Show / Hide Table of Contents

Struct Matrix4d

Represents a 4x4 matrix containing 3D rotation, scale, transform, and projection with double-precision components.

Implements
IEquatable<Matrix4d>
Inherited Members
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetType()
Namespace: OpenTK
Assembly: OpenTK.dll
Syntax
[Serializable]
public struct Matrix4d : IEquatable<Matrix4d>

Constructors

Matrix4d(Matrix3d)

Constructs a new instance.

Declaration
public Matrix4d(Matrix3d topLeft)
Parameters
Type Name Description
Matrix3d topLeft

The top left 3x3 of the matrix.

Matrix4d(Vector4d, Vector4d, Vector4d, Vector4d)

Constructs a new instance.

Declaration
public Matrix4d(Vector4d row0, Vector4d row1, Vector4d row2, Vector4d row3)
Parameters
Type Name Description
Vector4d row0

Top row of the matrix

Vector4d row1

Second row of the matrix

Vector4d row2

Third row of the matrix

Vector4d row3

Bottom row of the matrix

Matrix4d(Double, Double, Double, Double, Double, Double, Double, Double, Double, Double, Double, Double, Double, Double, Double, Double)

Constructs a new instance.

Declaration
public Matrix4d(double m00, double m01, double m02, double m03, double m10, double m11, double m12, double m13, double m20, double m21, double m22, double m23, double m30, double m31, double m32, double m33)
Parameters
Type Name Description
Double m00

First item of the first row.

Double m01

Second item of the first row.

Double m02

Third item of the first row.

Double m03

Fourth item of the first row.

Double m10

First item of the second row.

Double m11

Second item of the second row.

Double m12

Third item of the second row.

Double m13

Fourth item of the second row.

Double m20

First item of the third row.

Double m21

Second item of the third row.

Double m22

Third item of the third row.

Double m23

First item of the third row.

Double m30

Fourth item of the fourth row.

Double m31

Second item of the fourth row.

Double m32

Third item of the fourth row.

Double m33

Fourth item of the fourth row.

Fields

Identity

The identity matrix

Declaration
public static Matrix4d Identity
Field Value
Type Description
Matrix4d

Row0

Top row of the matrix

Declaration
public Vector4d Row0
Field Value
Type Description
Vector4d

Row1

2nd row of the matrix

Declaration
public Vector4d Row1
Field Value
Type Description
Vector4d

Row2

3rd row of the matrix

Declaration
public Vector4d Row2
Field Value
Type Description
Vector4d

Row3

Bottom row of the matrix

Declaration
public Vector4d Row3
Field Value
Type Description
Vector4d

Properties

Column0

The first column of this matrix

Declaration
public Vector4d Column0 { get; set; }
Property Value
Type Description
Vector4d

Column1

The second column of this matrix

Declaration
public Vector4d Column1 { get; set; }
Property Value
Type Description
Vector4d

Column2

The third column of this matrix

Declaration
public Vector4d Column2 { get; set; }
Property Value
Type Description
Vector4d

Column3

The fourth column of this matrix

Declaration
public Vector4d Column3 { get; set; }
Property Value
Type Description
Vector4d

Determinant

The determinant of this matrix

Declaration
public readonly double Determinant { get; }
Property Value
Type Description
Double

Diagonal

Gets or sets the values along the main diagonal of the matrix.

Declaration
public Vector4d Diagonal { get; set; }
Property Value
Type Description
Vector4d

Item[Int32, Int32]

Gets or sets the value at a specified row and column.

Declaration
public double this[int rowIndex, int columnIndex] { get; set; }
Parameters
Type Name Description
Int32 rowIndex
Int32 columnIndex
Property Value
Type Description
Double

M11

Gets or sets the value at row 1, column 1 of this instance.

Declaration
public double M11 { get; set; }
Property Value
Type Description
Double

M12

Gets or sets the value at row 1, column 2 of this instance.

Declaration
public double M12 { get; set; }
Property Value
Type Description
Double

M13

Gets or sets the value at row 1, column 3 of this instance.

Declaration
public double M13 { get; set; }
Property Value
Type Description
Double

M14

Gets or sets the value at row 1, column 4 of this instance.

Declaration
public double M14 { get; set; }
Property Value
Type Description
Double

M21

Gets or sets the value at row 2, column 1 of this instance.

Declaration
public double M21 { get; set; }
Property Value
Type Description
Double

M22

Gets or sets the value at row 2, column 2 of this instance.

Declaration
public double M22 { get; set; }
Property Value
Type Description
Double

M23

Gets or sets the value at row 2, column 3 of this instance.

Declaration
public double M23 { get; set; }
Property Value
Type Description
Double

M24

Gets or sets the value at row 2, column 4 of this instance.

Declaration
public double M24 { get; set; }
Property Value
Type Description
Double

M31

Gets or sets the value at row 3, column 1 of this instance.

Declaration
public double M31 { get; set; }
Property Value
Type Description
Double

M32

Gets or sets the value at row 3, column 2 of this instance.

Declaration
public double M32 { get; set; }
Property Value
Type Description
Double

M33

Gets or sets the value at row 3, column 3 of this instance.

Declaration
public double M33 { get; set; }
Property Value
Type Description
Double

M34

Gets or sets the value at row 3, column 4 of this instance.

Declaration
public double M34 { get; set; }
Property Value
Type Description
Double

M41

Gets or sets the value at row 4, column 1 of this instance.

Declaration
public double M41 { get; set; }
Property Value
Type Description
Double

M42

Gets or sets the value at row 4, column 2 of this instance.

Declaration
public double M42 { get; set; }
Property Value
Type Description
Double

M43

Gets or sets the value at row 4, column 3 of this instance.

Declaration
public double M43 { get; set; }
Property Value
Type Description
Double

M44

Gets or sets the value at row 4, column 4 of this instance.

Declaration
public double M44 { get; set; }
Property Value
Type Description
Double

Trace

Gets the trace of the matrix, the sum of the values along the diagonal.

Declaration
public readonly double Trace { get; }
Property Value
Type Description
Double

Methods

Add(Matrix4d, Matrix4d)

Adds two instances.

Declaration
public static Matrix4d Add(Matrix4d left, Matrix4d right)
Parameters
Type Name Description
Matrix4d left

The left operand of the addition.

Matrix4d right

The right operand of the addition.

Returns
Type Description
Matrix4d

A new instance that is the result of the addition.

Add(ref Matrix4d, ref Matrix4d, out Matrix4d)

Adds two instances.

Declaration
public static void Add(ref Matrix4d left, ref Matrix4d right, out Matrix4d result)
Parameters
Type Name Description
Matrix4d left

The left operand of the addition.

Matrix4d right

The right operand of the addition.

Matrix4d result

A new instance that is the result of the addition.

ClearProjection()

Returns a copy of this Matrix4d without projection.

Declaration
public Matrix4d ClearProjection()
Returns
Type Description
Matrix4d

ClearRotation()

Returns a copy of this Matrix4d without rotation.

Declaration
public Matrix4d ClearRotation()
Returns
Type Description
Matrix4d

ClearScale()

Returns a copy of this Matrix4d without scale.

Declaration
public Matrix4d ClearScale()
Returns
Type Description
Matrix4d

ClearTranslation()

Returns a copy of this Matrix4d without translation.

Declaration
public Matrix4d ClearTranslation()
Returns
Type Description
Matrix4d

CreateFromAxisAngle(Vector3d, Double)

Build a rotation matrix from the specified axis/angle rotation.

Declaration
public static Matrix4d CreateFromAxisAngle(Vector3d axis, double angle)
Parameters
Type Name Description
Vector3d axis

The axis to rotate about.

Double angle

Angle in radians to rotate counter-clockwise (looking in the direction of the given axis).

Returns
Type Description
Matrix4d

A matrix instance.

CreateFromAxisAngle(Vector3d, Double, out Matrix4d)

Build a rotation matrix from the specified axis/angle rotation.

Declaration
public static void CreateFromAxisAngle(Vector3d axis, double angle, out Matrix4d result)
Parameters
Type Name Description
Vector3d axis

The axis to rotate about.

Double angle

Angle in radians to rotate counter-clockwise (looking in the direction of the given axis).

Matrix4d result

A matrix instance.

CreateFromQuaternion(Quaterniond)

Builds a rotation matrix from a quaternion.

Declaration
public static Matrix4d CreateFromQuaternion(Quaterniond q)
Parameters
Type Name Description
Quaterniond q

The quaternion to rotate by.

Returns
Type Description
Matrix4d

A matrix instance.

CreateFromQuaternion(ref Quaterniond, out Matrix4d)

Build a rotation matrix from the specified quaternion.

Declaration
public static void CreateFromQuaternion(ref Quaterniond q, out Matrix4d result)
Parameters
Type Name Description
Quaterniond q

Quaternion to translate.

Matrix4d result

Matrix result.

CreateOrthographic(Double, Double, Double, Double)

Creates an orthographic projection matrix.

Declaration
public static Matrix4d CreateOrthographic(double width, double height, double zNear, double zFar)
Parameters
Type Name Description
Double width

The width of the projection volume.

Double height

The height of the projection volume.

Double zNear

The near edge of the projection volume.

Double zFar

The far edge of the projection volume.

Returns
Type Description
Matrix4d

CreateOrthographic(Double, Double, Double, Double, out Matrix4d)

Creates an orthographic projection matrix.

Declaration
public static void CreateOrthographic(double width, double height, double zNear, double zFar, out Matrix4d result)
Parameters
Type Name Description
Double width

The width of the projection volume.

Double height

The height of the projection volume.

Double zNear

The near edge of the projection volume.

Double zFar

The far edge of the projection volume.

Matrix4d result

The resulting Matrix4d instance.

CreateOrthographicOffCenter(Double, Double, Double, Double, Double, Double)

Creates an orthographic projection matrix.

Declaration
public static Matrix4d CreateOrthographicOffCenter(double left, double right, double bottom, double top, double zNear, double zFar)
Parameters
Type Name Description
Double left

The left edge of the projection volume.

Double right

The right edge of the projection volume.

Double bottom

The bottom edge of the projection volume.

Double top

The top edge of the projection volume.

Double zNear

The near edge of the projection volume.

Double zFar

The far edge of the projection volume.

Returns
Type Description
Matrix4d

The resulting Matrix4d instance.

CreateOrthographicOffCenter(Double, Double, Double, Double, Double, Double, out Matrix4d)

Creates an orthographic projection matrix.

Declaration
public static void CreateOrthographicOffCenter(double left, double right, double bottom, double top, double zNear, double zFar, out Matrix4d result)
Parameters
Type Name Description
Double left

The left edge of the projection volume.

Double right

The right edge of the projection volume.

Double bottom

The bottom edge of the projection volume.

Double top

The top edge of the projection volume.

Double zNear

The near edge of the projection volume.

Double zFar

The far edge of the projection volume.

Matrix4d result

The resulting Matrix4d instance.

CreatePerspectiveFieldOfView(Double, Double, Double, Double)

Creates a perspective projection matrix.

Declaration
public static Matrix4d CreatePerspectiveFieldOfView(double fovy, double aspect, double zNear, double zFar)
Parameters
Type Name Description
Double fovy

Angle of the field of view in the y direction (in radians)

Double aspect

Aspect ratio of the view (width / height)

Double zNear

Distance to the near clip plane

Double zFar

Distance to the far clip plane

Returns
Type Description
Matrix4d

A projection matrix that transforms camera space to raster space

Exceptions
Type Condition
ArgumentOutOfRangeException

Thrown under the following conditions:

CreatePerspectiveFieldOfView(Double, Double, Double, Double, out Matrix4d)

Creates a perspective projection matrix.

Declaration
public static void CreatePerspectiveFieldOfView(double fovy, double aspect, double zNear, double zFar, out Matrix4d result)
Parameters
Type Name Description
Double fovy

Angle of the field of view in the y direction (in radians)

Double aspect

Aspect ratio of the view (width / height)

Double zNear

Distance to the near clip plane

Double zFar

Distance to the far clip plane

Matrix4d result

A projection matrix that transforms camera space to raster space

Exceptions
Type Condition
ArgumentOutOfRangeException

Thrown under the following conditions:

CreatePerspectiveOffCenter(Double, Double, Double, Double, Double, Double)

Creates an perspective projection matrix.

Declaration
public static Matrix4d CreatePerspectiveOffCenter(double left, double right, double bottom, double top, double zNear, double zFar)
Parameters
Type Name Description
Double left

Left edge of the view frustum

Double right

Right edge of the view frustum

Double bottom

Bottom edge of the view frustum

Double top

Top edge of the view frustum

Double zNear

Distance to the near clip plane

Double zFar

Distance to the far clip plane

Returns
Type Description
Matrix4d

A projection matrix that transforms camera space to raster space

Exceptions
Type Condition
ArgumentOutOfRangeException

Thrown under the following conditions:

CreatePerspectiveOffCenter(Double, Double, Double, Double, Double, Double, out Matrix4d)

Creates an perspective projection matrix.

Declaration
public static void CreatePerspectiveOffCenter(double left, double right, double bottom, double top, double zNear, double zFar, out Matrix4d result)
Parameters
Type Name Description
Double left

Left edge of the view frustum

Double right

Right edge of the view frustum

Double bottom

Bottom edge of the view frustum

Double top

Top edge of the view frustum

Double zNear

Distance to the near clip plane

Double zFar

Distance to the far clip plane

Matrix4d result

A projection matrix that transforms camera space to raster space

Exceptions
Type Condition
ArgumentOutOfRangeException

Thrown under the following conditions:

CreateRotationX(Double)

Builds a rotation matrix for a rotation around the x-axis.

Declaration
public static Matrix4d CreateRotationX(double angle)
Parameters
Type Name Description
Double angle

The counter-clockwise angle in radians.

Returns
Type Description
Matrix4d

The resulting Matrix4d instance.

CreateRotationX(Double, out Matrix4d)

Builds a rotation matrix for a rotation around the x-axis.

Declaration
public static void CreateRotationX(double angle, out Matrix4d result)
Parameters
Type Name Description
Double angle

The counter-clockwise angle in radians.

Matrix4d result

The resulting Matrix4d instance.

CreateRotationY(Double)

Builds a rotation matrix for a rotation around the y-axis.

Declaration
public static Matrix4d CreateRotationY(double angle)
Parameters
Type Name Description
Double angle

The counter-clockwise angle in radians.

Returns
Type Description
Matrix4d

The resulting Matrix4d instance.

CreateRotationY(Double, out Matrix4d)

Builds a rotation matrix for a rotation around the y-axis.

Declaration
public static void CreateRotationY(double angle, out Matrix4d result)
Parameters
Type Name Description
Double angle

The counter-clockwise angle in radians.

Matrix4d result

The resulting Matrix4d instance.

CreateRotationZ(Double)

Builds a rotation matrix for a rotation around the z-axis.

Declaration
public static Matrix4d CreateRotationZ(double angle)
Parameters
Type Name Description
Double angle

The counter-clockwise angle in radians.

Returns
Type Description
Matrix4d

The resulting Matrix4d instance.

CreateRotationZ(Double, out Matrix4d)

Builds a rotation matrix for a rotation around the z-axis.

Declaration
public static void CreateRotationZ(double angle, out Matrix4d result)
Parameters
Type Name Description
Double angle

The counter-clockwise angle in radians.

Matrix4d result

The resulting Matrix4d instance.

CreateTranslation(Vector3d)

Creates a translation matrix.

Declaration
public static Matrix4d CreateTranslation(Vector3d vector)
Parameters
Type Name Description
Vector3d vector

The translation vector.

Returns
Type Description
Matrix4d

The resulting Matrix4d instance.

CreateTranslation(ref Vector3d, out Matrix4d)

Creates a translation matrix.

Declaration
public static void CreateTranslation(ref Vector3d vector, out Matrix4d result)
Parameters
Type Name Description
Vector3d vector

The translation vector.

Matrix4d result

The resulting Matrix4d instance.

CreateTranslation(Double, Double, Double)

Creates a translation matrix.

Declaration
public static Matrix4d CreateTranslation(double x, double y, double z)
Parameters
Type Name Description
Double x

X translation.

Double y

Y translation.

Double z

Z translation.

Returns
Type Description
Matrix4d

The resulting Matrix4d instance.

CreateTranslation(Double, Double, Double, out Matrix4d)

Creates a translation matrix.

Declaration
public static void CreateTranslation(double x, double y, double z, out Matrix4d result)
Parameters
Type Name Description
Double x

X translation.

Double y

Y translation.

Double z

Z translation.

Matrix4d result

The resulting Matrix4d instance.

Equals(Matrix4d)

Indicates whether the current matrix is equal to another matrix.

Declaration
public bool Equals(Matrix4d other)
Parameters
Type Name Description
Matrix4d other

A matrix to compare with this matrix.

Returns
Type Description
Boolean

true if the current matrix is equal to the matrix parameter; otherwise, false.

Equals(Object)

Indicates whether this instance and a specified object are equal.

Declaration
public override bool Equals(object obj)
Parameters
Type Name Description
Object obj

The object to compare to.

Returns
Type Description
Boolean

True if the instances are equal; false otherwise.

Overrides
ValueType.Equals(Object)

ExtractProjection()

Returns the projection component of this instance.

Declaration
public Vector4d ExtractProjection()
Returns
Type Description
Vector4d

ExtractRotation(Boolean)

Returns the rotation component of this instance. Quite slow.

Declaration
public Quaterniond ExtractRotation(bool row_normalise = true)
Parameters
Type Name Description
Boolean row_normalise

Whether the method should row-normalise (i.e. remove scale from) the Matrix. Pass false if you know it's already normalised.

Returns
Type Description
Quaterniond

ExtractScale()

Returns the scale component of this instance.

Declaration
public Vector3d ExtractScale()
Returns
Type Description
Vector3d

ExtractTranslation()

Returns the translation component of this instance.

Declaration
public Vector3d ExtractTranslation()
Returns
Type Description
Vector3d

Frustum(Double, Double, Double, Double, Double, Double)

Build a projection matrix

Declaration
public static Matrix4d Frustum(double left, double right, double bottom, double top, double near, double far)
Parameters
Type Name Description
Double left

Left edge of the view frustum

Double right

Right edge of the view frustum

Double bottom

Bottom edge of the view frustum

Double top

Top edge of the view frustum

Double near

Distance to the near clip plane

Double far

Distance to the far clip plane

Returns
Type Description
Matrix4d

A projection matrix that transforms camera space to raster space

GetHashCode()

Returns the hashcode for this instance.

Declaration
public override int GetHashCode()
Returns
Type Description
Int32

A System.Int32 containing the unique hashcode for this instance.

Overrides
ValueType.GetHashCode()

Invert()

Converts this instance into its inverse.

Declaration
public void Invert()

Invert(Matrix4d)

Calculate the inverse of the given matrix

Declaration
public static Matrix4d Invert(Matrix4d mat)
Parameters
Type Name Description
Matrix4d mat

The matrix to invert

Returns
Type Description
Matrix4d

The inverse of the given matrix if it has one, or the input if it is singular

Exceptions
Type Condition
InvalidOperationException

Thrown if the Matrix4d is singular.

Inverted()

Returns an inverted copy of this instance.

Declaration
public Matrix4d Inverted()
Returns
Type Description
Matrix4d

LookAt(Vector3d, Vector3d, Vector3d)

Build a world space to camera space matrix

Declaration
public static Matrix4d LookAt(Vector3d eye, Vector3d target, Vector3d up)
Parameters
Type Name Description
Vector3d eye

Eye (camera) position in world space

Vector3d target

Target position in world space

Vector3d up

Up vector in world space (should not be parallel to the camera direction, that is target - eye)

Returns
Type Description
Matrix4d

A Matrix that transforms world space to camera space

LookAt(Double, Double, Double, Double, Double, Double, Double, Double, Double)

Build a world space to camera space matrix

Declaration
public static Matrix4d LookAt(double eyeX, double eyeY, double eyeZ, double targetX, double targetY, double targetZ, double upX, double upY, double upZ)
Parameters
Type Name Description
Double eyeX

Eye (camera) position in world space

Double eyeY

Eye (camera) position in world space

Double eyeZ

Eye (camera) position in world space

Double targetX

Target position in world space

Double targetY

Target position in world space

Double targetZ

Target position in world space

Double upX

Up vector in world space (should not be parallel to the camera direction, that is target - eye)

Double upY

Up vector in world space (should not be parallel to the camera direction, that is target - eye)

Double upZ

Up vector in world space (should not be parallel to the camera direction, that is target - eye)

Returns
Type Description
Matrix4d

A Matrix4 that transforms world space to camera space

Mult(Matrix4d, Matrix4d)

Multiplies two instances.

Declaration
public static Matrix4d Mult(Matrix4d left, Matrix4d right)
Parameters
Type Name Description
Matrix4d left

The left operand of the multiplication.

Matrix4d right

The right operand of the multiplication.

Returns
Type Description
Matrix4d

A new instance that is the result of the multiplication

Mult(Matrix4d, Double)

Multiplies an instance by a scalar.

Declaration
public static Matrix4d Mult(Matrix4d left, double right)
Parameters
Type Name Description
Matrix4d left

The left operand of the multiplication.

Double right

The right operand of the multiplication.

Returns
Type Description
Matrix4d

A new instance that is the result of the multiplication

Mult(ref Matrix4d, ref Matrix4d, out Matrix4d)

Multiplies two instances.

Declaration
public static void Mult(ref Matrix4d left, ref Matrix4d right, out Matrix4d result)
Parameters
Type Name Description
Matrix4d left

The left operand of the multiplication.

Matrix4d right

The right operand of the multiplication.

Matrix4d result

A new instance that is the result of the multiplication

Mult(ref Matrix4d, Double, out Matrix4d)

Multiplies an instance by a scalar.

Declaration
public static void Mult(ref Matrix4d left, double right, out Matrix4d result)
Parameters
Type Name Description
Matrix4d left

The left operand of the multiplication.

Double right

The right operand of the multiplication.

Matrix4d result

A new instance that is the result of the multiplication

Normalize()

Divides each element in the Matrix by the Determinant.

Declaration
public void Normalize()

Normalized()

Returns a normalised copy of this instance.

Declaration
public Matrix4d Normalized()
Returns
Type Description
Matrix4d

Perspective(Double, Double, Double, Double)

Build a projection matrix

Declaration
public static Matrix4d Perspective(double fovy, double aspect, double near, double far)
Parameters
Type Name Description
Double fovy

Angle of the field of view in the y direction (in radians)

Double aspect

Aspect ratio of the view (width / height)

Double near

Distance to the near clip plane

Double far

Distance to the far clip plane

Returns
Type Description
Matrix4d

A projection matrix that transforms camera space to raster space

Rotate(Quaterniond)

Build a rotation matrix from a quaternion

Declaration
public static Matrix4d Rotate(Quaterniond q)
Parameters
Type Name Description
Quaterniond q

the quaternion

Returns
Type Description
Matrix4d

A rotation matrix

Rotate(Vector3d, Double)

Build a rotation matrix to rotate about the given axis

Declaration
public static Matrix4d Rotate(Vector3d axis, double angle)
Parameters
Type Name Description
Vector3d axis

the axis to rotate about

Double angle

angle in radians to rotate counter-clockwise (looking in the direction of the given axis)

Returns
Type Description
Matrix4d

A rotation matrix

RotateX(Double)

Build a rotation matrix that rotates about the x-axis

Declaration
public static Matrix4d RotateX(double angle)
Parameters
Type Name Description
Double angle

angle in radians to rotate counter-clockwise around the x-axis

Returns
Type Description
Matrix4d

A rotation matrix

RotateY(Double)

Build a rotation matrix that rotates about the y-axis

Declaration
public static Matrix4d RotateY(double angle)
Parameters
Type Name Description
Double angle

angle in radians to rotate counter-clockwise around the y-axis

Returns
Type Description
Matrix4d

A rotation matrix

RotateZ(Double)

Build a rotation matrix that rotates about the z-axis

Declaration
public static Matrix4d RotateZ(double angle)
Parameters
Type Name Description
Double angle

angle in radians to rotate counter-clockwise around the z-axis

Returns
Type Description
Matrix4d

A rotation matrix

Scale(Vector3d)

Build a scaling matrix

Declaration
public static Matrix4d Scale(Vector3d scale)
Parameters
Type Name Description
Vector3d scale

Scale factors for x,y and z axes

Returns
Type Description
Matrix4d

A scaling matrix

Scale(Double)

Build a scaling matrix

Declaration
public static Matrix4d Scale(double scale)
Parameters
Type Name Description
Double scale

Single scale factor for x,y and z axes

Returns
Type Description
Matrix4d

A scaling matrix

Scale(Double, Double, Double)

Build a scaling matrix

Declaration
public static Matrix4d Scale(double x, double y, double z)
Parameters
Type Name Description
Double x

Scale factor for x-axis

Double y

Scale factor for y-axis

Double z

Scale factor for z-axis

Returns
Type Description
Matrix4d

A scaling matrix

Subtract(Matrix4d, Matrix4d)

Subtracts one instance from another.

Declaration
public static Matrix4d Subtract(Matrix4d left, Matrix4d right)
Parameters
Type Name Description
Matrix4d left

The left operand of the subraction.

Matrix4d right

The right operand of the subraction.

Returns
Type Description
Matrix4d

A new instance that is the result of the subraction.

Subtract(ref Matrix4d, ref Matrix4d, out Matrix4d)

Subtracts one instance from another.

Declaration
public static void Subtract(ref Matrix4d left, ref Matrix4d right, out Matrix4d result)
Parameters
Type Name Description
Matrix4d left

The left operand of the subraction.

Matrix4d right

The right operand of the subraction.

Matrix4d result

A new instance that is the result of the subraction.

ToString()

Returns a System.String that represents the current Matrix44.

Declaration
public override string ToString()
Returns
Type Description
String
Overrides
ValueType.ToString()

Transpose()

Converts this instance into its transpose.

Declaration
public void Transpose()

Transpose(Matrix4d)

Calculate the transpose of the given matrix

Declaration
public static Matrix4d Transpose(Matrix4d mat)
Parameters
Type Name Description
Matrix4d mat

The matrix to transpose

Returns
Type Description
Matrix4d

The transpose of the given matrix

Transpose(ref Matrix4d, out Matrix4d)

Calculate the transpose of the given matrix

Declaration
public static void Transpose(ref Matrix4d mat, out Matrix4d result)
Parameters
Type Name Description
Matrix4d mat

The matrix to transpose

Matrix4d result

The result of the calculation

Operators

Addition(Matrix4d, Matrix4d)

Matrix addition

Declaration
public static Matrix4d operator +(Matrix4d left, Matrix4d right)
Parameters
Type Name Description
Matrix4d left

left-hand operand

Matrix4d right

right-hand operand

Returns
Type Description
Matrix4d

A new Matrix4d which holds the result of the addition

Equality(Matrix4d, Matrix4d)

Compares two instances for equality.

Declaration
public static bool operator ==(Matrix4d left, Matrix4d right)
Parameters
Type Name Description
Matrix4d left

The first instance.

Matrix4d right

The second instance.

Returns
Type Description
Boolean

True, if left equals right; false otherwise.

Inequality(Matrix4d, Matrix4d)

Compares two instances for inequality.

Declaration
public static bool operator !=(Matrix4d left, Matrix4d right)
Parameters
Type Name Description
Matrix4d left

The first instance.

Matrix4d right

The second instance.

Returns
Type Description
Boolean

True, if left does not equal right; false otherwise.

Multiply(Matrix4d, Matrix4d)

Matrix multiplication

Declaration
public static Matrix4d operator *(Matrix4d left, Matrix4d right)
Parameters
Type Name Description
Matrix4d left

left-hand operand

Matrix4d right

right-hand operand

Returns
Type Description
Matrix4d

A new Matrix4d which holds the result of the multiplication

Multiply(Matrix4d, Single)

Matrix-scalar multiplication

Declaration
public static Matrix4d operator *(Matrix4d left, float right)
Parameters
Type Name Description
Matrix4d left

left-hand operand

Single right

right-hand operand

Returns
Type Description
Matrix4d

A new Matrix4d which holds the result of the multiplication

Subtraction(Matrix4d, Matrix4d)

Matrix subtraction

Declaration
public static Matrix4d operator -(Matrix4d left, Matrix4d right)
Parameters
Type Name Description
Matrix4d left

left-hand operand

Matrix4d right

right-hand operand

Returns
Type Description
Matrix4d

A new Matrix4d which holds the result of the subtraction

Implements

System.IEquatable<T>

See Also

Matrix4
In This Article
Back to top Generated by DocFX