Enum OesGeometryShader
Not used directly.
Namespace: OpenTK.Graphics.ES30
Assembly: OpenTK.dll
Syntax
public enum OesGeometryShader
Fields
Name | Description |
---|---|
FirstVertexConventionOes | Original was GL_FIRST_VERTEX_CONVENTION_OES = 0x8E4D |
FramebufferAttachmentLayeredOes | Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES = 0x8DA7 |
FramebufferDefaultLayersOes | Original was GL_FRAMEBUFFER_DEFAULT_LAYERS_OES = 0x9312 |
FramebufferIncompleteLayerTargetsOes | Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES = 0x8DA8 |
GeometryLinkedInputTypeOes | Original was GL_GEOMETRY_LINKED_INPUT_TYPE_OES = 0x8917 |
GeometryLinkedOutputTypeOes | Original was GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES = 0x8918 |
GeometryLinkedVerticesOutOes | Original was GL_GEOMETRY_LINKED_VERTICES_OUT_OES = 0x8916 |
GeometryShaderBitOes | Original was GL_GEOMETRY_SHADER_BIT_OES = 0x00000004 |
GeometryShaderInvocationsOes | Original was GL_GEOMETRY_SHADER_INVOCATIONS_OES = 0x887F |
GeometryShaderOes | Original was GL_GEOMETRY_SHADER_OES = 0x8DD9 |
LastVertexConventionOes | Original was GL_LAST_VERTEX_CONVENTION_OES = 0x8E4E |
LayerProvokingVertexOes | Original was GL_LAYER_PROVOKING_VERTEX_OES = 0x825E |
LinesAdjacencyOes | Original was GL_LINES_ADJACENCY_OES = 0x000A |
LineStripAdjacencyOes | Original was GL_LINE_STRIP_ADJACENCY_OES = 0x000B |
MaxCombinedGeometryUniformComponentsOes | Original was GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES = 0x8A32 |
MaxFramebufferLayersOes | Original was GL_MAX_FRAMEBUFFER_LAYERS_OES = 0x9317 |
MaxGeometryAtomicCounterBuffersOes | Original was GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES = 0x92CF |
MaxGeometryAtomicCountersOes | Original was GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES = 0x92D5 |
MaxGeometryImageUniformsOes | Original was GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES = 0x90CD |
MaxGeometryInputComponentsOes | Original was GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES = 0x9123 |
MaxGeometryOutputComponentsOes | Original was GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES = 0x9124 |
MaxGeometryOutputVerticesOes | Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES = 0x8DE0 |
MaxGeometryShaderInvocationsOes | Original was GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES = 0x8E5A |
MaxGeometryShaderStorageBlocksOes | Original was GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES = 0x90D7 |
MaxGeometryTextureImageUnitsOes | Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES = 0x8C29 |
MaxGeometryTotalOutputComponentsOes | Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES = 0x8DE1 |
MaxGeometryUniformBlocksOes | Original was GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES = 0x8A2C |
MaxGeometryUniformComponentsOes | Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES = 0x8DDF |
PrimitivesGeneratedOes | Original was GL_PRIMITIVES_GENERATED_OES = 0x8C87 |
ReferencedByGeometryShaderOes | Original was GL_REFERENCED_BY_GEOMETRY_SHADER_OES = 0x9309 |
TrianglesAdjacencyOes | Original was GL_TRIANGLES_ADJACENCY_OES = 0x000C |
TriangleStripAdjacencyOes | Original was GL_TRIANGLE_STRIP_ADJACENCY_OES = 0x000D |
UndefinedVertexOes | Original was GL_UNDEFINED_VERTEX_OES = 0x8260 |