Enum NvBlendEquationAdvanced
Not used directly.
Namespace: OpenTK.Graphics.ES30
Assembly: OpenTK.dll
Syntax
public enum NvBlendEquationAdvanced
Fields
| Name | Description |
|---|---|
| BlendOverlapNv | Original was GL_BLEND_OVERLAP_NV = 0x9281 |
| BlendPremultipliedSrcNv | Original was GL_BLEND_PREMULTIPLIED_SRC_NV = 0x9280 |
| BlueNv | Original was GL_BLUE_NV = 0x1905 |
| ColorburnNv | Original was GL_COLORBURN_NV = 0x929A |
| ColordodgeNv | Original was GL_COLORDODGE_NV = 0x9299 |
| ConjointNv | Original was GL_CONJOINT_NV = 0x9284 |
| ContrastNv | Original was GL_CONTRAST_NV = 0x92A1 |
| DarkenNv | Original was GL_DARKEN_NV = 0x9297 |
| DifferenceNv | Original was GL_DIFFERENCE_NV = 0x929E |
| DisjointNv | Original was GL_DISJOINT_NV = 0x9283 |
| DstAtopNv | Original was GL_DST_ATOP_NV = 0x928F |
| DstInNv | Original was GL_DST_IN_NV = 0x928B |
| DstNv | Original was GL_DST_NV = 0x9287 |
| DstOutNv | Original was GL_DST_OUT_NV = 0x928D |
| DstOverNv | Original was GL_DST_OVER_NV = 0x9289 |
| ExclusionNv | Original was GL_EXCLUSION_NV = 0x92A0 |
| GreenNv | Original was GL_GREEN_NV = 0x1904 |
| HardlightNv | Original was GL_HARDLIGHT_NV = 0x929B |
| HardmixNv | Original was GL_HARDMIX_NV = 0x92A9 |
| HslColorNv | Original was GL_HSL_COLOR_NV = 0x92AF |
| HslHueNv | Original was GL_HSL_HUE_NV = 0x92AD |
| HslLuminosityNv | Original was GL_HSL_LUMINOSITY_NV = 0x92B0 |
| HslSaturationNv | Original was GL_HSL_SATURATION_NV = 0x92AE |
| Invert | Original was GL_INVERT = 0x150A |
| InvertOvgNv | Original was GL_INVERT_OVG_NV = 0x92B4 |
| InvertRgbNv | Original was GL_INVERT_RGB_NV = 0x92A3 |
| LightenNv | Original was GL_LIGHTEN_NV = 0x9298 |
| LinearburnNv | Original was GL_LINEARBURN_NV = 0x92A5 |
| LineardodgeNv | Original was GL_LINEARDODGE_NV = 0x92A4 |
| LinearlightNv | Original was GL_LINEARLIGHT_NV = 0x92A7 |
| MinusClampedNv | Original was GL_MINUS_CLAMPED_NV = 0x92B3 |
| MinusNv | Original was GL_MINUS_NV = 0x929F |
| MultiplyNv | Original was GL_MULTIPLY_NV = 0x9294 |
| OverlayNv | Original was GL_OVERLAY_NV = 0x9296 |
| PinlightNv | Original was GL_PINLIGHT_NV = 0x92A8 |
| PlusClampedAlphaNv | Original was GL_PLUS_CLAMPED_ALPHA_NV = 0x92B2 |
| PlusClampedNv | Original was GL_PLUS_CLAMPED_NV = 0x92B1 |
| PlusDarkerNv | Original was GL_PLUS_DARKER_NV = 0x9292 |
| PlusNv | Original was GL_PLUS_NV = 0x9291 |
| RedNv | Original was GL_RED_NV = 0x1903 |
| ScreenNv | Original was GL_SCREEN_NV = 0x9295 |
| SoftlightNv | Original was GL_SOFTLIGHT_NV = 0x929C |
| SrcAtopNv | Original was GL_SRC_ATOP_NV = 0x928E |
| SrcInNv | Original was GL_SRC_IN_NV = 0x928A |
| SrcNv | Original was GL_SRC_NV = 0x9286 |
| SrcOutNv | Original was GL_SRC_OUT_NV = 0x928C |
| SrcOverNv | Original was GL_SRC_OVER_NV = 0x9288 |
| UncorrelatedNv | Original was GL_UNCORRELATED_NV = 0x9282 |
| VividlightNv | Original was GL_VIVIDLIGHT_NV = 0x92A6 |
| XorNv | Original was GL_XOR_NV = 0x1506 |
| Zero | Original was GL_ZERO = 0 |