Enum EsVersion30
Not used directly.
Namespace: OpenTK.Graphics.ES30
Assembly: OpenTK.dll
Syntax
public enum EsVersion30
Fields
| Name | Description |
|---|---|
| ActiveUniformBlockMaxNameLength | Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35 |
| ActiveUniformBlocks | Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36 |
| AlreadySignaled | Original was GL_ALREADY_SIGNALED = 0x911A |
| AnySamplesPassed | Original was GL_ANY_SAMPLES_PASSED = 0x8C2F |
| AnySamplesPassedConservative | Original was GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A |
| Blue | Original was GL_BLUE = 0x1905 |
| BufferAccessFlags | Original was GL_BUFFER_ACCESS_FLAGS = 0x911F |
| BufferMapLength | Original was GL_BUFFER_MAP_LENGTH = 0x9120 |
| BufferMapOffset | Original was GL_BUFFER_MAP_OFFSET = 0x9121 |
| BufferMapped | Original was GL_BUFFER_MAPPED = 0x88BC |
| BufferMapPointer | Original was GL_BUFFER_MAP_POINTER = 0x88BD |
| Color | Original was GL_COLOR = 0x1800 |
| ColorAttachment1 | Original was GL_COLOR_ATTACHMENT1 = 0x8CE1 |
| ColorAttachment10 | Original was GL_COLOR_ATTACHMENT10 = 0x8CEA |
| ColorAttachment11 | Original was GL_COLOR_ATTACHMENT11 = 0x8CEB |
| ColorAttachment12 | Original was GL_COLOR_ATTACHMENT12 = 0x8CEC |
| ColorAttachment13 | Original was GL_COLOR_ATTACHMENT13 = 0x8CED |
| ColorAttachment14 | Original was GL_COLOR_ATTACHMENT14 = 0x8CEE |
| ColorAttachment15 | Original was GL_COLOR_ATTACHMENT15 = 0x8CEF |
| ColorAttachment16 | Original was GL_COLOR_ATTACHMENT16 = 0x8CF0 |
| ColorAttachment17 | Original was GL_COLOR_ATTACHMENT17 = 0x8CF1 |
| ColorAttachment18 | Original was GL_COLOR_ATTACHMENT18 = 0x8CF2 |
| ColorAttachment19 | Original was GL_COLOR_ATTACHMENT19 = 0x8CF3 |
| ColorAttachment2 | Original was GL_COLOR_ATTACHMENT2 = 0x8CE2 |
| ColorAttachment20 | Original was GL_COLOR_ATTACHMENT20 = 0x8CF4 |
| ColorAttachment21 | Original was GL_COLOR_ATTACHMENT21 = 0x8CF5 |
| ColorAttachment22 | Original was GL_COLOR_ATTACHMENT22 = 0x8CF6 |
| ColorAttachment23 | Original was GL_COLOR_ATTACHMENT23 = 0x8CF7 |
| ColorAttachment24 | Original was GL_COLOR_ATTACHMENT24 = 0x8CF8 |
| ColorAttachment25 | Original was GL_COLOR_ATTACHMENT25 = 0x8CF9 |
| ColorAttachment26 | Original was GL_COLOR_ATTACHMENT26 = 0x8CFA |
| ColorAttachment27 | Original was GL_COLOR_ATTACHMENT27 = 0x8CFB |
| ColorAttachment28 | Original was GL_COLOR_ATTACHMENT28 = 0x8CFC |
| ColorAttachment29 | Original was GL_COLOR_ATTACHMENT29 = 0x8CFD |
| ColorAttachment3 | Original was GL_COLOR_ATTACHMENT3 = 0x8CE3 |
| ColorAttachment30 | Original was GL_COLOR_ATTACHMENT30 = 0x8CFE |
| ColorAttachment31 | Original was GL_COLOR_ATTACHMENT31 = 0x8CFF |
| ColorAttachment4 | Original was GL_COLOR_ATTACHMENT4 = 0x8CE4 |
| ColorAttachment5 | Original was GL_COLOR_ATTACHMENT5 = 0x8CE5 |
| ColorAttachment6 | Original was GL_COLOR_ATTACHMENT6 = 0x8CE6 |
| ColorAttachment7 | Original was GL_COLOR_ATTACHMENT7 = 0x8CE7 |
| ColorAttachment8 | Original was GL_COLOR_ATTACHMENT8 = 0x8CE8 |
| ColorAttachment9 | Original was GL_COLOR_ATTACHMENT9 = 0x8CE9 |
| CompareRefToTexture | Original was GL_COMPARE_REF_TO_TEXTURE = 0x884E |
| CompressedR11Eac | Original was GL_COMPRESSED_R11_EAC = 0x9270 |
| CompressedRg11Eac | Original was GL_COMPRESSED_RG11_EAC = 0x9272 |
| CompressedRgb8Etc2 | Original was GL_COMPRESSED_RGB8_ETC2 = 0x9274 |
| CompressedRgb8PunchthroughAlpha1Etc2 | Original was GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276 |
| CompressedRgba8Etc2Eac | Original was GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278 |
| CompressedSignedR11Eac | Original was GL_COMPRESSED_SIGNED_R11_EAC = 0x9271 |
| CompressedSignedRg11Eac | Original was GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273 |
| CompressedSrgb8Alpha8Etc2Eac | Original was GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279 |
| CompressedSrgb8Etc2 | Original was GL_COMPRESSED_SRGB8_ETC2 = 0x9275 |
| CompressedSrgb8PunchthroughAlpha1Etc2 | Original was GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277 |
| ConditionSatisfied | Original was GL_CONDITION_SATISFIED = 0x911C |
| CopyReadBuffer | Original was GL_COPY_READ_BUFFER = 0x8F36 |
| CopyReadBufferBinding | Original was GL_COPY_READ_BUFFER_BINDING = 0x8F36 |
| CopyWriteBuffer | Original was GL_COPY_WRITE_BUFFER = 0x8F37 |
| CopyWriteBufferBinding | Original was GL_COPY_WRITE_BUFFER_BINDING = 0x8F37 |
| CurrentQuery | Original was GL_CURRENT_QUERY = 0x8865 |
| Depth | Original was GL_DEPTH = 0x1801 |
| Depth24Stencil8 | Original was GL_DEPTH24_STENCIL8 = 0x88F0 |
| Depth32fStencil8 | Original was GL_DEPTH32F_STENCIL8 = 0x8CAD |
| DepthComponent24 | Original was GL_DEPTH_COMPONENT24 = 0x81A6 |
| DepthComponent32f | Original was GL_DEPTH_COMPONENT32F = 0x8CAC |
| DepthStencil | Original was GL_DEPTH_STENCIL = 0x84F9 |
| DepthStencilAttachment | Original was GL_DEPTH_STENCIL_ATTACHMENT = 0x821A |
| DrawBuffer0 | Original was GL_DRAW_BUFFER0 = 0x8825 |
| DrawBuffer1 | Original was GL_DRAW_BUFFER1 = 0x8826 |
| DrawBuffer10 | Original was GL_DRAW_BUFFER10 = 0x882F |
| DrawBuffer11 | Original was GL_DRAW_BUFFER11 = 0x8830 |
| DrawBuffer12 | Original was GL_DRAW_BUFFER12 = 0x8831 |
| DrawBuffer13 | Original was GL_DRAW_BUFFER13 = 0x8832 |
| DrawBuffer14 | Original was GL_DRAW_BUFFER14 = 0x8833 |
| DrawBuffer15 | Original was GL_DRAW_BUFFER15 = 0x8834 |
| DrawBuffer2 | Original was GL_DRAW_BUFFER2 = 0x8827 |
| DrawBuffer3 | Original was GL_DRAW_BUFFER3 = 0x8828 |
| DrawBuffer4 | Original was GL_DRAW_BUFFER4 = 0x8829 |
| DrawBuffer5 | Original was GL_DRAW_BUFFER5 = 0x882A |
| DrawBuffer6 | Original was GL_DRAW_BUFFER6 = 0x882B |
| DrawBuffer7 | Original was GL_DRAW_BUFFER7 = 0x882C |
| DrawBuffer8 | Original was GL_DRAW_BUFFER8 = 0x882D |
| DrawBuffer9 | Original was GL_DRAW_BUFFER9 = 0x882E |
| DrawFramebuffer | Original was GL_DRAW_FRAMEBUFFER = 0x8CA9 |
| DrawFramebufferBinding | Original was GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6 |
| DynamicCopy | Original was GL_DYNAMIC_COPY = 0x88EA |
| DynamicRead | Original was GL_DYNAMIC_READ = 0x88E9 |
| Float32UnsignedInt248Rev | Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD |
| FloatMat2x3 | Original was GL_FLOAT_MAT2x3 = 0x8B65 |
| FloatMat2x4 | Original was GL_FLOAT_MAT2x4 = 0x8B66 |
| FloatMat3x2 | Original was GL_FLOAT_MAT3x2 = 0x8B67 |
| FloatMat3x4 | Original was GL_FLOAT_MAT3x4 = 0x8B68 |
| FloatMat4x2 | Original was GL_FLOAT_MAT4x2 = 0x8B69 |
| FloatMat4x3 | Original was GL_FLOAT_MAT4x3 = 0x8B6A |
| FragmentShaderDerivativeHint | Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B |
| FramebufferAttachmentAlphaSize | Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215 |
| FramebufferAttachmentBlueSize | Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214 |
| FramebufferAttachmentColorEncoding | Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210 |
| FramebufferAttachmentComponentType | Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211 |
| FramebufferAttachmentDepthSize | Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216 |
| FramebufferAttachmentGreenSize | Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213 |
| FramebufferAttachmentRedSize | Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212 |
| FramebufferAttachmentStencilSize | Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217 |
| FramebufferAttachmentTextureLayer | Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4 |
| FramebufferDefault | Original was GL_FRAMEBUFFER_DEFAULT = 0x8218 |
| FramebufferIncompleteMultisample | Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56 |
| FramebufferUndefined | Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219 |
| Green | Original was GL_GREEN = 0x1904 |
| HalfFloat | Original was GL_HALF_FLOAT = 0x140B |
| Int2101010Rev | Original was GL_INT_2_10_10_10_REV = 0x8D9F |
| InterleavedAttribs | Original was GL_INTERLEAVED_ATTRIBS = 0x8C8C |
| IntSampler2D | Original was GL_INT_SAMPLER_2D = 0x8DCA |
| IntSampler2DArray | Original was GL_INT_SAMPLER_2D_ARRAY = 0x8DCF |
| IntSampler3D | Original was GL_INT_SAMPLER_3D = 0x8DCB |
| IntSamplerCube | Original was GL_INT_SAMPLER_CUBE = 0x8DCC |
| InvalidIndex | Original was GL_INVALID_INDEX = 0xFFFFFFFF |
| MajorVersion | Original was GL_MAJOR_VERSION = 0x821B |
| MapFlushExplicitBit | Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010 |
| MapInvalidateBufferBit | Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008 |
| MapInvalidateRangeBit | Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004 |
| MapReadBit | Original was GL_MAP_READ_BIT = 0x0001 |
| MapUnsynchronizedBit | Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020 |
| MapWriteBit | Original was GL_MAP_WRITE_BIT = 0x0002 |
| Max | Original was GL_MAX = 0x8008 |
| Max3DTextureSize | Original was GL_MAX_3D_TEXTURE_SIZE = 0x8073 |
| MaxArrayTextureLayers | Original was GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF |
| MaxColorAttachments | Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF |
| MaxCombinedFragmentUniformComponents | Original was GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33 |
| MaxCombinedUniformBlocks | Original was GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E |
| MaxCombinedVertexUniformComponents | Original was GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31 |
| MaxDrawBuffers | Original was GL_MAX_DRAW_BUFFERS = 0x8824 |
| MaxElementIndex | Original was GL_MAX_ELEMENT_INDEX = 0x8D6B |
| MaxElementsIndices | Original was GL_MAX_ELEMENTS_INDICES = 0x80E9 |
| MaxElementsVertices | Original was GL_MAX_ELEMENTS_VERTICES = 0x80E8 |
| MaxFragmentInputComponents | Original was GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125 |
| MaxFragmentUniformBlocks | Original was GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D |
| MaxFragmentUniformComponents | Original was GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49 |
| MaxProgramTexelOffset | Original was GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905 |
| MaxSamples | Original was GL_MAX_SAMPLES = 0x8D57 |
| MaxServerWaitTimeout | Original was GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111 |
| MaxTextureLodBias | Original was GL_MAX_TEXTURE_LOD_BIAS = 0x84FD |
| MaxTransformFeedbackInterleavedComponents | Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A |
| MaxTransformFeedbackSeparateAttribs | Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B |
| MaxTransformFeedbackSeparateComponents | Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80 |
| MaxUniformBlockSize | Original was GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30 |
| MaxUniformBufferBindings | Original was GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F |
| MaxVaryingComponents | Original was GL_MAX_VARYING_COMPONENTS = 0x8B4B |
| MaxVertexOutputComponents | Original was GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122 |
| MaxVertexUniformBlocks | Original was GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B |
| MaxVertexUniformComponents | Original was GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A |
| Min | Original was GL_MIN = 0x8007 |
| MinorVersion | Original was GL_MINOR_VERSION = 0x821C |
| MinProgramTexelOffset | Original was GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904 |
| NumExtensions | Original was GL_NUM_EXTENSIONS = 0x821D |
| NumProgramBinaryFormats | Original was GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE |
| NumSampleCounts | Original was GL_NUM_SAMPLE_COUNTS = 0x9380 |
| ObjectType | Original was GL_OBJECT_TYPE = 0x9112 |
| PackRowLength | Original was GL_PACK_ROW_LENGTH = 0x0D02 |
| PackSkipPixels | Original was GL_PACK_SKIP_PIXELS = 0x0D04 |
| PackSkipRows | Original was GL_PACK_SKIP_ROWS = 0x0D03 |
| PixelPackBuffer | Original was GL_PIXEL_PACK_BUFFER = 0x88EB |
| PixelPackBufferBinding | Original was GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED |
| PixelUnpackBuffer | Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC |
| PixelUnpackBufferBinding | Original was GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF |
| PrimitiveRestartFixedIndex | Original was GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69 |
| ProgramBinaryFormats | Original was GL_PROGRAM_BINARY_FORMATS = 0x87FF |
| ProgramBinaryLength | Original was GL_PROGRAM_BINARY_LENGTH = 0x8741 |
| ProgramBinaryRetrievableHint | Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 |
| QueryResult | Original was GL_QUERY_RESULT = 0x8866 |
| QueryResultAvailable | Original was GL_QUERY_RESULT_AVAILABLE = 0x8867 |
| R11fG11fB10f | Original was GL_R11F_G11F_B10F = 0x8C3A |
| R16f | Original was GL_R16F = 0x822D |
| R16i | Original was GL_R16I = 0x8233 |
| R16ui | Original was GL_R16UI = 0x8234 |
| R32f | Original was GL_R32F = 0x822E |
| R32i | Original was GL_R32I = 0x8235 |
| R32ui | Original was GL_R32UI = 0x8236 |
| R8 | Original was GL_R8 = 0x8229 |
| R8i | Original was GL_R8I = 0x8231 |
| R8Snorm | Original was GL_R8_SNORM = 0x8F94 |
| R8ui | Original was GL_R8UI = 0x8232 |
| RasterizerDiscard | Original was GL_RASTERIZER_DISCARD = 0x8C89 |
| ReadBuffer | Original was GL_READ_BUFFER = 0x0C02 |
| ReadFramebuffer | Original was GL_READ_FRAMEBUFFER = 0x8CA8 |
| ReadFramebufferBinding | Original was GL_READ_FRAMEBUFFER_BINDING = 0x8CAA |
| Red | Original was GL_RED = 0x1903 |
| RedInteger | Original was GL_RED_INTEGER = 0x8D94 |
| RenderbufferSamples | Original was GL_RENDERBUFFER_SAMPLES = 0x8CAB |
| Rg | Original was GL_RG = 0x8227 |
| Rg16f | Original was GL_RG16F = 0x822F |
| Rg16i | Original was GL_RG16I = 0x8239 |
| Rg16ui | Original was GL_RG16UI = 0x823A |
| Rg32f | Original was GL_RG32F = 0x8230 |
| Rg32i | Original was GL_RG32I = 0x823B |
| Rg32ui | Original was GL_RG32UI = 0x823C |
| Rg8 | Original was GL_RG8 = 0x822B |
| Rg8i | Original was GL_RG8I = 0x8237 |
| Rg8Snorm | Original was GL_RG8_SNORM = 0x8F95 |
| Rg8ui | Original was GL_RG8UI = 0x8238 |
| Rgb10A2 | Original was GL_RGB10_A2 = 0x8059 |
| Rgb10A2ui | Original was GL_RGB10_A2UI = 0x906F |
| Rgb16f | Original was GL_RGB16F = 0x881B |
| Rgb16i | Original was GL_RGB16I = 0x8D89 |
| Rgb16ui | Original was GL_RGB16UI = 0x8D77 |
| Rgb32f | Original was GL_RGB32F = 0x8815 |
| Rgb32i | Original was GL_RGB32I = 0x8D83 |
| Rgb32ui | Original was GL_RGB32UI = 0x8D71 |
| Rgb8 | Original was GL_RGB8 = 0x8051 |
| Rgb8i | Original was GL_RGB8I = 0x8D8F |
| Rgb8Snorm | Original was GL_RGB8_SNORM = 0x8F96 |
| Rgb8ui | Original was GL_RGB8UI = 0x8D7D |
| Rgb9E5 | Original was GL_RGB9_E5 = 0x8C3D |
| Rgba16f | Original was GL_RGBA16F = 0x881A |
| Rgba16i | Original was GL_RGBA16I = 0x8D88 |
| Rgba16ui | Original was GL_RGBA16UI = 0x8D76 |
| Rgba32f | Original was GL_RGBA32F = 0x8814 |
| Rgba32i | Original was GL_RGBA32I = 0x8D82 |
| Rgba32ui | Original was GL_RGBA32UI = 0x8D70 |
| Rgba8 | Original was GL_RGBA8 = 0x8058 |
| Rgba8i | Original was GL_RGBA8I = 0x8D8E |
| Rgba8Snorm | Original was GL_RGBA8_SNORM = 0x8F97 |
| Rgba8ui | Original was GL_RGBA8UI = 0x8D7C |
| RgbaInteger | Original was GL_RGBA_INTEGER = 0x8D99 |
| RgbInteger | Original was GL_RGB_INTEGER = 0x8D98 |
| RgInteger | Original was GL_RG_INTEGER = 0x8228 |
| Sampler2DArray | Original was GL_SAMPLER_2D_ARRAY = 0x8DC1 |
| Sampler2DArrayShadow | Original was GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4 |
| Sampler2DShadow | Original was GL_SAMPLER_2D_SHADOW = 0x8B62 |
| Sampler3D | Original was GL_SAMPLER_3D = 0x8B5F |
| SamplerBinding | Original was GL_SAMPLER_BINDING = 0x8919 |
| SamplerCubeShadow | Original was GL_SAMPLER_CUBE_SHADOW = 0x8DC5 |
| SeparateAttribs | Original was GL_SEPARATE_ATTRIBS = 0x8C8D |
| Signaled | Original was GL_SIGNALED = 0x9119 |
| SignedNormalized | Original was GL_SIGNED_NORMALIZED = 0x8F9C |
| Srgb | Original was GL_SRGB = 0x8C40 |
| Srgb8 | Original was GL_SRGB8 = 0x8C41 |
| Srgb8Alpha8 | Original was GL_SRGB8_ALPHA8 = 0x8C43 |
| StaticCopy | Original was GL_STATIC_COPY = 0x88E6 |
| StaticRead | Original was GL_STATIC_READ = 0x88E5 |
| Stencil | Original was GL_STENCIL = 0x1802 |
| StreamCopy | Original was GL_STREAM_COPY = 0x88E2 |
| StreamRead | Original was GL_STREAM_READ = 0x88E1 |
| SyncCondition | Original was GL_SYNC_CONDITION = 0x9113 |
| SyncFence | Original was GL_SYNC_FENCE = 0x9116 |
| SyncFlags | Original was GL_SYNC_FLAGS = 0x9115 |
| SyncFlushCommandsBit | Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001 |
| SyncGpuCommandsComplete | Original was GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117 |
| SyncStatus | Original was GL_SYNC_STATUS = 0x9114 |
| Texture2DArray | Original was GL_TEXTURE_2D_ARRAY = 0x8C1A |
| Texture3D | Original was GL_TEXTURE_3D = 0x806F |
| TextureBaseLevel | Original was GL_TEXTURE_BASE_LEVEL = 0x813C |
| TextureBinding2DArray | Original was GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D |
| TextureBinding3D | Original was GL_TEXTURE_BINDING_3D = 0x806A |
| TextureCompareFunc | Original was GL_TEXTURE_COMPARE_FUNC = 0x884D |
| TextureCompareMode | Original was GL_TEXTURE_COMPARE_MODE = 0x884C |
| TextureImmutableFormat | Original was GL_TEXTURE_IMMUTABLE_FORMAT = 0x912F |
| TextureImmutableLevels | Original was GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF |
| TextureMaxLevel | Original was GL_TEXTURE_MAX_LEVEL = 0x813D |
| TextureMaxLod | Original was GL_TEXTURE_MAX_LOD = 0x813B |
| TextureMinLod | Original was GL_TEXTURE_MIN_LOD = 0x813A |
| TextureSwizzleA | Original was GL_TEXTURE_SWIZZLE_A = 0x8E45 |
| TextureSwizzleB | Original was GL_TEXTURE_SWIZZLE_B = 0x8E44 |
| TextureSwizzleG | Original was GL_TEXTURE_SWIZZLE_G = 0x8E43 |
| TextureSwizzleR | Original was GL_TEXTURE_SWIZZLE_R = 0x8E42 |
| TextureWrapR | Original was GL_TEXTURE_WRAP_R = 0x8072 |
| TimeoutExpired | Original was GL_TIMEOUT_EXPIRED = 0x911B |
| TimeoutIgnored | Original was GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF |
| TransformFeedback | Original was GL_TRANSFORM_FEEDBACK = 0x8E22 |
| TransformFeedbackActive | Original was GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24 |
| TransformFeedbackBinding | Original was GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25 |
| TransformFeedbackBuffer | Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E |
| TransformFeedbackBufferBinding | Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F |
| TransformFeedbackBufferMode | Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F |
| TransformFeedbackBufferSize | Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85 |
| TransformFeedbackBufferStart | Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84 |
| TransformFeedbackPaused | Original was GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23 |
| TransformFeedbackPrimitivesWritten | Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88 |
| TransformFeedbackVaryingMaxLength | Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76 |
| TransformFeedbackVaryings | Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83 |
| UniformArrayStride | Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C |
| UniformBlockActiveUniformIndices | Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43 |
| UniformBlockActiveUniforms | Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42 |
| UniformBlockBinding | Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F |
| UniformBlockDataSize | Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40 |
| UniformBlockIndex | Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A |
| UniformBlockNameLength | Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41 |
| UniformBlockReferencedByFragmentShader | Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46 |
| UniformBlockReferencedByVertexShader | Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44 |
| UniformBuffer | Original was GL_UNIFORM_BUFFER = 0x8A11 |
| UniformBufferBinding | Original was GL_UNIFORM_BUFFER_BINDING = 0x8A28 |
| UniformBufferOffsetAlignment | Original was GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34 |
| UniformBufferSize | Original was GL_UNIFORM_BUFFER_SIZE = 0x8A2A |
| UniformBufferStart | Original was GL_UNIFORM_BUFFER_START = 0x8A29 |
| UniformIsRowMajor | Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E |
| UniformMatrixStride | Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D |
| UniformNameLength | Original was GL_UNIFORM_NAME_LENGTH = 0x8A39 |
| UniformOffset | Original was GL_UNIFORM_OFFSET = 0x8A3B |
| UniformSize | Original was GL_UNIFORM_SIZE = 0x8A38 |
| UniformType | Original was GL_UNIFORM_TYPE = 0x8A37 |
| UnpackImageHeight | Original was GL_UNPACK_IMAGE_HEIGHT = 0x806E |
| UnpackRowLength | Original was GL_UNPACK_ROW_LENGTH = 0x0CF2 |
| UnpackSkipImages | Original was GL_UNPACK_SKIP_IMAGES = 0x806D |
| UnpackSkipPixels | Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4 |
| UnpackSkipRows | Original was GL_UNPACK_SKIP_ROWS = 0x0CF3 |
| Unsignaled | Original was GL_UNSIGNALED = 0x9118 |
| UnsignedInt10F11F11FRev | Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B |
| UnsignedInt2101010Rev | Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368 |
| UnsignedInt248 | Original was GL_UNSIGNED_INT_24_8 = 0x84FA |
| UnsignedInt5999Rev | Original was GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E |
| UnsignedIntSampler2D | Original was GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2 |
| UnsignedIntSampler2DArray | Original was GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7 |
| UnsignedIntSampler3D | Original was GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3 |
| UnsignedIntSamplerCube | Original was GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4 |
| UnsignedIntVec2 | Original was GL_UNSIGNED_INT_VEC2 = 0x8DC6 |
| UnsignedIntVec3 | Original was GL_UNSIGNED_INT_VEC3 = 0x8DC7 |
| UnsignedIntVec4 | Original was GL_UNSIGNED_INT_VEC4 = 0x8DC8 |
| UnsignedNormalized | Original was GL_UNSIGNED_NORMALIZED = 0x8C17 |
| VertexArrayBinding | Original was GL_VERTEX_ARRAY_BINDING = 0x85B5 |
| VertexAttribArrayDivisor | Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE |
| VertexAttribArrayInteger | Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD |
| WaitFailed | Original was GL_WAIT_FAILED = 0x911D |