Enum ShaderType
Used in GL.CreateShader, GL.GetShaderPrecisionFormat and 2 other functions
Namespace: OpenTK.Graphics.ES30
Assembly: OpenTK.dll
Syntax
public enum ShaderType
Fields
Name | Description |
---|---|
ComputeShader | Original was GL_COMPUTE_SHADER = 0x91B9 |
FragmentShader | Original was GL_FRAGMENT_SHADER = 0x8B30 |
FragmentShaderArb | Original was GL_FRAGMENT_SHADER_ARB = 0x8B30 |
GeometryShader | Original was GL_GEOMETRY_SHADER = 0x8DD9 |
TessControlShader | Original was GL_TESS_CONTROL_SHADER = 0x8E88 |
TessEvaluationShader | Original was GL_TESS_EVALUATION_SHADER = 0x8E87 |
VertexShader | Original was GL_VERTEX_SHADER = 0x8B31 |
VertexShaderArb | Original was GL_VERTEX_SHADER_ARB = 0x8B31 |