Class GL.NV
Inherited Members
Namespace: OpenTK.Graphics.OpenGL4
Assembly: OpenTK.dll
Syntax
public static class NV
Methods
BeginConditionalRender(Int32, TypeEnum)
[requires: NV_conditional_render] Start conditional rendering
Declaration
[AutoGenerated(Category = "NV_conditional_render", Version = "", EntryPoint = "glBeginConditionalRenderNV")]
[CLSCompliant(false)]
public static void BeginConditionalRender(int id, TypeEnum mode)
Parameters
Type | Name | Description |
---|---|---|
Int32 | id | Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded. |
TypeEnum | mode | Specifies how glBeginConditionalRender interprets the results of the occlusion query. |
BeginConditionalRender(UInt32, TypeEnum)
[requires: NV_conditional_render] Start conditional rendering
Declaration
[AutoGenerated(Category = "NV_conditional_render", Version = "", EntryPoint = "glBeginConditionalRenderNV")]
[CLSCompliant(false)]
public static void BeginConditionalRender(uint id, TypeEnum mode)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | id | Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded. |
TypeEnum | mode | Specifies how glBeginConditionalRender interprets the results of the occlusion query. |
BlendBarrier()
[requires: NV_blend_equation_advanced]
Declaration
[AutoGenerated(Category = "NV_blend_equation_advanced", Version = "", EntryPoint = "glBlendBarrierNV")]
public static void BlendBarrier()
BlendParameter(All, Int32)
[requires: NV_blend_equation_advanced]
Declaration
[AutoGenerated(Category = "NV_blend_equation_advanced", Version = "", EntryPoint = "glBlendParameteriNV")]
public static void BlendParameter(All pname, int value)
Parameters
Type | Name | Description |
---|---|---|
All | pname | |
Int32 | value |
BufferAddressRange(All, Int32, Int64, Int32)
[requires: NV_vertex_buffer_unified_memory]
Declaration
[AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glBufferAddressRangeNV")]
[CLSCompliant(false)]
public static void BufferAddressRange(All pname, int index, long address, int length)
Parameters
Type | Name | Description |
---|---|---|
All | pname | |
Int32 | index | |
Int64 | address | |
Int32 | length |
BufferAddressRange(All, Int32, Int64, IntPtr)
[requires: NV_vertex_buffer_unified_memory]
Declaration
[AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glBufferAddressRangeNV")]
[CLSCompliant(false)]
public static void BufferAddressRange(All pname, int index, long address, IntPtr length)
Parameters
Type | Name | Description |
---|---|---|
All | pname | |
Int32 | index | |
Int64 | address | |
IntPtr | length |
BufferAddressRange(All, UInt32, UInt64, Int32)
[requires: NV_vertex_buffer_unified_memory]
Declaration
[AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glBufferAddressRangeNV")]
[CLSCompliant(false)]
public static void BufferAddressRange(All pname, uint index, ulong address, int length)
Parameters
Type | Name | Description |
---|---|---|
All | pname | |
UInt32 | index | |
UInt64 | address | |
Int32 | length |
BufferAddressRange(All, UInt32, UInt64, IntPtr)
[requires: NV_vertex_buffer_unified_memory]
Declaration
[AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glBufferAddressRangeNV")]
[CLSCompliant(false)]
public static void BufferAddressRange(All pname, uint index, ulong address, IntPtr length)
Parameters
Type | Name | Description |
---|---|---|
All | pname | |
UInt32 | index | |
UInt64 | address | |
IntPtr | length |
CallCommandList(Int32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCallCommandListNV")]
[CLSCompliant(false)]
public static void CallCommandList(int list)
Parameters
Type | Name | Description |
---|---|---|
Int32 | list |
CallCommandList(UInt32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCallCommandListNV")]
[CLSCompliant(false)]
public static void CallCommandList(uint list)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | list |
ColorFormat(Int32, All, Int32)
[requires: NV_vertex_buffer_unified_memory]
Declaration
[AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glColorFormatNV")]
public static void ColorFormat(int size, All type, int stride)
Parameters
Type | Name | Description |
---|---|---|
Int32 | size | |
All | type | |
Int32 | stride |
CommandListSegments(Int32, Int32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCommandListSegmentsNV")]
[CLSCompliant(false)]
public static void CommandListSegments(int list, int segments)
Parameters
Type | Name | Description |
---|---|---|
Int32 | list | |
Int32 | segments |
CommandListSegments(UInt32, UInt32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCommandListSegmentsNV")]
[CLSCompliant(false)]
public static void CommandListSegments(uint list, uint segments)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | list | |
UInt32 | segments |
CompileCommandList(Int32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCompileCommandListNV")]
[CLSCompliant(false)]
public static void CompileCommandList(int list)
Parameters
Type | Name | Description |
---|---|---|
Int32 | list |
CompileCommandList(UInt32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCompileCommandListNV")]
[CLSCompliant(false)]
public static void CompileCommandList(uint list)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | list |
ConservativeRasterParameter(All, Int32)
[requires: NV_conservative_raster_pre_snap_triangles]
Declaration
[AutoGenerated(Category = "NV_conservative_raster_pre_snap_triangles", Version = "", EntryPoint = "glConservativeRasterParameteriNV")]
public static void ConservativeRasterParameter(All pname, int param)
Parameters
Type | Name | Description |
---|---|---|
All | pname | |
Int32 | param |
ConservativeRasterParameter(All, Single)
[requires: NV_conservative_raster_dilate]
Declaration
[AutoGenerated(Category = "NV_conservative_raster_dilate", Version = "", EntryPoint = "glConservativeRasterParameterfNV")]
public static void ConservativeRasterParameter(All pname, float value)
Parameters
Type | Name | Description |
---|---|---|
All | pname | |
Single | value |
CopyPath(Int32, Int32)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCopyPathNV")]
[CLSCompliant(false)]
public static void CopyPath(int resultPath, int srcPath)
Parameters
Type | Name | Description |
---|---|---|
Int32 | resultPath | |
Int32 | srcPath |
CopyPath(UInt32, UInt32)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCopyPathNV")]
[CLSCompliant(false)]
public static void CopyPath(uint resultPath, uint srcPath)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | resultPath | |
UInt32 | srcPath |
CoverageModulation(All)
[requires: NV_framebuffer_mixed_samples]
Declaration
[AutoGenerated(Category = "NV_framebuffer_mixed_samples", Version = "", EntryPoint = "glCoverageModulationNV")]
public static void CoverageModulation(All components)
Parameters
Type | Name | Description |
---|---|---|
All | components |
CoverageModulationTable(Int32, Single*)
[requires: NV_framebuffer_mixed_samples]
Declaration
[AutoGenerated(Category = "NV_framebuffer_mixed_samples", Version = "", EntryPoint = "glCoverageModulationTableNV")]
[CLSCompliant(false)]
public static void CoverageModulationTable(int n, [Count(Parameter = "n")] float *v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
Single* | v | [length: n] |
CoverageModulationTable(Int32, ref Single)
[requires: NV_framebuffer_mixed_samples]
Declaration
[AutoGenerated(Category = "NV_framebuffer_mixed_samples", Version = "", EntryPoint = "glCoverageModulationTableNV")]
[CLSCompliant(false)]
public static void CoverageModulationTable(int n, [Count(Parameter = "n")] ref float v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
Single | v | [length: n] |
CoverageModulationTable(Int32, Single[])
[requires: NV_framebuffer_mixed_samples]
Declaration
[AutoGenerated(Category = "NV_framebuffer_mixed_samples", Version = "", EntryPoint = "glCoverageModulationTableNV")]
[CLSCompliant(false)]
public static void CoverageModulationTable(int n, [Count(Parameter = "n")] float[] v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
Single[] | v | [length: n] |
CoverFillPath(Int32, PathCoverMode)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathNV")]
[CLSCompliant(false)]
public static void CoverFillPath(int path, PathCoverMode coverMode)
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
PathCoverMode | coverMode |
CoverFillPath(UInt32, PathCoverMode)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathNV")]
[CLSCompliant(false)]
public static void CoverFillPath(uint path, PathCoverMode coverMode)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
PathCoverMode | coverMode |
CoverFillPathInstanced(Int32, PathElementType, IntPtr, Int32, PathCoverMode, PathTransformType, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void CoverFillPathInstanced(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] IntPtr paths, int pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float *transformValues)
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
IntPtr | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single* | transformValues | [length: COMPSIZE(numPaths,transformType)] |
CoverFillPathInstanced(Int32, PathElementType, IntPtr, Int32, PathCoverMode, PathTransformType, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void CoverFillPathInstanced(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] IntPtr paths, int pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] ref float transformValues)
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
IntPtr | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single | transformValues | [length: COMPSIZE(numPaths,transformType)] |
CoverFillPathInstanced(Int32, PathElementType, IntPtr, Int32, PathCoverMode, PathTransformType, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void CoverFillPathInstanced(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] IntPtr paths, int pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float[] transformValues)
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
IntPtr | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single[] | transformValues | [length: COMPSIZE(numPaths,transformType)] |
CoverFillPathInstanced(Int32, PathElementType, IntPtr, UInt32, PathCoverMode, PathTransformType, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void CoverFillPathInstanced(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] IntPtr paths, uint pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float *transformValues)
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
IntPtr | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single* | transformValues | [length: COMPSIZE(numPaths,transformType)] |
CoverFillPathInstanced(Int32, PathElementType, IntPtr, UInt32, PathCoverMode, PathTransformType, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void CoverFillPathInstanced(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] IntPtr paths, uint pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] ref float transformValues)
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
IntPtr | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single | transformValues | [length: COMPSIZE(numPaths,transformType)] |
CoverFillPathInstanced(Int32, PathElementType, IntPtr, UInt32, PathCoverMode, PathTransformType, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void CoverFillPathInstanced(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] IntPtr paths, uint pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float[] transformValues)
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
IntPtr | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single[] | transformValues | [length: COMPSIZE(numPaths,transformType)] |
CoverFillPathInstanced<T2>(Int32, PathElementType, ref T2, Int32, PathCoverMode, PathTransformType, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void CoverFillPathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] ref T2 paths, int pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float *transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2 | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single* | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
CoverFillPathInstanced<T2>(Int32, PathElementType, ref T2, Int32, PathCoverMode, PathTransformType, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void CoverFillPathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] ref T2 paths, int pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] ref float transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2 | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
CoverFillPathInstanced<T2>(Int32, PathElementType, ref T2, Int32, PathCoverMode, PathTransformType, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void CoverFillPathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] ref T2 paths, int pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float[] transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2 | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single[] | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
CoverFillPathInstanced<T2>(Int32, PathElementType, ref T2, UInt32, PathCoverMode, PathTransformType, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void CoverFillPathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] ref T2 paths, uint pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float *transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2 | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single* | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
CoverFillPathInstanced<T2>(Int32, PathElementType, ref T2, UInt32, PathCoverMode, PathTransformType, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void CoverFillPathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] ref T2 paths, uint pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] ref float transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2 | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
CoverFillPathInstanced<T2>(Int32, PathElementType, ref T2, UInt32, PathCoverMode, PathTransformType, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void CoverFillPathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] ref T2 paths, uint pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float[] transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2 | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single[] | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
CoverFillPathInstanced<T2>(Int32, PathElementType, T2[], Int32, PathCoverMode, PathTransformType, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void CoverFillPathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[] paths, int pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float *transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single* | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
CoverFillPathInstanced<T2>(Int32, PathElementType, T2[], Int32, PathCoverMode, PathTransformType, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void CoverFillPathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[] paths, int pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] ref float transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
CoverFillPathInstanced<T2>(Int32, PathElementType, T2[], Int32, PathCoverMode, PathTransformType, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void CoverFillPathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[] paths, int pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float[] transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single[] | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
CoverFillPathInstanced<T2>(Int32, PathElementType, T2[], UInt32, PathCoverMode, PathTransformType, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void CoverFillPathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[] paths, uint pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float *transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single* | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
CoverFillPathInstanced<T2>(Int32, PathElementType, T2[], UInt32, PathCoverMode, PathTransformType, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void CoverFillPathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[] paths, uint pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] ref float transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
CoverFillPathInstanced<T2>(Int32, PathElementType, T2[], UInt32, PathCoverMode, PathTransformType, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void CoverFillPathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[] paths, uint pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float[] transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single[] | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
CoverFillPathInstanced<T2>(Int32, PathElementType, T2[,,], Int32, PathCoverMode, PathTransformType, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void CoverFillPathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[,, ] paths, int pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float *transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[,,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single* | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
CoverFillPathInstanced<T2>(Int32, PathElementType, T2[,,], Int32, PathCoverMode, PathTransformType, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void CoverFillPathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[,, ] paths, int pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] ref float transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[,,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
CoverFillPathInstanced<T2>(Int32, PathElementType, T2[,,], Int32, PathCoverMode, PathTransformType, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void CoverFillPathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[,, ] paths, int pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float[] transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[,,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single[] | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
CoverFillPathInstanced<T2>(Int32, PathElementType, T2[,,], UInt32, PathCoverMode, PathTransformType, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void CoverFillPathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[,, ] paths, uint pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float *transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[,,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single* | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
CoverFillPathInstanced<T2>(Int32, PathElementType, T2[,,], UInt32, PathCoverMode, PathTransformType, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void CoverFillPathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[,, ] paths, uint pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] ref float transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[,,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
CoverFillPathInstanced<T2>(Int32, PathElementType, T2[,,], UInt32, PathCoverMode, PathTransformType, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void CoverFillPathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[,, ] paths, uint pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float[] transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[,,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single[] | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
CoverFillPathInstanced<T2>(Int32, PathElementType, T2[,], Int32, PathCoverMode, PathTransformType, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void CoverFillPathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[, ] paths, int pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float *transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single* | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
CoverFillPathInstanced<T2>(Int32, PathElementType, T2[,], Int32, PathCoverMode, PathTransformType, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void CoverFillPathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[, ] paths, int pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] ref float transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
CoverFillPathInstanced<T2>(Int32, PathElementType, T2[,], Int32, PathCoverMode, PathTransformType, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void CoverFillPathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[, ] paths, int pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float[] transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single[] | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
CoverFillPathInstanced<T2>(Int32, PathElementType, T2[,], UInt32, PathCoverMode, PathTransformType, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void CoverFillPathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[, ] paths, uint pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float *transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single* | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
CoverFillPathInstanced<T2>(Int32, PathElementType, T2[,], UInt32, PathCoverMode, PathTransformType, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void CoverFillPathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[, ] paths, uint pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] ref float transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
CoverFillPathInstanced<T2>(Int32, PathElementType, T2[,], UInt32, PathCoverMode, PathTransformType, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void CoverFillPathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[, ] paths, uint pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float[] transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single[] | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
CoverStrokePath(Int32, PathCoverMode)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathNV")]
[CLSCompliant(false)]
public static void CoverStrokePath(int path, PathCoverMode coverMode)
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
PathCoverMode | coverMode |
CoverStrokePath(UInt32, PathCoverMode)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathNV")]
[CLSCompliant(false)]
public static void CoverStrokePath(uint path, PathCoverMode coverMode)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
PathCoverMode | coverMode |
CoverStrokePathInstanced(Int32, PathElementType, IntPtr, Int32, PathCoverMode, PathTransformType, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void CoverStrokePathInstanced(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] IntPtr paths, int pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float *transformValues)
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
IntPtr | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single* | transformValues | [length: COMPSIZE(numPaths,transformType)] |
CoverStrokePathInstanced(Int32, PathElementType, IntPtr, Int32, PathCoverMode, PathTransformType, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void CoverStrokePathInstanced(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] IntPtr paths, int pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] ref float transformValues)
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
IntPtr | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single | transformValues | [length: COMPSIZE(numPaths,transformType)] |
CoverStrokePathInstanced(Int32, PathElementType, IntPtr, Int32, PathCoverMode, PathTransformType, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void CoverStrokePathInstanced(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] IntPtr paths, int pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float[] transformValues)
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
IntPtr | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single[] | transformValues | [length: COMPSIZE(numPaths,transformType)] |
CoverStrokePathInstanced(Int32, PathElementType, IntPtr, UInt32, PathCoverMode, PathTransformType, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void CoverStrokePathInstanced(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] IntPtr paths, uint pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float *transformValues)
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
IntPtr | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single* | transformValues | [length: COMPSIZE(numPaths,transformType)] |
CoverStrokePathInstanced(Int32, PathElementType, IntPtr, UInt32, PathCoverMode, PathTransformType, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void CoverStrokePathInstanced(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] IntPtr paths, uint pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] ref float transformValues)
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
IntPtr | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single | transformValues | [length: COMPSIZE(numPaths,transformType)] |
CoverStrokePathInstanced(Int32, PathElementType, IntPtr, UInt32, PathCoverMode, PathTransformType, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void CoverStrokePathInstanced(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] IntPtr paths, uint pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float[] transformValues)
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
IntPtr | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single[] | transformValues | [length: COMPSIZE(numPaths,transformType)] |
CoverStrokePathInstanced<T2>(Int32, PathElementType, ref T2, Int32, PathCoverMode, PathTransformType, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void CoverStrokePathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] ref T2 paths, int pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float *transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2 | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single* | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
CoverStrokePathInstanced<T2>(Int32, PathElementType, ref T2, Int32, PathCoverMode, PathTransformType, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void CoverStrokePathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] ref T2 paths, int pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] ref float transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2 | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
CoverStrokePathInstanced<T2>(Int32, PathElementType, ref T2, Int32, PathCoverMode, PathTransformType, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void CoverStrokePathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] ref T2 paths, int pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float[] transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2 | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single[] | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
CoverStrokePathInstanced<T2>(Int32, PathElementType, ref T2, UInt32, PathCoverMode, PathTransformType, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void CoverStrokePathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] ref T2 paths, uint pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float *transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2 | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single* | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
CoverStrokePathInstanced<T2>(Int32, PathElementType, ref T2, UInt32, PathCoverMode, PathTransformType, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void CoverStrokePathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] ref T2 paths, uint pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] ref float transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2 | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
CoverStrokePathInstanced<T2>(Int32, PathElementType, ref T2, UInt32, PathCoverMode, PathTransformType, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void CoverStrokePathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] ref T2 paths, uint pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float[] transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2 | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single[] | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
CoverStrokePathInstanced<T2>(Int32, PathElementType, T2[], Int32, PathCoverMode, PathTransformType, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void CoverStrokePathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[] paths, int pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float *transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single* | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
CoverStrokePathInstanced<T2>(Int32, PathElementType, T2[], Int32, PathCoverMode, PathTransformType, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void CoverStrokePathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[] paths, int pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] ref float transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
CoverStrokePathInstanced<T2>(Int32, PathElementType, T2[], Int32, PathCoverMode, PathTransformType, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void CoverStrokePathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[] paths, int pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float[] transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single[] | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
CoverStrokePathInstanced<T2>(Int32, PathElementType, T2[], UInt32, PathCoverMode, PathTransformType, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void CoverStrokePathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[] paths, uint pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float *transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single* | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
CoverStrokePathInstanced<T2>(Int32, PathElementType, T2[], UInt32, PathCoverMode, PathTransformType, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void CoverStrokePathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[] paths, uint pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] ref float transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
CoverStrokePathInstanced<T2>(Int32, PathElementType, T2[], UInt32, PathCoverMode, PathTransformType, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void CoverStrokePathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[] paths, uint pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float[] transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single[] | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
CoverStrokePathInstanced<T2>(Int32, PathElementType, T2[,,], Int32, PathCoverMode, PathTransformType, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void CoverStrokePathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[,, ] paths, int pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float *transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[,,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single* | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
CoverStrokePathInstanced<T2>(Int32, PathElementType, T2[,,], Int32, PathCoverMode, PathTransformType, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void CoverStrokePathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[,, ] paths, int pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] ref float transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[,,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
CoverStrokePathInstanced<T2>(Int32, PathElementType, T2[,,], Int32, PathCoverMode, PathTransformType, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void CoverStrokePathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[,, ] paths, int pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float[] transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[,,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single[] | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
CoverStrokePathInstanced<T2>(Int32, PathElementType, T2[,,], UInt32, PathCoverMode, PathTransformType, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void CoverStrokePathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[,, ] paths, uint pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float *transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[,,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single* | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
CoverStrokePathInstanced<T2>(Int32, PathElementType, T2[,,], UInt32, PathCoverMode, PathTransformType, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void CoverStrokePathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[,, ] paths, uint pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] ref float transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[,,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
CoverStrokePathInstanced<T2>(Int32, PathElementType, T2[,,], UInt32, PathCoverMode, PathTransformType, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void CoverStrokePathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[,, ] paths, uint pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float[] transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[,,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single[] | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
CoverStrokePathInstanced<T2>(Int32, PathElementType, T2[,], Int32, PathCoverMode, PathTransformType, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void CoverStrokePathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[, ] paths, int pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float *transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single* | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
CoverStrokePathInstanced<T2>(Int32, PathElementType, T2[,], Int32, PathCoverMode, PathTransformType, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void CoverStrokePathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[, ] paths, int pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] ref float transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
CoverStrokePathInstanced<T2>(Int32, PathElementType, T2[,], Int32, PathCoverMode, PathTransformType, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void CoverStrokePathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[, ] paths, int pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float[] transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single[] | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
CoverStrokePathInstanced<T2>(Int32, PathElementType, T2[,], UInt32, PathCoverMode, PathTransformType, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void CoverStrokePathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[, ] paths, uint pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float *transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single* | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
CoverStrokePathInstanced<T2>(Int32, PathElementType, T2[,], UInt32, PathCoverMode, PathTransformType, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void CoverStrokePathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[, ] paths, uint pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] ref float transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
CoverStrokePathInstanced<T2>(Int32, PathElementType, T2[,], UInt32, PathCoverMode, PathTransformType, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void CoverStrokePathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[, ] paths, uint pathBase, PathCoverMode coverMode, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float[] transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
PathCoverMode | coverMode | |
PathTransformType | transformType | |
Single[] | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
CreateCommandLists(Int32, Int32*)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCreateCommandListsNV")]
[CLSCompliant(false)]
public static void CreateCommandLists(int n, [Count(Parameter = "n")] int *lists)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
Int32* | lists | [length: n] |
CreateCommandLists(Int32, out Int32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCreateCommandListsNV")]
[CLSCompliant(false)]
public static void CreateCommandLists(int n, [Count(Parameter = "n")] out int lists)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
Int32 | lists | [length: n] |
CreateCommandLists(Int32, Int32[])
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCreateCommandListsNV")]
[CLSCompliant(false)]
public static void CreateCommandLists(int n, [Count(Parameter = "n")] int[] lists)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
Int32[] | lists | [length: n] |
CreateCommandLists(Int32, UInt32*)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCreateCommandListsNV")]
[CLSCompliant(false)]
public static void CreateCommandLists(int n, [Count(Parameter = "n")] uint *lists)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
UInt32* | lists | [length: n] |
CreateCommandLists(Int32, out UInt32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCreateCommandListsNV")]
[CLSCompliant(false)]
public static void CreateCommandLists(int n, [Count(Parameter = "n")] out uint lists)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
UInt32 | lists | [length: n] |
CreateCommandLists(Int32, UInt32[])
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCreateCommandListsNV")]
[CLSCompliant(false)]
public static void CreateCommandLists(int n, [Count(Parameter = "n")] uint[] lists)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
UInt32[] | lists | [length: n] |
CreateStates(Int32, Int32*)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCreateStatesNV")]
[CLSCompliant(false)]
public static void CreateStates(int n, [Count(Parameter = "n")] int *states)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
Int32* | states | [length: n] |
CreateStates(Int32, out Int32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCreateStatesNV")]
[CLSCompliant(false)]
public static void CreateStates(int n, [Count(Parameter = "n")] out int states)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
Int32 | states | [length: n] |
CreateStates(Int32, Int32[])
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCreateStatesNV")]
[CLSCompliant(false)]
public static void CreateStates(int n, [Count(Parameter = "n")] int[] states)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
Int32[] | states | [length: n] |
CreateStates(Int32, UInt32*)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCreateStatesNV")]
[CLSCompliant(false)]
public static void CreateStates(int n, [Count(Parameter = "n")] uint *states)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
UInt32* | states | [length: n] |
CreateStates(Int32, out UInt32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCreateStatesNV")]
[CLSCompliant(false)]
public static void CreateStates(int n, [Count(Parameter = "n")] out uint states)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
UInt32 | states | [length: n] |
CreateStates(Int32, UInt32[])
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glCreateStatesNV")]
[CLSCompliant(false)]
public static void CreateStates(int n, [Count(Parameter = "n")] uint[] states)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
UInt32[] | states | [length: n] |
DeleteCommandList(Int32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteCommandListsNV")]
[CLSCompliant(false)]
public static void DeleteCommandList([Count(Parameter = "n")] int lists)
Parameters
Type | Name | Description |
---|---|---|
Int32 | lists | [length: n] |
DeleteCommandList(UInt32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteCommandListsNV")]
[CLSCompliant(false)]
public static void DeleteCommandList([Count(Parameter = "n")] uint lists)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | lists | [length: n] |
DeleteCommandLists(Int32, Int32*)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteCommandListsNV")]
[CLSCompliant(false)]
public static void DeleteCommandLists(int n, [Count(Parameter = "n")] int *lists)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
Int32* | lists | [length: n] |
DeleteCommandLists(Int32, ref Int32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteCommandListsNV")]
[CLSCompliant(false)]
public static void DeleteCommandLists(int n, [Count(Parameter = "n")] ref int lists)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
Int32 | lists | [length: n] |
DeleteCommandLists(Int32, Int32[])
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteCommandListsNV")]
[CLSCompliant(false)]
public static void DeleteCommandLists(int n, [Count(Parameter = "n")] int[] lists)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
Int32[] | lists | [length: n] |
DeleteCommandLists(Int32, UInt32*)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteCommandListsNV")]
[CLSCompliant(false)]
public static void DeleteCommandLists(int n, [Count(Parameter = "n")] uint *lists)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
UInt32* | lists | [length: n] |
DeleteCommandLists(Int32, ref UInt32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteCommandListsNV")]
[CLSCompliant(false)]
public static void DeleteCommandLists(int n, [Count(Parameter = "n")] ref uint lists)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
UInt32 | lists | [length: n] |
DeleteCommandLists(Int32, UInt32[])
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteCommandListsNV")]
[CLSCompliant(false)]
public static void DeleteCommandLists(int n, [Count(Parameter = "n")] uint[] lists)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
UInt32[] | lists | [length: n] |
DeletePath(Int32, Int32)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glDeletePathsNV")]
[CLSCompliant(false)]
public static void DeletePath(int path, int range)
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Int32 | range |
DeletePath(UInt32, Int32)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glDeletePathsNV")]
[CLSCompliant(false)]
public static void DeletePath(uint path, int range)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Int32 | range |
DeleteState(Int32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteStatesNV")]
[CLSCompliant(false)]
public static void DeleteState([Count(Parameter = "n")] int states)
Parameters
Type | Name | Description |
---|---|---|
Int32 | states | [length: n] |
DeleteState(UInt32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteStatesNV")]
[CLSCompliant(false)]
public static void DeleteState([Count(Parameter = "n")] uint states)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | states | [length: n] |
DeleteStates(Int32, Int32*)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteStatesNV")]
[CLSCompliant(false)]
public static void DeleteStates(int n, [Count(Parameter = "n")] int *states)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
Int32* | states | [length: n] |
DeleteStates(Int32, ref Int32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteStatesNV")]
[CLSCompliant(false)]
public static void DeleteStates(int n, [Count(Parameter = "n")] ref int states)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
Int32 | states | [length: n] |
DeleteStates(Int32, Int32[])
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteStatesNV")]
[CLSCompliant(false)]
public static void DeleteStates(int n, [Count(Parameter = "n")] int[] states)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
Int32[] | states | [length: n] |
DeleteStates(Int32, UInt32*)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteStatesNV")]
[CLSCompliant(false)]
public static void DeleteStates(int n, [Count(Parameter = "n")] uint *states)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
UInt32* | states | [length: n] |
DeleteStates(Int32, ref UInt32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteStatesNV")]
[CLSCompliant(false)]
public static void DeleteStates(int n, [Count(Parameter = "n")] ref uint states)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
UInt32 | states | [length: n] |
DeleteStates(Int32, UInt32[])
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDeleteStatesNV")]
[CLSCompliant(false)]
public static void DeleteStates(int n, [Count(Parameter = "n")] uint[] states)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
UInt32[] | states | [length: n] |
DrawCommands(All, Int32, IntPtr*, Int32*, Int32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsNV")]
[CLSCompliant(false)]
public static void DrawCommands(All primitiveMode, int buffer, IntPtr*indirects, int *sizes, int count)
Parameters
Type | Name | Description |
---|---|---|
All | primitiveMode | |
Int32 | buffer | |
IntPtr* | indirects | |
Int32* | sizes | |
Int32 | count |
DrawCommands(All, Int32, ref IntPtr, ref Int32, Int32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsNV")]
[CLSCompliant(false)]
public static void DrawCommands(All primitiveMode, int buffer, ref IntPtr indirects, ref int sizes, int count)
Parameters
Type | Name | Description |
---|---|---|
All | primitiveMode | |
Int32 | buffer | |
IntPtr | indirects | |
Int32 | sizes | |
Int32 | count |
DrawCommands(All, Int32, IntPtr[], Int32[], Int32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsNV")]
[CLSCompliant(false)]
public static void DrawCommands(All primitiveMode, int buffer, IntPtr[] indirects, int[] sizes, int count)
Parameters
Type | Name | Description |
---|---|---|
All | primitiveMode | |
Int32 | buffer | |
IntPtr[] | indirects | |
Int32[] | sizes | |
Int32 | count |
DrawCommands(All, UInt32, IntPtr*, Int32*, UInt32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsNV")]
[CLSCompliant(false)]
public static void DrawCommands(All primitiveMode, uint buffer, IntPtr*indirects, int *sizes, uint count)
Parameters
Type | Name | Description |
---|---|---|
All | primitiveMode | |
UInt32 | buffer | |
IntPtr* | indirects | |
Int32* | sizes | |
UInt32 | count |
DrawCommands(All, UInt32, ref IntPtr, ref Int32, UInt32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsNV")]
[CLSCompliant(false)]
public static void DrawCommands(All primitiveMode, uint buffer, ref IntPtr indirects, ref int sizes, uint count)
Parameters
Type | Name | Description |
---|---|---|
All | primitiveMode | |
UInt32 | buffer | |
IntPtr | indirects | |
Int32 | sizes | |
UInt32 | count |
DrawCommands(All, UInt32, IntPtr[], Int32[], UInt32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsNV")]
[CLSCompliant(false)]
public static void DrawCommands(All primitiveMode, uint buffer, IntPtr[] indirects, int[] sizes, uint count)
Parameters
Type | Name | Description |
---|---|---|
All | primitiveMode | |
UInt32 | buffer | |
IntPtr[] | indirects | |
Int32[] | sizes | |
UInt32 | count |
DrawCommandsAddres(All, Int64*, Int32*, Int32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsAddressNV")]
[CLSCompliant(false)]
public static void DrawCommandsAddres(All primitiveMode, long *indirects, int *sizes, int count)
Parameters
Type | Name | Description |
---|---|---|
All | primitiveMode | |
Int64* | indirects | |
Int32* | sizes | |
Int32 | count |
DrawCommandsAddres(All, ref Int64, ref Int32, Int32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsAddressNV")]
[CLSCompliant(false)]
public static void DrawCommandsAddres(All primitiveMode, ref long indirects, ref int sizes, int count)
Parameters
Type | Name | Description |
---|---|---|
All | primitiveMode | |
Int64 | indirects | |
Int32 | sizes | |
Int32 | count |
DrawCommandsAddres(All, Int64[], Int32[], Int32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsAddressNV")]
[CLSCompliant(false)]
public static void DrawCommandsAddres(All primitiveMode, long[] indirects, int[] sizes, int count)
Parameters
Type | Name | Description |
---|---|---|
All | primitiveMode | |
Int64[] | indirects | |
Int32[] | sizes | |
Int32 | count |
DrawCommandsAddres(All, UInt64*, Int32*, UInt32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsAddressNV")]
[CLSCompliant(false)]
public static void DrawCommandsAddres(All primitiveMode, ulong *indirects, int *sizes, uint count)
Parameters
Type | Name | Description |
---|---|---|
All | primitiveMode | |
UInt64* | indirects | |
Int32* | sizes | |
UInt32 | count |
DrawCommandsAddres(All, ref UInt64, ref Int32, UInt32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsAddressNV")]
[CLSCompliant(false)]
public static void DrawCommandsAddres(All primitiveMode, ref ulong indirects, ref int sizes, uint count)
Parameters
Type | Name | Description |
---|---|---|
All | primitiveMode | |
UInt64 | indirects | |
Int32 | sizes | |
UInt32 | count |
DrawCommandsAddres(All, UInt64[], Int32[], UInt32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsAddressNV")]
[CLSCompliant(false)]
public static void DrawCommandsAddres(All primitiveMode, ulong[] indirects, int[] sizes, uint count)
Parameters
Type | Name | Description |
---|---|---|
All | primitiveMode | |
UInt64[] | indirects | |
Int32[] | sizes | |
UInt32 | count |
DrawCommandsStates(Int32, IntPtr*, Int32*, Int32*, Int32*, Int32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsStatesNV")]
[CLSCompliant(false)]
public static void DrawCommandsStates(int buffer, IntPtr*indirects, int *sizes, int *states, int *fbos, int count)
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
IntPtr* | indirects | |
Int32* | sizes | |
Int32* | states | |
Int32* | fbos | |
Int32 | count |
DrawCommandsStates(Int32, ref IntPtr, ref Int32, ref Int32, ref Int32, Int32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsStatesNV")]
[CLSCompliant(false)]
public static void DrawCommandsStates(int buffer, ref IntPtr indirects, ref int sizes, ref int states, ref int fbos, int count)
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
IntPtr | indirects | |
Int32 | sizes | |
Int32 | states | |
Int32 | fbos | |
Int32 | count |
DrawCommandsStates(Int32, IntPtr[], Int32[], Int32[], Int32[], Int32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsStatesNV")]
[CLSCompliant(false)]
public static void DrawCommandsStates(int buffer, IntPtr[] indirects, int[] sizes, int[] states, int[] fbos, int count)
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
IntPtr[] | indirects | |
Int32[] | sizes | |
Int32[] | states | |
Int32[] | fbos | |
Int32 | count |
DrawCommandsStates(UInt32, IntPtr*, Int32*, UInt32*, UInt32*, UInt32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsStatesNV")]
[CLSCompliant(false)]
public static void DrawCommandsStates(uint buffer, IntPtr*indirects, int *sizes, uint *states, uint *fbos, uint count)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
IntPtr* | indirects | |
Int32* | sizes | |
UInt32* | states | |
UInt32* | fbos | |
UInt32 | count |
DrawCommandsStates(UInt32, ref IntPtr, ref Int32, ref UInt32, ref UInt32, UInt32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsStatesNV")]
[CLSCompliant(false)]
public static void DrawCommandsStates(uint buffer, ref IntPtr indirects, ref int sizes, ref uint states, ref uint fbos, uint count)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
IntPtr | indirects | |
Int32 | sizes | |
UInt32 | states | |
UInt32 | fbos | |
UInt32 | count |
DrawCommandsStates(UInt32, IntPtr[], Int32[], UInt32[], UInt32[], UInt32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsStatesNV")]
[CLSCompliant(false)]
public static void DrawCommandsStates(uint buffer, IntPtr[] indirects, int[] sizes, uint[] states, uint[] fbos, uint count)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
IntPtr[] | indirects | |
Int32[] | sizes | |
UInt32[] | states | |
UInt32[] | fbos | |
UInt32 | count |
DrawCommandsStatesAddres(Int64*, Int32*, Int32*, Int32*, Int32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsStatesAddressNV")]
[CLSCompliant(false)]
public static void DrawCommandsStatesAddres(long *indirects, int *sizes, int *states, int *fbos, int count)
Parameters
Type | Name | Description |
---|---|---|
Int64* | indirects | |
Int32* | sizes | |
Int32* | states | |
Int32* | fbos | |
Int32 | count |
DrawCommandsStatesAddres(ref Int64, ref Int32, ref Int32, ref Int32, Int32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsStatesAddressNV")]
[CLSCompliant(false)]
public static void DrawCommandsStatesAddres(ref long indirects, ref int sizes, ref int states, ref int fbos, int count)
Parameters
Type | Name | Description |
---|---|---|
Int64 | indirects | |
Int32 | sizes | |
Int32 | states | |
Int32 | fbos | |
Int32 | count |
DrawCommandsStatesAddres(Int64[], Int32[], Int32[], Int32[], Int32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsStatesAddressNV")]
[CLSCompliant(false)]
public static void DrawCommandsStatesAddres(long[] indirects, int[] sizes, int[] states, int[] fbos, int count)
Parameters
Type | Name | Description |
---|---|---|
Int64[] | indirects | |
Int32[] | sizes | |
Int32[] | states | |
Int32[] | fbos | |
Int32 | count |
DrawCommandsStatesAddres(UInt64*, Int32*, UInt32*, UInt32*, UInt32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsStatesAddressNV")]
[CLSCompliant(false)]
public static void DrawCommandsStatesAddres(ulong *indirects, int *sizes, uint *states, uint *fbos, uint count)
Parameters
Type | Name | Description |
---|---|---|
UInt64* | indirects | |
Int32* | sizes | |
UInt32* | states | |
UInt32* | fbos | |
UInt32 | count |
DrawCommandsStatesAddres(ref UInt64, ref Int32, ref UInt32, ref UInt32, UInt32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsStatesAddressNV")]
[CLSCompliant(false)]
public static void DrawCommandsStatesAddres(ref ulong indirects, ref int sizes, ref uint states, ref uint fbos, uint count)
Parameters
Type | Name | Description |
---|---|---|
UInt64 | indirects | |
Int32 | sizes | |
UInt32 | states | |
UInt32 | fbos | |
UInt32 | count |
DrawCommandsStatesAddres(UInt64[], Int32[], UInt32[], UInt32[], UInt32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glDrawCommandsStatesAddressNV")]
[CLSCompliant(false)]
public static void DrawCommandsStatesAddres(ulong[] indirects, int[] sizes, uint[] states, uint[] fbos, uint count)
Parameters
Type | Name | Description |
---|---|---|
UInt64[] | indirects | |
Int32[] | sizes | |
UInt32[] | states | |
UInt32[] | fbos | |
UInt32 | count |
DrawVkImage(Int64, Int32, Single, Single, Single, Single, Single, Single, Single, Single, Single)
[requires: NV_draw_vulkan_image]
Declaration
[AutoGenerated(Category = "NV_draw_vulkan_image", Version = "", EntryPoint = "glDrawVkImageNV")]
[CLSCompliant(false)]
public static void DrawVkImage(long vkImage, int sampler, float x0, float y0, float x1, float y1, float z, float s0, float t0, float s1, float t1)
Parameters
Type | Name | Description |
---|---|---|
Int64 | vkImage | |
Int32 | sampler | |
Single | x0 | |
Single | y0 | |
Single | x1 | |
Single | y1 | |
Single | z | |
Single | s0 | |
Single | t0 | |
Single | s1 | |
Single | t1 |
DrawVkImage(UInt64, UInt32, Single, Single, Single, Single, Single, Single, Single, Single, Single)
[requires: NV_draw_vulkan_image]
Declaration
[AutoGenerated(Category = "NV_draw_vulkan_image", Version = "", EntryPoint = "glDrawVkImageNV")]
[CLSCompliant(false)]
public static void DrawVkImage(ulong vkImage, uint sampler, float x0, float y0, float x1, float y1, float z, float s0, float t0, float s1, float t1)
Parameters
Type | Name | Description |
---|---|---|
UInt64 | vkImage | |
UInt32 | sampler | |
Single | x0 | |
Single | y0 | |
Single | x1 | |
Single | y1 | |
Single | z | |
Single | s0 | |
Single | t0 | |
Single | s1 | |
Single | t1 |
EdgeFlagFormat(Int32)
[requires: NV_vertex_buffer_unified_memory]
Declaration
[AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glEdgeFlagFormatNV")]
public static void EdgeFlagFormat(int stride)
Parameters
Type | Name | Description |
---|---|---|
Int32 | stride |
EndConditionalRender()
[requires: NV_conditional_render]
Declaration
[AutoGenerated(Category = "NV_conditional_render", Version = "", EntryPoint = "glEndConditionalRenderNV")]
public static void EndConditionalRender()
FogCoordFormat(All, Int32)
[requires: NV_vertex_buffer_unified_memory]
Declaration
[AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glFogCoordFormatNV")]
public static void FogCoordFormat(All type, int stride)
Parameters
Type | Name | Description |
---|---|---|
All | type | |
Int32 | stride |
FragmentCoverageColor(Int32)
[requires: NV_fragment_coverage_to_color]
Declaration
[AutoGenerated(Category = "NV_fragment_coverage_to_color", Version = "", EntryPoint = "glFragmentCoverageColorNV")]
[CLSCompliant(false)]
public static void FragmentCoverageColor(int color)
Parameters
Type | Name | Description |
---|---|---|
Int32 | color |
FragmentCoverageColor(UInt32)
[requires: NV_fragment_coverage_to_color]
Declaration
[AutoGenerated(Category = "NV_fragment_coverage_to_color", Version = "", EntryPoint = "glFragmentCoverageColorNV")]
[CLSCompliant(false)]
public static void FragmentCoverageColor(uint color)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | color |
FramebufferSampleLocations(FramebufferTarget, Int32, Int32, Single*)
[requires: NV_sample_locations]
Declaration
[AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvNV")]
[CLSCompliant(false)]
public static void FramebufferSampleLocations(FramebufferTarget target, int start, int count, float *v)
Parameters
Type | Name | Description |
---|---|---|
FramebufferTarget | target | |
Int32 | start | |
Int32 | count | |
Single* | v |
FramebufferSampleLocations(FramebufferTarget, Int32, Int32, ref Single)
[requires: NV_sample_locations]
Declaration
[AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvNV")]
[CLSCompliant(false)]
public static void FramebufferSampleLocations(FramebufferTarget target, int start, int count, ref float v)
Parameters
Type | Name | Description |
---|---|---|
FramebufferTarget | target | |
Int32 | start | |
Int32 | count | |
Single | v |
FramebufferSampleLocations(FramebufferTarget, Int32, Int32, Single[])
[requires: NV_sample_locations]
Declaration
[AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvNV")]
[CLSCompliant(false)]
public static void FramebufferSampleLocations(FramebufferTarget target, int start, int count, float[] v)
Parameters
Type | Name | Description |
---|---|---|
FramebufferTarget | target | |
Int32 | start | |
Int32 | count | |
Single[] | v |
FramebufferSampleLocations(FramebufferTarget, UInt32, Int32, Single*)
[requires: NV_sample_locations]
Declaration
[AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvNV")]
[CLSCompliant(false)]
public static void FramebufferSampleLocations(FramebufferTarget target, uint start, int count, float *v)
Parameters
Type | Name | Description |
---|---|---|
FramebufferTarget | target | |
UInt32 | start | |
Int32 | count | |
Single* | v |
FramebufferSampleLocations(FramebufferTarget, UInt32, Int32, ref Single)
[requires: NV_sample_locations]
Declaration
[AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvNV")]
[CLSCompliant(false)]
public static void FramebufferSampleLocations(FramebufferTarget target, uint start, int count, ref float v)
Parameters
Type | Name | Description |
---|---|---|
FramebufferTarget | target | |
UInt32 | start | |
Int32 | count | |
Single | v |
FramebufferSampleLocations(FramebufferTarget, UInt32, Int32, Single[])
[requires: NV_sample_locations]
Declaration
[AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glFramebufferSampleLocationsfvNV")]
[CLSCompliant(false)]
public static void FramebufferSampleLocations(FramebufferTarget target, uint start, int count, float[] v)
Parameters
Type | Name | Description |
---|---|---|
FramebufferTarget | target | |
UInt32 | start | |
Int32 | count | |
Single[] | v |
GenPath(Int32)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGenPathsNV")]
public static int GenPath(int range)
Parameters
Type | Name | Description |
---|---|---|
Int32 | range |
Returns
Type | Description |
---|---|
Int32 |
GetBufferParameter(BufferTargetArb, All, Int64*)
[requires: NV_shader_buffer_load] Return parameters of a buffer object
Declaration
[AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetBufferParameterui64vNV")]
[CLSCompliant(false)]
public static void GetBufferParameter(BufferTargetArb target, All pname, [Count(Computed = "pname")] long *params)
Parameters
Type | Name | Description |
---|---|---|
BufferTargetArb | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
All | pname | Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage. |
Int64* | params |
GetBufferParameter(BufferTargetArb, All, out Int64)
[requires: NV_shader_buffer_load] Return parameters of a buffer object
Declaration
[AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetBufferParameterui64vNV")]
[CLSCompliant(false)]
public static void GetBufferParameter(BufferTargetArb target, All pname, [Count(Computed = "pname")] out long params)
Parameters
Type | Name | Description |
---|---|---|
BufferTargetArb | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
All | pname | Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage. |
Int64 | params |
GetBufferParameter(BufferTargetArb, All, Int64[])
[requires: NV_shader_buffer_load] Return parameters of a buffer object
Declaration
[AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetBufferParameterui64vNV")]
[CLSCompliant(false)]
public static void GetBufferParameter(BufferTargetArb target, All pname, [Count(Computed = "pname")] long[] params)
Parameters
Type | Name | Description |
---|---|---|
BufferTargetArb | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
All | pname | Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage. |
Int64[] | params |
GetBufferParameter(BufferTargetArb, All, UInt64*)
[requires: NV_shader_buffer_load] Return parameters of a buffer object
Declaration
[AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetBufferParameterui64vNV")]
[CLSCompliant(false)]
public static void GetBufferParameter(BufferTargetArb target, All pname, [Count(Computed = "pname")] ulong *params)
Parameters
Type | Name | Description |
---|---|---|
BufferTargetArb | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
All | pname | Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage. |
UInt64* | params |
GetBufferParameter(BufferTargetArb, All, out UInt64)
[requires: NV_shader_buffer_load] Return parameters of a buffer object
Declaration
[AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetBufferParameterui64vNV")]
[CLSCompliant(false)]
public static void GetBufferParameter(BufferTargetArb target, All pname, [Count(Computed = "pname")] out ulong params)
Parameters
Type | Name | Description |
---|---|---|
BufferTargetArb | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
All | pname | Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage. |
UInt64 | params |
GetBufferParameter(BufferTargetArb, All, UInt64[])
[requires: NV_shader_buffer_load] Return parameters of a buffer object
Declaration
[AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetBufferParameterui64vNV")]
[CLSCompliant(false)]
public static void GetBufferParameter(BufferTargetArb target, All pname, [Count(Computed = "pname")] ulong[] params)
Parameters
Type | Name | Description |
---|---|---|
BufferTargetArb | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
All | pname | Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage. |
UInt64[] | params |
GetCommandHeader(All, Int32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glGetCommandHeaderNV")]
[CLSCompliant(false)]
public static int GetCommandHeader(All tokenID, int size)
Parameters
Type | Name | Description |
---|---|---|
All | tokenID | |
Int32 | size |
Returns
Type | Description |
---|---|
Int32 |
GetCommandHeader(All, UInt32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glGetCommandHeaderNV")]
[CLSCompliant(false)]
public static int GetCommandHeader(All tokenID, uint size)
Parameters
Type | Name | Description |
---|---|---|
All | tokenID | |
UInt32 | size |
Returns
Type | Description |
---|---|
Int32 |
GetCoverageModulationTable()
[requires: NV_framebuffer_mixed_samples]
Declaration
[AutoGenerated(Category = "NV_framebuffer_mixed_samples", Version = "", EntryPoint = "glGetCoverageModulationTableNV")]
[CLSCompliant(false)]
public static float GetCoverageModulationTable()
Returns
Type | Description |
---|---|
Single |
GetCoverageModulationTable(Int32, Single*)
[requires: NV_framebuffer_mixed_samples]
Declaration
[AutoGenerated(Category = "NV_framebuffer_mixed_samples", Version = "", EntryPoint = "glGetCoverageModulationTableNV")]
[CLSCompliant(false)]
public static void GetCoverageModulationTable(int bufsize, float *v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | bufsize | |
Single* | v |
GetCoverageModulationTable(Int32, out Single)
[requires: NV_framebuffer_mixed_samples]
Declaration
[AutoGenerated(Category = "NV_framebuffer_mixed_samples", Version = "", EntryPoint = "glGetCoverageModulationTableNV")]
[CLSCompliant(false)]
public static void GetCoverageModulationTable(int bufsize, out float v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | bufsize | |
Single | v |
GetCoverageModulationTable(Int32, Single[])
[requires: NV_framebuffer_mixed_samples]
Declaration
[AutoGenerated(Category = "NV_framebuffer_mixed_samples", Version = "", EntryPoint = "glGetCoverageModulationTableNV")]
[CLSCompliant(false)]
public static void GetCoverageModulationTable(int bufsize, float[] v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | bufsize | |
Single[] | v |
GetImageHandle(Int32, Int32, Boolean, Int32, PixelFormat)
[requires: NV_bindless_texture]
Declaration
[AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glGetImageHandleNV")]
[CLSCompliant(false)]
public static long GetImageHandle(int texture, int level, bool layered, int layer, PixelFormat format)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
Boolean | layered | |
Int32 | layer | |
PixelFormat | format |
Returns
Type | Description |
---|---|
Int64 |
GetImageHandle(UInt32, Int32, Boolean, Int32, PixelFormat)
[requires: NV_bindless_texture]
Declaration
[AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glGetImageHandleNV")]
[CLSCompliant(false)]
public static long GetImageHandle(uint texture, int level, bool layered, int layer, PixelFormat format)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
Boolean | layered | |
Int32 | layer | |
PixelFormat | format |
Returns
Type | Description |
---|---|
Int64 |
GetInteger(All)
[requires: NV_shader_buffer_load]
Declaration
[AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetIntegerui64vNV")]
[CLSCompliant(false)]
public static long GetInteger(All value)
Parameters
Type | Name | Description |
---|---|---|
All | value |
Returns
Type | Description |
---|---|
Int64 |
GetInteger(All, Int64*)
[requires: NV_shader_buffer_load]
Declaration
[AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetIntegerui64vNV")]
[CLSCompliant(false)]
public static void GetInteger(All value, [Count(Computed = "value")] long *result)
Parameters
Type | Name | Description |
---|---|---|
All | value | |
Int64* | result | [length: COMPSIZE(value)] |
GetInteger(All, out Int64)
[requires: NV_shader_buffer_load]
Declaration
[AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetIntegerui64vNV")]
[CLSCompliant(false)]
public static void GetInteger(All value, [Count(Computed = "value")] out long result)
Parameters
Type | Name | Description |
---|---|---|
All | value | |
Int64 | result | [length: COMPSIZE(value)] |
GetInteger(All, Int64[])
[requires: NV_shader_buffer_load]
Declaration
[AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetIntegerui64vNV")]
[CLSCompliant(false)]
public static void GetInteger(All value, [Count(Computed = "value")] long[] result)
Parameters
Type | Name | Description |
---|---|---|
All | value | |
Int64[] | result | [length: COMPSIZE(value)] |
GetInteger(All, UInt64*)
[requires: NV_shader_buffer_load]
Declaration
[AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetIntegerui64vNV")]
[CLSCompliant(false)]
public static void GetInteger(All value, [Count(Computed = "value")] ulong *result)
Parameters
Type | Name | Description |
---|---|---|
All | value | |
UInt64* | result | [length: COMPSIZE(value)] |
GetInteger(All, out UInt64)
[requires: NV_shader_buffer_load]
Declaration
[AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetIntegerui64vNV")]
[CLSCompliant(false)]
public static void GetInteger(All value, [Count(Computed = "value")] out ulong result)
Parameters
Type | Name | Description |
---|---|---|
All | value | |
UInt64 | result | [length: COMPSIZE(value)] |
GetInteger(All, UInt64[])
[requires: NV_shader_buffer_load]
Declaration
[AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetIntegerui64vNV")]
[CLSCompliant(false)]
public static void GetInteger(All value, [Count(Computed = "value")] ulong[] result)
Parameters
Type | Name | Description |
---|---|---|
All | value | |
UInt64[] | result | [length: COMPSIZE(value)] |
GetIntegerui64(All, Int32, Int64*)
[requires: NV_vertex_buffer_unified_memory]
Declaration
[AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glGetIntegerui64i_vNV")]
[CLSCompliant(false)]
public static void GetIntegerui64(All value, int index, [Count(Computed = "value")] long *result)
Parameters
Type | Name | Description |
---|---|---|
All | value | |
Int32 | index | |
Int64* | result | [length: COMPSIZE(value)] |
GetIntegerui64(All, Int32, out Int64)
[requires: NV_vertex_buffer_unified_memory]
Declaration
[AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glGetIntegerui64i_vNV")]
[CLSCompliant(false)]
public static void GetIntegerui64(All value, int index, [Count(Computed = "value")] out long result)
Parameters
Type | Name | Description |
---|---|---|
All | value | |
Int32 | index | |
Int64 | result | [length: COMPSIZE(value)] |
GetIntegerui64(All, Int32, Int64[])
[requires: NV_vertex_buffer_unified_memory]
Declaration
[AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glGetIntegerui64i_vNV")]
[CLSCompliant(false)]
public static void GetIntegerui64(All value, int index, [Count(Computed = "value")] long[] result)
Parameters
Type | Name | Description |
---|---|---|
All | value | |
Int32 | index | |
Int64[] | result | [length: COMPSIZE(value)] |
GetIntegerui64(All, UInt32, UInt64*)
[requires: NV_vertex_buffer_unified_memory]
Declaration
[AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glGetIntegerui64i_vNV")]
[CLSCompliant(false)]
public static void GetIntegerui64(All value, uint index, [Count(Computed = "value")] ulong *result)
Parameters
Type | Name | Description |
---|---|---|
All | value | |
UInt32 | index | |
UInt64* | result | [length: COMPSIZE(value)] |
GetIntegerui64(All, UInt32, out UInt64)
[requires: NV_vertex_buffer_unified_memory]
Declaration
[AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glGetIntegerui64i_vNV")]
[CLSCompliant(false)]
public static void GetIntegerui64(All value, uint index, [Count(Computed = "value")] out ulong result)
Parameters
Type | Name | Description |
---|---|---|
All | value | |
UInt32 | index | |
UInt64 | result | [length: COMPSIZE(value)] |
GetIntegerui64(All, UInt32, UInt64[])
[requires: NV_vertex_buffer_unified_memory]
Declaration
[AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glGetIntegerui64i_vNV")]
[CLSCompliant(false)]
public static void GetIntegerui64(All value, uint index, [Count(Computed = "value")] ulong[] result)
Parameters
Type | Name | Description |
---|---|---|
All | value | |
UInt32 | index | |
UInt64[] | result | [length: COMPSIZE(value)] |
GetInternalformatSample(TextureTarget, InternalFormat, Int32, InternalFormatPName, Int32, Int32*)
[requires: NV_internalformat_sample_query]
Declaration
[AutoGenerated(Category = "NV_internalformat_sample_query", Version = "", EntryPoint = "glGetInternalformatSampleivNV")]
[CLSCompliant(false)]
public static void GetInternalformatSample(TextureTarget target, InternalFormat internalformat, int samples, InternalFormatPName pname, int bufSize, [Count(Parameter = "bufSize")] int *params)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | |
InternalFormat | internalformat | |
Int32 | samples | |
InternalFormatPName | pname | |
Int32 | bufSize | |
Int32* | params |
GetInternalformatSample(TextureTarget, InternalFormat, Int32, InternalFormatPName, Int32, out Int32)
[requires: NV_internalformat_sample_query]
Declaration
[AutoGenerated(Category = "NV_internalformat_sample_query", Version = "", EntryPoint = "glGetInternalformatSampleivNV")]
[CLSCompliant(false)]
public static void GetInternalformatSample(TextureTarget target, InternalFormat internalformat, int samples, InternalFormatPName pname, int bufSize, [Count(Parameter = "bufSize")] out int params)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | |
InternalFormat | internalformat | |
Int32 | samples | |
InternalFormatPName | pname | |
Int32 | bufSize | |
Int32 | params |
GetInternalformatSample(TextureTarget, InternalFormat, Int32, InternalFormatPName, Int32, Int32[])
[requires: NV_internalformat_sample_query]
Declaration
[AutoGenerated(Category = "NV_internalformat_sample_query", Version = "", EntryPoint = "glGetInternalformatSampleivNV")]
[CLSCompliant(false)]
public static void GetInternalformatSample(TextureTarget target, InternalFormat internalformat, int samples, InternalFormatPName pname, int bufSize, [Count(Parameter = "bufSize")] int[] params)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | |
InternalFormat | internalformat | |
Int32 | samples | |
InternalFormatPName | pname | |
Int32 | bufSize | |
Int32[] | params |
GetNamedBufferParameter(Int32, BufferParameterName, Int64*)
[requires: NV_shader_buffer_load]
Declaration
[AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetNamedBufferParameterui64vNV")]
[CLSCompliant(false)]
public static void GetNamedBufferParameter(int buffer, BufferParameterName pname, [Count(Computed = "pname")] long *params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
BufferParameterName | pname | |
Int64* | params |
GetNamedBufferParameter(Int32, BufferParameterName, out Int64)
[requires: NV_shader_buffer_load]
Declaration
[AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetNamedBufferParameterui64vNV")]
[CLSCompliant(false)]
public static void GetNamedBufferParameter(int buffer, BufferParameterName pname, [Count(Computed = "pname")] out long params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
BufferParameterName | pname | |
Int64 | params |
GetNamedBufferParameter(Int32, BufferParameterName, Int64[])
[requires: NV_shader_buffer_load]
Declaration
[AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetNamedBufferParameterui64vNV")]
[CLSCompliant(false)]
public static void GetNamedBufferParameter(int buffer, BufferParameterName pname, [Count(Computed = "pname")] long[] params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
BufferParameterName | pname | |
Int64[] | params |
GetNamedBufferParameter(Int32, NvShaderBufferLoad, Int64*)
[requires: NV_shader_buffer_load]
Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetNamedBufferParameterui64vNV")]
[CLSCompliant(false)]
public static void GetNamedBufferParameter(int buffer, NvShaderBufferLoad pname, [Count(Computed = "pname")] long *params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
NvShaderBufferLoad | pname | |
Int64* | params |
GetNamedBufferParameter(Int32, NvShaderBufferLoad, out Int64)
[requires: NV_shader_buffer_load]
Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetNamedBufferParameterui64vNV")]
[CLSCompliant(false)]
public static void GetNamedBufferParameter(int buffer, NvShaderBufferLoad pname, [Count(Computed = "pname")] out long params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
NvShaderBufferLoad | pname | |
Int64 | params |
GetNamedBufferParameter(Int32, NvShaderBufferLoad, Int64[])
[requires: NV_shader_buffer_load]
Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetNamedBufferParameterui64vNV")]
[CLSCompliant(false)]
public static void GetNamedBufferParameter(int buffer, NvShaderBufferLoad pname, [Count(Computed = "pname")] long[] params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
NvShaderBufferLoad | pname | |
Int64[] | params |
GetNamedBufferParameter(UInt32, BufferParameterName, UInt64*)
[requires: NV_shader_buffer_load]
Declaration
[AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetNamedBufferParameterui64vNV")]
[CLSCompliant(false)]
public static void GetNamedBufferParameter(uint buffer, BufferParameterName pname, [Count(Computed = "pname")] ulong *params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
BufferParameterName | pname | |
UInt64* | params |
GetNamedBufferParameter(UInt32, BufferParameterName, out UInt64)
[requires: NV_shader_buffer_load]
Declaration
[AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetNamedBufferParameterui64vNV")]
[CLSCompliant(false)]
public static void GetNamedBufferParameter(uint buffer, BufferParameterName pname, [Count(Computed = "pname")] out ulong params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
BufferParameterName | pname | |
UInt64 | params |
GetNamedBufferParameter(UInt32, BufferParameterName, UInt64[])
[requires: NV_shader_buffer_load]
Declaration
[AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetNamedBufferParameterui64vNV")]
[CLSCompliant(false)]
public static void GetNamedBufferParameter(uint buffer, BufferParameterName pname, [Count(Computed = "pname")] ulong[] params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
BufferParameterName | pname | |
UInt64[] | params |
GetNamedBufferParameter(UInt32, NvShaderBufferLoad, UInt64*)
[requires: NV_shader_buffer_load]
Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetNamedBufferParameterui64vNV")]
[CLSCompliant(false)]
public static void GetNamedBufferParameter(uint buffer, NvShaderBufferLoad pname, [Count(Computed = "pname")] ulong *params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
NvShaderBufferLoad | pname | |
UInt64* | params |
GetNamedBufferParameter(UInt32, NvShaderBufferLoad, out UInt64)
[requires: NV_shader_buffer_load]
Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetNamedBufferParameterui64vNV")]
[CLSCompliant(false)]
public static void GetNamedBufferParameter(uint buffer, NvShaderBufferLoad pname, [Count(Computed = "pname")] out ulong params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
NvShaderBufferLoad | pname | |
UInt64 | params |
GetNamedBufferParameter(UInt32, NvShaderBufferLoad, UInt64[])
[requires: NV_shader_buffer_load]
Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetNamedBufferParameterui64vNV")]
[CLSCompliant(false)]
public static void GetNamedBufferParameter(uint buffer, NvShaderBufferLoad pname, [Count(Computed = "pname")] ulong[] params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
NvShaderBufferLoad | pname | |
UInt64[] | params |
GetPathColorGen(PathColor, PathGenMode, Int32*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathColorGenivNV")]
[CLSCompliant(false)]
public static void GetPathColorGen(PathColor color, PathGenMode pname, [Count(Computed = "pname")] int *value)
Parameters
Type | Name | Description |
---|---|---|
PathColor | color | |
PathGenMode | pname | |
Int32* | value | [length: COMPSIZE(pname)] |
GetPathColorGen(PathColor, PathGenMode, out Int32)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathColorGenivNV")]
[CLSCompliant(false)]
public static void GetPathColorGen(PathColor color, PathGenMode pname, [Count(Computed = "pname")] out int value)
Parameters
Type | Name | Description |
---|---|---|
PathColor | color | |
PathGenMode | pname | |
Int32 | value | [length: COMPSIZE(pname)] |
GetPathColorGen(PathColor, PathGenMode, Int32[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathColorGenivNV")]
[CLSCompliant(false)]
public static void GetPathColorGen(PathColor color, PathGenMode pname, [Count(Computed = "pname")] int[] value)
Parameters
Type | Name | Description |
---|---|---|
PathColor | color | |
PathGenMode | pname | |
Int32[] | value | [length: COMPSIZE(pname)] |
GetPathColorGen(PathColor, PathGenMode, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathColorGenfvNV")]
[CLSCompliant(false)]
public static void GetPathColorGen(PathColor color, PathGenMode pname, [Count(Computed = "pname")] float *value)
Parameters
Type | Name | Description |
---|---|---|
PathColor | color | |
PathGenMode | pname | |
Single* | value | [length: COMPSIZE(pname)] |
GetPathColorGen(PathColor, PathGenMode, out Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathColorGenfvNV")]
[CLSCompliant(false)]
public static void GetPathColorGen(PathColor color, PathGenMode pname, [Count(Computed = "pname")] out float value)
Parameters
Type | Name | Description |
---|---|---|
PathColor | color | |
PathGenMode | pname | |
Single | value | [length: COMPSIZE(pname)] |
GetPathColorGen(PathColor, PathGenMode, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathColorGenfvNV")]
[CLSCompliant(false)]
public static void GetPathColorGen(PathColor color, PathGenMode pname, [Count(Computed = "pname")] float[] value)
Parameters
Type | Name | Description |
---|---|---|
PathColor | color | |
PathGenMode | pname | |
Single[] | value | [length: COMPSIZE(pname)] |
GetPathCommand(Int32)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCommandsNV")]
[CLSCompliant(false)]
public static byte GetPathCommand(int path)
Parameters
Type | Name | Description |
---|---|---|
Int32 | path |
Returns
Type | Description |
---|---|
Byte |
GetPathCommand(UInt32)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCommandsNV")]
[CLSCompliant(false)]
public static byte GetPathCommand(uint path)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path |
Returns
Type | Description |
---|---|
Byte |
GetPathCommands(Int32, Byte*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCommandsNV")]
[CLSCompliant(false)]
public static void GetPathCommands(int path, [Count(Computed = "path")] byte *commands)
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Byte* | commands | [length: COMPSIZE(path)] |
GetPathCommands(Int32, out Byte)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCommandsNV")]
[CLSCompliant(false)]
public static void GetPathCommands(int path, [Count(Computed = "path")] out byte commands)
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Byte | commands | [length: COMPSIZE(path)] |
GetPathCommands(Int32, Byte[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCommandsNV")]
[CLSCompliant(false)]
public static void GetPathCommands(int path, [Count(Computed = "path")] byte[] commands)
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Byte[] | commands | [length: COMPSIZE(path)] |
GetPathCommands(UInt32, Byte*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCommandsNV")]
[CLSCompliant(false)]
public static void GetPathCommands(uint path, [Count(Computed = "path")] byte *commands)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Byte* | commands | [length: COMPSIZE(path)] |
GetPathCommands(UInt32, out Byte)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCommandsNV")]
[CLSCompliant(false)]
public static void GetPathCommands(uint path, [Count(Computed = "path")] out byte commands)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Byte | commands | [length: COMPSIZE(path)] |
GetPathCommands(UInt32, Byte[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCommandsNV")]
[CLSCompliant(false)]
public static void GetPathCommands(uint path, [Count(Computed = "path")] byte[] commands)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Byte[] | commands | [length: COMPSIZE(path)] |
GetPathCoord(Int32)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCoordsNV")]
[CLSCompliant(false)]
public static float GetPathCoord(int path)
Parameters
Type | Name | Description |
---|---|---|
Int32 | path |
Returns
Type | Description |
---|---|
Single |
GetPathCoord(UInt32)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCoordsNV")]
[CLSCompliant(false)]
public static float GetPathCoord(uint path)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path |
Returns
Type | Description |
---|---|
Single |
GetPathCoords(Int32, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCoordsNV")]
[CLSCompliant(false)]
public static void GetPathCoords(int path, [Count(Computed = "path")] float *coords)
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Single* | coords | [length: COMPSIZE(path)] |
GetPathCoords(Int32, out Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCoordsNV")]
[CLSCompliant(false)]
public static void GetPathCoords(int path, [Count(Computed = "path")] out float coords)
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Single | coords | [length: COMPSIZE(path)] |
GetPathCoords(Int32, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCoordsNV")]
[CLSCompliant(false)]
public static void GetPathCoords(int path, [Count(Computed = "path")] float[] coords)
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Single[] | coords | [length: COMPSIZE(path)] |
GetPathCoords(UInt32, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCoordsNV")]
[CLSCompliant(false)]
public static void GetPathCoords(uint path, [Count(Computed = "path")] float *coords)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Single* | coords | [length: COMPSIZE(path)] |
GetPathCoords(UInt32, out Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCoordsNV")]
[CLSCompliant(false)]
public static void GetPathCoords(uint path, [Count(Computed = "path")] out float coords)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Single | coords | [length: COMPSIZE(path)] |
GetPathCoords(UInt32, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathCoordsNV")]
[CLSCompliant(false)]
public static void GetPathCoords(uint path, [Count(Computed = "path")] float[] coords)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Single[] | coords | [length: COMPSIZE(path)] |
GetPathDashArray(Int32)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathDashArrayNV")]
[CLSCompliant(false)]
public static float GetPathDashArray(int path)
Parameters
Type | Name | Description |
---|---|---|
Int32 | path |
Returns
Type | Description |
---|---|
Single |
GetPathDashArray(Int32, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathDashArrayNV")]
[CLSCompliant(false)]
public static void GetPathDashArray(int path, [Count(Computed = "path")] float *dashArray)
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Single* | dashArray | [length: COMPSIZE(path)] |
GetPathDashArray(Int32, out Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathDashArrayNV")]
[CLSCompliant(false)]
public static void GetPathDashArray(int path, [Count(Computed = "path")] out float dashArray)
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Single | dashArray | [length: COMPSIZE(path)] |
GetPathDashArray(Int32, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathDashArrayNV")]
[CLSCompliant(false)]
public static void GetPathDashArray(int path, [Count(Computed = "path")] float[] dashArray)
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Single[] | dashArray | [length: COMPSIZE(path)] |
GetPathDashArray(UInt32)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathDashArrayNV")]
[CLSCompliant(false)]
public static float GetPathDashArray(uint path)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path |
Returns
Type | Description |
---|---|
Single |
GetPathDashArray(UInt32, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathDashArrayNV")]
[CLSCompliant(false)]
public static void GetPathDashArray(uint path, [Count(Computed = "path")] float *dashArray)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Single* | dashArray | [length: COMPSIZE(path)] |
GetPathDashArray(UInt32, out Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathDashArrayNV")]
[CLSCompliant(false)]
public static void GetPathDashArray(uint path, [Count(Computed = "path")] out float dashArray)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Single | dashArray | [length: COMPSIZE(path)] |
GetPathDashArray(UInt32, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathDashArrayNV")]
[CLSCompliant(false)]
public static void GetPathDashArray(uint path, [Count(Computed = "path")] float[] dashArray)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Single[] | dashArray | [length: COMPSIZE(path)] |
GetPathLength(Int32, Int32, Int32)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathLengthNV")]
[CLSCompliant(false)]
public static float GetPathLength(int path, int startSegment, int numSegments)
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Int32 | startSegment | |
Int32 | numSegments |
Returns
Type | Description |
---|---|
Single |
GetPathLength(UInt32, Int32, Int32)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathLengthNV")]
[CLSCompliant(false)]
public static float GetPathLength(uint path, int startSegment, int numSegments)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Int32 | startSegment | |
Int32 | numSegments |
Returns
Type | Description |
---|---|
Single |
GetPathMetric(PathMetricMask, Int32, PathElementType, IntPtr, Int32, Int32, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")]
[CLSCompliant(false)]
public static void GetPathMetric(PathMetricMask metricQueryMask, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] IntPtr paths, int pathBase, int stride, [Count(Computed = "metricQueryMask,numPaths,stride")] float *metrics)
Parameters
Type | Name | Description |
---|---|---|
PathMetricMask | metricQueryMask | |
Int32 | numPaths | |
PathElementType | pathNameType | |
IntPtr | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
Int32 | stride | |
Single* | metrics | [length: COMPSIZE(metricQueryMask,numPaths,stride)] |
GetPathMetric(PathMetricMask, Int32, PathElementType, IntPtr, Int32, Int32, out Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")]
[CLSCompliant(false)]
public static void GetPathMetric(PathMetricMask metricQueryMask, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] IntPtr paths, int pathBase, int stride, [Count(Computed = "metricQueryMask,numPaths,stride")] out float metrics)
Parameters
Type | Name | Description |
---|---|---|
PathMetricMask | metricQueryMask | |
Int32 | numPaths | |
PathElementType | pathNameType | |
IntPtr | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
Int32 | stride | |
Single | metrics | [length: COMPSIZE(metricQueryMask,numPaths,stride)] |
GetPathMetric(PathMetricMask, Int32, PathElementType, IntPtr, Int32, Int32, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")]
[CLSCompliant(false)]
public static void GetPathMetric(PathMetricMask metricQueryMask, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] IntPtr paths, int pathBase, int stride, [Count(Computed = "metricQueryMask,numPaths,stride")] float[] metrics)
Parameters
Type | Name | Description |
---|---|---|
PathMetricMask | metricQueryMask | |
Int32 | numPaths | |
PathElementType | pathNameType | |
IntPtr | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
Int32 | stride | |
Single[] | metrics | [length: COMPSIZE(metricQueryMask,numPaths,stride)] |
GetPathMetric(PathMetricMask, Int32, PathElementType, IntPtr, UInt32, Int32, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")]
[CLSCompliant(false)]
public static void GetPathMetric(PathMetricMask metricQueryMask, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] IntPtr paths, uint pathBase, int stride, [Count(Computed = "metricQueryMask,numPaths,stride")] float *metrics)
Parameters
Type | Name | Description |
---|---|---|
PathMetricMask | metricQueryMask | |
Int32 | numPaths | |
PathElementType | pathNameType | |
IntPtr | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
Int32 | stride | |
Single* | metrics | [length: COMPSIZE(metricQueryMask,numPaths,stride)] |
GetPathMetric(PathMetricMask, Int32, PathElementType, IntPtr, UInt32, Int32, out Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")]
[CLSCompliant(false)]
public static void GetPathMetric(PathMetricMask metricQueryMask, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] IntPtr paths, uint pathBase, int stride, [Count(Computed = "metricQueryMask,numPaths,stride")] out float metrics)
Parameters
Type | Name | Description |
---|---|---|
PathMetricMask | metricQueryMask | |
Int32 | numPaths | |
PathElementType | pathNameType | |
IntPtr | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
Int32 | stride | |
Single | metrics | [length: COMPSIZE(metricQueryMask,numPaths,stride)] |
GetPathMetric(PathMetricMask, Int32, PathElementType, IntPtr, UInt32, Int32, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")]
[CLSCompliant(false)]
public static void GetPathMetric(PathMetricMask metricQueryMask, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] IntPtr paths, uint pathBase, int stride, [Count(Computed = "metricQueryMask,numPaths,stride")] float[] metrics)
Parameters
Type | Name | Description |
---|---|---|
PathMetricMask | metricQueryMask | |
Int32 | numPaths | |
PathElementType | pathNameType | |
IntPtr | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
Int32 | stride | |
Single[] | metrics | [length: COMPSIZE(metricQueryMask,numPaths,stride)] |
GetPathMetric<T3>(PathMetricMask, Int32, PathElementType, ref T3, Int32, Int32, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")]
[CLSCompliant(false)]
public static void GetPathMetric<T3>(PathMetricMask metricQueryMask, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] ref T3 paths, int pathBase, int stride, [Count(Computed = "metricQueryMask,numPaths,stride")] float *metrics)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PathMetricMask | metricQueryMask | |
Int32 | numPaths | |
PathElementType | pathNameType | |
T3 | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
Int32 | stride | |
Single* | metrics | [length: COMPSIZE(metricQueryMask,numPaths,stride)] |
Type Parameters
Name | Description |
---|---|
T3 |
GetPathMetric<T3>(PathMetricMask, Int32, PathElementType, ref T3, Int32, Int32, out Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")]
[CLSCompliant(false)]
public static void GetPathMetric<T3>(PathMetricMask metricQueryMask, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] ref T3 paths, int pathBase, int stride, [Count(Computed = "metricQueryMask,numPaths,stride")] out float metrics)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PathMetricMask | metricQueryMask | |
Int32 | numPaths | |
PathElementType | pathNameType | |
T3 | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
Int32 | stride | |
Single | metrics | [length: COMPSIZE(metricQueryMask,numPaths,stride)] |
Type Parameters
Name | Description |
---|---|
T3 |
GetPathMetric<T3>(PathMetricMask, Int32, PathElementType, ref T3, Int32, Int32, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")]
[CLSCompliant(false)]
public static void GetPathMetric<T3>(PathMetricMask metricQueryMask, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] ref T3 paths, int pathBase, int stride, [Count(Computed = "metricQueryMask,numPaths,stride")] float[] metrics)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PathMetricMask | metricQueryMask | |
Int32 | numPaths | |
PathElementType | pathNameType | |
T3 | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
Int32 | stride | |
Single[] | metrics | [length: COMPSIZE(metricQueryMask,numPaths,stride)] |
Type Parameters
Name | Description |
---|---|
T3 |
GetPathMetric<T3>(PathMetricMask, Int32, PathElementType, ref T3, UInt32, Int32, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")]
[CLSCompliant(false)]
public static void GetPathMetric<T3>(PathMetricMask metricQueryMask, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] ref T3 paths, uint pathBase, int stride, [Count(Computed = "metricQueryMask,numPaths,stride")] float *metrics)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PathMetricMask | metricQueryMask | |
Int32 | numPaths | |
PathElementType | pathNameType | |
T3 | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
Int32 | stride | |
Single* | metrics | [length: COMPSIZE(metricQueryMask,numPaths,stride)] |
Type Parameters
Name | Description |
---|---|
T3 |
GetPathMetric<T3>(PathMetricMask, Int32, PathElementType, ref T3, UInt32, Int32, out Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")]
[CLSCompliant(false)]
public static void GetPathMetric<T3>(PathMetricMask metricQueryMask, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] ref T3 paths, uint pathBase, int stride, [Count(Computed = "metricQueryMask,numPaths,stride")] out float metrics)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PathMetricMask | metricQueryMask | |
Int32 | numPaths | |
PathElementType | pathNameType | |
T3 | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
Int32 | stride | |
Single | metrics | [length: COMPSIZE(metricQueryMask,numPaths,stride)] |
Type Parameters
Name | Description |
---|---|
T3 |
GetPathMetric<T3>(PathMetricMask, Int32, PathElementType, ref T3, UInt32, Int32, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")]
[CLSCompliant(false)]
public static void GetPathMetric<T3>(PathMetricMask metricQueryMask, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] ref T3 paths, uint pathBase, int stride, [Count(Computed = "metricQueryMask,numPaths,stride")] float[] metrics)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PathMetricMask | metricQueryMask | |
Int32 | numPaths | |
PathElementType | pathNameType | |
T3 | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
Int32 | stride | |
Single[] | metrics | [length: COMPSIZE(metricQueryMask,numPaths,stride)] |
Type Parameters
Name | Description |
---|---|
T3 |
GetPathMetric<T3>(PathMetricMask, Int32, PathElementType, T3[], Int32, Int32, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")]
[CLSCompliant(false)]
public static void GetPathMetric<T3>(PathMetricMask metricQueryMask, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T3[] paths, int pathBase, int stride, [Count(Computed = "metricQueryMask,numPaths,stride")] float *metrics)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PathMetricMask | metricQueryMask | |
Int32 | numPaths | |
PathElementType | pathNameType | |
T3[] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
Int32 | stride | |
Single* | metrics | [length: COMPSIZE(metricQueryMask,numPaths,stride)] |
Type Parameters
Name | Description |
---|---|
T3 |
GetPathMetric<T3>(PathMetricMask, Int32, PathElementType, T3[], Int32, Int32, out Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")]
[CLSCompliant(false)]
public static void GetPathMetric<T3>(PathMetricMask metricQueryMask, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T3[] paths, int pathBase, int stride, [Count(Computed = "metricQueryMask,numPaths,stride")] out float metrics)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PathMetricMask | metricQueryMask | |
Int32 | numPaths | |
PathElementType | pathNameType | |
T3[] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
Int32 | stride | |
Single | metrics | [length: COMPSIZE(metricQueryMask,numPaths,stride)] |
Type Parameters
Name | Description |
---|---|
T3 |
GetPathMetric<T3>(PathMetricMask, Int32, PathElementType, T3[], Int32, Int32, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")]
[CLSCompliant(false)]
public static void GetPathMetric<T3>(PathMetricMask metricQueryMask, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T3[] paths, int pathBase, int stride, [Count(Computed = "metricQueryMask,numPaths,stride")] float[] metrics)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PathMetricMask | metricQueryMask | |
Int32 | numPaths | |
PathElementType | pathNameType | |
T3[] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
Int32 | stride | |
Single[] | metrics | [length: COMPSIZE(metricQueryMask,numPaths,stride)] |
Type Parameters
Name | Description |
---|---|
T3 |
GetPathMetric<T3>(PathMetricMask, Int32, PathElementType, T3[], UInt32, Int32, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")]
[CLSCompliant(false)]
public static void GetPathMetric<T3>(PathMetricMask metricQueryMask, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T3[] paths, uint pathBase, int stride, [Count(Computed = "metricQueryMask,numPaths,stride")] float *metrics)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PathMetricMask | metricQueryMask | |
Int32 | numPaths | |
PathElementType | pathNameType | |
T3[] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
Int32 | stride | |
Single* | metrics | [length: COMPSIZE(metricQueryMask,numPaths,stride)] |
Type Parameters
Name | Description |
---|---|
T3 |
GetPathMetric<T3>(PathMetricMask, Int32, PathElementType, T3[], UInt32, Int32, out Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")]
[CLSCompliant(false)]
public static void GetPathMetric<T3>(PathMetricMask metricQueryMask, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T3[] paths, uint pathBase, int stride, [Count(Computed = "metricQueryMask,numPaths,stride")] out float metrics)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PathMetricMask | metricQueryMask | |
Int32 | numPaths | |
PathElementType | pathNameType | |
T3[] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
Int32 | stride | |
Single | metrics | [length: COMPSIZE(metricQueryMask,numPaths,stride)] |
Type Parameters
Name | Description |
---|---|
T3 |
GetPathMetric<T3>(PathMetricMask, Int32, PathElementType, T3[], UInt32, Int32, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")]
[CLSCompliant(false)]
public static void GetPathMetric<T3>(PathMetricMask metricQueryMask, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T3[] paths, uint pathBase, int stride, [Count(Computed = "metricQueryMask,numPaths,stride")] float[] metrics)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PathMetricMask | metricQueryMask | |
Int32 | numPaths | |
PathElementType | pathNameType | |
T3[] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
Int32 | stride | |
Single[] | metrics | [length: COMPSIZE(metricQueryMask,numPaths,stride)] |
Type Parameters
Name | Description |
---|---|
T3 |
GetPathMetric<T3>(PathMetricMask, Int32, PathElementType, T3[,,], Int32, Int32, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")]
[CLSCompliant(false)]
public static void GetPathMetric<T3>(PathMetricMask metricQueryMask, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T3[,, ] paths, int pathBase, int stride, [Count(Computed = "metricQueryMask,numPaths,stride")] float *metrics)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PathMetricMask | metricQueryMask | |
Int32 | numPaths | |
PathElementType | pathNameType | |
T3[,,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
Int32 | stride | |
Single* | metrics | [length: COMPSIZE(metricQueryMask,numPaths,stride)] |
Type Parameters
Name | Description |
---|---|
T3 |
GetPathMetric<T3>(PathMetricMask, Int32, PathElementType, T3[,,], Int32, Int32, out Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")]
[CLSCompliant(false)]
public static void GetPathMetric<T3>(PathMetricMask metricQueryMask, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T3[,, ] paths, int pathBase, int stride, [Count(Computed = "metricQueryMask,numPaths,stride")] out float metrics)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PathMetricMask | metricQueryMask | |
Int32 | numPaths | |
PathElementType | pathNameType | |
T3[,,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
Int32 | stride | |
Single | metrics | [length: COMPSIZE(metricQueryMask,numPaths,stride)] |
Type Parameters
Name | Description |
---|---|
T3 |
GetPathMetric<T3>(PathMetricMask, Int32, PathElementType, T3[,,], Int32, Int32, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")]
[CLSCompliant(false)]
public static void GetPathMetric<T3>(PathMetricMask metricQueryMask, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T3[,, ] paths, int pathBase, int stride, [Count(Computed = "metricQueryMask,numPaths,stride")] float[] metrics)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PathMetricMask | metricQueryMask | |
Int32 | numPaths | |
PathElementType | pathNameType | |
T3[,,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
Int32 | stride | |
Single[] | metrics | [length: COMPSIZE(metricQueryMask,numPaths,stride)] |
Type Parameters
Name | Description |
---|---|
T3 |
GetPathMetric<T3>(PathMetricMask, Int32, PathElementType, T3[,,], UInt32, Int32, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")]
[CLSCompliant(false)]
public static void GetPathMetric<T3>(PathMetricMask metricQueryMask, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T3[,, ] paths, uint pathBase, int stride, [Count(Computed = "metricQueryMask,numPaths,stride")] float *metrics)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PathMetricMask | metricQueryMask | |
Int32 | numPaths | |
PathElementType | pathNameType | |
T3[,,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
Int32 | stride | |
Single* | metrics | [length: COMPSIZE(metricQueryMask,numPaths,stride)] |
Type Parameters
Name | Description |
---|---|
T3 |
GetPathMetric<T3>(PathMetricMask, Int32, PathElementType, T3[,,], UInt32, Int32, out Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")]
[CLSCompliant(false)]
public static void GetPathMetric<T3>(PathMetricMask metricQueryMask, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T3[,, ] paths, uint pathBase, int stride, [Count(Computed = "metricQueryMask,numPaths,stride")] out float metrics)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PathMetricMask | metricQueryMask | |
Int32 | numPaths | |
PathElementType | pathNameType | |
T3[,,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
Int32 | stride | |
Single | metrics | [length: COMPSIZE(metricQueryMask,numPaths,stride)] |
Type Parameters
Name | Description |
---|---|
T3 |
GetPathMetric<T3>(PathMetricMask, Int32, PathElementType, T3[,,], UInt32, Int32, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")]
[CLSCompliant(false)]
public static void GetPathMetric<T3>(PathMetricMask metricQueryMask, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T3[,, ] paths, uint pathBase, int stride, [Count(Computed = "metricQueryMask,numPaths,stride")] float[] metrics)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PathMetricMask | metricQueryMask | |
Int32 | numPaths | |
PathElementType | pathNameType | |
T3[,,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
Int32 | stride | |
Single[] | metrics | [length: COMPSIZE(metricQueryMask,numPaths,stride)] |
Type Parameters
Name | Description |
---|---|
T3 |
GetPathMetric<T3>(PathMetricMask, Int32, PathElementType, T3[,], Int32, Int32, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")]
[CLSCompliant(false)]
public static void GetPathMetric<T3>(PathMetricMask metricQueryMask, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T3[, ] paths, int pathBase, int stride, [Count(Computed = "metricQueryMask,numPaths,stride")] float *metrics)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PathMetricMask | metricQueryMask | |
Int32 | numPaths | |
PathElementType | pathNameType | |
T3[,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
Int32 | stride | |
Single* | metrics | [length: COMPSIZE(metricQueryMask,numPaths,stride)] |
Type Parameters
Name | Description |
---|---|
T3 |
GetPathMetric<T3>(PathMetricMask, Int32, PathElementType, T3[,], Int32, Int32, out Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")]
[CLSCompliant(false)]
public static void GetPathMetric<T3>(PathMetricMask metricQueryMask, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T3[, ] paths, int pathBase, int stride, [Count(Computed = "metricQueryMask,numPaths,stride")] out float metrics)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PathMetricMask | metricQueryMask | |
Int32 | numPaths | |
PathElementType | pathNameType | |
T3[,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
Int32 | stride | |
Single | metrics | [length: COMPSIZE(metricQueryMask,numPaths,stride)] |
Type Parameters
Name | Description |
---|---|
T3 |
GetPathMetric<T3>(PathMetricMask, Int32, PathElementType, T3[,], Int32, Int32, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")]
[CLSCompliant(false)]
public static void GetPathMetric<T3>(PathMetricMask metricQueryMask, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T3[, ] paths, int pathBase, int stride, [Count(Computed = "metricQueryMask,numPaths,stride")] float[] metrics)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PathMetricMask | metricQueryMask | |
Int32 | numPaths | |
PathElementType | pathNameType | |
T3[,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
Int32 | stride | |
Single[] | metrics | [length: COMPSIZE(metricQueryMask,numPaths,stride)] |
Type Parameters
Name | Description |
---|---|
T3 |
GetPathMetric<T3>(PathMetricMask, Int32, PathElementType, T3[,], UInt32, Int32, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")]
[CLSCompliant(false)]
public static void GetPathMetric<T3>(PathMetricMask metricQueryMask, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T3[, ] paths, uint pathBase, int stride, [Count(Computed = "metricQueryMask,numPaths,stride")] float *metrics)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PathMetricMask | metricQueryMask | |
Int32 | numPaths | |
PathElementType | pathNameType | |
T3[,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
Int32 | stride | |
Single* | metrics | [length: COMPSIZE(metricQueryMask,numPaths,stride)] |
Type Parameters
Name | Description |
---|---|
T3 |
GetPathMetric<T3>(PathMetricMask, Int32, PathElementType, T3[,], UInt32, Int32, out Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")]
[CLSCompliant(false)]
public static void GetPathMetric<T3>(PathMetricMask metricQueryMask, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T3[, ] paths, uint pathBase, int stride, [Count(Computed = "metricQueryMask,numPaths,stride")] out float metrics)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PathMetricMask | metricQueryMask | |
Int32 | numPaths | |
PathElementType | pathNameType | |
T3[,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
Int32 | stride | |
Single | metrics | [length: COMPSIZE(metricQueryMask,numPaths,stride)] |
Type Parameters
Name | Description |
---|---|
T3 |
GetPathMetric<T3>(PathMetricMask, Int32, PathElementType, T3[,], UInt32, Int32, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricsNV")]
[CLSCompliant(false)]
public static void GetPathMetric<T3>(PathMetricMask metricQueryMask, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T3[, ] paths, uint pathBase, int stride, [Count(Computed = "metricQueryMask,numPaths,stride")] float[] metrics)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PathMetricMask | metricQueryMask | |
Int32 | numPaths | |
PathElementType | pathNameType | |
T3[,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
Int32 | stride | |
Single[] | metrics | [length: COMPSIZE(metricQueryMask,numPaths,stride)] |
Type Parameters
Name | Description |
---|---|
T3 |
GetPathMetricRange(PathMetricMask, Int32, Int32, Int32, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricRangeNV")]
[CLSCompliant(false)]
public static void GetPathMetricRange(PathMetricMask metricQueryMask, int firstPathName, int numPaths, int stride, [Count(Computed = "metricQueryMask,numPaths,stride")] float *metrics)
Parameters
Type | Name | Description |
---|---|---|
PathMetricMask | metricQueryMask | |
Int32 | firstPathName | |
Int32 | numPaths | |
Int32 | stride | |
Single* | metrics | [length: COMPSIZE(metricQueryMask,numPaths,stride)] |
GetPathMetricRange(PathMetricMask, Int32, Int32, Int32, out Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricRangeNV")]
[CLSCompliant(false)]
public static void GetPathMetricRange(PathMetricMask metricQueryMask, int firstPathName, int numPaths, int stride, [Count(Computed = "metricQueryMask,numPaths,stride")] out float metrics)
Parameters
Type | Name | Description |
---|---|---|
PathMetricMask | metricQueryMask | |
Int32 | firstPathName | |
Int32 | numPaths | |
Int32 | stride | |
Single | metrics | [length: COMPSIZE(metricQueryMask,numPaths,stride)] |
GetPathMetricRange(PathMetricMask, Int32, Int32, Int32, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricRangeNV")]
[CLSCompliant(false)]
public static void GetPathMetricRange(PathMetricMask metricQueryMask, int firstPathName, int numPaths, int stride, [Count(Computed = "metricQueryMask,numPaths,stride")] float[] metrics)
Parameters
Type | Name | Description |
---|---|---|
PathMetricMask | metricQueryMask | |
Int32 | firstPathName | |
Int32 | numPaths | |
Int32 | stride | |
Single[] | metrics | [length: COMPSIZE(metricQueryMask,numPaths,stride)] |
GetPathMetricRange(PathMetricMask, UInt32, Int32, Int32, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricRangeNV")]
[CLSCompliant(false)]
public static void GetPathMetricRange(PathMetricMask metricQueryMask, uint firstPathName, int numPaths, int stride, [Count(Computed = "metricQueryMask,numPaths,stride")] float *metrics)
Parameters
Type | Name | Description |
---|---|---|
PathMetricMask | metricQueryMask | |
UInt32 | firstPathName | |
Int32 | numPaths | |
Int32 | stride | |
Single* | metrics | [length: COMPSIZE(metricQueryMask,numPaths,stride)] |
GetPathMetricRange(PathMetricMask, UInt32, Int32, Int32, out Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricRangeNV")]
[CLSCompliant(false)]
public static void GetPathMetricRange(PathMetricMask metricQueryMask, uint firstPathName, int numPaths, int stride, [Count(Computed = "metricQueryMask,numPaths,stride")] out float metrics)
Parameters
Type | Name | Description |
---|---|---|
PathMetricMask | metricQueryMask | |
UInt32 | firstPathName | |
Int32 | numPaths | |
Int32 | stride | |
Single | metrics | [length: COMPSIZE(metricQueryMask,numPaths,stride)] |
GetPathMetricRange(PathMetricMask, UInt32, Int32, Int32, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathMetricRangeNV")]
[CLSCompliant(false)]
public static void GetPathMetricRange(PathMetricMask metricQueryMask, uint firstPathName, int numPaths, int stride, [Count(Computed = "metricQueryMask,numPaths,stride")] float[] metrics)
Parameters
Type | Name | Description |
---|---|---|
PathMetricMask | metricQueryMask | |
UInt32 | firstPathName | |
Int32 | numPaths | |
Int32 | stride | |
Single[] | metrics | [length: COMPSIZE(metricQueryMask,numPaths,stride)] |
GetPathParameter(Int32, PathParameter, Int32*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterivNV")]
[CLSCompliant(false)]
public static void GetPathParameter(int path, PathParameter pname, [Count(Count = 4)] int *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
PathParameter | pname | |
Int32* | value | [length: 4] |
GetPathParameter(Int32, PathParameter, out Int32)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterivNV")]
[CLSCompliant(false)]
public static void GetPathParameter(int path, PathParameter pname, [Count(Count = 4)] out int value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
PathParameter | pname | |
Int32 | value | [length: 4] |
GetPathParameter(Int32, PathParameter, Int32[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterivNV")]
[CLSCompliant(false)]
public static void GetPathParameter(int path, PathParameter pname, [Count(Count = 4)] int[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
PathParameter | pname | |
Int32[] | value | [length: 4] |
GetPathParameter(Int32, PathParameter, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterfvNV")]
[CLSCompliant(false)]
public static void GetPathParameter(int path, PathParameter pname, [Count(Count = 4)] float *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
PathParameter | pname | |
Single* | value | [length: 4] |
GetPathParameter(Int32, PathParameter, out Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterfvNV")]
[CLSCompliant(false)]
public static void GetPathParameter(int path, PathParameter pname, [Count(Count = 4)] out float value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
PathParameter | pname | |
Single | value | [length: 4] |
GetPathParameter(Int32, PathParameter, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterfvNV")]
[CLSCompliant(false)]
public static void GetPathParameter(int path, PathParameter pname, [Count(Count = 4)] float[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
PathParameter | pname | |
Single[] | value | [length: 4] |
GetPathParameter(UInt32, PathParameter, Int32*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterivNV")]
[CLSCompliant(false)]
public static void GetPathParameter(uint path, PathParameter pname, [Count(Count = 4)] int *value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
PathParameter | pname | |
Int32* | value | [length: 4] |
GetPathParameter(UInt32, PathParameter, out Int32)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterivNV")]
[CLSCompliant(false)]
public static void GetPathParameter(uint path, PathParameter pname, [Count(Count = 4)] out int value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
PathParameter | pname | |
Int32 | value | [length: 4] |
GetPathParameter(UInt32, PathParameter, Int32[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterivNV")]
[CLSCompliant(false)]
public static void GetPathParameter(uint path, PathParameter pname, [Count(Count = 4)] int[] value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
PathParameter | pname | |
Int32[] | value | [length: 4] |
GetPathParameter(UInt32, PathParameter, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterfvNV")]
[CLSCompliant(false)]
public static void GetPathParameter(uint path, PathParameter pname, [Count(Count = 4)] float *value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
PathParameter | pname | |
Single* | value | [length: 4] |
GetPathParameter(UInt32, PathParameter, out Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterfvNV")]
[CLSCompliant(false)]
public static void GetPathParameter(uint path, PathParameter pname, [Count(Count = 4)] out float value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
PathParameter | pname | |
Single | value | [length: 4] |
GetPathParameter(UInt32, PathParameter, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathParameterfvNV")]
[CLSCompliant(false)]
public static void GetPathParameter(uint path, PathParameter pname, [Count(Count = 4)] float[] value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
PathParameter | pname | |
Single[] | value | [length: 4] |
GetPathSpacing(PathListMode, Int32, PathElementType, IntPtr, Int32, Single, Single, PathTransformType, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")]
[CLSCompliant(false)]
public static void GetPathSpacing(PathListMode pathListMode, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] IntPtr paths, int pathBase, float advanceScale, float kerningScale, PathTransformType transformType, [Count(Computed = "pathListMode,numPaths")] float *returnedSpacing)
Parameters
Type | Name | Description |
---|---|---|
PathListMode | pathListMode | |
Int32 | numPaths | |
PathElementType | pathNameType | |
IntPtr | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
Single | advanceScale | |
Single | kerningScale | |
PathTransformType | transformType | |
Single* | returnedSpacing | [length: COMPSIZE(pathListMode,numPaths)] |
GetPathSpacing(PathListMode, Int32, PathElementType, IntPtr, Int32, Single, Single, PathTransformType, out Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")]
[CLSCompliant(false)]
public static void GetPathSpacing(PathListMode pathListMode, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] IntPtr paths, int pathBase, float advanceScale, float kerningScale, PathTransformType transformType, [Count(Computed = "pathListMode,numPaths")] out float returnedSpacing)
Parameters
Type | Name | Description |
---|---|---|
PathListMode | pathListMode | |
Int32 | numPaths | |
PathElementType | pathNameType | |
IntPtr | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
Single | advanceScale | |
Single | kerningScale | |
PathTransformType | transformType | |
Single | returnedSpacing | [length: COMPSIZE(pathListMode,numPaths)] |
GetPathSpacing(PathListMode, Int32, PathElementType, IntPtr, Int32, Single, Single, PathTransformType, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")]
[CLSCompliant(false)]
public static void GetPathSpacing(PathListMode pathListMode, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] IntPtr paths, int pathBase, float advanceScale, float kerningScale, PathTransformType transformType, [Count(Computed = "pathListMode,numPaths")] float[] returnedSpacing)
Parameters
Type | Name | Description |
---|---|---|
PathListMode | pathListMode | |
Int32 | numPaths | |
PathElementType | pathNameType | |
IntPtr | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
Single | advanceScale | |
Single | kerningScale | |
PathTransformType | transformType | |
Single[] | returnedSpacing | [length: COMPSIZE(pathListMode,numPaths)] |
GetPathSpacing(PathListMode, Int32, PathElementType, IntPtr, UInt32, Single, Single, PathTransformType, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")]
[CLSCompliant(false)]
public static void GetPathSpacing(PathListMode pathListMode, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] IntPtr paths, uint pathBase, float advanceScale, float kerningScale, PathTransformType transformType, [Count(Computed = "pathListMode,numPaths")] float *returnedSpacing)
Parameters
Type | Name | Description |
---|---|---|
PathListMode | pathListMode | |
Int32 | numPaths | |
PathElementType | pathNameType | |
IntPtr | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
Single | advanceScale | |
Single | kerningScale | |
PathTransformType | transformType | |
Single* | returnedSpacing | [length: COMPSIZE(pathListMode,numPaths)] |
GetPathSpacing(PathListMode, Int32, PathElementType, IntPtr, UInt32, Single, Single, PathTransformType, out Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")]
[CLSCompliant(false)]
public static void GetPathSpacing(PathListMode pathListMode, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] IntPtr paths, uint pathBase, float advanceScale, float kerningScale, PathTransformType transformType, [Count(Computed = "pathListMode,numPaths")] out float returnedSpacing)
Parameters
Type | Name | Description |
---|---|---|
PathListMode | pathListMode | |
Int32 | numPaths | |
PathElementType | pathNameType | |
IntPtr | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
Single | advanceScale | |
Single | kerningScale | |
PathTransformType | transformType | |
Single | returnedSpacing | [length: COMPSIZE(pathListMode,numPaths)] |
GetPathSpacing(PathListMode, Int32, PathElementType, IntPtr, UInt32, Single, Single, PathTransformType, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")]
[CLSCompliant(false)]
public static void GetPathSpacing(PathListMode pathListMode, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] IntPtr paths, uint pathBase, float advanceScale, float kerningScale, PathTransformType transformType, [Count(Computed = "pathListMode,numPaths")] float[] returnedSpacing)
Parameters
Type | Name | Description |
---|---|---|
PathListMode | pathListMode | |
Int32 | numPaths | |
PathElementType | pathNameType | |
IntPtr | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
Single | advanceScale | |
Single | kerningScale | |
PathTransformType | transformType | |
Single[] | returnedSpacing | [length: COMPSIZE(pathListMode,numPaths)] |
GetPathSpacing<T3>(PathListMode, Int32, PathElementType, ref T3, Int32, Single, Single, PathTransformType, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")]
[CLSCompliant(false)]
public static void GetPathSpacing<T3>(PathListMode pathListMode, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] ref T3 paths, int pathBase, float advanceScale, float kerningScale, PathTransformType transformType, [Count(Computed = "pathListMode,numPaths")] float *returnedSpacing)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PathListMode | pathListMode | |
Int32 | numPaths | |
PathElementType | pathNameType | |
T3 | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
Single | advanceScale | |
Single | kerningScale | |
PathTransformType | transformType | |
Single* | returnedSpacing | [length: COMPSIZE(pathListMode,numPaths)] |
Type Parameters
Name | Description |
---|---|
T3 |
GetPathSpacing<T3>(PathListMode, Int32, PathElementType, ref T3, Int32, Single, Single, PathTransformType, out Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")]
[CLSCompliant(false)]
public static void GetPathSpacing<T3>(PathListMode pathListMode, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] ref T3 paths, int pathBase, float advanceScale, float kerningScale, PathTransformType transformType, [Count(Computed = "pathListMode,numPaths")] out float returnedSpacing)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PathListMode | pathListMode | |
Int32 | numPaths | |
PathElementType | pathNameType | |
T3 | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
Single | advanceScale | |
Single | kerningScale | |
PathTransformType | transformType | |
Single | returnedSpacing | [length: COMPSIZE(pathListMode,numPaths)] |
Type Parameters
Name | Description |
---|---|
T3 |
GetPathSpacing<T3>(PathListMode, Int32, PathElementType, ref T3, Int32, Single, Single, PathTransformType, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")]
[CLSCompliant(false)]
public static void GetPathSpacing<T3>(PathListMode pathListMode, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] ref T3 paths, int pathBase, float advanceScale, float kerningScale, PathTransformType transformType, [Count(Computed = "pathListMode,numPaths")] float[] returnedSpacing)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PathListMode | pathListMode | |
Int32 | numPaths | |
PathElementType | pathNameType | |
T3 | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
Single | advanceScale | |
Single | kerningScale | |
PathTransformType | transformType | |
Single[] | returnedSpacing | [length: COMPSIZE(pathListMode,numPaths)] |
Type Parameters
Name | Description |
---|---|
T3 |
GetPathSpacing<T3>(PathListMode, Int32, PathElementType, ref T3, UInt32, Single, Single, PathTransformType, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")]
[CLSCompliant(false)]
public static void GetPathSpacing<T3>(PathListMode pathListMode, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] ref T3 paths, uint pathBase, float advanceScale, float kerningScale, PathTransformType transformType, [Count(Computed = "pathListMode,numPaths")] float *returnedSpacing)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PathListMode | pathListMode | |
Int32 | numPaths | |
PathElementType | pathNameType | |
T3 | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
Single | advanceScale | |
Single | kerningScale | |
PathTransformType | transformType | |
Single* | returnedSpacing | [length: COMPSIZE(pathListMode,numPaths)] |
Type Parameters
Name | Description |
---|---|
T3 |
GetPathSpacing<T3>(PathListMode, Int32, PathElementType, ref T3, UInt32, Single, Single, PathTransformType, out Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")]
[CLSCompliant(false)]
public static void GetPathSpacing<T3>(PathListMode pathListMode, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] ref T3 paths, uint pathBase, float advanceScale, float kerningScale, PathTransformType transformType, [Count(Computed = "pathListMode,numPaths")] out float returnedSpacing)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PathListMode | pathListMode | |
Int32 | numPaths | |
PathElementType | pathNameType | |
T3 | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
Single | advanceScale | |
Single | kerningScale | |
PathTransformType | transformType | |
Single | returnedSpacing | [length: COMPSIZE(pathListMode,numPaths)] |
Type Parameters
Name | Description |
---|---|
T3 |
GetPathSpacing<T3>(PathListMode, Int32, PathElementType, ref T3, UInt32, Single, Single, PathTransformType, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")]
[CLSCompliant(false)]
public static void GetPathSpacing<T3>(PathListMode pathListMode, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] ref T3 paths, uint pathBase, float advanceScale, float kerningScale, PathTransformType transformType, [Count(Computed = "pathListMode,numPaths")] float[] returnedSpacing)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PathListMode | pathListMode | |
Int32 | numPaths | |
PathElementType | pathNameType | |
T3 | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
Single | advanceScale | |
Single | kerningScale | |
PathTransformType | transformType | |
Single[] | returnedSpacing | [length: COMPSIZE(pathListMode,numPaths)] |
Type Parameters
Name | Description |
---|---|
T3 |
GetPathSpacing<T3>(PathListMode, Int32, PathElementType, T3[], Int32, Single, Single, PathTransformType, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")]
[CLSCompliant(false)]
public static void GetPathSpacing<T3>(PathListMode pathListMode, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T3[] paths, int pathBase, float advanceScale, float kerningScale, PathTransformType transformType, [Count(Computed = "pathListMode,numPaths")] float *returnedSpacing)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PathListMode | pathListMode | |
Int32 | numPaths | |
PathElementType | pathNameType | |
T3[] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
Single | advanceScale | |
Single | kerningScale | |
PathTransformType | transformType | |
Single* | returnedSpacing | [length: COMPSIZE(pathListMode,numPaths)] |
Type Parameters
Name | Description |
---|---|
T3 |
GetPathSpacing<T3>(PathListMode, Int32, PathElementType, T3[], Int32, Single, Single, PathTransformType, out Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")]
[CLSCompliant(false)]
public static void GetPathSpacing<T3>(PathListMode pathListMode, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T3[] paths, int pathBase, float advanceScale, float kerningScale, PathTransformType transformType, [Count(Computed = "pathListMode,numPaths")] out float returnedSpacing)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PathListMode | pathListMode | |
Int32 | numPaths | |
PathElementType | pathNameType | |
T3[] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
Single | advanceScale | |
Single | kerningScale | |
PathTransformType | transformType | |
Single | returnedSpacing | [length: COMPSIZE(pathListMode,numPaths)] |
Type Parameters
Name | Description |
---|---|
T3 |
GetPathSpacing<T3>(PathListMode, Int32, PathElementType, T3[], Int32, Single, Single, PathTransformType, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")]
[CLSCompliant(false)]
public static void GetPathSpacing<T3>(PathListMode pathListMode, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T3[] paths, int pathBase, float advanceScale, float kerningScale, PathTransformType transformType, [Count(Computed = "pathListMode,numPaths")] float[] returnedSpacing)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PathListMode | pathListMode | |
Int32 | numPaths | |
PathElementType | pathNameType | |
T3[] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
Single | advanceScale | |
Single | kerningScale | |
PathTransformType | transformType | |
Single[] | returnedSpacing | [length: COMPSIZE(pathListMode,numPaths)] |
Type Parameters
Name | Description |
---|---|
T3 |
GetPathSpacing<T3>(PathListMode, Int32, PathElementType, T3[], UInt32, Single, Single, PathTransformType, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")]
[CLSCompliant(false)]
public static void GetPathSpacing<T3>(PathListMode pathListMode, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T3[] paths, uint pathBase, float advanceScale, float kerningScale, PathTransformType transformType, [Count(Computed = "pathListMode,numPaths")] float *returnedSpacing)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PathListMode | pathListMode | |
Int32 | numPaths | |
PathElementType | pathNameType | |
T3[] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
Single | advanceScale | |
Single | kerningScale | |
PathTransformType | transformType | |
Single* | returnedSpacing | [length: COMPSIZE(pathListMode,numPaths)] |
Type Parameters
Name | Description |
---|---|
T3 |
GetPathSpacing<T3>(PathListMode, Int32, PathElementType, T3[], UInt32, Single, Single, PathTransformType, out Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")]
[CLSCompliant(false)]
public static void GetPathSpacing<T3>(PathListMode pathListMode, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T3[] paths, uint pathBase, float advanceScale, float kerningScale, PathTransformType transformType, [Count(Computed = "pathListMode,numPaths")] out float returnedSpacing)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PathListMode | pathListMode | |
Int32 | numPaths | |
PathElementType | pathNameType | |
T3[] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
Single | advanceScale | |
Single | kerningScale | |
PathTransformType | transformType | |
Single | returnedSpacing | [length: COMPSIZE(pathListMode,numPaths)] |
Type Parameters
Name | Description |
---|---|
T3 |
GetPathSpacing<T3>(PathListMode, Int32, PathElementType, T3[], UInt32, Single, Single, PathTransformType, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")]
[CLSCompliant(false)]
public static void GetPathSpacing<T3>(PathListMode pathListMode, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T3[] paths, uint pathBase, float advanceScale, float kerningScale, PathTransformType transformType, [Count(Computed = "pathListMode,numPaths")] float[] returnedSpacing)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PathListMode | pathListMode | |
Int32 | numPaths | |
PathElementType | pathNameType | |
T3[] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
Single | advanceScale | |
Single | kerningScale | |
PathTransformType | transformType | |
Single[] | returnedSpacing | [length: COMPSIZE(pathListMode,numPaths)] |
Type Parameters
Name | Description |
---|---|
T3 |
GetPathSpacing<T3>(PathListMode, Int32, PathElementType, T3[,,], Int32, Single, Single, PathTransformType, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")]
[CLSCompliant(false)]
public static void GetPathSpacing<T3>(PathListMode pathListMode, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T3[,, ] paths, int pathBase, float advanceScale, float kerningScale, PathTransformType transformType, [Count(Computed = "pathListMode,numPaths")] float *returnedSpacing)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PathListMode | pathListMode | |
Int32 | numPaths | |
PathElementType | pathNameType | |
T3[,,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
Single | advanceScale | |
Single | kerningScale | |
PathTransformType | transformType | |
Single* | returnedSpacing | [length: COMPSIZE(pathListMode,numPaths)] |
Type Parameters
Name | Description |
---|---|
T3 |
GetPathSpacing<T3>(PathListMode, Int32, PathElementType, T3[,,], Int32, Single, Single, PathTransformType, out Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")]
[CLSCompliant(false)]
public static void GetPathSpacing<T3>(PathListMode pathListMode, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T3[,, ] paths, int pathBase, float advanceScale, float kerningScale, PathTransformType transformType, [Count(Computed = "pathListMode,numPaths")] out float returnedSpacing)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PathListMode | pathListMode | |
Int32 | numPaths | |
PathElementType | pathNameType | |
T3[,,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
Single | advanceScale | |
Single | kerningScale | |
PathTransformType | transformType | |
Single | returnedSpacing | [length: COMPSIZE(pathListMode,numPaths)] |
Type Parameters
Name | Description |
---|---|
T3 |
GetPathSpacing<T3>(PathListMode, Int32, PathElementType, T3[,,], Int32, Single, Single, PathTransformType, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")]
[CLSCompliant(false)]
public static void GetPathSpacing<T3>(PathListMode pathListMode, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T3[,, ] paths, int pathBase, float advanceScale, float kerningScale, PathTransformType transformType, [Count(Computed = "pathListMode,numPaths")] float[] returnedSpacing)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PathListMode | pathListMode | |
Int32 | numPaths | |
PathElementType | pathNameType | |
T3[,,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
Single | advanceScale | |
Single | kerningScale | |
PathTransformType | transformType | |
Single[] | returnedSpacing | [length: COMPSIZE(pathListMode,numPaths)] |
Type Parameters
Name | Description |
---|---|
T3 |
GetPathSpacing<T3>(PathListMode, Int32, PathElementType, T3[,,], UInt32, Single, Single, PathTransformType, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")]
[CLSCompliant(false)]
public static void GetPathSpacing<T3>(PathListMode pathListMode, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T3[,, ] paths, uint pathBase, float advanceScale, float kerningScale, PathTransformType transformType, [Count(Computed = "pathListMode,numPaths")] float *returnedSpacing)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PathListMode | pathListMode | |
Int32 | numPaths | |
PathElementType | pathNameType | |
T3[,,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
Single | advanceScale | |
Single | kerningScale | |
PathTransformType | transformType | |
Single* | returnedSpacing | [length: COMPSIZE(pathListMode,numPaths)] |
Type Parameters
Name | Description |
---|---|
T3 |
GetPathSpacing<T3>(PathListMode, Int32, PathElementType, T3[,,], UInt32, Single, Single, PathTransformType, out Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")]
[CLSCompliant(false)]
public static void GetPathSpacing<T3>(PathListMode pathListMode, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T3[,, ] paths, uint pathBase, float advanceScale, float kerningScale, PathTransformType transformType, [Count(Computed = "pathListMode,numPaths")] out float returnedSpacing)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PathListMode | pathListMode | |
Int32 | numPaths | |
PathElementType | pathNameType | |
T3[,,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
Single | advanceScale | |
Single | kerningScale | |
PathTransformType | transformType | |
Single | returnedSpacing | [length: COMPSIZE(pathListMode,numPaths)] |
Type Parameters
Name | Description |
---|---|
T3 |
GetPathSpacing<T3>(PathListMode, Int32, PathElementType, T3[,,], UInt32, Single, Single, PathTransformType, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")]
[CLSCompliant(false)]
public static void GetPathSpacing<T3>(PathListMode pathListMode, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T3[,, ] paths, uint pathBase, float advanceScale, float kerningScale, PathTransformType transformType, [Count(Computed = "pathListMode,numPaths")] float[] returnedSpacing)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PathListMode | pathListMode | |
Int32 | numPaths | |
PathElementType | pathNameType | |
T3[,,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
Single | advanceScale | |
Single | kerningScale | |
PathTransformType | transformType | |
Single[] | returnedSpacing | [length: COMPSIZE(pathListMode,numPaths)] |
Type Parameters
Name | Description |
---|---|
T3 |
GetPathSpacing<T3>(PathListMode, Int32, PathElementType, T3[,], Int32, Single, Single, PathTransformType, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")]
[CLSCompliant(false)]
public static void GetPathSpacing<T3>(PathListMode pathListMode, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T3[, ] paths, int pathBase, float advanceScale, float kerningScale, PathTransformType transformType, [Count(Computed = "pathListMode,numPaths")] float *returnedSpacing)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PathListMode | pathListMode | |
Int32 | numPaths | |
PathElementType | pathNameType | |
T3[,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
Single | advanceScale | |
Single | kerningScale | |
PathTransformType | transformType | |
Single* | returnedSpacing | [length: COMPSIZE(pathListMode,numPaths)] |
Type Parameters
Name | Description |
---|---|
T3 |
GetPathSpacing<T3>(PathListMode, Int32, PathElementType, T3[,], Int32, Single, Single, PathTransformType, out Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")]
[CLSCompliant(false)]
public static void GetPathSpacing<T3>(PathListMode pathListMode, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T3[, ] paths, int pathBase, float advanceScale, float kerningScale, PathTransformType transformType, [Count(Computed = "pathListMode,numPaths")] out float returnedSpacing)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PathListMode | pathListMode | |
Int32 | numPaths | |
PathElementType | pathNameType | |
T3[,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
Single | advanceScale | |
Single | kerningScale | |
PathTransformType | transformType | |
Single | returnedSpacing | [length: COMPSIZE(pathListMode,numPaths)] |
Type Parameters
Name | Description |
---|---|
T3 |
GetPathSpacing<T3>(PathListMode, Int32, PathElementType, T3[,], Int32, Single, Single, PathTransformType, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")]
[CLSCompliant(false)]
public static void GetPathSpacing<T3>(PathListMode pathListMode, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T3[, ] paths, int pathBase, float advanceScale, float kerningScale, PathTransformType transformType, [Count(Computed = "pathListMode,numPaths")] float[] returnedSpacing)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PathListMode | pathListMode | |
Int32 | numPaths | |
PathElementType | pathNameType | |
T3[,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
Single | advanceScale | |
Single | kerningScale | |
PathTransformType | transformType | |
Single[] | returnedSpacing | [length: COMPSIZE(pathListMode,numPaths)] |
Type Parameters
Name | Description |
---|---|
T3 |
GetPathSpacing<T3>(PathListMode, Int32, PathElementType, T3[,], UInt32, Single, Single, PathTransformType, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")]
[CLSCompliant(false)]
public static void GetPathSpacing<T3>(PathListMode pathListMode, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T3[, ] paths, uint pathBase, float advanceScale, float kerningScale, PathTransformType transformType, [Count(Computed = "pathListMode,numPaths")] float *returnedSpacing)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PathListMode | pathListMode | |
Int32 | numPaths | |
PathElementType | pathNameType | |
T3[,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
Single | advanceScale | |
Single | kerningScale | |
PathTransformType | transformType | |
Single* | returnedSpacing | [length: COMPSIZE(pathListMode,numPaths)] |
Type Parameters
Name | Description |
---|---|
T3 |
GetPathSpacing<T3>(PathListMode, Int32, PathElementType, T3[,], UInt32, Single, Single, PathTransformType, out Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")]
[CLSCompliant(false)]
public static void GetPathSpacing<T3>(PathListMode pathListMode, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T3[, ] paths, uint pathBase, float advanceScale, float kerningScale, PathTransformType transformType, [Count(Computed = "pathListMode,numPaths")] out float returnedSpacing)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PathListMode | pathListMode | |
Int32 | numPaths | |
PathElementType | pathNameType | |
T3[,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
Single | advanceScale | |
Single | kerningScale | |
PathTransformType | transformType | |
Single | returnedSpacing | [length: COMPSIZE(pathListMode,numPaths)] |
Type Parameters
Name | Description |
---|---|
T3 |
GetPathSpacing<T3>(PathListMode, Int32, PathElementType, T3[,], UInt32, Single, Single, PathTransformType, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathSpacingNV")]
[CLSCompliant(false)]
public static void GetPathSpacing<T3>(PathListMode pathListMode, int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T3[, ] paths, uint pathBase, float advanceScale, float kerningScale, PathTransformType transformType, [Count(Computed = "pathListMode,numPaths")] float[] returnedSpacing)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PathListMode | pathListMode | |
Int32 | numPaths | |
PathElementType | pathNameType | |
T3[,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
Single | advanceScale | |
Single | kerningScale | |
PathTransformType | transformType | |
Single[] | returnedSpacing | [length: COMPSIZE(pathListMode,numPaths)] |
Type Parameters
Name | Description |
---|---|
T3 |
GetPathTexGen(TextureUnit, PathGenMode, Int32*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathTexGenivNV")]
[CLSCompliant(false)]
public static void GetPathTexGen(TextureUnit texCoordSet, PathGenMode pname, [Count(Computed = "pname")] int *value)
Parameters
Type | Name | Description |
---|---|---|
TextureUnit | texCoordSet | |
PathGenMode | pname | |
Int32* | value | [length: COMPSIZE(pname)] |
GetPathTexGen(TextureUnit, PathGenMode, out Int32)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathTexGenivNV")]
[CLSCompliant(false)]
public static void GetPathTexGen(TextureUnit texCoordSet, PathGenMode pname, [Count(Computed = "pname")] out int value)
Parameters
Type | Name | Description |
---|---|---|
TextureUnit | texCoordSet | |
PathGenMode | pname | |
Int32 | value | [length: COMPSIZE(pname)] |
GetPathTexGen(TextureUnit, PathGenMode, Int32[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathTexGenivNV")]
[CLSCompliant(false)]
public static void GetPathTexGen(TextureUnit texCoordSet, PathGenMode pname, [Count(Computed = "pname")] int[] value)
Parameters
Type | Name | Description |
---|---|---|
TextureUnit | texCoordSet | |
PathGenMode | pname | |
Int32[] | value | [length: COMPSIZE(pname)] |
GetPathTexGen(TextureUnit, PathGenMode, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathTexGenfvNV")]
[CLSCompliant(false)]
public static void GetPathTexGen(TextureUnit texCoordSet, PathGenMode pname, [Count(Computed = "pname")] float *value)
Parameters
Type | Name | Description |
---|---|---|
TextureUnit | texCoordSet | |
PathGenMode | pname | |
Single* | value | [length: COMPSIZE(pname)] |
GetPathTexGen(TextureUnit, PathGenMode, out Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathTexGenfvNV")]
[CLSCompliant(false)]
public static void GetPathTexGen(TextureUnit texCoordSet, PathGenMode pname, [Count(Computed = "pname")] out float value)
Parameters
Type | Name | Description |
---|---|---|
TextureUnit | texCoordSet | |
PathGenMode | pname | |
Single | value | [length: COMPSIZE(pname)] |
GetPathTexGen(TextureUnit, PathGenMode, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetPathTexGenfvNV")]
[CLSCompliant(false)]
public static void GetPathTexGen(TextureUnit texCoordSet, PathGenMode pname, [Count(Computed = "pname")] float[] value)
Parameters
Type | Name | Description |
---|---|---|
TextureUnit | texCoordSet | |
PathGenMode | pname | |
Single[] | value | [length: COMPSIZE(pname)] |
GetProgramResource(Int32, ProgramInterface, Int32, Int32, All*, Int32, Int32*, Single*)
[requires: NV_path_rendering] Retrieve values for multiple properties of a single active resource within a program object
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetProgramResourcefvNV")]
[CLSCompliant(false)]
public static void GetProgramResource(int program, ProgramInterface programInterface, int index, int propCount, All*props, int bufSize, int *length, float *params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | The name of a program object whose resources to query. |
ProgramInterface | programInterface | A token identifying the interface within program containing the resource named name. |
Int32 | index | |
Int32 | propCount | |
All* | props | |
Int32 | bufSize | |
Int32* | length | |
Single* | params |
GetProgramResource(Int32, ProgramInterface, Int32, Int32, ref All, Int32, out Int32, out Single)
[requires: NV_path_rendering] Retrieve values for multiple properties of a single active resource within a program object
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetProgramResourcefvNV")]
[CLSCompliant(false)]
public static void GetProgramResource(int program, ProgramInterface programInterface, int index, int propCount, ref All props, int bufSize, out int length, out float params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | The name of a program object whose resources to query. |
ProgramInterface | programInterface | A token identifying the interface within program containing the resource named name. |
Int32 | index | |
Int32 | propCount | |
All | props | |
Int32 | bufSize | |
Int32 | length | |
Single | params |
GetProgramResource(Int32, ProgramInterface, Int32, Int32, All[], Int32, Int32[], Single[])
[requires: NV_path_rendering] Retrieve values for multiple properties of a single active resource within a program object
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetProgramResourcefvNV")]
[CLSCompliant(false)]
public static void GetProgramResource(int program, ProgramInterface programInterface, int index, int propCount, All[] props, int bufSize, int[] length, float[] params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | The name of a program object whose resources to query. |
ProgramInterface | programInterface | A token identifying the interface within program containing the resource named name. |
Int32 | index | |
Int32 | propCount | |
All[] | props | |
Int32 | bufSize | |
Int32[] | length | |
Single[] | params |
GetProgramResource(UInt32, ProgramInterface, UInt32, Int32, All*, Int32, Int32*, Single*)
[requires: NV_path_rendering] Retrieve values for multiple properties of a single active resource within a program object
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetProgramResourcefvNV")]
[CLSCompliant(false)]
public static void GetProgramResource(uint program, ProgramInterface programInterface, uint index, int propCount, All*props, int bufSize, int *length, float *params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | The name of a program object whose resources to query. |
ProgramInterface | programInterface | A token identifying the interface within program containing the resource named name. |
UInt32 | index | |
Int32 | propCount | |
All* | props | |
Int32 | bufSize | |
Int32* | length | |
Single* | params |
GetProgramResource(UInt32, ProgramInterface, UInt32, Int32, ref All, Int32, out Int32, out Single)
[requires: NV_path_rendering] Retrieve values for multiple properties of a single active resource within a program object
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetProgramResourcefvNV")]
[CLSCompliant(false)]
public static void GetProgramResource(uint program, ProgramInterface programInterface, uint index, int propCount, ref All props, int bufSize, out int length, out float params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | The name of a program object whose resources to query. |
ProgramInterface | programInterface | A token identifying the interface within program containing the resource named name. |
UInt32 | index | |
Int32 | propCount | |
All | props | |
Int32 | bufSize | |
Int32 | length | |
Single | params |
GetProgramResource(UInt32, ProgramInterface, UInt32, Int32, All[], Int32, Int32[], Single[])
[requires: NV_path_rendering] Retrieve values for multiple properties of a single active resource within a program object
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glGetProgramResourcefvNV")]
[CLSCompliant(false)]
public static void GetProgramResource(uint program, ProgramInterface programInterface, uint index, int propCount, All[] props, int bufSize, int[] length, float[] params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | The name of a program object whose resources to query. |
ProgramInterface | programInterface | A token identifying the interface within program containing the resource named name. |
UInt32 | index | |
Int32 | propCount | |
All[] | props | |
Int32 | bufSize | |
Int32[] | length | |
Single[] | params |
GetStageIndex(ShaderType)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glGetStageIndexNV")]
public static short GetStageIndex(ShaderType shadertype)
Parameters
Type | Name | Description |
---|---|---|
ShaderType | shadertype |
Returns
Type | Description |
---|---|
Int16 |
GetTextureHandle(Int32)
[requires: NV_bindless_texture]
Declaration
[AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glGetTextureHandleNV")]
[CLSCompliant(false)]
public static long GetTextureHandle(int texture)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture |
Returns
Type | Description |
---|---|
Int64 |
GetTextureHandle(UInt32)
[requires: NV_bindless_texture]
Declaration
[AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glGetTextureHandleNV")]
[CLSCompliant(false)]
public static long GetTextureHandle(uint texture)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture |
Returns
Type | Description |
---|---|
Int64 |
GetTextureSamplerHandle(Int32, Int32)
[requires: NV_bindless_texture]
Declaration
[AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glGetTextureSamplerHandleNV")]
[CLSCompliant(false)]
public static long GetTextureSamplerHandle(int texture, int sampler)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | sampler |
Returns
Type | Description |
---|---|
Int64 |
GetTextureSamplerHandle(UInt32, UInt32)
[requires: NV_bindless_texture]
Declaration
[AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glGetTextureSamplerHandleNV")]
[CLSCompliant(false)]
public static long GetTextureSamplerHandle(uint texture, uint sampler)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
UInt32 | sampler |
Returns
Type | Description |
---|---|
Int64 |
GetUniform(Int32, Int32, Int64*)
[requires: NV_gpu_shader5] Returns the value of a uniform variable
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glGetUniformi64vNV")]
[CLSCompliant(false)]
public static void GetUniform(int program, int location, [Count(Computed = "program,location")] long *params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the program object to be queried. |
Int32 | location | Specifies the location of the uniform variable to be queried. |
Int64* | params |
GetUniform(Int32, Int32, out Int64)
[requires: NV_gpu_shader5] Returns the value of a uniform variable
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glGetUniformi64vNV")]
[CLSCompliant(false)]
public static void GetUniform(int program, int location, [Count(Computed = "program,location")] out long params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the program object to be queried. |
Int32 | location | Specifies the location of the uniform variable to be queried. |
Int64 | params |
GetUniform(Int32, Int32, Int64[])
[requires: NV_gpu_shader5] Returns the value of a uniform variable
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glGetUniformi64vNV")]
[CLSCompliant(false)]
public static void GetUniform(int program, int location, [Count(Computed = "program,location")] long[] params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the program object to be queried. |
Int32 | location | Specifies the location of the uniform variable to be queried. |
Int64[] | params |
GetUniform(UInt32, Int32, Int64*)
[requires: NV_gpu_shader5] Returns the value of a uniform variable
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glGetUniformi64vNV")]
[CLSCompliant(false)]
public static void GetUniform(uint program, int location, [Count(Computed = "program,location")] long *params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the program object to be queried. |
Int32 | location | Specifies the location of the uniform variable to be queried. |
Int64* | params |
GetUniform(UInt32, Int32, out Int64)
[requires: NV_gpu_shader5] Returns the value of a uniform variable
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glGetUniformi64vNV")]
[CLSCompliant(false)]
public static void GetUniform(uint program, int location, [Count(Computed = "program,location")] out long params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the program object to be queried. |
Int32 | location | Specifies the location of the uniform variable to be queried. |
Int64 | params |
GetUniform(UInt32, Int32, Int64[])
[requires: NV_gpu_shader5] Returns the value of a uniform variable
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glGetUniformi64vNV")]
[CLSCompliant(false)]
public static void GetUniform(uint program, int location, [Count(Computed = "program,location")] long[] params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the program object to be queried. |
Int32 | location | Specifies the location of the uniform variable to be queried. |
Int64[] | params |
GetUniform(UInt32, Int32, UInt64*)
[requires: NV_shader_buffer_load] Returns the value of a uniform variable
Declaration
[AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetUniformui64vNV")]
[CLSCompliant(false)]
public static void GetUniform(uint program, int location, [Count(Computed = "program,location")] ulong *params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the program object to be queried. |
Int32 | location | Specifies the location of the uniform variable to be queried. |
UInt64* | params |
GetUniform(UInt32, Int32, out UInt64)
[requires: NV_shader_buffer_load] Returns the value of a uniform variable
Declaration
[AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetUniformui64vNV")]
[CLSCompliant(false)]
public static void GetUniform(uint program, int location, [Count(Computed = "program,location")] out ulong params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the program object to be queried. |
Int32 | location | Specifies the location of the uniform variable to be queried. |
UInt64 | params |
GetUniform(UInt32, Int32, UInt64[])
[requires: NV_shader_buffer_load] Returns the value of a uniform variable
Declaration
[AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glGetUniformui64vNV")]
[CLSCompliant(false)]
public static void GetUniform(uint program, int location, [Count(Computed = "program,location")] ulong[] params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the program object to be queried. |
Int32 | location | Specifies the location of the uniform variable to be queried. |
UInt64[] | params |
GetVertexAttribL(Int32, VertexAttribEnum, Int64*)
[requires: NV_vertex_attrib_integer_64bit]
Declaration
[AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glGetVertexAttribLi64vNV")]
[CLSCompliant(false)]
public static void GetVertexAttribL(int index, VertexAttribEnum pname, [Count(Computed = "pname")] long *params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
VertexAttribEnum | pname | |
Int64* | params |
GetVertexAttribL(Int32, VertexAttribEnum, out Int64)
[requires: NV_vertex_attrib_integer_64bit]
Declaration
[AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glGetVertexAttribLi64vNV")]
[CLSCompliant(false)]
public static void GetVertexAttribL(int index, VertexAttribEnum pname, [Count(Computed = "pname")] out long params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
VertexAttribEnum | pname | |
Int64 | params |
GetVertexAttribL(Int32, VertexAttribEnum, Int64[])
[requires: NV_vertex_attrib_integer_64bit]
Declaration
[AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glGetVertexAttribLi64vNV")]
[CLSCompliant(false)]
public static void GetVertexAttribL(int index, VertexAttribEnum pname, [Count(Computed = "pname")] long[] params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
VertexAttribEnum | pname | |
Int64[] | params |
GetVertexAttribL(UInt32, VertexAttribEnum, Int64*)
[requires: NV_vertex_attrib_integer_64bit]
Declaration
[AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glGetVertexAttribLi64vNV")]
[CLSCompliant(false)]
public static void GetVertexAttribL(uint index, VertexAttribEnum pname, [Count(Computed = "pname")] long *params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
VertexAttribEnum | pname | |
Int64* | params |
GetVertexAttribL(UInt32, VertexAttribEnum, out Int64)
[requires: NV_vertex_attrib_integer_64bit]
Declaration
[AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glGetVertexAttribLi64vNV")]
[CLSCompliant(false)]
public static void GetVertexAttribL(uint index, VertexAttribEnum pname, [Count(Computed = "pname")] out long params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
VertexAttribEnum | pname | |
Int64 | params |
GetVertexAttribL(UInt32, VertexAttribEnum, Int64[])
[requires: NV_vertex_attrib_integer_64bit]
Declaration
[AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glGetVertexAttribLi64vNV")]
[CLSCompliant(false)]
public static void GetVertexAttribL(uint index, VertexAttribEnum pname, [Count(Computed = "pname")] long[] params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
VertexAttribEnum | pname | |
Int64[] | params |
GetVertexAttribL(UInt32, VertexAttribEnum, UInt64*)
[requires: NV_vertex_attrib_integer_64bit]
Declaration
[AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glGetVertexAttribLui64vNV")]
[CLSCompliant(false)]
public static void GetVertexAttribL(uint index, VertexAttribEnum pname, [Count(Computed = "pname")] ulong *params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
VertexAttribEnum | pname | |
UInt64* | params |
GetVertexAttribL(UInt32, VertexAttribEnum, out UInt64)
[requires: NV_vertex_attrib_integer_64bit]
Declaration
[AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glGetVertexAttribLui64vNV")]
[CLSCompliant(false)]
public static void GetVertexAttribL(uint index, VertexAttribEnum pname, [Count(Computed = "pname")] out ulong params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
VertexAttribEnum | pname | |
UInt64 | params |
GetVertexAttribL(UInt32, VertexAttribEnum, UInt64[])
[requires: NV_vertex_attrib_integer_64bit]
Declaration
[AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glGetVertexAttribLui64vNV")]
[CLSCompliant(false)]
public static void GetVertexAttribL(uint index, VertexAttribEnum pname, [Count(Computed = "pname")] ulong[] params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
VertexAttribEnum | pname | |
UInt64[] | params |
GetVkProcAddr(String)
[requires: NV_draw_vulkan_image]
Declaration
[AutoGenerated(Category = "NV_draw_vulkan_image", Version = "", EntryPoint = "glGetVkProcAddrNV")]
public static IntPtr GetVkProcAddr([Count(Computed = "name")] string name)
Parameters
Type | Name | Description |
---|---|---|
String | name | [length: COMPSIZE(name)] |
Returns
Type | Description |
---|---|
IntPtr |
IndexFormat(All, Int32)
[requires: NV_vertex_buffer_unified_memory]
Declaration
[AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glIndexFormatNV")]
public static void IndexFormat(All type, int stride)
Parameters
Type | Name | Description |
---|---|---|
All | type | |
Int32 | stride |
InterpolatePath(Int32, Int32, Int32, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glInterpolatePathsNV")]
[CLSCompliant(false)]
public static void InterpolatePath(int resultPath, int pathA, int pathB, float weight)
Parameters
Type | Name | Description |
---|---|---|
Int32 | resultPath | |
Int32 | pathA | |
Int32 | pathB | |
Single | weight |
InterpolatePath(UInt32, UInt32, UInt32, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glInterpolatePathsNV")]
[CLSCompliant(false)]
public static void InterpolatePath(uint resultPath, uint pathA, uint pathB, float weight)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | resultPath | |
UInt32 | pathA | |
UInt32 | pathB | |
Single | weight |
IsBufferResident(All)
[requires: NV_shader_buffer_load]
Declaration
[AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glIsBufferResidentNV")]
public static bool IsBufferResident(All target)
Parameters
Type | Name | Description |
---|---|---|
All | target |
Returns
Type | Description |
---|---|
Boolean |
IsCommandList(Int32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glIsCommandListNV")]
[CLSCompliant(false)]
public static bool IsCommandList(int list)
Parameters
Type | Name | Description |
---|---|---|
Int32 | list |
Returns
Type | Description |
---|---|
Boolean |
IsCommandList(UInt32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glIsCommandListNV")]
[CLSCompliant(false)]
public static bool IsCommandList(uint list)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | list |
Returns
Type | Description |
---|---|
Boolean |
IsImageHandleResident(Int64)
[requires: NV_bindless_texture]
Declaration
[AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glIsImageHandleResidentNV")]
[CLSCompliant(false)]
public static bool IsImageHandleResident(long handle)
Parameters
Type | Name | Description |
---|---|---|
Int64 | handle |
Returns
Type | Description |
---|---|
Boolean |
IsImageHandleResident(UInt64)
[requires: NV_bindless_texture]
Declaration
[AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glIsImageHandleResidentNV")]
[CLSCompliant(false)]
public static bool IsImageHandleResident(ulong handle)
Parameters
Type | Name | Description |
---|---|---|
UInt64 | handle |
Returns
Type | Description |
---|---|
Boolean |
IsNamedBufferResident(Int32)
[requires: NV_shader_buffer_load]
Declaration
[AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glIsNamedBufferResidentNV")]
[CLSCompliant(false)]
public static bool IsNamedBufferResident(int buffer)
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer |
Returns
Type | Description |
---|---|
Boolean |
IsNamedBufferResident(UInt32)
[requires: NV_shader_buffer_load]
Declaration
[AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glIsNamedBufferResidentNV")]
[CLSCompliant(false)]
public static bool IsNamedBufferResident(uint buffer)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer |
Returns
Type | Description |
---|---|
Boolean |
IsPath(Int32)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glIsPathNV")]
[CLSCompliant(false)]
public static bool IsPath(int path)
Parameters
Type | Name | Description |
---|---|---|
Int32 | path |
Returns
Type | Description |
---|---|
Boolean |
IsPath(UInt32)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glIsPathNV")]
[CLSCompliant(false)]
public static bool IsPath(uint path)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path |
Returns
Type | Description |
---|---|
Boolean |
IsPointInFillPath(Int32, Int32, Single, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glIsPointInFillPathNV")]
[CLSCompliant(false)]
public static bool IsPointInFillPath(int path, int mask, float x, float y)
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Int32 | mask | |
Single | x | |
Single | y |
Returns
Type | Description |
---|---|
Boolean |
IsPointInFillPath(UInt32, UInt32, Single, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glIsPointInFillPathNV")]
[CLSCompliant(false)]
public static bool IsPointInFillPath(uint path, uint mask, float x, float y)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
UInt32 | mask | |
Single | x | |
Single | y |
Returns
Type | Description |
---|---|
Boolean |
IsPointInStrokePath(Int32, Single, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glIsPointInStrokePathNV")]
[CLSCompliant(false)]
public static bool IsPointInStrokePath(int path, float x, float y)
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Single | x | |
Single | y |
Returns
Type | Description |
---|---|
Boolean |
IsPointInStrokePath(UInt32, Single, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glIsPointInStrokePathNV")]
[CLSCompliant(false)]
public static bool IsPointInStrokePath(uint path, float x, float y)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Single | x | |
Single | y |
Returns
Type | Description |
---|---|
Boolean |
IsState(Int32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glIsStateNV")]
[CLSCompliant(false)]
public static bool IsState(int state)
Parameters
Type | Name | Description |
---|---|---|
Int32 | state |
Returns
Type | Description |
---|---|
Boolean |
IsState(UInt32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glIsStateNV")]
[CLSCompliant(false)]
public static bool IsState(uint state)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | state |
Returns
Type | Description |
---|---|
Boolean |
IsTextureHandleResident(Int64)
[requires: NV_bindless_texture]
Declaration
[AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glIsTextureHandleResidentNV")]
[CLSCompliant(false)]
public static bool IsTextureHandleResident(long handle)
Parameters
Type | Name | Description |
---|---|---|
Int64 | handle |
Returns
Type | Description |
---|---|
Boolean |
IsTextureHandleResident(UInt64)
[requires: NV_bindless_texture]
Declaration
[AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glIsTextureHandleResidentNV")]
[CLSCompliant(false)]
public static bool IsTextureHandleResident(ulong handle)
Parameters
Type | Name | Description |
---|---|---|
UInt64 | handle |
Returns
Type | Description |
---|---|
Boolean |
ListDrawCommandsStatesClient(Int32, Int32, IntPtr, Int32*, Int32*, Int32*, Int32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")]
[CLSCompliant(false)]
public static void ListDrawCommandsStatesClient(int list, int segment, IntPtr indirects, int *sizes, int *states, int *fbos, int count)
Parameters
Type | Name | Description |
---|---|---|
Int32 | list | |
Int32 | segment | |
IntPtr | indirects | |
Int32* | sizes | |
Int32* | states | |
Int32* | fbos | |
Int32 | count |
ListDrawCommandsStatesClient(Int32, Int32, IntPtr, ref Int32, ref Int32, ref Int32, Int32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")]
[CLSCompliant(false)]
public static void ListDrawCommandsStatesClient(int list, int segment, IntPtr indirects, ref int sizes, ref int states, ref int fbos, int count)
Parameters
Type | Name | Description |
---|---|---|
Int32 | list | |
Int32 | segment | |
IntPtr | indirects | |
Int32 | sizes | |
Int32 | states | |
Int32 | fbos | |
Int32 | count |
ListDrawCommandsStatesClient(Int32, Int32, IntPtr, Int32[], Int32[], Int32[], Int32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")]
[CLSCompliant(false)]
public static void ListDrawCommandsStatesClient(int list, int segment, IntPtr indirects, int[] sizes, int[] states, int[] fbos, int count)
Parameters
Type | Name | Description |
---|---|---|
Int32 | list | |
Int32 | segment | |
IntPtr | indirects | |
Int32[] | sizes | |
Int32[] | states | |
Int32[] | fbos | |
Int32 | count |
ListDrawCommandsStatesClient(UInt32, UInt32, IntPtr, Int32*, UInt32*, UInt32*, UInt32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")]
[CLSCompliant(false)]
public static void ListDrawCommandsStatesClient(uint list, uint segment, IntPtr indirects, int *sizes, uint *states, uint *fbos, uint count)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | list | |
UInt32 | segment | |
IntPtr | indirects | |
Int32* | sizes | |
UInt32* | states | |
UInt32* | fbos | |
UInt32 | count |
ListDrawCommandsStatesClient(UInt32, UInt32, IntPtr, ref Int32, ref UInt32, ref UInt32, UInt32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")]
[CLSCompliant(false)]
public static void ListDrawCommandsStatesClient(uint list, uint segment, IntPtr indirects, ref int sizes, ref uint states, ref uint fbos, uint count)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | list | |
UInt32 | segment | |
IntPtr | indirects | |
Int32 | sizes | |
UInt32 | states | |
UInt32 | fbos | |
UInt32 | count |
ListDrawCommandsStatesClient(UInt32, UInt32, IntPtr, Int32[], UInt32[], UInt32[], UInt32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")]
[CLSCompliant(false)]
public static void ListDrawCommandsStatesClient(uint list, uint segment, IntPtr indirects, int[] sizes, uint[] states, uint[] fbos, uint count)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | list | |
UInt32 | segment | |
IntPtr | indirects | |
Int32[] | sizes | |
UInt32[] | states | |
UInt32[] | fbos | |
UInt32 | count |
ListDrawCommandsStatesClient<T2>(Int32, Int32, ref T2, Int32*, Int32*, Int32*, Int32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")]
[CLSCompliant(false)]
public static void ListDrawCommandsStatesClient<T2>(int list, int segment, ref T2 indirects, int *sizes, int *states, int *fbos, int count)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | list | |
Int32 | segment | |
T2 | indirects | |
Int32* | sizes | |
Int32* | states | |
Int32* | fbos | |
Int32 | count |
Type Parameters
Name | Description |
---|---|
T2 |
ListDrawCommandsStatesClient<T2>(Int32, Int32, ref T2, ref Int32, ref Int32, ref Int32, Int32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")]
[CLSCompliant(false)]
public static void ListDrawCommandsStatesClient<T2>(int list, int segment, ref T2 indirects, ref int sizes, ref int states, ref int fbos, int count)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | list | |
Int32 | segment | |
T2 | indirects | |
Int32 | sizes | |
Int32 | states | |
Int32 | fbos | |
Int32 | count |
Type Parameters
Name | Description |
---|---|
T2 |
ListDrawCommandsStatesClient<T2>(Int32, Int32, ref T2, Int32[], Int32[], Int32[], Int32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")]
[CLSCompliant(false)]
public static void ListDrawCommandsStatesClient<T2>(int list, int segment, ref T2 indirects, int[] sizes, int[] states, int[] fbos, int count)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | list | |
Int32 | segment | |
T2 | indirects | |
Int32[] | sizes | |
Int32[] | states | |
Int32[] | fbos | |
Int32 | count |
Type Parameters
Name | Description |
---|---|
T2 |
ListDrawCommandsStatesClient<T2>(Int32, Int32, T2[], Int32*, Int32*, Int32*, Int32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")]
[CLSCompliant(false)]
public static void ListDrawCommandsStatesClient<T2>(int list, int segment, T2[] indirects, int *sizes, int *states, int *fbos, int count)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | list | |
Int32 | segment | |
T2[] | indirects | |
Int32* | sizes | |
Int32* | states | |
Int32* | fbos | |
Int32 | count |
Type Parameters
Name | Description |
---|---|
T2 |
ListDrawCommandsStatesClient<T2>(Int32, Int32, T2[], ref Int32, ref Int32, ref Int32, Int32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")]
[CLSCompliant(false)]
public static void ListDrawCommandsStatesClient<T2>(int list, int segment, T2[] indirects, ref int sizes, ref int states, ref int fbos, int count)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | list | |
Int32 | segment | |
T2[] | indirects | |
Int32 | sizes | |
Int32 | states | |
Int32 | fbos | |
Int32 | count |
Type Parameters
Name | Description |
---|---|
T2 |
ListDrawCommandsStatesClient<T2>(Int32, Int32, T2[], Int32[], Int32[], Int32[], Int32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")]
[CLSCompliant(false)]
public static void ListDrawCommandsStatesClient<T2>(int list, int segment, T2[] indirects, int[] sizes, int[] states, int[] fbos, int count)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | list | |
Int32 | segment | |
T2[] | indirects | |
Int32[] | sizes | |
Int32[] | states | |
Int32[] | fbos | |
Int32 | count |
Type Parameters
Name | Description |
---|---|
T2 |
ListDrawCommandsStatesClient<T2>(Int32, Int32, T2[,,], Int32*, Int32*, Int32*, Int32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")]
[CLSCompliant(false)]
public static void ListDrawCommandsStatesClient<T2>(int list, int segment, T2[,, ] indirects, int *sizes, int *states, int *fbos, int count)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | list | |
Int32 | segment | |
T2[,,] | indirects | |
Int32* | sizes | |
Int32* | states | |
Int32* | fbos | |
Int32 | count |
Type Parameters
Name | Description |
---|---|
T2 |
ListDrawCommandsStatesClient<T2>(Int32, Int32, T2[,,], ref Int32, ref Int32, ref Int32, Int32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")]
[CLSCompliant(false)]
public static void ListDrawCommandsStatesClient<T2>(int list, int segment, T2[,, ] indirects, ref int sizes, ref int states, ref int fbos, int count)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | list | |
Int32 | segment | |
T2[,,] | indirects | |
Int32 | sizes | |
Int32 | states | |
Int32 | fbos | |
Int32 | count |
Type Parameters
Name | Description |
---|---|
T2 |
ListDrawCommandsStatesClient<T2>(Int32, Int32, T2[,,], Int32[], Int32[], Int32[], Int32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")]
[CLSCompliant(false)]
public static void ListDrawCommandsStatesClient<T2>(int list, int segment, T2[,, ] indirects, int[] sizes, int[] states, int[] fbos, int count)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | list | |
Int32 | segment | |
T2[,,] | indirects | |
Int32[] | sizes | |
Int32[] | states | |
Int32[] | fbos | |
Int32 | count |
Type Parameters
Name | Description |
---|---|
T2 |
ListDrawCommandsStatesClient<T2>(Int32, Int32, T2[,], Int32*, Int32*, Int32*, Int32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")]
[CLSCompliant(false)]
public static void ListDrawCommandsStatesClient<T2>(int list, int segment, T2[, ] indirects, int *sizes, int *states, int *fbos, int count)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | list | |
Int32 | segment | |
T2[,] | indirects | |
Int32* | sizes | |
Int32* | states | |
Int32* | fbos | |
Int32 | count |
Type Parameters
Name | Description |
---|---|
T2 |
ListDrawCommandsStatesClient<T2>(Int32, Int32, T2[,], ref Int32, ref Int32, ref Int32, Int32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")]
[CLSCompliant(false)]
public static void ListDrawCommandsStatesClient<T2>(int list, int segment, T2[, ] indirects, ref int sizes, ref int states, ref int fbos, int count)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | list | |
Int32 | segment | |
T2[,] | indirects | |
Int32 | sizes | |
Int32 | states | |
Int32 | fbos | |
Int32 | count |
Type Parameters
Name | Description |
---|---|
T2 |
ListDrawCommandsStatesClient<T2>(Int32, Int32, T2[,], Int32[], Int32[], Int32[], Int32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")]
[CLSCompliant(false)]
public static void ListDrawCommandsStatesClient<T2>(int list, int segment, T2[, ] indirects, int[] sizes, int[] states, int[] fbos, int count)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | list | |
Int32 | segment | |
T2[,] | indirects | |
Int32[] | sizes | |
Int32[] | states | |
Int32[] | fbos | |
Int32 | count |
Type Parameters
Name | Description |
---|---|
T2 |
ListDrawCommandsStatesClient<T2>(UInt32, UInt32, ref T2, Int32*, UInt32*, UInt32*, UInt32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")]
[CLSCompliant(false)]
public static void ListDrawCommandsStatesClient<T2>(uint list, uint segment, ref T2 indirects, int *sizes, uint *states, uint *fbos, uint count)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | list | |
UInt32 | segment | |
T2 | indirects | |
Int32* | sizes | |
UInt32* | states | |
UInt32* | fbos | |
UInt32 | count |
Type Parameters
Name | Description |
---|---|
T2 |
ListDrawCommandsStatesClient<T2>(UInt32, UInt32, ref T2, ref Int32, ref UInt32, ref UInt32, UInt32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")]
[CLSCompliant(false)]
public static void ListDrawCommandsStatesClient<T2>(uint list, uint segment, ref T2 indirects, ref int sizes, ref uint states, ref uint fbos, uint count)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | list | |
UInt32 | segment | |
T2 | indirects | |
Int32 | sizes | |
UInt32 | states | |
UInt32 | fbos | |
UInt32 | count |
Type Parameters
Name | Description |
---|---|
T2 |
ListDrawCommandsStatesClient<T2>(UInt32, UInt32, ref T2, Int32[], UInt32[], UInt32[], UInt32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")]
[CLSCompliant(false)]
public static void ListDrawCommandsStatesClient<T2>(uint list, uint segment, ref T2 indirects, int[] sizes, uint[] states, uint[] fbos, uint count)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | list | |
UInt32 | segment | |
T2 | indirects | |
Int32[] | sizes | |
UInt32[] | states | |
UInt32[] | fbos | |
UInt32 | count |
Type Parameters
Name | Description |
---|---|
T2 |
ListDrawCommandsStatesClient<T2>(UInt32, UInt32, T2[], Int32*, UInt32*, UInt32*, UInt32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")]
[CLSCompliant(false)]
public static void ListDrawCommandsStatesClient<T2>(uint list, uint segment, T2[] indirects, int *sizes, uint *states, uint *fbos, uint count)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | list | |
UInt32 | segment | |
T2[] | indirects | |
Int32* | sizes | |
UInt32* | states | |
UInt32* | fbos | |
UInt32 | count |
Type Parameters
Name | Description |
---|---|
T2 |
ListDrawCommandsStatesClient<T2>(UInt32, UInt32, T2[], ref Int32, ref UInt32, ref UInt32, UInt32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")]
[CLSCompliant(false)]
public static void ListDrawCommandsStatesClient<T2>(uint list, uint segment, T2[] indirects, ref int sizes, ref uint states, ref uint fbos, uint count)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | list | |
UInt32 | segment | |
T2[] | indirects | |
Int32 | sizes | |
UInt32 | states | |
UInt32 | fbos | |
UInt32 | count |
Type Parameters
Name | Description |
---|---|
T2 |
ListDrawCommandsStatesClient<T2>(UInt32, UInt32, T2[], Int32[], UInt32[], UInt32[], UInt32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")]
[CLSCompliant(false)]
public static void ListDrawCommandsStatesClient<T2>(uint list, uint segment, T2[] indirects, int[] sizes, uint[] states, uint[] fbos, uint count)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | list | |
UInt32 | segment | |
T2[] | indirects | |
Int32[] | sizes | |
UInt32[] | states | |
UInt32[] | fbos | |
UInt32 | count |
Type Parameters
Name | Description |
---|---|
T2 |
ListDrawCommandsStatesClient<T2>(UInt32, UInt32, T2[,,], Int32*, UInt32*, UInt32*, UInt32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")]
[CLSCompliant(false)]
public static void ListDrawCommandsStatesClient<T2>(uint list, uint segment, T2[,, ] indirects, int *sizes, uint *states, uint *fbos, uint count)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | list | |
UInt32 | segment | |
T2[,,] | indirects | |
Int32* | sizes | |
UInt32* | states | |
UInt32* | fbos | |
UInt32 | count |
Type Parameters
Name | Description |
---|---|
T2 |
ListDrawCommandsStatesClient<T2>(UInt32, UInt32, T2[,,], ref Int32, ref UInt32, ref UInt32, UInt32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")]
[CLSCompliant(false)]
public static void ListDrawCommandsStatesClient<T2>(uint list, uint segment, T2[,, ] indirects, ref int sizes, ref uint states, ref uint fbos, uint count)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | list | |
UInt32 | segment | |
T2[,,] | indirects | |
Int32 | sizes | |
UInt32 | states | |
UInt32 | fbos | |
UInt32 | count |
Type Parameters
Name | Description |
---|---|
T2 |
ListDrawCommandsStatesClient<T2>(UInt32, UInt32, T2[,,], Int32[], UInt32[], UInt32[], UInt32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")]
[CLSCompliant(false)]
public static void ListDrawCommandsStatesClient<T2>(uint list, uint segment, T2[,, ] indirects, int[] sizes, uint[] states, uint[] fbos, uint count)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | list | |
UInt32 | segment | |
T2[,,] | indirects | |
Int32[] | sizes | |
UInt32[] | states | |
UInt32[] | fbos | |
UInt32 | count |
Type Parameters
Name | Description |
---|---|
T2 |
ListDrawCommandsStatesClient<T2>(UInt32, UInt32, T2[,], Int32*, UInt32*, UInt32*, UInt32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")]
[CLSCompliant(false)]
public static void ListDrawCommandsStatesClient<T2>(uint list, uint segment, T2[, ] indirects, int *sizes, uint *states, uint *fbos, uint count)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | list | |
UInt32 | segment | |
T2[,] | indirects | |
Int32* | sizes | |
UInt32* | states | |
UInt32* | fbos | |
UInt32 | count |
Type Parameters
Name | Description |
---|---|
T2 |
ListDrawCommandsStatesClient<T2>(UInt32, UInt32, T2[,], ref Int32, ref UInt32, ref UInt32, UInt32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")]
[CLSCompliant(false)]
public static void ListDrawCommandsStatesClient<T2>(uint list, uint segment, T2[, ] indirects, ref int sizes, ref uint states, ref uint fbos, uint count)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | list | |
UInt32 | segment | |
T2[,] | indirects | |
Int32 | sizes | |
UInt32 | states | |
UInt32 | fbos | |
UInt32 | count |
Type Parameters
Name | Description |
---|---|
T2 |
ListDrawCommandsStatesClient<T2>(UInt32, UInt32, T2[,], Int32[], UInt32[], UInt32[], UInt32)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glListDrawCommandsStatesClientNV")]
[CLSCompliant(false)]
public static void ListDrawCommandsStatesClient<T2>(uint list, uint segment, T2[, ] indirects, int[] sizes, uint[] states, uint[] fbos, uint count)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | list | |
UInt32 | segment | |
T2[,] | indirects | |
Int32[] | sizes | |
UInt32[] | states | |
UInt32[] | fbos | |
UInt32 | count |
Type Parameters
Name | Description |
---|---|
T2 |
MakeBufferNonResident(All)
[requires: NV_shader_buffer_load]
Declaration
[AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glMakeBufferNonResidentNV")]
public static void MakeBufferNonResident(All target)
Parameters
Type | Name | Description |
---|---|---|
All | target |
MakeBufferResident(All, All)
[requires: NV_shader_buffer_load]
Declaration
[AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glMakeBufferResidentNV")]
public static void MakeBufferResident(All target, All access)
Parameters
Type | Name | Description |
---|---|---|
All | target | |
All | access |
MakeImageHandleNonResident(Int64)
[requires: NV_bindless_texture]
Declaration
[AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glMakeImageHandleNonResidentNV")]
[CLSCompliant(false)]
public static void MakeImageHandleNonResident(long handle)
Parameters
Type | Name | Description |
---|---|---|
Int64 | handle |
MakeImageHandleNonResident(UInt64)
[requires: NV_bindless_texture]
Declaration
[AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glMakeImageHandleNonResidentNV")]
[CLSCompliant(false)]
public static void MakeImageHandleNonResident(ulong handle)
Parameters
Type | Name | Description |
---|---|---|
UInt64 | handle |
MakeImageHandleResident(Int64, All)
[requires: NV_bindless_texture]
Declaration
[AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glMakeImageHandleResidentNV")]
[CLSCompliant(false)]
public static void MakeImageHandleResident(long handle, All access)
Parameters
Type | Name | Description |
---|---|---|
Int64 | handle | |
All | access |
MakeImageHandleResident(UInt64, All)
[requires: NV_bindless_texture]
Declaration
[AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glMakeImageHandleResidentNV")]
[CLSCompliant(false)]
public static void MakeImageHandleResident(ulong handle, All access)
Parameters
Type | Name | Description |
---|---|---|
UInt64 | handle | |
All | access |
MakeNamedBufferNonResident(Int32)
[requires: NV_shader_buffer_load]
Declaration
[AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glMakeNamedBufferNonResidentNV")]
[CLSCompliant(false)]
public static void MakeNamedBufferNonResident(int buffer)
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer |
MakeNamedBufferNonResident(UInt32)
[requires: NV_shader_buffer_load]
Declaration
[AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glMakeNamedBufferNonResidentNV")]
[CLSCompliant(false)]
public static void MakeNamedBufferNonResident(uint buffer)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer |
MakeNamedBufferResident(Int32, All)
[requires: NV_shader_buffer_load]
Declaration
[AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glMakeNamedBufferResidentNV")]
[CLSCompliant(false)]
public static void MakeNamedBufferResident(int buffer, All access)
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
All | access |
MakeNamedBufferResident(UInt32, All)
[requires: NV_shader_buffer_load]
Declaration
[AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glMakeNamedBufferResidentNV")]
[CLSCompliant(false)]
public static void MakeNamedBufferResident(uint buffer, All access)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
All | access |
MakeTextureHandleNonResident(Int64)
[requires: NV_bindless_texture]
Declaration
[AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glMakeTextureHandleNonResidentNV")]
[CLSCompliant(false)]
public static void MakeTextureHandleNonResident(long handle)
Parameters
Type | Name | Description |
---|---|---|
Int64 | handle |
MakeTextureHandleNonResident(UInt64)
[requires: NV_bindless_texture]
Declaration
[AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glMakeTextureHandleNonResidentNV")]
[CLSCompliant(false)]
public static void MakeTextureHandleNonResident(ulong handle)
Parameters
Type | Name | Description |
---|---|---|
UInt64 | handle |
MakeTextureHandleResident(Int64)
[requires: NV_bindless_texture]
Declaration
[AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glMakeTextureHandleResidentNV")]
[CLSCompliant(false)]
public static void MakeTextureHandleResident(long handle)
Parameters
Type | Name | Description |
---|---|---|
Int64 | handle |
MakeTextureHandleResident(UInt64)
[requires: NV_bindless_texture]
Declaration
[AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glMakeTextureHandleResidentNV")]
[CLSCompliant(false)]
public static void MakeTextureHandleResident(ulong handle)
Parameters
Type | Name | Description |
---|---|---|
UInt64 | handle |
MatrixLoad3x2(All, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoad3x2fNV")]
[CLSCompliant(false)]
public static void MatrixLoad3x2(All matrixMode, float *m)
Parameters
Type | Name | Description |
---|---|---|
All | matrixMode | |
Single* | m |
MatrixLoad3x2(All, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoad3x2fNV")]
[CLSCompliant(false)]
public static void MatrixLoad3x2(All matrixMode, ref float m)
Parameters
Type | Name | Description |
---|---|---|
All | matrixMode | |
Single | m |
MatrixLoad3x2(All, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoad3x2fNV")]
[CLSCompliant(false)]
public static void MatrixLoad3x2(All matrixMode, float[] m)
Parameters
Type | Name | Description |
---|---|---|
All | matrixMode | |
Single[] | m |
MatrixLoad3x3(All, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoad3x3fNV")]
[CLSCompliant(false)]
public static void MatrixLoad3x3(All matrixMode, float *m)
Parameters
Type | Name | Description |
---|---|---|
All | matrixMode | |
Single* | m |
MatrixLoad3x3(All, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoad3x3fNV")]
[CLSCompliant(false)]
public static void MatrixLoad3x3(All matrixMode, ref float m)
Parameters
Type | Name | Description |
---|---|---|
All | matrixMode | |
Single | m |
MatrixLoad3x3(All, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoad3x3fNV")]
[CLSCompliant(false)]
public static void MatrixLoad3x3(All matrixMode, float[] m)
Parameters
Type | Name | Description |
---|---|---|
All | matrixMode | |
Single[] | m |
MatrixLoadTranspose3x3(All, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadTranspose3x3fNV")]
[CLSCompliant(false)]
public static void MatrixLoadTranspose3x3(All matrixMode, float *m)
Parameters
Type | Name | Description |
---|---|---|
All | matrixMode | |
Single* | m |
MatrixLoadTranspose3x3(All, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadTranspose3x3fNV")]
[CLSCompliant(false)]
public static void MatrixLoadTranspose3x3(All matrixMode, ref float m)
Parameters
Type | Name | Description |
---|---|---|
All | matrixMode | |
Single | m |
MatrixLoadTranspose3x3(All, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadTranspose3x3fNV")]
[CLSCompliant(false)]
public static void MatrixLoadTranspose3x3(All matrixMode, float[] m)
Parameters
Type | Name | Description |
---|---|---|
All | matrixMode | |
Single[] | m |
MatrixMult3x2(All, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMult3x2fNV")]
[CLSCompliant(false)]
public static void MatrixMult3x2(All matrixMode, float *m)
Parameters
Type | Name | Description |
---|---|---|
All | matrixMode | |
Single* | m |
MatrixMult3x2(All, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMult3x2fNV")]
[CLSCompliant(false)]
public static void MatrixMult3x2(All matrixMode, ref float m)
Parameters
Type | Name | Description |
---|---|---|
All | matrixMode | |
Single | m |
MatrixMult3x2(All, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMult3x2fNV")]
[CLSCompliant(false)]
public static void MatrixMult3x2(All matrixMode, float[] m)
Parameters
Type | Name | Description |
---|---|---|
All | matrixMode | |
Single[] | m |
MatrixMult3x3(All, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMult3x3fNV")]
[CLSCompliant(false)]
public static void MatrixMult3x3(All matrixMode, float *m)
Parameters
Type | Name | Description |
---|---|---|
All | matrixMode | |
Single* | m |
MatrixMult3x3(All, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMult3x3fNV")]
[CLSCompliant(false)]
public static void MatrixMult3x3(All matrixMode, ref float m)
Parameters
Type | Name | Description |
---|---|---|
All | matrixMode | |
Single | m |
MatrixMult3x3(All, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMult3x3fNV")]
[CLSCompliant(false)]
public static void MatrixMult3x3(All matrixMode, float[] m)
Parameters
Type | Name | Description |
---|---|---|
All | matrixMode | |
Single[] | m |
MatrixMultTranspose3x3(All, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMultTranspose3x3fNV")]
[CLSCompliant(false)]
public static void MatrixMultTranspose3x3(All matrixMode, float *m)
Parameters
Type | Name | Description |
---|---|---|
All | matrixMode | |
Single* | m |
MatrixMultTranspose3x3(All, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMultTranspose3x3fNV")]
[CLSCompliant(false)]
public static void MatrixMultTranspose3x3(All matrixMode, ref float m)
Parameters
Type | Name | Description |
---|---|---|
All | matrixMode | |
Single | m |
MatrixMultTranspose3x3(All, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glMatrixMultTranspose3x3fNV")]
[CLSCompliant(false)]
public static void MatrixMultTranspose3x3(All matrixMode, float[] m)
Parameters
Type | Name | Description |
---|---|---|
All | matrixMode | |
Single[] | m |
MultiDrawArraysIndirectBindles(PrimitiveType, IntPtr, Int32, Int32, Int32)
[requires: NV_bindless_multi_draw_indirect]
Declaration
[AutoGenerated(Category = "NV_bindless_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawArraysIndirectBindlessNV")]
public static void MultiDrawArraysIndirectBindles(PrimitiveType mode, IntPtr indirect, int drawCount, int stride, int vertexBufferCount)
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | |
IntPtr | indirect | |
Int32 | drawCount | |
Int32 | stride | |
Int32 | vertexBufferCount |
MultiDrawArraysIndirectBindles<T1>(PrimitiveType, ref T1, Int32, Int32, Int32)
[requires: NV_bindless_multi_draw_indirect]
Declaration
[AutoGenerated(Category = "NV_bindless_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawArraysIndirectBindlessNV")]
public static void MultiDrawArraysIndirectBindles<T1>(PrimitiveType mode, ref T1 indirect, int drawCount, int stride, int vertexBufferCount)
where T1 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | |
T1 | indirect | |
Int32 | drawCount | |
Int32 | stride | |
Int32 | vertexBufferCount |
Type Parameters
Name | Description |
---|---|
T1 |
MultiDrawArraysIndirectBindles<T1>(PrimitiveType, T1[], Int32, Int32, Int32)
[requires: NV_bindless_multi_draw_indirect]
Declaration
[AutoGenerated(Category = "NV_bindless_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawArraysIndirectBindlessNV")]
[CLSCompliant(false)]
public static void MultiDrawArraysIndirectBindles<T1>(PrimitiveType mode, T1[] indirect, int drawCount, int stride, int vertexBufferCount)
where T1 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | |
T1[] | indirect | |
Int32 | drawCount | |
Int32 | stride | |
Int32 | vertexBufferCount |
Type Parameters
Name | Description |
---|---|
T1 |
MultiDrawArraysIndirectBindles<T1>(PrimitiveType, T1[,,], Int32, Int32, Int32)
[requires: NV_bindless_multi_draw_indirect]
Declaration
[AutoGenerated(Category = "NV_bindless_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawArraysIndirectBindlessNV")]
[CLSCompliant(false)]
public static void MultiDrawArraysIndirectBindles<T1>(PrimitiveType mode, T1[,, ] indirect, int drawCount, int stride, int vertexBufferCount)
where T1 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | |
T1[,,] | indirect | |
Int32 | drawCount | |
Int32 | stride | |
Int32 | vertexBufferCount |
Type Parameters
Name | Description |
---|---|
T1 |
MultiDrawArraysIndirectBindles<T1>(PrimitiveType, T1[,], Int32, Int32, Int32)
[requires: NV_bindless_multi_draw_indirect]
Declaration
[AutoGenerated(Category = "NV_bindless_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawArraysIndirectBindlessNV")]
[CLSCompliant(false)]
public static void MultiDrawArraysIndirectBindles<T1>(PrimitiveType mode, T1[, ] indirect, int drawCount, int stride, int vertexBufferCount)
where T1 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | |
T1[,] | indirect | |
Int32 | drawCount | |
Int32 | stride | |
Int32 | vertexBufferCount |
Type Parameters
Name | Description |
---|---|
T1 |
MultiDrawArraysIndirectBindlessCount(PrimitiveType, IntPtr, Int32, Int32, Int32, Int32)
[requires: NV_bindless_multi_draw_indirect_count]
Declaration
[AutoGenerated(Category = "NV_bindless_multi_draw_indirect_count", Version = "", EntryPoint = "glMultiDrawArraysIndirectBindlessCountNV")]
public static void MultiDrawArraysIndirectBindlessCount(PrimitiveType mode, IntPtr indirect, int drawCount, int maxDrawCount, int stride, int vertexBufferCount)
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | |
IntPtr | indirect | |
Int32 | drawCount | |
Int32 | maxDrawCount | |
Int32 | stride | |
Int32 | vertexBufferCount |
MultiDrawArraysIndirectBindlessCount<T1>(PrimitiveType, ref T1, Int32, Int32, Int32, Int32)
[requires: NV_bindless_multi_draw_indirect_count]
Declaration
[AutoGenerated(Category = "NV_bindless_multi_draw_indirect_count", Version = "", EntryPoint = "glMultiDrawArraysIndirectBindlessCountNV")]
public static void MultiDrawArraysIndirectBindlessCount<T1>(PrimitiveType mode, ref T1 indirect, int drawCount, int maxDrawCount, int stride, int vertexBufferCount)
where T1 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | |
T1 | indirect | |
Int32 | drawCount | |
Int32 | maxDrawCount | |
Int32 | stride | |
Int32 | vertexBufferCount |
Type Parameters
Name | Description |
---|---|
T1 |
MultiDrawArraysIndirectBindlessCount<T1>(PrimitiveType, T1[], Int32, Int32, Int32, Int32)
[requires: NV_bindless_multi_draw_indirect_count]
Declaration
[AutoGenerated(Category = "NV_bindless_multi_draw_indirect_count", Version = "", EntryPoint = "glMultiDrawArraysIndirectBindlessCountNV")]
[CLSCompliant(false)]
public static void MultiDrawArraysIndirectBindlessCount<T1>(PrimitiveType mode, T1[] indirect, int drawCount, int maxDrawCount, int stride, int vertexBufferCount)
where T1 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | |
T1[] | indirect | |
Int32 | drawCount | |
Int32 | maxDrawCount | |
Int32 | stride | |
Int32 | vertexBufferCount |
Type Parameters
Name | Description |
---|---|
T1 |
MultiDrawArraysIndirectBindlessCount<T1>(PrimitiveType, T1[,,], Int32, Int32, Int32, Int32)
[requires: NV_bindless_multi_draw_indirect_count]
Declaration
[AutoGenerated(Category = "NV_bindless_multi_draw_indirect_count", Version = "", EntryPoint = "glMultiDrawArraysIndirectBindlessCountNV")]
[CLSCompliant(false)]
public static void MultiDrawArraysIndirectBindlessCount<T1>(PrimitiveType mode, T1[,, ] indirect, int drawCount, int maxDrawCount, int stride, int vertexBufferCount)
where T1 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | |
T1[,,] | indirect | |
Int32 | drawCount | |
Int32 | maxDrawCount | |
Int32 | stride | |
Int32 | vertexBufferCount |
Type Parameters
Name | Description |
---|---|
T1 |
MultiDrawArraysIndirectBindlessCount<T1>(PrimitiveType, T1[,], Int32, Int32, Int32, Int32)
[requires: NV_bindless_multi_draw_indirect_count]
Declaration
[AutoGenerated(Category = "NV_bindless_multi_draw_indirect_count", Version = "", EntryPoint = "glMultiDrawArraysIndirectBindlessCountNV")]
[CLSCompliant(false)]
public static void MultiDrawArraysIndirectBindlessCount<T1>(PrimitiveType mode, T1[, ] indirect, int drawCount, int maxDrawCount, int stride, int vertexBufferCount)
where T1 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | |
T1[,] | indirect | |
Int32 | drawCount | |
Int32 | maxDrawCount | |
Int32 | stride | |
Int32 | vertexBufferCount |
Type Parameters
Name | Description |
---|---|
T1 |
MultiDrawElementsIndirectBindles(PrimitiveType, DrawElementsType, IntPtr, Int32, Int32, Int32)
[requires: NV_bindless_multi_draw_indirect]
Declaration
[AutoGenerated(Category = "NV_bindless_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawElementsIndirectBindlessNV")]
public static void MultiDrawElementsIndirectBindles(PrimitiveType mode, DrawElementsType type, IntPtr indirect, int drawCount, int stride, int vertexBufferCount)
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | |
DrawElementsType | type | |
IntPtr | indirect | |
Int32 | drawCount | |
Int32 | stride | |
Int32 | vertexBufferCount |
MultiDrawElementsIndirectBindles<T2>(PrimitiveType, DrawElementsType, ref T2, Int32, Int32, Int32)
[requires: NV_bindless_multi_draw_indirect]
Declaration
[AutoGenerated(Category = "NV_bindless_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawElementsIndirectBindlessNV")]
public static void MultiDrawElementsIndirectBindles<T2>(PrimitiveType mode, DrawElementsType type, ref T2 indirect, int drawCount, int stride, int vertexBufferCount)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | |
DrawElementsType | type | |
T2 | indirect | |
Int32 | drawCount | |
Int32 | stride | |
Int32 | vertexBufferCount |
Type Parameters
Name | Description |
---|---|
T2 |
MultiDrawElementsIndirectBindles<T2>(PrimitiveType, DrawElementsType, T2[], Int32, Int32, Int32)
[requires: NV_bindless_multi_draw_indirect]
Declaration
[AutoGenerated(Category = "NV_bindless_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawElementsIndirectBindlessNV")]
[CLSCompliant(false)]
public static void MultiDrawElementsIndirectBindles<T2>(PrimitiveType mode, DrawElementsType type, T2[] indirect, int drawCount, int stride, int vertexBufferCount)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | |
DrawElementsType | type | |
T2[] | indirect | |
Int32 | drawCount | |
Int32 | stride | |
Int32 | vertexBufferCount |
Type Parameters
Name | Description |
---|---|
T2 |
MultiDrawElementsIndirectBindles<T2>(PrimitiveType, DrawElementsType, T2[,,], Int32, Int32, Int32)
[requires: NV_bindless_multi_draw_indirect]
Declaration
[AutoGenerated(Category = "NV_bindless_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawElementsIndirectBindlessNV")]
[CLSCompliant(false)]
public static void MultiDrawElementsIndirectBindles<T2>(PrimitiveType mode, DrawElementsType type, T2[,, ] indirect, int drawCount, int stride, int vertexBufferCount)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | |
DrawElementsType | type | |
T2[,,] | indirect | |
Int32 | drawCount | |
Int32 | stride | |
Int32 | vertexBufferCount |
Type Parameters
Name | Description |
---|---|
T2 |
MultiDrawElementsIndirectBindles<T2>(PrimitiveType, DrawElementsType, T2[,], Int32, Int32, Int32)
[requires: NV_bindless_multi_draw_indirect]
Declaration
[AutoGenerated(Category = "NV_bindless_multi_draw_indirect", Version = "", EntryPoint = "glMultiDrawElementsIndirectBindlessNV")]
[CLSCompliant(false)]
public static void MultiDrawElementsIndirectBindles<T2>(PrimitiveType mode, DrawElementsType type, T2[, ] indirect, int drawCount, int stride, int vertexBufferCount)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | |
DrawElementsType | type | |
T2[,] | indirect | |
Int32 | drawCount | |
Int32 | stride | |
Int32 | vertexBufferCount |
Type Parameters
Name | Description |
---|---|
T2 |
MultiDrawElementsIndirectBindlessCount(PrimitiveType, DrawElementsType, IntPtr, Int32, Int32, Int32, Int32)
[requires: NV_bindless_multi_draw_indirect_count]
Declaration
[AutoGenerated(Category = "NV_bindless_multi_draw_indirect_count", Version = "", EntryPoint = "glMultiDrawElementsIndirectBindlessCountNV")]
public static void MultiDrawElementsIndirectBindlessCount(PrimitiveType mode, DrawElementsType type, IntPtr indirect, int drawCount, int maxDrawCount, int stride, int vertexBufferCount)
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | |
DrawElementsType | type | |
IntPtr | indirect | |
Int32 | drawCount | |
Int32 | maxDrawCount | |
Int32 | stride | |
Int32 | vertexBufferCount |
MultiDrawElementsIndirectBindlessCount<T2>(PrimitiveType, DrawElementsType, ref T2, Int32, Int32, Int32, Int32)
[requires: NV_bindless_multi_draw_indirect_count]
Declaration
[AutoGenerated(Category = "NV_bindless_multi_draw_indirect_count", Version = "", EntryPoint = "glMultiDrawElementsIndirectBindlessCountNV")]
public static void MultiDrawElementsIndirectBindlessCount<T2>(PrimitiveType mode, DrawElementsType type, ref T2 indirect, int drawCount, int maxDrawCount, int stride, int vertexBufferCount)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | |
DrawElementsType | type | |
T2 | indirect | |
Int32 | drawCount | |
Int32 | maxDrawCount | |
Int32 | stride | |
Int32 | vertexBufferCount |
Type Parameters
Name | Description |
---|---|
T2 |
MultiDrawElementsIndirectBindlessCount<T2>(PrimitiveType, DrawElementsType, T2[], Int32, Int32, Int32, Int32)
[requires: NV_bindless_multi_draw_indirect_count]
Declaration
[AutoGenerated(Category = "NV_bindless_multi_draw_indirect_count", Version = "", EntryPoint = "glMultiDrawElementsIndirectBindlessCountNV")]
[CLSCompliant(false)]
public static void MultiDrawElementsIndirectBindlessCount<T2>(PrimitiveType mode, DrawElementsType type, T2[] indirect, int drawCount, int maxDrawCount, int stride, int vertexBufferCount)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | |
DrawElementsType | type | |
T2[] | indirect | |
Int32 | drawCount | |
Int32 | maxDrawCount | |
Int32 | stride | |
Int32 | vertexBufferCount |
Type Parameters
Name | Description |
---|---|
T2 |
MultiDrawElementsIndirectBindlessCount<T2>(PrimitiveType, DrawElementsType, T2[,,], Int32, Int32, Int32, Int32)
[requires: NV_bindless_multi_draw_indirect_count]
Declaration
[AutoGenerated(Category = "NV_bindless_multi_draw_indirect_count", Version = "", EntryPoint = "glMultiDrawElementsIndirectBindlessCountNV")]
[CLSCompliant(false)]
public static void MultiDrawElementsIndirectBindlessCount<T2>(PrimitiveType mode, DrawElementsType type, T2[,, ] indirect, int drawCount, int maxDrawCount, int stride, int vertexBufferCount)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | |
DrawElementsType | type | |
T2[,,] | indirect | |
Int32 | drawCount | |
Int32 | maxDrawCount | |
Int32 | stride | |
Int32 | vertexBufferCount |
Type Parameters
Name | Description |
---|---|
T2 |
MultiDrawElementsIndirectBindlessCount<T2>(PrimitiveType, DrawElementsType, T2[,], Int32, Int32, Int32, Int32)
[requires: NV_bindless_multi_draw_indirect_count]
Declaration
[AutoGenerated(Category = "NV_bindless_multi_draw_indirect_count", Version = "", EntryPoint = "glMultiDrawElementsIndirectBindlessCountNV")]
[CLSCompliant(false)]
public static void MultiDrawElementsIndirectBindlessCount<T2>(PrimitiveType mode, DrawElementsType type, T2[, ] indirect, int drawCount, int maxDrawCount, int stride, int vertexBufferCount)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | |
DrawElementsType | type | |
T2[,] | indirect | |
Int32 | drawCount | |
Int32 | maxDrawCount | |
Int32 | stride | |
Int32 | vertexBufferCount |
Type Parameters
Name | Description |
---|---|
T2 |
NamedFramebufferSampleLocations(Int32, Int32, Int32, Single*)
[requires: NV_sample_locations]
Declaration
[AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glNamedFramebufferSampleLocationsfvNV")]
[CLSCompliant(false)]
public static void NamedFramebufferSampleLocations(int framebuffer, int start, int count, float *v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | framebuffer | |
Int32 | start | |
Int32 | count | |
Single* | v |
NamedFramebufferSampleLocations(Int32, Int32, Int32, ref Single)
[requires: NV_sample_locations]
Declaration
[AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glNamedFramebufferSampleLocationsfvNV")]
[CLSCompliant(false)]
public static void NamedFramebufferSampleLocations(int framebuffer, int start, int count, ref float v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | framebuffer | |
Int32 | start | |
Int32 | count | |
Single | v |
NamedFramebufferSampleLocations(Int32, Int32, Int32, Single[])
[requires: NV_sample_locations]
Declaration
[AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glNamedFramebufferSampleLocationsfvNV")]
[CLSCompliant(false)]
public static void NamedFramebufferSampleLocations(int framebuffer, int start, int count, float[] v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | framebuffer | |
Int32 | start | |
Int32 | count | |
Single[] | v |
NamedFramebufferSampleLocations(UInt32, UInt32, Int32, Single*)
[requires: NV_sample_locations]
Declaration
[AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glNamedFramebufferSampleLocationsfvNV")]
[CLSCompliant(false)]
public static void NamedFramebufferSampleLocations(uint framebuffer, uint start, int count, float *v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | framebuffer | |
UInt32 | start | |
Int32 | count | |
Single* | v |
NamedFramebufferSampleLocations(UInt32, UInt32, Int32, ref Single)
[requires: NV_sample_locations]
Declaration
[AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glNamedFramebufferSampleLocationsfvNV")]
[CLSCompliant(false)]
public static void NamedFramebufferSampleLocations(uint framebuffer, uint start, int count, ref float v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | framebuffer | |
UInt32 | start | |
Int32 | count | |
Single | v |
NamedFramebufferSampleLocations(UInt32, UInt32, Int32, Single[])
[requires: NV_sample_locations]
Declaration
[AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glNamedFramebufferSampleLocationsfvNV")]
[CLSCompliant(false)]
public static void NamedFramebufferSampleLocations(uint framebuffer, uint start, int count, float[] v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | framebuffer | |
UInt32 | start | |
Int32 | count | |
Single[] | v |
NormalFormat(All, Int32)
[requires: NV_vertex_buffer_unified_memory]
Declaration
[AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glNormalFormatNV")]
public static void NormalFormat(All type, int stride)
Parameters
Type | Name | Description |
---|---|---|
All | type | |
Int32 | stride |
PathColorGen(PathColor, PathGenMode, All, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathColorGenNV")]
[CLSCompliant(false)]
public static void PathColorGen(PathColor color, PathGenMode genMode, All colorFormat, [Count(Computed = "genMode,colorFormat")] float *coeffs)
Parameters
Type | Name | Description |
---|---|---|
PathColor | color | |
PathGenMode | genMode | |
All | colorFormat | |
Single* | coeffs | [length: COMPSIZE(genMode,colorFormat)] |
PathColorGen(PathColor, PathGenMode, All, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathColorGenNV")]
[CLSCompliant(false)]
public static void PathColorGen(PathColor color, PathGenMode genMode, All colorFormat, [Count(Computed = "genMode,colorFormat")] ref float coeffs)
Parameters
Type | Name | Description |
---|---|---|
PathColor | color | |
PathGenMode | genMode | |
All | colorFormat | |
Single | coeffs | [length: COMPSIZE(genMode,colorFormat)] |
PathColorGen(PathColor, PathGenMode, All, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathColorGenNV")]
[CLSCompliant(false)]
public static void PathColorGen(PathColor color, PathGenMode genMode, All colorFormat, [Count(Computed = "genMode,colorFormat")] float[] coeffs)
Parameters
Type | Name | Description |
---|---|---|
PathColor | color | |
PathGenMode | genMode | |
All | colorFormat | |
Single[] | coeffs | [length: COMPSIZE(genMode,colorFormat)] |
PathCommands(Int32, Int32, Byte*, Int32, All, IntPtr)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")]
[CLSCompliant(false)]
public static void PathCommands(int path, int numCommands, [Count(Parameter = "numCommands")] byte *commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] IntPtr coords)
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Int32 | numCommands | |
Byte* | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
IntPtr | coords | [length: COMPSIZE(numCoords,coordType)] |
PathCommands(Int32, Int32, ref Byte, Int32, All, IntPtr)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")]
[CLSCompliant(false)]
public static void PathCommands(int path, int numCommands, [Count(Parameter = "numCommands")] ref byte commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] IntPtr coords)
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Int32 | numCommands | |
Byte | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
IntPtr | coords | [length: COMPSIZE(numCoords,coordType)] |
PathCommands(Int32, Int32, Byte[], Int32, All, IntPtr)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")]
[CLSCompliant(false)]
public static void PathCommands(int path, int numCommands, [Count(Parameter = "numCommands")] byte[] commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] IntPtr coords)
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Int32 | numCommands | |
Byte[] | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
IntPtr | coords | [length: COMPSIZE(numCoords,coordType)] |
PathCommands(UInt32, Int32, Byte*, Int32, All, IntPtr)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")]
[CLSCompliant(false)]
public static void PathCommands(uint path, int numCommands, [Count(Parameter = "numCommands")] byte *commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] IntPtr coords)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Int32 | numCommands | |
Byte* | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
IntPtr | coords | [length: COMPSIZE(numCoords,coordType)] |
PathCommands(UInt32, Int32, ref Byte, Int32, All, IntPtr)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")]
[CLSCompliant(false)]
public static void PathCommands(uint path, int numCommands, [Count(Parameter = "numCommands")] ref byte commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] IntPtr coords)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Int32 | numCommands | |
Byte | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
IntPtr | coords | [length: COMPSIZE(numCoords,coordType)] |
PathCommands(UInt32, Int32, Byte[], Int32, All, IntPtr)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")]
[CLSCompliant(false)]
public static void PathCommands(uint path, int numCommands, [Count(Parameter = "numCommands")] byte[] commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] IntPtr coords)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Int32 | numCommands | |
Byte[] | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
IntPtr | coords | [length: COMPSIZE(numCoords,coordType)] |
PathCommands<T5>(Int32, Int32, Byte*, Int32, All, ref T5)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")]
[CLSCompliant(false)]
public static void PathCommands<T5>(int path, int numCommands, [Count(Parameter = "numCommands")] byte *commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] ref T5 coords)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Int32 | numCommands | |
Byte* | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
T5 | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T5 |
PathCommands<T5>(Int32, Int32, Byte*, Int32, All, T5[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")]
[CLSCompliant(false)]
public static void PathCommands<T5>(int path, int numCommands, [Count(Parameter = "numCommands")] byte *commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] T5[] coords)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Int32 | numCommands | |
Byte* | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
T5[] | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T5 |
PathCommands<T5>(Int32, Int32, Byte*, Int32, All, T5[,,])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")]
[CLSCompliant(false)]
public static void PathCommands<T5>(int path, int numCommands, [Count(Parameter = "numCommands")] byte *commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] T5[,, ] coords)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Int32 | numCommands | |
Byte* | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
T5[,,] | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T5 |
PathCommands<T5>(Int32, Int32, Byte*, Int32, All, T5[,])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")]
[CLSCompliant(false)]
public static void PathCommands<T5>(int path, int numCommands, [Count(Parameter = "numCommands")] byte *commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] T5[, ] coords)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Int32 | numCommands | |
Byte* | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
T5[,] | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T5 |
PathCommands<T5>(Int32, Int32, ref Byte, Int32, All, ref T5)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")]
[CLSCompliant(false)]
public static void PathCommands<T5>(int path, int numCommands, [Count(Parameter = "numCommands")] ref byte commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] ref T5 coords)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Int32 | numCommands | |
Byte | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
T5 | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T5 |
PathCommands<T5>(Int32, Int32, ref Byte, Int32, All, T5[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")]
[CLSCompliant(false)]
public static void PathCommands<T5>(int path, int numCommands, [Count(Parameter = "numCommands")] ref byte commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] T5[] coords)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Int32 | numCommands | |
Byte | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
T5[] | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T5 |
PathCommands<T5>(Int32, Int32, ref Byte, Int32, All, T5[,,])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")]
[CLSCompliant(false)]
public static void PathCommands<T5>(int path, int numCommands, [Count(Parameter = "numCommands")] ref byte commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] T5[,, ] coords)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Int32 | numCommands | |
Byte | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
T5[,,] | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T5 |
PathCommands<T5>(Int32, Int32, ref Byte, Int32, All, T5[,])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")]
[CLSCompliant(false)]
public static void PathCommands<T5>(int path, int numCommands, [Count(Parameter = "numCommands")] ref byte commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] T5[, ] coords)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Int32 | numCommands | |
Byte | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
T5[,] | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T5 |
PathCommands<T5>(Int32, Int32, Byte[], Int32, All, ref T5)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")]
[CLSCompliant(false)]
public static void PathCommands<T5>(int path, int numCommands, [Count(Parameter = "numCommands")] byte[] commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] ref T5 coords)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Int32 | numCommands | |
Byte[] | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
T5 | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T5 |
PathCommands<T5>(Int32, Int32, Byte[], Int32, All, T5[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")]
[CLSCompliant(false)]
public static void PathCommands<T5>(int path, int numCommands, [Count(Parameter = "numCommands")] byte[] commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] T5[] coords)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Int32 | numCommands | |
Byte[] | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
T5[] | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T5 |
PathCommands<T5>(Int32, Int32, Byte[], Int32, All, T5[,,])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")]
[CLSCompliant(false)]
public static void PathCommands<T5>(int path, int numCommands, [Count(Parameter = "numCommands")] byte[] commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] T5[,, ] coords)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Int32 | numCommands | |
Byte[] | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
T5[,,] | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T5 |
PathCommands<T5>(Int32, Int32, Byte[], Int32, All, T5[,])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")]
[CLSCompliant(false)]
public static void PathCommands<T5>(int path, int numCommands, [Count(Parameter = "numCommands")] byte[] commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] T5[, ] coords)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Int32 | numCommands | |
Byte[] | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
T5[,] | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T5 |
PathCommands<T5>(UInt32, Int32, Byte*, Int32, All, ref T5)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")]
[CLSCompliant(false)]
public static void PathCommands<T5>(uint path, int numCommands, [Count(Parameter = "numCommands")] byte *commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] ref T5 coords)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Int32 | numCommands | |
Byte* | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
T5 | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T5 |
PathCommands<T5>(UInt32, Int32, Byte*, Int32, All, T5[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")]
[CLSCompliant(false)]
public static void PathCommands<T5>(uint path, int numCommands, [Count(Parameter = "numCommands")] byte *commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] T5[] coords)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Int32 | numCommands | |
Byte* | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
T5[] | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T5 |
PathCommands<T5>(UInt32, Int32, Byte*, Int32, All, T5[,,])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")]
[CLSCompliant(false)]
public static void PathCommands<T5>(uint path, int numCommands, [Count(Parameter = "numCommands")] byte *commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] T5[,, ] coords)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Int32 | numCommands | |
Byte* | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
T5[,,] | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T5 |
PathCommands<T5>(UInt32, Int32, Byte*, Int32, All, T5[,])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")]
[CLSCompliant(false)]
public static void PathCommands<T5>(uint path, int numCommands, [Count(Parameter = "numCommands")] byte *commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] T5[, ] coords)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Int32 | numCommands | |
Byte* | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
T5[,] | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T5 |
PathCommands<T5>(UInt32, Int32, ref Byte, Int32, All, ref T5)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")]
[CLSCompliant(false)]
public static void PathCommands<T5>(uint path, int numCommands, [Count(Parameter = "numCommands")] ref byte commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] ref T5 coords)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Int32 | numCommands | |
Byte | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
T5 | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T5 |
PathCommands<T5>(UInt32, Int32, ref Byte, Int32, All, T5[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")]
[CLSCompliant(false)]
public static void PathCommands<T5>(uint path, int numCommands, [Count(Parameter = "numCommands")] ref byte commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] T5[] coords)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Int32 | numCommands | |
Byte | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
T5[] | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T5 |
PathCommands<T5>(UInt32, Int32, ref Byte, Int32, All, T5[,,])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")]
[CLSCompliant(false)]
public static void PathCommands<T5>(uint path, int numCommands, [Count(Parameter = "numCommands")] ref byte commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] T5[,, ] coords)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Int32 | numCommands | |
Byte | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
T5[,,] | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T5 |
PathCommands<T5>(UInt32, Int32, ref Byte, Int32, All, T5[,])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")]
[CLSCompliant(false)]
public static void PathCommands<T5>(uint path, int numCommands, [Count(Parameter = "numCommands")] ref byte commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] T5[, ] coords)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Int32 | numCommands | |
Byte | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
T5[,] | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T5 |
PathCommands<T5>(UInt32, Int32, Byte[], Int32, All, ref T5)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")]
[CLSCompliant(false)]
public static void PathCommands<T5>(uint path, int numCommands, [Count(Parameter = "numCommands")] byte[] commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] ref T5 coords)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Int32 | numCommands | |
Byte[] | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
T5 | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T5 |
PathCommands<T5>(UInt32, Int32, Byte[], Int32, All, T5[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")]
[CLSCompliant(false)]
public static void PathCommands<T5>(uint path, int numCommands, [Count(Parameter = "numCommands")] byte[] commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] T5[] coords)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Int32 | numCommands | |
Byte[] | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
T5[] | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T5 |
PathCommands<T5>(UInt32, Int32, Byte[], Int32, All, T5[,,])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")]
[CLSCompliant(false)]
public static void PathCommands<T5>(uint path, int numCommands, [Count(Parameter = "numCommands")] byte[] commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] T5[,, ] coords)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Int32 | numCommands | |
Byte[] | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
T5[,,] | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T5 |
PathCommands<T5>(UInt32, Int32, Byte[], Int32, All, T5[,])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCommandsNV")]
[CLSCompliant(false)]
public static void PathCommands<T5>(uint path, int numCommands, [Count(Parameter = "numCommands")] byte[] commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] T5[, ] coords)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Int32 | numCommands | |
Byte[] | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
T5[,] | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T5 |
PathCoords(Int32, Int32, All, IntPtr)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")]
[CLSCompliant(false)]
public static void PathCoords(int path, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] IntPtr coords)
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Int32 | numCoords | |
All | coordType | |
IntPtr | coords | [length: COMPSIZE(numCoords,coordType)] |
PathCoords(UInt32, Int32, All, IntPtr)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")]
[CLSCompliant(false)]
public static void PathCoords(uint path, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] IntPtr coords)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Int32 | numCoords | |
All | coordType | |
IntPtr | coords | [length: COMPSIZE(numCoords,coordType)] |
PathCoords<T3>(Int32, Int32, All, ref T3)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")]
[CLSCompliant(false)]
public static void PathCoords<T3>(int path, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] ref T3 coords)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Int32 | numCoords | |
All | coordType | |
T3 | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T3 |
PathCoords<T3>(Int32, Int32, All, T3[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")]
[CLSCompliant(false)]
public static void PathCoords<T3>(int path, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] T3[] coords)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Int32 | numCoords | |
All | coordType | |
T3[] | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T3 |
PathCoords<T3>(Int32, Int32, All, T3[,,])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")]
[CLSCompliant(false)]
public static void PathCoords<T3>(int path, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] T3[,, ] coords)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Int32 | numCoords | |
All | coordType | |
T3[,,] | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T3 |
PathCoords<T3>(Int32, Int32, All, T3[,])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")]
[CLSCompliant(false)]
public static void PathCoords<T3>(int path, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] T3[, ] coords)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Int32 | numCoords | |
All | coordType | |
T3[,] | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T3 |
PathCoords<T3>(UInt32, Int32, All, ref T3)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")]
[CLSCompliant(false)]
public static void PathCoords<T3>(uint path, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] ref T3 coords)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Int32 | numCoords | |
All | coordType | |
T3 | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T3 |
PathCoords<T3>(UInt32, Int32, All, T3[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")]
[CLSCompliant(false)]
public static void PathCoords<T3>(uint path, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] T3[] coords)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Int32 | numCoords | |
All | coordType | |
T3[] | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T3 |
PathCoords<T3>(UInt32, Int32, All, T3[,,])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")]
[CLSCompliant(false)]
public static void PathCoords<T3>(uint path, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] T3[,, ] coords)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Int32 | numCoords | |
All | coordType | |
T3[,,] | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T3 |
PathCoords<T3>(UInt32, Int32, All, T3[,])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoordsNV")]
[CLSCompliant(false)]
public static void PathCoords<T3>(uint path, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] T3[, ] coords)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Int32 | numCoords | |
All | coordType | |
T3[,] | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T3 |
PathCoverDepthFunc(DepthFunction)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathCoverDepthFuncNV")]
public static void PathCoverDepthFunc(DepthFunction func)
Parameters
Type | Name | Description |
---|---|---|
DepthFunction | func |
PathDashArray(Int32, Int32, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathDashArrayNV")]
[CLSCompliant(false)]
public static void PathDashArray(int path, int dashCount, [Count(Parameter = "dashCount")] float *dashArray)
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Int32 | dashCount | |
Single* | dashArray | [length: dashCount] |
PathDashArray(Int32, Int32, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathDashArrayNV")]
[CLSCompliant(false)]
public static void PathDashArray(int path, int dashCount, [Count(Parameter = "dashCount")] ref float dashArray)
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Int32 | dashCount | |
Single | dashArray | [length: dashCount] |
PathDashArray(Int32, Int32, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathDashArrayNV")]
[CLSCompliant(false)]
public static void PathDashArray(int path, int dashCount, [Count(Parameter = "dashCount")] float[] dashArray)
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Int32 | dashCount | |
Single[] | dashArray | [length: dashCount] |
PathDashArray(UInt32, Int32, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathDashArrayNV")]
[CLSCompliant(false)]
public static void PathDashArray(uint path, int dashCount, [Count(Parameter = "dashCount")] float *dashArray)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Int32 | dashCount | |
Single* | dashArray | [length: dashCount] |
PathDashArray(UInt32, Int32, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathDashArrayNV")]
[CLSCompliant(false)]
public static void PathDashArray(uint path, int dashCount, [Count(Parameter = "dashCount")] ref float dashArray)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Int32 | dashCount | |
Single | dashArray | [length: dashCount] |
PathDashArray(UInt32, Int32, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathDashArrayNV")]
[CLSCompliant(false)]
public static void PathDashArray(uint path, int dashCount, [Count(Parameter = "dashCount")] float[] dashArray)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Int32 | dashCount | |
Single[] | dashArray | [length: dashCount] |
PathFogGen(PathGenMode)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathFogGenNV")]
public static void PathFogGen(PathGenMode genMode)
Parameters
Type | Name | Description |
---|---|---|
PathGenMode | genMode |
PathGlyph(Int32, PathFontTarget, IntPtr, PathFontStyle, Int32, PathElementType, IntPtr, PathHandleMissingGlyphs, Int32, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")]
[CLSCompliant(false)]
public static void PathGlyph(int firstPathName, PathFontTarget fontTarget, [Count(Computed = "fontTarget,fontName")] IntPtr fontName, PathFontStyle fontStyle, int numGlyphs, PathElementType type, [Count(Computed = "numGlyphs,type,charcodes")] IntPtr charcodes, PathHandleMissingGlyphs handleMissingGlyphs, int pathParameterTemplate, float emScale)
Parameters
Type | Name | Description |
---|---|---|
Int32 | firstPathName | |
PathFontTarget | fontTarget | |
IntPtr | fontName | [length: COMPSIZE(fontTarget,fontName)] |
PathFontStyle | fontStyle | |
Int32 | numGlyphs | |
PathElementType | type | |
IntPtr | charcodes | [length: COMPSIZE(numGlyphs,type,charcodes)] |
PathHandleMissingGlyphs | handleMissingGlyphs | |
Int32 | pathParameterTemplate | |
Single | emScale |
PathGlyph(UInt32, PathFontTarget, IntPtr, PathFontStyle, Int32, PathElementType, IntPtr, PathHandleMissingGlyphs, UInt32, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")]
[CLSCompliant(false)]
public static void PathGlyph(uint firstPathName, PathFontTarget fontTarget, [Count(Computed = "fontTarget,fontName")] IntPtr fontName, PathFontStyle fontStyle, int numGlyphs, PathElementType type, [Count(Computed = "numGlyphs,type,charcodes")] IntPtr charcodes, PathHandleMissingGlyphs handleMissingGlyphs, uint pathParameterTemplate, float emScale)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | firstPathName | |
PathFontTarget | fontTarget | |
IntPtr | fontName | [length: COMPSIZE(fontTarget,fontName)] |
PathFontStyle | fontStyle | |
Int32 | numGlyphs | |
PathElementType | type | |
IntPtr | charcodes | [length: COMPSIZE(numGlyphs,type,charcodes)] |
PathHandleMissingGlyphs | handleMissingGlyphs | |
UInt32 | pathParameterTemplate | |
Single | emScale |
PathGlyph<T2, T6>(Int32, PathFontTarget, ref T2, PathFontStyle, Int32, PathElementType, ref T6, PathHandleMissingGlyphs, Int32, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")]
[CLSCompliant(false)]
public static void PathGlyph<T2, T6>(int firstPathName, PathFontTarget fontTarget, [Count(Computed = "fontTarget,fontName")] ref T2 fontName, PathFontStyle fontStyle, int numGlyphs, PathElementType type, [Count(Computed = "numGlyphs,type,charcodes")] ref T6 charcodes, PathHandleMissingGlyphs handleMissingGlyphs, int pathParameterTemplate, float emScale)
where T2 : struct where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | firstPathName | |
PathFontTarget | fontTarget | |
T2 | fontName | [length: COMPSIZE(fontTarget,fontName)] |
PathFontStyle | fontStyle | |
Int32 | numGlyphs | |
PathElementType | type | |
T6 | charcodes | [length: COMPSIZE(numGlyphs,type,charcodes)] |
PathHandleMissingGlyphs | handleMissingGlyphs | |
Int32 | pathParameterTemplate | |
Single | emScale |
Type Parameters
Name | Description |
---|---|
T2 | |
T6 |
PathGlyph<T2, T6>(Int32, PathFontTarget, T2[], PathFontStyle, Int32, PathElementType, T6[], PathHandleMissingGlyphs, Int32, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")]
[CLSCompliant(false)]
public static void PathGlyph<T2, T6>(int firstPathName, PathFontTarget fontTarget, [Count(Computed = "fontTarget,fontName")] T2[] fontName, PathFontStyle fontStyle, int numGlyphs, PathElementType type, [Count(Computed = "numGlyphs,type,charcodes")] T6[] charcodes, PathHandleMissingGlyphs handleMissingGlyphs, int pathParameterTemplate, float emScale)
where T2 : struct where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | firstPathName | |
PathFontTarget | fontTarget | |
T2[] | fontName | [length: COMPSIZE(fontTarget,fontName)] |
PathFontStyle | fontStyle | |
Int32 | numGlyphs | |
PathElementType | type | |
T6[] | charcodes | [length: COMPSIZE(numGlyphs,type,charcodes)] |
PathHandleMissingGlyphs | handleMissingGlyphs | |
Int32 | pathParameterTemplate | |
Single | emScale |
Type Parameters
Name | Description |
---|---|
T2 | |
T6 |
PathGlyph<T2, T6>(Int32, PathFontTarget, T2[,,], PathFontStyle, Int32, PathElementType, T6[,,], PathHandleMissingGlyphs, Int32, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")]
[CLSCompliant(false)]
public static void PathGlyph<T2, T6>(int firstPathName, PathFontTarget fontTarget, [Count(Computed = "fontTarget,fontName")] T2[,, ] fontName, PathFontStyle fontStyle, int numGlyphs, PathElementType type, [Count(Computed = "numGlyphs,type,charcodes")] T6[,, ] charcodes, PathHandleMissingGlyphs handleMissingGlyphs, int pathParameterTemplate, float emScale)
where T2 : struct where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | firstPathName | |
PathFontTarget | fontTarget | |
T2[,,] | fontName | [length: COMPSIZE(fontTarget,fontName)] |
PathFontStyle | fontStyle | |
Int32 | numGlyphs | |
PathElementType | type | |
T6[,,] | charcodes | [length: COMPSIZE(numGlyphs,type,charcodes)] |
PathHandleMissingGlyphs | handleMissingGlyphs | |
Int32 | pathParameterTemplate | |
Single | emScale |
Type Parameters
Name | Description |
---|---|
T2 | |
T6 |
PathGlyph<T2, T6>(Int32, PathFontTarget, T2[,], PathFontStyle, Int32, PathElementType, T6[,], PathHandleMissingGlyphs, Int32, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")]
[CLSCompliant(false)]
public static void PathGlyph<T2, T6>(int firstPathName, PathFontTarget fontTarget, [Count(Computed = "fontTarget,fontName")] T2[, ] fontName, PathFontStyle fontStyle, int numGlyphs, PathElementType type, [Count(Computed = "numGlyphs,type,charcodes")] T6[, ] charcodes, PathHandleMissingGlyphs handleMissingGlyphs, int pathParameterTemplate, float emScale)
where T2 : struct where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | firstPathName | |
PathFontTarget | fontTarget | |
T2[,] | fontName | [length: COMPSIZE(fontTarget,fontName)] |
PathFontStyle | fontStyle | |
Int32 | numGlyphs | |
PathElementType | type | |
T6[,] | charcodes | [length: COMPSIZE(numGlyphs,type,charcodes)] |
PathHandleMissingGlyphs | handleMissingGlyphs | |
Int32 | pathParameterTemplate | |
Single | emScale |
Type Parameters
Name | Description |
---|---|
T2 | |
T6 |
PathGlyph<T2, T6>(UInt32, PathFontTarget, ref T2, PathFontStyle, Int32, PathElementType, ref T6, PathHandleMissingGlyphs, UInt32, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")]
[CLSCompliant(false)]
public static void PathGlyph<T2, T6>(uint firstPathName, PathFontTarget fontTarget, [Count(Computed = "fontTarget,fontName")] ref T2 fontName, PathFontStyle fontStyle, int numGlyphs, PathElementType type, [Count(Computed = "numGlyphs,type,charcodes")] ref T6 charcodes, PathHandleMissingGlyphs handleMissingGlyphs, uint pathParameterTemplate, float emScale)
where T2 : struct where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | firstPathName | |
PathFontTarget | fontTarget | |
T2 | fontName | [length: COMPSIZE(fontTarget,fontName)] |
PathFontStyle | fontStyle | |
Int32 | numGlyphs | |
PathElementType | type | |
T6 | charcodes | [length: COMPSIZE(numGlyphs,type,charcodes)] |
PathHandleMissingGlyphs | handleMissingGlyphs | |
UInt32 | pathParameterTemplate | |
Single | emScale |
Type Parameters
Name | Description |
---|---|
T2 | |
T6 |
PathGlyph<T2, T6>(UInt32, PathFontTarget, T2[], PathFontStyle, Int32, PathElementType, T6[], PathHandleMissingGlyphs, UInt32, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")]
[CLSCompliant(false)]
public static void PathGlyph<T2, T6>(uint firstPathName, PathFontTarget fontTarget, [Count(Computed = "fontTarget,fontName")] T2[] fontName, PathFontStyle fontStyle, int numGlyphs, PathElementType type, [Count(Computed = "numGlyphs,type,charcodes")] T6[] charcodes, PathHandleMissingGlyphs handleMissingGlyphs, uint pathParameterTemplate, float emScale)
where T2 : struct where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | firstPathName | |
PathFontTarget | fontTarget | |
T2[] | fontName | [length: COMPSIZE(fontTarget,fontName)] |
PathFontStyle | fontStyle | |
Int32 | numGlyphs | |
PathElementType | type | |
T6[] | charcodes | [length: COMPSIZE(numGlyphs,type,charcodes)] |
PathHandleMissingGlyphs | handleMissingGlyphs | |
UInt32 | pathParameterTemplate | |
Single | emScale |
Type Parameters
Name | Description |
---|---|
T2 | |
T6 |
PathGlyph<T2, T6>(UInt32, PathFontTarget, T2[,,], PathFontStyle, Int32, PathElementType, T6[,,], PathHandleMissingGlyphs, UInt32, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")]
[CLSCompliant(false)]
public static void PathGlyph<T2, T6>(uint firstPathName, PathFontTarget fontTarget, [Count(Computed = "fontTarget,fontName")] T2[,, ] fontName, PathFontStyle fontStyle, int numGlyphs, PathElementType type, [Count(Computed = "numGlyphs,type,charcodes")] T6[,, ] charcodes, PathHandleMissingGlyphs handleMissingGlyphs, uint pathParameterTemplate, float emScale)
where T2 : struct where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | firstPathName | |
PathFontTarget | fontTarget | |
T2[,,] | fontName | [length: COMPSIZE(fontTarget,fontName)] |
PathFontStyle | fontStyle | |
Int32 | numGlyphs | |
PathElementType | type | |
T6[,,] | charcodes | [length: COMPSIZE(numGlyphs,type,charcodes)] |
PathHandleMissingGlyphs | handleMissingGlyphs | |
UInt32 | pathParameterTemplate | |
Single | emScale |
Type Parameters
Name | Description |
---|---|
T2 | |
T6 |
PathGlyph<T2, T6>(UInt32, PathFontTarget, T2[,], PathFontStyle, Int32, PathElementType, T6[,], PathHandleMissingGlyphs, UInt32, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphsNV")]
[CLSCompliant(false)]
public static void PathGlyph<T2, T6>(uint firstPathName, PathFontTarget fontTarget, [Count(Computed = "fontTarget,fontName")] T2[, ] fontName, PathFontStyle fontStyle, int numGlyphs, PathElementType type, [Count(Computed = "numGlyphs,type,charcodes")] T6[, ] charcodes, PathHandleMissingGlyphs handleMissingGlyphs, uint pathParameterTemplate, float emScale)
where T2 : struct where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | firstPathName | |
PathFontTarget | fontTarget | |
T2[,] | fontName | [length: COMPSIZE(fontTarget,fontName)] |
PathFontStyle | fontStyle | |
Int32 | numGlyphs | |
PathElementType | type | |
T6[,] | charcodes | [length: COMPSIZE(numGlyphs,type,charcodes)] |
PathHandleMissingGlyphs | handleMissingGlyphs | |
UInt32 | pathParameterTemplate | |
Single | emScale |
Type Parameters
Name | Description |
---|---|
T2 | |
T6 |
PathGlyphIndexArray(Int32, All, IntPtr, PathFontStyle, Int32, Int32, Int32, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")]
[CLSCompliant(false)]
public static All PathGlyphIndexArray(int firstPathName, All fontTarget, IntPtr fontName, PathFontStyle fontStyle, int firstGlyphIndex, int numGlyphs, int pathParameterTemplate, float emScale)
Parameters
Type | Name | Description |
---|---|---|
Int32 | firstPathName | |
All | fontTarget | |
IntPtr | fontName | |
PathFontStyle | fontStyle | |
Int32 | firstGlyphIndex | |
Int32 | numGlyphs | |
Int32 | pathParameterTemplate | |
Single | emScale |
Returns
Type | Description |
---|---|
All |
PathGlyphIndexArray(UInt32, All, IntPtr, PathFontStyle, UInt32, Int32, UInt32, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")]
[CLSCompliant(false)]
public static All PathGlyphIndexArray(uint firstPathName, All fontTarget, IntPtr fontName, PathFontStyle fontStyle, uint firstGlyphIndex, int numGlyphs, uint pathParameterTemplate, float emScale)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | firstPathName | |
All | fontTarget | |
IntPtr | fontName | |
PathFontStyle | fontStyle | |
UInt32 | firstGlyphIndex | |
Int32 | numGlyphs | |
UInt32 | pathParameterTemplate | |
Single | emScale |
Returns
Type | Description |
---|---|
All |
PathGlyphIndexArray<T2>(Int32, All, ref T2, PathFontStyle, Int32, Int32, Int32, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")]
[CLSCompliant(false)]
public static All PathGlyphIndexArray<T2>(int firstPathName, All fontTarget, ref T2 fontName, PathFontStyle fontStyle, int firstGlyphIndex, int numGlyphs, int pathParameterTemplate, float emScale)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | firstPathName | |
All | fontTarget | |
T2 | fontName | |
PathFontStyle | fontStyle | |
Int32 | firstGlyphIndex | |
Int32 | numGlyphs | |
Int32 | pathParameterTemplate | |
Single | emScale |
Returns
Type | Description |
---|---|
All |
Type Parameters
Name | Description |
---|---|
T2 |
PathGlyphIndexArray<T2>(Int32, All, T2[], PathFontStyle, Int32, Int32, Int32, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")]
[CLSCompliant(false)]
public static All PathGlyphIndexArray<T2>(int firstPathName, All fontTarget, T2[] fontName, PathFontStyle fontStyle, int firstGlyphIndex, int numGlyphs, int pathParameterTemplate, float emScale)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | firstPathName | |
All | fontTarget | |
T2[] | fontName | |
PathFontStyle | fontStyle | |
Int32 | firstGlyphIndex | |
Int32 | numGlyphs | |
Int32 | pathParameterTemplate | |
Single | emScale |
Returns
Type | Description |
---|---|
All |
Type Parameters
Name | Description |
---|---|
T2 |
PathGlyphIndexArray<T2>(Int32, All, T2[,,], PathFontStyle, Int32, Int32, Int32, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")]
[CLSCompliant(false)]
public static All PathGlyphIndexArray<T2>(int firstPathName, All fontTarget, T2[,, ] fontName, PathFontStyle fontStyle, int firstGlyphIndex, int numGlyphs, int pathParameterTemplate, float emScale)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | firstPathName | |
All | fontTarget | |
T2[,,] | fontName | |
PathFontStyle | fontStyle | |
Int32 | firstGlyphIndex | |
Int32 | numGlyphs | |
Int32 | pathParameterTemplate | |
Single | emScale |
Returns
Type | Description |
---|---|
All |
Type Parameters
Name | Description |
---|---|
T2 |
PathGlyphIndexArray<T2>(Int32, All, T2[,], PathFontStyle, Int32, Int32, Int32, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")]
[CLSCompliant(false)]
public static All PathGlyphIndexArray<T2>(int firstPathName, All fontTarget, T2[, ] fontName, PathFontStyle fontStyle, int firstGlyphIndex, int numGlyphs, int pathParameterTemplate, float emScale)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | firstPathName | |
All | fontTarget | |
T2[,] | fontName | |
PathFontStyle | fontStyle | |
Int32 | firstGlyphIndex | |
Int32 | numGlyphs | |
Int32 | pathParameterTemplate | |
Single | emScale |
Returns
Type | Description |
---|---|
All |
Type Parameters
Name | Description |
---|---|
T2 |
PathGlyphIndexArray<T2>(UInt32, All, ref T2, PathFontStyle, UInt32, Int32, UInt32, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")]
[CLSCompliant(false)]
public static All PathGlyphIndexArray<T2>(uint firstPathName, All fontTarget, ref T2 fontName, PathFontStyle fontStyle, uint firstGlyphIndex, int numGlyphs, uint pathParameterTemplate, float emScale)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | firstPathName | |
All | fontTarget | |
T2 | fontName | |
PathFontStyle | fontStyle | |
UInt32 | firstGlyphIndex | |
Int32 | numGlyphs | |
UInt32 | pathParameterTemplate | |
Single | emScale |
Returns
Type | Description |
---|---|
All |
Type Parameters
Name | Description |
---|---|
T2 |
PathGlyphIndexArray<T2>(UInt32, All, T2[], PathFontStyle, UInt32, Int32, UInt32, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")]
[CLSCompliant(false)]
public static All PathGlyphIndexArray<T2>(uint firstPathName, All fontTarget, T2[] fontName, PathFontStyle fontStyle, uint firstGlyphIndex, int numGlyphs, uint pathParameterTemplate, float emScale)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | firstPathName | |
All | fontTarget | |
T2[] | fontName | |
PathFontStyle | fontStyle | |
UInt32 | firstGlyphIndex | |
Int32 | numGlyphs | |
UInt32 | pathParameterTemplate | |
Single | emScale |
Returns
Type | Description |
---|---|
All |
Type Parameters
Name | Description |
---|---|
T2 |
PathGlyphIndexArray<T2>(UInt32, All, T2[,,], PathFontStyle, UInt32, Int32, UInt32, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")]
[CLSCompliant(false)]
public static All PathGlyphIndexArray<T2>(uint firstPathName, All fontTarget, T2[,, ] fontName, PathFontStyle fontStyle, uint firstGlyphIndex, int numGlyphs, uint pathParameterTemplate, float emScale)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | firstPathName | |
All | fontTarget | |
T2[,,] | fontName | |
PathFontStyle | fontStyle | |
UInt32 | firstGlyphIndex | |
Int32 | numGlyphs | |
UInt32 | pathParameterTemplate | |
Single | emScale |
Returns
Type | Description |
---|---|
All |
Type Parameters
Name | Description |
---|---|
T2 |
PathGlyphIndexArray<T2>(UInt32, All, T2[,], PathFontStyle, UInt32, Int32, UInt32, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexArrayNV")]
[CLSCompliant(false)]
public static All PathGlyphIndexArray<T2>(uint firstPathName, All fontTarget, T2[, ] fontName, PathFontStyle fontStyle, uint firstGlyphIndex, int numGlyphs, uint pathParameterTemplate, float emScale)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | firstPathName | |
All | fontTarget | |
T2[,] | fontName | |
PathFontStyle | fontStyle | |
UInt32 | firstGlyphIndex | |
Int32 | numGlyphs | |
UInt32 | pathParameterTemplate | |
Single | emScale |
Returns
Type | Description |
---|---|
All |
Type Parameters
Name | Description |
---|---|
T2 |
PathGlyphIndexRange(All, IntPtr, PathFontStyle, Int32, Single, Int32)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")]
[CLSCompliant(false)]
public static All PathGlyphIndexRange(All fontTarget, IntPtr fontName, PathFontStyle fontStyle, int pathParameterTemplate, float emScale, int baseAndCount)
Parameters
Type | Name | Description |
---|---|---|
All | fontTarget | |
IntPtr | fontName | |
PathFontStyle | fontStyle | |
Int32 | pathParameterTemplate | |
Single | emScale | |
Int32 | baseAndCount |
Returns
Type | Description |
---|---|
All |
PathGlyphIndexRange(All, IntPtr, PathFontStyle, UInt32, Single, UInt32)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")]
[CLSCompliant(false)]
public static All PathGlyphIndexRange(All fontTarget, IntPtr fontName, PathFontStyle fontStyle, uint pathParameterTemplate, float emScale, uint baseAndCount)
Parameters
Type | Name | Description |
---|---|---|
All | fontTarget | |
IntPtr | fontName | |
PathFontStyle | fontStyle | |
UInt32 | pathParameterTemplate | |
Single | emScale | |
UInt32 | baseAndCount |
Returns
Type | Description |
---|---|
All |
PathGlyphIndexRange<T1>(All, ref T1, PathFontStyle, Int32, Single, Int32)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")]
[CLSCompliant(false)]
public static All PathGlyphIndexRange<T1>(All fontTarget, ref T1 fontName, PathFontStyle fontStyle, int pathParameterTemplate, float emScale, int baseAndCount)
where T1 : struct
Parameters
Type | Name | Description |
---|---|---|
All | fontTarget | |
T1 | fontName | |
PathFontStyle | fontStyle | |
Int32 | pathParameterTemplate | |
Single | emScale | |
Int32 | baseAndCount |
Returns
Type | Description |
---|---|
All |
Type Parameters
Name | Description |
---|---|
T1 |
PathGlyphIndexRange<T1>(All, ref T1, PathFontStyle, UInt32, Single, UInt32)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")]
[CLSCompliant(false)]
public static All PathGlyphIndexRange<T1>(All fontTarget, ref T1 fontName, PathFontStyle fontStyle, uint pathParameterTemplate, float emScale, uint baseAndCount)
where T1 : struct
Parameters
Type | Name | Description |
---|---|---|
All | fontTarget | |
T1 | fontName | |
PathFontStyle | fontStyle | |
UInt32 | pathParameterTemplate | |
Single | emScale | |
UInt32 | baseAndCount |
Returns
Type | Description |
---|---|
All |
Type Parameters
Name | Description |
---|---|
T1 |
PathGlyphIndexRange<T1>(All, T1[], PathFontStyle, Int32, Single, Int32)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")]
[CLSCompliant(false)]
public static All PathGlyphIndexRange<T1>(All fontTarget, T1[] fontName, PathFontStyle fontStyle, int pathParameterTemplate, float emScale, int baseAndCount)
where T1 : struct
Parameters
Type | Name | Description |
---|---|---|
All | fontTarget | |
T1[] | fontName | |
PathFontStyle | fontStyle | |
Int32 | pathParameterTemplate | |
Single | emScale | |
Int32 | baseAndCount |
Returns
Type | Description |
---|---|
All |
Type Parameters
Name | Description |
---|---|
T1 |
PathGlyphIndexRange<T1>(All, T1[], PathFontStyle, UInt32, Single, UInt32)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")]
[CLSCompliant(false)]
public static All PathGlyphIndexRange<T1>(All fontTarget, T1[] fontName, PathFontStyle fontStyle, uint pathParameterTemplate, float emScale, uint baseAndCount)
where T1 : struct
Parameters
Type | Name | Description |
---|---|---|
All | fontTarget | |
T1[] | fontName | |
PathFontStyle | fontStyle | |
UInt32 | pathParameterTemplate | |
Single | emScale | |
UInt32 | baseAndCount |
Returns
Type | Description |
---|---|
All |
Type Parameters
Name | Description |
---|---|
T1 |
PathGlyphIndexRange<T1>(All, T1[,,], PathFontStyle, Int32, Single, Int32)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")]
[CLSCompliant(false)]
public static All PathGlyphIndexRange<T1>(All fontTarget, T1[,, ] fontName, PathFontStyle fontStyle, int pathParameterTemplate, float emScale, int baseAndCount)
where T1 : struct
Parameters
Type | Name | Description |
---|---|---|
All | fontTarget | |
T1[,,] | fontName | |
PathFontStyle | fontStyle | |
Int32 | pathParameterTemplate | |
Single | emScale | |
Int32 | baseAndCount |
Returns
Type | Description |
---|---|
All |
Type Parameters
Name | Description |
---|---|
T1 |
PathGlyphIndexRange<T1>(All, T1[,,], PathFontStyle, UInt32, Single, UInt32)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")]
[CLSCompliant(false)]
public static All PathGlyphIndexRange<T1>(All fontTarget, T1[,, ] fontName, PathFontStyle fontStyle, uint pathParameterTemplate, float emScale, uint baseAndCount)
where T1 : struct
Parameters
Type | Name | Description |
---|---|---|
All | fontTarget | |
T1[,,] | fontName | |
PathFontStyle | fontStyle | |
UInt32 | pathParameterTemplate | |
Single | emScale | |
UInt32 | baseAndCount |
Returns
Type | Description |
---|---|
All |
Type Parameters
Name | Description |
---|---|
T1 |
PathGlyphIndexRange<T1>(All, T1[,], PathFontStyle, Int32, Single, Int32)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")]
[CLSCompliant(false)]
public static All PathGlyphIndexRange<T1>(All fontTarget, T1[, ] fontName, PathFontStyle fontStyle, int pathParameterTemplate, float emScale, int baseAndCount)
where T1 : struct
Parameters
Type | Name | Description |
---|---|---|
All | fontTarget | |
T1[,] | fontName | |
PathFontStyle | fontStyle | |
Int32 | pathParameterTemplate | |
Single | emScale | |
Int32 | baseAndCount |
Returns
Type | Description |
---|---|
All |
Type Parameters
Name | Description |
---|---|
T1 |
PathGlyphIndexRange<T1>(All, T1[,], PathFontStyle, UInt32, Single, UInt32)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphIndexRangeNV")]
[CLSCompliant(false)]
public static All PathGlyphIndexRange<T1>(All fontTarget, T1[, ] fontName, PathFontStyle fontStyle, uint pathParameterTemplate, float emScale, uint baseAndCount)
where T1 : struct
Parameters
Type | Name | Description |
---|---|---|
All | fontTarget | |
T1[,] | fontName | |
PathFontStyle | fontStyle | |
UInt32 | pathParameterTemplate | |
Single | emScale | |
UInt32 | baseAndCount |
Returns
Type | Description |
---|---|
All |
Type Parameters
Name | Description |
---|---|
T1 |
PathGlyphRange(Int32, PathFontTarget, IntPtr, PathFontStyle, Int32, Int32, PathHandleMissingGlyphs, Int32, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")]
[CLSCompliant(false)]
public static void PathGlyphRange(int firstPathName, PathFontTarget fontTarget, [Count(Computed = "fontTarget,fontName")] IntPtr fontName, PathFontStyle fontStyle, int firstGlyph, int numGlyphs, PathHandleMissingGlyphs handleMissingGlyphs, int pathParameterTemplate, float emScale)
Parameters
Type | Name | Description |
---|---|---|
Int32 | firstPathName | |
PathFontTarget | fontTarget | |
IntPtr | fontName | [length: COMPSIZE(fontTarget,fontName)] |
PathFontStyle | fontStyle | |
Int32 | firstGlyph | |
Int32 | numGlyphs | |
PathHandleMissingGlyphs | handleMissingGlyphs | |
Int32 | pathParameterTemplate | |
Single | emScale |
PathGlyphRange(UInt32, PathFontTarget, IntPtr, PathFontStyle, UInt32, Int32, PathHandleMissingGlyphs, UInt32, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")]
[CLSCompliant(false)]
public static void PathGlyphRange(uint firstPathName, PathFontTarget fontTarget, [Count(Computed = "fontTarget,fontName")] IntPtr fontName, PathFontStyle fontStyle, uint firstGlyph, int numGlyphs, PathHandleMissingGlyphs handleMissingGlyphs, uint pathParameterTemplate, float emScale)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | firstPathName | |
PathFontTarget | fontTarget | |
IntPtr | fontName | [length: COMPSIZE(fontTarget,fontName)] |
PathFontStyle | fontStyle | |
UInt32 | firstGlyph | |
Int32 | numGlyphs | |
PathHandleMissingGlyphs | handleMissingGlyphs | |
UInt32 | pathParameterTemplate | |
Single | emScale |
PathGlyphRange<T2>(Int32, PathFontTarget, ref T2, PathFontStyle, Int32, Int32, PathHandleMissingGlyphs, Int32, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")]
[CLSCompliant(false)]
public static void PathGlyphRange<T2>(int firstPathName, PathFontTarget fontTarget, [Count(Computed = "fontTarget,fontName")] ref T2 fontName, PathFontStyle fontStyle, int firstGlyph, int numGlyphs, PathHandleMissingGlyphs handleMissingGlyphs, int pathParameterTemplate, float emScale)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | firstPathName | |
PathFontTarget | fontTarget | |
T2 | fontName | [length: COMPSIZE(fontTarget,fontName)] |
PathFontStyle | fontStyle | |
Int32 | firstGlyph | |
Int32 | numGlyphs | |
PathHandleMissingGlyphs | handleMissingGlyphs | |
Int32 | pathParameterTemplate | |
Single | emScale |
Type Parameters
Name | Description |
---|---|
T2 |
PathGlyphRange<T2>(Int32, PathFontTarget, T2[], PathFontStyle, Int32, Int32, PathHandleMissingGlyphs, Int32, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")]
[CLSCompliant(false)]
public static void PathGlyphRange<T2>(int firstPathName, PathFontTarget fontTarget, [Count(Computed = "fontTarget,fontName")] T2[] fontName, PathFontStyle fontStyle, int firstGlyph, int numGlyphs, PathHandleMissingGlyphs handleMissingGlyphs, int pathParameterTemplate, float emScale)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | firstPathName | |
PathFontTarget | fontTarget | |
T2[] | fontName | [length: COMPSIZE(fontTarget,fontName)] |
PathFontStyle | fontStyle | |
Int32 | firstGlyph | |
Int32 | numGlyphs | |
PathHandleMissingGlyphs | handleMissingGlyphs | |
Int32 | pathParameterTemplate | |
Single | emScale |
Type Parameters
Name | Description |
---|---|
T2 |
PathGlyphRange<T2>(Int32, PathFontTarget, T2[,,], PathFontStyle, Int32, Int32, PathHandleMissingGlyphs, Int32, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")]
[CLSCompliant(false)]
public static void PathGlyphRange<T2>(int firstPathName, PathFontTarget fontTarget, [Count(Computed = "fontTarget,fontName")] T2[,, ] fontName, PathFontStyle fontStyle, int firstGlyph, int numGlyphs, PathHandleMissingGlyphs handleMissingGlyphs, int pathParameterTemplate, float emScale)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | firstPathName | |
PathFontTarget | fontTarget | |
T2[,,] | fontName | [length: COMPSIZE(fontTarget,fontName)] |
PathFontStyle | fontStyle | |
Int32 | firstGlyph | |
Int32 | numGlyphs | |
PathHandleMissingGlyphs | handleMissingGlyphs | |
Int32 | pathParameterTemplate | |
Single | emScale |
Type Parameters
Name | Description |
---|---|
T2 |
PathGlyphRange<T2>(Int32, PathFontTarget, T2[,], PathFontStyle, Int32, Int32, PathHandleMissingGlyphs, Int32, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")]
[CLSCompliant(false)]
public static void PathGlyphRange<T2>(int firstPathName, PathFontTarget fontTarget, [Count(Computed = "fontTarget,fontName")] T2[, ] fontName, PathFontStyle fontStyle, int firstGlyph, int numGlyphs, PathHandleMissingGlyphs handleMissingGlyphs, int pathParameterTemplate, float emScale)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | firstPathName | |
PathFontTarget | fontTarget | |
T2[,] | fontName | [length: COMPSIZE(fontTarget,fontName)] |
PathFontStyle | fontStyle | |
Int32 | firstGlyph | |
Int32 | numGlyphs | |
PathHandleMissingGlyphs | handleMissingGlyphs | |
Int32 | pathParameterTemplate | |
Single | emScale |
Type Parameters
Name | Description |
---|---|
T2 |
PathGlyphRange<T2>(UInt32, PathFontTarget, ref T2, PathFontStyle, UInt32, Int32, PathHandleMissingGlyphs, UInt32, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")]
[CLSCompliant(false)]
public static void PathGlyphRange<T2>(uint firstPathName, PathFontTarget fontTarget, [Count(Computed = "fontTarget,fontName")] ref T2 fontName, PathFontStyle fontStyle, uint firstGlyph, int numGlyphs, PathHandleMissingGlyphs handleMissingGlyphs, uint pathParameterTemplate, float emScale)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | firstPathName | |
PathFontTarget | fontTarget | |
T2 | fontName | [length: COMPSIZE(fontTarget,fontName)] |
PathFontStyle | fontStyle | |
UInt32 | firstGlyph | |
Int32 | numGlyphs | |
PathHandleMissingGlyphs | handleMissingGlyphs | |
UInt32 | pathParameterTemplate | |
Single | emScale |
Type Parameters
Name | Description |
---|---|
T2 |
PathGlyphRange<T2>(UInt32, PathFontTarget, T2[], PathFontStyle, UInt32, Int32, PathHandleMissingGlyphs, UInt32, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")]
[CLSCompliant(false)]
public static void PathGlyphRange<T2>(uint firstPathName, PathFontTarget fontTarget, [Count(Computed = "fontTarget,fontName")] T2[] fontName, PathFontStyle fontStyle, uint firstGlyph, int numGlyphs, PathHandleMissingGlyphs handleMissingGlyphs, uint pathParameterTemplate, float emScale)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | firstPathName | |
PathFontTarget | fontTarget | |
T2[] | fontName | [length: COMPSIZE(fontTarget,fontName)] |
PathFontStyle | fontStyle | |
UInt32 | firstGlyph | |
Int32 | numGlyphs | |
PathHandleMissingGlyphs | handleMissingGlyphs | |
UInt32 | pathParameterTemplate | |
Single | emScale |
Type Parameters
Name | Description |
---|---|
T2 |
PathGlyphRange<T2>(UInt32, PathFontTarget, T2[,,], PathFontStyle, UInt32, Int32, PathHandleMissingGlyphs, UInt32, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")]
[CLSCompliant(false)]
public static void PathGlyphRange<T2>(uint firstPathName, PathFontTarget fontTarget, [Count(Computed = "fontTarget,fontName")] T2[,, ] fontName, PathFontStyle fontStyle, uint firstGlyph, int numGlyphs, PathHandleMissingGlyphs handleMissingGlyphs, uint pathParameterTemplate, float emScale)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | firstPathName | |
PathFontTarget | fontTarget | |
T2[,,] | fontName | [length: COMPSIZE(fontTarget,fontName)] |
PathFontStyle | fontStyle | |
UInt32 | firstGlyph | |
Int32 | numGlyphs | |
PathHandleMissingGlyphs | handleMissingGlyphs | |
UInt32 | pathParameterTemplate | |
Single | emScale |
Type Parameters
Name | Description |
---|---|
T2 |
PathGlyphRange<T2>(UInt32, PathFontTarget, T2[,], PathFontStyle, UInt32, Int32, PathHandleMissingGlyphs, UInt32, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathGlyphRangeNV")]
[CLSCompliant(false)]
public static void PathGlyphRange<T2>(uint firstPathName, PathFontTarget fontTarget, [Count(Computed = "fontTarget,fontName")] T2[, ] fontName, PathFontStyle fontStyle, uint firstGlyph, int numGlyphs, PathHandleMissingGlyphs handleMissingGlyphs, uint pathParameterTemplate, float emScale)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | firstPathName | |
PathFontTarget | fontTarget | |
T2[,] | fontName | [length: COMPSIZE(fontTarget,fontName)] |
PathFontStyle | fontStyle | |
UInt32 | firstGlyph | |
Int32 | numGlyphs | |
PathHandleMissingGlyphs | handleMissingGlyphs | |
UInt32 | pathParameterTemplate | |
Single | emScale |
Type Parameters
Name | Description |
---|---|
T2 |
PathMemoryGlyphIndexArray(Int32, All, Int32, IntPtr, Int32, Int32, Int32, Int32, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")]
[CLSCompliant(false)]
public static All PathMemoryGlyphIndexArray(int firstPathName, All fontTarget, int fontSize, IntPtr fontData, int faceIndex, int firstGlyphIndex, int numGlyphs, int pathParameterTemplate, float emScale)
Parameters
Type | Name | Description |
---|---|---|
Int32 | firstPathName | |
All | fontTarget | |
Int32 | fontSize | |
IntPtr | fontData | |
Int32 | faceIndex | |
Int32 | firstGlyphIndex | |
Int32 | numGlyphs | |
Int32 | pathParameterTemplate | |
Single | emScale |
Returns
Type | Description |
---|---|
All |
PathMemoryGlyphIndexArray(Int32, All, IntPtr, IntPtr, Int32, Int32, Int32, Int32, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")]
[CLSCompliant(false)]
public static All PathMemoryGlyphIndexArray(int firstPathName, All fontTarget, IntPtr fontSize, IntPtr fontData, int faceIndex, int firstGlyphIndex, int numGlyphs, int pathParameterTemplate, float emScale)
Parameters
Type | Name | Description |
---|---|---|
Int32 | firstPathName | |
All | fontTarget | |
IntPtr | fontSize | |
IntPtr | fontData | |
Int32 | faceIndex | |
Int32 | firstGlyphIndex | |
Int32 | numGlyphs | |
Int32 | pathParameterTemplate | |
Single | emScale |
Returns
Type | Description |
---|---|
All |
PathMemoryGlyphIndexArray(UInt32, All, Int32, IntPtr, Int32, UInt32, Int32, UInt32, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")]
[CLSCompliant(false)]
public static All PathMemoryGlyphIndexArray(uint firstPathName, All fontTarget, int fontSize, IntPtr fontData, int faceIndex, uint firstGlyphIndex, int numGlyphs, uint pathParameterTemplate, float emScale)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | firstPathName | |
All | fontTarget | |
Int32 | fontSize | |
IntPtr | fontData | |
Int32 | faceIndex | |
UInt32 | firstGlyphIndex | |
Int32 | numGlyphs | |
UInt32 | pathParameterTemplate | |
Single | emScale |
Returns
Type | Description |
---|---|
All |
PathMemoryGlyphIndexArray(UInt32, All, IntPtr, IntPtr, Int32, UInt32, Int32, UInt32, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")]
[CLSCompliant(false)]
public static All PathMemoryGlyphIndexArray(uint firstPathName, All fontTarget, IntPtr fontSize, IntPtr fontData, int faceIndex, uint firstGlyphIndex, int numGlyphs, uint pathParameterTemplate, float emScale)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | firstPathName | |
All | fontTarget | |
IntPtr | fontSize | |
IntPtr | fontData | |
Int32 | faceIndex | |
UInt32 | firstGlyphIndex | |
Int32 | numGlyphs | |
UInt32 | pathParameterTemplate | |
Single | emScale |
Returns
Type | Description |
---|---|
All |
PathMemoryGlyphIndexArray<T3>(Int32, All, Int32, ref T3, Int32, Int32, Int32, Int32, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")]
[CLSCompliant(false)]
public static All PathMemoryGlyphIndexArray<T3>(int firstPathName, All fontTarget, int fontSize, ref T3 fontData, int faceIndex, int firstGlyphIndex, int numGlyphs, int pathParameterTemplate, float emScale)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | firstPathName | |
All | fontTarget | |
Int32 | fontSize | |
T3 | fontData | |
Int32 | faceIndex | |
Int32 | firstGlyphIndex | |
Int32 | numGlyphs | |
Int32 | pathParameterTemplate | |
Single | emScale |
Returns
Type | Description |
---|---|
All |
Type Parameters
Name | Description |
---|---|
T3 |
PathMemoryGlyphIndexArray<T3>(Int32, All, Int32, T3[], Int32, Int32, Int32, Int32, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")]
[CLSCompliant(false)]
public static All PathMemoryGlyphIndexArray<T3>(int firstPathName, All fontTarget, int fontSize, T3[] fontData, int faceIndex, int firstGlyphIndex, int numGlyphs, int pathParameterTemplate, float emScale)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | firstPathName | |
All | fontTarget | |
Int32 | fontSize | |
T3[] | fontData | |
Int32 | faceIndex | |
Int32 | firstGlyphIndex | |
Int32 | numGlyphs | |
Int32 | pathParameterTemplate | |
Single | emScale |
Returns
Type | Description |
---|---|
All |
Type Parameters
Name | Description |
---|---|
T3 |
PathMemoryGlyphIndexArray<T3>(Int32, All, Int32, T3[,,], Int32, Int32, Int32, Int32, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")]
[CLSCompliant(false)]
public static All PathMemoryGlyphIndexArray<T3>(int firstPathName, All fontTarget, int fontSize, T3[,, ] fontData, int faceIndex, int firstGlyphIndex, int numGlyphs, int pathParameterTemplate, float emScale)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | firstPathName | |
All | fontTarget | |
Int32 | fontSize | |
T3[,,] | fontData | |
Int32 | faceIndex | |
Int32 | firstGlyphIndex | |
Int32 | numGlyphs | |
Int32 | pathParameterTemplate | |
Single | emScale |
Returns
Type | Description |
---|---|
All |
Type Parameters
Name | Description |
---|---|
T3 |
PathMemoryGlyphIndexArray<T3>(Int32, All, Int32, T3[,], Int32, Int32, Int32, Int32, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")]
[CLSCompliant(false)]
public static All PathMemoryGlyphIndexArray<T3>(int firstPathName, All fontTarget, int fontSize, T3[, ] fontData, int faceIndex, int firstGlyphIndex, int numGlyphs, int pathParameterTemplate, float emScale)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | firstPathName | |
All | fontTarget | |
Int32 | fontSize | |
T3[,] | fontData | |
Int32 | faceIndex | |
Int32 | firstGlyphIndex | |
Int32 | numGlyphs | |
Int32 | pathParameterTemplate | |
Single | emScale |
Returns
Type | Description |
---|---|
All |
Type Parameters
Name | Description |
---|---|
T3 |
PathMemoryGlyphIndexArray<T3>(Int32, All, IntPtr, ref T3, Int32, Int32, Int32, Int32, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")]
[CLSCompliant(false)]
public static All PathMemoryGlyphIndexArray<T3>(int firstPathName, All fontTarget, IntPtr fontSize, ref T3 fontData, int faceIndex, int firstGlyphIndex, int numGlyphs, int pathParameterTemplate, float emScale)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | firstPathName | |
All | fontTarget | |
IntPtr | fontSize | |
T3 | fontData | |
Int32 | faceIndex | |
Int32 | firstGlyphIndex | |
Int32 | numGlyphs | |
Int32 | pathParameterTemplate | |
Single | emScale |
Returns
Type | Description |
---|---|
All |
Type Parameters
Name | Description |
---|---|
T3 |
PathMemoryGlyphIndexArray<T3>(Int32, All, IntPtr, T3[], Int32, Int32, Int32, Int32, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")]
[CLSCompliant(false)]
public static All PathMemoryGlyphIndexArray<T3>(int firstPathName, All fontTarget, IntPtr fontSize, T3[] fontData, int faceIndex, int firstGlyphIndex, int numGlyphs, int pathParameterTemplate, float emScale)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | firstPathName | |
All | fontTarget | |
IntPtr | fontSize | |
T3[] | fontData | |
Int32 | faceIndex | |
Int32 | firstGlyphIndex | |
Int32 | numGlyphs | |
Int32 | pathParameterTemplate | |
Single | emScale |
Returns
Type | Description |
---|---|
All |
Type Parameters
Name | Description |
---|---|
T3 |
PathMemoryGlyphIndexArray<T3>(Int32, All, IntPtr, T3[,,], Int32, Int32, Int32, Int32, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")]
[CLSCompliant(false)]
public static All PathMemoryGlyphIndexArray<T3>(int firstPathName, All fontTarget, IntPtr fontSize, T3[,, ] fontData, int faceIndex, int firstGlyphIndex, int numGlyphs, int pathParameterTemplate, float emScale)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | firstPathName | |
All | fontTarget | |
IntPtr | fontSize | |
T3[,,] | fontData | |
Int32 | faceIndex | |
Int32 | firstGlyphIndex | |
Int32 | numGlyphs | |
Int32 | pathParameterTemplate | |
Single | emScale |
Returns
Type | Description |
---|---|
All |
Type Parameters
Name | Description |
---|---|
T3 |
PathMemoryGlyphIndexArray<T3>(Int32, All, IntPtr, T3[,], Int32, Int32, Int32, Int32, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")]
[CLSCompliant(false)]
public static All PathMemoryGlyphIndexArray<T3>(int firstPathName, All fontTarget, IntPtr fontSize, T3[, ] fontData, int faceIndex, int firstGlyphIndex, int numGlyphs, int pathParameterTemplate, float emScale)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | firstPathName | |
All | fontTarget | |
IntPtr | fontSize | |
T3[,] | fontData | |
Int32 | faceIndex | |
Int32 | firstGlyphIndex | |
Int32 | numGlyphs | |
Int32 | pathParameterTemplate | |
Single | emScale |
Returns
Type | Description |
---|---|
All |
Type Parameters
Name | Description |
---|---|
T3 |
PathMemoryGlyphIndexArray<T3>(UInt32, All, Int32, ref T3, Int32, UInt32, Int32, UInt32, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")]
[CLSCompliant(false)]
public static All PathMemoryGlyphIndexArray<T3>(uint firstPathName, All fontTarget, int fontSize, ref T3 fontData, int faceIndex, uint firstGlyphIndex, int numGlyphs, uint pathParameterTemplate, float emScale)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | firstPathName | |
All | fontTarget | |
Int32 | fontSize | |
T3 | fontData | |
Int32 | faceIndex | |
UInt32 | firstGlyphIndex | |
Int32 | numGlyphs | |
UInt32 | pathParameterTemplate | |
Single | emScale |
Returns
Type | Description |
---|---|
All |
Type Parameters
Name | Description |
---|---|
T3 |
PathMemoryGlyphIndexArray<T3>(UInt32, All, Int32, T3[], Int32, UInt32, Int32, UInt32, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")]
[CLSCompliant(false)]
public static All PathMemoryGlyphIndexArray<T3>(uint firstPathName, All fontTarget, int fontSize, T3[] fontData, int faceIndex, uint firstGlyphIndex, int numGlyphs, uint pathParameterTemplate, float emScale)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | firstPathName | |
All | fontTarget | |
Int32 | fontSize | |
T3[] | fontData | |
Int32 | faceIndex | |
UInt32 | firstGlyphIndex | |
Int32 | numGlyphs | |
UInt32 | pathParameterTemplate | |
Single | emScale |
Returns
Type | Description |
---|---|
All |
Type Parameters
Name | Description |
---|---|
T3 |
PathMemoryGlyphIndexArray<T3>(UInt32, All, Int32, T3[,,], Int32, UInt32, Int32, UInt32, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")]
[CLSCompliant(false)]
public static All PathMemoryGlyphIndexArray<T3>(uint firstPathName, All fontTarget, int fontSize, T3[,, ] fontData, int faceIndex, uint firstGlyphIndex, int numGlyphs, uint pathParameterTemplate, float emScale)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | firstPathName | |
All | fontTarget | |
Int32 | fontSize | |
T3[,,] | fontData | |
Int32 | faceIndex | |
UInt32 | firstGlyphIndex | |
Int32 | numGlyphs | |
UInt32 | pathParameterTemplate | |
Single | emScale |
Returns
Type | Description |
---|---|
All |
Type Parameters
Name | Description |
---|---|
T3 |
PathMemoryGlyphIndexArray<T3>(UInt32, All, Int32, T3[,], Int32, UInt32, Int32, UInt32, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")]
[CLSCompliant(false)]
public static All PathMemoryGlyphIndexArray<T3>(uint firstPathName, All fontTarget, int fontSize, T3[, ] fontData, int faceIndex, uint firstGlyphIndex, int numGlyphs, uint pathParameterTemplate, float emScale)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | firstPathName | |
All | fontTarget | |
Int32 | fontSize | |
T3[,] | fontData | |
Int32 | faceIndex | |
UInt32 | firstGlyphIndex | |
Int32 | numGlyphs | |
UInt32 | pathParameterTemplate | |
Single | emScale |
Returns
Type | Description |
---|---|
All |
Type Parameters
Name | Description |
---|---|
T3 |
PathMemoryGlyphIndexArray<T3>(UInt32, All, IntPtr, ref T3, Int32, UInt32, Int32, UInt32, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")]
[CLSCompliant(false)]
public static All PathMemoryGlyphIndexArray<T3>(uint firstPathName, All fontTarget, IntPtr fontSize, ref T3 fontData, int faceIndex, uint firstGlyphIndex, int numGlyphs, uint pathParameterTemplate, float emScale)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | firstPathName | |
All | fontTarget | |
IntPtr | fontSize | |
T3 | fontData | |
Int32 | faceIndex | |
UInt32 | firstGlyphIndex | |
Int32 | numGlyphs | |
UInt32 | pathParameterTemplate | |
Single | emScale |
Returns
Type | Description |
---|---|
All |
Type Parameters
Name | Description |
---|---|
T3 |
PathMemoryGlyphIndexArray<T3>(UInt32, All, IntPtr, T3[], Int32, UInt32, Int32, UInt32, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")]
[CLSCompliant(false)]
public static All PathMemoryGlyphIndexArray<T3>(uint firstPathName, All fontTarget, IntPtr fontSize, T3[] fontData, int faceIndex, uint firstGlyphIndex, int numGlyphs, uint pathParameterTemplate, float emScale)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | firstPathName | |
All | fontTarget | |
IntPtr | fontSize | |
T3[] | fontData | |
Int32 | faceIndex | |
UInt32 | firstGlyphIndex | |
Int32 | numGlyphs | |
UInt32 | pathParameterTemplate | |
Single | emScale |
Returns
Type | Description |
---|---|
All |
Type Parameters
Name | Description |
---|---|
T3 |
PathMemoryGlyphIndexArray<T3>(UInt32, All, IntPtr, T3[,,], Int32, UInt32, Int32, UInt32, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")]
[CLSCompliant(false)]
public static All PathMemoryGlyphIndexArray<T3>(uint firstPathName, All fontTarget, IntPtr fontSize, T3[,, ] fontData, int faceIndex, uint firstGlyphIndex, int numGlyphs, uint pathParameterTemplate, float emScale)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | firstPathName | |
All | fontTarget | |
IntPtr | fontSize | |
T3[,,] | fontData | |
Int32 | faceIndex | |
UInt32 | firstGlyphIndex | |
Int32 | numGlyphs | |
UInt32 | pathParameterTemplate | |
Single | emScale |
Returns
Type | Description |
---|---|
All |
Type Parameters
Name | Description |
---|---|
T3 |
PathMemoryGlyphIndexArray<T3>(UInt32, All, IntPtr, T3[,], Int32, UInt32, Int32, UInt32, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathMemoryGlyphIndexArrayNV")]
[CLSCompliant(false)]
public static All PathMemoryGlyphIndexArray<T3>(uint firstPathName, All fontTarget, IntPtr fontSize, T3[, ] fontData, int faceIndex, uint firstGlyphIndex, int numGlyphs, uint pathParameterTemplate, float emScale)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | firstPathName | |
All | fontTarget | |
IntPtr | fontSize | |
T3[,] | fontData | |
Int32 | faceIndex | |
UInt32 | firstGlyphIndex | |
Int32 | numGlyphs | |
UInt32 | pathParameterTemplate | |
Single | emScale |
Returns
Type | Description |
---|---|
All |
Type Parameters
Name | Description |
---|---|
T3 |
PathParameter(Int32, PathParameter, Int32)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameteriNV")]
[CLSCompliant(false)]
public static void PathParameter(int path, PathParameter pname, int value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
PathParameter | pname | |
Int32 | value |
PathParameter(Int32, PathParameter, Int32*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterivNV")]
[CLSCompliant(false)]
public static void PathParameter(int path, PathParameter pname, [Count(Computed = "pname")] int *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
PathParameter | pname | |
Int32* | value | [length: COMPSIZE(pname)] |
PathParameter(Int32, PathParameter, Int32[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterivNV")]
[CLSCompliant(false)]
public static void PathParameter(int path, PathParameter pname, [Count(Computed = "pname")] int[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
PathParameter | pname | |
Int32[] | value | [length: COMPSIZE(pname)] |
PathParameter(Int32, PathParameter, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterfNV")]
[CLSCompliant(false)]
public static void PathParameter(int path, PathParameter pname, float value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
PathParameter | pname | |
Single | value |
PathParameter(Int32, PathParameter, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterfvNV")]
[CLSCompliant(false)]
public static void PathParameter(int path, PathParameter pname, [Count(Computed = "pname")] float *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
PathParameter | pname | |
Single* | value | [length: COMPSIZE(pname)] |
PathParameter(Int32, PathParameter, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterfvNV")]
[CLSCompliant(false)]
public static void PathParameter(int path, PathParameter pname, [Count(Computed = "pname")] float[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
PathParameter | pname | |
Single[] | value | [length: COMPSIZE(pname)] |
PathParameter(UInt32, PathParameter, Int32)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameteriNV")]
[CLSCompliant(false)]
public static void PathParameter(uint path, PathParameter pname, int value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
PathParameter | pname | |
Int32 | value |
PathParameter(UInt32, PathParameter, Int32*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterivNV")]
[CLSCompliant(false)]
public static void PathParameter(uint path, PathParameter pname, [Count(Computed = "pname")] int *value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
PathParameter | pname | |
Int32* | value | [length: COMPSIZE(pname)] |
PathParameter(UInt32, PathParameter, Int32[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterivNV")]
[CLSCompliant(false)]
public static void PathParameter(uint path, PathParameter pname, [Count(Computed = "pname")] int[] value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
PathParameter | pname | |
Int32[] | value | [length: COMPSIZE(pname)] |
PathParameter(UInt32, PathParameter, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterfNV")]
[CLSCompliant(false)]
public static void PathParameter(uint path, PathParameter pname, float value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
PathParameter | pname | |
Single | value |
PathParameter(UInt32, PathParameter, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterfvNV")]
[CLSCompliant(false)]
public static void PathParameter(uint path, PathParameter pname, [Count(Computed = "pname")] float *value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
PathParameter | pname | |
Single* | value | [length: COMPSIZE(pname)] |
PathParameter(UInt32, PathParameter, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathParameterfvNV")]
[CLSCompliant(false)]
public static void PathParameter(uint path, PathParameter pname, [Count(Computed = "pname")] float[] value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
PathParameter | pname | |
Single[] | value | [length: COMPSIZE(pname)] |
PathStencilDepthOffset(Single, Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStencilDepthOffsetNV")]
public static void PathStencilDepthOffset(float factor, float units)
Parameters
Type | Name | Description |
---|---|---|
Single | factor | |
Single | units |
PathStencilFunc(StencilFunction, Int32, Int32)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStencilFuncNV")]
[CLSCompliant(false)]
public static void PathStencilFunc(StencilFunction func, int ref, int mask)
Parameters
Type | Name | Description |
---|---|---|
StencilFunction | func | |
Int32 | ref | |
Int32 | mask |
PathStencilFunc(StencilFunction, Int32, UInt32)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStencilFuncNV")]
[CLSCompliant(false)]
public static void PathStencilFunc(StencilFunction func, int ref, uint mask)
Parameters
Type | Name | Description |
---|---|---|
StencilFunction | func | |
Int32 | ref | |
UInt32 | mask |
PathString(Int32, PathStringFormat, Int32, IntPtr)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")]
[CLSCompliant(false)]
public static void PathString(int path, PathStringFormat format, int length, [Count(Parameter = "length")] IntPtr pathString)
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
PathStringFormat | format | |
Int32 | length | |
IntPtr | pathString | [length: length] |
PathString(UInt32, PathStringFormat, Int32, IntPtr)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")]
[CLSCompliant(false)]
public static void PathString(uint path, PathStringFormat format, int length, [Count(Parameter = "length")] IntPtr pathString)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
PathStringFormat | format | |
Int32 | length | |
IntPtr | pathString | [length: length] |
PathString<T3>(Int32, PathStringFormat, Int32, ref T3)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")]
[CLSCompliant(false)]
public static void PathString<T3>(int path, PathStringFormat format, int length, [Count(Parameter = "length")] ref T3 pathString)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
PathStringFormat | format | |
Int32 | length | |
T3 | pathString | [length: length] |
Type Parameters
Name | Description |
---|---|
T3 |
PathString<T3>(Int32, PathStringFormat, Int32, T3[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")]
[CLSCompliant(false)]
public static void PathString<T3>(int path, PathStringFormat format, int length, [Count(Parameter = "length")] T3[] pathString)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
PathStringFormat | format | |
Int32 | length | |
T3[] | pathString | [length: length] |
Type Parameters
Name | Description |
---|---|
T3 |
PathString<T3>(Int32, PathStringFormat, Int32, T3[,,])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")]
[CLSCompliant(false)]
public static void PathString<T3>(int path, PathStringFormat format, int length, [Count(Parameter = "length")] T3[,, ] pathString)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
PathStringFormat | format | |
Int32 | length | |
T3[,,] | pathString | [length: length] |
Type Parameters
Name | Description |
---|---|
T3 |
PathString<T3>(Int32, PathStringFormat, Int32, T3[,])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")]
[CLSCompliant(false)]
public static void PathString<T3>(int path, PathStringFormat format, int length, [Count(Parameter = "length")] T3[, ] pathString)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
PathStringFormat | format | |
Int32 | length | |
T3[,] | pathString | [length: length] |
Type Parameters
Name | Description |
---|---|
T3 |
PathString<T3>(UInt32, PathStringFormat, Int32, ref T3)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")]
[CLSCompliant(false)]
public static void PathString<T3>(uint path, PathStringFormat format, int length, [Count(Parameter = "length")] ref T3 pathString)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
PathStringFormat | format | |
Int32 | length | |
T3 | pathString | [length: length] |
Type Parameters
Name | Description |
---|---|
T3 |
PathString<T3>(UInt32, PathStringFormat, Int32, T3[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")]
[CLSCompliant(false)]
public static void PathString<T3>(uint path, PathStringFormat format, int length, [Count(Parameter = "length")] T3[] pathString)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
PathStringFormat | format | |
Int32 | length | |
T3[] | pathString | [length: length] |
Type Parameters
Name | Description |
---|---|
T3 |
PathString<T3>(UInt32, PathStringFormat, Int32, T3[,,])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")]
[CLSCompliant(false)]
public static void PathString<T3>(uint path, PathStringFormat format, int length, [Count(Parameter = "length")] T3[,, ] pathString)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
PathStringFormat | format | |
Int32 | length | |
T3[,,] | pathString | [length: length] |
Type Parameters
Name | Description |
---|---|
T3 |
PathString<T3>(UInt32, PathStringFormat, Int32, T3[,])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathStringNV")]
[CLSCompliant(false)]
public static void PathString<T3>(uint path, PathStringFormat format, int length, [Count(Parameter = "length")] T3[, ] pathString)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
PathStringFormat | format | |
Int32 | length | |
T3[,] | pathString | [length: length] |
Type Parameters
Name | Description |
---|---|
T3 |
PathSubCommands(Int32, Int32, Int32, Int32, Byte*, Int32, All, IntPtr)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")]
[CLSCompliant(false)]
public static void PathSubCommands(int path, int commandStart, int commandsToDelete, int numCommands, [Count(Parameter = "numCommands")] byte *commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] IntPtr coords)
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Int32 | commandStart | |
Int32 | commandsToDelete | |
Int32 | numCommands | |
Byte* | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
IntPtr | coords | [length: COMPSIZE(numCoords,coordType)] |
PathSubCommands(Int32, Int32, Int32, Int32, ref Byte, Int32, All, IntPtr)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")]
[CLSCompliant(false)]
public static void PathSubCommands(int path, int commandStart, int commandsToDelete, int numCommands, [Count(Parameter = "numCommands")] ref byte commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] IntPtr coords)
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Int32 | commandStart | |
Int32 | commandsToDelete | |
Int32 | numCommands | |
Byte | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
IntPtr | coords | [length: COMPSIZE(numCoords,coordType)] |
PathSubCommands(Int32, Int32, Int32, Int32, Byte[], Int32, All, IntPtr)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")]
[CLSCompliant(false)]
public static void PathSubCommands(int path, int commandStart, int commandsToDelete, int numCommands, [Count(Parameter = "numCommands")] byte[] commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] IntPtr coords)
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Int32 | commandStart | |
Int32 | commandsToDelete | |
Int32 | numCommands | |
Byte[] | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
IntPtr | coords | [length: COMPSIZE(numCoords,coordType)] |
PathSubCommands(UInt32, Int32, Int32, Int32, Byte*, Int32, All, IntPtr)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")]
[CLSCompliant(false)]
public static void PathSubCommands(uint path, int commandStart, int commandsToDelete, int numCommands, [Count(Parameter = "numCommands")] byte *commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] IntPtr coords)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Int32 | commandStart | |
Int32 | commandsToDelete | |
Int32 | numCommands | |
Byte* | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
IntPtr | coords | [length: COMPSIZE(numCoords,coordType)] |
PathSubCommands(UInt32, Int32, Int32, Int32, ref Byte, Int32, All, IntPtr)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")]
[CLSCompliant(false)]
public static void PathSubCommands(uint path, int commandStart, int commandsToDelete, int numCommands, [Count(Parameter = "numCommands")] ref byte commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] IntPtr coords)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Int32 | commandStart | |
Int32 | commandsToDelete | |
Int32 | numCommands | |
Byte | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
IntPtr | coords | [length: COMPSIZE(numCoords,coordType)] |
PathSubCommands(UInt32, Int32, Int32, Int32, Byte[], Int32, All, IntPtr)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")]
[CLSCompliant(false)]
public static void PathSubCommands(uint path, int commandStart, int commandsToDelete, int numCommands, [Count(Parameter = "numCommands")] byte[] commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] IntPtr coords)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Int32 | commandStart | |
Int32 | commandsToDelete | |
Int32 | numCommands | |
Byte[] | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
IntPtr | coords | [length: COMPSIZE(numCoords,coordType)] |
PathSubCommands<T7>(Int32, Int32, Int32, Int32, Byte*, Int32, All, ref T7)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")]
[CLSCompliant(false)]
public static void PathSubCommands<T7>(int path, int commandStart, int commandsToDelete, int numCommands, [Count(Parameter = "numCommands")] byte *commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] ref T7 coords)
where T7 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Int32 | commandStart | |
Int32 | commandsToDelete | |
Int32 | numCommands | |
Byte* | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
T7 | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T7 |
PathSubCommands<T7>(Int32, Int32, Int32, Int32, Byte*, Int32, All, T7[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")]
[CLSCompliant(false)]
public static void PathSubCommands<T7>(int path, int commandStart, int commandsToDelete, int numCommands, [Count(Parameter = "numCommands")] byte *commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] T7[] coords)
where T7 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Int32 | commandStart | |
Int32 | commandsToDelete | |
Int32 | numCommands | |
Byte* | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
T7[] | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T7 |
PathSubCommands<T7>(Int32, Int32, Int32, Int32, Byte*, Int32, All, T7[,,])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")]
[CLSCompliant(false)]
public static void PathSubCommands<T7>(int path, int commandStart, int commandsToDelete, int numCommands, [Count(Parameter = "numCommands")] byte *commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] T7[,, ] coords)
where T7 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Int32 | commandStart | |
Int32 | commandsToDelete | |
Int32 | numCommands | |
Byte* | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
T7[,,] | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T7 |
PathSubCommands<T7>(Int32, Int32, Int32, Int32, Byte*, Int32, All, T7[,])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")]
[CLSCompliant(false)]
public static void PathSubCommands<T7>(int path, int commandStart, int commandsToDelete, int numCommands, [Count(Parameter = "numCommands")] byte *commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] T7[, ] coords)
where T7 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Int32 | commandStart | |
Int32 | commandsToDelete | |
Int32 | numCommands | |
Byte* | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
T7[,] | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T7 |
PathSubCommands<T7>(Int32, Int32, Int32, Int32, ref Byte, Int32, All, ref T7)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")]
[CLSCompliant(false)]
public static void PathSubCommands<T7>(int path, int commandStart, int commandsToDelete, int numCommands, [Count(Parameter = "numCommands")] ref byte commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] ref T7 coords)
where T7 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Int32 | commandStart | |
Int32 | commandsToDelete | |
Int32 | numCommands | |
Byte | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
T7 | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T7 |
PathSubCommands<T7>(Int32, Int32, Int32, Int32, ref Byte, Int32, All, T7[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")]
[CLSCompliant(false)]
public static void PathSubCommands<T7>(int path, int commandStart, int commandsToDelete, int numCommands, [Count(Parameter = "numCommands")] ref byte commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] T7[] coords)
where T7 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Int32 | commandStart | |
Int32 | commandsToDelete | |
Int32 | numCommands | |
Byte | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
T7[] | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T7 |
PathSubCommands<T7>(Int32, Int32, Int32, Int32, ref Byte, Int32, All, T7[,,])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")]
[CLSCompliant(false)]
public static void PathSubCommands<T7>(int path, int commandStart, int commandsToDelete, int numCommands, [Count(Parameter = "numCommands")] ref byte commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] T7[,, ] coords)
where T7 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Int32 | commandStart | |
Int32 | commandsToDelete | |
Int32 | numCommands | |
Byte | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
T7[,,] | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T7 |
PathSubCommands<T7>(Int32, Int32, Int32, Int32, ref Byte, Int32, All, T7[,])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")]
[CLSCompliant(false)]
public static void PathSubCommands<T7>(int path, int commandStart, int commandsToDelete, int numCommands, [Count(Parameter = "numCommands")] ref byte commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] T7[, ] coords)
where T7 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Int32 | commandStart | |
Int32 | commandsToDelete | |
Int32 | numCommands | |
Byte | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
T7[,] | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T7 |
PathSubCommands<T7>(Int32, Int32, Int32, Int32, Byte[], Int32, All, ref T7)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")]
[CLSCompliant(false)]
public static void PathSubCommands<T7>(int path, int commandStart, int commandsToDelete, int numCommands, [Count(Parameter = "numCommands")] byte[] commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] ref T7 coords)
where T7 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Int32 | commandStart | |
Int32 | commandsToDelete | |
Int32 | numCommands | |
Byte[] | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
T7 | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T7 |
PathSubCommands<T7>(Int32, Int32, Int32, Int32, Byte[], Int32, All, T7[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")]
[CLSCompliant(false)]
public static void PathSubCommands<T7>(int path, int commandStart, int commandsToDelete, int numCommands, [Count(Parameter = "numCommands")] byte[] commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] T7[] coords)
where T7 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Int32 | commandStart | |
Int32 | commandsToDelete | |
Int32 | numCommands | |
Byte[] | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
T7[] | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T7 |
PathSubCommands<T7>(Int32, Int32, Int32, Int32, Byte[], Int32, All, T7[,,])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")]
[CLSCompliant(false)]
public static void PathSubCommands<T7>(int path, int commandStart, int commandsToDelete, int numCommands, [Count(Parameter = "numCommands")] byte[] commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] T7[,, ] coords)
where T7 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Int32 | commandStart | |
Int32 | commandsToDelete | |
Int32 | numCommands | |
Byte[] | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
T7[,,] | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T7 |
PathSubCommands<T7>(Int32, Int32, Int32, Int32, Byte[], Int32, All, T7[,])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")]
[CLSCompliant(false)]
public static void PathSubCommands<T7>(int path, int commandStart, int commandsToDelete, int numCommands, [Count(Parameter = "numCommands")] byte[] commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] T7[, ] coords)
where T7 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Int32 | commandStart | |
Int32 | commandsToDelete | |
Int32 | numCommands | |
Byte[] | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
T7[,] | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T7 |
PathSubCommands<T7>(UInt32, Int32, Int32, Int32, Byte*, Int32, All, ref T7)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")]
[CLSCompliant(false)]
public static void PathSubCommands<T7>(uint path, int commandStart, int commandsToDelete, int numCommands, [Count(Parameter = "numCommands")] byte *commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] ref T7 coords)
where T7 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Int32 | commandStart | |
Int32 | commandsToDelete | |
Int32 | numCommands | |
Byte* | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
T7 | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T7 |
PathSubCommands<T7>(UInt32, Int32, Int32, Int32, Byte*, Int32, All, T7[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")]
[CLSCompliant(false)]
public static void PathSubCommands<T7>(uint path, int commandStart, int commandsToDelete, int numCommands, [Count(Parameter = "numCommands")] byte *commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] T7[] coords)
where T7 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Int32 | commandStart | |
Int32 | commandsToDelete | |
Int32 | numCommands | |
Byte* | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
T7[] | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T7 |
PathSubCommands<T7>(UInt32, Int32, Int32, Int32, Byte*, Int32, All, T7[,,])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")]
[CLSCompliant(false)]
public static void PathSubCommands<T7>(uint path, int commandStart, int commandsToDelete, int numCommands, [Count(Parameter = "numCommands")] byte *commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] T7[,, ] coords)
where T7 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Int32 | commandStart | |
Int32 | commandsToDelete | |
Int32 | numCommands | |
Byte* | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
T7[,,] | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T7 |
PathSubCommands<T7>(UInt32, Int32, Int32, Int32, Byte*, Int32, All, T7[,])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")]
[CLSCompliant(false)]
public static void PathSubCommands<T7>(uint path, int commandStart, int commandsToDelete, int numCommands, [Count(Parameter = "numCommands")] byte *commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] T7[, ] coords)
where T7 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Int32 | commandStart | |
Int32 | commandsToDelete | |
Int32 | numCommands | |
Byte* | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
T7[,] | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T7 |
PathSubCommands<T7>(UInt32, Int32, Int32, Int32, ref Byte, Int32, All, ref T7)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")]
[CLSCompliant(false)]
public static void PathSubCommands<T7>(uint path, int commandStart, int commandsToDelete, int numCommands, [Count(Parameter = "numCommands")] ref byte commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] ref T7 coords)
where T7 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Int32 | commandStart | |
Int32 | commandsToDelete | |
Int32 | numCommands | |
Byte | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
T7 | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T7 |
PathSubCommands<T7>(UInt32, Int32, Int32, Int32, ref Byte, Int32, All, T7[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")]
[CLSCompliant(false)]
public static void PathSubCommands<T7>(uint path, int commandStart, int commandsToDelete, int numCommands, [Count(Parameter = "numCommands")] ref byte commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] T7[] coords)
where T7 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Int32 | commandStart | |
Int32 | commandsToDelete | |
Int32 | numCommands | |
Byte | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
T7[] | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T7 |
PathSubCommands<T7>(UInt32, Int32, Int32, Int32, ref Byte, Int32, All, T7[,,])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")]
[CLSCompliant(false)]
public static void PathSubCommands<T7>(uint path, int commandStart, int commandsToDelete, int numCommands, [Count(Parameter = "numCommands")] ref byte commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] T7[,, ] coords)
where T7 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Int32 | commandStart | |
Int32 | commandsToDelete | |
Int32 | numCommands | |
Byte | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
T7[,,] | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T7 |
PathSubCommands<T7>(UInt32, Int32, Int32, Int32, ref Byte, Int32, All, T7[,])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")]
[CLSCompliant(false)]
public static void PathSubCommands<T7>(uint path, int commandStart, int commandsToDelete, int numCommands, [Count(Parameter = "numCommands")] ref byte commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] T7[, ] coords)
where T7 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Int32 | commandStart | |
Int32 | commandsToDelete | |
Int32 | numCommands | |
Byte | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
T7[,] | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T7 |
PathSubCommands<T7>(UInt32, Int32, Int32, Int32, Byte[], Int32, All, ref T7)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")]
[CLSCompliant(false)]
public static void PathSubCommands<T7>(uint path, int commandStart, int commandsToDelete, int numCommands, [Count(Parameter = "numCommands")] byte[] commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] ref T7 coords)
where T7 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Int32 | commandStart | |
Int32 | commandsToDelete | |
Int32 | numCommands | |
Byte[] | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
T7 | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T7 |
PathSubCommands<T7>(UInt32, Int32, Int32, Int32, Byte[], Int32, All, T7[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")]
[CLSCompliant(false)]
public static void PathSubCommands<T7>(uint path, int commandStart, int commandsToDelete, int numCommands, [Count(Parameter = "numCommands")] byte[] commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] T7[] coords)
where T7 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Int32 | commandStart | |
Int32 | commandsToDelete | |
Int32 | numCommands | |
Byte[] | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
T7[] | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T7 |
PathSubCommands<T7>(UInt32, Int32, Int32, Int32, Byte[], Int32, All, T7[,,])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")]
[CLSCompliant(false)]
public static void PathSubCommands<T7>(uint path, int commandStart, int commandsToDelete, int numCommands, [Count(Parameter = "numCommands")] byte[] commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] T7[,, ] coords)
where T7 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Int32 | commandStart | |
Int32 | commandsToDelete | |
Int32 | numCommands | |
Byte[] | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
T7[,,] | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T7 |
PathSubCommands<T7>(UInt32, Int32, Int32, Int32, Byte[], Int32, All, T7[,])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCommandsNV")]
[CLSCompliant(false)]
public static void PathSubCommands<T7>(uint path, int commandStart, int commandsToDelete, int numCommands, [Count(Parameter = "numCommands")] byte[] commands, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] T7[, ] coords)
where T7 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Int32 | commandStart | |
Int32 | commandsToDelete | |
Int32 | numCommands | |
Byte[] | commands | [length: numCommands] |
Int32 | numCoords | |
All | coordType | |
T7[,] | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T7 |
PathSubCoords(Int32, Int32, Int32, All, IntPtr)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")]
[CLSCompliant(false)]
public static void PathSubCoords(int path, int coordStart, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] IntPtr coords)
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Int32 | coordStart | |
Int32 | numCoords | |
All | coordType | |
IntPtr | coords | [length: COMPSIZE(numCoords,coordType)] |
PathSubCoords(UInt32, Int32, Int32, All, IntPtr)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")]
[CLSCompliant(false)]
public static void PathSubCoords(uint path, int coordStart, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] IntPtr coords)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Int32 | coordStart | |
Int32 | numCoords | |
All | coordType | |
IntPtr | coords | [length: COMPSIZE(numCoords,coordType)] |
PathSubCoords<T4>(Int32, Int32, Int32, All, ref T4)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")]
[CLSCompliant(false)]
public static void PathSubCoords<T4>(int path, int coordStart, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] ref T4 coords)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Int32 | coordStart | |
Int32 | numCoords | |
All | coordType | |
T4 | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T4 |
PathSubCoords<T4>(Int32, Int32, Int32, All, T4[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")]
[CLSCompliant(false)]
public static void PathSubCoords<T4>(int path, int coordStart, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] T4[] coords)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Int32 | coordStart | |
Int32 | numCoords | |
All | coordType | |
T4[] | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T4 |
PathSubCoords<T4>(Int32, Int32, Int32, All, T4[,,])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")]
[CLSCompliant(false)]
public static void PathSubCoords<T4>(int path, int coordStart, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] T4[,, ] coords)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Int32 | coordStart | |
Int32 | numCoords | |
All | coordType | |
T4[,,] | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T4 |
PathSubCoords<T4>(Int32, Int32, Int32, All, T4[,])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")]
[CLSCompliant(false)]
public static void PathSubCoords<T4>(int path, int coordStart, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] T4[, ] coords)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Int32 | coordStart | |
Int32 | numCoords | |
All | coordType | |
T4[,] | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T4 |
PathSubCoords<T4>(UInt32, Int32, Int32, All, ref T4)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")]
[CLSCompliant(false)]
public static void PathSubCoords<T4>(uint path, int coordStart, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] ref T4 coords)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Int32 | coordStart | |
Int32 | numCoords | |
All | coordType | |
T4 | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T4 |
PathSubCoords<T4>(UInt32, Int32, Int32, All, T4[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")]
[CLSCompliant(false)]
public static void PathSubCoords<T4>(uint path, int coordStart, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] T4[] coords)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Int32 | coordStart | |
Int32 | numCoords | |
All | coordType | |
T4[] | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T4 |
PathSubCoords<T4>(UInt32, Int32, Int32, All, T4[,,])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")]
[CLSCompliant(false)]
public static void PathSubCoords<T4>(uint path, int coordStart, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] T4[,, ] coords)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Int32 | coordStart | |
Int32 | numCoords | |
All | coordType | |
T4[,,] | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T4 |
PathSubCoords<T4>(UInt32, Int32, Int32, All, T4[,])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathSubCoordsNV")]
[CLSCompliant(false)]
public static void PathSubCoords<T4>(uint path, int coordStart, int numCoords, All coordType, [Count(Computed = "numCoords,coordType")] T4[, ] coords)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Int32 | coordStart | |
Int32 | numCoords | |
All | coordType | |
T4[,] | coords | [length: COMPSIZE(numCoords,coordType)] |
Type Parameters
Name | Description |
---|---|
T4 |
PathTexGen(PathColor, PathGenMode, Int32, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathTexGenNV")]
[CLSCompliant(false)]
public static void PathTexGen(PathColor texCoordSet, PathGenMode genMode, int components, [Count(Computed = "genMode,components")] float *coeffs)
Parameters
Type | Name | Description |
---|---|---|
PathColor | texCoordSet | |
PathGenMode | genMode | |
Int32 | components | |
Single* | coeffs | [length: COMPSIZE(genMode,components)] |
PathTexGen(PathColor, PathGenMode, Int32, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathTexGenNV")]
[CLSCompliant(false)]
public static void PathTexGen(PathColor texCoordSet, PathGenMode genMode, int components, [Count(Computed = "genMode,components")] ref float coeffs)
Parameters
Type | Name | Description |
---|---|---|
PathColor | texCoordSet | |
PathGenMode | genMode | |
Int32 | components | |
Single | coeffs | [length: COMPSIZE(genMode,components)] |
PathTexGen(PathColor, PathGenMode, Int32, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPathTexGenNV")]
[CLSCompliant(false)]
public static void PathTexGen(PathColor texCoordSet, PathGenMode genMode, int components, [Count(Computed = "genMode,components")] float[] coeffs)
Parameters
Type | Name | Description |
---|---|---|
PathColor | texCoordSet | |
PathGenMode | genMode | |
Int32 | components | |
Single[] | coeffs | [length: COMPSIZE(genMode,components)] |
PointAlongPath(Int32, Int32, Int32, Single, Single*, Single*, Single*, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPointAlongPathNV")]
[CLSCompliant(false)]
public static bool PointAlongPath(int path, int startSegment, int numSegments, float distance, [Count(Count = 1)] float *x, [Count(Count = 1)] float *y, [Count(Count = 1)] float *tangentX, [Count(Count = 1)] float *tangentY)
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Int32 | startSegment | |
Int32 | numSegments | |
Single | distance | |
Single* | x | [length: 1] |
Single* | y | [length: 1] |
Single* | tangentX | [length: 1] |
Single* | tangentY | [length: 1] |
Returns
Type | Description |
---|---|
Boolean |
PointAlongPath(Int32, Int32, Int32, Single, out Single, out Single, out Single, out Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPointAlongPathNV")]
[CLSCompliant(false)]
public static bool PointAlongPath(int path, int startSegment, int numSegments, float distance, [Count(Count = 1)] out float x, [Count(Count = 1)] out float y, [Count(Count = 1)] out float tangentX, [Count(Count = 1)] out float tangentY)
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Int32 | startSegment | |
Int32 | numSegments | |
Single | distance | |
Single | x | [length: 1] |
Single | y | [length: 1] |
Single | tangentX | [length: 1] |
Single | tangentY | [length: 1] |
Returns
Type | Description |
---|---|
Boolean |
PointAlongPath(UInt32, Int32, Int32, Single, Single*, Single*, Single*, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPointAlongPathNV")]
[CLSCompliant(false)]
public static bool PointAlongPath(uint path, int startSegment, int numSegments, float distance, [Count(Count = 1)] float *x, [Count(Count = 1)] float *y, [Count(Count = 1)] float *tangentX, [Count(Count = 1)] float *tangentY)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Int32 | startSegment | |
Int32 | numSegments | |
Single | distance | |
Single* | x | [length: 1] |
Single* | y | [length: 1] |
Single* | tangentX | [length: 1] |
Single* | tangentY | [length: 1] |
Returns
Type | Description |
---|---|
Boolean |
PointAlongPath(UInt32, Int32, Int32, Single, out Single, out Single, out Single, out Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glPointAlongPathNV")]
[CLSCompliant(false)]
public static bool PointAlongPath(uint path, int startSegment, int numSegments, float distance, [Count(Count = 1)] out float x, [Count(Count = 1)] out float y, [Count(Count = 1)] out float tangentX, [Count(Count = 1)] out float tangentY)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Int32 | startSegment | |
Int32 | numSegments | |
Single | distance | |
Single | x | [length: 1] |
Single | y | [length: 1] |
Single | tangentX | [length: 1] |
Single | tangentY | [length: 1] |
Returns
Type | Description |
---|---|
Boolean |
ProgramPathFragmentInputGen(Int32, Int32, All, Int32, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glProgramPathFragmentInputGenNV")]
[CLSCompliant(false)]
public static void ProgramPathFragmentInputGen(int program, int location, All genMode, int components, float *coeffs)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
All | genMode | |
Int32 | components | |
Single* | coeffs |
ProgramPathFragmentInputGen(Int32, Int32, All, Int32, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glProgramPathFragmentInputGenNV")]
[CLSCompliant(false)]
public static void ProgramPathFragmentInputGen(int program, int location, All genMode, int components, ref float coeffs)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
All | genMode | |
Int32 | components | |
Single | coeffs |
ProgramPathFragmentInputGen(Int32, Int32, All, Int32, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glProgramPathFragmentInputGenNV")]
[CLSCompliant(false)]
public static void ProgramPathFragmentInputGen(int program, int location, All genMode, int components, float[] coeffs)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
All | genMode | |
Int32 | components | |
Single[] | coeffs |
ProgramPathFragmentInputGen(UInt32, Int32, All, Int32, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glProgramPathFragmentInputGenNV")]
[CLSCompliant(false)]
public static void ProgramPathFragmentInputGen(uint program, int location, All genMode, int components, float *coeffs)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
All | genMode | |
Int32 | components | |
Single* | coeffs |
ProgramPathFragmentInputGen(UInt32, Int32, All, Int32, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glProgramPathFragmentInputGenNV")]
[CLSCompliant(false)]
public static void ProgramPathFragmentInputGen(uint program, int location, All genMode, int components, ref float coeffs)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
All | genMode | |
Int32 | components | |
Single | coeffs |
ProgramPathFragmentInputGen(UInt32, Int32, All, Int32, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glProgramPathFragmentInputGenNV")]
[CLSCompliant(false)]
public static void ProgramPathFragmentInputGen(uint program, int location, All genMode, int components, float[] coeffs)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
All | genMode | |
Int32 | components | |
Single[] | coeffs |
ProgramUniform(Int32, Int32, Int32, Int64*)
[requires: NV_shader_buffer_load] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glProgramUniformui64vNV")]
[CLSCompliant(false)]
public static void ProgramUniform(int program, int location, int count, [Count(Parameter = "count")] long *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int64* | value | [length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform(Int32, Int32, Int32, ref Int64)
[requires: NV_shader_buffer_load] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glProgramUniformui64vNV")]
[CLSCompliant(false)]
public static void ProgramUniform(int program, int location, int count, [Count(Parameter = "count")] ref long value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int64 | value | [length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform(Int32, Int32, Int32, Int64[])
[requires: NV_shader_buffer_load] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glProgramUniformui64vNV")]
[CLSCompliant(false)]
public static void ProgramUniform(int program, int location, int count, [Count(Parameter = "count")] long[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int64[] | value | [length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform(Int32, Int32, Int64)
[requires: NV_shader_buffer_load] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glProgramUniformui64NV")]
[CLSCompliant(false)]
public static void ProgramUniform(int program, int location, long value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int64 | value | For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform(UInt32, Int32, Int32, UInt64*)
[requires: NV_shader_buffer_load] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glProgramUniformui64vNV")]
[CLSCompliant(false)]
public static void ProgramUniform(uint program, int location, int count, [Count(Parameter = "count")] ulong *value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt64* | value | [length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform(UInt32, Int32, Int32, ref UInt64)
[requires: NV_shader_buffer_load] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glProgramUniformui64vNV")]
[CLSCompliant(false)]
public static void ProgramUniform(uint program, int location, int count, [Count(Parameter = "count")] ref ulong value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt64 | value | [length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform(UInt32, Int32, Int32, UInt64[])
[requires: NV_shader_buffer_load] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glProgramUniformui64vNV")]
[CLSCompliant(false)]
public static void ProgramUniform(uint program, int location, int count, [Count(Parameter = "count")] ulong[] value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt64[] | value | [length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform(UInt32, Int32, UInt64)
[requires: NV_shader_buffer_load] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glProgramUniformui64NV")]
[CLSCompliant(false)]
public static void ProgramUniform(uint program, int location, ulong value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
UInt64 | value | For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform1(Int32, Int32, Int32, Int64*)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1i64vNV")]
[CLSCompliant(false)]
public static void ProgramUniform1(int program, int location, int count, [Count(Parameter = "count")] long *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int64* | value | [length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform1(Int32, Int32, Int32, ref Int64)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1i64vNV")]
[CLSCompliant(false)]
public static void ProgramUniform1(int program, int location, int count, [Count(Parameter = "count")] ref long value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int64 | value | [length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform1(Int32, Int32, Int32, Int64[])
[requires: NV_gpu_shader5] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1i64vNV")]
[CLSCompliant(false)]
public static void ProgramUniform1(int program, int location, int count, [Count(Parameter = "count")] long[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int64[] | value | [length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform1(Int32, Int32, Int64)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1i64NV")]
[CLSCompliant(false)]
public static void ProgramUniform1(int program, int location, long x)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int64 | x | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
ProgramUniform1(UInt32, Int32, Int32, Int64*)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1i64vNV")]
[CLSCompliant(false)]
public static void ProgramUniform1(uint program, int location, int count, [Count(Parameter = "count")] long *value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int64* | value | [length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform1(UInt32, Int32, Int32, ref Int64)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1i64vNV")]
[CLSCompliant(false)]
public static void ProgramUniform1(uint program, int location, int count, [Count(Parameter = "count")] ref long value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int64 | value | [length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform1(UInt32, Int32, Int32, Int64[])
[requires: NV_gpu_shader5] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1i64vNV")]
[CLSCompliant(false)]
public static void ProgramUniform1(uint program, int location, int count, [Count(Parameter = "count")] long[] value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int64[] | value | [length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform1(UInt32, Int32, Int32, UInt64*)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1ui64vNV")]
[CLSCompliant(false)]
public static void ProgramUniform1(uint program, int location, int count, [Count(Parameter = "count")] ulong *value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt64* | value | [length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform1(UInt32, Int32, Int32, ref UInt64)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1ui64vNV")]
[CLSCompliant(false)]
public static void ProgramUniform1(uint program, int location, int count, [Count(Parameter = "count")] ref ulong value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt64 | value | [length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform1(UInt32, Int32, Int32, UInt64[])
[requires: NV_gpu_shader5] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1ui64vNV")]
[CLSCompliant(false)]
public static void ProgramUniform1(uint program, int location, int count, [Count(Parameter = "count")] ulong[] value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt64[] | value | [length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform1(UInt32, Int32, Int64)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1i64NV")]
[CLSCompliant(false)]
public static void ProgramUniform1(uint program, int location, long x)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int64 | x | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
ProgramUniform1(UInt32, Int32, UInt64)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform1ui64NV")]
[CLSCompliant(false)]
public static void ProgramUniform1(uint program, int location, ulong x)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
UInt64 | x | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
ProgramUniform2(Int32, Int32, Int32, Int64*)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2i64vNV")]
[CLSCompliant(false)]
public static void ProgramUniform2(int program, int location, int count, [Count(Parameter = "count*2")] long *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int64* | value | [length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform2(Int32, Int32, Int32, ref Int64)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2i64vNV")]
[CLSCompliant(false)]
public static void ProgramUniform2(int program, int location, int count, [Count(Parameter = "count*2")] ref long value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int64 | value | [length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform2(Int32, Int32, Int32, Int64[])
[requires: NV_gpu_shader5] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2i64vNV")]
[CLSCompliant(false)]
public static void ProgramUniform2(int program, int location, int count, [Count(Parameter = "count*2")] long[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int64[] | value | [length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform2(Int32, Int32, Int64, Int64)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2i64NV")]
[CLSCompliant(false)]
public static void ProgramUniform2(int program, int location, long x, long y)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int64 | x | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int64 | y | For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. |
ProgramUniform2(UInt32, Int32, Int32, Int64*)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2i64vNV")]
[CLSCompliant(false)]
public static void ProgramUniform2(uint program, int location, int count, [Count(Parameter = "count*2")] long *value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int64* | value | [length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform2(UInt32, Int32, Int32, ref Int64)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2i64vNV")]
[CLSCompliant(false)]
public static void ProgramUniform2(uint program, int location, int count, [Count(Parameter = "count*2")] ref long value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int64 | value | [length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform2(UInt32, Int32, Int32, Int64[])
[requires: NV_gpu_shader5] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2i64vNV")]
[CLSCompliant(false)]
public static void ProgramUniform2(uint program, int location, int count, [Count(Parameter = "count*2")] long[] value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int64[] | value | [length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform2(UInt32, Int32, Int32, UInt64*)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2ui64vNV")]
[CLSCompliant(false)]
public static void ProgramUniform2(uint program, int location, int count, [Count(Parameter = "count*2")] ulong *value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt64* | value | [length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform2(UInt32, Int32, Int32, ref UInt64)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2ui64vNV")]
[CLSCompliant(false)]
public static void ProgramUniform2(uint program, int location, int count, [Count(Parameter = "count*2")] ref ulong value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt64 | value | [length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform2(UInt32, Int32, Int32, UInt64[])
[requires: NV_gpu_shader5] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2ui64vNV")]
[CLSCompliant(false)]
public static void ProgramUniform2(uint program, int location, int count, [Count(Parameter = "count*2")] ulong[] value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt64[] | value | [length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform2(UInt32, Int32, Int64, Int64)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2i64NV")]
[CLSCompliant(false)]
public static void ProgramUniform2(uint program, int location, long x, long y)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int64 | x | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int64 | y | For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. |
ProgramUniform2(UInt32, Int32, UInt64, UInt64)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform2ui64NV")]
[CLSCompliant(false)]
public static void ProgramUniform2(uint program, int location, ulong x, ulong y)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
UInt64 | x | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt64 | y | For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. |
ProgramUniform3(Int32, Int32, Int32, Int64*)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3i64vNV")]
[CLSCompliant(false)]
public static void ProgramUniform3(int program, int location, int count, [Count(Parameter = "count*3")] long *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int64* | value | [length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform3(Int32, Int32, Int32, ref Int64)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3i64vNV")]
[CLSCompliant(false)]
public static void ProgramUniform3(int program, int location, int count, [Count(Parameter = "count*3")] ref long value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int64 | value | [length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform3(Int32, Int32, Int32, Int64[])
[requires: NV_gpu_shader5] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3i64vNV")]
[CLSCompliant(false)]
public static void ProgramUniform3(int program, int location, int count, [Count(Parameter = "count*3")] long[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int64[] | value | [length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform3(Int32, Int32, Int64, Int64, Int64)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3i64NV")]
[CLSCompliant(false)]
public static void ProgramUniform3(int program, int location, long x, long y, long z)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int64 | x | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int64 | y | For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. |
Int64 | z | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
ProgramUniform3(UInt32, Int32, Int32, Int64*)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3i64vNV")]
[CLSCompliant(false)]
public static void ProgramUniform3(uint program, int location, int count, [Count(Parameter = "count*3")] long *value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int64* | value | [length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform3(UInt32, Int32, Int32, ref Int64)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3i64vNV")]
[CLSCompliant(false)]
public static void ProgramUniform3(uint program, int location, int count, [Count(Parameter = "count*3")] ref long value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int64 | value | [length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform3(UInt32, Int32, Int32, Int64[])
[requires: NV_gpu_shader5] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3i64vNV")]
[CLSCompliant(false)]
public static void ProgramUniform3(uint program, int location, int count, [Count(Parameter = "count*3")] long[] value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int64[] | value | [length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform3(UInt32, Int32, Int32, UInt64*)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3ui64vNV")]
[CLSCompliant(false)]
public static void ProgramUniform3(uint program, int location, int count, [Count(Parameter = "count*3")] ulong *value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt64* | value | [length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform3(UInt32, Int32, Int32, ref UInt64)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3ui64vNV")]
[CLSCompliant(false)]
public static void ProgramUniform3(uint program, int location, int count, [Count(Parameter = "count*3")] ref ulong value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt64 | value | [length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform3(UInt32, Int32, Int32, UInt64[])
[requires: NV_gpu_shader5] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3ui64vNV")]
[CLSCompliant(false)]
public static void ProgramUniform3(uint program, int location, int count, [Count(Parameter = "count*3")] ulong[] value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt64[] | value | [length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform3(UInt32, Int32, Int64, Int64, Int64)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3i64NV")]
[CLSCompliant(false)]
public static void ProgramUniform3(uint program, int location, long x, long y, long z)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int64 | x | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int64 | y | For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. |
Int64 | z | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
ProgramUniform3(UInt32, Int32, UInt64, UInt64, UInt64)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform3ui64NV")]
[CLSCompliant(false)]
public static void ProgramUniform3(uint program, int location, ulong x, ulong y, ulong z)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
UInt64 | x | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt64 | y | For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. |
UInt64 | z | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
ProgramUniform4(Int32, Int32, Int32, Int64*)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4i64vNV")]
[CLSCompliant(false)]
public static void ProgramUniform4(int program, int location, int count, [Count(Parameter = "count*4")] long *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int64* | value | [length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform4(Int32, Int32, Int32, ref Int64)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4i64vNV")]
[CLSCompliant(false)]
public static void ProgramUniform4(int program, int location, int count, [Count(Parameter = "count*4")] ref long value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int64 | value | [length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform4(Int32, Int32, Int32, Int64[])
[requires: NV_gpu_shader5] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4i64vNV")]
[CLSCompliant(false)]
public static void ProgramUniform4(int program, int location, int count, [Count(Parameter = "count*4")] long[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int64[] | value | [length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform4(Int32, Int32, Int64, Int64, Int64, Int64)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4i64NV")]
[CLSCompliant(false)]
public static void ProgramUniform4(int program, int location, long x, long y, long z, long w)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int64 | x | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int64 | y | For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. |
Int64 | z | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Int64 | w | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
ProgramUniform4(UInt32, Int32, Int32, Int64*)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4i64vNV")]
[CLSCompliant(false)]
public static void ProgramUniform4(uint program, int location, int count, [Count(Parameter = "count*4")] long *value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int64* | value | [length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform4(UInt32, Int32, Int32, ref Int64)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4i64vNV")]
[CLSCompliant(false)]
public static void ProgramUniform4(uint program, int location, int count, [Count(Parameter = "count*4")] ref long value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int64 | value | [length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform4(UInt32, Int32, Int32, Int64[])
[requires: NV_gpu_shader5] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4i64vNV")]
[CLSCompliant(false)]
public static void ProgramUniform4(uint program, int location, int count, [Count(Parameter = "count*4")] long[] value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int64[] | value | [length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform4(UInt32, Int32, Int32, UInt64*)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4ui64vNV")]
[CLSCompliant(false)]
public static void ProgramUniform4(uint program, int location, int count, [Count(Parameter = "count*4")] ulong *value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt64* | value | [length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform4(UInt32, Int32, Int32, ref UInt64)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4ui64vNV")]
[CLSCompliant(false)]
public static void ProgramUniform4(uint program, int location, int count, [Count(Parameter = "count*4")] ref ulong value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt64 | value | [length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform4(UInt32, Int32, Int32, UInt64[])
[requires: NV_gpu_shader5] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4ui64vNV")]
[CLSCompliant(false)]
public static void ProgramUniform4(uint program, int location, int count, [Count(Parameter = "count*4")] ulong[] value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt64[] | value | [length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform4(UInt32, Int32, Int64, Int64, Int64, Int64)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4i64NV")]
[CLSCompliant(false)]
public static void ProgramUniform4(uint program, int location, long x, long y, long z, long w)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int64 | x | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int64 | y | For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. |
Int64 | z | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Int64 | w | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
ProgramUniform4(UInt32, Int32, UInt64, UInt64, UInt64, UInt64)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glProgramUniform4ui64NV")]
[CLSCompliant(false)]
public static void ProgramUniform4(uint program, int location, ulong x, ulong y, ulong z, ulong w)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
UInt64 | x | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt64 | y | For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. |
UInt64 | z | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
UInt64 | w | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
ProgramUniformHandle(Int32, Int32, Int32, Int64*)
[requires: NV_bindless_texture]
Declaration
[AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vNV")]
[CLSCompliant(false)]
public static void ProgramUniformHandle(int program, int location, int count, [Count(Parameter = "count")] long *values)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Int64* | values | [length: count] |
ProgramUniformHandle(Int32, Int32, Int32, ref Int64)
[requires: NV_bindless_texture]
Declaration
[AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vNV")]
[CLSCompliant(false)]
public static void ProgramUniformHandle(int program, int location, int count, [Count(Parameter = "count")] ref long values)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Int64 | values | [length: count] |
ProgramUniformHandle(Int32, Int32, Int32, Int64[])
[requires: NV_bindless_texture]
Declaration
[AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vNV")]
[CLSCompliant(false)]
public static void ProgramUniformHandle(int program, int location, int count, [Count(Parameter = "count")] long[] values)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Int64[] | values | [length: count] |
ProgramUniformHandle(Int32, Int32, Int64)
[requires: NV_bindless_texture]
Declaration
[AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64NV")]
[CLSCompliant(false)]
public static void ProgramUniformHandle(int program, int location, long value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int64 | value |
ProgramUniformHandle(UInt32, Int32, Int32, UInt64*)
[requires: NV_bindless_texture]
Declaration
[AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vNV")]
[CLSCompliant(false)]
public static void ProgramUniformHandle(uint program, int location, int count, [Count(Parameter = "count")] ulong *values)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
UInt64* | values | [length: count] |
ProgramUniformHandle(UInt32, Int32, Int32, ref UInt64)
[requires: NV_bindless_texture]
Declaration
[AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vNV")]
[CLSCompliant(false)]
public static void ProgramUniformHandle(uint program, int location, int count, [Count(Parameter = "count")] ref ulong values)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
UInt64 | values | [length: count] |
ProgramUniformHandle(UInt32, Int32, Int32, UInt64[])
[requires: NV_bindless_texture]
Declaration
[AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64vNV")]
[CLSCompliant(false)]
public static void ProgramUniformHandle(uint program, int location, int count, [Count(Parameter = "count")] ulong[] values)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
UInt64[] | values | [length: count] |
ProgramUniformHandle(UInt32, Int32, UInt64)
[requires: NV_bindless_texture]
Declaration
[AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glProgramUniformHandleui64NV")]
[CLSCompliant(false)]
public static void ProgramUniformHandle(uint program, int location, ulong value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
UInt64 | value |
RenderbufferStorageMultisampleCoverage(RenderbufferTarget, Int32, Int32, InternalFormat, Int32, Int32)
[requires: NV_framebuffer_multisample_coverage]
Declaration
[AutoGenerated(Category = "NV_framebuffer_multisample_coverage", Version = "", EntryPoint = "glRenderbufferStorageMultisampleCoverageNV")]
public static void RenderbufferStorageMultisampleCoverage(RenderbufferTarget target, int coverageSamples, int colorSamples, InternalFormat internalformat, int width, int height)
Parameters
Type | Name | Description |
---|---|---|
RenderbufferTarget | target | |
Int32 | coverageSamples | |
Int32 | colorSamples | |
InternalFormat | internalformat | |
Int32 | width | |
Int32 | height |
ResolveDepthValues()
[requires: NV_sample_locations]
Declaration
[AutoGenerated(Category = "NV_sample_locations", Version = "", EntryPoint = "glResolveDepthValuesNV")]
public static void ResolveDepthValues()
SecondaryColorFormat(Int32, ColorPointerType, Int32)
[requires: NV_vertex_buffer_unified_memory]
Declaration
[AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glSecondaryColorFormatNV")]
public static void SecondaryColorFormat(int size, ColorPointerType type, int stride)
Parameters
Type | Name | Description |
---|---|---|
Int32 | size | |
ColorPointerType | type | |
Int32 | stride |
SignalVkFence(Int64)
[requires: NV_draw_vulkan_image]
Declaration
[AutoGenerated(Category = "NV_draw_vulkan_image", Version = "", EntryPoint = "glSignalVkFenceNV")]
[CLSCompliant(false)]
public static void SignalVkFence(long vkFence)
Parameters
Type | Name | Description |
---|---|---|
Int64 | vkFence |
SignalVkFence(UInt64)
[requires: NV_draw_vulkan_image]
Declaration
[AutoGenerated(Category = "NV_draw_vulkan_image", Version = "", EntryPoint = "glSignalVkFenceNV")]
[CLSCompliant(false)]
public static void SignalVkFence(ulong vkFence)
Parameters
Type | Name | Description |
---|---|---|
UInt64 | vkFence |
SignalVkSemaphore(Int64)
[requires: NV_draw_vulkan_image]
Declaration
[AutoGenerated(Category = "NV_draw_vulkan_image", Version = "", EntryPoint = "glSignalVkSemaphoreNV")]
[CLSCompliant(false)]
public static void SignalVkSemaphore(long vkSemaphore)
Parameters
Type | Name | Description |
---|---|---|
Int64 | vkSemaphore |
SignalVkSemaphore(UInt64)
[requires: NV_draw_vulkan_image]
Declaration
[AutoGenerated(Category = "NV_draw_vulkan_image", Version = "", EntryPoint = "glSignalVkSemaphoreNV")]
[CLSCompliant(false)]
public static void SignalVkSemaphore(ulong vkSemaphore)
Parameters
Type | Name | Description |
---|---|---|
UInt64 | vkSemaphore |
StateCapture(Int32, All)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glStateCaptureNV")]
[CLSCompliant(false)]
public static void StateCapture(int state, All mode)
Parameters
Type | Name | Description |
---|---|---|
Int32 | state | |
All | mode |
StateCapture(UInt32, All)
[requires: NV_command_list]
Declaration
[AutoGenerated(Category = "NV_command_list", Version = "", EntryPoint = "glStateCaptureNV")]
[CLSCompliant(false)]
public static void StateCapture(uint state, All mode)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | state | |
All | mode |
StencilFillPath(Int32, PathFillMode, Int32)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathNV")]
[CLSCompliant(false)]
public static void StencilFillPath(int path, PathFillMode fillMode, int mask)
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
PathFillMode | fillMode | |
Int32 | mask |
StencilFillPath(UInt32, PathFillMode, UInt32)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathNV")]
[CLSCompliant(false)]
public static void StencilFillPath(uint path, PathFillMode fillMode, uint mask)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
PathFillMode | fillMode | |
UInt32 | mask |
StencilFillPathInstanced(Int32, PathElementType, IntPtr, Int32, PathFillMode, Int32, PathTransformType, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilFillPathInstanced(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] IntPtr paths, int pathBase, PathFillMode fillMode, int mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float *transformValues)
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
IntPtr | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
PathFillMode | fillMode | |
Int32 | mask | |
PathTransformType | transformType | |
Single* | transformValues | [length: COMPSIZE(numPaths,transformType)] |
StencilFillPathInstanced(Int32, PathElementType, IntPtr, Int32, PathFillMode, Int32, PathTransformType, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilFillPathInstanced(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] IntPtr paths, int pathBase, PathFillMode fillMode, int mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] ref float transformValues)
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
IntPtr | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
PathFillMode | fillMode | |
Int32 | mask | |
PathTransformType | transformType | |
Single | transformValues | [length: COMPSIZE(numPaths,transformType)] |
StencilFillPathInstanced(Int32, PathElementType, IntPtr, Int32, PathFillMode, Int32, PathTransformType, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilFillPathInstanced(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] IntPtr paths, int pathBase, PathFillMode fillMode, int mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float[] transformValues)
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
IntPtr | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
PathFillMode | fillMode | |
Int32 | mask | |
PathTransformType | transformType | |
Single[] | transformValues | [length: COMPSIZE(numPaths,transformType)] |
StencilFillPathInstanced(Int32, PathElementType, IntPtr, UInt32, PathFillMode, UInt32, PathTransformType, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilFillPathInstanced(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] IntPtr paths, uint pathBase, PathFillMode fillMode, uint mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float *transformValues)
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
IntPtr | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
PathFillMode | fillMode | |
UInt32 | mask | |
PathTransformType | transformType | |
Single* | transformValues | [length: COMPSIZE(numPaths,transformType)] |
StencilFillPathInstanced(Int32, PathElementType, IntPtr, UInt32, PathFillMode, UInt32, PathTransformType, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilFillPathInstanced(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] IntPtr paths, uint pathBase, PathFillMode fillMode, uint mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] ref float transformValues)
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
IntPtr | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
PathFillMode | fillMode | |
UInt32 | mask | |
PathTransformType | transformType | |
Single | transformValues | [length: COMPSIZE(numPaths,transformType)] |
StencilFillPathInstanced(Int32, PathElementType, IntPtr, UInt32, PathFillMode, UInt32, PathTransformType, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilFillPathInstanced(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] IntPtr paths, uint pathBase, PathFillMode fillMode, uint mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float[] transformValues)
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
IntPtr | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
PathFillMode | fillMode | |
UInt32 | mask | |
PathTransformType | transformType | |
Single[] | transformValues | [length: COMPSIZE(numPaths,transformType)] |
StencilFillPathInstanced<T2>(Int32, PathElementType, ref T2, Int32, PathFillMode, Int32, PathTransformType, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilFillPathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] ref T2 paths, int pathBase, PathFillMode fillMode, int mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float *transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2 | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
PathFillMode | fillMode | |
Int32 | mask | |
PathTransformType | transformType | |
Single* | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
StencilFillPathInstanced<T2>(Int32, PathElementType, ref T2, Int32, PathFillMode, Int32, PathTransformType, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilFillPathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] ref T2 paths, int pathBase, PathFillMode fillMode, int mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] ref float transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2 | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
PathFillMode | fillMode | |
Int32 | mask | |
PathTransformType | transformType | |
Single | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
StencilFillPathInstanced<T2>(Int32, PathElementType, ref T2, Int32, PathFillMode, Int32, PathTransformType, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilFillPathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] ref T2 paths, int pathBase, PathFillMode fillMode, int mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float[] transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2 | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
PathFillMode | fillMode | |
Int32 | mask | |
PathTransformType | transformType | |
Single[] | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
StencilFillPathInstanced<T2>(Int32, PathElementType, ref T2, UInt32, PathFillMode, UInt32, PathTransformType, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilFillPathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] ref T2 paths, uint pathBase, PathFillMode fillMode, uint mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float *transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2 | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
PathFillMode | fillMode | |
UInt32 | mask | |
PathTransformType | transformType | |
Single* | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
StencilFillPathInstanced<T2>(Int32, PathElementType, ref T2, UInt32, PathFillMode, UInt32, PathTransformType, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilFillPathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] ref T2 paths, uint pathBase, PathFillMode fillMode, uint mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] ref float transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2 | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
PathFillMode | fillMode | |
UInt32 | mask | |
PathTransformType | transformType | |
Single | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
StencilFillPathInstanced<T2>(Int32, PathElementType, ref T2, UInt32, PathFillMode, UInt32, PathTransformType, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilFillPathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] ref T2 paths, uint pathBase, PathFillMode fillMode, uint mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float[] transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2 | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
PathFillMode | fillMode | |
UInt32 | mask | |
PathTransformType | transformType | |
Single[] | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
StencilFillPathInstanced<T2>(Int32, PathElementType, T2[], Int32, PathFillMode, Int32, PathTransformType, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilFillPathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[] paths, int pathBase, PathFillMode fillMode, int mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float *transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
PathFillMode | fillMode | |
Int32 | mask | |
PathTransformType | transformType | |
Single* | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
StencilFillPathInstanced<T2>(Int32, PathElementType, T2[], Int32, PathFillMode, Int32, PathTransformType, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilFillPathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[] paths, int pathBase, PathFillMode fillMode, int mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] ref float transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
PathFillMode | fillMode | |
Int32 | mask | |
PathTransformType | transformType | |
Single | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
StencilFillPathInstanced<T2>(Int32, PathElementType, T2[], Int32, PathFillMode, Int32, PathTransformType, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilFillPathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[] paths, int pathBase, PathFillMode fillMode, int mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float[] transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
PathFillMode | fillMode | |
Int32 | mask | |
PathTransformType | transformType | |
Single[] | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
StencilFillPathInstanced<T2>(Int32, PathElementType, T2[], UInt32, PathFillMode, UInt32, PathTransformType, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilFillPathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[] paths, uint pathBase, PathFillMode fillMode, uint mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float *transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
PathFillMode | fillMode | |
UInt32 | mask | |
PathTransformType | transformType | |
Single* | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
StencilFillPathInstanced<T2>(Int32, PathElementType, T2[], UInt32, PathFillMode, UInt32, PathTransformType, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilFillPathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[] paths, uint pathBase, PathFillMode fillMode, uint mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] ref float transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
PathFillMode | fillMode | |
UInt32 | mask | |
PathTransformType | transformType | |
Single | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
StencilFillPathInstanced<T2>(Int32, PathElementType, T2[], UInt32, PathFillMode, UInt32, PathTransformType, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilFillPathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[] paths, uint pathBase, PathFillMode fillMode, uint mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float[] transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
PathFillMode | fillMode | |
UInt32 | mask | |
PathTransformType | transformType | |
Single[] | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
StencilFillPathInstanced<T2>(Int32, PathElementType, T2[,,], Int32, PathFillMode, Int32, PathTransformType, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilFillPathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[,, ] paths, int pathBase, PathFillMode fillMode, int mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float *transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[,,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
PathFillMode | fillMode | |
Int32 | mask | |
PathTransformType | transformType | |
Single* | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
StencilFillPathInstanced<T2>(Int32, PathElementType, T2[,,], Int32, PathFillMode, Int32, PathTransformType, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilFillPathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[,, ] paths, int pathBase, PathFillMode fillMode, int mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] ref float transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[,,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
PathFillMode | fillMode | |
Int32 | mask | |
PathTransformType | transformType | |
Single | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
StencilFillPathInstanced<T2>(Int32, PathElementType, T2[,,], Int32, PathFillMode, Int32, PathTransformType, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilFillPathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[,, ] paths, int pathBase, PathFillMode fillMode, int mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float[] transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[,,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
PathFillMode | fillMode | |
Int32 | mask | |
PathTransformType | transformType | |
Single[] | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
StencilFillPathInstanced<T2>(Int32, PathElementType, T2[,,], UInt32, PathFillMode, UInt32, PathTransformType, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilFillPathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[,, ] paths, uint pathBase, PathFillMode fillMode, uint mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float *transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[,,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
PathFillMode | fillMode | |
UInt32 | mask | |
PathTransformType | transformType | |
Single* | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
StencilFillPathInstanced<T2>(Int32, PathElementType, T2[,,], UInt32, PathFillMode, UInt32, PathTransformType, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilFillPathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[,, ] paths, uint pathBase, PathFillMode fillMode, uint mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] ref float transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[,,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
PathFillMode | fillMode | |
UInt32 | mask | |
PathTransformType | transformType | |
Single | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
StencilFillPathInstanced<T2>(Int32, PathElementType, T2[,,], UInt32, PathFillMode, UInt32, PathTransformType, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilFillPathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[,, ] paths, uint pathBase, PathFillMode fillMode, uint mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float[] transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[,,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
PathFillMode | fillMode | |
UInt32 | mask | |
PathTransformType | transformType | |
Single[] | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
StencilFillPathInstanced<T2>(Int32, PathElementType, T2[,], Int32, PathFillMode, Int32, PathTransformType, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilFillPathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[, ] paths, int pathBase, PathFillMode fillMode, int mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float *transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
PathFillMode | fillMode | |
Int32 | mask | |
PathTransformType | transformType | |
Single* | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
StencilFillPathInstanced<T2>(Int32, PathElementType, T2[,], Int32, PathFillMode, Int32, PathTransformType, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilFillPathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[, ] paths, int pathBase, PathFillMode fillMode, int mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] ref float transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
PathFillMode | fillMode | |
Int32 | mask | |
PathTransformType | transformType | |
Single | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
StencilFillPathInstanced<T2>(Int32, PathElementType, T2[,], Int32, PathFillMode, Int32, PathTransformType, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilFillPathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[, ] paths, int pathBase, PathFillMode fillMode, int mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float[] transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
PathFillMode | fillMode | |
Int32 | mask | |
PathTransformType | transformType | |
Single[] | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
StencilFillPathInstanced<T2>(Int32, PathElementType, T2[,], UInt32, PathFillMode, UInt32, PathTransformType, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilFillPathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[, ] paths, uint pathBase, PathFillMode fillMode, uint mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float *transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
PathFillMode | fillMode | |
UInt32 | mask | |
PathTransformType | transformType | |
Single* | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
StencilFillPathInstanced<T2>(Int32, PathElementType, T2[,], UInt32, PathFillMode, UInt32, PathTransformType, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilFillPathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[, ] paths, uint pathBase, PathFillMode fillMode, uint mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] ref float transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
PathFillMode | fillMode | |
UInt32 | mask | |
PathTransformType | transformType | |
Single | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
StencilFillPathInstanced<T2>(Int32, PathElementType, T2[,], UInt32, PathFillMode, UInt32, PathTransformType, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilFillPathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[, ] paths, uint pathBase, PathFillMode fillMode, uint mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float[] transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
PathFillMode | fillMode | |
UInt32 | mask | |
PathTransformType | transformType | |
Single[] | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
StencilStrokePath(Int32, Int32, Int32)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathNV")]
[CLSCompliant(false)]
public static void StencilStrokePath(int path, int reference, int mask)
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Int32 | reference | |
Int32 | mask |
StencilStrokePath(UInt32, Int32, UInt32)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathNV")]
[CLSCompliant(false)]
public static void StencilStrokePath(uint path, int reference, uint mask)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Int32 | reference | |
UInt32 | mask |
StencilStrokePathInstanced(Int32, PathElementType, IntPtr, Int32, Int32, Int32, PathTransformType, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilStrokePathInstanced(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] IntPtr paths, int pathBase, int reference, int mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float *transformValues)
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
IntPtr | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
Int32 | reference | |
Int32 | mask | |
PathTransformType | transformType | |
Single* | transformValues | [length: COMPSIZE(numPaths,transformType)] |
StencilStrokePathInstanced(Int32, PathElementType, IntPtr, Int32, Int32, Int32, PathTransformType, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilStrokePathInstanced(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] IntPtr paths, int pathBase, int reference, int mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] ref float transformValues)
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
IntPtr | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
Int32 | reference | |
Int32 | mask | |
PathTransformType | transformType | |
Single | transformValues | [length: COMPSIZE(numPaths,transformType)] |
StencilStrokePathInstanced(Int32, PathElementType, IntPtr, Int32, Int32, Int32, PathTransformType, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilStrokePathInstanced(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] IntPtr paths, int pathBase, int reference, int mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float[] transformValues)
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
IntPtr | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
Int32 | reference | |
Int32 | mask | |
PathTransformType | transformType | |
Single[] | transformValues | [length: COMPSIZE(numPaths,transformType)] |
StencilStrokePathInstanced(Int32, PathElementType, IntPtr, UInt32, Int32, UInt32, PathTransformType, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilStrokePathInstanced(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] IntPtr paths, uint pathBase, int reference, uint mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float *transformValues)
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
IntPtr | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
Int32 | reference | |
UInt32 | mask | |
PathTransformType | transformType | |
Single* | transformValues | [length: COMPSIZE(numPaths,transformType)] |
StencilStrokePathInstanced(Int32, PathElementType, IntPtr, UInt32, Int32, UInt32, PathTransformType, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilStrokePathInstanced(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] IntPtr paths, uint pathBase, int reference, uint mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] ref float transformValues)
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
IntPtr | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
Int32 | reference | |
UInt32 | mask | |
PathTransformType | transformType | |
Single | transformValues | [length: COMPSIZE(numPaths,transformType)] |
StencilStrokePathInstanced(Int32, PathElementType, IntPtr, UInt32, Int32, UInt32, PathTransformType, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilStrokePathInstanced(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] IntPtr paths, uint pathBase, int reference, uint mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float[] transformValues)
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
IntPtr | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
Int32 | reference | |
UInt32 | mask | |
PathTransformType | transformType | |
Single[] | transformValues | [length: COMPSIZE(numPaths,transformType)] |
StencilStrokePathInstanced<T2>(Int32, PathElementType, ref T2, Int32, Int32, Int32, PathTransformType, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilStrokePathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] ref T2 paths, int pathBase, int reference, int mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float *transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2 | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
Int32 | reference | |
Int32 | mask | |
PathTransformType | transformType | |
Single* | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
StencilStrokePathInstanced<T2>(Int32, PathElementType, ref T2, Int32, Int32, Int32, PathTransformType, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilStrokePathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] ref T2 paths, int pathBase, int reference, int mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] ref float transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2 | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
Int32 | reference | |
Int32 | mask | |
PathTransformType | transformType | |
Single | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
StencilStrokePathInstanced<T2>(Int32, PathElementType, ref T2, Int32, Int32, Int32, PathTransformType, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilStrokePathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] ref T2 paths, int pathBase, int reference, int mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float[] transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2 | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
Int32 | reference | |
Int32 | mask | |
PathTransformType | transformType | |
Single[] | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
StencilStrokePathInstanced<T2>(Int32, PathElementType, ref T2, UInt32, Int32, UInt32, PathTransformType, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilStrokePathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] ref T2 paths, uint pathBase, int reference, uint mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float *transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2 | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
Int32 | reference | |
UInt32 | mask | |
PathTransformType | transformType | |
Single* | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
StencilStrokePathInstanced<T2>(Int32, PathElementType, ref T2, UInt32, Int32, UInt32, PathTransformType, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilStrokePathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] ref T2 paths, uint pathBase, int reference, uint mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] ref float transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2 | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
Int32 | reference | |
UInt32 | mask | |
PathTransformType | transformType | |
Single | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
StencilStrokePathInstanced<T2>(Int32, PathElementType, ref T2, UInt32, Int32, UInt32, PathTransformType, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilStrokePathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] ref T2 paths, uint pathBase, int reference, uint mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float[] transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2 | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
Int32 | reference | |
UInt32 | mask | |
PathTransformType | transformType | |
Single[] | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
StencilStrokePathInstanced<T2>(Int32, PathElementType, T2[], Int32, Int32, Int32, PathTransformType, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilStrokePathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[] paths, int pathBase, int reference, int mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float *transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
Int32 | reference | |
Int32 | mask | |
PathTransformType | transformType | |
Single* | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
StencilStrokePathInstanced<T2>(Int32, PathElementType, T2[], Int32, Int32, Int32, PathTransformType, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilStrokePathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[] paths, int pathBase, int reference, int mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] ref float transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
Int32 | reference | |
Int32 | mask | |
PathTransformType | transformType | |
Single | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
StencilStrokePathInstanced<T2>(Int32, PathElementType, T2[], Int32, Int32, Int32, PathTransformType, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilStrokePathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[] paths, int pathBase, int reference, int mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float[] transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
Int32 | reference | |
Int32 | mask | |
PathTransformType | transformType | |
Single[] | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
StencilStrokePathInstanced<T2>(Int32, PathElementType, T2[], UInt32, Int32, UInt32, PathTransformType, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilStrokePathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[] paths, uint pathBase, int reference, uint mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float *transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
Int32 | reference | |
UInt32 | mask | |
PathTransformType | transformType | |
Single* | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
StencilStrokePathInstanced<T2>(Int32, PathElementType, T2[], UInt32, Int32, UInt32, PathTransformType, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilStrokePathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[] paths, uint pathBase, int reference, uint mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] ref float transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
Int32 | reference | |
UInt32 | mask | |
PathTransformType | transformType | |
Single | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
StencilStrokePathInstanced<T2>(Int32, PathElementType, T2[], UInt32, Int32, UInt32, PathTransformType, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilStrokePathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[] paths, uint pathBase, int reference, uint mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float[] transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
Int32 | reference | |
UInt32 | mask | |
PathTransformType | transformType | |
Single[] | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
StencilStrokePathInstanced<T2>(Int32, PathElementType, T2[,,], Int32, Int32, Int32, PathTransformType, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilStrokePathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[,, ] paths, int pathBase, int reference, int mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float *transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[,,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
Int32 | reference | |
Int32 | mask | |
PathTransformType | transformType | |
Single* | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
StencilStrokePathInstanced<T2>(Int32, PathElementType, T2[,,], Int32, Int32, Int32, PathTransformType, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilStrokePathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[,, ] paths, int pathBase, int reference, int mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] ref float transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[,,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
Int32 | reference | |
Int32 | mask | |
PathTransformType | transformType | |
Single | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
StencilStrokePathInstanced<T2>(Int32, PathElementType, T2[,,], Int32, Int32, Int32, PathTransformType, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilStrokePathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[,, ] paths, int pathBase, int reference, int mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float[] transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[,,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
Int32 | reference | |
Int32 | mask | |
PathTransformType | transformType | |
Single[] | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
StencilStrokePathInstanced<T2>(Int32, PathElementType, T2[,,], UInt32, Int32, UInt32, PathTransformType, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilStrokePathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[,, ] paths, uint pathBase, int reference, uint mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float *transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[,,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
Int32 | reference | |
UInt32 | mask | |
PathTransformType | transformType | |
Single* | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
StencilStrokePathInstanced<T2>(Int32, PathElementType, T2[,,], UInt32, Int32, UInt32, PathTransformType, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilStrokePathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[,, ] paths, uint pathBase, int reference, uint mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] ref float transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[,,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
Int32 | reference | |
UInt32 | mask | |
PathTransformType | transformType | |
Single | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
StencilStrokePathInstanced<T2>(Int32, PathElementType, T2[,,], UInt32, Int32, UInt32, PathTransformType, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilStrokePathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[,, ] paths, uint pathBase, int reference, uint mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float[] transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[,,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
Int32 | reference | |
UInt32 | mask | |
PathTransformType | transformType | |
Single[] | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
StencilStrokePathInstanced<T2>(Int32, PathElementType, T2[,], Int32, Int32, Int32, PathTransformType, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilStrokePathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[, ] paths, int pathBase, int reference, int mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float *transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
Int32 | reference | |
Int32 | mask | |
PathTransformType | transformType | |
Single* | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
StencilStrokePathInstanced<T2>(Int32, PathElementType, T2[,], Int32, Int32, Int32, PathTransformType, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilStrokePathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[, ] paths, int pathBase, int reference, int mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] ref float transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
Int32 | reference | |
Int32 | mask | |
PathTransformType | transformType | |
Single | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
StencilStrokePathInstanced<T2>(Int32, PathElementType, T2[,], Int32, Int32, Int32, PathTransformType, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilStrokePathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[, ] paths, int pathBase, int reference, int mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float[] transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
Int32 | pathBase | |
Int32 | reference | |
Int32 | mask | |
PathTransformType | transformType | |
Single[] | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
StencilStrokePathInstanced<T2>(Int32, PathElementType, T2[,], UInt32, Int32, UInt32, PathTransformType, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilStrokePathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[, ] paths, uint pathBase, int reference, uint mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float *transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
Int32 | reference | |
UInt32 | mask | |
PathTransformType | transformType | |
Single* | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
StencilStrokePathInstanced<T2>(Int32, PathElementType, T2[,], UInt32, Int32, UInt32, PathTransformType, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilStrokePathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[, ] paths, uint pathBase, int reference, uint mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] ref float transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
Int32 | reference | |
UInt32 | mask | |
PathTransformType | transformType | |
Single | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
StencilStrokePathInstanced<T2>(Int32, PathElementType, T2[,], UInt32, Int32, UInt32, PathTransformType, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilStrokePathInstanced<T2>(int numPaths, PathElementType pathNameType, [Count(Computed = "numPaths,pathNameType,paths")] T2[, ] paths, uint pathBase, int reference, uint mask, PathTransformType transformType, [Count(Computed = "numPaths,transformType")] float[] transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
PathElementType | pathNameType | |
T2[,] | paths | [length: COMPSIZE(numPaths,pathNameType,paths)] |
UInt32 | pathBase | |
Int32 | reference | |
UInt32 | mask | |
PathTransformType | transformType | |
Single[] | transformValues | [length: COMPSIZE(numPaths,transformType)] |
Type Parameters
Name | Description |
---|---|
T2 |
StencilThenCoverFillPath(Int32, All, Int32, All)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathNV")]
[CLSCompliant(false)]
public static void StencilThenCoverFillPath(int path, All fillMode, int mask, All coverMode)
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
All | fillMode | |
Int32 | mask | |
All | coverMode |
StencilThenCoverFillPath(UInt32, All, UInt32, All)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathNV")]
[CLSCompliant(false)]
public static void StencilThenCoverFillPath(uint path, All fillMode, uint mask, All coverMode)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
All | fillMode | |
UInt32 | mask | |
All | coverMode |
StencilThenCoverFillPathInstanced(Int32, All, IntPtr, Int32, All, Int32, All, All, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverFillPathInstanced(int numPaths, All pathNameType, IntPtr paths, int pathBase, All fillMode, int mask, All coverMode, All transformType, float *transformValues)
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
IntPtr | paths | |
Int32 | pathBase | |
All | fillMode | |
Int32 | mask | |
All | coverMode | |
All | transformType | |
Single* | transformValues |
StencilThenCoverFillPathInstanced(Int32, All, IntPtr, Int32, All, Int32, All, All, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverFillPathInstanced(int numPaths, All pathNameType, IntPtr paths, int pathBase, All fillMode, int mask, All coverMode, All transformType, ref float transformValues)
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
IntPtr | paths | |
Int32 | pathBase | |
All | fillMode | |
Int32 | mask | |
All | coverMode | |
All | transformType | |
Single | transformValues |
StencilThenCoverFillPathInstanced(Int32, All, IntPtr, Int32, All, Int32, All, All, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverFillPathInstanced(int numPaths, All pathNameType, IntPtr paths, int pathBase, All fillMode, int mask, All coverMode, All transformType, float[] transformValues)
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
IntPtr | paths | |
Int32 | pathBase | |
All | fillMode | |
Int32 | mask | |
All | coverMode | |
All | transformType | |
Single[] | transformValues |
StencilThenCoverFillPathInstanced(Int32, All, IntPtr, UInt32, All, UInt32, All, All, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverFillPathInstanced(int numPaths, All pathNameType, IntPtr paths, uint pathBase, All fillMode, uint mask, All coverMode, All transformType, float *transformValues)
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
IntPtr | paths | |
UInt32 | pathBase | |
All | fillMode | |
UInt32 | mask | |
All | coverMode | |
All | transformType | |
Single* | transformValues |
StencilThenCoverFillPathInstanced(Int32, All, IntPtr, UInt32, All, UInt32, All, All, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverFillPathInstanced(int numPaths, All pathNameType, IntPtr paths, uint pathBase, All fillMode, uint mask, All coverMode, All transformType, ref float transformValues)
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
IntPtr | paths | |
UInt32 | pathBase | |
All | fillMode | |
UInt32 | mask | |
All | coverMode | |
All | transformType | |
Single | transformValues |
StencilThenCoverFillPathInstanced(Int32, All, IntPtr, UInt32, All, UInt32, All, All, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverFillPathInstanced(int numPaths, All pathNameType, IntPtr paths, uint pathBase, All fillMode, uint mask, All coverMode, All transformType, float[] transformValues)
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
IntPtr | paths | |
UInt32 | pathBase | |
All | fillMode | |
UInt32 | mask | |
All | coverMode | |
All | transformType | |
Single[] | transformValues |
StencilThenCoverFillPathInstanced<T2>(Int32, All, ref T2, Int32, All, Int32, All, All, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverFillPathInstanced<T2>(int numPaths, All pathNameType, ref T2 paths, int pathBase, All fillMode, int mask, All coverMode, All transformType, float *transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
T2 | paths | |
Int32 | pathBase | |
All | fillMode | |
Int32 | mask | |
All | coverMode | |
All | transformType | |
Single* | transformValues |
Type Parameters
Name | Description |
---|---|
T2 |
StencilThenCoverFillPathInstanced<T2>(Int32, All, ref T2, Int32, All, Int32, All, All, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverFillPathInstanced<T2>(int numPaths, All pathNameType, ref T2 paths, int pathBase, All fillMode, int mask, All coverMode, All transformType, ref float transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
T2 | paths | |
Int32 | pathBase | |
All | fillMode | |
Int32 | mask | |
All | coverMode | |
All | transformType | |
Single | transformValues |
Type Parameters
Name | Description |
---|---|
T2 |
StencilThenCoverFillPathInstanced<T2>(Int32, All, ref T2, Int32, All, Int32, All, All, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverFillPathInstanced<T2>(int numPaths, All pathNameType, ref T2 paths, int pathBase, All fillMode, int mask, All coverMode, All transformType, float[] transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
T2 | paths | |
Int32 | pathBase | |
All | fillMode | |
Int32 | mask | |
All | coverMode | |
All | transformType | |
Single[] | transformValues |
Type Parameters
Name | Description |
---|---|
T2 |
StencilThenCoverFillPathInstanced<T2>(Int32, All, ref T2, UInt32, All, UInt32, All, All, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverFillPathInstanced<T2>(int numPaths, All pathNameType, ref T2 paths, uint pathBase, All fillMode, uint mask, All coverMode, All transformType, float *transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
T2 | paths | |
UInt32 | pathBase | |
All | fillMode | |
UInt32 | mask | |
All | coverMode | |
All | transformType | |
Single* | transformValues |
Type Parameters
Name | Description |
---|---|
T2 |
StencilThenCoverFillPathInstanced<T2>(Int32, All, ref T2, UInt32, All, UInt32, All, All, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverFillPathInstanced<T2>(int numPaths, All pathNameType, ref T2 paths, uint pathBase, All fillMode, uint mask, All coverMode, All transformType, ref float transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
T2 | paths | |
UInt32 | pathBase | |
All | fillMode | |
UInt32 | mask | |
All | coverMode | |
All | transformType | |
Single | transformValues |
Type Parameters
Name | Description |
---|---|
T2 |
StencilThenCoverFillPathInstanced<T2>(Int32, All, ref T2, UInt32, All, UInt32, All, All, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverFillPathInstanced<T2>(int numPaths, All pathNameType, ref T2 paths, uint pathBase, All fillMode, uint mask, All coverMode, All transformType, float[] transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
T2 | paths | |
UInt32 | pathBase | |
All | fillMode | |
UInt32 | mask | |
All | coverMode | |
All | transformType | |
Single[] | transformValues |
Type Parameters
Name | Description |
---|---|
T2 |
StencilThenCoverFillPathInstanced<T2>(Int32, All, T2[], Int32, All, Int32, All, All, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverFillPathInstanced<T2>(int numPaths, All pathNameType, T2[] paths, int pathBase, All fillMode, int mask, All coverMode, All transformType, float *transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
T2[] | paths | |
Int32 | pathBase | |
All | fillMode | |
Int32 | mask | |
All | coverMode | |
All | transformType | |
Single* | transformValues |
Type Parameters
Name | Description |
---|---|
T2 |
StencilThenCoverFillPathInstanced<T2>(Int32, All, T2[], Int32, All, Int32, All, All, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverFillPathInstanced<T2>(int numPaths, All pathNameType, T2[] paths, int pathBase, All fillMode, int mask, All coverMode, All transformType, ref float transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
T2[] | paths | |
Int32 | pathBase | |
All | fillMode | |
Int32 | mask | |
All | coverMode | |
All | transformType | |
Single | transformValues |
Type Parameters
Name | Description |
---|---|
T2 |
StencilThenCoverFillPathInstanced<T2>(Int32, All, T2[], Int32, All, Int32, All, All, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverFillPathInstanced<T2>(int numPaths, All pathNameType, T2[] paths, int pathBase, All fillMode, int mask, All coverMode, All transformType, float[] transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
T2[] | paths | |
Int32 | pathBase | |
All | fillMode | |
Int32 | mask | |
All | coverMode | |
All | transformType | |
Single[] | transformValues |
Type Parameters
Name | Description |
---|---|
T2 |
StencilThenCoverFillPathInstanced<T2>(Int32, All, T2[], UInt32, All, UInt32, All, All, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverFillPathInstanced<T2>(int numPaths, All pathNameType, T2[] paths, uint pathBase, All fillMode, uint mask, All coverMode, All transformType, float *transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
T2[] | paths | |
UInt32 | pathBase | |
All | fillMode | |
UInt32 | mask | |
All | coverMode | |
All | transformType | |
Single* | transformValues |
Type Parameters
Name | Description |
---|---|
T2 |
StencilThenCoverFillPathInstanced<T2>(Int32, All, T2[], UInt32, All, UInt32, All, All, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverFillPathInstanced<T2>(int numPaths, All pathNameType, T2[] paths, uint pathBase, All fillMode, uint mask, All coverMode, All transformType, ref float transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
T2[] | paths | |
UInt32 | pathBase | |
All | fillMode | |
UInt32 | mask | |
All | coverMode | |
All | transformType | |
Single | transformValues |
Type Parameters
Name | Description |
---|---|
T2 |
StencilThenCoverFillPathInstanced<T2>(Int32, All, T2[], UInt32, All, UInt32, All, All, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverFillPathInstanced<T2>(int numPaths, All pathNameType, T2[] paths, uint pathBase, All fillMode, uint mask, All coverMode, All transformType, float[] transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
T2[] | paths | |
UInt32 | pathBase | |
All | fillMode | |
UInt32 | mask | |
All | coverMode | |
All | transformType | |
Single[] | transformValues |
Type Parameters
Name | Description |
---|---|
T2 |
StencilThenCoverFillPathInstanced<T2>(Int32, All, T2[,,], Int32, All, Int32, All, All, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverFillPathInstanced<T2>(int numPaths, All pathNameType, T2[,, ] paths, int pathBase, All fillMode, int mask, All coverMode, All transformType, float *transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
T2[,,] | paths | |
Int32 | pathBase | |
All | fillMode | |
Int32 | mask | |
All | coverMode | |
All | transformType | |
Single* | transformValues |
Type Parameters
Name | Description |
---|---|
T2 |
StencilThenCoverFillPathInstanced<T2>(Int32, All, T2[,,], Int32, All, Int32, All, All, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverFillPathInstanced<T2>(int numPaths, All pathNameType, T2[,, ] paths, int pathBase, All fillMode, int mask, All coverMode, All transformType, ref float transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
T2[,,] | paths | |
Int32 | pathBase | |
All | fillMode | |
Int32 | mask | |
All | coverMode | |
All | transformType | |
Single | transformValues |
Type Parameters
Name | Description |
---|---|
T2 |
StencilThenCoverFillPathInstanced<T2>(Int32, All, T2[,,], Int32, All, Int32, All, All, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverFillPathInstanced<T2>(int numPaths, All pathNameType, T2[,, ] paths, int pathBase, All fillMode, int mask, All coverMode, All transformType, float[] transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
T2[,,] | paths | |
Int32 | pathBase | |
All | fillMode | |
Int32 | mask | |
All | coverMode | |
All | transformType | |
Single[] | transformValues |
Type Parameters
Name | Description |
---|---|
T2 |
StencilThenCoverFillPathInstanced<T2>(Int32, All, T2[,,], UInt32, All, UInt32, All, All, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverFillPathInstanced<T2>(int numPaths, All pathNameType, T2[,, ] paths, uint pathBase, All fillMode, uint mask, All coverMode, All transformType, float *transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
T2[,,] | paths | |
UInt32 | pathBase | |
All | fillMode | |
UInt32 | mask | |
All | coverMode | |
All | transformType | |
Single* | transformValues |
Type Parameters
Name | Description |
---|---|
T2 |
StencilThenCoverFillPathInstanced<T2>(Int32, All, T2[,,], UInt32, All, UInt32, All, All, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverFillPathInstanced<T2>(int numPaths, All pathNameType, T2[,, ] paths, uint pathBase, All fillMode, uint mask, All coverMode, All transformType, ref float transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
T2[,,] | paths | |
UInt32 | pathBase | |
All | fillMode | |
UInt32 | mask | |
All | coverMode | |
All | transformType | |
Single | transformValues |
Type Parameters
Name | Description |
---|---|
T2 |
StencilThenCoverFillPathInstanced<T2>(Int32, All, T2[,,], UInt32, All, UInt32, All, All, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverFillPathInstanced<T2>(int numPaths, All pathNameType, T2[,, ] paths, uint pathBase, All fillMode, uint mask, All coverMode, All transformType, float[] transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
T2[,,] | paths | |
UInt32 | pathBase | |
All | fillMode | |
UInt32 | mask | |
All | coverMode | |
All | transformType | |
Single[] | transformValues |
Type Parameters
Name | Description |
---|---|
T2 |
StencilThenCoverFillPathInstanced<T2>(Int32, All, T2[,], Int32, All, Int32, All, All, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverFillPathInstanced<T2>(int numPaths, All pathNameType, T2[, ] paths, int pathBase, All fillMode, int mask, All coverMode, All transformType, float *transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
T2[,] | paths | |
Int32 | pathBase | |
All | fillMode | |
Int32 | mask | |
All | coverMode | |
All | transformType | |
Single* | transformValues |
Type Parameters
Name | Description |
---|---|
T2 |
StencilThenCoverFillPathInstanced<T2>(Int32, All, T2[,], Int32, All, Int32, All, All, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverFillPathInstanced<T2>(int numPaths, All pathNameType, T2[, ] paths, int pathBase, All fillMode, int mask, All coverMode, All transformType, ref float transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
T2[,] | paths | |
Int32 | pathBase | |
All | fillMode | |
Int32 | mask | |
All | coverMode | |
All | transformType | |
Single | transformValues |
Type Parameters
Name | Description |
---|---|
T2 |
StencilThenCoverFillPathInstanced<T2>(Int32, All, T2[,], Int32, All, Int32, All, All, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverFillPathInstanced<T2>(int numPaths, All pathNameType, T2[, ] paths, int pathBase, All fillMode, int mask, All coverMode, All transformType, float[] transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
T2[,] | paths | |
Int32 | pathBase | |
All | fillMode | |
Int32 | mask | |
All | coverMode | |
All | transformType | |
Single[] | transformValues |
Type Parameters
Name | Description |
---|---|
T2 |
StencilThenCoverFillPathInstanced<T2>(Int32, All, T2[,], UInt32, All, UInt32, All, All, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverFillPathInstanced<T2>(int numPaths, All pathNameType, T2[, ] paths, uint pathBase, All fillMode, uint mask, All coverMode, All transformType, float *transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
T2[,] | paths | |
UInt32 | pathBase | |
All | fillMode | |
UInt32 | mask | |
All | coverMode | |
All | transformType | |
Single* | transformValues |
Type Parameters
Name | Description |
---|---|
T2 |
StencilThenCoverFillPathInstanced<T2>(Int32, All, T2[,], UInt32, All, UInt32, All, All, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverFillPathInstanced<T2>(int numPaths, All pathNameType, T2[, ] paths, uint pathBase, All fillMode, uint mask, All coverMode, All transformType, ref float transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
T2[,] | paths | |
UInt32 | pathBase | |
All | fillMode | |
UInt32 | mask | |
All | coverMode | |
All | transformType | |
Single | transformValues |
Type Parameters
Name | Description |
---|---|
T2 |
StencilThenCoverFillPathInstanced<T2>(Int32, All, T2[,], UInt32, All, UInt32, All, All, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverFillPathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverFillPathInstanced<T2>(int numPaths, All pathNameType, T2[, ] paths, uint pathBase, All fillMode, uint mask, All coverMode, All transformType, float[] transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
T2[,] | paths | |
UInt32 | pathBase | |
All | fillMode | |
UInt32 | mask | |
All | coverMode | |
All | transformType | |
Single[] | transformValues |
Type Parameters
Name | Description |
---|---|
T2 |
StencilThenCoverStrokePath(Int32, Int32, Int32, All)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathNV")]
[CLSCompliant(false)]
public static void StencilThenCoverStrokePath(int path, int reference, int mask, All coverMode)
Parameters
Type | Name | Description |
---|---|---|
Int32 | path | |
Int32 | reference | |
Int32 | mask | |
All | coverMode |
StencilThenCoverStrokePath(UInt32, Int32, UInt32, All)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathNV")]
[CLSCompliant(false)]
public static void StencilThenCoverStrokePath(uint path, int reference, uint mask, All coverMode)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | path | |
Int32 | reference | |
UInt32 | mask | |
All | coverMode |
StencilThenCoverStrokePathInstanced(Int32, All, IntPtr, Int32, Int32, Int32, All, All, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverStrokePathInstanced(int numPaths, All pathNameType, IntPtr paths, int pathBase, int reference, int mask, All coverMode, All transformType, float *transformValues)
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
IntPtr | paths | |
Int32 | pathBase | |
Int32 | reference | |
Int32 | mask | |
All | coverMode | |
All | transformType | |
Single* | transformValues |
StencilThenCoverStrokePathInstanced(Int32, All, IntPtr, Int32, Int32, Int32, All, All, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverStrokePathInstanced(int numPaths, All pathNameType, IntPtr paths, int pathBase, int reference, int mask, All coverMode, All transformType, ref float transformValues)
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
IntPtr | paths | |
Int32 | pathBase | |
Int32 | reference | |
Int32 | mask | |
All | coverMode | |
All | transformType | |
Single | transformValues |
StencilThenCoverStrokePathInstanced(Int32, All, IntPtr, Int32, Int32, Int32, All, All, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverStrokePathInstanced(int numPaths, All pathNameType, IntPtr paths, int pathBase, int reference, int mask, All coverMode, All transformType, float[] transformValues)
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
IntPtr | paths | |
Int32 | pathBase | |
Int32 | reference | |
Int32 | mask | |
All | coverMode | |
All | transformType | |
Single[] | transformValues |
StencilThenCoverStrokePathInstanced(Int32, All, IntPtr, UInt32, Int32, UInt32, All, All, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverStrokePathInstanced(int numPaths, All pathNameType, IntPtr paths, uint pathBase, int reference, uint mask, All coverMode, All transformType, float *transformValues)
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
IntPtr | paths | |
UInt32 | pathBase | |
Int32 | reference | |
UInt32 | mask | |
All | coverMode | |
All | transformType | |
Single* | transformValues |
StencilThenCoverStrokePathInstanced(Int32, All, IntPtr, UInt32, Int32, UInt32, All, All, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverStrokePathInstanced(int numPaths, All pathNameType, IntPtr paths, uint pathBase, int reference, uint mask, All coverMode, All transformType, ref float transformValues)
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
IntPtr | paths | |
UInt32 | pathBase | |
Int32 | reference | |
UInt32 | mask | |
All | coverMode | |
All | transformType | |
Single | transformValues |
StencilThenCoverStrokePathInstanced(Int32, All, IntPtr, UInt32, Int32, UInt32, All, All, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverStrokePathInstanced(int numPaths, All pathNameType, IntPtr paths, uint pathBase, int reference, uint mask, All coverMode, All transformType, float[] transformValues)
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
IntPtr | paths | |
UInt32 | pathBase | |
Int32 | reference | |
UInt32 | mask | |
All | coverMode | |
All | transformType | |
Single[] | transformValues |
StencilThenCoverStrokePathInstanced<T2>(Int32, All, ref T2, Int32, Int32, Int32, All, All, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverStrokePathInstanced<T2>(int numPaths, All pathNameType, ref T2 paths, int pathBase, int reference, int mask, All coverMode, All transformType, float *transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
T2 | paths | |
Int32 | pathBase | |
Int32 | reference | |
Int32 | mask | |
All | coverMode | |
All | transformType | |
Single* | transformValues |
Type Parameters
Name | Description |
---|---|
T2 |
StencilThenCoverStrokePathInstanced<T2>(Int32, All, ref T2, Int32, Int32, Int32, All, All, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverStrokePathInstanced<T2>(int numPaths, All pathNameType, ref T2 paths, int pathBase, int reference, int mask, All coverMode, All transformType, ref float transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
T2 | paths | |
Int32 | pathBase | |
Int32 | reference | |
Int32 | mask | |
All | coverMode | |
All | transformType | |
Single | transformValues |
Type Parameters
Name | Description |
---|---|
T2 |
StencilThenCoverStrokePathInstanced<T2>(Int32, All, ref T2, Int32, Int32, Int32, All, All, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverStrokePathInstanced<T2>(int numPaths, All pathNameType, ref T2 paths, int pathBase, int reference, int mask, All coverMode, All transformType, float[] transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
T2 | paths | |
Int32 | pathBase | |
Int32 | reference | |
Int32 | mask | |
All | coverMode | |
All | transformType | |
Single[] | transformValues |
Type Parameters
Name | Description |
---|---|
T2 |
StencilThenCoverStrokePathInstanced<T2>(Int32, All, ref T2, UInt32, Int32, UInt32, All, All, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverStrokePathInstanced<T2>(int numPaths, All pathNameType, ref T2 paths, uint pathBase, int reference, uint mask, All coverMode, All transformType, float *transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
T2 | paths | |
UInt32 | pathBase | |
Int32 | reference | |
UInt32 | mask | |
All | coverMode | |
All | transformType | |
Single* | transformValues |
Type Parameters
Name | Description |
---|---|
T2 |
StencilThenCoverStrokePathInstanced<T2>(Int32, All, ref T2, UInt32, Int32, UInt32, All, All, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverStrokePathInstanced<T2>(int numPaths, All pathNameType, ref T2 paths, uint pathBase, int reference, uint mask, All coverMode, All transformType, ref float transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
T2 | paths | |
UInt32 | pathBase | |
Int32 | reference | |
UInt32 | mask | |
All | coverMode | |
All | transformType | |
Single | transformValues |
Type Parameters
Name | Description |
---|---|
T2 |
StencilThenCoverStrokePathInstanced<T2>(Int32, All, ref T2, UInt32, Int32, UInt32, All, All, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverStrokePathInstanced<T2>(int numPaths, All pathNameType, ref T2 paths, uint pathBase, int reference, uint mask, All coverMode, All transformType, float[] transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
T2 | paths | |
UInt32 | pathBase | |
Int32 | reference | |
UInt32 | mask | |
All | coverMode | |
All | transformType | |
Single[] | transformValues |
Type Parameters
Name | Description |
---|---|
T2 |
StencilThenCoverStrokePathInstanced<T2>(Int32, All, T2[], Int32, Int32, Int32, All, All, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverStrokePathInstanced<T2>(int numPaths, All pathNameType, T2[] paths, int pathBase, int reference, int mask, All coverMode, All transformType, float *transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
T2[] | paths | |
Int32 | pathBase | |
Int32 | reference | |
Int32 | mask | |
All | coverMode | |
All | transformType | |
Single* | transformValues |
Type Parameters
Name | Description |
---|---|
T2 |
StencilThenCoverStrokePathInstanced<T2>(Int32, All, T2[], Int32, Int32, Int32, All, All, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverStrokePathInstanced<T2>(int numPaths, All pathNameType, T2[] paths, int pathBase, int reference, int mask, All coverMode, All transformType, ref float transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
T2[] | paths | |
Int32 | pathBase | |
Int32 | reference | |
Int32 | mask | |
All | coverMode | |
All | transformType | |
Single | transformValues |
Type Parameters
Name | Description |
---|---|
T2 |
StencilThenCoverStrokePathInstanced<T2>(Int32, All, T2[], Int32, Int32, Int32, All, All, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverStrokePathInstanced<T2>(int numPaths, All pathNameType, T2[] paths, int pathBase, int reference, int mask, All coverMode, All transformType, float[] transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
T2[] | paths | |
Int32 | pathBase | |
Int32 | reference | |
Int32 | mask | |
All | coverMode | |
All | transformType | |
Single[] | transformValues |
Type Parameters
Name | Description |
---|---|
T2 |
StencilThenCoverStrokePathInstanced<T2>(Int32, All, T2[], UInt32, Int32, UInt32, All, All, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverStrokePathInstanced<T2>(int numPaths, All pathNameType, T2[] paths, uint pathBase, int reference, uint mask, All coverMode, All transformType, float *transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
T2[] | paths | |
UInt32 | pathBase | |
Int32 | reference | |
UInt32 | mask | |
All | coverMode | |
All | transformType | |
Single* | transformValues |
Type Parameters
Name | Description |
---|---|
T2 |
StencilThenCoverStrokePathInstanced<T2>(Int32, All, T2[], UInt32, Int32, UInt32, All, All, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverStrokePathInstanced<T2>(int numPaths, All pathNameType, T2[] paths, uint pathBase, int reference, uint mask, All coverMode, All transformType, ref float transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
T2[] | paths | |
UInt32 | pathBase | |
Int32 | reference | |
UInt32 | mask | |
All | coverMode | |
All | transformType | |
Single | transformValues |
Type Parameters
Name | Description |
---|---|
T2 |
StencilThenCoverStrokePathInstanced<T2>(Int32, All, T2[], UInt32, Int32, UInt32, All, All, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverStrokePathInstanced<T2>(int numPaths, All pathNameType, T2[] paths, uint pathBase, int reference, uint mask, All coverMode, All transformType, float[] transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
T2[] | paths | |
UInt32 | pathBase | |
Int32 | reference | |
UInt32 | mask | |
All | coverMode | |
All | transformType | |
Single[] | transformValues |
Type Parameters
Name | Description |
---|---|
T2 |
StencilThenCoverStrokePathInstanced<T2>(Int32, All, T2[,,], Int32, Int32, Int32, All, All, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverStrokePathInstanced<T2>(int numPaths, All pathNameType, T2[,, ] paths, int pathBase, int reference, int mask, All coverMode, All transformType, float *transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
T2[,,] | paths | |
Int32 | pathBase | |
Int32 | reference | |
Int32 | mask | |
All | coverMode | |
All | transformType | |
Single* | transformValues |
Type Parameters
Name | Description |
---|---|
T2 |
StencilThenCoverStrokePathInstanced<T2>(Int32, All, T2[,,], Int32, Int32, Int32, All, All, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverStrokePathInstanced<T2>(int numPaths, All pathNameType, T2[,, ] paths, int pathBase, int reference, int mask, All coverMode, All transformType, ref float transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
T2[,,] | paths | |
Int32 | pathBase | |
Int32 | reference | |
Int32 | mask | |
All | coverMode | |
All | transformType | |
Single | transformValues |
Type Parameters
Name | Description |
---|---|
T2 |
StencilThenCoverStrokePathInstanced<T2>(Int32, All, T2[,,], Int32, Int32, Int32, All, All, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverStrokePathInstanced<T2>(int numPaths, All pathNameType, T2[,, ] paths, int pathBase, int reference, int mask, All coverMode, All transformType, float[] transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
T2[,,] | paths | |
Int32 | pathBase | |
Int32 | reference | |
Int32 | mask | |
All | coverMode | |
All | transformType | |
Single[] | transformValues |
Type Parameters
Name | Description |
---|---|
T2 |
StencilThenCoverStrokePathInstanced<T2>(Int32, All, T2[,,], UInt32, Int32, UInt32, All, All, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverStrokePathInstanced<T2>(int numPaths, All pathNameType, T2[,, ] paths, uint pathBase, int reference, uint mask, All coverMode, All transformType, float *transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
T2[,,] | paths | |
UInt32 | pathBase | |
Int32 | reference | |
UInt32 | mask | |
All | coverMode | |
All | transformType | |
Single* | transformValues |
Type Parameters
Name | Description |
---|---|
T2 |
StencilThenCoverStrokePathInstanced<T2>(Int32, All, T2[,,], UInt32, Int32, UInt32, All, All, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverStrokePathInstanced<T2>(int numPaths, All pathNameType, T2[,, ] paths, uint pathBase, int reference, uint mask, All coverMode, All transformType, ref float transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
T2[,,] | paths | |
UInt32 | pathBase | |
Int32 | reference | |
UInt32 | mask | |
All | coverMode | |
All | transformType | |
Single | transformValues |
Type Parameters
Name | Description |
---|---|
T2 |
StencilThenCoverStrokePathInstanced<T2>(Int32, All, T2[,,], UInt32, Int32, UInt32, All, All, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverStrokePathInstanced<T2>(int numPaths, All pathNameType, T2[,, ] paths, uint pathBase, int reference, uint mask, All coverMode, All transformType, float[] transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
T2[,,] | paths | |
UInt32 | pathBase | |
Int32 | reference | |
UInt32 | mask | |
All | coverMode | |
All | transformType | |
Single[] | transformValues |
Type Parameters
Name | Description |
---|---|
T2 |
StencilThenCoverStrokePathInstanced<T2>(Int32, All, T2[,], Int32, Int32, Int32, All, All, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverStrokePathInstanced<T2>(int numPaths, All pathNameType, T2[, ] paths, int pathBase, int reference, int mask, All coverMode, All transformType, float *transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
T2[,] | paths | |
Int32 | pathBase | |
Int32 | reference | |
Int32 | mask | |
All | coverMode | |
All | transformType | |
Single* | transformValues |
Type Parameters
Name | Description |
---|---|
T2 |
StencilThenCoverStrokePathInstanced<T2>(Int32, All, T2[,], Int32, Int32, Int32, All, All, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverStrokePathInstanced<T2>(int numPaths, All pathNameType, T2[, ] paths, int pathBase, int reference, int mask, All coverMode, All transformType, ref float transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
T2[,] | paths | |
Int32 | pathBase | |
Int32 | reference | |
Int32 | mask | |
All | coverMode | |
All | transformType | |
Single | transformValues |
Type Parameters
Name | Description |
---|---|
T2 |
StencilThenCoverStrokePathInstanced<T2>(Int32, All, T2[,], Int32, Int32, Int32, All, All, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverStrokePathInstanced<T2>(int numPaths, All pathNameType, T2[, ] paths, int pathBase, int reference, int mask, All coverMode, All transformType, float[] transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
T2[,] | paths | |
Int32 | pathBase | |
Int32 | reference | |
Int32 | mask | |
All | coverMode | |
All | transformType | |
Single[] | transformValues |
Type Parameters
Name | Description |
---|---|
T2 |
StencilThenCoverStrokePathInstanced<T2>(Int32, All, T2[,], UInt32, Int32, UInt32, All, All, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverStrokePathInstanced<T2>(int numPaths, All pathNameType, T2[, ] paths, uint pathBase, int reference, uint mask, All coverMode, All transformType, float *transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
T2[,] | paths | |
UInt32 | pathBase | |
Int32 | reference | |
UInt32 | mask | |
All | coverMode | |
All | transformType | |
Single* | transformValues |
Type Parameters
Name | Description |
---|---|
T2 |
StencilThenCoverStrokePathInstanced<T2>(Int32, All, T2[,], UInt32, Int32, UInt32, All, All, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverStrokePathInstanced<T2>(int numPaths, All pathNameType, T2[, ] paths, uint pathBase, int reference, uint mask, All coverMode, All transformType, ref float transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
T2[,] | paths | |
UInt32 | pathBase | |
Int32 | reference | |
UInt32 | mask | |
All | coverMode | |
All | transformType | |
Single | transformValues |
Type Parameters
Name | Description |
---|---|
T2 |
StencilThenCoverStrokePathInstanced<T2>(Int32, All, T2[,], UInt32, Int32, UInt32, All, All, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glStencilThenCoverStrokePathInstancedNV")]
[CLSCompliant(false)]
public static void StencilThenCoverStrokePathInstanced<T2>(int numPaths, All pathNameType, T2[, ] paths, uint pathBase, int reference, uint mask, All coverMode, All transformType, float[] transformValues)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | numPaths | |
All | pathNameType | |
T2[,] | paths | |
UInt32 | pathBase | |
Int32 | reference | |
UInt32 | mask | |
All | coverMode | |
All | transformType | |
Single[] | transformValues |
Type Parameters
Name | Description |
---|---|
T2 |
SubpixelPrecisionBia(Int32, Int32)
[requires: NV_conservative_raster]
Declaration
[AutoGenerated(Category = "NV_conservative_raster", Version = "", EntryPoint = "glSubpixelPrecisionBiasNV")]
[CLSCompliant(false)]
public static void SubpixelPrecisionBia(int xbits, int ybits)
Parameters
Type | Name | Description |
---|---|---|
Int32 | xbits | |
Int32 | ybits |
SubpixelPrecisionBia(UInt32, UInt32)
[requires: NV_conservative_raster]
Declaration
[AutoGenerated(Category = "NV_conservative_raster", Version = "", EntryPoint = "glSubpixelPrecisionBiasNV")]
[CLSCompliant(false)]
public static void SubpixelPrecisionBia(uint xbits, uint ybits)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | xbits | |
UInt32 | ybits |
TexCoordFormat(Int32, All, Int32)
[requires: NV_vertex_buffer_unified_memory]
Declaration
[AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glTexCoordFormatNV")]
public static void TexCoordFormat(int size, All type, int stride)
Parameters
Type | Name | Description |
---|---|---|
Int32 | size | |
All | type | |
Int32 | stride |
TextureBarrier()
[requires: NV_texture_barrier]
Declaration
[AutoGenerated(Category = "NV_texture_barrier", Version = "", EntryPoint = "glTextureBarrierNV")]
public static void TextureBarrier()
TransformPath(Int32, Int32, PathTransformType, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glTransformPathNV")]
[CLSCompliant(false)]
public static void TransformPath(int resultPath, int srcPath, PathTransformType transformType, [Count(Computed = "transformType")] float *transformValues)
Parameters
Type | Name | Description |
---|---|---|
Int32 | resultPath | |
Int32 | srcPath | |
PathTransformType | transformType | |
Single* | transformValues | [length: COMPSIZE(transformType)] |
TransformPath(Int32, Int32, PathTransformType, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glTransformPathNV")]
[CLSCompliant(false)]
public static void TransformPath(int resultPath, int srcPath, PathTransformType transformType, [Count(Computed = "transformType")] ref float transformValues)
Parameters
Type | Name | Description |
---|---|---|
Int32 | resultPath | |
Int32 | srcPath | |
PathTransformType | transformType | |
Single | transformValues | [length: COMPSIZE(transformType)] |
TransformPath(Int32, Int32, PathTransformType, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glTransformPathNV")]
[CLSCompliant(false)]
public static void TransformPath(int resultPath, int srcPath, PathTransformType transformType, [Count(Computed = "transformType")] float[] transformValues)
Parameters
Type | Name | Description |
---|---|---|
Int32 | resultPath | |
Int32 | srcPath | |
PathTransformType | transformType | |
Single[] | transformValues | [length: COMPSIZE(transformType)] |
TransformPath(UInt32, UInt32, PathTransformType, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glTransformPathNV")]
[CLSCompliant(false)]
public static void TransformPath(uint resultPath, uint srcPath, PathTransformType transformType, [Count(Computed = "transformType")] float *transformValues)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | resultPath | |
UInt32 | srcPath | |
PathTransformType | transformType | |
Single* | transformValues | [length: COMPSIZE(transformType)] |
TransformPath(UInt32, UInt32, PathTransformType, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glTransformPathNV")]
[CLSCompliant(false)]
public static void TransformPath(uint resultPath, uint srcPath, PathTransformType transformType, [Count(Computed = "transformType")] ref float transformValues)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | resultPath | |
UInt32 | srcPath | |
PathTransformType | transformType | |
Single | transformValues | [length: COMPSIZE(transformType)] |
TransformPath(UInt32, UInt32, PathTransformType, Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glTransformPathNV")]
[CLSCompliant(false)]
public static void TransformPath(uint resultPath, uint srcPath, PathTransformType transformType, [Count(Computed = "transformType")] float[] transformValues)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | resultPath | |
UInt32 | srcPath | |
PathTransformType | transformType | |
Single[] | transformValues | [length: COMPSIZE(transformType)] |
Uniform(Int32, Int32, Int64*)
[requires: NV_shader_buffer_load] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glUniformui64vNV")]
[CLSCompliant(false)]
public static void Uniform(int location, int count, [Count(Parameter = "count*1")] long *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int64* | value | [length: count*1] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform(Int32, Int32, ref Int64)
[requires: NV_shader_buffer_load] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glUniformui64vNV")]
[CLSCompliant(false)]
public static void Uniform(int location, int count, [Count(Parameter = "count*1")] ref long value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int64 | value | [length: count*1] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform(Int32, Int32, Int64[])
[requires: NV_shader_buffer_load] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glUniformui64vNV")]
[CLSCompliant(false)]
public static void Uniform(int location, int count, [Count(Parameter = "count*1")] long[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int64[] | value | [length: count*1] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform(Int32, Int32, UInt64*)
[requires: NV_shader_buffer_load] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glUniformui64vNV")]
[CLSCompliant(false)]
public static void Uniform(int location, int count, [Count(Parameter = "count*1")] ulong *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt64* | value | [length: count*1] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform(Int32, Int32, ref UInt64)
[requires: NV_shader_buffer_load] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glUniformui64vNV")]
[CLSCompliant(false)]
public static void Uniform(int location, int count, [Count(Parameter = "count*1")] ref ulong value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt64 | value | [length: count*1] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform(Int32, Int32, UInt64[])
[requires: NV_shader_buffer_load] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glUniformui64vNV")]
[CLSCompliant(false)]
public static void Uniform(int location, int count, [Count(Parameter = "count*1")] ulong[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt64[] | value | [length: count*1] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform(Int32, Int64)
[requires: NV_shader_buffer_load] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glUniformui64NV")]
[CLSCompliant(false)]
public static void Uniform(int location, long value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int64 | value | For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform(Int32, UInt64)
[requires: NV_shader_buffer_load] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "NV_shader_buffer_load", Version = "", EntryPoint = "glUniformui64NV")]
[CLSCompliant(false)]
public static void Uniform(int location, ulong value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
UInt64 | value | For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform1(Int32, Int32, Int64*)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform1i64vNV")]
[CLSCompliant(false)]
public static void Uniform1(int location, int count, [Count(Parameter = "count*1")] long *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int64* | value | [length: count*1] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform1(Int32, Int32, ref Int64)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform1i64vNV")]
[CLSCompliant(false)]
public static void Uniform1(int location, int count, [Count(Parameter = "count*1")] ref long value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int64 | value | [length: count*1] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform1(Int32, Int32, Int64[])
[requires: NV_gpu_shader5] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform1i64vNV")]
[CLSCompliant(false)]
public static void Uniform1(int location, int count, [Count(Parameter = "count*1")] long[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int64[] | value | [length: count*1] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform1(Int32, Int32, UInt64*)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform1ui64vNV")]
[CLSCompliant(false)]
public static void Uniform1(int location, int count, [Count(Parameter = "count*1")] ulong *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt64* | value | [length: count*1] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform1(Int32, Int32, ref UInt64)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform1ui64vNV")]
[CLSCompliant(false)]
public static void Uniform1(int location, int count, [Count(Parameter = "count*1")] ref ulong value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt64 | value | [length: count*1] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform1(Int32, Int32, UInt64[])
[requires: NV_gpu_shader5] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform1ui64vNV")]
[CLSCompliant(false)]
public static void Uniform1(int location, int count, [Count(Parameter = "count*1")] ulong[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt64[] | value | [length: count*1] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform1(Int32, Int64)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform1i64NV")]
public static void Uniform1(int location, long x)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int64 | x | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Uniform1(Int32, UInt64)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform1ui64NV")]
[CLSCompliant(false)]
public static void Uniform1(int location, ulong x)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
UInt64 | x | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Uniform2(Int32, Int32, Int64*)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform2i64vNV")]
[CLSCompliant(false)]
public static void Uniform2(int location, int count, [Count(Parameter = "count*2")] long *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int64* | value | [length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform2(Int32, Int32, ref Int64)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform2i64vNV")]
[CLSCompliant(false)]
public static void Uniform2(int location, int count, [Count(Parameter = "count*2")] ref long value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int64 | value | [length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform2(Int32, Int32, Int64[])
[requires: NV_gpu_shader5] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform2i64vNV")]
[CLSCompliant(false)]
public static void Uniform2(int location, int count, [Count(Parameter = "count*2")] long[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int64[] | value | [length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform2(Int32, Int32, UInt64*)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform2ui64vNV")]
[CLSCompliant(false)]
public static void Uniform2(int location, int count, [Count(Parameter = "count*2")] ulong *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt64* | value | [length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform2(Int32, Int32, ref UInt64)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform2ui64vNV")]
[CLSCompliant(false)]
public static void Uniform2(int location, int count, [Count(Parameter = "count*2")] ref ulong value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt64 | value | [length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform2(Int32, Int32, UInt64[])
[requires: NV_gpu_shader5] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform2ui64vNV")]
[CLSCompliant(false)]
public static void Uniform2(int location, int count, [Count(Parameter = "count*2")] ulong[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt64[] | value | [length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform2(Int32, Int64, Int64)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform2i64NV")]
public static void Uniform2(int location, long x, long y)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int64 | x | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int64 | y | For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. |
Uniform2(Int32, UInt64, UInt64)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform2ui64NV")]
[CLSCompliant(false)]
public static void Uniform2(int location, ulong x, ulong y)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
UInt64 | x | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt64 | y | For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. |
Uniform3(Int32, Int32, Int64*)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform3i64vNV")]
[CLSCompliant(false)]
public static void Uniform3(int location, int count, [Count(Parameter = "count*3")] long *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int64* | value | [length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform3(Int32, Int32, ref Int64)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform3i64vNV")]
[CLSCompliant(false)]
public static void Uniform3(int location, int count, [Count(Parameter = "count*3")] ref long value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int64 | value | [length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform3(Int32, Int32, Int64[])
[requires: NV_gpu_shader5] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform3i64vNV")]
[CLSCompliant(false)]
public static void Uniform3(int location, int count, [Count(Parameter = "count*3")] long[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int64[] | value | [length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform3(Int32, Int32, UInt64*)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform3ui64vNV")]
[CLSCompliant(false)]
public static void Uniform3(int location, int count, [Count(Parameter = "count*3")] ulong *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt64* | value | [length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform3(Int32, Int32, ref UInt64)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform3ui64vNV")]
[CLSCompliant(false)]
public static void Uniform3(int location, int count, [Count(Parameter = "count*3")] ref ulong value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt64 | value | [length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform3(Int32, Int32, UInt64[])
[requires: NV_gpu_shader5] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform3ui64vNV")]
[CLSCompliant(false)]
public static void Uniform3(int location, int count, [Count(Parameter = "count*3")] ulong[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt64[] | value | [length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform3(Int32, Int64, Int64, Int64)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform3i64NV")]
public static void Uniform3(int location, long x, long y, long z)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int64 | x | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int64 | y | For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. |
Int64 | z | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Uniform3(Int32, UInt64, UInt64, UInt64)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform3ui64NV")]
[CLSCompliant(false)]
public static void Uniform3(int location, ulong x, ulong y, ulong z)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
UInt64 | x | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt64 | y | For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. |
UInt64 | z | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Uniform4(Int32, Int32, Int64*)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform4i64vNV")]
[CLSCompliant(false)]
public static void Uniform4(int location, int count, [Count(Parameter = "count*4")] long *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int64* | value | [length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform4(Int32, Int32, ref Int64)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform4i64vNV")]
[CLSCompliant(false)]
public static void Uniform4(int location, int count, [Count(Parameter = "count*4")] ref long value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int64 | value | [length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform4(Int32, Int32, Int64[])
[requires: NV_gpu_shader5] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform4i64vNV")]
[CLSCompliant(false)]
public static void Uniform4(int location, int count, [Count(Parameter = "count*4")] long[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int64[] | value | [length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform4(Int32, Int32, UInt64*)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform4ui64vNV")]
[CLSCompliant(false)]
public static void Uniform4(int location, int count, [Count(Parameter = "count*4")] ulong *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt64* | value | [length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform4(Int32, Int32, ref UInt64)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform4ui64vNV")]
[CLSCompliant(false)]
public static void Uniform4(int location, int count, [Count(Parameter = "count*4")] ref ulong value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt64 | value | [length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform4(Int32, Int32, UInt64[])
[requires: NV_gpu_shader5] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform4ui64vNV")]
[CLSCompliant(false)]
public static void Uniform4(int location, int count, [Count(Parameter = "count*4")] ulong[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt64[] | value | [length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform4(Int32, Int64, Int64, Int64, Int64)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform4i64NV")]
public static void Uniform4(int location, long x, long y, long z, long w)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int64 | x | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int64 | y | For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. |
Int64 | z | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Int64 | w | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Uniform4(Int32, UInt64, UInt64, UInt64, UInt64)
[requires: NV_gpu_shader5] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "NV_gpu_shader5", Version = "", EntryPoint = "glUniform4ui64NV")]
[CLSCompliant(false)]
public static void Uniform4(int location, ulong x, ulong y, ulong z, ulong w)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
UInt64 | x | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt64 | y | For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. |
UInt64 | z | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
UInt64 | w | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
UniformHandle(Int32, Int32, Int64*)
[requires: NV_bindless_texture]
Declaration
[AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vNV")]
[CLSCompliant(false)]
public static void UniformHandle(int location, int count, [Count(Parameter = "count")] long *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Int64* | value | [length: count] |
UniformHandle(Int32, Int32, ref Int64)
[requires: NV_bindless_texture]
Declaration
[AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vNV")]
[CLSCompliant(false)]
public static void UniformHandle(int location, int count, [Count(Parameter = "count")] ref long value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Int64 | value | [length: count] |
UniformHandle(Int32, Int32, Int64[])
[requires: NV_bindless_texture]
Declaration
[AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vNV")]
[CLSCompliant(false)]
public static void UniformHandle(int location, int count, [Count(Parameter = "count")] long[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Int64[] | value | [length: count] |
UniformHandle(Int32, Int32, UInt64*)
[requires: NV_bindless_texture]
Declaration
[AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vNV")]
[CLSCompliant(false)]
public static void UniformHandle(int location, int count, [Count(Parameter = "count")] ulong *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
UInt64* | value | [length: count] |
UniformHandle(Int32, Int32, ref UInt64)
[requires: NV_bindless_texture]
Declaration
[AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vNV")]
[CLSCompliant(false)]
public static void UniformHandle(int location, int count, [Count(Parameter = "count")] ref ulong value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
UInt64 | value | [length: count] |
UniformHandle(Int32, Int32, UInt64[])
[requires: NV_bindless_texture]
Declaration
[AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64vNV")]
[CLSCompliant(false)]
public static void UniformHandle(int location, int count, [Count(Parameter = "count")] ulong[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
UInt64[] | value | [length: count] |
UniformHandle(Int32, Int64)
[requires: NV_bindless_texture]
Declaration
[AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64NV")]
[CLSCompliant(false)]
public static void UniformHandle(int location, long value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int64 | value |
UniformHandle(Int32, UInt64)
[requires: NV_bindless_texture]
Declaration
[AutoGenerated(Category = "NV_bindless_texture", Version = "", EntryPoint = "glUniformHandleui64NV")]
[CLSCompliant(false)]
public static void UniformHandle(int location, ulong value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
UInt64 | value |
VertexAttribFormat(Int32, Int32, All, Boolean, Int32)
[requires: NV_vertex_buffer_unified_memory] Specify the organization of vertex arrays
Declaration
[AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glVertexAttribFormatNV")]
[CLSCompliant(false)]
public static void VertexAttribFormat(int index, int size, All type, bool normalized, int stride)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | The generic vertex attribute array being described. |
Int32 | size | The number of values per vertex that are stored in the array. |
All | type | The type of the data stored in the array. |
Boolean | normalized | The distance between elements within the buffer. |
Int32 | stride | The distance between elements within the buffer. |
VertexAttribFormat(UInt32, Int32, All, Boolean, Int32)
[requires: NV_vertex_buffer_unified_memory] Specify the organization of vertex arrays
Declaration
[AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glVertexAttribFormatNV")]
[CLSCompliant(false)]
public static void VertexAttribFormat(uint index, int size, All type, bool normalized, int stride)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | The generic vertex attribute array being described. |
Int32 | size | The number of values per vertex that are stored in the array. |
All | type | The type of the data stored in the array. |
Boolean | normalized | The distance between elements within the buffer. |
Int32 | stride | The distance between elements within the buffer. |
VertexAttribIFormat(Int32, Int32, All, Int32)
[requires: NV_vertex_buffer_unified_memory]
Declaration
[AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glVertexAttribIFormatNV")]
[CLSCompliant(false)]
public static void VertexAttribIFormat(int index, int size, All type, int stride)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Int32 | size | |
All | type | |
Int32 | stride |
VertexAttribIFormat(UInt32, Int32, All, Int32)
[requires: NV_vertex_buffer_unified_memory]
Declaration
[AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glVertexAttribIFormatNV")]
[CLSCompliant(false)]
public static void VertexAttribIFormat(uint index, int size, All type, int stride)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Int32 | size | |
All | type | |
Int32 | stride |
VertexAttribL1(Int32, Int64)
[requires: NV_vertex_attrib_integer_64bit]
Declaration
[AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL1i64NV")]
[CLSCompliant(false)]
public static void VertexAttribL1(int index, long x)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Int64 | x |
VertexAttribL1(Int32, Int64*)
[requires: NV_vertex_attrib_integer_64bit]
Declaration
[AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL1i64vNV")]
[CLSCompliant(false)]
public static void VertexAttribL1(int index, [Count(Count = 1)] long *v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Int64* | v | [length: 1] |
VertexAttribL1(UInt32, Int64)
[requires: NV_vertex_attrib_integer_64bit]
Declaration
[AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL1i64NV")]
[CLSCompliant(false)]
public static void VertexAttribL1(uint index, long x)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Int64 | x |
VertexAttribL1(UInt32, Int64*)
[requires: NV_vertex_attrib_integer_64bit]
Declaration
[AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL1i64vNV")]
[CLSCompliant(false)]
public static void VertexAttribL1(uint index, [Count(Count = 1)] long *v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Int64* | v | [length: 1] |
VertexAttribL1(UInt32, UInt64)
[requires: NV_vertex_attrib_integer_64bit]
Declaration
[AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL1ui64NV")]
[CLSCompliant(false)]
public static void VertexAttribL1(uint index, ulong x)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
UInt64 | x |
VertexAttribL1(UInt32, UInt64*)
[requires: NV_vertex_attrib_integer_64bit]
Declaration
[AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL1ui64vNV")]
[CLSCompliant(false)]
public static void VertexAttribL1(uint index, [Count(Count = 1)] ulong *v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
UInt64* | v | [length: 1] |
VertexAttribL2(Int32, Int64*)
[requires: NV_vertex_attrib_integer_64bit]
Declaration
[AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2i64vNV")]
[CLSCompliant(false)]
public static void VertexAttribL2(int index, [Count(Count = 2)] long *v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Int64* | v | [length: 2] |
VertexAttribL2(Int32, Int64, Int64)
[requires: NV_vertex_attrib_integer_64bit]
Declaration
[AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2i64NV")]
[CLSCompliant(false)]
public static void VertexAttribL2(int index, long x, long y)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Int64 | x | |
Int64 | y |
VertexAttribL2(Int32, ref Int64)
[requires: NV_vertex_attrib_integer_64bit]
Declaration
[AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2i64vNV")]
[CLSCompliant(false)]
public static void VertexAttribL2(int index, [Count(Count = 2)] ref long v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Int64 | v | [length: 2] |
VertexAttribL2(Int32, Int64[])
[requires: NV_vertex_attrib_integer_64bit]
Declaration
[AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2i64vNV")]
[CLSCompliant(false)]
public static void VertexAttribL2(int index, [Count(Count = 2)] long[] v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Int64[] | v | [length: 2] |
VertexAttribL2(UInt32, Int64*)
[requires: NV_vertex_attrib_integer_64bit]
Declaration
[AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2i64vNV")]
[CLSCompliant(false)]
public static void VertexAttribL2(uint index, [Count(Count = 2)] long *v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Int64* | v | [length: 2] |
VertexAttribL2(UInt32, Int64, Int64)
[requires: NV_vertex_attrib_integer_64bit]
Declaration
[AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2i64NV")]
[CLSCompliant(false)]
public static void VertexAttribL2(uint index, long x, long y)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Int64 | x | |
Int64 | y |
VertexAttribL2(UInt32, ref Int64)
[requires: NV_vertex_attrib_integer_64bit]
Declaration
[AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2i64vNV")]
[CLSCompliant(false)]
public static void VertexAttribL2(uint index, [Count(Count = 2)] ref long v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Int64 | v | [length: 2] |
VertexAttribL2(UInt32, Int64[])
[requires: NV_vertex_attrib_integer_64bit]
Declaration
[AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2i64vNV")]
[CLSCompliant(false)]
public static void VertexAttribL2(uint index, [Count(Count = 2)] long[] v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Int64[] | v | [length: 2] |
VertexAttribL2(UInt32, UInt64*)
[requires: NV_vertex_attrib_integer_64bit]
Declaration
[AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2ui64vNV")]
[CLSCompliant(false)]
public static void VertexAttribL2(uint index, [Count(Count = 2)] ulong *v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
UInt64* | v | [length: 2] |
VertexAttribL2(UInt32, UInt64, UInt64)
[requires: NV_vertex_attrib_integer_64bit]
Declaration
[AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2ui64NV")]
[CLSCompliant(false)]
public static void VertexAttribL2(uint index, ulong x, ulong y)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
UInt64 | x | |
UInt64 | y |
VertexAttribL2(UInt32, ref UInt64)
[requires: NV_vertex_attrib_integer_64bit]
Declaration
[AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2ui64vNV")]
[CLSCompliant(false)]
public static void VertexAttribL2(uint index, [Count(Count = 2)] ref ulong v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
UInt64 | v | [length: 2] |
VertexAttribL2(UInt32, UInt64[])
[requires: NV_vertex_attrib_integer_64bit]
Declaration
[AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL2ui64vNV")]
[CLSCompliant(false)]
public static void VertexAttribL2(uint index, [Count(Count = 2)] ulong[] v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
UInt64[] | v | [length: 2] |
VertexAttribL3(Int32, Int64*)
[requires: NV_vertex_attrib_integer_64bit]
Declaration
[AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3i64vNV")]
[CLSCompliant(false)]
public static void VertexAttribL3(int index, [Count(Count = 3)] long *v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Int64* | v | [length: 3] |
VertexAttribL3(Int32, Int64, Int64, Int64)
[requires: NV_vertex_attrib_integer_64bit]
Declaration
[AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3i64NV")]
[CLSCompliant(false)]
public static void VertexAttribL3(int index, long x, long y, long z)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Int64 | x | |
Int64 | y | |
Int64 | z |
VertexAttribL3(Int32, ref Int64)
[requires: NV_vertex_attrib_integer_64bit]
Declaration
[AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3i64vNV")]
[CLSCompliant(false)]
public static void VertexAttribL3(int index, [Count(Count = 3)] ref long v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Int64 | v | [length: 3] |
VertexAttribL3(Int32, Int64[])
[requires: NV_vertex_attrib_integer_64bit]
Declaration
[AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3i64vNV")]
[CLSCompliant(false)]
public static void VertexAttribL3(int index, [Count(Count = 3)] long[] v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Int64[] | v | [length: 3] |
VertexAttribL3(UInt32, Int64*)
[requires: NV_vertex_attrib_integer_64bit]
Declaration
[AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3i64vNV")]
[CLSCompliant(false)]
public static void VertexAttribL3(uint index, [Count(Count = 3)] long *v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Int64* | v | [length: 3] |
VertexAttribL3(UInt32, Int64, Int64, Int64)
[requires: NV_vertex_attrib_integer_64bit]
Declaration
[AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3i64NV")]
[CLSCompliant(false)]
public static void VertexAttribL3(uint index, long x, long y, long z)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Int64 | x | |
Int64 | y | |
Int64 | z |
VertexAttribL3(UInt32, ref Int64)
[requires: NV_vertex_attrib_integer_64bit]
Declaration
[AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3i64vNV")]
[CLSCompliant(false)]
public static void VertexAttribL3(uint index, [Count(Count = 3)] ref long v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Int64 | v | [length: 3] |
VertexAttribL3(UInt32, Int64[])
[requires: NV_vertex_attrib_integer_64bit]
Declaration
[AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3i64vNV")]
[CLSCompliant(false)]
public static void VertexAttribL3(uint index, [Count(Count = 3)] long[] v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Int64[] | v | [length: 3] |
VertexAttribL3(UInt32, UInt64*)
[requires: NV_vertex_attrib_integer_64bit]
Declaration
[AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3ui64vNV")]
[CLSCompliant(false)]
public static void VertexAttribL3(uint index, [Count(Count = 3)] ulong *v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
UInt64* | v | [length: 3] |
VertexAttribL3(UInt32, UInt64, UInt64, UInt64)
[requires: NV_vertex_attrib_integer_64bit]
Declaration
[AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3ui64NV")]
[CLSCompliant(false)]
public static void VertexAttribL3(uint index, ulong x, ulong y, ulong z)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
UInt64 | x | |
UInt64 | y | |
UInt64 | z |
VertexAttribL3(UInt32, ref UInt64)
[requires: NV_vertex_attrib_integer_64bit]
Declaration
[AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3ui64vNV")]
[CLSCompliant(false)]
public static void VertexAttribL3(uint index, [Count(Count = 3)] ref ulong v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
UInt64 | v | [length: 3] |
VertexAttribL3(UInt32, UInt64[])
[requires: NV_vertex_attrib_integer_64bit]
Declaration
[AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL3ui64vNV")]
[CLSCompliant(false)]
public static void VertexAttribL3(uint index, [Count(Count = 3)] ulong[] v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
UInt64[] | v | [length: 3] |
VertexAttribL4(Int32, Int64*)
[requires: NV_vertex_attrib_integer_64bit]
Declaration
[AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4i64vNV")]
[CLSCompliant(false)]
public static void VertexAttribL4(int index, [Count(Count = 4)] long *v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Int64* | v | [length: 4] |
VertexAttribL4(Int32, Int64, Int64, Int64, Int64)
[requires: NV_vertex_attrib_integer_64bit]
Declaration
[AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4i64NV")]
[CLSCompliant(false)]
public static void VertexAttribL4(int index, long x, long y, long z, long w)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Int64 | x | |
Int64 | y | |
Int64 | z | |
Int64 | w |
VertexAttribL4(Int32, ref Int64)
[requires: NV_vertex_attrib_integer_64bit]
Declaration
[AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4i64vNV")]
[CLSCompliant(false)]
public static void VertexAttribL4(int index, [Count(Count = 4)] ref long v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Int64 | v | [length: 4] |
VertexAttribL4(Int32, Int64[])
[requires: NV_vertex_attrib_integer_64bit]
Declaration
[AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4i64vNV")]
[CLSCompliant(false)]
public static void VertexAttribL4(int index, [Count(Count = 4)] long[] v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Int64[] | v | [length: 4] |
VertexAttribL4(UInt32, Int64*)
[requires: NV_vertex_attrib_integer_64bit]
Declaration
[AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4i64vNV")]
[CLSCompliant(false)]
public static void VertexAttribL4(uint index, [Count(Count = 4)] long *v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Int64* | v | [length: 4] |
VertexAttribL4(UInt32, Int64, Int64, Int64, Int64)
[requires: NV_vertex_attrib_integer_64bit]
Declaration
[AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4i64NV")]
[CLSCompliant(false)]
public static void VertexAttribL4(uint index, long x, long y, long z, long w)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Int64 | x | |
Int64 | y | |
Int64 | z | |
Int64 | w |
VertexAttribL4(UInt32, ref Int64)
[requires: NV_vertex_attrib_integer_64bit]
Declaration
[AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4i64vNV")]
[CLSCompliant(false)]
public static void VertexAttribL4(uint index, [Count(Count = 4)] ref long v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Int64 | v | [length: 4] |
VertexAttribL4(UInt32, Int64[])
[requires: NV_vertex_attrib_integer_64bit]
Declaration
[AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4i64vNV")]
[CLSCompliant(false)]
public static void VertexAttribL4(uint index, [Count(Count = 4)] long[] v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Int64[] | v | [length: 4] |
VertexAttribL4(UInt32, UInt64*)
[requires: NV_vertex_attrib_integer_64bit]
Declaration
[AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4ui64vNV")]
[CLSCompliant(false)]
public static void VertexAttribL4(uint index, [Count(Count = 4)] ulong *v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
UInt64* | v | [length: 4] |
VertexAttribL4(UInt32, UInt64, UInt64, UInt64, UInt64)
[requires: NV_vertex_attrib_integer_64bit]
Declaration
[AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4ui64NV")]
[CLSCompliant(false)]
public static void VertexAttribL4(uint index, ulong x, ulong y, ulong z, ulong w)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
UInt64 | x | |
UInt64 | y | |
UInt64 | z | |
UInt64 | w |
VertexAttribL4(UInt32, ref UInt64)
[requires: NV_vertex_attrib_integer_64bit]
Declaration
[AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4ui64vNV")]
[CLSCompliant(false)]
public static void VertexAttribL4(uint index, [Count(Count = 4)] ref ulong v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
UInt64 | v | [length: 4] |
VertexAttribL4(UInt32, UInt64[])
[requires: NV_vertex_attrib_integer_64bit]
Declaration
[AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribL4ui64vNV")]
[CLSCompliant(false)]
public static void VertexAttribL4(uint index, [Count(Count = 4)] ulong[] v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
UInt64[] | v | [length: 4] |
VertexAttribLFormat(Int32, Int32, VertexAttribType, Int32)
[requires: NV_vertex_attrib_integer_64bit]
Declaration
[AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribLFormatNV")]
[CLSCompliant(false)]
public static void VertexAttribLFormat(int index, int size, VertexAttribType type, int stride)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Int32 | size | |
VertexAttribType | type | |
Int32 | stride |
VertexAttribLFormat(UInt32, Int32, VertexAttribType, Int32)
[requires: NV_vertex_attrib_integer_64bit]
Declaration
[AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "", EntryPoint = "glVertexAttribLFormatNV")]
[CLSCompliant(false)]
public static void VertexAttribLFormat(uint index, int size, VertexAttribType type, int stride)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Int32 | size | |
VertexAttribType | type | |
Int32 | stride |
VertexFormat(Int32, VertexPointerType, Int32)
[requires: NV_vertex_buffer_unified_memory]
Declaration
[AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "", EntryPoint = "glVertexFormatNV")]
public static void VertexFormat(int size, VertexPointerType type, int stride)
Parameters
Type | Name | Description |
---|---|---|
Int32 | size | |
VertexPointerType | type | |
Int32 | stride |
ViewportPositionWScale(Int32, Single, Single)
[requires: NV_clip_space_w_scaling]
Declaration
[AutoGenerated(Category = "NV_clip_space_w_scaling", Version = "", EntryPoint = "glViewportPositionWScaleNV")]
[CLSCompliant(false)]
public static void ViewportPositionWScale(int index, float xcoeff, float ycoeff)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Single | xcoeff | |
Single | ycoeff |
ViewportPositionWScale(UInt32, Single, Single)
[requires: NV_clip_space_w_scaling]
Declaration
[AutoGenerated(Category = "NV_clip_space_w_scaling", Version = "", EntryPoint = "glViewportPositionWScaleNV")]
[CLSCompliant(false)]
public static void ViewportPositionWScale(uint index, float xcoeff, float ycoeff)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Single | xcoeff | |
Single | ycoeff |
ViewportSwizzle(Int32, All, All, All, All)
[requires: NV_viewport_swizzle]
Declaration
[AutoGenerated(Category = "NV_viewport_swizzle", Version = "", EntryPoint = "glViewportSwizzleNV")]
[CLSCompliant(false)]
public static void ViewportSwizzle(int index, All swizzlex, All swizzley, All swizzlez, All swizzlew)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
All | swizzlex | |
All | swizzley | |
All | swizzlez | |
All | swizzlew |
ViewportSwizzle(UInt32, All, All, All, All)
[requires: NV_viewport_swizzle]
Declaration
[AutoGenerated(Category = "NV_viewport_swizzle", Version = "", EntryPoint = "glViewportSwizzleNV")]
[CLSCompliant(false)]
public static void ViewportSwizzle(uint index, All swizzlex, All swizzley, All swizzlez, All swizzlew)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
All | swizzlex | |
All | swizzley | |
All | swizzlez | |
All | swizzlew |
WaitVkSemaphore(Int64)
[requires: NV_draw_vulkan_image]
Declaration
[AutoGenerated(Category = "NV_draw_vulkan_image", Version = "", EntryPoint = "glWaitVkSemaphoreNV")]
[CLSCompliant(false)]
public static void WaitVkSemaphore(long vkSemaphore)
Parameters
Type | Name | Description |
---|---|---|
Int64 | vkSemaphore |
WaitVkSemaphore(UInt64)
[requires: NV_draw_vulkan_image]
Declaration
[AutoGenerated(Category = "NV_draw_vulkan_image", Version = "", EntryPoint = "glWaitVkSemaphoreNV")]
[CLSCompliant(false)]
public static void WaitVkSemaphore(ulong vkSemaphore)
Parameters
Type | Name | Description |
---|---|---|
UInt64 | vkSemaphore |
WeightPath(Int32, Int32, Int32*, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glWeightPathsNV")]
[CLSCompliant(false)]
public static void WeightPath(int resultPath, int numPaths, [Count(Parameter = "numPaths")] int *paths, [Count(Parameter = "numPaths")] float *weights)
Parameters
Type | Name | Description |
---|---|---|
Int32 | resultPath | |
Int32 | numPaths | |
Int32* | paths | [length: numPaths] |
Single* | weights | [length: numPaths] |
WeightPath(Int32, Int32, ref Int32, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glWeightPathsNV")]
[CLSCompliant(false)]
public static void WeightPath(int resultPath, int numPaths, [Count(Parameter = "numPaths")] ref int paths, [Count(Parameter = "numPaths")] ref float weights)
Parameters
Type | Name | Description |
---|---|---|
Int32 | resultPath | |
Int32 | numPaths | |
Int32 | paths | [length: numPaths] |
Single | weights | [length: numPaths] |
WeightPath(Int32, Int32, Int32[], Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glWeightPathsNV")]
[CLSCompliant(false)]
public static void WeightPath(int resultPath, int numPaths, [Count(Parameter = "numPaths")] int[] paths, [Count(Parameter = "numPaths")] float[] weights)
Parameters
Type | Name | Description |
---|---|---|
Int32 | resultPath | |
Int32 | numPaths | |
Int32[] | paths | [length: numPaths] |
Single[] | weights | [length: numPaths] |
WeightPath(UInt32, Int32, UInt32*, Single*)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glWeightPathsNV")]
[CLSCompliant(false)]
public static void WeightPath(uint resultPath, int numPaths, [Count(Parameter = "numPaths")] uint *paths, [Count(Parameter = "numPaths")] float *weights)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | resultPath | |
Int32 | numPaths | |
UInt32* | paths | [length: numPaths] |
Single* | weights | [length: numPaths] |
WeightPath(UInt32, Int32, ref UInt32, ref Single)
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glWeightPathsNV")]
[CLSCompliant(false)]
public static void WeightPath(uint resultPath, int numPaths, [Count(Parameter = "numPaths")] ref uint paths, [Count(Parameter = "numPaths")] ref float weights)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | resultPath | |
Int32 | numPaths | |
UInt32 | paths | [length: numPaths] |
Single | weights | [length: numPaths] |
WeightPath(UInt32, Int32, UInt32[], Single[])
[requires: NV_path_rendering]
Declaration
[AutoGenerated(Category = "NV_path_rendering", Version = "", EntryPoint = "glWeightPathsNV")]
[CLSCompliant(false)]
public static void WeightPath(uint resultPath, int numPaths, [Count(Parameter = "numPaths")] uint[] paths, [Count(Parameter = "numPaths")] float[] weights)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | resultPath | |
Int32 | numPaths | |
UInt32[] | paths | [length: numPaths] |
Single[] | weights | [length: numPaths] |