x80AC |
Samples | Original was GL_Samples = 0X80a9 |
SamplesSgis | Original was GL_SAMPLES_SGIS = 0x80A9 |
ScissorBox | Original was GL_SCISSOR_BOX = 0x0C10 |
ScissorTest | Original was GL_SCISSOR_TEST = 0x0C11 |
SelectionBufferSize | Original was GL_SELECTION_BUFFER_SIZE = 0x0DF4 |
Separable2DExt | Original was GL_SEPARABLE_2D_EXT = 0x8012 |
ShadeModel | Original was GL_SHADE_MODEL = 0x0B54 |
ShaderBinaryFormats | Original was GL_SHADER_BINARY_FORMATS = 0x8DF8 |
ShaderCompiler | Original was GL_SHADER_COMPILER = 0x8DFA |
SharedTexturePaletteExt | Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB |
SmoothLineWidthGranularity | Original was GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23 |
SmoothLineWidthRange | Original was GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22 |
SmoothPointSizeGranularity | Original was GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13 |
SmoothPointSizeRange | Original was GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12 |
SpriteAxisSgix | Original was GL_SPRITE_AXIS_SGIX = 0x814A |
SpriteModeSgix | Original was GL_SPRITE_MODE_SGIX = 0x8149 |
SpriteSgix | Original was GL_SPRITE_SGIX = 0x8148 |
SpriteTranslationSgix | Original was GL_SPRITE_TRANSLATION_SGIX = 0x814B |
StencilBackFail | Original was GL_STENCIL_BACK_FAIL = 0x8801 |
StencilBackFunc | Original was GL_STENCIL_BACK_FUNC = 0x8800 |
StencilBackPassDepthFail | Original was GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802 |
StencilBackPassDepthPass | Original was GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803 |
StencilBackRef | Original was GL_STENCIL_BACK_REF = 0x8CA3 |
StencilBackValueMask | Original was GL_STENCIL_BACK_VALUE_MASK = 0x8CA4 |
StencilBackWritemask | Original was GL_STENCIL_BACK_WRITEMASK = 0x8CA5 |
StencilBits | Original was GL_STENCIL_BITS = 0x0D57 |
StencilClearValue | Original was GL_STENCIL_CLEAR_VALUE = 0x0B91 |
StencilFail | Original was GL_STENCIL_FAIL = 0x0B94 |
StencilFunc | Original was GL_STENCIL_FUNC = 0x0B92 |
StencilPassDepthFail | Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95 |
StencilPassDepthPass | Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96 |
StencilRef | Original was GL_STENCIL_REF = 0x0B97 |
StencilTest | Original was GL_STENCIL_TEST = 0x0B90 |
StencilValueMask | Original was GL_STENCIL_VALUE_MASK = 0x0B93 |
StencilWritemask | Original was GL_STENCIL_WRITEMASK = 0x0B98 |
Stereo | Original was GL_STEREO = 0x0C33 |
SubpixelBits | Original was GL_SUBPIXEL_BITS = 0x0D50 |
Texture1D | Original was GL_TEXTURE_1D = 0x0DE0 |
Texture2D | Original was GL_TEXTURE_2D = 0x0DE1 |
Texture3DBindingExt | Original was GL_TEXTURE_3D_BINDING_EXT = 0x806A |
Texture3DExt | Original was GL_TEXTURE_3D_EXT = 0x806F |
Texture4DBindingSgis | Original was GL_TEXTURE_4D_BINDING_SGIS = 0x814F |
Texture4DSgis | Original was GL_TEXTURE_4D_SGIS = 0x8134 |
TextureBinding1D | Original was GL_TEXTURE_BINDING_1D = 0x8068 |
TextureBinding2D | Original was GL_TEXTURE_BINDING_2D = 0x8069 |
TextureBinding2DArray | Original was GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D |
TextureBinding3D | Original was GL_TEXTURE_BINDING_3D = 0x806A |
TextureBinding3DOes | Original was GL_TEXTURE_BINDING_3D_OES = 0x806A |
TextureBindingCubeMap | Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514 |
TextureColorTableSgi | Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC |
TextureCoordArray | Original was GL_TEXTURE_COORD_ARRAY = 0x8078 |
TextureCoordArrayCountExt | Original was GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B |
TextureCoordArraySize | Original was GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088 |
TextureCoordArrayStride | Original was GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A |
TextureCoordArrayType | Original was GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089 |
TextureGenQ | Original was GL_TEXTURE_GEN_Q = 0x0C63 |
TextureGenR | Original was GL_TEXTURE_GEN_R = 0x0C62 |
TextureGenS | Original was GL_TEXTURE_GEN_S = 0x0C60 |
TextureGenT | Original was GL_TEXTURE_GEN_T = 0x0C61 |
TextureMatrix | Original was GL_TEXTURE_MATRIX = 0x0BA8 |
TextureStackDepth | Original was GL_TEXTURE_STACK_DEPTH = 0x0BA5 |
TimestampExt | Original was GL_TIMESTAMP_EXT = 0x8E28 |
TransformFeedbackActive | Original was GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24 |
TransformFeedbackBinding | Original was GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25 |
TransformFeedbackBufferBinding | Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F |
TransformFeedbackPaused | Original was GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23 |
UniformBufferBinding | Original was GL_UNIFORM_BUFFER_BINDING = 0x8A28 |
UniformBufferOffsetAlignment | Original was GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34 |
UnpackAlignment | Original was GL_UNPACK_ALIGNMENT = 0x0CF5 |
UnpackCmykHintExt | Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F |
UnpackImageDepthSgis | Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133 |
UnpackImageHeight | Original was GL_UNPACK_IMAGE_HEIGHT = 0x806E |
UnpackImageHeightExt | Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E |
UnpackLsbFirst | Original was GL_UNPACK_LSB_FIRST = 0x0CF1 |
UnpackResampleSgix | Original was GL_UNPACK_RESAMPLE_SGIX = 0x842F |
UnpackRowLength | Original was GL_UNPACK_ROW_LENGTH = 0x0CF2 |
UnpackSkipImages | Original was GL_UNPACK_SKIP_IMAGES = 0x806D |
UnpackSkipImagesExt | Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D |
UnpackSkipPixels | Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4 |
UnpackSkipRows | Original was GL_UNPACK_SKIP_ROWS = 0x0CF3 |
UnpackSkipVolumesSgis | Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132 |
UnpackSubsampleRateSgix | Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1 |
UnpackSwapBytes | Original was GL_UNPACK_SWAP_BYTES = 0x0CF0 |
VertexArray | Original was GL_VERTEX_ARRAY = 0x8074 |
VertexArrayBinding | Original was GL_VERTEX_ARRAY_BINDING = 0x85B5 |
VertexArrayCountExt | Original was GL_VERTEX_ARRAY_COUNT_EXT = 0x807D |
VertexArraySize | Original was GL_VERTEX_ARRAY_SIZE = 0x807A |
VertexArrayStride | Original was GL_VERTEX_ARRAY_STRIDE = 0x807C |
VertexArrayType | Original was GL_VERTEX_ARRAY_TYPE = 0x807B |
VertexPreclipHintSgix | Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF |
VertexPreclipSgix | Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE |
Viewport | Original was GL_Viewport = 0X0ba2 |
ZoomX | Original was GL_ZOOM_X = 0x0D16 |
ZoomY | Original was GL_ZOOM_Y = 0x0D17 |