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Class GL.Ext

Inheritance
Object
GL.Ext
Inherited Members
Object.ToString()
Object.Equals(Object)
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetHashCode()
Object.GetType()
Object.MemberwiseClone()
Namespace: OpenTK.Graphics.OpenGL
Assembly: OpenTK.dll
Syntax
public static class Ext

Methods

AcquireKeyedMutexWin32(Int32, Int64, Int32)

[requires: EXT_win32_keyed_mutex]

Declaration
[AutoGenerated(Category = "EXT_win32_keyed_mutex", Version = "", EntryPoint = "glAcquireKeyedMutexWin32EXT")]
[CLSCompliant(false)]
public static bool AcquireKeyedMutexWin32(int memory, long key, int timeout)
Parameters
Type Name Description
Int32 memory
Int64 key
Int32 timeout
Returns
Type Description
Boolean

AcquireKeyedMutexWin32(UInt32, UInt64, UInt32)

[requires: EXT_win32_keyed_mutex]

Declaration
[AutoGenerated(Category = "EXT_win32_keyed_mutex", Version = "", EntryPoint = "glAcquireKeyedMutexWin32EXT")]
[CLSCompliant(false)]
public static bool AcquireKeyedMutexWin32(uint memory, ulong key, uint timeout)
Parameters
Type Name Description
UInt32 memory
UInt64 key
UInt32 timeout
Returns
Type Description
Boolean

ActiveProgram(Int32)

[requires: EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glActiveProgramEXT")]
[CLSCompliant(false)]
public static void ActiveProgram(int program)
Parameters
Type Name Description
Int32 program

ActiveProgram(UInt32)

[requires: EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glActiveProgramEXT")]
[CLSCompliant(false)]
public static void ActiveProgram(uint program)
Parameters
Type Name Description
UInt32 program

ActiveShaderProgram(Int32, Int32)

[requires: EXT_separate_shader_objects] Set the active program object for a program pipeline object

Declaration
[AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glActiveShaderProgramEXT")]
[CLSCompliant(false)]
public static void ActiveShaderProgram(int pipeline, int program)
Parameters
Type Name Description
Int32 pipeline

Specifies the program pipeline object to set the active program object for.

Int32 program

Specifies the program object to set as the active program pipeline object pipeline.

ActiveShaderProgram(UInt32, UInt32)

[requires: EXT_separate_shader_objects] Set the active program object for a program pipeline object

Declaration
[AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glActiveShaderProgramEXT")]
[CLSCompliant(false)]
public static void ActiveShaderProgram(uint pipeline, uint program)
Parameters
Type Name Description
UInt32 pipeline

Specifies the program pipeline object to set the active program object for.

UInt32 program

Specifies the program object to set as the active program pipeline object pipeline.

ActiveStencilFace(StencilFaceDirection)

[requires: EXT_stencil_two_side]

Declaration
[AutoGenerated(Category = "EXT_stencil_two_side", Version = "", EntryPoint = "glActiveStencilFaceEXT")]
public static void ActiveStencilFace(StencilFaceDirection face)
Parameters
Type Name Description
StencilFaceDirection face

ApplyTexture(ExtLightTexture)

[requires: EXT_light_texture]

Declaration
[AutoGenerated(Category = "EXT_light_texture", Version = "", EntryPoint = "glApplyTextureEXT")]
public static void ApplyTexture(ExtLightTexture mode)
Parameters
Type Name Description
ExtLightTexture mode

AreTexturesResident(Int32, Int32*, Boolean*)

[requires: EXT_texture_object] Determine if textures are loaded in texture memory

Declaration
[AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glAreTexturesResidentEXT")]
[CLSCompliant(false)]
public static bool AreTexturesResident(int n, [Count(Parameter = "n")] int *textures, [Count(Parameter = "n")] bool *residences)
Parameters
Type Name Description
Int32 n

Specifies the number of textures to be queried.

Int32* textures

[length: n] Specifies an array containing the names of the textures to be queried.

Boolean* residences

[length: n] Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences.

Returns
Type Description
Boolean

AreTexturesResident(Int32, ref Int32, out Boolean)

[requires: EXT_texture_object] Determine if textures are loaded in texture memory

Declaration
[AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glAreTexturesResidentEXT")]
[CLSCompliant(false)]
public static bool AreTexturesResident(int n, [Count(Parameter = "n")] ref int textures, [Count(Parameter = "n")] out bool residences)
Parameters
Type Name Description
Int32 n

Specifies the number of textures to be queried.

Int32 textures

[length: n] Specifies an array containing the names of the textures to be queried.

Boolean residences

[length: n] Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences.

Returns
Type Description
Boolean

AreTexturesResident(Int32, Int32[], Boolean[])

[requires: EXT_texture_object] Determine if textures are loaded in texture memory

Declaration
[AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glAreTexturesResidentEXT")]
[CLSCompliant(false)]
public static bool AreTexturesResident(int n, [Count(Parameter = "n")] int[] textures, [Count(Parameter = "n")] bool[] residences)
Parameters
Type Name Description
Int32 n

Specifies the number of textures to be queried.

Int32[] textures

[length: n] Specifies an array containing the names of the textures to be queried.

Boolean[] residences

[length: n] Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences.

Returns
Type Description
Boolean

AreTexturesResident(Int32, UInt32*, Boolean*)

[requires: EXT_texture_object] Determine if textures are loaded in texture memory

Declaration
[AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glAreTexturesResidentEXT")]
[CLSCompliant(false)]
public static bool AreTexturesResident(int n, [Count(Parameter = "n")] uint *textures, [Count(Parameter = "n")] bool *residences)
Parameters
Type Name Description
Int32 n

Specifies the number of textures to be queried.

UInt32* textures

[length: n] Specifies an array containing the names of the textures to be queried.

Boolean* residences

[length: n] Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences.

Returns
Type Description
Boolean

AreTexturesResident(Int32, ref UInt32, out Boolean)

[requires: EXT_texture_object] Determine if textures are loaded in texture memory

Declaration
[AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glAreTexturesResidentEXT")]
[CLSCompliant(false)]
public static bool AreTexturesResident(int n, [Count(Parameter = "n")] ref uint textures, [Count(Parameter = "n")] out bool residences)
Parameters
Type Name Description
Int32 n

Specifies the number of textures to be queried.

UInt32 textures

[length: n] Specifies an array containing the names of the textures to be queried.

Boolean residences

[length: n] Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences.

Returns
Type Description
Boolean

AreTexturesResident(Int32, UInt32[], Boolean[])

[requires: EXT_texture_object] Determine if textures are loaded in texture memory

Declaration
[AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glAreTexturesResidentEXT")]
[CLSCompliant(false)]
public static bool AreTexturesResident(int n, [Count(Parameter = "n")] uint[] textures, [Count(Parameter = "n")] bool[] residences)
Parameters
Type Name Description
Int32 n

Specifies the number of textures to be queried.

UInt32[] textures

[length: n] Specifies an array containing the names of the textures to be queried.

Boolean[] residences

[length: n] Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences.

Returns
Type Description
Boolean

ArrayElement(Int32)

[requires: EXT_vertex_array] Render a vertex using the specified vertex array element

Declaration
[AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glArrayElementEXT")]
public static void ArrayElement(int i)
Parameters
Type Name Description
Int32 i

Specifies an index into the enabled vertex data arrays.

BeginTransformFeedback(PrimitiveType)

[requires: EXT_transform_feedback] Start transform feedback operation

Declaration
[AutoGenerated(Category = "EXT_transform_feedback", Version = "", EntryPoint = "glBeginTransformFeedbackEXT")]
public static void BeginTransformFeedback(PrimitiveType primitiveMode)
Parameters
Type Name Description
PrimitiveType primitiveMode

Specify the output type of the primitives that will be recorded into the buffer objects that are bound for transform feedback.

BeginVertexShader()

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glBeginVertexShaderEXT")]
public static void BeginVertexShader()

BindBufferBase(BufferTargetArb, Int32, Int32)

[requires: EXT_transform_feedback] Bind a buffer object to an indexed buffer target

Declaration
[AutoGenerated(Category = "EXT_transform_feedback", Version = "", EntryPoint = "glBindBufferBaseEXT")]
[CLSCompliant(false)]
public static void BindBufferBase(BufferTargetArb target, int index, int buffer)
Parameters
Type Name Description
BufferTargetArb target

Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer.

Int32 index

Specify the index of the binding point within the array specified by target.

Int32 buffer

The name of a buffer object to bind to the specified binding point.

BindBufferBase(BufferTargetArb, UInt32, UInt32)

[requires: EXT_transform_feedback] Bind a buffer object to an indexed buffer target

Declaration
[AutoGenerated(Category = "EXT_transform_feedback", Version = "", EntryPoint = "glBindBufferBaseEXT")]
[CLSCompliant(false)]
public static void BindBufferBase(BufferTargetArb target, uint index, uint buffer)
Parameters
Type Name Description
BufferTargetArb target

Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer.

UInt32 index

Specify the index of the binding point within the array specified by target.

UInt32 buffer

The name of a buffer object to bind to the specified binding point.

BindBufferOffset(BufferTargetArb, Int32, Int32, IntPtr)

[requires: EXT_transform_feedback]

Declaration
[AutoGenerated(Category = "EXT_transform_feedback", Version = "", EntryPoint = "glBindBufferOffsetEXT")]
[CLSCompliant(false)]
public static void BindBufferOffset(BufferTargetArb target, int index, int buffer, IntPtr offset)
Parameters
Type Name Description
BufferTargetArb target
Int32 index
Int32 buffer
IntPtr offset

BindBufferOffset(BufferTargetArb, UInt32, UInt32, IntPtr)

[requires: EXT_transform_feedback]

Declaration
[AutoGenerated(Category = "EXT_transform_feedback", Version = "", EntryPoint = "glBindBufferOffsetEXT")]
[CLSCompliant(false)]
public static void BindBufferOffset(BufferTargetArb target, uint index, uint buffer, IntPtr offset)
Parameters
Type Name Description
BufferTargetArb target
UInt32 index
UInt32 buffer
IntPtr offset

BindBufferRange(BufferTargetArb, Int32, Int32, IntPtr, Int32)

[requires: EXT_transform_feedback] Bind a range within a buffer object to an indexed buffer target

Declaration
[AutoGenerated(Category = "EXT_transform_feedback", Version = "", EntryPoint = "glBindBufferRangeEXT")]
[CLSCompliant(false)]
public static void BindBufferRange(BufferTargetArb target, int index, int buffer, IntPtr offset, int size)
Parameters
Type Name Description
BufferTargetArb target

Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer.

Int32 index

Specify the index of the binding point within the array specified by target.

Int32 buffer

The name of a buffer object to bind to the specified binding point.

IntPtr offset

The starting offset in basic machine units into the buffer object buffer.

Int32 size

The amount of data in machine units that can be read from the buffet object while used as an indexed target.

BindBufferRange(BufferTargetArb, Int32, Int32, IntPtr, IntPtr)

[requires: EXT_transform_feedback] Bind a range within a buffer object to an indexed buffer target

Declaration
[AutoGenerated(Category = "EXT_transform_feedback", Version = "", EntryPoint = "glBindBufferRangeEXT")]
[CLSCompliant(false)]
public static void BindBufferRange(BufferTargetArb target, int index, int buffer, IntPtr offset, IntPtr size)
Parameters
Type Name Description
BufferTargetArb target

Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer.

Int32 index

Specify the index of the binding point within the array specified by target.

Int32 buffer

The name of a buffer object to bind to the specified binding point.

IntPtr offset

The starting offset in basic machine units into the buffer object buffer.

IntPtr size

The amount of data in machine units that can be read from the buffet object while used as an indexed target.

BindBufferRange(BufferTargetArb, UInt32, UInt32, IntPtr, Int32)

[requires: EXT_transform_feedback] Bind a range within a buffer object to an indexed buffer target

Declaration
[AutoGenerated(Category = "EXT_transform_feedback", Version = "", EntryPoint = "glBindBufferRangeEXT")]
[CLSCompliant(false)]
public static void BindBufferRange(BufferTargetArb target, uint index, uint buffer, IntPtr offset, int size)
Parameters
Type Name Description
BufferTargetArb target

Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer.

UInt32 index

Specify the index of the binding point within the array specified by target.

UInt32 buffer

The name of a buffer object to bind to the specified binding point.

IntPtr offset

The starting offset in basic machine units into the buffer object buffer.

Int32 size

The amount of data in machine units that can be read from the buffet object while used as an indexed target.

BindBufferRange(BufferTargetArb, UInt32, UInt32, IntPtr, IntPtr)

[requires: EXT_transform_feedback] Bind a range within a buffer object to an indexed buffer target

Declaration
[AutoGenerated(Category = "EXT_transform_feedback", Version = "", EntryPoint = "glBindBufferRangeEXT")]
[CLSCompliant(false)]
public static void BindBufferRange(BufferTargetArb target, uint index, uint buffer, IntPtr offset, IntPtr size)
Parameters
Type Name Description
BufferTargetArb target

Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer.

UInt32 index

Specify the index of the binding point within the array specified by target.

UInt32 buffer

The name of a buffer object to bind to the specified binding point.

IntPtr offset

The starting offset in basic machine units into the buffer object buffer.

IntPtr size

The amount of data in machine units that can be read from the buffet object while used as an indexed target.

BindFragDataLocation(Int32, Int32, String)

[requires: EXT_gpu_shader4] Bind a user-defined varying out variable to a fragment shader color number

Declaration
[AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glBindFragDataLocationEXT")]
[CLSCompliant(false)]
public static void BindFragDataLocation(int program, int color, [Count(Computed = "name")] string name)
Parameters
Type Name Description
Int32 program

The name of the program containing varying out variable whose binding to modify

Int32 color

The color number to bind the user-defined varying out variable to

String name

[length: COMPSIZE(name)] The name of the user-defined varying out variable whose binding to modify

BindFragDataLocation(UInt32, UInt32, String)

[requires: EXT_gpu_shader4] Bind a user-defined varying out variable to a fragment shader color number

Declaration
[AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glBindFragDataLocationEXT")]
[CLSCompliant(false)]
public static void BindFragDataLocation(uint program, uint color, [Count(Computed = "name")] string name)
Parameters
Type Name Description
UInt32 program

The name of the program containing varying out variable whose binding to modify

UInt32 color

The color number to bind the user-defined varying out variable to

String name

[length: COMPSIZE(name)] The name of the user-defined varying out variable whose binding to modify

BindFramebuffer(FramebufferTarget, Int32)

[requires: EXT_framebuffer_object] Bind a framebuffer to a framebuffer target

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glBindFramebufferEXT")]
[CLSCompliant(false)]
public static void BindFramebuffer(FramebufferTarget target, int framebuffer)
Parameters
Type Name Description
FramebufferTarget target

Specifies the framebuffer target of the binding operation.

Int32 framebuffer

Specifies the name of the framebuffer object to bind.

BindFramebuffer(FramebufferTarget, UInt32)

[requires: EXT_framebuffer_object] Bind a framebuffer to a framebuffer target

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glBindFramebufferEXT")]
[CLSCompliant(false)]
public static void BindFramebuffer(FramebufferTarget target, uint framebuffer)
Parameters
Type Name Description
FramebufferTarget target

Specifies the framebuffer target of the binding operation.

UInt32 framebuffer

Specifies the name of the framebuffer object to bind.

BindImageTexture(Int32, Int32, Int32, Boolean, Int32, BufferAccessArb, Int32)

[requires: EXT_shader_image_load_store] Bind a level of a texture to an image unit

Declaration
[AutoGenerated(Category = "EXT_shader_image_load_store", Version = "", EntryPoint = "glBindImageTextureEXT")]
[CLSCompliant(false)]
public static void BindImageTexture(int index, int texture, int level, bool layered, int layer, BufferAccessArb access, int format)
Parameters
Type Name Description
Int32 index

Specifies the index of the image unit to which to bind the texture

Int32 texture

Specifies the name of the texture to bind to the image unit.

Int32 level

Specifies the level of the texture that is to be bound.

Boolean layered

Specifies whether a layered texture binding is to be established.

Int32 layer

If layered is False, specifies the layer of texture to be bound to the image unit. Ignored otherwise.

BufferAccessArb access

Specifies a token indicating the type of access that will be performed on the image.

Int32 format

Specifies the format that the elements of the image will be treated as for the purposes of formatted stores.

BindImageTexture(UInt32, UInt32, Int32, Boolean, Int32, BufferAccessArb, Int32)

[requires: EXT_shader_image_load_store] Bind a level of a texture to an image unit

Declaration
[AutoGenerated(Category = "EXT_shader_image_load_store", Version = "", EntryPoint = "glBindImageTextureEXT")]
[CLSCompliant(false)]
public static void BindImageTexture(uint index, uint texture, int level, bool layered, int layer, BufferAccessArb access, int format)
Parameters
Type Name Description
UInt32 index

Specifies the index of the image unit to which to bind the texture

UInt32 texture

Specifies the name of the texture to bind to the image unit.

Int32 level

Specifies the level of the texture that is to be bound.

Boolean layered

Specifies whether a layered texture binding is to be established.

Int32 layer

If layered is False, specifies the layer of texture to be bound to the image unit. Ignored otherwise.

BufferAccessArb access

Specifies a token indicating the type of access that will be performed on the image.

Int32 format

Specifies the format that the elements of the image will be treated as for the purposes of formatted stores.

BindLightParameter(LightName, LightParameter)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glBindLightParameterEXT")]
public static int BindLightParameter(LightName light, LightParameter value)
Parameters
Type Name Description
LightName light
LightParameter value
Returns
Type Description
Int32

BindMaterialParameter(MaterialFace, MaterialParameter)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glBindMaterialParameterEXT")]
public static int BindMaterialParameter(MaterialFace face, MaterialParameter value)
Parameters
Type Name Description
MaterialFace face
MaterialParameter value
Returns
Type Description
Int32

BindMultiTexture(TextureUnit, TextureTarget, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glBindMultiTextureEXT")]
[CLSCompliant(false)]
public static void BindMultiTexture(TextureUnit texunit, TextureTarget target, int texture)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 texture

BindMultiTexture(TextureUnit, TextureTarget, UInt32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glBindMultiTextureEXT")]
[CLSCompliant(false)]
public static void BindMultiTexture(TextureUnit texunit, TextureTarget target, uint texture)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
UInt32 texture

BindParameter(ExtVertexShader)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glBindParameterEXT")]
public static int BindParameter(ExtVertexShader value)
Parameters
Type Name Description
ExtVertexShader value
Returns
Type Description
Int32

BindProgramPipeline(Int32)

[requires: EXT_separate_shader_objects] Bind a program pipeline to the current context

Declaration
[AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glBindProgramPipelineEXT")]
[CLSCompliant(false)]
public static void BindProgramPipeline(int pipeline)
Parameters
Type Name Description
Int32 pipeline

Specifies the name of the pipeline object to bind to the context.

BindProgramPipeline(UInt32)

[requires: EXT_separate_shader_objects] Bind a program pipeline to the current context

Declaration
[AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glBindProgramPipelineEXT")]
[CLSCompliant(false)]
public static void BindProgramPipeline(uint pipeline)
Parameters
Type Name Description
UInt32 pipeline

Specifies the name of the pipeline object to bind to the context.

BindRenderbuffer(RenderbufferTarget, Int32)

[requires: EXT_framebuffer_object] Bind a renderbuffer to a renderbuffer target

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glBindRenderbufferEXT")]
[CLSCompliant(false)]
public static void BindRenderbuffer(RenderbufferTarget target, int renderbuffer)
Parameters
Type Name Description
RenderbufferTarget target

Specifies the renderbuffer target of the binding operation. target must be Renderbuffer.

Int32 renderbuffer

Specifies the name of the renderbuffer object to bind.

BindRenderbuffer(RenderbufferTarget, UInt32)

[requires: EXT_framebuffer_object] Bind a renderbuffer to a renderbuffer target

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glBindRenderbufferEXT")]
[CLSCompliant(false)]
public static void BindRenderbuffer(RenderbufferTarget target, uint renderbuffer)
Parameters
Type Name Description
RenderbufferTarget target

Specifies the renderbuffer target of the binding operation. target must be Renderbuffer.

UInt32 renderbuffer

Specifies the name of the renderbuffer object to bind.

BindTexGenParameter(TextureUnit, TextureCoordName, TextureGenParameter)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glBindTexGenParameterEXT")]
public static int BindTexGenParameter(TextureUnit unit, TextureCoordName coord, TextureGenParameter value)
Parameters
Type Name Description
TextureUnit unit
TextureCoordName coord
TextureGenParameter value
Returns
Type Description
Int32

BindTexture(TextureTarget, Int32)

[requires: EXT_texture_object] Bind a named texture to a texturing target

Declaration
[AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glBindTextureEXT")]
[CLSCompliant(false)]
public static void BindTexture(TextureTarget target, int texture)
Parameters
Type Name Description
TextureTarget target

Specifies the target to which the texture is bound. Must be one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, TextureCubeMap, TextureCubeMapArray, TextureBuffer, Texture2DMultisample or Texture2DMultisampleArray.

Int32 texture

Specifies the name of a texture.

BindTexture(TextureTarget, UInt32)

[requires: EXT_texture_object] Bind a named texture to a texturing target

Declaration
[AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glBindTextureEXT")]
[CLSCompliant(false)]
public static void BindTexture(TextureTarget target, uint texture)
Parameters
Type Name Description
TextureTarget target

Specifies the target to which the texture is bound. Must be one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, TextureCubeMap, TextureCubeMapArray, TextureBuffer, Texture2DMultisample or Texture2DMultisampleArray.

UInt32 texture

Specifies the name of a texture.

BindTextureUnitParameter(TextureUnit, ExtVertexShader)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glBindTextureUnitParameterEXT")]
public static int BindTextureUnitParameter(TextureUnit unit, ExtVertexShader value)
Parameters
Type Name Description
TextureUnit unit
ExtVertexShader value
Returns
Type Description
Int32

BindVertexShader(Int32)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glBindVertexShaderEXT")]
[CLSCompliant(false)]
public static void BindVertexShader(int id)
Parameters
Type Name Description
Int32 id

BindVertexShader(UInt32)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glBindVertexShaderEXT")]
[CLSCompliant(false)]
public static void BindVertexShader(uint id)
Parameters
Type Name Description
UInt32 id

Binormal3(Byte*)

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3bvEXT")]
[CLSCompliant(false)]
public static void Binormal3([Count(Count = 3)] byte *v)
Parameters
Type Name Description
Byte* v

[length: 3]

Binormal3(Byte, Byte, Byte)

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3bEXT")]
[CLSCompliant(false)]
public static void Binormal3(byte bx, byte by, byte bz)
Parameters
Type Name Description
Byte bx
Byte by
Byte bz

Binormal3(ref Byte)

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3bvEXT")]
[CLSCompliant(false)]
public static void Binormal3([Count(Count = 3)] ref byte v)
Parameters
Type Name Description
Byte v

[length: 3]

Binormal3(Byte[])

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3bvEXT")]
[CLSCompliant(false)]
public static void Binormal3([Count(Count = 3)] byte[] v)
Parameters
Type Name Description
Byte[] v

[length: 3]

Binormal3(Double*)

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3dvEXT")]
[CLSCompliant(false)]
public static void Binormal3([Count(Count = 3)] double *v)
Parameters
Type Name Description
Double* v

[length: 3]

Binormal3(Double, Double, Double)

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3dEXT")]
public static void Binormal3(double bx, double by, double bz)
Parameters
Type Name Description
Double bx
Double by
Double bz

Binormal3(ref Double)

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3dvEXT")]
[CLSCompliant(false)]
public static void Binormal3([Count(Count = 3)] ref double v)
Parameters
Type Name Description
Double v

[length: 3]

Binormal3(Double[])

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3dvEXT")]
[CLSCompliant(false)]
public static void Binormal3([Count(Count = 3)] double[] v)
Parameters
Type Name Description
Double[] v

[length: 3]

Binormal3(Int16*)

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3svEXT")]
[CLSCompliant(false)]
public static void Binormal3([Count(Count = 3)] short *v)
Parameters
Type Name Description
Int16* v

[length: 3]

Binormal3(Int16, Int16, Int16)

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3sEXT")]
public static void Binormal3(short bx, short by, short bz)
Parameters
Type Name Description
Int16 bx
Int16 by
Int16 bz

Binormal3(ref Int16)

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3svEXT")]
[CLSCompliant(false)]
public static void Binormal3([Count(Count = 3)] ref short v)
Parameters
Type Name Description
Int16 v

[length: 3]

Binormal3(Int16[])

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3svEXT")]
[CLSCompliant(false)]
public static void Binormal3([Count(Count = 3)] short[] v)
Parameters
Type Name Description
Int16[] v

[length: 3]

Binormal3(Int32*)

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3ivEXT")]
[CLSCompliant(false)]
public static void Binormal3([Count(Count = 3)] int *v)
Parameters
Type Name Description
Int32* v

[length: 3]

Binormal3(Int32, Int32, Int32)

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3iEXT")]
public static void Binormal3(int bx, int by, int bz)
Parameters
Type Name Description
Int32 bx
Int32 by
Int32 bz

Binormal3(ref Int32)

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3ivEXT")]
[CLSCompliant(false)]
public static void Binormal3([Count(Count = 3)] ref int v)
Parameters
Type Name Description
Int32 v

[length: 3]

Binormal3(Int32[])

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3ivEXT")]
[CLSCompliant(false)]
public static void Binormal3([Count(Count = 3)] int[] v)
Parameters
Type Name Description
Int32[] v

[length: 3]

Binormal3(SByte*)

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3bvEXT")]
[CLSCompliant(false)]
public static void Binormal3([Count(Count = 3)] sbyte *v)
Parameters
Type Name Description
SByte* v

[length: 3]

Binormal3(SByte, SByte, SByte)

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3bEXT")]
[CLSCompliant(false)]
public static void Binormal3(sbyte bx, sbyte by, sbyte bz)
Parameters
Type Name Description
SByte bx
SByte by
SByte bz

Binormal3(ref SByte)

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3bvEXT")]
[CLSCompliant(false)]
public static void Binormal3([Count(Count = 3)] ref sbyte v)
Parameters
Type Name Description
SByte v

[length: 3]

Binormal3(SByte[])

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3bvEXT")]
[CLSCompliant(false)]
public static void Binormal3([Count(Count = 3)] sbyte[] v)
Parameters
Type Name Description
SByte[] v

[length: 3]

Binormal3(Single*)

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3fvEXT")]
[CLSCompliant(false)]
public static void Binormal3([Count(Count = 3)] float *v)
Parameters
Type Name Description
Single* v

[length: 3]

Binormal3(Single, Single, Single)

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3fEXT")]
public static void Binormal3(float bx, float by, float bz)
Parameters
Type Name Description
Single bx
Single by
Single bz

Binormal3(ref Single)

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3fvEXT")]
[CLSCompliant(false)]
public static void Binormal3([Count(Count = 3)] ref float v)
Parameters
Type Name Description
Single v

[length: 3]

Binormal3(Single[])

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormal3fvEXT")]
[CLSCompliant(false)]
public static void Binormal3([Count(Count = 3)] float[] v)
Parameters
Type Name Description
Single[] v

[length: 3]

BinormalPointer(NormalPointerType, Int32, IntPtr)

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormalPointerEXT")]
public static void BinormalPointer(NormalPointerType type, int stride, [Count(Computed = "type,stride")] IntPtr pointer)
Parameters
Type Name Description
NormalPointerType type
Int32 stride
IntPtr pointer

[length: COMPSIZE(type,stride)]

BinormalPointer<T2>(NormalPointerType, Int32, ref T2)

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormalPointerEXT")]
public static void BinormalPointer<T2>(NormalPointerType type, int stride, [Count(Computed = "type,stride")] ref T2 pointer)
    where T2 : struct
Parameters
Type Name Description
NormalPointerType type
Int32 stride
T2 pointer

[length: COMPSIZE(type,stride)]

Type Parameters
Name Description
T2

BinormalPointer<T2>(NormalPointerType, Int32, T2[])

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormalPointerEXT")]
[CLSCompliant(false)]
public static void BinormalPointer<T2>(NormalPointerType type, int stride, [Count(Computed = "type,stride")] T2[] pointer)
    where T2 : struct
Parameters
Type Name Description
NormalPointerType type
Int32 stride
T2[] pointer

[length: COMPSIZE(type,stride)]

Type Parameters
Name Description
T2

BinormalPointer<T2>(NormalPointerType, Int32, T2[,,])

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormalPointerEXT")]
[CLSCompliant(false)]
public static void BinormalPointer<T2>(NormalPointerType type, int stride, [Count(Computed = "type,stride")] T2[,, ] pointer)
    where T2 : struct
Parameters
Type Name Description
NormalPointerType type
Int32 stride
T2[,,] pointer

[length: COMPSIZE(type,stride)]

Type Parameters
Name Description
T2

BinormalPointer<T2>(NormalPointerType, Int32, T2[,])

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glBinormalPointerEXT")]
[CLSCompliant(false)]
public static void BinormalPointer<T2>(NormalPointerType type, int stride, [Count(Computed = "type,stride")] T2[, ] pointer)
    where T2 : struct
Parameters
Type Name Description
NormalPointerType type
Int32 stride
T2[,] pointer

[length: COMPSIZE(type,stride)]

Type Parameters
Name Description
T2

BlendColor(Single, Single, Single, Single)

[requires: EXT_blend_color] Set the blend color

Declaration
[AutoGenerated(Category = "EXT_blend_color", Version = "", EntryPoint = "glBlendColorEXT")]
public static void BlendColor(float red, float green, float blue, float alpha)
Parameters
Type Name Description
Single red

specify the components of BlendColor

Single green

specify the components of BlendColor

Single blue

specify the components of BlendColor

Single alpha

specify the components of BlendColor

BlendEquation(BlendEquationMode)

[requires: EXT_blend_minmax] Specify the equation used for both the RGB blend equation and the Alpha blend equation

Declaration
[AutoGenerated(Category = "EXT_blend_minmax", Version = "", EntryPoint = "glBlendEquationEXT")]
public static void BlendEquation(BlendEquationMode mode)
Parameters
Type Name Description
BlendEquationMode mode

specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.

BlendEquation(ExtBlendMinmax)

[requires: EXT_blend_minmax] Specify the equation used for both the RGB blend equation and the Alpha blend equation

Declaration
[Obsolete("Use BlendEquationMode overload instead")]
[AutoGenerated(Category = "EXT_blend_minmax", Version = "", EntryPoint = "glBlendEquationEXT")]
public static void BlendEquation(ExtBlendMinmax mode)
Parameters
Type Name Description
ExtBlendMinmax mode

specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.

BlendEquationSeparate(BlendEquationModeExt, BlendEquationModeExt)

[requires: EXT_blend_equation_separate] Set the RGB blend equation and the alpha blend equation separately

Declaration
[AutoGenerated(Category = "EXT_blend_equation_separate", Version = "", EntryPoint = "glBlendEquationSeparateEXT")]
public static void BlendEquationSeparate(BlendEquationModeExt modeRGB, BlendEquationModeExt modeAlpha)
Parameters
Type Name Description
BlendEquationModeExt modeRGB

specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.

BlendEquationModeExt modeAlpha

specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.

BlendEquationSeparate(ExtBlendEquationSeparate, ExtBlendEquationSeparate)

[requires: EXT_blend_equation_separate] Set the RGB blend equation and the alpha blend equation separately

Declaration
[Obsolete("Use BlendEquationModeExt overload instead")]
[AutoGenerated(Category = "EXT_blend_equation_separate", Version = "", EntryPoint = "glBlendEquationSeparateEXT")]
public static void BlendEquationSeparate(ExtBlendEquationSeparate modeRGB, ExtBlendEquationSeparate modeAlpha)
Parameters
Type Name Description
ExtBlendEquationSeparate modeRGB

specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.

ExtBlendEquationSeparate modeAlpha

specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max.

BlendFuncSeparate(BlendingFactor, BlendingFactor, BlendingFactor, BlendingFactor)

[requires: EXT_blend_func_separate] Specify pixel arithmetic for RGB and alpha components separately

Declaration
[AutoGenerated(Category = "EXT_blend_func_separate", Version = "", EntryPoint = "glBlendFuncSeparateEXT")]
public static void BlendFuncSeparate(BlendingFactor sfactorRGB, BlendingFactor dfactorRGB, BlendingFactor sfactorAlpha, BlendingFactor dfactorAlpha)
Parameters
Type Name Description
BlendingFactor sfactorRGB

For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions.

BlendingFactor dfactorRGB

Specifies how the red, green, and blue blending factors are computed. The initial value is One.

BlendingFactor sfactorAlpha

Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero.

BlendingFactor dfactorAlpha

Specified how the alpha source blending factor is computed. The initial value is One.

BlitFramebuffer(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, ClearBufferMask, BlitFramebufferFilter)

[requires: EXT_framebuffer_blit] Copy a block of pixels from the read framebuffer to the draw framebuffer

Declaration
[AutoGenerated(Category = "EXT_framebuffer_blit", Version = "", EntryPoint = "glBlitFramebufferEXT")]
public static void BlitFramebuffer(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, ClearBufferMask mask, BlitFramebufferFilter filter)
Parameters
Type Name Description
Int32 srcX0

Specify the bounds of the source rectangle within the read buffer of the read framebuffer.

Int32 srcY0

Specify the bounds of the source rectangle within the read buffer of the read framebuffer.

Int32 srcX1

Specify the bounds of the source rectangle within the read buffer of the read framebuffer.

Int32 srcY1

Specify the bounds of the source rectangle within the read buffer of the read framebuffer.

Int32 dstX0

Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.

Int32 dstY0

Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.

Int32 dstX1

Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.

Int32 dstY1

Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.

ClearBufferMask mask

The bitwise OR of the flags indicating which buffers are to be copied. The allowed flags are ColorBufferBit, DepthBufferBit and StencilBufferBit.

BlitFramebufferFilter filter

Specifies the interpolation to be applied if the image is stretched. Must be Nearest or Linear.

BlitFramebuffer(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, ClearBufferMask, ExtFramebufferBlit)

[requires: EXT_framebuffer_blit] Copy a block of pixels from the read framebuffer to the draw framebuffer

Declaration
[Obsolete("Use BlitFramebufferFilter overload instead")]
[AutoGenerated(Category = "EXT_framebuffer_blit", Version = "", EntryPoint = "glBlitFramebufferEXT")]
public static void BlitFramebuffer(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, ClearBufferMask mask, ExtFramebufferBlit filter)
Parameters
Type Name Description
Int32 srcX0

Specify the bounds of the source rectangle within the read buffer of the read framebuffer.

Int32 srcY0

Specify the bounds of the source rectangle within the read buffer of the read framebuffer.

Int32 srcX1

Specify the bounds of the source rectangle within the read buffer of the read framebuffer.

Int32 srcY1

Specify the bounds of the source rectangle within the read buffer of the read framebuffer.

Int32 dstX0

Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.

Int32 dstY0

Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.

Int32 dstX1

Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.

Int32 dstY1

Specify the bounds of the destination rectangle within the write buffer of the write framebuffer.

ClearBufferMask mask

The bitwise OR of the flags indicating which buffers are to be copied. The allowed flags are ColorBufferBit, DepthBufferBit and StencilBufferBit.

ExtFramebufferBlit filter

Specifies the interpolation to be applied if the image is stretched. Must be Nearest or Linear.

BufferStorageExternal(ExtExternalBuffer, IntPtr, Int32, IntPtr, MapBufferUsageMask)

[requires: EXT_external_buffer]

Declaration
[AutoGenerated(Category = "EXT_external_buffer", Version = "", EntryPoint = "glBufferStorageExternalEXT")]
public static void BufferStorageExternal(ExtExternalBuffer target, IntPtr offset, int size, IntPtr clientBuffer, MapBufferUsageMask flags)
Parameters
Type Name Description
ExtExternalBuffer target
IntPtr offset
Int32 size
IntPtr clientBuffer
MapBufferUsageMask flags

BufferStorageExternal(ExtExternalBuffer, IntPtr, IntPtr, IntPtr, MapBufferUsageMask)

[requires: EXT_external_buffer]

Declaration
[AutoGenerated(Category = "EXT_external_buffer", Version = "", EntryPoint = "glBufferStorageExternalEXT")]
public static void BufferStorageExternal(ExtExternalBuffer target, IntPtr offset, IntPtr size, IntPtr clientBuffer, MapBufferUsageMask flags)
Parameters
Type Name Description
ExtExternalBuffer target
IntPtr offset
IntPtr size
IntPtr clientBuffer
MapBufferUsageMask flags

BufferStorageMem(BufferTargetArb, Int32, Int32, Int64)

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glBufferStorageMemEXT")]
[CLSCompliant(false)]
public static void BufferStorageMem(BufferTargetArb target, int size, int memory, long offset)
Parameters
Type Name Description
BufferTargetArb target
Int32 size
Int32 memory
Int64 offset

BufferStorageMem(BufferTargetArb, Int32, UInt32, UInt64)

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glBufferStorageMemEXT")]
[CLSCompliant(false)]
public static void BufferStorageMem(BufferTargetArb target, int size, uint memory, ulong offset)
Parameters
Type Name Description
BufferTargetArb target
Int32 size
UInt32 memory
UInt64 offset

BufferStorageMem(BufferTargetArb, IntPtr, Int32, Int64)

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glBufferStorageMemEXT")]
[CLSCompliant(false)]
public static void BufferStorageMem(BufferTargetArb target, IntPtr size, int memory, long offset)
Parameters
Type Name Description
BufferTargetArb target
IntPtr size
Int32 memory
Int64 offset

BufferStorageMem(BufferTargetArb, IntPtr, UInt32, UInt64)

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glBufferStorageMemEXT")]
[CLSCompliant(false)]
public static void BufferStorageMem(BufferTargetArb target, IntPtr size, uint memory, ulong offset)
Parameters
Type Name Description
BufferTargetArb target
IntPtr size
UInt32 memory
UInt64 offset

CheckFramebufferStatus(FramebufferTarget)

[requires: EXT_framebuffer_object] Check the completeness status of a framebuffer

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glCheckFramebufferStatusEXT")]
public static FramebufferErrorCode CheckFramebufferStatus(FramebufferTarget target)
Parameters
Type Name Description
FramebufferTarget target

Specify the target of the framebuffer completeness check.

Returns
Type Description
FramebufferErrorCode

CheckNamedFramebufferStatus(Int32, FramebufferTarget)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCheckNamedFramebufferStatusEXT")]
[CLSCompliant(false)]
public static FramebufferStatus CheckNamedFramebufferStatus(int framebuffer, FramebufferTarget target)
Parameters
Type Name Description
Int32 framebuffer
FramebufferTarget target
Returns
Type Description
FramebufferStatus

CheckNamedFramebufferStatus(UInt32, FramebufferTarget)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCheckNamedFramebufferStatusEXT")]
[CLSCompliant(false)]
public static FramebufferStatus CheckNamedFramebufferStatus(uint framebuffer, FramebufferTarget target)
Parameters
Type Name Description
UInt32 framebuffer
FramebufferTarget target
Returns
Type Description
FramebufferStatus

ClearColorI(Int32, Int32, Int32, Int32)

[requires: EXT_texture_integer]

Declaration
[AutoGenerated(Category = "EXT_texture_integer", Version = "", EntryPoint = "glClearColorIiEXT")]
public static void ClearColorI(int red, int green, int blue, int alpha)
Parameters
Type Name Description
Int32 red
Int32 green
Int32 blue
Int32 alpha

ClearColorI(UInt32, UInt32, UInt32, UInt32)

[requires: EXT_texture_integer]

Declaration
[AutoGenerated(Category = "EXT_texture_integer", Version = "", EntryPoint = "glClearColorIuiEXT")]
[CLSCompliant(false)]
public static void ClearColorI(uint red, uint green, uint blue, uint alpha)
Parameters
Type Name Description
UInt32 red
UInt32 green
UInt32 blue
UInt32 alpha

ClearNamedBufferData(Int32, ExtDirectStateAccess, PixelFormat, PixelType, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferData(int buffer, ExtDirectStateAccess internalformat, PixelFormat format, PixelType type, [Count(Computed = "format,type")] IntPtr data)
Parameters
Type Name Description
Int32 buffer
ExtDirectStateAccess internalformat
PixelFormat format
PixelType type
IntPtr data

[length: COMPSIZE(format,type)]

ClearNamedBufferData(Int32, PixelInternalFormat, PixelFormat, PixelType, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferData(int buffer, PixelInternalFormat internalformat, PixelFormat format, PixelType type, [Count(Computed = "format,type")] IntPtr data)
Parameters
Type Name Description
Int32 buffer
PixelInternalFormat internalformat
PixelFormat format
PixelType type
IntPtr data

[length: COMPSIZE(format,type)]

ClearNamedBufferData(UInt32, ExtDirectStateAccess, PixelFormat, PixelType, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferData(uint buffer, ExtDirectStateAccess internalformat, PixelFormat format, PixelType type, [Count(Computed = "format,type")] IntPtr data)
Parameters
Type Name Description
UInt32 buffer
ExtDirectStateAccess internalformat
PixelFormat format
PixelType type
IntPtr data

[length: COMPSIZE(format,type)]

ClearNamedBufferData(UInt32, PixelInternalFormat, PixelFormat, PixelType, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferData(uint buffer, PixelInternalFormat internalformat, PixelFormat format, PixelType type, [Count(Computed = "format,type")] IntPtr data)
Parameters
Type Name Description
UInt32 buffer
PixelInternalFormat internalformat
PixelFormat format
PixelType type
IntPtr data

[length: COMPSIZE(format,type)]

ClearNamedBufferData<T4>(Int32, ExtDirectStateAccess, PixelFormat, PixelType, ref T4)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferData<T4>(int buffer, ExtDirectStateAccess internalformat, PixelFormat format, PixelType type, [Count(Computed = "format,type")] ref T4 data)
    where T4 : struct
Parameters
Type Name Description
Int32 buffer
ExtDirectStateAccess internalformat
PixelFormat format
PixelType type
T4 data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T4

ClearNamedBufferData<T4>(Int32, ExtDirectStateAccess, PixelFormat, PixelType, T4[])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferData<T4>(int buffer, ExtDirectStateAccess internalformat, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T4[] data)
    where T4 : struct
Parameters
Type Name Description
Int32 buffer
ExtDirectStateAccess internalformat
PixelFormat format
PixelType type
T4[] data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T4

ClearNamedBufferData<T4>(Int32, ExtDirectStateAccess, PixelFormat, PixelType, T4[,,])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferData<T4>(int buffer, ExtDirectStateAccess internalformat, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T4[,, ] data)
    where T4 : struct
Parameters
Type Name Description
Int32 buffer
ExtDirectStateAccess internalformat
PixelFormat format
PixelType type
T4[,,] data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T4

ClearNamedBufferData<T4>(Int32, ExtDirectStateAccess, PixelFormat, PixelType, T4[,])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferData<T4>(int buffer, ExtDirectStateAccess internalformat, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T4[, ] data)
    where T4 : struct
Parameters
Type Name Description
Int32 buffer
ExtDirectStateAccess internalformat
PixelFormat format
PixelType type
T4[,] data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T4

ClearNamedBufferData<T4>(Int32, PixelInternalFormat, PixelFormat, PixelType, ref T4)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferData<T4>(int buffer, PixelInternalFormat internalformat, PixelFormat format, PixelType type, [Count(Computed = "format,type")] ref T4 data)
    where T4 : struct
Parameters
Type Name Description
Int32 buffer
PixelInternalFormat internalformat
PixelFormat format
PixelType type
T4 data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T4

ClearNamedBufferData<T4>(Int32, PixelInternalFormat, PixelFormat, PixelType, T4[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferData<T4>(int buffer, PixelInternalFormat internalformat, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T4[] data)
    where T4 : struct
Parameters
Type Name Description
Int32 buffer
PixelInternalFormat internalformat
PixelFormat format
PixelType type
T4[] data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T4

ClearNamedBufferData<T4>(Int32, PixelInternalFormat, PixelFormat, PixelType, T4[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferData<T4>(int buffer, PixelInternalFormat internalformat, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T4[,, ] data)
    where T4 : struct
Parameters
Type Name Description
Int32 buffer
PixelInternalFormat internalformat
PixelFormat format
PixelType type
T4[,,] data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T4

ClearNamedBufferData<T4>(Int32, PixelInternalFormat, PixelFormat, PixelType, T4[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferData<T4>(int buffer, PixelInternalFormat internalformat, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T4[, ] data)
    where T4 : struct
Parameters
Type Name Description
Int32 buffer
PixelInternalFormat internalformat
PixelFormat format
PixelType type
T4[,] data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T4

ClearNamedBufferData<T4>(UInt32, ExtDirectStateAccess, PixelFormat, PixelType, ref T4)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferData<T4>(uint buffer, ExtDirectStateAccess internalformat, PixelFormat format, PixelType type, [Count(Computed = "format,type")] ref T4 data)
    where T4 : struct
Parameters
Type Name Description
UInt32 buffer
ExtDirectStateAccess internalformat
PixelFormat format
PixelType type
T4 data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T4

ClearNamedBufferData<T4>(UInt32, ExtDirectStateAccess, PixelFormat, PixelType, T4[])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferData<T4>(uint buffer, ExtDirectStateAccess internalformat, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T4[] data)
    where T4 : struct
Parameters
Type Name Description
UInt32 buffer
ExtDirectStateAccess internalformat
PixelFormat format
PixelType type
T4[] data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T4

ClearNamedBufferData<T4>(UInt32, ExtDirectStateAccess, PixelFormat, PixelType, T4[,,])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferData<T4>(uint buffer, ExtDirectStateAccess internalformat, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T4[,, ] data)
    where T4 : struct
Parameters
Type Name Description
UInt32 buffer
ExtDirectStateAccess internalformat
PixelFormat format
PixelType type
T4[,,] data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T4

ClearNamedBufferData<T4>(UInt32, ExtDirectStateAccess, PixelFormat, PixelType, T4[,])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferData<T4>(uint buffer, ExtDirectStateAccess internalformat, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T4[, ] data)
    where T4 : struct
Parameters
Type Name Description
UInt32 buffer
ExtDirectStateAccess internalformat
PixelFormat format
PixelType type
T4[,] data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T4

ClearNamedBufferData<T4>(UInt32, PixelInternalFormat, PixelFormat, PixelType, ref T4)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferData<T4>(uint buffer, PixelInternalFormat internalformat, PixelFormat format, PixelType type, [Count(Computed = "format,type")] ref T4 data)
    where T4 : struct
Parameters
Type Name Description
UInt32 buffer
PixelInternalFormat internalformat
PixelFormat format
PixelType type
T4 data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T4

ClearNamedBufferData<T4>(UInt32, PixelInternalFormat, PixelFormat, PixelType, T4[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferData<T4>(uint buffer, PixelInternalFormat internalformat, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T4[] data)
    where T4 : struct
Parameters
Type Name Description
UInt32 buffer
PixelInternalFormat internalformat
PixelFormat format
PixelType type
T4[] data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T4

ClearNamedBufferData<T4>(UInt32, PixelInternalFormat, PixelFormat, PixelType, T4[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferData<T4>(uint buffer, PixelInternalFormat internalformat, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T4[,, ] data)
    where T4 : struct
Parameters
Type Name Description
UInt32 buffer
PixelInternalFormat internalformat
PixelFormat format
PixelType type
T4[,,] data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T4

ClearNamedBufferData<T4>(UInt32, PixelInternalFormat, PixelFormat, PixelType, T4[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferData<T4>(uint buffer, PixelInternalFormat internalformat, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T4[, ] data)
    where T4 : struct
Parameters
Type Name Description
UInt32 buffer
PixelInternalFormat internalformat
PixelFormat format
PixelType type
T4[,] data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T4

ClearNamedBufferSubData(Int32, ExtDirectStateAccess, Int32, Int32, PixelFormat, PixelType, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData(int buffer, ExtDirectStateAccess internalformat, int offset, int size, PixelFormat format, PixelType type, [Count(Computed = "format,type")] IntPtr data)
Parameters
Type Name Description
Int32 buffer
ExtDirectStateAccess internalformat
Int32 offset
Int32 size
PixelFormat format
PixelType type
IntPtr data

[length: COMPSIZE(format,type)]

ClearNamedBufferSubData(Int32, ExtDirectStateAccess, Int32, Int32, Int32, PixelType, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData(int buffer, ExtDirectStateAccess internalformat, int offset, int size, int format, PixelType type, [Count(Computed = "format,type")] IntPtr data)
Parameters
Type Name Description
Int32 buffer
ExtDirectStateAccess internalformat
Int32 offset
Int32 size
Int32 format
PixelType type
IntPtr data

[length: COMPSIZE(format,type)]

ClearNamedBufferSubData(Int32, ExtDirectStateAccess, IntPtr, IntPtr, PixelFormat, PixelType, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData(int buffer, ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, PixelFormat format, PixelType type, [Count(Computed = "format,type")] IntPtr data)
Parameters
Type Name Description
Int32 buffer
ExtDirectStateAccess internalformat
IntPtr offset
IntPtr size
PixelFormat format
PixelType type
IntPtr data

[length: COMPSIZE(format,type)]

ClearNamedBufferSubData(Int32, ExtDirectStateAccess, IntPtr, IntPtr, Int32, PixelType, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData(int buffer, ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, int format, PixelType type, [Count(Computed = "format,type")] IntPtr data)
Parameters
Type Name Description
Int32 buffer
ExtDirectStateAccess internalformat
IntPtr offset
IntPtr size
Int32 format
PixelType type
IntPtr data

[length: COMPSIZE(format,type)]

ClearNamedBufferSubData(Int32, PixelInternalFormat, Int32, Int32, PixelFormat, PixelType, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData(int buffer, PixelInternalFormat internalformat, int offset, int size, PixelFormat format, PixelType type, [Count(Computed = "format,type")] IntPtr data)
Parameters
Type Name Description
Int32 buffer
PixelInternalFormat internalformat
Int32 offset
Int32 size
PixelFormat format
PixelType type
IntPtr data

[length: COMPSIZE(format,type)]

ClearNamedBufferSubData(Int32, PixelInternalFormat, IntPtr, IntPtr, PixelFormat, PixelType, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData(int buffer, PixelInternalFormat internalformat, IntPtr offset, IntPtr size, PixelFormat format, PixelType type, [Count(Computed = "format,type")] IntPtr data)
Parameters
Type Name Description
Int32 buffer
PixelInternalFormat internalformat
IntPtr offset
IntPtr size
PixelFormat format
PixelType type
IntPtr data

[length: COMPSIZE(format,type)]

ClearNamedBufferSubData(UInt32, ExtDirectStateAccess, Int32, Int32, PixelFormat, PixelType, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData(uint buffer, ExtDirectStateAccess internalformat, int offset, int size, PixelFormat format, PixelType type, [Count(Computed = "format,type")] IntPtr data)
Parameters
Type Name Description
UInt32 buffer
ExtDirectStateAccess internalformat
Int32 offset
Int32 size
PixelFormat format
PixelType type
IntPtr data

[length: COMPSIZE(format,type)]

ClearNamedBufferSubData(UInt32, ExtDirectStateAccess, Int32, Int32, Int32, PixelType, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData(uint buffer, ExtDirectStateAccess internalformat, int offset, int size, int format, PixelType type, [Count(Computed = "format,type")] IntPtr data)
Parameters
Type Name Description
UInt32 buffer
ExtDirectStateAccess internalformat
Int32 offset
Int32 size
Int32 format
PixelType type
IntPtr data

[length: COMPSIZE(format,type)]

ClearNamedBufferSubData(UInt32, ExtDirectStateAccess, IntPtr, IntPtr, PixelFormat, PixelType, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData(uint buffer, ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, PixelFormat format, PixelType type, [Count(Computed = "format,type")] IntPtr data)
Parameters
Type Name Description
UInt32 buffer
ExtDirectStateAccess internalformat
IntPtr offset
IntPtr size
PixelFormat format
PixelType type
IntPtr data

[length: COMPSIZE(format,type)]

ClearNamedBufferSubData(UInt32, ExtDirectStateAccess, IntPtr, IntPtr, Int32, PixelType, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData(uint buffer, ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, int format, PixelType type, [Count(Computed = "format,type")] IntPtr data)
Parameters
Type Name Description
UInt32 buffer
ExtDirectStateAccess internalformat
IntPtr offset
IntPtr size
Int32 format
PixelType type
IntPtr data

[length: COMPSIZE(format,type)]

ClearNamedBufferSubData(UInt32, PixelInternalFormat, Int32, Int32, PixelFormat, PixelType, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData(uint buffer, PixelInternalFormat internalformat, int offset, int size, PixelFormat format, PixelType type, [Count(Computed = "format,type")] IntPtr data)
Parameters
Type Name Description
UInt32 buffer
PixelInternalFormat internalformat
Int32 offset
Int32 size
PixelFormat format
PixelType type
IntPtr data

[length: COMPSIZE(format,type)]

ClearNamedBufferSubData(UInt32, PixelInternalFormat, IntPtr, IntPtr, PixelFormat, PixelType, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData(uint buffer, PixelInternalFormat internalformat, IntPtr offset, IntPtr size, PixelFormat format, PixelType type, [Count(Computed = "format,type")] IntPtr data)
Parameters
Type Name Description
UInt32 buffer
PixelInternalFormat internalformat
IntPtr offset
IntPtr size
PixelFormat format
PixelType type
IntPtr data

[length: COMPSIZE(format,type)]

ClearNamedBufferSubData<T6>(Int32, ExtDirectStateAccess, Int32, Int32, PixelFormat, PixelType, ref T6)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(int buffer, ExtDirectStateAccess internalformat, int offset, int size, PixelFormat format, PixelType type, [Count(Computed = "format,type")] ref T6 data)
    where T6 : struct
Parameters
Type Name Description
Int32 buffer
ExtDirectStateAccess internalformat
Int32 offset
Int32 size
PixelFormat format
PixelType type
T6 data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T6

ClearNamedBufferSubData<T6>(Int32, ExtDirectStateAccess, Int32, Int32, PixelFormat, PixelType, T6[])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(int buffer, ExtDirectStateAccess internalformat, int offset, int size, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T6[] data)
    where T6 : struct
Parameters
Type Name Description
Int32 buffer
ExtDirectStateAccess internalformat
Int32 offset
Int32 size
PixelFormat format
PixelType type
T6[] data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T6

ClearNamedBufferSubData<T6>(Int32, ExtDirectStateAccess, Int32, Int32, PixelFormat, PixelType, T6[,,])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(int buffer, ExtDirectStateAccess internalformat, int offset, int size, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T6[,, ] data)
    where T6 : struct
Parameters
Type Name Description
Int32 buffer
ExtDirectStateAccess internalformat
Int32 offset
Int32 size
PixelFormat format
PixelType type
T6[,,] data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T6

ClearNamedBufferSubData<T6>(Int32, ExtDirectStateAccess, Int32, Int32, PixelFormat, PixelType, T6[,])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(int buffer, ExtDirectStateAccess internalformat, int offset, int size, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T6[, ] data)
    where T6 : struct
Parameters
Type Name Description
Int32 buffer
ExtDirectStateAccess internalformat
Int32 offset
Int32 size
PixelFormat format
PixelType type
T6[,] data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T6

ClearNamedBufferSubData<T6>(Int32, ExtDirectStateAccess, Int32, Int32, Int32, PixelType, ref T6)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(int buffer, ExtDirectStateAccess internalformat, int offset, int size, int format, PixelType type, [Count(Computed = "format,type")] ref T6 data)
    where T6 : struct
Parameters
Type Name Description
Int32 buffer
ExtDirectStateAccess internalformat
Int32 offset
Int32 size
Int32 format
PixelType type
T6 data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T6

ClearNamedBufferSubData<T6>(Int32, ExtDirectStateAccess, Int32, Int32, Int32, PixelType, T6[])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(int buffer, ExtDirectStateAccess internalformat, int offset, int size, int format, PixelType type, [Count(Computed = "format,type")] T6[] data)
    where T6 : struct
Parameters
Type Name Description
Int32 buffer
ExtDirectStateAccess internalformat
Int32 offset
Int32 size
Int32 format
PixelType type
T6[] data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T6

ClearNamedBufferSubData<T6>(Int32, ExtDirectStateAccess, Int32, Int32, Int32, PixelType, T6[,,])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(int buffer, ExtDirectStateAccess internalformat, int offset, int size, int format, PixelType type, [Count(Computed = "format,type")] T6[,, ] data)
    where T6 : struct
Parameters
Type Name Description
Int32 buffer
ExtDirectStateAccess internalformat
Int32 offset
Int32 size
Int32 format
PixelType type
T6[,,] data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T6

ClearNamedBufferSubData<T6>(Int32, ExtDirectStateAccess, Int32, Int32, Int32, PixelType, T6[,])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(int buffer, ExtDirectStateAccess internalformat, int offset, int size, int format, PixelType type, [Count(Computed = "format,type")] T6[, ] data)
    where T6 : struct
Parameters
Type Name Description
Int32 buffer
ExtDirectStateAccess internalformat
Int32 offset
Int32 size
Int32 format
PixelType type
T6[,] data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T6

ClearNamedBufferSubData<T6>(Int32, ExtDirectStateAccess, IntPtr, IntPtr, PixelFormat, PixelType, ref T6)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(int buffer, ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, PixelFormat format, PixelType type, [Count(Computed = "format,type")] ref T6 data)
    where T6 : struct
Parameters
Type Name Description
Int32 buffer
ExtDirectStateAccess internalformat
IntPtr offset
IntPtr size
PixelFormat format
PixelType type
T6 data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T6

ClearNamedBufferSubData<T6>(Int32, ExtDirectStateAccess, IntPtr, IntPtr, PixelFormat, PixelType, T6[])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(int buffer, ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T6[] data)
    where T6 : struct
Parameters
Type Name Description
Int32 buffer
ExtDirectStateAccess internalformat
IntPtr offset
IntPtr size
PixelFormat format
PixelType type
T6[] data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T6

ClearNamedBufferSubData<T6>(Int32, ExtDirectStateAccess, IntPtr, IntPtr, PixelFormat, PixelType, T6[,,])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(int buffer, ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T6[,, ] data)
    where T6 : struct
Parameters
Type Name Description
Int32 buffer
ExtDirectStateAccess internalformat
IntPtr offset
IntPtr size
PixelFormat format
PixelType type
T6[,,] data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T6

ClearNamedBufferSubData<T6>(Int32, ExtDirectStateAccess, IntPtr, IntPtr, PixelFormat, PixelType, T6[,])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(int buffer, ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T6[, ] data)
    where T6 : struct
Parameters
Type Name Description
Int32 buffer
ExtDirectStateAccess internalformat
IntPtr offset
IntPtr size
PixelFormat format
PixelType type
T6[,] data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T6

ClearNamedBufferSubData<T6>(Int32, ExtDirectStateAccess, IntPtr, IntPtr, Int32, PixelType, ref T6)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(int buffer, ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, int format, PixelType type, [Count(Computed = "format,type")] ref T6 data)
    where T6 : struct
Parameters
Type Name Description
Int32 buffer
ExtDirectStateAccess internalformat
IntPtr offset
IntPtr size
Int32 format
PixelType type
T6 data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T6

ClearNamedBufferSubData<T6>(Int32, ExtDirectStateAccess, IntPtr, IntPtr, Int32, PixelType, T6[])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(int buffer, ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, int format, PixelType type, [Count(Computed = "format,type")] T6[] data)
    where T6 : struct
Parameters
Type Name Description
Int32 buffer
ExtDirectStateAccess internalformat
IntPtr offset
IntPtr size
Int32 format
PixelType type
T6[] data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T6

ClearNamedBufferSubData<T6>(Int32, ExtDirectStateAccess, IntPtr, IntPtr, Int32, PixelType, T6[,,])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(int buffer, ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, int format, PixelType type, [Count(Computed = "format,type")] T6[,, ] data)
    where T6 : struct
Parameters
Type Name Description
Int32 buffer
ExtDirectStateAccess internalformat
IntPtr offset
IntPtr size
Int32 format
PixelType type
T6[,,] data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T6

ClearNamedBufferSubData<T6>(Int32, ExtDirectStateAccess, IntPtr, IntPtr, Int32, PixelType, T6[,])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(int buffer, ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, int format, PixelType type, [Count(Computed = "format,type")] T6[, ] data)
    where T6 : struct
Parameters
Type Name Description
Int32 buffer
ExtDirectStateAccess internalformat
IntPtr offset
IntPtr size
Int32 format
PixelType type
T6[,] data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T6

ClearNamedBufferSubData<T6>(Int32, PixelInternalFormat, Int32, Int32, PixelFormat, PixelType, ref T6)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(int buffer, PixelInternalFormat internalformat, int offset, int size, PixelFormat format, PixelType type, [Count(Computed = "format,type")] ref T6 data)
    where T6 : struct
Parameters
Type Name Description
Int32 buffer
PixelInternalFormat internalformat
Int32 offset
Int32 size
PixelFormat format
PixelType type
T6 data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T6

ClearNamedBufferSubData<T6>(Int32, PixelInternalFormat, Int32, Int32, PixelFormat, PixelType, T6[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(int buffer, PixelInternalFormat internalformat, int offset, int size, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T6[] data)
    where T6 : struct
Parameters
Type Name Description
Int32 buffer
PixelInternalFormat internalformat
Int32 offset
Int32 size
PixelFormat format
PixelType type
T6[] data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T6

ClearNamedBufferSubData<T6>(Int32, PixelInternalFormat, Int32, Int32, PixelFormat, PixelType, T6[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(int buffer, PixelInternalFormat internalformat, int offset, int size, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T6[,, ] data)
    where T6 : struct
Parameters
Type Name Description
Int32 buffer
PixelInternalFormat internalformat
Int32 offset
Int32 size
PixelFormat format
PixelType type
T6[,,] data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T6

ClearNamedBufferSubData<T6>(Int32, PixelInternalFormat, Int32, Int32, PixelFormat, PixelType, T6[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(int buffer, PixelInternalFormat internalformat, int offset, int size, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T6[, ] data)
    where T6 : struct
Parameters
Type Name Description
Int32 buffer
PixelInternalFormat internalformat
Int32 offset
Int32 size
PixelFormat format
PixelType type
T6[,] data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T6

ClearNamedBufferSubData<T6>(Int32, PixelInternalFormat, IntPtr, IntPtr, PixelFormat, PixelType, ref T6)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(int buffer, PixelInternalFormat internalformat, IntPtr offset, IntPtr size, PixelFormat format, PixelType type, [Count(Computed = "format,type")] ref T6 data)
    where T6 : struct
Parameters
Type Name Description
Int32 buffer
PixelInternalFormat internalformat
IntPtr offset
IntPtr size
PixelFormat format
PixelType type
T6 data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T6

ClearNamedBufferSubData<T6>(Int32, PixelInternalFormat, IntPtr, IntPtr, PixelFormat, PixelType, T6[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(int buffer, PixelInternalFormat internalformat, IntPtr offset, IntPtr size, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T6[] data)
    where T6 : struct
Parameters
Type Name Description
Int32 buffer
PixelInternalFormat internalformat
IntPtr offset
IntPtr size
PixelFormat format
PixelType type
T6[] data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T6

ClearNamedBufferSubData<T6>(Int32, PixelInternalFormat, IntPtr, IntPtr, PixelFormat, PixelType, T6[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(int buffer, PixelInternalFormat internalformat, IntPtr offset, IntPtr size, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T6[,, ] data)
    where T6 : struct
Parameters
Type Name Description
Int32 buffer
PixelInternalFormat internalformat
IntPtr offset
IntPtr size
PixelFormat format
PixelType type
T6[,,] data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T6

ClearNamedBufferSubData<T6>(Int32, PixelInternalFormat, IntPtr, IntPtr, PixelFormat, PixelType, T6[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(int buffer, PixelInternalFormat internalformat, IntPtr offset, IntPtr size, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T6[, ] data)
    where T6 : struct
Parameters
Type Name Description
Int32 buffer
PixelInternalFormat internalformat
IntPtr offset
IntPtr size
PixelFormat format
PixelType type
T6[,] data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T6

ClearNamedBufferSubData<T6>(UInt32, ExtDirectStateAccess, Int32, Int32, PixelFormat, PixelType, ref T6)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(uint buffer, ExtDirectStateAccess internalformat, int offset, int size, PixelFormat format, PixelType type, [Count(Computed = "format,type")] ref T6 data)
    where T6 : struct
Parameters
Type Name Description
UInt32 buffer
ExtDirectStateAccess internalformat
Int32 offset
Int32 size
PixelFormat format
PixelType type
T6 data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T6

ClearNamedBufferSubData<T6>(UInt32, ExtDirectStateAccess, Int32, Int32, PixelFormat, PixelType, T6[])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(uint buffer, ExtDirectStateAccess internalformat, int offset, int size, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T6[] data)
    where T6 : struct
Parameters
Type Name Description
UInt32 buffer
ExtDirectStateAccess internalformat
Int32 offset
Int32 size
PixelFormat format
PixelType type
T6[] data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T6

ClearNamedBufferSubData<T6>(UInt32, ExtDirectStateAccess, Int32, Int32, PixelFormat, PixelType, T6[,,])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(uint buffer, ExtDirectStateAccess internalformat, int offset, int size, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T6[,, ] data)
    where T6 : struct
Parameters
Type Name Description
UInt32 buffer
ExtDirectStateAccess internalformat
Int32 offset
Int32 size
PixelFormat format
PixelType type
T6[,,] data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T6

ClearNamedBufferSubData<T6>(UInt32, ExtDirectStateAccess, Int32, Int32, PixelFormat, PixelType, T6[,])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(uint buffer, ExtDirectStateAccess internalformat, int offset, int size, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T6[, ] data)
    where T6 : struct
Parameters
Type Name Description
UInt32 buffer
ExtDirectStateAccess internalformat
Int32 offset
Int32 size
PixelFormat format
PixelType type
T6[,] data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T6

ClearNamedBufferSubData<T6>(UInt32, ExtDirectStateAccess, Int32, Int32, Int32, PixelType, ref T6)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(uint buffer, ExtDirectStateAccess internalformat, int offset, int size, int format, PixelType type, [Count(Computed = "format,type")] ref T6 data)
    where T6 : struct
Parameters
Type Name Description
UInt32 buffer
ExtDirectStateAccess internalformat
Int32 offset
Int32 size
Int32 format
PixelType type
T6 data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T6

ClearNamedBufferSubData<T6>(UInt32, ExtDirectStateAccess, Int32, Int32, Int32, PixelType, T6[])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(uint buffer, ExtDirectStateAccess internalformat, int offset, int size, int format, PixelType type, [Count(Computed = "format,type")] T6[] data)
    where T6 : struct
Parameters
Type Name Description
UInt32 buffer
ExtDirectStateAccess internalformat
Int32 offset
Int32 size
Int32 format
PixelType type
T6[] data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T6

ClearNamedBufferSubData<T6>(UInt32, ExtDirectStateAccess, Int32, Int32, Int32, PixelType, T6[,,])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(uint buffer, ExtDirectStateAccess internalformat, int offset, int size, int format, PixelType type, [Count(Computed = "format,type")] T6[,, ] data)
    where T6 : struct
Parameters
Type Name Description
UInt32 buffer
ExtDirectStateAccess internalformat
Int32 offset
Int32 size
Int32 format
PixelType type
T6[,,] data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T6

ClearNamedBufferSubData<T6>(UInt32, ExtDirectStateAccess, Int32, Int32, Int32, PixelType, T6[,])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(uint buffer, ExtDirectStateAccess internalformat, int offset, int size, int format, PixelType type, [Count(Computed = "format,type")] T6[, ] data)
    where T6 : struct
Parameters
Type Name Description
UInt32 buffer
ExtDirectStateAccess internalformat
Int32 offset
Int32 size
Int32 format
PixelType type
T6[,] data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T6

ClearNamedBufferSubData<T6>(UInt32, ExtDirectStateAccess, IntPtr, IntPtr, PixelFormat, PixelType, ref T6)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(uint buffer, ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, PixelFormat format, PixelType type, [Count(Computed = "format,type")] ref T6 data)
    where T6 : struct
Parameters
Type Name Description
UInt32 buffer
ExtDirectStateAccess internalformat
IntPtr offset
IntPtr size
PixelFormat format
PixelType type
T6 data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T6

ClearNamedBufferSubData<T6>(UInt32, ExtDirectStateAccess, IntPtr, IntPtr, PixelFormat, PixelType, T6[])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(uint buffer, ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T6[] data)
    where T6 : struct
Parameters
Type Name Description
UInt32 buffer
ExtDirectStateAccess internalformat
IntPtr offset
IntPtr size
PixelFormat format
PixelType type
T6[] data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T6

ClearNamedBufferSubData<T6>(UInt32, ExtDirectStateAccess, IntPtr, IntPtr, PixelFormat, PixelType, T6[,,])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(uint buffer, ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T6[,, ] data)
    where T6 : struct
Parameters
Type Name Description
UInt32 buffer
ExtDirectStateAccess internalformat
IntPtr offset
IntPtr size
PixelFormat format
PixelType type
T6[,,] data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T6

ClearNamedBufferSubData<T6>(UInt32, ExtDirectStateAccess, IntPtr, IntPtr, PixelFormat, PixelType, T6[,])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(uint buffer, ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T6[, ] data)
    where T6 : struct
Parameters
Type Name Description
UInt32 buffer
ExtDirectStateAccess internalformat
IntPtr offset
IntPtr size
PixelFormat format
PixelType type
T6[,] data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T6

ClearNamedBufferSubData<T6>(UInt32, ExtDirectStateAccess, IntPtr, IntPtr, Int32, PixelType, ref T6)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(uint buffer, ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, int format, PixelType type, [Count(Computed = "format,type")] ref T6 data)
    where T6 : struct
Parameters
Type Name Description
UInt32 buffer
ExtDirectStateAccess internalformat
IntPtr offset
IntPtr size
Int32 format
PixelType type
T6 data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T6

ClearNamedBufferSubData<T6>(UInt32, ExtDirectStateAccess, IntPtr, IntPtr, Int32, PixelType, T6[])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(uint buffer, ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, int format, PixelType type, [Count(Computed = "format,type")] T6[] data)
    where T6 : struct
Parameters
Type Name Description
UInt32 buffer
ExtDirectStateAccess internalformat
IntPtr offset
IntPtr size
Int32 format
PixelType type
T6[] data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T6

ClearNamedBufferSubData<T6>(UInt32, ExtDirectStateAccess, IntPtr, IntPtr, Int32, PixelType, T6[,,])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(uint buffer, ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, int format, PixelType type, [Count(Computed = "format,type")] T6[,, ] data)
    where T6 : struct
Parameters
Type Name Description
UInt32 buffer
ExtDirectStateAccess internalformat
IntPtr offset
IntPtr size
Int32 format
PixelType type
T6[,,] data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T6

ClearNamedBufferSubData<T6>(UInt32, ExtDirectStateAccess, IntPtr, IntPtr, Int32, PixelType, T6[,])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(uint buffer, ExtDirectStateAccess internalformat, IntPtr offset, IntPtr size, int format, PixelType type, [Count(Computed = "format,type")] T6[, ] data)
    where T6 : struct
Parameters
Type Name Description
UInt32 buffer
ExtDirectStateAccess internalformat
IntPtr offset
IntPtr size
Int32 format
PixelType type
T6[,] data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T6

ClearNamedBufferSubData<T6>(UInt32, PixelInternalFormat, Int32, Int32, PixelFormat, PixelType, ref T6)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(uint buffer, PixelInternalFormat internalformat, int offset, int size, PixelFormat format, PixelType type, [Count(Computed = "format,type")] ref T6 data)
    where T6 : struct
Parameters
Type Name Description
UInt32 buffer
PixelInternalFormat internalformat
Int32 offset
Int32 size
PixelFormat format
PixelType type
T6 data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T6

ClearNamedBufferSubData<T6>(UInt32, PixelInternalFormat, Int32, Int32, PixelFormat, PixelType, T6[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(uint buffer, PixelInternalFormat internalformat, int offset, int size, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T6[] data)
    where T6 : struct
Parameters
Type Name Description
UInt32 buffer
PixelInternalFormat internalformat
Int32 offset
Int32 size
PixelFormat format
PixelType type
T6[] data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T6

ClearNamedBufferSubData<T6>(UInt32, PixelInternalFormat, Int32, Int32, PixelFormat, PixelType, T6[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(uint buffer, PixelInternalFormat internalformat, int offset, int size, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T6[,, ] data)
    where T6 : struct
Parameters
Type Name Description
UInt32 buffer
PixelInternalFormat internalformat
Int32 offset
Int32 size
PixelFormat format
PixelType type
T6[,,] data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T6

ClearNamedBufferSubData<T6>(UInt32, PixelInternalFormat, Int32, Int32, PixelFormat, PixelType, T6[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(uint buffer, PixelInternalFormat internalformat, int offset, int size, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T6[, ] data)
    where T6 : struct
Parameters
Type Name Description
UInt32 buffer
PixelInternalFormat internalformat
Int32 offset
Int32 size
PixelFormat format
PixelType type
T6[,] data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T6

ClearNamedBufferSubData<T6>(UInt32, PixelInternalFormat, IntPtr, IntPtr, PixelFormat, PixelType, ref T6)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(uint buffer, PixelInternalFormat internalformat, IntPtr offset, IntPtr size, PixelFormat format, PixelType type, [Count(Computed = "format,type")] ref T6 data)
    where T6 : struct
Parameters
Type Name Description
UInt32 buffer
PixelInternalFormat internalformat
IntPtr offset
IntPtr size
PixelFormat format
PixelType type
T6 data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T6

ClearNamedBufferSubData<T6>(UInt32, PixelInternalFormat, IntPtr, IntPtr, PixelFormat, PixelType, T6[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(uint buffer, PixelInternalFormat internalformat, IntPtr offset, IntPtr size, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T6[] data)
    where T6 : struct
Parameters
Type Name Description
UInt32 buffer
PixelInternalFormat internalformat
IntPtr offset
IntPtr size
PixelFormat format
PixelType type
T6[] data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T6

ClearNamedBufferSubData<T6>(UInt32, PixelInternalFormat, IntPtr, IntPtr, PixelFormat, PixelType, T6[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(uint buffer, PixelInternalFormat internalformat, IntPtr offset, IntPtr size, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T6[,, ] data)
    where T6 : struct
Parameters
Type Name Description
UInt32 buffer
PixelInternalFormat internalformat
IntPtr offset
IntPtr size
PixelFormat format
PixelType type
T6[,,] data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T6

ClearNamedBufferSubData<T6>(UInt32, PixelInternalFormat, IntPtr, IntPtr, PixelFormat, PixelType, T6[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClearNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(uint buffer, PixelInternalFormat internalformat, IntPtr offset, IntPtr size, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T6[, ] data)
    where T6 : struct
Parameters
Type Name Description
UInt32 buffer
PixelInternalFormat internalformat
IntPtr offset
IntPtr size
PixelFormat format
PixelType type
T6[,] data

[length: COMPSIZE(format,type)]

Type Parameters
Name Description
T6

ClientAttribDefault(ClientAttribMask)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClientAttribDefaultEXT")]
public static void ClientAttribDefault(ClientAttribMask mask)
Parameters
Type Name Description
ClientAttribMask mask

ColorMaskIndexed(Int32, Boolean, Boolean, Boolean, Boolean)

[requires: EXT_draw_buffers2]

Declaration
[AutoGenerated(Category = "EXT_draw_buffers2", Version = "", EntryPoint = "glColorMaskIndexedEXT")]
[CLSCompliant(false)]
public static void ColorMaskIndexed(int index, bool r, bool g, bool b, bool a)
Parameters
Type Name Description
Int32 index
Boolean r
Boolean g
Boolean b
Boolean a

ColorMaskIndexed(UInt32, Boolean, Boolean, Boolean, Boolean)

[requires: EXT_draw_buffers2]

Declaration
[AutoGenerated(Category = "EXT_draw_buffers2", Version = "", EntryPoint = "glColorMaskIndexedEXT")]
[CLSCompliant(false)]
public static void ColorMaskIndexed(uint index, bool r, bool g, bool b, bool a)
Parameters
Type Name Description
UInt32 index
Boolean r
Boolean g
Boolean b
Boolean a

ColorPointer(Int32, ColorPointerType, Int32, Int32, IntPtr)

[requires: EXT_vertex_array] Define an array of colors

Declaration
[AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glColorPointerEXT")]
public static void ColorPointer(int size, ColorPointerType type, int stride, int count, [Count(Computed = "size,type,stride,count")] IntPtr pointer)
Parameters
Type Name Description
Int32 size

Specifies the number of components per color. Must be 3 or 4. The initial value is 4.

ColorPointerType type

Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, and Double are accepted. The initial value is Float.

Int32 stride

Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.

Int32 count

Specifies a pointer to the first component of the first color element in the array. The initial value is 0.

IntPtr pointer

[length: COMPSIZE(size,type,stride,count)] Specifies a pointer to the first component of the first color element in the array. The initial value is 0.

ColorPointer<T4>(Int32, ColorPointerType, Int32, Int32, ref T4)

[requires: EXT_vertex_array] Define an array of colors

Declaration
[AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glColorPointerEXT")]
public static void ColorPointer<T4>(int size, ColorPointerType type, int stride, int count, [Count(Computed = "size,type,stride,count")] ref T4 pointer)
    where T4 : struct
Parameters
Type Name Description
Int32 size

Specifies the number of components per color. Must be 3 or 4. The initial value is 4.

ColorPointerType type

Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, and Double are accepted. The initial value is Float.

Int32 stride

Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.

Int32 count

Specifies a pointer to the first component of the first color element in the array. The initial value is 0.

T4 pointer

[length: COMPSIZE(size,type,stride,count)] Specifies a pointer to the first component of the first color element in the array. The initial value is 0.

Type Parameters
Name Description
T4

ColorPointer<T4>(Int32, ColorPointerType, Int32, Int32, T4[])

[requires: EXT_vertex_array] Define an array of colors

Declaration
[AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glColorPointerEXT")]
[CLSCompliant(false)]
public static void ColorPointer<T4>(int size, ColorPointerType type, int stride, int count, [Count(Computed = "size,type,stride,count")] T4[] pointer)
    where T4 : struct
Parameters
Type Name Description
Int32 size

Specifies the number of components per color. Must be 3 or 4. The initial value is 4.

ColorPointerType type

Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, and Double are accepted. The initial value is Float.

Int32 stride

Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.

Int32 count

Specifies a pointer to the first component of the first color element in the array. The initial value is 0.

T4[] pointer

[length: COMPSIZE(size,type,stride,count)] Specifies a pointer to the first component of the first color element in the array. The initial value is 0.

Type Parameters
Name Description
T4

ColorPointer<T4>(Int32, ColorPointerType, Int32, Int32, T4[,,])

[requires: EXT_vertex_array] Define an array of colors

Declaration
[AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glColorPointerEXT")]
[CLSCompliant(false)]
public static void ColorPointer<T4>(int size, ColorPointerType type, int stride, int count, [Count(Computed = "size,type,stride,count")] T4[,, ] pointer)
    where T4 : struct
Parameters
Type Name Description
Int32 size

Specifies the number of components per color. Must be 3 or 4. The initial value is 4.

ColorPointerType type

Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, and Double are accepted. The initial value is Float.

Int32 stride

Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.

Int32 count

Specifies a pointer to the first component of the first color element in the array. The initial value is 0.

T4[,,] pointer

[length: COMPSIZE(size,type,stride,count)] Specifies a pointer to the first component of the first color element in the array. The initial value is 0.

Type Parameters
Name Description
T4

ColorPointer<T4>(Int32, ColorPointerType, Int32, Int32, T4[,])

[requires: EXT_vertex_array] Define an array of colors

Declaration
[AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glColorPointerEXT")]
[CLSCompliant(false)]
public static void ColorPointer<T4>(int size, ColorPointerType type, int stride, int count, [Count(Computed = "size,type,stride,count")] T4[, ] pointer)
    where T4 : struct
Parameters
Type Name Description
Int32 size

Specifies the number of components per color. Must be 3 or 4. The initial value is 4.

ColorPointerType type

Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, and Double are accepted. The initial value is Float.

Int32 stride

Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.

Int32 count

Specifies a pointer to the first component of the first color element in the array. The initial value is 0.

T4[,] pointer

[length: COMPSIZE(size,type,stride,count)] Specifies a pointer to the first component of the first color element in the array. The initial value is 0.

Type Parameters
Name Description
T4

ColorSubTable(ColorTableTarget, Int32, Int32, PixelFormat, PixelType, IntPtr)

[requires: EXT_color_subtable] Respecify a portion of a color table

Declaration
[AutoGenerated(Category = "EXT_color_subtable", Version = "", EntryPoint = "glColorSubTableEXT")]
public static void ColorSubTable(ColorTableTarget target, int start, int count, PixelFormat format, PixelType type, [Count(Computed = "format,type,count")] IntPtr data)
Parameters
Type Name Description
ColorTableTarget target

Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.

Int32 start

The starting index of the portion of the color table to be replaced.

Int32 count

The number of table entries to replace.

PixelFormat format

The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.

PixelType type

The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.

IntPtr data

[length: COMPSIZE(format,type,count)] Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table.

ColorSubTable<T5>(ColorTableTarget, Int32, Int32, PixelFormat, PixelType, ref T5)

[requires: EXT_color_subtable] Respecify a portion of a color table

Declaration
[AutoGenerated(Category = "EXT_color_subtable", Version = "", EntryPoint = "glColorSubTableEXT")]
public static void ColorSubTable<T5>(ColorTableTarget target, int start, int count, PixelFormat format, PixelType type, [Count(Computed = "format,type,count")] ref T5 data)
    where T5 : struct
Parameters
Type Name Description
ColorTableTarget target

Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.

Int32 start

The starting index of the portion of the color table to be replaced.

Int32 count

The number of table entries to replace.

PixelFormat format

The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.

PixelType type

The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.

T5 data

[length: COMPSIZE(format,type,count)] Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table.

Type Parameters
Name Description
T5

ColorSubTable<T5>(ColorTableTarget, Int32, Int32, PixelFormat, PixelType, T5[])

[requires: EXT_color_subtable] Respecify a portion of a color table

Declaration
[AutoGenerated(Category = "EXT_color_subtable", Version = "", EntryPoint = "glColorSubTableEXT")]
[CLSCompliant(false)]
public static void ColorSubTable<T5>(ColorTableTarget target, int start, int count, PixelFormat format, PixelType type, [Count(Computed = "format,type,count")] T5[] data)
    where T5 : struct
Parameters
Type Name Description
ColorTableTarget target

Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.

Int32 start

The starting index of the portion of the color table to be replaced.

Int32 count

The number of table entries to replace.

PixelFormat format

The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.

PixelType type

The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.

T5[] data

[length: COMPSIZE(format,type,count)] Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table.

Type Parameters
Name Description
T5

ColorSubTable<T5>(ColorTableTarget, Int32, Int32, PixelFormat, PixelType, T5[,,])

[requires: EXT_color_subtable] Respecify a portion of a color table

Declaration
[AutoGenerated(Category = "EXT_color_subtable", Version = "", EntryPoint = "glColorSubTableEXT")]
[CLSCompliant(false)]
public static void ColorSubTable<T5>(ColorTableTarget target, int start, int count, PixelFormat format, PixelType type, [Count(Computed = "format,type,count")] T5[,, ] data)
    where T5 : struct
Parameters
Type Name Description
ColorTableTarget target

Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.

Int32 start

The starting index of the portion of the color table to be replaced.

Int32 count

The number of table entries to replace.

PixelFormat format

The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.

PixelType type

The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.

T5[,,] data

[length: COMPSIZE(format,type,count)] Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table.

Type Parameters
Name Description
T5

ColorSubTable<T5>(ColorTableTarget, Int32, Int32, PixelFormat, PixelType, T5[,])

[requires: EXT_color_subtable] Respecify a portion of a color table

Declaration
[AutoGenerated(Category = "EXT_color_subtable", Version = "", EntryPoint = "glColorSubTableEXT")]
[CLSCompliant(false)]
public static void ColorSubTable<T5>(ColorTableTarget target, int start, int count, PixelFormat format, PixelType type, [Count(Computed = "format,type,count")] T5[, ] data)
    where T5 : struct
Parameters
Type Name Description
ColorTableTarget target

Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.

Int32 start

The starting index of the portion of the color table to be replaced.

Int32 count

The number of table entries to replace.

PixelFormat format

The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.

PixelType type

The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.

T5[,] data

[length: COMPSIZE(format,type,count)] Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table.

Type Parameters
Name Description
T5

ColorTable(ColorTableTarget, InternalFormat, Int32, PixelFormat, PixelType, IntPtr)

[requires: EXT_paletted_texture] Define a color lookup table

Declaration
[AutoGenerated(Category = "EXT_paletted_texture", Version = "", EntryPoint = "glColorTableEXT")]
public static void ColorTable(ColorTableTarget target, InternalFormat internalFormat, int width, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] IntPtr table)
Parameters
Type Name Description
ColorTableTarget target

Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.

InternalFormat internalFormat

The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16.

Int32 width

The number of entries in the color lookup table specified by data.

PixelFormat format

The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.

PixelType type

The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.

IntPtr table

[length: COMPSIZE(format,type,width)] Pointer to a one-dimensional array of pixel data that is processed to build the color table.

ColorTable<T5>(ColorTableTarget, InternalFormat, Int32, PixelFormat, PixelType, ref T5)

[requires: EXT_paletted_texture] Define a color lookup table

Declaration
[AutoGenerated(Category = "EXT_paletted_texture", Version = "", EntryPoint = "glColorTableEXT")]
public static void ColorTable<T5>(ColorTableTarget target, InternalFormat internalFormat, int width, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] ref T5 table)
    where T5 : struct
Parameters
Type Name Description
ColorTableTarget target

Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.

InternalFormat internalFormat

The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16.

Int32 width

The number of entries in the color lookup table specified by data.

PixelFormat format

The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.

PixelType type

The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.

T5 table

[length: COMPSIZE(format,type,width)] Pointer to a one-dimensional array of pixel data that is processed to build the color table.

Type Parameters
Name Description
T5

ColorTable<T5>(ColorTableTarget, InternalFormat, Int32, PixelFormat, PixelType, T5[])

[requires: EXT_paletted_texture] Define a color lookup table

Declaration
[AutoGenerated(Category = "EXT_paletted_texture", Version = "", EntryPoint = "glColorTableEXT")]
[CLSCompliant(false)]
public static void ColorTable<T5>(ColorTableTarget target, InternalFormat internalFormat, int width, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] T5[] table)
    where T5 : struct
Parameters
Type Name Description
ColorTableTarget target

Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.

InternalFormat internalFormat

The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16.

Int32 width

The number of entries in the color lookup table specified by data.

PixelFormat format

The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.

PixelType type

The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.

T5[] table

[length: COMPSIZE(format,type,width)] Pointer to a one-dimensional array of pixel data that is processed to build the color table.

Type Parameters
Name Description
T5

ColorTable<T5>(ColorTableTarget, InternalFormat, Int32, PixelFormat, PixelType, T5[,,])

[requires: EXT_paletted_texture] Define a color lookup table

Declaration
[AutoGenerated(Category = "EXT_paletted_texture", Version = "", EntryPoint = "glColorTableEXT")]
[CLSCompliant(false)]
public static void ColorTable<T5>(ColorTableTarget target, InternalFormat internalFormat, int width, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] T5[,, ] table)
    where T5 : struct
Parameters
Type Name Description
ColorTableTarget target

Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.

InternalFormat internalFormat

The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16.

Int32 width

The number of entries in the color lookup table specified by data.

PixelFormat format

The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.

PixelType type

The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.

T5[,,] table

[length: COMPSIZE(format,type,width)] Pointer to a one-dimensional array of pixel data that is processed to build the color table.

Type Parameters
Name Description
T5

ColorTable<T5>(ColorTableTarget, InternalFormat, Int32, PixelFormat, PixelType, T5[,])

[requires: EXT_paletted_texture] Define a color lookup table

Declaration
[AutoGenerated(Category = "EXT_paletted_texture", Version = "", EntryPoint = "glColorTableEXT")]
[CLSCompliant(false)]
public static void ColorTable<T5>(ColorTableTarget target, InternalFormat internalFormat, int width, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] T5[, ] table)
    where T5 : struct
Parameters
Type Name Description
ColorTableTarget target

Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.

InternalFormat internalFormat

The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16.

Int32 width

The number of entries in the color lookup table specified by data.

PixelFormat format

The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.

PixelType type

The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.

T5[,] table

[length: COMPSIZE(format,type,width)] Pointer to a one-dimensional array of pixel data that is processed to build the color table.

Type Parameters
Name Description
T5

CompressedMultiTexImage1D(TextureUnit, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage1DEXT")]
public static void CompressedMultiTexImage1D(TextureUnit texunit, TextureTarget target, int level, InternalFormat internalformat, int width, int border, int imageSize, [Count(Parameter = "imageSize")] IntPtr bits)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 border
Int32 imageSize
IntPtr bits

[length: imageSize]

CompressedMultiTexImage1D<T7>(TextureUnit, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, ref T7)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage1DEXT")]
public static void CompressedMultiTexImage1D<T7>(TextureUnit texunit, TextureTarget target, int level, InternalFormat internalformat, int width, int border, int imageSize, [Count(Parameter = "imageSize")] ref T7 bits)
    where T7 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 border
Int32 imageSize
T7 bits

[length: imageSize]

Type Parameters
Name Description
T7

CompressedMultiTexImage1D<T7>(TextureUnit, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, T7[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage1DEXT")]
[CLSCompliant(false)]
public static void CompressedMultiTexImage1D<T7>(TextureUnit texunit, TextureTarget target, int level, InternalFormat internalformat, int width, int border, int imageSize, [Count(Parameter = "imageSize")] T7[] bits)
    where T7 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 border
Int32 imageSize
T7[] bits

[length: imageSize]

Type Parameters
Name Description
T7

CompressedMultiTexImage1D<T7>(TextureUnit, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, T7[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage1DEXT")]
[CLSCompliant(false)]
public static void CompressedMultiTexImage1D<T7>(TextureUnit texunit, TextureTarget target, int level, InternalFormat internalformat, int width, int border, int imageSize, [Count(Parameter = "imageSize")] T7[,, ] bits)
    where T7 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 border
Int32 imageSize
T7[,,] bits

[length: imageSize]

Type Parameters
Name Description
T7

CompressedMultiTexImage1D<T7>(TextureUnit, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, T7[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage1DEXT")]
[CLSCompliant(false)]
public static void CompressedMultiTexImage1D<T7>(TextureUnit texunit, TextureTarget target, int level, InternalFormat internalformat, int width, int border, int imageSize, [Count(Parameter = "imageSize")] T7[, ] bits)
    where T7 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 border
Int32 imageSize
T7[,] bits

[length: imageSize]

Type Parameters
Name Description
T7

CompressedMultiTexImage2D(TextureUnit, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage2DEXT")]
public static void CompressedMultiTexImage2D(TextureUnit texunit, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int border, int imageSize, [Count(Parameter = "imageSize")] IntPtr bits)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 border
Int32 imageSize
IntPtr bits

[length: imageSize]

CompressedMultiTexImage2D<T8>(TextureUnit, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, ref T8)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage2DEXT")]
public static void CompressedMultiTexImage2D<T8>(TextureUnit texunit, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int border, int imageSize, [Count(Parameter = "imageSize")] ref T8 bits)
    where T8 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 border
Int32 imageSize
T8 bits

[length: imageSize]

Type Parameters
Name Description
T8

CompressedMultiTexImage2D<T8>(TextureUnit, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, T8[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage2DEXT")]
[CLSCompliant(false)]
public static void CompressedMultiTexImage2D<T8>(TextureUnit texunit, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int border, int imageSize, [Count(Parameter = "imageSize")] T8[] bits)
    where T8 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 border
Int32 imageSize
T8[] bits

[length: imageSize]

Type Parameters
Name Description
T8

CompressedMultiTexImage2D<T8>(TextureUnit, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, T8[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage2DEXT")]
[CLSCompliant(false)]
public static void CompressedMultiTexImage2D<T8>(TextureUnit texunit, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int border, int imageSize, [Count(Parameter = "imageSize")] T8[,, ] bits)
    where T8 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 border
Int32 imageSize
T8[,,] bits

[length: imageSize]

Type Parameters
Name Description
T8

CompressedMultiTexImage2D<T8>(TextureUnit, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, T8[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage2DEXT")]
[CLSCompliant(false)]
public static void CompressedMultiTexImage2D<T8>(TextureUnit texunit, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int border, int imageSize, [Count(Parameter = "imageSize")] T8[, ] bits)
    where T8 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 border
Int32 imageSize
T8[,] bits

[length: imageSize]

Type Parameters
Name Description
T8

CompressedMultiTexImage3D(TextureUnit, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage3DEXT")]
public static void CompressedMultiTexImage3D(TextureUnit texunit, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int depth, int border, int imageSize, [Count(Parameter = "imageSize")] IntPtr bits)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 depth
Int32 border
Int32 imageSize
IntPtr bits

[length: imageSize]

CompressedMultiTexImage3D<T9>(TextureUnit, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, Int32, ref T9)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage3DEXT")]
public static void CompressedMultiTexImage3D<T9>(TextureUnit texunit, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int depth, int border, int imageSize, [Count(Parameter = "imageSize")] ref T9 bits)
    where T9 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 depth
Int32 border
Int32 imageSize
T9 bits

[length: imageSize]

Type Parameters
Name Description
T9

CompressedMultiTexImage3D<T9>(TextureUnit, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, Int32, T9[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage3DEXT")]
[CLSCompliant(false)]
public static void CompressedMultiTexImage3D<T9>(TextureUnit texunit, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int depth, int border, int imageSize, [Count(Parameter = "imageSize")] T9[] bits)
    where T9 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 depth
Int32 border
Int32 imageSize
T9[] bits

[length: imageSize]

Type Parameters
Name Description
T9

CompressedMultiTexImage3D<T9>(TextureUnit, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, Int32, T9[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage3DEXT")]
[CLSCompliant(false)]
public static void CompressedMultiTexImage3D<T9>(TextureUnit texunit, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int depth, int border, int imageSize, [Count(Parameter = "imageSize")] T9[,, ] bits)
    where T9 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 depth
Int32 border
Int32 imageSize
T9[,,] bits

[length: imageSize]

Type Parameters
Name Description
T9

CompressedMultiTexImage3D<T9>(TextureUnit, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, Int32, T9[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage3DEXT")]
[CLSCompliant(false)]
public static void CompressedMultiTexImage3D<T9>(TextureUnit texunit, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int depth, int border, int imageSize, [Count(Parameter = "imageSize")] T9[, ] bits)
    where T9 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 depth
Int32 border
Int32 imageSize
T9[,] bits

[length: imageSize]

Type Parameters
Name Description
T9

CompressedMultiTexSubImage1D(TextureUnit, TextureTarget, Int32, Int32, Int32, PixelFormat, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage1DEXT")]
public static void CompressedMultiTexSubImage1D(TextureUnit texunit, TextureTarget target, int level, int xoffset, int width, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] IntPtr bits)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
Int32 xoffset
Int32 width
PixelFormat format
Int32 imageSize
IntPtr bits

[length: imageSize]

CompressedMultiTexSubImage1D<T7>(TextureUnit, TextureTarget, Int32, Int32, Int32, PixelFormat, Int32, ref T7)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage1DEXT")]
public static void CompressedMultiTexSubImage1D<T7>(TextureUnit texunit, TextureTarget target, int level, int xoffset, int width, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] ref T7 bits)
    where T7 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
Int32 xoffset
Int32 width
PixelFormat format
Int32 imageSize
T7 bits

[length: imageSize]

Type Parameters
Name Description
T7

CompressedMultiTexSubImage1D<T7>(TextureUnit, TextureTarget, Int32, Int32, Int32, PixelFormat, Int32, T7[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage1DEXT")]
[CLSCompliant(false)]
public static void CompressedMultiTexSubImage1D<T7>(TextureUnit texunit, TextureTarget target, int level, int xoffset, int width, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] T7[] bits)
    where T7 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
Int32 xoffset
Int32 width
PixelFormat format
Int32 imageSize
T7[] bits

[length: imageSize]

Type Parameters
Name Description
T7

CompressedMultiTexSubImage1D<T7>(TextureUnit, TextureTarget, Int32, Int32, Int32, PixelFormat, Int32, T7[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage1DEXT")]
[CLSCompliant(false)]
public static void CompressedMultiTexSubImage1D<T7>(TextureUnit texunit, TextureTarget target, int level, int xoffset, int width, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] T7[,, ] bits)
    where T7 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
Int32 xoffset
Int32 width
PixelFormat format
Int32 imageSize
T7[,,] bits

[length: imageSize]

Type Parameters
Name Description
T7

CompressedMultiTexSubImage1D<T7>(TextureUnit, TextureTarget, Int32, Int32, Int32, PixelFormat, Int32, T7[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage1DEXT")]
[CLSCompliant(false)]
public static void CompressedMultiTexSubImage1D<T7>(TextureUnit texunit, TextureTarget target, int level, int xoffset, int width, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] T7[, ] bits)
    where T7 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
Int32 xoffset
Int32 width
PixelFormat format
Int32 imageSize
T7[,] bits

[length: imageSize]

Type Parameters
Name Description
T7

CompressedMultiTexSubImage2D(TextureUnit, TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage2DEXT")]
public static void CompressedMultiTexSubImage2D(TextureUnit texunit, TextureTarget target, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] IntPtr bits)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 width
Int32 height
PixelFormat format
Int32 imageSize
IntPtr bits

[length: imageSize]

CompressedMultiTexSubImage2D<T9>(TextureUnit, TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, ref T9)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage2DEXT")]
public static void CompressedMultiTexSubImage2D<T9>(TextureUnit texunit, TextureTarget target, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] ref T9 bits)
    where T9 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 width
Int32 height
PixelFormat format
Int32 imageSize
T9 bits

[length: imageSize]

Type Parameters
Name Description
T9

CompressedMultiTexSubImage2D<T9>(TextureUnit, TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, T9[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage2DEXT")]
[CLSCompliant(false)]
public static void CompressedMultiTexSubImage2D<T9>(TextureUnit texunit, TextureTarget target, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] T9[] bits)
    where T9 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 width
Int32 height
PixelFormat format
Int32 imageSize
T9[] bits

[length: imageSize]

Type Parameters
Name Description
T9

CompressedMultiTexSubImage2D<T9>(TextureUnit, TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, T9[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage2DEXT")]
[CLSCompliant(false)]
public static void CompressedMultiTexSubImage2D<T9>(TextureUnit texunit, TextureTarget target, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] T9[,, ] bits)
    where T9 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 width
Int32 height
PixelFormat format
Int32 imageSize
T9[,,] bits

[length: imageSize]

Type Parameters
Name Description
T9

CompressedMultiTexSubImage2D<T9>(TextureUnit, TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, T9[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage2DEXT")]
[CLSCompliant(false)]
public static void CompressedMultiTexSubImage2D<T9>(TextureUnit texunit, TextureTarget target, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] T9[, ] bits)
    where T9 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 width
Int32 height
PixelFormat format
Int32 imageSize
T9[,] bits

[length: imageSize]

Type Parameters
Name Description
T9

CompressedMultiTexSubImage3D(TextureUnit, TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage3DEXT")]
public static void CompressedMultiTexSubImage3D(TextureUnit texunit, TextureTarget target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] IntPtr bits)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 zoffset
Int32 width
Int32 height
Int32 depth
PixelFormat format
Int32 imageSize
IntPtr bits

[length: imageSize]

CompressedMultiTexSubImage3D<T11>(TextureUnit, TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, ref T11)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage3DEXT")]
public static void CompressedMultiTexSubImage3D<T11>(TextureUnit texunit, TextureTarget target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] ref T11 bits)
    where T11 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 zoffset
Int32 width
Int32 height
Int32 depth
PixelFormat format
Int32 imageSize
T11 bits

[length: imageSize]

Type Parameters
Name Description
T11

CompressedMultiTexSubImage3D<T11>(TextureUnit, TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, T11[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage3DEXT")]
[CLSCompliant(false)]
public static void CompressedMultiTexSubImage3D<T11>(TextureUnit texunit, TextureTarget target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] T11[] bits)
    where T11 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 zoffset
Int32 width
Int32 height
Int32 depth
PixelFormat format
Int32 imageSize
T11[] bits

[length: imageSize]

Type Parameters
Name Description
T11

CompressedMultiTexSubImage3D<T11>(TextureUnit, TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, T11[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage3DEXT")]
[CLSCompliant(false)]
public static void CompressedMultiTexSubImage3D<T11>(TextureUnit texunit, TextureTarget target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] T11[,, ] bits)
    where T11 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 zoffset
Int32 width
Int32 height
Int32 depth
PixelFormat format
Int32 imageSize
T11[,,] bits

[length: imageSize]

Type Parameters
Name Description
T11

CompressedMultiTexSubImage3D<T11>(TextureUnit, TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, T11[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage3DEXT")]
[CLSCompliant(false)]
public static void CompressedMultiTexSubImage3D<T11>(TextureUnit texunit, TextureTarget target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] T11[, ] bits)
    where T11 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 zoffset
Int32 width
Int32 height
Int32 depth
PixelFormat format
Int32 imageSize
T11[,] bits

[length: imageSize]

Type Parameters
Name Description
T11

CompressedTextureImage1D(Int32, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage1DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureImage1D(int texture, TextureTarget target, int level, InternalFormat internalformat, int width, int border, int imageSize, [Count(Parameter = "imageSize")] IntPtr bits)
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 border
Int32 imageSize
IntPtr bits

[length: imageSize]

CompressedTextureImage1D(UInt32, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage1DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureImage1D(uint texture, TextureTarget target, int level, InternalFormat internalformat, int width, int border, int imageSize, [Count(Parameter = "imageSize")] IntPtr bits)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 border
Int32 imageSize
IntPtr bits

[length: imageSize]

CompressedTextureImage1D<T7>(Int32, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, ref T7)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage1DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureImage1D<T7>(int texture, TextureTarget target, int level, InternalFormat internalformat, int width, int border, int imageSize, [Count(Parameter = "imageSize")] ref T7 bits)
    where T7 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 border
Int32 imageSize
T7 bits

[length: imageSize]

Type Parameters
Name Description
T7

CompressedTextureImage1D<T7>(Int32, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, T7[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage1DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureImage1D<T7>(int texture, TextureTarget target, int level, InternalFormat internalformat, int width, int border, int imageSize, [Count(Parameter = "imageSize")] T7[] bits)
    where T7 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 border
Int32 imageSize
T7[] bits

[length: imageSize]

Type Parameters
Name Description
T7

CompressedTextureImage1D<T7>(Int32, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, T7[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage1DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureImage1D<T7>(int texture, TextureTarget target, int level, InternalFormat internalformat, int width, int border, int imageSize, [Count(Parameter = "imageSize")] T7[,, ] bits)
    where T7 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 border
Int32 imageSize
T7[,,] bits

[length: imageSize]

Type Parameters
Name Description
T7

CompressedTextureImage1D<T7>(Int32, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, T7[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage1DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureImage1D<T7>(int texture, TextureTarget target, int level, InternalFormat internalformat, int width, int border, int imageSize, [Count(Parameter = "imageSize")] T7[, ] bits)
    where T7 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 border
Int32 imageSize
T7[,] bits

[length: imageSize]

Type Parameters
Name Description
T7

CompressedTextureImage1D<T7>(UInt32, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, ref T7)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage1DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureImage1D<T7>(uint texture, TextureTarget target, int level, InternalFormat internalformat, int width, int border, int imageSize, [Count(Parameter = "imageSize")] ref T7 bits)
    where T7 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 border
Int32 imageSize
T7 bits

[length: imageSize]

Type Parameters
Name Description
T7

CompressedTextureImage1D<T7>(UInt32, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, T7[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage1DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureImage1D<T7>(uint texture, TextureTarget target, int level, InternalFormat internalformat, int width, int border, int imageSize, [Count(Parameter = "imageSize")] T7[] bits)
    where T7 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 border
Int32 imageSize
T7[] bits

[length: imageSize]

Type Parameters
Name Description
T7

CompressedTextureImage1D<T7>(UInt32, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, T7[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage1DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureImage1D<T7>(uint texture, TextureTarget target, int level, InternalFormat internalformat, int width, int border, int imageSize, [Count(Parameter = "imageSize")] T7[,, ] bits)
    where T7 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 border
Int32 imageSize
T7[,,] bits

[length: imageSize]

Type Parameters
Name Description
T7

CompressedTextureImage1D<T7>(UInt32, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, T7[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage1DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureImage1D<T7>(uint texture, TextureTarget target, int level, InternalFormat internalformat, int width, int border, int imageSize, [Count(Parameter = "imageSize")] T7[, ] bits)
    where T7 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 border
Int32 imageSize
T7[,] bits

[length: imageSize]

Type Parameters
Name Description
T7

CompressedTextureImage2D(Int32, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage2DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureImage2D(int texture, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int border, int imageSize, [Count(Parameter = "imageSize")] IntPtr bits)
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 border
Int32 imageSize
IntPtr bits

[length: imageSize]

CompressedTextureImage2D(UInt32, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage2DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureImage2D(uint texture, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int border, int imageSize, [Count(Parameter = "imageSize")] IntPtr bits)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 border
Int32 imageSize
IntPtr bits

[length: imageSize]

CompressedTextureImage2D<T8>(Int32, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, ref T8)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage2DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureImage2D<T8>(int texture, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int border, int imageSize, [Count(Parameter = "imageSize")] ref T8 bits)
    where T8 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 border
Int32 imageSize
T8 bits

[length: imageSize]

Type Parameters
Name Description
T8

CompressedTextureImage2D<T8>(Int32, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, T8[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage2DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureImage2D<T8>(int texture, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int border, int imageSize, [Count(Parameter = "imageSize")] T8[] bits)
    where T8 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 border
Int32 imageSize
T8[] bits

[length: imageSize]

Type Parameters
Name Description
T8

CompressedTextureImage2D<T8>(Int32, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, T8[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage2DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureImage2D<T8>(int texture, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int border, int imageSize, [Count(Parameter = "imageSize")] T8[,, ] bits)
    where T8 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 border
Int32 imageSize
T8[,,] bits

[length: imageSize]

Type Parameters
Name Description
T8

CompressedTextureImage2D<T8>(Int32, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, T8[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage2DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureImage2D<T8>(int texture, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int border, int imageSize, [Count(Parameter = "imageSize")] T8[, ] bits)
    where T8 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 border
Int32 imageSize
T8[,] bits

[length: imageSize]

Type Parameters
Name Description
T8

CompressedTextureImage2D<T8>(UInt32, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, ref T8)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage2DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureImage2D<T8>(uint texture, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int border, int imageSize, [Count(Parameter = "imageSize")] ref T8 bits)
    where T8 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 border
Int32 imageSize
T8 bits

[length: imageSize]

Type Parameters
Name Description
T8

CompressedTextureImage2D<T8>(UInt32, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, T8[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage2DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureImage2D<T8>(uint texture, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int border, int imageSize, [Count(Parameter = "imageSize")] T8[] bits)
    where T8 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 border
Int32 imageSize
T8[] bits

[length: imageSize]

Type Parameters
Name Description
T8

CompressedTextureImage2D<T8>(UInt32, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, T8[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage2DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureImage2D<T8>(uint texture, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int border, int imageSize, [Count(Parameter = "imageSize")] T8[,, ] bits)
    where T8 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 border
Int32 imageSize
T8[,,] bits

[length: imageSize]

Type Parameters
Name Description
T8

CompressedTextureImage2D<T8>(UInt32, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, T8[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage2DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureImage2D<T8>(uint texture, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int border, int imageSize, [Count(Parameter = "imageSize")] T8[, ] bits)
    where T8 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 border
Int32 imageSize
T8[,] bits

[length: imageSize]

Type Parameters
Name Description
T8

CompressedTextureImage3D(Int32, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage3DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureImage3D(int texture, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int depth, int border, int imageSize, [Count(Parameter = "imageSize")] IntPtr bits)
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 depth
Int32 border
Int32 imageSize
IntPtr bits

[length: imageSize]

CompressedTextureImage3D(UInt32, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage3DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureImage3D(uint texture, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int depth, int border, int imageSize, [Count(Parameter = "imageSize")] IntPtr bits)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 depth
Int32 border
Int32 imageSize
IntPtr bits

[length: imageSize]

CompressedTextureImage3D<T9>(Int32, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, Int32, ref T9)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage3DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureImage3D<T9>(int texture, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int depth, int border, int imageSize, [Count(Parameter = "imageSize")] ref T9 bits)
    where T9 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 depth
Int32 border
Int32 imageSize
T9 bits

[length: imageSize]

Type Parameters
Name Description
T9

CompressedTextureImage3D<T9>(Int32, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, Int32, T9[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage3DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureImage3D<T9>(int texture, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int depth, int border, int imageSize, [Count(Parameter = "imageSize")] T9[] bits)
    where T9 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 depth
Int32 border
Int32 imageSize
T9[] bits

[length: imageSize]

Type Parameters
Name Description
T9

CompressedTextureImage3D<T9>(Int32, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, Int32, T9[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage3DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureImage3D<T9>(int texture, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int depth, int border, int imageSize, [Count(Parameter = "imageSize")] T9[,, ] bits)
    where T9 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 depth
Int32 border
Int32 imageSize
T9[,,] bits

[length: imageSize]

Type Parameters
Name Description
T9

CompressedTextureImage3D<T9>(Int32, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, Int32, T9[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage3DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureImage3D<T9>(int texture, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int depth, int border, int imageSize, [Count(Parameter = "imageSize")] T9[, ] bits)
    where T9 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 depth
Int32 border
Int32 imageSize
T9[,] bits

[length: imageSize]

Type Parameters
Name Description
T9

CompressedTextureImage3D<T9>(UInt32, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, Int32, ref T9)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage3DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureImage3D<T9>(uint texture, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int depth, int border, int imageSize, [Count(Parameter = "imageSize")] ref T9 bits)
    where T9 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 depth
Int32 border
Int32 imageSize
T9 bits

[length: imageSize]

Type Parameters
Name Description
T9

CompressedTextureImage3D<T9>(UInt32, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, Int32, T9[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage3DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureImage3D<T9>(uint texture, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int depth, int border, int imageSize, [Count(Parameter = "imageSize")] T9[] bits)
    where T9 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 depth
Int32 border
Int32 imageSize
T9[] bits

[length: imageSize]

Type Parameters
Name Description
T9

CompressedTextureImage3D<T9>(UInt32, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, Int32, T9[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage3DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureImage3D<T9>(uint texture, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int depth, int border, int imageSize, [Count(Parameter = "imageSize")] T9[,, ] bits)
    where T9 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 depth
Int32 border
Int32 imageSize
T9[,,] bits

[length: imageSize]

Type Parameters
Name Description
T9

CompressedTextureImage3D<T9>(UInt32, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, Int32, T9[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage3DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureImage3D<T9>(uint texture, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int depth, int border, int imageSize, [Count(Parameter = "imageSize")] T9[, ] bits)
    where T9 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 depth
Int32 border
Int32 imageSize
T9[,] bits

[length: imageSize]

Type Parameters
Name Description
T9

CompressedTextureSubImage1D(Int32, TextureTarget, Int32, Int32, Int32, PixelFormat, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage1DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage1D(int texture, TextureTarget target, int level, int xoffset, int width, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] IntPtr bits)
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 width
PixelFormat format
Int32 imageSize
IntPtr bits

[length: imageSize]

CompressedTextureSubImage1D(UInt32, TextureTarget, Int32, Int32, Int32, PixelFormat, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage1DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage1D(uint texture, TextureTarget target, int level, int xoffset, int width, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] IntPtr bits)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 width
PixelFormat format
Int32 imageSize
IntPtr bits

[length: imageSize]

CompressedTextureSubImage1D<T7>(Int32, TextureTarget, Int32, Int32, Int32, PixelFormat, Int32, ref T7)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage1DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage1D<T7>(int texture, TextureTarget target, int level, int xoffset, int width, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] ref T7 bits)
    where T7 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 width
PixelFormat format
Int32 imageSize
T7 bits

[length: imageSize]

Type Parameters
Name Description
T7

CompressedTextureSubImage1D<T7>(Int32, TextureTarget, Int32, Int32, Int32, PixelFormat, Int32, T7[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage1DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage1D<T7>(int texture, TextureTarget target, int level, int xoffset, int width, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] T7[] bits)
    where T7 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 width
PixelFormat format
Int32 imageSize
T7[] bits

[length: imageSize]

Type Parameters
Name Description
T7

CompressedTextureSubImage1D<T7>(Int32, TextureTarget, Int32, Int32, Int32, PixelFormat, Int32, T7[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage1DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage1D<T7>(int texture, TextureTarget target, int level, int xoffset, int width, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] T7[,, ] bits)
    where T7 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 width
PixelFormat format
Int32 imageSize
T7[,,] bits

[length: imageSize]

Type Parameters
Name Description
T7

CompressedTextureSubImage1D<T7>(Int32, TextureTarget, Int32, Int32, Int32, PixelFormat, Int32, T7[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage1DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage1D<T7>(int texture, TextureTarget target, int level, int xoffset, int width, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] T7[, ] bits)
    where T7 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 width
PixelFormat format
Int32 imageSize
T7[,] bits

[length: imageSize]

Type Parameters
Name Description
T7

CompressedTextureSubImage1D<T7>(UInt32, TextureTarget, Int32, Int32, Int32, PixelFormat, Int32, ref T7)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage1DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage1D<T7>(uint texture, TextureTarget target, int level, int xoffset, int width, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] ref T7 bits)
    where T7 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 width
PixelFormat format
Int32 imageSize
T7 bits

[length: imageSize]

Type Parameters
Name Description
T7

CompressedTextureSubImage1D<T7>(UInt32, TextureTarget, Int32, Int32, Int32, PixelFormat, Int32, T7[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage1DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage1D<T7>(uint texture, TextureTarget target, int level, int xoffset, int width, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] T7[] bits)
    where T7 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 width
PixelFormat format
Int32 imageSize
T7[] bits

[length: imageSize]

Type Parameters
Name Description
T7

CompressedTextureSubImage1D<T7>(UInt32, TextureTarget, Int32, Int32, Int32, PixelFormat, Int32, T7[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage1DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage1D<T7>(uint texture, TextureTarget target, int level, int xoffset, int width, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] T7[,, ] bits)
    where T7 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 width
PixelFormat format
Int32 imageSize
T7[,,] bits

[length: imageSize]

Type Parameters
Name Description
T7

CompressedTextureSubImage1D<T7>(UInt32, TextureTarget, Int32, Int32, Int32, PixelFormat, Int32, T7[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage1DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage1D<T7>(uint texture, TextureTarget target, int level, int xoffset, int width, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] T7[, ] bits)
    where T7 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 width
PixelFormat format
Int32 imageSize
T7[,] bits

[length: imageSize]

Type Parameters
Name Description
T7

CompressedTextureSubImage2D(Int32, TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage2DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage2D(int texture, TextureTarget target, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] IntPtr bits)
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 width
Int32 height
PixelFormat format
Int32 imageSize
IntPtr bits

[length: imageSize]

CompressedTextureSubImage2D(UInt32, TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage2DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage2D(uint texture, TextureTarget target, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] IntPtr bits)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 width
Int32 height
PixelFormat format
Int32 imageSize
IntPtr bits

[length: imageSize]

CompressedTextureSubImage2D<T9>(Int32, TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, ref T9)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage2DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage2D<T9>(int texture, TextureTarget target, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] ref T9 bits)
    where T9 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 width
Int32 height
PixelFormat format
Int32 imageSize
T9 bits

[length: imageSize]

Type Parameters
Name Description
T9

CompressedTextureSubImage2D<T9>(Int32, TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, T9[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage2DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage2D<T9>(int texture, TextureTarget target, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] T9[] bits)
    where T9 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 width
Int32 height
PixelFormat format
Int32 imageSize
T9[] bits

[length: imageSize]

Type Parameters
Name Description
T9

CompressedTextureSubImage2D<T9>(Int32, TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, T9[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage2DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage2D<T9>(int texture, TextureTarget target, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] T9[,, ] bits)
    where T9 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 width
Int32 height
PixelFormat format
Int32 imageSize
T9[,,] bits

[length: imageSize]

Type Parameters
Name Description
T9

CompressedTextureSubImage2D<T9>(Int32, TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, T9[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage2DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage2D<T9>(int texture, TextureTarget target, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] T9[, ] bits)
    where T9 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 width
Int32 height
PixelFormat format
Int32 imageSize
T9[,] bits

[length: imageSize]

Type Parameters
Name Description
T9

CompressedTextureSubImage2D<T9>(UInt32, TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, ref T9)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage2DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage2D<T9>(uint texture, TextureTarget target, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] ref T9 bits)
    where T9 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 width
Int32 height
PixelFormat format
Int32 imageSize
T9 bits

[length: imageSize]

Type Parameters
Name Description
T9

CompressedTextureSubImage2D<T9>(UInt32, TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, T9[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage2DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage2D<T9>(uint texture, TextureTarget target, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] T9[] bits)
    where T9 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 width
Int32 height
PixelFormat format
Int32 imageSize
T9[] bits

[length: imageSize]

Type Parameters
Name Description
T9

CompressedTextureSubImage2D<T9>(UInt32, TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, T9[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage2DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage2D<T9>(uint texture, TextureTarget target, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] T9[,, ] bits)
    where T9 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 width
Int32 height
PixelFormat format
Int32 imageSize
T9[,,] bits

[length: imageSize]

Type Parameters
Name Description
T9

CompressedTextureSubImage2D<T9>(UInt32, TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, T9[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage2DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage2D<T9>(uint texture, TextureTarget target, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] T9[, ] bits)
    where T9 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 width
Int32 height
PixelFormat format
Int32 imageSize
T9[,] bits

[length: imageSize]

Type Parameters
Name Description
T9

CompressedTextureSubImage3D(Int32, TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage3DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage3D(int texture, TextureTarget target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] IntPtr bits)
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 zoffset
Int32 width
Int32 height
Int32 depth
PixelFormat format
Int32 imageSize
IntPtr bits

[length: imageSize]

CompressedTextureSubImage3D(UInt32, TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage3DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage3D(uint texture, TextureTarget target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] IntPtr bits)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 zoffset
Int32 width
Int32 height
Int32 depth
PixelFormat format
Int32 imageSize
IntPtr bits

[length: imageSize]

CompressedTextureSubImage3D<T11>(Int32, TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, ref T11)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage3DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage3D<T11>(int texture, TextureTarget target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] ref T11 bits)
    where T11 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 zoffset
Int32 width
Int32 height
Int32 depth
PixelFormat format
Int32 imageSize
T11 bits

[length: imageSize]

Type Parameters
Name Description
T11

CompressedTextureSubImage3D<T11>(Int32, TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, T11[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage3DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage3D<T11>(int texture, TextureTarget target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] T11[] bits)
    where T11 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 zoffset
Int32 width
Int32 height
Int32 depth
PixelFormat format
Int32 imageSize
T11[] bits

[length: imageSize]

Type Parameters
Name Description
T11

CompressedTextureSubImage3D<T11>(Int32, TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, T11[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage3DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage3D<T11>(int texture, TextureTarget target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] T11[,, ] bits)
    where T11 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 zoffset
Int32 width
Int32 height
Int32 depth
PixelFormat format
Int32 imageSize
T11[,,] bits

[length: imageSize]

Type Parameters
Name Description
T11

CompressedTextureSubImage3D<T11>(Int32, TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, T11[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage3DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage3D<T11>(int texture, TextureTarget target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] T11[, ] bits)
    where T11 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 zoffset
Int32 width
Int32 height
Int32 depth
PixelFormat format
Int32 imageSize
T11[,] bits

[length: imageSize]

Type Parameters
Name Description
T11

CompressedTextureSubImage3D<T11>(UInt32, TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, ref T11)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage3DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage3D<T11>(uint texture, TextureTarget target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] ref T11 bits)
    where T11 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 zoffset
Int32 width
Int32 height
Int32 depth
PixelFormat format
Int32 imageSize
T11 bits

[length: imageSize]

Type Parameters
Name Description
T11

CompressedTextureSubImage3D<T11>(UInt32, TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, T11[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage3DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage3D<T11>(uint texture, TextureTarget target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] T11[] bits)
    where T11 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 zoffset
Int32 width
Int32 height
Int32 depth
PixelFormat format
Int32 imageSize
T11[] bits

[length: imageSize]

Type Parameters
Name Description
T11

CompressedTextureSubImage3D<T11>(UInt32, TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, T11[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage3DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage3D<T11>(uint texture, TextureTarget target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] T11[,, ] bits)
    where T11 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 zoffset
Int32 width
Int32 height
Int32 depth
PixelFormat format
Int32 imageSize
T11[,,] bits

[length: imageSize]

Type Parameters
Name Description
T11

CompressedTextureSubImage3D<T11>(UInt32, TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, T11[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage3DEXT")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage3D<T11>(uint texture, TextureTarget target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] T11[, ] bits)
    where T11 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 zoffset
Int32 width
Int32 height
Int32 depth
PixelFormat format
Int32 imageSize
T11[,] bits

[length: imageSize]

Type Parameters
Name Description
T11

ConvolutionFilter1D(ConvolutionTargetExt, InternalFormat, Int32, PixelFormat, PixelType, IntPtr)

[requires: EXT_convolution] Define a one-dimensional convolution filter

Declaration
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionFilter1DEXT")]
public static void ConvolutionFilter1D(ConvolutionTargetExt target, InternalFormat internalformat, int width, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] IntPtr image)
Parameters
Type Name Description
ConvolutionTargetExt target

Must be Convolution1D.

InternalFormat internalformat

The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.

Int32 width

The width of the pixel array referenced by data.

PixelFormat format

The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba.

PixelType type

The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

IntPtr image

[length: COMPSIZE(format,type,width)] Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel.

ConvolutionFilter1D(ExtConvolution, InternalFormat, Int32, PixelFormat, PixelType, IntPtr)

[requires: EXT_convolution] Define a one-dimensional convolution filter

Declaration
[Obsolete("Use ConvolutionTargetExt overload instead")]
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionFilter1DEXT")]
public static void ConvolutionFilter1D(ExtConvolution target, InternalFormat internalformat, int width, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] IntPtr image)
Parameters
Type Name Description
ExtConvolution target

Must be Convolution1D.

InternalFormat internalformat

The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.

Int32 width

The width of the pixel array referenced by data.

PixelFormat format

The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba.

PixelType type

The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

IntPtr image

[length: COMPSIZE(format,type,width)] Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel.

ConvolutionFilter1D<T5>(ConvolutionTargetExt, InternalFormat, Int32, PixelFormat, PixelType, ref T5)

[requires: EXT_convolution] Define a one-dimensional convolution filter

Declaration
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionFilter1DEXT")]
public static void ConvolutionFilter1D<T5>(ConvolutionTargetExt target, InternalFormat internalformat, int width, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] ref T5 image)
    where T5 : struct
Parameters
Type Name Description
ConvolutionTargetExt target

Must be Convolution1D.

InternalFormat internalformat

The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.

Int32 width

The width of the pixel array referenced by data.

PixelFormat format

The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba.

PixelType type

The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

T5 image

[length: COMPSIZE(format,type,width)] Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel.

Type Parameters
Name Description
T5

ConvolutionFilter1D<T5>(ConvolutionTargetExt, InternalFormat, Int32, PixelFormat, PixelType, T5[])

[requires: EXT_convolution] Define a one-dimensional convolution filter

Declaration
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionFilter1DEXT")]
[CLSCompliant(false)]
public static void ConvolutionFilter1D<T5>(ConvolutionTargetExt target, InternalFormat internalformat, int width, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] T5[] image)
    where T5 : struct
Parameters
Type Name Description
ConvolutionTargetExt target

Must be Convolution1D.

InternalFormat internalformat

The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.

Int32 width

The width of the pixel array referenced by data.

PixelFormat format

The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba.

PixelType type

The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

T5[] image

[length: COMPSIZE(format,type,width)] Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel.

Type Parameters
Name Description
T5

ConvolutionFilter1D<T5>(ConvolutionTargetExt, InternalFormat, Int32, PixelFormat, PixelType, T5[,,])

[requires: EXT_convolution] Define a one-dimensional convolution filter

Declaration
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionFilter1DEXT")]
[CLSCompliant(false)]
public static void ConvolutionFilter1D<T5>(ConvolutionTargetExt target, InternalFormat internalformat, int width, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] T5[,, ] image)
    where T5 : struct
Parameters
Type Name Description
ConvolutionTargetExt target

Must be Convolution1D.

InternalFormat internalformat

The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.

Int32 width

The width of the pixel array referenced by data.

PixelFormat format

The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba.

PixelType type

The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

T5[,,] image

[length: COMPSIZE(format,type,width)] Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel.

Type Parameters
Name Description
T5

ConvolutionFilter1D<T5>(ConvolutionTargetExt, InternalFormat, Int32, PixelFormat, PixelType, T5[,])

[requires: EXT_convolution] Define a one-dimensional convolution filter

Declaration
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionFilter1DEXT")]
[CLSCompliant(false)]
public static void ConvolutionFilter1D<T5>(ConvolutionTargetExt target, InternalFormat internalformat, int width, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] T5[, ] image)
    where T5 : struct
Parameters
Type Name Description
ConvolutionTargetExt target

Must be Convolution1D.

InternalFormat internalformat

The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.

Int32 width

The width of the pixel array referenced by data.

PixelFormat format

The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba.

PixelType type

The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

T5[,] image

[length: COMPSIZE(format,type,width)] Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel.

Type Parameters
Name Description
T5

ConvolutionFilter1D<T5>(ExtConvolution, InternalFormat, Int32, PixelFormat, PixelType, ref T5)

[requires: EXT_convolution] Define a one-dimensional convolution filter

Declaration
[Obsolete("Use ConvolutionTargetExt overload instead")]
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionFilter1DEXT")]
public static void ConvolutionFilter1D<T5>(ExtConvolution target, InternalFormat internalformat, int width, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] ref T5 image)
    where T5 : struct
Parameters
Type Name Description
ExtConvolution target

Must be Convolution1D.

InternalFormat internalformat

The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.

Int32 width

The width of the pixel array referenced by data.

PixelFormat format

The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba.

PixelType type

The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

T5 image

[length: COMPSIZE(format,type,width)] Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel.

Type Parameters
Name Description
T5

ConvolutionFilter1D<T5>(ExtConvolution, InternalFormat, Int32, PixelFormat, PixelType, T5[])

[requires: EXT_convolution] Define a one-dimensional convolution filter

Declaration
[Obsolete("Use ConvolutionTargetExt overload instead")]
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionFilter1DEXT")]
[CLSCompliant(false)]
public static void ConvolutionFilter1D<T5>(ExtConvolution target, InternalFormat internalformat, int width, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] T5[] image)
    where T5 : struct
Parameters
Type Name Description
ExtConvolution target

Must be Convolution1D.

InternalFormat internalformat

The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.

Int32 width

The width of the pixel array referenced by data.

PixelFormat format

The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba.

PixelType type

The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

T5[] image

[length: COMPSIZE(format,type,width)] Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel.

Type Parameters
Name Description
T5

ConvolutionFilter1D<T5>(ExtConvolution, InternalFormat, Int32, PixelFormat, PixelType, T5[,,])

[requires: EXT_convolution] Define a one-dimensional convolution filter

Declaration
[Obsolete("Use ConvolutionTargetExt overload instead")]
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionFilter1DEXT")]
[CLSCompliant(false)]
public static void ConvolutionFilter1D<T5>(ExtConvolution target, InternalFormat internalformat, int width, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] T5[,, ] image)
    where T5 : struct
Parameters
Type Name Description
ExtConvolution target

Must be Convolution1D.

InternalFormat internalformat

The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.

Int32 width

The width of the pixel array referenced by data.

PixelFormat format

The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba.

PixelType type

The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

T5[,,] image

[length: COMPSIZE(format,type,width)] Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel.

Type Parameters
Name Description
T5

ConvolutionFilter1D<T5>(ExtConvolution, InternalFormat, Int32, PixelFormat, PixelType, T5[,])

[requires: EXT_convolution] Define a one-dimensional convolution filter

Declaration
[Obsolete("Use ConvolutionTargetExt overload instead")]
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionFilter1DEXT")]
[CLSCompliant(false)]
public static void ConvolutionFilter1D<T5>(ExtConvolution target, InternalFormat internalformat, int width, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] T5[, ] image)
    where T5 : struct
Parameters
Type Name Description
ExtConvolution target

Must be Convolution1D.

InternalFormat internalformat

The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.

Int32 width

The width of the pixel array referenced by data.

PixelFormat format

The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba.

PixelType type

The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

T5[,] image

[length: COMPSIZE(format,type,width)] Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel.

Type Parameters
Name Description
T5

ConvolutionFilter2D(ConvolutionTargetExt, InternalFormat, Int32, Int32, PixelFormat, PixelType, IntPtr)

[requires: EXT_convolution] Define a two-dimensional convolution filter

Declaration
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionFilter2DEXT")]
public static void ConvolutionFilter2D(ConvolutionTargetExt target, InternalFormat internalformat, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] IntPtr image)
Parameters
Type Name Description
ConvolutionTargetExt target

Must be Convolution2D.

InternalFormat internalformat

The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.

Int32 width

The width of the pixel array referenced by data.

Int32 height

The height of the pixel array referenced by data.

PixelFormat format

The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha.

PixelType type

The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

IntPtr image

[length: COMPSIZE(format,type,width,height)] Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel.

ConvolutionFilter2D(ExtConvolution, InternalFormat, Int32, Int32, PixelFormat, PixelType, IntPtr)

[requires: EXT_convolution] Define a two-dimensional convolution filter

Declaration
[Obsolete("Use ConvolutionTargetExt overload instead")]
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionFilter2DEXT")]
public static void ConvolutionFilter2D(ExtConvolution target, InternalFormat internalformat, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] IntPtr image)
Parameters
Type Name Description
ExtConvolution target

Must be Convolution2D.

InternalFormat internalformat

The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.

Int32 width

The width of the pixel array referenced by data.

Int32 height

The height of the pixel array referenced by data.

PixelFormat format

The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha.

PixelType type

The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

IntPtr image

[length: COMPSIZE(format,type,width,height)] Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel.

ConvolutionFilter2D<T6>(ConvolutionTargetExt, InternalFormat, Int32, Int32, PixelFormat, PixelType, ref T6)

[requires: EXT_convolution] Define a two-dimensional convolution filter

Declaration
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionFilter2DEXT")]
public static void ConvolutionFilter2D<T6>(ConvolutionTargetExt target, InternalFormat internalformat, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] ref T6 image)
    where T6 : struct
Parameters
Type Name Description
ConvolutionTargetExt target

Must be Convolution2D.

InternalFormat internalformat

The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.

Int32 width

The width of the pixel array referenced by data.

Int32 height

The height of the pixel array referenced by data.

PixelFormat format

The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha.

PixelType type

The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

T6 image

[length: COMPSIZE(format,type,width,height)] Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel.

Type Parameters
Name Description
T6

ConvolutionFilter2D<T6>(ConvolutionTargetExt, InternalFormat, Int32, Int32, PixelFormat, PixelType, T6[])

[requires: EXT_convolution] Define a two-dimensional convolution filter

Declaration
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionFilter2DEXT")]
[CLSCompliant(false)]
public static void ConvolutionFilter2D<T6>(ConvolutionTargetExt target, InternalFormat internalformat, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] T6[] image)
    where T6 : struct
Parameters
Type Name Description
ConvolutionTargetExt target

Must be Convolution2D.

InternalFormat internalformat

The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.

Int32 width

The width of the pixel array referenced by data.

Int32 height

The height of the pixel array referenced by data.

PixelFormat format

The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha.

PixelType type

The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

T6[] image

[length: COMPSIZE(format,type,width,height)] Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel.

Type Parameters
Name Description
T6

ConvolutionFilter2D<T6>(ConvolutionTargetExt, InternalFormat, Int32, Int32, PixelFormat, PixelType, T6[,,])

[requires: EXT_convolution] Define a two-dimensional convolution filter

Declaration
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionFilter2DEXT")]
[CLSCompliant(false)]
public static void ConvolutionFilter2D<T6>(ConvolutionTargetExt target, InternalFormat internalformat, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] T6[,, ] image)
    where T6 : struct
Parameters
Type Name Description
ConvolutionTargetExt target

Must be Convolution2D.

InternalFormat internalformat

The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.

Int32 width

The width of the pixel array referenced by data.

Int32 height

The height of the pixel array referenced by data.

PixelFormat format

The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha.

PixelType type

The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

T6[,,] image

[length: COMPSIZE(format,type,width,height)] Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel.

Type Parameters
Name Description
T6

ConvolutionFilter2D<T6>(ConvolutionTargetExt, InternalFormat, Int32, Int32, PixelFormat, PixelType, T6[,])

[requires: EXT_convolution] Define a two-dimensional convolution filter

Declaration
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionFilter2DEXT")]
[CLSCompliant(false)]
public static void ConvolutionFilter2D<T6>(ConvolutionTargetExt target, InternalFormat internalformat, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] T6[, ] image)
    where T6 : struct
Parameters
Type Name Description
ConvolutionTargetExt target

Must be Convolution2D.

InternalFormat internalformat

The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.

Int32 width

The width of the pixel array referenced by data.

Int32 height

The height of the pixel array referenced by data.

PixelFormat format

The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha.

PixelType type

The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

T6[,] image

[length: COMPSIZE(format,type,width,height)] Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel.

Type Parameters
Name Description
T6

ConvolutionFilter2D<T6>(ExtConvolution, InternalFormat, Int32, Int32, PixelFormat, PixelType, ref T6)

[requires: EXT_convolution] Define a two-dimensional convolution filter

Declaration
[Obsolete("Use ConvolutionTargetExt overload instead")]
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionFilter2DEXT")]
public static void ConvolutionFilter2D<T6>(ExtConvolution target, InternalFormat internalformat, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] ref T6 image)
    where T6 : struct
Parameters
Type Name Description
ExtConvolution target

Must be Convolution2D.

InternalFormat internalformat

The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.

Int32 width

The width of the pixel array referenced by data.

Int32 height

The height of the pixel array referenced by data.

PixelFormat format

The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha.

PixelType type

The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

T6 image

[length: COMPSIZE(format,type,width,height)] Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel.

Type Parameters
Name Description
T6

ConvolutionFilter2D<T6>(ExtConvolution, InternalFormat, Int32, Int32, PixelFormat, PixelType, T6[])

[requires: EXT_convolution] Define a two-dimensional convolution filter

Declaration
[Obsolete("Use ConvolutionTargetExt overload instead")]
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionFilter2DEXT")]
[CLSCompliant(false)]
public static void ConvolutionFilter2D<T6>(ExtConvolution target, InternalFormat internalformat, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] T6[] image)
    where T6 : struct
Parameters
Type Name Description
ExtConvolution target

Must be Convolution2D.

InternalFormat internalformat

The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.

Int32 width

The width of the pixel array referenced by data.

Int32 height

The height of the pixel array referenced by data.

PixelFormat format

The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha.

PixelType type

The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

T6[] image

[length: COMPSIZE(format,type,width,height)] Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel.

Type Parameters
Name Description
T6

ConvolutionFilter2D<T6>(ExtConvolution, InternalFormat, Int32, Int32, PixelFormat, PixelType, T6[,,])

[requires: EXT_convolution] Define a two-dimensional convolution filter

Declaration
[Obsolete("Use ConvolutionTargetExt overload instead")]
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionFilter2DEXT")]
[CLSCompliant(false)]
public static void ConvolutionFilter2D<T6>(ExtConvolution target, InternalFormat internalformat, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] T6[,, ] image)
    where T6 : struct
Parameters
Type Name Description
ExtConvolution target

Must be Convolution2D.

InternalFormat internalformat

The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.

Int32 width

The width of the pixel array referenced by data.

Int32 height

The height of the pixel array referenced by data.

PixelFormat format

The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha.

PixelType type

The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

T6[,,] image

[length: COMPSIZE(format,type,width,height)] Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel.

Type Parameters
Name Description
T6

ConvolutionFilter2D<T6>(ExtConvolution, InternalFormat, Int32, Int32, PixelFormat, PixelType, T6[,])

[requires: EXT_convolution] Define a two-dimensional convolution filter

Declaration
[Obsolete("Use ConvolutionTargetExt overload instead")]
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionFilter2DEXT")]
[CLSCompliant(false)]
public static void ConvolutionFilter2D<T6>(ExtConvolution target, InternalFormat internalformat, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] T6[, ] image)
    where T6 : struct
Parameters
Type Name Description
ExtConvolution target

Must be Convolution2D.

InternalFormat internalformat

The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.

Int32 width

The width of the pixel array referenced by data.

Int32 height

The height of the pixel array referenced by data.

PixelFormat format

The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha.

PixelType type

The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

T6[,] image

[length: COMPSIZE(format,type,width,height)] Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel.

Type Parameters
Name Description
T6

ConvolutionParameter(ConvolutionTargetExt, ConvolutionParameterExt, Int32)

[requires: EXT_convolution] Set convolution parameters

Declaration
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionParameteriEXT")]
public static void ConvolutionParameter(ConvolutionTargetExt target, ConvolutionParameterExt pname, int params)
Parameters
Type Name Description
ConvolutionTargetExt target

The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D.

ConvolutionParameterExt pname

The parameter to be set. Must be ConvolutionBorderMode.

Int32 params

ConvolutionParameter(ConvolutionTargetExt, ConvolutionParameterExt, Int32*)

[requires: EXT_convolution] Set convolution parameters

Declaration
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionParameterivEXT")]
[CLSCompliant(false)]
public static void ConvolutionParameter(ConvolutionTargetExt target, ConvolutionParameterExt pname, [Count(Computed = "pname")] int *params)
Parameters
Type Name Description
ConvolutionTargetExt target

The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D.

ConvolutionParameterExt pname

The parameter to be set. Must be ConvolutionBorderMode.

Int32* params

ConvolutionParameter(ConvolutionTargetExt, ConvolutionParameterExt, Int32[])

[requires: EXT_convolution] Set convolution parameters

Declaration
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionParameterivEXT")]
[CLSCompliant(false)]
public static void ConvolutionParameter(ConvolutionTargetExt target, ConvolutionParameterExt pname, [Count(Computed = "pname")] int[] params)
Parameters
Type Name Description
ConvolutionTargetExt target

The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D.

ConvolutionParameterExt pname

The parameter to be set. Must be ConvolutionBorderMode.

Int32[] params

ConvolutionParameter(ConvolutionTargetExt, ConvolutionParameterExt, Single)

[requires: EXT_convolution] Set convolution parameters

Declaration
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionParameterfEXT")]
public static void ConvolutionParameter(ConvolutionTargetExt target, ConvolutionParameterExt pname, float params)
Parameters
Type Name Description
ConvolutionTargetExt target

The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D.

ConvolutionParameterExt pname

The parameter to be set. Must be ConvolutionBorderMode.

Single params

ConvolutionParameter(ConvolutionTargetExt, ConvolutionParameterExt, Single*)

[requires: EXT_convolution] Set convolution parameters

Declaration
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionParameterfvEXT")]
[CLSCompliant(false)]
public static void ConvolutionParameter(ConvolutionTargetExt target, ConvolutionParameterExt pname, [Count(Computed = "pname")] float *params)
Parameters
Type Name Description
ConvolutionTargetExt target

The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D.

ConvolutionParameterExt pname

The parameter to be set. Must be ConvolutionBorderMode.

Single* params

ConvolutionParameter(ConvolutionTargetExt, ConvolutionParameterExt, Single[])

[requires: EXT_convolution] Set convolution parameters

Declaration
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionParameterfvEXT")]
[CLSCompliant(false)]
public static void ConvolutionParameter(ConvolutionTargetExt target, ConvolutionParameterExt pname, [Count(Computed = "pname")] float[] params)
Parameters
Type Name Description
ConvolutionTargetExt target

The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D.

ConvolutionParameterExt pname

The parameter to be set. Must be ConvolutionBorderMode.

Single[] params

ConvolutionParameter(ExtConvolution, ExtConvolution, Int32)

[requires: EXT_convolution] Set convolution parameters

Declaration
[Obsolete("Use ConvolutionTargetExt overload instead")]
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionParameteriEXT")]
public static void ConvolutionParameter(ExtConvolution target, ExtConvolution pname, int params)
Parameters
Type Name Description
ExtConvolution target

The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D.

ExtConvolution pname

The parameter to be set. Must be ConvolutionBorderMode.

Int32 params

ConvolutionParameter(ExtConvolution, ExtConvolution, Int32*)

[requires: EXT_convolution] Set convolution parameters

Declaration
[Obsolete("Use ConvolutionTargetExt overload instead")]
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionParameterivEXT")]
[CLSCompliant(false)]
public static void ConvolutionParameter(ExtConvolution target, ExtConvolution pname, [Count(Computed = "pname")] int *params)
Parameters
Type Name Description
ExtConvolution target

The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D.

ExtConvolution pname

The parameter to be set. Must be ConvolutionBorderMode.

Int32* params

ConvolutionParameter(ExtConvolution, ExtConvolution, Int32[])

[requires: EXT_convolution] Set convolution parameters

Declaration
[Obsolete("Use ConvolutionTargetExt overload instead")]
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionParameterivEXT")]
[CLSCompliant(false)]
public static void ConvolutionParameter(ExtConvolution target, ExtConvolution pname, [Count(Computed = "pname")] int[] params)
Parameters
Type Name Description
ExtConvolution target

The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D.

ExtConvolution pname

The parameter to be set. Must be ConvolutionBorderMode.

Int32[] params

ConvolutionParameter(ExtConvolution, ExtConvolution, Single)

[requires: EXT_convolution] Set convolution parameters

Declaration
[Obsolete("Use ConvolutionTargetExt overload instead")]
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionParameterfEXT")]
public static void ConvolutionParameter(ExtConvolution target, ExtConvolution pname, float params)
Parameters
Type Name Description
ExtConvolution target

The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D.

ExtConvolution pname

The parameter to be set. Must be ConvolutionBorderMode.

Single params

ConvolutionParameter(ExtConvolution, ExtConvolution, Single*)

[requires: EXT_convolution] Set convolution parameters

Declaration
[Obsolete("Use ConvolutionTargetExt overload instead")]
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionParameterfvEXT")]
[CLSCompliant(false)]
public static void ConvolutionParameter(ExtConvolution target, ExtConvolution pname, [Count(Computed = "pname")] float *params)
Parameters
Type Name Description
ExtConvolution target

The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D.

ExtConvolution pname

The parameter to be set. Must be ConvolutionBorderMode.

Single* params

ConvolutionParameter(ExtConvolution, ExtConvolution, Single[])

[requires: EXT_convolution] Set convolution parameters

Declaration
[Obsolete("Use ConvolutionTargetExt overload instead")]
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glConvolutionParameterfvEXT")]
[CLSCompliant(false)]
public static void ConvolutionParameter(ExtConvolution target, ExtConvolution pname, [Count(Computed = "pname")] float[] params)
Parameters
Type Name Description
ExtConvolution target

The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D.

ExtConvolution pname

The parameter to be set. Must be ConvolutionBorderMode.

Single[] params

CopyColorSubTable(ColorTableTarget, Int32, Int32, Int32, Int32)

[requires: EXT_color_subtable] Respecify a portion of a color table

Declaration
[AutoGenerated(Category = "EXT_color_subtable", Version = "", EntryPoint = "glCopyColorSubTableEXT")]
public static void CopyColorSubTable(ColorTableTarget target, int start, int x, int y, int width)
Parameters
Type Name Description
ColorTableTarget target

Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.

Int32 start

The starting index of the portion of the color table to be replaced.

Int32 x

The window coordinates of the left corner of the row of pixels to be copied.

Int32 y

The window coordinates of the left corner of the row of pixels to be copied.

Int32 width

The number of table entries to replace.

CopyConvolutionFilter1D(ConvolutionTargetExt, InternalFormat, Int32, Int32, Int32)

[requires: EXT_convolution] Copy pixels into a one-dimensional convolution filter

Declaration
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glCopyConvolutionFilter1DEXT")]
public static void CopyConvolutionFilter1D(ConvolutionTargetExt target, InternalFormat internalformat, int x, int y, int width)
Parameters
Type Name Description
ConvolutionTargetExt target

Must be Convolution1D.

InternalFormat internalformat

The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.

Int32 x

The window space coordinates of the lower-left coordinate of the pixel array to copy.

Int32 y

The window space coordinates of the lower-left coordinate of the pixel array to copy.

Int32 width

The width of the pixel array to copy.

CopyConvolutionFilter1D(ExtConvolution, InternalFormat, Int32, Int32, Int32)

[requires: EXT_convolution] Copy pixels into a one-dimensional convolution filter

Declaration
[Obsolete("Use ConvolutionTargetExt overload instead")]
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glCopyConvolutionFilter1DEXT")]
public static void CopyConvolutionFilter1D(ExtConvolution target, InternalFormat internalformat, int x, int y, int width)
Parameters
Type Name Description
ExtConvolution target

Must be Convolution1D.

InternalFormat internalformat

The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.

Int32 x

The window space coordinates of the lower-left coordinate of the pixel array to copy.

Int32 y

The window space coordinates of the lower-left coordinate of the pixel array to copy.

Int32 width

The width of the pixel array to copy.

CopyConvolutionFilter2D(ConvolutionTargetExt, InternalFormat, Int32, Int32, Int32, Int32)

[requires: EXT_convolution] Copy pixels into a two-dimensional convolution filter

Declaration
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glCopyConvolutionFilter2DEXT")]
public static void CopyConvolutionFilter2D(ConvolutionTargetExt target, InternalFormat internalformat, int x, int y, int width, int height)
Parameters
Type Name Description
ConvolutionTargetExt target

Must be Convolution2D.

InternalFormat internalformat

The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.

Int32 x

The window space coordinates of the lower-left coordinate of the pixel array to copy.

Int32 y

The window space coordinates of the lower-left coordinate of the pixel array to copy.

Int32 width

The width of the pixel array to copy.

Int32 height

The height of the pixel array to copy.

CopyConvolutionFilter2D(ExtConvolution, InternalFormat, Int32, Int32, Int32, Int32)

[requires: EXT_convolution] Copy pixels into a two-dimensional convolution filter

Declaration
[Obsolete("Use ConvolutionTargetExt overload instead")]
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glCopyConvolutionFilter2DEXT")]
public static void CopyConvolutionFilter2D(ExtConvolution target, InternalFormat internalformat, int x, int y, int width, int height)
Parameters
Type Name Description
ExtConvolution target

Must be Convolution2D.

InternalFormat internalformat

The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.

Int32 x

The window space coordinates of the lower-left coordinate of the pixel array to copy.

Int32 y

The window space coordinates of the lower-left coordinate of the pixel array to copy.

Int32 width

The width of the pixel array to copy.

Int32 height

The height of the pixel array to copy.

CopyMultiTexImage1D(TextureUnit, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyMultiTexImage1DEXT")]
public static void CopyMultiTexImage1D(TextureUnit texunit, TextureTarget target, int level, InternalFormat internalformat, int x, int y, int width, int border)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 x
Int32 y
Int32 width
Int32 border

CopyMultiTexImage2D(TextureUnit, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyMultiTexImage2DEXT")]
public static void CopyMultiTexImage2D(TextureUnit texunit, TextureTarget target, int level, InternalFormat internalformat, int x, int y, int width, int height, int border)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 x
Int32 y
Int32 width
Int32 height
Int32 border

CopyMultiTexSubImage1D(TextureUnit, TextureTarget, Int32, Int32, Int32, Int32, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyMultiTexSubImage1DEXT")]
public static void CopyMultiTexSubImage1D(TextureUnit texunit, TextureTarget target, int level, int xoffset, int x, int y, int width)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
Int32 xoffset
Int32 x
Int32 y
Int32 width

CopyMultiTexSubImage2D(TextureUnit, TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyMultiTexSubImage2DEXT")]
public static void CopyMultiTexSubImage2D(TextureUnit texunit, TextureTarget target, int level, int xoffset, int yoffset, int x, int y, int width, int height)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 x
Int32 y
Int32 width
Int32 height

CopyMultiTexSubImage3D(TextureUnit, TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyMultiTexSubImage3DEXT")]
public static void CopyMultiTexSubImage3D(TextureUnit texunit, TextureTarget target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 zoffset
Int32 x
Int32 y
Int32 width
Int32 height

CopyTexImage1D(TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32)

[requires: EXT_copy_texture] Copy pixels into a 1D texture image

Declaration
[AutoGenerated(Category = "EXT_copy_texture", Version = "", EntryPoint = "glCopyTexImage1DEXT")]
public static void CopyTexImage1D(TextureTarget target, int level, InternalFormat internalformat, int x, int y, int width, int border)
Parameters
Type Name Description
TextureTarget target

Specifies the target texture. Must be Texture1D.

Int32 level

Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.

InternalFormat internalformat

Specifies the internal format of the texture. Must be one of the following symbolic constants: CompressedRed, CompressedRg, CompressedRgb, CompressedRgba. CompressedSrgb, CompressedSrgbAlpha. DepthComponent, DepthComponent16, DepthComponent24, DepthComponent32, StencilIndex8, Red, Rg, Rgb, R3G3B2, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, Rgba16, Srgb, Srgb8, SrgbAlpha, or Srgb8Alpha8.

Int32 x

Specify the window coordinates of the left corner of the row of pixels to be copied.

Int32 y

Specify the window coordinates of the left corner of the row of pixels to be copied.

Int32 width

Specifies the width of the texture image. The height of the texture image is 1.

Int32 border

Must be 0.

CopyTexImage2D(TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, Int32)

[requires: EXT_copy_texture] Copy pixels into a 2D texture image

Declaration
[AutoGenerated(Category = "EXT_copy_texture", Version = "", EntryPoint = "glCopyTexImage2DEXT")]
public static void CopyTexImage2D(TextureTarget target, int level, InternalFormat internalformat, int x, int y, int width, int height, int border)
Parameters
Type Name Description
TextureTarget target

Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ.

Int32 level

Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.

InternalFormat internalformat

Specifies the internal format of the texture. Must be one of the following symbolic constants: CompressedRed, CompressedRg, CompressedRgb, CompressedRgba. CompressedSrgb, CompressedSrgbAlpha. DepthComponent, DepthComponent16, DepthComponent24, DepthComponent32, StencilIndex8, Red, Rg, Rgb, R3G3B2, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, Rgba16, Srgb, Srgb8, SrgbAlpha, or Srgb8Alpha8.

Int32 x

Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.

Int32 y

Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.

Int32 width

Specifies the width of the texture image.

Int32 height

Specifies the height of the texture image.

Int32 border

Must be 0.

CopyTexSubImage1D(TextureTarget, Int32, Int32, Int32, Int32, Int32)

[requires: EXT_copy_texture] Copy a one-dimensional texture subimage

Declaration
[AutoGenerated(Category = "EXT_copy_texture", Version = "", EntryPoint = "glCopyTexSubImage1DEXT")]
public static void CopyTexSubImage1D(TextureTarget target, int level, int xoffset, int x, int y, int width)
Parameters
Type Name Description
TextureTarget target

Specifies the target texture. Must be Texture1D.

Int32 level

Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.

Int32 xoffset

Specifies the texel offset within the texture array.

Int32 x

Specify the window coordinates of the left corner of the row of pixels to be copied.

Int32 y

Specify the window coordinates of the left corner of the row of pixels to be copied.

Int32 width

Specifies the width of the texture subimage.

CopyTexSubImage2D(TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32)

[requires: EXT_copy_texture] Copy a two-dimensional texture subimage

Declaration
[AutoGenerated(Category = "EXT_copy_texture", Version = "", EntryPoint = "glCopyTexSubImage2DEXT")]
public static void CopyTexSubImage2D(TextureTarget target, int level, int xoffset, int yoffset, int x, int y, int width, int height)
Parameters
Type Name Description
TextureTarget target

Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray.

Int32 level

Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.

Int32 xoffset

Specifies a texel offset in the x direction within the texture array.

Int32 yoffset

Specifies a texel offset in the y direction within the texture array.

Int32 x

Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.

Int32 y

Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.

Int32 width

Specifies the width of the texture subimage.

Int32 height

Specifies the height of the texture subimage.

CopyTexSubImage3D(TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32)

[requires: EXT_copy_texture] Copy a three-dimensional texture subimage

Declaration
[AutoGenerated(Category = "EXT_copy_texture", Version = "", EntryPoint = "glCopyTexSubImage3DEXT")]
public static void CopyTexSubImage3D(TextureTarget target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height)
Parameters
Type Name Description
TextureTarget target

Specifies the target texture. Must be Texture3D or Texture2DArray.

Int32 level

Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.

Int32 xoffset

Specifies a texel offset in the x direction within the texture array.

Int32 yoffset

Specifies a texel offset in the y direction within the texture array.

Int32 zoffset

Specifies a texel offset in the z direction within the texture array.

Int32 x

Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.

Int32 y

Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.

Int32 width

Specifies the width of the texture subimage.

Int32 height

Specifies the height of the texture subimage.

CopyTextureImage1D(Int32, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyTextureImage1DEXT")]
[CLSCompliant(false)]
public static void CopyTextureImage1D(int texture, TextureTarget target, int level, InternalFormat internalformat, int x, int y, int width, int border)
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 x
Int32 y
Int32 width
Int32 border

CopyTextureImage1D(UInt32, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyTextureImage1DEXT")]
[CLSCompliant(false)]
public static void CopyTextureImage1D(uint texture, TextureTarget target, int level, InternalFormat internalformat, int x, int y, int width, int border)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 x
Int32 y
Int32 width
Int32 border

CopyTextureImage2D(Int32, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyTextureImage2DEXT")]
[CLSCompliant(false)]
public static void CopyTextureImage2D(int texture, TextureTarget target, int level, InternalFormat internalformat, int x, int y, int width, int height, int border)
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 x
Int32 y
Int32 width
Int32 height
Int32 border

CopyTextureImage2D(UInt32, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyTextureImage2DEXT")]
[CLSCompliant(false)]
public static void CopyTextureImage2D(uint texture, TextureTarget target, int level, InternalFormat internalformat, int x, int y, int width, int height, int border)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 x
Int32 y
Int32 width
Int32 height
Int32 border

CopyTextureSubImage1D(Int32, TextureTarget, Int32, Int32, Int32, Int32, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyTextureSubImage1DEXT")]
[CLSCompliant(false)]
public static void CopyTextureSubImage1D(int texture, TextureTarget target, int level, int xoffset, int x, int y, int width)
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 x
Int32 y
Int32 width

CopyTextureSubImage1D(UInt32, TextureTarget, Int32, Int32, Int32, Int32, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyTextureSubImage1DEXT")]
[CLSCompliant(false)]
public static void CopyTextureSubImage1D(uint texture, TextureTarget target, int level, int xoffset, int x, int y, int width)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 x
Int32 y
Int32 width

CopyTextureSubImage2D(Int32, TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyTextureSubImage2DEXT")]
[CLSCompliant(false)]
public static void CopyTextureSubImage2D(int texture, TextureTarget target, int level, int xoffset, int yoffset, int x, int y, int width, int height)
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 x
Int32 y
Int32 width
Int32 height

CopyTextureSubImage2D(UInt32, TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyTextureSubImage2DEXT")]
[CLSCompliant(false)]
public static void CopyTextureSubImage2D(uint texture, TextureTarget target, int level, int xoffset, int yoffset, int x, int y, int width, int height)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 x
Int32 y
Int32 width
Int32 height

CopyTextureSubImage3D(Int32, TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyTextureSubImage3DEXT")]
[CLSCompliant(false)]
public static void CopyTextureSubImage3D(int texture, TextureTarget target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height)
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 zoffset
Int32 x
Int32 y
Int32 width
Int32 height

CopyTextureSubImage3D(UInt32, TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyTextureSubImage3DEXT")]
[CLSCompliant(false)]
public static void CopyTextureSubImage3D(uint texture, TextureTarget target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 zoffset
Int32 x
Int32 y
Int32 width
Int32 height

CreateMemoryObjects(Int32, Int32*)

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glCreateMemoryObjectsEXT")]
[CLSCompliant(false)]
public static void CreateMemoryObjects(int n, int *memoryObjects)
Parameters
Type Name Description
Int32 n
Int32* memoryObjects

CreateMemoryObjects(Int32, out Int32)

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glCreateMemoryObjectsEXT")]
[CLSCompliant(false)]
public static void CreateMemoryObjects(int n, out int memoryObjects)
Parameters
Type Name Description
Int32 n
Int32 memoryObjects

CreateMemoryObjects(Int32, Int32[])

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glCreateMemoryObjectsEXT")]
[CLSCompliant(false)]
public static void CreateMemoryObjects(int n, int[] memoryObjects)
Parameters
Type Name Description
Int32 n
Int32[] memoryObjects

CreateMemoryObjects(Int32, UInt32*)

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glCreateMemoryObjectsEXT")]
[CLSCompliant(false)]
public static void CreateMemoryObjects(int n, uint *memoryObjects)
Parameters
Type Name Description
Int32 n
UInt32* memoryObjects

CreateMemoryObjects(Int32, out UInt32)

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glCreateMemoryObjectsEXT")]
[CLSCompliant(false)]
public static void CreateMemoryObjects(int n, out uint memoryObjects)
Parameters
Type Name Description
Int32 n
UInt32 memoryObjects

CreateMemoryObjects(Int32, UInt32[])

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glCreateMemoryObjectsEXT")]
[CLSCompliant(false)]
public static void CreateMemoryObjects(int n, uint[] memoryObjects)
Parameters
Type Name Description
Int32 n
UInt32[] memoryObjects

CreateShaderProgram(ShaderType, Int32, String[])

[requires: EXT_separate_shader_objects] Create a stand-alone program from an array of null-terminated source code strings

Declaration
[AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glCreateShaderProgramvEXT")]
public static int CreateShaderProgram(ShaderType type, int count, [Count(Parameter = "count")] string[] strings)
Parameters
Type Name Description
ShaderType type

Specifies the type of shader to create.

Int32 count

Specifies the number of source code strings in the array strings.

String[] strings

[length: count] Specifies the address of an array of pointers to source code strings from which to create the program object.

Returns
Type Description
Int32

CreateShaderProgram(ShaderType, String)

[requires: EXT_separate_shader_objects] Create a stand-alone program from an array of null-terminated source code strings

Declaration
[AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glCreateShaderProgramEXT")]
public static int CreateShaderProgram(ShaderType type, string string)
Parameters
Type Name Description
ShaderType type

Specifies the type of shader to create.

String string
Returns
Type Description
Int32

CullParameter(ExtCullVertex, Double*)

[requires: EXT_cull_vertex]

Declaration
[AutoGenerated(Category = "EXT_cull_vertex", Version = "", EntryPoint = "glCullParameterdvEXT")]
[CLSCompliant(false)]
public static void CullParameter(ExtCullVertex pname, [Count(Count = 4)] double *params)
Parameters
Type Name Description
ExtCullVertex pname
Double* params

CullParameter(ExtCullVertex, out Double)

[requires: EXT_cull_vertex]

Declaration
[AutoGenerated(Category = "EXT_cull_vertex", Version = "", EntryPoint = "glCullParameterdvEXT")]
[CLSCompliant(false)]
public static void CullParameter(ExtCullVertex pname, [Count(Count = 4)] out double params)
Parameters
Type Name Description
ExtCullVertex pname
Double params

CullParameter(ExtCullVertex, Double[])

[requires: EXT_cull_vertex]

Declaration
[AutoGenerated(Category = "EXT_cull_vertex", Version = "", EntryPoint = "glCullParameterdvEXT")]
[CLSCompliant(false)]
public static void CullParameter(ExtCullVertex pname, [Count(Count = 4)] double[] params)
Parameters
Type Name Description
ExtCullVertex pname
Double[] params

CullParameter(ExtCullVertex, Single*)

[requires: EXT_cull_vertex]

Declaration
[AutoGenerated(Category = "EXT_cull_vertex", Version = "", EntryPoint = "glCullParameterfvEXT")]
[CLSCompliant(false)]
public static void CullParameter(ExtCullVertex pname, [Count(Count = 4)] float *params)
Parameters
Type Name Description
ExtCullVertex pname
Single* params

CullParameter(ExtCullVertex, out Single)

[requires: EXT_cull_vertex]

Declaration
[AutoGenerated(Category = "EXT_cull_vertex", Version = "", EntryPoint = "glCullParameterfvEXT")]
[CLSCompliant(false)]
public static void CullParameter(ExtCullVertex pname, [Count(Count = 4)] out float params)
Parameters
Type Name Description
ExtCullVertex pname
Single params

CullParameter(ExtCullVertex, Single[])

[requires: EXT_cull_vertex]

Declaration
[AutoGenerated(Category = "EXT_cull_vertex", Version = "", EntryPoint = "glCullParameterfvEXT")]
[CLSCompliant(false)]
public static void CullParameter(ExtCullVertex pname, [Count(Count = 4)] float[] params)
Parameters
Type Name Description
ExtCullVertex pname
Single[] params

DeleteFramebuffer(Int32)

[requires: EXT_framebuffer_object] Delete framebuffer objects

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glDeleteFramebuffersEXT")]
[CLSCompliant(false)]
public static void DeleteFramebuffer([Count(Parameter = "n")] int framebuffers)
Parameters
Type Name Description
Int32 framebuffers

[length: n] A pointer to an array containing n framebuffer objects to be deleted.

DeleteFramebuffer(UInt32)

[requires: EXT_framebuffer_object] Delete framebuffer objects

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glDeleteFramebuffersEXT")]
[CLSCompliant(false)]
public static void DeleteFramebuffer([Count(Parameter = "n")] uint framebuffers)
Parameters
Type Name Description
UInt32 framebuffers

[length: n] A pointer to an array containing n framebuffer objects to be deleted.

DeleteFramebuffers(Int32, Int32*)

[requires: EXT_framebuffer_object] Delete framebuffer objects

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glDeleteFramebuffersEXT")]
[CLSCompliant(false)]
public static void DeleteFramebuffers(int n, [Count(Parameter = "n")] int *framebuffers)
Parameters
Type Name Description
Int32 n

Specifies the number of framebuffer objects to be deleted.

Int32* framebuffers

[length: n] A pointer to an array containing n framebuffer objects to be deleted.

DeleteFramebuffers(Int32, ref Int32)

[requires: EXT_framebuffer_object] Delete framebuffer objects

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glDeleteFramebuffersEXT")]
[CLSCompliant(false)]
public static void DeleteFramebuffers(int n, [Count(Parameter = "n")] ref int framebuffers)
Parameters
Type Name Description
Int32 n

Specifies the number of framebuffer objects to be deleted.

Int32 framebuffers

[length: n] A pointer to an array containing n framebuffer objects to be deleted.

DeleteFramebuffers(Int32, Int32[])

[requires: EXT_framebuffer_object] Delete framebuffer objects

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glDeleteFramebuffersEXT")]
[CLSCompliant(false)]
public static void DeleteFramebuffers(int n, [Count(Parameter = "n")] int[] framebuffers)
Parameters
Type Name Description
Int32 n

Specifies the number of framebuffer objects to be deleted.

Int32[] framebuffers

[length: n] A pointer to an array containing n framebuffer objects to be deleted.

DeleteFramebuffers(Int32, UInt32*)

[requires: EXT_framebuffer_object] Delete framebuffer objects

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glDeleteFramebuffersEXT")]
[CLSCompliant(false)]
public static void DeleteFramebuffers(int n, [Count(Parameter = "n")] uint *framebuffers)
Parameters
Type Name Description
Int32 n

Specifies the number of framebuffer objects to be deleted.

UInt32* framebuffers

[length: n] A pointer to an array containing n framebuffer objects to be deleted.

DeleteFramebuffers(Int32, ref UInt32)

[requires: EXT_framebuffer_object] Delete framebuffer objects

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glDeleteFramebuffersEXT")]
[CLSCompliant(false)]
public static void DeleteFramebuffers(int n, [Count(Parameter = "n")] ref uint framebuffers)
Parameters
Type Name Description
Int32 n

Specifies the number of framebuffer objects to be deleted.

UInt32 framebuffers

[length: n] A pointer to an array containing n framebuffer objects to be deleted.

DeleteFramebuffers(Int32, UInt32[])

[requires: EXT_framebuffer_object] Delete framebuffer objects

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glDeleteFramebuffersEXT")]
[CLSCompliant(false)]
public static void DeleteFramebuffers(int n, [Count(Parameter = "n")] uint[] framebuffers)
Parameters
Type Name Description
Int32 n

Specifies the number of framebuffer objects to be deleted.

UInt32[] framebuffers

[length: n] A pointer to an array containing n framebuffer objects to be deleted.

DeleteMemoryObject(Int32)

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glDeleteMemoryObjectsEXT")]
[CLSCompliant(false)]
public static void DeleteMemoryObject([Count(Parameter = "n")] int memoryObjects)
Parameters
Type Name Description
Int32 memoryObjects

[length: n]

DeleteMemoryObject(UInt32)

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glDeleteMemoryObjectsEXT")]
[CLSCompliant(false)]
public static void DeleteMemoryObject([Count(Parameter = "n")] uint memoryObjects)
Parameters
Type Name Description
UInt32 memoryObjects

[length: n]

DeleteMemoryObjects(Int32, Int32*)

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glDeleteMemoryObjectsEXT")]
[CLSCompliant(false)]
public static void DeleteMemoryObjects(int n, [Count(Parameter = "n")] int *memoryObjects)
Parameters
Type Name Description
Int32 n
Int32* memoryObjects

[length: n]

DeleteMemoryObjects(Int32, ref Int32)

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glDeleteMemoryObjectsEXT")]
[CLSCompliant(false)]
public static void DeleteMemoryObjects(int n, [Count(Parameter = "n")] ref int memoryObjects)
Parameters
Type Name Description
Int32 n
Int32 memoryObjects

[length: n]

DeleteMemoryObjects(Int32, Int32[])

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glDeleteMemoryObjectsEXT")]
[CLSCompliant(false)]
public static void DeleteMemoryObjects(int n, [Count(Parameter = "n")] int[] memoryObjects)
Parameters
Type Name Description
Int32 n
Int32[] memoryObjects

[length: n]

DeleteMemoryObjects(Int32, UInt32*)

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glDeleteMemoryObjectsEXT")]
[CLSCompliant(false)]
public static void DeleteMemoryObjects(int n, [Count(Parameter = "n")] uint *memoryObjects)
Parameters
Type Name Description
Int32 n
UInt32* memoryObjects

[length: n]

DeleteMemoryObjects(Int32, ref UInt32)

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glDeleteMemoryObjectsEXT")]
[CLSCompliant(false)]
public static void DeleteMemoryObjects(int n, [Count(Parameter = "n")] ref uint memoryObjects)
Parameters
Type Name Description
Int32 n
UInt32 memoryObjects

[length: n]

DeleteMemoryObjects(Int32, UInt32[])

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glDeleteMemoryObjectsEXT")]
[CLSCompliant(false)]
public static void DeleteMemoryObjects(int n, [Count(Parameter = "n")] uint[] memoryObjects)
Parameters
Type Name Description
Int32 n
UInt32[] memoryObjects

[length: n]

DeleteProgramPipeline(Int32)

[requires: EXT_separate_shader_objects] Delete program pipeline objects

Declaration
[AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")]
[CLSCompliant(false)]
public static void DeleteProgramPipeline([Count(Parameter = "n")] int pipelines)
Parameters
Type Name Description
Int32 pipelines

[length: n] Specifies an array of names of program pipeline objects to delete.

DeleteProgramPipeline(UInt32)

[requires: EXT_separate_shader_objects] Delete program pipeline objects

Declaration
[AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")]
[CLSCompliant(false)]
public static void DeleteProgramPipeline([Count(Parameter = "n")] uint pipelines)
Parameters
Type Name Description
UInt32 pipelines

[length: n] Specifies an array of names of program pipeline objects to delete.

DeleteProgramPipelines(Int32, Int32*)

[requires: EXT_separate_shader_objects] Delete program pipeline objects

Declaration
[AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")]
[CLSCompliant(false)]
public static void DeleteProgramPipelines(int n, [Count(Parameter = "n")] int *pipelines)
Parameters
Type Name Description
Int32 n

Specifies the number of program pipeline objects to delete.

Int32* pipelines

[length: n] Specifies an array of names of program pipeline objects to delete.

DeleteProgramPipelines(Int32, ref Int32)

[requires: EXT_separate_shader_objects] Delete program pipeline objects

Declaration
[AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")]
[CLSCompliant(false)]
public static void DeleteProgramPipelines(int n, [Count(Parameter = "n")] ref int pipelines)
Parameters
Type Name Description
Int32 n

Specifies the number of program pipeline objects to delete.

Int32 pipelines

[length: n] Specifies an array of names of program pipeline objects to delete.

DeleteProgramPipelines(Int32, Int32[])

[requires: EXT_separate_shader_objects] Delete program pipeline objects

Declaration
[AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")]
[CLSCompliant(false)]
public static void DeleteProgramPipelines(int n, [Count(Parameter = "n")] int[] pipelines)
Parameters
Type Name Description
Int32 n

Specifies the number of program pipeline objects to delete.

Int32[] pipelines

[length: n] Specifies an array of names of program pipeline objects to delete.

DeleteProgramPipelines(Int32, UInt32*)

[requires: EXT_separate_shader_objects] Delete program pipeline objects

Declaration
[AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")]
[CLSCompliant(false)]
public static void DeleteProgramPipelines(int n, [Count(Parameter = "n")] uint *pipelines)
Parameters
Type Name Description
Int32 n

Specifies the number of program pipeline objects to delete.

UInt32* pipelines

[length: n] Specifies an array of names of program pipeline objects to delete.

DeleteProgramPipelines(Int32, ref UInt32)

[requires: EXT_separate_shader_objects] Delete program pipeline objects

Declaration
[AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")]
[CLSCompliant(false)]
public static void DeleteProgramPipelines(int n, [Count(Parameter = "n")] ref uint pipelines)
Parameters
Type Name Description
Int32 n

Specifies the number of program pipeline objects to delete.

UInt32 pipelines

[length: n] Specifies an array of names of program pipeline objects to delete.

DeleteProgramPipelines(Int32, UInt32[])

[requires: EXT_separate_shader_objects] Delete program pipeline objects

Declaration
[AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glDeleteProgramPipelinesEXT")]
[CLSCompliant(false)]
public static void DeleteProgramPipelines(int n, [Count(Parameter = "n")] uint[] pipelines)
Parameters
Type Name Description
Int32 n

Specifies the number of program pipeline objects to delete.

UInt32[] pipelines

[length: n] Specifies an array of names of program pipeline objects to delete.

DeleteRenderbuffer(Int32)

[requires: EXT_framebuffer_object] Delete renderbuffer objects

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glDeleteRenderbuffersEXT")]
[CLSCompliant(false)]
public static void DeleteRenderbuffer([Count(Parameter = "n")] int renderbuffers)
Parameters
Type Name Description
Int32 renderbuffers

[length: n] A pointer to an array containing n renderbuffer objects to be deleted.

DeleteRenderbuffer(UInt32)

[requires: EXT_framebuffer_object] Delete renderbuffer objects

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glDeleteRenderbuffersEXT")]
[CLSCompliant(false)]
public static void DeleteRenderbuffer([Count(Parameter = "n")] uint renderbuffers)
Parameters
Type Name Description
UInt32 renderbuffers

[length: n] A pointer to an array containing n renderbuffer objects to be deleted.

DeleteRenderbuffers(Int32, Int32*)

[requires: EXT_framebuffer_object] Delete renderbuffer objects

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glDeleteRenderbuffersEXT")]
[CLSCompliant(false)]
public static void DeleteRenderbuffers(int n, [Count(Parameter = "n")] int *renderbuffers)
Parameters
Type Name Description
Int32 n

Specifies the number of renderbuffer objects to be deleted.

Int32* renderbuffers

[length: n] A pointer to an array containing n renderbuffer objects to be deleted.

DeleteRenderbuffers(Int32, ref Int32)

[requires: EXT_framebuffer_object] Delete renderbuffer objects

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glDeleteRenderbuffersEXT")]
[CLSCompliant(false)]
public static void DeleteRenderbuffers(int n, [Count(Parameter = "n")] ref int renderbuffers)
Parameters
Type Name Description
Int32 n

Specifies the number of renderbuffer objects to be deleted.

Int32 renderbuffers

[length: n] A pointer to an array containing n renderbuffer objects to be deleted.

DeleteRenderbuffers(Int32, Int32[])

[requires: EXT_framebuffer_object] Delete renderbuffer objects

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glDeleteRenderbuffersEXT")]
[CLSCompliant(false)]
public static void DeleteRenderbuffers(int n, [Count(Parameter = "n")] int[] renderbuffers)
Parameters
Type Name Description
Int32 n

Specifies the number of renderbuffer objects to be deleted.

Int32[] renderbuffers

[length: n] A pointer to an array containing n renderbuffer objects to be deleted.

DeleteRenderbuffers(Int32, UInt32*)

[requires: EXT_framebuffer_object] Delete renderbuffer objects

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glDeleteRenderbuffersEXT")]
[CLSCompliant(false)]
public static void DeleteRenderbuffers(int n, [Count(Parameter = "n")] uint *renderbuffers)
Parameters
Type Name Description
Int32 n

Specifies the number of renderbuffer objects to be deleted.

UInt32* renderbuffers

[length: n] A pointer to an array containing n renderbuffer objects to be deleted.

DeleteRenderbuffers(Int32, ref UInt32)

[requires: EXT_framebuffer_object] Delete renderbuffer objects

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glDeleteRenderbuffersEXT")]
[CLSCompliant(false)]
public static void DeleteRenderbuffers(int n, [Count(Parameter = "n")] ref uint renderbuffers)
Parameters
Type Name Description
Int32 n

Specifies the number of renderbuffer objects to be deleted.

UInt32 renderbuffers

[length: n] A pointer to an array containing n renderbuffer objects to be deleted.

DeleteRenderbuffers(Int32, UInt32[])

[requires: EXT_framebuffer_object] Delete renderbuffer objects

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glDeleteRenderbuffersEXT")]
[CLSCompliant(false)]
public static void DeleteRenderbuffers(int n, [Count(Parameter = "n")] uint[] renderbuffers)
Parameters
Type Name Description
Int32 n

Specifies the number of renderbuffer objects to be deleted.

UInt32[] renderbuffers

[length: n] A pointer to an array containing n renderbuffer objects to be deleted.

DeleteSemaphore(Int32)

[requires: EXT_semaphore]

Declaration
[AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glDeleteSemaphoresEXT")]
[CLSCompliant(false)]
public static void DeleteSemaphore([Count(Parameter = "n")] int semaphores)
Parameters
Type Name Description
Int32 semaphores

[length: n]

DeleteSemaphore(UInt32)

[requires: EXT_semaphore]

Declaration
[AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glDeleteSemaphoresEXT")]
[CLSCompliant(false)]
public static void DeleteSemaphore([Count(Parameter = "n")] uint semaphores)
Parameters
Type Name Description
UInt32 semaphores

[length: n]

DeleteSemaphores(Int32, Int32*)

[requires: EXT_semaphore]

Declaration
[AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glDeleteSemaphoresEXT")]
[CLSCompliant(false)]
public static void DeleteSemaphores(int n, [Count(Parameter = "n")] int *semaphores)
Parameters
Type Name Description
Int32 n
Int32* semaphores

[length: n]

DeleteSemaphores(Int32, ref Int32)

[requires: EXT_semaphore]

Declaration
[AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glDeleteSemaphoresEXT")]
[CLSCompliant(false)]
public static void DeleteSemaphores(int n, [Count(Parameter = "n")] ref int semaphores)
Parameters
Type Name Description
Int32 n
Int32 semaphores

[length: n]

DeleteSemaphores(Int32, Int32[])

[requires: EXT_semaphore]

Declaration
[AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glDeleteSemaphoresEXT")]
[CLSCompliant(false)]
public static void DeleteSemaphores(int n, [Count(Parameter = "n")] int[] semaphores)
Parameters
Type Name Description
Int32 n
Int32[] semaphores

[length: n]

DeleteSemaphores(Int32, UInt32*)

[requires: EXT_semaphore]

Declaration
[AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glDeleteSemaphoresEXT")]
[CLSCompliant(false)]
public static void DeleteSemaphores(int n, [Count(Parameter = "n")] uint *semaphores)
Parameters
Type Name Description
Int32 n
UInt32* semaphores

[length: n]

DeleteSemaphores(Int32, ref UInt32)

[requires: EXT_semaphore]

Declaration
[AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glDeleteSemaphoresEXT")]
[CLSCompliant(false)]
public static void DeleteSemaphores(int n, [Count(Parameter = "n")] ref uint semaphores)
Parameters
Type Name Description
Int32 n
UInt32 semaphores

[length: n]

DeleteSemaphores(Int32, UInt32[])

[requires: EXT_semaphore]

Declaration
[AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glDeleteSemaphoresEXT")]
[CLSCompliant(false)]
public static void DeleteSemaphores(int n, [Count(Parameter = "n")] uint[] semaphores)
Parameters
Type Name Description
Int32 n
UInt32[] semaphores

[length: n]

DeleteTexture(Int32)

[requires: EXT_texture_object] Delete named textures

Declaration
[AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glDeleteTexturesEXT")]
[CLSCompliant(false)]
public static void DeleteTexture([Count(Parameter = "n")] int textures)
Parameters
Type Name Description
Int32 textures

[length: n] Specifies an array of textures to be deleted.

DeleteTexture(UInt32)

[requires: EXT_texture_object] Delete named textures

Declaration
[AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glDeleteTexturesEXT")]
[CLSCompliant(false)]
public static void DeleteTexture([Count(Parameter = "n")] uint textures)
Parameters
Type Name Description
UInt32 textures

[length: n] Specifies an array of textures to be deleted.

DeleteTextures(Int32, Int32*)

[requires: EXT_texture_object] Delete named textures

Declaration
[AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glDeleteTexturesEXT")]
[CLSCompliant(false)]
public static void DeleteTextures(int n, [Count(Parameter = "n")] int *textures)
Parameters
Type Name Description
Int32 n

Specifies the number of textures to be deleted.

Int32* textures

[length: n] Specifies an array of textures to be deleted.

DeleteTextures(Int32, ref Int32)

[requires: EXT_texture_object] Delete named textures

Declaration
[AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glDeleteTexturesEXT")]
[CLSCompliant(false)]
public static void DeleteTextures(int n, [Count(Parameter = "n")] ref int textures)
Parameters
Type Name Description
Int32 n

Specifies the number of textures to be deleted.

Int32 textures

[length: n] Specifies an array of textures to be deleted.

DeleteTextures(Int32, Int32[])

[requires: EXT_texture_object] Delete named textures

Declaration
[AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glDeleteTexturesEXT")]
[CLSCompliant(false)]
public static void DeleteTextures(int n, [Count(Parameter = "n")] int[] textures)
Parameters
Type Name Description
Int32 n

Specifies the number of textures to be deleted.

Int32[] textures

[length: n] Specifies an array of textures to be deleted.

DeleteTextures(Int32, UInt32*)

[requires: EXT_texture_object] Delete named textures

Declaration
[AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glDeleteTexturesEXT")]
[CLSCompliant(false)]
public static void DeleteTextures(int n, [Count(Parameter = "n")] uint *textures)
Parameters
Type Name Description
Int32 n

Specifies the number of textures to be deleted.

UInt32* textures

[length: n] Specifies an array of textures to be deleted.

DeleteTextures(Int32, ref UInt32)

[requires: EXT_texture_object] Delete named textures

Declaration
[AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glDeleteTexturesEXT")]
[CLSCompliant(false)]
public static void DeleteTextures(int n, [Count(Parameter = "n")] ref uint textures)
Parameters
Type Name Description
Int32 n

Specifies the number of textures to be deleted.

UInt32 textures

[length: n] Specifies an array of textures to be deleted.

DeleteTextures(Int32, UInt32[])

[requires: EXT_texture_object] Delete named textures

Declaration
[AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glDeleteTexturesEXT")]
[CLSCompliant(false)]
public static void DeleteTextures(int n, [Count(Parameter = "n")] uint[] textures)
Parameters
Type Name Description
Int32 n

Specifies the number of textures to be deleted.

UInt32[] textures

[length: n] Specifies an array of textures to be deleted.

DeleteVertexShader(Int32)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glDeleteVertexShaderEXT")]
[CLSCompliant(false)]
public static void DeleteVertexShader(int id)
Parameters
Type Name Description
Int32 id

DeleteVertexShader(UInt32)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glDeleteVertexShaderEXT")]
[CLSCompliant(false)]
public static void DeleteVertexShader(uint id)
Parameters
Type Name Description
UInt32 id

DepthBounds(Double, Double)

[requires: EXT_depth_bounds_test]

Declaration
[AutoGenerated(Category = "EXT_depth_bounds_test", Version = "", EntryPoint = "glDepthBoundsEXT")]
public static void DepthBounds(double zmin, double zmax)
Parameters
Type Name Description
Double zmin
Double zmax

DisableClientState(ArrayCap, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glDisableClientStateiEXT")]
[CLSCompliant(false)]
public static void DisableClientState(ArrayCap array, int index)
Parameters
Type Name Description
ArrayCap array
Int32 index

DisableClientState(ArrayCap, UInt32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glDisableClientStateiEXT")]
[CLSCompliant(false)]
public static void DisableClientState(ArrayCap array, uint index)
Parameters
Type Name Description
ArrayCap array
UInt32 index

DisableClientStateIndexed(ArrayCap, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glDisableClientStateIndexedEXT")]
[CLSCompliant(false)]
public static void DisableClientStateIndexed(ArrayCap array, int index)
Parameters
Type Name Description
ArrayCap array
Int32 index

DisableClientStateIndexed(ArrayCap, UInt32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glDisableClientStateIndexedEXT")]
[CLSCompliant(false)]
public static void DisableClientStateIndexed(ArrayCap array, uint index)
Parameters
Type Name Description
ArrayCap array
UInt32 index

DisableClientStateIndexed(EnableCap, Int32)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use ArrayCap overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glDisableClientStateIndexedEXT")]
[CLSCompliant(false)]
public static void DisableClientStateIndexed(EnableCap array, int index)
Parameters
Type Name Description
EnableCap array
Int32 index

DisableClientStateIndexed(EnableCap, UInt32)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use ArrayCap overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glDisableClientStateIndexedEXT")]
[CLSCompliant(false)]
public static void DisableClientStateIndexed(EnableCap array, uint index)
Parameters
Type Name Description
EnableCap array
UInt32 index

DisableIndexed(ExtDrawBuffers2, Int32)

[requires: EXT_direct_state_access|EXT_draw_buffers2]

Declaration
[Obsolete("Use IndexedEnableCap overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glDisableIndexedEXT")]
[CLSCompliant(false)]
public static void DisableIndexed(ExtDrawBuffers2 target, int index)
Parameters
Type Name Description
ExtDrawBuffers2 target
Int32 index

DisableIndexed(ExtDrawBuffers2, UInt32)

[requires: EXT_direct_state_access|EXT_draw_buffers2]

Declaration
[Obsolete("Use IndexedEnableCap overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glDisableIndexedEXT")]
[CLSCompliant(false)]
public static void DisableIndexed(ExtDrawBuffers2 target, uint index)
Parameters
Type Name Description
ExtDrawBuffers2 target
UInt32 index

DisableIndexed(IndexedEnableCap, Int32)

[requires: EXT_direct_state_access|EXT_draw_buffers2]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glDisableIndexedEXT")]
[CLSCompliant(false)]
public static void DisableIndexed(IndexedEnableCap target, int index)
Parameters
Type Name Description
IndexedEnableCap target
Int32 index

DisableIndexed(IndexedEnableCap, UInt32)

[requires: EXT_direct_state_access|EXT_draw_buffers2]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glDisableIndexedEXT")]
[CLSCompliant(false)]
public static void DisableIndexed(IndexedEnableCap target, uint index)
Parameters
Type Name Description
IndexedEnableCap target
UInt32 index

DisableVariantClientState(Int32)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glDisableVariantClientStateEXT")]
[CLSCompliant(false)]
public static void DisableVariantClientState(int id)
Parameters
Type Name Description
Int32 id

DisableVariantClientState(UInt32)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glDisableVariantClientStateEXT")]
[CLSCompliant(false)]
public static void DisableVariantClientState(uint id)
Parameters
Type Name Description
UInt32 id

DisableVertexArray(Int32, EnableCap)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glDisableVertexArrayEXT")]
[CLSCompliant(false)]
public static void DisableVertexArray(int vaobj, EnableCap array)
Parameters
Type Name Description
Int32 vaobj
EnableCap array

DisableVertexArray(UInt32, EnableCap)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glDisableVertexArrayEXT")]
[CLSCompliant(false)]
public static void DisableVertexArray(uint vaobj, EnableCap array)
Parameters
Type Name Description
UInt32 vaobj
EnableCap array

DisableVertexArrayAttrib(Int32, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glDisableVertexArrayAttribEXT")]
[CLSCompliant(false)]
public static void DisableVertexArrayAttrib(int vaobj, int index)
Parameters
Type Name Description
Int32 vaobj
Int32 index

DisableVertexArrayAttrib(UInt32, UInt32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glDisableVertexArrayAttribEXT")]
[CLSCompliant(false)]
public static void DisableVertexArrayAttrib(uint vaobj, uint index)
Parameters
Type Name Description
UInt32 vaobj
UInt32 index

DrawArrays(BeginMode, Int32, Int32)

[requires: EXT_vertex_array] Render primitives from array data

Declaration
[Obsolete("Use PrimitiveType overload instead")]
[AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glDrawArraysEXT")]
public static void DrawArrays(BeginMode mode, int first, int count)
Parameters
Type Name Description
BeginMode mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32 first

Specifies the starting index in the enabled arrays.

Int32 count

Specifies the number of indices to be rendered.

DrawArrays(PrimitiveType, Int32, Int32)

[requires: EXT_vertex_array] Render primitives from array data

Declaration
[AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glDrawArraysEXT")]
public static void DrawArrays(PrimitiveType mode, int first, int count)
Parameters
Type Name Description
PrimitiveType mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32 first

Specifies the starting index in the enabled arrays.

Int32 count

Specifies the number of indices to be rendered.

DrawArraysInstanced(BeginMode, Int32, Int32, Int32)

[requires: EXT_draw_instanced] Draw multiple instances of a range of elements

Declaration
[Obsolete("Use PrimitiveType overload instead")]
[AutoGenerated(Category = "EXT_draw_instanced", Version = "", EntryPoint = "glDrawArraysInstancedEXT")]
public static void DrawArraysInstanced(BeginMode mode, int start, int count, int primcount)
Parameters
Type Name Description
BeginMode mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.

Int32 start

Specifies the starting index in the enabled arrays.

Int32 count

Specifies the number of indices to be rendered.

Int32 primcount

Specifies the number of instances of the specified range of indices to be rendered.

DrawArraysInstanced(PrimitiveType, Int32, Int32, Int32)

[requires: EXT_draw_instanced] Draw multiple instances of a range of elements

Declaration
[AutoGenerated(Category = "EXT_draw_instanced", Version = "", EntryPoint = "glDrawArraysInstancedEXT")]
public static void DrawArraysInstanced(PrimitiveType mode, int start, int count, int primcount)
Parameters
Type Name Description
PrimitiveType mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted.

Int32 start

Specifies the starting index in the enabled arrays.

Int32 count

Specifies the number of indices to be rendered.

Int32 primcount

Specifies the number of instances of the specified range of indices to be rendered.

DrawElementsInstanced(BeginMode, Int32, DrawElementsType, IntPtr, Int32)

[requires: EXT_draw_instanced] Draw multiple instances of a set of elements

Declaration
[Obsolete("Use PrimitiveType overload instead")]
[AutoGenerated(Category = "EXT_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedEXT")]
public static void DrawElementsInstanced(BeginMode mode, int count, DrawElementsType type, [Count(Computed = "count,type")] IntPtr indices, int primcount)
Parameters
Type Name Description
BeginMode mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32 count

Specifies the number of elements to be rendered.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

IntPtr indices

[length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored.

Int32 primcount

Specifies the number of instances of the specified range of indices to be rendered.

DrawElementsInstanced(PrimitiveType, Int32, DrawElementsType, IntPtr, Int32)

[requires: EXT_draw_instanced] Draw multiple instances of a set of elements

Declaration
[AutoGenerated(Category = "EXT_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedEXT")]
public static void DrawElementsInstanced(PrimitiveType mode, int count, DrawElementsType type, [Count(Computed = "count,type")] IntPtr indices, int primcount)
Parameters
Type Name Description
PrimitiveType mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32 count

Specifies the number of elements to be rendered.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

IntPtr indices

[length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored.

Int32 primcount

Specifies the number of instances of the specified range of indices to be rendered.

DrawElementsInstanced<T3>(BeginMode, Int32, DrawElementsType, ref T3, Int32)

[requires: EXT_draw_instanced] Draw multiple instances of a set of elements

Declaration
[Obsolete("Use PrimitiveType overload instead")]
[AutoGenerated(Category = "EXT_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedEXT")]
public static void DrawElementsInstanced<T3>(BeginMode mode, int count, DrawElementsType type, [Count(Computed = "count,type")] ref T3 indices, int primcount)
    where T3 : struct
Parameters
Type Name Description
BeginMode mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32 count

Specifies the number of elements to be rendered.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

T3 indices

[length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored.

Int32 primcount

Specifies the number of instances of the specified range of indices to be rendered.

Type Parameters
Name Description
T3

DrawElementsInstanced<T3>(BeginMode, Int32, DrawElementsType, T3[], Int32)

[requires: EXT_draw_instanced] Draw multiple instances of a set of elements

Declaration
[Obsolete("Use PrimitiveType overload instead")]
[AutoGenerated(Category = "EXT_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedEXT")]
[CLSCompliant(false)]
public static void DrawElementsInstanced<T3>(BeginMode mode, int count, DrawElementsType type, [Count(Computed = "count,type")] T3[] indices, int primcount)
    where T3 : struct
Parameters
Type Name Description
BeginMode mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32 count

Specifies the number of elements to be rendered.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

T3[] indices

[length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored.

Int32 primcount

Specifies the number of instances of the specified range of indices to be rendered.

Type Parameters
Name Description
T3

DrawElementsInstanced<T3>(BeginMode, Int32, DrawElementsType, T3[,,], Int32)

[requires: EXT_draw_instanced] Draw multiple instances of a set of elements

Declaration
[Obsolete("Use PrimitiveType overload instead")]
[AutoGenerated(Category = "EXT_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedEXT")]
[CLSCompliant(false)]
public static void DrawElementsInstanced<T3>(BeginMode mode, int count, DrawElementsType type, [Count(Computed = "count,type")] T3[,, ] indices, int primcount)
    where T3 : struct
Parameters
Type Name Description
BeginMode mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32 count

Specifies the number of elements to be rendered.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

T3[,,] indices

[length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored.

Int32 primcount

Specifies the number of instances of the specified range of indices to be rendered.

Type Parameters
Name Description
T3

DrawElementsInstanced<T3>(BeginMode, Int32, DrawElementsType, T3[,], Int32)

[requires: EXT_draw_instanced] Draw multiple instances of a set of elements

Declaration
[Obsolete("Use PrimitiveType overload instead")]
[AutoGenerated(Category = "EXT_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedEXT")]
[CLSCompliant(false)]
public static void DrawElementsInstanced<T3>(BeginMode mode, int count, DrawElementsType type, [Count(Computed = "count,type")] T3[, ] indices, int primcount)
    where T3 : struct
Parameters
Type Name Description
BeginMode mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32 count

Specifies the number of elements to be rendered.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

T3[,] indices

[length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored.

Int32 primcount

Specifies the number of instances of the specified range of indices to be rendered.

Type Parameters
Name Description
T3

DrawElementsInstanced<T3>(PrimitiveType, Int32, DrawElementsType, ref T3, Int32)

[requires: EXT_draw_instanced] Draw multiple instances of a set of elements

Declaration
[AutoGenerated(Category = "EXT_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedEXT")]
public static void DrawElementsInstanced<T3>(PrimitiveType mode, int count, DrawElementsType type, [Count(Computed = "count,type")] ref T3 indices, int primcount)
    where T3 : struct
Parameters
Type Name Description
PrimitiveType mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32 count

Specifies the number of elements to be rendered.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

T3 indices

[length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored.

Int32 primcount

Specifies the number of instances of the specified range of indices to be rendered.

Type Parameters
Name Description
T3

DrawElementsInstanced<T3>(PrimitiveType, Int32, DrawElementsType, T3[], Int32)

[requires: EXT_draw_instanced] Draw multiple instances of a set of elements

Declaration
[AutoGenerated(Category = "EXT_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedEXT")]
[CLSCompliant(false)]
public static void DrawElementsInstanced<T3>(PrimitiveType mode, int count, DrawElementsType type, [Count(Computed = "count,type")] T3[] indices, int primcount)
    where T3 : struct
Parameters
Type Name Description
PrimitiveType mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32 count

Specifies the number of elements to be rendered.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

T3[] indices

[length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored.

Int32 primcount

Specifies the number of instances of the specified range of indices to be rendered.

Type Parameters
Name Description
T3

DrawElementsInstanced<T3>(PrimitiveType, Int32, DrawElementsType, T3[,,], Int32)

[requires: EXT_draw_instanced] Draw multiple instances of a set of elements

Declaration
[AutoGenerated(Category = "EXT_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedEXT")]
[CLSCompliant(false)]
public static void DrawElementsInstanced<T3>(PrimitiveType mode, int count, DrawElementsType type, [Count(Computed = "count,type")] T3[,, ] indices, int primcount)
    where T3 : struct
Parameters
Type Name Description
PrimitiveType mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32 count

Specifies the number of elements to be rendered.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

T3[,,] indices

[length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored.

Int32 primcount

Specifies the number of instances of the specified range of indices to be rendered.

Type Parameters
Name Description
T3

DrawElementsInstanced<T3>(PrimitiveType, Int32, DrawElementsType, T3[,], Int32)

[requires: EXT_draw_instanced] Draw multiple instances of a set of elements

Declaration
[AutoGenerated(Category = "EXT_draw_instanced", Version = "", EntryPoint = "glDrawElementsInstancedEXT")]
[CLSCompliant(false)]
public static void DrawElementsInstanced<T3>(PrimitiveType mode, int count, DrawElementsType type, [Count(Computed = "count,type")] T3[, ] indices, int primcount)
    where T3 : struct
Parameters
Type Name Description
PrimitiveType mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32 count

Specifies the number of elements to be rendered.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

T3[,] indices

[length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored.

Int32 primcount

Specifies the number of instances of the specified range of indices to be rendered.

Type Parameters
Name Description
T3

DrawRangeElements(BeginMode, Int32, Int32, Int32, DrawElementsType, IntPtr)

[requires: EXT_draw_range_elements] Render primitives from array data

Declaration
[Obsolete("Use PrimitiveType overload instead")]
[AutoGenerated(Category = "EXT_draw_range_elements", Version = "", EntryPoint = "glDrawRangeElementsEXT")]
[CLSCompliant(false)]
public static void DrawRangeElements(BeginMode mode, int start, int end, int count, DrawElementsType type, [Count(Computed = "count,type")] IntPtr indices)
Parameters
Type Name Description
BeginMode mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32 start

Specifies the minimum array index contained in indices.

Int32 end

Specifies the maximum array index contained in indices.

Int32 count

Specifies the number of elements to be rendered.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

IntPtr indices

[length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored.

DrawRangeElements(BeginMode, UInt32, UInt32, Int32, DrawElementsType, IntPtr)

[requires: EXT_draw_range_elements] Render primitives from array data

Declaration
[Obsolete("Use PrimitiveType overload instead")]
[AutoGenerated(Category = "EXT_draw_range_elements", Version = "", EntryPoint = "glDrawRangeElementsEXT")]
[CLSCompliant(false)]
public static void DrawRangeElements(BeginMode mode, uint start, uint end, int count, DrawElementsType type, [Count(Computed = "count,type")] IntPtr indices)
Parameters
Type Name Description
BeginMode mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

UInt32 start

Specifies the minimum array index contained in indices.

UInt32 end

Specifies the maximum array index contained in indices.

Int32 count

Specifies the number of elements to be rendered.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

IntPtr indices

[length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored.

DrawRangeElements(PrimitiveType, Int32, Int32, Int32, DrawElementsType, IntPtr)

[requires: EXT_draw_range_elements] Render primitives from array data

Declaration
[AutoGenerated(Category = "EXT_draw_range_elements", Version = "", EntryPoint = "glDrawRangeElementsEXT")]
[CLSCompliant(false)]
public static void DrawRangeElements(PrimitiveType mode, int start, int end, int count, DrawElementsType type, [Count(Computed = "count,type")] IntPtr indices)
Parameters
Type Name Description
PrimitiveType mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32 start

Specifies the minimum array index contained in indices.

Int32 end

Specifies the maximum array index contained in indices.

Int32 count

Specifies the number of elements to be rendered.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

IntPtr indices

[length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored.

DrawRangeElements(PrimitiveType, UInt32, UInt32, Int32, DrawElementsType, IntPtr)

[requires: EXT_draw_range_elements] Render primitives from array data

Declaration
[AutoGenerated(Category = "EXT_draw_range_elements", Version = "", EntryPoint = "glDrawRangeElementsEXT")]
[CLSCompliant(false)]
public static void DrawRangeElements(PrimitiveType mode, uint start, uint end, int count, DrawElementsType type, [Count(Computed = "count,type")] IntPtr indices)
Parameters
Type Name Description
PrimitiveType mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

UInt32 start

Specifies the minimum array index contained in indices.

UInt32 end

Specifies the maximum array index contained in indices.

Int32 count

Specifies the number of elements to be rendered.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

IntPtr indices

[length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored.

DrawRangeElements<T5>(BeginMode, Int32, Int32, Int32, DrawElementsType, ref T5)

[requires: EXT_draw_range_elements] Render primitives from array data

Declaration
[Obsolete("Use PrimitiveType overload instead")]
[AutoGenerated(Category = "EXT_draw_range_elements", Version = "", EntryPoint = "glDrawRangeElementsEXT")]
[CLSCompliant(false)]
public static void DrawRangeElements<T5>(BeginMode mode, int start, int end, int count, DrawElementsType type, [Count(Computed = "count,type")] ref T5 indices)
    where T5 : struct
Parameters
Type Name Description
BeginMode mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32 start

Specifies the minimum array index contained in indices.

Int32 end

Specifies the maximum array index contained in indices.

Int32 count

Specifies the number of elements to be rendered.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

T5 indices

[length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored.

Type Parameters
Name Description
T5

DrawRangeElements<T5>(BeginMode, Int32, Int32, Int32, DrawElementsType, T5[])

[requires: EXT_draw_range_elements] Render primitives from array data

Declaration
[Obsolete("Use PrimitiveType overload instead")]
[AutoGenerated(Category = "EXT_draw_range_elements", Version = "", EntryPoint = "glDrawRangeElementsEXT")]
[CLSCompliant(false)]
public static void DrawRangeElements<T5>(BeginMode mode, int start, int end, int count, DrawElementsType type, [Count(Computed = "count,type")] T5[] indices)
    where T5 : struct
Parameters
Type Name Description
BeginMode mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32 start

Specifies the minimum array index contained in indices.

Int32 end

Specifies the maximum array index contained in indices.

Int32 count

Specifies the number of elements to be rendered.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

T5[] indices

[length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored.

Type Parameters
Name Description
T5

DrawRangeElements<T5>(BeginMode, Int32, Int32, Int32, DrawElementsType, T5[,,])

[requires: EXT_draw_range_elements] Render primitives from array data

Declaration
[Obsolete("Use PrimitiveType overload instead")]
[AutoGenerated(Category = "EXT_draw_range_elements", Version = "", EntryPoint = "glDrawRangeElementsEXT")]
[CLSCompliant(false)]
public static void DrawRangeElements<T5>(BeginMode mode, int start, int end, int count, DrawElementsType type, [Count(Computed = "count,type")] T5[,, ] indices)
    where T5 : struct
Parameters
Type Name Description
BeginMode mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32 start

Specifies the minimum array index contained in indices.

Int32 end

Specifies the maximum array index contained in indices.

Int32 count

Specifies the number of elements to be rendered.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

T5[,,] indices

[length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored.

Type Parameters
Name Description
T5

DrawRangeElements<T5>(BeginMode, Int32, Int32, Int32, DrawElementsType, T5[,])

[requires: EXT_draw_range_elements] Render primitives from array data

Declaration
[Obsolete("Use PrimitiveType overload instead")]
[AutoGenerated(Category = "EXT_draw_range_elements", Version = "", EntryPoint = "glDrawRangeElementsEXT")]
[CLSCompliant(false)]
public static void DrawRangeElements<T5>(BeginMode mode, int start, int end, int count, DrawElementsType type, [Count(Computed = "count,type")] T5[, ] indices)
    where T5 : struct
Parameters
Type Name Description
BeginMode mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32 start

Specifies the minimum array index contained in indices.

Int32 end

Specifies the maximum array index contained in indices.

Int32 count

Specifies the number of elements to be rendered.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

T5[,] indices

[length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored.

Type Parameters
Name Description
T5

DrawRangeElements<T5>(BeginMode, UInt32, UInt32, Int32, DrawElementsType, ref T5)

[requires: EXT_draw_range_elements] Render primitives from array data

Declaration
[Obsolete("Use PrimitiveType overload instead")]
[AutoGenerated(Category = "EXT_draw_range_elements", Version = "", EntryPoint = "glDrawRangeElementsEXT")]
[CLSCompliant(false)]
public static void DrawRangeElements<T5>(BeginMode mode, uint start, uint end, int count, DrawElementsType type, [Count(Computed = "count,type")] ref T5 indices)
    where T5 : struct
Parameters
Type Name Description
BeginMode mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

UInt32 start

Specifies the minimum array index contained in indices.

UInt32 end

Specifies the maximum array index contained in indices.

Int32 count

Specifies the number of elements to be rendered.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

T5 indices

[length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored.

Type Parameters
Name Description
T5

DrawRangeElements<T5>(BeginMode, UInt32, UInt32, Int32, DrawElementsType, T5[])

[requires: EXT_draw_range_elements] Render primitives from array data

Declaration
[Obsolete("Use PrimitiveType overload instead")]
[AutoGenerated(Category = "EXT_draw_range_elements", Version = "", EntryPoint = "glDrawRangeElementsEXT")]
[CLSCompliant(false)]
public static void DrawRangeElements<T5>(BeginMode mode, uint start, uint end, int count, DrawElementsType type, [Count(Computed = "count,type")] T5[] indices)
    where T5 : struct
Parameters
Type Name Description
BeginMode mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

UInt32 start

Specifies the minimum array index contained in indices.

UInt32 end

Specifies the maximum array index contained in indices.

Int32 count

Specifies the number of elements to be rendered.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

T5[] indices

[length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored.

Type Parameters
Name Description
T5

DrawRangeElements<T5>(BeginMode, UInt32, UInt32, Int32, DrawElementsType, T5[,,])

[requires: EXT_draw_range_elements] Render primitives from array data

Declaration
[Obsolete("Use PrimitiveType overload instead")]
[AutoGenerated(Category = "EXT_draw_range_elements", Version = "", EntryPoint = "glDrawRangeElementsEXT")]
[CLSCompliant(false)]
public static void DrawRangeElements<T5>(BeginMode mode, uint start, uint end, int count, DrawElementsType type, [Count(Computed = "count,type")] T5[,, ] indices)
    where T5 : struct
Parameters
Type Name Description
BeginMode mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

UInt32 start

Specifies the minimum array index contained in indices.

UInt32 end

Specifies the maximum array index contained in indices.

Int32 count

Specifies the number of elements to be rendered.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

T5[,,] indices

[length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored.

Type Parameters
Name Description
T5

DrawRangeElements<T5>(BeginMode, UInt32, UInt32, Int32, DrawElementsType, T5[,])

[requires: EXT_draw_range_elements] Render primitives from array data

Declaration
[Obsolete("Use PrimitiveType overload instead")]
[AutoGenerated(Category = "EXT_draw_range_elements", Version = "", EntryPoint = "glDrawRangeElementsEXT")]
[CLSCompliant(false)]
public static void DrawRangeElements<T5>(BeginMode mode, uint start, uint end, int count, DrawElementsType type, [Count(Computed = "count,type")] T5[, ] indices)
    where T5 : struct
Parameters
Type Name Description
BeginMode mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

UInt32 start

Specifies the minimum array index contained in indices.

UInt32 end

Specifies the maximum array index contained in indices.

Int32 count

Specifies the number of elements to be rendered.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

T5[,] indices

[length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored.

Type Parameters
Name Description
T5

DrawRangeElements<T5>(PrimitiveType, Int32, Int32, Int32, DrawElementsType, ref T5)

[requires: EXT_draw_range_elements] Render primitives from array data

Declaration
[AutoGenerated(Category = "EXT_draw_range_elements", Version = "", EntryPoint = "glDrawRangeElementsEXT")]
[CLSCompliant(false)]
public static void DrawRangeElements<T5>(PrimitiveType mode, int start, int end, int count, DrawElementsType type, [Count(Computed = "count,type")] ref T5 indices)
    where T5 : struct
Parameters
Type Name Description
PrimitiveType mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32 start

Specifies the minimum array index contained in indices.

Int32 end

Specifies the maximum array index contained in indices.

Int32 count

Specifies the number of elements to be rendered.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

T5 indices

[length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored.

Type Parameters
Name Description
T5

DrawRangeElements<T5>(PrimitiveType, Int32, Int32, Int32, DrawElementsType, T5[])

[requires: EXT_draw_range_elements] Render primitives from array data

Declaration
[AutoGenerated(Category = "EXT_draw_range_elements", Version = "", EntryPoint = "glDrawRangeElementsEXT")]
[CLSCompliant(false)]
public static void DrawRangeElements<T5>(PrimitiveType mode, int start, int end, int count, DrawElementsType type, [Count(Computed = "count,type")] T5[] indices)
    where T5 : struct
Parameters
Type Name Description
PrimitiveType mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32 start

Specifies the minimum array index contained in indices.

Int32 end

Specifies the maximum array index contained in indices.

Int32 count

Specifies the number of elements to be rendered.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

T5[] indices

[length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored.

Type Parameters
Name Description
T5

DrawRangeElements<T5>(PrimitiveType, Int32, Int32, Int32, DrawElementsType, T5[,,])

[requires: EXT_draw_range_elements] Render primitives from array data

Declaration
[AutoGenerated(Category = "EXT_draw_range_elements", Version = "", EntryPoint = "glDrawRangeElementsEXT")]
[CLSCompliant(false)]
public static void DrawRangeElements<T5>(PrimitiveType mode, int start, int end, int count, DrawElementsType type, [Count(Computed = "count,type")] T5[,, ] indices)
    where T5 : struct
Parameters
Type Name Description
PrimitiveType mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32 start

Specifies the minimum array index contained in indices.

Int32 end

Specifies the maximum array index contained in indices.

Int32 count

Specifies the number of elements to be rendered.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

T5[,,] indices

[length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored.

Type Parameters
Name Description
T5

DrawRangeElements<T5>(PrimitiveType, Int32, Int32, Int32, DrawElementsType, T5[,])

[requires: EXT_draw_range_elements] Render primitives from array data

Declaration
[AutoGenerated(Category = "EXT_draw_range_elements", Version = "", EntryPoint = "glDrawRangeElementsEXT")]
[CLSCompliant(false)]
public static void DrawRangeElements<T5>(PrimitiveType mode, int start, int end, int count, DrawElementsType type, [Count(Computed = "count,type")] T5[, ] indices)
    where T5 : struct
Parameters
Type Name Description
PrimitiveType mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32 start

Specifies the minimum array index contained in indices.

Int32 end

Specifies the maximum array index contained in indices.

Int32 count

Specifies the number of elements to be rendered.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

T5[,] indices

[length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored.

Type Parameters
Name Description
T5

DrawRangeElements<T5>(PrimitiveType, UInt32, UInt32, Int32, DrawElementsType, ref T5)

[requires: EXT_draw_range_elements] Render primitives from array data

Declaration
[AutoGenerated(Category = "EXT_draw_range_elements", Version = "", EntryPoint = "glDrawRangeElementsEXT")]
[CLSCompliant(false)]
public static void DrawRangeElements<T5>(PrimitiveType mode, uint start, uint end, int count, DrawElementsType type, [Count(Computed = "count,type")] ref T5 indices)
    where T5 : struct
Parameters
Type Name Description
PrimitiveType mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

UInt32 start

Specifies the minimum array index contained in indices.

UInt32 end

Specifies the maximum array index contained in indices.

Int32 count

Specifies the number of elements to be rendered.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

T5 indices

[length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored.

Type Parameters
Name Description
T5

DrawRangeElements<T5>(PrimitiveType, UInt32, UInt32, Int32, DrawElementsType, T5[])

[requires: EXT_draw_range_elements] Render primitives from array data

Declaration
[AutoGenerated(Category = "EXT_draw_range_elements", Version = "", EntryPoint = "glDrawRangeElementsEXT")]
[CLSCompliant(false)]
public static void DrawRangeElements<T5>(PrimitiveType mode, uint start, uint end, int count, DrawElementsType type, [Count(Computed = "count,type")] T5[] indices)
    where T5 : struct
Parameters
Type Name Description
PrimitiveType mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

UInt32 start

Specifies the minimum array index contained in indices.

UInt32 end

Specifies the maximum array index contained in indices.

Int32 count

Specifies the number of elements to be rendered.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

T5[] indices

[length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored.

Type Parameters
Name Description
T5

DrawRangeElements<T5>(PrimitiveType, UInt32, UInt32, Int32, DrawElementsType, T5[,,])

[requires: EXT_draw_range_elements] Render primitives from array data

Declaration
[AutoGenerated(Category = "EXT_draw_range_elements", Version = "", EntryPoint = "glDrawRangeElementsEXT")]
[CLSCompliant(false)]
public static void DrawRangeElements<T5>(PrimitiveType mode, uint start, uint end, int count, DrawElementsType type, [Count(Computed = "count,type")] T5[,, ] indices)
    where T5 : struct
Parameters
Type Name Description
PrimitiveType mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

UInt32 start

Specifies the minimum array index contained in indices.

UInt32 end

Specifies the maximum array index contained in indices.

Int32 count

Specifies the number of elements to be rendered.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

T5[,,] indices

[length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored.

Type Parameters
Name Description
T5

DrawRangeElements<T5>(PrimitiveType, UInt32, UInt32, Int32, DrawElementsType, T5[,])

[requires: EXT_draw_range_elements] Render primitives from array data

Declaration
[AutoGenerated(Category = "EXT_draw_range_elements", Version = "", EntryPoint = "glDrawRangeElementsEXT")]
[CLSCompliant(false)]
public static void DrawRangeElements<T5>(PrimitiveType mode, uint start, uint end, int count, DrawElementsType type, [Count(Computed = "count,type")] T5[, ] indices)
    where T5 : struct
Parameters
Type Name Description
PrimitiveType mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

UInt32 start

Specifies the minimum array index contained in indices.

UInt32 end

Specifies the maximum array index contained in indices.

Int32 count

Specifies the number of elements to be rendered.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

T5[,] indices

[length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored.

Type Parameters
Name Description
T5

EdgeFlagPointer(Int32, Int32, Boolean*)

[requires: EXT_vertex_array] Define an array of edge flags

Declaration
[AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glEdgeFlagPointerEXT")]
[CLSCompliant(false)]
public static void EdgeFlagPointer(int stride, int count, [Count(Computed = "stride,count")] bool *pointer)
Parameters
Type Name Description
Int32 stride

Specifies the byte offset between consecutive edge flags. If stride is 0, the edge flags are understood to be tightly packed in the array. The initial value is 0.

Int32 count

Specifies a pointer to the first edge flag in the array. The initial value is 0.

Boolean* pointer

[length: COMPSIZE(stride,count)] Specifies a pointer to the first edge flag in the array. The initial value is 0.

EdgeFlagPointer(Int32, Int32, ref Boolean)

[requires: EXT_vertex_array] Define an array of edge flags

Declaration
[AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glEdgeFlagPointerEXT")]
[CLSCompliant(false)]
public static void EdgeFlagPointer(int stride, int count, [Count(Computed = "stride,count")] ref bool pointer)
Parameters
Type Name Description
Int32 stride

Specifies the byte offset between consecutive edge flags. If stride is 0, the edge flags are understood to be tightly packed in the array. The initial value is 0.

Int32 count

Specifies a pointer to the first edge flag in the array. The initial value is 0.

Boolean pointer

[length: COMPSIZE(stride,count)] Specifies a pointer to the first edge flag in the array. The initial value is 0.

EdgeFlagPointer(Int32, Int32, Boolean[])

[requires: EXT_vertex_array] Define an array of edge flags

Declaration
[AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glEdgeFlagPointerEXT")]
[CLSCompliant(false)]
public static void EdgeFlagPointer(int stride, int count, [Count(Computed = "stride,count")] bool[] pointer)
Parameters
Type Name Description
Int32 stride

Specifies the byte offset between consecutive edge flags. If stride is 0, the edge flags are understood to be tightly packed in the array. The initial value is 0.

Int32 count

Specifies a pointer to the first edge flag in the array. The initial value is 0.

Boolean[] pointer

[length: COMPSIZE(stride,count)] Specifies a pointer to the first edge flag in the array. The initial value is 0.

EnableClientState(ArrayCap, Int32)

[requires: EXT_direct_state_access] Enable or disable client-side capability

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glEnableClientStateiEXT")]
[CLSCompliant(false)]
public static void EnableClientState(ArrayCap array, int index)
Parameters
Type Name Description
ArrayCap array

Specifies the capability to enable. Symbolic constants ColorArray, EdgeFlagArray, FogCoordArray, IndexArray, NormalArray, SecondaryColorArray, TextureCoordArray, and VertexArray are accepted.

Int32 index

EnableClientState(ArrayCap, UInt32)

[requires: EXT_direct_state_access] Enable or disable client-side capability

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glEnableClientStateiEXT")]
[CLSCompliant(false)]
public static void EnableClientState(ArrayCap array, uint index)
Parameters
Type Name Description
ArrayCap array

Specifies the capability to enable. Symbolic constants ColorArray, EdgeFlagArray, FogCoordArray, IndexArray, NormalArray, SecondaryColorArray, TextureCoordArray, and VertexArray are accepted.

UInt32 index

EnableClientStateIndexed(ArrayCap, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glEnableClientStateIndexedEXT")]
[CLSCompliant(false)]
public static void EnableClientStateIndexed(ArrayCap array, int index)
Parameters
Type Name Description
ArrayCap array
Int32 index

EnableClientStateIndexed(ArrayCap, UInt32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glEnableClientStateIndexedEXT")]
[CLSCompliant(false)]
public static void EnableClientStateIndexed(ArrayCap array, uint index)
Parameters
Type Name Description
ArrayCap array
UInt32 index

EnableClientStateIndexed(EnableCap, Int32)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use ArrayCap overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glEnableClientStateIndexedEXT")]
[CLSCompliant(false)]
public static void EnableClientStateIndexed(EnableCap array, int index)
Parameters
Type Name Description
EnableCap array
Int32 index

EnableClientStateIndexed(EnableCap, UInt32)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use ArrayCap overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glEnableClientStateIndexedEXT")]
[CLSCompliant(false)]
public static void EnableClientStateIndexed(EnableCap array, uint index)
Parameters
Type Name Description
EnableCap array
UInt32 index

EnableIndexed(ExtDrawBuffers2, Int32)

[requires: EXT_direct_state_access|EXT_draw_buffers2]

Declaration
[Obsolete("Use IndexedEnableCap overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glEnableIndexedEXT")]
[CLSCompliant(false)]
public static void EnableIndexed(ExtDrawBuffers2 target, int index)
Parameters
Type Name Description
ExtDrawBuffers2 target
Int32 index

EnableIndexed(ExtDrawBuffers2, UInt32)

[requires: EXT_direct_state_access|EXT_draw_buffers2]

Declaration
[Obsolete("Use IndexedEnableCap overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glEnableIndexedEXT")]
[CLSCompliant(false)]
public static void EnableIndexed(ExtDrawBuffers2 target, uint index)
Parameters
Type Name Description
ExtDrawBuffers2 target
UInt32 index

EnableIndexed(IndexedEnableCap, Int32)

[requires: EXT_direct_state_access|EXT_draw_buffers2]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glEnableIndexedEXT")]
[CLSCompliant(false)]
public static void EnableIndexed(IndexedEnableCap target, int index)
Parameters
Type Name Description
IndexedEnableCap target
Int32 index

EnableIndexed(IndexedEnableCap, UInt32)

[requires: EXT_direct_state_access|EXT_draw_buffers2]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glEnableIndexedEXT")]
[CLSCompliant(false)]
public static void EnableIndexed(IndexedEnableCap target, uint index)
Parameters
Type Name Description
IndexedEnableCap target
UInt32 index

EnableVariantClientState(Int32)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glEnableVariantClientStateEXT")]
[CLSCompliant(false)]
public static void EnableVariantClientState(int id)
Parameters
Type Name Description
Int32 id

EnableVariantClientState(UInt32)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glEnableVariantClientStateEXT")]
[CLSCompliant(false)]
public static void EnableVariantClientState(uint id)
Parameters
Type Name Description
UInt32 id

EnableVertexArray(Int32, EnableCap)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glEnableVertexArrayEXT")]
[CLSCompliant(false)]
public static void EnableVertexArray(int vaobj, EnableCap array)
Parameters
Type Name Description
Int32 vaobj
EnableCap array

EnableVertexArray(UInt32, EnableCap)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glEnableVertexArrayEXT")]
[CLSCompliant(false)]
public static void EnableVertexArray(uint vaobj, EnableCap array)
Parameters
Type Name Description
UInt32 vaobj
EnableCap array

EnableVertexArrayAttrib(Int32, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glEnableVertexArrayAttribEXT")]
[CLSCompliant(false)]
public static void EnableVertexArrayAttrib(int vaobj, int index)
Parameters
Type Name Description
Int32 vaobj
Int32 index

EnableVertexArrayAttrib(UInt32, UInt32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glEnableVertexArrayAttribEXT")]
[CLSCompliant(false)]
public static void EnableVertexArrayAttrib(uint vaobj, uint index)
Parameters
Type Name Description
UInt32 vaobj
UInt32 index

EndTransformFeedback()

[requires: EXT_transform_feedback]

Declaration
[AutoGenerated(Category = "EXT_transform_feedback", Version = "", EntryPoint = "glEndTransformFeedbackEXT")]
public static void EndTransformFeedback()

EndVertexShader()

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glEndVertexShaderEXT")]
public static void EndVertexShader()

ExtractComponent(Int32, Int32, Int32)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glExtractComponentEXT")]
[CLSCompliant(false)]
public static void ExtractComponent(int res, int src, int num)
Parameters
Type Name Description
Int32 res
Int32 src
Int32 num

ExtractComponent(UInt32, UInt32, UInt32)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glExtractComponentEXT")]
[CLSCompliant(false)]
public static void ExtractComponent(uint res, uint src, uint num)
Parameters
Type Name Description
UInt32 res
UInt32 src
UInt32 num

FlushMappedNamedBufferRange(Int32, IntPtr, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFlushMappedNamedBufferRangeEXT")]
[CLSCompliant(false)]
public static void FlushMappedNamedBufferRange(int buffer, IntPtr offset, int length)
Parameters
Type Name Description
Int32 buffer
IntPtr offset
Int32 length

FlushMappedNamedBufferRange(Int32, IntPtr, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFlushMappedNamedBufferRangeEXT")]
[CLSCompliant(false)]
public static void FlushMappedNamedBufferRange(int buffer, IntPtr offset, IntPtr length)
Parameters
Type Name Description
Int32 buffer
IntPtr offset
IntPtr length

FlushMappedNamedBufferRange(UInt32, IntPtr, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFlushMappedNamedBufferRangeEXT")]
[CLSCompliant(false)]
public static void FlushMappedNamedBufferRange(uint buffer, IntPtr offset, int length)
Parameters
Type Name Description
UInt32 buffer
IntPtr offset
Int32 length

FlushMappedNamedBufferRange(UInt32, IntPtr, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFlushMappedNamedBufferRangeEXT")]
[CLSCompliant(false)]
public static void FlushMappedNamedBufferRange(uint buffer, IntPtr offset, IntPtr length)
Parameters
Type Name Description
UInt32 buffer
IntPtr offset
IntPtr length

FogCoord(Double)

[requires: EXT_fog_coord] Set the current fog coordinates

Declaration
[AutoGenerated(Category = "EXT_fog_coord", Version = "", EntryPoint = "glFogCoorddEXT")]
public static void FogCoord(double coord)
Parameters
Type Name Description
Double coord

Specify the fog distance.

FogCoord(Double*)

[requires: EXT_fog_coord] Set the current fog coordinates

Declaration
[AutoGenerated(Category = "EXT_fog_coord", Version = "", EntryPoint = "glFogCoorddvEXT")]
[CLSCompliant(false)]
public static void FogCoord([Count(Count = 1)] double *coord)
Parameters
Type Name Description
Double* coord

[length: 1] Specify the fog distance.

FogCoord(Single)

[requires: EXT_fog_coord] Set the current fog coordinates

Declaration
[AutoGenerated(Category = "EXT_fog_coord", Version = "", EntryPoint = "glFogCoordfEXT")]
public static void FogCoord(float coord)
Parameters
Type Name Description
Single coord

Specify the fog distance.

FogCoord(Single*)

[requires: EXT_fog_coord] Set the current fog coordinates

Declaration
[AutoGenerated(Category = "EXT_fog_coord", Version = "", EntryPoint = "glFogCoordfvEXT")]
[CLSCompliant(false)]
public static void FogCoord([Count(Count = 1)] float *coord)
Parameters
Type Name Description
Single* coord

[length: 1] Specify the fog distance.

FogCoordPointer(ExtFogCoord, Int32, IntPtr)

[requires: EXT_fog_coord] Define an array of fog coordinates

Declaration
[Obsolete("Use FogPointerTypeExt overload instead")]
[AutoGenerated(Category = "EXT_fog_coord", Version = "", EntryPoint = "glFogCoordPointerEXT")]
public static void FogCoordPointer(ExtFogCoord type, int stride, [Count(Computed = "type,stride")] IntPtr pointer)
Parameters
Type Name Description
ExtFogCoord type

Specifies the data type of each fog coordinate. Symbolic constants Float, or Double are accepted. The initial value is Float.

Int32 stride

Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.

IntPtr pointer

[length: COMPSIZE(type,stride)] Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0.

FogCoordPointer(FogPointerTypeExt, Int32, IntPtr)

[requires: EXT_fog_coord] Define an array of fog coordinates

Declaration
[AutoGenerated(Category = "EXT_fog_coord", Version = "", EntryPoint = "glFogCoordPointerEXT")]
public static void FogCoordPointer(FogPointerTypeExt type, int stride, [Count(Computed = "type,stride")] IntPtr pointer)
Parameters
Type Name Description
FogPointerTypeExt type

Specifies the data type of each fog coordinate. Symbolic constants Float, or Double are accepted. The initial value is Float.

Int32 stride

Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.

IntPtr pointer

[length: COMPSIZE(type,stride)] Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0.

FogCoordPointer<T2>(ExtFogCoord, Int32, ref T2)

[requires: EXT_fog_coord] Define an array of fog coordinates

Declaration
[Obsolete("Use FogPointerTypeExt overload instead")]
[AutoGenerated(Category = "EXT_fog_coord", Version = "", EntryPoint = "glFogCoordPointerEXT")]
public static void FogCoordPointer<T2>(ExtFogCoord type, int stride, [Count(Computed = "type,stride")] ref T2 pointer)
    where T2 : struct
Parameters
Type Name Description
ExtFogCoord type

Specifies the data type of each fog coordinate. Symbolic constants Float, or Double are accepted. The initial value is Float.

Int32 stride

Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.

T2 pointer

[length: COMPSIZE(type,stride)] Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0.

Type Parameters
Name Description
T2

FogCoordPointer<T2>(ExtFogCoord, Int32, T2[])

[requires: EXT_fog_coord] Define an array of fog coordinates

Declaration
[Obsolete("Use FogPointerTypeExt overload instead")]
[AutoGenerated(Category = "EXT_fog_coord", Version = "", EntryPoint = "glFogCoordPointerEXT")]
[CLSCompliant(false)]
public static void FogCoordPointer<T2>(ExtFogCoord type, int stride, [Count(Computed = "type,stride")] T2[] pointer)
    where T2 : struct
Parameters
Type Name Description
ExtFogCoord type

Specifies the data type of each fog coordinate. Symbolic constants Float, or Double are accepted. The initial value is Float.

Int32 stride

Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.

T2[] pointer

[length: COMPSIZE(type,stride)] Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0.

Type Parameters
Name Description
T2

FogCoordPointer<T2>(ExtFogCoord, Int32, T2[,,])

[requires: EXT_fog_coord] Define an array of fog coordinates

Declaration
[Obsolete("Use FogPointerTypeExt overload instead")]
[AutoGenerated(Category = "EXT_fog_coord", Version = "", EntryPoint = "glFogCoordPointerEXT")]
[CLSCompliant(false)]
public static void FogCoordPointer<T2>(ExtFogCoord type, int stride, [Count(Computed = "type,stride")] T2[,, ] pointer)
    where T2 : struct
Parameters
Type Name Description
ExtFogCoord type

Specifies the data type of each fog coordinate. Symbolic constants Float, or Double are accepted. The initial value is Float.

Int32 stride

Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.

T2[,,] pointer

[length: COMPSIZE(type,stride)] Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0.

Type Parameters
Name Description
T2

FogCoordPointer<T2>(ExtFogCoord, Int32, T2[,])

[requires: EXT_fog_coord] Define an array of fog coordinates

Declaration
[Obsolete("Use FogPointerTypeExt overload instead")]
[AutoGenerated(Category = "EXT_fog_coord", Version = "", EntryPoint = "glFogCoordPointerEXT")]
[CLSCompliant(false)]
public static void FogCoordPointer<T2>(ExtFogCoord type, int stride, [Count(Computed = "type,stride")] T2[, ] pointer)
    where T2 : struct
Parameters
Type Name Description
ExtFogCoord type

Specifies the data type of each fog coordinate. Symbolic constants Float, or Double are accepted. The initial value is Float.

Int32 stride

Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.

T2[,] pointer

[length: COMPSIZE(type,stride)] Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0.

Type Parameters
Name Description
T2

FogCoordPointer<T2>(FogPointerTypeExt, Int32, ref T2)

[requires: EXT_fog_coord] Define an array of fog coordinates

Declaration
[AutoGenerated(Category = "EXT_fog_coord", Version = "", EntryPoint = "glFogCoordPointerEXT")]
public static void FogCoordPointer<T2>(FogPointerTypeExt type, int stride, [Count(Computed = "type,stride")] ref T2 pointer)
    where T2 : struct
Parameters
Type Name Description
FogPointerTypeExt type

Specifies the data type of each fog coordinate. Symbolic constants Float, or Double are accepted. The initial value is Float.

Int32 stride

Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.

T2 pointer

[length: COMPSIZE(type,stride)] Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0.

Type Parameters
Name Description
T2

FogCoordPointer<T2>(FogPointerTypeExt, Int32, T2[])

[requires: EXT_fog_coord] Define an array of fog coordinates

Declaration
[AutoGenerated(Category = "EXT_fog_coord", Version = "", EntryPoint = "glFogCoordPointerEXT")]
[CLSCompliant(false)]
public static void FogCoordPointer<T2>(FogPointerTypeExt type, int stride, [Count(Computed = "type,stride")] T2[] pointer)
    where T2 : struct
Parameters
Type Name Description
FogPointerTypeExt type

Specifies the data type of each fog coordinate. Symbolic constants Float, or Double are accepted. The initial value is Float.

Int32 stride

Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.

T2[] pointer

[length: COMPSIZE(type,stride)] Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0.

Type Parameters
Name Description
T2

FogCoordPointer<T2>(FogPointerTypeExt, Int32, T2[,,])

[requires: EXT_fog_coord] Define an array of fog coordinates

Declaration
[AutoGenerated(Category = "EXT_fog_coord", Version = "", EntryPoint = "glFogCoordPointerEXT")]
[CLSCompliant(false)]
public static void FogCoordPointer<T2>(FogPointerTypeExt type, int stride, [Count(Computed = "type,stride")] T2[,, ] pointer)
    where T2 : struct
Parameters
Type Name Description
FogPointerTypeExt type

Specifies the data type of each fog coordinate. Symbolic constants Float, or Double are accepted. The initial value is Float.

Int32 stride

Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.

T2[,,] pointer

[length: COMPSIZE(type,stride)] Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0.

Type Parameters
Name Description
T2

FogCoordPointer<T2>(FogPointerTypeExt, Int32, T2[,])

[requires: EXT_fog_coord] Define an array of fog coordinates

Declaration
[AutoGenerated(Category = "EXT_fog_coord", Version = "", EntryPoint = "glFogCoordPointerEXT")]
[CLSCompliant(false)]
public static void FogCoordPointer<T2>(FogPointerTypeExt type, int stride, [Count(Computed = "type,stride")] T2[, ] pointer)
    where T2 : struct
Parameters
Type Name Description
FogPointerTypeExt type

Specifies the data type of each fog coordinate. Symbolic constants Float, or Double are accepted. The initial value is Float.

Int32 stride

Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.

T2[,] pointer

[length: COMPSIZE(type,stride)] Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0.

Type Parameters
Name Description
T2

FramebufferDrawBuffer(Int32, DrawBufferMode)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFramebufferDrawBufferEXT")]
[CLSCompliant(false)]
public static void FramebufferDrawBuffer(int framebuffer, DrawBufferMode mode)
Parameters
Type Name Description
Int32 framebuffer
DrawBufferMode mode

FramebufferDrawBuffer(UInt32, DrawBufferMode)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFramebufferDrawBufferEXT")]
[CLSCompliant(false)]
public static void FramebufferDrawBuffer(uint framebuffer, DrawBufferMode mode)
Parameters
Type Name Description
UInt32 framebuffer
DrawBufferMode mode

FramebufferDrawBuffers(Int32, Int32, DrawBufferMode*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFramebufferDrawBuffersEXT")]
[CLSCompliant(false)]
public static void FramebufferDrawBuffers(int framebuffer, int n, [Count(Parameter = "n")] DrawBufferMode*bufs)
Parameters
Type Name Description
Int32 framebuffer
Int32 n
DrawBufferMode* bufs

[length: n]

FramebufferDrawBuffers(Int32, Int32, ref DrawBufferMode)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFramebufferDrawBuffersEXT")]
[CLSCompliant(false)]
public static void FramebufferDrawBuffers(int framebuffer, int n, [Count(Parameter = "n")] ref DrawBufferMode bufs)
Parameters
Type Name Description
Int32 framebuffer
Int32 n
DrawBufferMode bufs

[length: n]

FramebufferDrawBuffers(Int32, Int32, DrawBufferMode[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFramebufferDrawBuffersEXT")]
[CLSCompliant(false)]
public static void FramebufferDrawBuffers(int framebuffer, int n, [Count(Parameter = "n")] DrawBufferMode[] bufs)
Parameters
Type Name Description
Int32 framebuffer
Int32 n
DrawBufferMode[] bufs

[length: n]

FramebufferDrawBuffers(UInt32, Int32, DrawBufferMode*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFramebufferDrawBuffersEXT")]
[CLSCompliant(false)]
public static void FramebufferDrawBuffers(uint framebuffer, int n, [Count(Parameter = "n")] DrawBufferMode*bufs)
Parameters
Type Name Description
UInt32 framebuffer
Int32 n
DrawBufferMode* bufs

[length: n]

FramebufferDrawBuffers(UInt32, Int32, ref DrawBufferMode)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFramebufferDrawBuffersEXT")]
[CLSCompliant(false)]
public static void FramebufferDrawBuffers(uint framebuffer, int n, [Count(Parameter = "n")] ref DrawBufferMode bufs)
Parameters
Type Name Description
UInt32 framebuffer
Int32 n
DrawBufferMode bufs

[length: n]

FramebufferDrawBuffers(UInt32, Int32, DrawBufferMode[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFramebufferDrawBuffersEXT")]
[CLSCompliant(false)]
public static void FramebufferDrawBuffers(uint framebuffer, int n, [Count(Parameter = "n")] DrawBufferMode[] bufs)
Parameters
Type Name Description
UInt32 framebuffer
Int32 n
DrawBufferMode[] bufs

[length: n]

FramebufferReadBuffer(Int32, ReadBufferMode)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFramebufferReadBufferEXT")]
[CLSCompliant(false)]
public static void FramebufferReadBuffer(int framebuffer, ReadBufferMode mode)
Parameters
Type Name Description
Int32 framebuffer
ReadBufferMode mode

FramebufferReadBuffer(UInt32, ReadBufferMode)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFramebufferReadBufferEXT")]
[CLSCompliant(false)]
public static void FramebufferReadBuffer(uint framebuffer, ReadBufferMode mode)
Parameters
Type Name Description
UInt32 framebuffer
ReadBufferMode mode

FramebufferRenderbuffer(FramebufferTarget, FramebufferAttachment, RenderbufferTarget, Int32)

[requires: EXT_framebuffer_object] Attach a renderbuffer as a logical buffer to the currently bound framebuffer object

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glFramebufferRenderbufferEXT")]
[CLSCompliant(false)]
public static void FramebufferRenderbuffer(FramebufferTarget target, FramebufferAttachment attachment, RenderbufferTarget renderbuffertarget, int renderbuffer)
Parameters
Type Name Description
FramebufferTarget target

Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.

FramebufferAttachment attachment

Specifies the attachment point of the framebuffer.

RenderbufferTarget renderbuffertarget

Specifies the renderbuffer target and must be Renderbuffer.

Int32 renderbuffer

Specifies the name of an existing renderbuffer object of type renderbuffertarget to attach.

FramebufferRenderbuffer(FramebufferTarget, FramebufferAttachment, RenderbufferTarget, UInt32)

[requires: EXT_framebuffer_object] Attach a renderbuffer as a logical buffer to the currently bound framebuffer object

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glFramebufferRenderbufferEXT")]
[CLSCompliant(false)]
public static void FramebufferRenderbuffer(FramebufferTarget target, FramebufferAttachment attachment, RenderbufferTarget renderbuffertarget, uint renderbuffer)
Parameters
Type Name Description
FramebufferTarget target

Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.

FramebufferAttachment attachment

Specifies the attachment point of the framebuffer.

RenderbufferTarget renderbuffertarget

Specifies the renderbuffer target and must be Renderbuffer.

UInt32 renderbuffer

Specifies the name of an existing renderbuffer object of type renderbuffertarget to attach.

FramebufferTexture(FramebufferTarget, FramebufferAttachment, Int32, Int32)

[requires: NV_geometry_program4] Attach a level of a texture object as a logical buffer to the currently bound framebuffer object

Declaration
[AutoGenerated(Category = "NV_geometry_program4", Version = "", EntryPoint = "glFramebufferTextureEXT")]
[CLSCompliant(false)]
public static void FramebufferTexture(FramebufferTarget target, FramebufferAttachment attachment, int texture, int level)
Parameters
Type Name Description
FramebufferTarget target

Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.

FramebufferAttachment attachment

Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment.

Int32 texture

Specifies the texture object to attach to the framebuffer attachment point named by attachment.

Int32 level

Specifies the mipmap level of texture to attach.

FramebufferTexture(FramebufferTarget, FramebufferAttachment, UInt32, Int32)

[requires: NV_geometry_program4] Attach a level of a texture object as a logical buffer to the currently bound framebuffer object

Declaration
[AutoGenerated(Category = "NV_geometry_program4", Version = "", EntryPoint = "glFramebufferTextureEXT")]
[CLSCompliant(false)]
public static void FramebufferTexture(FramebufferTarget target, FramebufferAttachment attachment, uint texture, int level)
Parameters
Type Name Description
FramebufferTarget target

Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.

FramebufferAttachment attachment

Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment.

UInt32 texture

Specifies the texture object to attach to the framebuffer attachment point named by attachment.

Int32 level

Specifies the mipmap level of texture to attach.

FramebufferTexture1D(FramebufferTarget, FramebufferAttachment, TextureTarget, Int32, Int32)

[requires: EXT_framebuffer_object]

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glFramebufferTexture1DEXT")]
[CLSCompliant(false)]
public static void FramebufferTexture1D(FramebufferTarget target, FramebufferAttachment attachment, TextureTarget textarget, int texture, int level)
Parameters
Type Name Description
FramebufferTarget target
FramebufferAttachment attachment
TextureTarget textarget
Int32 texture
Int32 level

FramebufferTexture1D(FramebufferTarget, FramebufferAttachment, TextureTarget, UInt32, Int32)

[requires: EXT_framebuffer_object]

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glFramebufferTexture1DEXT")]
[CLSCompliant(false)]
public static void FramebufferTexture1D(FramebufferTarget target, FramebufferAttachment attachment, TextureTarget textarget, uint texture, int level)
Parameters
Type Name Description
FramebufferTarget target
FramebufferAttachment attachment
TextureTarget textarget
UInt32 texture
Int32 level

FramebufferTexture2D(FramebufferTarget, FramebufferAttachment, TextureTarget, Int32, Int32)

[requires: EXT_framebuffer_object]

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glFramebufferTexture2DEXT")]
[CLSCompliant(false)]
public static void FramebufferTexture2D(FramebufferTarget target, FramebufferAttachment attachment, TextureTarget textarget, int texture, int level)
Parameters
Type Name Description
FramebufferTarget target
FramebufferAttachment attachment
TextureTarget textarget
Int32 texture
Int32 level

FramebufferTexture2D(FramebufferTarget, FramebufferAttachment, TextureTarget, UInt32, Int32)

[requires: EXT_framebuffer_object]

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glFramebufferTexture2DEXT")]
[CLSCompliant(false)]
public static void FramebufferTexture2D(FramebufferTarget target, FramebufferAttachment attachment, TextureTarget textarget, uint texture, int level)
Parameters
Type Name Description
FramebufferTarget target
FramebufferAttachment attachment
TextureTarget textarget
UInt32 texture
Int32 level

FramebufferTexture3D(FramebufferTarget, FramebufferAttachment, TextureTarget, Int32, Int32, Int32)

[requires: EXT_framebuffer_object]

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glFramebufferTexture3DEXT")]
[CLSCompliant(false)]
public static void FramebufferTexture3D(FramebufferTarget target, FramebufferAttachment attachment, TextureTarget textarget, int texture, int level, int zoffset)
Parameters
Type Name Description
FramebufferTarget target
FramebufferAttachment attachment
TextureTarget textarget
Int32 texture
Int32 level
Int32 zoffset

FramebufferTexture3D(FramebufferTarget, FramebufferAttachment, TextureTarget, UInt32, Int32, Int32)

[requires: EXT_framebuffer_object]

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glFramebufferTexture3DEXT")]
[CLSCompliant(false)]
public static void FramebufferTexture3D(FramebufferTarget target, FramebufferAttachment attachment, TextureTarget textarget, uint texture, int level, int zoffset)
Parameters
Type Name Description
FramebufferTarget target
FramebufferAttachment attachment
TextureTarget textarget
UInt32 texture
Int32 level
Int32 zoffset

FramebufferTextureFace(FramebufferTarget, FramebufferAttachment, Int32, Int32, TextureTarget)

[requires: NV_geometry_program4]

Declaration
[AutoGenerated(Category = "NV_geometry_program4", Version = "", EntryPoint = "glFramebufferTextureFaceEXT")]
[CLSCompliant(false)]
public static void FramebufferTextureFace(FramebufferTarget target, FramebufferAttachment attachment, int texture, int level, TextureTarget face)
Parameters
Type Name Description
FramebufferTarget target
FramebufferAttachment attachment
Int32 texture
Int32 level
TextureTarget face

FramebufferTextureFace(FramebufferTarget, FramebufferAttachment, UInt32, Int32, TextureTarget)

[requires: NV_geometry_program4]

Declaration
[AutoGenerated(Category = "NV_geometry_program4", Version = "", EntryPoint = "glFramebufferTextureFaceEXT")]
[CLSCompliant(false)]
public static void FramebufferTextureFace(FramebufferTarget target, FramebufferAttachment attachment, uint texture, int level, TextureTarget face)
Parameters
Type Name Description
FramebufferTarget target
FramebufferAttachment attachment
UInt32 texture
Int32 level
TextureTarget face

FramebufferTextureLayer(FramebufferTarget, FramebufferAttachment, Int32, Int32, Int32)

[requires: EXT_texture_array|NV_geometry_program4] Attach a single layer of a texture to a framebuffer

Declaration
[AutoGenerated(Category = "EXT_texture_array|NV_geometry_program4", Version = "", EntryPoint = "glFramebufferTextureLayerEXT")]
[CLSCompliant(false)]
public static void FramebufferTextureLayer(FramebufferTarget target, FramebufferAttachment attachment, int texture, int level, int layer)
Parameters
Type Name Description
FramebufferTarget target

Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.

FramebufferAttachment attachment

Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment.

Int32 texture

Specifies the texture object to attach to the framebuffer attachment point named by attachment.

Int32 level

Specifies the mipmap level of texture to attach.

Int32 layer

Specifies the layer of texture to attach.

FramebufferTextureLayer(FramebufferTarget, FramebufferAttachment, UInt32, Int32, Int32)

[requires: EXT_texture_array|NV_geometry_program4] Attach a single layer of a texture to a framebuffer

Declaration
[AutoGenerated(Category = "EXT_texture_array|NV_geometry_program4", Version = "", EntryPoint = "glFramebufferTextureLayerEXT")]
[CLSCompliant(false)]
public static void FramebufferTextureLayer(FramebufferTarget target, FramebufferAttachment attachment, uint texture, int level, int layer)
Parameters
Type Name Description
FramebufferTarget target

Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer.

FramebufferAttachment attachment

Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment.

UInt32 texture

Specifies the texture object to attach to the framebuffer attachment point named by attachment.

Int32 level

Specifies the mipmap level of texture to attach.

Int32 layer

Specifies the layer of texture to attach.

GenerateMipmap(GenerateMipmapTarget)

[requires: EXT_framebuffer_object] Generate mipmaps for a specified texture target

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGenerateMipmapEXT")]
public static void GenerateMipmap(GenerateMipmapTarget target)
Parameters
Type Name Description
GenerateMipmapTarget target

Specifies the target to which the texture whose mimaps to generate is bound. target must be Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray or TextureCubeMap.

GenerateMultiTexMipmap(TextureUnit, TextureTarget)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGenerateMultiTexMipmapEXT")]
public static void GenerateMultiTexMipmap(TextureUnit texunit, TextureTarget target)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target

GenerateTextureMipmap(Int32, TextureTarget)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGenerateTextureMipmapEXT")]
[CLSCompliant(false)]
public static void GenerateTextureMipmap(int texture, TextureTarget target)
Parameters
Type Name Description
Int32 texture
TextureTarget target

GenerateTextureMipmap(UInt32, TextureTarget)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGenerateTextureMipmapEXT")]
[CLSCompliant(false)]
public static void GenerateTextureMipmap(uint texture, TextureTarget target)
Parameters
Type Name Description
UInt32 texture
TextureTarget target

GenFramebuffer()

[requires: EXT_framebuffer_object] Generate framebuffer object names

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGenFramebuffersEXT")]
[CLSCompliant(false)]
public static int GenFramebuffer()
Returns
Type Description
Int32

GenFramebuffers(Int32, Int32*)

[requires: EXT_framebuffer_object] Generate framebuffer object names

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGenFramebuffersEXT")]
[CLSCompliant(false)]
public static void GenFramebuffers(int n, [Count(Parameter = "n")] int *framebuffers)
Parameters
Type Name Description
Int32 n

Specifies the number of framebuffer object names to generate.

Int32* framebuffers

[length: n] Specifies an array in which the generated framebuffer object names are stored.

GenFramebuffers(Int32, out Int32)

[requires: EXT_framebuffer_object] Generate framebuffer object names

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGenFramebuffersEXT")]
[CLSCompliant(false)]
public static void GenFramebuffers(int n, [Count(Parameter = "n")] out int framebuffers)
Parameters
Type Name Description
Int32 n

Specifies the number of framebuffer object names to generate.

Int32 framebuffers

[length: n] Specifies an array in which the generated framebuffer object names are stored.

GenFramebuffers(Int32, Int32[])

[requires: EXT_framebuffer_object] Generate framebuffer object names

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGenFramebuffersEXT")]
[CLSCompliant(false)]
public static void GenFramebuffers(int n, [Count(Parameter = "n")] int[] framebuffers)
Parameters
Type Name Description
Int32 n

Specifies the number of framebuffer object names to generate.

Int32[] framebuffers

[length: n] Specifies an array in which the generated framebuffer object names are stored.

GenFramebuffers(Int32, UInt32*)

[requires: EXT_framebuffer_object] Generate framebuffer object names

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGenFramebuffersEXT")]
[CLSCompliant(false)]
public static void GenFramebuffers(int n, [Count(Parameter = "n")] uint *framebuffers)
Parameters
Type Name Description
Int32 n

Specifies the number of framebuffer object names to generate.

UInt32* framebuffers

[length: n] Specifies an array in which the generated framebuffer object names are stored.

GenFramebuffers(Int32, out UInt32)

[requires: EXT_framebuffer_object] Generate framebuffer object names

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGenFramebuffersEXT")]
[CLSCompliant(false)]
public static void GenFramebuffers(int n, [Count(Parameter = "n")] out uint framebuffers)
Parameters
Type Name Description
Int32 n

Specifies the number of framebuffer object names to generate.

UInt32 framebuffers

[length: n] Specifies an array in which the generated framebuffer object names are stored.

GenFramebuffers(Int32, UInt32[])

[requires: EXT_framebuffer_object] Generate framebuffer object names

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGenFramebuffersEXT")]
[CLSCompliant(false)]
public static void GenFramebuffers(int n, [Count(Parameter = "n")] uint[] framebuffers)
Parameters
Type Name Description
Int32 n

Specifies the number of framebuffer object names to generate.

UInt32[] framebuffers

[length: n] Specifies an array in which the generated framebuffer object names are stored.

GenProgramPipeline()

[requires: EXT_separate_shader_objects] Reserve program pipeline object names

Declaration
[AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGenProgramPipelinesEXT")]
[CLSCompliant(false)]
public static int GenProgramPipeline()
Returns
Type Description
Int32

GenProgramPipelines(Int32, Int32*)

[requires: EXT_separate_shader_objects] Reserve program pipeline object names

Declaration
[AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGenProgramPipelinesEXT")]
[CLSCompliant(false)]
public static void GenProgramPipelines(int n, [Count(Parameter = "n")] int *pipelines)
Parameters
Type Name Description
Int32 n

Specifies the number of program pipeline object names to reserve.

Int32* pipelines

[length: n] Specifies an array of into which the reserved names will be written.

GenProgramPipelines(Int32, out Int32)

[requires: EXT_separate_shader_objects] Reserve program pipeline object names

Declaration
[AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGenProgramPipelinesEXT")]
[CLSCompliant(false)]
public static void GenProgramPipelines(int n, [Count(Parameter = "n")] out int pipelines)
Parameters
Type Name Description
Int32 n

Specifies the number of program pipeline object names to reserve.

Int32 pipelines

[length: n] Specifies an array of into which the reserved names will be written.

GenProgramPipelines(Int32, Int32[])

[requires: EXT_separate_shader_objects] Reserve program pipeline object names

Declaration
[AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGenProgramPipelinesEXT")]
[CLSCompliant(false)]
public static void GenProgramPipelines(int n, [Count(Parameter = "n")] int[] pipelines)
Parameters
Type Name Description
Int32 n

Specifies the number of program pipeline object names to reserve.

Int32[] pipelines

[length: n] Specifies an array of into which the reserved names will be written.

GenProgramPipelines(Int32, UInt32*)

[requires: EXT_separate_shader_objects] Reserve program pipeline object names

Declaration
[AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGenProgramPipelinesEXT")]
[CLSCompliant(false)]
public static void GenProgramPipelines(int n, [Count(Parameter = "n")] uint *pipelines)
Parameters
Type Name Description
Int32 n

Specifies the number of program pipeline object names to reserve.

UInt32* pipelines

[length: n] Specifies an array of into which the reserved names will be written.

GenProgramPipelines(Int32, out UInt32)

[requires: EXT_separate_shader_objects] Reserve program pipeline object names

Declaration
[AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGenProgramPipelinesEXT")]
[CLSCompliant(false)]
public static void GenProgramPipelines(int n, [Count(Parameter = "n")] out uint pipelines)
Parameters
Type Name Description
Int32 n

Specifies the number of program pipeline object names to reserve.

UInt32 pipelines

[length: n] Specifies an array of into which the reserved names will be written.

GenProgramPipelines(Int32, UInt32[])

[requires: EXT_separate_shader_objects] Reserve program pipeline object names

Declaration
[AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGenProgramPipelinesEXT")]
[CLSCompliant(false)]
public static void GenProgramPipelines(int n, [Count(Parameter = "n")] uint[] pipelines)
Parameters
Type Name Description
Int32 n

Specifies the number of program pipeline object names to reserve.

UInt32[] pipelines

[length: n] Specifies an array of into which the reserved names will be written.

GenRenderbuffer()

[requires: EXT_framebuffer_object] Generate renderbuffer object names

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGenRenderbuffersEXT")]
[CLSCompliant(false)]
public static int GenRenderbuffer()
Returns
Type Description
Int32

GenRenderbuffers(Int32, Int32*)

[requires: EXT_framebuffer_object] Generate renderbuffer object names

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGenRenderbuffersEXT")]
[CLSCompliant(false)]
public static void GenRenderbuffers(int n, [Count(Parameter = "n")] int *renderbuffers)
Parameters
Type Name Description
Int32 n

Specifies the number of renderbuffer object names to generate.

Int32* renderbuffers

[length: n] Specifies an array in which the generated renderbuffer object names are stored.

GenRenderbuffers(Int32, out Int32)

[requires: EXT_framebuffer_object] Generate renderbuffer object names

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGenRenderbuffersEXT")]
[CLSCompliant(false)]
public static void GenRenderbuffers(int n, [Count(Parameter = "n")] out int renderbuffers)
Parameters
Type Name Description
Int32 n

Specifies the number of renderbuffer object names to generate.

Int32 renderbuffers

[length: n] Specifies an array in which the generated renderbuffer object names are stored.

GenRenderbuffers(Int32, Int32[])

[requires: EXT_framebuffer_object] Generate renderbuffer object names

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGenRenderbuffersEXT")]
[CLSCompliant(false)]
public static void GenRenderbuffers(int n, [Count(Parameter = "n")] int[] renderbuffers)
Parameters
Type Name Description
Int32 n

Specifies the number of renderbuffer object names to generate.

Int32[] renderbuffers

[length: n] Specifies an array in which the generated renderbuffer object names are stored.

GenRenderbuffers(Int32, UInt32*)

[requires: EXT_framebuffer_object] Generate renderbuffer object names

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGenRenderbuffersEXT")]
[CLSCompliant(false)]
public static void GenRenderbuffers(int n, [Count(Parameter = "n")] uint *renderbuffers)
Parameters
Type Name Description
Int32 n

Specifies the number of renderbuffer object names to generate.

UInt32* renderbuffers

[length: n] Specifies an array in which the generated renderbuffer object names are stored.

GenRenderbuffers(Int32, out UInt32)

[requires: EXT_framebuffer_object] Generate renderbuffer object names

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGenRenderbuffersEXT")]
[CLSCompliant(false)]
public static void GenRenderbuffers(int n, [Count(Parameter = "n")] out uint renderbuffers)
Parameters
Type Name Description
Int32 n

Specifies the number of renderbuffer object names to generate.

UInt32 renderbuffers

[length: n] Specifies an array in which the generated renderbuffer object names are stored.

GenRenderbuffers(Int32, UInt32[])

[requires: EXT_framebuffer_object] Generate renderbuffer object names

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGenRenderbuffersEXT")]
[CLSCompliant(false)]
public static void GenRenderbuffers(int n, [Count(Parameter = "n")] uint[] renderbuffers)
Parameters
Type Name Description
Int32 n

Specifies the number of renderbuffer object names to generate.

UInt32[] renderbuffers

[length: n] Specifies an array in which the generated renderbuffer object names are stored.

GenSemaphore()

[requires: EXT_semaphore]

Declaration
[AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glGenSemaphoresEXT")]
[CLSCompliant(false)]
public static int GenSemaphore()
Returns
Type Description
Int32

GenSemaphores(Int32, Int32*)

[requires: EXT_semaphore]

Declaration
[AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glGenSemaphoresEXT")]
[CLSCompliant(false)]
public static void GenSemaphores(int n, [Count(Parameter = "n")] int *semaphores)
Parameters
Type Name Description
Int32 n
Int32* semaphores

[length: n]

GenSemaphores(Int32, out Int32)

[requires: EXT_semaphore]

Declaration
[AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glGenSemaphoresEXT")]
[CLSCompliant(false)]
public static void GenSemaphores(int n, [Count(Parameter = "n")] out int semaphores)
Parameters
Type Name Description
Int32 n
Int32 semaphores

[length: n]

GenSemaphores(Int32, Int32[])

[requires: EXT_semaphore]

Declaration
[AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glGenSemaphoresEXT")]
[CLSCompliant(false)]
public static void GenSemaphores(int n, [Count(Parameter = "n")] int[] semaphores)
Parameters
Type Name Description
Int32 n
Int32[] semaphores

[length: n]

GenSemaphores(Int32, UInt32*)

[requires: EXT_semaphore]

Declaration
[AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glGenSemaphoresEXT")]
[CLSCompliant(false)]
public static void GenSemaphores(int n, [Count(Parameter = "n")] uint *semaphores)
Parameters
Type Name Description
Int32 n
UInt32* semaphores

[length: n]

GenSemaphores(Int32, out UInt32)

[requires: EXT_semaphore]

Declaration
[AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glGenSemaphoresEXT")]
[CLSCompliant(false)]
public static void GenSemaphores(int n, [Count(Parameter = "n")] out uint semaphores)
Parameters
Type Name Description
Int32 n
UInt32 semaphores

[length: n]

GenSemaphores(Int32, UInt32[])

[requires: EXT_semaphore]

Declaration
[AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glGenSemaphoresEXT")]
[CLSCompliant(false)]
public static void GenSemaphores(int n, [Count(Parameter = "n")] uint[] semaphores)
Parameters
Type Name Description
Int32 n
UInt32[] semaphores

[length: n]

GenSymbol(ExtVertexShader, ExtVertexShader, ExtVertexShader, Int32)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGenSymbolsEXT")]
[CLSCompliant(false)]
public static int GenSymbol(ExtVertexShader datatype, ExtVertexShader storagetype, ExtVertexShader range, int components)
Parameters
Type Name Description
ExtVertexShader datatype
ExtVertexShader storagetype
ExtVertexShader range
Int32 components
Returns
Type Description
Int32

GenSymbol(ExtVertexShader, ExtVertexShader, ExtVertexShader, UInt32)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGenSymbolsEXT")]
[CLSCompliant(false)]
public static int GenSymbol(ExtVertexShader datatype, ExtVertexShader storagetype, ExtVertexShader range, uint components)
Parameters
Type Name Description
ExtVertexShader datatype
ExtVertexShader storagetype
ExtVertexShader range
UInt32 components
Returns
Type Description
Int32

GenTexture()

[requires: EXT_texture_object] Generate texture names

Declaration
[AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glGenTexturesEXT")]
[CLSCompliant(false)]
public static int GenTexture()
Returns
Type Description
Int32

GenTextures(Int32, Int32*)

[requires: EXT_texture_object] Generate texture names

Declaration
[AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glGenTexturesEXT")]
[CLSCompliant(false)]
public static void GenTextures(int n, [Count(Parameter = "n")] int *textures)
Parameters
Type Name Description
Int32 n

Specifies the number of texture names to be generated.

Int32* textures

[length: n] Specifies an array in which the generated texture names are stored.

GenTextures(Int32, out Int32)

[requires: EXT_texture_object] Generate texture names

Declaration
[AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glGenTexturesEXT")]
[CLSCompliant(false)]
public static void GenTextures(int n, [Count(Parameter = "n")] out int textures)
Parameters
Type Name Description
Int32 n

Specifies the number of texture names to be generated.

Int32 textures

[length: n] Specifies an array in which the generated texture names are stored.

GenTextures(Int32, Int32[])

[requires: EXT_texture_object] Generate texture names

Declaration
[AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glGenTexturesEXT")]
[CLSCompliant(false)]
public static void GenTextures(int n, [Count(Parameter = "n")] int[] textures)
Parameters
Type Name Description
Int32 n

Specifies the number of texture names to be generated.

Int32[] textures

[length: n] Specifies an array in which the generated texture names are stored.

GenTextures(Int32, UInt32*)

[requires: EXT_texture_object] Generate texture names

Declaration
[AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glGenTexturesEXT")]
[CLSCompliant(false)]
public static void GenTextures(int n, [Count(Parameter = "n")] uint *textures)
Parameters
Type Name Description
Int32 n

Specifies the number of texture names to be generated.

UInt32* textures

[length: n] Specifies an array in which the generated texture names are stored.

GenTextures(Int32, out UInt32)

[requires: EXT_texture_object] Generate texture names

Declaration
[AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glGenTexturesEXT")]
[CLSCompliant(false)]
public static void GenTextures(int n, [Count(Parameter = "n")] out uint textures)
Parameters
Type Name Description
Int32 n

Specifies the number of texture names to be generated.

UInt32 textures

[length: n] Specifies an array in which the generated texture names are stored.

GenTextures(Int32, UInt32[])

[requires: EXT_texture_object] Generate texture names

Declaration
[AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glGenTexturesEXT")]
[CLSCompliant(false)]
public static void GenTextures(int n, [Count(Parameter = "n")] uint[] textures)
Parameters
Type Name Description
Int32 n

Specifies the number of texture names to be generated.

UInt32[] textures

[length: n] Specifies an array in which the generated texture names are stored.

GenVertexShaders(Int32)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGenVertexShadersEXT")]
[CLSCompliant(false)]
public static int GenVertexShaders(int range)
Parameters
Type Name Description
Int32 range
Returns
Type Description
Int32

GenVertexShaders(UInt32)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGenVertexShadersEXT")]
[CLSCompliant(false)]
public static int GenVertexShaders(uint range)
Parameters
Type Name Description
UInt32 range
Returns
Type Description
Int32

GetBooleanIndexed(BufferTargetArb, Int32, Boolean*)

[requires: EXT_direct_state_access|EXT_draw_buffers2]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetBooleanIndexedvEXT")]
[CLSCompliant(false)]
public static void GetBooleanIndexed(BufferTargetArb target, int index, [Count(Computed = "target")] bool *data)
Parameters
Type Name Description
BufferTargetArb target
Int32 index
Boolean* data

[length: COMPSIZE(target)]

GetBooleanIndexed(BufferTargetArb, Int32, out Boolean)

[requires: EXT_direct_state_access|EXT_draw_buffers2]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetBooleanIndexedvEXT")]
[CLSCompliant(false)]
public static void GetBooleanIndexed(BufferTargetArb target, int index, [Count(Computed = "target")] out bool data)
Parameters
Type Name Description
BufferTargetArb target
Int32 index
Boolean data

[length: COMPSIZE(target)]

GetBooleanIndexed(BufferTargetArb, Int32, Boolean[])

[requires: EXT_direct_state_access|EXT_draw_buffers2]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetBooleanIndexedvEXT")]
[CLSCompliant(false)]
public static void GetBooleanIndexed(BufferTargetArb target, int index, [Count(Computed = "target")] bool[] data)
Parameters
Type Name Description
BufferTargetArb target
Int32 index
Boolean[] data

[length: COMPSIZE(target)]

GetBooleanIndexed(BufferTargetArb, UInt32, Boolean*)

[requires: EXT_direct_state_access|EXT_draw_buffers2]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetBooleanIndexedvEXT")]
[CLSCompliant(false)]
public static void GetBooleanIndexed(BufferTargetArb target, uint index, [Count(Computed = "target")] bool *data)
Parameters
Type Name Description
BufferTargetArb target
UInt32 index
Boolean* data

[length: COMPSIZE(target)]

GetBooleanIndexed(BufferTargetArb, UInt32, out Boolean)

[requires: EXT_direct_state_access|EXT_draw_buffers2]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetBooleanIndexedvEXT")]
[CLSCompliant(false)]
public static void GetBooleanIndexed(BufferTargetArb target, uint index, [Count(Computed = "target")] out bool data)
Parameters
Type Name Description
BufferTargetArb target
UInt32 index
Boolean data

[length: COMPSIZE(target)]

GetBooleanIndexed(BufferTargetArb, UInt32, Boolean[])

[requires: EXT_direct_state_access|EXT_draw_buffers2]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetBooleanIndexedvEXT")]
[CLSCompliant(false)]
public static void GetBooleanIndexed(BufferTargetArb target, uint index, [Count(Computed = "target")] bool[] data)
Parameters
Type Name Description
BufferTargetArb target
UInt32 index
Boolean[] data

[length: COMPSIZE(target)]

GetBooleanIndexed(ExtDrawBuffers2, Int32, Boolean*)

[requires: EXT_direct_state_access|EXT_draw_buffers2]

Declaration
[Obsolete("Use All overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetBooleanIndexedvEXT")]
[CLSCompliant(false)]
public static void GetBooleanIndexed(ExtDrawBuffers2 target, int index, [Count(Computed = "target")] bool *data)
Parameters
Type Name Description
ExtDrawBuffers2 target
Int32 index
Boolean* data

[length: COMPSIZE(target)]

GetBooleanIndexed(ExtDrawBuffers2, Int32, out Boolean)

[requires: EXT_direct_state_access|EXT_draw_buffers2]

Declaration
[Obsolete("Use All overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetBooleanIndexedvEXT")]
[CLSCompliant(false)]
public static void GetBooleanIndexed(ExtDrawBuffers2 target, int index, [Count(Computed = "target")] out bool data)
Parameters
Type Name Description
ExtDrawBuffers2 target
Int32 index
Boolean data

[length: COMPSIZE(target)]

GetBooleanIndexed(ExtDrawBuffers2, Int32, Boolean[])

[requires: EXT_direct_state_access|EXT_draw_buffers2]

Declaration
[Obsolete("Use All overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetBooleanIndexedvEXT")]
[CLSCompliant(false)]
public static void GetBooleanIndexed(ExtDrawBuffers2 target, int index, [Count(Computed = "target")] bool[] data)
Parameters
Type Name Description
ExtDrawBuffers2 target
Int32 index
Boolean[] data

[length: COMPSIZE(target)]

GetBooleanIndexed(ExtDrawBuffers2, UInt32, Boolean*)

[requires: EXT_direct_state_access|EXT_draw_buffers2]

Declaration
[Obsolete("Use All overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetBooleanIndexedvEXT")]
[CLSCompliant(false)]
public static void GetBooleanIndexed(ExtDrawBuffers2 target, uint index, [Count(Computed = "target")] bool *data)
Parameters
Type Name Description
ExtDrawBuffers2 target
UInt32 index
Boolean* data

[length: COMPSIZE(target)]

GetBooleanIndexed(ExtDrawBuffers2, UInt32, out Boolean)

[requires: EXT_direct_state_access|EXT_draw_buffers2]

Declaration
[Obsolete("Use All overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetBooleanIndexedvEXT")]
[CLSCompliant(false)]
public static void GetBooleanIndexed(ExtDrawBuffers2 target, uint index, [Count(Computed = "target")] out bool data)
Parameters
Type Name Description
ExtDrawBuffers2 target
UInt32 index
Boolean data

[length: COMPSIZE(target)]

GetBooleanIndexed(ExtDrawBuffers2, UInt32, Boolean[])

[requires: EXT_direct_state_access|EXT_draw_buffers2]

Declaration
[Obsolete("Use All overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetBooleanIndexedvEXT")]
[CLSCompliant(false)]
public static void GetBooleanIndexed(ExtDrawBuffers2 target, uint index, [Count(Computed = "target")] bool[] data)
Parameters
Type Name Description
ExtDrawBuffers2 target
UInt32 index
Boolean[] data

[length: COMPSIZE(target)]

GetColorTable(ColorTableTarget, PixelFormat, PixelType, IntPtr)

[requires: EXT_paletted_texture] Retrieve contents of a color lookup table

Declaration
[AutoGenerated(Category = "EXT_paletted_texture", Version = "", EntryPoint = "glGetColorTableEXT")]
public static void GetColorTable(ColorTableTarget target, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] IntPtr data)
Parameters
Type Name Description
ColorTableTarget target

Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.

PixelFormat format

The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.

PixelType type

The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

IntPtr data

[length: COMPSIZE(target,format,type)] Pointer to a one-dimensional array of pixel data containing the contents of the color table.

GetColorTable<T3>(ColorTableTarget, PixelFormat, PixelType, ref T3)

[requires: EXT_paletted_texture] Retrieve contents of a color lookup table

Declaration
[AutoGenerated(Category = "EXT_paletted_texture", Version = "", EntryPoint = "glGetColorTableEXT")]
public static void GetColorTable<T3>(ColorTableTarget target, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] ref T3 data)
    where T3 : struct
Parameters
Type Name Description
ColorTableTarget target

Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.

PixelFormat format

The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.

PixelType type

The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

T3 data

[length: COMPSIZE(target,format,type)] Pointer to a one-dimensional array of pixel data containing the contents of the color table.

Type Parameters
Name Description
T3

GetColorTable<T3>(ColorTableTarget, PixelFormat, PixelType, T3[])

[requires: EXT_paletted_texture] Retrieve contents of a color lookup table

Declaration
[AutoGenerated(Category = "EXT_paletted_texture", Version = "", EntryPoint = "glGetColorTableEXT")]
[CLSCompliant(false)]
public static void GetColorTable<T3>(ColorTableTarget target, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] T3[] data)
    where T3 : struct
Parameters
Type Name Description
ColorTableTarget target

Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.

PixelFormat format

The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.

PixelType type

The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

T3[] data

[length: COMPSIZE(target,format,type)] Pointer to a one-dimensional array of pixel data containing the contents of the color table.

Type Parameters
Name Description
T3

GetColorTable<T3>(ColorTableTarget, PixelFormat, PixelType, T3[,,])

[requires: EXT_paletted_texture] Retrieve contents of a color lookup table

Declaration
[AutoGenerated(Category = "EXT_paletted_texture", Version = "", EntryPoint = "glGetColorTableEXT")]
[CLSCompliant(false)]
public static void GetColorTable<T3>(ColorTableTarget target, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] T3[,, ] data)
    where T3 : struct
Parameters
Type Name Description
ColorTableTarget target

Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.

PixelFormat format

The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.

PixelType type

The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

T3[,,] data

[length: COMPSIZE(target,format,type)] Pointer to a one-dimensional array of pixel data containing the contents of the color table.

Type Parameters
Name Description
T3

GetColorTable<T3>(ColorTableTarget, PixelFormat, PixelType, T3[,])

[requires: EXT_paletted_texture] Retrieve contents of a color lookup table

Declaration
[AutoGenerated(Category = "EXT_paletted_texture", Version = "", EntryPoint = "glGetColorTableEXT")]
[CLSCompliant(false)]
public static void GetColorTable<T3>(ColorTableTarget target, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] T3[, ] data)
    where T3 : struct
Parameters
Type Name Description
ColorTableTarget target

Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable.

PixelFormat format

The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra.

PixelType type

The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

T3[,] data

[length: COMPSIZE(target,format,type)] Pointer to a one-dimensional array of pixel data containing the contents of the color table.

Type Parameters
Name Description
T3

GetColorTableParameter(ColorTableTarget, GetColorTableParameterPNameSgi, Int32*)

[requires: EXT_paletted_texture] Get color lookup table parameters

Declaration
[AutoGenerated(Category = "EXT_paletted_texture", Version = "", EntryPoint = "glGetColorTableParameterivEXT")]
[CLSCompliant(false)]
public static void GetColorTableParameter(ColorTableTarget target, GetColorTableParameterPNameSgi pname, [Count(Computed = "pname")] int *params)
Parameters
Type Name Description
ColorTableTarget target

The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.

GetColorTableParameterPNameSgi pname

The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize.

Int32* params

GetColorTableParameter(ColorTableTarget, GetColorTableParameterPNameSgi, out Int32)

[requires: EXT_paletted_texture] Get color lookup table parameters

Declaration
[AutoGenerated(Category = "EXT_paletted_texture", Version = "", EntryPoint = "glGetColorTableParameterivEXT")]
[CLSCompliant(false)]
public static void GetColorTableParameter(ColorTableTarget target, GetColorTableParameterPNameSgi pname, [Count(Computed = "pname")] out int params)
Parameters
Type Name Description
ColorTableTarget target

The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.

GetColorTableParameterPNameSgi pname

The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize.

Int32 params

GetColorTableParameter(ColorTableTarget, GetColorTableParameterPNameSgi, Int32[])

[requires: EXT_paletted_texture] Get color lookup table parameters

Declaration
[AutoGenerated(Category = "EXT_paletted_texture", Version = "", EntryPoint = "glGetColorTableParameterivEXT")]
[CLSCompliant(false)]
public static void GetColorTableParameter(ColorTableTarget target, GetColorTableParameterPNameSgi pname, [Count(Computed = "pname")] int[] params)
Parameters
Type Name Description
ColorTableTarget target

The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.

GetColorTableParameterPNameSgi pname

The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize.

Int32[] params

GetColorTableParameter(ColorTableTarget, GetColorTableParameterPNameSgi, Single*)

[requires: EXT_paletted_texture] Get color lookup table parameters

Declaration
[AutoGenerated(Category = "EXT_paletted_texture", Version = "", EntryPoint = "glGetColorTableParameterfvEXT")]
[CLSCompliant(false)]
public static void GetColorTableParameter(ColorTableTarget target, GetColorTableParameterPNameSgi pname, [Count(Computed = "pname")] float *params)
Parameters
Type Name Description
ColorTableTarget target

The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.

GetColorTableParameterPNameSgi pname

The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize.

Single* params

GetColorTableParameter(ColorTableTarget, GetColorTableParameterPNameSgi, out Single)

[requires: EXT_paletted_texture] Get color lookup table parameters

Declaration
[AutoGenerated(Category = "EXT_paletted_texture", Version = "", EntryPoint = "glGetColorTableParameterfvEXT")]
[CLSCompliant(false)]
public static void GetColorTableParameter(ColorTableTarget target, GetColorTableParameterPNameSgi pname, [Count(Computed = "pname")] out float params)
Parameters
Type Name Description
ColorTableTarget target

The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.

GetColorTableParameterPNameSgi pname

The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize.

Single params

GetColorTableParameter(ColorTableTarget, GetColorTableParameterPNameSgi, Single[])

[requires: EXT_paletted_texture] Get color lookup table parameters

Declaration
[AutoGenerated(Category = "EXT_paletted_texture", Version = "", EntryPoint = "glGetColorTableParameterfvEXT")]
[CLSCompliant(false)]
public static void GetColorTableParameter(ColorTableTarget target, GetColorTableParameterPNameSgi pname, [Count(Computed = "pname")] float[] params)
Parameters
Type Name Description
ColorTableTarget target

The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable.

GetColorTableParameterPNameSgi pname

The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize.

Single[] params

GetCompressedMultiTexImage(TextureUnit, TextureTarget, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedMultiTexImageEXT")]
public static void GetCompressedMultiTexImage(TextureUnit texunit, TextureTarget target, int lod, [Count(Computed = "target,lod")] IntPtr img)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 lod
IntPtr img

[length: COMPSIZE(target,lod)]

GetCompressedMultiTexImage<T3>(TextureUnit, TextureTarget, Int32, ref T3)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedMultiTexImageEXT")]
public static void GetCompressedMultiTexImage<T3>(TextureUnit texunit, TextureTarget target, int lod, [Count(Computed = "target,lod")] ref T3 img)
    where T3 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 lod
T3 img

[length: COMPSIZE(target,lod)]

Type Parameters
Name Description
T3

GetCompressedMultiTexImage<T3>(TextureUnit, TextureTarget, Int32, T3[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedMultiTexImageEXT")]
[CLSCompliant(false)]
public static void GetCompressedMultiTexImage<T3>(TextureUnit texunit, TextureTarget target, int lod, [Count(Computed = "target,lod")] T3[] img)
    where T3 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 lod
T3[] img

[length: COMPSIZE(target,lod)]

Type Parameters
Name Description
T3

GetCompressedMultiTexImage<T3>(TextureUnit, TextureTarget, Int32, T3[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedMultiTexImageEXT")]
[CLSCompliant(false)]
public static void GetCompressedMultiTexImage<T3>(TextureUnit texunit, TextureTarget target, int lod, [Count(Computed = "target,lod")] T3[,, ] img)
    where T3 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 lod
T3[,,] img

[length: COMPSIZE(target,lod)]

Type Parameters
Name Description
T3

GetCompressedMultiTexImage<T3>(TextureUnit, TextureTarget, Int32, T3[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedMultiTexImageEXT")]
[CLSCompliant(false)]
public static void GetCompressedMultiTexImage<T3>(TextureUnit texunit, TextureTarget target, int lod, [Count(Computed = "target,lod")] T3[, ] img)
    where T3 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 lod
T3[,] img

[length: COMPSIZE(target,lod)]

Type Parameters
Name Description
T3

GetCompressedTextureImage(Int32, TextureTarget, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedTextureImageEXT")]
[CLSCompliant(false)]
public static void GetCompressedTextureImage(int texture, TextureTarget target, int lod, [Count(Computed = "target,lod")] IntPtr img)
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 lod
IntPtr img

[length: COMPSIZE(target,lod)]

GetCompressedTextureImage(UInt32, TextureTarget, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedTextureImageEXT")]
[CLSCompliant(false)]
public static void GetCompressedTextureImage(uint texture, TextureTarget target, int lod, [Count(Computed = "target,lod")] IntPtr img)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 lod
IntPtr img

[length: COMPSIZE(target,lod)]

GetCompressedTextureImage<T3>(Int32, TextureTarget, Int32, ref T3)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedTextureImageEXT")]
[CLSCompliant(false)]
public static void GetCompressedTextureImage<T3>(int texture, TextureTarget target, int lod, [Count(Computed = "target,lod")] ref T3 img)
    where T3 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 lod
T3 img

[length: COMPSIZE(target,lod)]

Type Parameters
Name Description
T3

GetCompressedTextureImage<T3>(Int32, TextureTarget, Int32, T3[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedTextureImageEXT")]
[CLSCompliant(false)]
public static void GetCompressedTextureImage<T3>(int texture, TextureTarget target, int lod, [Count(Computed = "target,lod")] T3[] img)
    where T3 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 lod
T3[] img

[length: COMPSIZE(target,lod)]

Type Parameters
Name Description
T3

GetCompressedTextureImage<T3>(Int32, TextureTarget, Int32, T3[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedTextureImageEXT")]
[CLSCompliant(false)]
public static void GetCompressedTextureImage<T3>(int texture, TextureTarget target, int lod, [Count(Computed = "target,lod")] T3[,, ] img)
    where T3 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 lod
T3[,,] img

[length: COMPSIZE(target,lod)]

Type Parameters
Name Description
T3

GetCompressedTextureImage<T3>(Int32, TextureTarget, Int32, T3[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedTextureImageEXT")]
[CLSCompliant(false)]
public static void GetCompressedTextureImage<T3>(int texture, TextureTarget target, int lod, [Count(Computed = "target,lod")] T3[, ] img)
    where T3 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 lod
T3[,] img

[length: COMPSIZE(target,lod)]

Type Parameters
Name Description
T3

GetCompressedTextureImage<T3>(UInt32, TextureTarget, Int32, ref T3)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedTextureImageEXT")]
[CLSCompliant(false)]
public static void GetCompressedTextureImage<T3>(uint texture, TextureTarget target, int lod, [Count(Computed = "target,lod")] ref T3 img)
    where T3 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 lod
T3 img

[length: COMPSIZE(target,lod)]

Type Parameters
Name Description
T3

GetCompressedTextureImage<T3>(UInt32, TextureTarget, Int32, T3[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedTextureImageEXT")]
[CLSCompliant(false)]
public static void GetCompressedTextureImage<T3>(uint texture, TextureTarget target, int lod, [Count(Computed = "target,lod")] T3[] img)
    where T3 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 lod
T3[] img

[length: COMPSIZE(target,lod)]

Type Parameters
Name Description
T3

GetCompressedTextureImage<T3>(UInt32, TextureTarget, Int32, T3[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedTextureImageEXT")]
[CLSCompliant(false)]
public static void GetCompressedTextureImage<T3>(uint texture, TextureTarget target, int lod, [Count(Computed = "target,lod")] T3[,, ] img)
    where T3 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 lod
T3[,,] img

[length: COMPSIZE(target,lod)]

Type Parameters
Name Description
T3

GetCompressedTextureImage<T3>(UInt32, TextureTarget, Int32, T3[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedTextureImageEXT")]
[CLSCompliant(false)]
public static void GetCompressedTextureImage<T3>(uint texture, TextureTarget target, int lod, [Count(Computed = "target,lod")] T3[, ] img)
    where T3 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 lod
T3[,] img

[length: COMPSIZE(target,lod)]

Type Parameters
Name Description
T3

GetConvolutionFilter(ConvolutionTargetExt, PixelFormat, PixelType, IntPtr)

[requires: EXT_convolution] Get current 1D or 2D convolution filter kernel

Declaration
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionFilterEXT")]
public static void GetConvolutionFilter(ConvolutionTargetExt target, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] IntPtr image)
Parameters
Type Name Description
ConvolutionTargetExt target

The filter to be retrieved. Must be one of Convolution1D or Convolution2D.

PixelFormat format

Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.

PixelType type

Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

IntPtr image

[length: COMPSIZE(target,format,type)] Pointer to storage for the output image.

GetConvolutionFilter(ExtConvolution, PixelFormat, PixelType, IntPtr)

[requires: EXT_convolution] Get current 1D or 2D convolution filter kernel

Declaration
[Obsolete("Use ConvolutionTargetExt overload instead")]
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionFilterEXT")]
public static void GetConvolutionFilter(ExtConvolution target, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] IntPtr image)
Parameters
Type Name Description
ExtConvolution target

The filter to be retrieved. Must be one of Convolution1D or Convolution2D.

PixelFormat format

Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.

PixelType type

Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

IntPtr image

[length: COMPSIZE(target,format,type)] Pointer to storage for the output image.

GetConvolutionFilter<T3>(ConvolutionTargetExt, PixelFormat, PixelType, ref T3)

[requires: EXT_convolution] Get current 1D or 2D convolution filter kernel

Declaration
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionFilterEXT")]
public static void GetConvolutionFilter<T3>(ConvolutionTargetExt target, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] ref T3 image)
    where T3 : struct
Parameters
Type Name Description
ConvolutionTargetExt target

The filter to be retrieved. Must be one of Convolution1D or Convolution2D.

PixelFormat format

Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.

PixelType type

Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

T3 image

[length: COMPSIZE(target,format,type)] Pointer to storage for the output image.

Type Parameters
Name Description
T3

GetConvolutionFilter<T3>(ConvolutionTargetExt, PixelFormat, PixelType, T3[])

[requires: EXT_convolution] Get current 1D or 2D convolution filter kernel

Declaration
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionFilterEXT")]
[CLSCompliant(false)]
public static void GetConvolutionFilter<T3>(ConvolutionTargetExt target, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] T3[] image)
    where T3 : struct
Parameters
Type Name Description
ConvolutionTargetExt target

The filter to be retrieved. Must be one of Convolution1D or Convolution2D.

PixelFormat format

Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.

PixelType type

Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

T3[] image

[length: COMPSIZE(target,format,type)] Pointer to storage for the output image.

Type Parameters
Name Description
T3

GetConvolutionFilter<T3>(ConvolutionTargetExt, PixelFormat, PixelType, T3[,,])

[requires: EXT_convolution] Get current 1D or 2D convolution filter kernel

Declaration
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionFilterEXT")]
[CLSCompliant(false)]
public static void GetConvolutionFilter<T3>(ConvolutionTargetExt target, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] T3[,, ] image)
    where T3 : struct
Parameters
Type Name Description
ConvolutionTargetExt target

The filter to be retrieved. Must be one of Convolution1D or Convolution2D.

PixelFormat format

Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.

PixelType type

Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

T3[,,] image

[length: COMPSIZE(target,format,type)] Pointer to storage for the output image.

Type Parameters
Name Description
T3

GetConvolutionFilter<T3>(ConvolutionTargetExt, PixelFormat, PixelType, T3[,])

[requires: EXT_convolution] Get current 1D or 2D convolution filter kernel

Declaration
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionFilterEXT")]
[CLSCompliant(false)]
public static void GetConvolutionFilter<T3>(ConvolutionTargetExt target, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] T3[, ] image)
    where T3 : struct
Parameters
Type Name Description
ConvolutionTargetExt target

The filter to be retrieved. Must be one of Convolution1D or Convolution2D.

PixelFormat format

Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.

PixelType type

Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

T3[,] image

[length: COMPSIZE(target,format,type)] Pointer to storage for the output image.

Type Parameters
Name Description
T3

GetConvolutionFilter<T3>(ExtConvolution, PixelFormat, PixelType, ref T3)

[requires: EXT_convolution] Get current 1D or 2D convolution filter kernel

Declaration
[Obsolete("Use ConvolutionTargetExt overload instead")]
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionFilterEXT")]
public static void GetConvolutionFilter<T3>(ExtConvolution target, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] ref T3 image)
    where T3 : struct
Parameters
Type Name Description
ExtConvolution target

The filter to be retrieved. Must be one of Convolution1D or Convolution2D.

PixelFormat format

Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.

PixelType type

Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

T3 image

[length: COMPSIZE(target,format,type)] Pointer to storage for the output image.

Type Parameters
Name Description
T3

GetConvolutionFilter<T3>(ExtConvolution, PixelFormat, PixelType, T3[])

[requires: EXT_convolution] Get current 1D or 2D convolution filter kernel

Declaration
[Obsolete("Use ConvolutionTargetExt overload instead")]
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionFilterEXT")]
[CLSCompliant(false)]
public static void GetConvolutionFilter<T3>(ExtConvolution target, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] T3[] image)
    where T3 : struct
Parameters
Type Name Description
ExtConvolution target

The filter to be retrieved. Must be one of Convolution1D or Convolution2D.

PixelFormat format

Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.

PixelType type

Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

T3[] image

[length: COMPSIZE(target,format,type)] Pointer to storage for the output image.

Type Parameters
Name Description
T3

GetConvolutionFilter<T3>(ExtConvolution, PixelFormat, PixelType, T3[,,])

[requires: EXT_convolution] Get current 1D or 2D convolution filter kernel

Declaration
[Obsolete("Use ConvolutionTargetExt overload instead")]
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionFilterEXT")]
[CLSCompliant(false)]
public static void GetConvolutionFilter<T3>(ExtConvolution target, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] T3[,, ] image)
    where T3 : struct
Parameters
Type Name Description
ExtConvolution target

The filter to be retrieved. Must be one of Convolution1D or Convolution2D.

PixelFormat format

Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.

PixelType type

Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

T3[,,] image

[length: COMPSIZE(target,format,type)] Pointer to storage for the output image.

Type Parameters
Name Description
T3

GetConvolutionFilter<T3>(ExtConvolution, PixelFormat, PixelType, T3[,])

[requires: EXT_convolution] Get current 1D or 2D convolution filter kernel

Declaration
[Obsolete("Use ConvolutionTargetExt overload instead")]
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionFilterEXT")]
[CLSCompliant(false)]
public static void GetConvolutionFilter<T3>(ExtConvolution target, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] T3[, ] image)
    where T3 : struct
Parameters
Type Name Description
ExtConvolution target

The filter to be retrieved. Must be one of Convolution1D or Convolution2D.

PixelFormat format

Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.

PixelType type

Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

T3[,] image

[length: COMPSIZE(target,format,type)] Pointer to storage for the output image.

Type Parameters
Name Description
T3

GetConvolutionParameter(ConvolutionTargetExt, ConvolutionParameterExt, Int32*)

[requires: EXT_convolution] Get convolution parameters

Declaration
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionParameterivEXT")]
[CLSCompliant(false)]
public static void GetConvolutionParameter(ConvolutionTargetExt target, ConvolutionParameterExt pname, [Count(Computed = "pname")] int *params)
Parameters
Type Name Description
ConvolutionTargetExt target

The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D.

ConvolutionParameterExt pname

The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight.

Int32* params

GetConvolutionParameter(ConvolutionTargetExt, ConvolutionParameterExt, out Int32)

[requires: EXT_convolution] Get convolution parameters

Declaration
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionParameterivEXT")]
[CLSCompliant(false)]
public static void GetConvolutionParameter(ConvolutionTargetExt target, ConvolutionParameterExt pname, [Count(Computed = "pname")] out int params)
Parameters
Type Name Description
ConvolutionTargetExt target

The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D.

ConvolutionParameterExt pname

The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight.

Int32 params

GetConvolutionParameter(ConvolutionTargetExt, ConvolutionParameterExt, Int32[])

[requires: EXT_convolution] Get convolution parameters

Declaration
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionParameterivEXT")]
[CLSCompliant(false)]
public static void GetConvolutionParameter(ConvolutionTargetExt target, ConvolutionParameterExt pname, [Count(Computed = "pname")] int[] params)
Parameters
Type Name Description
ConvolutionTargetExt target

The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D.

ConvolutionParameterExt pname

The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight.

Int32[] params

GetConvolutionParameter(ConvolutionTargetExt, ConvolutionParameterExt, Single*)

[requires: EXT_convolution] Get convolution parameters

Declaration
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionParameterfvEXT")]
[CLSCompliant(false)]
public static void GetConvolutionParameter(ConvolutionTargetExt target, ConvolutionParameterExt pname, [Count(Computed = "pname")] float *params)
Parameters
Type Name Description
ConvolutionTargetExt target

The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D.

ConvolutionParameterExt pname

The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight.

Single* params

GetConvolutionParameter(ConvolutionTargetExt, ConvolutionParameterExt, out Single)

[requires: EXT_convolution] Get convolution parameters

Declaration
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionParameterfvEXT")]
[CLSCompliant(false)]
public static void GetConvolutionParameter(ConvolutionTargetExt target, ConvolutionParameterExt pname, [Count(Computed = "pname")] out float params)
Parameters
Type Name Description
ConvolutionTargetExt target

The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D.

ConvolutionParameterExt pname

The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight.

Single params

GetConvolutionParameter(ConvolutionTargetExt, ConvolutionParameterExt, Single[])

[requires: EXT_convolution] Get convolution parameters

Declaration
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionParameterfvEXT")]
[CLSCompliant(false)]
public static void GetConvolutionParameter(ConvolutionTargetExt target, ConvolutionParameterExt pname, [Count(Computed = "pname")] float[] params)
Parameters
Type Name Description
ConvolutionTargetExt target

The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D.

ConvolutionParameterExt pname

The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight.

Single[] params

GetConvolutionParameter(ExtConvolution, ExtConvolution, Int32*)

[requires: EXT_convolution] Get convolution parameters

Declaration
[Obsolete("Use ConvolutionTargetExt overload instead")]
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionParameterivEXT")]
[CLSCompliant(false)]
public static void GetConvolutionParameter(ExtConvolution target, ExtConvolution pname, [Count(Computed = "pname")] int *params)
Parameters
Type Name Description
ExtConvolution target

The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D.

ExtConvolution pname

The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight.

Int32* params

GetConvolutionParameter(ExtConvolution, ExtConvolution, out Int32)

[requires: EXT_convolution] Get convolution parameters

Declaration
[Obsolete("Use ConvolutionTargetExt overload instead")]
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionParameterivEXT")]
[CLSCompliant(false)]
public static void GetConvolutionParameter(ExtConvolution target, ExtConvolution pname, [Count(Computed = "pname")] out int params)
Parameters
Type Name Description
ExtConvolution target

The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D.

ExtConvolution pname

The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight.

Int32 params

GetConvolutionParameter(ExtConvolution, ExtConvolution, Int32[])

[requires: EXT_convolution] Get convolution parameters

Declaration
[Obsolete("Use ConvolutionTargetExt overload instead")]
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionParameterivEXT")]
[CLSCompliant(false)]
public static void GetConvolutionParameter(ExtConvolution target, ExtConvolution pname, [Count(Computed = "pname")] int[] params)
Parameters
Type Name Description
ExtConvolution target

The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D.

ExtConvolution pname

The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight.

Int32[] params

GetConvolutionParameter(ExtConvolution, ExtConvolution, Single*)

[requires: EXT_convolution] Get convolution parameters

Declaration
[Obsolete("Use ConvolutionTargetExt overload instead")]
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionParameterfvEXT")]
[CLSCompliant(false)]
public static void GetConvolutionParameter(ExtConvolution target, ExtConvolution pname, [Count(Computed = "pname")] float *params)
Parameters
Type Name Description
ExtConvolution target

The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D.

ExtConvolution pname

The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight.

Single* params

GetConvolutionParameter(ExtConvolution, ExtConvolution, out Single)

[requires: EXT_convolution] Get convolution parameters

Declaration
[Obsolete("Use ConvolutionTargetExt overload instead")]
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionParameterfvEXT")]
[CLSCompliant(false)]
public static void GetConvolutionParameter(ExtConvolution target, ExtConvolution pname, [Count(Computed = "pname")] out float params)
Parameters
Type Name Description
ExtConvolution target

The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D.

ExtConvolution pname

The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight.

Single params

GetConvolutionParameter(ExtConvolution, ExtConvolution, Single[])

[requires: EXT_convolution] Get convolution parameters

Declaration
[Obsolete("Use ConvolutionTargetExt overload instead")]
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetConvolutionParameterfvEXT")]
[CLSCompliant(false)]
public static void GetConvolutionParameter(ExtConvolution target, ExtConvolution pname, [Count(Computed = "pname")] float[] params)
Parameters
Type Name Description
ExtConvolution target

The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D.

ExtConvolution pname

The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight.

Single[] params

GetDouble(TypeEnum, Int32, Double*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoublei_vEXT")]
[CLSCompliant(false)]
public static void GetDouble(TypeEnum pname, int index, [Count(Computed = "pname")] double *params)
Parameters
Type Name Description
TypeEnum pname
Int32 index
Double* params

GetDouble(TypeEnum, Int32, out Double)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoublei_vEXT")]
[CLSCompliant(false)]
public static void GetDouble(TypeEnum pname, int index, [Count(Computed = "pname")] out double params)
Parameters
Type Name Description
TypeEnum pname
Int32 index
Double params

GetDouble(TypeEnum, Int32, Double[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoublei_vEXT")]
[CLSCompliant(false)]
public static void GetDouble(TypeEnum pname, int index, [Count(Computed = "pname")] double[] params)
Parameters
Type Name Description
TypeEnum pname
Int32 index
Double[] params

GetDouble(TypeEnum, UInt32, Double*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoublei_vEXT")]
[CLSCompliant(false)]
public static void GetDouble(TypeEnum pname, uint index, [Count(Computed = "pname")] double *params)
Parameters
Type Name Description
TypeEnum pname
UInt32 index
Double* params

GetDouble(TypeEnum, UInt32, out Double)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoublei_vEXT")]
[CLSCompliant(false)]
public static void GetDouble(TypeEnum pname, uint index, [Count(Computed = "pname")] out double params)
Parameters
Type Name Description
TypeEnum pname
UInt32 index
Double params

GetDouble(TypeEnum, UInt32, Double[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoublei_vEXT")]
[CLSCompliant(false)]
public static void GetDouble(TypeEnum pname, uint index, [Count(Computed = "pname")] double[] params)
Parameters
Type Name Description
TypeEnum pname
UInt32 index
Double[] params

GetDoubleIndexed(TypeEnum, Int32, Double*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoubleIndexedvEXT")]
[CLSCompliant(false)]
public static void GetDoubleIndexed(TypeEnum target, int index, [Count(Computed = "target")] double *data)
Parameters
Type Name Description
TypeEnum target
Int32 index
Double* data

[length: COMPSIZE(target)]

GetDoubleIndexed(TypeEnum, Int32, out Double)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoubleIndexedvEXT")]
[CLSCompliant(false)]
public static void GetDoubleIndexed(TypeEnum target, int index, [Count(Computed = "target")] out double data)
Parameters
Type Name Description
TypeEnum target
Int32 index
Double data

[length: COMPSIZE(target)]

GetDoubleIndexed(TypeEnum, Int32, Double[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoubleIndexedvEXT")]
[CLSCompliant(false)]
public static void GetDoubleIndexed(TypeEnum target, int index, [Count(Computed = "target")] double[] data)
Parameters
Type Name Description
TypeEnum target
Int32 index
Double[] data

[length: COMPSIZE(target)]

GetDoubleIndexed(TypeEnum, UInt32, Double*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoubleIndexedvEXT")]
[CLSCompliant(false)]
public static void GetDoubleIndexed(TypeEnum target, uint index, [Count(Computed = "target")] double *data)
Parameters
Type Name Description
TypeEnum target
UInt32 index
Double* data

[length: COMPSIZE(target)]

GetDoubleIndexed(TypeEnum, UInt32, out Double)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoubleIndexedvEXT")]
[CLSCompliant(false)]
public static void GetDoubleIndexed(TypeEnum target, uint index, [Count(Computed = "target")] out double data)
Parameters
Type Name Description
TypeEnum target
UInt32 index
Double data

[length: COMPSIZE(target)]

GetDoubleIndexed(TypeEnum, UInt32, Double[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoubleIndexedvEXT")]
[CLSCompliant(false)]
public static void GetDoubleIndexed(TypeEnum target, uint index, [Count(Computed = "target")] double[] data)
Parameters
Type Name Description
TypeEnum target
UInt32 index
Double[] data

[length: COMPSIZE(target)]

GetFloat(TypeEnum, Int32, Single*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloati_vEXT")]
[CLSCompliant(false)]
public static void GetFloat(TypeEnum pname, int index, [Count(Computed = "pname")] float *params)
Parameters
Type Name Description
TypeEnum pname
Int32 index
Single* params

GetFloat(TypeEnum, Int32, out Single)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloati_vEXT")]
[CLSCompliant(false)]
public static void GetFloat(TypeEnum pname, int index, [Count(Computed = "pname")] out float params)
Parameters
Type Name Description
TypeEnum pname
Int32 index
Single params

GetFloat(TypeEnum, Int32, Single[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloati_vEXT")]
[CLSCompliant(false)]
public static void GetFloat(TypeEnum pname, int index, [Count(Computed = "pname")] float[] params)
Parameters
Type Name Description
TypeEnum pname
Int32 index
Single[] params

GetFloat(TypeEnum, UInt32, Single*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloati_vEXT")]
[CLSCompliant(false)]
public static void GetFloat(TypeEnum pname, uint index, [Count(Computed = "pname")] float *params)
Parameters
Type Name Description
TypeEnum pname
UInt32 index
Single* params

GetFloat(TypeEnum, UInt32, out Single)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloati_vEXT")]
[CLSCompliant(false)]
public static void GetFloat(TypeEnum pname, uint index, [Count(Computed = "pname")] out float params)
Parameters
Type Name Description
TypeEnum pname
UInt32 index
Single params

GetFloat(TypeEnum, UInt32, Single[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloati_vEXT")]
[CLSCompliant(false)]
public static void GetFloat(TypeEnum pname, uint index, [Count(Computed = "pname")] float[] params)
Parameters
Type Name Description
TypeEnum pname
UInt32 index
Single[] params

GetFloatIndexed(TypeEnum, Int32, Single*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloatIndexedvEXT")]
[CLSCompliant(false)]
public static void GetFloatIndexed(TypeEnum target, int index, [Count(Computed = "target")] float *data)
Parameters
Type Name Description
TypeEnum target
Int32 index
Single* data

[length: COMPSIZE(target)]

GetFloatIndexed(TypeEnum, Int32, out Single)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloatIndexedvEXT")]
[CLSCompliant(false)]
public static void GetFloatIndexed(TypeEnum target, int index, [Count(Computed = "target")] out float data)
Parameters
Type Name Description
TypeEnum target
Int32 index
Single data

[length: COMPSIZE(target)]

GetFloatIndexed(TypeEnum, Int32, Single[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloatIndexedvEXT")]
[CLSCompliant(false)]
public static void GetFloatIndexed(TypeEnum target, int index, [Count(Computed = "target")] float[] data)
Parameters
Type Name Description
TypeEnum target
Int32 index
Single[] data

[length: COMPSIZE(target)]

GetFloatIndexed(TypeEnum, UInt32, Single*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloatIndexedvEXT")]
[CLSCompliant(false)]
public static void GetFloatIndexed(TypeEnum target, uint index, [Count(Computed = "target")] float *data)
Parameters
Type Name Description
TypeEnum target
UInt32 index
Single* data

[length: COMPSIZE(target)]

GetFloatIndexed(TypeEnum, UInt32, out Single)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloatIndexedvEXT")]
[CLSCompliant(false)]
public static void GetFloatIndexed(TypeEnum target, uint index, [Count(Computed = "target")] out float data)
Parameters
Type Name Description
TypeEnum target
UInt32 index
Single data

[length: COMPSIZE(target)]

GetFloatIndexed(TypeEnum, UInt32, Single[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloatIndexedvEXT")]
[CLSCompliant(false)]
public static void GetFloatIndexed(TypeEnum target, uint index, [Count(Computed = "target")] float[] data)
Parameters
Type Name Description
TypeEnum target
UInt32 index
Single[] data

[length: COMPSIZE(target)]

GetFragDataLocation(Int32, String)

[requires: EXT_gpu_shader4] Query the bindings of color numbers to user-defined varying out variables

Declaration
[AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glGetFragDataLocationEXT")]
[CLSCompliant(false)]
public static int GetFragDataLocation(int program, [Count(Computed = "name")] string name)
Parameters
Type Name Description
Int32 program

The name of the program containing varying out variable whose binding to query

String name

[length: COMPSIZE(name)] The name of the user-defined varying out variable whose binding to query

Returns
Type Description
Int32

GetFragDataLocation(UInt32, String)

[requires: EXT_gpu_shader4] Query the bindings of color numbers to user-defined varying out variables

Declaration
[AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glGetFragDataLocationEXT")]
[CLSCompliant(false)]
public static int GetFragDataLocation(uint program, [Count(Computed = "name")] string name)
Parameters
Type Name Description
UInt32 program

The name of the program containing varying out variable whose binding to query

String name

[length: COMPSIZE(name)] The name of the user-defined varying out variable whose binding to query

Returns
Type Description
Int32

GetFramebufferAttachmentParameter(FramebufferTarget, FramebufferAttachment, FramebufferParameterName, Int32*)

[requires: EXT_framebuffer_object] Retrieve information about attachments of a bound framebuffer object

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGetFramebufferAttachmentParameterivEXT")]
[CLSCompliant(false)]
public static void GetFramebufferAttachmentParameter(FramebufferTarget target, FramebufferAttachment attachment, FramebufferParameterName pname, [Count(Computed = "pname")] int *params)
Parameters
Type Name Description
FramebufferTarget target

Specifies the target of the query operation.

FramebufferAttachment attachment

Specifies the attachment within target

FramebufferParameterName pname

Specifies the parameter of attachment to query.

Int32* params

GetFramebufferAttachmentParameter(FramebufferTarget, FramebufferAttachment, FramebufferParameterName, out Int32)

[requires: EXT_framebuffer_object] Retrieve information about attachments of a bound framebuffer object

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGetFramebufferAttachmentParameterivEXT")]
[CLSCompliant(false)]
public static void GetFramebufferAttachmentParameter(FramebufferTarget target, FramebufferAttachment attachment, FramebufferParameterName pname, [Count(Computed = "pname")] out int params)
Parameters
Type Name Description
FramebufferTarget target

Specifies the target of the query operation.

FramebufferAttachment attachment

Specifies the attachment within target

FramebufferParameterName pname

Specifies the parameter of attachment to query.

Int32 params

GetFramebufferAttachmentParameter(FramebufferTarget, FramebufferAttachment, FramebufferParameterName, Int32[])

[requires: EXT_framebuffer_object] Retrieve information about attachments of a bound framebuffer object

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGetFramebufferAttachmentParameterivEXT")]
[CLSCompliant(false)]
public static void GetFramebufferAttachmentParameter(FramebufferTarget target, FramebufferAttachment attachment, FramebufferParameterName pname, [Count(Computed = "pname")] int[] params)
Parameters
Type Name Description
FramebufferTarget target

Specifies the target of the query operation.

FramebufferAttachment attachment

Specifies the attachment within target

FramebufferParameterName pname

Specifies the parameter of attachment to query.

Int32[] params

GetFramebufferParameter(Int32, GetFramebufferParameter, Int32*)

[requires: EXT_direct_state_access] Retrieve a named parameter from a framebuffer

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFramebufferParameterivEXT")]
[CLSCompliant(false)]
public static void GetFramebufferParameter(int framebuffer, GetFramebufferParameter pname, [Count(Computed = "pname")] int *params)
Parameters
Type Name Description
Int32 framebuffer

The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer.

GetFramebufferParameter pname

A token indicating the parameter to be retrieved.

Int32* params

GetFramebufferParameter(Int32, GetFramebufferParameter, out Int32)

[requires: EXT_direct_state_access] Retrieve a named parameter from a framebuffer

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFramebufferParameterivEXT")]
[CLSCompliant(false)]
public static void GetFramebufferParameter(int framebuffer, GetFramebufferParameter pname, [Count(Computed = "pname")] out int params)
Parameters
Type Name Description
Int32 framebuffer

The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer.

GetFramebufferParameter pname

A token indicating the parameter to be retrieved.

Int32 params

GetFramebufferParameter(Int32, GetFramebufferParameter, Int32[])

[requires: EXT_direct_state_access] Retrieve a named parameter from a framebuffer

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFramebufferParameterivEXT")]
[CLSCompliant(false)]
public static void GetFramebufferParameter(int framebuffer, GetFramebufferParameter pname, [Count(Computed = "pname")] int[] params)
Parameters
Type Name Description
Int32 framebuffer

The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer.

GetFramebufferParameter pname

A token indicating the parameter to be retrieved.

Int32[] params

GetFramebufferParameter(UInt32, GetFramebufferParameter, Int32*)

[requires: EXT_direct_state_access] Retrieve a named parameter from a framebuffer

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFramebufferParameterivEXT")]
[CLSCompliant(false)]
public static void GetFramebufferParameter(uint framebuffer, GetFramebufferParameter pname, [Count(Computed = "pname")] int *params)
Parameters
Type Name Description
UInt32 framebuffer

The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer.

GetFramebufferParameter pname

A token indicating the parameter to be retrieved.

Int32* params

GetFramebufferParameter(UInt32, GetFramebufferParameter, out Int32)

[requires: EXT_direct_state_access] Retrieve a named parameter from a framebuffer

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFramebufferParameterivEXT")]
[CLSCompliant(false)]
public static void GetFramebufferParameter(uint framebuffer, GetFramebufferParameter pname, [Count(Computed = "pname")] out int params)
Parameters
Type Name Description
UInt32 framebuffer

The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer.

GetFramebufferParameter pname

A token indicating the parameter to be retrieved.

Int32 params

GetFramebufferParameter(UInt32, GetFramebufferParameter, Int32[])

[requires: EXT_direct_state_access] Retrieve a named parameter from a framebuffer

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFramebufferParameterivEXT")]
[CLSCompliant(false)]
public static void GetFramebufferParameter(uint framebuffer, GetFramebufferParameter pname, [Count(Computed = "pname")] int[] params)
Parameters
Type Name Description
UInt32 framebuffer

The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer.

GetFramebufferParameter pname

A token indicating the parameter to be retrieved.

Int32[] params

GetHistogram(ExtHistogram, Boolean, PixelFormat, PixelType, IntPtr)

[requires: EXT_histogram] Get histogram table

Declaration
[Obsolete("Use HistogramTargetExt overload instead")]
[AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramEXT")]
public static void GetHistogram(ExtHistogram target, bool reset, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] IntPtr values)
Parameters
Type Name Description
ExtHistogram target

Must be Histogram.

Boolean reset

If True, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If False, none of the counters in the histogram table is modified.

PixelFormat format

The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.

PixelType type

The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

IntPtr values

[length: COMPSIZE(target,format,type)] A pointer to storage for the returned histogram table.

GetHistogram(HistogramTargetExt, Boolean, PixelFormat, PixelType, IntPtr)

[requires: EXT_histogram] Get histogram table

Declaration
[AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramEXT")]
public static void GetHistogram(HistogramTargetExt target, bool reset, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] IntPtr values)
Parameters
Type Name Description
HistogramTargetExt target

Must be Histogram.

Boolean reset

If True, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If False, none of the counters in the histogram table is modified.

PixelFormat format

The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.

PixelType type

The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

IntPtr values

[length: COMPSIZE(target,format,type)] A pointer to storage for the returned histogram table.

GetHistogram<T4>(ExtHistogram, Boolean, PixelFormat, PixelType, ref T4)

[requires: EXT_histogram] Get histogram table

Declaration
[Obsolete("Use HistogramTargetExt overload instead")]
[AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramEXT")]
public static void GetHistogram<T4>(ExtHistogram target, bool reset, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] ref T4 values)
    where T4 : struct
Parameters
Type Name Description
ExtHistogram target

Must be Histogram.

Boolean reset

If True, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If False, none of the counters in the histogram table is modified.

PixelFormat format

The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.

PixelType type

The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

T4 values

[length: COMPSIZE(target,format,type)] A pointer to storage for the returned histogram table.

Type Parameters
Name Description
T4

GetHistogram<T4>(ExtHistogram, Boolean, PixelFormat, PixelType, T4[])

[requires: EXT_histogram] Get histogram table

Declaration
[Obsolete("Use HistogramTargetExt overload instead")]
[AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramEXT")]
[CLSCompliant(false)]
public static void GetHistogram<T4>(ExtHistogram target, bool reset, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] T4[] values)
    where T4 : struct
Parameters
Type Name Description
ExtHistogram target

Must be Histogram.

Boolean reset

If True, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If False, none of the counters in the histogram table is modified.

PixelFormat format

The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.

PixelType type

The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

T4[] values

[length: COMPSIZE(target,format,type)] A pointer to storage for the returned histogram table.

Type Parameters
Name Description
T4

GetHistogram<T4>(ExtHistogram, Boolean, PixelFormat, PixelType, T4[,,])

[requires: EXT_histogram] Get histogram table

Declaration
[Obsolete("Use HistogramTargetExt overload instead")]
[AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramEXT")]
[CLSCompliant(false)]
public static void GetHistogram<T4>(ExtHistogram target, bool reset, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] T4[,, ] values)
    where T4 : struct
Parameters
Type Name Description
ExtHistogram target

Must be Histogram.

Boolean reset

If True, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If False, none of the counters in the histogram table is modified.

PixelFormat format

The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.

PixelType type

The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

T4[,,] values

[length: COMPSIZE(target,format,type)] A pointer to storage for the returned histogram table.

Type Parameters
Name Description
T4

GetHistogram<T4>(ExtHistogram, Boolean, PixelFormat, PixelType, T4[,])

[requires: EXT_histogram] Get histogram table

Declaration
[Obsolete("Use HistogramTargetExt overload instead")]
[AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramEXT")]
[CLSCompliant(false)]
public static void GetHistogram<T4>(ExtHistogram target, bool reset, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] T4[, ] values)
    where T4 : struct
Parameters
Type Name Description
ExtHistogram target

Must be Histogram.

Boolean reset

If True, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If False, none of the counters in the histogram table is modified.

PixelFormat format

The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.

PixelType type

The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

T4[,] values

[length: COMPSIZE(target,format,type)] A pointer to storage for the returned histogram table.

Type Parameters
Name Description
T4

GetHistogram<T4>(HistogramTargetExt, Boolean, PixelFormat, PixelType, ref T4)

[requires: EXT_histogram] Get histogram table

Declaration
[AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramEXT")]
public static void GetHistogram<T4>(HistogramTargetExt target, bool reset, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] ref T4 values)
    where T4 : struct
Parameters
Type Name Description
HistogramTargetExt target

Must be Histogram.

Boolean reset

If True, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If False, none of the counters in the histogram table is modified.

PixelFormat format

The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.

PixelType type

The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

T4 values

[length: COMPSIZE(target,format,type)] A pointer to storage for the returned histogram table.

Type Parameters
Name Description
T4

GetHistogram<T4>(HistogramTargetExt, Boolean, PixelFormat, PixelType, T4[])

[requires: EXT_histogram] Get histogram table

Declaration
[AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramEXT")]
[CLSCompliant(false)]
public static void GetHistogram<T4>(HistogramTargetExt target, bool reset, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] T4[] values)
    where T4 : struct
Parameters
Type Name Description
HistogramTargetExt target

Must be Histogram.

Boolean reset

If True, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If False, none of the counters in the histogram table is modified.

PixelFormat format

The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.

PixelType type

The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

T4[] values

[length: COMPSIZE(target,format,type)] A pointer to storage for the returned histogram table.

Type Parameters
Name Description
T4

GetHistogram<T4>(HistogramTargetExt, Boolean, PixelFormat, PixelType, T4[,,])

[requires: EXT_histogram] Get histogram table

Declaration
[AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramEXT")]
[CLSCompliant(false)]
public static void GetHistogram<T4>(HistogramTargetExt target, bool reset, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] T4[,, ] values)
    where T4 : struct
Parameters
Type Name Description
HistogramTargetExt target

Must be Histogram.

Boolean reset

If True, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If False, none of the counters in the histogram table is modified.

PixelFormat format

The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.

PixelType type

The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

T4[,,] values

[length: COMPSIZE(target,format,type)] A pointer to storage for the returned histogram table.

Type Parameters
Name Description
T4

GetHistogram<T4>(HistogramTargetExt, Boolean, PixelFormat, PixelType, T4[,])

[requires: EXT_histogram] Get histogram table

Declaration
[AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramEXT")]
[CLSCompliant(false)]
public static void GetHistogram<T4>(HistogramTargetExt target, bool reset, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] T4[, ] values)
    where T4 : struct
Parameters
Type Name Description
HistogramTargetExt target

Must be Histogram.

Boolean reset

If True, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If False, none of the counters in the histogram table is modified.

PixelFormat format

The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.

PixelType type

The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

T4[,] values

[length: COMPSIZE(target,format,type)] A pointer to storage for the returned histogram table.

Type Parameters
Name Description
T4

GetHistogramParameter(ExtHistogram, ExtHistogram, Int32*)

[requires: EXT_histogram] Get histogram parameters

Declaration
[Obsolete("Use HistogramTargetExt overload instead")]
[AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramParameterivEXT")]
[CLSCompliant(false)]
public static void GetHistogramParameter(ExtHistogram target, ExtHistogram pname, [Count(Computed = "pname")] int *params)
Parameters
Type Name Description
ExtHistogram target

Must be one of Histogram or ProxyHistogram.

ExtHistogram pname

The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink.

Int32* params

GetHistogramParameter(ExtHistogram, ExtHistogram, out Int32)

[requires: EXT_histogram] Get histogram parameters

Declaration
[Obsolete("Use HistogramTargetExt overload instead")]
[AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramParameterivEXT")]
[CLSCompliant(false)]
public static void GetHistogramParameter(ExtHistogram target, ExtHistogram pname, [Count(Computed = "pname")] out int params)
Parameters
Type Name Description
ExtHistogram target

Must be one of Histogram or ProxyHistogram.

ExtHistogram pname

The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink.

Int32 params

GetHistogramParameter(ExtHistogram, ExtHistogram, Int32[])

[requires: EXT_histogram] Get histogram parameters

Declaration
[Obsolete("Use HistogramTargetExt overload instead")]
[AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramParameterivEXT")]
[CLSCompliant(false)]
public static void GetHistogramParameter(ExtHistogram target, ExtHistogram pname, [Count(Computed = "pname")] int[] params)
Parameters
Type Name Description
ExtHistogram target

Must be one of Histogram or ProxyHistogram.

ExtHistogram pname

The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink.

Int32[] params

GetHistogramParameter(ExtHistogram, ExtHistogram, Single*)

[requires: EXT_histogram] Get histogram parameters

Declaration
[Obsolete("Use HistogramTargetExt overload instead")]
[AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramParameterfvEXT")]
[CLSCompliant(false)]
public static void GetHistogramParameter(ExtHistogram target, ExtHistogram pname, [Count(Computed = "pname")] float *params)
Parameters
Type Name Description
ExtHistogram target

Must be one of Histogram or ProxyHistogram.

ExtHistogram pname

The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink.

Single* params

GetHistogramParameter(ExtHistogram, ExtHistogram, out Single)

[requires: EXT_histogram] Get histogram parameters

Declaration
[Obsolete("Use HistogramTargetExt overload instead")]
[AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramParameterfvEXT")]
[CLSCompliant(false)]
public static void GetHistogramParameter(ExtHistogram target, ExtHistogram pname, [Count(Computed = "pname")] out float params)
Parameters
Type Name Description
ExtHistogram target

Must be one of Histogram or ProxyHistogram.

ExtHistogram pname

The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink.

Single params

GetHistogramParameter(ExtHistogram, ExtHistogram, Single[])

[requires: EXT_histogram] Get histogram parameters

Declaration
[Obsolete("Use HistogramTargetExt overload instead")]
[AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramParameterfvEXT")]
[CLSCompliant(false)]
public static void GetHistogramParameter(ExtHistogram target, ExtHistogram pname, [Count(Computed = "pname")] float[] params)
Parameters
Type Name Description
ExtHistogram target

Must be one of Histogram or ProxyHistogram.

ExtHistogram pname

The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink.

Single[] params

GetHistogramParameter(HistogramTargetExt, GetHistogramParameterPNameExt, Int32*)

[requires: EXT_histogram] Get histogram parameters

Declaration
[AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramParameterivEXT")]
[CLSCompliant(false)]
public static void GetHistogramParameter(HistogramTargetExt target, GetHistogramParameterPNameExt pname, [Count(Computed = "pname")] int *params)
Parameters
Type Name Description
HistogramTargetExt target

Must be one of Histogram or ProxyHistogram.

GetHistogramParameterPNameExt pname

The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink.

Int32* params

GetHistogramParameter(HistogramTargetExt, GetHistogramParameterPNameExt, out Int32)

[requires: EXT_histogram] Get histogram parameters

Declaration
[AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramParameterivEXT")]
[CLSCompliant(false)]
public static void GetHistogramParameter(HistogramTargetExt target, GetHistogramParameterPNameExt pname, [Count(Computed = "pname")] out int params)
Parameters
Type Name Description
HistogramTargetExt target

Must be one of Histogram or ProxyHistogram.

GetHistogramParameterPNameExt pname

The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink.

Int32 params

GetHistogramParameter(HistogramTargetExt, GetHistogramParameterPNameExt, Int32[])

[requires: EXT_histogram] Get histogram parameters

Declaration
[AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramParameterivEXT")]
[CLSCompliant(false)]
public static void GetHistogramParameter(HistogramTargetExt target, GetHistogramParameterPNameExt pname, [Count(Computed = "pname")] int[] params)
Parameters
Type Name Description
HistogramTargetExt target

Must be one of Histogram or ProxyHistogram.

GetHistogramParameterPNameExt pname

The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink.

Int32[] params

GetHistogramParameter(HistogramTargetExt, GetHistogramParameterPNameExt, Single*)

[requires: EXT_histogram] Get histogram parameters

Declaration
[AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramParameterfvEXT")]
[CLSCompliant(false)]
public static void GetHistogramParameter(HistogramTargetExt target, GetHistogramParameterPNameExt pname, [Count(Computed = "pname")] float *params)
Parameters
Type Name Description
HistogramTargetExt target

Must be one of Histogram or ProxyHistogram.

GetHistogramParameterPNameExt pname

The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink.

Single* params

GetHistogramParameter(HistogramTargetExt, GetHistogramParameterPNameExt, out Single)

[requires: EXT_histogram] Get histogram parameters

Declaration
[AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramParameterfvEXT")]
[CLSCompliant(false)]
public static void GetHistogramParameter(HistogramTargetExt target, GetHistogramParameterPNameExt pname, [Count(Computed = "pname")] out float params)
Parameters
Type Name Description
HistogramTargetExt target

Must be one of Histogram or ProxyHistogram.

GetHistogramParameterPNameExt pname

The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink.

Single params

GetHistogramParameter(HistogramTargetExt, GetHistogramParameterPNameExt, Single[])

[requires: EXT_histogram] Get histogram parameters

Declaration
[AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetHistogramParameterfvEXT")]
[CLSCompliant(false)]
public static void GetHistogramParameter(HistogramTargetExt target, GetHistogramParameterPNameExt pname, [Count(Computed = "pname")] float[] params)
Parameters
Type Name Description
HistogramTargetExt target

Must be one of Histogram or ProxyHistogram.

GetHistogramParameterPNameExt pname

The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink.

Single[] params

GetIntegerIndexed(ExtDrawBuffers2, Int32, Int32*)

[requires: EXT_direct_state_access|EXT_draw_buffers2]

Declaration
[Obsolete("Use GetIndexedPName overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetIntegerIndexedvEXT")]
[CLSCompliant(false)]
public static void GetIntegerIndexed(ExtDrawBuffers2 target, int index, [Count(Computed = "target")] int *data)
Parameters
Type Name Description
ExtDrawBuffers2 target
Int32 index
Int32* data

[length: COMPSIZE(target)]

GetIntegerIndexed(ExtDrawBuffers2, Int32, out Int32)

[requires: EXT_direct_state_access|EXT_draw_buffers2]

Declaration
[Obsolete("Use GetIndexedPName overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetIntegerIndexedvEXT")]
[CLSCompliant(false)]
public static void GetIntegerIndexed(ExtDrawBuffers2 target, int index, [Count(Computed = "target")] out int data)
Parameters
Type Name Description
ExtDrawBuffers2 target
Int32 index
Int32 data

[length: COMPSIZE(target)]

GetIntegerIndexed(ExtDrawBuffers2, Int32, Int32[])

[requires: EXT_direct_state_access|EXT_draw_buffers2]

Declaration
[Obsolete("Use GetIndexedPName overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetIntegerIndexedvEXT")]
[CLSCompliant(false)]
public static void GetIntegerIndexed(ExtDrawBuffers2 target, int index, [Count(Computed = "target")] int[] data)
Parameters
Type Name Description
ExtDrawBuffers2 target
Int32 index
Int32[] data

[length: COMPSIZE(target)]

GetIntegerIndexed(ExtDrawBuffers2, UInt32, Int32*)

[requires: EXT_direct_state_access|EXT_draw_buffers2]

Declaration
[Obsolete("Use GetIndexedPName overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetIntegerIndexedvEXT")]
[CLSCompliant(false)]
public static void GetIntegerIndexed(ExtDrawBuffers2 target, uint index, [Count(Computed = "target")] int *data)
Parameters
Type Name Description
ExtDrawBuffers2 target
UInt32 index
Int32* data

[length: COMPSIZE(target)]

GetIntegerIndexed(ExtDrawBuffers2, UInt32, out Int32)

[requires: EXT_direct_state_access|EXT_draw_buffers2]

Declaration
[Obsolete("Use GetIndexedPName overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetIntegerIndexedvEXT")]
[CLSCompliant(false)]
public static void GetIntegerIndexed(ExtDrawBuffers2 target, uint index, [Count(Computed = "target")] out int data)
Parameters
Type Name Description
ExtDrawBuffers2 target
UInt32 index
Int32 data

[length: COMPSIZE(target)]

GetIntegerIndexed(ExtDrawBuffers2, UInt32, Int32[])

[requires: EXT_direct_state_access|EXT_draw_buffers2]

Declaration
[Obsolete("Use GetIndexedPName overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetIntegerIndexedvEXT")]
[CLSCompliant(false)]
public static void GetIntegerIndexed(ExtDrawBuffers2 target, uint index, [Count(Computed = "target")] int[] data)
Parameters
Type Name Description
ExtDrawBuffers2 target
UInt32 index
Int32[] data

[length: COMPSIZE(target)]

GetIntegerIndexed(GetIndexedPName, Int32, Int32*)

[requires: EXT_direct_state_access|EXT_draw_buffers2]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetIntegerIndexedvEXT")]
[CLSCompliant(false)]
public static void GetIntegerIndexed(GetIndexedPName target, int index, [Count(Computed = "target")] int *data)
Parameters
Type Name Description
GetIndexedPName target
Int32 index
Int32* data

[length: COMPSIZE(target)]

GetIntegerIndexed(GetIndexedPName, Int32, out Int32)

[requires: EXT_direct_state_access|EXT_draw_buffers2]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetIntegerIndexedvEXT")]
[CLSCompliant(false)]
public static void GetIntegerIndexed(GetIndexedPName target, int index, [Count(Computed = "target")] out int data)
Parameters
Type Name Description
GetIndexedPName target
Int32 index
Int32 data

[length: COMPSIZE(target)]

GetIntegerIndexed(GetIndexedPName, Int32, Int32[])

[requires: EXT_direct_state_access|EXT_draw_buffers2]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetIntegerIndexedvEXT")]
[CLSCompliant(false)]
public static void GetIntegerIndexed(GetIndexedPName target, int index, [Count(Computed = "target")] int[] data)
Parameters
Type Name Description
GetIndexedPName target
Int32 index
Int32[] data

[length: COMPSIZE(target)]

GetIntegerIndexed(GetIndexedPName, UInt32, Int32*)

[requires: EXT_direct_state_access|EXT_draw_buffers2]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetIntegerIndexedvEXT")]
[CLSCompliant(false)]
public static void GetIntegerIndexed(GetIndexedPName target, uint index, [Count(Computed = "target")] int *data)
Parameters
Type Name Description
GetIndexedPName target
UInt32 index
Int32* data

[length: COMPSIZE(target)]

GetIntegerIndexed(GetIndexedPName, UInt32, out Int32)

[requires: EXT_direct_state_access|EXT_draw_buffers2]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetIntegerIndexedvEXT")]
[CLSCompliant(false)]
public static void GetIntegerIndexed(GetIndexedPName target, uint index, [Count(Computed = "target")] out int data)
Parameters
Type Name Description
GetIndexedPName target
UInt32 index
Int32 data

[length: COMPSIZE(target)]

GetIntegerIndexed(GetIndexedPName, UInt32, Int32[])

[requires: EXT_direct_state_access|EXT_draw_buffers2]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glGetIntegerIndexedvEXT")]
[CLSCompliant(false)]
public static void GetIntegerIndexed(GetIndexedPName target, uint index, [Count(Computed = "target")] int[] data)
Parameters
Type Name Description
GetIndexedPName target
UInt32 index
Int32[] data

[length: COMPSIZE(target)]

GetInvariantBoolean(Int32, ExtVertexShader, Boolean*)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetInvariantBooleanvEXT")]
[CLSCompliant(false)]
public static void GetInvariantBoolean(int id, ExtVertexShader value, [Count(Computed = "id")] bool *data)
Parameters
Type Name Description
Int32 id
ExtVertexShader value
Boolean* data

[length: COMPSIZE(id)]

GetInvariantBoolean(Int32, ExtVertexShader, out Boolean)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetInvariantBooleanvEXT")]
[CLSCompliant(false)]
public static void GetInvariantBoolean(int id, ExtVertexShader value, [Count(Computed = "id")] out bool data)
Parameters
Type Name Description
Int32 id
ExtVertexShader value
Boolean data

[length: COMPSIZE(id)]

GetInvariantBoolean(Int32, ExtVertexShader, Boolean[])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetInvariantBooleanvEXT")]
[CLSCompliant(false)]
public static void GetInvariantBoolean(int id, ExtVertexShader value, [Count(Computed = "id")] bool[] data)
Parameters
Type Name Description
Int32 id
ExtVertexShader value
Boolean[] data

[length: COMPSIZE(id)]

GetInvariantBoolean(UInt32, ExtVertexShader, Boolean*)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetInvariantBooleanvEXT")]
[CLSCompliant(false)]
public static void GetInvariantBoolean(uint id, ExtVertexShader value, [Count(Computed = "id")] bool *data)
Parameters
Type Name Description
UInt32 id
ExtVertexShader value
Boolean* data

[length: COMPSIZE(id)]

GetInvariantBoolean(UInt32, ExtVertexShader, out Boolean)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetInvariantBooleanvEXT")]
[CLSCompliant(false)]
public static void GetInvariantBoolean(uint id, ExtVertexShader value, [Count(Computed = "id")] out bool data)
Parameters
Type Name Description
UInt32 id
ExtVertexShader value
Boolean data

[length: COMPSIZE(id)]

GetInvariantBoolean(UInt32, ExtVertexShader, Boolean[])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetInvariantBooleanvEXT")]
[CLSCompliant(false)]
public static void GetInvariantBoolean(uint id, ExtVertexShader value, [Count(Computed = "id")] bool[] data)
Parameters
Type Name Description
UInt32 id
ExtVertexShader value
Boolean[] data

[length: COMPSIZE(id)]

GetInvariantFloat(Int32, ExtVertexShader, Single*)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetInvariantFloatvEXT")]
[CLSCompliant(false)]
public static void GetInvariantFloat(int id, ExtVertexShader value, [Count(Computed = "id")] float *data)
Parameters
Type Name Description
Int32 id
ExtVertexShader value
Single* data

[length: COMPSIZE(id)]

GetInvariantFloat(Int32, ExtVertexShader, out Single)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetInvariantFloatvEXT")]
[CLSCompliant(false)]
public static void GetInvariantFloat(int id, ExtVertexShader value, [Count(Computed = "id")] out float data)
Parameters
Type Name Description
Int32 id
ExtVertexShader value
Single data

[length: COMPSIZE(id)]

GetInvariantFloat(Int32, ExtVertexShader, Single[])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetInvariantFloatvEXT")]
[CLSCompliant(false)]
public static void GetInvariantFloat(int id, ExtVertexShader value, [Count(Computed = "id")] float[] data)
Parameters
Type Name Description
Int32 id
ExtVertexShader value
Single[] data

[length: COMPSIZE(id)]

GetInvariantFloat(UInt32, ExtVertexShader, Single*)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetInvariantFloatvEXT")]
[CLSCompliant(false)]
public static void GetInvariantFloat(uint id, ExtVertexShader value, [Count(Computed = "id")] float *data)
Parameters
Type Name Description
UInt32 id
ExtVertexShader value
Single* data

[length: COMPSIZE(id)]

GetInvariantFloat(UInt32, ExtVertexShader, out Single)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetInvariantFloatvEXT")]
[CLSCompliant(false)]
public static void GetInvariantFloat(uint id, ExtVertexShader value, [Count(Computed = "id")] out float data)
Parameters
Type Name Description
UInt32 id
ExtVertexShader value
Single data

[length: COMPSIZE(id)]

GetInvariantFloat(UInt32, ExtVertexShader, Single[])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetInvariantFloatvEXT")]
[CLSCompliant(false)]
public static void GetInvariantFloat(uint id, ExtVertexShader value, [Count(Computed = "id")] float[] data)
Parameters
Type Name Description
UInt32 id
ExtVertexShader value
Single[] data

[length: COMPSIZE(id)]

GetInvariantInteger(Int32, ExtVertexShader, Int32*)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetInvariantIntegervEXT")]
[CLSCompliant(false)]
public static void GetInvariantInteger(int id, ExtVertexShader value, [Count(Computed = "id")] int *data)
Parameters
Type Name Description
Int32 id
ExtVertexShader value
Int32* data

[length: COMPSIZE(id)]

GetInvariantInteger(Int32, ExtVertexShader, out Int32)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetInvariantIntegervEXT")]
[CLSCompliant(false)]
public static void GetInvariantInteger(int id, ExtVertexShader value, [Count(Computed = "id")] out int data)
Parameters
Type Name Description
Int32 id
ExtVertexShader value
Int32 data

[length: COMPSIZE(id)]

GetInvariantInteger(Int32, ExtVertexShader, Int32[])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetInvariantIntegervEXT")]
[CLSCompliant(false)]
public static void GetInvariantInteger(int id, ExtVertexShader value, [Count(Computed = "id")] int[] data)
Parameters
Type Name Description
Int32 id
ExtVertexShader value
Int32[] data

[length: COMPSIZE(id)]

GetInvariantInteger(UInt32, ExtVertexShader, Int32*)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetInvariantIntegervEXT")]
[CLSCompliant(false)]
public static void GetInvariantInteger(uint id, ExtVertexShader value, [Count(Computed = "id")] int *data)
Parameters
Type Name Description
UInt32 id
ExtVertexShader value
Int32* data

[length: COMPSIZE(id)]

GetInvariantInteger(UInt32, ExtVertexShader, out Int32)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetInvariantIntegervEXT")]
[CLSCompliant(false)]
public static void GetInvariantInteger(uint id, ExtVertexShader value, [Count(Computed = "id")] out int data)
Parameters
Type Name Description
UInt32 id
ExtVertexShader value
Int32 data

[length: COMPSIZE(id)]

GetInvariantInteger(UInt32, ExtVertexShader, Int32[])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetInvariantIntegervEXT")]
[CLSCompliant(false)]
public static void GetInvariantInteger(uint id, ExtVertexShader value, [Count(Computed = "id")] int[] data)
Parameters
Type Name Description
UInt32 id
ExtVertexShader value
Int32[] data

[length: COMPSIZE(id)]

GetLocalConstantBoolean(Int32, ExtVertexShader, Boolean*)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetLocalConstantBooleanvEXT")]
[CLSCompliant(false)]
public static void GetLocalConstantBoolean(int id, ExtVertexShader value, [Count(Computed = "id")] bool *data)
Parameters
Type Name Description
Int32 id
ExtVertexShader value
Boolean* data

[length: COMPSIZE(id)]

GetLocalConstantBoolean(Int32, ExtVertexShader, out Boolean)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetLocalConstantBooleanvEXT")]
[CLSCompliant(false)]
public static void GetLocalConstantBoolean(int id, ExtVertexShader value, [Count(Computed = "id")] out bool data)
Parameters
Type Name Description
Int32 id
ExtVertexShader value
Boolean data

[length: COMPSIZE(id)]

GetLocalConstantBoolean(Int32, ExtVertexShader, Boolean[])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetLocalConstantBooleanvEXT")]
[CLSCompliant(false)]
public static void GetLocalConstantBoolean(int id, ExtVertexShader value, [Count(Computed = "id")] bool[] data)
Parameters
Type Name Description
Int32 id
ExtVertexShader value
Boolean[] data

[length: COMPSIZE(id)]

GetLocalConstantBoolean(UInt32, ExtVertexShader, Boolean*)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetLocalConstantBooleanvEXT")]
[CLSCompliant(false)]
public static void GetLocalConstantBoolean(uint id, ExtVertexShader value, [Count(Computed = "id")] bool *data)
Parameters
Type Name Description
UInt32 id
ExtVertexShader value
Boolean* data

[length: COMPSIZE(id)]

GetLocalConstantBoolean(UInt32, ExtVertexShader, out Boolean)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetLocalConstantBooleanvEXT")]
[CLSCompliant(false)]
public static void GetLocalConstantBoolean(uint id, ExtVertexShader value, [Count(Computed = "id")] out bool data)
Parameters
Type Name Description
UInt32 id
ExtVertexShader value
Boolean data

[length: COMPSIZE(id)]

GetLocalConstantBoolean(UInt32, ExtVertexShader, Boolean[])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetLocalConstantBooleanvEXT")]
[CLSCompliant(false)]
public static void GetLocalConstantBoolean(uint id, ExtVertexShader value, [Count(Computed = "id")] bool[] data)
Parameters
Type Name Description
UInt32 id
ExtVertexShader value
Boolean[] data

[length: COMPSIZE(id)]

GetLocalConstantFloat(Int32, ExtVertexShader, Single*)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetLocalConstantFloatvEXT")]
[CLSCompliant(false)]
public static void GetLocalConstantFloat(int id, ExtVertexShader value, [Count(Computed = "id")] float *data)
Parameters
Type Name Description
Int32 id
ExtVertexShader value
Single* data

[length: COMPSIZE(id)]

GetLocalConstantFloat(Int32, ExtVertexShader, out Single)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetLocalConstantFloatvEXT")]
[CLSCompliant(false)]
public static void GetLocalConstantFloat(int id, ExtVertexShader value, [Count(Computed = "id")] out float data)
Parameters
Type Name Description
Int32 id
ExtVertexShader value
Single data

[length: COMPSIZE(id)]

GetLocalConstantFloat(Int32, ExtVertexShader, Single[])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetLocalConstantFloatvEXT")]
[CLSCompliant(false)]
public static void GetLocalConstantFloat(int id, ExtVertexShader value, [Count(Computed = "id")] float[] data)
Parameters
Type Name Description
Int32 id
ExtVertexShader value
Single[] data

[length: COMPSIZE(id)]

GetLocalConstantFloat(UInt32, ExtVertexShader, Single*)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetLocalConstantFloatvEXT")]
[CLSCompliant(false)]
public static void GetLocalConstantFloat(uint id, ExtVertexShader value, [Count(Computed = "id")] float *data)
Parameters
Type Name Description
UInt32 id
ExtVertexShader value
Single* data

[length: COMPSIZE(id)]

GetLocalConstantFloat(UInt32, ExtVertexShader, out Single)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetLocalConstantFloatvEXT")]
[CLSCompliant(false)]
public static void GetLocalConstantFloat(uint id, ExtVertexShader value, [Count(Computed = "id")] out float data)
Parameters
Type Name Description
UInt32 id
ExtVertexShader value
Single data

[length: COMPSIZE(id)]

GetLocalConstantFloat(UInt32, ExtVertexShader, Single[])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetLocalConstantFloatvEXT")]
[CLSCompliant(false)]
public static void GetLocalConstantFloat(uint id, ExtVertexShader value, [Count(Computed = "id")] float[] data)
Parameters
Type Name Description
UInt32 id
ExtVertexShader value
Single[] data

[length: COMPSIZE(id)]

GetLocalConstantInteger(Int32, ExtVertexShader, Int32*)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetLocalConstantIntegervEXT")]
[CLSCompliant(false)]
public static void GetLocalConstantInteger(int id, ExtVertexShader value, [Count(Computed = "id")] int *data)
Parameters
Type Name Description
Int32 id
ExtVertexShader value
Int32* data

[length: COMPSIZE(id)]

GetLocalConstantInteger(Int32, ExtVertexShader, out Int32)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetLocalConstantIntegervEXT")]
[CLSCompliant(false)]
public static void GetLocalConstantInteger(int id, ExtVertexShader value, [Count(Computed = "id")] out int data)
Parameters
Type Name Description
Int32 id
ExtVertexShader value
Int32 data

[length: COMPSIZE(id)]

GetLocalConstantInteger(Int32, ExtVertexShader, Int32[])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetLocalConstantIntegervEXT")]
[CLSCompliant(false)]
public static void GetLocalConstantInteger(int id, ExtVertexShader value, [Count(Computed = "id")] int[] data)
Parameters
Type Name Description
Int32 id
ExtVertexShader value
Int32[] data

[length: COMPSIZE(id)]

GetLocalConstantInteger(UInt32, ExtVertexShader, Int32*)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetLocalConstantIntegervEXT")]
[CLSCompliant(false)]
public static void GetLocalConstantInteger(uint id, ExtVertexShader value, [Count(Computed = "id")] int *data)
Parameters
Type Name Description
UInt32 id
ExtVertexShader value
Int32* data

[length: COMPSIZE(id)]

GetLocalConstantInteger(UInt32, ExtVertexShader, out Int32)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetLocalConstantIntegervEXT")]
[CLSCompliant(false)]
public static void GetLocalConstantInteger(uint id, ExtVertexShader value, [Count(Computed = "id")] out int data)
Parameters
Type Name Description
UInt32 id
ExtVertexShader value
Int32 data

[length: COMPSIZE(id)]

GetLocalConstantInteger(UInt32, ExtVertexShader, Int32[])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetLocalConstantIntegervEXT")]
[CLSCompliant(false)]
public static void GetLocalConstantInteger(uint id, ExtVertexShader value, [Count(Computed = "id")] int[] data)
Parameters
Type Name Description
UInt32 id
ExtVertexShader value
Int32[] data

[length: COMPSIZE(id)]

GetMemoryObjectParameter(Int32, MemoryObjectParameterName, Int32*)

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glGetMemoryObjectParameterivEXT")]
[CLSCompliant(false)]
public static void GetMemoryObjectParameter(int memoryObject, MemoryObjectParameterName pname, int *params)
Parameters
Type Name Description
Int32 memoryObject
MemoryObjectParameterName pname
Int32* params

GetMemoryObjectParameter(Int32, MemoryObjectParameterName, out Int32)

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glGetMemoryObjectParameterivEXT")]
[CLSCompliant(false)]
public static void GetMemoryObjectParameter(int memoryObject, MemoryObjectParameterName pname, out int params)
Parameters
Type Name Description
Int32 memoryObject
MemoryObjectParameterName pname
Int32 params

GetMemoryObjectParameter(Int32, MemoryObjectParameterName, Int32[])

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glGetMemoryObjectParameterivEXT")]
[CLSCompliant(false)]
public static void GetMemoryObjectParameter(int memoryObject, MemoryObjectParameterName pname, int[] params)
Parameters
Type Name Description
Int32 memoryObject
MemoryObjectParameterName pname
Int32[] params

GetMemoryObjectParameter(UInt32, MemoryObjectParameterName, Int32*)

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glGetMemoryObjectParameterivEXT")]
[CLSCompliant(false)]
public static void GetMemoryObjectParameter(uint memoryObject, MemoryObjectParameterName pname, int *params)
Parameters
Type Name Description
UInt32 memoryObject
MemoryObjectParameterName pname
Int32* params

GetMemoryObjectParameter(UInt32, MemoryObjectParameterName, out Int32)

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glGetMemoryObjectParameterivEXT")]
[CLSCompliant(false)]
public static void GetMemoryObjectParameter(uint memoryObject, MemoryObjectParameterName pname, out int params)
Parameters
Type Name Description
UInt32 memoryObject
MemoryObjectParameterName pname
Int32 params

GetMemoryObjectParameter(UInt32, MemoryObjectParameterName, Int32[])

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glGetMemoryObjectParameterivEXT")]
[CLSCompliant(false)]
public static void GetMemoryObjectParameter(uint memoryObject, MemoryObjectParameterName pname, int[] params)
Parameters
Type Name Description
UInt32 memoryObject
MemoryObjectParameterName pname
Int32[] params

GetMinmax(ExtHistogram, Boolean, PixelFormat, PixelType, IntPtr)

[requires: EXT_histogram] Get minimum and maximum pixel values

Declaration
[Obsolete("Use MinmaxTargetExt overload instead")]
[AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxEXT")]
public static void GetMinmax(ExtHistogram target, bool reset, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] IntPtr values)
Parameters
Type Name Description
ExtHistogram target

Must be Minmax.

Boolean reset

If True, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If False, the minmax table is unaltered.

PixelFormat format

The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.

PixelType type

The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

IntPtr values

[length: COMPSIZE(target,format,type)] A pointer to storage for the returned values.

GetMinmax(MinmaxTargetExt, Boolean, PixelFormat, PixelType, IntPtr)

[requires: EXT_histogram] Get minimum and maximum pixel values

Declaration
[AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxEXT")]
public static void GetMinmax(MinmaxTargetExt target, bool reset, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] IntPtr values)
Parameters
Type Name Description
MinmaxTargetExt target

Must be Minmax.

Boolean reset

If True, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If False, the minmax table is unaltered.

PixelFormat format

The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.

PixelType type

The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

IntPtr values

[length: COMPSIZE(target,format,type)] A pointer to storage for the returned values.

GetMinmax<T4>(ExtHistogram, Boolean, PixelFormat, PixelType, ref T4)

[requires: EXT_histogram] Get minimum and maximum pixel values

Declaration
[Obsolete("Use MinmaxTargetExt overload instead")]
[AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxEXT")]
public static void GetMinmax<T4>(ExtHistogram target, bool reset, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] ref T4 values)
    where T4 : struct
Parameters
Type Name Description
ExtHistogram target

Must be Minmax.

Boolean reset

If True, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If False, the minmax table is unaltered.

PixelFormat format

The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.

PixelType type

The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

T4 values

[length: COMPSIZE(target,format,type)] A pointer to storage for the returned values.

Type Parameters
Name Description
T4

GetMinmax<T4>(ExtHistogram, Boolean, PixelFormat, PixelType, T4[])

[requires: EXT_histogram] Get minimum and maximum pixel values

Declaration
[Obsolete("Use MinmaxTargetExt overload instead")]
[AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxEXT")]
[CLSCompliant(false)]
public static void GetMinmax<T4>(ExtHistogram target, bool reset, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] T4[] values)
    where T4 : struct
Parameters
Type Name Description
ExtHistogram target

Must be Minmax.

Boolean reset

If True, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If False, the minmax table is unaltered.

PixelFormat format

The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.

PixelType type

The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

T4[] values

[length: COMPSIZE(target,format,type)] A pointer to storage for the returned values.

Type Parameters
Name Description
T4

GetMinmax<T4>(ExtHistogram, Boolean, PixelFormat, PixelType, T4[,,])

[requires: EXT_histogram] Get minimum and maximum pixel values

Declaration
[Obsolete("Use MinmaxTargetExt overload instead")]
[AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxEXT")]
[CLSCompliant(false)]
public static void GetMinmax<T4>(ExtHistogram target, bool reset, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] T4[,, ] values)
    where T4 : struct
Parameters
Type Name Description
ExtHistogram target

Must be Minmax.

Boolean reset

If True, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If False, the minmax table is unaltered.

PixelFormat format

The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.

PixelType type

The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

T4[,,] values

[length: COMPSIZE(target,format,type)] A pointer to storage for the returned values.

Type Parameters
Name Description
T4

GetMinmax<T4>(ExtHistogram, Boolean, PixelFormat, PixelType, T4[,])

[requires: EXT_histogram] Get minimum and maximum pixel values

Declaration
[Obsolete("Use MinmaxTargetExt overload instead")]
[AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxEXT")]
[CLSCompliant(false)]
public static void GetMinmax<T4>(ExtHistogram target, bool reset, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] T4[, ] values)
    where T4 : struct
Parameters
Type Name Description
ExtHistogram target

Must be Minmax.

Boolean reset

If True, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If False, the minmax table is unaltered.

PixelFormat format

The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.

PixelType type

The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

T4[,] values

[length: COMPSIZE(target,format,type)] A pointer to storage for the returned values.

Type Parameters
Name Description
T4

GetMinmax<T4>(MinmaxTargetExt, Boolean, PixelFormat, PixelType, ref T4)

[requires: EXT_histogram] Get minimum and maximum pixel values

Declaration
[AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxEXT")]
public static void GetMinmax<T4>(MinmaxTargetExt target, bool reset, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] ref T4 values)
    where T4 : struct
Parameters
Type Name Description
MinmaxTargetExt target

Must be Minmax.

Boolean reset

If True, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If False, the minmax table is unaltered.

PixelFormat format

The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.

PixelType type

The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

T4 values

[length: COMPSIZE(target,format,type)] A pointer to storage for the returned values.

Type Parameters
Name Description
T4

GetMinmax<T4>(MinmaxTargetExt, Boolean, PixelFormat, PixelType, T4[])

[requires: EXT_histogram] Get minimum and maximum pixel values

Declaration
[AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxEXT")]
[CLSCompliant(false)]
public static void GetMinmax<T4>(MinmaxTargetExt target, bool reset, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] T4[] values)
    where T4 : struct
Parameters
Type Name Description
MinmaxTargetExt target

Must be Minmax.

Boolean reset

If True, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If False, the minmax table is unaltered.

PixelFormat format

The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.

PixelType type

The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

T4[] values

[length: COMPSIZE(target,format,type)] A pointer to storage for the returned values.

Type Parameters
Name Description
T4

GetMinmax<T4>(MinmaxTargetExt, Boolean, PixelFormat, PixelType, T4[,,])

[requires: EXT_histogram] Get minimum and maximum pixel values

Declaration
[AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxEXT")]
[CLSCompliant(false)]
public static void GetMinmax<T4>(MinmaxTargetExt target, bool reset, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] T4[,, ] values)
    where T4 : struct
Parameters
Type Name Description
MinmaxTargetExt target

Must be Minmax.

Boolean reset

If True, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If False, the minmax table is unaltered.

PixelFormat format

The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.

PixelType type

The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

T4[,,] values

[length: COMPSIZE(target,format,type)] A pointer to storage for the returned values.

Type Parameters
Name Description
T4

GetMinmax<T4>(MinmaxTargetExt, Boolean, PixelFormat, PixelType, T4[,])

[requires: EXT_histogram] Get minimum and maximum pixel values

Declaration
[AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxEXT")]
[CLSCompliant(false)]
public static void GetMinmax<T4>(MinmaxTargetExt target, bool reset, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] T4[, ] values)
    where T4 : struct
Parameters
Type Name Description
MinmaxTargetExt target

Must be Minmax.

Boolean reset

If True, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If False, the minmax table is unaltered.

PixelFormat format

The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha.

PixelType type

The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

T4[,] values

[length: COMPSIZE(target,format,type)] A pointer to storage for the returned values.

Type Parameters
Name Description
T4

GetMinmaxParameter(ExtHistogram, ExtHistogram, Int32*)

[requires: EXT_histogram] Get minmax parameters

Declaration
[Obsolete("Use MinmaxTargetExt overload instead")]
[AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxParameterivEXT")]
[CLSCompliant(false)]
public static void GetMinmaxParameter(ExtHistogram target, ExtHistogram pname, [Count(Computed = "pname")] int *params)
Parameters
Type Name Description
ExtHistogram target

Must be Minmax.

ExtHistogram pname

The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink.

Int32* params

GetMinmaxParameter(ExtHistogram, ExtHistogram, out Int32)

[requires: EXT_histogram] Get minmax parameters

Declaration
[Obsolete("Use MinmaxTargetExt overload instead")]
[AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxParameterivEXT")]
[CLSCompliant(false)]
public static void GetMinmaxParameter(ExtHistogram target, ExtHistogram pname, [Count(Computed = "pname")] out int params)
Parameters
Type Name Description
ExtHistogram target

Must be Minmax.

ExtHistogram pname

The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink.

Int32 params

GetMinmaxParameter(ExtHistogram, ExtHistogram, Int32[])

[requires: EXT_histogram] Get minmax parameters

Declaration
[Obsolete("Use MinmaxTargetExt overload instead")]
[AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxParameterivEXT")]
[CLSCompliant(false)]
public static void GetMinmaxParameter(ExtHistogram target, ExtHistogram pname, [Count(Computed = "pname")] int[] params)
Parameters
Type Name Description
ExtHistogram target

Must be Minmax.

ExtHistogram pname

The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink.

Int32[] params

GetMinmaxParameter(ExtHistogram, ExtHistogram, Single*)

[requires: EXT_histogram] Get minmax parameters

Declaration
[Obsolete("Use MinmaxTargetExt overload instead")]
[AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxParameterfvEXT")]
[CLSCompliant(false)]
public static void GetMinmaxParameter(ExtHistogram target, ExtHistogram pname, [Count(Computed = "pname")] float *params)
Parameters
Type Name Description
ExtHistogram target

Must be Minmax.

ExtHistogram pname

The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink.

Single* params

GetMinmaxParameter(ExtHistogram, ExtHistogram, out Single)

[requires: EXT_histogram] Get minmax parameters

Declaration
[Obsolete("Use MinmaxTargetExt overload instead")]
[AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxParameterfvEXT")]
[CLSCompliant(false)]
public static void GetMinmaxParameter(ExtHistogram target, ExtHistogram pname, [Count(Computed = "pname")] out float params)
Parameters
Type Name Description
ExtHistogram target

Must be Minmax.

ExtHistogram pname

The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink.

Single params

GetMinmaxParameter(ExtHistogram, ExtHistogram, Single[])

[requires: EXT_histogram] Get minmax parameters

Declaration
[Obsolete("Use MinmaxTargetExt overload instead")]
[AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxParameterfvEXT")]
[CLSCompliant(false)]
public static void GetMinmaxParameter(ExtHistogram target, ExtHistogram pname, [Count(Computed = "pname")] float[] params)
Parameters
Type Name Description
ExtHistogram target

Must be Minmax.

ExtHistogram pname

The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink.

Single[] params

GetMinmaxParameter(MinmaxTargetExt, GetMinmaxParameterPNameExt, Int32*)

[requires: EXT_histogram] Get minmax parameters

Declaration
[AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxParameterivEXT")]
[CLSCompliant(false)]
public static void GetMinmaxParameter(MinmaxTargetExt target, GetMinmaxParameterPNameExt pname, [Count(Computed = "pname")] int *params)
Parameters
Type Name Description
MinmaxTargetExt target

Must be Minmax.

GetMinmaxParameterPNameExt pname

The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink.

Int32* params

GetMinmaxParameter(MinmaxTargetExt, GetMinmaxParameterPNameExt, out Int32)

[requires: EXT_histogram] Get minmax parameters

Declaration
[AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxParameterivEXT")]
[CLSCompliant(false)]
public static void GetMinmaxParameter(MinmaxTargetExt target, GetMinmaxParameterPNameExt pname, [Count(Computed = "pname")] out int params)
Parameters
Type Name Description
MinmaxTargetExt target

Must be Minmax.

GetMinmaxParameterPNameExt pname

The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink.

Int32 params

GetMinmaxParameter(MinmaxTargetExt, GetMinmaxParameterPNameExt, Int32[])

[requires: EXT_histogram] Get minmax parameters

Declaration
[AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxParameterivEXT")]
[CLSCompliant(false)]
public static void GetMinmaxParameter(MinmaxTargetExt target, GetMinmaxParameterPNameExt pname, [Count(Computed = "pname")] int[] params)
Parameters
Type Name Description
MinmaxTargetExt target

Must be Minmax.

GetMinmaxParameterPNameExt pname

The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink.

Int32[] params

GetMinmaxParameter(MinmaxTargetExt, GetMinmaxParameterPNameExt, Single*)

[requires: EXT_histogram] Get minmax parameters

Declaration
[AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxParameterfvEXT")]
[CLSCompliant(false)]
public static void GetMinmaxParameter(MinmaxTargetExt target, GetMinmaxParameterPNameExt pname, [Count(Computed = "pname")] float *params)
Parameters
Type Name Description
MinmaxTargetExt target

Must be Minmax.

GetMinmaxParameterPNameExt pname

The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink.

Single* params

GetMinmaxParameter(MinmaxTargetExt, GetMinmaxParameterPNameExt, out Single)

[requires: EXT_histogram] Get minmax parameters

Declaration
[AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxParameterfvEXT")]
[CLSCompliant(false)]
public static void GetMinmaxParameter(MinmaxTargetExt target, GetMinmaxParameterPNameExt pname, [Count(Computed = "pname")] out float params)
Parameters
Type Name Description
MinmaxTargetExt target

Must be Minmax.

GetMinmaxParameterPNameExt pname

The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink.

Single params

GetMinmaxParameter(MinmaxTargetExt, GetMinmaxParameterPNameExt, Single[])

[requires: EXT_histogram] Get minmax parameters

Declaration
[AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glGetMinmaxParameterfvEXT")]
[CLSCompliant(false)]
public static void GetMinmaxParameter(MinmaxTargetExt target, GetMinmaxParameterPNameExt pname, [Count(Computed = "pname")] float[] params)
Parameters
Type Name Description
MinmaxTargetExt target

Must be Minmax.

GetMinmaxParameterPNameExt pname

The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink.

Single[] params

GetMultiTexEnv(TextureUnit, TextureEnvTarget, TextureEnvParameter, Int32*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexEnvivEXT")]
[CLSCompliant(false)]
public static void GetMultiTexEnv(TextureUnit texunit, TextureEnvTarget target, TextureEnvParameter pname, [Count(Computed = "pname")] int *params)
Parameters
Type Name Description
TextureUnit texunit
TextureEnvTarget target
TextureEnvParameter pname
Int32* params

GetMultiTexEnv(TextureUnit, TextureEnvTarget, TextureEnvParameter, out Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexEnvivEXT")]
[CLSCompliant(false)]
public static void GetMultiTexEnv(TextureUnit texunit, TextureEnvTarget target, TextureEnvParameter pname, [Count(Computed = "pname")] out int params)
Parameters
Type Name Description
TextureUnit texunit
TextureEnvTarget target
TextureEnvParameter pname
Int32 params

GetMultiTexEnv(TextureUnit, TextureEnvTarget, TextureEnvParameter, Int32[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexEnvivEXT")]
[CLSCompliant(false)]
public static void GetMultiTexEnv(TextureUnit texunit, TextureEnvTarget target, TextureEnvParameter pname, [Count(Computed = "pname")] int[] params)
Parameters
Type Name Description
TextureUnit texunit
TextureEnvTarget target
TextureEnvParameter pname
Int32[] params

GetMultiTexEnv(TextureUnit, TextureEnvTarget, TextureEnvParameter, Single*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexEnvfvEXT")]
[CLSCompliant(false)]
public static void GetMultiTexEnv(TextureUnit texunit, TextureEnvTarget target, TextureEnvParameter pname, [Count(Computed = "pname")] float *params)
Parameters
Type Name Description
TextureUnit texunit
TextureEnvTarget target
TextureEnvParameter pname
Single* params

GetMultiTexEnv(TextureUnit, TextureEnvTarget, TextureEnvParameter, out Single)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexEnvfvEXT")]
[CLSCompliant(false)]
public static void GetMultiTexEnv(TextureUnit texunit, TextureEnvTarget target, TextureEnvParameter pname, [Count(Computed = "pname")] out float params)
Parameters
Type Name Description
TextureUnit texunit
TextureEnvTarget target
TextureEnvParameter pname
Single params

GetMultiTexEnv(TextureUnit, TextureEnvTarget, TextureEnvParameter, Single[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexEnvfvEXT")]
[CLSCompliant(false)]
public static void GetMultiTexEnv(TextureUnit texunit, TextureEnvTarget target, TextureEnvParameter pname, [Count(Computed = "pname")] float[] params)
Parameters
Type Name Description
TextureUnit texunit
TextureEnvTarget target
TextureEnvParameter pname
Single[] params

GetMultiTexGen(TextureUnit, TextureCoordName, TextureGenParameter, Double*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexGendvEXT")]
[CLSCompliant(false)]
public static void GetMultiTexGen(TextureUnit texunit, TextureCoordName coord, TextureGenParameter pname, [Count(Computed = "pname")] double *params)
Parameters
Type Name Description
TextureUnit texunit
TextureCoordName coord
TextureGenParameter pname
Double* params

GetMultiTexGen(TextureUnit, TextureCoordName, TextureGenParameter, out Double)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexGendvEXT")]
[CLSCompliant(false)]
public static void GetMultiTexGen(TextureUnit texunit, TextureCoordName coord, TextureGenParameter pname, [Count(Computed = "pname")] out double params)
Parameters
Type Name Description
TextureUnit texunit
TextureCoordName coord
TextureGenParameter pname
Double params

GetMultiTexGen(TextureUnit, TextureCoordName, TextureGenParameter, Double[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexGendvEXT")]
[CLSCompliant(false)]
public static void GetMultiTexGen(TextureUnit texunit, TextureCoordName coord, TextureGenParameter pname, [Count(Computed = "pname")] double[] params)
Parameters
Type Name Description
TextureUnit texunit
TextureCoordName coord
TextureGenParameter pname
Double[] params

GetMultiTexGen(TextureUnit, TextureCoordName, TextureGenParameter, Int32*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexGenivEXT")]
[CLSCompliant(false)]
public static void GetMultiTexGen(TextureUnit texunit, TextureCoordName coord, TextureGenParameter pname, [Count(Computed = "pname")] int *params)
Parameters
Type Name Description
TextureUnit texunit
TextureCoordName coord
TextureGenParameter pname
Int32* params

GetMultiTexGen(TextureUnit, TextureCoordName, TextureGenParameter, out Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexGenivEXT")]
[CLSCompliant(false)]
public static void GetMultiTexGen(TextureUnit texunit, TextureCoordName coord, TextureGenParameter pname, [Count(Computed = "pname")] out int params)
Parameters
Type Name Description
TextureUnit texunit
TextureCoordName coord
TextureGenParameter pname
Int32 params

GetMultiTexGen(TextureUnit, TextureCoordName, TextureGenParameter, Int32[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexGenivEXT")]
[CLSCompliant(false)]
public static void GetMultiTexGen(TextureUnit texunit, TextureCoordName coord, TextureGenParameter pname, [Count(Computed = "pname")] int[] params)
Parameters
Type Name Description
TextureUnit texunit
TextureCoordName coord
TextureGenParameter pname
Int32[] params

GetMultiTexGen(TextureUnit, TextureCoordName, TextureGenParameter, Single*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexGenfvEXT")]
[CLSCompliant(false)]
public static void GetMultiTexGen(TextureUnit texunit, TextureCoordName coord, TextureGenParameter pname, [Count(Computed = "pname")] float *params)
Parameters
Type Name Description
TextureUnit texunit
TextureCoordName coord
TextureGenParameter pname
Single* params

GetMultiTexGen(TextureUnit, TextureCoordName, TextureGenParameter, out Single)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexGenfvEXT")]
[CLSCompliant(false)]
public static void GetMultiTexGen(TextureUnit texunit, TextureCoordName coord, TextureGenParameter pname, [Count(Computed = "pname")] out float params)
Parameters
Type Name Description
TextureUnit texunit
TextureCoordName coord
TextureGenParameter pname
Single params

GetMultiTexGen(TextureUnit, TextureCoordName, TextureGenParameter, Single[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexGenfvEXT")]
[CLSCompliant(false)]
public static void GetMultiTexGen(TextureUnit texunit, TextureCoordName coord, TextureGenParameter pname, [Count(Computed = "pname")] float[] params)
Parameters
Type Name Description
TextureUnit texunit
TextureCoordName coord
TextureGenParameter pname
Single[] params

GetMultiTexImage(TextureUnit, TextureTarget, Int32, PixelFormat, PixelType, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexImageEXT")]
public static void GetMultiTexImage(TextureUnit texunit, TextureTarget target, int level, PixelFormat format, PixelType type, [Count(Computed = "target,level,format,type")] IntPtr pixels)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
PixelFormat format
PixelType type
IntPtr pixels

[length: COMPSIZE(target,level,format,type)]

GetMultiTexImage<T5>(TextureUnit, TextureTarget, Int32, PixelFormat, PixelType, ref T5)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexImageEXT")]
public static void GetMultiTexImage<T5>(TextureUnit texunit, TextureTarget target, int level, PixelFormat format, PixelType type, [Count(Computed = "target,level,format,type")] ref T5 pixels)
    where T5 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
PixelFormat format
PixelType type
T5 pixels

[length: COMPSIZE(target,level,format,type)]

Type Parameters
Name Description
T5

GetMultiTexImage<T5>(TextureUnit, TextureTarget, Int32, PixelFormat, PixelType, T5[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexImageEXT")]
[CLSCompliant(false)]
public static void GetMultiTexImage<T5>(TextureUnit texunit, TextureTarget target, int level, PixelFormat format, PixelType type, [Count(Computed = "target,level,format,type")] T5[] pixels)
    where T5 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
PixelFormat format
PixelType type
T5[] pixels

[length: COMPSIZE(target,level,format,type)]

Type Parameters
Name Description
T5

GetMultiTexImage<T5>(TextureUnit, TextureTarget, Int32, PixelFormat, PixelType, T5[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexImageEXT")]
[CLSCompliant(false)]
public static void GetMultiTexImage<T5>(TextureUnit texunit, TextureTarget target, int level, PixelFormat format, PixelType type, [Count(Computed = "target,level,format,type")] T5[,, ] pixels)
    where T5 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
PixelFormat format
PixelType type
T5[,,] pixels

[length: COMPSIZE(target,level,format,type)]

Type Parameters
Name Description
T5

GetMultiTexImage<T5>(TextureUnit, TextureTarget, Int32, PixelFormat, PixelType, T5[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexImageEXT")]
[CLSCompliant(false)]
public static void GetMultiTexImage<T5>(TextureUnit texunit, TextureTarget target, int level, PixelFormat format, PixelType type, [Count(Computed = "target,level,format,type")] T5[, ] pixels)
    where T5 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
PixelFormat format
PixelType type
T5[,] pixels

[length: COMPSIZE(target,level,format,type)]

Type Parameters
Name Description
T5

GetMultiTexLevelParameter(TextureUnit, TextureTarget, Int32, GetTextureParameter, Int32*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexLevelParameterivEXT")]
[CLSCompliant(false)]
public static void GetMultiTexLevelParameter(TextureUnit texunit, TextureTarget target, int level, GetTextureParameter pname, [Count(Computed = "pname")] int *params)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
GetTextureParameter pname
Int32* params

GetMultiTexLevelParameter(TextureUnit, TextureTarget, Int32, GetTextureParameter, out Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexLevelParameterivEXT")]
[CLSCompliant(false)]
public static void GetMultiTexLevelParameter(TextureUnit texunit, TextureTarget target, int level, GetTextureParameter pname, [Count(Computed = "pname")] out int params)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
GetTextureParameter pname
Int32 params

GetMultiTexLevelParameter(TextureUnit, TextureTarget, Int32, GetTextureParameter, Int32[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexLevelParameterivEXT")]
[CLSCompliant(false)]
public static void GetMultiTexLevelParameter(TextureUnit texunit, TextureTarget target, int level, GetTextureParameter pname, [Count(Computed = "pname")] int[] params)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
GetTextureParameter pname
Int32[] params

GetMultiTexLevelParameter(TextureUnit, TextureTarget, Int32, GetTextureParameter, Single*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexLevelParameterfvEXT")]
[CLSCompliant(false)]
public static void GetMultiTexLevelParameter(TextureUnit texunit, TextureTarget target, int level, GetTextureParameter pname, [Count(Computed = "pname")] float *params)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
GetTextureParameter pname
Single* params

GetMultiTexLevelParameter(TextureUnit, TextureTarget, Int32, GetTextureParameter, out Single)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexLevelParameterfvEXT")]
[CLSCompliant(false)]
public static void GetMultiTexLevelParameter(TextureUnit texunit, TextureTarget target, int level, GetTextureParameter pname, [Count(Computed = "pname")] out float params)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
GetTextureParameter pname
Single params

GetMultiTexLevelParameter(TextureUnit, TextureTarget, Int32, GetTextureParameter, Single[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexLevelParameterfvEXT")]
[CLSCompliant(false)]
public static void GetMultiTexLevelParameter(TextureUnit texunit, TextureTarget target, int level, GetTextureParameter pname, [Count(Computed = "pname")] float[] params)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
GetTextureParameter pname
Single[] params

GetMultiTexParameter(TextureUnit, TextureTarget, GetTextureParameter, Int32*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterivEXT")]
[CLSCompliant(false)]
public static void GetMultiTexParameter(TextureUnit texunit, TextureTarget target, GetTextureParameter pname, [Count(Computed = "pname")] int *params)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
GetTextureParameter pname
Int32* params

GetMultiTexParameter(TextureUnit, TextureTarget, GetTextureParameter, out Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterivEXT")]
[CLSCompliant(false)]
public static void GetMultiTexParameter(TextureUnit texunit, TextureTarget target, GetTextureParameter pname, [Count(Computed = "pname")] out int params)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
GetTextureParameter pname
Int32 params

GetMultiTexParameter(TextureUnit, TextureTarget, GetTextureParameter, Int32[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterivEXT")]
[CLSCompliant(false)]
public static void GetMultiTexParameter(TextureUnit texunit, TextureTarget target, GetTextureParameter pname, [Count(Computed = "pname")] int[] params)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
GetTextureParameter pname
Int32[] params

GetMultiTexParameter(TextureUnit, TextureTarget, GetTextureParameter, Single*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterfvEXT")]
[CLSCompliant(false)]
public static void GetMultiTexParameter(TextureUnit texunit, TextureTarget target, GetTextureParameter pname, [Count(Computed = "pname")] float *params)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
GetTextureParameter pname
Single* params

GetMultiTexParameter(TextureUnit, TextureTarget, GetTextureParameter, out Single)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterfvEXT")]
[CLSCompliant(false)]
public static void GetMultiTexParameter(TextureUnit texunit, TextureTarget target, GetTextureParameter pname, [Count(Computed = "pname")] out float params)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
GetTextureParameter pname
Single params

GetMultiTexParameter(TextureUnit, TextureTarget, GetTextureParameter, Single[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterfvEXT")]
[CLSCompliant(false)]
public static void GetMultiTexParameter(TextureUnit texunit, TextureTarget target, GetTextureParameter pname, [Count(Computed = "pname")] float[] params)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
GetTextureParameter pname
Single[] params

GetMultiTexParameterI(TextureUnit, TextureTarget, GetTextureParameter, Int32*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterIivEXT")]
[CLSCompliant(false)]
public static void GetMultiTexParameterI(TextureUnit texunit, TextureTarget target, GetTextureParameter pname, [Count(Computed = "pname")] int *params)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
GetTextureParameter pname
Int32* params

GetMultiTexParameterI(TextureUnit, TextureTarget, GetTextureParameter, out Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterIivEXT")]
[CLSCompliant(false)]
public static void GetMultiTexParameterI(TextureUnit texunit, TextureTarget target, GetTextureParameter pname, [Count(Computed = "pname")] out int params)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
GetTextureParameter pname
Int32 params

GetMultiTexParameterI(TextureUnit, TextureTarget, GetTextureParameter, Int32[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterIivEXT")]
[CLSCompliant(false)]
public static void GetMultiTexParameterI(TextureUnit texunit, TextureTarget target, GetTextureParameter pname, [Count(Computed = "pname")] int[] params)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
GetTextureParameter pname
Int32[] params

GetMultiTexParameterI(TextureUnit, TextureTarget, GetTextureParameter, UInt32*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterIuivEXT")]
[CLSCompliant(false)]
public static void GetMultiTexParameterI(TextureUnit texunit, TextureTarget target, GetTextureParameter pname, [Count(Computed = "pname")] uint *params)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
GetTextureParameter pname
UInt32* params

GetMultiTexParameterI(TextureUnit, TextureTarget, GetTextureParameter, out UInt32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterIuivEXT")]
[CLSCompliant(false)]
public static void GetMultiTexParameterI(TextureUnit texunit, TextureTarget target, GetTextureParameter pname, [Count(Computed = "pname")] out uint params)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
GetTextureParameter pname
UInt32 params

GetMultiTexParameterI(TextureUnit, TextureTarget, GetTextureParameter, UInt32[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterIuivEXT")]
[CLSCompliant(false)]
public static void GetMultiTexParameterI(TextureUnit texunit, TextureTarget target, GetTextureParameter pname, [Count(Computed = "pname")] uint[] params)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
GetTextureParameter pname
UInt32[] params

GetNamedBufferParameter(Int32, BufferParameterName, Int32*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferParameterivEXT")]
[CLSCompliant(false)]
public static void GetNamedBufferParameter(int buffer, BufferParameterName pname, [Count(Computed = "pname")] int *params)
Parameters
Type Name Description
Int32 buffer
BufferParameterName pname
Int32* params

GetNamedBufferParameter(Int32, BufferParameterName, out Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferParameterivEXT")]
[CLSCompliant(false)]
public static void GetNamedBufferParameter(int buffer, BufferParameterName pname, [Count(Computed = "pname")] out int params)
Parameters
Type Name Description
Int32 buffer
BufferParameterName pname
Int32 params

GetNamedBufferParameter(Int32, BufferParameterName, Int32[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferParameterivEXT")]
[CLSCompliant(false)]
public static void GetNamedBufferParameter(int buffer, BufferParameterName pname, [Count(Computed = "pname")] int[] params)
Parameters
Type Name Description
Int32 buffer
BufferParameterName pname
Int32[] params

GetNamedBufferParameter(Int32, ExtDirectStateAccess, Int32*)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferParameterivEXT")]
[CLSCompliant(false)]
public static void GetNamedBufferParameter(int buffer, ExtDirectStateAccess pname, [Count(Computed = "pname")] int *params)
Parameters
Type Name Description
Int32 buffer
ExtDirectStateAccess pname
Int32* params

GetNamedBufferParameter(Int32, ExtDirectStateAccess, out Int32)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferParameterivEXT")]
[CLSCompliant(false)]
public static void GetNamedBufferParameter(int buffer, ExtDirectStateAccess pname, [Count(Computed = "pname")] out int params)
Parameters
Type Name Description
Int32 buffer
ExtDirectStateAccess pname
Int32 params

GetNamedBufferParameter(Int32, ExtDirectStateAccess, Int32[])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferParameterivEXT")]
[CLSCompliant(false)]
public static void GetNamedBufferParameter(int buffer, ExtDirectStateAccess pname, [Count(Computed = "pname")] int[] params)
Parameters
Type Name Description
Int32 buffer
ExtDirectStateAccess pname
Int32[] params

GetNamedBufferParameter(UInt32, BufferParameterName, Int32*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferParameterivEXT")]
[CLSCompliant(false)]
public static void GetNamedBufferParameter(uint buffer, BufferParameterName pname, [Count(Computed = "pname")] int *params)
Parameters
Type Name Description
UInt32 buffer
BufferParameterName pname
Int32* params

GetNamedBufferParameter(UInt32, BufferParameterName, out Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferParameterivEXT")]
[CLSCompliant(false)]
public static void GetNamedBufferParameter(uint buffer, BufferParameterName pname, [Count(Computed = "pname")] out int params)
Parameters
Type Name Description
UInt32 buffer
BufferParameterName pname
Int32 params

GetNamedBufferParameter(UInt32, BufferParameterName, Int32[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferParameterivEXT")]
[CLSCompliant(false)]
public static void GetNamedBufferParameter(uint buffer, BufferParameterName pname, [Count(Computed = "pname")] int[] params)
Parameters
Type Name Description
UInt32 buffer
BufferParameterName pname
Int32[] params

GetNamedBufferParameter(UInt32, ExtDirectStateAccess, Int32*)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferParameterivEXT")]
[CLSCompliant(false)]
public static void GetNamedBufferParameter(uint buffer, ExtDirectStateAccess pname, [Count(Computed = "pname")] int *params)
Parameters
Type Name Description
UInt32 buffer
ExtDirectStateAccess pname
Int32* params

GetNamedBufferParameter(UInt32, ExtDirectStateAccess, out Int32)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferParameterivEXT")]
[CLSCompliant(false)]
public static void GetNamedBufferParameter(uint buffer, ExtDirectStateAccess pname, [Count(Computed = "pname")] out int params)
Parameters
Type Name Description
UInt32 buffer
ExtDirectStateAccess pname
Int32 params

GetNamedBufferParameter(UInt32, ExtDirectStateAccess, Int32[])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferParameterivEXT")]
[CLSCompliant(false)]
public static void GetNamedBufferParameter(uint buffer, ExtDirectStateAccess pname, [Count(Computed = "pname")] int[] params)
Parameters
Type Name Description
UInt32 buffer
ExtDirectStateAccess pname
Int32[] params

GetNamedBufferPointer(Int32, BufferPointer, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")]
[CLSCompliant(false)]
public static void GetNamedBufferPointer(int buffer, BufferPointer pname, [Count(Count = 1)] IntPtr params)
Parameters
Type Name Description
Int32 buffer
BufferPointer pname
IntPtr params

GetNamedBufferPointer(Int32, ExtDirectStateAccess, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")]
[CLSCompliant(false)]
public static void GetNamedBufferPointer(int buffer, ExtDirectStateAccess pname, [Count(Count = 1)] IntPtr params)
Parameters
Type Name Description
Int32 buffer
ExtDirectStateAccess pname
IntPtr params

GetNamedBufferPointer(UInt32, BufferPointer, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")]
[CLSCompliant(false)]
public static void GetNamedBufferPointer(uint buffer, BufferPointer pname, [Count(Count = 1)] IntPtr params)
Parameters
Type Name Description
UInt32 buffer
BufferPointer pname
IntPtr params

GetNamedBufferPointer(UInt32, ExtDirectStateAccess, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")]
[CLSCompliant(false)]
public static void GetNamedBufferPointer(uint buffer, ExtDirectStateAccess pname, [Count(Count = 1)] IntPtr params)
Parameters
Type Name Description
UInt32 buffer
ExtDirectStateAccess pname
IntPtr params

GetNamedBufferPointer<T2>(Int32, BufferPointer, ref T2)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")]
[CLSCompliant(false)]
public static void GetNamedBufferPointer<T2>(int buffer, BufferPointer pname, [Count(Count = 1)] ref T2 params)
    where T2 : struct
Parameters
Type Name Description
Int32 buffer
BufferPointer pname
T2 params
Type Parameters
Name Description
T2

GetNamedBufferPointer<T2>(Int32, BufferPointer, T2[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")]
[CLSCompliant(false)]
public static void GetNamedBufferPointer<T2>(int buffer, BufferPointer pname, [Count(Count = 1)] T2[] params)
    where T2 : struct
Parameters
Type Name Description
Int32 buffer
BufferPointer pname
T2[] params
Type Parameters
Name Description
T2

GetNamedBufferPointer<T2>(Int32, BufferPointer, T2[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")]
[CLSCompliant(false)]
public static void GetNamedBufferPointer<T2>(int buffer, BufferPointer pname, [Count(Count = 1)] T2[,, ] params)
    where T2 : struct
Parameters
Type Name Description
Int32 buffer
BufferPointer pname
T2[,,] params
Type Parameters
Name Description
T2

GetNamedBufferPointer<T2>(Int32, BufferPointer, T2[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")]
[CLSCompliant(false)]
public static void GetNamedBufferPointer<T2>(int buffer, BufferPointer pname, [Count(Count = 1)] T2[, ] params)
    where T2 : struct
Parameters
Type Name Description
Int32 buffer
BufferPointer pname
T2[,] params
Type Parameters
Name Description
T2

GetNamedBufferPointer<T2>(Int32, ExtDirectStateAccess, ref T2)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")]
[CLSCompliant(false)]
public static void GetNamedBufferPointer<T2>(int buffer, ExtDirectStateAccess pname, [Count(Count = 1)] ref T2 params)
    where T2 : struct
Parameters
Type Name Description
Int32 buffer
ExtDirectStateAccess pname
T2 params
Type Parameters
Name Description
T2

GetNamedBufferPointer<T2>(Int32, ExtDirectStateAccess, T2[])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")]
[CLSCompliant(false)]
public static void GetNamedBufferPointer<T2>(int buffer, ExtDirectStateAccess pname, [Count(Count = 1)] T2[] params)
    where T2 : struct
Parameters
Type Name Description
Int32 buffer
ExtDirectStateAccess pname
T2[] params
Type Parameters
Name Description
T2

GetNamedBufferPointer<T2>(Int32, ExtDirectStateAccess, T2[,,])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")]
[CLSCompliant(false)]
public static void GetNamedBufferPointer<T2>(int buffer, ExtDirectStateAccess pname, [Count(Count = 1)] T2[,, ] params)
    where T2 : struct
Parameters
Type Name Description
Int32 buffer
ExtDirectStateAccess pname
T2[,,] params
Type Parameters
Name Description
T2

GetNamedBufferPointer<T2>(Int32, ExtDirectStateAccess, T2[,])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")]
[CLSCompliant(false)]
public static void GetNamedBufferPointer<T2>(int buffer, ExtDirectStateAccess pname, [Count(Count = 1)] T2[, ] params)
    where T2 : struct
Parameters
Type Name Description
Int32 buffer
ExtDirectStateAccess pname
T2[,] params
Type Parameters
Name Description
T2

GetNamedBufferPointer<T2>(UInt32, BufferPointer, ref T2)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")]
[CLSCompliant(false)]
public static void GetNamedBufferPointer<T2>(uint buffer, BufferPointer pname, [Count(Count = 1)] ref T2 params)
    where T2 : struct
Parameters
Type Name Description
UInt32 buffer
BufferPointer pname
T2 params
Type Parameters
Name Description
T2

GetNamedBufferPointer<T2>(UInt32, BufferPointer, T2[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")]
[CLSCompliant(false)]
public static void GetNamedBufferPointer<T2>(uint buffer, BufferPointer pname, [Count(Count = 1)] T2[] params)
    where T2 : struct
Parameters
Type Name Description
UInt32 buffer
BufferPointer pname
T2[] params
Type Parameters
Name Description
T2

GetNamedBufferPointer<T2>(UInt32, BufferPointer, T2[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")]
[CLSCompliant(false)]
public static void GetNamedBufferPointer<T2>(uint buffer, BufferPointer pname, [Count(Count = 1)] T2[,, ] params)
    where T2 : struct
Parameters
Type Name Description
UInt32 buffer
BufferPointer pname
T2[,,] params
Type Parameters
Name Description
T2

GetNamedBufferPointer<T2>(UInt32, BufferPointer, T2[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")]
[CLSCompliant(false)]
public static void GetNamedBufferPointer<T2>(uint buffer, BufferPointer pname, [Count(Count = 1)] T2[, ] params)
    where T2 : struct
Parameters
Type Name Description
UInt32 buffer
BufferPointer pname
T2[,] params
Type Parameters
Name Description
T2

GetNamedBufferPointer<T2>(UInt32, ExtDirectStateAccess, ref T2)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")]
[CLSCompliant(false)]
public static void GetNamedBufferPointer<T2>(uint buffer, ExtDirectStateAccess pname, [Count(Count = 1)] ref T2 params)
    where T2 : struct
Parameters
Type Name Description
UInt32 buffer
ExtDirectStateAccess pname
T2 params
Type Parameters
Name Description
T2

GetNamedBufferPointer<T2>(UInt32, ExtDirectStateAccess, T2[])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")]
[CLSCompliant(false)]
public static void GetNamedBufferPointer<T2>(uint buffer, ExtDirectStateAccess pname, [Count(Count = 1)] T2[] params)
    where T2 : struct
Parameters
Type Name Description
UInt32 buffer
ExtDirectStateAccess pname
T2[] params
Type Parameters
Name Description
T2

GetNamedBufferPointer<T2>(UInt32, ExtDirectStateAccess, T2[,,])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")]
[CLSCompliant(false)]
public static void GetNamedBufferPointer<T2>(uint buffer, ExtDirectStateAccess pname, [Count(Count = 1)] T2[,, ] params)
    where T2 : struct
Parameters
Type Name Description
UInt32 buffer
ExtDirectStateAccess pname
T2[,,] params
Type Parameters
Name Description
T2

GetNamedBufferPointer<T2>(UInt32, ExtDirectStateAccess, T2[,])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")]
[CLSCompliant(false)]
public static void GetNamedBufferPointer<T2>(uint buffer, ExtDirectStateAccess pname, [Count(Count = 1)] T2[, ] params)
    where T2 : struct
Parameters
Type Name Description
UInt32 buffer
ExtDirectStateAccess pname
T2[,] params
Type Parameters
Name Description
T2

GetNamedBufferSubData(Int32, IntPtr, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void GetNamedBufferSubData(int buffer, IntPtr offset, int size, [Count(Computed = "size")] IntPtr data)
Parameters
Type Name Description
Int32 buffer
IntPtr offset
Int32 size
IntPtr data

[length: COMPSIZE(size)]

GetNamedBufferSubData(Int32, IntPtr, IntPtr, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void GetNamedBufferSubData(int buffer, IntPtr offset, IntPtr size, [Count(Computed = "size")] IntPtr data)
Parameters
Type Name Description
Int32 buffer
IntPtr offset
IntPtr size
IntPtr data

[length: COMPSIZE(size)]

GetNamedBufferSubData(UInt32, IntPtr, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void GetNamedBufferSubData(uint buffer, IntPtr offset, int size, [Count(Computed = "size")] IntPtr data)
Parameters
Type Name Description
UInt32 buffer
IntPtr offset
Int32 size
IntPtr data

[length: COMPSIZE(size)]

GetNamedBufferSubData(UInt32, IntPtr, IntPtr, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void GetNamedBufferSubData(uint buffer, IntPtr offset, IntPtr size, [Count(Computed = "size")] IntPtr data)
Parameters
Type Name Description
UInt32 buffer
IntPtr offset
IntPtr size
IntPtr data

[length: COMPSIZE(size)]

GetNamedBufferSubData<T3>(Int32, IntPtr, Int32, ref T3)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void GetNamedBufferSubData<T3>(int buffer, IntPtr offset, int size, [Count(Computed = "size")] ref T3 data)
    where T3 : struct
Parameters
Type Name Description
Int32 buffer
IntPtr offset
Int32 size
T3 data

[length: COMPSIZE(size)]

Type Parameters
Name Description
T3

GetNamedBufferSubData<T3>(Int32, IntPtr, Int32, T3[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void GetNamedBufferSubData<T3>(int buffer, IntPtr offset, int size, [Count(Computed = "size")] T3[] data)
    where T3 : struct
Parameters
Type Name Description
Int32 buffer
IntPtr offset
Int32 size
T3[] data

[length: COMPSIZE(size)]

Type Parameters
Name Description
T3

GetNamedBufferSubData<T3>(Int32, IntPtr, Int32, T3[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void GetNamedBufferSubData<T3>(int buffer, IntPtr offset, int size, [Count(Computed = "size")] T3[,, ] data)
    where T3 : struct
Parameters
Type Name Description
Int32 buffer
IntPtr offset
Int32 size
T3[,,] data

[length: COMPSIZE(size)]

Type Parameters
Name Description
T3

GetNamedBufferSubData<T3>(Int32, IntPtr, Int32, T3[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void GetNamedBufferSubData<T3>(int buffer, IntPtr offset, int size, [Count(Computed = "size")] T3[, ] data)
    where T3 : struct
Parameters
Type Name Description
Int32 buffer
IntPtr offset
Int32 size
T3[,] data

[length: COMPSIZE(size)]

Type Parameters
Name Description
T3

GetNamedBufferSubData<T3>(Int32, IntPtr, IntPtr, ref T3)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void GetNamedBufferSubData<T3>(int buffer, IntPtr offset, IntPtr size, [Count(Computed = "size")] ref T3 data)
    where T3 : struct
Parameters
Type Name Description
Int32 buffer
IntPtr offset
IntPtr size
T3 data

[length: COMPSIZE(size)]

Type Parameters
Name Description
T3

GetNamedBufferSubData<T3>(Int32, IntPtr, IntPtr, T3[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void GetNamedBufferSubData<T3>(int buffer, IntPtr offset, IntPtr size, [Count(Computed = "size")] T3[] data)
    where T3 : struct
Parameters
Type Name Description
Int32 buffer
IntPtr offset
IntPtr size
T3[] data

[length: COMPSIZE(size)]

Type Parameters
Name Description
T3

GetNamedBufferSubData<T3>(Int32, IntPtr, IntPtr, T3[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void GetNamedBufferSubData<T3>(int buffer, IntPtr offset, IntPtr size, [Count(Computed = "size")] T3[,, ] data)
    where T3 : struct
Parameters
Type Name Description
Int32 buffer
IntPtr offset
IntPtr size
T3[,,] data

[length: COMPSIZE(size)]

Type Parameters
Name Description
T3

GetNamedBufferSubData<T3>(Int32, IntPtr, IntPtr, T3[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void GetNamedBufferSubData<T3>(int buffer, IntPtr offset, IntPtr size, [Count(Computed = "size")] T3[, ] data)
    where T3 : struct
Parameters
Type Name Description
Int32 buffer
IntPtr offset
IntPtr size
T3[,] data

[length: COMPSIZE(size)]

Type Parameters
Name Description
T3

GetNamedBufferSubData<T3>(UInt32, IntPtr, Int32, ref T3)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void GetNamedBufferSubData<T3>(uint buffer, IntPtr offset, int size, [Count(Computed = "size")] ref T3 data)
    where T3 : struct
Parameters
Type Name Description
UInt32 buffer
IntPtr offset
Int32 size
T3 data

[length: COMPSIZE(size)]

Type Parameters
Name Description
T3

GetNamedBufferSubData<T3>(UInt32, IntPtr, Int32, T3[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void GetNamedBufferSubData<T3>(uint buffer, IntPtr offset, int size, [Count(Computed = "size")] T3[] data)
    where T3 : struct
Parameters
Type Name Description
UInt32 buffer
IntPtr offset
Int32 size
T3[] data

[length: COMPSIZE(size)]

Type Parameters
Name Description
T3

GetNamedBufferSubData<T3>(UInt32, IntPtr, Int32, T3[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void GetNamedBufferSubData<T3>(uint buffer, IntPtr offset, int size, [Count(Computed = "size")] T3[,, ] data)
    where T3 : struct
Parameters
Type Name Description
UInt32 buffer
IntPtr offset
Int32 size
T3[,,] data

[length: COMPSIZE(size)]

Type Parameters
Name Description
T3

GetNamedBufferSubData<T3>(UInt32, IntPtr, Int32, T3[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void GetNamedBufferSubData<T3>(uint buffer, IntPtr offset, int size, [Count(Computed = "size")] T3[, ] data)
    where T3 : struct
Parameters
Type Name Description
UInt32 buffer
IntPtr offset
Int32 size
T3[,] data

[length: COMPSIZE(size)]

Type Parameters
Name Description
T3

GetNamedBufferSubData<T3>(UInt32, IntPtr, IntPtr, ref T3)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void GetNamedBufferSubData<T3>(uint buffer, IntPtr offset, IntPtr size, [Count(Computed = "size")] ref T3 data)
    where T3 : struct
Parameters
Type Name Description
UInt32 buffer
IntPtr offset
IntPtr size
T3 data

[length: COMPSIZE(size)]

Type Parameters
Name Description
T3

GetNamedBufferSubData<T3>(UInt32, IntPtr, IntPtr, T3[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void GetNamedBufferSubData<T3>(uint buffer, IntPtr offset, IntPtr size, [Count(Computed = "size")] T3[] data)
    where T3 : struct
Parameters
Type Name Description
UInt32 buffer
IntPtr offset
IntPtr size
T3[] data

[length: COMPSIZE(size)]

Type Parameters
Name Description
T3

GetNamedBufferSubData<T3>(UInt32, IntPtr, IntPtr, T3[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void GetNamedBufferSubData<T3>(uint buffer, IntPtr offset, IntPtr size, [Count(Computed = "size")] T3[,, ] data)
    where T3 : struct
Parameters
Type Name Description
UInt32 buffer
IntPtr offset
IntPtr size
T3[,,] data

[length: COMPSIZE(size)]

Type Parameters
Name Description
T3

GetNamedBufferSubData<T3>(UInt32, IntPtr, IntPtr, T3[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void GetNamedBufferSubData<T3>(uint buffer, IntPtr offset, IntPtr size, [Count(Computed = "size")] T3[, ] data)
    where T3 : struct
Parameters
Type Name Description
UInt32 buffer
IntPtr offset
IntPtr size
T3[,] data

[length: COMPSIZE(size)]

Type Parameters
Name Description
T3

GetNamedFramebufferAttachmentParameter(Int32, FramebufferAttachment, FramebufferAttachmentParameterName, Int32*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferAttachmentParameterivEXT")]
[CLSCompliant(false)]
public static void GetNamedFramebufferAttachmentParameter(int framebuffer, FramebufferAttachment attachment, FramebufferAttachmentParameterName pname, [Count(Computed = "pname")] int *params)
Parameters
Type Name Description
Int32 framebuffer
FramebufferAttachment attachment
FramebufferAttachmentParameterName pname
Int32* params

GetNamedFramebufferAttachmentParameter(Int32, FramebufferAttachment, FramebufferAttachmentParameterName, out Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferAttachmentParameterivEXT")]
[CLSCompliant(false)]
public static void GetNamedFramebufferAttachmentParameter(int framebuffer, FramebufferAttachment attachment, FramebufferAttachmentParameterName pname, [Count(Computed = "pname")] out int params)
Parameters
Type Name Description
Int32 framebuffer
FramebufferAttachment attachment
FramebufferAttachmentParameterName pname
Int32 params

GetNamedFramebufferAttachmentParameter(Int32, FramebufferAttachment, FramebufferAttachmentParameterName, Int32[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferAttachmentParameterivEXT")]
[CLSCompliant(false)]
public static void GetNamedFramebufferAttachmentParameter(int framebuffer, FramebufferAttachment attachment, FramebufferAttachmentParameterName pname, [Count(Computed = "pname")] int[] params)
Parameters
Type Name Description
Int32 framebuffer
FramebufferAttachment attachment
FramebufferAttachmentParameterName pname
Int32[] params

GetNamedFramebufferAttachmentParameter(UInt32, FramebufferAttachment, FramebufferAttachmentParameterName, Int32*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferAttachmentParameterivEXT")]
[CLSCompliant(false)]
public static void GetNamedFramebufferAttachmentParameter(uint framebuffer, FramebufferAttachment attachment, FramebufferAttachmentParameterName pname, [Count(Computed = "pname")] int *params)
Parameters
Type Name Description
UInt32 framebuffer
FramebufferAttachment attachment
FramebufferAttachmentParameterName pname
Int32* params

GetNamedFramebufferAttachmentParameter(UInt32, FramebufferAttachment, FramebufferAttachmentParameterName, out Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferAttachmentParameterivEXT")]
[CLSCompliant(false)]
public static void GetNamedFramebufferAttachmentParameter(uint framebuffer, FramebufferAttachment attachment, FramebufferAttachmentParameterName pname, [Count(Computed = "pname")] out int params)
Parameters
Type Name Description
UInt32 framebuffer
FramebufferAttachment attachment
FramebufferAttachmentParameterName pname
Int32 params

GetNamedFramebufferAttachmentParameter(UInt32, FramebufferAttachment, FramebufferAttachmentParameterName, Int32[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferAttachmentParameterivEXT")]
[CLSCompliant(false)]
public static void GetNamedFramebufferAttachmentParameter(uint framebuffer, FramebufferAttachment attachment, FramebufferAttachmentParameterName pname, [Count(Computed = "pname")] int[] params)
Parameters
Type Name Description
UInt32 framebuffer
FramebufferAttachment attachment
FramebufferAttachmentParameterName pname
Int32[] params

GetNamedFramebufferParameter(Int32, GetFramebufferParameter, Int32*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferParameterivEXT")]
[CLSCompliant(false)]
public static void GetNamedFramebufferParameter(int framebuffer, GetFramebufferParameter pname, [Count(Computed = "pname")] int *params)
Parameters
Type Name Description
Int32 framebuffer
GetFramebufferParameter pname
Int32* params

GetNamedFramebufferParameter(Int32, GetFramebufferParameter, out Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferParameterivEXT")]
[CLSCompliant(false)]
public static void GetNamedFramebufferParameter(int framebuffer, GetFramebufferParameter pname, [Count(Computed = "pname")] out int params)
Parameters
Type Name Description
Int32 framebuffer
GetFramebufferParameter pname
Int32 params

GetNamedFramebufferParameter(Int32, GetFramebufferParameter, Int32[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferParameterivEXT")]
[CLSCompliant(false)]
public static void GetNamedFramebufferParameter(int framebuffer, GetFramebufferParameter pname, [Count(Computed = "pname")] int[] params)
Parameters
Type Name Description
Int32 framebuffer
GetFramebufferParameter pname
Int32[] params

GetNamedFramebufferParameter(UInt32, GetFramebufferParameter, Int32*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferParameterivEXT")]
[CLSCompliant(false)]
public static void GetNamedFramebufferParameter(uint framebuffer, GetFramebufferParameter pname, [Count(Computed = "pname")] int *params)
Parameters
Type Name Description
UInt32 framebuffer
GetFramebufferParameter pname
Int32* params

GetNamedFramebufferParameter(UInt32, GetFramebufferParameter, out Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferParameterivEXT")]
[CLSCompliant(false)]
public static void GetNamedFramebufferParameter(uint framebuffer, GetFramebufferParameter pname, [Count(Computed = "pname")] out int params)
Parameters
Type Name Description
UInt32 framebuffer
GetFramebufferParameter pname
Int32 params

GetNamedFramebufferParameter(UInt32, GetFramebufferParameter, Int32[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferParameterivEXT")]
[CLSCompliant(false)]
public static void GetNamedFramebufferParameter(uint framebuffer, GetFramebufferParameter pname, [Count(Computed = "pname")] int[] params)
Parameters
Type Name Description
UInt32 framebuffer
GetFramebufferParameter pname
Int32[] params

GetNamedProgram(Int32, ExtDirectStateAccess, ExtDirectStateAccess, Int32*)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use ProgramProperty overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramivEXT")]
[CLSCompliant(false)]
public static void GetNamedProgram(int program, ExtDirectStateAccess target, ExtDirectStateAccess pname, [Count(Count = 1)] int *params)
Parameters
Type Name Description
Int32 program
ExtDirectStateAccess target
ExtDirectStateAccess pname
Int32* params

GetNamedProgram(Int32, ExtDirectStateAccess, ExtDirectStateAccess, out Int32)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use ProgramProperty overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramivEXT")]
[CLSCompliant(false)]
public static void GetNamedProgram(int program, ExtDirectStateAccess target, ExtDirectStateAccess pname, [Count(Count = 1)] out int params)
Parameters
Type Name Description
Int32 program
ExtDirectStateAccess target
ExtDirectStateAccess pname
Int32 params

GetNamedProgram(Int32, ExtDirectStateAccess, ProgramPropertyArb, Int32*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramivEXT")]
[CLSCompliant(false)]
public static void GetNamedProgram(int program, ExtDirectStateAccess target, ProgramPropertyArb pname, [Count(Count = 1)] int *params)
Parameters
Type Name Description
Int32 program
ExtDirectStateAccess target
ProgramPropertyArb pname
Int32* params

GetNamedProgram(Int32, ExtDirectStateAccess, ProgramPropertyArb, out Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramivEXT")]
[CLSCompliant(false)]
public static void GetNamedProgram(int program, ExtDirectStateAccess target, ProgramPropertyArb pname, [Count(Count = 1)] out int params)
Parameters
Type Name Description
Int32 program
ExtDirectStateAccess target
ProgramPropertyArb pname
Int32 params

GetNamedProgram(UInt32, ExtDirectStateAccess, ExtDirectStateAccess, Int32*)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use ProgramProperty overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramivEXT")]
[CLSCompliant(false)]
public static void GetNamedProgram(uint program, ExtDirectStateAccess target, ExtDirectStateAccess pname, [Count(Count = 1)] int *params)
Parameters
Type Name Description
UInt32 program
ExtDirectStateAccess target
ExtDirectStateAccess pname
Int32* params

GetNamedProgram(UInt32, ExtDirectStateAccess, ExtDirectStateAccess, out Int32)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use ProgramProperty overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramivEXT")]
[CLSCompliant(false)]
public static void GetNamedProgram(uint program, ExtDirectStateAccess target, ExtDirectStateAccess pname, [Count(Count = 1)] out int params)
Parameters
Type Name Description
UInt32 program
ExtDirectStateAccess target
ExtDirectStateAccess pname
Int32 params

GetNamedProgram(UInt32, ExtDirectStateAccess, ProgramPropertyArb, Int32*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramivEXT")]
[CLSCompliant(false)]
public static void GetNamedProgram(uint program, ExtDirectStateAccess target, ProgramPropertyArb pname, [Count(Count = 1)] int *params)
Parameters
Type Name Description
UInt32 program
ExtDirectStateAccess target
ProgramPropertyArb pname
Int32* params

GetNamedProgram(UInt32, ExtDirectStateAccess, ProgramPropertyArb, out Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramivEXT")]
[CLSCompliant(false)]
public static void GetNamedProgram(uint program, ExtDirectStateAccess target, ProgramPropertyArb pname, [Count(Count = 1)] out int params)
Parameters
Type Name Description
UInt32 program
ExtDirectStateAccess target
ProgramPropertyArb pname
Int32 params

GetNamedProgramLocalParameter(Int32, ExtDirectStateAccess, Int32, Double*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterdvEXT")]
[CLSCompliant(false)]
public static void GetNamedProgramLocalParameter(int program, ExtDirectStateAccess target, int index, [Count(Count = 4)] double *params)
Parameters
Type Name Description
Int32 program
ExtDirectStateAccess target
Int32 index
Double* params

GetNamedProgramLocalParameter(Int32, ExtDirectStateAccess, Int32, out Double)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterdvEXT")]
[CLSCompliant(false)]
public static void GetNamedProgramLocalParameter(int program, ExtDirectStateAccess target, int index, [Count(Count = 4)] out double params)
Parameters
Type Name Description
Int32 program
ExtDirectStateAccess target
Int32 index
Double params

GetNamedProgramLocalParameter(Int32, ExtDirectStateAccess, Int32, Double[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterdvEXT")]
[CLSCompliant(false)]
public static void GetNamedProgramLocalParameter(int program, ExtDirectStateAccess target, int index, [Count(Count = 4)] double[] params)
Parameters
Type Name Description
Int32 program
ExtDirectStateAccess target
Int32 index
Double[] params

GetNamedProgramLocalParameter(Int32, ExtDirectStateAccess, Int32, Single*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterfvEXT")]
[CLSCompliant(false)]
public static void GetNamedProgramLocalParameter(int program, ExtDirectStateAccess target, int index, [Count(Count = 4)] float *params)
Parameters
Type Name Description
Int32 program
ExtDirectStateAccess target
Int32 index
Single* params

GetNamedProgramLocalParameter(Int32, ExtDirectStateAccess, Int32, out Single)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterfvEXT")]
[CLSCompliant(false)]
public static void GetNamedProgramLocalParameter(int program, ExtDirectStateAccess target, int index, [Count(Count = 4)] out float params)
Parameters
Type Name Description
Int32 program
ExtDirectStateAccess target
Int32 index
Single params

GetNamedProgramLocalParameter(Int32, ExtDirectStateAccess, Int32, Single[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterfvEXT")]
[CLSCompliant(false)]
public static void GetNamedProgramLocalParameter(int program, ExtDirectStateAccess target, int index, [Count(Count = 4)] float[] params)
Parameters
Type Name Description
Int32 program
ExtDirectStateAccess target
Int32 index
Single[] params

GetNamedProgramLocalParameter(UInt32, ExtDirectStateAccess, UInt32, Double*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterdvEXT")]
[CLSCompliant(false)]
public static void GetNamedProgramLocalParameter(uint program, ExtDirectStateAccess target, uint index, [Count(Count = 4)] double *params)
Parameters
Type Name Description
UInt32 program
ExtDirectStateAccess target
UInt32 index
Double* params

GetNamedProgramLocalParameter(UInt32, ExtDirectStateAccess, UInt32, out Double)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterdvEXT")]
[CLSCompliant(false)]
public static void GetNamedProgramLocalParameter(uint program, ExtDirectStateAccess target, uint index, [Count(Count = 4)] out double params)
Parameters
Type Name Description
UInt32 program
ExtDirectStateAccess target
UInt32 index
Double params

GetNamedProgramLocalParameter(UInt32, ExtDirectStateAccess, UInt32, Double[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterdvEXT")]
[CLSCompliant(false)]
public static void GetNamedProgramLocalParameter(uint program, ExtDirectStateAccess target, uint index, [Count(Count = 4)] double[] params)
Parameters
Type Name Description
UInt32 program
ExtDirectStateAccess target
UInt32 index
Double[] params

GetNamedProgramLocalParameter(UInt32, ExtDirectStateAccess, UInt32, Single*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterfvEXT")]
[CLSCompliant(false)]
public static void GetNamedProgramLocalParameter(uint program, ExtDirectStateAccess target, uint index, [Count(Count = 4)] float *params)
Parameters
Type Name Description
UInt32 program
ExtDirectStateAccess target
UInt32 index
Single* params

GetNamedProgramLocalParameter(UInt32, ExtDirectStateAccess, UInt32, out Single)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterfvEXT")]
[CLSCompliant(false)]
public static void GetNamedProgramLocalParameter(uint program, ExtDirectStateAccess target, uint index, [Count(Count = 4)] out float params)
Parameters
Type Name Description
UInt32 program
ExtDirectStateAccess target
UInt32 index
Single params

GetNamedProgramLocalParameter(UInt32, ExtDirectStateAccess, UInt32, Single[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterfvEXT")]
[CLSCompliant(false)]
public static void GetNamedProgramLocalParameter(uint program, ExtDirectStateAccess target, uint index, [Count(Count = 4)] float[] params)
Parameters
Type Name Description
UInt32 program
ExtDirectStateAccess target
UInt32 index
Single[] params

GetNamedProgramLocalParameterI(Int32, ExtDirectStateAccess, Int32, Int32*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterIivEXT")]
[CLSCompliant(false)]
public static void GetNamedProgramLocalParameterI(int program, ExtDirectStateAccess target, int index, [Count(Count = 4)] int *params)
Parameters
Type Name Description
Int32 program
ExtDirectStateAccess target
Int32 index
Int32* params

GetNamedProgramLocalParameterI(Int32, ExtDirectStateAccess, Int32, out Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterIivEXT")]
[CLSCompliant(false)]
public static void GetNamedProgramLocalParameterI(int program, ExtDirectStateAccess target, int index, [Count(Count = 4)] out int params)
Parameters
Type Name Description
Int32 program
ExtDirectStateAccess target
Int32 index
Int32 params

GetNamedProgramLocalParameterI(Int32, ExtDirectStateAccess, Int32, Int32[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterIivEXT")]
[CLSCompliant(false)]
public static void GetNamedProgramLocalParameterI(int program, ExtDirectStateAccess target, int index, [Count(Count = 4)] int[] params)
Parameters
Type Name Description
Int32 program
ExtDirectStateAccess target
Int32 index
Int32[] params

GetNamedProgramLocalParameterI(UInt32, ExtDirectStateAccess, UInt32, Int32*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterIivEXT")]
[CLSCompliant(false)]
public static void GetNamedProgramLocalParameterI(uint program, ExtDirectStateAccess target, uint index, [Count(Count = 4)] int *params)
Parameters
Type Name Description
UInt32 program
ExtDirectStateAccess target
UInt32 index
Int32* params

GetNamedProgramLocalParameterI(UInt32, ExtDirectStateAccess, UInt32, out Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterIivEXT")]
[CLSCompliant(false)]
public static void GetNamedProgramLocalParameterI(uint program, ExtDirectStateAccess target, uint index, [Count(Count = 4)] out int params)
Parameters
Type Name Description
UInt32 program
ExtDirectStateAccess target
UInt32 index
Int32 params

GetNamedProgramLocalParameterI(UInt32, ExtDirectStateAccess, UInt32, Int32[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterIivEXT")]
[CLSCompliant(false)]
public static void GetNamedProgramLocalParameterI(uint program, ExtDirectStateAccess target, uint index, [Count(Count = 4)] int[] params)
Parameters
Type Name Description
UInt32 program
ExtDirectStateAccess target
UInt32 index
Int32[] params

GetNamedProgramLocalParameterI(UInt32, ExtDirectStateAccess, UInt32, UInt32*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterIuivEXT")]
[CLSCompliant(false)]
public static void GetNamedProgramLocalParameterI(uint program, ExtDirectStateAccess target, uint index, [Count(Count = 4)] uint *params)
Parameters
Type Name Description
UInt32 program
ExtDirectStateAccess target
UInt32 index
UInt32* params

GetNamedProgramLocalParameterI(UInt32, ExtDirectStateAccess, UInt32, out UInt32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterIuivEXT")]
[CLSCompliant(false)]
public static void GetNamedProgramLocalParameterI(uint program, ExtDirectStateAccess target, uint index, [Count(Count = 4)] out uint params)
Parameters
Type Name Description
UInt32 program
ExtDirectStateAccess target
UInt32 index
UInt32 params

GetNamedProgramLocalParameterI(UInt32, ExtDirectStateAccess, UInt32, UInt32[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterIuivEXT")]
[CLSCompliant(false)]
public static void GetNamedProgramLocalParameterI(uint program, ExtDirectStateAccess target, uint index, [Count(Count = 4)] uint[] params)
Parameters
Type Name Description
UInt32 program
ExtDirectStateAccess target
UInt32 index
UInt32[] params

GetNamedProgramString(Int32, ExtDirectStateAccess, ExtDirectStateAccess, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramStringEXT")]
[CLSCompliant(false)]
public static void GetNamedProgramString(int program, ExtDirectStateAccess target, ExtDirectStateAccess pname, [Count(Computed = "program,pname")] IntPtr string)
Parameters
Type Name Description
Int32 program
ExtDirectStateAccess target
ExtDirectStateAccess pname
IntPtr string

GetNamedProgramString(UInt32, ExtDirectStateAccess, ExtDirectStateAccess, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramStringEXT")]
[CLSCompliant(false)]
public static void GetNamedProgramString(uint program, ExtDirectStateAccess target, ExtDirectStateAccess pname, [Count(Computed = "program,pname")] IntPtr string)
Parameters
Type Name Description
UInt32 program
ExtDirectStateAccess target
ExtDirectStateAccess pname
IntPtr string

GetNamedProgramString<T3>(Int32, ExtDirectStateAccess, ExtDirectStateAccess, ref T3)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramStringEXT")]
[CLSCompliant(false)]
public static void GetNamedProgramString<T3>(int program, ExtDirectStateAccess target, ExtDirectStateAccess pname, [Count(Computed = "program,pname")] ref T3 string)
    where T3 : struct
Parameters
Type Name Description
Int32 program
ExtDirectStateAccess target
ExtDirectStateAccess pname
T3 string
Type Parameters
Name Description
T3

GetNamedProgramString<T3>(Int32, ExtDirectStateAccess, ExtDirectStateAccess, T3[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramStringEXT")]
[CLSCompliant(false)]
public static void GetNamedProgramString<T3>(int program, ExtDirectStateAccess target, ExtDirectStateAccess pname, [Count(Computed = "program,pname")] T3[] string)
    where T3 : struct
Parameters
Type Name Description
Int32 program
ExtDirectStateAccess target
ExtDirectStateAccess pname
T3[] string
Type Parameters
Name Description
T3

GetNamedProgramString<T3>(Int32, ExtDirectStateAccess, ExtDirectStateAccess, T3[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramStringEXT")]
[CLSCompliant(false)]
public static void GetNamedProgramString<T3>(int program, ExtDirectStateAccess target, ExtDirectStateAccess pname, [Count(Computed = "program,pname")] T3[,, ] string)
    where T3 : struct
Parameters
Type Name Description
Int32 program
ExtDirectStateAccess target
ExtDirectStateAccess pname
T3[,,] string
Type Parameters
Name Description
T3

GetNamedProgramString<T3>(Int32, ExtDirectStateAccess, ExtDirectStateAccess, T3[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramStringEXT")]
[CLSCompliant(false)]
public static void GetNamedProgramString<T3>(int program, ExtDirectStateAccess target, ExtDirectStateAccess pname, [Count(Computed = "program,pname")] T3[, ] string)
    where T3 : struct
Parameters
Type Name Description
Int32 program
ExtDirectStateAccess target
ExtDirectStateAccess pname
T3[,] string
Type Parameters
Name Description
T3

GetNamedProgramString<T3>(UInt32, ExtDirectStateAccess, ExtDirectStateAccess, ref T3)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramStringEXT")]
[CLSCompliant(false)]
public static void GetNamedProgramString<T3>(uint program, ExtDirectStateAccess target, ExtDirectStateAccess pname, [Count(Computed = "program,pname")] ref T3 string)
    where T3 : struct
Parameters
Type Name Description
UInt32 program
ExtDirectStateAccess target
ExtDirectStateAccess pname
T3 string
Type Parameters
Name Description
T3

GetNamedProgramString<T3>(UInt32, ExtDirectStateAccess, ExtDirectStateAccess, T3[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramStringEXT")]
[CLSCompliant(false)]
public static void GetNamedProgramString<T3>(uint program, ExtDirectStateAccess target, ExtDirectStateAccess pname, [Count(Computed = "program,pname")] T3[] string)
    where T3 : struct
Parameters
Type Name Description
UInt32 program
ExtDirectStateAccess target
ExtDirectStateAccess pname
T3[] string
Type Parameters
Name Description
T3

GetNamedProgramString<T3>(UInt32, ExtDirectStateAccess, ExtDirectStateAccess, T3[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramStringEXT")]
[CLSCompliant(false)]
public static void GetNamedProgramString<T3>(uint program, ExtDirectStateAccess target, ExtDirectStateAccess pname, [Count(Computed = "program,pname")] T3[,, ] string)
    where T3 : struct
Parameters
Type Name Description
UInt32 program
ExtDirectStateAccess target
ExtDirectStateAccess pname
T3[,,] string
Type Parameters
Name Description
T3

GetNamedProgramString<T3>(UInt32, ExtDirectStateAccess, ExtDirectStateAccess, T3[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramStringEXT")]
[CLSCompliant(false)]
public static void GetNamedProgramString<T3>(uint program, ExtDirectStateAccess target, ExtDirectStateAccess pname, [Count(Computed = "program,pname")] T3[, ] string)
    where T3 : struct
Parameters
Type Name Description
UInt32 program
ExtDirectStateAccess target
ExtDirectStateAccess pname
T3[,] string
Type Parameters
Name Description
T3

GetNamedRenderbufferParameter(Int32, RenderbufferParameterName, Int32*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedRenderbufferParameterivEXT")]
[CLSCompliant(false)]
public static void GetNamedRenderbufferParameter(int renderbuffer, RenderbufferParameterName pname, [Count(Computed = "pname")] int *params)
Parameters
Type Name Description
Int32 renderbuffer
RenderbufferParameterName pname
Int32* params

GetNamedRenderbufferParameter(Int32, RenderbufferParameterName, out Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedRenderbufferParameterivEXT")]
[CLSCompliant(false)]
public static void GetNamedRenderbufferParameter(int renderbuffer, RenderbufferParameterName pname, [Count(Computed = "pname")] out int params)
Parameters
Type Name Description
Int32 renderbuffer
RenderbufferParameterName pname
Int32 params

GetNamedRenderbufferParameter(Int32, RenderbufferParameterName, Int32[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedRenderbufferParameterivEXT")]
[CLSCompliant(false)]
public static void GetNamedRenderbufferParameter(int renderbuffer, RenderbufferParameterName pname, [Count(Computed = "pname")] int[] params)
Parameters
Type Name Description
Int32 renderbuffer
RenderbufferParameterName pname
Int32[] params

GetNamedRenderbufferParameter(UInt32, RenderbufferParameterName, Int32*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedRenderbufferParameterivEXT")]
[CLSCompliant(false)]
public static void GetNamedRenderbufferParameter(uint renderbuffer, RenderbufferParameterName pname, [Count(Computed = "pname")] int *params)
Parameters
Type Name Description
UInt32 renderbuffer
RenderbufferParameterName pname
Int32* params

GetNamedRenderbufferParameter(UInt32, RenderbufferParameterName, out Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedRenderbufferParameterivEXT")]
[CLSCompliant(false)]
public static void GetNamedRenderbufferParameter(uint renderbuffer, RenderbufferParameterName pname, [Count(Computed = "pname")] out int params)
Parameters
Type Name Description
UInt32 renderbuffer
RenderbufferParameterName pname
Int32 params

GetNamedRenderbufferParameter(UInt32, RenderbufferParameterName, Int32[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedRenderbufferParameterivEXT")]
[CLSCompliant(false)]
public static void GetNamedRenderbufferParameter(uint renderbuffer, RenderbufferParameterName pname, [Count(Computed = "pname")] int[] params)
Parameters
Type Name Description
UInt32 renderbuffer
RenderbufferParameterName pname
Int32[] params

GetObjectLabel(ExtDebugLabel, Int32, Int32, Int32*, out String)

[requires: EXT_debug_label] Retrieve the label of a named object identified within a namespace

Declaration
[AutoGenerated(Category = "EXT_debug_label", Version = "", EntryPoint = "glGetObjectLabelEXT")]
[CLSCompliant(false)]
public static void GetObjectLabel(ExtDebugLabel type, int object, int bufSize, [Count(Count = 1)] int *length, [Count(Parameter = "bufSize")] out string label)
Parameters
Type Name Description
ExtDebugLabel type

The namespace from which the name of the object is allocated.

Int32 object
Int32 bufSize

The length of the buffer whose address is in label.

Int32* length

[length: 1] The address of a variable to receive the length of the object label.

String label

[length: bufSize] The address of a string that will receive the object label.

GetObjectLabel(ExtDebugLabel, Int32, Int32, out Int32, out String)

[requires: EXT_debug_label] Retrieve the label of a named object identified within a namespace

Declaration
[AutoGenerated(Category = "EXT_debug_label", Version = "", EntryPoint = "glGetObjectLabelEXT")]
[CLSCompliant(false)]
public static void GetObjectLabel(ExtDebugLabel type, int object, int bufSize, [Count(Count = 1)] out int length, [Count(Parameter = "bufSize")] out string label)
Parameters
Type Name Description
ExtDebugLabel type

The namespace from which the name of the object is allocated.

Int32 object
Int32 bufSize

The length of the buffer whose address is in label.

Int32 length

[length: 1] The address of a variable to receive the length of the object label.

String label

[length: bufSize] The address of a string that will receive the object label.

GetObjectLabel(ExtDebugLabel, Int32, Int32, Int32[], out String)

[requires: EXT_debug_label] Retrieve the label of a named object identified within a namespace

Declaration
[Obsolete("Use out overload instead")]
[AutoGenerated(Category = "EXT_debug_label", Version = "", EntryPoint = "glGetObjectLabelEXT")]
[CLSCompliant(false)]
public static void GetObjectLabel(ExtDebugLabel type, int object, int bufSize, [Count(Count = 1)] int[] length, [Count(Parameter = "bufSize")] out string label)
Parameters
Type Name Description
ExtDebugLabel type

The namespace from which the name of the object is allocated.

Int32 object
Int32 bufSize

The length of the buffer whose address is in label.

Int32[] length

[length: 1] The address of a variable to receive the length of the object label.

String label

[length: bufSize] The address of a string that will receive the object label.

GetObjectLabel(ExtDebugLabel, UInt32, Int32, Int32*, out String)

[requires: EXT_debug_label] Retrieve the label of a named object identified within a namespace

Declaration
[AutoGenerated(Category = "EXT_debug_label", Version = "", EntryPoint = "glGetObjectLabelEXT")]
[CLSCompliant(false)]
public static void GetObjectLabel(ExtDebugLabel type, uint object, int bufSize, [Count(Count = 1)] int *length, [Count(Parameter = "bufSize")] out string label)
Parameters
Type Name Description
ExtDebugLabel type

The namespace from which the name of the object is allocated.

UInt32 object
Int32 bufSize

The length of the buffer whose address is in label.

Int32* length

[length: 1] The address of a variable to receive the length of the object label.

String label

[length: bufSize] The address of a string that will receive the object label.

GetObjectLabel(ExtDebugLabel, UInt32, Int32, out Int32, out String)

[requires: EXT_debug_label] Retrieve the label of a named object identified within a namespace

Declaration
[AutoGenerated(Category = "EXT_debug_label", Version = "", EntryPoint = "glGetObjectLabelEXT")]
[CLSCompliant(false)]
public static void GetObjectLabel(ExtDebugLabel type, uint object, int bufSize, [Count(Count = 1)] out int length, [Count(Parameter = "bufSize")] out string label)
Parameters
Type Name Description
ExtDebugLabel type

The namespace from which the name of the object is allocated.

UInt32 object
Int32 bufSize

The length of the buffer whose address is in label.

Int32 length

[length: 1] The address of a variable to receive the length of the object label.

String label

[length: bufSize] The address of a string that will receive the object label.

GetObjectLabel(ExtDebugLabel, UInt32, Int32, Int32[], out String)

[requires: EXT_debug_label] Retrieve the label of a named object identified within a namespace

Declaration
[Obsolete("Use out overload instead")]
[AutoGenerated(Category = "EXT_debug_label", Version = "", EntryPoint = "glGetObjectLabelEXT")]
[CLSCompliant(false)]
public static void GetObjectLabel(ExtDebugLabel type, uint object, int bufSize, [Count(Count = 1)] int[] length, [Count(Parameter = "bufSize")] out string label)
Parameters
Type Name Description
ExtDebugLabel type

The namespace from which the name of the object is allocated.

UInt32 object
Int32 bufSize

The length of the buffer whose address is in label.

Int32[] length

[length: 1] The address of a variable to receive the length of the object label.

String label

[length: bufSize] The address of a string that will receive the object label.

GetPixelTransformParameter(TypeEnum, ExtPixelTransform, Int32*)

[requires: EXT_pixel_transform]

Declaration
[AutoGenerated(Category = "EXT_pixel_transform", Version = "", EntryPoint = "glGetPixelTransformParameterivEXT")]
[CLSCompliant(false)]
public static void GetPixelTransformParameter(TypeEnum target, ExtPixelTransform pname, [Count(Computed = "pname")] int *params)
Parameters
Type Name Description
TypeEnum target
ExtPixelTransform pname
Int32* params

GetPixelTransformParameter(TypeEnum, ExtPixelTransform, out Int32)

[requires: EXT_pixel_transform]

Declaration
[AutoGenerated(Category = "EXT_pixel_transform", Version = "", EntryPoint = "glGetPixelTransformParameterivEXT")]
[CLSCompliant(false)]
public static void GetPixelTransformParameter(TypeEnum target, ExtPixelTransform pname, [Count(Computed = "pname")] out int params)
Parameters
Type Name Description
TypeEnum target
ExtPixelTransform pname
Int32 params

GetPixelTransformParameter(TypeEnum, ExtPixelTransform, Int32[])

[requires: EXT_pixel_transform]

Declaration
[AutoGenerated(Category = "EXT_pixel_transform", Version = "", EntryPoint = "glGetPixelTransformParameterivEXT")]
[CLSCompliant(false)]
public static void GetPixelTransformParameter(TypeEnum target, ExtPixelTransform pname, [Count(Computed = "pname")] int[] params)
Parameters
Type Name Description
TypeEnum target
ExtPixelTransform pname
Int32[] params

GetPixelTransformParameter(TypeEnum, ExtPixelTransform, Single*)

[requires: EXT_pixel_transform]

Declaration
[AutoGenerated(Category = "EXT_pixel_transform", Version = "", EntryPoint = "glGetPixelTransformParameterfvEXT")]
[CLSCompliant(false)]
public static void GetPixelTransformParameter(TypeEnum target, ExtPixelTransform pname, [Count(Computed = "pname")] float *params)
Parameters
Type Name Description
TypeEnum target
ExtPixelTransform pname
Single* params

GetPixelTransformParameter(TypeEnum, ExtPixelTransform, out Single)

[requires: EXT_pixel_transform]

Declaration
[AutoGenerated(Category = "EXT_pixel_transform", Version = "", EntryPoint = "glGetPixelTransformParameterfvEXT")]
[CLSCompliant(false)]
public static void GetPixelTransformParameter(TypeEnum target, ExtPixelTransform pname, [Count(Computed = "pname")] out float params)
Parameters
Type Name Description
TypeEnum target
ExtPixelTransform pname
Single params

GetPixelTransformParameter(TypeEnum, ExtPixelTransform, Single[])

[requires: EXT_pixel_transform]

Declaration
[AutoGenerated(Category = "EXT_pixel_transform", Version = "", EntryPoint = "glGetPixelTransformParameterfvEXT")]
[CLSCompliant(false)]
public static void GetPixelTransformParameter(TypeEnum target, ExtPixelTransform pname, [Count(Computed = "pname")] float[] params)
Parameters
Type Name Description
TypeEnum target
ExtPixelTransform pname
Single[] params

GetPointer(GetPointervPName, IntPtr)

[requires: EXT_vertex_array]

Declaration
[AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glGetPointervEXT")]
public static void GetPointer(GetPointervPName pname, [Count(Count = 1)] IntPtr params)
Parameters
Type Name Description
GetPointervPName pname
IntPtr params

GetPointer(TypeEnum, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointeri_vEXT")]
[CLSCompliant(false)]
public static void GetPointer(TypeEnum pname, int index, [Count(Count = 1)] IntPtr params)
Parameters
Type Name Description
TypeEnum pname
Int32 index
IntPtr params

GetPointer(TypeEnum, UInt32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointeri_vEXT")]
[CLSCompliant(false)]
public static void GetPointer(TypeEnum pname, uint index, [Count(Count = 1)] IntPtr params)
Parameters
Type Name Description
TypeEnum pname
UInt32 index
IntPtr params

GetPointer<T1>(GetPointervPName, ref T1)

[requires: EXT_vertex_array]

Declaration
[AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glGetPointervEXT")]
public static void GetPointer<T1>(GetPointervPName pname, [Count(Count = 1)] ref T1 params)
    where T1 : struct
Parameters
Type Name Description
GetPointervPName pname
T1 params
Type Parameters
Name Description
T1

GetPointer<T1>(GetPointervPName, T1[])

[requires: EXT_vertex_array]

Declaration
[AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glGetPointervEXT")]
[CLSCompliant(false)]
public static void GetPointer<T1>(GetPointervPName pname, [Count(Count = 1)] T1[] params)
    where T1 : struct
Parameters
Type Name Description
GetPointervPName pname
T1[] params
Type Parameters
Name Description
T1

GetPointer<T1>(GetPointervPName, T1[,,])

[requires: EXT_vertex_array]

Declaration
[AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glGetPointervEXT")]
[CLSCompliant(false)]
public static void GetPointer<T1>(GetPointervPName pname, [Count(Count = 1)] T1[,, ] params)
    where T1 : struct
Parameters
Type Name Description
GetPointervPName pname
T1[,,] params
Type Parameters
Name Description
T1

GetPointer<T1>(GetPointervPName, T1[,])

[requires: EXT_vertex_array]

Declaration
[AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glGetPointervEXT")]
[CLSCompliant(false)]
public static void GetPointer<T1>(GetPointervPName pname, [Count(Count = 1)] T1[, ] params)
    where T1 : struct
Parameters
Type Name Description
GetPointervPName pname
T1[,] params
Type Parameters
Name Description
T1

GetPointer<T2>(TypeEnum, Int32, ref T2)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointeri_vEXT")]
[CLSCompliant(false)]
public static void GetPointer<T2>(TypeEnum pname, int index, [Count(Count = 1)] ref T2 params)
    where T2 : struct
Parameters
Type Name Description
TypeEnum pname
Int32 index
T2 params
Type Parameters
Name Description
T2

GetPointer<T2>(TypeEnum, Int32, T2[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointeri_vEXT")]
[CLSCompliant(false)]
public static void GetPointer<T2>(TypeEnum pname, int index, [Count(Count = 1)] T2[] params)
    where T2 : struct
Parameters
Type Name Description
TypeEnum pname
Int32 index
T2[] params
Type Parameters
Name Description
T2

GetPointer<T2>(TypeEnum, Int32, T2[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointeri_vEXT")]
[CLSCompliant(false)]
public static void GetPointer<T2>(TypeEnum pname, int index, [Count(Count = 1)] T2[,, ] params)
    where T2 : struct
Parameters
Type Name Description
TypeEnum pname
Int32 index
T2[,,] params
Type Parameters
Name Description
T2

GetPointer<T2>(TypeEnum, Int32, T2[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointeri_vEXT")]
[CLSCompliant(false)]
public static void GetPointer<T2>(TypeEnum pname, int index, [Count(Count = 1)] T2[, ] params)
    where T2 : struct
Parameters
Type Name Description
TypeEnum pname
Int32 index
T2[,] params
Type Parameters
Name Description
T2

GetPointer<T2>(TypeEnum, UInt32, ref T2)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointeri_vEXT")]
[CLSCompliant(false)]
public static void GetPointer<T2>(TypeEnum pname, uint index, [Count(Count = 1)] ref T2 params)
    where T2 : struct
Parameters
Type Name Description
TypeEnum pname
UInt32 index
T2 params
Type Parameters
Name Description
T2

GetPointer<T2>(TypeEnum, UInt32, T2[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointeri_vEXT")]
[CLSCompliant(false)]
public static void GetPointer<T2>(TypeEnum pname, uint index, [Count(Count = 1)] T2[] params)
    where T2 : struct
Parameters
Type Name Description
TypeEnum pname
UInt32 index
T2[] params
Type Parameters
Name Description
T2

GetPointer<T2>(TypeEnum, UInt32, T2[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointeri_vEXT")]
[CLSCompliant(false)]
public static void GetPointer<T2>(TypeEnum pname, uint index, [Count(Count = 1)] T2[,, ] params)
    where T2 : struct
Parameters
Type Name Description
TypeEnum pname
UInt32 index
T2[,,] params
Type Parameters
Name Description
T2

GetPointer<T2>(TypeEnum, UInt32, T2[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointeri_vEXT")]
[CLSCompliant(false)]
public static void GetPointer<T2>(TypeEnum pname, uint index, [Count(Count = 1)] T2[, ] params)
    where T2 : struct
Parameters
Type Name Description
TypeEnum pname
UInt32 index
T2[,] params
Type Parameters
Name Description
T2

GetPointerIndexed(TypeEnum, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointerIndexedvEXT")]
[CLSCompliant(false)]
public static void GetPointerIndexed(TypeEnum target, int index, [Count(Count = 1)] IntPtr data)
Parameters
Type Name Description
TypeEnum target
Int32 index
IntPtr data

[length: 1]

GetPointerIndexed(TypeEnum, UInt32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointerIndexedvEXT")]
[CLSCompliant(false)]
public static void GetPointerIndexed(TypeEnum target, uint index, [Count(Count = 1)] IntPtr data)
Parameters
Type Name Description
TypeEnum target
UInt32 index
IntPtr data

[length: 1]

GetPointerIndexed<T2>(TypeEnum, Int32, ref T2)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointerIndexedvEXT")]
[CLSCompliant(false)]
public static void GetPointerIndexed<T2>(TypeEnum target, int index, [Count(Count = 1)] ref T2 data)
    where T2 : struct
Parameters
Type Name Description
TypeEnum target
Int32 index
T2 data

[length: 1]

Type Parameters
Name Description
T2

GetPointerIndexed<T2>(TypeEnum, Int32, T2[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointerIndexedvEXT")]
[CLSCompliant(false)]
public static void GetPointerIndexed<T2>(TypeEnum target, int index, [Count(Count = 1)] T2[] data)
    where T2 : struct
Parameters
Type Name Description
TypeEnum target
Int32 index
T2[] data

[length: 1]

Type Parameters
Name Description
T2

GetPointerIndexed<T2>(TypeEnum, Int32, T2[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointerIndexedvEXT")]
[CLSCompliant(false)]
public static void GetPointerIndexed<T2>(TypeEnum target, int index, [Count(Count = 1)] T2[,, ] data)
    where T2 : struct
Parameters
Type Name Description
TypeEnum target
Int32 index
T2[,,] data

[length: 1]

Type Parameters
Name Description
T2

GetPointerIndexed<T2>(TypeEnum, Int32, T2[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointerIndexedvEXT")]
[CLSCompliant(false)]
public static void GetPointerIndexed<T2>(TypeEnum target, int index, [Count(Count = 1)] T2[, ] data)
    where T2 : struct
Parameters
Type Name Description
TypeEnum target
Int32 index
T2[,] data

[length: 1]

Type Parameters
Name Description
T2

GetPointerIndexed<T2>(TypeEnum, UInt32, ref T2)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointerIndexedvEXT")]
[CLSCompliant(false)]
public static void GetPointerIndexed<T2>(TypeEnum target, uint index, [Count(Count = 1)] ref T2 data)
    where T2 : struct
Parameters
Type Name Description
TypeEnum target
UInt32 index
T2 data

[length: 1]

Type Parameters
Name Description
T2

GetPointerIndexed<T2>(TypeEnum, UInt32, T2[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointerIndexedvEXT")]
[CLSCompliant(false)]
public static void GetPointerIndexed<T2>(TypeEnum target, uint index, [Count(Count = 1)] T2[] data)
    where T2 : struct
Parameters
Type Name Description
TypeEnum target
UInt32 index
T2[] data

[length: 1]

Type Parameters
Name Description
T2

GetPointerIndexed<T2>(TypeEnum, UInt32, T2[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointerIndexedvEXT")]
[CLSCompliant(false)]
public static void GetPointerIndexed<T2>(TypeEnum target, uint index, [Count(Count = 1)] T2[,, ] data)
    where T2 : struct
Parameters
Type Name Description
TypeEnum target
UInt32 index
T2[,,] data

[length: 1]

Type Parameters
Name Description
T2

GetPointerIndexed<T2>(TypeEnum, UInt32, T2[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointerIndexedvEXT")]
[CLSCompliant(false)]
public static void GetPointerIndexed<T2>(TypeEnum target, uint index, [Count(Count = 1)] T2[, ] data)
    where T2 : struct
Parameters
Type Name Description
TypeEnum target
UInt32 index
T2[,] data

[length: 1]

Type Parameters
Name Description
T2

GetProgramPipeline(Int32, PipelineParameterName, Int32*)

[requires: EXT_separate_shader_objects] Retrieve properties of a program pipeline object

Declaration
[AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineivEXT")]
[CLSCompliant(false)]
public static void GetProgramPipeline(int pipeline, PipelineParameterName pname, int *params)
Parameters
Type Name Description
Int32 pipeline

Specifies the name of a program pipeline object whose parameter retrieve.

PipelineParameterName pname

Specifies the name of the parameter to retrieve.

Int32* params

GetProgramPipeline(Int32, PipelineParameterName, out Int32)

[requires: EXT_separate_shader_objects] Retrieve properties of a program pipeline object

Declaration
[AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineivEXT")]
[CLSCompliant(false)]
public static void GetProgramPipeline(int pipeline, PipelineParameterName pname, out int params)
Parameters
Type Name Description
Int32 pipeline

Specifies the name of a program pipeline object whose parameter retrieve.

PipelineParameterName pname

Specifies the name of the parameter to retrieve.

Int32 params

GetProgramPipeline(Int32, PipelineParameterName, Int32[])

[requires: EXT_separate_shader_objects] Retrieve properties of a program pipeline object

Declaration
[AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineivEXT")]
[CLSCompliant(false)]
public static void GetProgramPipeline(int pipeline, PipelineParameterName pname, int[] params)
Parameters
Type Name Description
Int32 pipeline

Specifies the name of a program pipeline object whose parameter retrieve.

PipelineParameterName pname

Specifies the name of the parameter to retrieve.

Int32[] params

GetProgramPipeline(UInt32, PipelineParameterName, Int32*)

[requires: EXT_separate_shader_objects] Retrieve properties of a program pipeline object

Declaration
[AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineivEXT")]
[CLSCompliant(false)]
public static void GetProgramPipeline(uint pipeline, PipelineParameterName pname, int *params)
Parameters
Type Name Description
UInt32 pipeline

Specifies the name of a program pipeline object whose parameter retrieve.

PipelineParameterName pname

Specifies the name of the parameter to retrieve.

Int32* params

GetProgramPipeline(UInt32, PipelineParameterName, out Int32)

[requires: EXT_separate_shader_objects] Retrieve properties of a program pipeline object

Declaration
[AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineivEXT")]
[CLSCompliant(false)]
public static void GetProgramPipeline(uint pipeline, PipelineParameterName pname, out int params)
Parameters
Type Name Description
UInt32 pipeline

Specifies the name of a program pipeline object whose parameter retrieve.

PipelineParameterName pname

Specifies the name of the parameter to retrieve.

Int32 params

GetProgramPipeline(UInt32, PipelineParameterName, Int32[])

[requires: EXT_separate_shader_objects] Retrieve properties of a program pipeline object

Declaration
[AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineivEXT")]
[CLSCompliant(false)]
public static void GetProgramPipeline(uint pipeline, PipelineParameterName pname, int[] params)
Parameters
Type Name Description
UInt32 pipeline

Specifies the name of a program pipeline object whose parameter retrieve.

PipelineParameterName pname

Specifies the name of the parameter to retrieve.

Int32[] params

GetProgramPipelineInfoLog(Int32, Int32, Int32*, out String)

[requires: EXT_separate_shader_objects] Retrieve the info log string from a program pipeline object

Declaration
[AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineInfoLogEXT")]
[CLSCompliant(false)]
public static void GetProgramPipelineInfoLog(int pipeline, int bufSize, [Count(Count = 1)] int *length, [Count(Parameter = "bufSize")] out string infoLog)
Parameters
Type Name Description
Int32 pipeline

Specifies the name of a program pipeline object from which to retrieve the info log.

Int32 bufSize

Specifies the maximum number of characters, including the null terminator, that may be written into infoLog.

Int32* length

[length: 1] Specifies the address of a variable into which will be written the number of characters written into infoLog.

String infoLog

[length: bufSize] Specifies the address of an array of characters into which will be written the info log for pipeline.

GetProgramPipelineInfoLog(Int32, Int32, out Int32, out String)

[requires: EXT_separate_shader_objects] Retrieve the info log string from a program pipeline object

Declaration
[AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineInfoLogEXT")]
[CLSCompliant(false)]
public static void GetProgramPipelineInfoLog(int pipeline, int bufSize, [Count(Count = 1)] out int length, [Count(Parameter = "bufSize")] out string infoLog)
Parameters
Type Name Description
Int32 pipeline

Specifies the name of a program pipeline object from which to retrieve the info log.

Int32 bufSize

Specifies the maximum number of characters, including the null terminator, that may be written into infoLog.

Int32 length

[length: 1] Specifies the address of a variable into which will be written the number of characters written into infoLog.

String infoLog

[length: bufSize] Specifies the address of an array of characters into which will be written the info log for pipeline.

GetProgramPipelineInfoLog(Int32, Int32, Int32[], out String)

[requires: EXT_separate_shader_objects] Retrieve the info log string from a program pipeline object

Declaration
[Obsolete("Use out overload instead")]
[AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineInfoLogEXT")]
[CLSCompliant(false)]
public static void GetProgramPipelineInfoLog(int pipeline, int bufSize, [Count(Count = 1)] int[] length, [Count(Parameter = "bufSize")] out string infoLog)
Parameters
Type Name Description
Int32 pipeline

Specifies the name of a program pipeline object from which to retrieve the info log.

Int32 bufSize

Specifies the maximum number of characters, including the null terminator, that may be written into infoLog.

Int32[] length

[length: 1] Specifies the address of a variable into which will be written the number of characters written into infoLog.

String infoLog

[length: bufSize] Specifies the address of an array of characters into which will be written the info log for pipeline.

GetProgramPipelineInfoLog(UInt32, Int32, Int32*, out String)

[requires: EXT_separate_shader_objects] Retrieve the info log string from a program pipeline object

Declaration
[AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineInfoLogEXT")]
[CLSCompliant(false)]
public static void GetProgramPipelineInfoLog(uint pipeline, int bufSize, [Count(Count = 1)] int *length, [Count(Parameter = "bufSize")] out string infoLog)
Parameters
Type Name Description
UInt32 pipeline

Specifies the name of a program pipeline object from which to retrieve the info log.

Int32 bufSize

Specifies the maximum number of characters, including the null terminator, that may be written into infoLog.

Int32* length

[length: 1] Specifies the address of a variable into which will be written the number of characters written into infoLog.

String infoLog

[length: bufSize] Specifies the address of an array of characters into which will be written the info log for pipeline.

GetProgramPipelineInfoLog(UInt32, Int32, out Int32, out String)

[requires: EXT_separate_shader_objects] Retrieve the info log string from a program pipeline object

Declaration
[AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineInfoLogEXT")]
[CLSCompliant(false)]
public static void GetProgramPipelineInfoLog(uint pipeline, int bufSize, [Count(Count = 1)] out int length, [Count(Parameter = "bufSize")] out string infoLog)
Parameters
Type Name Description
UInt32 pipeline

Specifies the name of a program pipeline object from which to retrieve the info log.

Int32 bufSize

Specifies the maximum number of characters, including the null terminator, that may be written into infoLog.

Int32 length

[length: 1] Specifies the address of a variable into which will be written the number of characters written into infoLog.

String infoLog

[length: bufSize] Specifies the address of an array of characters into which will be written the info log for pipeline.

GetProgramPipelineInfoLog(UInt32, Int32, Int32[], out String)

[requires: EXT_separate_shader_objects] Retrieve the info log string from a program pipeline object

Declaration
[Obsolete("Use out overload instead")]
[AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glGetProgramPipelineInfoLogEXT")]
[CLSCompliant(false)]
public static void GetProgramPipelineInfoLog(uint pipeline, int bufSize, [Count(Count = 1)] int[] length, [Count(Parameter = "bufSize")] out string infoLog)
Parameters
Type Name Description
UInt32 pipeline

Specifies the name of a program pipeline object from which to retrieve the info log.

Int32 bufSize

Specifies the maximum number of characters, including the null terminator, that may be written into infoLog.

Int32[] length

[length: 1] Specifies the address of a variable into which will be written the number of characters written into infoLog.

String infoLog

[length: bufSize] Specifies the address of an array of characters into which will be written the info log for pipeline.

GetQueryObject(Int32, QueryObjectParameterName, Int64*)

[requires: EXT_timer_query] Return parameters of a query object

Declaration
[AutoGenerated(Category = "EXT_timer_query", Version = "", EntryPoint = "glGetQueryObjecti64vEXT")]
[CLSCompliant(false)]
public static void GetQueryObject(int id, QueryObjectParameterName pname, [Count(Computed = "pname")] long *params)
Parameters
Type Name Description
Int32 id

Specifies the name of a query object.

QueryObjectParameterName pname

Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.

Int64* params

GetQueryObject(Int32, QueryObjectParameterName, out Int64)

[requires: EXT_timer_query] Return parameters of a query object

Declaration
[AutoGenerated(Category = "EXT_timer_query", Version = "", EntryPoint = "glGetQueryObjecti64vEXT")]
[CLSCompliant(false)]
public static void GetQueryObject(int id, QueryObjectParameterName pname, [Count(Computed = "pname")] out long params)
Parameters
Type Name Description
Int32 id

Specifies the name of a query object.

QueryObjectParameterName pname

Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.

Int64 params

GetQueryObject(Int32, QueryObjectParameterName, Int64[])

[requires: EXT_timer_query] Return parameters of a query object

Declaration
[AutoGenerated(Category = "EXT_timer_query", Version = "", EntryPoint = "glGetQueryObjecti64vEXT")]
[CLSCompliant(false)]
public static void GetQueryObject(int id, QueryObjectParameterName pname, [Count(Computed = "pname")] long[] params)
Parameters
Type Name Description
Int32 id

Specifies the name of a query object.

QueryObjectParameterName pname

Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.

Int64[] params

GetQueryObject(UInt32, QueryObjectParameterName, Int64*)

[requires: EXT_timer_query] Return parameters of a query object

Declaration
[AutoGenerated(Category = "EXT_timer_query", Version = "", EntryPoint = "glGetQueryObjecti64vEXT")]
[CLSCompliant(false)]
public static void GetQueryObject(uint id, QueryObjectParameterName pname, [Count(Computed = "pname")] long *params)
Parameters
Type Name Description
UInt32 id

Specifies the name of a query object.

QueryObjectParameterName pname

Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.

Int64* params

GetQueryObject(UInt32, QueryObjectParameterName, out Int64)

[requires: EXT_timer_query] Return parameters of a query object

Declaration
[AutoGenerated(Category = "EXT_timer_query", Version = "", EntryPoint = "glGetQueryObjecti64vEXT")]
[CLSCompliant(false)]
public static void GetQueryObject(uint id, QueryObjectParameterName pname, [Count(Computed = "pname")] out long params)
Parameters
Type Name Description
UInt32 id

Specifies the name of a query object.

QueryObjectParameterName pname

Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.

Int64 params

GetQueryObject(UInt32, QueryObjectParameterName, Int64[])

[requires: EXT_timer_query] Return parameters of a query object

Declaration
[AutoGenerated(Category = "EXT_timer_query", Version = "", EntryPoint = "glGetQueryObjecti64vEXT")]
[CLSCompliant(false)]
public static void GetQueryObject(uint id, QueryObjectParameterName pname, [Count(Computed = "pname")] long[] params)
Parameters
Type Name Description
UInt32 id

Specifies the name of a query object.

QueryObjectParameterName pname

Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.

Int64[] params

GetQueryObject(UInt32, QueryObjectParameterName, UInt64*)

[requires: EXT_timer_query] Return parameters of a query object

Declaration
[AutoGenerated(Category = "EXT_timer_query", Version = "", EntryPoint = "glGetQueryObjectui64vEXT")]
[CLSCompliant(false)]
public static void GetQueryObject(uint id, QueryObjectParameterName pname, [Count(Computed = "pname")] ulong *params)
Parameters
Type Name Description
UInt32 id

Specifies the name of a query object.

QueryObjectParameterName pname

Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.

UInt64* params

GetQueryObject(UInt32, QueryObjectParameterName, out UInt64)

[requires: EXT_timer_query] Return parameters of a query object

Declaration
[AutoGenerated(Category = "EXT_timer_query", Version = "", EntryPoint = "glGetQueryObjectui64vEXT")]
[CLSCompliant(false)]
public static void GetQueryObject(uint id, QueryObjectParameterName pname, [Count(Computed = "pname")] out ulong params)
Parameters
Type Name Description
UInt32 id

Specifies the name of a query object.

QueryObjectParameterName pname

Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.

UInt64 params

GetQueryObject(UInt32, QueryObjectParameterName, UInt64[])

[requires: EXT_timer_query] Return parameters of a query object

Declaration
[AutoGenerated(Category = "EXT_timer_query", Version = "", EntryPoint = "glGetQueryObjectui64vEXT")]
[CLSCompliant(false)]
public static void GetQueryObject(uint id, QueryObjectParameterName pname, [Count(Computed = "pname")] ulong[] params)
Parameters
Type Name Description
UInt32 id

Specifies the name of a query object.

QueryObjectParameterName pname

Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable.

UInt64[] params

GetQueryObjecti64(Int32, ExtTimerQuery, Int64*)

Declaration
[CLSCompliant(false)]
[AutoGenerated(Category = "ExtTimerQuery", Version = "1.5", EntryPoint = "glGetQueryObjecti64vEXT")]
[Obsolete("Use GetQueryObject overload instead")]
public static void GetQueryObjecti64(int id, ExtTimerQuery pname, long *params)
Parameters
Type Name Description
Int32 id
ExtTimerQuery pname
Int64* params

GetQueryObjecti64(Int32, ExtTimerQuery, out Int64)

Declaration
[AutoGenerated(Category = "ExtTimerQuery", Version = "1.5", EntryPoint = "glGetQueryObjecti64vEXT")]
[Obsolete("Use GetQueryObject overload instead")]
public static void GetQueryObjecti64(int id, ExtTimerQuery pname, out long params)
Parameters
Type Name Description
Int32 id
ExtTimerQuery pname
Int64 params

GetQueryObjecti64(Int32, ExtTimerQuery, Int64[])

Declaration
[AutoGenerated(Category = "ExtTimerQuery", Version = "1.5", EntryPoint = "glGetQueryObjecti64vEXT")]
[Obsolete("Use GetQueryObject overload instead")]
public static void GetQueryObjecti64(int id, ExtTimerQuery pname, long[] params)
Parameters
Type Name Description
Int32 id
ExtTimerQuery pname
Int64[] params

GetQueryObjecti64(UInt32, ExtTimerQuery, Int64*)

Declaration
[CLSCompliant(false)]
[AutoGenerated(Category = "ExtTimerQuery", Version = "1.5", EntryPoint = "glGetQueryObjecti64vEXT")]
[Obsolete("Use GetQueryObject overload instead")]
public static void GetQueryObjecti64(uint id, ExtTimerQuery pname, long *params)
Parameters
Type Name Description
UInt32 id
ExtTimerQuery pname
Int64* params

GetQueryObjecti64(UInt32, ExtTimerQuery, out Int64)

Declaration
[CLSCompliant(false)]
[AutoGenerated(Category = "ExtTimerQuery", Version = "1.5", EntryPoint = "glGetQueryObjecti64vEXT")]
[Obsolete("Use GetQueryObject overload instead")]
public static void GetQueryObjecti64(uint id, ExtTimerQuery pname, out long params)
Parameters
Type Name Description
UInt32 id
ExtTimerQuery pname
Int64 params

GetQueryObjecti64(UInt32, ExtTimerQuery, Int64[])

Declaration
[CLSCompliant(false)]
[AutoGenerated(Category = "ExtTimerQuery", Version = "1.5", EntryPoint = "glGetQueryObjecti64vEXT")]
[Obsolete("Use GetQueryObject overload instead")]
public static void GetQueryObjecti64(uint id, ExtTimerQuery pname, long[] params)
Parameters
Type Name Description
UInt32 id
ExtTimerQuery pname
Int64[] params

GetQueryObjectui64(Int32, ExtTimerQuery, Int64*)

Declaration
[CLSCompliant(false)]
[AutoGenerated(Category = "ExtTimerQuery", Version = "1.5", EntryPoint = "glGetQueryObjectui64vEXT")]
[Obsolete("Use GetQueryObject overload instead")]
public static void GetQueryObjectui64(int id, ExtTimerQuery pname, long *params)
Parameters
Type Name Description
Int32 id
ExtTimerQuery pname
Int64* params

GetQueryObjectui64(Int32, ExtTimerQuery, out Int64)

Declaration
[AutoGenerated(Category = "ExtTimerQuery", Version = "1.5", EntryPoint = "glGetQueryObjectui64vEXT")]
[Obsolete("Use GetQueryObject overload instead")]
public static void GetQueryObjectui64(int id, ExtTimerQuery pname, out long params)
Parameters
Type Name Description
Int32 id
ExtTimerQuery pname
Int64 params

GetQueryObjectui64(Int32, ExtTimerQuery, Int64[])

Declaration
[AutoGenerated(Category = "ExtTimerQuery", Version = "1.5", EntryPoint = "glGetQueryObjectui64vEXT")]
[Obsolete("Use GetQueryObject overload instead")]
public static void GetQueryObjectui64(int id, ExtTimerQuery pname, long[] params)
Parameters
Type Name Description
Int32 id
ExtTimerQuery pname
Int64[] params

GetQueryObjectui64(UInt32, ExtTimerQuery, UInt64*)

Declaration
[CLSCompliant(false)]
[AutoGenerated(Category = "ExtTimerQuery", Version = "1.5", EntryPoint = "glGetQueryObjectui64vEXT")]
[Obsolete("Use GetQueryObject overload instead")]
public static void GetQueryObjectui64(uint id, ExtTimerQuery pname, ulong *params)
Parameters
Type Name Description
UInt32 id
ExtTimerQuery pname
UInt64* params

GetQueryObjectui64(UInt32, ExtTimerQuery, out UInt64)

Declaration
[CLSCompliant(false)]
[AutoGenerated(Category = "ExtTimerQuery", Version = "1.5", EntryPoint = "glGetQueryObjectui64vEXT")]
[Obsolete("Use GetQueryObject overload instead")]
public static void GetQueryObjectui64(uint id, ExtTimerQuery pname, out ulong params)
Parameters
Type Name Description
UInt32 id
ExtTimerQuery pname
UInt64 params

GetQueryObjectui64(UInt32, ExtTimerQuery, UInt64[])

Declaration
[CLSCompliant(false)]
[AutoGenerated(Category = "ExtTimerQuery", Version = "1.5", EntryPoint = "glGetQueryObjectui64vEXT")]
[Obsolete("Use GetQueryObject overload instead")]
public static void GetQueryObjectui64(uint id, ExtTimerQuery pname, ulong[] params)
Parameters
Type Name Description
UInt32 id
ExtTimerQuery pname
UInt64[] params

GetRenderbufferParameter(RenderbufferTarget, RenderbufferParameterName, Int32*)

[requires: EXT_framebuffer_object] Retrieve information about a bound renderbuffer object

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGetRenderbufferParameterivEXT")]
[CLSCompliant(false)]
public static void GetRenderbufferParameter(RenderbufferTarget target, RenderbufferParameterName pname, [Count(Computed = "pname")] int *params)
Parameters
Type Name Description
RenderbufferTarget target

Specifies the target of the query operation. target must be Renderbuffer.

RenderbufferParameterName pname

Specifies the parameter whose value to retrieve from the renderbuffer bound to target.

Int32* params

GetRenderbufferParameter(RenderbufferTarget, RenderbufferParameterName, out Int32)

[requires: EXT_framebuffer_object] Retrieve information about a bound renderbuffer object

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGetRenderbufferParameterivEXT")]
[CLSCompliant(false)]
public static void GetRenderbufferParameter(RenderbufferTarget target, RenderbufferParameterName pname, [Count(Computed = "pname")] out int params)
Parameters
Type Name Description
RenderbufferTarget target

Specifies the target of the query operation. target must be Renderbuffer.

RenderbufferParameterName pname

Specifies the parameter whose value to retrieve from the renderbuffer bound to target.

Int32 params

GetRenderbufferParameter(RenderbufferTarget, RenderbufferParameterName, Int32[])

[requires: EXT_framebuffer_object] Retrieve information about a bound renderbuffer object

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glGetRenderbufferParameterivEXT")]
[CLSCompliant(false)]
public static void GetRenderbufferParameter(RenderbufferTarget target, RenderbufferParameterName pname, [Count(Computed = "pname")] int[] params)
Parameters
Type Name Description
RenderbufferTarget target

Specifies the target of the query operation. target must be Renderbuffer.

RenderbufferParameterName pname

Specifies the parameter whose value to retrieve from the renderbuffer bound to target.

Int32[] params

GetSemaphoreParameter(Int32, SemaphoreParameterName, Int64*)

[requires: EXT_semaphore]

Declaration
[AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glGetSemaphoreParameterui64vEXT")]
[CLSCompliant(false)]
public static void GetSemaphoreParameter(int semaphore, SemaphoreParameterName pname, long *params)
Parameters
Type Name Description
Int32 semaphore
SemaphoreParameterName pname
Int64* params

GetSemaphoreParameter(Int32, SemaphoreParameterName, out Int64)

[requires: EXT_semaphore]

Declaration
[AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glGetSemaphoreParameterui64vEXT")]
[CLSCompliant(false)]
public static void GetSemaphoreParameter(int semaphore, SemaphoreParameterName pname, out long params)
Parameters
Type Name Description
Int32 semaphore
SemaphoreParameterName pname
Int64 params

GetSemaphoreParameter(Int32, SemaphoreParameterName, Int64[])

[requires: EXT_semaphore]

Declaration
[AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glGetSemaphoreParameterui64vEXT")]
[CLSCompliant(false)]
public static void GetSemaphoreParameter(int semaphore, SemaphoreParameterName pname, long[] params)
Parameters
Type Name Description
Int32 semaphore
SemaphoreParameterName pname
Int64[] params

GetSemaphoreParameter(UInt32, SemaphoreParameterName, UInt64*)

[requires: EXT_semaphore]

Declaration
[AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glGetSemaphoreParameterui64vEXT")]
[CLSCompliant(false)]
public static void GetSemaphoreParameter(uint semaphore, SemaphoreParameterName pname, ulong *params)
Parameters
Type Name Description
UInt32 semaphore
SemaphoreParameterName pname
UInt64* params

GetSemaphoreParameter(UInt32, SemaphoreParameterName, out UInt64)

[requires: EXT_semaphore]

Declaration
[AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glGetSemaphoreParameterui64vEXT")]
[CLSCompliant(false)]
public static void GetSemaphoreParameter(uint semaphore, SemaphoreParameterName pname, out ulong params)
Parameters
Type Name Description
UInt32 semaphore
SemaphoreParameterName pname
UInt64 params

GetSemaphoreParameter(UInt32, SemaphoreParameterName, UInt64[])

[requires: EXT_semaphore]

Declaration
[AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glGetSemaphoreParameterui64vEXT")]
[CLSCompliant(false)]
public static void GetSemaphoreParameter(uint semaphore, SemaphoreParameterName pname, ulong[] params)
Parameters
Type Name Description
UInt32 semaphore
SemaphoreParameterName pname
UInt64[] params

GetSeparableFilter(ExtConvolution, PixelFormat, PixelType, IntPtr, IntPtr, IntPtr)

Get separable convolution filter kernel images

Declaration
[AutoGenerated(Category = "ExtConvolution", Version = "1.0", EntryPoint = "glGetSeparableFilterEXT")]
[Obsolete("Use GetSeparableFilter<T4, T5, T6> overloads instead")]
public static void GetSeparableFilter(ExtConvolution target, PixelFormat format, PixelType type, IntPtr row, IntPtr column, IntPtr span)
Parameters
Type Name Description
ExtConvolution target

The separable filter to be retrieved. Must be GL_SEPARABLE_2D.

PixelFormat format

Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.

PixelType type

Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.

IntPtr row

Pointer to storage for the row filter image.

IntPtr column

Pointer to storage for the column filter image.

IntPtr span

Pointer to storage for the span filter image (currently unused).

GetSeparableFilter(SeparableTargetExt, PixelFormat, PixelType, IntPtr, IntPtr, IntPtr)

[requires: EXT_convolution] Get separable convolution filter kernel images

Declaration
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetSeparableFilterEXT")]
public static void GetSeparableFilter(SeparableTargetExt target, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] IntPtr row, [Count(Computed = "target,format,type")] IntPtr column, [Count(Computed = "target,format,type")] IntPtr span)
Parameters
Type Name Description
SeparableTargetExt target

The separable filter to be retrieved. Must be Separable2D.

PixelFormat format

Format of the output images. Must be one of Red, Green, Blue, Alpha, Rgb, BgrRgba, Bgra, Luminance, or LuminanceAlpha.

PixelType type

Data type of components in the output images. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

IntPtr row

[length: COMPSIZE(target,format,type)] Pointer to storage for the row filter image.

IntPtr column

[length: COMPSIZE(target,format,type)] Pointer to storage for the column filter image.

IntPtr span

[length: COMPSIZE(target,format,type)] Pointer to storage for the span filter image (currently unused).

GetSeparableFilter<T5>(ExtConvolution, PixelFormat, PixelType, IntPtr, IntPtr, ref T5)

Get separable convolution filter kernel images

Declaration
[AutoGenerated(Category = "ExtConvolution", Version = "1.0", EntryPoint = "glGetSeparableFilterEXT")]
[Obsolete("Use GetSeparableFilter<T4, T5, T6> overloads instead")]
public static void GetSeparableFilter<T5>(ExtConvolution target, PixelFormat format, PixelType type, IntPtr row, IntPtr column, ref T5 span)
    where T5 : struct
Parameters
Type Name Description
ExtConvolution target

The separable filter to be retrieved. Must be GL_SEPARABLE_2D.

PixelFormat format

Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.

PixelType type

Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.

IntPtr row

Pointer to storage for the row filter image.

IntPtr column

Pointer to storage for the column filter image.

T5 span

Pointer to storage for the span filter image (currently unused).

Type Parameters
Name Description
T5

GetSeparableFilter<T5>(ExtConvolution, PixelFormat, PixelType, IntPtr, IntPtr, T5[])

Get separable convolution filter kernel images

Declaration
[AutoGenerated(Category = "ExtConvolution", Version = "1.0", EntryPoint = "glGetSeparableFilterEXT")]
[Obsolete("Use GetSeparableFilter<T4, T5, T6> overloads instead")]
[CLSCompliant(false)]
public static void GetSeparableFilter<T5>(ExtConvolution target, PixelFormat format, PixelType type, IntPtr row, IntPtr column, T5[] span)
    where T5 : struct
Parameters
Type Name Description
ExtConvolution target

The separable filter to be retrieved. Must be GL_SEPARABLE_2D.

PixelFormat format

Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.

PixelType type

Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.

IntPtr row

Pointer to storage for the row filter image.

IntPtr column

Pointer to storage for the column filter image.

T5[] span

Pointer to storage for the span filter image (currently unused).

Type Parameters
Name Description
T5

GetSeparableFilter<T5>(ExtConvolution, PixelFormat, PixelType, IntPtr, IntPtr, T5[,,])

Get separable convolution filter kernel images

Declaration
[AutoGenerated(Category = "ExtConvolution", Version = "1.0", EntryPoint = "glGetSeparableFilterEXT")]
[Obsolete("Use GetSeparableFilter<T4, T5, T6> overloads instead")]
[CLSCompliant(false)]
public static void GetSeparableFilter<T5>(ExtConvolution target, PixelFormat format, PixelType type, IntPtr row, IntPtr column, T5[,, ] span)
    where T5 : struct
Parameters
Type Name Description
ExtConvolution target

The separable filter to be retrieved. Must be GL_SEPARABLE_2D.

PixelFormat format

Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.

PixelType type

Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.

IntPtr row

Pointer to storage for the row filter image.

IntPtr column

Pointer to storage for the column filter image.

T5[,,] span

Pointer to storage for the span filter image (currently unused).

Type Parameters
Name Description
T5

GetSeparableFilter<T5>(ExtConvolution, PixelFormat, PixelType, IntPtr, IntPtr, T5[,])

Get separable convolution filter kernel images

Declaration
[AutoGenerated(Category = "ExtConvolution", Version = "1.0", EntryPoint = "glGetSeparableFilterEXT")]
[Obsolete("Use GetSeparableFilter<T4, T5, T6> overloads instead")]
[CLSCompliant(false)]
public static void GetSeparableFilter<T5>(ExtConvolution target, PixelFormat format, PixelType type, IntPtr row, IntPtr column, T5[, ] span)
    where T5 : struct
Parameters
Type Name Description
ExtConvolution target

The separable filter to be retrieved. Must be GL_SEPARABLE_2D.

PixelFormat format

Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.

PixelType type

Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.

IntPtr row

Pointer to storage for the row filter image.

IntPtr column

Pointer to storage for the column filter image.

T5[,] span

Pointer to storage for the span filter image (currently unused).

Type Parameters
Name Description
T5

GetSeparableFilter<T4, T5>(ExtConvolution, PixelFormat, PixelType, IntPtr, ref T4, T5[,,])

Get separable convolution filter kernel images

Declaration
[AutoGenerated(Category = "ExtConvolution", Version = "1.0", EntryPoint = "glGetSeparableFilterEXT")]
[Obsolete("Use GetSeparableFilter<T4, T5, T6> overloads instead")]
public static void GetSeparableFilter<T4, T5>(ExtConvolution target, PixelFormat format, PixelType type, IntPtr row, ref T4 column, T5[,, ] span)
    where T4 : struct where T5 : struct
Parameters
Type Name Description
ExtConvolution target

The separable filter to be retrieved. Must be GL_SEPARABLE_2D.

PixelFormat format

Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.

PixelType type

Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.

IntPtr row

Pointer to storage for the row filter image.

T4 column

Pointer to storage for the column filter image.

T5[,,] span

Pointer to storage for the span filter image (currently unused).

Type Parameters
Name Description
T4
T5

GetSeparableFilter<T4, T5>(ExtConvolution, PixelFormat, PixelType, IntPtr, T4[], T5[,,])

Get separable convolution filter kernel images

Declaration
[AutoGenerated(Category = "ExtConvolution", Version = "1.0", EntryPoint = "glGetSeparableFilterEXT")]
[Obsolete("Use GetSeparableFilter<T4, T5, T6> overloads instead")]
[CLSCompliant(false)]
public static void GetSeparableFilter<T4, T5>(ExtConvolution target, PixelFormat format, PixelType type, IntPtr row, T4[] column, T5[,, ] span)
    where T4 : struct where T5 : struct
Parameters
Type Name Description
ExtConvolution target

The separable filter to be retrieved. Must be GL_SEPARABLE_2D.

PixelFormat format

Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.

PixelType type

Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.

IntPtr row

Pointer to storage for the row filter image.

T4[] column

Pointer to storage for the column filter image.

T5[,,] span

Pointer to storage for the span filter image (currently unused).

Type Parameters
Name Description
T4
T5

GetSeparableFilter<T4, T5>(ExtConvolution, PixelFormat, PixelType, IntPtr, T4[,,], T5[,,])

Get separable convolution filter kernel images

Declaration
[AutoGenerated(Category = "ExtConvolution", Version = "1.0", EntryPoint = "glGetSeparableFilterEXT")]
[Obsolete("Use GetSeparableFilter<T4, T5, T6> overloads instead")]
[CLSCompliant(false)]
public static void GetSeparableFilter<T4, T5>(ExtConvolution target, PixelFormat format, PixelType type, IntPtr row, T4[,, ] column, T5[,, ] span)
    where T4 : struct where T5 : struct
Parameters
Type Name Description
ExtConvolution target

The separable filter to be retrieved. Must be GL_SEPARABLE_2D.

PixelFormat format

Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.

PixelType type

Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.

IntPtr row

Pointer to storage for the row filter image.

T4[,,] column

Pointer to storage for the column filter image.

T5[,,] span

Pointer to storage for the span filter image (currently unused).

Type Parameters
Name Description
T4
T5

GetSeparableFilter<T4, T5>(ExtConvolution, PixelFormat, PixelType, IntPtr, T4[,], T5[,,])

Get separable convolution filter kernel images

Declaration
[AutoGenerated(Category = "ExtConvolution", Version = "1.0", EntryPoint = "glGetSeparableFilterEXT")]
[Obsolete("Use GetSeparableFilter<T4, T5, T6> overloads instead")]
[CLSCompliant(false)]
public static void GetSeparableFilter<T4, T5>(ExtConvolution target, PixelFormat format, PixelType type, IntPtr row, T4[, ] column, T5[,, ] span)
    where T4 : struct where T5 : struct
Parameters
Type Name Description
ExtConvolution target

The separable filter to be retrieved. Must be GL_SEPARABLE_2D.

PixelFormat format

Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.

PixelType type

Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.

IntPtr row

Pointer to storage for the row filter image.

T4[,] column

Pointer to storage for the column filter image.

T5[,,] span

Pointer to storage for the span filter image (currently unused).

Type Parameters
Name Description
T4
T5

GetSeparableFilter<T4, T5, T6>(ExtConvolution, PixelFormat, PixelType, ref T4, ref T5, ref T6)

Get separable convolution filter kernel images

Declaration
[AutoGenerated(Category = "ExtConvolution", Version = "1.0", EntryPoint = "glGetSeparableFilterEXT")]
[Obsolete("Use GetSeparableFilter<T4, T5, T6> overloads instead")]
public static void GetSeparableFilter<T4, T5, T6>(ExtConvolution target, PixelFormat format, PixelType type, ref T4 row, ref T5 column, ref T6 span)
    where T4 : struct where T5 : struct where T6 : struct
Parameters
Type Name Description
ExtConvolution target

The separable filter to be retrieved. Must be GL_SEPARABLE_2D.

PixelFormat format

Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.

PixelType type

Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.

T4 row

Pointer to storage for the row filter image.

T5 column

Pointer to storage for the column filter image.

T6 span

Pointer to storage for the span filter image (currently unused).

Type Parameters
Name Description
T4
T5
T6

GetSeparableFilter<T3, T4, T5>(ExtConvolution, PixelFormat, PixelType, ref T3, T4[,,], T5[,,])

Get separable convolution filter kernel images

Declaration
[AutoGenerated(Category = "ExtConvolution", Version = "1.0", EntryPoint = "glGetSeparableFilterEXT")]
[Obsolete("Use ref/array overloads instead")]
[CLSCompliant(false)]
public static void GetSeparableFilter<T3, T4, T5>(ExtConvolution target, PixelFormat format, PixelType type, ref T3 row, T4[,, ] column, T5[,, ] span)
    where T3 : struct where T4 : struct where T5 : struct
Parameters
Type Name Description
ExtConvolution target

The separable filter to be retrieved. Must be GL_SEPARABLE_2D.

PixelFormat format

Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.

PixelType type

Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.

T3 row

Pointer to storage for the row filter image.

T4[,,] column

Pointer to storage for the column filter image.

T5[,,] span

Pointer to storage for the span filter image (currently unused).

Type Parameters
Name Description
T3
T4
T5

GetSeparableFilter<T4, T5, T6>(ExtConvolution, PixelFormat, PixelType, T4[], T5[], T6[])

Get separable convolution filter kernel images

Declaration
[AutoGenerated(Category = "ExtConvolution", Version = "1.0", EntryPoint = "glGetSeparableFilterEXT")]
[Obsolete("Use GetSeparableFilter<T4, T5, T6> overloads instead")]
[CLSCompliant(false)]
public static void GetSeparableFilter<T4, T5, T6>(ExtConvolution target, PixelFormat format, PixelType type, T4[] row, T5[] column, T6[] span)
    where T4 : struct where T5 : struct where T6 : struct
Parameters
Type Name Description
ExtConvolution target

The separable filter to be retrieved. Must be GL_SEPARABLE_2D.

PixelFormat format

Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.

PixelType type

Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.

T4[] row

Pointer to storage for the row filter image.

T5[] column

Pointer to storage for the column filter image.

T6[] span

Pointer to storage for the span filter image (currently unused).

Type Parameters
Name Description
T4
T5
T6

GetSeparableFilter<T3, T4, T5>(ExtConvolution, PixelFormat, PixelType, T3[], T4[,,], T5[,,])

Get separable convolution filter kernel images

Declaration
[AutoGenerated(Category = "ExtConvolution", Version = "1.0", EntryPoint = "glGetSeparableFilterEXT")]
[Obsolete("Use ref/array overloads instead")]
[CLSCompliant(false)]
public static void GetSeparableFilter<T3, T4, T5>(ExtConvolution target, PixelFormat format, PixelType type, T3[] row, T4[,, ] column, T5[,, ] span)
    where T3 : struct where T4 : struct where T5 : struct
Parameters
Type Name Description
ExtConvolution target

The separable filter to be retrieved. Must be GL_SEPARABLE_2D.

PixelFormat format

Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.

PixelType type

Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.

T3[] row

Pointer to storage for the row filter image.

T4[,,] column

Pointer to storage for the column filter image.

T5[,,] span

Pointer to storage for the span filter image (currently unused).

Type Parameters
Name Description
T3
T4
T5

GetSeparableFilter<T4, T5, T6>(ExtConvolution, PixelFormat, PixelType, T4[,,], T5[,,], T6[,,])

Get separable convolution filter kernel images

Declaration
[AutoGenerated(Category = "ExtConvolution", Version = "1.0", EntryPoint = "glGetSeparableFilterEXT")]
[Obsolete("Use GetSeparableFilter<T4, T5, T6> overloads instead")]
[CLSCompliant(false)]
public static void GetSeparableFilter<T4, T5, T6>(ExtConvolution target, PixelFormat format, PixelType type, T4[,, ] row, T5[,, ] column, T6[,, ] span)
    where T4 : struct where T5 : struct where T6 : struct
Parameters
Type Name Description
ExtConvolution target

The separable filter to be retrieved. Must be GL_SEPARABLE_2D.

PixelFormat format

Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.

PixelType type

Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.

T4[,,] row

Pointer to storage for the row filter image.

T5[,,] column

Pointer to storage for the column filter image.

T6[,,] span

Pointer to storage for the span filter image (currently unused).

Type Parameters
Name Description
T4
T5
T6

GetSeparableFilter<T3, T4, T5>(ExtConvolution, PixelFormat, PixelType, T3[,], T4[,,], T5[,,])

Get separable convolution filter kernel images

Declaration
[AutoGenerated(Category = "ExtConvolution", Version = "1.0", EntryPoint = "glGetSeparableFilterEXT")]
[Obsolete("Use ref/array overloads instead")]
[CLSCompliant(false)]
public static void GetSeparableFilter<T3, T4, T5>(ExtConvolution target, PixelFormat format, PixelType type, T3[, ] row, T4[,, ] column, T5[,, ] span)
    where T3 : struct where T4 : struct where T5 : struct
Parameters
Type Name Description
ExtConvolution target

The separable filter to be retrieved. Must be GL_SEPARABLE_2D.

PixelFormat format

Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.

PixelType type

Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.

T3[,] row

Pointer to storage for the row filter image.

T4[,,] column

Pointer to storage for the column filter image.

T5[,,] span

Pointer to storage for the span filter image (currently unused).

Type Parameters
Name Description
T3
T4
T5

GetSeparableFilter<T4, T5, T6>(ExtConvolution, PixelFormat, PixelType, T4[,], T5[,], T6[,])

Get separable convolution filter kernel images

Declaration
[AutoGenerated(Category = "ExtConvolution", Version = "1.0", EntryPoint = "glGetSeparableFilterEXT")]
[Obsolete("Use GetSeparableFilter<T4, T5, T6> overloads instead")]
[CLSCompliant(false)]
public static void GetSeparableFilter<T4, T5, T6>(ExtConvolution target, PixelFormat format, PixelType type, T4[, ] row, T5[, ] column, T6[, ] span)
    where T4 : struct where T5 : struct where T6 : struct
Parameters
Type Name Description
ExtConvolution target

The separable filter to be retrieved. Must be GL_SEPARABLE_2D.

PixelFormat format

Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.

PixelType type

Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.

T4[,] row

Pointer to storage for the row filter image.

T5[,] column

Pointer to storage for the column filter image.

T6[,] span

Pointer to storage for the span filter image (currently unused).

Type Parameters
Name Description
T4
T5
T6

GetSeparableFilter<T3, T4, T5>(SeparableTargetExt, PixelFormat, PixelType, ref T3, ref T4, ref T5)

[requires: EXT_convolution] Get separable convolution filter kernel images

Declaration
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetSeparableFilterEXT")]
public static void GetSeparableFilter<T3, T4, T5>(SeparableTargetExt target, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] ref T3 row, [Count(Computed = "target,format,type")] ref T4 column, [Count(Computed = "target,format,type")] ref T5 span)
    where T3 : struct where T4 : struct where T5 : struct
Parameters
Type Name Description
SeparableTargetExt target

The separable filter to be retrieved. Must be Separable2D.

PixelFormat format

Format of the output images. Must be one of Red, Green, Blue, Alpha, Rgb, BgrRgba, Bgra, Luminance, or LuminanceAlpha.

PixelType type

Data type of components in the output images. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

T3 row

[length: COMPSIZE(target,format,type)] Pointer to storage for the row filter image.

T4 column

[length: COMPSIZE(target,format,type)] Pointer to storage for the column filter image.

T5 span

[length: COMPSIZE(target,format,type)] Pointer to storage for the span filter image (currently unused).

Type Parameters
Name Description
T3
T4
T5

GetSeparableFilter<T3, T4, T5>(SeparableTargetExt, PixelFormat, PixelType, T3[], T4[], T5[])

[requires: EXT_convolution] Get separable convolution filter kernel images

Declaration
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetSeparableFilterEXT")]
[CLSCompliant(false)]
public static void GetSeparableFilter<T3, T4, T5>(SeparableTargetExt target, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] T3[] row, [Count(Computed = "target,format,type")] T4[] column, [Count(Computed = "target,format,type")] T5[] span)
    where T3 : struct where T4 : struct where T5 : struct
Parameters
Type Name Description
SeparableTargetExt target

The separable filter to be retrieved. Must be Separable2D.

PixelFormat format

Format of the output images. Must be one of Red, Green, Blue, Alpha, Rgb, BgrRgba, Bgra, Luminance, or LuminanceAlpha.

PixelType type

Data type of components in the output images. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

T3[] row

[length: COMPSIZE(target,format,type)] Pointer to storage for the row filter image.

T4[] column

[length: COMPSIZE(target,format,type)] Pointer to storage for the column filter image.

T5[] span

[length: COMPSIZE(target,format,type)] Pointer to storage for the span filter image (currently unused).

Type Parameters
Name Description
T3
T4
T5

GetSeparableFilter<T3, T4, T5>(SeparableTargetExt, PixelFormat, PixelType, T3[,,], T4[,,], T5[,,])

[requires: EXT_convolution] Get separable convolution filter kernel images

Declaration
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetSeparableFilterEXT")]
[CLSCompliant(false)]
public static void GetSeparableFilter<T3, T4, T5>(SeparableTargetExt target, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] T3[,, ] row, [Count(Computed = "target,format,type")] T4[,, ] column, [Count(Computed = "target,format,type")] T5[,, ] span)
    where T3 : struct where T4 : struct where T5 : struct
Parameters
Type Name Description
SeparableTargetExt target

The separable filter to be retrieved. Must be Separable2D.

PixelFormat format

Format of the output images. Must be one of Red, Green, Blue, Alpha, Rgb, BgrRgba, Bgra, Luminance, or LuminanceAlpha.

PixelType type

Data type of components in the output images. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

T3[,,] row

[length: COMPSIZE(target,format,type)] Pointer to storage for the row filter image.

T4[,,] column

[length: COMPSIZE(target,format,type)] Pointer to storage for the column filter image.

T5[,,] span

[length: COMPSIZE(target,format,type)] Pointer to storage for the span filter image (currently unused).

Type Parameters
Name Description
T3
T4
T5

GetSeparableFilter<T3, T4, T5>(SeparableTargetExt, PixelFormat, PixelType, T3[,], T4[,], T5[,])

[requires: EXT_convolution] Get separable convolution filter kernel images

Declaration
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glGetSeparableFilterEXT")]
[CLSCompliant(false)]
public static void GetSeparableFilter<T3, T4, T5>(SeparableTargetExt target, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] T3[, ] row, [Count(Computed = "target,format,type")] T4[, ] column, [Count(Computed = "target,format,type")] T5[, ] span)
    where T3 : struct where T4 : struct where T5 : struct
Parameters
Type Name Description
SeparableTargetExt target

The separable filter to be retrieved. Must be Separable2D.

PixelFormat format

Format of the output images. Must be one of Red, Green, Blue, Alpha, Rgb, BgrRgba, Bgra, Luminance, or LuminanceAlpha.

PixelType type

Data type of components in the output images. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

T3[,] row

[length: COMPSIZE(target,format,type)] Pointer to storage for the row filter image.

T4[,] column

[length: COMPSIZE(target,format,type)] Pointer to storage for the column filter image.

T5[,] span

[length: COMPSIZE(target,format,type)] Pointer to storage for the span filter image (currently unused).

Type Parameters
Name Description
T3
T4
T5

GetTexParameterI(TextureTarget, GetTextureParameter, Int32*)

[requires: EXT_texture_integer]

Declaration
[AutoGenerated(Category = "EXT_texture_integer", Version = "", EntryPoint = "glGetTexParameterIivEXT")]
[CLSCompliant(false)]
public static void GetTexParameterI(TextureTarget target, GetTextureParameter pname, [Count(Computed = "pname")] int *params)
Parameters
Type Name Description
TextureTarget target
GetTextureParameter pname
Int32* params

GetTexParameterI(TextureTarget, GetTextureParameter, out Int32)

[requires: EXT_texture_integer]

Declaration
[AutoGenerated(Category = "EXT_texture_integer", Version = "", EntryPoint = "glGetTexParameterIivEXT")]
[CLSCompliant(false)]
public static void GetTexParameterI(TextureTarget target, GetTextureParameter pname, [Count(Computed = "pname")] out int params)
Parameters
Type Name Description
TextureTarget target
GetTextureParameter pname
Int32 params

GetTexParameterI(TextureTarget, GetTextureParameter, Int32[])

[requires: EXT_texture_integer]

Declaration
[AutoGenerated(Category = "EXT_texture_integer", Version = "", EntryPoint = "glGetTexParameterIivEXT")]
[CLSCompliant(false)]
public static void GetTexParameterI(TextureTarget target, GetTextureParameter pname, [Count(Computed = "pname")] int[] params)
Parameters
Type Name Description
TextureTarget target
GetTextureParameter pname
Int32[] params

GetTexParameterI(TextureTarget, GetTextureParameter, UInt32*)

[requires: EXT_texture_integer]

Declaration
[AutoGenerated(Category = "EXT_texture_integer", Version = "", EntryPoint = "glGetTexParameterIuivEXT")]
[CLSCompliant(false)]
public static void GetTexParameterI(TextureTarget target, GetTextureParameter pname, [Count(Computed = "pname")] uint *params)
Parameters
Type Name Description
TextureTarget target
GetTextureParameter pname
UInt32* params

GetTexParameterI(TextureTarget, GetTextureParameter, out UInt32)

[requires: EXT_texture_integer]

Declaration
[AutoGenerated(Category = "EXT_texture_integer", Version = "", EntryPoint = "glGetTexParameterIuivEXT")]
[CLSCompliant(false)]
public static void GetTexParameterI(TextureTarget target, GetTextureParameter pname, [Count(Computed = "pname")] out uint params)
Parameters
Type Name Description
TextureTarget target
GetTextureParameter pname
UInt32 params

GetTexParameterI(TextureTarget, GetTextureParameter, UInt32[])

[requires: EXT_texture_integer]

Declaration
[AutoGenerated(Category = "EXT_texture_integer", Version = "", EntryPoint = "glGetTexParameterIuivEXT")]
[CLSCompliant(false)]
public static void GetTexParameterI(TextureTarget target, GetTextureParameter pname, [Count(Computed = "pname")] uint[] params)
Parameters
Type Name Description
TextureTarget target
GetTextureParameter pname
UInt32[] params

GetTextureImage(Int32, TextureTarget, Int32, PixelFormat, PixelType, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureImageEXT")]
[CLSCompliant(false)]
public static void GetTextureImage(int texture, TextureTarget target, int level, PixelFormat format, PixelType type, [Count(Computed = "target,level,format,type")] IntPtr pixels)
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
PixelFormat format
PixelType type
IntPtr pixels

[length: COMPSIZE(target,level,format,type)]

GetTextureImage(UInt32, TextureTarget, Int32, PixelFormat, PixelType, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureImageEXT")]
[CLSCompliant(false)]
public static void GetTextureImage(uint texture, TextureTarget target, int level, PixelFormat format, PixelType type, [Count(Computed = "target,level,format,type")] IntPtr pixels)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
PixelFormat format
PixelType type
IntPtr pixels

[length: COMPSIZE(target,level,format,type)]

GetTextureImage<T5>(Int32, TextureTarget, Int32, PixelFormat, PixelType, ref T5)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureImageEXT")]
[CLSCompliant(false)]
public static void GetTextureImage<T5>(int texture, TextureTarget target, int level, PixelFormat format, PixelType type, [Count(Computed = "target,level,format,type")] ref T5 pixels)
    where T5 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
PixelFormat format
PixelType type
T5 pixels

[length: COMPSIZE(target,level,format,type)]

Type Parameters
Name Description
T5

GetTextureImage<T5>(Int32, TextureTarget, Int32, PixelFormat, PixelType, T5[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureImageEXT")]
[CLSCompliant(false)]
public static void GetTextureImage<T5>(int texture, TextureTarget target, int level, PixelFormat format, PixelType type, [Count(Computed = "target,level,format,type")] T5[] pixels)
    where T5 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
PixelFormat format
PixelType type
T5[] pixels

[length: COMPSIZE(target,level,format,type)]

Type Parameters
Name Description
T5

GetTextureImage<T5>(Int32, TextureTarget, Int32, PixelFormat, PixelType, T5[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureImageEXT")]
[CLSCompliant(false)]
public static void GetTextureImage<T5>(int texture, TextureTarget target, int level, PixelFormat format, PixelType type, [Count(Computed = "target,level,format,type")] T5[,, ] pixels)
    where T5 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
PixelFormat format
PixelType type
T5[,,] pixels

[length: COMPSIZE(target,level,format,type)]

Type Parameters
Name Description
T5

GetTextureImage<T5>(Int32, TextureTarget, Int32, PixelFormat, PixelType, T5[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureImageEXT")]
[CLSCompliant(false)]
public static void GetTextureImage<T5>(int texture, TextureTarget target, int level, PixelFormat format, PixelType type, [Count(Computed = "target,level,format,type")] T5[, ] pixels)
    where T5 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
PixelFormat format
PixelType type
T5[,] pixels

[length: COMPSIZE(target,level,format,type)]

Type Parameters
Name Description
T5

GetTextureImage<T5>(UInt32, TextureTarget, Int32, PixelFormat, PixelType, ref T5)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureImageEXT")]
[CLSCompliant(false)]
public static void GetTextureImage<T5>(uint texture, TextureTarget target, int level, PixelFormat format, PixelType type, [Count(Computed = "target,level,format,type")] ref T5 pixels)
    where T5 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
PixelFormat format
PixelType type
T5 pixels

[length: COMPSIZE(target,level,format,type)]

Type Parameters
Name Description
T5

GetTextureImage<T5>(UInt32, TextureTarget, Int32, PixelFormat, PixelType, T5[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureImageEXT")]
[CLSCompliant(false)]
public static void GetTextureImage<T5>(uint texture, TextureTarget target, int level, PixelFormat format, PixelType type, [Count(Computed = "target,level,format,type")] T5[] pixels)
    where T5 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
PixelFormat format
PixelType type
T5[] pixels

[length: COMPSIZE(target,level,format,type)]

Type Parameters
Name Description
T5

GetTextureImage<T5>(UInt32, TextureTarget, Int32, PixelFormat, PixelType, T5[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureImageEXT")]
[CLSCompliant(false)]
public static void GetTextureImage<T5>(uint texture, TextureTarget target, int level, PixelFormat format, PixelType type, [Count(Computed = "target,level,format,type")] T5[,, ] pixels)
    where T5 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
PixelFormat format
PixelType type
T5[,,] pixels

[length: COMPSIZE(target,level,format,type)]

Type Parameters
Name Description
T5

GetTextureImage<T5>(UInt32, TextureTarget, Int32, PixelFormat, PixelType, T5[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureImageEXT")]
[CLSCompliant(false)]
public static void GetTextureImage<T5>(uint texture, TextureTarget target, int level, PixelFormat format, PixelType type, [Count(Computed = "target,level,format,type")] T5[, ] pixels)
    where T5 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
PixelFormat format
PixelType type
T5[,] pixels

[length: COMPSIZE(target,level,format,type)]

Type Parameters
Name Description
T5

GetTextureLevelParameter(Int32, TextureTarget, Int32, GetTextureParameter, Int32*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterivEXT")]
[CLSCompliant(false)]
public static void GetTextureLevelParameter(int texture, TextureTarget target, int level, GetTextureParameter pname, [Count(Computed = "pname")] int *params)
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
GetTextureParameter pname
Int32* params

GetTextureLevelParameter(Int32, TextureTarget, Int32, GetTextureParameter, out Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterivEXT")]
[CLSCompliant(false)]
public static void GetTextureLevelParameter(int texture, TextureTarget target, int level, GetTextureParameter pname, [Count(Computed = "pname")] out int params)
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
GetTextureParameter pname
Int32 params

GetTextureLevelParameter(Int32, TextureTarget, Int32, GetTextureParameter, Int32[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterivEXT")]
[CLSCompliant(false)]
public static void GetTextureLevelParameter(int texture, TextureTarget target, int level, GetTextureParameter pname, [Count(Computed = "pname")] int[] params)
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
GetTextureParameter pname
Int32[] params

GetTextureLevelParameter(Int32, TextureTarget, Int32, GetTextureParameter, Single*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterfvEXT")]
[CLSCompliant(false)]
public static void GetTextureLevelParameter(int texture, TextureTarget target, int level, GetTextureParameter pname, [Count(Computed = "pname")] float *params)
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
GetTextureParameter pname
Single* params

GetTextureLevelParameter(Int32, TextureTarget, Int32, GetTextureParameter, out Single)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterfvEXT")]
[CLSCompliant(false)]
public static void GetTextureLevelParameter(int texture, TextureTarget target, int level, GetTextureParameter pname, [Count(Computed = "pname")] out float params)
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
GetTextureParameter pname
Single params

GetTextureLevelParameter(Int32, TextureTarget, Int32, GetTextureParameter, Single[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterfvEXT")]
[CLSCompliant(false)]
public static void GetTextureLevelParameter(int texture, TextureTarget target, int level, GetTextureParameter pname, [Count(Computed = "pname")] float[] params)
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
GetTextureParameter pname
Single[] params

GetTextureLevelParameter(UInt32, TextureTarget, Int32, GetTextureParameter, Int32*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterivEXT")]
[CLSCompliant(false)]
public static void GetTextureLevelParameter(uint texture, TextureTarget target, int level, GetTextureParameter pname, [Count(Computed = "pname")] int *params)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
GetTextureParameter pname
Int32* params

GetTextureLevelParameter(UInt32, TextureTarget, Int32, GetTextureParameter, out Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterivEXT")]
[CLSCompliant(false)]
public static void GetTextureLevelParameter(uint texture, TextureTarget target, int level, GetTextureParameter pname, [Count(Computed = "pname")] out int params)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
GetTextureParameter pname
Int32 params

GetTextureLevelParameter(UInt32, TextureTarget, Int32, GetTextureParameter, Int32[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterivEXT")]
[CLSCompliant(false)]
public static void GetTextureLevelParameter(uint texture, TextureTarget target, int level, GetTextureParameter pname, [Count(Computed = "pname")] int[] params)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
GetTextureParameter pname
Int32[] params

GetTextureLevelParameter(UInt32, TextureTarget, Int32, GetTextureParameter, Single*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterfvEXT")]
[CLSCompliant(false)]
public static void GetTextureLevelParameter(uint texture, TextureTarget target, int level, GetTextureParameter pname, [Count(Computed = "pname")] float *params)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
GetTextureParameter pname
Single* params

GetTextureLevelParameter(UInt32, TextureTarget, Int32, GetTextureParameter, out Single)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterfvEXT")]
[CLSCompliant(false)]
public static void GetTextureLevelParameter(uint texture, TextureTarget target, int level, GetTextureParameter pname, [Count(Computed = "pname")] out float params)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
GetTextureParameter pname
Single params

GetTextureLevelParameter(UInt32, TextureTarget, Int32, GetTextureParameter, Single[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterfvEXT")]
[CLSCompliant(false)]
public static void GetTextureLevelParameter(uint texture, TextureTarget target, int level, GetTextureParameter pname, [Count(Computed = "pname")] float[] params)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
GetTextureParameter pname
Single[] params

GetTextureParameter(Int32, TextureTarget, GetTextureParameter, Int32*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterivEXT")]
[CLSCompliant(false)]
public static void GetTextureParameter(int texture, TextureTarget target, GetTextureParameter pname, [Count(Computed = "pname")] int *params)
Parameters
Type Name Description
Int32 texture
TextureTarget target
GetTextureParameter pname
Int32* params

GetTextureParameter(Int32, TextureTarget, GetTextureParameter, out Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterivEXT")]
[CLSCompliant(false)]
public static void GetTextureParameter(int texture, TextureTarget target, GetTextureParameter pname, [Count(Computed = "pname")] out int params)
Parameters
Type Name Description
Int32 texture
TextureTarget target
GetTextureParameter pname
Int32 params

GetTextureParameter(Int32, TextureTarget, GetTextureParameter, Int32[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterivEXT")]
[CLSCompliant(false)]
public static void GetTextureParameter(int texture, TextureTarget target, GetTextureParameter pname, [Count(Computed = "pname")] int[] params)
Parameters
Type Name Description
Int32 texture
TextureTarget target
GetTextureParameter pname
Int32[] params

GetTextureParameter(Int32, TextureTarget, GetTextureParameter, Single*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterfvEXT")]
[CLSCompliant(false)]
public static void GetTextureParameter(int texture, TextureTarget target, GetTextureParameter pname, [Count(Computed = "pname")] float *params)
Parameters
Type Name Description
Int32 texture
TextureTarget target
GetTextureParameter pname
Single* params

GetTextureParameter(Int32, TextureTarget, GetTextureParameter, out Single)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterfvEXT")]
[CLSCompliant(false)]
public static void GetTextureParameter(int texture, TextureTarget target, GetTextureParameter pname, [Count(Computed = "pname")] out float params)
Parameters
Type Name Description
Int32 texture
TextureTarget target
GetTextureParameter pname
Single params

GetTextureParameter(Int32, TextureTarget, GetTextureParameter, Single[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterfvEXT")]
[CLSCompliant(false)]
public static void GetTextureParameter(int texture, TextureTarget target, GetTextureParameter pname, [Count(Computed = "pname")] float[] params)
Parameters
Type Name Description
Int32 texture
TextureTarget target
GetTextureParameter pname
Single[] params

GetTextureParameter(UInt32, TextureTarget, GetTextureParameter, Int32*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterivEXT")]
[CLSCompliant(false)]
public static void GetTextureParameter(uint texture, TextureTarget target, GetTextureParameter pname, [Count(Computed = "pname")] int *params)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
GetTextureParameter pname
Int32* params

GetTextureParameter(UInt32, TextureTarget, GetTextureParameter, out Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterivEXT")]
[CLSCompliant(false)]
public static void GetTextureParameter(uint texture, TextureTarget target, GetTextureParameter pname, [Count(Computed = "pname")] out int params)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
GetTextureParameter pname
Int32 params

GetTextureParameter(UInt32, TextureTarget, GetTextureParameter, Int32[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterivEXT")]
[CLSCompliant(false)]
public static void GetTextureParameter(uint texture, TextureTarget target, GetTextureParameter pname, [Count(Computed = "pname")] int[] params)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
GetTextureParameter pname
Int32[] params

GetTextureParameter(UInt32, TextureTarget, GetTextureParameter, Single*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterfvEXT")]
[CLSCompliant(false)]
public static void GetTextureParameter(uint texture, TextureTarget target, GetTextureParameter pname, [Count(Computed = "pname")] float *params)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
GetTextureParameter pname
Single* params

GetTextureParameter(UInt32, TextureTarget, GetTextureParameter, out Single)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterfvEXT")]
[CLSCompliant(false)]
public static void GetTextureParameter(uint texture, TextureTarget target, GetTextureParameter pname, [Count(Computed = "pname")] out float params)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
GetTextureParameter pname
Single params

GetTextureParameter(UInt32, TextureTarget, GetTextureParameter, Single[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterfvEXT")]
[CLSCompliant(false)]
public static void GetTextureParameter(uint texture, TextureTarget target, GetTextureParameter pname, [Count(Computed = "pname")] float[] params)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
GetTextureParameter pname
Single[] params

GetTextureParameterI(Int32, TextureTarget, GetTextureParameter, Int32*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterIivEXT")]
[CLSCompliant(false)]
public static void GetTextureParameterI(int texture, TextureTarget target, GetTextureParameter pname, [Count(Computed = "pname")] int *params)
Parameters
Type Name Description
Int32 texture
TextureTarget target
GetTextureParameter pname
Int32* params

GetTextureParameterI(Int32, TextureTarget, GetTextureParameter, out Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterIivEXT")]
[CLSCompliant(false)]
public static void GetTextureParameterI(int texture, TextureTarget target, GetTextureParameter pname, [Count(Computed = "pname")] out int params)
Parameters
Type Name Description
Int32 texture
TextureTarget target
GetTextureParameter pname
Int32 params

GetTextureParameterI(Int32, TextureTarget, GetTextureParameter, Int32[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterIivEXT")]
[CLSCompliant(false)]
public static void GetTextureParameterI(int texture, TextureTarget target, GetTextureParameter pname, [Count(Computed = "pname")] int[] params)
Parameters
Type Name Description
Int32 texture
TextureTarget target
GetTextureParameter pname
Int32[] params

GetTextureParameterI(UInt32, TextureTarget, GetTextureParameter, Int32*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterIivEXT")]
[CLSCompliant(false)]
public static void GetTextureParameterI(uint texture, TextureTarget target, GetTextureParameter pname, [Count(Computed = "pname")] int *params)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
GetTextureParameter pname
Int32* params

GetTextureParameterI(UInt32, TextureTarget, GetTextureParameter, out Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterIivEXT")]
[CLSCompliant(false)]
public static void GetTextureParameterI(uint texture, TextureTarget target, GetTextureParameter pname, [Count(Computed = "pname")] out int params)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
GetTextureParameter pname
Int32 params

GetTextureParameterI(UInt32, TextureTarget, GetTextureParameter, Int32[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterIivEXT")]
[CLSCompliant(false)]
public static void GetTextureParameterI(uint texture, TextureTarget target, GetTextureParameter pname, [Count(Computed = "pname")] int[] params)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
GetTextureParameter pname
Int32[] params

GetTextureParameterI(UInt32, TextureTarget, GetTextureParameter, UInt32*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterIuivEXT")]
[CLSCompliant(false)]
public static void GetTextureParameterI(uint texture, TextureTarget target, GetTextureParameter pname, [Count(Computed = "pname")] uint *params)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
GetTextureParameter pname
UInt32* params

GetTextureParameterI(UInt32, TextureTarget, GetTextureParameter, out UInt32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterIuivEXT")]
[CLSCompliant(false)]
public static void GetTextureParameterI(uint texture, TextureTarget target, GetTextureParameter pname, [Count(Computed = "pname")] out uint params)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
GetTextureParameter pname
UInt32 params

GetTextureParameterI(UInt32, TextureTarget, GetTextureParameter, UInt32[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterIuivEXT")]
[CLSCompliant(false)]
public static void GetTextureParameterI(uint texture, TextureTarget target, GetTextureParameter pname, [Count(Computed = "pname")] uint[] params)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
GetTextureParameter pname
UInt32[] params

GetTransformFeedbackVarying(Int32, Int32, Int32, Int32*, Int32*, ActiveAttribType*, out String)

[requires: EXT_transform_feedback] Retrieve information about varying variables selected for transform feedback

Declaration
[AutoGenerated(Category = "EXT_transform_feedback", Version = "", EntryPoint = "glGetTransformFeedbackVaryingEXT")]
[CLSCompliant(false)]
public static void GetTransformFeedbackVarying(int program, int index, int bufSize, [Count(Count = 1)] int *length, [Count(Count = 1)] int *size, [Count(Count = 1)] ActiveAttribType*type, [Count(Parameter = "bufSize")] out string name)
Parameters
Type Name Description
Int32 program

The name of the target program object.

Int32 index

The index of the varying variable whose information to retrieve.

Int32 bufSize

The maximum number of characters, including the null terminator, that may be written into name.

Int32* length

[length: 1] The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is Null no length is returned.

Int32* size

[length: 1] The address of a variable that will receive the size of the varying.

ActiveAttribType* type

[length: 1] The address of a variable that will recieve the type of the varying.

String name

[length: bufSize] The address of a buffer into which will be written the name of the varying.

GetTransformFeedbackVarying(Int32, Int32, Int32, Int32*, Int32*, ExtTransformFeedback*, out String)

[requires: EXT_transform_feedback] Retrieve information about varying variables selected for transform feedback

Declaration
[AutoGenerated(Category = "EXT_transform_feedback", Version = "", EntryPoint = "glGetTransformFeedbackVaryingEXT")]
[CLSCompliant(false)]
public static void GetTransformFeedbackVarying(int program, int index, int bufSize, [Count(Count = 1)] int *length, [Count(Count = 1)] int *size, [Count(Count = 1)] ExtTransformFeedback*type, [Count(Parameter = "bufSize")] out string name)
Parameters
Type Name Description
Int32 program

The name of the target program object.

Int32 index

The index of the varying variable whose information to retrieve.

Int32 bufSize

The maximum number of characters, including the null terminator, that may be written into name.

Int32* length

[length: 1] The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is Null no length is returned.

Int32* size

[length: 1] The address of a variable that will receive the size of the varying.

ExtTransformFeedback* type

[length: 1] The address of a variable that will recieve the type of the varying.

String name

[length: bufSize] The address of a buffer into which will be written the name of the varying.

GetTransformFeedbackVarying(Int32, Int32, Int32, out Int32, out Int32, out ActiveAttribType, out String)

[requires: EXT_transform_feedback] Retrieve information about varying variables selected for transform feedback

Declaration
[AutoGenerated(Category = "EXT_transform_feedback", Version = "", EntryPoint = "glGetTransformFeedbackVaryingEXT")]
[CLSCompliant(false)]
public static void GetTransformFeedbackVarying(int program, int index, int bufSize, [Count(Count = 1)] out int length, [Count(Count = 1)] out int size, [Count(Count = 1)] out ActiveAttribType type, [Count(Parameter = "bufSize")] out string name)
Parameters
Type Name Description
Int32 program

The name of the target program object.

Int32 index

The index of the varying variable whose information to retrieve.

Int32 bufSize

The maximum number of characters, including the null terminator, that may be written into name.

Int32 length

[length: 1] The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is Null no length is returned.

Int32 size

[length: 1] The address of a variable that will receive the size of the varying.

ActiveAttribType type

[length: 1] The address of a variable that will recieve the type of the varying.

String name

[length: bufSize] The address of a buffer into which will be written the name of the varying.

GetTransformFeedbackVarying(Int32, Int32, Int32, out Int32, out Int32, out ExtTransformFeedback, out String)

[requires: EXT_transform_feedback] Retrieve information about varying variables selected for transform feedback

Declaration
[AutoGenerated(Category = "EXT_transform_feedback", Version = "", EntryPoint = "glGetTransformFeedbackVaryingEXT")]
[CLSCompliant(false)]
public static void GetTransformFeedbackVarying(int program, int index, int bufSize, [Count(Count = 1)] out int length, [Count(Count = 1)] out int size, [Count(Count = 1)] out ExtTransformFeedback type, [Count(Parameter = "bufSize")] out string name)
Parameters
Type Name Description
Int32 program

The name of the target program object.

Int32 index

The index of the varying variable whose information to retrieve.

Int32 bufSize

The maximum number of characters, including the null terminator, that may be written into name.

Int32 length

[length: 1] The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is Null no length is returned.

Int32 size

[length: 1] The address of a variable that will receive the size of the varying.

ExtTransformFeedback type

[length: 1] The address of a variable that will recieve the type of the varying.

String name

[length: bufSize] The address of a buffer into which will be written the name of the varying.

GetTransformFeedbackVarying(UInt32, UInt32, Int32, Int32*, Int32*, ActiveAttribType*, out String)

[requires: EXT_transform_feedback] Retrieve information about varying variables selected for transform feedback

Declaration
[AutoGenerated(Category = "EXT_transform_feedback", Version = "", EntryPoint = "glGetTransformFeedbackVaryingEXT")]
[CLSCompliant(false)]
public static void GetTransformFeedbackVarying(uint program, uint index, int bufSize, [Count(Count = 1)] int *length, [Count(Count = 1)] int *size, [Count(Count = 1)] ActiveAttribType*type, [Count(Parameter = "bufSize")] out string name)
Parameters
Type Name Description
UInt32 program

The name of the target program object.

UInt32 index

The index of the varying variable whose information to retrieve.

Int32 bufSize

The maximum number of characters, including the null terminator, that may be written into name.

Int32* length

[length: 1] The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is Null no length is returned.

Int32* size

[length: 1] The address of a variable that will receive the size of the varying.

ActiveAttribType* type

[length: 1] The address of a variable that will recieve the type of the varying.

String name

[length: bufSize] The address of a buffer into which will be written the name of the varying.

GetTransformFeedbackVarying(UInt32, UInt32, Int32, Int32*, Int32*, ExtTransformFeedback*, out String)

[requires: EXT_transform_feedback] Retrieve information about varying variables selected for transform feedback

Declaration
[AutoGenerated(Category = "EXT_transform_feedback", Version = "", EntryPoint = "glGetTransformFeedbackVaryingEXT")]
[CLSCompliant(false)]
public static void GetTransformFeedbackVarying(uint program, uint index, int bufSize, [Count(Count = 1)] int *length, [Count(Count = 1)] int *size, [Count(Count = 1)] ExtTransformFeedback*type, [Count(Parameter = "bufSize")] out string name)
Parameters
Type Name Description
UInt32 program

The name of the target program object.

UInt32 index

The index of the varying variable whose information to retrieve.

Int32 bufSize

The maximum number of characters, including the null terminator, that may be written into name.

Int32* length

[length: 1] The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is Null no length is returned.

Int32* size

[length: 1] The address of a variable that will receive the size of the varying.

ExtTransformFeedback* type

[length: 1] The address of a variable that will recieve the type of the varying.

String name

[length: bufSize] The address of a buffer into which will be written the name of the varying.

GetTransformFeedbackVarying(UInt32, UInt32, Int32, out Int32, out Int32, out ActiveAttribType, out String)

[requires: EXT_transform_feedback] Retrieve information about varying variables selected for transform feedback

Declaration
[AutoGenerated(Category = "EXT_transform_feedback", Version = "", EntryPoint = "glGetTransformFeedbackVaryingEXT")]
[CLSCompliant(false)]
public static void GetTransformFeedbackVarying(uint program, uint index, int bufSize, [Count(Count = 1)] out int length, [Count(Count = 1)] out int size, [Count(Count = 1)] out ActiveAttribType type, [Count(Parameter = "bufSize")] out string name)
Parameters
Type Name Description
UInt32 program

The name of the target program object.

UInt32 index

The index of the varying variable whose information to retrieve.

Int32 bufSize

The maximum number of characters, including the null terminator, that may be written into name.

Int32 length

[length: 1] The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is Null no length is returned.

Int32 size

[length: 1] The address of a variable that will receive the size of the varying.

ActiveAttribType type

[length: 1] The address of a variable that will recieve the type of the varying.

String name

[length: bufSize] The address of a buffer into which will be written the name of the varying.

GetTransformFeedbackVarying(UInt32, UInt32, Int32, out Int32, out Int32, out ExtTransformFeedback, out String)

[requires: EXT_transform_feedback] Retrieve information about varying variables selected for transform feedback

Declaration
[AutoGenerated(Category = "EXT_transform_feedback", Version = "", EntryPoint = "glGetTransformFeedbackVaryingEXT")]
[CLSCompliant(false)]
public static void GetTransformFeedbackVarying(uint program, uint index, int bufSize, [Count(Count = 1)] out int length, [Count(Count = 1)] out int size, [Count(Count = 1)] out ExtTransformFeedback type, [Count(Parameter = "bufSize")] out string name)
Parameters
Type Name Description
UInt32 program

The name of the target program object.

UInt32 index

The index of the varying variable whose information to retrieve.

Int32 bufSize

The maximum number of characters, including the null terminator, that may be written into name.

Int32 length

[length: 1] The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is Null no length is returned.

Int32 size

[length: 1] The address of a variable that will receive the size of the varying.

ExtTransformFeedback type

[length: 1] The address of a variable that will recieve the type of the varying.

String name

[length: bufSize] The address of a buffer into which will be written the name of the varying.

GetUniform(Int32, Int32, Int32*)

[requires: EXT_gpu_shader4] Returns the value of a uniform variable

Declaration
[AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glGetUniformuivEXT")]
[CLSCompliant(false)]
public static void GetUniform(int program, int location, [Count(Computed = "program,location")] int *params)
Parameters
Type Name Description
Int32 program

Specifies the program object to be queried.

Int32 location

Specifies the location of the uniform variable to be queried.

Int32* params

GetUniform(Int32, Int32, out Int32)

[requires: EXT_gpu_shader4] Returns the value of a uniform variable

Declaration
[AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glGetUniformuivEXT")]
[CLSCompliant(false)]
public static void GetUniform(int program, int location, [Count(Computed = "program,location")] out int params)
Parameters
Type Name Description
Int32 program

Specifies the program object to be queried.

Int32 location

Specifies the location of the uniform variable to be queried.

Int32 params

GetUniform(Int32, Int32, Int32[])

[requires: EXT_gpu_shader4] Returns the value of a uniform variable

Declaration
[AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glGetUniformuivEXT")]
[CLSCompliant(false)]
public static void GetUniform(int program, int location, [Count(Computed = "program,location")] int[] params)
Parameters
Type Name Description
Int32 program

Specifies the program object to be queried.

Int32 location

Specifies the location of the uniform variable to be queried.

Int32[] params

GetUniform(UInt32, Int32, UInt32*)

[requires: EXT_gpu_shader4] Returns the value of a uniform variable

Declaration
[AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glGetUniformuivEXT")]
[CLSCompliant(false)]
public static void GetUniform(uint program, int location, [Count(Computed = "program,location")] uint *params)
Parameters
Type Name Description
UInt32 program

Specifies the program object to be queried.

Int32 location

Specifies the location of the uniform variable to be queried.

UInt32* params

GetUniform(UInt32, Int32, out UInt32)

[requires: EXT_gpu_shader4] Returns the value of a uniform variable

Declaration
[AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glGetUniformuivEXT")]
[CLSCompliant(false)]
public static void GetUniform(uint program, int location, [Count(Computed = "program,location")] out uint params)
Parameters
Type Name Description
UInt32 program

Specifies the program object to be queried.

Int32 location

Specifies the location of the uniform variable to be queried.

UInt32 params

GetUniform(UInt32, Int32, UInt32[])

[requires: EXT_gpu_shader4] Returns the value of a uniform variable

Declaration
[AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glGetUniformuivEXT")]
[CLSCompliant(false)]
public static void GetUniform(uint program, int location, [Count(Computed = "program,location")] uint[] params)
Parameters
Type Name Description
UInt32 program

Specifies the program object to be queried.

Int32 location

Specifies the location of the uniform variable to be queried.

UInt32[] params

GetUniformBufferSize(Int32, Int32)

[requires: EXT_bindable_uniform]

Declaration
[AutoGenerated(Category = "EXT_bindable_uniform", Version = "", EntryPoint = "glGetUniformBufferSizeEXT")]
[CLSCompliant(false)]
public static int GetUniformBufferSize(int program, int location)
Parameters
Type Name Description
Int32 program
Int32 location
Returns
Type Description
Int32

GetUniformBufferSize(UInt32, Int32)

[requires: EXT_bindable_uniform]

Declaration
[AutoGenerated(Category = "EXT_bindable_uniform", Version = "", EntryPoint = "glGetUniformBufferSizeEXT")]
[CLSCompliant(false)]
public static int GetUniformBufferSize(uint program, int location)
Parameters
Type Name Description
UInt32 program
Int32 location
Returns
Type Description
Int32

GetUniformOffset(Int32, Int32)

[requires: EXT_bindable_uniform]

Declaration
[AutoGenerated(Category = "EXT_bindable_uniform", Version = "", EntryPoint = "glGetUniformOffsetEXT")]
[CLSCompliant(false)]
public static IntPtr GetUniformOffset(int program, int location)
Parameters
Type Name Description
Int32 program
Int32 location
Returns
Type Description
IntPtr

GetUniformOffset(UInt32, Int32)

[requires: EXT_bindable_uniform]

Declaration
[AutoGenerated(Category = "EXT_bindable_uniform", Version = "", EntryPoint = "glGetUniformOffsetEXT")]
[CLSCompliant(false)]
public static IntPtr GetUniformOffset(uint program, int location)
Parameters
Type Name Description
UInt32 program
Int32 location
Returns
Type Description
IntPtr

GetUnsignedByte(All, Int32, Byte*)

[requires: EXT_memory_object|EXT_semaphore]

Declaration
[AutoGenerated(Category = "EXT_memory_object|EXT_semaphore", Version = "", EntryPoint = "glGetUnsignedBytei_vEXT")]
[CLSCompliant(false)]
public static void GetUnsignedByte(All target, int index, [Count(Computed = "target")] byte *data)
Parameters
Type Name Description
All target
Int32 index
Byte* data

[length: COMPSIZE(target)]

GetUnsignedByte(All, Int32, out Byte)

[requires: EXT_memory_object|EXT_semaphore]

Declaration
[AutoGenerated(Category = "EXT_memory_object|EXT_semaphore", Version = "", EntryPoint = "glGetUnsignedBytei_vEXT")]
[CLSCompliant(false)]
public static void GetUnsignedByte(All target, int index, [Count(Computed = "target")] out byte data)
Parameters
Type Name Description
All target
Int32 index
Byte data

[length: COMPSIZE(target)]

GetUnsignedByte(All, Int32, Byte[])

[requires: EXT_memory_object|EXT_semaphore]

Declaration
[AutoGenerated(Category = "EXT_memory_object|EXT_semaphore", Version = "", EntryPoint = "glGetUnsignedBytei_vEXT")]
[CLSCompliant(false)]
public static void GetUnsignedByte(All target, int index, [Count(Computed = "target")] byte[] data)
Parameters
Type Name Description
All target
Int32 index
Byte[] data

[length: COMPSIZE(target)]

GetUnsignedByte(All, UInt32, Byte*)

[requires: EXT_memory_object|EXT_semaphore]

Declaration
[AutoGenerated(Category = "EXT_memory_object|EXT_semaphore", Version = "", EntryPoint = "glGetUnsignedBytei_vEXT")]
[CLSCompliant(false)]
public static void GetUnsignedByte(All target, uint index, [Count(Computed = "target")] byte *data)
Parameters
Type Name Description
All target
UInt32 index
Byte* data

[length: COMPSIZE(target)]

GetUnsignedByte(All, UInt32, out Byte)

[requires: EXT_memory_object|EXT_semaphore]

Declaration
[AutoGenerated(Category = "EXT_memory_object|EXT_semaphore", Version = "", EntryPoint = "glGetUnsignedBytei_vEXT")]
[CLSCompliant(false)]
public static void GetUnsignedByte(All target, uint index, [Count(Computed = "target")] out byte data)
Parameters
Type Name Description
All target
UInt32 index
Byte data

[length: COMPSIZE(target)]

GetUnsignedByte(All, UInt32, Byte[])

[requires: EXT_memory_object|EXT_semaphore]

Declaration
[AutoGenerated(Category = "EXT_memory_object|EXT_semaphore", Version = "", EntryPoint = "glGetUnsignedBytei_vEXT")]
[CLSCompliant(false)]
public static void GetUnsignedByte(All target, uint index, [Count(Computed = "target")] byte[] data)
Parameters
Type Name Description
All target
UInt32 index
Byte[] data

[length: COMPSIZE(target)]

GetUnsignedByte(GetPName)

[requires: EXT_memory_object|EXT_semaphore]

Declaration
[AutoGenerated(Category = "EXT_memory_object|EXT_semaphore", Version = "", EntryPoint = "glGetUnsignedBytevEXT")]
[CLSCompliant(false)]
public static byte GetUnsignedByte(GetPName pname)
Parameters
Type Name Description
GetPName pname
Returns
Type Description
Byte

GetUnsignedByte(GetPName, Byte*)

[requires: EXT_memory_object|EXT_semaphore]

Declaration
[AutoGenerated(Category = "EXT_memory_object|EXT_semaphore", Version = "", EntryPoint = "glGetUnsignedBytevEXT")]
[CLSCompliant(false)]
public static void GetUnsignedByte(GetPName pname, [Count(Computed = "pname")] byte *data)
Parameters
Type Name Description
GetPName pname
Byte* data

[length: COMPSIZE(pname)]

GetUnsignedByte(GetPName, out Byte)

[requires: EXT_memory_object|EXT_semaphore]

Declaration
[AutoGenerated(Category = "EXT_memory_object|EXT_semaphore", Version = "", EntryPoint = "glGetUnsignedBytevEXT")]
[CLSCompliant(false)]
public static void GetUnsignedByte(GetPName pname, [Count(Computed = "pname")] out byte data)
Parameters
Type Name Description
GetPName pname
Byte data

[length: COMPSIZE(pname)]

GetUnsignedByte(GetPName, Byte[])

[requires: EXT_memory_object|EXT_semaphore]

Declaration
[AutoGenerated(Category = "EXT_memory_object|EXT_semaphore", Version = "", EntryPoint = "glGetUnsignedBytevEXT")]
[CLSCompliant(false)]
public static void GetUnsignedByte(GetPName pname, [Count(Computed = "pname")] byte[] data)
Parameters
Type Name Description
GetPName pname
Byte[] data

[length: COMPSIZE(pname)]

GetVariantBoolean(Int32, ExtVertexShader, Boolean*)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantBooleanvEXT")]
[CLSCompliant(false)]
public static void GetVariantBoolean(int id, ExtVertexShader value, [Count(Computed = "id")] bool *data)
Parameters
Type Name Description
Int32 id
ExtVertexShader value
Boolean* data

[length: COMPSIZE(id)]

GetVariantBoolean(Int32, ExtVertexShader, out Boolean)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantBooleanvEXT")]
[CLSCompliant(false)]
public static void GetVariantBoolean(int id, ExtVertexShader value, [Count(Computed = "id")] out bool data)
Parameters
Type Name Description
Int32 id
ExtVertexShader value
Boolean data

[length: COMPSIZE(id)]

GetVariantBoolean(Int32, ExtVertexShader, Boolean[])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantBooleanvEXT")]
[CLSCompliant(false)]
public static void GetVariantBoolean(int id, ExtVertexShader value, [Count(Computed = "id")] bool[] data)
Parameters
Type Name Description
Int32 id
ExtVertexShader value
Boolean[] data

[length: COMPSIZE(id)]

GetVariantBoolean(UInt32, ExtVertexShader, Boolean*)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantBooleanvEXT")]
[CLSCompliant(false)]
public static void GetVariantBoolean(uint id, ExtVertexShader value, [Count(Computed = "id")] bool *data)
Parameters
Type Name Description
UInt32 id
ExtVertexShader value
Boolean* data

[length: COMPSIZE(id)]

GetVariantBoolean(UInt32, ExtVertexShader, out Boolean)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantBooleanvEXT")]
[CLSCompliant(false)]
public static void GetVariantBoolean(uint id, ExtVertexShader value, [Count(Computed = "id")] out bool data)
Parameters
Type Name Description
UInt32 id
ExtVertexShader value
Boolean data

[length: COMPSIZE(id)]

GetVariantBoolean(UInt32, ExtVertexShader, Boolean[])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantBooleanvEXT")]
[CLSCompliant(false)]
public static void GetVariantBoolean(uint id, ExtVertexShader value, [Count(Computed = "id")] bool[] data)
Parameters
Type Name Description
UInt32 id
ExtVertexShader value
Boolean[] data

[length: COMPSIZE(id)]

GetVariantFloat(Int32, ExtVertexShader, Single*)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantFloatvEXT")]
[CLSCompliant(false)]
public static void GetVariantFloat(int id, ExtVertexShader value, [Count(Computed = "id")] float *data)
Parameters
Type Name Description
Int32 id
ExtVertexShader value
Single* data

[length: COMPSIZE(id)]

GetVariantFloat(Int32, ExtVertexShader, out Single)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantFloatvEXT")]
[CLSCompliant(false)]
public static void GetVariantFloat(int id, ExtVertexShader value, [Count(Computed = "id")] out float data)
Parameters
Type Name Description
Int32 id
ExtVertexShader value
Single data

[length: COMPSIZE(id)]

GetVariantFloat(Int32, ExtVertexShader, Single[])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantFloatvEXT")]
[CLSCompliant(false)]
public static void GetVariantFloat(int id, ExtVertexShader value, [Count(Computed = "id")] float[] data)
Parameters
Type Name Description
Int32 id
ExtVertexShader value
Single[] data

[length: COMPSIZE(id)]

GetVariantFloat(UInt32, ExtVertexShader, Single*)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantFloatvEXT")]
[CLSCompliant(false)]
public static void GetVariantFloat(uint id, ExtVertexShader value, [Count(Computed = "id")] float *data)
Parameters
Type Name Description
UInt32 id
ExtVertexShader value
Single* data

[length: COMPSIZE(id)]

GetVariantFloat(UInt32, ExtVertexShader, out Single)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantFloatvEXT")]
[CLSCompliant(false)]
public static void GetVariantFloat(uint id, ExtVertexShader value, [Count(Computed = "id")] out float data)
Parameters
Type Name Description
UInt32 id
ExtVertexShader value
Single data

[length: COMPSIZE(id)]

GetVariantFloat(UInt32, ExtVertexShader, Single[])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantFloatvEXT")]
[CLSCompliant(false)]
public static void GetVariantFloat(uint id, ExtVertexShader value, [Count(Computed = "id")] float[] data)
Parameters
Type Name Description
UInt32 id
ExtVertexShader value
Single[] data

[length: COMPSIZE(id)]

GetVariantInteger(Int32, ExtVertexShader, Int32*)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantIntegervEXT")]
[CLSCompliant(false)]
public static void GetVariantInteger(int id, ExtVertexShader value, [Count(Computed = "id")] int *data)
Parameters
Type Name Description
Int32 id
ExtVertexShader value
Int32* data

[length: COMPSIZE(id)]

GetVariantInteger(Int32, ExtVertexShader, out Int32)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantIntegervEXT")]
[CLSCompliant(false)]
public static void GetVariantInteger(int id, ExtVertexShader value, [Count(Computed = "id")] out int data)
Parameters
Type Name Description
Int32 id
ExtVertexShader value
Int32 data

[length: COMPSIZE(id)]

GetVariantInteger(Int32, ExtVertexShader, Int32[])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantIntegervEXT")]
[CLSCompliant(false)]
public static void GetVariantInteger(int id, ExtVertexShader value, [Count(Computed = "id")] int[] data)
Parameters
Type Name Description
Int32 id
ExtVertexShader value
Int32[] data

[length: COMPSIZE(id)]

GetVariantInteger(UInt32, ExtVertexShader, Int32*)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantIntegervEXT")]
[CLSCompliant(false)]
public static void GetVariantInteger(uint id, ExtVertexShader value, [Count(Computed = "id")] int *data)
Parameters
Type Name Description
UInt32 id
ExtVertexShader value
Int32* data

[length: COMPSIZE(id)]

GetVariantInteger(UInt32, ExtVertexShader, out Int32)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantIntegervEXT")]
[CLSCompliant(false)]
public static void GetVariantInteger(uint id, ExtVertexShader value, [Count(Computed = "id")] out int data)
Parameters
Type Name Description
UInt32 id
ExtVertexShader value
Int32 data

[length: COMPSIZE(id)]

GetVariantInteger(UInt32, ExtVertexShader, Int32[])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantIntegervEXT")]
[CLSCompliant(false)]
public static void GetVariantInteger(uint id, ExtVertexShader value, [Count(Computed = "id")] int[] data)
Parameters
Type Name Description
UInt32 id
ExtVertexShader value
Int32[] data

[length: COMPSIZE(id)]

GetVariantPointer(Int32, ExtVertexShader, IntPtr)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantPointervEXT")]
[CLSCompliant(false)]
public static void GetVariantPointer(int id, ExtVertexShader value, [Count(Computed = "id")] IntPtr data)
Parameters
Type Name Description
Int32 id
ExtVertexShader value
IntPtr data

[length: COMPSIZE(id)]

GetVariantPointer(UInt32, ExtVertexShader, IntPtr)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantPointervEXT")]
[CLSCompliant(false)]
public static void GetVariantPointer(uint id, ExtVertexShader value, [Count(Computed = "id")] IntPtr data)
Parameters
Type Name Description
UInt32 id
ExtVertexShader value
IntPtr data

[length: COMPSIZE(id)]

GetVariantPointer<T2>(Int32, ExtVertexShader, ref T2)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantPointervEXT")]
[CLSCompliant(false)]
public static void GetVariantPointer<T2>(int id, ExtVertexShader value, [Count(Computed = "id")] ref T2 data)
    where T2 : struct
Parameters
Type Name Description
Int32 id
ExtVertexShader value
T2 data

[length: COMPSIZE(id)]

Type Parameters
Name Description
T2

GetVariantPointer<T2>(Int32, ExtVertexShader, T2[])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantPointervEXT")]
[CLSCompliant(false)]
public static void GetVariantPointer<T2>(int id, ExtVertexShader value, [Count(Computed = "id")] T2[] data)
    where T2 : struct
Parameters
Type Name Description
Int32 id
ExtVertexShader value
T2[] data

[length: COMPSIZE(id)]

Type Parameters
Name Description
T2

GetVariantPointer<T2>(Int32, ExtVertexShader, T2[,,])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantPointervEXT")]
[CLSCompliant(false)]
public static void GetVariantPointer<T2>(int id, ExtVertexShader value, [Count(Computed = "id")] T2[,, ] data)
    where T2 : struct
Parameters
Type Name Description
Int32 id
ExtVertexShader value
T2[,,] data

[length: COMPSIZE(id)]

Type Parameters
Name Description
T2

GetVariantPointer<T2>(Int32, ExtVertexShader, T2[,])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantPointervEXT")]
[CLSCompliant(false)]
public static void GetVariantPointer<T2>(int id, ExtVertexShader value, [Count(Computed = "id")] T2[, ] data)
    where T2 : struct
Parameters
Type Name Description
Int32 id
ExtVertexShader value
T2[,] data

[length: COMPSIZE(id)]

Type Parameters
Name Description
T2

GetVariantPointer<T2>(UInt32, ExtVertexShader, ref T2)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantPointervEXT")]
[CLSCompliant(false)]
public static void GetVariantPointer<T2>(uint id, ExtVertexShader value, [Count(Computed = "id")] ref T2 data)
    where T2 : struct
Parameters
Type Name Description
UInt32 id
ExtVertexShader value
T2 data

[length: COMPSIZE(id)]

Type Parameters
Name Description
T2

GetVariantPointer<T2>(UInt32, ExtVertexShader, T2[])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantPointervEXT")]
[CLSCompliant(false)]
public static void GetVariantPointer<T2>(uint id, ExtVertexShader value, [Count(Computed = "id")] T2[] data)
    where T2 : struct
Parameters
Type Name Description
UInt32 id
ExtVertexShader value
T2[] data

[length: COMPSIZE(id)]

Type Parameters
Name Description
T2

GetVariantPointer<T2>(UInt32, ExtVertexShader, T2[,,])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantPointervEXT")]
[CLSCompliant(false)]
public static void GetVariantPointer<T2>(uint id, ExtVertexShader value, [Count(Computed = "id")] T2[,, ] data)
    where T2 : struct
Parameters
Type Name Description
UInt32 id
ExtVertexShader value
T2[,,] data

[length: COMPSIZE(id)]

Type Parameters
Name Description
T2

GetVariantPointer<T2>(UInt32, ExtVertexShader, T2[,])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glGetVariantPointervEXT")]
[CLSCompliant(false)]
public static void GetVariantPointer<T2>(uint id, ExtVertexShader value, [Count(Computed = "id")] T2[, ] data)
    where T2 : struct
Parameters
Type Name Description
UInt32 id
ExtVertexShader value
T2[,] data

[length: COMPSIZE(id)]

Type Parameters
Name Description
T2

GetVertexArrayInteger(Int32, VertexArrayPName, Int32*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegervEXT")]
[CLSCompliant(false)]
public static void GetVertexArrayInteger(int vaobj, VertexArrayPName pname, int *param)
Parameters
Type Name Description
Int32 vaobj
VertexArrayPName pname
Int32* param

GetVertexArrayInteger(Int32, VertexArrayPName, out Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegervEXT")]
[CLSCompliant(false)]
public static void GetVertexArrayInteger(int vaobj, VertexArrayPName pname, out int param)
Parameters
Type Name Description
Int32 vaobj
VertexArrayPName pname
Int32 param

GetVertexArrayInteger(Int32, VertexArrayPName, Int32[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegervEXT")]
[CLSCompliant(false)]
public static void GetVertexArrayInteger(int vaobj, VertexArrayPName pname, int[] param)
Parameters
Type Name Description
Int32 vaobj
VertexArrayPName pname
Int32[] param

GetVertexArrayInteger(Int32, Int32, VertexArrayPName, Int32*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegeri_vEXT")]
[CLSCompliant(false)]
public static void GetVertexArrayInteger(int vaobj, int index, VertexArrayPName pname, int *param)
Parameters
Type Name Description
Int32 vaobj
Int32 index
VertexArrayPName pname
Int32* param

GetVertexArrayInteger(Int32, Int32, VertexArrayPName, out Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegeri_vEXT")]
[CLSCompliant(false)]
public static void GetVertexArrayInteger(int vaobj, int index, VertexArrayPName pname, out int param)
Parameters
Type Name Description
Int32 vaobj
Int32 index
VertexArrayPName pname
Int32 param

GetVertexArrayInteger(Int32, Int32, VertexArrayPName, Int32[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegeri_vEXT")]
[CLSCompliant(false)]
public static void GetVertexArrayInteger(int vaobj, int index, VertexArrayPName pname, int[] param)
Parameters
Type Name Description
Int32 vaobj
Int32 index
VertexArrayPName pname
Int32[] param

GetVertexArrayInteger(UInt32, VertexArrayPName, Int32*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegervEXT")]
[CLSCompliant(false)]
public static void GetVertexArrayInteger(uint vaobj, VertexArrayPName pname, int *param)
Parameters
Type Name Description
UInt32 vaobj
VertexArrayPName pname
Int32* param

GetVertexArrayInteger(UInt32, VertexArrayPName, out Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegervEXT")]
[CLSCompliant(false)]
public static void GetVertexArrayInteger(uint vaobj, VertexArrayPName pname, out int param)
Parameters
Type Name Description
UInt32 vaobj
VertexArrayPName pname
Int32 param

GetVertexArrayInteger(UInt32, VertexArrayPName, Int32[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegervEXT")]
[CLSCompliant(false)]
public static void GetVertexArrayInteger(uint vaobj, VertexArrayPName pname, int[] param)
Parameters
Type Name Description
UInt32 vaobj
VertexArrayPName pname
Int32[] param

GetVertexArrayInteger(UInt32, UInt32, VertexArrayPName, Int32*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegeri_vEXT")]
[CLSCompliant(false)]
public static void GetVertexArrayInteger(uint vaobj, uint index, VertexArrayPName pname, int *param)
Parameters
Type Name Description
UInt32 vaobj
UInt32 index
VertexArrayPName pname
Int32* param

GetVertexArrayInteger(UInt32, UInt32, VertexArrayPName, out Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegeri_vEXT")]
[CLSCompliant(false)]
public static void GetVertexArrayInteger(uint vaobj, uint index, VertexArrayPName pname, out int param)
Parameters
Type Name Description
UInt32 vaobj
UInt32 index
VertexArrayPName pname
Int32 param

GetVertexArrayInteger(UInt32, UInt32, VertexArrayPName, Int32[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayIntegeri_vEXT")]
[CLSCompliant(false)]
public static void GetVertexArrayInteger(uint vaobj, uint index, VertexArrayPName pname, int[] param)
Parameters
Type Name Description
UInt32 vaobj
UInt32 index
VertexArrayPName pname
Int32[] param

GetVertexArrayPointer(Int32, VertexArrayPName, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointervEXT")]
[CLSCompliant(false)]
public static void GetVertexArrayPointer(int vaobj, VertexArrayPName pname, [Count(Count = 1)] IntPtr param)
Parameters
Type Name Description
Int32 vaobj
VertexArrayPName pname
IntPtr param

[length: 1]

GetVertexArrayPointer(Int32, Int32, VertexArrayPName, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointeri_vEXT")]
[CLSCompliant(false)]
public static void GetVertexArrayPointer(int vaobj, int index, VertexArrayPName pname, IntPtr param)
Parameters
Type Name Description
Int32 vaobj
Int32 index
VertexArrayPName pname
IntPtr param

GetVertexArrayPointer(UInt32, VertexArrayPName, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointervEXT")]
[CLSCompliant(false)]
public static void GetVertexArrayPointer(uint vaobj, VertexArrayPName pname, [Count(Count = 1)] IntPtr param)
Parameters
Type Name Description
UInt32 vaobj
VertexArrayPName pname
IntPtr param

[length: 1]

GetVertexArrayPointer(UInt32, UInt32, VertexArrayPName, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointeri_vEXT")]
[CLSCompliant(false)]
public static void GetVertexArrayPointer(uint vaobj, uint index, VertexArrayPName pname, IntPtr param)
Parameters
Type Name Description
UInt32 vaobj
UInt32 index
VertexArrayPName pname
IntPtr param

GetVertexArrayPointer<T2>(Int32, VertexArrayPName, ref T2)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointervEXT")]
[CLSCompliant(false)]
public static void GetVertexArrayPointer<T2>(int vaobj, VertexArrayPName pname, [Count(Count = 1)] ref T2 param)
    where T2 : struct
Parameters
Type Name Description
Int32 vaobj
VertexArrayPName pname
T2 param

[length: 1]

Type Parameters
Name Description
T2

GetVertexArrayPointer<T2>(Int32, VertexArrayPName, T2[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointervEXT")]
[CLSCompliant(false)]
public static void GetVertexArrayPointer<T2>(int vaobj, VertexArrayPName pname, [Count(Count = 1)] T2[] param)
    where T2 : struct
Parameters
Type Name Description
Int32 vaobj
VertexArrayPName pname
T2[] param

[length: 1]

Type Parameters
Name Description
T2

GetVertexArrayPointer<T2>(Int32, VertexArrayPName, T2[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointervEXT")]
[CLSCompliant(false)]
public static void GetVertexArrayPointer<T2>(int vaobj, VertexArrayPName pname, [Count(Count = 1)] T2[,, ] param)
    where T2 : struct
Parameters
Type Name Description
Int32 vaobj
VertexArrayPName pname
T2[,,] param

[length: 1]

Type Parameters
Name Description
T2

GetVertexArrayPointer<T2>(Int32, VertexArrayPName, T2[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointervEXT")]
[CLSCompliant(false)]
public static void GetVertexArrayPointer<T2>(int vaobj, VertexArrayPName pname, [Count(Count = 1)] T2[, ] param)
    where T2 : struct
Parameters
Type Name Description
Int32 vaobj
VertexArrayPName pname
T2[,] param

[length: 1]

Type Parameters
Name Description
T2

GetVertexArrayPointer<T3>(Int32, Int32, VertexArrayPName, ref T3)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointeri_vEXT")]
[CLSCompliant(false)]
public static void GetVertexArrayPointer<T3>(int vaobj, int index, VertexArrayPName pname, ref T3 param)
    where T3 : struct
Parameters
Type Name Description
Int32 vaobj
Int32 index
VertexArrayPName pname
T3 param
Type Parameters
Name Description
T3

GetVertexArrayPointer<T3>(Int32, Int32, VertexArrayPName, T3[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointeri_vEXT")]
[CLSCompliant(false)]
public static void GetVertexArrayPointer<T3>(int vaobj, int index, VertexArrayPName pname, T3[] param)
    where T3 : struct
Parameters
Type Name Description
Int32 vaobj
Int32 index
VertexArrayPName pname
T3[] param
Type Parameters
Name Description
T3

GetVertexArrayPointer<T3>(Int32, Int32, VertexArrayPName, T3[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointeri_vEXT")]
[CLSCompliant(false)]
public static void GetVertexArrayPointer<T3>(int vaobj, int index, VertexArrayPName pname, T3[,, ] param)
    where T3 : struct
Parameters
Type Name Description
Int32 vaobj
Int32 index
VertexArrayPName pname
T3[,,] param
Type Parameters
Name Description
T3

GetVertexArrayPointer<T3>(Int32, Int32, VertexArrayPName, T3[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointeri_vEXT")]
[CLSCompliant(false)]
public static void GetVertexArrayPointer<T3>(int vaobj, int index, VertexArrayPName pname, T3[, ] param)
    where T3 : struct
Parameters
Type Name Description
Int32 vaobj
Int32 index
VertexArrayPName pname
T3[,] param
Type Parameters
Name Description
T3

GetVertexArrayPointer<T2>(UInt32, VertexArrayPName, ref T2)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointervEXT")]
[CLSCompliant(false)]
public static void GetVertexArrayPointer<T2>(uint vaobj, VertexArrayPName pname, [Count(Count = 1)] ref T2 param)
    where T2 : struct
Parameters
Type Name Description
UInt32 vaobj
VertexArrayPName pname
T2 param

[length: 1]

Type Parameters
Name Description
T2

GetVertexArrayPointer<T2>(UInt32, VertexArrayPName, T2[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointervEXT")]
[CLSCompliant(false)]
public static void GetVertexArrayPointer<T2>(uint vaobj, VertexArrayPName pname, [Count(Count = 1)] T2[] param)
    where T2 : struct
Parameters
Type Name Description
UInt32 vaobj
VertexArrayPName pname
T2[] param

[length: 1]

Type Parameters
Name Description
T2

GetVertexArrayPointer<T2>(UInt32, VertexArrayPName, T2[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointervEXT")]
[CLSCompliant(false)]
public static void GetVertexArrayPointer<T2>(uint vaobj, VertexArrayPName pname, [Count(Count = 1)] T2[,, ] param)
    where T2 : struct
Parameters
Type Name Description
UInt32 vaobj
VertexArrayPName pname
T2[,,] param

[length: 1]

Type Parameters
Name Description
T2

GetVertexArrayPointer<T2>(UInt32, VertexArrayPName, T2[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointervEXT")]
[CLSCompliant(false)]
public static void GetVertexArrayPointer<T2>(uint vaobj, VertexArrayPName pname, [Count(Count = 1)] T2[, ] param)
    where T2 : struct
Parameters
Type Name Description
UInt32 vaobj
VertexArrayPName pname
T2[,] param

[length: 1]

Type Parameters
Name Description
T2

GetVertexArrayPointer<T3>(UInt32, UInt32, VertexArrayPName, ref T3)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointeri_vEXT")]
[CLSCompliant(false)]
public static void GetVertexArrayPointer<T3>(uint vaobj, uint index, VertexArrayPName pname, ref T3 param)
    where T3 : struct
Parameters
Type Name Description
UInt32 vaobj
UInt32 index
VertexArrayPName pname
T3 param
Type Parameters
Name Description
T3

GetVertexArrayPointer<T3>(UInt32, UInt32, VertexArrayPName, T3[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointeri_vEXT")]
[CLSCompliant(false)]
public static void GetVertexArrayPointer<T3>(uint vaobj, uint index, VertexArrayPName pname, T3[] param)
    where T3 : struct
Parameters
Type Name Description
UInt32 vaobj
UInt32 index
VertexArrayPName pname
T3[] param
Type Parameters
Name Description
T3

GetVertexArrayPointer<T3>(UInt32, UInt32, VertexArrayPName, T3[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointeri_vEXT")]
[CLSCompliant(false)]
public static void GetVertexArrayPointer<T3>(uint vaobj, uint index, VertexArrayPName pname, T3[,, ] param)
    where T3 : struct
Parameters
Type Name Description
UInt32 vaobj
UInt32 index
VertexArrayPName pname
T3[,,] param
Type Parameters
Name Description
T3

GetVertexArrayPointer<T3>(UInt32, UInt32, VertexArrayPName, T3[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetVertexArrayPointeri_vEXT")]
[CLSCompliant(false)]
public static void GetVertexArrayPointer<T3>(uint vaobj, uint index, VertexArrayPName pname, T3[, ] param)
    where T3 : struct
Parameters
Type Name Description
UInt32 vaobj
UInt32 index
VertexArrayPName pname
T3[,] param
Type Parameters
Name Description
T3

GetVertexAttribI(Int32, VertexAttribEnum, Int32*)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glGetVertexAttribIivEXT")]
[CLSCompliant(false)]
public static void GetVertexAttribI(int index, VertexAttribEnum pname, [Count(Count = 1)] int *params)
Parameters
Type Name Description
Int32 index
VertexAttribEnum pname
Int32* params

GetVertexAttribI(Int32, VertexAttribEnum, out Int32)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glGetVertexAttribIivEXT")]
[CLSCompliant(false)]
public static void GetVertexAttribI(int index, VertexAttribEnum pname, [Count(Count = 1)] out int params)
Parameters
Type Name Description
Int32 index
VertexAttribEnum pname
Int32 params

GetVertexAttribI(UInt32, VertexAttribEnum, Int32*)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glGetVertexAttribIivEXT")]
[CLSCompliant(false)]
public static void GetVertexAttribI(uint index, VertexAttribEnum pname, [Count(Count = 1)] int *params)
Parameters
Type Name Description
UInt32 index
VertexAttribEnum pname
Int32* params

GetVertexAttribI(UInt32, VertexAttribEnum, out Int32)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glGetVertexAttribIivEXT")]
[CLSCompliant(false)]
public static void GetVertexAttribI(uint index, VertexAttribEnum pname, [Count(Count = 1)] out int params)
Parameters
Type Name Description
UInt32 index
VertexAttribEnum pname
Int32 params

GetVertexAttribI(UInt32, VertexAttribEnum, UInt32*)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glGetVertexAttribIuivEXT")]
[CLSCompliant(false)]
public static void GetVertexAttribI(uint index, VertexAttribEnum pname, [Count(Count = 1)] uint *params)
Parameters
Type Name Description
UInt32 index
VertexAttribEnum pname
UInt32* params

GetVertexAttribI(UInt32, VertexAttribEnum, out UInt32)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glGetVertexAttribIuivEXT")]
[CLSCompliant(false)]
public static void GetVertexAttribI(uint index, VertexAttribEnum pname, [Count(Count = 1)] out uint params)
Parameters
Type Name Description
UInt32 index
VertexAttribEnum pname
UInt32 params

GetVertexAttribL(Int32, VertexAttribEnum, Double*)

[requires: EXT_vertex_attrib_64bit]

Declaration
[AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glGetVertexAttribLdvEXT")]
[CLSCompliant(false)]
public static void GetVertexAttribL(int index, VertexAttribEnum pname, [Count(Computed = "pname")] double *params)
Parameters
Type Name Description
Int32 index
VertexAttribEnum pname
Double* params

GetVertexAttribL(Int32, VertexAttribEnum, out Double)

[requires: EXT_vertex_attrib_64bit]

Declaration
[AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glGetVertexAttribLdvEXT")]
[CLSCompliant(false)]
public static void GetVertexAttribL(int index, VertexAttribEnum pname, [Count(Computed = "pname")] out double params)
Parameters
Type Name Description
Int32 index
VertexAttribEnum pname
Double params

GetVertexAttribL(Int32, VertexAttribEnum, Double[])

[requires: EXT_vertex_attrib_64bit]

Declaration
[AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glGetVertexAttribLdvEXT")]
[CLSCompliant(false)]
public static void GetVertexAttribL(int index, VertexAttribEnum pname, [Count(Computed = "pname")] double[] params)
Parameters
Type Name Description
Int32 index
VertexAttribEnum pname
Double[] params

GetVertexAttribL(UInt32, VertexAttribEnum, Double*)

[requires: EXT_vertex_attrib_64bit]

Declaration
[AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glGetVertexAttribLdvEXT")]
[CLSCompliant(false)]
public static void GetVertexAttribL(uint index, VertexAttribEnum pname, [Count(Computed = "pname")] double *params)
Parameters
Type Name Description
UInt32 index
VertexAttribEnum pname
Double* params

GetVertexAttribL(UInt32, VertexAttribEnum, out Double)

[requires: EXT_vertex_attrib_64bit]

Declaration
[AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glGetVertexAttribLdvEXT")]
[CLSCompliant(false)]
public static void GetVertexAttribL(uint index, VertexAttribEnum pname, [Count(Computed = "pname")] out double params)
Parameters
Type Name Description
UInt32 index
VertexAttribEnum pname
Double params

GetVertexAttribL(UInt32, VertexAttribEnum, Double[])

[requires: EXT_vertex_attrib_64bit]

Declaration
[AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glGetVertexAttribLdvEXT")]
[CLSCompliant(false)]
public static void GetVertexAttribL(uint index, VertexAttribEnum pname, [Count(Computed = "pname")] double[] params)
Parameters
Type Name Description
UInt32 index
VertexAttribEnum pname
Double[] params

Histogram(ExtHistogram, Int32, InternalFormat, Boolean)

[requires: EXT_histogram] Define histogram table

Declaration
[Obsolete("Use HistogramTargetExt overload instead")]
[AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glHistogramEXT")]
public static void Histogram(ExtHistogram target, int width, InternalFormat internalformat, bool sink)
Parameters
Type Name Description
ExtHistogram target

The histogram whose parameters are to be set. Must be one of Histogram or ProxyHistogram.

Int32 width

The number of entries in the histogram table. Must be a power of 2.

InternalFormat internalformat

The format of entries in the histogram table. Must be one of Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.

Boolean sink

If True, pixels will be consumed by the histogramming process and no drawing or texture loading will take place. If False, pixels will proceed to the minmax process after histogramming.

Histogram(HistogramTargetExt, Int32, InternalFormat, Boolean)

[requires: EXT_histogram] Define histogram table

Declaration
[AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glHistogramEXT")]
public static void Histogram(HistogramTargetExt target, int width, InternalFormat internalformat, bool sink)
Parameters
Type Name Description
HistogramTargetExt target

The histogram whose parameters are to be set. Must be one of Histogram or ProxyHistogram.

Int32 width

The number of entries in the histogram table. Must be a power of 2.

InternalFormat internalformat

The format of entries in the histogram table. Must be one of Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.

Boolean sink

If True, pixels will be consumed by the histogramming process and no drawing or texture loading will take place. If False, pixels will proceed to the minmax process after histogramming.

ImportMemoryF(Int32, Int64, ExternalHandleType, Int32)

[requires: EXT_memory_object_fd]

Declaration
[AutoGenerated(Category = "EXT_memory_object_fd", Version = "", EntryPoint = "glImportMemoryFdEXT")]
[CLSCompliant(false)]
public static void ImportMemoryF(int memory, long size, ExternalHandleType handleType, int fd)
Parameters
Type Name Description
Int32 memory
Int64 size
ExternalHandleType handleType
Int32 fd

ImportMemoryF(UInt32, UInt64, ExternalHandleType, Int32)

[requires: EXT_memory_object_fd]

Declaration
[AutoGenerated(Category = "EXT_memory_object_fd", Version = "", EntryPoint = "glImportMemoryFdEXT")]
[CLSCompliant(false)]
public static void ImportMemoryF(uint memory, ulong size, ExternalHandleType handleType, int fd)
Parameters
Type Name Description
UInt32 memory
UInt64 size
ExternalHandleType handleType
Int32 fd

ImportMemoryWin32Handle(Int32, Int64, ExternalHandleType, IntPtr)

[requires: EXT_memory_object_win32]

Declaration
[AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32HandleEXT")]
[CLSCompliant(false)]
public static void ImportMemoryWin32Handle(int memory, long size, ExternalHandleType handleType, IntPtr handle)
Parameters
Type Name Description
Int32 memory
Int64 size
ExternalHandleType handleType
IntPtr handle

ImportMemoryWin32Handle(UInt32, UInt64, ExternalHandleType, IntPtr)

[requires: EXT_memory_object_win32]

Declaration
[AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32HandleEXT")]
[CLSCompliant(false)]
public static void ImportMemoryWin32Handle(uint memory, ulong size, ExternalHandleType handleType, IntPtr handle)
Parameters
Type Name Description
UInt32 memory
UInt64 size
ExternalHandleType handleType
IntPtr handle

ImportMemoryWin32Handle<T3>(Int32, Int64, ExternalHandleType, ref T3)

[requires: EXT_memory_object_win32]

Declaration
[AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32HandleEXT")]
[CLSCompliant(false)]
public static void ImportMemoryWin32Handle<T3>(int memory, long size, ExternalHandleType handleType, ref T3 handle)
    where T3 : struct
Parameters
Type Name Description
Int32 memory
Int64 size
ExternalHandleType handleType
T3 handle
Type Parameters
Name Description
T3

ImportMemoryWin32Handle<T3>(Int32, Int64, ExternalHandleType, T3[])

[requires: EXT_memory_object_win32]

Declaration
[AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32HandleEXT")]
[CLSCompliant(false)]
public static void ImportMemoryWin32Handle<T3>(int memory, long size, ExternalHandleType handleType, T3[] handle)
    where T3 : struct
Parameters
Type Name Description
Int32 memory
Int64 size
ExternalHandleType handleType
T3[] handle
Type Parameters
Name Description
T3

ImportMemoryWin32Handle<T3>(Int32, Int64, ExternalHandleType, T3[,,])

[requires: EXT_memory_object_win32]

Declaration
[AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32HandleEXT")]
[CLSCompliant(false)]
public static void ImportMemoryWin32Handle<T3>(int memory, long size, ExternalHandleType handleType, T3[,, ] handle)
    where T3 : struct
Parameters
Type Name Description
Int32 memory
Int64 size
ExternalHandleType handleType
T3[,,] handle
Type Parameters
Name Description
T3

ImportMemoryWin32Handle<T3>(Int32, Int64, ExternalHandleType, T3[,])

[requires: EXT_memory_object_win32]

Declaration
[AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32HandleEXT")]
[CLSCompliant(false)]
public static void ImportMemoryWin32Handle<T3>(int memory, long size, ExternalHandleType handleType, T3[, ] handle)
    where T3 : struct
Parameters
Type Name Description
Int32 memory
Int64 size
ExternalHandleType handleType
T3[,] handle
Type Parameters
Name Description
T3

ImportMemoryWin32Handle<T3>(UInt32, UInt64, ExternalHandleType, ref T3)

[requires: EXT_memory_object_win32]

Declaration
[AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32HandleEXT")]
[CLSCompliant(false)]
public static void ImportMemoryWin32Handle<T3>(uint memory, ulong size, ExternalHandleType handleType, ref T3 handle)
    where T3 : struct
Parameters
Type Name Description
UInt32 memory
UInt64 size
ExternalHandleType handleType
T3 handle
Type Parameters
Name Description
T3

ImportMemoryWin32Handle<T3>(UInt32, UInt64, ExternalHandleType, T3[])

[requires: EXT_memory_object_win32]

Declaration
[AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32HandleEXT")]
[CLSCompliant(false)]
public static void ImportMemoryWin32Handle<T3>(uint memory, ulong size, ExternalHandleType handleType, T3[] handle)
    where T3 : struct
Parameters
Type Name Description
UInt32 memory
UInt64 size
ExternalHandleType handleType
T3[] handle
Type Parameters
Name Description
T3

ImportMemoryWin32Handle<T3>(UInt32, UInt64, ExternalHandleType, T3[,,])

[requires: EXT_memory_object_win32]

Declaration
[AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32HandleEXT")]
[CLSCompliant(false)]
public static void ImportMemoryWin32Handle<T3>(uint memory, ulong size, ExternalHandleType handleType, T3[,, ] handle)
    where T3 : struct
Parameters
Type Name Description
UInt32 memory
UInt64 size
ExternalHandleType handleType
T3[,,] handle
Type Parameters
Name Description
T3

ImportMemoryWin32Handle<T3>(UInt32, UInt64, ExternalHandleType, T3[,])

[requires: EXT_memory_object_win32]

Declaration
[AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32HandleEXT")]
[CLSCompliant(false)]
public static void ImportMemoryWin32Handle<T3>(uint memory, ulong size, ExternalHandleType handleType, T3[, ] handle)
    where T3 : struct
Parameters
Type Name Description
UInt32 memory
UInt64 size
ExternalHandleType handleType
T3[,] handle
Type Parameters
Name Description
T3

ImportMemoryWin32Name(Int32, Int64, ExternalHandleType, IntPtr)

[requires: EXT_memory_object_win32]

Declaration
[AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32NameEXT")]
[CLSCompliant(false)]
public static void ImportMemoryWin32Name(int memory, long size, ExternalHandleType handleType, IntPtr name)
Parameters
Type Name Description
Int32 memory
Int64 size
ExternalHandleType handleType
IntPtr name

ImportMemoryWin32Name(UInt32, UInt64, ExternalHandleType, IntPtr)

[requires: EXT_memory_object_win32]

Declaration
[AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32NameEXT")]
[CLSCompliant(false)]
public static void ImportMemoryWin32Name(uint memory, ulong size, ExternalHandleType handleType, IntPtr name)
Parameters
Type Name Description
UInt32 memory
UInt64 size
ExternalHandleType handleType
IntPtr name

ImportMemoryWin32Name<T3>(Int32, Int64, ExternalHandleType, ref T3)

[requires: EXT_memory_object_win32]

Declaration
[AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32NameEXT")]
[CLSCompliant(false)]
public static void ImportMemoryWin32Name<T3>(int memory, long size, ExternalHandleType handleType, ref T3 name)
    where T3 : struct
Parameters
Type Name Description
Int32 memory
Int64 size
ExternalHandleType handleType
T3 name
Type Parameters
Name Description
T3

ImportMemoryWin32Name<T3>(Int32, Int64, ExternalHandleType, T3[])

[requires: EXT_memory_object_win32]

Declaration
[AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32NameEXT")]
[CLSCompliant(false)]
public static void ImportMemoryWin32Name<T3>(int memory, long size, ExternalHandleType handleType, T3[] name)
    where T3 : struct
Parameters
Type Name Description
Int32 memory
Int64 size
ExternalHandleType handleType
T3[] name
Type Parameters
Name Description
T3

ImportMemoryWin32Name<T3>(Int32, Int64, ExternalHandleType, T3[,,])

[requires: EXT_memory_object_win32]

Declaration
[AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32NameEXT")]
[CLSCompliant(false)]
public static void ImportMemoryWin32Name<T3>(int memory, long size, ExternalHandleType handleType, T3[,, ] name)
    where T3 : struct
Parameters
Type Name Description
Int32 memory
Int64 size
ExternalHandleType handleType
T3[,,] name
Type Parameters
Name Description
T3

ImportMemoryWin32Name<T3>(Int32, Int64, ExternalHandleType, T3[,])

[requires: EXT_memory_object_win32]

Declaration
[AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32NameEXT")]
[CLSCompliant(false)]
public static void ImportMemoryWin32Name<T3>(int memory, long size, ExternalHandleType handleType, T3[, ] name)
    where T3 : struct
Parameters
Type Name Description
Int32 memory
Int64 size
ExternalHandleType handleType
T3[,] name
Type Parameters
Name Description
T3

ImportMemoryWin32Name<T3>(UInt32, UInt64, ExternalHandleType, ref T3)

[requires: EXT_memory_object_win32]

Declaration
[AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32NameEXT")]
[CLSCompliant(false)]
public static void ImportMemoryWin32Name<T3>(uint memory, ulong size, ExternalHandleType handleType, ref T3 name)
    where T3 : struct
Parameters
Type Name Description
UInt32 memory
UInt64 size
ExternalHandleType handleType
T3 name
Type Parameters
Name Description
T3

ImportMemoryWin32Name<T3>(UInt32, UInt64, ExternalHandleType, T3[])

[requires: EXT_memory_object_win32]

Declaration
[AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32NameEXT")]
[CLSCompliant(false)]
public static void ImportMemoryWin32Name<T3>(uint memory, ulong size, ExternalHandleType handleType, T3[] name)
    where T3 : struct
Parameters
Type Name Description
UInt32 memory
UInt64 size
ExternalHandleType handleType
T3[] name
Type Parameters
Name Description
T3

ImportMemoryWin32Name<T3>(UInt32, UInt64, ExternalHandleType, T3[,,])

[requires: EXT_memory_object_win32]

Declaration
[AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32NameEXT")]
[CLSCompliant(false)]
public static void ImportMemoryWin32Name<T3>(uint memory, ulong size, ExternalHandleType handleType, T3[,, ] name)
    where T3 : struct
Parameters
Type Name Description
UInt32 memory
UInt64 size
ExternalHandleType handleType
T3[,,] name
Type Parameters
Name Description
T3

ImportMemoryWin32Name<T3>(UInt32, UInt64, ExternalHandleType, T3[,])

[requires: EXT_memory_object_win32]

Declaration
[AutoGenerated(Category = "EXT_memory_object_win32", Version = "", EntryPoint = "glImportMemoryWin32NameEXT")]
[CLSCompliant(false)]
public static void ImportMemoryWin32Name<T3>(uint memory, ulong size, ExternalHandleType handleType, T3[, ] name)
    where T3 : struct
Parameters
Type Name Description
UInt32 memory
UInt64 size
ExternalHandleType handleType
T3[,] name
Type Parameters
Name Description
T3

ImportSemaphoreF(Int32, ExternalHandleType, Int32)

[requires: EXT_semaphore_fd]

Declaration
[AutoGenerated(Category = "EXT_semaphore_fd", Version = "", EntryPoint = "glImportSemaphoreFdEXT")]
[CLSCompliant(false)]
public static void ImportSemaphoreF(int semaphore, ExternalHandleType handleType, int fd)
Parameters
Type Name Description
Int32 semaphore
ExternalHandleType handleType
Int32 fd

ImportSemaphoreF(UInt32, ExternalHandleType, Int32)

[requires: EXT_semaphore_fd]

Declaration
[AutoGenerated(Category = "EXT_semaphore_fd", Version = "", EntryPoint = "glImportSemaphoreFdEXT")]
[CLSCompliant(false)]
public static void ImportSemaphoreF(uint semaphore, ExternalHandleType handleType, int fd)
Parameters
Type Name Description
UInt32 semaphore
ExternalHandleType handleType
Int32 fd

ImportSemaphoreWin32Handle(Int32, ExternalHandleType, IntPtr)

[requires: EXT_semaphore_win32]

Declaration
[AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32HandleEXT")]
[CLSCompliant(false)]
public static void ImportSemaphoreWin32Handle(int semaphore, ExternalHandleType handleType, IntPtr handle)
Parameters
Type Name Description
Int32 semaphore
ExternalHandleType handleType
IntPtr handle

ImportSemaphoreWin32Handle(UInt32, ExternalHandleType, IntPtr)

[requires: EXT_semaphore_win32]

Declaration
[AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32HandleEXT")]
[CLSCompliant(false)]
public static void ImportSemaphoreWin32Handle(uint semaphore, ExternalHandleType handleType, IntPtr handle)
Parameters
Type Name Description
UInt32 semaphore
ExternalHandleType handleType
IntPtr handle

ImportSemaphoreWin32Handle<T2>(Int32, ExternalHandleType, ref T2)

[requires: EXT_semaphore_win32]

Declaration
[AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32HandleEXT")]
[CLSCompliant(false)]
public static void ImportSemaphoreWin32Handle<T2>(int semaphore, ExternalHandleType handleType, ref T2 handle)
    where T2 : struct
Parameters
Type Name Description
Int32 semaphore
ExternalHandleType handleType
T2 handle
Type Parameters
Name Description
T2

ImportSemaphoreWin32Handle<T2>(Int32, ExternalHandleType, T2[])

[requires: EXT_semaphore_win32]

Declaration
[AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32HandleEXT")]
[CLSCompliant(false)]
public static void ImportSemaphoreWin32Handle<T2>(int semaphore, ExternalHandleType handleType, T2[] handle)
    where T2 : struct
Parameters
Type Name Description
Int32 semaphore
ExternalHandleType handleType
T2[] handle
Type Parameters
Name Description
T2

ImportSemaphoreWin32Handle<T2>(Int32, ExternalHandleType, T2[,,])

[requires: EXT_semaphore_win32]

Declaration
[AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32HandleEXT")]
[CLSCompliant(false)]
public static void ImportSemaphoreWin32Handle<T2>(int semaphore, ExternalHandleType handleType, T2[,, ] handle)
    where T2 : struct
Parameters
Type Name Description
Int32 semaphore
ExternalHandleType handleType
T2[,,] handle
Type Parameters
Name Description
T2

ImportSemaphoreWin32Handle<T2>(Int32, ExternalHandleType, T2[,])

[requires: EXT_semaphore_win32]

Declaration
[AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32HandleEXT")]
[CLSCompliant(false)]
public static void ImportSemaphoreWin32Handle<T2>(int semaphore, ExternalHandleType handleType, T2[, ] handle)
    where T2 : struct
Parameters
Type Name Description
Int32 semaphore
ExternalHandleType handleType
T2[,] handle
Type Parameters
Name Description
T2

ImportSemaphoreWin32Handle<T2>(UInt32, ExternalHandleType, ref T2)

[requires: EXT_semaphore_win32]

Declaration
[AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32HandleEXT")]
[CLSCompliant(false)]
public static void ImportSemaphoreWin32Handle<T2>(uint semaphore, ExternalHandleType handleType, ref T2 handle)
    where T2 : struct
Parameters
Type Name Description
UInt32 semaphore
ExternalHandleType handleType
T2 handle
Type Parameters
Name Description
T2

ImportSemaphoreWin32Handle<T2>(UInt32, ExternalHandleType, T2[])

[requires: EXT_semaphore_win32]

Declaration
[AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32HandleEXT")]
[CLSCompliant(false)]
public static void ImportSemaphoreWin32Handle<T2>(uint semaphore, ExternalHandleType handleType, T2[] handle)
    where T2 : struct
Parameters
Type Name Description
UInt32 semaphore
ExternalHandleType handleType
T2[] handle
Type Parameters
Name Description
T2

ImportSemaphoreWin32Handle<T2>(UInt32, ExternalHandleType, T2[,,])

[requires: EXT_semaphore_win32]

Declaration
[AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32HandleEXT")]
[CLSCompliant(false)]
public static void ImportSemaphoreWin32Handle<T2>(uint semaphore, ExternalHandleType handleType, T2[,, ] handle)
    where T2 : struct
Parameters
Type Name Description
UInt32 semaphore
ExternalHandleType handleType
T2[,,] handle
Type Parameters
Name Description
T2

ImportSemaphoreWin32Handle<T2>(UInt32, ExternalHandleType, T2[,])

[requires: EXT_semaphore_win32]

Declaration
[AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32HandleEXT")]
[CLSCompliant(false)]
public static void ImportSemaphoreWin32Handle<T2>(uint semaphore, ExternalHandleType handleType, T2[, ] handle)
    where T2 : struct
Parameters
Type Name Description
UInt32 semaphore
ExternalHandleType handleType
T2[,] handle
Type Parameters
Name Description
T2

ImportSemaphoreWin32Name(Int32, ExternalHandleType, IntPtr)

[requires: EXT_semaphore_win32]

Declaration
[AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32NameEXT")]
[CLSCompliant(false)]
public static void ImportSemaphoreWin32Name(int semaphore, ExternalHandleType handleType, IntPtr name)
Parameters
Type Name Description
Int32 semaphore
ExternalHandleType handleType
IntPtr name

ImportSemaphoreWin32Name(UInt32, ExternalHandleType, IntPtr)

[requires: EXT_semaphore_win32]

Declaration
[AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32NameEXT")]
[CLSCompliant(false)]
public static void ImportSemaphoreWin32Name(uint semaphore, ExternalHandleType handleType, IntPtr name)
Parameters
Type Name Description
UInt32 semaphore
ExternalHandleType handleType
IntPtr name

ImportSemaphoreWin32Name<T2>(Int32, ExternalHandleType, ref T2)

[requires: EXT_semaphore_win32]

Declaration
[AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32NameEXT")]
[CLSCompliant(false)]
public static void ImportSemaphoreWin32Name<T2>(int semaphore, ExternalHandleType handleType, ref T2 name)
    where T2 : struct
Parameters
Type Name Description
Int32 semaphore
ExternalHandleType handleType
T2 name
Type Parameters
Name Description
T2

ImportSemaphoreWin32Name<T2>(Int32, ExternalHandleType, T2[])

[requires: EXT_semaphore_win32]

Declaration
[AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32NameEXT")]
[CLSCompliant(false)]
public static void ImportSemaphoreWin32Name<T2>(int semaphore, ExternalHandleType handleType, T2[] name)
    where T2 : struct
Parameters
Type Name Description
Int32 semaphore
ExternalHandleType handleType
T2[] name
Type Parameters
Name Description
T2

ImportSemaphoreWin32Name<T2>(Int32, ExternalHandleType, T2[,,])

[requires: EXT_semaphore_win32]

Declaration
[AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32NameEXT")]
[CLSCompliant(false)]
public static void ImportSemaphoreWin32Name<T2>(int semaphore, ExternalHandleType handleType, T2[,, ] name)
    where T2 : struct
Parameters
Type Name Description
Int32 semaphore
ExternalHandleType handleType
T2[,,] name
Type Parameters
Name Description
T2

ImportSemaphoreWin32Name<T2>(Int32, ExternalHandleType, T2[,])

[requires: EXT_semaphore_win32]

Declaration
[AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32NameEXT")]
[CLSCompliant(false)]
public static void ImportSemaphoreWin32Name<T2>(int semaphore, ExternalHandleType handleType, T2[, ] name)
    where T2 : struct
Parameters
Type Name Description
Int32 semaphore
ExternalHandleType handleType
T2[,] name
Type Parameters
Name Description
T2

ImportSemaphoreWin32Name<T2>(UInt32, ExternalHandleType, ref T2)

[requires: EXT_semaphore_win32]

Declaration
[AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32NameEXT")]
[CLSCompliant(false)]
public static void ImportSemaphoreWin32Name<T2>(uint semaphore, ExternalHandleType handleType, ref T2 name)
    where T2 : struct
Parameters
Type Name Description
UInt32 semaphore
ExternalHandleType handleType
T2 name
Type Parameters
Name Description
T2

ImportSemaphoreWin32Name<T2>(UInt32, ExternalHandleType, T2[])

[requires: EXT_semaphore_win32]

Declaration
[AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32NameEXT")]
[CLSCompliant(false)]
public static void ImportSemaphoreWin32Name<T2>(uint semaphore, ExternalHandleType handleType, T2[] name)
    where T2 : struct
Parameters
Type Name Description
UInt32 semaphore
ExternalHandleType handleType
T2[] name
Type Parameters
Name Description
T2

ImportSemaphoreWin32Name<T2>(UInt32, ExternalHandleType, T2[,,])

[requires: EXT_semaphore_win32]

Declaration
[AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32NameEXT")]
[CLSCompliant(false)]
public static void ImportSemaphoreWin32Name<T2>(uint semaphore, ExternalHandleType handleType, T2[,, ] name)
    where T2 : struct
Parameters
Type Name Description
UInt32 semaphore
ExternalHandleType handleType
T2[,,] name
Type Parameters
Name Description
T2

ImportSemaphoreWin32Name<T2>(UInt32, ExternalHandleType, T2[,])

[requires: EXT_semaphore_win32]

Declaration
[AutoGenerated(Category = "EXT_semaphore_win32", Version = "", EntryPoint = "glImportSemaphoreWin32NameEXT")]
[CLSCompliant(false)]
public static void ImportSemaphoreWin32Name<T2>(uint semaphore, ExternalHandleType handleType, T2[, ] name)
    where T2 : struct
Parameters
Type Name Description
UInt32 semaphore
ExternalHandleType handleType
T2[,] name
Type Parameters
Name Description
T2

ImportSync(ExtX11SyncObject, IntPtr, Int32)

[requires: EXT_x11_sync_object]

Declaration
[AutoGenerated(Category = "EXT_x11_sync_object", Version = "", EntryPoint = "glImportSyncEXT")]
[CLSCompliant(false)]
public static IntPtr ImportSync(ExtX11SyncObject external_sync_type, IntPtr external_sync, int flags)
Parameters
Type Name Description
ExtX11SyncObject external_sync_type
IntPtr external_sync
Int32 flags
Returns
Type Description
IntPtr

ImportSync(ExtX11SyncObject, IntPtr, UInt32)

[requires: EXT_x11_sync_object]

Declaration
[AutoGenerated(Category = "EXT_x11_sync_object", Version = "", EntryPoint = "glImportSyncEXT")]
[CLSCompliant(false)]
public static IntPtr ImportSync(ExtX11SyncObject external_sync_type, IntPtr external_sync, uint flags)
Parameters
Type Name Description
ExtX11SyncObject external_sync_type
IntPtr external_sync
UInt32 flags
Returns
Type Description
IntPtr

IndexFunc(ExtIndexFunc, Single)

[requires: EXT_index_func]

Declaration
[AutoGenerated(Category = "EXT_index_func", Version = "", EntryPoint = "glIndexFuncEXT")]
public static void IndexFunc(ExtIndexFunc func, float ref)
Parameters
Type Name Description
ExtIndexFunc func
Single ref

IndexMaterial(MaterialFace, ExtIndexMaterial)

[requires: EXT_index_material]

Declaration
[AutoGenerated(Category = "EXT_index_material", Version = "", EntryPoint = "glIndexMaterialEXT")]
public static void IndexMaterial(MaterialFace face, ExtIndexMaterial mode)
Parameters
Type Name Description
MaterialFace face
ExtIndexMaterial mode

IndexPointer(IndexPointerType, Int32, Int32, IntPtr)

[requires: EXT_vertex_array] Define an array of color indexes

Declaration
[AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glIndexPointerEXT")]
public static void IndexPointer(IndexPointerType type, int stride, int count, [Count(Computed = "type,stride,count")] IntPtr pointer)
Parameters
Type Name Description
IndexPointerType type

Specifies the data type of each color index in the array. Symbolic constants UnsignedByte, Short, Int, Float, and Double are accepted. The initial value is Float.

Int32 stride

Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0.

Int32 count

Specifies a pointer to the first index in the array. The initial value is 0.

IntPtr pointer

[length: COMPSIZE(type,stride,count)] Specifies a pointer to the first index in the array. The initial value is 0.

IndexPointer<T3>(IndexPointerType, Int32, Int32, ref T3)

[requires: EXT_vertex_array] Define an array of color indexes

Declaration
[AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glIndexPointerEXT")]
public static void IndexPointer<T3>(IndexPointerType type, int stride, int count, [Count(Computed = "type,stride,count")] ref T3 pointer)
    where T3 : struct
Parameters
Type Name Description
IndexPointerType type

Specifies the data type of each color index in the array. Symbolic constants UnsignedByte, Short, Int, Float, and Double are accepted. The initial value is Float.

Int32 stride

Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0.

Int32 count

Specifies a pointer to the first index in the array. The initial value is 0.

T3 pointer

[length: COMPSIZE(type,stride,count)] Specifies a pointer to the first index in the array. The initial value is 0.

Type Parameters
Name Description
T3

IndexPointer<T3>(IndexPointerType, Int32, Int32, T3[])

[requires: EXT_vertex_array] Define an array of color indexes

Declaration
[AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glIndexPointerEXT")]
[CLSCompliant(false)]
public static void IndexPointer<T3>(IndexPointerType type, int stride, int count, [Count(Computed = "type,stride,count")] T3[] pointer)
    where T3 : struct
Parameters
Type Name Description
IndexPointerType type

Specifies the data type of each color index in the array. Symbolic constants UnsignedByte, Short, Int, Float, and Double are accepted. The initial value is Float.

Int32 stride

Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0.

Int32 count

Specifies a pointer to the first index in the array. The initial value is 0.

T3[] pointer

[length: COMPSIZE(type,stride,count)] Specifies a pointer to the first index in the array. The initial value is 0.

Type Parameters
Name Description
T3

IndexPointer<T3>(IndexPointerType, Int32, Int32, T3[,,])

[requires: EXT_vertex_array] Define an array of color indexes

Declaration
[AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glIndexPointerEXT")]
[CLSCompliant(false)]
public static void IndexPointer<T3>(IndexPointerType type, int stride, int count, [Count(Computed = "type,stride,count")] T3[,, ] pointer)
    where T3 : struct
Parameters
Type Name Description
IndexPointerType type

Specifies the data type of each color index in the array. Symbolic constants UnsignedByte, Short, Int, Float, and Double are accepted. The initial value is Float.

Int32 stride

Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0.

Int32 count

Specifies a pointer to the first index in the array. The initial value is 0.

T3[,,] pointer

[length: COMPSIZE(type,stride,count)] Specifies a pointer to the first index in the array. The initial value is 0.

Type Parameters
Name Description
T3

IndexPointer<T3>(IndexPointerType, Int32, Int32, T3[,])

[requires: EXT_vertex_array] Define an array of color indexes

Declaration
[AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glIndexPointerEXT")]
[CLSCompliant(false)]
public static void IndexPointer<T3>(IndexPointerType type, int stride, int count, [Count(Computed = "type,stride,count")] T3[, ] pointer)
    where T3 : struct
Parameters
Type Name Description
IndexPointerType type

Specifies the data type of each color index in the array. Symbolic constants UnsignedByte, Short, Int, Float, and Double are accepted. The initial value is Float.

Int32 stride

Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0.

Int32 count

Specifies a pointer to the first index in the array. The initial value is 0.

T3[,] pointer

[length: COMPSIZE(type,stride,count)] Specifies a pointer to the first index in the array. The initial value is 0.

Type Parameters
Name Description
T3

InsertComponent(Int32, Int32, Int32)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glInsertComponentEXT")]
[CLSCompliant(false)]
public static void InsertComponent(int res, int src, int num)
Parameters
Type Name Description
Int32 res
Int32 src
Int32 num

InsertComponent(UInt32, UInt32, UInt32)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glInsertComponentEXT")]
[CLSCompliant(false)]
public static void InsertComponent(uint res, uint src, uint num)
Parameters
Type Name Description
UInt32 res
UInt32 src
UInt32 num

InsertEventMarker(Int32, String)

[requires: EXT_debug_marker]

Declaration
[AutoGenerated(Category = "EXT_debug_marker", Version = "", EntryPoint = "glInsertEventMarkerEXT")]
public static void InsertEventMarker(int length, string marker)
Parameters
Type Name Description
Int32 length
String marker

IsEnabledIndexed(ExtDrawBuffers2, Int32)

[requires: EXT_direct_state_access|EXT_draw_buffers2]

Declaration
[Obsolete("Use IndexedEnableCap overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glIsEnabledIndexedEXT")]
[CLSCompliant(false)]
public static bool IsEnabledIndexed(ExtDrawBuffers2 target, int index)
Parameters
Type Name Description
ExtDrawBuffers2 target
Int32 index
Returns
Type Description
Boolean

IsEnabledIndexed(ExtDrawBuffers2, UInt32)

[requires: EXT_direct_state_access|EXT_draw_buffers2]

Declaration
[Obsolete("Use IndexedEnableCap overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glIsEnabledIndexedEXT")]
[CLSCompliant(false)]
public static bool IsEnabledIndexed(ExtDrawBuffers2 target, uint index)
Parameters
Type Name Description
ExtDrawBuffers2 target
UInt32 index
Returns
Type Description
Boolean

IsEnabledIndexed(IndexedEnableCap, Int32)

[requires: EXT_direct_state_access|EXT_draw_buffers2]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glIsEnabledIndexedEXT")]
[CLSCompliant(false)]
public static bool IsEnabledIndexed(IndexedEnableCap target, int index)
Parameters
Type Name Description
IndexedEnableCap target
Int32 index
Returns
Type Description
Boolean

IsEnabledIndexed(IndexedEnableCap, UInt32)

[requires: EXT_direct_state_access|EXT_draw_buffers2]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_draw_buffers2", Version = "", EntryPoint = "glIsEnabledIndexedEXT")]
[CLSCompliant(false)]
public static bool IsEnabledIndexed(IndexedEnableCap target, uint index)
Parameters
Type Name Description
IndexedEnableCap target
UInt32 index
Returns
Type Description
Boolean

IsFramebuffer(Int32)

[requires: EXT_framebuffer_object] Determine if a name corresponds to a framebuffer object

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glIsFramebufferEXT")]
[CLSCompliant(false)]
public static bool IsFramebuffer(int framebuffer)
Parameters
Type Name Description
Int32 framebuffer

Specifies a value that may be the name of a framebuffer object.

Returns
Type Description
Boolean

IsFramebuffer(UInt32)

[requires: EXT_framebuffer_object] Determine if a name corresponds to a framebuffer object

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glIsFramebufferEXT")]
[CLSCompliant(false)]
public static bool IsFramebuffer(uint framebuffer)
Parameters
Type Name Description
UInt32 framebuffer

Specifies a value that may be the name of a framebuffer object.

Returns
Type Description
Boolean

IsMemoryObject(Int32)

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glIsMemoryObjectEXT")]
[CLSCompliant(false)]
public static bool IsMemoryObject(int memoryObject)
Parameters
Type Name Description
Int32 memoryObject
Returns
Type Description
Boolean

IsMemoryObject(UInt32)

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glIsMemoryObjectEXT")]
[CLSCompliant(false)]
public static bool IsMemoryObject(uint memoryObject)
Parameters
Type Name Description
UInt32 memoryObject
Returns
Type Description
Boolean

IsProgramPipeline(Int32)

[requires: EXT_separate_shader_objects] Determine if a name corresponds to a program pipeline object

Declaration
[AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glIsProgramPipelineEXT")]
[CLSCompliant(false)]
public static bool IsProgramPipeline(int pipeline)
Parameters
Type Name Description
Int32 pipeline

Specifies a value that may be the name of a program pipeline object.

Returns
Type Description
Boolean

IsProgramPipeline(UInt32)

[requires: EXT_separate_shader_objects] Determine if a name corresponds to a program pipeline object

Declaration
[AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glIsProgramPipelineEXT")]
[CLSCompliant(false)]
public static bool IsProgramPipeline(uint pipeline)
Parameters
Type Name Description
UInt32 pipeline

Specifies a value that may be the name of a program pipeline object.

Returns
Type Description
Boolean

IsRenderbuffer(Int32)

[requires: EXT_framebuffer_object] Determine if a name corresponds to a renderbuffer object

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glIsRenderbufferEXT")]
[CLSCompliant(false)]
public static bool IsRenderbuffer(int renderbuffer)
Parameters
Type Name Description
Int32 renderbuffer

Specifies a value that may be the name of a renderbuffer object.

Returns
Type Description
Boolean

IsRenderbuffer(UInt32)

[requires: EXT_framebuffer_object] Determine if a name corresponds to a renderbuffer object

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glIsRenderbufferEXT")]
[CLSCompliant(false)]
public static bool IsRenderbuffer(uint renderbuffer)
Parameters
Type Name Description
UInt32 renderbuffer

Specifies a value that may be the name of a renderbuffer object.

Returns
Type Description
Boolean

IsSemaphore(Int32)

[requires: EXT_semaphore]

Declaration
[AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glIsSemaphoreEXT")]
[CLSCompliant(false)]
public static bool IsSemaphore(int semaphore)
Parameters
Type Name Description
Int32 semaphore
Returns
Type Description
Boolean

IsSemaphore(UInt32)

[requires: EXT_semaphore]

Declaration
[AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glIsSemaphoreEXT")]
[CLSCompliant(false)]
public static bool IsSemaphore(uint semaphore)
Parameters
Type Name Description
UInt32 semaphore
Returns
Type Description
Boolean

IsTexture(Int32)

[requires: EXT_texture_object] Determine if a name corresponds to a texture

Declaration
[AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glIsTextureEXT")]
[CLSCompliant(false)]
public static bool IsTexture(int texture)
Parameters
Type Name Description
Int32 texture

Specifies a value that may be the name of a texture.

Returns
Type Description
Boolean

IsTexture(UInt32)

[requires: EXT_texture_object] Determine if a name corresponds to a texture

Declaration
[AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glIsTextureEXT")]
[CLSCompliant(false)]
public static bool IsTexture(uint texture)
Parameters
Type Name Description
UInt32 texture

Specifies a value that may be the name of a texture.

Returns
Type Description
Boolean

IsVariantEnabled(Int32, ExtVertexShader)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glIsVariantEnabledEXT")]
[CLSCompliant(false)]
public static bool IsVariantEnabled(int id, ExtVertexShader cap)
Parameters
Type Name Description
Int32 id
ExtVertexShader cap
Returns
Type Description
Boolean

IsVariantEnabled(UInt32, ExtVertexShader)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glIsVariantEnabledEXT")]
[CLSCompliant(false)]
public static bool IsVariantEnabled(uint id, ExtVertexShader cap)
Parameters
Type Name Description
UInt32 id
ExtVertexShader cap
Returns
Type Description
Boolean

LabelObject(ExtDebugLabel, Int32, Int32, String)

[requires: EXT_debug_label]

Declaration
[AutoGenerated(Category = "EXT_debug_label", Version = "", EntryPoint = "glLabelObjectEXT")]
[CLSCompliant(false)]
public static void LabelObject(ExtDebugLabel type, int object, int length, string label)
Parameters
Type Name Description
ExtDebugLabel type
Int32 object
Int32 length
String label

LabelObject(ExtDebugLabel, UInt32, Int32, String)

[requires: EXT_debug_label]

Declaration
[AutoGenerated(Category = "EXT_debug_label", Version = "", EntryPoint = "glLabelObjectEXT")]
[CLSCompliant(false)]
public static void LabelObject(ExtDebugLabel type, uint object, int length, string label)
Parameters
Type Name Description
ExtDebugLabel type
UInt32 object
Int32 length
String label

LockArrays(Int32, Int32)

[requires: EXT_compiled_vertex_array]

Declaration
[AutoGenerated(Category = "EXT_compiled_vertex_array", Version = "", EntryPoint = "glLockArraysEXT")]
public static void LockArrays(int first, int count)
Parameters
Type Name Description
Int32 first
Int32 count

MapNamedBuffer(Int32, BufferAccess)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMapNamedBufferEXT")]
[CLSCompliant(false)]
public static IntPtr MapNamedBuffer(int buffer, BufferAccess access)
Parameters
Type Name Description
Int32 buffer
BufferAccess access
Returns
Type Description
IntPtr

MapNamedBuffer(Int32, ExtDirectStateAccess)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMapNamedBufferEXT")]
[CLSCompliant(false)]
public static IntPtr MapNamedBuffer(int buffer, ExtDirectStateAccess access)
Parameters
Type Name Description
Int32 buffer
ExtDirectStateAccess access
Returns
Type Description
IntPtr

MapNamedBuffer(UInt32, BufferAccess)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMapNamedBufferEXT")]
[CLSCompliant(false)]
public static IntPtr MapNamedBuffer(uint buffer, BufferAccess access)
Parameters
Type Name Description
UInt32 buffer
BufferAccess access
Returns
Type Description
IntPtr

MapNamedBuffer(UInt32, ExtDirectStateAccess)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMapNamedBufferEXT")]
[CLSCompliant(false)]
public static IntPtr MapNamedBuffer(uint buffer, ExtDirectStateAccess access)
Parameters
Type Name Description
UInt32 buffer
ExtDirectStateAccess access
Returns
Type Description
IntPtr

MapNamedBufferRange(Int32, IntPtr, Int32, BufferAccessMask)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMapNamedBufferRangeEXT")]
[CLSCompliant(false)]
public static IntPtr MapNamedBufferRange(int buffer, IntPtr offset, int length, BufferAccessMask access)
Parameters
Type Name Description
Int32 buffer
IntPtr offset
Int32 length
BufferAccessMask access
Returns
Type Description
IntPtr

MapNamedBufferRange(Int32, IntPtr, IntPtr, BufferAccessMask)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMapNamedBufferRangeEXT")]
[CLSCompliant(false)]
public static IntPtr MapNamedBufferRange(int buffer, IntPtr offset, IntPtr length, BufferAccessMask access)
Parameters
Type Name Description
Int32 buffer
IntPtr offset
IntPtr length
BufferAccessMask access
Returns
Type Description
IntPtr

MapNamedBufferRange(UInt32, IntPtr, Int32, BufferAccessMask)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMapNamedBufferRangeEXT")]
[CLSCompliant(false)]
public static IntPtr MapNamedBufferRange(uint buffer, IntPtr offset, int length, BufferAccessMask access)
Parameters
Type Name Description
UInt32 buffer
IntPtr offset
Int32 length
BufferAccessMask access
Returns
Type Description
IntPtr

MapNamedBufferRange(UInt32, IntPtr, IntPtr, BufferAccessMask)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMapNamedBufferRangeEXT")]
[CLSCompliant(false)]
public static IntPtr MapNamedBufferRange(uint buffer, IntPtr offset, IntPtr length, BufferAccessMask access)
Parameters
Type Name Description
UInt32 buffer
IntPtr offset
IntPtr length
BufferAccessMask access
Returns
Type Description
IntPtr

MatrixFrustum(MatrixMode, Double, Double, Double, Double, Double, Double)

[requires: EXT_direct_state_access|NV_path_rendering]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixFrustumEXT")]
public static void MatrixFrustum(MatrixMode mode, double left, double right, double bottom, double top, double zNear, double zFar)
Parameters
Type Name Description
MatrixMode mode
Double left
Double right
Double bottom
Double top
Double zNear
Double zFar

MatrixLoad(MatrixMode, Double*)

[requires: EXT_direct_state_access|NV_path_rendering]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixLoaddEXT")]
[CLSCompliant(false)]
public static void MatrixLoad(MatrixMode mode, [Count(Count = 16)] double *m)
Parameters
Type Name Description
MatrixMode mode
Double* m

[length: 16]

MatrixLoad(MatrixMode, ref Double)

[requires: EXT_direct_state_access|NV_path_rendering]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixLoaddEXT")]
[CLSCompliant(false)]
public static void MatrixLoad(MatrixMode mode, [Count(Count = 16)] ref double m)
Parameters
Type Name Description
MatrixMode mode
Double m

[length: 16]

MatrixLoad(MatrixMode, Double[])

[requires: EXT_direct_state_access|NV_path_rendering]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixLoaddEXT")]
[CLSCompliant(false)]
public static void MatrixLoad(MatrixMode mode, [Count(Count = 16)] double[] m)
Parameters
Type Name Description
MatrixMode mode
Double[] m

[length: 16]

MatrixLoad(MatrixMode, Single*)

[requires: EXT_direct_state_access|NV_path_rendering]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadfEXT")]
[CLSCompliant(false)]
public static void MatrixLoad(MatrixMode mode, [Count(Count = 16)] float *m)
Parameters
Type Name Description
MatrixMode mode
Single* m

[length: 16]

MatrixLoad(MatrixMode, ref Single)

[requires: EXT_direct_state_access|NV_path_rendering]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadfEXT")]
[CLSCompliant(false)]
public static void MatrixLoad(MatrixMode mode, [Count(Count = 16)] ref float m)
Parameters
Type Name Description
MatrixMode mode
Single m

[length: 16]

MatrixLoad(MatrixMode, Single[])

[requires: EXT_direct_state_access|NV_path_rendering]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadfEXT")]
[CLSCompliant(false)]
public static void MatrixLoad(MatrixMode mode, [Count(Count = 16)] float[] m)
Parameters
Type Name Description
MatrixMode mode
Single[] m

[length: 16]

MatrixLoadIdentity(MatrixMode)

[requires: EXT_direct_state_access|NV_path_rendering]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadIdentityEXT")]
public static void MatrixLoadIdentity(MatrixMode mode)
Parameters
Type Name Description
MatrixMode mode

MatrixLoadTranspose(MatrixMode, Double*)

[requires: EXT_direct_state_access|NV_path_rendering]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadTransposedEXT")]
[CLSCompliant(false)]
public static void MatrixLoadTranspose(MatrixMode mode, [Count(Count = 16)] double *m)
Parameters
Type Name Description
MatrixMode mode
Double* m

[length: 16]

MatrixLoadTranspose(MatrixMode, ref Double)

[requires: EXT_direct_state_access|NV_path_rendering]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadTransposedEXT")]
[CLSCompliant(false)]
public static void MatrixLoadTranspose(MatrixMode mode, [Count(Count = 16)] ref double m)
Parameters
Type Name Description
MatrixMode mode
Double m

[length: 16]

MatrixLoadTranspose(MatrixMode, Double[])

[requires: EXT_direct_state_access|NV_path_rendering]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadTransposedEXT")]
[CLSCompliant(false)]
public static void MatrixLoadTranspose(MatrixMode mode, [Count(Count = 16)] double[] m)
Parameters
Type Name Description
MatrixMode mode
Double[] m

[length: 16]

MatrixLoadTranspose(MatrixMode, Single*)

[requires: EXT_direct_state_access|NV_path_rendering]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadTransposefEXT")]
[CLSCompliant(false)]
public static void MatrixLoadTranspose(MatrixMode mode, [Count(Count = 16)] float *m)
Parameters
Type Name Description
MatrixMode mode
Single* m

[length: 16]

MatrixLoadTranspose(MatrixMode, ref Single)

[requires: EXT_direct_state_access|NV_path_rendering]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadTransposefEXT")]
[CLSCompliant(false)]
public static void MatrixLoadTranspose(MatrixMode mode, [Count(Count = 16)] ref float m)
Parameters
Type Name Description
MatrixMode mode
Single m

[length: 16]

MatrixLoadTranspose(MatrixMode, Single[])

[requires: EXT_direct_state_access|NV_path_rendering]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixLoadTransposefEXT")]
[CLSCompliant(false)]
public static void MatrixLoadTranspose(MatrixMode mode, [Count(Count = 16)] float[] m)
Parameters
Type Name Description
MatrixMode mode
Single[] m

[length: 16]

MatrixMult(MatrixMode, Double*)

[requires: EXT_direct_state_access|NV_path_rendering]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixMultdEXT")]
[CLSCompliant(false)]
public static void MatrixMult(MatrixMode mode, [Count(Count = 16)] double *m)
Parameters
Type Name Description
MatrixMode mode
Double* m

[length: 16]

MatrixMult(MatrixMode, ref Double)

[requires: EXT_direct_state_access|NV_path_rendering]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixMultdEXT")]
[CLSCompliant(false)]
public static void MatrixMult(MatrixMode mode, [Count(Count = 16)] ref double m)
Parameters
Type Name Description
MatrixMode mode
Double m

[length: 16]

MatrixMult(MatrixMode, Double[])

[requires: EXT_direct_state_access|NV_path_rendering]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixMultdEXT")]
[CLSCompliant(false)]
public static void MatrixMult(MatrixMode mode, [Count(Count = 16)] double[] m)
Parameters
Type Name Description
MatrixMode mode
Double[] m

[length: 16]

MatrixMult(MatrixMode, Single*)

[requires: EXT_direct_state_access|NV_path_rendering]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixMultfEXT")]
[CLSCompliant(false)]
public static void MatrixMult(MatrixMode mode, [Count(Count = 16)] float *m)
Parameters
Type Name Description
MatrixMode mode
Single* m

[length: 16]

MatrixMult(MatrixMode, ref Single)

[requires: EXT_direct_state_access|NV_path_rendering]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixMultfEXT")]
[CLSCompliant(false)]
public static void MatrixMult(MatrixMode mode, [Count(Count = 16)] ref float m)
Parameters
Type Name Description
MatrixMode mode
Single m

[length: 16]

MatrixMult(MatrixMode, Single[])

[requires: EXT_direct_state_access|NV_path_rendering]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixMultfEXT")]
[CLSCompliant(false)]
public static void MatrixMult(MatrixMode mode, [Count(Count = 16)] float[] m)
Parameters
Type Name Description
MatrixMode mode
Single[] m

[length: 16]

MatrixMultTranspose(MatrixMode, Double*)

[requires: EXT_direct_state_access|NV_path_rendering]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixMultTransposedEXT")]
[CLSCompliant(false)]
public static void MatrixMultTranspose(MatrixMode mode, [Count(Count = 16)] double *m)
Parameters
Type Name Description
MatrixMode mode
Double* m

[length: 16]

MatrixMultTranspose(MatrixMode, ref Double)

[requires: EXT_direct_state_access|NV_path_rendering]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixMultTransposedEXT")]
[CLSCompliant(false)]
public static void MatrixMultTranspose(MatrixMode mode, [Count(Count = 16)] ref double m)
Parameters
Type Name Description
MatrixMode mode
Double m

[length: 16]

MatrixMultTranspose(MatrixMode, Double[])

[requires: EXT_direct_state_access|NV_path_rendering]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixMultTransposedEXT")]
[CLSCompliant(false)]
public static void MatrixMultTranspose(MatrixMode mode, [Count(Count = 16)] double[] m)
Parameters
Type Name Description
MatrixMode mode
Double[] m

[length: 16]

MatrixMultTranspose(MatrixMode, Single*)

[requires: EXT_direct_state_access|NV_path_rendering]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixMultTransposefEXT")]
[CLSCompliant(false)]
public static void MatrixMultTranspose(MatrixMode mode, [Count(Count = 16)] float *m)
Parameters
Type Name Description
MatrixMode mode
Single* m

[length: 16]

MatrixMultTranspose(MatrixMode, ref Single)

[requires: EXT_direct_state_access|NV_path_rendering]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixMultTransposefEXT")]
[CLSCompliant(false)]
public static void MatrixMultTranspose(MatrixMode mode, [Count(Count = 16)] ref float m)
Parameters
Type Name Description
MatrixMode mode
Single m

[length: 16]

MatrixMultTranspose(MatrixMode, Single[])

[requires: EXT_direct_state_access|NV_path_rendering]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixMultTransposefEXT")]
[CLSCompliant(false)]
public static void MatrixMultTranspose(MatrixMode mode, [Count(Count = 16)] float[] m)
Parameters
Type Name Description
MatrixMode mode
Single[] m

[length: 16]

MatrixOrtho(MatrixMode, Double, Double, Double, Double, Double, Double)

[requires: EXT_direct_state_access|NV_path_rendering]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixOrthoEXT")]
public static void MatrixOrtho(MatrixMode mode, double left, double right, double bottom, double top, double zNear, double zFar)
Parameters
Type Name Description
MatrixMode mode
Double left
Double right
Double bottom
Double top
Double zNear
Double zFar

MatrixPop(MatrixMode)

[requires: EXT_direct_state_access|NV_path_rendering]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixPopEXT")]
public static void MatrixPop(MatrixMode mode)
Parameters
Type Name Description
MatrixMode mode

MatrixPush(MatrixMode)

[requires: EXT_direct_state_access|NV_path_rendering]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixPushEXT")]
public static void MatrixPush(MatrixMode mode)
Parameters
Type Name Description
MatrixMode mode

MatrixRotate(MatrixMode, Double, Double, Double, Double)

[requires: EXT_direct_state_access|NV_path_rendering]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixRotatedEXT")]
public static void MatrixRotate(MatrixMode mode, double angle, double x, double y, double z)
Parameters
Type Name Description
MatrixMode mode
Double angle
Double x
Double y
Double z

MatrixRotate(MatrixMode, Single, Single, Single, Single)

[requires: EXT_direct_state_access|NV_path_rendering]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixRotatefEXT")]
public static void MatrixRotate(MatrixMode mode, float angle, float x, float y, float z)
Parameters
Type Name Description
MatrixMode mode
Single angle
Single x
Single y
Single z

MatrixScale(MatrixMode, Double, Double, Double)

[requires: EXT_direct_state_access|NV_path_rendering]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixScaledEXT")]
public static void MatrixScale(MatrixMode mode, double x, double y, double z)
Parameters
Type Name Description
MatrixMode mode
Double x
Double y
Double z

MatrixScale(MatrixMode, Single, Single, Single)

[requires: EXT_direct_state_access|NV_path_rendering]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixScalefEXT")]
public static void MatrixScale(MatrixMode mode, float x, float y, float z)
Parameters
Type Name Description
MatrixMode mode
Single x
Single y
Single z

MatrixTranslate(MatrixMode, Double, Double, Double)

[requires: EXT_direct_state_access|NV_path_rendering]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixTranslatedEXT")]
public static void MatrixTranslate(MatrixMode mode, double x, double y, double z)
Parameters
Type Name Description
MatrixMode mode
Double x
Double y
Double z

MatrixTranslate(MatrixMode, Single, Single, Single)

[requires: EXT_direct_state_access|NV_path_rendering]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|NV_path_rendering", Version = "", EntryPoint = "glMatrixTranslatefEXT")]
public static void MatrixTranslate(MatrixMode mode, float x, float y, float z)
Parameters
Type Name Description
MatrixMode mode
Single x
Single y
Single z

MemoryBarrier(MemoryBarrierMask)

[requires: EXT_shader_image_load_store] Defines a barrier ordering memory transactions

Declaration
[AutoGenerated(Category = "EXT_shader_image_load_store", Version = "", EntryPoint = "glMemoryBarrierEXT")]
public static void MemoryBarrier(MemoryBarrierMask barriers)
Parameters
Type Name Description
MemoryBarrierMask barriers

Specifies the barriers to insert. Must be a bitwise combination of VertexAttribArrayBarrierBit, ElementArrayBarrierBit, UniformBarrierBit, TextureFetchBarrierBit, ShaderImageAccessBarrierBit, CommandBarrierBit, PixelBufferBarrierBit, TextureUpdateBarrierBit, BufferUpdateBarrierBit, FramebufferBarrierBit, TransformFeedbackBarrierBit, AtomicCounterBarrierBit, or ShaderStorageBarrierBit. If the special value AllBarrierBits is specified, all supported barriers will be inserted.

MemoryObjectParameter(Int32, MemoryObjectParameterName, Int32*)

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glMemoryObjectParameterivEXT")]
[CLSCompliant(false)]
public static void MemoryObjectParameter(int memoryObject, MemoryObjectParameterName pname, int *params)
Parameters
Type Name Description
Int32 memoryObject
MemoryObjectParameterName pname
Int32* params

MemoryObjectParameter(Int32, MemoryObjectParameterName, ref Int32)

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glMemoryObjectParameterivEXT")]
[CLSCompliant(false)]
public static void MemoryObjectParameter(int memoryObject, MemoryObjectParameterName pname, ref int params)
Parameters
Type Name Description
Int32 memoryObject
MemoryObjectParameterName pname
Int32 params

MemoryObjectParameter(Int32, MemoryObjectParameterName, Int32[])

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glMemoryObjectParameterivEXT")]
[CLSCompliant(false)]
public static void MemoryObjectParameter(int memoryObject, MemoryObjectParameterName pname, int[] params)
Parameters
Type Name Description
Int32 memoryObject
MemoryObjectParameterName pname
Int32[] params

MemoryObjectParameter(UInt32, MemoryObjectParameterName, Int32*)

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glMemoryObjectParameterivEXT")]
[CLSCompliant(false)]
public static void MemoryObjectParameter(uint memoryObject, MemoryObjectParameterName pname, int *params)
Parameters
Type Name Description
UInt32 memoryObject
MemoryObjectParameterName pname
Int32* params

MemoryObjectParameter(UInt32, MemoryObjectParameterName, ref Int32)

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glMemoryObjectParameterivEXT")]
[CLSCompliant(false)]
public static void MemoryObjectParameter(uint memoryObject, MemoryObjectParameterName pname, ref int params)
Parameters
Type Name Description
UInt32 memoryObject
MemoryObjectParameterName pname
Int32 params

MemoryObjectParameter(UInt32, MemoryObjectParameterName, Int32[])

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glMemoryObjectParameterivEXT")]
[CLSCompliant(false)]
public static void MemoryObjectParameter(uint memoryObject, MemoryObjectParameterName pname, int[] params)
Parameters
Type Name Description
UInt32 memoryObject
MemoryObjectParameterName pname
Int32[] params

Minmax(ExtHistogram, InternalFormat, Boolean)

[requires: EXT_histogram] Define minmax table

Declaration
[Obsolete("Use MinmaxTargetExt overload instead")]
[AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glMinmaxEXT")]
public static void Minmax(ExtHistogram target, InternalFormat internalformat, bool sink)
Parameters
Type Name Description
ExtHistogram target

The minmax table whose parameters are to be set. Must be Minmax.

InternalFormat internalformat

The format of entries in the minmax table. Must be one of Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.

Boolean sink

If True, pixels will be consumed by the minmax process and no drawing or texture loading will take place. If False, pixels will proceed to the final conversion process after minmax.

Minmax(MinmaxTargetExt, InternalFormat, Boolean)

[requires: EXT_histogram] Define minmax table

Declaration
[AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glMinmaxEXT")]
public static void Minmax(MinmaxTargetExt target, InternalFormat internalformat, bool sink)
Parameters
Type Name Description
MinmaxTargetExt target

The minmax table whose parameters are to be set. Must be Minmax.

InternalFormat internalformat

The format of entries in the minmax table. Must be one of Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.

Boolean sink

If True, pixels will be consumed by the minmax process and no drawing or texture loading will take place. If False, pixels will proceed to the final conversion process after minmax.

MultiDrawArrays(BeginMode, Int32*, Int32*, Int32)

[requires: EXT_multi_draw_arrays] Render multiple sets of primitives from array data

Declaration
[Obsolete("Use PrimitiveType overload instead")]
[AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawArraysEXT")]
[CLSCompliant(false)]
public static void MultiDrawArrays(BeginMode mode, [Count(Computed = "primcount")] int *first, [Count(Computed = "primcount")] int *count, int primcount)
Parameters
Type Name Description
BeginMode mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32* first

[length: COMPSIZE(primcount)] Points to an array of starting indices in the enabled arrays.

Int32* count

[length: COMPSIZE(primcount)] Points to an array of the number of indices to be rendered.

Int32 primcount

Specifies the size of the first and count

MultiDrawArrays(BeginMode, ref Int32, ref Int32, Int32)

[requires: EXT_multi_draw_arrays] Render multiple sets of primitives from array data

Declaration
[Obsolete("Use PrimitiveType overload instead")]
[AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawArraysEXT")]
[CLSCompliant(false)]
public static void MultiDrawArrays(BeginMode mode, [Count(Computed = "primcount")] ref int first, [Count(Computed = "primcount")] ref int count, int primcount)
Parameters
Type Name Description
BeginMode mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32 first

[length: COMPSIZE(primcount)] Points to an array of starting indices in the enabled arrays.

Int32 count

[length: COMPSIZE(primcount)] Points to an array of the number of indices to be rendered.

Int32 primcount

Specifies the size of the first and count

MultiDrawArrays(BeginMode, Int32[], Int32[], Int32)

[requires: EXT_multi_draw_arrays] Render multiple sets of primitives from array data

Declaration
[Obsolete("Use PrimitiveType overload instead")]
[AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawArraysEXT")]
[CLSCompliant(false)]
public static void MultiDrawArrays(BeginMode mode, [Count(Computed = "primcount")] int[] first, [Count(Computed = "primcount")] int[] count, int primcount)
Parameters
Type Name Description
BeginMode mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32[] first

[length: COMPSIZE(primcount)] Points to an array of starting indices in the enabled arrays.

Int32[] count

[length: COMPSIZE(primcount)] Points to an array of the number of indices to be rendered.

Int32 primcount

Specifies the size of the first and count

MultiDrawArrays(PrimitiveType, Int32*, Int32*, Int32)

[requires: EXT_multi_draw_arrays] Render multiple sets of primitives from array data

Declaration
[AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawArraysEXT")]
[CLSCompliant(false)]
public static void MultiDrawArrays(PrimitiveType mode, [Count(Computed = "primcount")] int *first, [Count(Computed = "primcount")] int *count, int primcount)
Parameters
Type Name Description
PrimitiveType mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32* first

[length: COMPSIZE(primcount)] Points to an array of starting indices in the enabled arrays.

Int32* count

[length: COMPSIZE(primcount)] Points to an array of the number of indices to be rendered.

Int32 primcount

Specifies the size of the first and count

MultiDrawArrays(PrimitiveType, ref Int32, ref Int32, Int32)

[requires: EXT_multi_draw_arrays] Render multiple sets of primitives from array data

Declaration
[AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawArraysEXT")]
[CLSCompliant(false)]
public static void MultiDrawArrays(PrimitiveType mode, [Count(Computed = "primcount")] ref int first, [Count(Computed = "primcount")] ref int count, int primcount)
Parameters
Type Name Description
PrimitiveType mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32 first

[length: COMPSIZE(primcount)] Points to an array of starting indices in the enabled arrays.

Int32 count

[length: COMPSIZE(primcount)] Points to an array of the number of indices to be rendered.

Int32 primcount

Specifies the size of the first and count

MultiDrawArrays(PrimitiveType, Int32[], Int32[], Int32)

[requires: EXT_multi_draw_arrays] Render multiple sets of primitives from array data

Declaration
[AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawArraysEXT")]
[CLSCompliant(false)]
public static void MultiDrawArrays(PrimitiveType mode, [Count(Computed = "primcount")] int[] first, [Count(Computed = "primcount")] int[] count, int primcount)
Parameters
Type Name Description
PrimitiveType mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32[] first

[length: COMPSIZE(primcount)] Points to an array of starting indices in the enabled arrays.

Int32[] count

[length: COMPSIZE(primcount)] Points to an array of the number of indices to be rendered.

Int32 primcount

Specifies the size of the first and count

MultiDrawElements(BeginMode, Int32*, DrawElementsType, IntPtr, Int32)

[requires: EXT_multi_draw_arrays] Render multiple sets of primitives by specifying indices of array data elements

Declaration
[Obsolete("Use PrimitiveType overload instead")]
[AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")]
[CLSCompliant(false)]
public static void MultiDrawElements(BeginMode mode, [Count(Computed = "primcount")] int *count, DrawElementsType type, [Count(Computed = "primcount")] IntPtr indices, int primcount)
Parameters
Type Name Description
BeginMode mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32* count

[length: COMPSIZE(primcount)] Points to an array of the elements counts.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

IntPtr indices

[length: COMPSIZE(primcount)] Specifies a pointer to the location where the indices are stored.

Int32 primcount

Specifies the size of the count and indices arrays.

MultiDrawElements(BeginMode, ref Int32, DrawElementsType, IntPtr, Int32)

[requires: EXT_multi_draw_arrays] Render multiple sets of primitives by specifying indices of array data elements

Declaration
[Obsolete("Use PrimitiveType overload instead")]
[AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")]
[CLSCompliant(false)]
public static void MultiDrawElements(BeginMode mode, [Count(Computed = "primcount")] ref int count, DrawElementsType type, [Count(Computed = "primcount")] IntPtr indices, int primcount)
Parameters
Type Name Description
BeginMode mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32 count

[length: COMPSIZE(primcount)] Points to an array of the elements counts.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

IntPtr indices

[length: COMPSIZE(primcount)] Specifies a pointer to the location where the indices are stored.

Int32 primcount

Specifies the size of the count and indices arrays.

MultiDrawElements(BeginMode, Int32[], DrawElementsType, IntPtr, Int32)

[requires: EXT_multi_draw_arrays] Render multiple sets of primitives by specifying indices of array data elements

Declaration
[Obsolete("Use PrimitiveType overload instead")]
[AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")]
[CLSCompliant(false)]
public static void MultiDrawElements(BeginMode mode, [Count(Computed = "primcount")] int[] count, DrawElementsType type, [Count(Computed = "primcount")] IntPtr indices, int primcount)
Parameters
Type Name Description
BeginMode mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32[] count

[length: COMPSIZE(primcount)] Points to an array of the elements counts.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

IntPtr indices

[length: COMPSIZE(primcount)] Specifies a pointer to the location where the indices are stored.

Int32 primcount

Specifies the size of the count and indices arrays.

MultiDrawElements(PrimitiveType, Int32*, DrawElementsType, IntPtr, Int32)

[requires: EXT_multi_draw_arrays] Render multiple sets of primitives by specifying indices of array data elements

Declaration
[AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")]
[CLSCompliant(false)]
public static void MultiDrawElements(PrimitiveType mode, [Count(Computed = "primcount")] int *count, DrawElementsType type, [Count(Computed = "primcount")] IntPtr indices, int primcount)
Parameters
Type Name Description
PrimitiveType mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32* count

[length: COMPSIZE(primcount)] Points to an array of the elements counts.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

IntPtr indices

[length: COMPSIZE(primcount)] Specifies a pointer to the location where the indices are stored.

Int32 primcount

Specifies the size of the count and indices arrays.

MultiDrawElements(PrimitiveType, ref Int32, DrawElementsType, IntPtr, Int32)

[requires: EXT_multi_draw_arrays] Render multiple sets of primitives by specifying indices of array data elements

Declaration
[AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")]
[CLSCompliant(false)]
public static void MultiDrawElements(PrimitiveType mode, [Count(Computed = "primcount")] ref int count, DrawElementsType type, [Count(Computed = "primcount")] IntPtr indices, int primcount)
Parameters
Type Name Description
PrimitiveType mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32 count

[length: COMPSIZE(primcount)] Points to an array of the elements counts.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

IntPtr indices

[length: COMPSIZE(primcount)] Specifies a pointer to the location where the indices are stored.

Int32 primcount

Specifies the size of the count and indices arrays.

MultiDrawElements(PrimitiveType, Int32[], DrawElementsType, IntPtr, Int32)

[requires: EXT_multi_draw_arrays] Render multiple sets of primitives by specifying indices of array data elements

Declaration
[AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")]
[CLSCompliant(false)]
public static void MultiDrawElements(PrimitiveType mode, [Count(Computed = "primcount")] int[] count, DrawElementsType type, [Count(Computed = "primcount")] IntPtr indices, int primcount)
Parameters
Type Name Description
PrimitiveType mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32[] count

[length: COMPSIZE(primcount)] Points to an array of the elements counts.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

IntPtr indices

[length: COMPSIZE(primcount)] Specifies a pointer to the location where the indices are stored.

Int32 primcount

Specifies the size of the count and indices arrays.

MultiDrawElements<T3>(BeginMode, Int32*, DrawElementsType, ref T3, Int32)

[requires: EXT_multi_draw_arrays] Render multiple sets of primitives by specifying indices of array data elements

Declaration
[Obsolete("Use PrimitiveType overload instead")]
[AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")]
[CLSCompliant(false)]
public static void MultiDrawElements<T3>(BeginMode mode, [Count(Computed = "primcount")] int *count, DrawElementsType type, [Count(Computed = "primcount")] ref T3 indices, int primcount)
    where T3 : struct
Parameters
Type Name Description
BeginMode mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32* count

[length: COMPSIZE(primcount)] Points to an array of the elements counts.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

T3 indices

[length: COMPSIZE(primcount)] Specifies a pointer to the location where the indices are stored.

Int32 primcount

Specifies the size of the count and indices arrays.

Type Parameters
Name Description
T3

MultiDrawElements<T3>(BeginMode, Int32*, DrawElementsType, T3[], Int32)

[requires: EXT_multi_draw_arrays] Render multiple sets of primitives by specifying indices of array data elements

Declaration
[Obsolete("Use PrimitiveType overload instead")]
[AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")]
[CLSCompliant(false)]
public static void MultiDrawElements<T3>(BeginMode mode, [Count(Computed = "primcount")] int *count, DrawElementsType type, [Count(Computed = "primcount")] T3[] indices, int primcount)
    where T3 : struct
Parameters
Type Name Description
BeginMode mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32* count

[length: COMPSIZE(primcount)] Points to an array of the elements counts.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

T3[] indices

[length: COMPSIZE(primcount)] Specifies a pointer to the location where the indices are stored.

Int32 primcount

Specifies the size of the count and indices arrays.

Type Parameters
Name Description
T3

MultiDrawElements<T3>(BeginMode, Int32*, DrawElementsType, T3[,,], Int32)

[requires: EXT_multi_draw_arrays] Render multiple sets of primitives by specifying indices of array data elements

Declaration
[Obsolete("Use PrimitiveType overload instead")]
[AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")]
[CLSCompliant(false)]
public static void MultiDrawElements<T3>(BeginMode mode, [Count(Computed = "primcount")] int *count, DrawElementsType type, [Count(Computed = "primcount")] T3[,, ] indices, int primcount)
    where T3 : struct
Parameters
Type Name Description
BeginMode mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32* count

[length: COMPSIZE(primcount)] Points to an array of the elements counts.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

T3[,,] indices

[length: COMPSIZE(primcount)] Specifies a pointer to the location where the indices are stored.

Int32 primcount

Specifies the size of the count and indices arrays.

Type Parameters
Name Description
T3

MultiDrawElements<T3>(BeginMode, Int32*, DrawElementsType, T3[,], Int32)

[requires: EXT_multi_draw_arrays] Render multiple sets of primitives by specifying indices of array data elements

Declaration
[Obsolete("Use PrimitiveType overload instead")]
[AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")]
[CLSCompliant(false)]
public static void MultiDrawElements<T3>(BeginMode mode, [Count(Computed = "primcount")] int *count, DrawElementsType type, [Count(Computed = "primcount")] T3[, ] indices, int primcount)
    where T3 : struct
Parameters
Type Name Description
BeginMode mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32* count

[length: COMPSIZE(primcount)] Points to an array of the elements counts.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

T3[,] indices

[length: COMPSIZE(primcount)] Specifies a pointer to the location where the indices are stored.

Int32 primcount

Specifies the size of the count and indices arrays.

Type Parameters
Name Description
T3

MultiDrawElements<T3>(BeginMode, ref Int32, DrawElementsType, ref T3, Int32)

[requires: EXT_multi_draw_arrays] Render multiple sets of primitives by specifying indices of array data elements

Declaration
[Obsolete("Use PrimitiveType overload instead")]
[AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")]
[CLSCompliant(false)]
public static void MultiDrawElements<T3>(BeginMode mode, [Count(Computed = "primcount")] ref int count, DrawElementsType type, [Count(Computed = "primcount")] ref T3 indices, int primcount)
    where T3 : struct
Parameters
Type Name Description
BeginMode mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32 count

[length: COMPSIZE(primcount)] Points to an array of the elements counts.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

T3 indices

[length: COMPSIZE(primcount)] Specifies a pointer to the location where the indices are stored.

Int32 primcount

Specifies the size of the count and indices arrays.

Type Parameters
Name Description
T3

MultiDrawElements<T3>(BeginMode, ref Int32, DrawElementsType, T3[], Int32)

[requires: EXT_multi_draw_arrays] Render multiple sets of primitives by specifying indices of array data elements

Declaration
[Obsolete("Use PrimitiveType overload instead")]
[AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")]
[CLSCompliant(false)]
public static void MultiDrawElements<T3>(BeginMode mode, [Count(Computed = "primcount")] ref int count, DrawElementsType type, [Count(Computed = "primcount")] T3[] indices, int primcount)
    where T3 : struct
Parameters
Type Name Description
BeginMode mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32 count

[length: COMPSIZE(primcount)] Points to an array of the elements counts.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

T3[] indices

[length: COMPSIZE(primcount)] Specifies a pointer to the location where the indices are stored.

Int32 primcount

Specifies the size of the count and indices arrays.

Type Parameters
Name Description
T3

MultiDrawElements<T3>(BeginMode, ref Int32, DrawElementsType, T3[,,], Int32)

[requires: EXT_multi_draw_arrays] Render multiple sets of primitives by specifying indices of array data elements

Declaration
[Obsolete("Use PrimitiveType overload instead")]
[AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")]
[CLSCompliant(false)]
public static void MultiDrawElements<T3>(BeginMode mode, [Count(Computed = "primcount")] ref int count, DrawElementsType type, [Count(Computed = "primcount")] T3[,, ] indices, int primcount)
    where T3 : struct
Parameters
Type Name Description
BeginMode mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32 count

[length: COMPSIZE(primcount)] Points to an array of the elements counts.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

T3[,,] indices

[length: COMPSIZE(primcount)] Specifies a pointer to the location where the indices are stored.

Int32 primcount

Specifies the size of the count and indices arrays.

Type Parameters
Name Description
T3

MultiDrawElements<T3>(BeginMode, ref Int32, DrawElementsType, T3[,], Int32)

[requires: EXT_multi_draw_arrays] Render multiple sets of primitives by specifying indices of array data elements

Declaration
[Obsolete("Use PrimitiveType overload instead")]
[AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")]
[CLSCompliant(false)]
public static void MultiDrawElements<T3>(BeginMode mode, [Count(Computed = "primcount")] ref int count, DrawElementsType type, [Count(Computed = "primcount")] T3[, ] indices, int primcount)
    where T3 : struct
Parameters
Type Name Description
BeginMode mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32 count

[length: COMPSIZE(primcount)] Points to an array of the elements counts.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

T3[,] indices

[length: COMPSIZE(primcount)] Specifies a pointer to the location where the indices are stored.

Int32 primcount

Specifies the size of the count and indices arrays.

Type Parameters
Name Description
T3

MultiDrawElements<T3>(BeginMode, Int32[], DrawElementsType, ref T3, Int32)

[requires: EXT_multi_draw_arrays] Render multiple sets of primitives by specifying indices of array data elements

Declaration
[Obsolete("Use PrimitiveType overload instead")]
[AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")]
[CLSCompliant(false)]
public static void MultiDrawElements<T3>(BeginMode mode, [Count(Computed = "primcount")] int[] count, DrawElementsType type, [Count(Computed = "primcount")] ref T3 indices, int primcount)
    where T3 : struct
Parameters
Type Name Description
BeginMode mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32[] count

[length: COMPSIZE(primcount)] Points to an array of the elements counts.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

T3 indices

[length: COMPSIZE(primcount)] Specifies a pointer to the location where the indices are stored.

Int32 primcount

Specifies the size of the count and indices arrays.

Type Parameters
Name Description
T3

MultiDrawElements<T3>(BeginMode, Int32[], DrawElementsType, T3[], Int32)

[requires: EXT_multi_draw_arrays] Render multiple sets of primitives by specifying indices of array data elements

Declaration
[Obsolete("Use PrimitiveType overload instead")]
[AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")]
[CLSCompliant(false)]
public static void MultiDrawElements<T3>(BeginMode mode, [Count(Computed = "primcount")] int[] count, DrawElementsType type, [Count(Computed = "primcount")] T3[] indices, int primcount)
    where T3 : struct
Parameters
Type Name Description
BeginMode mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32[] count

[length: COMPSIZE(primcount)] Points to an array of the elements counts.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

T3[] indices

[length: COMPSIZE(primcount)] Specifies a pointer to the location where the indices are stored.

Int32 primcount

Specifies the size of the count and indices arrays.

Type Parameters
Name Description
T3

MultiDrawElements<T3>(BeginMode, Int32[], DrawElementsType, T3[,,], Int32)

[requires: EXT_multi_draw_arrays] Render multiple sets of primitives by specifying indices of array data elements

Declaration
[Obsolete("Use PrimitiveType overload instead")]
[AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")]
[CLSCompliant(false)]
public static void MultiDrawElements<T3>(BeginMode mode, [Count(Computed = "primcount")] int[] count, DrawElementsType type, [Count(Computed = "primcount")] T3[,, ] indices, int primcount)
    where T3 : struct
Parameters
Type Name Description
BeginMode mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32[] count

[length: COMPSIZE(primcount)] Points to an array of the elements counts.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

T3[,,] indices

[length: COMPSIZE(primcount)] Specifies a pointer to the location where the indices are stored.

Int32 primcount

Specifies the size of the count and indices arrays.

Type Parameters
Name Description
T3

MultiDrawElements<T3>(BeginMode, Int32[], DrawElementsType, T3[,], Int32)

[requires: EXT_multi_draw_arrays] Render multiple sets of primitives by specifying indices of array data elements

Declaration
[Obsolete("Use PrimitiveType overload instead")]
[AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")]
[CLSCompliant(false)]
public static void MultiDrawElements<T3>(BeginMode mode, [Count(Computed = "primcount")] int[] count, DrawElementsType type, [Count(Computed = "primcount")] T3[, ] indices, int primcount)
    where T3 : struct
Parameters
Type Name Description
BeginMode mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32[] count

[length: COMPSIZE(primcount)] Points to an array of the elements counts.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

T3[,] indices

[length: COMPSIZE(primcount)] Specifies a pointer to the location where the indices are stored.

Int32 primcount

Specifies the size of the count and indices arrays.

Type Parameters
Name Description
T3

MultiDrawElements<T3>(PrimitiveType, Int32*, DrawElementsType, ref T3, Int32)

[requires: EXT_multi_draw_arrays] Render multiple sets of primitives by specifying indices of array data elements

Declaration
[AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")]
[CLSCompliant(false)]
public static void MultiDrawElements<T3>(PrimitiveType mode, [Count(Computed = "primcount")] int *count, DrawElementsType type, [Count(Computed = "primcount")] ref T3 indices, int primcount)
    where T3 : struct
Parameters
Type Name Description
PrimitiveType mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32* count

[length: COMPSIZE(primcount)] Points to an array of the elements counts.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

T3 indices

[length: COMPSIZE(primcount)] Specifies a pointer to the location where the indices are stored.

Int32 primcount

Specifies the size of the count and indices arrays.

Type Parameters
Name Description
T3

MultiDrawElements<T3>(PrimitiveType, Int32*, DrawElementsType, T3[], Int32)

[requires: EXT_multi_draw_arrays] Render multiple sets of primitives by specifying indices of array data elements

Declaration
[AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")]
[CLSCompliant(false)]
public static void MultiDrawElements<T3>(PrimitiveType mode, [Count(Computed = "primcount")] int *count, DrawElementsType type, [Count(Computed = "primcount")] T3[] indices, int primcount)
    where T3 : struct
Parameters
Type Name Description
PrimitiveType mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32* count

[length: COMPSIZE(primcount)] Points to an array of the elements counts.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

T3[] indices

[length: COMPSIZE(primcount)] Specifies a pointer to the location where the indices are stored.

Int32 primcount

Specifies the size of the count and indices arrays.

Type Parameters
Name Description
T3

MultiDrawElements<T3>(PrimitiveType, Int32*, DrawElementsType, T3[,,], Int32)

[requires: EXT_multi_draw_arrays] Render multiple sets of primitives by specifying indices of array data elements

Declaration
[AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")]
[CLSCompliant(false)]
public static void MultiDrawElements<T3>(PrimitiveType mode, [Count(Computed = "primcount")] int *count, DrawElementsType type, [Count(Computed = "primcount")] T3[,, ] indices, int primcount)
    where T3 : struct
Parameters
Type Name Description
PrimitiveType mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32* count

[length: COMPSIZE(primcount)] Points to an array of the elements counts.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

T3[,,] indices

[length: COMPSIZE(primcount)] Specifies a pointer to the location where the indices are stored.

Int32 primcount

Specifies the size of the count and indices arrays.

Type Parameters
Name Description
T3

MultiDrawElements<T3>(PrimitiveType, Int32*, DrawElementsType, T3[,], Int32)

[requires: EXT_multi_draw_arrays] Render multiple sets of primitives by specifying indices of array data elements

Declaration
[AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")]
[CLSCompliant(false)]
public static void MultiDrawElements<T3>(PrimitiveType mode, [Count(Computed = "primcount")] int *count, DrawElementsType type, [Count(Computed = "primcount")] T3[, ] indices, int primcount)
    where T3 : struct
Parameters
Type Name Description
PrimitiveType mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32* count

[length: COMPSIZE(primcount)] Points to an array of the elements counts.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

T3[,] indices

[length: COMPSIZE(primcount)] Specifies a pointer to the location where the indices are stored.

Int32 primcount

Specifies the size of the count and indices arrays.

Type Parameters
Name Description
T3

MultiDrawElements<T3>(PrimitiveType, ref Int32, DrawElementsType, ref T3, Int32)

[requires: EXT_multi_draw_arrays] Render multiple sets of primitives by specifying indices of array data elements

Declaration
[AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")]
[CLSCompliant(false)]
public static void MultiDrawElements<T3>(PrimitiveType mode, [Count(Computed = "primcount")] ref int count, DrawElementsType type, [Count(Computed = "primcount")] ref T3 indices, int primcount)
    where T3 : struct
Parameters
Type Name Description
PrimitiveType mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32 count

[length: COMPSIZE(primcount)] Points to an array of the elements counts.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

T3 indices

[length: COMPSIZE(primcount)] Specifies a pointer to the location where the indices are stored.

Int32 primcount

Specifies the size of the count and indices arrays.

Type Parameters
Name Description
T3

MultiDrawElements<T3>(PrimitiveType, ref Int32, DrawElementsType, T3[], Int32)

[requires: EXT_multi_draw_arrays] Render multiple sets of primitives by specifying indices of array data elements

Declaration
[AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")]
[CLSCompliant(false)]
public static void MultiDrawElements<T3>(PrimitiveType mode, [Count(Computed = "primcount")] ref int count, DrawElementsType type, [Count(Computed = "primcount")] T3[] indices, int primcount)
    where T3 : struct
Parameters
Type Name Description
PrimitiveType mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32 count

[length: COMPSIZE(primcount)] Points to an array of the elements counts.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

T3[] indices

[length: COMPSIZE(primcount)] Specifies a pointer to the location where the indices are stored.

Int32 primcount

Specifies the size of the count and indices arrays.

Type Parameters
Name Description
T3

MultiDrawElements<T3>(PrimitiveType, ref Int32, DrawElementsType, T3[,,], Int32)

[requires: EXT_multi_draw_arrays] Render multiple sets of primitives by specifying indices of array data elements

Declaration
[AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")]
[CLSCompliant(false)]
public static void MultiDrawElements<T3>(PrimitiveType mode, [Count(Computed = "primcount")] ref int count, DrawElementsType type, [Count(Computed = "primcount")] T3[,, ] indices, int primcount)
    where T3 : struct
Parameters
Type Name Description
PrimitiveType mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32 count

[length: COMPSIZE(primcount)] Points to an array of the elements counts.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

T3[,,] indices

[length: COMPSIZE(primcount)] Specifies a pointer to the location where the indices are stored.

Int32 primcount

Specifies the size of the count and indices arrays.

Type Parameters
Name Description
T3

MultiDrawElements<T3>(PrimitiveType, ref Int32, DrawElementsType, T3[,], Int32)

[requires: EXT_multi_draw_arrays] Render multiple sets of primitives by specifying indices of array data elements

Declaration
[AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")]
[CLSCompliant(false)]
public static void MultiDrawElements<T3>(PrimitiveType mode, [Count(Computed = "primcount")] ref int count, DrawElementsType type, [Count(Computed = "primcount")] T3[, ] indices, int primcount)
    where T3 : struct
Parameters
Type Name Description
PrimitiveType mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32 count

[length: COMPSIZE(primcount)] Points to an array of the elements counts.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

T3[,] indices

[length: COMPSIZE(primcount)] Specifies a pointer to the location where the indices are stored.

Int32 primcount

Specifies the size of the count and indices arrays.

Type Parameters
Name Description
T3

MultiDrawElements<T3>(PrimitiveType, Int32[], DrawElementsType, ref T3, Int32)

[requires: EXT_multi_draw_arrays] Render multiple sets of primitives by specifying indices of array data elements

Declaration
[AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")]
[CLSCompliant(false)]
public static void MultiDrawElements<T3>(PrimitiveType mode, [Count(Computed = "primcount")] int[] count, DrawElementsType type, [Count(Computed = "primcount")] ref T3 indices, int primcount)
    where T3 : struct
Parameters
Type Name Description
PrimitiveType mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32[] count

[length: COMPSIZE(primcount)] Points to an array of the elements counts.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

T3 indices

[length: COMPSIZE(primcount)] Specifies a pointer to the location where the indices are stored.

Int32 primcount

Specifies the size of the count and indices arrays.

Type Parameters
Name Description
T3

MultiDrawElements<T3>(PrimitiveType, Int32[], DrawElementsType, T3[], Int32)

[requires: EXT_multi_draw_arrays] Render multiple sets of primitives by specifying indices of array data elements

Declaration
[AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")]
[CLSCompliant(false)]
public static void MultiDrawElements<T3>(PrimitiveType mode, [Count(Computed = "primcount")] int[] count, DrawElementsType type, [Count(Computed = "primcount")] T3[] indices, int primcount)
    where T3 : struct
Parameters
Type Name Description
PrimitiveType mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32[] count

[length: COMPSIZE(primcount)] Points to an array of the elements counts.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

T3[] indices

[length: COMPSIZE(primcount)] Specifies a pointer to the location where the indices are stored.

Int32 primcount

Specifies the size of the count and indices arrays.

Type Parameters
Name Description
T3

MultiDrawElements<T3>(PrimitiveType, Int32[], DrawElementsType, T3[,,], Int32)

[requires: EXT_multi_draw_arrays] Render multiple sets of primitives by specifying indices of array data elements

Declaration
[AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")]
[CLSCompliant(false)]
public static void MultiDrawElements<T3>(PrimitiveType mode, [Count(Computed = "primcount")] int[] count, DrawElementsType type, [Count(Computed = "primcount")] T3[,, ] indices, int primcount)
    where T3 : struct
Parameters
Type Name Description
PrimitiveType mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32[] count

[length: COMPSIZE(primcount)] Points to an array of the elements counts.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

T3[,,] indices

[length: COMPSIZE(primcount)] Specifies a pointer to the location where the indices are stored.

Int32 primcount

Specifies the size of the count and indices arrays.

Type Parameters
Name Description
T3

MultiDrawElements<T3>(PrimitiveType, Int32[], DrawElementsType, T3[,], Int32)

[requires: EXT_multi_draw_arrays] Render multiple sets of primitives by specifying indices of array data elements

Declaration
[AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "", EntryPoint = "glMultiDrawElementsEXT")]
[CLSCompliant(false)]
public static void MultiDrawElements<T3>(PrimitiveType mode, [Count(Computed = "primcount")] int[] count, DrawElementsType type, [Count(Computed = "primcount")] T3[, ] indices, int primcount)
    where T3 : struct
Parameters
Type Name Description
PrimitiveType mode

Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted.

Int32[] count

[length: COMPSIZE(primcount)] Points to an array of the elements counts.

DrawElementsType type

Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt.

T3[,] indices

[length: COMPSIZE(primcount)] Specifies a pointer to the location where the indices are stored.

Int32 primcount

Specifies the size of the count and indices arrays.

Type Parameters
Name Description
T3

MultiTexBuffer(TextureUnit, TextureTarget, TypeEnum, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexBufferEXT")]
[CLSCompliant(false)]
public static void MultiTexBuffer(TextureUnit texunit, TextureTarget target, TypeEnum internalformat, int buffer)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
TypeEnum internalformat
Int32 buffer

MultiTexBuffer(TextureUnit, TextureTarget, TypeEnum, UInt32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexBufferEXT")]
[CLSCompliant(false)]
public static void MultiTexBuffer(TextureUnit texunit, TextureTarget target, TypeEnum internalformat, uint buffer)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
TypeEnum internalformat
UInt32 buffer

MultiTexCoordPointer(TextureUnit, Int32, TexCoordPointerType, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexCoordPointerEXT")]
public static void MultiTexCoordPointer(TextureUnit texunit, int size, TexCoordPointerType type, int stride, [Count(Computed = "size,type,stride")] IntPtr pointer)
Parameters
Type Name Description
TextureUnit texunit
Int32 size
TexCoordPointerType type
Int32 stride
IntPtr pointer

[length: COMPSIZE(size,type,stride)]

MultiTexCoordPointer<T4>(TextureUnit, Int32, TexCoordPointerType, Int32, ref T4)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexCoordPointerEXT")]
public static void MultiTexCoordPointer<T4>(TextureUnit texunit, int size, TexCoordPointerType type, int stride, [Count(Computed = "size,type,stride")] ref T4 pointer)
    where T4 : struct
Parameters
Type Name Description
TextureUnit texunit
Int32 size
TexCoordPointerType type
Int32 stride
T4 pointer

[length: COMPSIZE(size,type,stride)]

Type Parameters
Name Description
T4

MultiTexCoordPointer<T4>(TextureUnit, Int32, TexCoordPointerType, Int32, T4[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexCoordPointerEXT")]
[CLSCompliant(false)]
public static void MultiTexCoordPointer<T4>(TextureUnit texunit, int size, TexCoordPointerType type, int stride, [Count(Computed = "size,type,stride")] T4[] pointer)
    where T4 : struct
Parameters
Type Name Description
TextureUnit texunit
Int32 size
TexCoordPointerType type
Int32 stride
T4[] pointer

[length: COMPSIZE(size,type,stride)]

Type Parameters
Name Description
T4

MultiTexCoordPointer<T4>(TextureUnit, Int32, TexCoordPointerType, Int32, T4[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexCoordPointerEXT")]
[CLSCompliant(false)]
public static void MultiTexCoordPointer<T4>(TextureUnit texunit, int size, TexCoordPointerType type, int stride, [Count(Computed = "size,type,stride")] T4[,, ] pointer)
    where T4 : struct
Parameters
Type Name Description
TextureUnit texunit
Int32 size
TexCoordPointerType type
Int32 stride
T4[,,] pointer

[length: COMPSIZE(size,type,stride)]

Type Parameters
Name Description
T4

MultiTexCoordPointer<T4>(TextureUnit, Int32, TexCoordPointerType, Int32, T4[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexCoordPointerEXT")]
[CLSCompliant(false)]
public static void MultiTexCoordPointer<T4>(TextureUnit texunit, int size, TexCoordPointerType type, int stride, [Count(Computed = "size,type,stride")] T4[, ] pointer)
    where T4 : struct
Parameters
Type Name Description
TextureUnit texunit
Int32 size
TexCoordPointerType type
Int32 stride
T4[,] pointer

[length: COMPSIZE(size,type,stride)]

Type Parameters
Name Description
T4

MultiTexEnv(TextureUnit, TextureEnvTarget, TextureEnvParameter, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexEnviEXT")]
public static void MultiTexEnv(TextureUnit texunit, TextureEnvTarget target, TextureEnvParameter pname, int param)
Parameters
Type Name Description
TextureUnit texunit
TextureEnvTarget target
TextureEnvParameter pname
Int32 param

MultiTexEnv(TextureUnit, TextureEnvTarget, TextureEnvParameter, Int32*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexEnvivEXT")]
[CLSCompliant(false)]
public static void MultiTexEnv(TextureUnit texunit, TextureEnvTarget target, TextureEnvParameter pname, [Count(Computed = "pname")] int *params)
Parameters
Type Name Description
TextureUnit texunit
TextureEnvTarget target
TextureEnvParameter pname
Int32* params

MultiTexEnv(TextureUnit, TextureEnvTarget, TextureEnvParameter, Int32[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexEnvivEXT")]
[CLSCompliant(false)]
public static void MultiTexEnv(TextureUnit texunit, TextureEnvTarget target, TextureEnvParameter pname, [Count(Computed = "pname")] int[] params)
Parameters
Type Name Description
TextureUnit texunit
TextureEnvTarget target
TextureEnvParameter pname
Int32[] params

MultiTexEnv(TextureUnit, TextureEnvTarget, TextureEnvParameter, Single)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexEnvfEXT")]
public static void MultiTexEnv(TextureUnit texunit, TextureEnvTarget target, TextureEnvParameter pname, float param)
Parameters
Type Name Description
TextureUnit texunit
TextureEnvTarget target
TextureEnvParameter pname
Single param

MultiTexEnv(TextureUnit, TextureEnvTarget, TextureEnvParameter, Single*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexEnvfvEXT")]
[CLSCompliant(false)]
public static void MultiTexEnv(TextureUnit texunit, TextureEnvTarget target, TextureEnvParameter pname, [Count(Computed = "pname")] float *params)
Parameters
Type Name Description
TextureUnit texunit
TextureEnvTarget target
TextureEnvParameter pname
Single* params

MultiTexEnv(TextureUnit, TextureEnvTarget, TextureEnvParameter, Single[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexEnvfvEXT")]
[CLSCompliant(false)]
public static void MultiTexEnv(TextureUnit texunit, TextureEnvTarget target, TextureEnvParameter pname, [Count(Computed = "pname")] float[] params)
Parameters
Type Name Description
TextureUnit texunit
TextureEnvTarget target
TextureEnvParameter pname
Single[] params

MultiTexGen(TextureUnit, TextureCoordName, TextureGenParameter, Double*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexGendvEXT")]
[CLSCompliant(false)]
public static void MultiTexGen(TextureUnit texunit, TextureCoordName coord, TextureGenParameter pname, [Count(Computed = "pname")] double *params)
Parameters
Type Name Description
TextureUnit texunit
TextureCoordName coord
TextureGenParameter pname
Double* params

MultiTexGen(TextureUnit, TextureCoordName, TextureGenParameter, ref Double)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexGendvEXT")]
[CLSCompliant(false)]
public static void MultiTexGen(TextureUnit texunit, TextureCoordName coord, TextureGenParameter pname, [Count(Computed = "pname")] ref double params)
Parameters
Type Name Description
TextureUnit texunit
TextureCoordName coord
TextureGenParameter pname
Double params

MultiTexGen(TextureUnit, TextureCoordName, TextureGenParameter, Double[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexGendvEXT")]
[CLSCompliant(false)]
public static void MultiTexGen(TextureUnit texunit, TextureCoordName coord, TextureGenParameter pname, [Count(Computed = "pname")] double[] params)
Parameters
Type Name Description
TextureUnit texunit
TextureCoordName coord
TextureGenParameter pname
Double[] params

MultiTexGen(TextureUnit, TextureCoordName, TextureGenParameter, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexGeniEXT")]
public static void MultiTexGen(TextureUnit texunit, TextureCoordName coord, TextureGenParameter pname, int param)
Parameters
Type Name Description
TextureUnit texunit
TextureCoordName coord
TextureGenParameter pname
Int32 param

MultiTexGen(TextureUnit, TextureCoordName, TextureGenParameter, Int32*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexGenivEXT")]
[CLSCompliant(false)]
public static void MultiTexGen(TextureUnit texunit, TextureCoordName coord, TextureGenParameter pname, [Count(Computed = "pname")] int *params)
Parameters
Type Name Description
TextureUnit texunit
TextureCoordName coord
TextureGenParameter pname
Int32* params

MultiTexGen(TextureUnit, TextureCoordName, TextureGenParameter, Int32[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexGenivEXT")]
[CLSCompliant(false)]
public static void MultiTexGen(TextureUnit texunit, TextureCoordName coord, TextureGenParameter pname, [Count(Computed = "pname")] int[] params)
Parameters
Type Name Description
TextureUnit texunit
TextureCoordName coord
TextureGenParameter pname
Int32[] params

MultiTexGen(TextureUnit, TextureCoordName, TextureGenParameter, Single)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexGenfEXT")]
public static void MultiTexGen(TextureUnit texunit, TextureCoordName coord, TextureGenParameter pname, float param)
Parameters
Type Name Description
TextureUnit texunit
TextureCoordName coord
TextureGenParameter pname
Single param

MultiTexGen(TextureUnit, TextureCoordName, TextureGenParameter, Single*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexGenfvEXT")]
[CLSCompliant(false)]
public static void MultiTexGen(TextureUnit texunit, TextureCoordName coord, TextureGenParameter pname, [Count(Computed = "pname")] float *params)
Parameters
Type Name Description
TextureUnit texunit
TextureCoordName coord
TextureGenParameter pname
Single* params

MultiTexGen(TextureUnit, TextureCoordName, TextureGenParameter, Single[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexGenfvEXT")]
[CLSCompliant(false)]
public static void MultiTexGen(TextureUnit texunit, TextureCoordName coord, TextureGenParameter pname, [Count(Computed = "pname")] float[] params)
Parameters
Type Name Description
TextureUnit texunit
TextureCoordName coord
TextureGenParameter pname
Single[] params

MultiTexGend(TextureUnit, TextureCoordName, TextureGenParameter, Double)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexGendEXT")]
public static void MultiTexGend(TextureUnit texunit, TextureCoordName coord, TextureGenParameter pname, double param)
Parameters
Type Name Description
TextureUnit texunit
TextureCoordName coord
TextureGenParameter pname
Double param

MultiTexImage1D(TextureUnit, TextureTarget, Int32, ExtDirectStateAccess, Int32, Int32, PixelFormat, PixelType, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use int overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage1DEXT")]
public static void MultiTexImage1D(TextureUnit texunit, TextureTarget target, int level, ExtDirectStateAccess internalformat, int width, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] IntPtr pixels)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
ExtDirectStateAccess internalformat
Int32 width
Int32 border
PixelFormat format
PixelType type
IntPtr pixels

[length: COMPSIZE(format,type,width)]

MultiTexImage1D(TextureUnit, TextureTarget, Int32, InternalFormat, Int32, Int32, PixelFormat, PixelType, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage1DEXT")]
public static void MultiTexImage1D(TextureUnit texunit, TextureTarget target, int level, InternalFormat internalformat, int width, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] IntPtr pixels)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 border
PixelFormat format
PixelType type
IntPtr pixels

[length: COMPSIZE(format,type,width)]

MultiTexImage1D<T8>(TextureUnit, TextureTarget, Int32, ExtDirectStateAccess, Int32, Int32, PixelFormat, PixelType, ref T8)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use int overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage1DEXT")]
public static void MultiTexImage1D<T8>(TextureUnit texunit, TextureTarget target, int level, ExtDirectStateAccess internalformat, int width, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] ref T8 pixels)
    where T8 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
ExtDirectStateAccess internalformat
Int32 width
Int32 border
PixelFormat format
PixelType type
T8 pixels

[length: COMPSIZE(format,type,width)]

Type Parameters
Name Description
T8

MultiTexImage1D<T8>(TextureUnit, TextureTarget, Int32, ExtDirectStateAccess, Int32, Int32, PixelFormat, PixelType, T8[])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use int overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage1DEXT")]
[CLSCompliant(false)]
public static void MultiTexImage1D<T8>(TextureUnit texunit, TextureTarget target, int level, ExtDirectStateAccess internalformat, int width, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] T8[] pixels)
    where T8 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
ExtDirectStateAccess internalformat
Int32 width
Int32 border
PixelFormat format
PixelType type
T8[] pixels

[length: COMPSIZE(format,type,width)]

Type Parameters
Name Description
T8

MultiTexImage1D<T8>(TextureUnit, TextureTarget, Int32, ExtDirectStateAccess, Int32, Int32, PixelFormat, PixelType, T8[,,])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use int overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage1DEXT")]
[CLSCompliant(false)]
public static void MultiTexImage1D<T8>(TextureUnit texunit, TextureTarget target, int level, ExtDirectStateAccess internalformat, int width, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] T8[,, ] pixels)
    where T8 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
ExtDirectStateAccess internalformat
Int32 width
Int32 border
PixelFormat format
PixelType type
T8[,,] pixels

[length: COMPSIZE(format,type,width)]

Type Parameters
Name Description
T8

MultiTexImage1D<T8>(TextureUnit, TextureTarget, Int32, ExtDirectStateAccess, Int32, Int32, PixelFormat, PixelType, T8[,])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use int overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage1DEXT")]
[CLSCompliant(false)]
public static void MultiTexImage1D<T8>(TextureUnit texunit, TextureTarget target, int level, ExtDirectStateAccess internalformat, int width, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] T8[, ] pixels)
    where T8 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
ExtDirectStateAccess internalformat
Int32 width
Int32 border
PixelFormat format
PixelType type
T8[,] pixels

[length: COMPSIZE(format,type,width)]

Type Parameters
Name Description
T8

MultiTexImage1D<T8>(TextureUnit, TextureTarget, Int32, InternalFormat, Int32, Int32, PixelFormat, PixelType, ref T8)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage1DEXT")]
public static void MultiTexImage1D<T8>(TextureUnit texunit, TextureTarget target, int level, InternalFormat internalformat, int width, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] ref T8 pixels)
    where T8 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 border
PixelFormat format
PixelType type
T8 pixels

[length: COMPSIZE(format,type,width)]

Type Parameters
Name Description
T8

MultiTexImage1D<T8>(TextureUnit, TextureTarget, Int32, InternalFormat, Int32, Int32, PixelFormat, PixelType, T8[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage1DEXT")]
[CLSCompliant(false)]
public static void MultiTexImage1D<T8>(TextureUnit texunit, TextureTarget target, int level, InternalFormat internalformat, int width, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] T8[] pixels)
    where T8 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 border
PixelFormat format
PixelType type
T8[] pixels

[length: COMPSIZE(format,type,width)]

Type Parameters
Name Description
T8

MultiTexImage1D<T8>(TextureUnit, TextureTarget, Int32, InternalFormat, Int32, Int32, PixelFormat, PixelType, T8[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage1DEXT")]
[CLSCompliant(false)]
public static void MultiTexImage1D<T8>(TextureUnit texunit, TextureTarget target, int level, InternalFormat internalformat, int width, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] T8[,, ] pixels)
    where T8 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 border
PixelFormat format
PixelType type
T8[,,] pixels

[length: COMPSIZE(format,type,width)]

Type Parameters
Name Description
T8

MultiTexImage1D<T8>(TextureUnit, TextureTarget, Int32, InternalFormat, Int32, Int32, PixelFormat, PixelType, T8[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage1DEXT")]
[CLSCompliant(false)]
public static void MultiTexImage1D<T8>(TextureUnit texunit, TextureTarget target, int level, InternalFormat internalformat, int width, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] T8[, ] pixels)
    where T8 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 border
PixelFormat format
PixelType type
T8[,] pixels

[length: COMPSIZE(format,type,width)]

Type Parameters
Name Description
T8

MultiTexImage2D(TextureUnit, TextureTarget, Int32, ExtDirectStateAccess, Int32, Int32, Int32, PixelFormat, PixelType, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use int overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage2DEXT")]
public static void MultiTexImage2D(TextureUnit texunit, TextureTarget target, int level, ExtDirectStateAccess internalformat, int width, int height, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] IntPtr pixels)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
ExtDirectStateAccess internalformat
Int32 width
Int32 height
Int32 border
PixelFormat format
PixelType type
IntPtr pixels

[length: COMPSIZE(format,type,width,height)]

MultiTexImage2D(TextureUnit, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, PixelFormat, PixelType, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage2DEXT")]
public static void MultiTexImage2D(TextureUnit texunit, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] IntPtr pixels)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 border
PixelFormat format
PixelType type
IntPtr pixels

[length: COMPSIZE(format,type,width,height)]

MultiTexImage2D<T9>(TextureUnit, TextureTarget, Int32, ExtDirectStateAccess, Int32, Int32, Int32, PixelFormat, PixelType, ref T9)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use int overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage2DEXT")]
public static void MultiTexImage2D<T9>(TextureUnit texunit, TextureTarget target, int level, ExtDirectStateAccess internalformat, int width, int height, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] ref T9 pixels)
    where T9 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
ExtDirectStateAccess internalformat
Int32 width
Int32 height
Int32 border
PixelFormat format
PixelType type
T9 pixels

[length: COMPSIZE(format,type,width,height)]

Type Parameters
Name Description
T9

MultiTexImage2D<T9>(TextureUnit, TextureTarget, Int32, ExtDirectStateAccess, Int32, Int32, Int32, PixelFormat, PixelType, T9[])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use int overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage2DEXT")]
[CLSCompliant(false)]
public static void MultiTexImage2D<T9>(TextureUnit texunit, TextureTarget target, int level, ExtDirectStateAccess internalformat, int width, int height, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] T9[] pixels)
    where T9 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
ExtDirectStateAccess internalformat
Int32 width
Int32 height
Int32 border
PixelFormat format
PixelType type
T9[] pixels

[length: COMPSIZE(format,type,width,height)]

Type Parameters
Name Description
T9

MultiTexImage2D<T9>(TextureUnit, TextureTarget, Int32, ExtDirectStateAccess, Int32, Int32, Int32, PixelFormat, PixelType, T9[,,])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use int overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage2DEXT")]
[CLSCompliant(false)]
public static void MultiTexImage2D<T9>(TextureUnit texunit, TextureTarget target, int level, ExtDirectStateAccess internalformat, int width, int height, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] T9[,, ] pixels)
    where T9 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
ExtDirectStateAccess internalformat
Int32 width
Int32 height
Int32 border
PixelFormat format
PixelType type
T9[,,] pixels

[length: COMPSIZE(format,type,width,height)]

Type Parameters
Name Description
T9

MultiTexImage2D<T9>(TextureUnit, TextureTarget, Int32, ExtDirectStateAccess, Int32, Int32, Int32, PixelFormat, PixelType, T9[,])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use int overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage2DEXT")]
[CLSCompliant(false)]
public static void MultiTexImage2D<T9>(TextureUnit texunit, TextureTarget target, int level, ExtDirectStateAccess internalformat, int width, int height, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] T9[, ] pixels)
    where T9 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
ExtDirectStateAccess internalformat
Int32 width
Int32 height
Int32 border
PixelFormat format
PixelType type
T9[,] pixels

[length: COMPSIZE(format,type,width,height)]

Type Parameters
Name Description
T9

MultiTexImage2D<T9>(TextureUnit, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, PixelFormat, PixelType, ref T9)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage2DEXT")]
public static void MultiTexImage2D<T9>(TextureUnit texunit, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] ref T9 pixels)
    where T9 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 border
PixelFormat format
PixelType type
T9 pixels

[length: COMPSIZE(format,type,width,height)]

Type Parameters
Name Description
T9

MultiTexImage2D<T9>(TextureUnit, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, PixelFormat, PixelType, T9[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage2DEXT")]
[CLSCompliant(false)]
public static void MultiTexImage2D<T9>(TextureUnit texunit, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] T9[] pixels)
    where T9 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 border
PixelFormat format
PixelType type
T9[] pixels

[length: COMPSIZE(format,type,width,height)]

Type Parameters
Name Description
T9

MultiTexImage2D<T9>(TextureUnit, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, PixelFormat, PixelType, T9[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage2DEXT")]
[CLSCompliant(false)]
public static void MultiTexImage2D<T9>(TextureUnit texunit, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] T9[,, ] pixels)
    where T9 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 border
PixelFormat format
PixelType type
T9[,,] pixels

[length: COMPSIZE(format,type,width,height)]

Type Parameters
Name Description
T9

MultiTexImage2D<T9>(TextureUnit, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, PixelFormat, PixelType, T9[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage2DEXT")]
[CLSCompliant(false)]
public static void MultiTexImage2D<T9>(TextureUnit texunit, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] T9[, ] pixels)
    where T9 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 border
PixelFormat format
PixelType type
T9[,] pixels

[length: COMPSIZE(format,type,width,height)]

Type Parameters
Name Description
T9

MultiTexImage3D(TextureUnit, TextureTarget, Int32, ExtDirectStateAccess, Int32, Int32, Int32, Int32, PixelFormat, PixelType, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use int overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage3DEXT")]
public static void MultiTexImage3D(TextureUnit texunit, TextureTarget target, int level, ExtDirectStateAccess internalformat, int width, int height, int depth, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] IntPtr pixels)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
ExtDirectStateAccess internalformat
Int32 width
Int32 height
Int32 depth
Int32 border
PixelFormat format
PixelType type
IntPtr pixels

[length: COMPSIZE(format,type,width,height,depth)]

MultiTexImage3D(TextureUnit, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, PixelFormat, PixelType, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage3DEXT")]
public static void MultiTexImage3D(TextureUnit texunit, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int depth, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] IntPtr pixels)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 depth
Int32 border
PixelFormat format
PixelType type
IntPtr pixels

[length: COMPSIZE(format,type,width,height,depth)]

MultiTexImage3D<T10>(TextureUnit, TextureTarget, Int32, ExtDirectStateAccess, Int32, Int32, Int32, Int32, PixelFormat, PixelType, ref T10)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use int overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage3DEXT")]
public static void MultiTexImage3D<T10>(TextureUnit texunit, TextureTarget target, int level, ExtDirectStateAccess internalformat, int width, int height, int depth, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] ref T10 pixels)
    where T10 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
ExtDirectStateAccess internalformat
Int32 width
Int32 height
Int32 depth
Int32 border
PixelFormat format
PixelType type
T10 pixels

[length: COMPSIZE(format,type,width,height,depth)]

Type Parameters
Name Description
T10

MultiTexImage3D<T10>(TextureUnit, TextureTarget, Int32, ExtDirectStateAccess, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10[])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use int overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage3DEXT")]
[CLSCompliant(false)]
public static void MultiTexImage3D<T10>(TextureUnit texunit, TextureTarget target, int level, ExtDirectStateAccess internalformat, int width, int height, int depth, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] T10[] pixels)
    where T10 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
ExtDirectStateAccess internalformat
Int32 width
Int32 height
Int32 depth
Int32 border
PixelFormat format
PixelType type
T10[] pixels

[length: COMPSIZE(format,type,width,height,depth)]

Type Parameters
Name Description
T10

MultiTexImage3D<T10>(TextureUnit, TextureTarget, Int32, ExtDirectStateAccess, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10[,,])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use int overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage3DEXT")]
[CLSCompliant(false)]
public static void MultiTexImage3D<T10>(TextureUnit texunit, TextureTarget target, int level, ExtDirectStateAccess internalformat, int width, int height, int depth, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] T10[,, ] pixels)
    where T10 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
ExtDirectStateAccess internalformat
Int32 width
Int32 height
Int32 depth
Int32 border
PixelFormat format
PixelType type
T10[,,] pixels

[length: COMPSIZE(format,type,width,height,depth)]

Type Parameters
Name Description
T10

MultiTexImage3D<T10>(TextureUnit, TextureTarget, Int32, ExtDirectStateAccess, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10[,])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use int overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage3DEXT")]
[CLSCompliant(false)]
public static void MultiTexImage3D<T10>(TextureUnit texunit, TextureTarget target, int level, ExtDirectStateAccess internalformat, int width, int height, int depth, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] T10[, ] pixels)
    where T10 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
ExtDirectStateAccess internalformat
Int32 width
Int32 height
Int32 depth
Int32 border
PixelFormat format
PixelType type
T10[,] pixels

[length: COMPSIZE(format,type,width,height,depth)]

Type Parameters
Name Description
T10

MultiTexImage3D<T10>(TextureUnit, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, PixelFormat, PixelType, ref T10)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage3DEXT")]
public static void MultiTexImage3D<T10>(TextureUnit texunit, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int depth, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] ref T10 pixels)
    where T10 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 depth
Int32 border
PixelFormat format
PixelType type
T10 pixels

[length: COMPSIZE(format,type,width,height,depth)]

Type Parameters
Name Description
T10

MultiTexImage3D<T10>(TextureUnit, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage3DEXT")]
[CLSCompliant(false)]
public static void MultiTexImage3D<T10>(TextureUnit texunit, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int depth, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] T10[] pixels)
    where T10 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 depth
Int32 border
PixelFormat format
PixelType type
T10[] pixels

[length: COMPSIZE(format,type,width,height,depth)]

Type Parameters
Name Description
T10

MultiTexImage3D<T10>(TextureUnit, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage3DEXT")]
[CLSCompliant(false)]
public static void MultiTexImage3D<T10>(TextureUnit texunit, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int depth, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] T10[,, ] pixels)
    where T10 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 depth
Int32 border
PixelFormat format
PixelType type
T10[,,] pixels

[length: COMPSIZE(format,type,width,height,depth)]

Type Parameters
Name Description
T10

MultiTexImage3D<T10>(TextureUnit, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage3DEXT")]
[CLSCompliant(false)]
public static void MultiTexImage3D<T10>(TextureUnit texunit, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int depth, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] T10[, ] pixels)
    where T10 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 depth
Int32 border
PixelFormat format
PixelType type
T10[,] pixels

[length: COMPSIZE(format,type,width,height,depth)]

Type Parameters
Name Description
T10

MultiTexParameter(TextureUnit, TextureTarget, TextureParameterName, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameteriEXT")]
public static void MultiTexParameter(TextureUnit texunit, TextureTarget target, TextureParameterName pname, int param)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
TextureParameterName pname
Int32 param

MultiTexParameter(TextureUnit, TextureTarget, TextureParameterName, Int32*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterivEXT")]
[CLSCompliant(false)]
public static void MultiTexParameter(TextureUnit texunit, TextureTarget target, TextureParameterName pname, [Count(Computed = "pname")] int *params)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
TextureParameterName pname
Int32* params

MultiTexParameter(TextureUnit, TextureTarget, TextureParameterName, Int32[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterivEXT")]
[CLSCompliant(false)]
public static void MultiTexParameter(TextureUnit texunit, TextureTarget target, TextureParameterName pname, [Count(Computed = "pname")] int[] params)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
TextureParameterName pname
Int32[] params

MultiTexParameter(TextureUnit, TextureTarget, TextureParameterName, Single)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterfEXT")]
public static void MultiTexParameter(TextureUnit texunit, TextureTarget target, TextureParameterName pname, float param)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
TextureParameterName pname
Single param

MultiTexParameter(TextureUnit, TextureTarget, TextureParameterName, Single*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterfvEXT")]
[CLSCompliant(false)]
public static void MultiTexParameter(TextureUnit texunit, TextureTarget target, TextureParameterName pname, [Count(Computed = "pname")] float *params)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
TextureParameterName pname
Single* params

MultiTexParameter(TextureUnit, TextureTarget, TextureParameterName, Single[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterfvEXT")]
[CLSCompliant(false)]
public static void MultiTexParameter(TextureUnit texunit, TextureTarget target, TextureParameterName pname, [Count(Computed = "pname")] float[] params)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
TextureParameterName pname
Single[] params

MultiTexParameterI(TextureUnit, TextureTarget, TextureParameterName, Int32*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterIivEXT")]
[CLSCompliant(false)]
public static void MultiTexParameterI(TextureUnit texunit, TextureTarget target, TextureParameterName pname, [Count(Computed = "pname")] int *params)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
TextureParameterName pname
Int32* params

MultiTexParameterI(TextureUnit, TextureTarget, TextureParameterName, ref Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterIivEXT")]
[CLSCompliant(false)]
public static void MultiTexParameterI(TextureUnit texunit, TextureTarget target, TextureParameterName pname, [Count(Computed = "pname")] ref int params)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
TextureParameterName pname
Int32 params

MultiTexParameterI(TextureUnit, TextureTarget, TextureParameterName, Int32[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterIivEXT")]
[CLSCompliant(false)]
public static void MultiTexParameterI(TextureUnit texunit, TextureTarget target, TextureParameterName pname, [Count(Computed = "pname")] int[] params)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
TextureParameterName pname
Int32[] params

MultiTexParameterI(TextureUnit, TextureTarget, TextureParameterName, UInt32*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterIuivEXT")]
[CLSCompliant(false)]
public static void MultiTexParameterI(TextureUnit texunit, TextureTarget target, TextureParameterName pname, [Count(Computed = "pname")] uint *params)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
TextureParameterName pname
UInt32* params

MultiTexParameterI(TextureUnit, TextureTarget, TextureParameterName, ref UInt32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterIuivEXT")]
[CLSCompliant(false)]
public static void MultiTexParameterI(TextureUnit texunit, TextureTarget target, TextureParameterName pname, [Count(Computed = "pname")] ref uint params)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
TextureParameterName pname
UInt32 params

MultiTexParameterI(TextureUnit, TextureTarget, TextureParameterName, UInt32[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterIuivEXT")]
[CLSCompliant(false)]
public static void MultiTexParameterI(TextureUnit texunit, TextureTarget target, TextureParameterName pname, [Count(Computed = "pname")] uint[] params)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
TextureParameterName pname
UInt32[] params

MultiTexRenderbuffer(TextureUnit, TextureTarget, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexRenderbufferEXT")]
[CLSCompliant(false)]
public static void MultiTexRenderbuffer(TextureUnit texunit, TextureTarget target, int renderbuffer)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 renderbuffer

MultiTexRenderbuffer(TextureUnit, TextureTarget, UInt32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexRenderbufferEXT")]
[CLSCompliant(false)]
public static void MultiTexRenderbuffer(TextureUnit texunit, TextureTarget target, uint renderbuffer)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
UInt32 renderbuffer

MultiTexSubImage1D(TextureUnit, TextureTarget, Int32, Int32, Int32, PixelFormat, PixelType, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage1DEXT")]
public static void MultiTexSubImage1D(TextureUnit texunit, TextureTarget target, int level, int xoffset, int width, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] IntPtr pixels)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
Int32 xoffset
Int32 width
PixelFormat format
PixelType type
IntPtr pixels

[length: COMPSIZE(format,type,width)]

MultiTexSubImage1D<T7>(TextureUnit, TextureTarget, Int32, Int32, Int32, PixelFormat, PixelType, ref T7)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage1DEXT")]
public static void MultiTexSubImage1D<T7>(TextureUnit texunit, TextureTarget target, int level, int xoffset, int width, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] ref T7 pixels)
    where T7 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
Int32 xoffset
Int32 width
PixelFormat format
PixelType type
T7 pixels

[length: COMPSIZE(format,type,width)]

Type Parameters
Name Description
T7

MultiTexSubImage1D<T7>(TextureUnit, TextureTarget, Int32, Int32, Int32, PixelFormat, PixelType, T7[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage1DEXT")]
[CLSCompliant(false)]
public static void MultiTexSubImage1D<T7>(TextureUnit texunit, TextureTarget target, int level, int xoffset, int width, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] T7[] pixels)
    where T7 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
Int32 xoffset
Int32 width
PixelFormat format
PixelType type
T7[] pixels

[length: COMPSIZE(format,type,width)]

Type Parameters
Name Description
T7

MultiTexSubImage1D<T7>(TextureUnit, TextureTarget, Int32, Int32, Int32, PixelFormat, PixelType, T7[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage1DEXT")]
[CLSCompliant(false)]
public static void MultiTexSubImage1D<T7>(TextureUnit texunit, TextureTarget target, int level, int xoffset, int width, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] T7[,, ] pixels)
    where T7 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
Int32 xoffset
Int32 width
PixelFormat format
PixelType type
T7[,,] pixels

[length: COMPSIZE(format,type,width)]

Type Parameters
Name Description
T7

MultiTexSubImage1D<T7>(TextureUnit, TextureTarget, Int32, Int32, Int32, PixelFormat, PixelType, T7[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage1DEXT")]
[CLSCompliant(false)]
public static void MultiTexSubImage1D<T7>(TextureUnit texunit, TextureTarget target, int level, int xoffset, int width, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] T7[, ] pixels)
    where T7 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
Int32 xoffset
Int32 width
PixelFormat format
PixelType type
T7[,] pixels

[length: COMPSIZE(format,type,width)]

Type Parameters
Name Description
T7

MultiTexSubImage2D(TextureUnit, TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage2DEXT")]
public static void MultiTexSubImage2D(TextureUnit texunit, TextureTarget target, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] IntPtr pixels)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 width
Int32 height
PixelFormat format
PixelType type
IntPtr pixels

[length: COMPSIZE(format,type,width,height)]

MultiTexSubImage2D<T9>(TextureUnit, TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, ref T9)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage2DEXT")]
public static void MultiTexSubImage2D<T9>(TextureUnit texunit, TextureTarget target, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] ref T9 pixels)
    where T9 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 width
Int32 height
PixelFormat format
PixelType type
T9 pixels

[length: COMPSIZE(format,type,width,height)]

Type Parameters
Name Description
T9

MultiTexSubImage2D<T9>(TextureUnit, TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T9[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage2DEXT")]
[CLSCompliant(false)]
public static void MultiTexSubImage2D<T9>(TextureUnit texunit, TextureTarget target, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] T9[] pixels)
    where T9 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 width
Int32 height
PixelFormat format
PixelType type
T9[] pixels

[length: COMPSIZE(format,type,width,height)]

Type Parameters
Name Description
T9

MultiTexSubImage2D<T9>(TextureUnit, TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T9[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage2DEXT")]
[CLSCompliant(false)]
public static void MultiTexSubImage2D<T9>(TextureUnit texunit, TextureTarget target, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] T9[,, ] pixels)
    where T9 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 width
Int32 height
PixelFormat format
PixelType type
T9[,,] pixels

[length: COMPSIZE(format,type,width,height)]

Type Parameters
Name Description
T9

MultiTexSubImage2D<T9>(TextureUnit, TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T9[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage2DEXT")]
[CLSCompliant(false)]
public static void MultiTexSubImage2D<T9>(TextureUnit texunit, TextureTarget target, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] T9[, ] pixels)
    where T9 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 width
Int32 height
PixelFormat format
PixelType type
T9[,] pixels

[length: COMPSIZE(format,type,width,height)]

Type Parameters
Name Description
T9

MultiTexSubImage3D(TextureUnit, TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage3DEXT")]
public static void MultiTexSubImage3D(TextureUnit texunit, TextureTarget target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] IntPtr pixels)
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 zoffset
Int32 width
Int32 height
Int32 depth
PixelFormat format
PixelType type
IntPtr pixels

[length: COMPSIZE(format,type,width,height,depth)]

MultiTexSubImage3D<T11>(TextureUnit, TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, ref T11)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage3DEXT")]
public static void MultiTexSubImage3D<T11>(TextureUnit texunit, TextureTarget target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] ref T11 pixels)
    where T11 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 zoffset
Int32 width
Int32 height
Int32 depth
PixelFormat format
PixelType type
T11 pixels

[length: COMPSIZE(format,type,width,height,depth)]

Type Parameters
Name Description
T11

MultiTexSubImage3D<T11>(TextureUnit, TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T11[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage3DEXT")]
[CLSCompliant(false)]
public static void MultiTexSubImage3D<T11>(TextureUnit texunit, TextureTarget target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] T11[] pixels)
    where T11 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 zoffset
Int32 width
Int32 height
Int32 depth
PixelFormat format
PixelType type
T11[] pixels

[length: COMPSIZE(format,type,width,height,depth)]

Type Parameters
Name Description
T11

MultiTexSubImage3D<T11>(TextureUnit, TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T11[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage3DEXT")]
[CLSCompliant(false)]
public static void MultiTexSubImage3D<T11>(TextureUnit texunit, TextureTarget target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] T11[,, ] pixels)
    where T11 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 zoffset
Int32 width
Int32 height
Int32 depth
PixelFormat format
PixelType type
T11[,,] pixels

[length: COMPSIZE(format,type,width,height,depth)]

Type Parameters
Name Description
T11

MultiTexSubImage3D<T11>(TextureUnit, TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T11[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage3DEXT")]
[CLSCompliant(false)]
public static void MultiTexSubImage3D<T11>(TextureUnit texunit, TextureTarget target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] T11[, ] pixels)
    where T11 : struct
Parameters
Type Name Description
TextureUnit texunit
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 zoffset
Int32 width
Int32 height
Int32 depth
PixelFormat format
PixelType type
T11[,] pixels

[length: COMPSIZE(format,type,width,height,depth)]

Type Parameters
Name Description
T11

NamedBufferData(Int32, Int32, IntPtr, BufferUsageHint)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferData(int buffer, int size, [Count(Computed = "size")] IntPtr data, BufferUsageHint usage)
Parameters
Type Name Description
Int32 buffer
Int32 size
IntPtr data

[length: COMPSIZE(size)]

BufferUsageHint usage

NamedBufferData(Int32, Int32, IntPtr, ExtDirectStateAccess)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferData(int buffer, int size, [Count(Computed = "size")] IntPtr data, ExtDirectStateAccess usage)
Parameters
Type Name Description
Int32 buffer
Int32 size
IntPtr data

[length: COMPSIZE(size)]

ExtDirectStateAccess usage

NamedBufferData(Int32, IntPtr, IntPtr, BufferUsageHint)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferData(int buffer, IntPtr size, [Count(Computed = "size")] IntPtr data, BufferUsageHint usage)
Parameters
Type Name Description
Int32 buffer
IntPtr size
IntPtr data

[length: COMPSIZE(size)]

BufferUsageHint usage

NamedBufferData(Int32, IntPtr, IntPtr, ExtDirectStateAccess)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferData(int buffer, IntPtr size, [Count(Computed = "size")] IntPtr data, ExtDirectStateAccess usage)
Parameters
Type Name Description
Int32 buffer
IntPtr size
IntPtr data

[length: COMPSIZE(size)]

ExtDirectStateAccess usage

NamedBufferData(UInt32, Int32, IntPtr, BufferUsageHint)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferData(uint buffer, int size, [Count(Computed = "size")] IntPtr data, BufferUsageHint usage)
Parameters
Type Name Description
UInt32 buffer
Int32 size
IntPtr data

[length: COMPSIZE(size)]

BufferUsageHint usage

NamedBufferData(UInt32, Int32, IntPtr, ExtDirectStateAccess)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferData(uint buffer, int size, [Count(Computed = "size")] IntPtr data, ExtDirectStateAccess usage)
Parameters
Type Name Description
UInt32 buffer
Int32 size
IntPtr data

[length: COMPSIZE(size)]

ExtDirectStateAccess usage

NamedBufferData(UInt32, IntPtr, IntPtr, BufferUsageHint)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferData(uint buffer, IntPtr size, [Count(Computed = "size")] IntPtr data, BufferUsageHint usage)
Parameters
Type Name Description
UInt32 buffer
IntPtr size
IntPtr data

[length: COMPSIZE(size)]

BufferUsageHint usage

NamedBufferData(UInt32, IntPtr, IntPtr, ExtDirectStateAccess)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferData(uint buffer, IntPtr size, [Count(Computed = "size")] IntPtr data, ExtDirectStateAccess usage)
Parameters
Type Name Description
UInt32 buffer
IntPtr size
IntPtr data

[length: COMPSIZE(size)]

ExtDirectStateAccess usage

NamedBufferData<T2>(Int32, Int32, ref T2, BufferUsageHint)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferData<T2>(int buffer, int size, [Count(Computed = "size")] ref T2 data, BufferUsageHint usage)
    where T2 : struct
Parameters
Type Name Description
Int32 buffer
Int32 size
T2 data

[length: COMPSIZE(size)]

BufferUsageHint usage
Type Parameters
Name Description
T2

NamedBufferData<T2>(Int32, Int32, ref T2, ExtDirectStateAccess)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferData<T2>(int buffer, int size, [Count(Computed = "size")] ref T2 data, ExtDirectStateAccess usage)
    where T2 : struct
Parameters
Type Name Description
Int32 buffer
Int32 size
T2 data

[length: COMPSIZE(size)]

ExtDirectStateAccess usage
Type Parameters
Name Description
T2

NamedBufferData<T2>(Int32, Int32, T2[], BufferUsageHint)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferData<T2>(int buffer, int size, [Count(Computed = "size")] T2[] data, BufferUsageHint usage)
    where T2 : struct
Parameters
Type Name Description
Int32 buffer
Int32 size
T2[] data

[length: COMPSIZE(size)]

BufferUsageHint usage
Type Parameters
Name Description
T2

NamedBufferData<T2>(Int32, Int32, T2[], ExtDirectStateAccess)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferData<T2>(int buffer, int size, [Count(Computed = "size")] T2[] data, ExtDirectStateAccess usage)
    where T2 : struct
Parameters
Type Name Description
Int32 buffer
Int32 size
T2[] data

[length: COMPSIZE(size)]

ExtDirectStateAccess usage
Type Parameters
Name Description
T2

NamedBufferData<T2>(Int32, Int32, T2[,,], BufferUsageHint)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferData<T2>(int buffer, int size, [Count(Computed = "size")] T2[,, ] data, BufferUsageHint usage)
    where T2 : struct
Parameters
Type Name Description
Int32 buffer
Int32 size
T2[,,] data

[length: COMPSIZE(size)]

BufferUsageHint usage
Type Parameters
Name Description
T2

NamedBufferData<T2>(Int32, Int32, T2[,,], ExtDirectStateAccess)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferData<T2>(int buffer, int size, [Count(Computed = "size")] T2[,, ] data, ExtDirectStateAccess usage)
    where T2 : struct
Parameters
Type Name Description
Int32 buffer
Int32 size
T2[,,] data

[length: COMPSIZE(size)]

ExtDirectStateAccess usage
Type Parameters
Name Description
T2

NamedBufferData<T2>(Int32, Int32, T2[,], BufferUsageHint)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferData<T2>(int buffer, int size, [Count(Computed = "size")] T2[, ] data, BufferUsageHint usage)
    where T2 : struct
Parameters
Type Name Description
Int32 buffer
Int32 size
T2[,] data

[length: COMPSIZE(size)]

BufferUsageHint usage
Type Parameters
Name Description
T2

NamedBufferData<T2>(Int32, Int32, T2[,], ExtDirectStateAccess)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferData<T2>(int buffer, int size, [Count(Computed = "size")] T2[, ] data, ExtDirectStateAccess usage)
    where T2 : struct
Parameters
Type Name Description
Int32 buffer
Int32 size
T2[,] data

[length: COMPSIZE(size)]

ExtDirectStateAccess usage
Type Parameters
Name Description
T2

NamedBufferData<T2>(Int32, IntPtr, ref T2, BufferUsageHint)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferData<T2>(int buffer, IntPtr size, [Count(Computed = "size")] ref T2 data, BufferUsageHint usage)
    where T2 : struct
Parameters
Type Name Description
Int32 buffer
IntPtr size
T2 data

[length: COMPSIZE(size)]

BufferUsageHint usage
Type Parameters
Name Description
T2

NamedBufferData<T2>(Int32, IntPtr, ref T2, ExtDirectStateAccess)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferData<T2>(int buffer, IntPtr size, [Count(Computed = "size")] ref T2 data, ExtDirectStateAccess usage)
    where T2 : struct
Parameters
Type Name Description
Int32 buffer
IntPtr size
T2 data

[length: COMPSIZE(size)]

ExtDirectStateAccess usage
Type Parameters
Name Description
T2

NamedBufferData<T2>(Int32, IntPtr, T2[], BufferUsageHint)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferData<T2>(int buffer, IntPtr size, [Count(Computed = "size")] T2[] data, BufferUsageHint usage)
    where T2 : struct
Parameters
Type Name Description
Int32 buffer
IntPtr size
T2[] data

[length: COMPSIZE(size)]

BufferUsageHint usage
Type Parameters
Name Description
T2

NamedBufferData<T2>(Int32, IntPtr, T2[], ExtDirectStateAccess)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferData<T2>(int buffer, IntPtr size, [Count(Computed = "size")] T2[] data, ExtDirectStateAccess usage)
    where T2 : struct
Parameters
Type Name Description
Int32 buffer
IntPtr size
T2[] data

[length: COMPSIZE(size)]

ExtDirectStateAccess usage
Type Parameters
Name Description
T2

NamedBufferData<T2>(Int32, IntPtr, T2[,,], BufferUsageHint)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferData<T2>(int buffer, IntPtr size, [Count(Computed = "size")] T2[,, ] data, BufferUsageHint usage)
    where T2 : struct
Parameters
Type Name Description
Int32 buffer
IntPtr size
T2[,,] data

[length: COMPSIZE(size)]

BufferUsageHint usage
Type Parameters
Name Description
T2

NamedBufferData<T2>(Int32, IntPtr, T2[,,], ExtDirectStateAccess)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferData<T2>(int buffer, IntPtr size, [Count(Computed = "size")] T2[,, ] data, ExtDirectStateAccess usage)
    where T2 : struct
Parameters
Type Name Description
Int32 buffer
IntPtr size
T2[,,] data

[length: COMPSIZE(size)]

ExtDirectStateAccess usage
Type Parameters
Name Description
T2

NamedBufferData<T2>(Int32, IntPtr, T2[,], BufferUsageHint)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferData<T2>(int buffer, IntPtr size, [Count(Computed = "size")] T2[, ] data, BufferUsageHint usage)
    where T2 : struct
Parameters
Type Name Description
Int32 buffer
IntPtr size
T2[,] data

[length: COMPSIZE(size)]

BufferUsageHint usage
Type Parameters
Name Description
T2

NamedBufferData<T2>(Int32, IntPtr, T2[,], ExtDirectStateAccess)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferData<T2>(int buffer, IntPtr size, [Count(Computed = "size")] T2[, ] data, ExtDirectStateAccess usage)
    where T2 : struct
Parameters
Type Name Description
Int32 buffer
IntPtr size
T2[,] data

[length: COMPSIZE(size)]

ExtDirectStateAccess usage
Type Parameters
Name Description
T2

NamedBufferData<T2>(UInt32, Int32, ref T2, BufferUsageHint)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferData<T2>(uint buffer, int size, [Count(Computed = "size")] ref T2 data, BufferUsageHint usage)
    where T2 : struct
Parameters
Type Name Description
UInt32 buffer
Int32 size
T2 data

[length: COMPSIZE(size)]

BufferUsageHint usage
Type Parameters
Name Description
T2

NamedBufferData<T2>(UInt32, Int32, ref T2, ExtDirectStateAccess)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferData<T2>(uint buffer, int size, [Count(Computed = "size")] ref T2 data, ExtDirectStateAccess usage)
    where T2 : struct
Parameters
Type Name Description
UInt32 buffer
Int32 size
T2 data

[length: COMPSIZE(size)]

ExtDirectStateAccess usage
Type Parameters
Name Description
T2

NamedBufferData<T2>(UInt32, Int32, T2[], BufferUsageHint)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferData<T2>(uint buffer, int size, [Count(Computed = "size")] T2[] data, BufferUsageHint usage)
    where T2 : struct
Parameters
Type Name Description
UInt32 buffer
Int32 size
T2[] data

[length: COMPSIZE(size)]

BufferUsageHint usage
Type Parameters
Name Description
T2

NamedBufferData<T2>(UInt32, Int32, T2[], ExtDirectStateAccess)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferData<T2>(uint buffer, int size, [Count(Computed = "size")] T2[] data, ExtDirectStateAccess usage)
    where T2 : struct
Parameters
Type Name Description
UInt32 buffer
Int32 size
T2[] data

[length: COMPSIZE(size)]

ExtDirectStateAccess usage
Type Parameters
Name Description
T2

NamedBufferData<T2>(UInt32, Int32, T2[,,], BufferUsageHint)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferData<T2>(uint buffer, int size, [Count(Computed = "size")] T2[,, ] data, BufferUsageHint usage)
    where T2 : struct
Parameters
Type Name Description
UInt32 buffer
Int32 size
T2[,,] data

[length: COMPSIZE(size)]

BufferUsageHint usage
Type Parameters
Name Description
T2

NamedBufferData<T2>(UInt32, Int32, T2[,,], ExtDirectStateAccess)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferData<T2>(uint buffer, int size, [Count(Computed = "size")] T2[,, ] data, ExtDirectStateAccess usage)
    where T2 : struct
Parameters
Type Name Description
UInt32 buffer
Int32 size
T2[,,] data

[length: COMPSIZE(size)]

ExtDirectStateAccess usage
Type Parameters
Name Description
T2

NamedBufferData<T2>(UInt32, Int32, T2[,], BufferUsageHint)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferData<T2>(uint buffer, int size, [Count(Computed = "size")] T2[, ] data, BufferUsageHint usage)
    where T2 : struct
Parameters
Type Name Description
UInt32 buffer
Int32 size
T2[,] data

[length: COMPSIZE(size)]

BufferUsageHint usage
Type Parameters
Name Description
T2

NamedBufferData<T2>(UInt32, Int32, T2[,], ExtDirectStateAccess)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferData<T2>(uint buffer, int size, [Count(Computed = "size")] T2[, ] data, ExtDirectStateAccess usage)
    where T2 : struct
Parameters
Type Name Description
UInt32 buffer
Int32 size
T2[,] data

[length: COMPSIZE(size)]

ExtDirectStateAccess usage
Type Parameters
Name Description
T2

NamedBufferData<T2>(UInt32, IntPtr, ref T2, BufferUsageHint)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferData<T2>(uint buffer, IntPtr size, [Count(Computed = "size")] ref T2 data, BufferUsageHint usage)
    where T2 : struct
Parameters
Type Name Description
UInt32 buffer
IntPtr size
T2 data

[length: COMPSIZE(size)]

BufferUsageHint usage
Type Parameters
Name Description
T2

NamedBufferData<T2>(UInt32, IntPtr, ref T2, ExtDirectStateAccess)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferData<T2>(uint buffer, IntPtr size, [Count(Computed = "size")] ref T2 data, ExtDirectStateAccess usage)
    where T2 : struct
Parameters
Type Name Description
UInt32 buffer
IntPtr size
T2 data

[length: COMPSIZE(size)]

ExtDirectStateAccess usage
Type Parameters
Name Description
T2

NamedBufferData<T2>(UInt32, IntPtr, T2[], BufferUsageHint)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferData<T2>(uint buffer, IntPtr size, [Count(Computed = "size")] T2[] data, BufferUsageHint usage)
    where T2 : struct
Parameters
Type Name Description
UInt32 buffer
IntPtr size
T2[] data

[length: COMPSIZE(size)]

BufferUsageHint usage
Type Parameters
Name Description
T2

NamedBufferData<T2>(UInt32, IntPtr, T2[], ExtDirectStateAccess)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferData<T2>(uint buffer, IntPtr size, [Count(Computed = "size")] T2[] data, ExtDirectStateAccess usage)
    where T2 : struct
Parameters
Type Name Description
UInt32 buffer
IntPtr size
T2[] data

[length: COMPSIZE(size)]

ExtDirectStateAccess usage
Type Parameters
Name Description
T2

NamedBufferData<T2>(UInt32, IntPtr, T2[,,], BufferUsageHint)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferData<T2>(uint buffer, IntPtr size, [Count(Computed = "size")] T2[,, ] data, BufferUsageHint usage)
    where T2 : struct
Parameters
Type Name Description
UInt32 buffer
IntPtr size
T2[,,] data

[length: COMPSIZE(size)]

BufferUsageHint usage
Type Parameters
Name Description
T2

NamedBufferData<T2>(UInt32, IntPtr, T2[,,], ExtDirectStateAccess)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferData<T2>(uint buffer, IntPtr size, [Count(Computed = "size")] T2[,, ] data, ExtDirectStateAccess usage)
    where T2 : struct
Parameters
Type Name Description
UInt32 buffer
IntPtr size
T2[,,] data

[length: COMPSIZE(size)]

ExtDirectStateAccess usage
Type Parameters
Name Description
T2

NamedBufferData<T2>(UInt32, IntPtr, T2[,], BufferUsageHint)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferData<T2>(uint buffer, IntPtr size, [Count(Computed = "size")] T2[, ] data, BufferUsageHint usage)
    where T2 : struct
Parameters
Type Name Description
UInt32 buffer
IntPtr size
T2[,] data

[length: COMPSIZE(size)]

BufferUsageHint usage
Type Parameters
Name Description
T2

NamedBufferData<T2>(UInt32, IntPtr, T2[,], ExtDirectStateAccess)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferData<T2>(uint buffer, IntPtr size, [Count(Computed = "size")] T2[, ] data, ExtDirectStateAccess usage)
    where T2 : struct
Parameters
Type Name Description
UInt32 buffer
IntPtr size
T2[,] data

[length: COMPSIZE(size)]

ExtDirectStateAccess usage
Type Parameters
Name Description
T2

NamedBufferPageCommitment(Int32, IntPtr, Int32, Boolean)

[requires: ARB_sparse_buffer]

Declaration
[AutoGenerated(Category = "ARB_sparse_buffer", Version = "", EntryPoint = "glNamedBufferPageCommitmentEXT")]
[CLSCompliant(false)]
public static void NamedBufferPageCommitment(int buffer, IntPtr offset, int size, bool commit)
Parameters
Type Name Description
Int32 buffer
IntPtr offset
Int32 size
Boolean commit

NamedBufferPageCommitment(Int32, IntPtr, IntPtr, Boolean)

[requires: ARB_sparse_buffer]

Declaration
[AutoGenerated(Category = "ARB_sparse_buffer", Version = "", EntryPoint = "glNamedBufferPageCommitmentEXT")]
[CLSCompliant(false)]
public static void NamedBufferPageCommitment(int buffer, IntPtr offset, IntPtr size, bool commit)
Parameters
Type Name Description
Int32 buffer
IntPtr offset
IntPtr size
Boolean commit

NamedBufferPageCommitment(UInt32, IntPtr, Int32, Boolean)

[requires: ARB_sparse_buffer]

Declaration
[AutoGenerated(Category = "ARB_sparse_buffer", Version = "", EntryPoint = "glNamedBufferPageCommitmentEXT")]
[CLSCompliant(false)]
public static void NamedBufferPageCommitment(uint buffer, IntPtr offset, int size, bool commit)
Parameters
Type Name Description
UInt32 buffer
IntPtr offset
Int32 size
Boolean commit

NamedBufferPageCommitment(UInt32, IntPtr, IntPtr, Boolean)

[requires: ARB_sparse_buffer]

Declaration
[AutoGenerated(Category = "ARB_sparse_buffer", Version = "", EntryPoint = "glNamedBufferPageCommitmentEXT")]
[CLSCompliant(false)]
public static void NamedBufferPageCommitment(uint buffer, IntPtr offset, IntPtr size, bool commit)
Parameters
Type Name Description
UInt32 buffer
IntPtr offset
IntPtr size
Boolean commit

NamedBufferStorage(Int32, Int32, IntPtr, BufferStorageFlags)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage(int buffer, int size, [Count(Parameter = "size")] IntPtr data, BufferStorageFlags flags)
Parameters
Type Name Description
Int32 buffer
Int32 size
IntPtr data

[length: size]

BufferStorageFlags flags

NamedBufferStorage(Int32, Int32, IntPtr, ExtDirectStateAccess)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage(int buffer, int size, [Count(Parameter = "size")] IntPtr data, ExtDirectStateAccess flags)
Parameters
Type Name Description
Int32 buffer
Int32 size
IntPtr data

[length: size]

ExtDirectStateAccess flags

NamedBufferStorage(Int32, Int32, IntPtr, Int32)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage(int buffer, int size, [Count(Parameter = "size")] IntPtr data, int flags)
Parameters
Type Name Description
Int32 buffer
Int32 size
IntPtr data

[length: size]

Int32 flags

NamedBufferStorage(Int32, IntPtr, IntPtr, BufferStorageFlags)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage(int buffer, IntPtr size, [Count(Parameter = "size")] IntPtr data, BufferStorageFlags flags)
Parameters
Type Name Description
Int32 buffer
IntPtr size
IntPtr data

[length: size]

BufferStorageFlags flags

NamedBufferStorage(Int32, IntPtr, IntPtr, ExtDirectStateAccess)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage(int buffer, IntPtr size, [Count(Parameter = "size")] IntPtr data, ExtDirectStateAccess flags)
Parameters
Type Name Description
Int32 buffer
IntPtr size
IntPtr data

[length: size]

ExtDirectStateAccess flags

NamedBufferStorage(Int32, IntPtr, IntPtr, Int32)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage(int buffer, IntPtr size, [Count(Parameter = "size")] IntPtr data, int flags)
Parameters
Type Name Description
Int32 buffer
IntPtr size
IntPtr data

[length: size]

Int32 flags

NamedBufferStorage(UInt32, Int32, IntPtr, BufferStorageFlags)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage(uint buffer, int size, [Count(Parameter = "size")] IntPtr data, BufferStorageFlags flags)
Parameters
Type Name Description
UInt32 buffer
Int32 size
IntPtr data

[length: size]

BufferStorageFlags flags

NamedBufferStorage(UInt32, Int32, IntPtr, ExtDirectStateAccess)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage(uint buffer, int size, [Count(Parameter = "size")] IntPtr data, ExtDirectStateAccess flags)
Parameters
Type Name Description
UInt32 buffer
Int32 size
IntPtr data

[length: size]

ExtDirectStateAccess flags

NamedBufferStorage(UInt32, Int32, IntPtr, UInt32)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage(uint buffer, int size, [Count(Parameter = "size")] IntPtr data, uint flags)
Parameters
Type Name Description
UInt32 buffer
Int32 size
IntPtr data

[length: size]

UInt32 flags

NamedBufferStorage(UInt32, IntPtr, IntPtr, BufferStorageFlags)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage(uint buffer, IntPtr size, [Count(Parameter = "size")] IntPtr data, BufferStorageFlags flags)
Parameters
Type Name Description
UInt32 buffer
IntPtr size
IntPtr data

[length: size]

BufferStorageFlags flags

NamedBufferStorage(UInt32, IntPtr, IntPtr, ExtDirectStateAccess)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage(uint buffer, IntPtr size, [Count(Parameter = "size")] IntPtr data, ExtDirectStateAccess flags)
Parameters
Type Name Description
UInt32 buffer
IntPtr size
IntPtr data

[length: size]

ExtDirectStateAccess flags

NamedBufferStorage(UInt32, IntPtr, IntPtr, UInt32)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage(uint buffer, IntPtr size, [Count(Parameter = "size")] IntPtr data, uint flags)
Parameters
Type Name Description
UInt32 buffer
IntPtr size
IntPtr data

[length: size]

UInt32 flags

NamedBufferStorage<T2>(Int32, Int32, ref T2, BufferStorageFlags)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(int buffer, int size, [Count(Parameter = "size")] ref T2 data, BufferStorageFlags flags)
    where T2 : struct
Parameters
Type Name Description
Int32 buffer
Int32 size
T2 data

[length: size]

BufferStorageFlags flags
Type Parameters
Name Description
T2

NamedBufferStorage<T2>(Int32, Int32, ref T2, ExtDirectStateAccess)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(int buffer, int size, [Count(Parameter = "size")] ref T2 data, ExtDirectStateAccess flags)
    where T2 : struct
Parameters
Type Name Description
Int32 buffer
Int32 size
T2 data

[length: size]

ExtDirectStateAccess flags
Type Parameters
Name Description
T2

NamedBufferStorage<T2>(Int32, Int32, ref T2, Int32)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(int buffer, int size, [Count(Parameter = "size")] ref T2 data, int flags)
    where T2 : struct
Parameters
Type Name Description
Int32 buffer
Int32 size
T2 data

[length: size]

Int32 flags
Type Parameters
Name Description
T2

NamedBufferStorage<T2>(Int32, Int32, T2[], BufferStorageFlags)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(int buffer, int size, [Count(Parameter = "size")] T2[] data, BufferStorageFlags flags)
    where T2 : struct
Parameters
Type Name Description
Int32 buffer
Int32 size
T2[] data

[length: size]

BufferStorageFlags flags
Type Parameters
Name Description
T2

NamedBufferStorage<T2>(Int32, Int32, T2[], ExtDirectStateAccess)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(int buffer, int size, [Count(Parameter = "size")] T2[] data, ExtDirectStateAccess flags)
    where T2 : struct
Parameters
Type Name Description
Int32 buffer
Int32 size
T2[] data

[length: size]

ExtDirectStateAccess flags
Type Parameters
Name Description
T2

NamedBufferStorage<T2>(Int32, Int32, T2[], Int32)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(int buffer, int size, [Count(Parameter = "size")] T2[] data, int flags)
    where T2 : struct
Parameters
Type Name Description
Int32 buffer
Int32 size
T2[] data

[length: size]

Int32 flags
Type Parameters
Name Description
T2

NamedBufferStorage<T2>(Int32, Int32, T2[,,], BufferStorageFlags)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(int buffer, int size, [Count(Parameter = "size")] T2[,, ] data, BufferStorageFlags flags)
    where T2 : struct
Parameters
Type Name Description
Int32 buffer
Int32 size
T2[,,] data

[length: size]

BufferStorageFlags flags
Type Parameters
Name Description
T2

NamedBufferStorage<T2>(Int32, Int32, T2[,,], ExtDirectStateAccess)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(int buffer, int size, [Count(Parameter = "size")] T2[,, ] data, ExtDirectStateAccess flags)
    where T2 : struct
Parameters
Type Name Description
Int32 buffer
Int32 size
T2[,,] data

[length: size]

ExtDirectStateAccess flags
Type Parameters
Name Description
T2

NamedBufferStorage<T2>(Int32, Int32, T2[,,], Int32)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(int buffer, int size, [Count(Parameter = "size")] T2[,, ] data, int flags)
    where T2 : struct
Parameters
Type Name Description
Int32 buffer
Int32 size
T2[,,] data

[length: size]

Int32 flags
Type Parameters
Name Description
T2

NamedBufferStorage<T2>(Int32, Int32, T2[,], BufferStorageFlags)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(int buffer, int size, [Count(Parameter = "size")] T2[, ] data, BufferStorageFlags flags)
    where T2 : struct
Parameters
Type Name Description
Int32 buffer
Int32 size
T2[,] data

[length: size]

BufferStorageFlags flags
Type Parameters
Name Description
T2

NamedBufferStorage<T2>(Int32, Int32, T2[,], ExtDirectStateAccess)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(int buffer, int size, [Count(Parameter = "size")] T2[, ] data, ExtDirectStateAccess flags)
    where T2 : struct
Parameters
Type Name Description
Int32 buffer
Int32 size
T2[,] data

[length: size]

ExtDirectStateAccess flags
Type Parameters
Name Description
T2

NamedBufferStorage<T2>(Int32, Int32, T2[,], Int32)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(int buffer, int size, [Count(Parameter = "size")] T2[, ] data, int flags)
    where T2 : struct
Parameters
Type Name Description
Int32 buffer
Int32 size
T2[,] data

[length: size]

Int32 flags
Type Parameters
Name Description
T2

NamedBufferStorage<T2>(Int32, IntPtr, ref T2, BufferStorageFlags)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(int buffer, IntPtr size, [Count(Parameter = "size")] ref T2 data, BufferStorageFlags flags)
    where T2 : struct
Parameters
Type Name Description
Int32 buffer
IntPtr size
T2 data

[length: size]

BufferStorageFlags flags
Type Parameters
Name Description
T2

NamedBufferStorage<T2>(Int32, IntPtr, ref T2, ExtDirectStateAccess)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(int buffer, IntPtr size, [Count(Parameter = "size")] ref T2 data, ExtDirectStateAccess flags)
    where T2 : struct
Parameters
Type Name Description
Int32 buffer
IntPtr size
T2 data

[length: size]

ExtDirectStateAccess flags
Type Parameters
Name Description
T2

NamedBufferStorage<T2>(Int32, IntPtr, ref T2, Int32)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(int buffer, IntPtr size, [Count(Parameter = "size")] ref T2 data, int flags)
    where T2 : struct
Parameters
Type Name Description
Int32 buffer
IntPtr size
T2 data

[length: size]

Int32 flags
Type Parameters
Name Description
T2

NamedBufferStorage<T2>(Int32, IntPtr, T2[], BufferStorageFlags)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(int buffer, IntPtr size, [Count(Parameter = "size")] T2[] data, BufferStorageFlags flags)
    where T2 : struct
Parameters
Type Name Description
Int32 buffer
IntPtr size
T2[] data

[length: size]

BufferStorageFlags flags
Type Parameters
Name Description
T2

NamedBufferStorage<T2>(Int32, IntPtr, T2[], ExtDirectStateAccess)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(int buffer, IntPtr size, [Count(Parameter = "size")] T2[] data, ExtDirectStateAccess flags)
    where T2 : struct
Parameters
Type Name Description
Int32 buffer
IntPtr size
T2[] data

[length: size]

ExtDirectStateAccess flags
Type Parameters
Name Description
T2

NamedBufferStorage<T2>(Int32, IntPtr, T2[], Int32)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(int buffer, IntPtr size, [Count(Parameter = "size")] T2[] data, int flags)
    where T2 : struct
Parameters
Type Name Description
Int32 buffer
IntPtr size
T2[] data

[length: size]

Int32 flags
Type Parameters
Name Description
T2

NamedBufferStorage<T2>(Int32, IntPtr, T2[,,], BufferStorageFlags)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(int buffer, IntPtr size, [Count(Parameter = "size")] T2[,, ] data, BufferStorageFlags flags)
    where T2 : struct
Parameters
Type Name Description
Int32 buffer
IntPtr size
T2[,,] data

[length: size]

BufferStorageFlags flags
Type Parameters
Name Description
T2

NamedBufferStorage<T2>(Int32, IntPtr, T2[,,], ExtDirectStateAccess)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(int buffer, IntPtr size, [Count(Parameter = "size")] T2[,, ] data, ExtDirectStateAccess flags)
    where T2 : struct
Parameters
Type Name Description
Int32 buffer
IntPtr size
T2[,,] data

[length: size]

ExtDirectStateAccess flags
Type Parameters
Name Description
T2

NamedBufferStorage<T2>(Int32, IntPtr, T2[,,], Int32)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(int buffer, IntPtr size, [Count(Parameter = "size")] T2[,, ] data, int flags)
    where T2 : struct
Parameters
Type Name Description
Int32 buffer
IntPtr size
T2[,,] data

[length: size]

Int32 flags
Type Parameters
Name Description
T2

NamedBufferStorage<T2>(Int32, IntPtr, T2[,], BufferStorageFlags)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(int buffer, IntPtr size, [Count(Parameter = "size")] T2[, ] data, BufferStorageFlags flags)
    where T2 : struct
Parameters
Type Name Description
Int32 buffer
IntPtr size
T2[,] data

[length: size]

BufferStorageFlags flags
Type Parameters
Name Description
T2

NamedBufferStorage<T2>(Int32, IntPtr, T2[,], ExtDirectStateAccess)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(int buffer, IntPtr size, [Count(Parameter = "size")] T2[, ] data, ExtDirectStateAccess flags)
    where T2 : struct
Parameters
Type Name Description
Int32 buffer
IntPtr size
T2[,] data

[length: size]

ExtDirectStateAccess flags
Type Parameters
Name Description
T2

NamedBufferStorage<T2>(Int32, IntPtr, T2[,], Int32)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(int buffer, IntPtr size, [Count(Parameter = "size")] T2[, ] data, int flags)
    where T2 : struct
Parameters
Type Name Description
Int32 buffer
IntPtr size
T2[,] data

[length: size]

Int32 flags
Type Parameters
Name Description
T2

NamedBufferStorage<T2>(UInt32, Int32, ref T2, BufferStorageFlags)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(uint buffer, int size, [Count(Parameter = "size")] ref T2 data, BufferStorageFlags flags)
    where T2 : struct
Parameters
Type Name Description
UInt32 buffer
Int32 size
T2 data

[length: size]

BufferStorageFlags flags
Type Parameters
Name Description
T2

NamedBufferStorage<T2>(UInt32, Int32, ref T2, ExtDirectStateAccess)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(uint buffer, int size, [Count(Parameter = "size")] ref T2 data, ExtDirectStateAccess flags)
    where T2 : struct
Parameters
Type Name Description
UInt32 buffer
Int32 size
T2 data

[length: size]

ExtDirectStateAccess flags
Type Parameters
Name Description
T2

NamedBufferStorage<T2>(UInt32, Int32, ref T2, UInt32)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(uint buffer, int size, [Count(Parameter = "size")] ref T2 data, uint flags)
    where T2 : struct
Parameters
Type Name Description
UInt32 buffer
Int32 size
T2 data

[length: size]

UInt32 flags
Type Parameters
Name Description
T2

NamedBufferStorage<T2>(UInt32, Int32, T2[], BufferStorageFlags)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(uint buffer, int size, [Count(Parameter = "size")] T2[] data, BufferStorageFlags flags)
    where T2 : struct
Parameters
Type Name Description
UInt32 buffer
Int32 size
T2[] data

[length: size]

BufferStorageFlags flags
Type Parameters
Name Description
T2

NamedBufferStorage<T2>(UInt32, Int32, T2[], ExtDirectStateAccess)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(uint buffer, int size, [Count(Parameter = "size")] T2[] data, ExtDirectStateAccess flags)
    where T2 : struct
Parameters
Type Name Description
UInt32 buffer
Int32 size
T2[] data

[length: size]

ExtDirectStateAccess flags
Type Parameters
Name Description
T2

NamedBufferStorage<T2>(UInt32, Int32, T2[], UInt32)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(uint buffer, int size, [Count(Parameter = "size")] T2[] data, uint flags)
    where T2 : struct
Parameters
Type Name Description
UInt32 buffer
Int32 size
T2[] data

[length: size]

UInt32 flags
Type Parameters
Name Description
T2

NamedBufferStorage<T2>(UInt32, Int32, T2[,,], BufferStorageFlags)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(uint buffer, int size, [Count(Parameter = "size")] T2[,, ] data, BufferStorageFlags flags)
    where T2 : struct
Parameters
Type Name Description
UInt32 buffer
Int32 size
T2[,,] data

[length: size]

BufferStorageFlags flags
Type Parameters
Name Description
T2

NamedBufferStorage<T2>(UInt32, Int32, T2[,,], ExtDirectStateAccess)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(uint buffer, int size, [Count(Parameter = "size")] T2[,, ] data, ExtDirectStateAccess flags)
    where T2 : struct
Parameters
Type Name Description
UInt32 buffer
Int32 size
T2[,,] data

[length: size]

ExtDirectStateAccess flags
Type Parameters
Name Description
T2

NamedBufferStorage<T2>(UInt32, Int32, T2[,,], UInt32)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(uint buffer, int size, [Count(Parameter = "size")] T2[,, ] data, uint flags)
    where T2 : struct
Parameters
Type Name Description
UInt32 buffer
Int32 size
T2[,,] data

[length: size]

UInt32 flags
Type Parameters
Name Description
T2

NamedBufferStorage<T2>(UInt32, Int32, T2[,], BufferStorageFlags)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(uint buffer, int size, [Count(Parameter = "size")] T2[, ] data, BufferStorageFlags flags)
    where T2 : struct
Parameters
Type Name Description
UInt32 buffer
Int32 size
T2[,] data

[length: size]

BufferStorageFlags flags
Type Parameters
Name Description
T2

NamedBufferStorage<T2>(UInt32, Int32, T2[,], ExtDirectStateAccess)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(uint buffer, int size, [Count(Parameter = "size")] T2[, ] data, ExtDirectStateAccess flags)
    where T2 : struct
Parameters
Type Name Description
UInt32 buffer
Int32 size
T2[,] data

[length: size]

ExtDirectStateAccess flags
Type Parameters
Name Description
T2

NamedBufferStorage<T2>(UInt32, Int32, T2[,], UInt32)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(uint buffer, int size, [Count(Parameter = "size")] T2[, ] data, uint flags)
    where T2 : struct
Parameters
Type Name Description
UInt32 buffer
Int32 size
T2[,] data

[length: size]

UInt32 flags
Type Parameters
Name Description
T2

NamedBufferStorage<T2>(UInt32, IntPtr, ref T2, BufferStorageFlags)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(uint buffer, IntPtr size, [Count(Parameter = "size")] ref T2 data, BufferStorageFlags flags)
    where T2 : struct
Parameters
Type Name Description
UInt32 buffer
IntPtr size
T2 data

[length: size]

BufferStorageFlags flags
Type Parameters
Name Description
T2

NamedBufferStorage<T2>(UInt32, IntPtr, ref T2, ExtDirectStateAccess)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(uint buffer, IntPtr size, [Count(Parameter = "size")] ref T2 data, ExtDirectStateAccess flags)
    where T2 : struct
Parameters
Type Name Description
UInt32 buffer
IntPtr size
T2 data

[length: size]

ExtDirectStateAccess flags
Type Parameters
Name Description
T2

NamedBufferStorage<T2>(UInt32, IntPtr, ref T2, UInt32)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(uint buffer, IntPtr size, [Count(Parameter = "size")] ref T2 data, uint flags)
    where T2 : struct
Parameters
Type Name Description
UInt32 buffer
IntPtr size
T2 data

[length: size]

UInt32 flags
Type Parameters
Name Description
T2

NamedBufferStorage<T2>(UInt32, IntPtr, T2[], BufferStorageFlags)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(uint buffer, IntPtr size, [Count(Parameter = "size")] T2[] data, BufferStorageFlags flags)
    where T2 : struct
Parameters
Type Name Description
UInt32 buffer
IntPtr size
T2[] data

[length: size]

BufferStorageFlags flags
Type Parameters
Name Description
T2

NamedBufferStorage<T2>(UInt32, IntPtr, T2[], ExtDirectStateAccess)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(uint buffer, IntPtr size, [Count(Parameter = "size")] T2[] data, ExtDirectStateAccess flags)
    where T2 : struct
Parameters
Type Name Description
UInt32 buffer
IntPtr size
T2[] data

[length: size]

ExtDirectStateAccess flags
Type Parameters
Name Description
T2

NamedBufferStorage<T2>(UInt32, IntPtr, T2[], UInt32)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(uint buffer, IntPtr size, [Count(Parameter = "size")] T2[] data, uint flags)
    where T2 : struct
Parameters
Type Name Description
UInt32 buffer
IntPtr size
T2[] data

[length: size]

UInt32 flags
Type Parameters
Name Description
T2

NamedBufferStorage<T2>(UInt32, IntPtr, T2[,,], BufferStorageFlags)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(uint buffer, IntPtr size, [Count(Parameter = "size")] T2[,, ] data, BufferStorageFlags flags)
    where T2 : struct
Parameters
Type Name Description
UInt32 buffer
IntPtr size
T2[,,] data

[length: size]

BufferStorageFlags flags
Type Parameters
Name Description
T2

NamedBufferStorage<T2>(UInt32, IntPtr, T2[,,], ExtDirectStateAccess)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(uint buffer, IntPtr size, [Count(Parameter = "size")] T2[,, ] data, ExtDirectStateAccess flags)
    where T2 : struct
Parameters
Type Name Description
UInt32 buffer
IntPtr size
T2[,,] data

[length: size]

ExtDirectStateAccess flags
Type Parameters
Name Description
T2

NamedBufferStorage<T2>(UInt32, IntPtr, T2[,,], UInt32)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(uint buffer, IntPtr size, [Count(Parameter = "size")] T2[,, ] data, uint flags)
    where T2 : struct
Parameters
Type Name Description
UInt32 buffer
IntPtr size
T2[,,] data

[length: size]

UInt32 flags
Type Parameters
Name Description
T2

NamedBufferStorage<T2>(UInt32, IntPtr, T2[,], BufferStorageFlags)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(uint buffer, IntPtr size, [Count(Parameter = "size")] T2[, ] data, BufferStorageFlags flags)
    where T2 : struct
Parameters
Type Name Description
UInt32 buffer
IntPtr size
T2[,] data

[length: size]

BufferStorageFlags flags
Type Parameters
Name Description
T2

NamedBufferStorage<T2>(UInt32, IntPtr, T2[,], ExtDirectStateAccess)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(uint buffer, IntPtr size, [Count(Parameter = "size")] T2[, ] data, ExtDirectStateAccess flags)
    where T2 : struct
Parameters
Type Name Description
UInt32 buffer
IntPtr size
T2[,] data

[length: size]

ExtDirectStateAccess flags
Type Parameters
Name Description
T2

NamedBufferStorage<T2>(UInt32, IntPtr, T2[,], UInt32)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(uint buffer, IntPtr size, [Count(Parameter = "size")] T2[, ] data, uint flags)
    where T2 : struct
Parameters
Type Name Description
UInt32 buffer
IntPtr size
T2[,] data

[length: size]

UInt32 flags
Type Parameters
Name Description
T2

NamedBufferStorageExternal(Int32, IntPtr, Int32, IntPtr, MapBufferUsageMask)

[requires: EXT_external_buffer]

Declaration
[AutoGenerated(Category = "EXT_external_buffer", Version = "", EntryPoint = "glNamedBufferStorageExternalEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorageExternal(int buffer, IntPtr offset, int size, IntPtr clientBuffer, MapBufferUsageMask flags)
Parameters
Type Name Description
Int32 buffer
IntPtr offset
Int32 size
IntPtr clientBuffer
MapBufferUsageMask flags

NamedBufferStorageExternal(Int32, IntPtr, IntPtr, IntPtr, MapBufferUsageMask)

[requires: EXT_external_buffer]

Declaration
[AutoGenerated(Category = "EXT_external_buffer", Version = "", EntryPoint = "glNamedBufferStorageExternalEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorageExternal(int buffer, IntPtr offset, IntPtr size, IntPtr clientBuffer, MapBufferUsageMask flags)
Parameters
Type Name Description
Int32 buffer
IntPtr offset
IntPtr size
IntPtr clientBuffer
MapBufferUsageMask flags

NamedBufferStorageExternal(UInt32, IntPtr, Int32, IntPtr, MapBufferUsageMask)

[requires: EXT_external_buffer]

Declaration
[AutoGenerated(Category = "EXT_external_buffer", Version = "", EntryPoint = "glNamedBufferStorageExternalEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorageExternal(uint buffer, IntPtr offset, int size, IntPtr clientBuffer, MapBufferUsageMask flags)
Parameters
Type Name Description
UInt32 buffer
IntPtr offset
Int32 size
IntPtr clientBuffer
MapBufferUsageMask flags

NamedBufferStorageExternal(UInt32, IntPtr, IntPtr, IntPtr, MapBufferUsageMask)

[requires: EXT_external_buffer]

Declaration
[AutoGenerated(Category = "EXT_external_buffer", Version = "", EntryPoint = "glNamedBufferStorageExternalEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorageExternal(uint buffer, IntPtr offset, IntPtr size, IntPtr clientBuffer, MapBufferUsageMask flags)
Parameters
Type Name Description
UInt32 buffer
IntPtr offset
IntPtr size
IntPtr clientBuffer
MapBufferUsageMask flags

NamedBufferStorageMem(Int32, Int32, Int32, Int64)

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glNamedBufferStorageMemEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorageMem(int buffer, int size, int memory, long offset)
Parameters
Type Name Description
Int32 buffer
Int32 size
Int32 memory
Int64 offset

NamedBufferStorageMem(Int32, IntPtr, Int32, Int64)

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glNamedBufferStorageMemEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorageMem(int buffer, IntPtr size, int memory, long offset)
Parameters
Type Name Description
Int32 buffer
IntPtr size
Int32 memory
Int64 offset

NamedBufferStorageMem(UInt32, Int32, UInt32, UInt64)

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glNamedBufferStorageMemEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorageMem(uint buffer, int size, uint memory, ulong offset)
Parameters
Type Name Description
UInt32 buffer
Int32 size
UInt32 memory
UInt64 offset

NamedBufferStorageMem(UInt32, IntPtr, UInt32, UInt64)

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glNamedBufferStorageMemEXT")]
[CLSCompliant(false)]
public static void NamedBufferStorageMem(uint buffer, IntPtr size, uint memory, ulong offset)
Parameters
Type Name Description
UInt32 buffer
IntPtr size
UInt32 memory
UInt64 offset

NamedBufferSubData(Int32, IntPtr, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferSubData(int buffer, IntPtr offset, int size, [Count(Computed = "size")] IntPtr data)
Parameters
Type Name Description
Int32 buffer
IntPtr offset
Int32 size
IntPtr data

[length: COMPSIZE(size)]

NamedBufferSubData(Int32, IntPtr, IntPtr, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferSubData(int buffer, IntPtr offset, IntPtr size, [Count(Computed = "size")] IntPtr data)
Parameters
Type Name Description
Int32 buffer
IntPtr offset
IntPtr size
IntPtr data

[length: COMPSIZE(size)]

NamedBufferSubData(UInt32, IntPtr, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferSubData(uint buffer, IntPtr offset, int size, [Count(Computed = "size")] IntPtr data)
Parameters
Type Name Description
UInt32 buffer
IntPtr offset
Int32 size
IntPtr data

[length: COMPSIZE(size)]

NamedBufferSubData(UInt32, IntPtr, IntPtr, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferSubData(uint buffer, IntPtr offset, IntPtr size, [Count(Computed = "size")] IntPtr data)
Parameters
Type Name Description
UInt32 buffer
IntPtr offset
IntPtr size
IntPtr data

[length: COMPSIZE(size)]

NamedBufferSubData<T3>(Int32, IntPtr, Int32, ref T3)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferSubData<T3>(int buffer, IntPtr offset, int size, [Count(Computed = "size")] ref T3 data)
    where T3 : struct
Parameters
Type Name Description
Int32 buffer
IntPtr offset
Int32 size
T3 data

[length: COMPSIZE(size)]

Type Parameters
Name Description
T3

NamedBufferSubData<T3>(Int32, IntPtr, Int32, T3[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferSubData<T3>(int buffer, IntPtr offset, int size, [Count(Computed = "size")] T3[] data)
    where T3 : struct
Parameters
Type Name Description
Int32 buffer
IntPtr offset
Int32 size
T3[] data

[length: COMPSIZE(size)]

Type Parameters
Name Description
T3

NamedBufferSubData<T3>(Int32, IntPtr, Int32, T3[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferSubData<T3>(int buffer, IntPtr offset, int size, [Count(Computed = "size")] T3[,, ] data)
    where T3 : struct
Parameters
Type Name Description
Int32 buffer
IntPtr offset
Int32 size
T3[,,] data

[length: COMPSIZE(size)]

Type Parameters
Name Description
T3

NamedBufferSubData<T3>(Int32, IntPtr, Int32, T3[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferSubData<T3>(int buffer, IntPtr offset, int size, [Count(Computed = "size")] T3[, ] data)
    where T3 : struct
Parameters
Type Name Description
Int32 buffer
IntPtr offset
Int32 size
T3[,] data

[length: COMPSIZE(size)]

Type Parameters
Name Description
T3

NamedBufferSubData<T3>(Int32, IntPtr, IntPtr, ref T3)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferSubData<T3>(int buffer, IntPtr offset, IntPtr size, [Count(Computed = "size")] ref T3 data)
    where T3 : struct
Parameters
Type Name Description
Int32 buffer
IntPtr offset
IntPtr size
T3 data

[length: COMPSIZE(size)]

Type Parameters
Name Description
T3

NamedBufferSubData<T3>(Int32, IntPtr, IntPtr, T3[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferSubData<T3>(int buffer, IntPtr offset, IntPtr size, [Count(Computed = "size")] T3[] data)
    where T3 : struct
Parameters
Type Name Description
Int32 buffer
IntPtr offset
IntPtr size
T3[] data

[length: COMPSIZE(size)]

Type Parameters
Name Description
T3

NamedBufferSubData<T3>(Int32, IntPtr, IntPtr, T3[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferSubData<T3>(int buffer, IntPtr offset, IntPtr size, [Count(Computed = "size")] T3[,, ] data)
    where T3 : struct
Parameters
Type Name Description
Int32 buffer
IntPtr offset
IntPtr size
T3[,,] data

[length: COMPSIZE(size)]

Type Parameters
Name Description
T3

NamedBufferSubData<T3>(Int32, IntPtr, IntPtr, T3[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferSubData<T3>(int buffer, IntPtr offset, IntPtr size, [Count(Computed = "size")] T3[, ] data)
    where T3 : struct
Parameters
Type Name Description
Int32 buffer
IntPtr offset
IntPtr size
T3[,] data

[length: COMPSIZE(size)]

Type Parameters
Name Description
T3

NamedBufferSubData<T3>(UInt32, IntPtr, Int32, ref T3)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferSubData<T3>(uint buffer, IntPtr offset, int size, [Count(Computed = "size")] ref T3 data)
    where T3 : struct
Parameters
Type Name Description
UInt32 buffer
IntPtr offset
Int32 size
T3 data

[length: COMPSIZE(size)]

Type Parameters
Name Description
T3

NamedBufferSubData<T3>(UInt32, IntPtr, Int32, T3[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferSubData<T3>(uint buffer, IntPtr offset, int size, [Count(Computed = "size")] T3[] data)
    where T3 : struct
Parameters
Type Name Description
UInt32 buffer
IntPtr offset
Int32 size
T3[] data

[length: COMPSIZE(size)]

Type Parameters
Name Description
T3

NamedBufferSubData<T3>(UInt32, IntPtr, Int32, T3[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferSubData<T3>(uint buffer, IntPtr offset, int size, [Count(Computed = "size")] T3[,, ] data)
    where T3 : struct
Parameters
Type Name Description
UInt32 buffer
IntPtr offset
Int32 size
T3[,,] data

[length: COMPSIZE(size)]

Type Parameters
Name Description
T3

NamedBufferSubData<T3>(UInt32, IntPtr, Int32, T3[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferSubData<T3>(uint buffer, IntPtr offset, int size, [Count(Computed = "size")] T3[, ] data)
    where T3 : struct
Parameters
Type Name Description
UInt32 buffer
IntPtr offset
Int32 size
T3[,] data

[length: COMPSIZE(size)]

Type Parameters
Name Description
T3

NamedBufferSubData<T3>(UInt32, IntPtr, IntPtr, ref T3)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferSubData<T3>(uint buffer, IntPtr offset, IntPtr size, [Count(Computed = "size")] ref T3 data)
    where T3 : struct
Parameters
Type Name Description
UInt32 buffer
IntPtr offset
IntPtr size
T3 data

[length: COMPSIZE(size)]

Type Parameters
Name Description
T3

NamedBufferSubData<T3>(UInt32, IntPtr, IntPtr, T3[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferSubData<T3>(uint buffer, IntPtr offset, IntPtr size, [Count(Computed = "size")] T3[] data)
    where T3 : struct
Parameters
Type Name Description
UInt32 buffer
IntPtr offset
IntPtr size
T3[] data

[length: COMPSIZE(size)]

Type Parameters
Name Description
T3

NamedBufferSubData<T3>(UInt32, IntPtr, IntPtr, T3[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferSubData<T3>(uint buffer, IntPtr offset, IntPtr size, [Count(Computed = "size")] T3[,, ] data)
    where T3 : struct
Parameters
Type Name Description
UInt32 buffer
IntPtr offset
IntPtr size
T3[,,] data

[length: COMPSIZE(size)]

Type Parameters
Name Description
T3

NamedBufferSubData<T3>(UInt32, IntPtr, IntPtr, T3[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")]
[CLSCompliant(false)]
public static void NamedBufferSubData<T3>(uint buffer, IntPtr offset, IntPtr size, [Count(Computed = "size")] T3[, ] data)
    where T3 : struct
Parameters
Type Name Description
UInt32 buffer
IntPtr offset
IntPtr size
T3[,] data

[length: COMPSIZE(size)]

Type Parameters
Name Description
T3

NamedCopyBufferSubData(Int32, Int32, IntPtr, IntPtr, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedCopyBufferSubDataEXT")]
[CLSCompliant(false)]
public static void NamedCopyBufferSubData(int readBuffer, int writeBuffer, IntPtr readOffset, IntPtr writeOffset, int size)
Parameters
Type Name Description
Int32 readBuffer
Int32 writeBuffer
IntPtr readOffset
IntPtr writeOffset
Int32 size

NamedCopyBufferSubData(Int32, Int32, IntPtr, IntPtr, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedCopyBufferSubDataEXT")]
[CLSCompliant(false)]
public static void NamedCopyBufferSubData(int readBuffer, int writeBuffer, IntPtr readOffset, IntPtr writeOffset, IntPtr size)
Parameters
Type Name Description
Int32 readBuffer
Int32 writeBuffer
IntPtr readOffset
IntPtr writeOffset
IntPtr size

NamedCopyBufferSubData(UInt32, UInt32, IntPtr, IntPtr, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedCopyBufferSubDataEXT")]
[CLSCompliant(false)]
public static void NamedCopyBufferSubData(uint readBuffer, uint writeBuffer, IntPtr readOffset, IntPtr writeOffset, int size)
Parameters
Type Name Description
UInt32 readBuffer
UInt32 writeBuffer
IntPtr readOffset
IntPtr writeOffset
Int32 size

NamedCopyBufferSubData(UInt32, UInt32, IntPtr, IntPtr, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedCopyBufferSubDataEXT")]
[CLSCompliant(false)]
public static void NamedCopyBufferSubData(uint readBuffer, uint writeBuffer, IntPtr readOffset, IntPtr writeOffset, IntPtr size)
Parameters
Type Name Description
UInt32 readBuffer
UInt32 writeBuffer
IntPtr readOffset
IntPtr writeOffset
IntPtr size

NamedFramebufferParameter(Int32, ExtDirectStateAccess, Int32)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferParameteriEXT")]
[CLSCompliant(false)]
public static void NamedFramebufferParameter(int framebuffer, ExtDirectStateAccess pname, int param)
Parameters
Type Name Description
Int32 framebuffer
ExtDirectStateAccess pname
Int32 param

NamedFramebufferParameter(Int32, FramebufferDefaultParameter, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferParameteriEXT")]
[CLSCompliant(false)]
public static void NamedFramebufferParameter(int framebuffer, FramebufferDefaultParameter pname, int param)
Parameters
Type Name Description
Int32 framebuffer
FramebufferDefaultParameter pname
Int32 param

NamedFramebufferParameter(Int32, FramebufferParameterName, Int32)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferParameteriEXT")]
[CLSCompliant(false)]
public static void NamedFramebufferParameter(int framebuffer, FramebufferParameterName pname, int param)
Parameters
Type Name Description
Int32 framebuffer
FramebufferParameterName pname
Int32 param

NamedFramebufferParameter(UInt32, ExtDirectStateAccess, Int32)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferParameteriEXT")]
[CLSCompliant(false)]
public static void NamedFramebufferParameter(uint framebuffer, ExtDirectStateAccess pname, int param)
Parameters
Type Name Description
UInt32 framebuffer
ExtDirectStateAccess pname
Int32 param

NamedFramebufferParameter(UInt32, FramebufferDefaultParameter, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferParameteriEXT")]
[CLSCompliant(false)]
public static void NamedFramebufferParameter(uint framebuffer, FramebufferDefaultParameter pname, int param)
Parameters
Type Name Description
UInt32 framebuffer
FramebufferDefaultParameter pname
Int32 param

NamedFramebufferParameter(UInt32, FramebufferParameterName, Int32)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferParameteriEXT")]
[CLSCompliant(false)]
public static void NamedFramebufferParameter(uint framebuffer, FramebufferParameterName pname, int param)
Parameters
Type Name Description
UInt32 framebuffer
FramebufferParameterName pname
Int32 param

NamedFramebufferRenderbuffer(Int32, FramebufferAttachment, RenderbufferTarget, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferRenderbufferEXT")]
[CLSCompliant(false)]
public static void NamedFramebufferRenderbuffer(int framebuffer, FramebufferAttachment attachment, RenderbufferTarget renderbuffertarget, int renderbuffer)
Parameters
Type Name Description
Int32 framebuffer
FramebufferAttachment attachment
RenderbufferTarget renderbuffertarget
Int32 renderbuffer

NamedFramebufferRenderbuffer(UInt32, FramebufferAttachment, RenderbufferTarget, UInt32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferRenderbufferEXT")]
[CLSCompliant(false)]
public static void NamedFramebufferRenderbuffer(uint framebuffer, FramebufferAttachment attachment, RenderbufferTarget renderbuffertarget, uint renderbuffer)
Parameters
Type Name Description
UInt32 framebuffer
FramebufferAttachment attachment
RenderbufferTarget renderbuffertarget
UInt32 renderbuffer

NamedFramebufferTexture(Int32, FramebufferAttachment, Int32, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTextureEXT")]
[CLSCompliant(false)]
public static void NamedFramebufferTexture(int framebuffer, FramebufferAttachment attachment, int texture, int level)
Parameters
Type Name Description
Int32 framebuffer
FramebufferAttachment attachment
Int32 texture
Int32 level

NamedFramebufferTexture(UInt32, FramebufferAttachment, UInt32, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTextureEXT")]
[CLSCompliant(false)]
public static void NamedFramebufferTexture(uint framebuffer, FramebufferAttachment attachment, uint texture, int level)
Parameters
Type Name Description
UInt32 framebuffer
FramebufferAttachment attachment
UInt32 texture
Int32 level

NamedFramebufferTexture1D(Int32, FramebufferAttachment, TextureTarget, Int32, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTexture1DEXT")]
[CLSCompliant(false)]
public static void NamedFramebufferTexture1D(int framebuffer, FramebufferAttachment attachment, TextureTarget textarget, int texture, int level)
Parameters
Type Name Description
Int32 framebuffer
FramebufferAttachment attachment
TextureTarget textarget
Int32 texture
Int32 level

NamedFramebufferTexture1D(UInt32, FramebufferAttachment, TextureTarget, UInt32, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTexture1DEXT")]
[CLSCompliant(false)]
public static void NamedFramebufferTexture1D(uint framebuffer, FramebufferAttachment attachment, TextureTarget textarget, uint texture, int level)
Parameters
Type Name Description
UInt32 framebuffer
FramebufferAttachment attachment
TextureTarget textarget
UInt32 texture
Int32 level

NamedFramebufferTexture2D(Int32, FramebufferAttachment, TextureTarget, Int32, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTexture2DEXT")]
[CLSCompliant(false)]
public static void NamedFramebufferTexture2D(int framebuffer, FramebufferAttachment attachment, TextureTarget textarget, int texture, int level)
Parameters
Type Name Description
Int32 framebuffer
FramebufferAttachment attachment
TextureTarget textarget
Int32 texture
Int32 level

NamedFramebufferTexture2D(UInt32, FramebufferAttachment, TextureTarget, UInt32, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTexture2DEXT")]
[CLSCompliant(false)]
public static void NamedFramebufferTexture2D(uint framebuffer, FramebufferAttachment attachment, TextureTarget textarget, uint texture, int level)
Parameters
Type Name Description
UInt32 framebuffer
FramebufferAttachment attachment
TextureTarget textarget
UInt32 texture
Int32 level

NamedFramebufferTexture3D(Int32, FramebufferAttachment, TextureTarget, Int32, Int32, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTexture3DEXT")]
[CLSCompliant(false)]
public static void NamedFramebufferTexture3D(int framebuffer, FramebufferAttachment attachment, TextureTarget textarget, int texture, int level, int zoffset)
Parameters
Type Name Description
Int32 framebuffer
FramebufferAttachment attachment
TextureTarget textarget
Int32 texture
Int32 level
Int32 zoffset

NamedFramebufferTexture3D(UInt32, FramebufferAttachment, TextureTarget, UInt32, Int32, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTexture3DEXT")]
[CLSCompliant(false)]
public static void NamedFramebufferTexture3D(uint framebuffer, FramebufferAttachment attachment, TextureTarget textarget, uint texture, int level, int zoffset)
Parameters
Type Name Description
UInt32 framebuffer
FramebufferAttachment attachment
TextureTarget textarget
UInt32 texture
Int32 level
Int32 zoffset

NamedFramebufferTextureFace(Int32, FramebufferAttachment, Int32, Int32, TextureTarget)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTextureFaceEXT")]
[CLSCompliant(false)]
public static void NamedFramebufferTextureFace(int framebuffer, FramebufferAttachment attachment, int texture, int level, TextureTarget face)
Parameters
Type Name Description
Int32 framebuffer
FramebufferAttachment attachment
Int32 texture
Int32 level
TextureTarget face

NamedFramebufferTextureFace(UInt32, FramebufferAttachment, UInt32, Int32, TextureTarget)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTextureFaceEXT")]
[CLSCompliant(false)]
public static void NamedFramebufferTextureFace(uint framebuffer, FramebufferAttachment attachment, uint texture, int level, TextureTarget face)
Parameters
Type Name Description
UInt32 framebuffer
FramebufferAttachment attachment
UInt32 texture
Int32 level
TextureTarget face

NamedFramebufferTextureLayer(Int32, FramebufferAttachment, Int32, Int32, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTextureLayerEXT")]
[CLSCompliant(false)]
public static void NamedFramebufferTextureLayer(int framebuffer, FramebufferAttachment attachment, int texture, int level, int layer)
Parameters
Type Name Description
Int32 framebuffer
FramebufferAttachment attachment
Int32 texture
Int32 level
Int32 layer

NamedFramebufferTextureLayer(UInt32, FramebufferAttachment, UInt32, Int32, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTextureLayerEXT")]
[CLSCompliant(false)]
public static void NamedFramebufferTextureLayer(uint framebuffer, FramebufferAttachment attachment, uint texture, int level, int layer)
Parameters
Type Name Description
UInt32 framebuffer
FramebufferAttachment attachment
UInt32 texture
Int32 level
Int32 layer

NamedProgramLocalParameter4(Int32, ExtDirectStateAccess, Int32, Double*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4dvEXT")]
[CLSCompliant(false)]
public static void NamedProgramLocalParameter4(int program, ExtDirectStateAccess target, int index, [Count(Count = 4)] double *params)
Parameters
Type Name Description
Int32 program
ExtDirectStateAccess target
Int32 index
Double* params

NamedProgramLocalParameter4(Int32, ExtDirectStateAccess, Int32, Double, Double, Double, Double)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4dEXT")]
[CLSCompliant(false)]
public static void NamedProgramLocalParameter4(int program, ExtDirectStateAccess target, int index, double x, double y, double z, double w)
Parameters
Type Name Description
Int32 program
ExtDirectStateAccess target
Int32 index
Double x
Double y
Double z
Double w

NamedProgramLocalParameter4(Int32, ExtDirectStateAccess, Int32, ref Double)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4dvEXT")]
[CLSCompliant(false)]
public static void NamedProgramLocalParameter4(int program, ExtDirectStateAccess target, int index, [Count(Count = 4)] ref double params)
Parameters
Type Name Description
Int32 program
ExtDirectStateAccess target
Int32 index
Double params

NamedProgramLocalParameter4(Int32, ExtDirectStateAccess, Int32, Double[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4dvEXT")]
[CLSCompliant(false)]
public static void NamedProgramLocalParameter4(int program, ExtDirectStateAccess target, int index, [Count(Count = 4)] double[] params)
Parameters
Type Name Description
Int32 program
ExtDirectStateAccess target
Int32 index
Double[] params

NamedProgramLocalParameter4(Int32, ExtDirectStateAccess, Int32, Single*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4fvEXT")]
[CLSCompliant(false)]
public static void NamedProgramLocalParameter4(int program, ExtDirectStateAccess target, int index, [Count(Count = 4)] float *params)
Parameters
Type Name Description
Int32 program
ExtDirectStateAccess target
Int32 index
Single* params

NamedProgramLocalParameter4(Int32, ExtDirectStateAccess, Int32, Single, Single, Single, Single)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4fEXT")]
[CLSCompliant(false)]
public static void NamedProgramLocalParameter4(int program, ExtDirectStateAccess target, int index, float x, float y, float z, float w)
Parameters
Type Name Description
Int32 program
ExtDirectStateAccess target
Int32 index
Single x
Single y
Single z
Single w

NamedProgramLocalParameter4(Int32, ExtDirectStateAccess, Int32, ref Single)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4fvEXT")]
[CLSCompliant(false)]
public static void NamedProgramLocalParameter4(int program, ExtDirectStateAccess target, int index, [Count(Count = 4)] ref float params)
Parameters
Type Name Description
Int32 program
ExtDirectStateAccess target
Int32 index
Single params

NamedProgramLocalParameter4(Int32, ExtDirectStateAccess, Int32, Single[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4fvEXT")]
[CLSCompliant(false)]
public static void NamedProgramLocalParameter4(int program, ExtDirectStateAccess target, int index, [Count(Count = 4)] float[] params)
Parameters
Type Name Description
Int32 program
ExtDirectStateAccess target
Int32 index
Single[] params

NamedProgramLocalParameter4(UInt32, ExtDirectStateAccess, UInt32, Double*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4dvEXT")]
[CLSCompliant(false)]
public static void NamedProgramLocalParameter4(uint program, ExtDirectStateAccess target, uint index, [Count(Count = 4)] double *params)
Parameters
Type Name Description
UInt32 program
ExtDirectStateAccess target
UInt32 index
Double* params

NamedProgramLocalParameter4(UInt32, ExtDirectStateAccess, UInt32, Double, Double, Double, Double)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4dEXT")]
[CLSCompliant(false)]
public static void NamedProgramLocalParameter4(uint program, ExtDirectStateAccess target, uint index, double x, double y, double z, double w)
Parameters
Type Name Description
UInt32 program
ExtDirectStateAccess target
UInt32 index
Double x
Double y
Double z
Double w

NamedProgramLocalParameter4(UInt32, ExtDirectStateAccess, UInt32, ref Double)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4dvEXT")]
[CLSCompliant(false)]
public static void NamedProgramLocalParameter4(uint program, ExtDirectStateAccess target, uint index, [Count(Count = 4)] ref double params)
Parameters
Type Name Description
UInt32 program
ExtDirectStateAccess target
UInt32 index
Double params

NamedProgramLocalParameter4(UInt32, ExtDirectStateAccess, UInt32, Double[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4dvEXT")]
[CLSCompliant(false)]
public static void NamedProgramLocalParameter4(uint program, ExtDirectStateAccess target, uint index, [Count(Count = 4)] double[] params)
Parameters
Type Name Description
UInt32 program
ExtDirectStateAccess target
UInt32 index
Double[] params

NamedProgramLocalParameter4(UInt32, ExtDirectStateAccess, UInt32, Single*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4fvEXT")]
[CLSCompliant(false)]
public static void NamedProgramLocalParameter4(uint program, ExtDirectStateAccess target, uint index, [Count(Count = 4)] float *params)
Parameters
Type Name Description
UInt32 program
ExtDirectStateAccess target
UInt32 index
Single* params

NamedProgramLocalParameter4(UInt32, ExtDirectStateAccess, UInt32, Single, Single, Single, Single)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4fEXT")]
[CLSCompliant(false)]
public static void NamedProgramLocalParameter4(uint program, ExtDirectStateAccess target, uint index, float x, float y, float z, float w)
Parameters
Type Name Description
UInt32 program
ExtDirectStateAccess target
UInt32 index
Single x
Single y
Single z
Single w

NamedProgramLocalParameter4(UInt32, ExtDirectStateAccess, UInt32, ref Single)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4fvEXT")]
[CLSCompliant(false)]
public static void NamedProgramLocalParameter4(uint program, ExtDirectStateAccess target, uint index, [Count(Count = 4)] ref float params)
Parameters
Type Name Description
UInt32 program
ExtDirectStateAccess target
UInt32 index
Single params

NamedProgramLocalParameter4(UInt32, ExtDirectStateAccess, UInt32, Single[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4fvEXT")]
[CLSCompliant(false)]
public static void NamedProgramLocalParameter4(uint program, ExtDirectStateAccess target, uint index, [Count(Count = 4)] float[] params)
Parameters
Type Name Description
UInt32 program
ExtDirectStateAccess target
UInt32 index
Single[] params

NamedProgramLocalParameterI4(Int32, ExtDirectStateAccess, Int32, Int32*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4ivEXT")]
[CLSCompliant(false)]
public static void NamedProgramLocalParameterI4(int program, ExtDirectStateAccess target, int index, [Count(Count = 4)] int *params)
Parameters
Type Name Description
Int32 program
ExtDirectStateAccess target
Int32 index
Int32* params

NamedProgramLocalParameterI4(Int32, ExtDirectStateAccess, Int32, Int32, Int32, Int32, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4iEXT")]
[CLSCompliant(false)]
public static void NamedProgramLocalParameterI4(int program, ExtDirectStateAccess target, int index, int x, int y, int z, int w)
Parameters
Type Name Description
Int32 program
ExtDirectStateAccess target
Int32 index
Int32 x
Int32 y
Int32 z
Int32 w

NamedProgramLocalParameterI4(Int32, ExtDirectStateAccess, Int32, ref Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4ivEXT")]
[CLSCompliant(false)]
public static void NamedProgramLocalParameterI4(int program, ExtDirectStateAccess target, int index, [Count(Count = 4)] ref int params)
Parameters
Type Name Description
Int32 program
ExtDirectStateAccess target
Int32 index
Int32 params

NamedProgramLocalParameterI4(Int32, ExtDirectStateAccess, Int32, Int32[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4ivEXT")]
[CLSCompliant(false)]
public static void NamedProgramLocalParameterI4(int program, ExtDirectStateAccess target, int index, [Count(Count = 4)] int[] params)
Parameters
Type Name Description
Int32 program
ExtDirectStateAccess target
Int32 index
Int32[] params

NamedProgramLocalParameterI4(UInt32, ExtDirectStateAccess, UInt32, Int32*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4ivEXT")]
[CLSCompliant(false)]
public static void NamedProgramLocalParameterI4(uint program, ExtDirectStateAccess target, uint index, [Count(Count = 4)] int *params)
Parameters
Type Name Description
UInt32 program
ExtDirectStateAccess target
UInt32 index
Int32* params

NamedProgramLocalParameterI4(UInt32, ExtDirectStateAccess, UInt32, Int32, Int32, Int32, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4iEXT")]
[CLSCompliant(false)]
public static void NamedProgramLocalParameterI4(uint program, ExtDirectStateAccess target, uint index, int x, int y, int z, int w)
Parameters
Type Name Description
UInt32 program
ExtDirectStateAccess target
UInt32 index
Int32 x
Int32 y
Int32 z
Int32 w

NamedProgramLocalParameterI4(UInt32, ExtDirectStateAccess, UInt32, ref Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4ivEXT")]
[CLSCompliant(false)]
public static void NamedProgramLocalParameterI4(uint program, ExtDirectStateAccess target, uint index, [Count(Count = 4)] ref int params)
Parameters
Type Name Description
UInt32 program
ExtDirectStateAccess target
UInt32 index
Int32 params

NamedProgramLocalParameterI4(UInt32, ExtDirectStateAccess, UInt32, Int32[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4ivEXT")]
[CLSCompliant(false)]
public static void NamedProgramLocalParameterI4(uint program, ExtDirectStateAccess target, uint index, [Count(Count = 4)] int[] params)
Parameters
Type Name Description
UInt32 program
ExtDirectStateAccess target
UInt32 index
Int32[] params

NamedProgramLocalParameterI4(UInt32, ExtDirectStateAccess, UInt32, UInt32*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4uivEXT")]
[CLSCompliant(false)]
public static void NamedProgramLocalParameterI4(uint program, ExtDirectStateAccess target, uint index, [Count(Count = 4)] uint *params)
Parameters
Type Name Description
UInt32 program
ExtDirectStateAccess target
UInt32 index
UInt32* params

NamedProgramLocalParameterI4(UInt32, ExtDirectStateAccess, UInt32, UInt32, UInt32, UInt32, UInt32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4uiEXT")]
[CLSCompliant(false)]
public static void NamedProgramLocalParameterI4(uint program, ExtDirectStateAccess target, uint index, uint x, uint y, uint z, uint w)
Parameters
Type Name Description
UInt32 program
ExtDirectStateAccess target
UInt32 index
UInt32 x
UInt32 y
UInt32 z
UInt32 w

NamedProgramLocalParameterI4(UInt32, ExtDirectStateAccess, UInt32, ref UInt32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4uivEXT")]
[CLSCompliant(false)]
public static void NamedProgramLocalParameterI4(uint program, ExtDirectStateAccess target, uint index, [Count(Count = 4)] ref uint params)
Parameters
Type Name Description
UInt32 program
ExtDirectStateAccess target
UInt32 index
UInt32 params

NamedProgramLocalParameterI4(UInt32, ExtDirectStateAccess, UInt32, UInt32[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4uivEXT")]
[CLSCompliant(false)]
public static void NamedProgramLocalParameterI4(uint program, ExtDirectStateAccess target, uint index, [Count(Count = 4)] uint[] params)
Parameters
Type Name Description
UInt32 program
ExtDirectStateAccess target
UInt32 index
UInt32[] params

NamedProgramLocalParameters4(Int32, ExtDirectStateAccess, Int32, Int32, Single*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameters4fvEXT")]
[CLSCompliant(false)]
public static void NamedProgramLocalParameters4(int program, ExtDirectStateAccess target, int index, int count, [Count(Parameter = "count*4")] float *params)
Parameters
Type Name Description
Int32 program
ExtDirectStateAccess target
Int32 index
Int32 count
Single* params

NamedProgramLocalParameters4(Int32, ExtDirectStateAccess, Int32, Int32, ref Single)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameters4fvEXT")]
[CLSCompliant(false)]
public static void NamedProgramLocalParameters4(int program, ExtDirectStateAccess target, int index, int count, [Count(Parameter = "count*4")] ref float params)
Parameters
Type Name Description
Int32 program
ExtDirectStateAccess target
Int32 index
Int32 count
Single params

NamedProgramLocalParameters4(Int32, ExtDirectStateAccess, Int32, Int32, Single[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameters4fvEXT")]
[CLSCompliant(false)]
public static void NamedProgramLocalParameters4(int program, ExtDirectStateAccess target, int index, int count, [Count(Parameter = "count*4")] float[] params)
Parameters
Type Name Description
Int32 program
ExtDirectStateAccess target
Int32 index
Int32 count
Single[] params

NamedProgramLocalParameters4(UInt32, ExtDirectStateAccess, UInt32, Int32, Single*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameters4fvEXT")]
[CLSCompliant(false)]
public static void NamedProgramLocalParameters4(uint program, ExtDirectStateAccess target, uint index, int count, [Count(Parameter = "count*4")] float *params)
Parameters
Type Name Description
UInt32 program
ExtDirectStateAccess target
UInt32 index
Int32 count
Single* params

NamedProgramLocalParameters4(UInt32, ExtDirectStateAccess, UInt32, Int32, ref Single)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameters4fvEXT")]
[CLSCompliant(false)]
public static void NamedProgramLocalParameters4(uint program, ExtDirectStateAccess target, uint index, int count, [Count(Parameter = "count*4")] ref float params)
Parameters
Type Name Description
UInt32 program
ExtDirectStateAccess target
UInt32 index
Int32 count
Single params

NamedProgramLocalParameters4(UInt32, ExtDirectStateAccess, UInt32, Int32, Single[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameters4fvEXT")]
[CLSCompliant(false)]
public static void NamedProgramLocalParameters4(uint program, ExtDirectStateAccess target, uint index, int count, [Count(Parameter = "count*4")] float[] params)
Parameters
Type Name Description
UInt32 program
ExtDirectStateAccess target
UInt32 index
Int32 count
Single[] params

NamedProgramLocalParametersI4(Int32, ExtDirectStateAccess, Int32, Int32, Int32*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParametersI4ivEXT")]
[CLSCompliant(false)]
public static void NamedProgramLocalParametersI4(int program, ExtDirectStateAccess target, int index, int count, [Count(Parameter = "count*4")] int *params)
Parameters
Type Name Description
Int32 program
ExtDirectStateAccess target
Int32 index
Int32 count
Int32* params

NamedProgramLocalParametersI4(Int32, ExtDirectStateAccess, Int32, Int32, ref Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParametersI4ivEXT")]
[CLSCompliant(false)]
public static void NamedProgramLocalParametersI4(int program, ExtDirectStateAccess target, int index, int count, [Count(Parameter = "count*4")] ref int params)
Parameters
Type Name Description
Int32 program
ExtDirectStateAccess target
Int32 index
Int32 count
Int32 params

NamedProgramLocalParametersI4(Int32, ExtDirectStateAccess, Int32, Int32, Int32[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParametersI4ivEXT")]
[CLSCompliant(false)]
public static void NamedProgramLocalParametersI4(int program, ExtDirectStateAccess target, int index, int count, [Count(Parameter = "count*4")] int[] params)
Parameters
Type Name Description
Int32 program
ExtDirectStateAccess target
Int32 index
Int32 count
Int32[] params

NamedProgramLocalParametersI4(UInt32, ExtDirectStateAccess, UInt32, Int32, Int32*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParametersI4ivEXT")]
[CLSCompliant(false)]
public static void NamedProgramLocalParametersI4(uint program, ExtDirectStateAccess target, uint index, int count, [Count(Parameter = "count*4")] int *params)
Parameters
Type Name Description
UInt32 program
ExtDirectStateAccess target
UInt32 index
Int32 count
Int32* params

NamedProgramLocalParametersI4(UInt32, ExtDirectStateAccess, UInt32, Int32, ref Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParametersI4ivEXT")]
[CLSCompliant(false)]
public static void NamedProgramLocalParametersI4(uint program, ExtDirectStateAccess target, uint index, int count, [Count(Parameter = "count*4")] ref int params)
Parameters
Type Name Description
UInt32 program
ExtDirectStateAccess target
UInt32 index
Int32 count
Int32 params

NamedProgramLocalParametersI4(UInt32, ExtDirectStateAccess, UInt32, Int32, Int32[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParametersI4ivEXT")]
[CLSCompliant(false)]
public static void NamedProgramLocalParametersI4(uint program, ExtDirectStateAccess target, uint index, int count, [Count(Parameter = "count*4")] int[] params)
Parameters
Type Name Description
UInt32 program
ExtDirectStateAccess target
UInt32 index
Int32 count
Int32[] params

NamedProgramLocalParametersI4(UInt32, ExtDirectStateAccess, UInt32, Int32, UInt32*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParametersI4uivEXT")]
[CLSCompliant(false)]
public static void NamedProgramLocalParametersI4(uint program, ExtDirectStateAccess target, uint index, int count, [Count(Parameter = "count*4")] uint *params)
Parameters
Type Name Description
UInt32 program
ExtDirectStateAccess target
UInt32 index
Int32 count
UInt32* params

NamedProgramLocalParametersI4(UInt32, ExtDirectStateAccess, UInt32, Int32, ref UInt32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParametersI4uivEXT")]
[CLSCompliant(false)]
public static void NamedProgramLocalParametersI4(uint program, ExtDirectStateAccess target, uint index, int count, [Count(Parameter = "count*4")] ref uint params)
Parameters
Type Name Description
UInt32 program
ExtDirectStateAccess target
UInt32 index
Int32 count
UInt32 params

NamedProgramLocalParametersI4(UInt32, ExtDirectStateAccess, UInt32, Int32, UInt32[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParametersI4uivEXT")]
[CLSCompliant(false)]
public static void NamedProgramLocalParametersI4(uint program, ExtDirectStateAccess target, uint index, int count, [Count(Parameter = "count*4")] uint[] params)
Parameters
Type Name Description
UInt32 program
ExtDirectStateAccess target
UInt32 index
Int32 count
UInt32[] params

NamedProgramString(Int32, ExtDirectStateAccess, ExtDirectStateAccess, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramStringEXT")]
[CLSCompliant(false)]
public static void NamedProgramString(int program, ExtDirectStateAccess target, ExtDirectStateAccess format, int len, [Count(Parameter = "len")] IntPtr string)
Parameters
Type Name Description
Int32 program
ExtDirectStateAccess target
ExtDirectStateAccess format
Int32 len
IntPtr string

NamedProgramString(UInt32, ExtDirectStateAccess, ExtDirectStateAccess, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramStringEXT")]
[CLSCompliant(false)]
public static void NamedProgramString(uint program, ExtDirectStateAccess target, ExtDirectStateAccess format, int len, [Count(Parameter = "len")] IntPtr string)
Parameters
Type Name Description
UInt32 program
ExtDirectStateAccess target
ExtDirectStateAccess format
Int32 len
IntPtr string

NamedProgramString<T4>(Int32, ExtDirectStateAccess, ExtDirectStateAccess, Int32, ref T4)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramStringEXT")]
[CLSCompliant(false)]
public static void NamedProgramString<T4>(int program, ExtDirectStateAccess target, ExtDirectStateAccess format, int len, [Count(Parameter = "len")] ref T4 string)
    where T4 : struct
Parameters
Type Name Description
Int32 program
ExtDirectStateAccess target
ExtDirectStateAccess format
Int32 len
T4 string
Type Parameters
Name Description
T4

NamedProgramString<T4>(Int32, ExtDirectStateAccess, ExtDirectStateAccess, Int32, T4[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramStringEXT")]
[CLSCompliant(false)]
public static void NamedProgramString<T4>(int program, ExtDirectStateAccess target, ExtDirectStateAccess format, int len, [Count(Parameter = "len")] T4[] string)
    where T4 : struct
Parameters
Type Name Description
Int32 program
ExtDirectStateAccess target
ExtDirectStateAccess format
Int32 len
T4[] string
Type Parameters
Name Description
T4

NamedProgramString<T4>(Int32, ExtDirectStateAccess, ExtDirectStateAccess, Int32, T4[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramStringEXT")]
[CLSCompliant(false)]
public static void NamedProgramString<T4>(int program, ExtDirectStateAccess target, ExtDirectStateAccess format, int len, [Count(Parameter = "len")] T4[,, ] string)
    where T4 : struct
Parameters
Type Name Description
Int32 program
ExtDirectStateAccess target
ExtDirectStateAccess format
Int32 len
T4[,,] string
Type Parameters
Name Description
T4

NamedProgramString<T4>(Int32, ExtDirectStateAccess, ExtDirectStateAccess, Int32, T4[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramStringEXT")]
[CLSCompliant(false)]
public static void NamedProgramString<T4>(int program, ExtDirectStateAccess target, ExtDirectStateAccess format, int len, [Count(Parameter = "len")] T4[, ] string)
    where T4 : struct
Parameters
Type Name Description
Int32 program
ExtDirectStateAccess target
ExtDirectStateAccess format
Int32 len
T4[,] string
Type Parameters
Name Description
T4

NamedProgramString<T4>(UInt32, ExtDirectStateAccess, ExtDirectStateAccess, Int32, ref T4)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramStringEXT")]
[CLSCompliant(false)]
public static void NamedProgramString<T4>(uint program, ExtDirectStateAccess target, ExtDirectStateAccess format, int len, [Count(Parameter = "len")] ref T4 string)
    where T4 : struct
Parameters
Type Name Description
UInt32 program
ExtDirectStateAccess target
ExtDirectStateAccess format
Int32 len
T4 string
Type Parameters
Name Description
T4

NamedProgramString<T4>(UInt32, ExtDirectStateAccess, ExtDirectStateAccess, Int32, T4[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramStringEXT")]
[CLSCompliant(false)]
public static void NamedProgramString<T4>(uint program, ExtDirectStateAccess target, ExtDirectStateAccess format, int len, [Count(Parameter = "len")] T4[] string)
    where T4 : struct
Parameters
Type Name Description
UInt32 program
ExtDirectStateAccess target
ExtDirectStateAccess format
Int32 len
T4[] string
Type Parameters
Name Description
T4

NamedProgramString<T4>(UInt32, ExtDirectStateAccess, ExtDirectStateAccess, Int32, T4[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramStringEXT")]
[CLSCompliant(false)]
public static void NamedProgramString<T4>(uint program, ExtDirectStateAccess target, ExtDirectStateAccess format, int len, [Count(Parameter = "len")] T4[,, ] string)
    where T4 : struct
Parameters
Type Name Description
UInt32 program
ExtDirectStateAccess target
ExtDirectStateAccess format
Int32 len
T4[,,] string
Type Parameters
Name Description
T4

NamedProgramString<T4>(UInt32, ExtDirectStateAccess, ExtDirectStateAccess, Int32, T4[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramStringEXT")]
[CLSCompliant(false)]
public static void NamedProgramString<T4>(uint program, ExtDirectStateAccess target, ExtDirectStateAccess format, int len, [Count(Parameter = "len")] T4[, ] string)
    where T4 : struct
Parameters
Type Name Description
UInt32 program
ExtDirectStateAccess target
ExtDirectStateAccess format
Int32 len
T4[,] string
Type Parameters
Name Description
T4

NamedRenderbufferStorage(Int32, ExtDirectStateAccess, Int32, Int32)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedRenderbufferStorage(int renderbuffer, ExtDirectStateAccess internalformat, int width, int height)
Parameters
Type Name Description
Int32 renderbuffer
ExtDirectStateAccess internalformat
Int32 width
Int32 height

NamedRenderbufferStorage(Int32, PixelInternalFormat, Int32, Int32)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedRenderbufferStorage(int renderbuffer, PixelInternalFormat internalformat, int width, int height)
Parameters
Type Name Description
Int32 renderbuffer
PixelInternalFormat internalformat
Int32 width
Int32 height

NamedRenderbufferStorage(Int32, RenderbufferStorage, Int32, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedRenderbufferStorage(int renderbuffer, RenderbufferStorage internalformat, int width, int height)
Parameters
Type Name Description
Int32 renderbuffer
RenderbufferStorage internalformat
Int32 width
Int32 height

NamedRenderbufferStorage(UInt32, ExtDirectStateAccess, Int32, Int32)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedRenderbufferStorage(uint renderbuffer, ExtDirectStateAccess internalformat, int width, int height)
Parameters
Type Name Description
UInt32 renderbuffer
ExtDirectStateAccess internalformat
Int32 width
Int32 height

NamedRenderbufferStorage(UInt32, PixelInternalFormat, Int32, Int32)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedRenderbufferStorage(uint renderbuffer, PixelInternalFormat internalformat, int width, int height)
Parameters
Type Name Description
UInt32 renderbuffer
PixelInternalFormat internalformat
Int32 width
Int32 height

NamedRenderbufferStorage(UInt32, RenderbufferStorage, Int32, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageEXT")]
[CLSCompliant(false)]
public static void NamedRenderbufferStorage(uint renderbuffer, RenderbufferStorage internalformat, int width, int height)
Parameters
Type Name Description
UInt32 renderbuffer
RenderbufferStorage internalformat
Int32 width
Int32 height

NamedRenderbufferStorageMultisample(Int32, Int32, ExtDirectStateAccess, Int32, Int32)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageMultisampleEXT")]
[CLSCompliant(false)]
public static void NamedRenderbufferStorageMultisample(int renderbuffer, int samples, ExtDirectStateAccess internalformat, int width, int height)
Parameters
Type Name Description
Int32 renderbuffer
Int32 samples
ExtDirectStateAccess internalformat
Int32 width
Int32 height

NamedRenderbufferStorageMultisample(Int32, Int32, PixelInternalFormat, Int32, Int32)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageMultisampleEXT")]
[CLSCompliant(false)]
public static void NamedRenderbufferStorageMultisample(int renderbuffer, int samples, PixelInternalFormat internalformat, int width, int height)
Parameters
Type Name Description
Int32 renderbuffer
Int32 samples
PixelInternalFormat internalformat
Int32 width
Int32 height

NamedRenderbufferStorageMultisample(Int32, Int32, RenderbufferStorage, Int32, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageMultisampleEXT")]
[CLSCompliant(false)]
public static void NamedRenderbufferStorageMultisample(int renderbuffer, int samples, RenderbufferStorage internalformat, int width, int height)
Parameters
Type Name Description
Int32 renderbuffer
Int32 samples
RenderbufferStorage internalformat
Int32 width
Int32 height

NamedRenderbufferStorageMultisample(UInt32, Int32, ExtDirectStateAccess, Int32, Int32)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageMultisampleEXT")]
[CLSCompliant(false)]
public static void NamedRenderbufferStorageMultisample(uint renderbuffer, int samples, ExtDirectStateAccess internalformat, int width, int height)
Parameters
Type Name Description
UInt32 renderbuffer
Int32 samples
ExtDirectStateAccess internalformat
Int32 width
Int32 height

NamedRenderbufferStorageMultisample(UInt32, Int32, PixelInternalFormat, Int32, Int32)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageMultisampleEXT")]
[CLSCompliant(false)]
public static void NamedRenderbufferStorageMultisample(uint renderbuffer, int samples, PixelInternalFormat internalformat, int width, int height)
Parameters
Type Name Description
UInt32 renderbuffer
Int32 samples
PixelInternalFormat internalformat
Int32 width
Int32 height

NamedRenderbufferStorageMultisample(UInt32, Int32, RenderbufferStorage, Int32, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageMultisampleEXT")]
[CLSCompliant(false)]
public static void NamedRenderbufferStorageMultisample(uint renderbuffer, int samples, RenderbufferStorage internalformat, int width, int height)
Parameters
Type Name Description
UInt32 renderbuffer
Int32 samples
RenderbufferStorage internalformat
Int32 width
Int32 height

NamedRenderbufferStorageMultisampleCoverage(Int32, Int32, Int32, InternalFormat, Int32, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageMultisampleCoverageEXT")]
[CLSCompliant(false)]
public static void NamedRenderbufferStorageMultisampleCoverage(int renderbuffer, int coverageSamples, int colorSamples, InternalFormat internalformat, int width, int height)
Parameters
Type Name Description
Int32 renderbuffer
Int32 coverageSamples
Int32 colorSamples
InternalFormat internalformat
Int32 width
Int32 height

NamedRenderbufferStorageMultisampleCoverage(UInt32, Int32, Int32, InternalFormat, Int32, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageMultisampleCoverageEXT")]
[CLSCompliant(false)]
public static void NamedRenderbufferStorageMultisampleCoverage(uint renderbuffer, int coverageSamples, int colorSamples, InternalFormat internalformat, int width, int height)
Parameters
Type Name Description
UInt32 renderbuffer
Int32 coverageSamples
Int32 colorSamples
InternalFormat internalformat
Int32 width
Int32 height

NormalPointer(NormalPointerType, Int32, Int32, IntPtr)

[requires: EXT_vertex_array] Define an array of normals

Declaration
[AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glNormalPointerEXT")]
public static void NormalPointer(NormalPointerType type, int stride, int count, [Count(Computed = "type,stride,count")] IntPtr pointer)
Parameters
Type Name Description
NormalPointerType type

Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float.

Int32 stride

Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0.

Int32 count

Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.

IntPtr pointer

[length: COMPSIZE(type,stride,count)] Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.

NormalPointer<T3>(NormalPointerType, Int32, Int32, ref T3)

[requires: EXT_vertex_array] Define an array of normals

Declaration
[AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glNormalPointerEXT")]
public static void NormalPointer<T3>(NormalPointerType type, int stride, int count, [Count(Computed = "type,stride,count")] ref T3 pointer)
    where T3 : struct
Parameters
Type Name Description
NormalPointerType type

Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float.

Int32 stride

Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0.

Int32 count

Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.

T3 pointer

[length: COMPSIZE(type,stride,count)] Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.

Type Parameters
Name Description
T3

NormalPointer<T3>(NormalPointerType, Int32, Int32, T3[])

[requires: EXT_vertex_array] Define an array of normals

Declaration
[AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glNormalPointerEXT")]
[CLSCompliant(false)]
public static void NormalPointer<T3>(NormalPointerType type, int stride, int count, [Count(Computed = "type,stride,count")] T3[] pointer)
    where T3 : struct
Parameters
Type Name Description
NormalPointerType type

Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float.

Int32 stride

Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0.

Int32 count

Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.

T3[] pointer

[length: COMPSIZE(type,stride,count)] Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.

Type Parameters
Name Description
T3

NormalPointer<T3>(NormalPointerType, Int32, Int32, T3[,,])

[requires: EXT_vertex_array] Define an array of normals

Declaration
[AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glNormalPointerEXT")]
[CLSCompliant(false)]
public static void NormalPointer<T3>(NormalPointerType type, int stride, int count, [Count(Computed = "type,stride,count")] T3[,, ] pointer)
    where T3 : struct
Parameters
Type Name Description
NormalPointerType type

Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float.

Int32 stride

Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0.

Int32 count

Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.

T3[,,] pointer

[length: COMPSIZE(type,stride,count)] Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.

Type Parameters
Name Description
T3

NormalPointer<T3>(NormalPointerType, Int32, Int32, T3[,])

[requires: EXT_vertex_array] Define an array of normals

Declaration
[AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glNormalPointerEXT")]
[CLSCompliant(false)]
public static void NormalPointer<T3>(NormalPointerType type, int stride, int count, [Count(Computed = "type,stride,count")] T3[, ] pointer)
    where T3 : struct
Parameters
Type Name Description
NormalPointerType type

Specifies the data type of each coordinate in the array. Symbolic constants Byte, Short, Int, Float, and Double are accepted. The initial value is Float.

Int32 stride

Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0.

Int32 count

Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.

T3[,] pointer

[length: COMPSIZE(type,stride,count)] Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0.

Type Parameters
Name Description
T3

PixelTransformParameter(ExtPixelTransform, ExtPixelTransform, Int32)

[requires: EXT_pixel_transform]

Declaration
[AutoGenerated(Category = "EXT_pixel_transform", Version = "", EntryPoint = "glPixelTransformParameteriEXT")]
public static void PixelTransformParameter(ExtPixelTransform target, ExtPixelTransform pname, int param)
Parameters
Type Name Description
ExtPixelTransform target
ExtPixelTransform pname
Int32 param

PixelTransformParameter(ExtPixelTransform, ExtPixelTransform, Int32*)

[requires: EXT_pixel_transform]

Declaration
[AutoGenerated(Category = "EXT_pixel_transform", Version = "", EntryPoint = "glPixelTransformParameterivEXT")]
[CLSCompliant(false)]
public static void PixelTransformParameter(ExtPixelTransform target, ExtPixelTransform pname, [Count(Count = 1)] int *params)
Parameters
Type Name Description
ExtPixelTransform target
ExtPixelTransform pname
Int32* params

PixelTransformParameter(ExtPixelTransform, ExtPixelTransform, Single)

[requires: EXT_pixel_transform]

Declaration
[AutoGenerated(Category = "EXT_pixel_transform", Version = "", EntryPoint = "glPixelTransformParameterfEXT")]
public static void PixelTransformParameter(ExtPixelTransform target, ExtPixelTransform pname, float param)
Parameters
Type Name Description
ExtPixelTransform target
ExtPixelTransform pname
Single param

PixelTransformParameter(ExtPixelTransform, ExtPixelTransform, Single*)

[requires: EXT_pixel_transform]

Declaration
[AutoGenerated(Category = "EXT_pixel_transform", Version = "", EntryPoint = "glPixelTransformParameterfvEXT")]
[CLSCompliant(false)]
public static void PixelTransformParameter(ExtPixelTransform target, ExtPixelTransform pname, [Count(Count = 1)] float *params)
Parameters
Type Name Description
ExtPixelTransform target
ExtPixelTransform pname
Single* params

PointParameter(ExtPointParameters, Single)

[requires: EXT_point_parameters] Specify point parameters

Declaration
[AutoGenerated(Category = "EXT_point_parameters", Version = "", EntryPoint = "glPointParameterfEXT")]
public static void PointParameter(ExtPointParameters pname, float param)
Parameters
Type Name Description
ExtPointParameters pname

Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted.

Single param

For glPointParameterf and glPointParameteri, specifies the value that pname will be set to.

PointParameter(ExtPointParameters, Single*)

[requires: EXT_point_parameters] Specify point parameters

Declaration
[AutoGenerated(Category = "EXT_point_parameters", Version = "", EntryPoint = "glPointParameterfvEXT")]
[CLSCompliant(false)]
public static void PointParameter(ExtPointParameters pname, [Count(Computed = "pname")] float *params)
Parameters
Type Name Description
ExtPointParameters pname

Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted.

Single* params

PointParameter(ExtPointParameters, Single[])

[requires: EXT_point_parameters] Specify point parameters

Declaration
[AutoGenerated(Category = "EXT_point_parameters", Version = "", EntryPoint = "glPointParameterfvEXT")]
[CLSCompliant(false)]
public static void PointParameter(ExtPointParameters pname, [Count(Computed = "pname")] float[] params)
Parameters
Type Name Description
ExtPointParameters pname

Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted.

Single[] params

PolygonOffset(Single, Single)

[requires: EXT_polygon_offset] Set the scale and units used to calculate depth values

Declaration
[AutoGenerated(Category = "EXT_polygon_offset", Version = "", EntryPoint = "glPolygonOffsetEXT")]
public static void PolygonOffset(float factor, float bias)
Parameters
Type Name Description
Single factor

Specifies a scale factor that is used to create a variable depth offset for each polygon. The initial value is 0.

Single bias

Is multiplied by an implementation-specific value to create a constant depth offset. The initial value is 0.

PolygonOffsetClamp(Single, Single, Single)

[requires: EXT_polygon_offset_clamp]

Declaration
[AutoGenerated(Category = "EXT_polygon_offset_clamp", Version = "", EntryPoint = "glPolygonOffsetClampEXT")]
public static void PolygonOffsetClamp(float factor, float units, float clamp)
Parameters
Type Name Description
Single factor
Single units
Single clamp

PopGroupMarker()

[requires: EXT_debug_marker]

Declaration
[AutoGenerated(Category = "EXT_debug_marker", Version = "", EntryPoint = "glPopGroupMarkerEXT")]
public static void PopGroupMarker()

PrioritizeTextures(Int32, Int32*, Single*)

[requires: EXT_texture_object] Set texture residence priority

Declaration
[AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glPrioritizeTexturesEXT")]
[CLSCompliant(false)]
public static void PrioritizeTextures(int n, [Count(Parameter = "n")] int *textures, [Count(Parameter = "n")] float *priorities)
Parameters
Type Name Description
Int32 n

Specifies the number of textures to be prioritized.

Int32* textures

[length: n] Specifies an array containing the names of the textures to be prioritized.

Single* priorities

[length: n] Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures.

PrioritizeTextures(Int32, ref Int32, ref Single)

[requires: EXT_texture_object] Set texture residence priority

Declaration
[AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glPrioritizeTexturesEXT")]
[CLSCompliant(false)]
public static void PrioritizeTextures(int n, [Count(Parameter = "n")] ref int textures, [Count(Parameter = "n")] ref float priorities)
Parameters
Type Name Description
Int32 n

Specifies the number of textures to be prioritized.

Int32 textures

[length: n] Specifies an array containing the names of the textures to be prioritized.

Single priorities

[length: n] Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures.

PrioritizeTextures(Int32, Int32[], Single[])

[requires: EXT_texture_object] Set texture residence priority

Declaration
[AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glPrioritizeTexturesEXT")]
[CLSCompliant(false)]
public static void PrioritizeTextures(int n, [Count(Parameter = "n")] int[] textures, [Count(Parameter = "n")] float[] priorities)
Parameters
Type Name Description
Int32 n

Specifies the number of textures to be prioritized.

Int32[] textures

[length: n] Specifies an array containing the names of the textures to be prioritized.

Single[] priorities

[length: n] Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures.

PrioritizeTextures(Int32, UInt32*, Single*)

[requires: EXT_texture_object] Set texture residence priority

Declaration
[AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glPrioritizeTexturesEXT")]
[CLSCompliant(false)]
public static void PrioritizeTextures(int n, [Count(Parameter = "n")] uint *textures, [Count(Parameter = "n")] float *priorities)
Parameters
Type Name Description
Int32 n

Specifies the number of textures to be prioritized.

UInt32* textures

[length: n] Specifies an array containing the names of the textures to be prioritized.

Single* priorities

[length: n] Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures.

PrioritizeTextures(Int32, ref UInt32, ref Single)

[requires: EXT_texture_object] Set texture residence priority

Declaration
[AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glPrioritizeTexturesEXT")]
[CLSCompliant(false)]
public static void PrioritizeTextures(int n, [Count(Parameter = "n")] ref uint textures, [Count(Parameter = "n")] ref float priorities)
Parameters
Type Name Description
Int32 n

Specifies the number of textures to be prioritized.

UInt32 textures

[length: n] Specifies an array containing the names of the textures to be prioritized.

Single priorities

[length: n] Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures.

PrioritizeTextures(Int32, UInt32[], Single[])

[requires: EXT_texture_object] Set texture residence priority

Declaration
[AutoGenerated(Category = "EXT_texture_object", Version = "", EntryPoint = "glPrioritizeTexturesEXT")]
[CLSCompliant(false)]
public static void PrioritizeTextures(int n, [Count(Parameter = "n")] uint[] textures, [Count(Parameter = "n")] float[] priorities)
Parameters
Type Name Description
Int32 n

Specifies the number of textures to be prioritized.

UInt32[] textures

[length: n] Specifies an array containing the names of the textures to be prioritized.

Single[] priorities

[length: n] Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures.

ProgramEnvParameters4(ExtGpuProgramParameters, Int32, Int32, Single*)

[requires: EXT_gpu_program_parameters]

Declaration
[AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "", EntryPoint = "glProgramEnvParameters4fvEXT")]
[CLSCompliant(false)]
public static void ProgramEnvParameters4(ExtGpuProgramParameters target, int index, int count, [Count(Parameter = "count*4")] float *params)
Parameters
Type Name Description
ExtGpuProgramParameters target
Int32 index
Int32 count
Single* params

ProgramEnvParameters4(ExtGpuProgramParameters, Int32, Int32, ref Single)

[requires: EXT_gpu_program_parameters]

Declaration
[AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "", EntryPoint = "glProgramEnvParameters4fvEXT")]
[CLSCompliant(false)]
public static void ProgramEnvParameters4(ExtGpuProgramParameters target, int index, int count, [Count(Parameter = "count*4")] ref float params)
Parameters
Type Name Description
ExtGpuProgramParameters target
Int32 index
Int32 count
Single params

ProgramEnvParameters4(ExtGpuProgramParameters, Int32, Int32, Single[])

[requires: EXT_gpu_program_parameters]

Declaration
[AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "", EntryPoint = "glProgramEnvParameters4fvEXT")]
[CLSCompliant(false)]
public static void ProgramEnvParameters4(ExtGpuProgramParameters target, int index, int count, [Count(Parameter = "count*4")] float[] params)
Parameters
Type Name Description
ExtGpuProgramParameters target
Int32 index
Int32 count
Single[] params

ProgramEnvParameters4(ExtGpuProgramParameters, UInt32, Int32, Single*)

[requires: EXT_gpu_program_parameters]

Declaration
[AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "", EntryPoint = "glProgramEnvParameters4fvEXT")]
[CLSCompliant(false)]
public static void ProgramEnvParameters4(ExtGpuProgramParameters target, uint index, int count, [Count(Parameter = "count*4")] float *params)
Parameters
Type Name Description
ExtGpuProgramParameters target
UInt32 index
Int32 count
Single* params

ProgramEnvParameters4(ExtGpuProgramParameters, UInt32, Int32, ref Single)

[requires: EXT_gpu_program_parameters]

Declaration
[AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "", EntryPoint = "glProgramEnvParameters4fvEXT")]
[CLSCompliant(false)]
public static void ProgramEnvParameters4(ExtGpuProgramParameters target, uint index, int count, [Count(Parameter = "count*4")] ref float params)
Parameters
Type Name Description
ExtGpuProgramParameters target
UInt32 index
Int32 count
Single params

ProgramEnvParameters4(ExtGpuProgramParameters, UInt32, Int32, Single[])

[requires: EXT_gpu_program_parameters]

Declaration
[AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "", EntryPoint = "glProgramEnvParameters4fvEXT")]
[CLSCompliant(false)]
public static void ProgramEnvParameters4(ExtGpuProgramParameters target, uint index, int count, [Count(Parameter = "count*4")] float[] params)
Parameters
Type Name Description
ExtGpuProgramParameters target
UInt32 index
Int32 count
Single[] params

ProgramLocalParameters4(ExtGpuProgramParameters, Int32, Int32, Single*)

[requires: EXT_gpu_program_parameters]

Declaration
[AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "", EntryPoint = "glProgramLocalParameters4fvEXT")]
[CLSCompliant(false)]
public static void ProgramLocalParameters4(ExtGpuProgramParameters target, int index, int count, [Count(Parameter = "count*4")] float *params)
Parameters
Type Name Description
ExtGpuProgramParameters target
Int32 index
Int32 count
Single* params

ProgramLocalParameters4(ExtGpuProgramParameters, Int32, Int32, ref Single)

[requires: EXT_gpu_program_parameters]

Declaration
[AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "", EntryPoint = "glProgramLocalParameters4fvEXT")]
[CLSCompliant(false)]
public static void ProgramLocalParameters4(ExtGpuProgramParameters target, int index, int count, [Count(Parameter = "count*4")] ref float params)
Parameters
Type Name Description
ExtGpuProgramParameters target
Int32 index
Int32 count
Single params

ProgramLocalParameters4(ExtGpuProgramParameters, Int32, Int32, Single[])

[requires: EXT_gpu_program_parameters]

Declaration
[AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "", EntryPoint = "glProgramLocalParameters4fvEXT")]
[CLSCompliant(false)]
public static void ProgramLocalParameters4(ExtGpuProgramParameters target, int index, int count, [Count(Parameter = "count*4")] float[] params)
Parameters
Type Name Description
ExtGpuProgramParameters target
Int32 index
Int32 count
Single[] params

ProgramLocalParameters4(ExtGpuProgramParameters, UInt32, Int32, Single*)

[requires: EXT_gpu_program_parameters]

Declaration
[AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "", EntryPoint = "glProgramLocalParameters4fvEXT")]
[CLSCompliant(false)]
public static void ProgramLocalParameters4(ExtGpuProgramParameters target, uint index, int count, [Count(Parameter = "count*4")] float *params)
Parameters
Type Name Description
ExtGpuProgramParameters target
UInt32 index
Int32 count
Single* params

ProgramLocalParameters4(ExtGpuProgramParameters, UInt32, Int32, ref Single)

[requires: EXT_gpu_program_parameters]

Declaration
[AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "", EntryPoint = "glProgramLocalParameters4fvEXT")]
[CLSCompliant(false)]
public static void ProgramLocalParameters4(ExtGpuProgramParameters target, uint index, int count, [Count(Parameter = "count*4")] ref float params)
Parameters
Type Name Description
ExtGpuProgramParameters target
UInt32 index
Int32 count
Single params

ProgramLocalParameters4(ExtGpuProgramParameters, UInt32, Int32, Single[])

[requires: EXT_gpu_program_parameters]

Declaration
[AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "", EntryPoint = "glProgramLocalParameters4fvEXT")]
[CLSCompliant(false)]
public static void ProgramLocalParameters4(ExtGpuProgramParameters target, uint index, int count, [Count(Parameter = "count*4")] float[] params)
Parameters
Type Name Description
ExtGpuProgramParameters target
UInt32 index
Int32 count
Single[] params

ProgramParameter(Int32, AssemblyProgramParameterArb, Int32)

[requires: EXT_geometry_shader4|EXT_separate_shader_objects] Specify a parameter for a program object

Declaration
[AutoGenerated(Category = "EXT_geometry_shader4|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramParameteriEXT")]
[CLSCompliant(false)]
public static void ProgramParameter(int program, AssemblyProgramParameterArb pname, int value)
Parameters
Type Name Description
Int32 program

Specifies the name of a program object whose parameter to modify.

AssemblyProgramParameterArb pname

Specifies the name of the parameter to modify.

Int32 value

Specifies the new value of the parameter specified by pname for program.

ProgramParameter(UInt32, AssemblyProgramParameterArb, Int32)

[requires: EXT_geometry_shader4|EXT_separate_shader_objects] Specify a parameter for a program object

Declaration
[AutoGenerated(Category = "EXT_geometry_shader4|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramParameteriEXT")]
[CLSCompliant(false)]
public static void ProgramParameter(uint program, AssemblyProgramParameterArb pname, int value)
Parameters
Type Name Description
UInt32 program

Specifies the name of a program object whose parameter to modify.

AssemblyProgramParameterArb pname

Specifies the name of the parameter to modify.

Int32 value

Specifies the new value of the parameter specified by pname for program.

ProgramUniform1(Int32, Int32, Double)

[requires: EXT_direct_state_access] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1dEXT")]
[CLSCompliant(false)]
public static void ProgramUniform1(int program, int location, double x)
Parameters
Type Name Description
Int32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Double x

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

ProgramUniform1(Int32, Int32, Int32)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1iEXT")]
[CLSCompliant(false)]
public static void ProgramUniform1(int program, int location, int v0)
Parameters
Type Name Description
Int32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 v0

For the scalar commands, specifies the new values to be used for the specified uniform variable.

ProgramUniform1(Int32, Int32, Int32, Double*)

[requires: EXT_direct_state_access] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniform1(int program, int location, int count, [Count(Parameter = "count")] double *value)
Parameters
Type Name Description
Int32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Double* value

[length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform1(Int32, Int32, Int32, ref Double)

[requires: EXT_direct_state_access] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniform1(int program, int location, int count, [Count(Parameter = "count")] ref double value)
Parameters
Type Name Description
Int32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Double value

[length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform1(Int32, Int32, Int32, Double[])

[requires: EXT_direct_state_access] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniform1(int program, int location, int count, [Count(Parameter = "count")] double[] value)
Parameters
Type Name Description
Int32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Double[] value

[length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform1(Int32, Int32, Int32, Int32*)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1ivEXT")]
[CLSCompliant(false)]
public static void ProgramUniform1(int program, int location, int count, [Count(Parameter = "count")] int *value)
Parameters
Type Name Description
Int32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Int32* value

[length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform1(Int32, Int32, Int32, ref Int32)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1ivEXT")]
[CLSCompliant(false)]
public static void ProgramUniform1(int program, int location, int count, [Count(Parameter = "count")] ref int value)
Parameters
Type Name Description
Int32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Int32 value

[length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform1(Int32, Int32, Int32, Int32[])

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1ivEXT")]
[CLSCompliant(false)]
public static void ProgramUniform1(int program, int location, int count, [Count(Parameter = "count")] int[] value)
Parameters
Type Name Description
Int32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Int32[] value

[length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform1(Int32, Int32, Int32, Single*)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniform1(int program, int location, int count, [Count(Parameter = "count")] float *value)
Parameters
Type Name Description
Int32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Single* value

[length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform1(Int32, Int32, Int32, ref Single)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniform1(int program, int location, int count, [Count(Parameter = "count")] ref float value)
Parameters
Type Name Description
Int32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Single value

[length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform1(Int32, Int32, Int32, Single[])

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniform1(int program, int location, int count, [Count(Parameter = "count")] float[] value)
Parameters
Type Name Description
Int32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Single[] value

[length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform1(Int32, Int32, Single)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fEXT")]
[CLSCompliant(false)]
public static void ProgramUniform1(int program, int location, float v0)
Parameters
Type Name Description
Int32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Single v0

For the scalar commands, specifies the new values to be used for the specified uniform variable.

ProgramUniform1(UInt32, Int32, Double)

[requires: EXT_direct_state_access] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1dEXT")]
[CLSCompliant(false)]
public static void ProgramUniform1(uint program, int location, double x)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Double x

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

ProgramUniform1(UInt32, Int32, Int32)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1iEXT")]
[CLSCompliant(false)]
public static void ProgramUniform1(uint program, int location, int v0)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 v0

For the scalar commands, specifies the new values to be used for the specified uniform variable.

ProgramUniform1(UInt32, Int32, Int32, Double*)

[requires: EXT_direct_state_access] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniform1(uint program, int location, int count, [Count(Parameter = "count")] double *value)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Double* value

[length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform1(UInt32, Int32, Int32, ref Double)

[requires: EXT_direct_state_access] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniform1(uint program, int location, int count, [Count(Parameter = "count")] ref double value)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Double value

[length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform1(UInt32, Int32, Int32, Double[])

[requires: EXT_direct_state_access] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniform1(uint program, int location, int count, [Count(Parameter = "count")] double[] value)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Double[] value

[length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform1(UInt32, Int32, Int32, Int32*)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1ivEXT")]
[CLSCompliant(false)]
public static void ProgramUniform1(uint program, int location, int count, [Count(Parameter = "count")] int *value)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Int32* value

[length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform1(UInt32, Int32, Int32, ref Int32)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1ivEXT")]
[CLSCompliant(false)]
public static void ProgramUniform1(uint program, int location, int count, [Count(Parameter = "count")] ref int value)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Int32 value

[length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform1(UInt32, Int32, Int32, Int32[])

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1ivEXT")]
[CLSCompliant(false)]
public static void ProgramUniform1(uint program, int location, int count, [Count(Parameter = "count")] int[] value)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Int32[] value

[length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform1(UInt32, Int32, Int32, Single*)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniform1(uint program, int location, int count, [Count(Parameter = "count")] float *value)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Single* value

[length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform1(UInt32, Int32, Int32, ref Single)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniform1(uint program, int location, int count, [Count(Parameter = "count")] ref float value)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Single value

[length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform1(UInt32, Int32, Int32, Single[])

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniform1(uint program, int location, int count, [Count(Parameter = "count")] float[] value)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Single[] value

[length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform1(UInt32, Int32, Int32, UInt32*)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1uivEXT")]
[CLSCompliant(false)]
public static void ProgramUniform1(uint program, int location, int count, [Count(Parameter = "count")] uint *value)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

UInt32* value

[length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform1(UInt32, Int32, Int32, ref UInt32)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1uivEXT")]
[CLSCompliant(false)]
public static void ProgramUniform1(uint program, int location, int count, [Count(Parameter = "count")] ref uint value)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

UInt32 value

[length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform1(UInt32, Int32, Int32, UInt32[])

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1uivEXT")]
[CLSCompliant(false)]
public static void ProgramUniform1(uint program, int location, int count, [Count(Parameter = "count")] uint[] value)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

UInt32[] value

[length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform1(UInt32, Int32, Single)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1fEXT")]
[CLSCompliant(false)]
public static void ProgramUniform1(uint program, int location, float v0)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Single v0

For the scalar commands, specifies the new values to be used for the specified uniform variable.

ProgramUniform1(UInt32, Int32, UInt32)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform1uiEXT")]
[CLSCompliant(false)]
public static void ProgramUniform1(uint program, int location, uint v0)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

UInt32 v0

For the scalar commands, specifies the new values to be used for the specified uniform variable.

ProgramUniform2(Int32, Int32, Double, Double)

[requires: EXT_direct_state_access] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2dEXT")]
[CLSCompliant(false)]
public static void ProgramUniform2(int program, int location, double x, double y)
Parameters
Type Name Description
Int32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Double x

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Double y

For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.

ProgramUniform2(Int32, Int32, Int32, Double*)

[requires: EXT_direct_state_access] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniform2(int program, int location, int count, [Count(Parameter = "count*2")] double *value)
Parameters
Type Name Description
Int32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Double* value

[length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform2(Int32, Int32, Int32, ref Double)

[requires: EXT_direct_state_access] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniform2(int program, int location, int count, [Count(Parameter = "count*2")] ref double value)
Parameters
Type Name Description
Int32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Double value

[length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform2(Int32, Int32, Int32, Double[])

[requires: EXT_direct_state_access] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniform2(int program, int location, int count, [Count(Parameter = "count*2")] double[] value)
Parameters
Type Name Description
Int32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Double[] value

[length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform2(Int32, Int32, Int32, Int32)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2iEXT")]
[CLSCompliant(false)]
public static void ProgramUniform2(int program, int location, int v0, int v1)
Parameters
Type Name Description
Int32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 v0

For the scalar commands, specifies the new values to be used for the specified uniform variable.

Int32 v1

For the scalar commands, specifies the new values to be used for the specified uniform variable.

ProgramUniform2(Int32, Int32, Int32, Int32*)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2ivEXT")]
[CLSCompliant(false)]
public static void ProgramUniform2(int program, int location, int count, [Count(Parameter = "count*2")] int *value)
Parameters
Type Name Description
Int32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Int32* value

[length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform2(Int32, Int32, Int32, Int32[])

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2ivEXT")]
[CLSCompliant(false)]
public static void ProgramUniform2(int program, int location, int count, [Count(Parameter = "count*2")] int[] value)
Parameters
Type Name Description
Int32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Int32[] value

[length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform2(Int32, Int32, Int32, Single*)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniform2(int program, int location, int count, [Count(Parameter = "count*2")] float *value)
Parameters
Type Name Description
Int32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Single* value

[length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform2(Int32, Int32, Int32, ref Single)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniform2(int program, int location, int count, [Count(Parameter = "count*2")] ref float value)
Parameters
Type Name Description
Int32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Single value

[length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform2(Int32, Int32, Int32, Single[])

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniform2(int program, int location, int count, [Count(Parameter = "count*2")] float[] value)
Parameters
Type Name Description
Int32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Single[] value

[length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform2(Int32, Int32, Single, Single)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fEXT")]
[CLSCompliant(false)]
public static void ProgramUniform2(int program, int location, float v0, float v1)
Parameters
Type Name Description
Int32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Single v0

For the scalar commands, specifies the new values to be used for the specified uniform variable.

Single v1

For the scalar commands, specifies the new values to be used for the specified uniform variable.

ProgramUniform2(UInt32, Int32, Double, Double)

[requires: EXT_direct_state_access] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2dEXT")]
[CLSCompliant(false)]
public static void ProgramUniform2(uint program, int location, double x, double y)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Double x

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Double y

For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.

ProgramUniform2(UInt32, Int32, Int32, Double*)

[requires: EXT_direct_state_access] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniform2(uint program, int location, int count, [Count(Parameter = "count*2")] double *value)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Double* value

[length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform2(UInt32, Int32, Int32, ref Double)

[requires: EXT_direct_state_access] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniform2(uint program, int location, int count, [Count(Parameter = "count*2")] ref double value)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Double value

[length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform2(UInt32, Int32, Int32, Double[])

[requires: EXT_direct_state_access] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniform2(uint program, int location, int count, [Count(Parameter = "count*2")] double[] value)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Double[] value

[length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform2(UInt32, Int32, Int32, Int32)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2iEXT")]
[CLSCompliant(false)]
public static void ProgramUniform2(uint program, int location, int v0, int v1)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 v0

For the scalar commands, specifies the new values to be used for the specified uniform variable.

Int32 v1

For the scalar commands, specifies the new values to be used for the specified uniform variable.

ProgramUniform2(UInt32, Int32, Int32, Int32*)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2ivEXT")]
[CLSCompliant(false)]
public static void ProgramUniform2(uint program, int location, int count, [Count(Parameter = "count*2")] int *value)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Int32* value

[length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform2(UInt32, Int32, Int32, Int32[])

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2ivEXT")]
[CLSCompliant(false)]
public static void ProgramUniform2(uint program, int location, int count, [Count(Parameter = "count*2")] int[] value)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Int32[] value

[length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform2(UInt32, Int32, Int32, Single*)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniform2(uint program, int location, int count, [Count(Parameter = "count*2")] float *value)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Single* value

[length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform2(UInt32, Int32, Int32, ref Single)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniform2(uint program, int location, int count, [Count(Parameter = "count*2")] ref float value)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Single value

[length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform2(UInt32, Int32, Int32, Single[])

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniform2(uint program, int location, int count, [Count(Parameter = "count*2")] float[] value)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Single[] value

[length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform2(UInt32, Int32, Int32, UInt32*)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2uivEXT")]
[CLSCompliant(false)]
public static void ProgramUniform2(uint program, int location, int count, [Count(Parameter = "count*2")] uint *value)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

UInt32* value

[length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform2(UInt32, Int32, Int32, ref UInt32)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2uivEXT")]
[CLSCompliant(false)]
public static void ProgramUniform2(uint program, int location, int count, [Count(Parameter = "count*2")] ref uint value)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

UInt32 value

[length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform2(UInt32, Int32, Int32, UInt32[])

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2uivEXT")]
[CLSCompliant(false)]
public static void ProgramUniform2(uint program, int location, int count, [Count(Parameter = "count*2")] uint[] value)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

UInt32[] value

[length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform2(UInt32, Int32, Single, Single)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2fEXT")]
[CLSCompliant(false)]
public static void ProgramUniform2(uint program, int location, float v0, float v1)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Single v0

For the scalar commands, specifies the new values to be used for the specified uniform variable.

Single v1

For the scalar commands, specifies the new values to be used for the specified uniform variable.

ProgramUniform2(UInt32, Int32, UInt32, UInt32)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform2uiEXT")]
[CLSCompliant(false)]
public static void ProgramUniform2(uint program, int location, uint v0, uint v1)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

UInt32 v0

For the scalar commands, specifies the new values to be used for the specified uniform variable.

UInt32 v1

For the scalar commands, specifies the new values to be used for the specified uniform variable.

ProgramUniform3(Int32, Int32, Double, Double, Double)

[requires: EXT_direct_state_access] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3dEXT")]
[CLSCompliant(false)]
public static void ProgramUniform3(int program, int location, double x, double y, double z)
Parameters
Type Name Description
Int32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Double x

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Double y

For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.

Double z

For the scalar commands, specifies the new values to be used for the specified uniform variable.

ProgramUniform3(Int32, Int32, Int32, Double*)

[requires: EXT_direct_state_access] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniform3(int program, int location, int count, [Count(Parameter = "count*3")] double *value)
Parameters
Type Name Description
Int32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Double* value

[length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform3(Int32, Int32, Int32, ref Double)

[requires: EXT_direct_state_access] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniform3(int program, int location, int count, [Count(Parameter = "count*3")] ref double value)
Parameters
Type Name Description
Int32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Double value

[length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform3(Int32, Int32, Int32, Double[])

[requires: EXT_direct_state_access] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniform3(int program, int location, int count, [Count(Parameter = "count*3")] double[] value)
Parameters
Type Name Description
Int32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Double[] value

[length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform3(Int32, Int32, Int32, Int32*)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3ivEXT")]
[CLSCompliant(false)]
public static void ProgramUniform3(int program, int location, int count, [Count(Parameter = "count*3")] int *value)
Parameters
Type Name Description
Int32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Int32* value

[length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform3(Int32, Int32, Int32, Int32, Int32)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3iEXT")]
[CLSCompliant(false)]
public static void ProgramUniform3(int program, int location, int v0, int v1, int v2)
Parameters
Type Name Description
Int32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 v0

For the scalar commands, specifies the new values to be used for the specified uniform variable.

Int32 v1

For the scalar commands, specifies the new values to be used for the specified uniform variable.

Int32 v2

For the scalar commands, specifies the new values to be used for the specified uniform variable.

ProgramUniform3(Int32, Int32, Int32, ref Int32)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3ivEXT")]
[CLSCompliant(false)]
public static void ProgramUniform3(int program, int location, int count, [Count(Parameter = "count*3")] ref int value)
Parameters
Type Name Description
Int32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Int32 value

[length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform3(Int32, Int32, Int32, Int32[])

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3ivEXT")]
[CLSCompliant(false)]
public static void ProgramUniform3(int program, int location, int count, [Count(Parameter = "count*3")] int[] value)
Parameters
Type Name Description
Int32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Int32[] value

[length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform3(Int32, Int32, Int32, Single*)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniform3(int program, int location, int count, [Count(Parameter = "count*3")] float *value)
Parameters
Type Name Description
Int32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Single* value

[length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform3(Int32, Int32, Int32, ref Single)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniform3(int program, int location, int count, [Count(Parameter = "count*3")] ref float value)
Parameters
Type Name Description
Int32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Single value

[length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform3(Int32, Int32, Int32, Single[])

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniform3(int program, int location, int count, [Count(Parameter = "count*3")] float[] value)
Parameters
Type Name Description
Int32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Single[] value

[length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform3(Int32, Int32, Single, Single, Single)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fEXT")]
[CLSCompliant(false)]
public static void ProgramUniform3(int program, int location, float v0, float v1, float v2)
Parameters
Type Name Description
Int32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Single v0

For the scalar commands, specifies the new values to be used for the specified uniform variable.

Single v1

For the scalar commands, specifies the new values to be used for the specified uniform variable.

Single v2

For the scalar commands, specifies the new values to be used for the specified uniform variable.

ProgramUniform3(UInt32, Int32, Double, Double, Double)

[requires: EXT_direct_state_access] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3dEXT")]
[CLSCompliant(false)]
public static void ProgramUniform3(uint program, int location, double x, double y, double z)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Double x

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Double y

For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.

Double z

For the scalar commands, specifies the new values to be used for the specified uniform variable.

ProgramUniform3(UInt32, Int32, Int32, Double*)

[requires: EXT_direct_state_access] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniform3(uint program, int location, int count, [Count(Parameter = "count*3")] double *value)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Double* value

[length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform3(UInt32, Int32, Int32, ref Double)

[requires: EXT_direct_state_access] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniform3(uint program, int location, int count, [Count(Parameter = "count*3")] ref double value)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Double value

[length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform3(UInt32, Int32, Int32, Double[])

[requires: EXT_direct_state_access] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniform3(uint program, int location, int count, [Count(Parameter = "count*3")] double[] value)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Double[] value

[length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform3(UInt32, Int32, Int32, Int32*)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3ivEXT")]
[CLSCompliant(false)]
public static void ProgramUniform3(uint program, int location, int count, [Count(Parameter = "count*3")] int *value)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Int32* value

[length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform3(UInt32, Int32, Int32, Int32, Int32)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3iEXT")]
[CLSCompliant(false)]
public static void ProgramUniform3(uint program, int location, int v0, int v1, int v2)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 v0

For the scalar commands, specifies the new values to be used for the specified uniform variable.

Int32 v1

For the scalar commands, specifies the new values to be used for the specified uniform variable.

Int32 v2

For the scalar commands, specifies the new values to be used for the specified uniform variable.

ProgramUniform3(UInt32, Int32, Int32, ref Int32)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3ivEXT")]
[CLSCompliant(false)]
public static void ProgramUniform3(uint program, int location, int count, [Count(Parameter = "count*3")] ref int value)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Int32 value

[length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform3(UInt32, Int32, Int32, Int32[])

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3ivEXT")]
[CLSCompliant(false)]
public static void ProgramUniform3(uint program, int location, int count, [Count(Parameter = "count*3")] int[] value)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Int32[] value

[length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform3(UInt32, Int32, Int32, Single*)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniform3(uint program, int location, int count, [Count(Parameter = "count*3")] float *value)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Single* value

[length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform3(UInt32, Int32, Int32, ref Single)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniform3(uint program, int location, int count, [Count(Parameter = "count*3")] ref float value)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Single value

[length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform3(UInt32, Int32, Int32, Single[])

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniform3(uint program, int location, int count, [Count(Parameter = "count*3")] float[] value)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Single[] value

[length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform3(UInt32, Int32, Int32, UInt32*)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3uivEXT")]
[CLSCompliant(false)]
public static void ProgramUniform3(uint program, int location, int count, [Count(Parameter = "count*3")] uint *value)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

UInt32* value

[length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform3(UInt32, Int32, Int32, ref UInt32)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3uivEXT")]
[CLSCompliant(false)]
public static void ProgramUniform3(uint program, int location, int count, [Count(Parameter = "count*3")] ref uint value)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

UInt32 value

[length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform3(UInt32, Int32, Int32, UInt32[])

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3uivEXT")]
[CLSCompliant(false)]
public static void ProgramUniform3(uint program, int location, int count, [Count(Parameter = "count*3")] uint[] value)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

UInt32[] value

[length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform3(UInt32, Int32, Single, Single, Single)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3fEXT")]
[CLSCompliant(false)]
public static void ProgramUniform3(uint program, int location, float v0, float v1, float v2)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Single v0

For the scalar commands, specifies the new values to be used for the specified uniform variable.

Single v1

For the scalar commands, specifies the new values to be used for the specified uniform variable.

Single v2

For the scalar commands, specifies the new values to be used for the specified uniform variable.

ProgramUniform3(UInt32, Int32, UInt32, UInt32, UInt32)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform3uiEXT")]
[CLSCompliant(false)]
public static void ProgramUniform3(uint program, int location, uint v0, uint v1, uint v2)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

UInt32 v0

For the scalar commands, specifies the new values to be used for the specified uniform variable.

UInt32 v1

For the scalar commands, specifies the new values to be used for the specified uniform variable.

UInt32 v2

For the scalar commands, specifies the new values to be used for the specified uniform variable.

ProgramUniform4(Int32, Int32, Double, Double, Double, Double)

[requires: EXT_direct_state_access] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4dEXT")]
[CLSCompliant(false)]
public static void ProgramUniform4(int program, int location, double x, double y, double z, double w)
Parameters
Type Name Description
Int32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Double x

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Double y

For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.

Double z

For the scalar commands, specifies the new values to be used for the specified uniform variable.

Double w

For the scalar commands, specifies the new values to be used for the specified uniform variable.

ProgramUniform4(Int32, Int32, Int32, Double*)

[requires: EXT_direct_state_access] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniform4(int program, int location, int count, [Count(Parameter = "count*4")] double *value)
Parameters
Type Name Description
Int32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Double* value

[length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform4(Int32, Int32, Int32, ref Double)

[requires: EXT_direct_state_access] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniform4(int program, int location, int count, [Count(Parameter = "count*4")] ref double value)
Parameters
Type Name Description
Int32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Double value

[length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform4(Int32, Int32, Int32, Double[])

[requires: EXT_direct_state_access] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniform4(int program, int location, int count, [Count(Parameter = "count*4")] double[] value)
Parameters
Type Name Description
Int32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Double[] value

[length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform4(Int32, Int32, Int32, Int32*)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4ivEXT")]
[CLSCompliant(false)]
public static void ProgramUniform4(int program, int location, int count, [Count(Parameter = "count*4")] int *value)
Parameters
Type Name Description
Int32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Int32* value

[length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform4(Int32, Int32, Int32, Int32, Int32, Int32)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4iEXT")]
[CLSCompliant(false)]
public static void ProgramUniform4(int program, int location, int v0, int v1, int v2, int v3)
Parameters
Type Name Description
Int32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 v0

For the scalar commands, specifies the new values to be used for the specified uniform variable.

Int32 v1

For the scalar commands, specifies the new values to be used for the specified uniform variable.

Int32 v2

For the scalar commands, specifies the new values to be used for the specified uniform variable.

Int32 v3

For the scalar commands, specifies the new values to be used for the specified uniform variable.

ProgramUniform4(Int32, Int32, Int32, ref Int32)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4ivEXT")]
[CLSCompliant(false)]
public static void ProgramUniform4(int program, int location, int count, [Count(Parameter = "count*4")] ref int value)
Parameters
Type Name Description
Int32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Int32 value

[length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform4(Int32, Int32, Int32, Int32[])

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4ivEXT")]
[CLSCompliant(false)]
public static void ProgramUniform4(int program, int location, int count, [Count(Parameter = "count*4")] int[] value)
Parameters
Type Name Description
Int32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Int32[] value

[length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform4(Int32, Int32, Int32, Single*)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniform4(int program, int location, int count, [Count(Parameter = "count*4")] float *value)
Parameters
Type Name Description
Int32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Single* value

[length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform4(Int32, Int32, Int32, ref Single)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniform4(int program, int location, int count, [Count(Parameter = "count*4")] ref float value)
Parameters
Type Name Description
Int32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Single value

[length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform4(Int32, Int32, Int32, Single[])

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniform4(int program, int location, int count, [Count(Parameter = "count*4")] float[] value)
Parameters
Type Name Description
Int32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Single[] value

[length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform4(Int32, Int32, Single, Single, Single, Single)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fEXT")]
[CLSCompliant(false)]
public static void ProgramUniform4(int program, int location, float v0, float v1, float v2, float v3)
Parameters
Type Name Description
Int32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Single v0

For the scalar commands, specifies the new values to be used for the specified uniform variable.

Single v1

For the scalar commands, specifies the new values to be used for the specified uniform variable.

Single v2

For the scalar commands, specifies the new values to be used for the specified uniform variable.

Single v3

For the scalar commands, specifies the new values to be used for the specified uniform variable.

ProgramUniform4(UInt32, Int32, Double, Double, Double, Double)

[requires: EXT_direct_state_access] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4dEXT")]
[CLSCompliant(false)]
public static void ProgramUniform4(uint program, int location, double x, double y, double z, double w)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Double x

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Double y

For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable.

Double z

For the scalar commands, specifies the new values to be used for the specified uniform variable.

Double w

For the scalar commands, specifies the new values to be used for the specified uniform variable.

ProgramUniform4(UInt32, Int32, Int32, Double*)

[requires: EXT_direct_state_access] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniform4(uint program, int location, int count, [Count(Parameter = "count*4")] double *value)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Double* value

[length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform4(UInt32, Int32, Int32, ref Double)

[requires: EXT_direct_state_access] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniform4(uint program, int location, int count, [Count(Parameter = "count*4")] ref double value)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Double value

[length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform4(UInt32, Int32, Int32, Double[])

[requires: EXT_direct_state_access] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniform4(uint program, int location, int count, [Count(Parameter = "count*4")] double[] value)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Double[] value

[length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform4(UInt32, Int32, Int32, Int32*)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4ivEXT")]
[CLSCompliant(false)]
public static void ProgramUniform4(uint program, int location, int count, [Count(Parameter = "count*4")] int *value)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Int32* value

[length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform4(UInt32, Int32, Int32, Int32, Int32, Int32)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4iEXT")]
[CLSCompliant(false)]
public static void ProgramUniform4(uint program, int location, int v0, int v1, int v2, int v3)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 v0

For the scalar commands, specifies the new values to be used for the specified uniform variable.

Int32 v1

For the scalar commands, specifies the new values to be used for the specified uniform variable.

Int32 v2

For the scalar commands, specifies the new values to be used for the specified uniform variable.

Int32 v3

For the scalar commands, specifies the new values to be used for the specified uniform variable.

ProgramUniform4(UInt32, Int32, Int32, ref Int32)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4ivEXT")]
[CLSCompliant(false)]
public static void ProgramUniform4(uint program, int location, int count, [Count(Parameter = "count*4")] ref int value)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Int32 value

[length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform4(UInt32, Int32, Int32, Int32[])

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4ivEXT")]
[CLSCompliant(false)]
public static void ProgramUniform4(uint program, int location, int count, [Count(Parameter = "count*4")] int[] value)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Int32[] value

[length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform4(UInt32, Int32, Int32, Single*)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniform4(uint program, int location, int count, [Count(Parameter = "count*4")] float *value)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Single* value

[length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform4(UInt32, Int32, Int32, ref Single)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniform4(uint program, int location, int count, [Count(Parameter = "count*4")] ref float value)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Single value

[length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform4(UInt32, Int32, Int32, Single[])

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniform4(uint program, int location, int count, [Count(Parameter = "count*4")] float[] value)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Single[] value

[length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform4(UInt32, Int32, Int32, UInt32*)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4uivEXT")]
[CLSCompliant(false)]
public static void ProgramUniform4(uint program, int location, int count, [Count(Parameter = "count*4")] uint *value)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

UInt32* value

[length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform4(UInt32, Int32, Int32, ref UInt32)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4uivEXT")]
[CLSCompliant(false)]
public static void ProgramUniform4(uint program, int location, int count, [Count(Parameter = "count*4")] ref uint value)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

UInt32 value

[length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform4(UInt32, Int32, Int32, UInt32[])

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4uivEXT")]
[CLSCompliant(false)]
public static void ProgramUniform4(uint program, int location, int count, [Count(Parameter = "count*4")] uint[] value)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

UInt32[] value

[length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

ProgramUniform4(UInt32, Int32, Single, Single, Single, Single)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4fEXT")]
[CLSCompliant(false)]
public static void ProgramUniform4(uint program, int location, float v0, float v1, float v2, float v3)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

Single v0

For the scalar commands, specifies the new values to be used for the specified uniform variable.

Single v1

For the scalar commands, specifies the new values to be used for the specified uniform variable.

Single v2

For the scalar commands, specifies the new values to be used for the specified uniform variable.

Single v3

For the scalar commands, specifies the new values to be used for the specified uniform variable.

ProgramUniform4(UInt32, Int32, UInt32, UInt32, UInt32, UInt32)

[requires: EXT_direct_state_access|EXT_separate_shader_objects] Specify the value of a uniform variable for a specified program object

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniform4uiEXT")]
[CLSCompliant(false)]
public static void ProgramUniform4(uint program, int location, uint v0, uint v1, uint v2, uint v3)
Parameters
Type Name Description
UInt32 program

Specifies the handle of the program containing the uniform variable to be modified.

Int32 location

Specifies the location of the uniform variable to be modified.

UInt32 v0

For the scalar commands, specifies the new values to be used for the specified uniform variable.

UInt32 v1

For the scalar commands, specifies the new values to be used for the specified uniform variable.

UInt32 v2

For the scalar commands, specifies the new values to be used for the specified uniform variable.

UInt32 v3

For the scalar commands, specifies the new values to be used for the specified uniform variable.

ProgramUniformMatrix2(Int32, Int32, Int32, Boolean, Double*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2(int program, int location, int count, bool transpose, [Count(Parameter = "count*4")] double *value)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 count
Boolean transpose
Double* value

[length: count*4]

ProgramUniformMatrix2(Int32, Int32, Int32, Boolean, ref Double)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2(int program, int location, int count, bool transpose, [Count(Parameter = "count*4")] ref double value)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 count
Boolean transpose
Double value

[length: count*4]

ProgramUniformMatrix2(Int32, Int32, Int32, Boolean, Double[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2(int program, int location, int count, bool transpose, [Count(Parameter = "count*4")] double[] value)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 count
Boolean transpose
Double[] value

[length: count*4]

ProgramUniformMatrix2(Int32, Int32, Int32, Boolean, Single*)

[requires: EXT_direct_state_access|EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2(int program, int location, int count, bool transpose, [Count(Parameter = "count*4")] float *value)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 count
Boolean transpose
Single* value

[length: count*4]

ProgramUniformMatrix2(Int32, Int32, Int32, Boolean, ref Single)

[requires: EXT_direct_state_access|EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2(int program, int location, int count, bool transpose, [Count(Parameter = "count*4")] ref float value)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 count
Boolean transpose
Single value

[length: count*4]

ProgramUniformMatrix2(Int32, Int32, Int32, Boolean, Single[])

[requires: EXT_direct_state_access|EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2(int program, int location, int count, bool transpose, [Count(Parameter = "count*4")] float[] value)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 count
Boolean transpose
Single[] value

[length: count*4]

ProgramUniformMatrix2(UInt32, Int32, Int32, Boolean, Double*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2(uint program, int location, int count, bool transpose, [Count(Parameter = "count*4")] double *value)
Parameters
Type Name Description
UInt32 program
Int32 location
Int32 count
Boolean transpose
Double* value

[length: count*4]

ProgramUniformMatrix2(UInt32, Int32, Int32, Boolean, ref Double)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2(uint program, int location, int count, bool transpose, [Count(Parameter = "count*4")] ref double value)
Parameters
Type Name Description
UInt32 program
Int32 location
Int32 count
Boolean transpose
Double value

[length: count*4]

ProgramUniformMatrix2(UInt32, Int32, Int32, Boolean, Double[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2(uint program, int location, int count, bool transpose, [Count(Parameter = "count*4")] double[] value)
Parameters
Type Name Description
UInt32 program
Int32 location
Int32 count
Boolean transpose
Double[] value

[length: count*4]

ProgramUniformMatrix2(UInt32, Int32, Int32, Boolean, Single*)

[requires: EXT_direct_state_access|EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2(uint program, int location, int count, bool transpose, [Count(Parameter = "count*4")] float *value)
Parameters
Type Name Description
UInt32 program
Int32 location
Int32 count
Boolean transpose
Single* value

[length: count*4]

ProgramUniformMatrix2(UInt32, Int32, Int32, Boolean, ref Single)

[requires: EXT_direct_state_access|EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2(uint program, int location, int count, bool transpose, [Count(Parameter = "count*4")] ref float value)
Parameters
Type Name Description
UInt32 program
Int32 location
Int32 count
Boolean transpose
Single value

[length: count*4]

ProgramUniformMatrix2(UInt32, Int32, Int32, Boolean, Single[])

[requires: EXT_direct_state_access|EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2(uint program, int location, int count, bool transpose, [Count(Parameter = "count*4")] float[] value)
Parameters
Type Name Description
UInt32 program
Int32 location
Int32 count
Boolean transpose
Single[] value

[length: count*4]

ProgramUniformMatrix2x3(Int32, Int32, Int32, Boolean, Double*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x3dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x3(int program, int location, int count, bool transpose, [Count(Parameter = "count*6")] double *value)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 count
Boolean transpose
Double* value

[length: count*6]

ProgramUniformMatrix2x3(Int32, Int32, Int32, Boolean, ref Double)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x3dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x3(int program, int location, int count, bool transpose, [Count(Parameter = "count*6")] ref double value)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 count
Boolean transpose
Double value

[length: count*6]

ProgramUniformMatrix2x3(Int32, Int32, Int32, Boolean, Double[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x3dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x3(int program, int location, int count, bool transpose, [Count(Parameter = "count*6")] double[] value)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 count
Boolean transpose
Double[] value

[length: count*6]

ProgramUniformMatrix2x3(Int32, Int32, Int32, Boolean, Single*)

[requires: EXT_direct_state_access|EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x3(int program, int location, int count, bool transpose, [Count(Parameter = "count*6")] float *value)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 count
Boolean transpose
Single* value

[length: count*6]

ProgramUniformMatrix2x3(Int32, Int32, Int32, Boolean, ref Single)

[requires: EXT_direct_state_access|EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x3(int program, int location, int count, bool transpose, [Count(Parameter = "count*6")] ref float value)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 count
Boolean transpose
Single value

[length: count*6]

ProgramUniformMatrix2x3(Int32, Int32, Int32, Boolean, Single[])

[requires: EXT_direct_state_access|EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x3(int program, int location, int count, bool transpose, [Count(Parameter = "count*6")] float[] value)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 count
Boolean transpose
Single[] value

[length: count*6]

ProgramUniformMatrix2x3(UInt32, Int32, Int32, Boolean, Double*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x3dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x3(uint program, int location, int count, bool transpose, [Count(Parameter = "count*6")] double *value)
Parameters
Type Name Description
UInt32 program
Int32 location
Int32 count
Boolean transpose
Double* value

[length: count*6]

ProgramUniformMatrix2x3(UInt32, Int32, Int32, Boolean, ref Double)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x3dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x3(uint program, int location, int count, bool transpose, [Count(Parameter = "count*6")] ref double value)
Parameters
Type Name Description
UInt32 program
Int32 location
Int32 count
Boolean transpose
Double value

[length: count*6]

ProgramUniformMatrix2x3(UInt32, Int32, Int32, Boolean, Double[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x3dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x3(uint program, int location, int count, bool transpose, [Count(Parameter = "count*6")] double[] value)
Parameters
Type Name Description
UInt32 program
Int32 location
Int32 count
Boolean transpose
Double[] value

[length: count*6]

ProgramUniformMatrix2x3(UInt32, Int32, Int32, Boolean, Single*)

[requires: EXT_direct_state_access|EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x3(uint program, int location, int count, bool transpose, [Count(Parameter = "count*6")] float *value)
Parameters
Type Name Description
UInt32 program
Int32 location
Int32 count
Boolean transpose
Single* value

[length: count*6]

ProgramUniformMatrix2x3(UInt32, Int32, Int32, Boolean, ref Single)

[requires: EXT_direct_state_access|EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x3(uint program, int location, int count, bool transpose, [Count(Parameter = "count*6")] ref float value)
Parameters
Type Name Description
UInt32 program
Int32 location
Int32 count
Boolean transpose
Single value

[length: count*6]

ProgramUniformMatrix2x3(UInt32, Int32, Int32, Boolean, Single[])

[requires: EXT_direct_state_access|EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x3(uint program, int location, int count, bool transpose, [Count(Parameter = "count*6")] float[] value)
Parameters
Type Name Description
UInt32 program
Int32 location
Int32 count
Boolean transpose
Single[] value

[length: count*6]

ProgramUniformMatrix2x4(Int32, Int32, Int32, Boolean, Double*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x4dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x4(int program, int location, int count, bool transpose, [Count(Parameter = "count*8")] double *value)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 count
Boolean transpose
Double* value

[length: count*8]

ProgramUniformMatrix2x4(Int32, Int32, Int32, Boolean, ref Double)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x4dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x4(int program, int location, int count, bool transpose, [Count(Parameter = "count*8")] ref double value)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 count
Boolean transpose
Double value

[length: count*8]

ProgramUniformMatrix2x4(Int32, Int32, Int32, Boolean, Double[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x4dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x4(int program, int location, int count, bool transpose, [Count(Parameter = "count*8")] double[] value)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 count
Boolean transpose
Double[] value

[length: count*8]

ProgramUniformMatrix2x4(Int32, Int32, Int32, Boolean, Single*)

[requires: EXT_direct_state_access|EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x4(int program, int location, int count, bool transpose, [Count(Parameter = "count*8")] float *value)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 count
Boolean transpose
Single* value

[length: count*8]

ProgramUniformMatrix2x4(Int32, Int32, Int32, Boolean, ref Single)

[requires: EXT_direct_state_access|EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x4(int program, int location, int count, bool transpose, [Count(Parameter = "count*8")] ref float value)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 count
Boolean transpose
Single value

[length: count*8]

ProgramUniformMatrix2x4(Int32, Int32, Int32, Boolean, Single[])

[requires: EXT_direct_state_access|EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x4(int program, int location, int count, bool transpose, [Count(Parameter = "count*8")] float[] value)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 count
Boolean transpose
Single[] value

[length: count*8]

ProgramUniformMatrix2x4(UInt32, Int32, Int32, Boolean, Double*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x4dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x4(uint program, int location, int count, bool transpose, [Count(Parameter = "count*8")] double *value)
Parameters
Type Name Description
UInt32 program
Int32 location
Int32 count
Boolean transpose
Double* value

[length: count*8]

ProgramUniformMatrix2x4(UInt32, Int32, Int32, Boolean, ref Double)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x4dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x4(uint program, int location, int count, bool transpose, [Count(Parameter = "count*8")] ref double value)
Parameters
Type Name Description
UInt32 program
Int32 location
Int32 count
Boolean transpose
Double value

[length: count*8]

ProgramUniformMatrix2x4(UInt32, Int32, Int32, Boolean, Double[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x4dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x4(uint program, int location, int count, bool transpose, [Count(Parameter = "count*8")] double[] value)
Parameters
Type Name Description
UInt32 program
Int32 location
Int32 count
Boolean transpose
Double[] value

[length: count*8]

ProgramUniformMatrix2x4(UInt32, Int32, Int32, Boolean, Single*)

[requires: EXT_direct_state_access|EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x4(uint program, int location, int count, bool transpose, [Count(Parameter = "count*8")] float *value)
Parameters
Type Name Description
UInt32 program
Int32 location
Int32 count
Boolean transpose
Single* value

[length: count*8]

ProgramUniformMatrix2x4(UInt32, Int32, Int32, Boolean, ref Single)

[requires: EXT_direct_state_access|EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x4(uint program, int location, int count, bool transpose, [Count(Parameter = "count*8")] ref float value)
Parameters
Type Name Description
UInt32 program
Int32 location
Int32 count
Boolean transpose
Single value

[length: count*8]

ProgramUniformMatrix2x4(UInt32, Int32, Int32, Boolean, Single[])

[requires: EXT_direct_state_access|EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x4(uint program, int location, int count, bool transpose, [Count(Parameter = "count*8")] float[] value)
Parameters
Type Name Description
UInt32 program
Int32 location
Int32 count
Boolean transpose
Single[] value

[length: count*8]

ProgramUniformMatrix3(Int32, Int32, Int32, Boolean, Double*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3(int program, int location, int count, bool transpose, [Count(Parameter = "count*9")] double *value)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 count
Boolean transpose
Double* value

[length: count*9]

ProgramUniformMatrix3(Int32, Int32, Int32, Boolean, ref Double)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3(int program, int location, int count, bool transpose, [Count(Parameter = "count*9")] ref double value)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 count
Boolean transpose
Double value

[length: count*9]

ProgramUniformMatrix3(Int32, Int32, Int32, Boolean, Double[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3(int program, int location, int count, bool transpose, [Count(Parameter = "count*9")] double[] value)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 count
Boolean transpose
Double[] value

[length: count*9]

ProgramUniformMatrix3(Int32, Int32, Int32, Boolean, Single*)

[requires: EXT_direct_state_access|EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3(int program, int location, int count, bool transpose, [Count(Parameter = "count*9")] float *value)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 count
Boolean transpose
Single* value

[length: count*9]

ProgramUniformMatrix3(Int32, Int32, Int32, Boolean, ref Single)

[requires: EXT_direct_state_access|EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3(int program, int location, int count, bool transpose, [Count(Parameter = "count*9")] ref float value)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 count
Boolean transpose
Single value

[length: count*9]

ProgramUniformMatrix3(Int32, Int32, Int32, Boolean, Single[])

[requires: EXT_direct_state_access|EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3(int program, int location, int count, bool transpose, [Count(Parameter = "count*9")] float[] value)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 count
Boolean transpose
Single[] value

[length: count*9]

ProgramUniformMatrix3(UInt32, Int32, Int32, Boolean, Double*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3(uint program, int location, int count, bool transpose, [Count(Parameter = "count*9")] double *value)
Parameters
Type Name Description
UInt32 program
Int32 location
Int32 count
Boolean transpose
Double* value

[length: count*9]

ProgramUniformMatrix3(UInt32, Int32, Int32, Boolean, ref Double)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3(uint program, int location, int count, bool transpose, [Count(Parameter = "count*9")] ref double value)
Parameters
Type Name Description
UInt32 program
Int32 location
Int32 count
Boolean transpose
Double value

[length: count*9]

ProgramUniformMatrix3(UInt32, Int32, Int32, Boolean, Double[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3(uint program, int location, int count, bool transpose, [Count(Parameter = "count*9")] double[] value)
Parameters
Type Name Description
UInt32 program
Int32 location
Int32 count
Boolean transpose
Double[] value

[length: count*9]

ProgramUniformMatrix3(UInt32, Int32, Int32, Boolean, Single*)

[requires: EXT_direct_state_access|EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3(uint program, int location, int count, bool transpose, [Count(Parameter = "count*9")] float *value)
Parameters
Type Name Description
UInt32 program
Int32 location
Int32 count
Boolean transpose
Single* value

[length: count*9]

ProgramUniformMatrix3(UInt32, Int32, Int32, Boolean, ref Single)

[requires: EXT_direct_state_access|EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3(uint program, int location, int count, bool transpose, [Count(Parameter = "count*9")] ref float value)
Parameters
Type Name Description
UInt32 program
Int32 location
Int32 count
Boolean transpose
Single value

[length: count*9]

ProgramUniformMatrix3(UInt32, Int32, Int32, Boolean, Single[])

[requires: EXT_direct_state_access|EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3(uint program, int location, int count, bool transpose, [Count(Parameter = "count*9")] float[] value)
Parameters
Type Name Description
UInt32 program
Int32 location
Int32 count
Boolean transpose
Single[] value

[length: count*9]

ProgramUniformMatrix3x2(Int32, Int32, Int32, Boolean, Double*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x2dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x2(int program, int location, int count, bool transpose, [Count(Parameter = "count*6")] double *value)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 count
Boolean transpose
Double* value

[length: count*6]

ProgramUniformMatrix3x2(Int32, Int32, Int32, Boolean, ref Double)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x2dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x2(int program, int location, int count, bool transpose, [Count(Parameter = "count*6")] ref double value)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 count
Boolean transpose
Double value

[length: count*6]

ProgramUniformMatrix3x2(Int32, Int32, Int32, Boolean, Double[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x2dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x2(int program, int location, int count, bool transpose, [Count(Parameter = "count*6")] double[] value)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 count
Boolean transpose
Double[] value

[length: count*6]

ProgramUniformMatrix3x2(Int32, Int32, Int32, Boolean, Single*)

[requires: EXT_direct_state_access|EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x2(int program, int location, int count, bool transpose, [Count(Parameter = "count*6")] float *value)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 count
Boolean transpose
Single* value

[length: count*6]

ProgramUniformMatrix3x2(Int32, Int32, Int32, Boolean, ref Single)

[requires: EXT_direct_state_access|EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x2(int program, int location, int count, bool transpose, [Count(Parameter = "count*6")] ref float value)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 count
Boolean transpose
Single value

[length: count*6]

ProgramUniformMatrix3x2(Int32, Int32, Int32, Boolean, Single[])

[requires: EXT_direct_state_access|EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x2(int program, int location, int count, bool transpose, [Count(Parameter = "count*6")] float[] value)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 count
Boolean transpose
Single[] value

[length: count*6]

ProgramUniformMatrix3x2(UInt32, Int32, Int32, Boolean, Double*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x2dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x2(uint program, int location, int count, bool transpose, [Count(Parameter = "count*6")] double *value)
Parameters
Type Name Description
UInt32 program
Int32 location
Int32 count
Boolean transpose
Double* value

[length: count*6]

ProgramUniformMatrix3x2(UInt32, Int32, Int32, Boolean, ref Double)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x2dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x2(uint program, int location, int count, bool transpose, [Count(Parameter = "count*6")] ref double value)
Parameters
Type Name Description
UInt32 program
Int32 location
Int32 count
Boolean transpose
Double value

[length: count*6]

ProgramUniformMatrix3x2(UInt32, Int32, Int32, Boolean, Double[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x2dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x2(uint program, int location, int count, bool transpose, [Count(Parameter = "count*6")] double[] value)
Parameters
Type Name Description
UInt32 program
Int32 location
Int32 count
Boolean transpose
Double[] value

[length: count*6]

ProgramUniformMatrix3x2(UInt32, Int32, Int32, Boolean, Single*)

[requires: EXT_direct_state_access|EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x2(uint program, int location, int count, bool transpose, [Count(Parameter = "count*6")] float *value)
Parameters
Type Name Description
UInt32 program
Int32 location
Int32 count
Boolean transpose
Single* value

[length: count*6]

ProgramUniformMatrix3x2(UInt32, Int32, Int32, Boolean, ref Single)

[requires: EXT_direct_state_access|EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x2(uint program, int location, int count, bool transpose, [Count(Parameter = "count*6")] ref float value)
Parameters
Type Name Description
UInt32 program
Int32 location
Int32 count
Boolean transpose
Single value

[length: count*6]

ProgramUniformMatrix3x2(UInt32, Int32, Int32, Boolean, Single[])

[requires: EXT_direct_state_access|EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x2(uint program, int location, int count, bool transpose, [Count(Parameter = "count*6")] float[] value)
Parameters
Type Name Description
UInt32 program
Int32 location
Int32 count
Boolean transpose
Single[] value

[length: count*6]

ProgramUniformMatrix3x4(Int32, Int32, Int32, Boolean, Double*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x4dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x4(int program, int location, int count, bool transpose, [Count(Parameter = "count*12")] double *value)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 count
Boolean transpose
Double* value

[length: count*12]

ProgramUniformMatrix3x4(Int32, Int32, Int32, Boolean, ref Double)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x4dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x4(int program, int location, int count, bool transpose, [Count(Parameter = "count*12")] ref double value)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 count
Boolean transpose
Double value

[length: count*12]

ProgramUniformMatrix3x4(Int32, Int32, Int32, Boolean, Double[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x4dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x4(int program, int location, int count, bool transpose, [Count(Parameter = "count*12")] double[] value)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 count
Boolean transpose
Double[] value

[length: count*12]

ProgramUniformMatrix3x4(Int32, Int32, Int32, Boolean, Single*)

[requires: EXT_direct_state_access|EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x4(int program, int location, int count, bool transpose, [Count(Parameter = "count*12")] float *value)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 count
Boolean transpose
Single* value

[length: count*12]

ProgramUniformMatrix3x4(Int32, Int32, Int32, Boolean, ref Single)

[requires: EXT_direct_state_access|EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x4(int program, int location, int count, bool transpose, [Count(Parameter = "count*12")] ref float value)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 count
Boolean transpose
Single value

[length: count*12]

ProgramUniformMatrix3x4(Int32, Int32, Int32, Boolean, Single[])

[requires: EXT_direct_state_access|EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x4(int program, int location, int count, bool transpose, [Count(Parameter = "count*12")] float[] value)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 count
Boolean transpose
Single[] value

[length: count*12]

ProgramUniformMatrix3x4(UInt32, Int32, Int32, Boolean, Double*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x4dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x4(uint program, int location, int count, bool transpose, [Count(Parameter = "count*12")] double *value)
Parameters
Type Name Description
UInt32 program
Int32 location
Int32 count
Boolean transpose
Double* value

[length: count*12]

ProgramUniformMatrix3x4(UInt32, Int32, Int32, Boolean, ref Double)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x4dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x4(uint program, int location, int count, bool transpose, [Count(Parameter = "count*12")] ref double value)
Parameters
Type Name Description
UInt32 program
Int32 location
Int32 count
Boolean transpose
Double value

[length: count*12]

ProgramUniformMatrix3x4(UInt32, Int32, Int32, Boolean, Double[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x4dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x4(uint program, int location, int count, bool transpose, [Count(Parameter = "count*12")] double[] value)
Parameters
Type Name Description
UInt32 program
Int32 location
Int32 count
Boolean transpose
Double[] value

[length: count*12]

ProgramUniformMatrix3x4(UInt32, Int32, Int32, Boolean, Single*)

[requires: EXT_direct_state_access|EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x4(uint program, int location, int count, bool transpose, [Count(Parameter = "count*12")] float *value)
Parameters
Type Name Description
UInt32 program
Int32 location
Int32 count
Boolean transpose
Single* value

[length: count*12]

ProgramUniformMatrix3x4(UInt32, Int32, Int32, Boolean, ref Single)

[requires: EXT_direct_state_access|EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x4(uint program, int location, int count, bool transpose, [Count(Parameter = "count*12")] ref float value)
Parameters
Type Name Description
UInt32 program
Int32 location
Int32 count
Boolean transpose
Single value

[length: count*12]

ProgramUniformMatrix3x4(UInt32, Int32, Int32, Boolean, Single[])

[requires: EXT_direct_state_access|EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x4(uint program, int location, int count, bool transpose, [Count(Parameter = "count*12")] float[] value)
Parameters
Type Name Description
UInt32 program
Int32 location
Int32 count
Boolean transpose
Single[] value

[length: count*12]

ProgramUniformMatrix4(Int32, Int32, Int32, Boolean, Double*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4(int program, int location, int count, bool transpose, [Count(Parameter = "count*16")] double *value)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 count
Boolean transpose
Double* value

[length: count*16]

ProgramUniformMatrix4(Int32, Int32, Int32, Boolean, ref Double)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4(int program, int location, int count, bool transpose, [Count(Parameter = "count*16")] ref double value)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 count
Boolean transpose
Double value

[length: count*16]

ProgramUniformMatrix4(Int32, Int32, Int32, Boolean, Double[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4(int program, int location, int count, bool transpose, [Count(Parameter = "count*16")] double[] value)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 count
Boolean transpose
Double[] value

[length: count*16]

ProgramUniformMatrix4(Int32, Int32, Int32, Boolean, Single*)

[requires: EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4(int program, int location, int count, bool transpose, [Count(Parameter = "count*16")] float *value)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 count
Boolean transpose
Single* value

[length: count*16]

ProgramUniformMatrix4(Int32, Int32, Int32, Boolean, ref Single)

[requires: EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4(int program, int location, int count, bool transpose, [Count(Parameter = "count*16")] ref float value)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 count
Boolean transpose
Single value

[length: count*16]

ProgramUniformMatrix4(Int32, Int32, Int32, Boolean, Single[])

[requires: EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4(int program, int location, int count, bool transpose, [Count(Parameter = "count*16")] float[] value)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 count
Boolean transpose
Single[] value

[length: count*16]

ProgramUniformMatrix4(UInt32, Int32, Int32, Boolean, Double*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4(uint program, int location, int count, bool transpose, [Count(Parameter = "count*16")] double *value)
Parameters
Type Name Description
UInt32 program
Int32 location
Int32 count
Boolean transpose
Double* value

[length: count*16]

ProgramUniformMatrix4(UInt32, Int32, Int32, Boolean, ref Double)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4(uint program, int location, int count, bool transpose, [Count(Parameter = "count*16")] ref double value)
Parameters
Type Name Description
UInt32 program
Int32 location
Int32 count
Boolean transpose
Double value

[length: count*16]

ProgramUniformMatrix4(UInt32, Int32, Int32, Boolean, Double[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4(uint program, int location, int count, bool transpose, [Count(Parameter = "count*16")] double[] value)
Parameters
Type Name Description
UInt32 program
Int32 location
Int32 count
Boolean transpose
Double[] value

[length: count*16]

ProgramUniformMatrix4(UInt32, Int32, Int32, Boolean, Single*)

[requires: EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4(uint program, int location, int count, bool transpose, [Count(Parameter = "count*16")] float *value)
Parameters
Type Name Description
UInt32 program
Int32 location
Int32 count
Boolean transpose
Single* value

[length: count*16]

ProgramUniformMatrix4(UInt32, Int32, Int32, Boolean, ref Single)

[requires: EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4(uint program, int location, int count, bool transpose, [Count(Parameter = "count*16")] ref float value)
Parameters
Type Name Description
UInt32 program
Int32 location
Int32 count
Boolean transpose
Single value

[length: count*16]

ProgramUniformMatrix4(UInt32, Int32, Int32, Boolean, Single[])

[requires: EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4(uint program, int location, int count, bool transpose, [Count(Parameter = "count*16")] float[] value)
Parameters
Type Name Description
UInt32 program
Int32 location
Int32 count
Boolean transpose
Single[] value

[length: count*16]

ProgramUniformMatrix4x2(Int32, Int32, Int32, Boolean, Double*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x2dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x2(int program, int location, int count, bool transpose, [Count(Parameter = "count*8")] double *value)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 count
Boolean transpose
Double* value

[length: count*8]

ProgramUniformMatrix4x2(Int32, Int32, Int32, Boolean, ref Double)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x2dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x2(int program, int location, int count, bool transpose, [Count(Parameter = "count*8")] ref double value)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 count
Boolean transpose
Double value

[length: count*8]

ProgramUniformMatrix4x2(Int32, Int32, Int32, Boolean, Double[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x2dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x2(int program, int location, int count, bool transpose, [Count(Parameter = "count*8")] double[] value)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 count
Boolean transpose
Double[] value

[length: count*8]

ProgramUniformMatrix4x2(Int32, Int32, Int32, Boolean, Single*)

[requires: EXT_direct_state_access|EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x2(int program, int location, int count, bool transpose, [Count(Parameter = "count*8")] float *value)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 count
Boolean transpose
Single* value

[length: count*8]

ProgramUniformMatrix4x2(Int32, Int32, Int32, Boolean, ref Single)

[requires: EXT_direct_state_access|EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x2(int program, int location, int count, bool transpose, [Count(Parameter = "count*8")] ref float value)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 count
Boolean transpose
Single value

[length: count*8]

ProgramUniformMatrix4x2(Int32, Int32, Int32, Boolean, Single[])

[requires: EXT_direct_state_access|EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x2(int program, int location, int count, bool transpose, [Count(Parameter = "count*8")] float[] value)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 count
Boolean transpose
Single[] value

[length: count*8]

ProgramUniformMatrix4x2(UInt32, Int32, Int32, Boolean, Double*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x2dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x2(uint program, int location, int count, bool transpose, [Count(Parameter = "count*8")] double *value)
Parameters
Type Name Description
UInt32 program
Int32 location
Int32 count
Boolean transpose
Double* value

[length: count*8]

ProgramUniformMatrix4x2(UInt32, Int32, Int32, Boolean, ref Double)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x2dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x2(uint program, int location, int count, bool transpose, [Count(Parameter = "count*8")] ref double value)
Parameters
Type Name Description
UInt32 program
Int32 location
Int32 count
Boolean transpose
Double value

[length: count*8]

ProgramUniformMatrix4x2(UInt32, Int32, Int32, Boolean, Double[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x2dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x2(uint program, int location, int count, bool transpose, [Count(Parameter = "count*8")] double[] value)
Parameters
Type Name Description
UInt32 program
Int32 location
Int32 count
Boolean transpose
Double[] value

[length: count*8]

ProgramUniformMatrix4x2(UInt32, Int32, Int32, Boolean, Single*)

[requires: EXT_direct_state_access|EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x2(uint program, int location, int count, bool transpose, [Count(Parameter = "count*8")] float *value)
Parameters
Type Name Description
UInt32 program
Int32 location
Int32 count
Boolean transpose
Single* value

[length: count*8]

ProgramUniformMatrix4x2(UInt32, Int32, Int32, Boolean, ref Single)

[requires: EXT_direct_state_access|EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x2(uint program, int location, int count, bool transpose, [Count(Parameter = "count*8")] ref float value)
Parameters
Type Name Description
UInt32 program
Int32 location
Int32 count
Boolean transpose
Single value

[length: count*8]

ProgramUniformMatrix4x2(UInt32, Int32, Int32, Boolean, Single[])

[requires: EXT_direct_state_access|EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x2(uint program, int location, int count, bool transpose, [Count(Parameter = "count*8")] float[] value)
Parameters
Type Name Description
UInt32 program
Int32 location
Int32 count
Boolean transpose
Single[] value

[length: count*8]

ProgramUniformMatrix4x3(Int32, Int32, Int32, Boolean, Double*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x3dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x3(int program, int location, int count, bool transpose, [Count(Parameter = "count*12")] double *value)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 count
Boolean transpose
Double* value

[length: count*12]

ProgramUniformMatrix4x3(Int32, Int32, Int32, Boolean, ref Double)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x3dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x3(int program, int location, int count, bool transpose, [Count(Parameter = "count*12")] ref double value)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 count
Boolean transpose
Double value

[length: count*12]

ProgramUniformMatrix4x3(Int32, Int32, Int32, Boolean, Double[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x3dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x3(int program, int location, int count, bool transpose, [Count(Parameter = "count*12")] double[] value)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 count
Boolean transpose
Double[] value

[length: count*12]

ProgramUniformMatrix4x3(Int32, Int32, Int32, Boolean, Single*)

[requires: EXT_direct_state_access|EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x3(int program, int location, int count, bool transpose, [Count(Parameter = "count*12")] float *value)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 count
Boolean transpose
Single* value

[length: count*12]

ProgramUniformMatrix4x3(Int32, Int32, Int32, Boolean, ref Single)

[requires: EXT_direct_state_access|EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x3(int program, int location, int count, bool transpose, [Count(Parameter = "count*12")] ref float value)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 count
Boolean transpose
Single value

[length: count*12]

ProgramUniformMatrix4x3(Int32, Int32, Int32, Boolean, Single[])

[requires: EXT_direct_state_access|EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x3(int program, int location, int count, bool transpose, [Count(Parameter = "count*12")] float[] value)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 count
Boolean transpose
Single[] value

[length: count*12]

ProgramUniformMatrix4x3(UInt32, Int32, Int32, Boolean, Double*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x3dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x3(uint program, int location, int count, bool transpose, [Count(Parameter = "count*12")] double *value)
Parameters
Type Name Description
UInt32 program
Int32 location
Int32 count
Boolean transpose
Double* value

[length: count*12]

ProgramUniformMatrix4x3(UInt32, Int32, Int32, Boolean, ref Double)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x3dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x3(uint program, int location, int count, bool transpose, [Count(Parameter = "count*12")] ref double value)
Parameters
Type Name Description
UInt32 program
Int32 location
Int32 count
Boolean transpose
Double value

[length: count*12]

ProgramUniformMatrix4x3(UInt32, Int32, Int32, Boolean, Double[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x3dvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x3(uint program, int location, int count, bool transpose, [Count(Parameter = "count*12")] double[] value)
Parameters
Type Name Description
UInt32 program
Int32 location
Int32 count
Boolean transpose
Double[] value

[length: count*12]

ProgramUniformMatrix4x3(UInt32, Int32, Int32, Boolean, Single*)

[requires: EXT_direct_state_access|EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x3(uint program, int location, int count, bool transpose, [Count(Parameter = "count*12")] float *value)
Parameters
Type Name Description
UInt32 program
Int32 location
Int32 count
Boolean transpose
Single* value

[length: count*12]

ProgramUniformMatrix4x3(UInt32, Int32, Int32, Boolean, ref Single)

[requires: EXT_direct_state_access|EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x3(uint program, int location, int count, bool transpose, [Count(Parameter = "count*12")] ref float value)
Parameters
Type Name Description
UInt32 program
Int32 location
Int32 count
Boolean transpose
Single value

[length: count*12]

ProgramUniformMatrix4x3(UInt32, Int32, Int32, Boolean, Single[])

[requires: EXT_direct_state_access|EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access|EXT_separate_shader_objects", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x3(uint program, int location, int count, bool transpose, [Count(Parameter = "count*12")] float[] value)
Parameters
Type Name Description
UInt32 program
Int32 location
Int32 count
Boolean transpose
Single[] value

[length: count*12]

ProvokingVertex(VertexProvokingMode)

[requires: EXT_provoking_vertex] Specifiy the vertex to be used as the source of data for flat shaded varyings

Declaration
[AutoGenerated(Category = "EXT_provoking_vertex", Version = "", EntryPoint = "glProvokingVertexEXT")]
public static void ProvokingVertex(VertexProvokingMode mode)
Parameters
Type Name Description
VertexProvokingMode mode

Specifies the vertex to be used as the source of data for flat shaded varyings.

PushClientAttribDefault(ClientAttribMask)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glPushClientAttribDefaultEXT")]
public static void PushClientAttribDefault(ClientAttribMask mask)
Parameters
Type Name Description
ClientAttribMask mask

PushGroupMarker(Int32, String)

[requires: EXT_debug_marker]

Declaration
[AutoGenerated(Category = "EXT_debug_marker", Version = "", EntryPoint = "glPushGroupMarkerEXT")]
public static void PushGroupMarker(int length, string marker)
Parameters
Type Name Description
Int32 length
String marker

RasterSamples(Int32, Boolean)

[requires: EXT_raster_multisample|EXT_texture_filter_minmax|NV_framebuffer_mixed_samples]

Declaration
[AutoGenerated(Category = "EXT_raster_multisample|EXT_texture_filter_minmax|NV_framebuffer_mixed_samples", Version = "", EntryPoint = "glRasterSamplesEXT")]
[CLSCompliant(false)]
public static void RasterSamples(int samples, bool fixedsamplelocations)
Parameters
Type Name Description
Int32 samples
Boolean fixedsamplelocations

RasterSamples(UInt32, Boolean)

[requires: EXT_raster_multisample|EXT_texture_filter_minmax|NV_framebuffer_mixed_samples]

Declaration
[AutoGenerated(Category = "EXT_raster_multisample|EXT_texture_filter_minmax|NV_framebuffer_mixed_samples", Version = "", EntryPoint = "glRasterSamplesEXT")]
[CLSCompliant(false)]
public static void RasterSamples(uint samples, bool fixedsamplelocations)
Parameters
Type Name Description
UInt32 samples
Boolean fixedsamplelocations

ReleaseKeyedMutexWin32(Int32, Int64)

[requires: EXT_win32_keyed_mutex]

Declaration
[AutoGenerated(Category = "EXT_win32_keyed_mutex", Version = "", EntryPoint = "glReleaseKeyedMutexWin32EXT")]
[CLSCompliant(false)]
public static bool ReleaseKeyedMutexWin32(int memory, long key)
Parameters
Type Name Description
Int32 memory
Int64 key
Returns
Type Description
Boolean

ReleaseKeyedMutexWin32(UInt32, UInt64)

[requires: EXT_win32_keyed_mutex]

Declaration
[AutoGenerated(Category = "EXT_win32_keyed_mutex", Version = "", EntryPoint = "glReleaseKeyedMutexWin32EXT")]
[CLSCompliant(false)]
public static bool ReleaseKeyedMutexWin32(uint memory, ulong key)
Parameters
Type Name Description
UInt32 memory
UInt64 key
Returns
Type Description
Boolean

RenderbufferStorage(RenderbufferTarget, RenderbufferStorage, Int32, Int32)

[requires: EXT_framebuffer_object] Establish data storage, format and dimensions of a renderbuffer object's image

Declaration
[AutoGenerated(Category = "EXT_framebuffer_object", Version = "", EntryPoint = "glRenderbufferStorageEXT")]
public static void RenderbufferStorage(RenderbufferTarget target, RenderbufferStorage internalformat, int width, int height)
Parameters
Type Name Description
RenderbufferTarget target

Specifies a binding to which the target of the allocation and must be Renderbuffer.

RenderbufferStorage internalformat

Specifies the internal format to use for the renderbuffer object's image.

Int32 width

Specifies the width of the renderbuffer, in pixels.

Int32 height

Specifies the height of the renderbuffer, in pixels.

RenderbufferStorageMultisample(ExtFramebufferMultisample, Int32, ExtFramebufferMultisample, Int32, Int32)

[requires: EXT_framebuffer_multisample] Establish data storage, format, dimensions and sample count of a renderbuffer object's image

Declaration
[Obsolete("Use RenderbufferTarget overload instead")]
[AutoGenerated(Category = "EXT_framebuffer_multisample", Version = "", EntryPoint = "glRenderbufferStorageMultisampleEXT")]
public static void RenderbufferStorageMultisample(ExtFramebufferMultisample target, int samples, ExtFramebufferMultisample internalformat, int width, int height)
Parameters
Type Name Description
ExtFramebufferMultisample target

Specifies a binding to which the target of the allocation and must be Renderbuffer.

Int32 samples

Specifies the number of samples to be used for the renderbuffer object's storage.

ExtFramebufferMultisample internalformat

Specifies the internal format to use for the renderbuffer object's image.

Int32 width

Specifies the width of the renderbuffer, in pixels.

Int32 height

Specifies the height of the renderbuffer, in pixels.

RenderbufferStorageMultisample(RenderbufferTarget, Int32, RenderbufferStorage, Int32, Int32)

[requires: EXT_framebuffer_multisample] Establish data storage, format, dimensions and sample count of a renderbuffer object's image

Declaration
[AutoGenerated(Category = "EXT_framebuffer_multisample", Version = "", EntryPoint = "glRenderbufferStorageMultisampleEXT")]
public static void RenderbufferStorageMultisample(RenderbufferTarget target, int samples, RenderbufferStorage internalformat, int width, int height)
Parameters
Type Name Description
RenderbufferTarget target

Specifies a binding to which the target of the allocation and must be Renderbuffer.

Int32 samples

Specifies the number of samples to be used for the renderbuffer object's storage.

RenderbufferStorage internalformat

Specifies the internal format to use for the renderbuffer object's image.

Int32 width

Specifies the width of the renderbuffer, in pixels.

Int32 height

Specifies the height of the renderbuffer, in pixels.

ResetHistogram(ExtHistogram)

[requires: EXT_histogram] Reset histogram table entries to zero

Declaration
[Obsolete("Use HistogramTargetExt overload instead")]
[AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glResetHistogramEXT")]
public static void ResetHistogram(ExtHistogram target)
Parameters
Type Name Description
ExtHistogram target

Must be Histogram.

ResetHistogram(HistogramTargetExt)

[requires: EXT_histogram] Reset histogram table entries to zero

Declaration
[AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glResetHistogramEXT")]
public static void ResetHistogram(HistogramTargetExt target)
Parameters
Type Name Description
HistogramTargetExt target

Must be Histogram.

ResetMinmax(ExtHistogram)

[requires: EXT_histogram] Reset minmax table entries to initial values

Declaration
[Obsolete("Use MinmaxTargetExt overload instead")]
[AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glResetMinmaxEXT")]
public static void ResetMinmax(ExtHistogram target)
Parameters
Type Name Description
ExtHistogram target

Must be Minmax.

ResetMinmax(MinmaxTargetExt)

[requires: EXT_histogram] Reset minmax table entries to initial values

Declaration
[AutoGenerated(Category = "EXT_histogram", Version = "", EntryPoint = "glResetMinmaxEXT")]
public static void ResetMinmax(MinmaxTargetExt target)
Parameters
Type Name Description
MinmaxTargetExt target

Must be Minmax.

SampleMask(Single, Boolean)

[requires: EXT_multisample]

Declaration
[AutoGenerated(Category = "EXT_multisample", Version = "", EntryPoint = "glSampleMaskEXT")]
public static void SampleMask(float value, bool invert)
Parameters
Type Name Description
Single value
Boolean invert

SamplePattern(ExtMultisample)

[requires: EXT_multisample]

Declaration
[AutoGenerated(Category = "EXT_multisample", Version = "", EntryPoint = "glSamplePatternEXT")]
public static void SamplePattern(ExtMultisample pattern)
Parameters
Type Name Description
ExtMultisample pattern

SecondaryColor3(Byte*)

[requires: EXT_secondary_color] Set the current secondary color

Declaration
[AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3ubvEXT")]
[CLSCompliant(false)]
public static void SecondaryColor3([Count(Count = 3)] byte *v)
Parameters
Type Name Description
Byte* v

[length: 3] Specify new red, green, and blue values for the current secondary color.

SecondaryColor3(Byte, Byte, Byte)

[requires: EXT_secondary_color] Set the current secondary color

Declaration
[AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3ubEXT")]
public static void SecondaryColor3(byte red, byte green, byte blue)
Parameters
Type Name Description
Byte red

Specify new red, green, and blue values for the current secondary color.

Byte green

Specify new red, green, and blue values for the current secondary color.

Byte blue

Specify new red, green, and blue values for the current secondary color.

SecondaryColor3(ref Byte)

[requires: EXT_secondary_color] Set the current secondary color

Declaration
[AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3ubvEXT")]
[CLSCompliant(false)]
public static void SecondaryColor3([Count(Count = 3)] ref byte v)
Parameters
Type Name Description
Byte v

[length: 3] Specify new red, green, and blue values for the current secondary color.

SecondaryColor3(Byte[])

[requires: EXT_secondary_color] Set the current secondary color

Declaration
[AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3ubvEXT")]
[CLSCompliant(false)]
public static void SecondaryColor3([Count(Count = 3)] byte[] v)
Parameters
Type Name Description
Byte[] v

[length: 3] Specify new red, green, and blue values for the current secondary color.

SecondaryColor3(Double*)

[requires: EXT_secondary_color] Set the current secondary color

Declaration
[AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3dvEXT")]
[CLSCompliant(false)]
public static void SecondaryColor3([Count(Count = 3)] double *v)
Parameters
Type Name Description
Double* v

[length: 3] Specify new red, green, and blue values for the current secondary color.

SecondaryColor3(Double, Double, Double)

[requires: EXT_secondary_color] Set the current secondary color

Declaration
[AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3dEXT")]
public static void SecondaryColor3(double red, double green, double blue)
Parameters
Type Name Description
Double red

Specify new red, green, and blue values for the current secondary color.

Double green

Specify new red, green, and blue values for the current secondary color.

Double blue

Specify new red, green, and blue values for the current secondary color.

SecondaryColor3(ref Double)

[requires: EXT_secondary_color] Set the current secondary color

Declaration
[AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3dvEXT")]
[CLSCompliant(false)]
public static void SecondaryColor3([Count(Count = 3)] ref double v)
Parameters
Type Name Description
Double v

[length: 3] Specify new red, green, and blue values for the current secondary color.

SecondaryColor3(Double[])

[requires: EXT_secondary_color] Set the current secondary color

Declaration
[AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3dvEXT")]
[CLSCompliant(false)]
public static void SecondaryColor3([Count(Count = 3)] double[] v)
Parameters
Type Name Description
Double[] v

[length: 3] Specify new red, green, and blue values for the current secondary color.

SecondaryColor3(Int16*)

[requires: EXT_secondary_color] Set the current secondary color

Declaration
[AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3svEXT")]
[CLSCompliant(false)]
public static void SecondaryColor3([Count(Count = 3)] short *v)
Parameters
Type Name Description
Int16* v

[length: 3] Specify new red, green, and blue values for the current secondary color.

SecondaryColor3(Int16, Int16, Int16)

[requires: EXT_secondary_color] Set the current secondary color

Declaration
[AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3sEXT")]
public static void SecondaryColor3(short red, short green, short blue)
Parameters
Type Name Description
Int16 red

Specify new red, green, and blue values for the current secondary color.

Int16 green

Specify new red, green, and blue values for the current secondary color.

Int16 blue

Specify new red, green, and blue values for the current secondary color.

SecondaryColor3(ref Int16)

[requires: EXT_secondary_color] Set the current secondary color

Declaration
[AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3svEXT")]
[CLSCompliant(false)]
public static void SecondaryColor3([Count(Count = 3)] ref short v)
Parameters
Type Name Description
Int16 v

[length: 3] Specify new red, green, and blue values for the current secondary color.

SecondaryColor3(Int16[])

[requires: EXT_secondary_color] Set the current secondary color

Declaration
[AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3svEXT")]
[CLSCompliant(false)]
public static void SecondaryColor3([Count(Count = 3)] short[] v)
Parameters
Type Name Description
Int16[] v

[length: 3] Specify new red, green, and blue values for the current secondary color.

SecondaryColor3(Int32*)

[requires: EXT_secondary_color] Set the current secondary color

Declaration
[AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3ivEXT")]
[CLSCompliant(false)]
public static void SecondaryColor3([Count(Count = 3)] int *v)
Parameters
Type Name Description
Int32* v

[length: 3] Specify new red, green, and blue values for the current secondary color.

SecondaryColor3(Int32, Int32, Int32)

[requires: EXT_secondary_color] Set the current secondary color

Declaration
[AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3iEXT")]
public static void SecondaryColor3(int red, int green, int blue)
Parameters
Type Name Description
Int32 red

Specify new red, green, and blue values for the current secondary color.

Int32 green

Specify new red, green, and blue values for the current secondary color.

Int32 blue

Specify new red, green, and blue values for the current secondary color.

SecondaryColor3(ref Int32)

[requires: EXT_secondary_color] Set the current secondary color

Declaration
[AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3ivEXT")]
[CLSCompliant(false)]
public static void SecondaryColor3([Count(Count = 3)] ref int v)
Parameters
Type Name Description
Int32 v

[length: 3] Specify new red, green, and blue values for the current secondary color.

SecondaryColor3(Int32[])

[requires: EXT_secondary_color] Set the current secondary color

Declaration
[AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3ivEXT")]
[CLSCompliant(false)]
public static void SecondaryColor3([Count(Count = 3)] int[] v)
Parameters
Type Name Description
Int32[] v

[length: 3] Specify new red, green, and blue values for the current secondary color.

SecondaryColor3(SByte*)

[requires: EXT_secondary_color] Set the current secondary color

Declaration
[AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3bvEXT")]
[CLSCompliant(false)]
public static void SecondaryColor3([Count(Count = 3)] sbyte *v)
Parameters
Type Name Description
SByte* v

[length: 3] Specify new red, green, and blue values for the current secondary color.

SecondaryColor3(SByte, SByte, SByte)

[requires: EXT_secondary_color] Set the current secondary color

Declaration
[AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3bEXT")]
[CLSCompliant(false)]
public static void SecondaryColor3(sbyte red, sbyte green, sbyte blue)
Parameters
Type Name Description
SByte red

Specify new red, green, and blue values for the current secondary color.

SByte green

Specify new red, green, and blue values for the current secondary color.

SByte blue

Specify new red, green, and blue values for the current secondary color.

SecondaryColor3(ref SByte)

[requires: EXT_secondary_color] Set the current secondary color

Declaration
[AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3bvEXT")]
[CLSCompliant(false)]
public static void SecondaryColor3([Count(Count = 3)] ref sbyte v)
Parameters
Type Name Description
SByte v

[length: 3] Specify new red, green, and blue values for the current secondary color.

SecondaryColor3(SByte[])

[requires: EXT_secondary_color] Set the current secondary color

Declaration
[AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3bvEXT")]
[CLSCompliant(false)]
public static void SecondaryColor3([Count(Count = 3)] sbyte[] v)
Parameters
Type Name Description
SByte[] v

[length: 3] Specify new red, green, and blue values for the current secondary color.

SecondaryColor3(Single*)

[requires: EXT_secondary_color] Set the current secondary color

Declaration
[AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3fvEXT")]
[CLSCompliant(false)]
public static void SecondaryColor3([Count(Count = 3)] float *v)
Parameters
Type Name Description
Single* v

[length: 3] Specify new red, green, and blue values for the current secondary color.

SecondaryColor3(Single, Single, Single)

[requires: EXT_secondary_color] Set the current secondary color

Declaration
[AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3fEXT")]
public static void SecondaryColor3(float red, float green, float blue)
Parameters
Type Name Description
Single red

Specify new red, green, and blue values for the current secondary color.

Single green

Specify new red, green, and blue values for the current secondary color.

Single blue

Specify new red, green, and blue values for the current secondary color.

SecondaryColor3(ref Single)

[requires: EXT_secondary_color] Set the current secondary color

Declaration
[AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3fvEXT")]
[CLSCompliant(false)]
public static void SecondaryColor3([Count(Count = 3)] ref float v)
Parameters
Type Name Description
Single v

[length: 3] Specify new red, green, and blue values for the current secondary color.

SecondaryColor3(Single[])

[requires: EXT_secondary_color] Set the current secondary color

Declaration
[AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3fvEXT")]
[CLSCompliant(false)]
public static void SecondaryColor3([Count(Count = 3)] float[] v)
Parameters
Type Name Description
Single[] v

[length: 3] Specify new red, green, and blue values for the current secondary color.

SecondaryColor3(UInt16*)

[requires: EXT_secondary_color] Set the current secondary color

Declaration
[AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3usvEXT")]
[CLSCompliant(false)]
public static void SecondaryColor3([Count(Count = 3)] ushort *v)
Parameters
Type Name Description
UInt16* v

[length: 3] Specify new red, green, and blue values for the current secondary color.

SecondaryColor3(UInt16, UInt16, UInt16)

[requires: EXT_secondary_color] Set the current secondary color

Declaration
[AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3usEXT")]
[CLSCompliant(false)]
public static void SecondaryColor3(ushort red, ushort green, ushort blue)
Parameters
Type Name Description
UInt16 red

Specify new red, green, and blue values for the current secondary color.

UInt16 green

Specify new red, green, and blue values for the current secondary color.

UInt16 blue

Specify new red, green, and blue values for the current secondary color.

SecondaryColor3(ref UInt16)

[requires: EXT_secondary_color] Set the current secondary color

Declaration
[AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3usvEXT")]
[CLSCompliant(false)]
public static void SecondaryColor3([Count(Count = 3)] ref ushort v)
Parameters
Type Name Description
UInt16 v

[length: 3] Specify new red, green, and blue values for the current secondary color.

SecondaryColor3(UInt16[])

[requires: EXT_secondary_color] Set the current secondary color

Declaration
[AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3usvEXT")]
[CLSCompliant(false)]
public static void SecondaryColor3([Count(Count = 3)] ushort[] v)
Parameters
Type Name Description
UInt16[] v

[length: 3] Specify new red, green, and blue values for the current secondary color.

SecondaryColor3(UInt32*)

[requires: EXT_secondary_color] Set the current secondary color

Declaration
[AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3uivEXT")]
[CLSCompliant(false)]
public static void SecondaryColor3([Count(Count = 3)] uint *v)
Parameters
Type Name Description
UInt32* v

[length: 3] Specify new red, green, and blue values for the current secondary color.

SecondaryColor3(UInt32, UInt32, UInt32)

[requires: EXT_secondary_color] Set the current secondary color

Declaration
[AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3uiEXT")]
[CLSCompliant(false)]
public static void SecondaryColor3(uint red, uint green, uint blue)
Parameters
Type Name Description
UInt32 red

Specify new red, green, and blue values for the current secondary color.

UInt32 green

Specify new red, green, and blue values for the current secondary color.

UInt32 blue

Specify new red, green, and blue values for the current secondary color.

SecondaryColor3(ref UInt32)

[requires: EXT_secondary_color] Set the current secondary color

Declaration
[AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3uivEXT")]
[CLSCompliant(false)]
public static void SecondaryColor3([Count(Count = 3)] ref uint v)
Parameters
Type Name Description
UInt32 v

[length: 3] Specify new red, green, and blue values for the current secondary color.

SecondaryColor3(UInt32[])

[requires: EXT_secondary_color] Set the current secondary color

Declaration
[AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColor3uivEXT")]
[CLSCompliant(false)]
public static void SecondaryColor3([Count(Count = 3)] uint[] v)
Parameters
Type Name Description
UInt32[] v

[length: 3] Specify new red, green, and blue values for the current secondary color.

SecondaryColorPointer(Int32, ColorPointerType, Int32, IntPtr)

[requires: EXT_secondary_color] Define an array of secondary colors

Declaration
[AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColorPointerEXT")]
public static void SecondaryColorPointer(int size, ColorPointerType type, int stride, [Count(Computed = "size,type,stride")] IntPtr pointer)
Parameters
Type Name Description
Int32 size

Specifies the number of components per color. Must be 3.

ColorPointerType type

Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, or Double are accepted. The initial value is Float.

Int32 stride

Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.

IntPtr pointer

[length: COMPSIZE(size,type,stride)] Specifies a pointer to the first component of the first color element in the array. The initial value is 0.

SecondaryColorPointer<T3>(Int32, ColorPointerType, Int32, ref T3)

[requires: EXT_secondary_color] Define an array of secondary colors

Declaration
[AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColorPointerEXT")]
public static void SecondaryColorPointer<T3>(int size, ColorPointerType type, int stride, [Count(Computed = "size,type,stride")] ref T3 pointer)
    where T3 : struct
Parameters
Type Name Description
Int32 size

Specifies the number of components per color. Must be 3.

ColorPointerType type

Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, or Double are accepted. The initial value is Float.

Int32 stride

Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.

T3 pointer

[length: COMPSIZE(size,type,stride)] Specifies a pointer to the first component of the first color element in the array. The initial value is 0.

Type Parameters
Name Description
T3

SecondaryColorPointer<T3>(Int32, ColorPointerType, Int32, T3[])

[requires: EXT_secondary_color] Define an array of secondary colors

Declaration
[AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColorPointerEXT")]
[CLSCompliant(false)]
public static void SecondaryColorPointer<T3>(int size, ColorPointerType type, int stride, [Count(Computed = "size,type,stride")] T3[] pointer)
    where T3 : struct
Parameters
Type Name Description
Int32 size

Specifies the number of components per color. Must be 3.

ColorPointerType type

Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, or Double are accepted. The initial value is Float.

Int32 stride

Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.

T3[] pointer

[length: COMPSIZE(size,type,stride)] Specifies a pointer to the first component of the first color element in the array. The initial value is 0.

Type Parameters
Name Description
T3

SecondaryColorPointer<T3>(Int32, ColorPointerType, Int32, T3[,,])

[requires: EXT_secondary_color] Define an array of secondary colors

Declaration
[AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColorPointerEXT")]
[CLSCompliant(false)]
public static void SecondaryColorPointer<T3>(int size, ColorPointerType type, int stride, [Count(Computed = "size,type,stride")] T3[,, ] pointer)
    where T3 : struct
Parameters
Type Name Description
Int32 size

Specifies the number of components per color. Must be 3.

ColorPointerType type

Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, or Double are accepted. The initial value is Float.

Int32 stride

Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.

T3[,,] pointer

[length: COMPSIZE(size,type,stride)] Specifies a pointer to the first component of the first color element in the array. The initial value is 0.

Type Parameters
Name Description
T3

SecondaryColorPointer<T3>(Int32, ColorPointerType, Int32, T3[,])

[requires: EXT_secondary_color] Define an array of secondary colors

Declaration
[AutoGenerated(Category = "EXT_secondary_color", Version = "", EntryPoint = "glSecondaryColorPointerEXT")]
[CLSCompliant(false)]
public static void SecondaryColorPointer<T3>(int size, ColorPointerType type, int stride, [Count(Computed = "size,type,stride")] T3[, ] pointer)
    where T3 : struct
Parameters
Type Name Description
Int32 size

Specifies the number of components per color. Must be 3.

ColorPointerType type

Specifies the data type of each color component in the array. Symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, Float, or Double are accepted. The initial value is Float.

Int32 stride

Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0.

T3[,] pointer

[length: COMPSIZE(size,type,stride)] Specifies a pointer to the first component of the first color element in the array. The initial value is 0.

Type Parameters
Name Description
T3

SemaphoreParameter(Int32, SemaphoreParameterName, Int64*)

[requires: EXT_semaphore]

Declaration
[AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glSemaphoreParameterui64vEXT")]
[CLSCompliant(false)]
public static void SemaphoreParameter(int semaphore, SemaphoreParameterName pname, long *params)
Parameters
Type Name Description
Int32 semaphore
SemaphoreParameterName pname
Int64* params

SemaphoreParameter(Int32, SemaphoreParameterName, ref Int64)

[requires: EXT_semaphore]

Declaration
[AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glSemaphoreParameterui64vEXT")]
[CLSCompliant(false)]
public static void SemaphoreParameter(int semaphore, SemaphoreParameterName pname, ref long params)
Parameters
Type Name Description
Int32 semaphore
SemaphoreParameterName pname
Int64 params

SemaphoreParameter(Int32, SemaphoreParameterName, Int64[])

[requires: EXT_semaphore]

Declaration
[AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glSemaphoreParameterui64vEXT")]
[CLSCompliant(false)]
public static void SemaphoreParameter(int semaphore, SemaphoreParameterName pname, long[] params)
Parameters
Type Name Description
Int32 semaphore
SemaphoreParameterName pname
Int64[] params

SemaphoreParameter(UInt32, SemaphoreParameterName, UInt64*)

[requires: EXT_semaphore]

Declaration
[AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glSemaphoreParameterui64vEXT")]
[CLSCompliant(false)]
public static void SemaphoreParameter(uint semaphore, SemaphoreParameterName pname, ulong *params)
Parameters
Type Name Description
UInt32 semaphore
SemaphoreParameterName pname
UInt64* params

SemaphoreParameter(UInt32, SemaphoreParameterName, ref UInt64)

[requires: EXT_semaphore]

Declaration
[AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glSemaphoreParameterui64vEXT")]
[CLSCompliant(false)]
public static void SemaphoreParameter(uint semaphore, SemaphoreParameterName pname, ref ulong params)
Parameters
Type Name Description
UInt32 semaphore
SemaphoreParameterName pname
UInt64 params

SemaphoreParameter(UInt32, SemaphoreParameterName, UInt64[])

[requires: EXT_semaphore]

Declaration
[AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glSemaphoreParameterui64vEXT")]
[CLSCompliant(false)]
public static void SemaphoreParameter(uint semaphore, SemaphoreParameterName pname, ulong[] params)
Parameters
Type Name Description
UInt32 semaphore
SemaphoreParameterName pname
UInt64[] params

SeparableFilter2D(ExtConvolution, PixelInternalFormat, Int32, Int32, PixelFormat, PixelType, IntPtr, IntPtr)

Define a separable two-dimensional convolution filter

Declaration
[AutoGenerated(Category = "ExtConvolution", Version = "1.0", EntryPoint = "glSeparableFilter2DEXT")]
[Obsolete("Use SeparableFilter2D<T6, T7> overloads instead")]
public static void SeparableFilter2D(ExtConvolution target, PixelInternalFormat internalformat, int width, int height, PixelFormat format, PixelType type, IntPtr row, IntPtr column)
Parameters
Type Name Description
ExtConvolution target

Must be GL_SEPARABLE_2D.

PixelInternalFormat internalformat

The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.

Int32 width

The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)

Int32 height

The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)

PixelFormat format

The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.

PixelType type

The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.

IntPtr row

Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.

IntPtr column

Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.

SeparableFilter2D(SeparableTargetExt, InternalFormat, Int32, Int32, PixelFormat, PixelType, IntPtr, IntPtr)

[requires: EXT_convolution] Define a separable two-dimensional convolution filter

Declaration
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glSeparableFilter2DEXT")]
public static void SeparableFilter2D(SeparableTargetExt target, InternalFormat internalformat, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "target,format,type,width")] IntPtr row, [Count(Computed = "target,format,type,height")] IntPtr column)
Parameters
Type Name Description
SeparableTargetExt target

Must be Separable2D.

InternalFormat internalformat

The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.

Int32 width

The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)

Int32 height

The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)

PixelFormat format

The format of the pixel data in row and column. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Intensity, Luminance, and LuminanceAlpha.

PixelType type

The type of the pixel data in row and column. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

IntPtr row

[length: COMPSIZE(target,format,type,width)] Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.

IntPtr column

[length: COMPSIZE(target,format,type,height)] Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.

SeparableFilter2D<T7>(ExtConvolution, PixelInternalFormat, Int32, Int32, PixelFormat, PixelType, IntPtr, ref T7)

Define a separable two-dimensional convolution filter

Declaration
[AutoGenerated(Category = "ExtConvolution", Version = "1.0", EntryPoint = "glSeparableFilter2DEXT")]
[Obsolete("Use SeparableFilter2D<T6, T7> overloads instead")]
public static void SeparableFilter2D<T7>(ExtConvolution target, PixelInternalFormat internalformat, int width, int height, PixelFormat format, PixelType type, IntPtr row, ref T7 column)
    where T7 : struct
Parameters
Type Name Description
ExtConvolution target

Must be GL_SEPARABLE_2D.

PixelInternalFormat internalformat

The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.

Int32 width

The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)

Int32 height

The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)

PixelFormat format

The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.

PixelType type

The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.

IntPtr row

Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.

T7 column

Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.

Type Parameters
Name Description
T7

SeparableFilter2D<T7>(ExtConvolution, PixelInternalFormat, Int32, Int32, PixelFormat, PixelType, IntPtr, T7[])

Define a separable two-dimensional convolution filter

Declaration
[AutoGenerated(Category = "ExtConvolution", Version = "1.0", EntryPoint = "glSeparableFilter2DEXT")]
[Obsolete("Use SeparableFilter2D<T6, T7> overloads instead")]
[CLSCompliant(false)]
public static void SeparableFilter2D<T7>(ExtConvolution target, PixelInternalFormat internalformat, int width, int height, PixelFormat format, PixelType type, IntPtr row, T7[] column)
    where T7 : struct
Parameters
Type Name Description
ExtConvolution target

Must be GL_SEPARABLE_2D.

PixelInternalFormat internalformat

The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.

Int32 width

The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)

Int32 height

The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)

PixelFormat format

The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.

PixelType type

The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.

IntPtr row

Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.

T7[] column

Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.

Type Parameters
Name Description
T7

SeparableFilter2D<T7>(ExtConvolution, PixelInternalFormat, Int32, Int32, PixelFormat, PixelType, IntPtr, T7[,,])

Define a separable two-dimensional convolution filter

Declaration
[AutoGenerated(Category = "ExtConvolution", Version = "1.0", EntryPoint = "glSeparableFilter2DEXT")]
[Obsolete("Use SeparableFilter2D<T6, T7> overloads instead")]
[CLSCompliant(false)]
public static void SeparableFilter2D<T7>(ExtConvolution target, PixelInternalFormat internalformat, int width, int height, PixelFormat format, PixelType type, IntPtr row, T7[,, ] column)
    where T7 : struct
Parameters
Type Name Description
ExtConvolution target

Must be GL_SEPARABLE_2D.

PixelInternalFormat internalformat

The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.

Int32 width

The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)

Int32 height

The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)

PixelFormat format

The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.

PixelType type

The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.

IntPtr row

Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.

T7[,,] column

Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.

Type Parameters
Name Description
T7

SeparableFilter2D<T7>(ExtConvolution, PixelInternalFormat, Int32, Int32, PixelFormat, PixelType, IntPtr, T7[,])

Define a separable two-dimensional convolution filter

Declaration
[AutoGenerated(Category = "ExtConvolution", Version = "1.0", EntryPoint = "glSeparableFilter2DEXT")]
[Obsolete("Use SeparableFilter2D<T6, T7> overloads instead")]
[CLSCompliant(false)]
public static void SeparableFilter2D<T7>(ExtConvolution target, PixelInternalFormat internalformat, int width, int height, PixelFormat format, PixelType type, IntPtr row, T7[, ] column)
    where T7 : struct
Parameters
Type Name Description
ExtConvolution target

Must be GL_SEPARABLE_2D.

PixelInternalFormat internalformat

The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.

Int32 width

The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)

Int32 height

The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)

PixelFormat format

The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.

PixelType type

The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.

IntPtr row

Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.

T7[,] column

Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.

Type Parameters
Name Description
T7

SeparableFilter2D<T6, T7>(ExtConvolution, PixelInternalFormat, Int32, Int32, PixelFormat, PixelType, ref T6, ref T7)

Define a separable two-dimensional convolution filter

Declaration
[AutoGenerated(Category = "ExtConvolution", Version = "1.0", EntryPoint = "glSeparableFilter2DEXT")]
[Obsolete("Use ref/array overloads instead")]
public static void SeparableFilter2D<T6, T7>(ExtConvolution target, PixelInternalFormat internalformat, int width, int height, PixelFormat format, PixelType type, ref T6 row, ref T7 column)
    where T6 : struct where T7 : struct
Parameters
Type Name Description
ExtConvolution target

Must be GL_SEPARABLE_2D.

PixelInternalFormat internalformat

The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.

Int32 width

The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)

Int32 height

The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)

PixelFormat format

The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.

PixelType type

The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.

T6 row

Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.

T7 column

Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.

Type Parameters
Name Description
T6
T7

SeparableFilter2D<T6, T7>(ExtConvolution, PixelInternalFormat, Int32, Int32, PixelFormat, PixelType, T6[], T7[])

Define a separable two-dimensional convolution filter

Declaration
[AutoGenerated(Category = "ExtConvolution", Version = "1.0", EntryPoint = "glSeparableFilter2DEXT")]
[Obsolete("Use ref/array overloads instead")]
[CLSCompliant(false)]
public static void SeparableFilter2D<T6, T7>(ExtConvolution target, PixelInternalFormat internalformat, int width, int height, PixelFormat format, PixelType type, T6[] row, T7[] column)
    where T6 : struct where T7 : struct
Parameters
Type Name Description
ExtConvolution target

Must be GL_SEPARABLE_2D.

PixelInternalFormat internalformat

The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.

Int32 width

The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)

Int32 height

The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)

PixelFormat format

The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.

PixelType type

The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.

T6[] row

Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.

T7[] column

Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.

Type Parameters
Name Description
T6
T7

SeparableFilter2D<T6, T7>(ExtConvolution, PixelInternalFormat, Int32, Int32, PixelFormat, PixelType, T6[], T7[,,])

Define a separable two-dimensional convolution filter

Declaration
[AutoGenerated(Category = "ExtConvolution", Version = "1.0", EntryPoint = "glSeparableFilter2DEXT")]
[Obsolete("Use ref/array overloads instead")]
[CLSCompliant(false)]
public static void SeparableFilter2D<T6, T7>(ExtConvolution target, PixelInternalFormat internalformat, int width, int height, PixelFormat format, PixelType type, T6[] row, T7[,, ] column)
    where T6 : struct where T7 : struct
Parameters
Type Name Description
ExtConvolution target

Must be GL_SEPARABLE_2D.

PixelInternalFormat internalformat

The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.

Int32 width

The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)

Int32 height

The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)

PixelFormat format

The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.

PixelType type

The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.

T6[] row

Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.

T7[,,] column

Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.

Type Parameters
Name Description
T6
T7

SeparableFilter2D<T6, T7>(ExtConvolution, PixelInternalFormat, Int32, Int32, PixelFormat, PixelType, T6[,,], T7[,,])

Define a separable two-dimensional convolution filter

Declaration
[AutoGenerated(Category = "ExtConvolution", Version = "1.0", EntryPoint = "glSeparableFilter2DEXT")]
[Obsolete("Use ref/array overloads instead")]
[CLSCompliant(false)]
public static void SeparableFilter2D<T6, T7>(ExtConvolution target, PixelInternalFormat internalformat, int width, int height, PixelFormat format, PixelType type, T6[,, ] row, T7[,, ] column)
    where T6 : struct where T7 : struct
Parameters
Type Name Description
ExtConvolution target

Must be GL_SEPARABLE_2D.

PixelInternalFormat internalformat

The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.

Int32 width

The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)

Int32 height

The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)

PixelFormat format

The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.

PixelType type

The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.

T6[,,] row

Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.

T7[,,] column

Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.

Type Parameters
Name Description
T6
T7

SeparableFilter2D<T6, T7>(ExtConvolution, PixelInternalFormat, Int32, Int32, PixelFormat, PixelType, T6[,], T7[,,])

Define a separable two-dimensional convolution filter

Declaration
[AutoGenerated(Category = "ExtConvolution", Version = "1.0", EntryPoint = "glSeparableFilter2DEXT")]
[Obsolete("Use ref/array overloads instead")]
public static void SeparableFilter2D<T6, T7>(ExtConvolution target, PixelInternalFormat internalformat, int width, int height, PixelFormat format, PixelType type, T6[, ] row, T7[,, ] column)
    where T6 : struct where T7 : struct
Parameters
Type Name Description
ExtConvolution target

Must be GL_SEPARABLE_2D.

PixelInternalFormat internalformat

The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.

Int32 width

The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)

Int32 height

The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)

PixelFormat format

The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.

PixelType type

The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.

T6[,] row

Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.

T7[,,] column

Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.

Type Parameters
Name Description
T6
T7

SeparableFilter2D<T6, T7>(ExtConvolution, PixelInternalFormat, Int32, Int32, PixelFormat, PixelType, T6[,], T7[,])

Define a separable two-dimensional convolution filter

Declaration
[AutoGenerated(Category = "ExtConvolution", Version = "1.0", EntryPoint = "glSeparableFilter2DEXT")]
[Obsolete("Use ref/array overloads instead")]
[CLSCompliant(false)]
public static void SeparableFilter2D<T6, T7>(ExtConvolution target, PixelInternalFormat internalformat, int width, int height, PixelFormat format, PixelType type, T6[, ] row, T7[, ] column)
    where T6 : struct where T7 : struct
Parameters
Type Name Description
ExtConvolution target

Must be GL_SEPARABLE_2D.

PixelInternalFormat internalformat

The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16.

Int32 width

The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)

Int32 height

The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)

PixelFormat format

The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA.

PixelType type

The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted.

T6[,] row

Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.

T7[,] column

Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.

Type Parameters
Name Description
T6
T7

SeparableFilter2D<T6, T7>(SeparableTargetExt, InternalFormat, Int32, Int32, PixelFormat, PixelType, ref T6, ref T7)

[requires: EXT_convolution] Define a separable two-dimensional convolution filter

Declaration
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glSeparableFilter2DEXT")]
public static void SeparableFilter2D<T6, T7>(SeparableTargetExt target, InternalFormat internalformat, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "target,format,type,width")] ref T6 row, [Count(Computed = "target,format,type,height")] ref T7 column)
    where T6 : struct where T7 : struct
Parameters
Type Name Description
SeparableTargetExt target

Must be Separable2D.

InternalFormat internalformat

The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.

Int32 width

The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)

Int32 height

The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)

PixelFormat format

The format of the pixel data in row and column. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Intensity, Luminance, and LuminanceAlpha.

PixelType type

The type of the pixel data in row and column. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

T6 row

[length: COMPSIZE(target,format,type,width)] Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.

T7 column

[length: COMPSIZE(target,format,type,height)] Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.

Type Parameters
Name Description
T6
T7

SeparableFilter2D<T6, T7>(SeparableTargetExt, InternalFormat, Int32, Int32, PixelFormat, PixelType, T6[], T7[])

[requires: EXT_convolution] Define a separable two-dimensional convolution filter

Declaration
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glSeparableFilter2DEXT")]
[CLSCompliant(false)]
public static void SeparableFilter2D<T6, T7>(SeparableTargetExt target, InternalFormat internalformat, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "target,format,type,width")] T6[] row, [Count(Computed = "target,format,type,height")] T7[] column)
    where T6 : struct where T7 : struct
Parameters
Type Name Description
SeparableTargetExt target

Must be Separable2D.

InternalFormat internalformat

The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.

Int32 width

The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)

Int32 height

The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)

PixelFormat format

The format of the pixel data in row and column. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Intensity, Luminance, and LuminanceAlpha.

PixelType type

The type of the pixel data in row and column. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

T6[] row

[length: COMPSIZE(target,format,type,width)] Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.

T7[] column

[length: COMPSIZE(target,format,type,height)] Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.

Type Parameters
Name Description
T6
T7

SeparableFilter2D<T6, T7>(SeparableTargetExt, InternalFormat, Int32, Int32, PixelFormat, PixelType, T6[,,], T7[,,])

[requires: EXT_convolution] Define a separable two-dimensional convolution filter

Declaration
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glSeparableFilter2DEXT")]
[CLSCompliant(false)]
public static void SeparableFilter2D<T6, T7>(SeparableTargetExt target, InternalFormat internalformat, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "target,format,type,width")] T6[,, ] row, [Count(Computed = "target,format,type,height")] T7[,, ] column)
    where T6 : struct where T7 : struct
Parameters
Type Name Description
SeparableTargetExt target

Must be Separable2D.

InternalFormat internalformat

The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.

Int32 width

The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)

Int32 height

The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)

PixelFormat format

The format of the pixel data in row and column. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Intensity, Luminance, and LuminanceAlpha.

PixelType type

The type of the pixel data in row and column. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

T6[,,] row

[length: COMPSIZE(target,format,type,width)] Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.

T7[,,] column

[length: COMPSIZE(target,format,type,height)] Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.

Type Parameters
Name Description
T6
T7

SeparableFilter2D<T6, T7>(SeparableTargetExt, InternalFormat, Int32, Int32, PixelFormat, PixelType, T6[,], T7[,])

[requires: EXT_convolution] Define a separable two-dimensional convolution filter

Declaration
[AutoGenerated(Category = "EXT_convolution", Version = "", EntryPoint = "glSeparableFilter2DEXT")]
[CLSCompliant(false)]
public static void SeparableFilter2D<T6, T7>(SeparableTargetExt target, InternalFormat internalformat, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "target,format,type,width")] T6[, ] row, [Count(Computed = "target,format,type,height")] T7[, ] column)
    where T6 : struct where T7 : struct
Parameters
Type Name Description
SeparableTargetExt target

Must be Separable2D.

InternalFormat internalformat

The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16.

Int32 width

The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.)

Int32 height

The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.)

PixelFormat format

The format of the pixel data in row and column. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Intensity, Luminance, and LuminanceAlpha.

PixelType type

The type of the pixel data in row and column. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted.

T6[,] row

[length: COMPSIZE(target,format,type,width)] Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel.

T7[,] column

[length: COMPSIZE(target,format,type,height)] Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel.

Type Parameters
Name Description
T6
T7

SetInvariant(Int32, ExtVertexShader, IntPtr)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetInvariantEXT")]
[CLSCompliant(false)]
public static void SetInvariant(int id, ExtVertexShader type, [Count(Computed = "id,type")] IntPtr addr)
Parameters
Type Name Description
Int32 id
ExtVertexShader type
IntPtr addr

[length: COMPSIZE(id,type)]

SetInvariant(UInt32, ExtVertexShader, IntPtr)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetInvariantEXT")]
[CLSCompliant(false)]
public static void SetInvariant(uint id, ExtVertexShader type, [Count(Computed = "id,type")] IntPtr addr)
Parameters
Type Name Description
UInt32 id
ExtVertexShader type
IntPtr addr

[length: COMPSIZE(id,type)]

SetInvariant<T2>(Int32, ExtVertexShader, ref T2)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetInvariantEXT")]
[CLSCompliant(false)]
public static void SetInvariant<T2>(int id, ExtVertexShader type, [Count(Computed = "id,type")] ref T2 addr)
    where T2 : struct
Parameters
Type Name Description
Int32 id
ExtVertexShader type
T2 addr

[length: COMPSIZE(id,type)]

Type Parameters
Name Description
T2

SetInvariant<T2>(Int32, ExtVertexShader, T2[])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetInvariantEXT")]
[CLSCompliant(false)]
public static void SetInvariant<T2>(int id, ExtVertexShader type, [Count(Computed = "id,type")] T2[] addr)
    where T2 : struct
Parameters
Type Name Description
Int32 id
ExtVertexShader type
T2[] addr

[length: COMPSIZE(id,type)]

Type Parameters
Name Description
T2

SetInvariant<T2>(Int32, ExtVertexShader, T2[,,])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetInvariantEXT")]
[CLSCompliant(false)]
public static void SetInvariant<T2>(int id, ExtVertexShader type, [Count(Computed = "id,type")] T2[,, ] addr)
    where T2 : struct
Parameters
Type Name Description
Int32 id
ExtVertexShader type
T2[,,] addr

[length: COMPSIZE(id,type)]

Type Parameters
Name Description
T2

SetInvariant<T2>(Int32, ExtVertexShader, T2[,])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetInvariantEXT")]
[CLSCompliant(false)]
public static void SetInvariant<T2>(int id, ExtVertexShader type, [Count(Computed = "id,type")] T2[, ] addr)
    where T2 : struct
Parameters
Type Name Description
Int32 id
ExtVertexShader type
T2[,] addr

[length: COMPSIZE(id,type)]

Type Parameters
Name Description
T2

SetInvariant<T2>(UInt32, ExtVertexShader, ref T2)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetInvariantEXT")]
[CLSCompliant(false)]
public static void SetInvariant<T2>(uint id, ExtVertexShader type, [Count(Computed = "id,type")] ref T2 addr)
    where T2 : struct
Parameters
Type Name Description
UInt32 id
ExtVertexShader type
T2 addr

[length: COMPSIZE(id,type)]

Type Parameters
Name Description
T2

SetInvariant<T2>(UInt32, ExtVertexShader, T2[])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetInvariantEXT")]
[CLSCompliant(false)]
public static void SetInvariant<T2>(uint id, ExtVertexShader type, [Count(Computed = "id,type")] T2[] addr)
    where T2 : struct
Parameters
Type Name Description
UInt32 id
ExtVertexShader type
T2[] addr

[length: COMPSIZE(id,type)]

Type Parameters
Name Description
T2

SetInvariant<T2>(UInt32, ExtVertexShader, T2[,,])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetInvariantEXT")]
[CLSCompliant(false)]
public static void SetInvariant<T2>(uint id, ExtVertexShader type, [Count(Computed = "id,type")] T2[,, ] addr)
    where T2 : struct
Parameters
Type Name Description
UInt32 id
ExtVertexShader type
T2[,,] addr

[length: COMPSIZE(id,type)]

Type Parameters
Name Description
T2

SetInvariant<T2>(UInt32, ExtVertexShader, T2[,])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetInvariantEXT")]
[CLSCompliant(false)]
public static void SetInvariant<T2>(uint id, ExtVertexShader type, [Count(Computed = "id,type")] T2[, ] addr)
    where T2 : struct
Parameters
Type Name Description
UInt32 id
ExtVertexShader type
T2[,] addr

[length: COMPSIZE(id,type)]

Type Parameters
Name Description
T2

SetLocalConstant(Int32, ExtVertexShader, IntPtr)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetLocalConstantEXT")]
[CLSCompliant(false)]
public static void SetLocalConstant(int id, ExtVertexShader type, [Count(Computed = "id,type")] IntPtr addr)
Parameters
Type Name Description
Int32 id
ExtVertexShader type
IntPtr addr

[length: COMPSIZE(id,type)]

SetLocalConstant(UInt32, ExtVertexShader, IntPtr)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetLocalConstantEXT")]
[CLSCompliant(false)]
public static void SetLocalConstant(uint id, ExtVertexShader type, [Count(Computed = "id,type")] IntPtr addr)
Parameters
Type Name Description
UInt32 id
ExtVertexShader type
IntPtr addr

[length: COMPSIZE(id,type)]

SetLocalConstant<T2>(Int32, ExtVertexShader, ref T2)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetLocalConstantEXT")]
[CLSCompliant(false)]
public static void SetLocalConstant<T2>(int id, ExtVertexShader type, [Count(Computed = "id,type")] ref T2 addr)
    where T2 : struct
Parameters
Type Name Description
Int32 id
ExtVertexShader type
T2 addr

[length: COMPSIZE(id,type)]

Type Parameters
Name Description
T2

SetLocalConstant<T2>(Int32, ExtVertexShader, T2[])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetLocalConstantEXT")]
[CLSCompliant(false)]
public static void SetLocalConstant<T2>(int id, ExtVertexShader type, [Count(Computed = "id,type")] T2[] addr)
    where T2 : struct
Parameters
Type Name Description
Int32 id
ExtVertexShader type
T2[] addr

[length: COMPSIZE(id,type)]

Type Parameters
Name Description
T2

SetLocalConstant<T2>(Int32, ExtVertexShader, T2[,,])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetLocalConstantEXT")]
[CLSCompliant(false)]
public static void SetLocalConstant<T2>(int id, ExtVertexShader type, [Count(Computed = "id,type")] T2[,, ] addr)
    where T2 : struct
Parameters
Type Name Description
Int32 id
ExtVertexShader type
T2[,,] addr

[length: COMPSIZE(id,type)]

Type Parameters
Name Description
T2

SetLocalConstant<T2>(Int32, ExtVertexShader, T2[,])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetLocalConstantEXT")]
[CLSCompliant(false)]
public static void SetLocalConstant<T2>(int id, ExtVertexShader type, [Count(Computed = "id,type")] T2[, ] addr)
    where T2 : struct
Parameters
Type Name Description
Int32 id
ExtVertexShader type
T2[,] addr

[length: COMPSIZE(id,type)]

Type Parameters
Name Description
T2

SetLocalConstant<T2>(UInt32, ExtVertexShader, ref T2)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetLocalConstantEXT")]
[CLSCompliant(false)]
public static void SetLocalConstant<T2>(uint id, ExtVertexShader type, [Count(Computed = "id,type")] ref T2 addr)
    where T2 : struct
Parameters
Type Name Description
UInt32 id
ExtVertexShader type
T2 addr

[length: COMPSIZE(id,type)]

Type Parameters
Name Description
T2

SetLocalConstant<T2>(UInt32, ExtVertexShader, T2[])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetLocalConstantEXT")]
[CLSCompliant(false)]
public static void SetLocalConstant<T2>(uint id, ExtVertexShader type, [Count(Computed = "id,type")] T2[] addr)
    where T2 : struct
Parameters
Type Name Description
UInt32 id
ExtVertexShader type
T2[] addr

[length: COMPSIZE(id,type)]

Type Parameters
Name Description
T2

SetLocalConstant<T2>(UInt32, ExtVertexShader, T2[,,])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetLocalConstantEXT")]
[CLSCompliant(false)]
public static void SetLocalConstant<T2>(uint id, ExtVertexShader type, [Count(Computed = "id,type")] T2[,, ] addr)
    where T2 : struct
Parameters
Type Name Description
UInt32 id
ExtVertexShader type
T2[,,] addr

[length: COMPSIZE(id,type)]

Type Parameters
Name Description
T2

SetLocalConstant<T2>(UInt32, ExtVertexShader, T2[,])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSetLocalConstantEXT")]
[CLSCompliant(false)]
public static void SetLocalConstant<T2>(uint id, ExtVertexShader type, [Count(Computed = "id,type")] T2[, ] addr)
    where T2 : struct
Parameters
Type Name Description
UInt32 id
ExtVertexShader type
T2[,] addr

[length: COMPSIZE(id,type)]

Type Parameters
Name Description
T2

ShaderOp1(ExtVertexShader, Int32, Int32)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glShaderOp1EXT")]
[CLSCompliant(false)]
public static void ShaderOp1(ExtVertexShader op, int res, int arg1)
Parameters
Type Name Description
ExtVertexShader op
Int32 res
Int32 arg1

ShaderOp1(ExtVertexShader, UInt32, UInt32)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glShaderOp1EXT")]
[CLSCompliant(false)]
public static void ShaderOp1(ExtVertexShader op, uint res, uint arg1)
Parameters
Type Name Description
ExtVertexShader op
UInt32 res
UInt32 arg1

ShaderOp2(ExtVertexShader, Int32, Int32, Int32)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glShaderOp2EXT")]
[CLSCompliant(false)]
public static void ShaderOp2(ExtVertexShader op, int res, int arg1, int arg2)
Parameters
Type Name Description
ExtVertexShader op
Int32 res
Int32 arg1
Int32 arg2

ShaderOp2(ExtVertexShader, UInt32, UInt32, UInt32)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glShaderOp2EXT")]
[CLSCompliant(false)]
public static void ShaderOp2(ExtVertexShader op, uint res, uint arg1, uint arg2)
Parameters
Type Name Description
ExtVertexShader op
UInt32 res
UInt32 arg1
UInt32 arg2

ShaderOp3(ExtVertexShader, Int32, Int32, Int32, Int32)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glShaderOp3EXT")]
[CLSCompliant(false)]
public static void ShaderOp3(ExtVertexShader op, int res, int arg1, int arg2, int arg3)
Parameters
Type Name Description
ExtVertexShader op
Int32 res
Int32 arg1
Int32 arg2
Int32 arg3

ShaderOp3(ExtVertexShader, UInt32, UInt32, UInt32, UInt32)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glShaderOp3EXT")]
[CLSCompliant(false)]
public static void ShaderOp3(ExtVertexShader op, uint res, uint arg1, uint arg2, uint arg3)
Parameters
Type Name Description
ExtVertexShader op
UInt32 res
UInt32 arg1
UInt32 arg2
UInt32 arg3

SignalSemaphore(Int32, Int32, Int32*, Int32, Int32*, TextureLayout*)

[requires: EXT_semaphore]

Declaration
[AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glSignalSemaphoreEXT")]
[CLSCompliant(false)]
public static void SignalSemaphore(int semaphore, int numBufferBarriers, [Count(Computed = "numBufferBarriers")] int *buffers, int numTextureBarriers, [Count(Computed = "numTextureBarriers")] int *textures, [Count(Computed = "numTextureBarriers")] TextureLayout*dstLayouts)
Parameters
Type Name Description
Int32 semaphore
Int32 numBufferBarriers
Int32* buffers

[length: COMPSIZE(numBufferBarriers)]

Int32 numTextureBarriers
Int32* textures

[length: COMPSIZE(numTextureBarriers)]

TextureLayout* dstLayouts

[length: COMPSIZE(numTextureBarriers)]

SignalSemaphore(Int32, Int32, ref Int32, Int32, ref Int32, ref TextureLayout)

[requires: EXT_semaphore]

Declaration
[AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glSignalSemaphoreEXT")]
[CLSCompliant(false)]
public static void SignalSemaphore(int semaphore, int numBufferBarriers, [Count(Computed = "numBufferBarriers")] ref int buffers, int numTextureBarriers, [Count(Computed = "numTextureBarriers")] ref int textures, [Count(Computed = "numTextureBarriers")] ref TextureLayout dstLayouts)
Parameters
Type Name Description
Int32 semaphore
Int32 numBufferBarriers
Int32 buffers

[length: COMPSIZE(numBufferBarriers)]

Int32 numTextureBarriers
Int32 textures

[length: COMPSIZE(numTextureBarriers)]

TextureLayout dstLayouts

[length: COMPSIZE(numTextureBarriers)]

SignalSemaphore(Int32, Int32, Int32[], Int32, Int32[], TextureLayout[])

[requires: EXT_semaphore]

Declaration
[AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glSignalSemaphoreEXT")]
[CLSCompliant(false)]
public static void SignalSemaphore(int semaphore, int numBufferBarriers, [Count(Computed = "numBufferBarriers")] int[] buffers, int numTextureBarriers, [Count(Computed = "numTextureBarriers")] int[] textures, [Count(Computed = "numTextureBarriers")] TextureLayout[] dstLayouts)
Parameters
Type Name Description
Int32 semaphore
Int32 numBufferBarriers
Int32[] buffers

[length: COMPSIZE(numBufferBarriers)]

Int32 numTextureBarriers
Int32[] textures

[length: COMPSIZE(numTextureBarriers)]

TextureLayout[] dstLayouts

[length: COMPSIZE(numTextureBarriers)]

SignalSemaphore(UInt32, UInt32, UInt32*, UInt32, UInt32*, TextureLayout*)

[requires: EXT_semaphore]

Declaration
[AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glSignalSemaphoreEXT")]
[CLSCompliant(false)]
public static void SignalSemaphore(uint semaphore, uint numBufferBarriers, [Count(Computed = "numBufferBarriers")] uint *buffers, uint numTextureBarriers, [Count(Computed = "numTextureBarriers")] uint *textures, [Count(Computed = "numTextureBarriers")] TextureLayout*dstLayouts)
Parameters
Type Name Description
UInt32 semaphore
UInt32 numBufferBarriers
UInt32* buffers

[length: COMPSIZE(numBufferBarriers)]

UInt32 numTextureBarriers
UInt32* textures

[length: COMPSIZE(numTextureBarriers)]

TextureLayout* dstLayouts

[length: COMPSIZE(numTextureBarriers)]

SignalSemaphore(UInt32, UInt32, ref UInt32, UInt32, ref UInt32, ref TextureLayout)

[requires: EXT_semaphore]

Declaration
[AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glSignalSemaphoreEXT")]
[CLSCompliant(false)]
public static void SignalSemaphore(uint semaphore, uint numBufferBarriers, [Count(Computed = "numBufferBarriers")] ref uint buffers, uint numTextureBarriers, [Count(Computed = "numTextureBarriers")] ref uint textures, [Count(Computed = "numTextureBarriers")] ref TextureLayout dstLayouts)
Parameters
Type Name Description
UInt32 semaphore
UInt32 numBufferBarriers
UInt32 buffers

[length: COMPSIZE(numBufferBarriers)]

UInt32 numTextureBarriers
UInt32 textures

[length: COMPSIZE(numTextureBarriers)]

TextureLayout dstLayouts

[length: COMPSIZE(numTextureBarriers)]

SignalSemaphore(UInt32, UInt32, UInt32[], UInt32, UInt32[], TextureLayout[])

[requires: EXT_semaphore]

Declaration
[AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glSignalSemaphoreEXT")]
[CLSCompliant(false)]
public static void SignalSemaphore(uint semaphore, uint numBufferBarriers, [Count(Computed = "numBufferBarriers")] uint[] buffers, uint numTextureBarriers, [Count(Computed = "numTextureBarriers")] uint[] textures, [Count(Computed = "numTextureBarriers")] TextureLayout[] dstLayouts)
Parameters
Type Name Description
UInt32 semaphore
UInt32 numBufferBarriers
UInt32[] buffers

[length: COMPSIZE(numBufferBarriers)]

UInt32 numTextureBarriers
UInt32[] textures

[length: COMPSIZE(numTextureBarriers)]

TextureLayout[] dstLayouts

[length: COMPSIZE(numTextureBarriers)]

StencilClearTag(Int32, Int32)

[requires: EXT_stencil_clear_tag]

Declaration
[AutoGenerated(Category = "EXT_stencil_clear_tag", Version = "", EntryPoint = "glStencilClearTagEXT")]
[CLSCompliant(false)]
public static void StencilClearTag(int stencilTagBits, int stencilClearTag)
Parameters
Type Name Description
Int32 stencilTagBits
Int32 stencilClearTag

StencilClearTag(Int32, UInt32)

[requires: EXT_stencil_clear_tag]

Declaration
[AutoGenerated(Category = "EXT_stencil_clear_tag", Version = "", EntryPoint = "glStencilClearTagEXT")]
[CLSCompliant(false)]
public static void StencilClearTag(int stencilTagBits, uint stencilClearTag)
Parameters
Type Name Description
Int32 stencilTagBits
UInt32 stencilClearTag

Swizzle(Int32, Int32, ExtVertexShader, ExtVertexShader, ExtVertexShader, ExtVertexShader)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSwizzleEXT")]
[CLSCompliant(false)]
public static void Swizzle(int res, int in, ExtVertexShader outX, ExtVertexShader outY, ExtVertexShader outZ, ExtVertexShader outW)
Parameters
Type Name Description
Int32 res
Int32 in
ExtVertexShader outX
ExtVertexShader outY
ExtVertexShader outZ
ExtVertexShader outW

Swizzle(UInt32, UInt32, ExtVertexShader, ExtVertexShader, ExtVertexShader, ExtVertexShader)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glSwizzleEXT")]
[CLSCompliant(false)]
public static void Swizzle(uint res, uint in, ExtVertexShader outX, ExtVertexShader outY, ExtVertexShader outZ, ExtVertexShader outW)
Parameters
Type Name Description
UInt32 res
UInt32 in
ExtVertexShader outX
ExtVertexShader outY
ExtVertexShader outZ
ExtVertexShader outW

Tangent3(Byte*)

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3bvEXT")]
[CLSCompliant(false)]
public static void Tangent3([Count(Count = 3)] byte *v)
Parameters
Type Name Description
Byte* v

[length: 3]

Tangent3(Byte, Byte, Byte)

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3bEXT")]
[CLSCompliant(false)]
public static void Tangent3(byte tx, byte ty, byte tz)
Parameters
Type Name Description
Byte tx
Byte ty
Byte tz

Tangent3(ref Byte)

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3bvEXT")]
[CLSCompliant(false)]
public static void Tangent3([Count(Count = 3)] ref byte v)
Parameters
Type Name Description
Byte v

[length: 3]

Tangent3(Byte[])

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3bvEXT")]
[CLSCompliant(false)]
public static void Tangent3([Count(Count = 3)] byte[] v)
Parameters
Type Name Description
Byte[] v

[length: 3]

Tangent3(Double*)

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3dvEXT")]
[CLSCompliant(false)]
public static void Tangent3([Count(Count = 3)] double *v)
Parameters
Type Name Description
Double* v

[length: 3]

Tangent3(Double, Double, Double)

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3dEXT")]
public static void Tangent3(double tx, double ty, double tz)
Parameters
Type Name Description
Double tx
Double ty
Double tz

Tangent3(ref Double)

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3dvEXT")]
[CLSCompliant(false)]
public static void Tangent3([Count(Count = 3)] ref double v)
Parameters
Type Name Description
Double v

[length: 3]

Tangent3(Double[])

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3dvEXT")]
[CLSCompliant(false)]
public static void Tangent3([Count(Count = 3)] double[] v)
Parameters
Type Name Description
Double[] v

[length: 3]

Tangent3(Int16*)

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3svEXT")]
[CLSCompliant(false)]
public static void Tangent3([Count(Count = 3)] short *v)
Parameters
Type Name Description
Int16* v

[length: 3]

Tangent3(Int16, Int16, Int16)

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3sEXT")]
public static void Tangent3(short tx, short ty, short tz)
Parameters
Type Name Description
Int16 tx
Int16 ty
Int16 tz

Tangent3(ref Int16)

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3svEXT")]
[CLSCompliant(false)]
public static void Tangent3([Count(Count = 3)] ref short v)
Parameters
Type Name Description
Int16 v

[length: 3]

Tangent3(Int16[])

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3svEXT")]
[CLSCompliant(false)]
public static void Tangent3([Count(Count = 3)] short[] v)
Parameters
Type Name Description
Int16[] v

[length: 3]

Tangent3(Int32*)

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3ivEXT")]
[CLSCompliant(false)]
public static void Tangent3([Count(Count = 3)] int *v)
Parameters
Type Name Description
Int32* v

[length: 3]

Tangent3(Int32, Int32, Int32)

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3iEXT")]
public static void Tangent3(int tx, int ty, int tz)
Parameters
Type Name Description
Int32 tx
Int32 ty
Int32 tz

Tangent3(ref Int32)

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3ivEXT")]
[CLSCompliant(false)]
public static void Tangent3([Count(Count = 3)] ref int v)
Parameters
Type Name Description
Int32 v

[length: 3]

Tangent3(Int32[])

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3ivEXT")]
[CLSCompliant(false)]
public static void Tangent3([Count(Count = 3)] int[] v)
Parameters
Type Name Description
Int32[] v

[length: 3]

Tangent3(SByte*)

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3bvEXT")]
[CLSCompliant(false)]
public static void Tangent3([Count(Count = 3)] sbyte *v)
Parameters
Type Name Description
SByte* v

[length: 3]

Tangent3(SByte, SByte, SByte)

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3bEXT")]
[CLSCompliant(false)]
public static void Tangent3(sbyte tx, sbyte ty, sbyte tz)
Parameters
Type Name Description
SByte tx
SByte ty
SByte tz

Tangent3(ref SByte)

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3bvEXT")]
[CLSCompliant(false)]
public static void Tangent3([Count(Count = 3)] ref sbyte v)
Parameters
Type Name Description
SByte v

[length: 3]

Tangent3(SByte[])

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3bvEXT")]
[CLSCompliant(false)]
public static void Tangent3([Count(Count = 3)] sbyte[] v)
Parameters
Type Name Description
SByte[] v

[length: 3]

Tangent3(Single*)

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3fvEXT")]
[CLSCompliant(false)]
public static void Tangent3([Count(Count = 3)] float *v)
Parameters
Type Name Description
Single* v

[length: 3]

Tangent3(Single, Single, Single)

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3fEXT")]
public static void Tangent3(float tx, float ty, float tz)
Parameters
Type Name Description
Single tx
Single ty
Single tz

Tangent3(ref Single)

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3fvEXT")]
[CLSCompliant(false)]
public static void Tangent3([Count(Count = 3)] ref float v)
Parameters
Type Name Description
Single v

[length: 3]

Tangent3(Single[])

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangent3fvEXT")]
[CLSCompliant(false)]
public static void Tangent3([Count(Count = 3)] float[] v)
Parameters
Type Name Description
Single[] v

[length: 3]

TangentPointer(NormalPointerType, Int32, IntPtr)

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangentPointerEXT")]
public static void TangentPointer(NormalPointerType type, int stride, [Count(Computed = "type,stride")] IntPtr pointer)
Parameters
Type Name Description
NormalPointerType type
Int32 stride
IntPtr pointer

[length: COMPSIZE(type,stride)]

TangentPointer<T2>(NormalPointerType, Int32, ref T2)

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangentPointerEXT")]
public static void TangentPointer<T2>(NormalPointerType type, int stride, [Count(Computed = "type,stride")] ref T2 pointer)
    where T2 : struct
Parameters
Type Name Description
NormalPointerType type
Int32 stride
T2 pointer

[length: COMPSIZE(type,stride)]

Type Parameters
Name Description
T2

TangentPointer<T2>(NormalPointerType, Int32, T2[])

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangentPointerEXT")]
[CLSCompliant(false)]
public static void TangentPointer<T2>(NormalPointerType type, int stride, [Count(Computed = "type,stride")] T2[] pointer)
    where T2 : struct
Parameters
Type Name Description
NormalPointerType type
Int32 stride
T2[] pointer

[length: COMPSIZE(type,stride)]

Type Parameters
Name Description
T2

TangentPointer<T2>(NormalPointerType, Int32, T2[,,])

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangentPointerEXT")]
[CLSCompliant(false)]
public static void TangentPointer<T2>(NormalPointerType type, int stride, [Count(Computed = "type,stride")] T2[,, ] pointer)
    where T2 : struct
Parameters
Type Name Description
NormalPointerType type
Int32 stride
T2[,,] pointer

[length: COMPSIZE(type,stride)]

Type Parameters
Name Description
T2

TangentPointer<T2>(NormalPointerType, Int32, T2[,])

[requires: EXT_coordinate_frame]

Declaration
[AutoGenerated(Category = "EXT_coordinate_frame", Version = "", EntryPoint = "glTangentPointerEXT")]
[CLSCompliant(false)]
public static void TangentPointer<T2>(NormalPointerType type, int stride, [Count(Computed = "type,stride")] T2[, ] pointer)
    where T2 : struct
Parameters
Type Name Description
NormalPointerType type
Int32 stride
T2[,] pointer

[length: COMPSIZE(type,stride)]

Type Parameters
Name Description
T2

TexBuffer(TextureTarget, InternalFormat, Int32)

[requires: EXT_texture_buffer_object] Attach the storage for a buffer object to the active buffer texture

Declaration
[AutoGenerated(Category = "EXT_texture_buffer_object", Version = "", EntryPoint = "glTexBufferEXT")]
[CLSCompliant(false)]
public static void TexBuffer(TextureTarget target, InternalFormat internalformat, int buffer)
Parameters
Type Name Description
TextureTarget target

Specifies the target of the operation and must be TextureBuffer.

InternalFormat internalformat

Specifies the internal format of the data in the store belonging to buffer.

Int32 buffer

Specifies the name of the buffer object whose storage to attach to the active buffer texture.

TexBuffer(TextureTarget, InternalFormat, UInt32)

[requires: EXT_texture_buffer_object] Attach the storage for a buffer object to the active buffer texture

Declaration
[AutoGenerated(Category = "EXT_texture_buffer_object", Version = "", EntryPoint = "glTexBufferEXT")]
[CLSCompliant(false)]
public static void TexBuffer(TextureTarget target, InternalFormat internalformat, uint buffer)
Parameters
Type Name Description
TextureTarget target

Specifies the target of the operation and must be TextureBuffer.

InternalFormat internalformat

Specifies the internal format of the data in the store belonging to buffer.

UInt32 buffer

Specifies the name of the buffer object whose storage to attach to the active buffer texture.

TexCoordPointer(Int32, TexCoordPointerType, Int32, Int32, IntPtr)

[requires: EXT_vertex_array] Define an array of texture coordinates

Declaration
[AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glTexCoordPointerEXT")]
public static void TexCoordPointer(int size, TexCoordPointerType type, int stride, int count, [Count(Computed = "size,type,stride,count")] IntPtr pointer)
Parameters
Type Name Description
Int32 size

Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4.

TexCoordPointerType type

Specifies the data type of each texture coordinate. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.

Int32 stride

Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.

Int32 count

Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0.

IntPtr pointer

[length: COMPSIZE(size,type,stride,count)] Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0.

TexCoordPointer<T4>(Int32, TexCoordPointerType, Int32, Int32, ref T4)

[requires: EXT_vertex_array] Define an array of texture coordinates

Declaration
[AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glTexCoordPointerEXT")]
public static void TexCoordPointer<T4>(int size, TexCoordPointerType type, int stride, int count, [Count(Computed = "size,type,stride,count")] ref T4 pointer)
    where T4 : struct
Parameters
Type Name Description
Int32 size

Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4.

TexCoordPointerType type

Specifies the data type of each texture coordinate. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.

Int32 stride

Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.

Int32 count

Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0.

T4 pointer

[length: COMPSIZE(size,type,stride,count)] Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0.

Type Parameters
Name Description
T4

TexCoordPointer<T4>(Int32, TexCoordPointerType, Int32, Int32, T4[])

[requires: EXT_vertex_array] Define an array of texture coordinates

Declaration
[AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glTexCoordPointerEXT")]
[CLSCompliant(false)]
public static void TexCoordPointer<T4>(int size, TexCoordPointerType type, int stride, int count, [Count(Computed = "size,type,stride,count")] T4[] pointer)
    where T4 : struct
Parameters
Type Name Description
Int32 size

Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4.

TexCoordPointerType type

Specifies the data type of each texture coordinate. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.

Int32 stride

Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.

Int32 count

Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0.

T4[] pointer

[length: COMPSIZE(size,type,stride,count)] Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0.

Type Parameters
Name Description
T4

TexCoordPointer<T4>(Int32, TexCoordPointerType, Int32, Int32, T4[,,])

[requires: EXT_vertex_array] Define an array of texture coordinates

Declaration
[AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glTexCoordPointerEXT")]
[CLSCompliant(false)]
public static void TexCoordPointer<T4>(int size, TexCoordPointerType type, int stride, int count, [Count(Computed = "size,type,stride,count")] T4[,, ] pointer)
    where T4 : struct
Parameters
Type Name Description
Int32 size

Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4.

TexCoordPointerType type

Specifies the data type of each texture coordinate. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.

Int32 stride

Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.

Int32 count

Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0.

T4[,,] pointer

[length: COMPSIZE(size,type,stride,count)] Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0.

Type Parameters
Name Description
T4

TexCoordPointer<T4>(Int32, TexCoordPointerType, Int32, Int32, T4[,])

[requires: EXT_vertex_array] Define an array of texture coordinates

Declaration
[AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glTexCoordPointerEXT")]
[CLSCompliant(false)]
public static void TexCoordPointer<T4>(int size, TexCoordPointerType type, int stride, int count, [Count(Computed = "size,type,stride,count")] T4[, ] pointer)
    where T4 : struct
Parameters
Type Name Description
Int32 size

Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4.

TexCoordPointerType type

Specifies the data type of each texture coordinate. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.

Int32 stride

Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0.

Int32 count

Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0.

T4[,] pointer

[length: COMPSIZE(size,type,stride,count)] Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0.

Type Parameters
Name Description
T4

TexImage3D(TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, PixelFormat, PixelType, IntPtr)

[requires: EXT_texture3D] Specify a three-dimensional texture image

Declaration
[AutoGenerated(Category = "EXT_texture3D", Version = "", EntryPoint = "glTexImage3DEXT")]
public static void TexImage3D(TextureTarget target, int level, InternalFormat internalformat, int width, int height, int depth, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] IntPtr pixels)
Parameters
Type Name Description
TextureTarget target

Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.

Int32 level

Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image.

InternalFormat internalformat

Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.

Int32 width

Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.

Int32 height

Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.

Int32 depth

Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.

Int32 border

This value must be 0.

PixelFormat format

Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.

PixelType type

Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.

IntPtr pixels

[length: COMPSIZE(format,type,width,height,depth)] Specifies a pointer to the image data in memory.

TexImage3D<T9>(TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, PixelFormat, PixelType, ref T9)

[requires: EXT_texture3D] Specify a three-dimensional texture image

Declaration
[AutoGenerated(Category = "EXT_texture3D", Version = "", EntryPoint = "glTexImage3DEXT")]
public static void TexImage3D<T9>(TextureTarget target, int level, InternalFormat internalformat, int width, int height, int depth, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] ref T9 pixels)
    where T9 : struct
Parameters
Type Name Description
TextureTarget target

Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.

Int32 level

Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image.

InternalFormat internalformat

Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.

Int32 width

Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.

Int32 height

Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.

Int32 depth

Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.

Int32 border

This value must be 0.

PixelFormat format

Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.

PixelType type

Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.

T9 pixels

[length: COMPSIZE(format,type,width,height,depth)] Specifies a pointer to the image data in memory.

Type Parameters
Name Description
T9

TexImage3D<T9>(TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T9[])

[requires: EXT_texture3D] Specify a three-dimensional texture image

Declaration
[AutoGenerated(Category = "EXT_texture3D", Version = "", EntryPoint = "glTexImage3DEXT")]
[CLSCompliant(false)]
public static void TexImage3D<T9>(TextureTarget target, int level, InternalFormat internalformat, int width, int height, int depth, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] T9[] pixels)
    where T9 : struct
Parameters
Type Name Description
TextureTarget target

Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.

Int32 level

Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image.

InternalFormat internalformat

Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.

Int32 width

Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.

Int32 height

Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.

Int32 depth

Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.

Int32 border

This value must be 0.

PixelFormat format

Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.

PixelType type

Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.

T9[] pixels

[length: COMPSIZE(format,type,width,height,depth)] Specifies a pointer to the image data in memory.

Type Parameters
Name Description
T9

TexImage3D<T9>(TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T9[,,])

[requires: EXT_texture3D] Specify a three-dimensional texture image

Declaration
[AutoGenerated(Category = "EXT_texture3D", Version = "", EntryPoint = "glTexImage3DEXT")]
[CLSCompliant(false)]
public static void TexImage3D<T9>(TextureTarget target, int level, InternalFormat internalformat, int width, int height, int depth, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] T9[,, ] pixels)
    where T9 : struct
Parameters
Type Name Description
TextureTarget target

Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.

Int32 level

Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image.

InternalFormat internalformat

Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.

Int32 width

Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.

Int32 height

Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.

Int32 depth

Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.

Int32 border

This value must be 0.

PixelFormat format

Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.

PixelType type

Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.

T9[,,] pixels

[length: COMPSIZE(format,type,width,height,depth)] Specifies a pointer to the image data in memory.

Type Parameters
Name Description
T9

TexImage3D<T9>(TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T9[,])

[requires: EXT_texture3D] Specify a three-dimensional texture image

Declaration
[AutoGenerated(Category = "EXT_texture3D", Version = "", EntryPoint = "glTexImage3DEXT")]
[CLSCompliant(false)]
public static void TexImage3D<T9>(TextureTarget target, int level, InternalFormat internalformat, int width, int height, int depth, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] T9[, ] pixels)
    where T9 : struct
Parameters
Type Name Description
TextureTarget target

Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray.

Int32 level

Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image.

InternalFormat internalformat

Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below.

Int32 width

Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide.

Int32 height

Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high.

Int32 depth

Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep.

Int32 border

This value must be 0.

PixelFormat format

Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil.

PixelType type

Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.

T9[,] pixels

[length: COMPSIZE(format,type,width,height,depth)] Specifies a pointer to the image data in memory.

Type Parameters
Name Description
T9

TexParameterI(TextureTarget, TextureParameterName, Int32*)

[requires: EXT_texture_integer]

Declaration
[AutoGenerated(Category = "EXT_texture_integer", Version = "", EntryPoint = "glTexParameterIivEXT")]
[CLSCompliant(false)]
public static void TexParameterI(TextureTarget target, TextureParameterName pname, [Count(Computed = "pname")] int *params)
Parameters
Type Name Description
TextureTarget target
TextureParameterName pname
Int32* params

TexParameterI(TextureTarget, TextureParameterName, ref Int32)

[requires: EXT_texture_integer]

Declaration
[AutoGenerated(Category = "EXT_texture_integer", Version = "", EntryPoint = "glTexParameterIivEXT")]
[CLSCompliant(false)]
public static void TexParameterI(TextureTarget target, TextureParameterName pname, [Count(Computed = "pname")] ref int params)
Parameters
Type Name Description
TextureTarget target
TextureParameterName pname
Int32 params

TexParameterI(TextureTarget, TextureParameterName, Int32[])

[requires: EXT_texture_integer]

Declaration
[AutoGenerated(Category = "EXT_texture_integer", Version = "", EntryPoint = "glTexParameterIivEXT")]
[CLSCompliant(false)]
public static void TexParameterI(TextureTarget target, TextureParameterName pname, [Count(Computed = "pname")] int[] params)
Parameters
Type Name Description
TextureTarget target
TextureParameterName pname
Int32[] params

TexParameterI(TextureTarget, TextureParameterName, UInt32*)

[requires: EXT_texture_integer]

Declaration
[AutoGenerated(Category = "EXT_texture_integer", Version = "", EntryPoint = "glTexParameterIuivEXT")]
[CLSCompliant(false)]
public static void TexParameterI(TextureTarget target, TextureParameterName pname, [Count(Computed = "pname")] uint *params)
Parameters
Type Name Description
TextureTarget target
TextureParameterName pname
UInt32* params

TexParameterI(TextureTarget, TextureParameterName, ref UInt32)

[requires: EXT_texture_integer]

Declaration
[AutoGenerated(Category = "EXT_texture_integer", Version = "", EntryPoint = "glTexParameterIuivEXT")]
[CLSCompliant(false)]
public static void TexParameterI(TextureTarget target, TextureParameterName pname, [Count(Computed = "pname")] ref uint params)
Parameters
Type Name Description
TextureTarget target
TextureParameterName pname
UInt32 params

TexParameterI(TextureTarget, TextureParameterName, UInt32[])

[requires: EXT_texture_integer]

Declaration
[AutoGenerated(Category = "EXT_texture_integer", Version = "", EntryPoint = "glTexParameterIuivEXT")]
[CLSCompliant(false)]
public static void TexParameterI(TextureTarget target, TextureParameterName pname, [Count(Computed = "pname")] uint[] params)
Parameters
Type Name Description
TextureTarget target
TextureParameterName pname
UInt32[] params

TexStorageMem1D(TextureTarget, Int32, ExtMemoryObject, Int32, Int32, Int64)

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTexStorageMem1DEXT")]
[CLSCompliant(false)]
public static void TexStorageMem1D(TextureTarget target, int levels, ExtMemoryObject internalFormat, int width, int memory, long offset)
Parameters
Type Name Description
TextureTarget target
Int32 levels
ExtMemoryObject internalFormat
Int32 width
Int32 memory
Int64 offset

TexStorageMem1D(TextureTarget, Int32, ExtMemoryObject, Int32, UInt32, UInt64)

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTexStorageMem1DEXT")]
[CLSCompliant(false)]
public static void TexStorageMem1D(TextureTarget target, int levels, ExtMemoryObject internalFormat, int width, uint memory, ulong offset)
Parameters
Type Name Description
TextureTarget target
Int32 levels
ExtMemoryObject internalFormat
Int32 width
UInt32 memory
UInt64 offset

TexStorageMem2D(TextureTarget, Int32, ExtMemoryObject, Int32, Int32, Int32, Int64)

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTexStorageMem2DEXT")]
[CLSCompliant(false)]
public static void TexStorageMem2D(TextureTarget target, int levels, ExtMemoryObject internalFormat, int width, int height, int memory, long offset)
Parameters
Type Name Description
TextureTarget target
Int32 levels
ExtMemoryObject internalFormat
Int32 width
Int32 height
Int32 memory
Int64 offset

TexStorageMem2D(TextureTarget, Int32, ExtMemoryObject, Int32, Int32, UInt32, UInt64)

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTexStorageMem2DEXT")]
[CLSCompliant(false)]
public static void TexStorageMem2D(TextureTarget target, int levels, ExtMemoryObject internalFormat, int width, int height, uint memory, ulong offset)
Parameters
Type Name Description
TextureTarget target
Int32 levels
ExtMemoryObject internalFormat
Int32 width
Int32 height
UInt32 memory
UInt64 offset

TexStorageMem2DMultisample(TextureTarget, Int32, ExtMemoryObject, Int32, Int32, Boolean, Int32, Int64)

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTexStorageMem2DMultisampleEXT")]
[CLSCompliant(false)]
public static void TexStorageMem2DMultisample(TextureTarget target, int samples, ExtMemoryObject internalFormat, int width, int height, bool fixedSampleLocations, int memory, long offset)
Parameters
Type Name Description
TextureTarget target
Int32 samples
ExtMemoryObject internalFormat
Int32 width
Int32 height
Boolean fixedSampleLocations
Int32 memory
Int64 offset

TexStorageMem2DMultisample(TextureTarget, Int32, ExtMemoryObject, Int32, Int32, Boolean, UInt32, UInt64)

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTexStorageMem2DMultisampleEXT")]
[CLSCompliant(false)]
public static void TexStorageMem2DMultisample(TextureTarget target, int samples, ExtMemoryObject internalFormat, int width, int height, bool fixedSampleLocations, uint memory, ulong offset)
Parameters
Type Name Description
TextureTarget target
Int32 samples
ExtMemoryObject internalFormat
Int32 width
Int32 height
Boolean fixedSampleLocations
UInt32 memory
UInt64 offset

TexStorageMem3D(TextureTarget, Int32, ExtMemoryObject, Int32, Int32, Int32, Int32, Int64)

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTexStorageMem3DEXT")]
[CLSCompliant(false)]
public static void TexStorageMem3D(TextureTarget target, int levels, ExtMemoryObject internalFormat, int width, int height, int depth, int memory, long offset)
Parameters
Type Name Description
TextureTarget target
Int32 levels
ExtMemoryObject internalFormat
Int32 width
Int32 height
Int32 depth
Int32 memory
Int64 offset

TexStorageMem3D(TextureTarget, Int32, ExtMemoryObject, Int32, Int32, Int32, UInt32, UInt64)

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTexStorageMem3DEXT")]
[CLSCompliant(false)]
public static void TexStorageMem3D(TextureTarget target, int levels, ExtMemoryObject internalFormat, int width, int height, int depth, uint memory, ulong offset)
Parameters
Type Name Description
TextureTarget target
Int32 levels
ExtMemoryObject internalFormat
Int32 width
Int32 height
Int32 depth
UInt32 memory
UInt64 offset

TexStorageMem3DMultisample(TextureTarget, Int32, ExtMemoryObject, Int32, Int32, Int32, Boolean, Int32, Int64)

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTexStorageMem3DMultisampleEXT")]
[CLSCompliant(false)]
public static void TexStorageMem3DMultisample(TextureTarget target, int samples, ExtMemoryObject internalFormat, int width, int height, int depth, bool fixedSampleLocations, int memory, long offset)
Parameters
Type Name Description
TextureTarget target
Int32 samples
ExtMemoryObject internalFormat
Int32 width
Int32 height
Int32 depth
Boolean fixedSampleLocations
Int32 memory
Int64 offset

TexStorageMem3DMultisample(TextureTarget, Int32, ExtMemoryObject, Int32, Int32, Int32, Boolean, UInt32, UInt64)

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTexStorageMem3DMultisampleEXT")]
[CLSCompliant(false)]
public static void TexStorageMem3DMultisample(TextureTarget target, int samples, ExtMemoryObject internalFormat, int width, int height, int depth, bool fixedSampleLocations, uint memory, ulong offset)
Parameters
Type Name Description
TextureTarget target
Int32 samples
ExtMemoryObject internalFormat
Int32 width
Int32 height
Int32 depth
Boolean fixedSampleLocations
UInt32 memory
UInt64 offset

TexSubImage1D(TextureTarget, Int32, Int32, Int32, PixelFormat, PixelType, IntPtr)

[requires: EXT_subtexture] Specify a one-dimensional texture subimage

Declaration
[AutoGenerated(Category = "EXT_subtexture", Version = "", EntryPoint = "glTexSubImage1DEXT")]
public static void TexSubImage1D(TextureTarget target, int level, int xoffset, int width, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] IntPtr pixels)
Parameters
Type Name Description
TextureTarget target

Specifies the target texture. Must be Texture1D.

Int32 level

Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.

Int32 xoffset

Specifies a texel offset in the x direction within the texture array.

Int32 width

Specifies the width of the texture subimage.

PixelFormat format

Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex.

PixelType type

Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.

IntPtr pixels

[length: COMPSIZE(format,type,width)] Specifies a pointer to the image data in memory.

TexSubImage1D<T6>(TextureTarget, Int32, Int32, Int32, PixelFormat, PixelType, ref T6)

[requires: EXT_subtexture] Specify a one-dimensional texture subimage

Declaration
[AutoGenerated(Category = "EXT_subtexture", Version = "", EntryPoint = "glTexSubImage1DEXT")]
public static void TexSubImage1D<T6>(TextureTarget target, int level, int xoffset, int width, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] ref T6 pixels)
    where T6 : struct
Parameters
Type Name Description
TextureTarget target

Specifies the target texture. Must be Texture1D.

Int32 level

Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.

Int32 xoffset

Specifies a texel offset in the x direction within the texture array.

Int32 width

Specifies the width of the texture subimage.

PixelFormat format

Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex.

PixelType type

Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.

T6 pixels

[length: COMPSIZE(format,type,width)] Specifies a pointer to the image data in memory.

Type Parameters
Name Description
T6

TexSubImage1D<T6>(TextureTarget, Int32, Int32, Int32, PixelFormat, PixelType, T6[])

[requires: EXT_subtexture] Specify a one-dimensional texture subimage

Declaration
[AutoGenerated(Category = "EXT_subtexture", Version = "", EntryPoint = "glTexSubImage1DEXT")]
[CLSCompliant(false)]
public static void TexSubImage1D<T6>(TextureTarget target, int level, int xoffset, int width, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] T6[] pixels)
    where T6 : struct
Parameters
Type Name Description
TextureTarget target

Specifies the target texture. Must be Texture1D.

Int32 level

Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.

Int32 xoffset

Specifies a texel offset in the x direction within the texture array.

Int32 width

Specifies the width of the texture subimage.

PixelFormat format

Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex.

PixelType type

Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.

T6[] pixels

[length: COMPSIZE(format,type,width)] Specifies a pointer to the image data in memory.

Type Parameters
Name Description
T6

TexSubImage1D<T6>(TextureTarget, Int32, Int32, Int32, PixelFormat, PixelType, T6[,,])

[requires: EXT_subtexture] Specify a one-dimensional texture subimage

Declaration
[AutoGenerated(Category = "EXT_subtexture", Version = "", EntryPoint = "glTexSubImage1DEXT")]
[CLSCompliant(false)]
public static void TexSubImage1D<T6>(TextureTarget target, int level, int xoffset, int width, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] T6[,, ] pixels)
    where T6 : struct
Parameters
Type Name Description
TextureTarget target

Specifies the target texture. Must be Texture1D.

Int32 level

Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.

Int32 xoffset

Specifies a texel offset in the x direction within the texture array.

Int32 width

Specifies the width of the texture subimage.

PixelFormat format

Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex.

PixelType type

Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.

T6[,,] pixels

[length: COMPSIZE(format,type,width)] Specifies a pointer to the image data in memory.

Type Parameters
Name Description
T6

TexSubImage1D<T6>(TextureTarget, Int32, Int32, Int32, PixelFormat, PixelType, T6[,])

[requires: EXT_subtexture] Specify a one-dimensional texture subimage

Declaration
[AutoGenerated(Category = "EXT_subtexture", Version = "", EntryPoint = "glTexSubImage1DEXT")]
[CLSCompliant(false)]
public static void TexSubImage1D<T6>(TextureTarget target, int level, int xoffset, int width, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] T6[, ] pixels)
    where T6 : struct
Parameters
Type Name Description
TextureTarget target

Specifies the target texture. Must be Texture1D.

Int32 level

Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.

Int32 xoffset

Specifies a texel offset in the x direction within the texture array.

Int32 width

Specifies the width of the texture subimage.

PixelFormat format

Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex.

PixelType type

Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.

T6[,] pixels

[length: COMPSIZE(format,type,width)] Specifies a pointer to the image data in memory.

Type Parameters
Name Description
T6

TexSubImage2D(TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, IntPtr)

[requires: EXT_subtexture] Specify a two-dimensional texture subimage

Declaration
[AutoGenerated(Category = "EXT_subtexture", Version = "", EntryPoint = "glTexSubImage2DEXT")]
public static void TexSubImage2D(TextureTarget target, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] IntPtr pixels)
Parameters
Type Name Description
TextureTarget target

Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray.

Int32 level

Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.

Int32 xoffset

Specifies a texel offset in the x direction within the texture array.

Int32 yoffset

Specifies a texel offset in the y direction within the texture array.

Int32 width

Specifies the width of the texture subimage.

Int32 height

Specifies the height of the texture subimage.

PixelFormat format

Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, DepthComponent, and StencilIndex.

PixelType type

Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.

IntPtr pixels

[length: COMPSIZE(format,type,width,height)] Specifies a pointer to the image data in memory.

TexSubImage2D<T8>(TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, ref T8)

[requires: EXT_subtexture] Specify a two-dimensional texture subimage

Declaration
[AutoGenerated(Category = "EXT_subtexture", Version = "", EntryPoint = "glTexSubImage2DEXT")]
public static void TexSubImage2D<T8>(TextureTarget target, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] ref T8 pixels)
    where T8 : struct
Parameters
Type Name Description
TextureTarget target

Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray.

Int32 level

Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.

Int32 xoffset

Specifies a texel offset in the x direction within the texture array.

Int32 yoffset

Specifies a texel offset in the y direction within the texture array.

Int32 width

Specifies the width of the texture subimage.

Int32 height

Specifies the height of the texture subimage.

PixelFormat format

Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, DepthComponent, and StencilIndex.

PixelType type

Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.

T8 pixels

[length: COMPSIZE(format,type,width,height)] Specifies a pointer to the image data in memory.

Type Parameters
Name Description
T8

TexSubImage2D<T8>(TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T8[])

[requires: EXT_subtexture] Specify a two-dimensional texture subimage

Declaration
[AutoGenerated(Category = "EXT_subtexture", Version = "", EntryPoint = "glTexSubImage2DEXT")]
[CLSCompliant(false)]
public static void TexSubImage2D<T8>(TextureTarget target, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] T8[] pixels)
    where T8 : struct
Parameters
Type Name Description
TextureTarget target

Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray.

Int32 level

Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.

Int32 xoffset

Specifies a texel offset in the x direction within the texture array.

Int32 yoffset

Specifies a texel offset in the y direction within the texture array.

Int32 width

Specifies the width of the texture subimage.

Int32 height

Specifies the height of the texture subimage.

PixelFormat format

Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, DepthComponent, and StencilIndex.

PixelType type

Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.

T8[] pixels

[length: COMPSIZE(format,type,width,height)] Specifies a pointer to the image data in memory.

Type Parameters
Name Description
T8

TexSubImage2D<T8>(TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T8[,,])

[requires: EXT_subtexture] Specify a two-dimensional texture subimage

Declaration
[AutoGenerated(Category = "EXT_subtexture", Version = "", EntryPoint = "glTexSubImage2DEXT")]
[CLSCompliant(false)]
public static void TexSubImage2D<T8>(TextureTarget target, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] T8[,, ] pixels)
    where T8 : struct
Parameters
Type Name Description
TextureTarget target

Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray.

Int32 level

Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.

Int32 xoffset

Specifies a texel offset in the x direction within the texture array.

Int32 yoffset

Specifies a texel offset in the y direction within the texture array.

Int32 width

Specifies the width of the texture subimage.

Int32 height

Specifies the height of the texture subimage.

PixelFormat format

Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, DepthComponent, and StencilIndex.

PixelType type

Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.

T8[,,] pixels

[length: COMPSIZE(format,type,width,height)] Specifies a pointer to the image data in memory.

Type Parameters
Name Description
T8

TexSubImage2D<T8>(TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T8[,])

[requires: EXT_subtexture] Specify a two-dimensional texture subimage

Declaration
[AutoGenerated(Category = "EXT_subtexture", Version = "", EntryPoint = "glTexSubImage2DEXT")]
[CLSCompliant(false)]
public static void TexSubImage2D<T8>(TextureTarget target, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] T8[, ] pixels)
    where T8 : struct
Parameters
Type Name Description
TextureTarget target

Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray.

Int32 level

Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.

Int32 xoffset

Specifies a texel offset in the x direction within the texture array.

Int32 yoffset

Specifies a texel offset in the y direction within the texture array.

Int32 width

Specifies the width of the texture subimage.

Int32 height

Specifies the height of the texture subimage.

PixelFormat format

Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, DepthComponent, and StencilIndex.

PixelType type

Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.

T8[,] pixels

[length: COMPSIZE(format,type,width,height)] Specifies a pointer to the image data in memory.

Type Parameters
Name Description
T8

TexSubImage3D(TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, IntPtr)

[requires: EXT_texture3D] Specify a three-dimensional texture subimage

Declaration
[AutoGenerated(Category = "EXT_texture3D", Version = "", EntryPoint = "glTexSubImage3DEXT")]
public static void TexSubImage3D(TextureTarget target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] IntPtr pixels)
Parameters
Type Name Description
TextureTarget target

Specifies the target texture. Must be Texture3D or Texture2DArray.

Int32 level

Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.

Int32 xoffset

Specifies a texel offset in the x direction within the texture array.

Int32 yoffset

Specifies a texel offset in the y direction within the texture array.

Int32 zoffset

Specifies a texel offset in the z direction within the texture array.

Int32 width

Specifies the width of the texture subimage.

Int32 height

Specifies the height of the texture subimage.

Int32 depth

Specifies the depth of the texture subimage.

PixelFormat format

Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex.

PixelType type

Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.

IntPtr pixels

[length: COMPSIZE(format,type,width,height,depth)] Specifies a pointer to the image data in memory.

TexSubImage3D<T10>(TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, ref T10)

[requires: EXT_texture3D] Specify a three-dimensional texture subimage

Declaration
[AutoGenerated(Category = "EXT_texture3D", Version = "", EntryPoint = "glTexSubImage3DEXT")]
public static void TexSubImage3D<T10>(TextureTarget target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] ref T10 pixels)
    where T10 : struct
Parameters
Type Name Description
TextureTarget target

Specifies the target texture. Must be Texture3D or Texture2DArray.

Int32 level

Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.

Int32 xoffset

Specifies a texel offset in the x direction within the texture array.

Int32 yoffset

Specifies a texel offset in the y direction within the texture array.

Int32 zoffset

Specifies a texel offset in the z direction within the texture array.

Int32 width

Specifies the width of the texture subimage.

Int32 height

Specifies the height of the texture subimage.

Int32 depth

Specifies the depth of the texture subimage.

PixelFormat format

Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex.

PixelType type

Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.

T10 pixels

[length: COMPSIZE(format,type,width,height,depth)] Specifies a pointer to the image data in memory.

Type Parameters
Name Description
T10

TexSubImage3D<T10>(TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10[])

[requires: EXT_texture3D] Specify a three-dimensional texture subimage

Declaration
[AutoGenerated(Category = "EXT_texture3D", Version = "", EntryPoint = "glTexSubImage3DEXT")]
[CLSCompliant(false)]
public static void TexSubImage3D<T10>(TextureTarget target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] T10[] pixels)
    where T10 : struct
Parameters
Type Name Description
TextureTarget target

Specifies the target texture. Must be Texture3D or Texture2DArray.

Int32 level

Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.

Int32 xoffset

Specifies a texel offset in the x direction within the texture array.

Int32 yoffset

Specifies a texel offset in the y direction within the texture array.

Int32 zoffset

Specifies a texel offset in the z direction within the texture array.

Int32 width

Specifies the width of the texture subimage.

Int32 height

Specifies the height of the texture subimage.

Int32 depth

Specifies the depth of the texture subimage.

PixelFormat format

Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex.

PixelType type

Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.

T10[] pixels

[length: COMPSIZE(format,type,width,height,depth)] Specifies a pointer to the image data in memory.

Type Parameters
Name Description
T10

TexSubImage3D<T10>(TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10[,,])

[requires: EXT_texture3D] Specify a three-dimensional texture subimage

Declaration
[AutoGenerated(Category = "EXT_texture3D", Version = "", EntryPoint = "glTexSubImage3DEXT")]
[CLSCompliant(false)]
public static void TexSubImage3D<T10>(TextureTarget target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] T10[,, ] pixels)
    where T10 : struct
Parameters
Type Name Description
TextureTarget target

Specifies the target texture. Must be Texture3D or Texture2DArray.

Int32 level

Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.

Int32 xoffset

Specifies a texel offset in the x direction within the texture array.

Int32 yoffset

Specifies a texel offset in the y direction within the texture array.

Int32 zoffset

Specifies a texel offset in the z direction within the texture array.

Int32 width

Specifies the width of the texture subimage.

Int32 height

Specifies the height of the texture subimage.

Int32 depth

Specifies the depth of the texture subimage.

PixelFormat format

Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex.

PixelType type

Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.

T10[,,] pixels

[length: COMPSIZE(format,type,width,height,depth)] Specifies a pointer to the image data in memory.

Type Parameters
Name Description
T10

TexSubImage3D<T10>(TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10[,])

[requires: EXT_texture3D] Specify a three-dimensional texture subimage

Declaration
[AutoGenerated(Category = "EXT_texture3D", Version = "", EntryPoint = "glTexSubImage3DEXT")]
[CLSCompliant(false)]
public static void TexSubImage3D<T10>(TextureTarget target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] T10[, ] pixels)
    where T10 : struct
Parameters
Type Name Description
TextureTarget target

Specifies the target texture. Must be Texture3D or Texture2DArray.

Int32 level

Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.

Int32 xoffset

Specifies a texel offset in the x direction within the texture array.

Int32 yoffset

Specifies a texel offset in the y direction within the texture array.

Int32 zoffset

Specifies a texel offset in the z direction within the texture array.

Int32 width

Specifies the width of the texture subimage.

Int32 height

Specifies the height of the texture subimage.

Int32 depth

Specifies the depth of the texture subimage.

PixelFormat format

Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex.

PixelType type

Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev.

T10[,] pixels

[length: COMPSIZE(format,type,width,height,depth)] Specifies a pointer to the image data in memory.

Type Parameters
Name Description
T10

TextureBuffer(Int32, TextureTarget, ExtDirectStateAccess, Int32)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureBufferEXT")]
[CLSCompliant(false)]
public static void TextureBuffer(int texture, TextureTarget target, ExtDirectStateAccess internalformat, int buffer)
Parameters
Type Name Description
Int32 texture
TextureTarget target
ExtDirectStateAccess internalformat
Int32 buffer

TextureBuffer(Int32, TextureTarget, SizedInternalFormat, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureBufferEXT")]
[CLSCompliant(false)]
public static void TextureBuffer(int texture, TextureTarget target, SizedInternalFormat internalformat, int buffer)
Parameters
Type Name Description
Int32 texture
TextureTarget target
SizedInternalFormat internalformat
Int32 buffer

TextureBuffer(UInt32, TextureTarget, ExtDirectStateAccess, UInt32)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureBufferEXT")]
[CLSCompliant(false)]
public static void TextureBuffer(uint texture, TextureTarget target, ExtDirectStateAccess internalformat, uint buffer)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
ExtDirectStateAccess internalformat
UInt32 buffer

TextureBuffer(UInt32, TextureTarget, SizedInternalFormat, UInt32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureBufferEXT")]
[CLSCompliant(false)]
public static void TextureBuffer(uint texture, TextureTarget target, SizedInternalFormat internalformat, uint buffer)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
SizedInternalFormat internalformat
UInt32 buffer

TextureBufferRange(Int32, TextureTarget, ExtDirectStateAccess, Int32, IntPtr, Int32)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureBufferRangeEXT")]
[CLSCompliant(false)]
public static void TextureBufferRange(int texture, TextureTarget target, ExtDirectStateAccess internalformat, int buffer, IntPtr offset, int size)
Parameters
Type Name Description
Int32 texture
TextureTarget target
ExtDirectStateAccess internalformat
Int32 buffer
IntPtr offset
Int32 size

TextureBufferRange(Int32, TextureTarget, ExtDirectStateAccess, Int32, IntPtr, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureBufferRangeEXT")]
[CLSCompliant(false)]
public static void TextureBufferRange(int texture, TextureTarget target, ExtDirectStateAccess internalformat, int buffer, IntPtr offset, IntPtr size)
Parameters
Type Name Description
Int32 texture
TextureTarget target
ExtDirectStateAccess internalformat
Int32 buffer
IntPtr offset
IntPtr size

TextureBufferRange(Int32, TextureTarget, SizedInternalFormat, Int32, IntPtr, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureBufferRangeEXT")]
[CLSCompliant(false)]
public static void TextureBufferRange(int texture, TextureTarget target, SizedInternalFormat internalformat, int buffer, IntPtr offset, int size)
Parameters
Type Name Description
Int32 texture
TextureTarget target
SizedInternalFormat internalformat
Int32 buffer
IntPtr offset
Int32 size

TextureBufferRange(Int32, TextureTarget, SizedInternalFormat, Int32, IntPtr, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureBufferRangeEXT")]
[CLSCompliant(false)]
public static void TextureBufferRange(int texture, TextureTarget target, SizedInternalFormat internalformat, int buffer, IntPtr offset, IntPtr size)
Parameters
Type Name Description
Int32 texture
TextureTarget target
SizedInternalFormat internalformat
Int32 buffer
IntPtr offset
IntPtr size

TextureBufferRange(UInt32, TextureTarget, ExtDirectStateAccess, UInt32, IntPtr, Int32)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureBufferRangeEXT")]
[CLSCompliant(false)]
public static void TextureBufferRange(uint texture, TextureTarget target, ExtDirectStateAccess internalformat, uint buffer, IntPtr offset, int size)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
ExtDirectStateAccess internalformat
UInt32 buffer
IntPtr offset
Int32 size

TextureBufferRange(UInt32, TextureTarget, ExtDirectStateAccess, UInt32, IntPtr, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureBufferRangeEXT")]
[CLSCompliant(false)]
public static void TextureBufferRange(uint texture, TextureTarget target, ExtDirectStateAccess internalformat, uint buffer, IntPtr offset, IntPtr size)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
ExtDirectStateAccess internalformat
UInt32 buffer
IntPtr offset
IntPtr size

TextureBufferRange(UInt32, TextureTarget, SizedInternalFormat, UInt32, IntPtr, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureBufferRangeEXT")]
[CLSCompliant(false)]
public static void TextureBufferRange(uint texture, TextureTarget target, SizedInternalFormat internalformat, uint buffer, IntPtr offset, int size)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
SizedInternalFormat internalformat
UInt32 buffer
IntPtr offset
Int32 size

TextureBufferRange(UInt32, TextureTarget, SizedInternalFormat, UInt32, IntPtr, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureBufferRangeEXT")]
[CLSCompliant(false)]
public static void TextureBufferRange(uint texture, TextureTarget target, SizedInternalFormat internalformat, uint buffer, IntPtr offset, IntPtr size)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
SizedInternalFormat internalformat
UInt32 buffer
IntPtr offset
IntPtr size

TextureImage1D(Int32, TextureTarget, Int32, ExtDirectStateAccess, Int32, Int32, PixelFormat, PixelType, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use int overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")]
[CLSCompliant(false)]
public static void TextureImage1D(int texture, TextureTarget target, int level, ExtDirectStateAccess internalformat, int width, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] IntPtr pixels)
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
ExtDirectStateAccess internalformat
Int32 width
Int32 border
PixelFormat format
PixelType type
IntPtr pixels

[length: COMPSIZE(format,type,width)]

TextureImage1D(Int32, TextureTarget, Int32, InternalFormat, Int32, Int32, PixelFormat, PixelType, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")]
[CLSCompliant(false)]
public static void TextureImage1D(int texture, TextureTarget target, int level, InternalFormat internalformat, int width, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] IntPtr pixels)
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 border
PixelFormat format
PixelType type
IntPtr pixels

[length: COMPSIZE(format,type,width)]

TextureImage1D(UInt32, TextureTarget, Int32, ExtDirectStateAccess, Int32, Int32, PixelFormat, PixelType, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use int overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")]
[CLSCompliant(false)]
public static void TextureImage1D(uint texture, TextureTarget target, int level, ExtDirectStateAccess internalformat, int width, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] IntPtr pixels)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
ExtDirectStateAccess internalformat
Int32 width
Int32 border
PixelFormat format
PixelType type
IntPtr pixels

[length: COMPSIZE(format,type,width)]

TextureImage1D(UInt32, TextureTarget, Int32, InternalFormat, Int32, Int32, PixelFormat, PixelType, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")]
[CLSCompliant(false)]
public static void TextureImage1D(uint texture, TextureTarget target, int level, InternalFormat internalformat, int width, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] IntPtr pixels)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 border
PixelFormat format
PixelType type
IntPtr pixels

[length: COMPSIZE(format,type,width)]

TextureImage1D<T8>(Int32, TextureTarget, Int32, ExtDirectStateAccess, Int32, Int32, PixelFormat, PixelType, ref T8)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use int overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")]
[CLSCompliant(false)]
public static void TextureImage1D<T8>(int texture, TextureTarget target, int level, ExtDirectStateAccess internalformat, int width, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] ref T8 pixels)
    where T8 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
ExtDirectStateAccess internalformat
Int32 width
Int32 border
PixelFormat format
PixelType type
T8 pixels

[length: COMPSIZE(format,type,width)]

Type Parameters
Name Description
T8

TextureImage1D<T8>(Int32, TextureTarget, Int32, ExtDirectStateAccess, Int32, Int32, PixelFormat, PixelType, T8[])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use int overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")]
[CLSCompliant(false)]
public static void TextureImage1D<T8>(int texture, TextureTarget target, int level, ExtDirectStateAccess internalformat, int width, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] T8[] pixels)
    where T8 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
ExtDirectStateAccess internalformat
Int32 width
Int32 border
PixelFormat format
PixelType type
T8[] pixels

[length: COMPSIZE(format,type,width)]

Type Parameters
Name Description
T8

TextureImage1D<T8>(Int32, TextureTarget, Int32, ExtDirectStateAccess, Int32, Int32, PixelFormat, PixelType, T8[,,])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use int overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")]
[CLSCompliant(false)]
public static void TextureImage1D<T8>(int texture, TextureTarget target, int level, ExtDirectStateAccess internalformat, int width, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] T8[,, ] pixels)
    where T8 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
ExtDirectStateAccess internalformat
Int32 width
Int32 border
PixelFormat format
PixelType type
T8[,,] pixels

[length: COMPSIZE(format,type,width)]

Type Parameters
Name Description
T8

TextureImage1D<T8>(Int32, TextureTarget, Int32, ExtDirectStateAccess, Int32, Int32, PixelFormat, PixelType, T8[,])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use int overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")]
[CLSCompliant(false)]
public static void TextureImage1D<T8>(int texture, TextureTarget target, int level, ExtDirectStateAccess internalformat, int width, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] T8[, ] pixels)
    where T8 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
ExtDirectStateAccess internalformat
Int32 width
Int32 border
PixelFormat format
PixelType type
T8[,] pixels

[length: COMPSIZE(format,type,width)]

Type Parameters
Name Description
T8

TextureImage1D<T8>(Int32, TextureTarget, Int32, InternalFormat, Int32, Int32, PixelFormat, PixelType, ref T8)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")]
[CLSCompliant(false)]
public static void TextureImage1D<T8>(int texture, TextureTarget target, int level, InternalFormat internalformat, int width, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] ref T8 pixels)
    where T8 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 border
PixelFormat format
PixelType type
T8 pixels

[length: COMPSIZE(format,type,width)]

Type Parameters
Name Description
T8

TextureImage1D<T8>(Int32, TextureTarget, Int32, InternalFormat, Int32, Int32, PixelFormat, PixelType, T8[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")]
[CLSCompliant(false)]
public static void TextureImage1D<T8>(int texture, TextureTarget target, int level, InternalFormat internalformat, int width, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] T8[] pixels)
    where T8 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 border
PixelFormat format
PixelType type
T8[] pixels

[length: COMPSIZE(format,type,width)]

Type Parameters
Name Description
T8

TextureImage1D<T8>(Int32, TextureTarget, Int32, InternalFormat, Int32, Int32, PixelFormat, PixelType, T8[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")]
[CLSCompliant(false)]
public static void TextureImage1D<T8>(int texture, TextureTarget target, int level, InternalFormat internalformat, int width, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] T8[,, ] pixels)
    where T8 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 border
PixelFormat format
PixelType type
T8[,,] pixels

[length: COMPSIZE(format,type,width)]

Type Parameters
Name Description
T8

TextureImage1D<T8>(Int32, TextureTarget, Int32, InternalFormat, Int32, Int32, PixelFormat, PixelType, T8[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")]
[CLSCompliant(false)]
public static void TextureImage1D<T8>(int texture, TextureTarget target, int level, InternalFormat internalformat, int width, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] T8[, ] pixels)
    where T8 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 border
PixelFormat format
PixelType type
T8[,] pixels

[length: COMPSIZE(format,type,width)]

Type Parameters
Name Description
T8

TextureImage1D<T8>(UInt32, TextureTarget, Int32, ExtDirectStateAccess, Int32, Int32, PixelFormat, PixelType, ref T8)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use int overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")]
[CLSCompliant(false)]
public static void TextureImage1D<T8>(uint texture, TextureTarget target, int level, ExtDirectStateAccess internalformat, int width, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] ref T8 pixels)
    where T8 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
ExtDirectStateAccess internalformat
Int32 width
Int32 border
PixelFormat format
PixelType type
T8 pixels

[length: COMPSIZE(format,type,width)]

Type Parameters
Name Description
T8

TextureImage1D<T8>(UInt32, TextureTarget, Int32, ExtDirectStateAccess, Int32, Int32, PixelFormat, PixelType, T8[])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use int overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")]
[CLSCompliant(false)]
public static void TextureImage1D<T8>(uint texture, TextureTarget target, int level, ExtDirectStateAccess internalformat, int width, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] T8[] pixels)
    where T8 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
ExtDirectStateAccess internalformat
Int32 width
Int32 border
PixelFormat format
PixelType type
T8[] pixels

[length: COMPSIZE(format,type,width)]

Type Parameters
Name Description
T8

TextureImage1D<T8>(UInt32, TextureTarget, Int32, ExtDirectStateAccess, Int32, Int32, PixelFormat, PixelType, T8[,,])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use int overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")]
[CLSCompliant(false)]
public static void TextureImage1D<T8>(uint texture, TextureTarget target, int level, ExtDirectStateAccess internalformat, int width, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] T8[,, ] pixels)
    where T8 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
ExtDirectStateAccess internalformat
Int32 width
Int32 border
PixelFormat format
PixelType type
T8[,,] pixels

[length: COMPSIZE(format,type,width)]

Type Parameters
Name Description
T8

TextureImage1D<T8>(UInt32, TextureTarget, Int32, ExtDirectStateAccess, Int32, Int32, PixelFormat, PixelType, T8[,])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use int overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")]
[CLSCompliant(false)]
public static void TextureImage1D<T8>(uint texture, TextureTarget target, int level, ExtDirectStateAccess internalformat, int width, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] T8[, ] pixels)
    where T8 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
ExtDirectStateAccess internalformat
Int32 width
Int32 border
PixelFormat format
PixelType type
T8[,] pixels

[length: COMPSIZE(format,type,width)]

Type Parameters
Name Description
T8

TextureImage1D<T8>(UInt32, TextureTarget, Int32, InternalFormat, Int32, Int32, PixelFormat, PixelType, ref T8)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")]
[CLSCompliant(false)]
public static void TextureImage1D<T8>(uint texture, TextureTarget target, int level, InternalFormat internalformat, int width, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] ref T8 pixels)
    where T8 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 border
PixelFormat format
PixelType type
T8 pixels

[length: COMPSIZE(format,type,width)]

Type Parameters
Name Description
T8

TextureImage1D<T8>(UInt32, TextureTarget, Int32, InternalFormat, Int32, Int32, PixelFormat, PixelType, T8[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")]
[CLSCompliant(false)]
public static void TextureImage1D<T8>(uint texture, TextureTarget target, int level, InternalFormat internalformat, int width, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] T8[] pixels)
    where T8 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 border
PixelFormat format
PixelType type
T8[] pixels

[length: COMPSIZE(format,type,width)]

Type Parameters
Name Description
T8

TextureImage1D<T8>(UInt32, TextureTarget, Int32, InternalFormat, Int32, Int32, PixelFormat, PixelType, T8[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")]
[CLSCompliant(false)]
public static void TextureImage1D<T8>(uint texture, TextureTarget target, int level, InternalFormat internalformat, int width, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] T8[,, ] pixels)
    where T8 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 border
PixelFormat format
PixelType type
T8[,,] pixels

[length: COMPSIZE(format,type,width)]

Type Parameters
Name Description
T8

TextureImage1D<T8>(UInt32, TextureTarget, Int32, InternalFormat, Int32, Int32, PixelFormat, PixelType, T8[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")]
[CLSCompliant(false)]
public static void TextureImage1D<T8>(uint texture, TextureTarget target, int level, InternalFormat internalformat, int width, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] T8[, ] pixels)
    where T8 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 border
PixelFormat format
PixelType type
T8[,] pixels

[length: COMPSIZE(format,type,width)]

Type Parameters
Name Description
T8

TextureImage2D(Int32, TextureTarget, Int32, ExtDirectStateAccess, Int32, Int32, Int32, PixelFormat, PixelType, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use int overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")]
[CLSCompliant(false)]
public static void TextureImage2D(int texture, TextureTarget target, int level, ExtDirectStateAccess internalformat, int width, int height, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] IntPtr pixels)
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
ExtDirectStateAccess internalformat
Int32 width
Int32 height
Int32 border
PixelFormat format
PixelType type
IntPtr pixels

[length: COMPSIZE(format,type,width,height)]

TextureImage2D(Int32, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, PixelFormat, PixelType, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")]
[CLSCompliant(false)]
public static void TextureImage2D(int texture, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] IntPtr pixels)
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 border
PixelFormat format
PixelType type
IntPtr pixels

[length: COMPSIZE(format,type,width,height)]

TextureImage2D(UInt32, TextureTarget, Int32, ExtDirectStateAccess, Int32, Int32, Int32, PixelFormat, PixelType, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use int overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")]
[CLSCompliant(false)]
public static void TextureImage2D(uint texture, TextureTarget target, int level, ExtDirectStateAccess internalformat, int width, int height, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] IntPtr pixels)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
ExtDirectStateAccess internalformat
Int32 width
Int32 height
Int32 border
PixelFormat format
PixelType type
IntPtr pixels

[length: COMPSIZE(format,type,width,height)]

TextureImage2D(UInt32, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, PixelFormat, PixelType, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")]
[CLSCompliant(false)]
public static void TextureImage2D(uint texture, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] IntPtr pixels)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 border
PixelFormat format
PixelType type
IntPtr pixels

[length: COMPSIZE(format,type,width,height)]

TextureImage2D<T9>(Int32, TextureTarget, Int32, ExtDirectStateAccess, Int32, Int32, Int32, PixelFormat, PixelType, ref T9)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use int overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")]
[CLSCompliant(false)]
public static void TextureImage2D<T9>(int texture, TextureTarget target, int level, ExtDirectStateAccess internalformat, int width, int height, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] ref T9 pixels)
    where T9 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
ExtDirectStateAccess internalformat
Int32 width
Int32 height
Int32 border
PixelFormat format
PixelType type
T9 pixels

[length: COMPSIZE(format,type,width,height)]

Type Parameters
Name Description
T9

TextureImage2D<T9>(Int32, TextureTarget, Int32, ExtDirectStateAccess, Int32, Int32, Int32, PixelFormat, PixelType, T9[])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use int overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")]
[CLSCompliant(false)]
public static void TextureImage2D<T9>(int texture, TextureTarget target, int level, ExtDirectStateAccess internalformat, int width, int height, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] T9[] pixels)
    where T9 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
ExtDirectStateAccess internalformat
Int32 width
Int32 height
Int32 border
PixelFormat format
PixelType type
T9[] pixels

[length: COMPSIZE(format,type,width,height)]

Type Parameters
Name Description
T9

TextureImage2D<T9>(Int32, TextureTarget, Int32, ExtDirectStateAccess, Int32, Int32, Int32, PixelFormat, PixelType, T9[,,])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use int overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")]
[CLSCompliant(false)]
public static void TextureImage2D<T9>(int texture, TextureTarget target, int level, ExtDirectStateAccess internalformat, int width, int height, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] T9[,, ] pixels)
    where T9 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
ExtDirectStateAccess internalformat
Int32 width
Int32 height
Int32 border
PixelFormat format
PixelType type
T9[,,] pixels

[length: COMPSIZE(format,type,width,height)]

Type Parameters
Name Description
T9

TextureImage2D<T9>(Int32, TextureTarget, Int32, ExtDirectStateAccess, Int32, Int32, Int32, PixelFormat, PixelType, T9[,])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use int overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")]
[CLSCompliant(false)]
public static void TextureImage2D<T9>(int texture, TextureTarget target, int level, ExtDirectStateAccess internalformat, int width, int height, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] T9[, ] pixels)
    where T9 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
ExtDirectStateAccess internalformat
Int32 width
Int32 height
Int32 border
PixelFormat format
PixelType type
T9[,] pixels

[length: COMPSIZE(format,type,width,height)]

Type Parameters
Name Description
T9

TextureImage2D<T9>(Int32, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, PixelFormat, PixelType, ref T9)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")]
[CLSCompliant(false)]
public static void TextureImage2D<T9>(int texture, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] ref T9 pixels)
    where T9 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 border
PixelFormat format
PixelType type
T9 pixels

[length: COMPSIZE(format,type,width,height)]

Type Parameters
Name Description
T9

TextureImage2D<T9>(Int32, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, PixelFormat, PixelType, T9[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")]
[CLSCompliant(false)]
public static void TextureImage2D<T9>(int texture, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] T9[] pixels)
    where T9 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 border
PixelFormat format
PixelType type
T9[] pixels

[length: COMPSIZE(format,type,width,height)]

Type Parameters
Name Description
T9

TextureImage2D<T9>(Int32, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, PixelFormat, PixelType, T9[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")]
[CLSCompliant(false)]
public static void TextureImage2D<T9>(int texture, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] T9[,, ] pixels)
    where T9 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 border
PixelFormat format
PixelType type
T9[,,] pixels

[length: COMPSIZE(format,type,width,height)]

Type Parameters
Name Description
T9

TextureImage2D<T9>(Int32, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, PixelFormat, PixelType, T9[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")]
[CLSCompliant(false)]
public static void TextureImage2D<T9>(int texture, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] T9[, ] pixels)
    where T9 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 border
PixelFormat format
PixelType type
T9[,] pixels

[length: COMPSIZE(format,type,width,height)]

Type Parameters
Name Description
T9

TextureImage2D<T9>(UInt32, TextureTarget, Int32, ExtDirectStateAccess, Int32, Int32, Int32, PixelFormat, PixelType, ref T9)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use int overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")]
[CLSCompliant(false)]
public static void TextureImage2D<T9>(uint texture, TextureTarget target, int level, ExtDirectStateAccess internalformat, int width, int height, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] ref T9 pixels)
    where T9 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
ExtDirectStateAccess internalformat
Int32 width
Int32 height
Int32 border
PixelFormat format
PixelType type
T9 pixels

[length: COMPSIZE(format,type,width,height)]

Type Parameters
Name Description
T9

TextureImage2D<T9>(UInt32, TextureTarget, Int32, ExtDirectStateAccess, Int32, Int32, Int32, PixelFormat, PixelType, T9[])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use int overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")]
[CLSCompliant(false)]
public static void TextureImage2D<T9>(uint texture, TextureTarget target, int level, ExtDirectStateAccess internalformat, int width, int height, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] T9[] pixels)
    where T9 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
ExtDirectStateAccess internalformat
Int32 width
Int32 height
Int32 border
PixelFormat format
PixelType type
T9[] pixels

[length: COMPSIZE(format,type,width,height)]

Type Parameters
Name Description
T9

TextureImage2D<T9>(UInt32, TextureTarget, Int32, ExtDirectStateAccess, Int32, Int32, Int32, PixelFormat, PixelType, T9[,,])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use int overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")]
[CLSCompliant(false)]
public static void TextureImage2D<T9>(uint texture, TextureTarget target, int level, ExtDirectStateAccess internalformat, int width, int height, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] T9[,, ] pixels)
    where T9 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
ExtDirectStateAccess internalformat
Int32 width
Int32 height
Int32 border
PixelFormat format
PixelType type
T9[,,] pixels

[length: COMPSIZE(format,type,width,height)]

Type Parameters
Name Description
T9

TextureImage2D<T9>(UInt32, TextureTarget, Int32, ExtDirectStateAccess, Int32, Int32, Int32, PixelFormat, PixelType, T9[,])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use int overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")]
[CLSCompliant(false)]
public static void TextureImage2D<T9>(uint texture, TextureTarget target, int level, ExtDirectStateAccess internalformat, int width, int height, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] T9[, ] pixels)
    where T9 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
ExtDirectStateAccess internalformat
Int32 width
Int32 height
Int32 border
PixelFormat format
PixelType type
T9[,] pixels

[length: COMPSIZE(format,type,width,height)]

Type Parameters
Name Description
T9

TextureImage2D<T9>(UInt32, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, PixelFormat, PixelType, ref T9)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")]
[CLSCompliant(false)]
public static void TextureImage2D<T9>(uint texture, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] ref T9 pixels)
    where T9 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 border
PixelFormat format
PixelType type
T9 pixels

[length: COMPSIZE(format,type,width,height)]

Type Parameters
Name Description
T9

TextureImage2D<T9>(UInt32, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, PixelFormat, PixelType, T9[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")]
[CLSCompliant(false)]
public static void TextureImage2D<T9>(uint texture, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] T9[] pixels)
    where T9 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 border
PixelFormat format
PixelType type
T9[] pixels

[length: COMPSIZE(format,type,width,height)]

Type Parameters
Name Description
T9

TextureImage2D<T9>(UInt32, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, PixelFormat, PixelType, T9[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")]
[CLSCompliant(false)]
public static void TextureImage2D<T9>(uint texture, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] T9[,, ] pixels)
    where T9 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 border
PixelFormat format
PixelType type
T9[,,] pixels

[length: COMPSIZE(format,type,width,height)]

Type Parameters
Name Description
T9

TextureImage2D<T9>(UInt32, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, PixelFormat, PixelType, T9[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")]
[CLSCompliant(false)]
public static void TextureImage2D<T9>(uint texture, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] T9[, ] pixels)
    where T9 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 border
PixelFormat format
PixelType type
T9[,] pixels

[length: COMPSIZE(format,type,width,height)]

Type Parameters
Name Description
T9

TextureImage3D(Int32, TextureTarget, Int32, ExtDirectStateAccess, Int32, Int32, Int32, Int32, PixelFormat, PixelType, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use int overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")]
[CLSCompliant(false)]
public static void TextureImage3D(int texture, TextureTarget target, int level, ExtDirectStateAccess internalformat, int width, int height, int depth, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] IntPtr pixels)
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
ExtDirectStateAccess internalformat
Int32 width
Int32 height
Int32 depth
Int32 border
PixelFormat format
PixelType type
IntPtr pixels

[length: COMPSIZE(format,type,width,height,depth)]

TextureImage3D(Int32, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, PixelFormat, PixelType, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")]
[CLSCompliant(false)]
public static void TextureImage3D(int texture, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int depth, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] IntPtr pixels)
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 depth
Int32 border
PixelFormat format
PixelType type
IntPtr pixels

[length: COMPSIZE(format,type,width,height,depth)]

TextureImage3D(UInt32, TextureTarget, Int32, ExtDirectStateAccess, Int32, Int32, Int32, Int32, PixelFormat, PixelType, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use int overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")]
[CLSCompliant(false)]
public static void TextureImage3D(uint texture, TextureTarget target, int level, ExtDirectStateAccess internalformat, int width, int height, int depth, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] IntPtr pixels)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
ExtDirectStateAccess internalformat
Int32 width
Int32 height
Int32 depth
Int32 border
PixelFormat format
PixelType type
IntPtr pixels

[length: COMPSIZE(format,type,width,height,depth)]

TextureImage3D(UInt32, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, PixelFormat, PixelType, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")]
[CLSCompliant(false)]
public static void TextureImage3D(uint texture, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int depth, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] IntPtr pixels)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 depth
Int32 border
PixelFormat format
PixelType type
IntPtr pixels

[length: COMPSIZE(format,type,width,height,depth)]

TextureImage3D<T10>(Int32, TextureTarget, Int32, ExtDirectStateAccess, Int32, Int32, Int32, Int32, PixelFormat, PixelType, ref T10)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use int overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")]
[CLSCompliant(false)]
public static void TextureImage3D<T10>(int texture, TextureTarget target, int level, ExtDirectStateAccess internalformat, int width, int height, int depth, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] ref T10 pixels)
    where T10 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
ExtDirectStateAccess internalformat
Int32 width
Int32 height
Int32 depth
Int32 border
PixelFormat format
PixelType type
T10 pixels

[length: COMPSIZE(format,type,width,height,depth)]

Type Parameters
Name Description
T10

TextureImage3D<T10>(Int32, TextureTarget, Int32, ExtDirectStateAccess, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10[])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use int overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")]
[CLSCompliant(false)]
public static void TextureImage3D<T10>(int texture, TextureTarget target, int level, ExtDirectStateAccess internalformat, int width, int height, int depth, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] T10[] pixels)
    where T10 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
ExtDirectStateAccess internalformat
Int32 width
Int32 height
Int32 depth
Int32 border
PixelFormat format
PixelType type
T10[] pixels

[length: COMPSIZE(format,type,width,height,depth)]

Type Parameters
Name Description
T10

TextureImage3D<T10>(Int32, TextureTarget, Int32, ExtDirectStateAccess, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10[,,])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use int overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")]
[CLSCompliant(false)]
public static void TextureImage3D<T10>(int texture, TextureTarget target, int level, ExtDirectStateAccess internalformat, int width, int height, int depth, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] T10[,, ] pixels)
    where T10 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
ExtDirectStateAccess internalformat
Int32 width
Int32 height
Int32 depth
Int32 border
PixelFormat format
PixelType type
T10[,,] pixels

[length: COMPSIZE(format,type,width,height,depth)]

Type Parameters
Name Description
T10

TextureImage3D<T10>(Int32, TextureTarget, Int32, ExtDirectStateAccess, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10[,])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use int overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")]
[CLSCompliant(false)]
public static void TextureImage3D<T10>(int texture, TextureTarget target, int level, ExtDirectStateAccess internalformat, int width, int height, int depth, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] T10[, ] pixels)
    where T10 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
ExtDirectStateAccess internalformat
Int32 width
Int32 height
Int32 depth
Int32 border
PixelFormat format
PixelType type
T10[,] pixels

[length: COMPSIZE(format,type,width,height,depth)]

Type Parameters
Name Description
T10

TextureImage3D<T10>(Int32, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, PixelFormat, PixelType, ref T10)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")]
[CLSCompliant(false)]
public static void TextureImage3D<T10>(int texture, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int depth, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] ref T10 pixels)
    where T10 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 depth
Int32 border
PixelFormat format
PixelType type
T10 pixels

[length: COMPSIZE(format,type,width,height,depth)]

Type Parameters
Name Description
T10

TextureImage3D<T10>(Int32, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")]
[CLSCompliant(false)]
public static void TextureImage3D<T10>(int texture, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int depth, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] T10[] pixels)
    where T10 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 depth
Int32 border
PixelFormat format
PixelType type
T10[] pixels

[length: COMPSIZE(format,type,width,height,depth)]

Type Parameters
Name Description
T10

TextureImage3D<T10>(Int32, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")]
[CLSCompliant(false)]
public static void TextureImage3D<T10>(int texture, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int depth, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] T10[,, ] pixels)
    where T10 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 depth
Int32 border
PixelFormat format
PixelType type
T10[,,] pixels

[length: COMPSIZE(format,type,width,height,depth)]

Type Parameters
Name Description
T10

TextureImage3D<T10>(Int32, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")]
[CLSCompliant(false)]
public static void TextureImage3D<T10>(int texture, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int depth, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] T10[, ] pixels)
    where T10 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 depth
Int32 border
PixelFormat format
PixelType type
T10[,] pixels

[length: COMPSIZE(format,type,width,height,depth)]

Type Parameters
Name Description
T10

TextureImage3D<T10>(UInt32, TextureTarget, Int32, ExtDirectStateAccess, Int32, Int32, Int32, Int32, PixelFormat, PixelType, ref T10)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use int overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")]
[CLSCompliant(false)]
public static void TextureImage3D<T10>(uint texture, TextureTarget target, int level, ExtDirectStateAccess internalformat, int width, int height, int depth, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] ref T10 pixels)
    where T10 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
ExtDirectStateAccess internalformat
Int32 width
Int32 height
Int32 depth
Int32 border
PixelFormat format
PixelType type
T10 pixels

[length: COMPSIZE(format,type,width,height,depth)]

Type Parameters
Name Description
T10

TextureImage3D<T10>(UInt32, TextureTarget, Int32, ExtDirectStateAccess, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10[])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use int overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")]
[CLSCompliant(false)]
public static void TextureImage3D<T10>(uint texture, TextureTarget target, int level, ExtDirectStateAccess internalformat, int width, int height, int depth, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] T10[] pixels)
    where T10 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
ExtDirectStateAccess internalformat
Int32 width
Int32 height
Int32 depth
Int32 border
PixelFormat format
PixelType type
T10[] pixels

[length: COMPSIZE(format,type,width,height,depth)]

Type Parameters
Name Description
T10

TextureImage3D<T10>(UInt32, TextureTarget, Int32, ExtDirectStateAccess, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10[,,])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use int overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")]
[CLSCompliant(false)]
public static void TextureImage3D<T10>(uint texture, TextureTarget target, int level, ExtDirectStateAccess internalformat, int width, int height, int depth, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] T10[,, ] pixels)
    where T10 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
ExtDirectStateAccess internalformat
Int32 width
Int32 height
Int32 depth
Int32 border
PixelFormat format
PixelType type
T10[,,] pixels

[length: COMPSIZE(format,type,width,height,depth)]

Type Parameters
Name Description
T10

TextureImage3D<T10>(UInt32, TextureTarget, Int32, ExtDirectStateAccess, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10[,])

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use int overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")]
[CLSCompliant(false)]
public static void TextureImage3D<T10>(uint texture, TextureTarget target, int level, ExtDirectStateAccess internalformat, int width, int height, int depth, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] T10[, ] pixels)
    where T10 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
ExtDirectStateAccess internalformat
Int32 width
Int32 height
Int32 depth
Int32 border
PixelFormat format
PixelType type
T10[,] pixels

[length: COMPSIZE(format,type,width,height,depth)]

Type Parameters
Name Description
T10

TextureImage3D<T10>(UInt32, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, PixelFormat, PixelType, ref T10)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")]
[CLSCompliant(false)]
public static void TextureImage3D<T10>(uint texture, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int depth, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] ref T10 pixels)
    where T10 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 depth
Int32 border
PixelFormat format
PixelType type
T10 pixels

[length: COMPSIZE(format,type,width,height,depth)]

Type Parameters
Name Description
T10

TextureImage3D<T10>(UInt32, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")]
[CLSCompliant(false)]
public static void TextureImage3D<T10>(uint texture, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int depth, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] T10[] pixels)
    where T10 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 depth
Int32 border
PixelFormat format
PixelType type
T10[] pixels

[length: COMPSIZE(format,type,width,height,depth)]

Type Parameters
Name Description
T10

TextureImage3D<T10>(UInt32, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")]
[CLSCompliant(false)]
public static void TextureImage3D<T10>(uint texture, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int depth, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] T10[,, ] pixels)
    where T10 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 depth
Int32 border
PixelFormat format
PixelType type
T10[,,] pixels

[length: COMPSIZE(format,type,width,height,depth)]

Type Parameters
Name Description
T10

TextureImage3D<T10>(UInt32, TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")]
[CLSCompliant(false)]
public static void TextureImage3D<T10>(uint texture, TextureTarget target, int level, InternalFormat internalformat, int width, int height, int depth, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] T10[, ] pixels)
    where T10 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
InternalFormat internalformat
Int32 width
Int32 height
Int32 depth
Int32 border
PixelFormat format
PixelType type
T10[,] pixels

[length: COMPSIZE(format,type,width,height,depth)]

Type Parameters
Name Description
T10

TextureLight(ExtLightTexture)

[requires: EXT_light_texture]

Declaration
[AutoGenerated(Category = "EXT_light_texture", Version = "", EntryPoint = "glTextureLightEXT")]
public static void TextureLight(ExtLightTexture pname)
Parameters
Type Name Description
ExtLightTexture pname

TextureMaterial(MaterialFace, MaterialParameter)

[requires: EXT_light_texture]

Declaration
[AutoGenerated(Category = "EXT_light_texture", Version = "", EntryPoint = "glTextureMaterialEXT")]
public static void TextureMaterial(MaterialFace face, MaterialParameter mode)
Parameters
Type Name Description
MaterialFace face
MaterialParameter mode

TextureNormal(ExtTexturePerturbNormal)

[requires: EXT_texture_perturb_normal]

Declaration
[AutoGenerated(Category = "EXT_texture_perturb_normal", Version = "", EntryPoint = "glTextureNormalEXT")]
public static void TextureNormal(ExtTexturePerturbNormal mode)
Parameters
Type Name Description
ExtTexturePerturbNormal mode

TexturePageCommitment(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Boolean)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTexturePageCommitmentEXT")]
[CLSCompliant(false)]
public static void TexturePageCommitment(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, bool commit)
Parameters
Type Name Description
Int32 texture
Int32 level
Int32 xoffset
Int32 yoffset
Int32 zoffset
Int32 width
Int32 height
Int32 depth
Boolean commit

TexturePageCommitment(UInt32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Boolean)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTexturePageCommitmentEXT")]
[CLSCompliant(false)]
public static void TexturePageCommitment(uint texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, bool commit)
Parameters
Type Name Description
UInt32 texture
Int32 level
Int32 xoffset
Int32 yoffset
Int32 zoffset
Int32 width
Int32 height
Int32 depth
Boolean commit

TextureParameter(Int32, TextureTarget, TextureParameterName, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameteriEXT")]
[CLSCompliant(false)]
public static void TextureParameter(int texture, TextureTarget target, TextureParameterName pname, int param)
Parameters
Type Name Description
Int32 texture
TextureTarget target
TextureParameterName pname
Int32 param

TextureParameter(Int32, TextureTarget, TextureParameterName, Int32*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterivEXT")]
[CLSCompliant(false)]
public static void TextureParameter(int texture, TextureTarget target, TextureParameterName pname, [Count(Computed = "pname")] int *params)
Parameters
Type Name Description
Int32 texture
TextureTarget target
TextureParameterName pname
Int32* params

TextureParameter(Int32, TextureTarget, TextureParameterName, Int32[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterivEXT")]
[CLSCompliant(false)]
public static void TextureParameter(int texture, TextureTarget target, TextureParameterName pname, [Count(Computed = "pname")] int[] params)
Parameters
Type Name Description
Int32 texture
TextureTarget target
TextureParameterName pname
Int32[] params

TextureParameter(Int32, TextureTarget, TextureParameterName, Single)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterfEXT")]
[CLSCompliant(false)]
public static void TextureParameter(int texture, TextureTarget target, TextureParameterName pname, float param)
Parameters
Type Name Description
Int32 texture
TextureTarget target
TextureParameterName pname
Single param

TextureParameter(Int32, TextureTarget, TextureParameterName, Single*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterfvEXT")]
[CLSCompliant(false)]
public static void TextureParameter(int texture, TextureTarget target, TextureParameterName pname, [Count(Computed = "pname")] float *params)
Parameters
Type Name Description
Int32 texture
TextureTarget target
TextureParameterName pname
Single* params

TextureParameter(Int32, TextureTarget, TextureParameterName, Single[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterfvEXT")]
[CLSCompliant(false)]
public static void TextureParameter(int texture, TextureTarget target, TextureParameterName pname, [Count(Computed = "pname")] float[] params)
Parameters
Type Name Description
Int32 texture
TextureTarget target
TextureParameterName pname
Single[] params

TextureParameter(UInt32, TextureTarget, TextureParameterName, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameteriEXT")]
[CLSCompliant(false)]
public static void TextureParameter(uint texture, TextureTarget target, TextureParameterName pname, int param)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
TextureParameterName pname
Int32 param

TextureParameter(UInt32, TextureTarget, TextureParameterName, Int32*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterivEXT")]
[CLSCompliant(false)]
public static void TextureParameter(uint texture, TextureTarget target, TextureParameterName pname, [Count(Computed = "pname")] int *params)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
TextureParameterName pname
Int32* params

TextureParameter(UInt32, TextureTarget, TextureParameterName, Int32[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterivEXT")]
[CLSCompliant(false)]
public static void TextureParameter(uint texture, TextureTarget target, TextureParameterName pname, [Count(Computed = "pname")] int[] params)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
TextureParameterName pname
Int32[] params

TextureParameter(UInt32, TextureTarget, TextureParameterName, Single)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterfEXT")]
[CLSCompliant(false)]
public static void TextureParameter(uint texture, TextureTarget target, TextureParameterName pname, float param)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
TextureParameterName pname
Single param

TextureParameter(UInt32, TextureTarget, TextureParameterName, Single*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterfvEXT")]
[CLSCompliant(false)]
public static void TextureParameter(uint texture, TextureTarget target, TextureParameterName pname, [Count(Computed = "pname")] float *params)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
TextureParameterName pname
Single* params

TextureParameter(UInt32, TextureTarget, TextureParameterName, Single[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterfvEXT")]
[CLSCompliant(false)]
public static void TextureParameter(uint texture, TextureTarget target, TextureParameterName pname, [Count(Computed = "pname")] float[] params)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
TextureParameterName pname
Single[] params

TextureParameterI(Int32, TextureTarget, TextureParameterName, Int32*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterIivEXT")]
[CLSCompliant(false)]
public static void TextureParameterI(int texture, TextureTarget target, TextureParameterName pname, [Count(Computed = "pname")] int *params)
Parameters
Type Name Description
Int32 texture
TextureTarget target
TextureParameterName pname
Int32* params

TextureParameterI(Int32, TextureTarget, TextureParameterName, ref Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterIivEXT")]
[CLSCompliant(false)]
public static void TextureParameterI(int texture, TextureTarget target, TextureParameterName pname, [Count(Computed = "pname")] ref int params)
Parameters
Type Name Description
Int32 texture
TextureTarget target
TextureParameterName pname
Int32 params

TextureParameterI(Int32, TextureTarget, TextureParameterName, Int32[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterIivEXT")]
[CLSCompliant(false)]
public static void TextureParameterI(int texture, TextureTarget target, TextureParameterName pname, [Count(Computed = "pname")] int[] params)
Parameters
Type Name Description
Int32 texture
TextureTarget target
TextureParameterName pname
Int32[] params

TextureParameterI(UInt32, TextureTarget, TextureParameterName, Int32*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterIivEXT")]
[CLSCompliant(false)]
public static void TextureParameterI(uint texture, TextureTarget target, TextureParameterName pname, [Count(Computed = "pname")] int *params)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
TextureParameterName pname
Int32* params

TextureParameterI(UInt32, TextureTarget, TextureParameterName, ref Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterIivEXT")]
[CLSCompliant(false)]
public static void TextureParameterI(uint texture, TextureTarget target, TextureParameterName pname, [Count(Computed = "pname")] ref int params)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
TextureParameterName pname
Int32 params

TextureParameterI(UInt32, TextureTarget, TextureParameterName, Int32[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterIivEXT")]
[CLSCompliant(false)]
public static void TextureParameterI(uint texture, TextureTarget target, TextureParameterName pname, [Count(Computed = "pname")] int[] params)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
TextureParameterName pname
Int32[] params

TextureParameterI(UInt32, TextureTarget, TextureParameterName, UInt32*)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterIuivEXT")]
[CLSCompliant(false)]
public static void TextureParameterI(uint texture, TextureTarget target, TextureParameterName pname, [Count(Computed = "pname")] uint *params)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
TextureParameterName pname
UInt32* params

TextureParameterI(UInt32, TextureTarget, TextureParameterName, ref UInt32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterIuivEXT")]
[CLSCompliant(false)]
public static void TextureParameterI(uint texture, TextureTarget target, TextureParameterName pname, [Count(Computed = "pname")] ref uint params)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
TextureParameterName pname
UInt32 params

TextureParameterI(UInt32, TextureTarget, TextureParameterName, UInt32[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterIuivEXT")]
[CLSCompliant(false)]
public static void TextureParameterI(uint texture, TextureTarget target, TextureParameterName pname, [Count(Computed = "pname")] uint[] params)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
TextureParameterName pname
UInt32[] params

TextureRenderbuffer(Int32, TextureTarget, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureRenderbufferEXT")]
[CLSCompliant(false)]
public static void TextureRenderbuffer(int texture, TextureTarget target, int renderbuffer)
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 renderbuffer

TextureRenderbuffer(UInt32, TextureTarget, UInt32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureRenderbufferEXT")]
[CLSCompliant(false)]
public static void TextureRenderbuffer(uint texture, TextureTarget target, uint renderbuffer)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
UInt32 renderbuffer

TextureStorage1D(Int32, ExtDirectStateAccess, Int32, ExtDirectStateAccess, Int32)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage1DEXT")]
[CLSCompliant(false)]
public static void TextureStorage1D(int texture, ExtDirectStateAccess target, int levels, ExtDirectStateAccess internalformat, int width)
Parameters
Type Name Description
Int32 texture
ExtDirectStateAccess target
Int32 levels
ExtDirectStateAccess internalformat
Int32 width

TextureStorage1D(Int32, ExtDirectStateAccess, Int32, SizedInternalFormat, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage1DEXT")]
[CLSCompliant(false)]
public static void TextureStorage1D(int texture, ExtDirectStateAccess target, int levels, SizedInternalFormat internalformat, int width)
Parameters
Type Name Description
Int32 texture
ExtDirectStateAccess target
Int32 levels
SizedInternalFormat internalformat
Int32 width

TextureStorage1D(UInt32, ExtDirectStateAccess, Int32, ExtDirectStateAccess, Int32)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage1DEXT")]
[CLSCompliant(false)]
public static void TextureStorage1D(uint texture, ExtDirectStateAccess target, int levels, ExtDirectStateAccess internalformat, int width)
Parameters
Type Name Description
UInt32 texture
ExtDirectStateAccess target
Int32 levels
ExtDirectStateAccess internalformat
Int32 width

TextureStorage1D(UInt32, ExtDirectStateAccess, Int32, SizedInternalFormat, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage1DEXT")]
[CLSCompliant(false)]
public static void TextureStorage1D(uint texture, ExtDirectStateAccess target, int levels, SizedInternalFormat internalformat, int width)
Parameters
Type Name Description
UInt32 texture
ExtDirectStateAccess target
Int32 levels
SizedInternalFormat internalformat
Int32 width

TextureStorage2D(Int32, ExtDirectStateAccess, Int32, ExtDirectStateAccess, Int32, Int32)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage2DEXT")]
[CLSCompliant(false)]
public static void TextureStorage2D(int texture, ExtDirectStateAccess target, int levels, ExtDirectStateAccess internalformat, int width, int height)
Parameters
Type Name Description
Int32 texture
ExtDirectStateAccess target
Int32 levels
ExtDirectStateAccess internalformat
Int32 width
Int32 height

TextureStorage2D(Int32, ExtDirectStateAccess, Int32, SizedInternalFormat, Int32, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage2DEXT")]
[CLSCompliant(false)]
public static void TextureStorage2D(int texture, ExtDirectStateAccess target, int levels, SizedInternalFormat internalformat, int width, int height)
Parameters
Type Name Description
Int32 texture
ExtDirectStateAccess target
Int32 levels
SizedInternalFormat internalformat
Int32 width
Int32 height

TextureStorage2D(UInt32, ExtDirectStateAccess, Int32, ExtDirectStateAccess, Int32, Int32)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage2DEXT")]
[CLSCompliant(false)]
public static void TextureStorage2D(uint texture, ExtDirectStateAccess target, int levels, ExtDirectStateAccess internalformat, int width, int height)
Parameters
Type Name Description
UInt32 texture
ExtDirectStateAccess target
Int32 levels
ExtDirectStateAccess internalformat
Int32 width
Int32 height

TextureStorage2D(UInt32, ExtDirectStateAccess, Int32, SizedInternalFormat, Int32, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage2DEXT")]
[CLSCompliant(false)]
public static void TextureStorage2D(uint texture, ExtDirectStateAccess target, int levels, SizedInternalFormat internalformat, int width, int height)
Parameters
Type Name Description
UInt32 texture
ExtDirectStateAccess target
Int32 levels
SizedInternalFormat internalformat
Int32 width
Int32 height

TextureStorage2DMultisample(Int32, TextureTarget, Int32, ExtDirectStateAccess, Int32, Int32, Boolean)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage2DMultisampleEXT")]
[CLSCompliant(false)]
public static void TextureStorage2DMultisample(int texture, TextureTarget target, int samples, ExtDirectStateAccess internalformat, int width, int height, bool fixedsamplelocations)
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 samples
ExtDirectStateAccess internalformat
Int32 width
Int32 height
Boolean fixedsamplelocations

TextureStorage2DMultisample(Int32, TextureTarget, Int32, SizedInternalFormat, Int32, Int32, Boolean)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage2DMultisampleEXT")]
[CLSCompliant(false)]
public static void TextureStorage2DMultisample(int texture, TextureTarget target, int samples, SizedInternalFormat internalformat, int width, int height, bool fixedsamplelocations)
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 samples
SizedInternalFormat internalformat
Int32 width
Int32 height
Boolean fixedsamplelocations

TextureStorage2DMultisample(UInt32, TextureTarget, Int32, ExtDirectStateAccess, Int32, Int32, Boolean)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage2DMultisampleEXT")]
[CLSCompliant(false)]
public static void TextureStorage2DMultisample(uint texture, TextureTarget target, int samples, ExtDirectStateAccess internalformat, int width, int height, bool fixedsamplelocations)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 samples
ExtDirectStateAccess internalformat
Int32 width
Int32 height
Boolean fixedsamplelocations

TextureStorage2DMultisample(UInt32, TextureTarget, Int32, SizedInternalFormat, Int32, Int32, Boolean)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage2DMultisampleEXT")]
[CLSCompliant(false)]
public static void TextureStorage2DMultisample(uint texture, TextureTarget target, int samples, SizedInternalFormat internalformat, int width, int height, bool fixedsamplelocations)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 samples
SizedInternalFormat internalformat
Int32 width
Int32 height
Boolean fixedsamplelocations

TextureStorage3D(Int32, ExtDirectStateAccess, Int32, ExtDirectStateAccess, Int32, Int32, Int32)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage3DEXT")]
[CLSCompliant(false)]
public static void TextureStorage3D(int texture, ExtDirectStateAccess target, int levels, ExtDirectStateAccess internalformat, int width, int height, int depth)
Parameters
Type Name Description
Int32 texture
ExtDirectStateAccess target
Int32 levels
ExtDirectStateAccess internalformat
Int32 width
Int32 height
Int32 depth

TextureStorage3D(Int32, ExtDirectStateAccess, Int32, SizedInternalFormat, Int32, Int32, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage3DEXT")]
[CLSCompliant(false)]
public static void TextureStorage3D(int texture, ExtDirectStateAccess target, int levels, SizedInternalFormat internalformat, int width, int height, int depth)
Parameters
Type Name Description
Int32 texture
ExtDirectStateAccess target
Int32 levels
SizedInternalFormat internalformat
Int32 width
Int32 height
Int32 depth

TextureStorage3D(UInt32, ExtDirectStateAccess, Int32, ExtDirectStateAccess, Int32, Int32, Int32)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage3DEXT")]
[CLSCompliant(false)]
public static void TextureStorage3D(uint texture, ExtDirectStateAccess target, int levels, ExtDirectStateAccess internalformat, int width, int height, int depth)
Parameters
Type Name Description
UInt32 texture
ExtDirectStateAccess target
Int32 levels
ExtDirectStateAccess internalformat
Int32 width
Int32 height
Int32 depth

TextureStorage3D(UInt32, ExtDirectStateAccess, Int32, SizedInternalFormat, Int32, Int32, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage3DEXT")]
[CLSCompliant(false)]
public static void TextureStorage3D(uint texture, ExtDirectStateAccess target, int levels, SizedInternalFormat internalformat, int width, int height, int depth)
Parameters
Type Name Description
UInt32 texture
ExtDirectStateAccess target
Int32 levels
SizedInternalFormat internalformat
Int32 width
Int32 height
Int32 depth

TextureStorage3DMultisample(Int32, ExtDirectStateAccess, Int32, ExtDirectStateAccess, Int32, Int32, Int32, Boolean)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage3DMultisampleEXT")]
[CLSCompliant(false)]
public static void TextureStorage3DMultisample(int texture, ExtDirectStateAccess target, int samples, ExtDirectStateAccess internalformat, int width, int height, int depth, bool fixedsamplelocations)
Parameters
Type Name Description
Int32 texture
ExtDirectStateAccess target
Int32 samples
ExtDirectStateAccess internalformat
Int32 width
Int32 height
Int32 depth
Boolean fixedsamplelocations

TextureStorage3DMultisample(Int32, ExtDirectStateAccess, Int32, SizedInternalFormat, Int32, Int32, Int32, Boolean)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage3DMultisampleEXT")]
[CLSCompliant(false)]
public static void TextureStorage3DMultisample(int texture, ExtDirectStateAccess target, int samples, SizedInternalFormat internalformat, int width, int height, int depth, bool fixedsamplelocations)
Parameters
Type Name Description
Int32 texture
ExtDirectStateAccess target
Int32 samples
SizedInternalFormat internalformat
Int32 width
Int32 height
Int32 depth
Boolean fixedsamplelocations

TextureStorage3DMultisample(UInt32, ExtDirectStateAccess, Int32, ExtDirectStateAccess, Int32, Int32, Int32, Boolean)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use strongly typed overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage3DMultisampleEXT")]
[CLSCompliant(false)]
public static void TextureStorage3DMultisample(uint texture, ExtDirectStateAccess target, int samples, ExtDirectStateAccess internalformat, int width, int height, int depth, bool fixedsamplelocations)
Parameters
Type Name Description
UInt32 texture
ExtDirectStateAccess target
Int32 samples
ExtDirectStateAccess internalformat
Int32 width
Int32 height
Int32 depth
Boolean fixedsamplelocations

TextureStorage3DMultisample(UInt32, ExtDirectStateAccess, Int32, SizedInternalFormat, Int32, Int32, Int32, Boolean)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureStorage3DMultisampleEXT")]
[CLSCompliant(false)]
public static void TextureStorage3DMultisample(uint texture, ExtDirectStateAccess target, int samples, SizedInternalFormat internalformat, int width, int height, int depth, bool fixedsamplelocations)
Parameters
Type Name Description
UInt32 texture
ExtDirectStateAccess target
Int32 samples
SizedInternalFormat internalformat
Int32 width
Int32 height
Int32 depth
Boolean fixedsamplelocations

TextureStorageMem1D(Int32, Int32, ExtMemoryObject, Int32, Int32, Int64)

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTextureStorageMem1DEXT")]
[CLSCompliant(false)]
public static void TextureStorageMem1D(int texture, int levels, ExtMemoryObject internalFormat, int width, int memory, long offset)
Parameters
Type Name Description
Int32 texture
Int32 levels
ExtMemoryObject internalFormat
Int32 width
Int32 memory
Int64 offset

TextureStorageMem1D(UInt32, Int32, ExtMemoryObject, Int32, UInt32, UInt64)

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTextureStorageMem1DEXT")]
[CLSCompliant(false)]
public static void TextureStorageMem1D(uint texture, int levels, ExtMemoryObject internalFormat, int width, uint memory, ulong offset)
Parameters
Type Name Description
UInt32 texture
Int32 levels
ExtMemoryObject internalFormat
Int32 width
UInt32 memory
UInt64 offset

TextureStorageMem2D(Int32, Int32, ExtMemoryObject, Int32, Int32, Int32, Int64)

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTextureStorageMem2DEXT")]
[CLSCompliant(false)]
public static void TextureStorageMem2D(int texture, int levels, ExtMemoryObject internalFormat, int width, int height, int memory, long offset)
Parameters
Type Name Description
Int32 texture
Int32 levels
ExtMemoryObject internalFormat
Int32 width
Int32 height
Int32 memory
Int64 offset

TextureStorageMem2D(UInt32, Int32, ExtMemoryObject, Int32, Int32, UInt32, UInt64)

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTextureStorageMem2DEXT")]
[CLSCompliant(false)]
public static void TextureStorageMem2D(uint texture, int levels, ExtMemoryObject internalFormat, int width, int height, uint memory, ulong offset)
Parameters
Type Name Description
UInt32 texture
Int32 levels
ExtMemoryObject internalFormat
Int32 width
Int32 height
UInt32 memory
UInt64 offset

TextureStorageMem2DMultisample(Int32, Int32, ExtMemoryObject, Int32, Int32, Boolean, Int32, Int64)

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTextureStorageMem2DMultisampleEXT")]
[CLSCompliant(false)]
public static void TextureStorageMem2DMultisample(int texture, int samples, ExtMemoryObject internalFormat, int width, int height, bool fixedSampleLocations, int memory, long offset)
Parameters
Type Name Description
Int32 texture
Int32 samples
ExtMemoryObject internalFormat
Int32 width
Int32 height
Boolean fixedSampleLocations
Int32 memory
Int64 offset

TextureStorageMem2DMultisample(UInt32, Int32, ExtMemoryObject, Int32, Int32, Boolean, UInt32, UInt64)

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTextureStorageMem2DMultisampleEXT")]
[CLSCompliant(false)]
public static void TextureStorageMem2DMultisample(uint texture, int samples, ExtMemoryObject internalFormat, int width, int height, bool fixedSampleLocations, uint memory, ulong offset)
Parameters
Type Name Description
UInt32 texture
Int32 samples
ExtMemoryObject internalFormat
Int32 width
Int32 height
Boolean fixedSampleLocations
UInt32 memory
UInt64 offset

TextureStorageMem3D(Int32, Int32, ExtMemoryObject, Int32, Int32, Int32, Int32, Int64)

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTextureStorageMem3DEXT")]
[CLSCompliant(false)]
public static void TextureStorageMem3D(int texture, int levels, ExtMemoryObject internalFormat, int width, int height, int depth, int memory, long offset)
Parameters
Type Name Description
Int32 texture
Int32 levels
ExtMemoryObject internalFormat
Int32 width
Int32 height
Int32 depth
Int32 memory
Int64 offset

TextureStorageMem3D(UInt32, Int32, ExtMemoryObject, Int32, Int32, Int32, UInt32, UInt64)

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTextureStorageMem3DEXT")]
[CLSCompliant(false)]
public static void TextureStorageMem3D(uint texture, int levels, ExtMemoryObject internalFormat, int width, int height, int depth, uint memory, ulong offset)
Parameters
Type Name Description
UInt32 texture
Int32 levels
ExtMemoryObject internalFormat
Int32 width
Int32 height
Int32 depth
UInt32 memory
UInt64 offset

TextureStorageMem3DMultisample(Int32, Int32, ExtMemoryObject, Int32, Int32, Int32, Boolean, Int32, Int64)

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTextureStorageMem3DMultisampleEXT")]
[CLSCompliant(false)]
public static void TextureStorageMem3DMultisample(int texture, int samples, ExtMemoryObject internalFormat, int width, int height, int depth, bool fixedSampleLocations, int memory, long offset)
Parameters
Type Name Description
Int32 texture
Int32 samples
ExtMemoryObject internalFormat
Int32 width
Int32 height
Int32 depth
Boolean fixedSampleLocations
Int32 memory
Int64 offset

TextureStorageMem3DMultisample(UInt32, Int32, ExtMemoryObject, Int32, Int32, Int32, Boolean, UInt32, UInt64)

[requires: EXT_memory_object]

Declaration
[AutoGenerated(Category = "EXT_memory_object", Version = "", EntryPoint = "glTextureStorageMem3DMultisampleEXT")]
[CLSCompliant(false)]
public static void TextureStorageMem3DMultisample(uint texture, int samples, ExtMemoryObject internalFormat, int width, int height, int depth, bool fixedSampleLocations, uint memory, ulong offset)
Parameters
Type Name Description
UInt32 texture
Int32 samples
ExtMemoryObject internalFormat
Int32 width
Int32 height
Int32 depth
Boolean fixedSampleLocations
UInt32 memory
UInt64 offset

TextureSubImage1D(Int32, TextureTarget, Int32, Int32, Int32, PixelFormat, PixelType, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage1DEXT")]
[CLSCompliant(false)]
public static void TextureSubImage1D(int texture, TextureTarget target, int level, int xoffset, int width, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] IntPtr pixels)
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 width
PixelFormat format
PixelType type
IntPtr pixels

[length: COMPSIZE(format,type,width)]

TextureSubImage1D(UInt32, TextureTarget, Int32, Int32, Int32, PixelFormat, PixelType, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage1DEXT")]
[CLSCompliant(false)]
public static void TextureSubImage1D(uint texture, TextureTarget target, int level, int xoffset, int width, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] IntPtr pixels)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 width
PixelFormat format
PixelType type
IntPtr pixels

[length: COMPSIZE(format,type,width)]

TextureSubImage1D<T7>(Int32, TextureTarget, Int32, Int32, Int32, PixelFormat, PixelType, ref T7)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage1DEXT")]
[CLSCompliant(false)]
public static void TextureSubImage1D<T7>(int texture, TextureTarget target, int level, int xoffset, int width, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] ref T7 pixels)
    where T7 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 width
PixelFormat format
PixelType type
T7 pixels

[length: COMPSIZE(format,type,width)]

Type Parameters
Name Description
T7

TextureSubImage1D<T7>(Int32, TextureTarget, Int32, Int32, Int32, PixelFormat, PixelType, T7[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage1DEXT")]
[CLSCompliant(false)]
public static void TextureSubImage1D<T7>(int texture, TextureTarget target, int level, int xoffset, int width, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] T7[] pixels)
    where T7 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 width
PixelFormat format
PixelType type
T7[] pixels

[length: COMPSIZE(format,type,width)]

Type Parameters
Name Description
T7

TextureSubImage1D<T7>(Int32, TextureTarget, Int32, Int32, Int32, PixelFormat, PixelType, T7[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage1DEXT")]
[CLSCompliant(false)]
public static void TextureSubImage1D<T7>(int texture, TextureTarget target, int level, int xoffset, int width, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] T7[,, ] pixels)
    where T7 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 width
PixelFormat format
PixelType type
T7[,,] pixels

[length: COMPSIZE(format,type,width)]

Type Parameters
Name Description
T7

TextureSubImage1D<T7>(Int32, TextureTarget, Int32, Int32, Int32, PixelFormat, PixelType, T7[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage1DEXT")]
[CLSCompliant(false)]
public static void TextureSubImage1D<T7>(int texture, TextureTarget target, int level, int xoffset, int width, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] T7[, ] pixels)
    where T7 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 width
PixelFormat format
PixelType type
T7[,] pixels

[length: COMPSIZE(format,type,width)]

Type Parameters
Name Description
T7

TextureSubImage1D<T7>(UInt32, TextureTarget, Int32, Int32, Int32, PixelFormat, PixelType, ref T7)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage1DEXT")]
[CLSCompliant(false)]
public static void TextureSubImage1D<T7>(uint texture, TextureTarget target, int level, int xoffset, int width, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] ref T7 pixels)
    where T7 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 width
PixelFormat format
PixelType type
T7 pixels

[length: COMPSIZE(format,type,width)]

Type Parameters
Name Description
T7

TextureSubImage1D<T7>(UInt32, TextureTarget, Int32, Int32, Int32, PixelFormat, PixelType, T7[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage1DEXT")]
[CLSCompliant(false)]
public static void TextureSubImage1D<T7>(uint texture, TextureTarget target, int level, int xoffset, int width, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] T7[] pixels)
    where T7 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 width
PixelFormat format
PixelType type
T7[] pixels

[length: COMPSIZE(format,type,width)]

Type Parameters
Name Description
T7

TextureSubImage1D<T7>(UInt32, TextureTarget, Int32, Int32, Int32, PixelFormat, PixelType, T7[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage1DEXT")]
[CLSCompliant(false)]
public static void TextureSubImage1D<T7>(uint texture, TextureTarget target, int level, int xoffset, int width, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] T7[,, ] pixels)
    where T7 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 width
PixelFormat format
PixelType type
T7[,,] pixels

[length: COMPSIZE(format,type,width)]

Type Parameters
Name Description
T7

TextureSubImage1D<T7>(UInt32, TextureTarget, Int32, Int32, Int32, PixelFormat, PixelType, T7[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage1DEXT")]
[CLSCompliant(false)]
public static void TextureSubImage1D<T7>(uint texture, TextureTarget target, int level, int xoffset, int width, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] T7[, ] pixels)
    where T7 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 width
PixelFormat format
PixelType type
T7[,] pixels

[length: COMPSIZE(format,type,width)]

Type Parameters
Name Description
T7

TextureSubImage2D(Int32, TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage2DEXT")]
[CLSCompliant(false)]
public static void TextureSubImage2D(int texture, TextureTarget target, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] IntPtr pixels)
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 width
Int32 height
PixelFormat format
PixelType type
IntPtr pixels

[length: COMPSIZE(format,type,width,height)]

TextureSubImage2D(UInt32, TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage2DEXT")]
[CLSCompliant(false)]
public static void TextureSubImage2D(uint texture, TextureTarget target, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] IntPtr pixels)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 width
Int32 height
PixelFormat format
PixelType type
IntPtr pixels

[length: COMPSIZE(format,type,width,height)]

TextureSubImage2D<T9>(Int32, TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, ref T9)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage2DEXT")]
[CLSCompliant(false)]
public static void TextureSubImage2D<T9>(int texture, TextureTarget target, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] ref T9 pixels)
    where T9 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 width
Int32 height
PixelFormat format
PixelType type
T9 pixels

[length: COMPSIZE(format,type,width,height)]

Type Parameters
Name Description
T9

TextureSubImage2D<T9>(Int32, TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T9[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage2DEXT")]
[CLSCompliant(false)]
public static void TextureSubImage2D<T9>(int texture, TextureTarget target, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] T9[] pixels)
    where T9 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 width
Int32 height
PixelFormat format
PixelType type
T9[] pixels

[length: COMPSIZE(format,type,width,height)]

Type Parameters
Name Description
T9

TextureSubImage2D<T9>(Int32, TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T9[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage2DEXT")]
[CLSCompliant(false)]
public static void TextureSubImage2D<T9>(int texture, TextureTarget target, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] T9[,, ] pixels)
    where T9 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 width
Int32 height
PixelFormat format
PixelType type
T9[,,] pixels

[length: COMPSIZE(format,type,width,height)]

Type Parameters
Name Description
T9

TextureSubImage2D<T9>(Int32, TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T9[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage2DEXT")]
[CLSCompliant(false)]
public static void TextureSubImage2D<T9>(int texture, TextureTarget target, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] T9[, ] pixels)
    where T9 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 width
Int32 height
PixelFormat format
PixelType type
T9[,] pixels

[length: COMPSIZE(format,type,width,height)]

Type Parameters
Name Description
T9

TextureSubImage2D<T9>(UInt32, TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, ref T9)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage2DEXT")]
[CLSCompliant(false)]
public static void TextureSubImage2D<T9>(uint texture, TextureTarget target, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] ref T9 pixels)
    where T9 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 width
Int32 height
PixelFormat format
PixelType type
T9 pixels

[length: COMPSIZE(format,type,width,height)]

Type Parameters
Name Description
T9

TextureSubImage2D<T9>(UInt32, TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T9[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage2DEXT")]
[CLSCompliant(false)]
public static void TextureSubImage2D<T9>(uint texture, TextureTarget target, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] T9[] pixels)
    where T9 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 width
Int32 height
PixelFormat format
PixelType type
T9[] pixels

[length: COMPSIZE(format,type,width,height)]

Type Parameters
Name Description
T9

TextureSubImage2D<T9>(UInt32, TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T9[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage2DEXT")]
[CLSCompliant(false)]
public static void TextureSubImage2D<T9>(uint texture, TextureTarget target, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] T9[,, ] pixels)
    where T9 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 width
Int32 height
PixelFormat format
PixelType type
T9[,,] pixels

[length: COMPSIZE(format,type,width,height)]

Type Parameters
Name Description
T9

TextureSubImage2D<T9>(UInt32, TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T9[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage2DEXT")]
[CLSCompliant(false)]
public static void TextureSubImage2D<T9>(uint texture, TextureTarget target, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] T9[, ] pixels)
    where T9 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 width
Int32 height
PixelFormat format
PixelType type
T9[,] pixels

[length: COMPSIZE(format,type,width,height)]

Type Parameters
Name Description
T9

TextureSubImage3D(Int32, TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage3DEXT")]
[CLSCompliant(false)]
public static void TextureSubImage3D(int texture, TextureTarget target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] IntPtr pixels)
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 zoffset
Int32 width
Int32 height
Int32 depth
PixelFormat format
PixelType type
IntPtr pixels

[length: COMPSIZE(format,type,width,height,depth)]

TextureSubImage3D(UInt32, TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage3DEXT")]
[CLSCompliant(false)]
public static void TextureSubImage3D(uint texture, TextureTarget target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] IntPtr pixels)
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 zoffset
Int32 width
Int32 height
Int32 depth
PixelFormat format
PixelType type
IntPtr pixels

[length: COMPSIZE(format,type,width,height,depth)]

TextureSubImage3D<T11>(Int32, TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, ref T11)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage3DEXT")]
[CLSCompliant(false)]
public static void TextureSubImage3D<T11>(int texture, TextureTarget target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] ref T11 pixels)
    where T11 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 zoffset
Int32 width
Int32 height
Int32 depth
PixelFormat format
PixelType type
T11 pixels

[length: COMPSIZE(format,type,width,height,depth)]

Type Parameters
Name Description
T11

TextureSubImage3D<T11>(Int32, TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T11[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage3DEXT")]
[CLSCompliant(false)]
public static void TextureSubImage3D<T11>(int texture, TextureTarget target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] T11[] pixels)
    where T11 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 zoffset
Int32 width
Int32 height
Int32 depth
PixelFormat format
PixelType type
T11[] pixels

[length: COMPSIZE(format,type,width,height,depth)]

Type Parameters
Name Description
T11

TextureSubImage3D<T11>(Int32, TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T11[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage3DEXT")]
[CLSCompliant(false)]
public static void TextureSubImage3D<T11>(int texture, TextureTarget target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] T11[,, ] pixels)
    where T11 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 zoffset
Int32 width
Int32 height
Int32 depth
PixelFormat format
PixelType type
T11[,,] pixels

[length: COMPSIZE(format,type,width,height,depth)]

Type Parameters
Name Description
T11

TextureSubImage3D<T11>(Int32, TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T11[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage3DEXT")]
[CLSCompliant(false)]
public static void TextureSubImage3D<T11>(int texture, TextureTarget target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] T11[, ] pixels)
    where T11 : struct
Parameters
Type Name Description
Int32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 zoffset
Int32 width
Int32 height
Int32 depth
PixelFormat format
PixelType type
T11[,] pixels

[length: COMPSIZE(format,type,width,height,depth)]

Type Parameters
Name Description
T11

TextureSubImage3D<T11>(UInt32, TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, ref T11)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage3DEXT")]
[CLSCompliant(false)]
public static void TextureSubImage3D<T11>(uint texture, TextureTarget target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] ref T11 pixels)
    where T11 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 zoffset
Int32 width
Int32 height
Int32 depth
PixelFormat format
PixelType type
T11 pixels

[length: COMPSIZE(format,type,width,height,depth)]

Type Parameters
Name Description
T11

TextureSubImage3D<T11>(UInt32, TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T11[])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage3DEXT")]
[CLSCompliant(false)]
public static void TextureSubImage3D<T11>(uint texture, TextureTarget target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] T11[] pixels)
    where T11 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 zoffset
Int32 width
Int32 height
Int32 depth
PixelFormat format
PixelType type
T11[] pixels

[length: COMPSIZE(format,type,width,height,depth)]

Type Parameters
Name Description
T11

TextureSubImage3D<T11>(UInt32, TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T11[,,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage3DEXT")]
[CLSCompliant(false)]
public static void TextureSubImage3D<T11>(uint texture, TextureTarget target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] T11[,, ] pixels)
    where T11 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 zoffset
Int32 width
Int32 height
Int32 depth
PixelFormat format
PixelType type
T11[,,] pixels

[length: COMPSIZE(format,type,width,height,depth)]

Type Parameters
Name Description
T11

TextureSubImage3D<T11>(UInt32, TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T11[,])

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage3DEXT")]
[CLSCompliant(false)]
public static void TextureSubImage3D<T11>(uint texture, TextureTarget target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] T11[, ] pixels)
    where T11 : struct
Parameters
Type Name Description
UInt32 texture
TextureTarget target
Int32 level
Int32 xoffset
Int32 yoffset
Int32 zoffset
Int32 width
Int32 height
Int32 depth
PixelFormat format
PixelType type
T11[,] pixels

[length: COMPSIZE(format,type,width,height,depth)]

Type Parameters
Name Description
T11

TransformFeedbackVaryings(Int32, Int32, String[], ExtTransformFeedback)

[requires: EXT_transform_feedback] Specify values to record in transform feedback buffers

Declaration
[AutoGenerated(Category = "EXT_transform_feedback", Version = "", EntryPoint = "glTransformFeedbackVaryingsEXT")]
[CLSCompliant(false)]
public static void TransformFeedbackVaryings(int program, int count, [Count(Parameter = "count")] string[] varyings, ExtTransformFeedback bufferMode)
Parameters
Type Name Description
Int32 program

The name of the target program object.

Int32 count

The number of varying variables used for transform feedback.

String[] varyings

[length: count] An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback.

ExtTransformFeedback bufferMode

Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be InterleavedAttribs or SeparateAttribs.

TransformFeedbackVaryings(UInt32, Int32, String[], ExtTransformFeedback)

[requires: EXT_transform_feedback] Specify values to record in transform feedback buffers

Declaration
[AutoGenerated(Category = "EXT_transform_feedback", Version = "", EntryPoint = "glTransformFeedbackVaryingsEXT")]
[CLSCompliant(false)]
public static void TransformFeedbackVaryings(uint program, int count, [Count(Parameter = "count")] string[] varyings, ExtTransformFeedback bufferMode)
Parameters
Type Name Description
UInt32 program

The name of the target program object.

Int32 count

The number of varying variables used for transform feedback.

String[] varyings

[length: count] An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback.

ExtTransformFeedback bufferMode

Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be InterleavedAttribs or SeparateAttribs.

Uniform1(Int32, Int32)

[requires: EXT_gpu_shader4] Specify the value of a uniform variable for the current program object

Declaration
[AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform1uiEXT")]
[CLSCompliant(false)]
public static void Uniform1(int location, int v0)
Parameters
Type Name Description
Int32 location

Specifies the location of the uniform variable to be modified.

Int32 v0

For the scalar commands, specifies the new values to be used for the specified uniform variable.

Uniform1(Int32, Int32, Int32*)

[requires: EXT_gpu_shader4] Specify the value of a uniform variable for the current program object

Declaration
[AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform1uivEXT")]
[CLSCompliant(false)]
public static void Uniform1(int location, int count, [Count(Parameter = "count*1")] int *value)
Parameters
Type Name Description
Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Int32* value

[length: count*1] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

Uniform1(Int32, Int32, ref Int32)

[requires: EXT_gpu_shader4] Specify the value of a uniform variable for the current program object

Declaration
[AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform1uivEXT")]
[CLSCompliant(false)]
public static void Uniform1(int location, int count, [Count(Parameter = "count*1")] ref int value)
Parameters
Type Name Description
Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Int32 value

[length: count*1] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

Uniform1(Int32, Int32, Int32[])

[requires: EXT_gpu_shader4] Specify the value of a uniform variable for the current program object

Declaration
[AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform1uivEXT")]
[CLSCompliant(false)]
public static void Uniform1(int location, int count, [Count(Parameter = "count*1")] int[] value)
Parameters
Type Name Description
Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Int32[] value

[length: count*1] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

Uniform1(Int32, Int32, UInt32*)

[requires: EXT_gpu_shader4] Specify the value of a uniform variable for the current program object

Declaration
[AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform1uivEXT")]
[CLSCompliant(false)]
public static void Uniform1(int location, int count, [Count(Parameter = "count*1")] uint *value)
Parameters
Type Name Description
Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

UInt32* value

[length: count*1] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

Uniform1(Int32, Int32, ref UInt32)

[requires: EXT_gpu_shader4] Specify the value of a uniform variable for the current program object

Declaration
[AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform1uivEXT")]
[CLSCompliant(false)]
public static void Uniform1(int location, int count, [Count(Parameter = "count*1")] ref uint value)
Parameters
Type Name Description
Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

UInt32 value

[length: count*1] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

Uniform1(Int32, Int32, UInt32[])

[requires: EXT_gpu_shader4] Specify the value of a uniform variable for the current program object

Declaration
[AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform1uivEXT")]
[CLSCompliant(false)]
public static void Uniform1(int location, int count, [Count(Parameter = "count*1")] uint[] value)
Parameters
Type Name Description
Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

UInt32[] value

[length: count*1] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

Uniform1(Int32, UInt32)

[requires: EXT_gpu_shader4] Specify the value of a uniform variable for the current program object

Declaration
[AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform1uiEXT")]
[CLSCompliant(false)]
public static void Uniform1(int location, uint v0)
Parameters
Type Name Description
Int32 location

Specifies the location of the uniform variable to be modified.

UInt32 v0

For the scalar commands, specifies the new values to be used for the specified uniform variable.

Uniform2(Int32, Int32, Int32)

[requires: EXT_gpu_shader4] Specify the value of a uniform variable for the current program object

Declaration
[AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform2uiEXT")]
[CLSCompliant(false)]
public static void Uniform2(int location, int v0, int v1)
Parameters
Type Name Description
Int32 location

Specifies the location of the uniform variable to be modified.

Int32 v0

For the scalar commands, specifies the new values to be used for the specified uniform variable.

Int32 v1

For the scalar commands, specifies the new values to be used for the specified uniform variable.

Uniform2(Int32, Int32, Int32*)

[requires: EXT_gpu_shader4] Specify the value of a uniform variable for the current program object

Declaration
[AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform2uivEXT")]
[CLSCompliant(false)]
public static void Uniform2(int location, int count, [Count(Parameter = "count*2")] int *value)
Parameters
Type Name Description
Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Int32* value

[length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

Uniform2(Int32, Int32, Int32[])

[requires: EXT_gpu_shader4] Specify the value of a uniform variable for the current program object

Declaration
[AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform2uivEXT")]
[CLSCompliant(false)]
public static void Uniform2(int location, int count, [Count(Parameter = "count*2")] int[] value)
Parameters
Type Name Description
Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Int32[] value

[length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

Uniform2(Int32, Int32, UInt32*)

[requires: EXT_gpu_shader4] Specify the value of a uniform variable for the current program object

Declaration
[AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform2uivEXT")]
[CLSCompliant(false)]
public static void Uniform2(int location, int count, [Count(Parameter = "count*2")] uint *value)
Parameters
Type Name Description
Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

UInt32* value

[length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

Uniform2(Int32, Int32, ref UInt32)

[requires: EXT_gpu_shader4] Specify the value of a uniform variable for the current program object

Declaration
[AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform2uivEXT")]
[CLSCompliant(false)]
public static void Uniform2(int location, int count, [Count(Parameter = "count*2")] ref uint value)
Parameters
Type Name Description
Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

UInt32 value

[length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

Uniform2(Int32, Int32, UInt32[])

[requires: EXT_gpu_shader4] Specify the value of a uniform variable for the current program object

Declaration
[AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform2uivEXT")]
[CLSCompliant(false)]
public static void Uniform2(int location, int count, [Count(Parameter = "count*2")] uint[] value)
Parameters
Type Name Description
Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

UInt32[] value

[length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

Uniform2(Int32, UInt32, UInt32)

[requires: EXT_gpu_shader4] Specify the value of a uniform variable for the current program object

Declaration
[AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform2uiEXT")]
[CLSCompliant(false)]
public static void Uniform2(int location, uint v0, uint v1)
Parameters
Type Name Description
Int32 location

Specifies the location of the uniform variable to be modified.

UInt32 v0

For the scalar commands, specifies the new values to be used for the specified uniform variable.

UInt32 v1

For the scalar commands, specifies the new values to be used for the specified uniform variable.

Uniform3(Int32, Int32, Int32*)

[requires: EXT_gpu_shader4] Specify the value of a uniform variable for the current program object

Declaration
[AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform3uivEXT")]
[CLSCompliant(false)]
public static void Uniform3(int location, int count, [Count(Parameter = "count*3")] int *value)
Parameters
Type Name Description
Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Int32* value

[length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

Uniform3(Int32, Int32, Int32, Int32)

[requires: EXT_gpu_shader4] Specify the value of a uniform variable for the current program object

Declaration
[AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform3uiEXT")]
[CLSCompliant(false)]
public static void Uniform3(int location, int v0, int v1, int v2)
Parameters
Type Name Description
Int32 location

Specifies the location of the uniform variable to be modified.

Int32 v0

For the scalar commands, specifies the new values to be used for the specified uniform variable.

Int32 v1

For the scalar commands, specifies the new values to be used for the specified uniform variable.

Int32 v2

For the scalar commands, specifies the new values to be used for the specified uniform variable.

Uniform3(Int32, Int32, ref Int32)

[requires: EXT_gpu_shader4] Specify the value of a uniform variable for the current program object

Declaration
[AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform3uivEXT")]
[CLSCompliant(false)]
public static void Uniform3(int location, int count, [Count(Parameter = "count*3")] ref int value)
Parameters
Type Name Description
Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Int32 value

[length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

Uniform3(Int32, Int32, Int32[])

[requires: EXT_gpu_shader4] Specify the value of a uniform variable for the current program object

Declaration
[AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform3uivEXT")]
[CLSCompliant(false)]
public static void Uniform3(int location, int count, [Count(Parameter = "count*3")] int[] value)
Parameters
Type Name Description
Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Int32[] value

[length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

Uniform3(Int32, Int32, UInt32*)

[requires: EXT_gpu_shader4] Specify the value of a uniform variable for the current program object

Declaration
[AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform3uivEXT")]
[CLSCompliant(false)]
public static void Uniform3(int location, int count, [Count(Parameter = "count*3")] uint *value)
Parameters
Type Name Description
Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

UInt32* value

[length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

Uniform3(Int32, Int32, ref UInt32)

[requires: EXT_gpu_shader4] Specify the value of a uniform variable for the current program object

Declaration
[AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform3uivEXT")]
[CLSCompliant(false)]
public static void Uniform3(int location, int count, [Count(Parameter = "count*3")] ref uint value)
Parameters
Type Name Description
Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

UInt32 value

[length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

Uniform3(Int32, Int32, UInt32[])

[requires: EXT_gpu_shader4] Specify the value of a uniform variable for the current program object

Declaration
[AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform3uivEXT")]
[CLSCompliant(false)]
public static void Uniform3(int location, int count, [Count(Parameter = "count*3")] uint[] value)
Parameters
Type Name Description
Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

UInt32[] value

[length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

Uniform3(Int32, UInt32, UInt32, UInt32)

[requires: EXT_gpu_shader4] Specify the value of a uniform variable for the current program object

Declaration
[AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform3uiEXT")]
[CLSCompliant(false)]
public static void Uniform3(int location, uint v0, uint v1, uint v2)
Parameters
Type Name Description
Int32 location

Specifies the location of the uniform variable to be modified.

UInt32 v0

For the scalar commands, specifies the new values to be used for the specified uniform variable.

UInt32 v1

For the scalar commands, specifies the new values to be used for the specified uniform variable.

UInt32 v2

For the scalar commands, specifies the new values to be used for the specified uniform variable.

Uniform4(Int32, Int32, Int32*)

[requires: EXT_gpu_shader4] Specify the value of a uniform variable for the current program object

Declaration
[AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform4uivEXT")]
[CLSCompliant(false)]
public static void Uniform4(int location, int count, [Count(Parameter = "count*4")] int *value)
Parameters
Type Name Description
Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Int32* value

[length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

Uniform4(Int32, Int32, Int32, Int32, Int32)

[requires: EXT_gpu_shader4] Specify the value of a uniform variable for the current program object

Declaration
[AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform4uiEXT")]
[CLSCompliant(false)]
public static void Uniform4(int location, int v0, int v1, int v2, int v3)
Parameters
Type Name Description
Int32 location

Specifies the location of the uniform variable to be modified.

Int32 v0

For the scalar commands, specifies the new values to be used for the specified uniform variable.

Int32 v1

For the scalar commands, specifies the new values to be used for the specified uniform variable.

Int32 v2

For the scalar commands, specifies the new values to be used for the specified uniform variable.

Int32 v3

For the scalar commands, specifies the new values to be used for the specified uniform variable.

Uniform4(Int32, Int32, ref Int32)

[requires: EXT_gpu_shader4] Specify the value of a uniform variable for the current program object

Declaration
[AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform4uivEXT")]
[CLSCompliant(false)]
public static void Uniform4(int location, int count, [Count(Parameter = "count*4")] ref int value)
Parameters
Type Name Description
Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Int32 value

[length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

Uniform4(Int32, Int32, Int32[])

[requires: EXT_gpu_shader4] Specify the value of a uniform variable for the current program object

Declaration
[AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform4uivEXT")]
[CLSCompliant(false)]
public static void Uniform4(int location, int count, [Count(Parameter = "count*4")] int[] value)
Parameters
Type Name Description
Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

Int32[] value

[length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

Uniform4(Int32, Int32, UInt32*)

[requires: EXT_gpu_shader4] Specify the value of a uniform variable for the current program object

Declaration
[AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform4uivEXT")]
[CLSCompliant(false)]
public static void Uniform4(int location, int count, [Count(Parameter = "count*4")] uint *value)
Parameters
Type Name Description
Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

UInt32* value

[length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

Uniform4(Int32, Int32, ref UInt32)

[requires: EXT_gpu_shader4] Specify the value of a uniform variable for the current program object

Declaration
[AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform4uivEXT")]
[CLSCompliant(false)]
public static void Uniform4(int location, int count, [Count(Parameter = "count*4")] ref uint value)
Parameters
Type Name Description
Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

UInt32 value

[length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

Uniform4(Int32, Int32, UInt32[])

[requires: EXT_gpu_shader4] Specify the value of a uniform variable for the current program object

Declaration
[AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform4uivEXT")]
[CLSCompliant(false)]
public static void Uniform4(int location, int count, [Count(Parameter = "count*4")] uint[] value)
Parameters
Type Name Description
Int32 location

Specifies the location of the uniform variable to be modified.

Int32 count

For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices.

UInt32[] value

[length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable.

Uniform4(Int32, UInt32, UInt32, UInt32, UInt32)

[requires: EXT_gpu_shader4] Specify the value of a uniform variable for the current program object

Declaration
[AutoGenerated(Category = "EXT_gpu_shader4", Version = "", EntryPoint = "glUniform4uiEXT")]
[CLSCompliant(false)]
public static void Uniform4(int location, uint v0, uint v1, uint v2, uint v3)
Parameters
Type Name Description
Int32 location

Specifies the location of the uniform variable to be modified.

UInt32 v0

For the scalar commands, specifies the new values to be used for the specified uniform variable.

UInt32 v1

For the scalar commands, specifies the new values to be used for the specified uniform variable.

UInt32 v2

For the scalar commands, specifies the new values to be used for the specified uniform variable.

UInt32 v3

For the scalar commands, specifies the new values to be used for the specified uniform variable.

UniformBuffer(Int32, Int32, Int32)

[requires: EXT_bindable_uniform]

Declaration
[AutoGenerated(Category = "EXT_bindable_uniform", Version = "", EntryPoint = "glUniformBufferEXT")]
[CLSCompliant(false)]
public static void UniformBuffer(int program, int location, int buffer)
Parameters
Type Name Description
Int32 program
Int32 location
Int32 buffer

UniformBuffer(UInt32, Int32, UInt32)

[requires: EXT_bindable_uniform]

Declaration
[AutoGenerated(Category = "EXT_bindable_uniform", Version = "", EntryPoint = "glUniformBufferEXT")]
[CLSCompliant(false)]
public static void UniformBuffer(uint program, int location, uint buffer)
Parameters
Type Name Description
UInt32 program
Int32 location
UInt32 buffer

UnlockArrays()

[requires: EXT_compiled_vertex_array]

Declaration
[AutoGenerated(Category = "EXT_compiled_vertex_array", Version = "", EntryPoint = "glUnlockArraysEXT")]
public static void UnlockArrays()

UnmapNamedBuffer(Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glUnmapNamedBufferEXT")]
[CLSCompliant(false)]
public static bool UnmapNamedBuffer(int buffer)
Parameters
Type Name Description
Int32 buffer
Returns
Type Description
Boolean

UnmapNamedBuffer(UInt32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glUnmapNamedBufferEXT")]
[CLSCompliant(false)]
public static bool UnmapNamedBuffer(uint buffer)
Parameters
Type Name Description
UInt32 buffer
Returns
Type Description
Boolean

UseProgramStages(Int32, UseProgramStageMask, Int32)

[requires: EXT_separate_shader_objects] Bind stages of a program object to a program pipeline

Declaration
[AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glUseProgramStagesEXT")]
[CLSCompliant(false)]
public static void UseProgramStages(int pipeline, UseProgramStageMask stages, int program)
Parameters
Type Name Description
Int32 pipeline

Specifies the program pipeline object to which to bind stages from program.

UseProgramStageMask stages

Specifies a set of program stages to bind to the program pipeline object.

Int32 program

Specifies the program object containing the shader executables to use in pipeline.

UseProgramStages(UInt32, UseProgramStageMask, UInt32)

[requires: EXT_separate_shader_objects] Bind stages of a program object to a program pipeline

Declaration
[AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glUseProgramStagesEXT")]
[CLSCompliant(false)]
public static void UseProgramStages(uint pipeline, UseProgramStageMask stages, uint program)
Parameters
Type Name Description
UInt32 pipeline

Specifies the program pipeline object to which to bind stages from program.

UseProgramStageMask stages

Specifies a set of program stages to bind to the program pipeline object.

UInt32 program

Specifies the program object containing the shader executables to use in pipeline.

UseShaderProgram(ExtSeparateShaderObjects, Int32)

[requires: EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glUseShaderProgramEXT")]
[CLSCompliant(false)]
public static void UseShaderProgram(ExtSeparateShaderObjects type, int program)
Parameters
Type Name Description
ExtSeparateShaderObjects type
Int32 program

UseShaderProgram(ExtSeparateShaderObjects, UInt32)

[requires: EXT_separate_shader_objects]

Declaration
[AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glUseShaderProgramEXT")]
[CLSCompliant(false)]
public static void UseShaderProgram(ExtSeparateShaderObjects type, uint program)
Parameters
Type Name Description
ExtSeparateShaderObjects type
UInt32 program

ValidateProgramPipeline(Int32)

[requires: EXT_separate_shader_objects] Validate a program pipeline object against current GL state

Declaration
[AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glValidateProgramPipelineEXT")]
[CLSCompliant(false)]
public static void ValidateProgramPipeline(int pipeline)
Parameters
Type Name Description
Int32 pipeline

Specifies the name of a program pipeline object to validate.

ValidateProgramPipeline(UInt32)

[requires: EXT_separate_shader_objects] Validate a program pipeline object against current GL state

Declaration
[AutoGenerated(Category = "EXT_separate_shader_objects", Version = "", EntryPoint = "glValidateProgramPipelineEXT")]
[CLSCompliant(false)]
public static void ValidateProgramPipeline(uint pipeline)
Parameters
Type Name Description
UInt32 pipeline

Specifies the name of a program pipeline object to validate.

Variant(Int32, Byte*)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantubvEXT")]
[CLSCompliant(false)]
public static void Variant(int id, [Count(Computed = "id")] byte *addr)
Parameters
Type Name Description
Int32 id
Byte* addr

[length: COMPSIZE(id)]

Variant(Int32, ref Byte)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantubvEXT")]
[CLSCompliant(false)]
public static void Variant(int id, [Count(Computed = "id")] ref byte addr)
Parameters
Type Name Description
Int32 id
Byte addr

[length: COMPSIZE(id)]

Variant(Int32, Byte[])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantubvEXT")]
[CLSCompliant(false)]
public static void Variant(int id, [Count(Computed = "id")] byte[] addr)
Parameters
Type Name Description
Int32 id
Byte[] addr

[length: COMPSIZE(id)]

Variant(Int32, Double*)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantdvEXT")]
[CLSCompliant(false)]
public static void Variant(int id, [Count(Computed = "id")] double *addr)
Parameters
Type Name Description
Int32 id
Double* addr

[length: COMPSIZE(id)]

Variant(Int32, ref Double)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantdvEXT")]
[CLSCompliant(false)]
public static void Variant(int id, [Count(Computed = "id")] ref double addr)
Parameters
Type Name Description
Int32 id
Double addr

[length: COMPSIZE(id)]

Variant(Int32, Double[])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantdvEXT")]
[CLSCompliant(false)]
public static void Variant(int id, [Count(Computed = "id")] double[] addr)
Parameters
Type Name Description
Int32 id
Double[] addr

[length: COMPSIZE(id)]

Variant(Int32, Int16*)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantsvEXT")]
[CLSCompliant(false)]
public static void Variant(int id, [Count(Computed = "id")] short *addr)
Parameters
Type Name Description
Int32 id
Int16* addr

[length: COMPSIZE(id)]

Variant(Int32, ref Int16)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantsvEXT")]
[CLSCompliant(false)]
public static void Variant(int id, [Count(Computed = "id")] ref short addr)
Parameters
Type Name Description
Int32 id
Int16 addr

[length: COMPSIZE(id)]

Variant(Int32, Int16[])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantsvEXT")]
[CLSCompliant(false)]
public static void Variant(int id, [Count(Computed = "id")] short[] addr)
Parameters
Type Name Description
Int32 id
Int16[] addr

[length: COMPSIZE(id)]

Variant(Int32, Int32*)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantivEXT")]
[CLSCompliant(false)]
public static void Variant(int id, [Count(Computed = "id")] int *addr)
Parameters
Type Name Description
Int32 id
Int32* addr

[length: COMPSIZE(id)]

Variant(Int32, ref Int32)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantivEXT")]
[CLSCompliant(false)]
public static void Variant(int id, [Count(Computed = "id")] ref int addr)
Parameters
Type Name Description
Int32 id
Int32 addr

[length: COMPSIZE(id)]

Variant(Int32, Int32[])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantivEXT")]
[CLSCompliant(false)]
public static void Variant(int id, [Count(Computed = "id")] int[] addr)
Parameters
Type Name Description
Int32 id
Int32[] addr

[length: COMPSIZE(id)]

Variant(Int32, Single*)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantfvEXT")]
[CLSCompliant(false)]
public static void Variant(int id, [Count(Computed = "id")] float *addr)
Parameters
Type Name Description
Int32 id
Single* addr

[length: COMPSIZE(id)]

Variant(Int32, ref Single)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantfvEXT")]
[CLSCompliant(false)]
public static void Variant(int id, [Count(Computed = "id")] ref float addr)
Parameters
Type Name Description
Int32 id
Single addr

[length: COMPSIZE(id)]

Variant(Int32, Single[])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantfvEXT")]
[CLSCompliant(false)]
public static void Variant(int id, [Count(Computed = "id")] float[] addr)
Parameters
Type Name Description
Int32 id
Single[] addr

[length: COMPSIZE(id)]

Variant(UInt32, Byte*)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantubvEXT")]
[CLSCompliant(false)]
public static void Variant(uint id, [Count(Computed = "id")] byte *addr)
Parameters
Type Name Description
UInt32 id
Byte* addr

[length: COMPSIZE(id)]

Variant(UInt32, ref Byte)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantubvEXT")]
[CLSCompliant(false)]
public static void Variant(uint id, [Count(Computed = "id")] ref byte addr)
Parameters
Type Name Description
UInt32 id
Byte addr

[length: COMPSIZE(id)]

Variant(UInt32, Byte[])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantubvEXT")]
[CLSCompliant(false)]
public static void Variant(uint id, [Count(Computed = "id")] byte[] addr)
Parameters
Type Name Description
UInt32 id
Byte[] addr

[length: COMPSIZE(id)]

Variant(UInt32, Double*)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantdvEXT")]
[CLSCompliant(false)]
public static void Variant(uint id, [Count(Computed = "id")] double *addr)
Parameters
Type Name Description
UInt32 id
Double* addr

[length: COMPSIZE(id)]

Variant(UInt32, ref Double)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantdvEXT")]
[CLSCompliant(false)]
public static void Variant(uint id, [Count(Computed = "id")] ref double addr)
Parameters
Type Name Description
UInt32 id
Double addr

[length: COMPSIZE(id)]

Variant(UInt32, Double[])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantdvEXT")]
[CLSCompliant(false)]
public static void Variant(uint id, [Count(Computed = "id")] double[] addr)
Parameters
Type Name Description
UInt32 id
Double[] addr

[length: COMPSIZE(id)]

Variant(UInt32, Int16*)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantsvEXT")]
[CLSCompliant(false)]
public static void Variant(uint id, [Count(Computed = "id")] short *addr)
Parameters
Type Name Description
UInt32 id
Int16* addr

[length: COMPSIZE(id)]

Variant(UInt32, ref Int16)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantsvEXT")]
[CLSCompliant(false)]
public static void Variant(uint id, [Count(Computed = "id")] ref short addr)
Parameters
Type Name Description
UInt32 id
Int16 addr

[length: COMPSIZE(id)]

Variant(UInt32, Int16[])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantsvEXT")]
[CLSCompliant(false)]
public static void Variant(uint id, [Count(Computed = "id")] short[] addr)
Parameters
Type Name Description
UInt32 id
Int16[] addr

[length: COMPSIZE(id)]

Variant(UInt32, Int32*)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantivEXT")]
[CLSCompliant(false)]
public static void Variant(uint id, [Count(Computed = "id")] int *addr)
Parameters
Type Name Description
UInt32 id
Int32* addr

[length: COMPSIZE(id)]

Variant(UInt32, ref Int32)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantivEXT")]
[CLSCompliant(false)]
public static void Variant(uint id, [Count(Computed = "id")] ref int addr)
Parameters
Type Name Description
UInt32 id
Int32 addr

[length: COMPSIZE(id)]

Variant(UInt32, Int32[])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantivEXT")]
[CLSCompliant(false)]
public static void Variant(uint id, [Count(Computed = "id")] int[] addr)
Parameters
Type Name Description
UInt32 id
Int32[] addr

[length: COMPSIZE(id)]

Variant(UInt32, SByte*)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantbvEXT")]
[CLSCompliant(false)]
public static void Variant(uint id, [Count(Computed = "id")] sbyte *addr)
Parameters
Type Name Description
UInt32 id
SByte* addr

[length: COMPSIZE(id)]

Variant(UInt32, ref SByte)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantbvEXT")]
[CLSCompliant(false)]
public static void Variant(uint id, [Count(Computed = "id")] ref sbyte addr)
Parameters
Type Name Description
UInt32 id
SByte addr

[length: COMPSIZE(id)]

Variant(UInt32, SByte[])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantbvEXT")]
[CLSCompliant(false)]
public static void Variant(uint id, [Count(Computed = "id")] sbyte[] addr)
Parameters
Type Name Description
UInt32 id
SByte[] addr

[length: COMPSIZE(id)]

Variant(UInt32, Single*)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantfvEXT")]
[CLSCompliant(false)]
public static void Variant(uint id, [Count(Computed = "id")] float *addr)
Parameters
Type Name Description
UInt32 id
Single* addr

[length: COMPSIZE(id)]

Variant(UInt32, ref Single)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantfvEXT")]
[CLSCompliant(false)]
public static void Variant(uint id, [Count(Computed = "id")] ref float addr)
Parameters
Type Name Description
UInt32 id
Single addr

[length: COMPSIZE(id)]

Variant(UInt32, Single[])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantfvEXT")]
[CLSCompliant(false)]
public static void Variant(uint id, [Count(Computed = "id")] float[] addr)
Parameters
Type Name Description
UInt32 id
Single[] addr

[length: COMPSIZE(id)]

Variant(UInt32, UInt16*)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantusvEXT")]
[CLSCompliant(false)]
public static void Variant(uint id, [Count(Computed = "id")] ushort *addr)
Parameters
Type Name Description
UInt32 id
UInt16* addr

[length: COMPSIZE(id)]

Variant(UInt32, ref UInt16)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantusvEXT")]
[CLSCompliant(false)]
public static void Variant(uint id, [Count(Computed = "id")] ref ushort addr)
Parameters
Type Name Description
UInt32 id
UInt16 addr

[length: COMPSIZE(id)]

Variant(UInt32, UInt16[])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantusvEXT")]
[CLSCompliant(false)]
public static void Variant(uint id, [Count(Computed = "id")] ushort[] addr)
Parameters
Type Name Description
UInt32 id
UInt16[] addr

[length: COMPSIZE(id)]

Variant(UInt32, UInt32*)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantuivEXT")]
[CLSCompliant(false)]
public static void Variant(uint id, [Count(Computed = "id")] uint *addr)
Parameters
Type Name Description
UInt32 id
UInt32* addr

[length: COMPSIZE(id)]

Variant(UInt32, ref UInt32)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantuivEXT")]
[CLSCompliant(false)]
public static void Variant(uint id, [Count(Computed = "id")] ref uint addr)
Parameters
Type Name Description
UInt32 id
UInt32 addr

[length: COMPSIZE(id)]

Variant(UInt32, UInt32[])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantuivEXT")]
[CLSCompliant(false)]
public static void Variant(uint id, [Count(Computed = "id")] uint[] addr)
Parameters
Type Name Description
UInt32 id
UInt32[] addr

[length: COMPSIZE(id)]

VariantPointer(Int32, ExtVertexShader, Int32, IntPtr)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantPointerEXT")]
[CLSCompliant(false)]
public static void VariantPointer(int id, ExtVertexShader type, int stride, [Count(Computed = "id,type,stride")] IntPtr addr)
Parameters
Type Name Description
Int32 id
ExtVertexShader type
Int32 stride
IntPtr addr

[length: COMPSIZE(id,type,stride)]

VariantPointer(UInt32, ExtVertexShader, UInt32, IntPtr)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantPointerEXT")]
[CLSCompliant(false)]
public static void VariantPointer(uint id, ExtVertexShader type, uint stride, [Count(Computed = "id,type,stride")] IntPtr addr)
Parameters
Type Name Description
UInt32 id
ExtVertexShader type
UInt32 stride
IntPtr addr

[length: COMPSIZE(id,type,stride)]

VariantPointer<T3>(Int32, ExtVertexShader, Int32, ref T3)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantPointerEXT")]
[CLSCompliant(false)]
public static void VariantPointer<T3>(int id, ExtVertexShader type, int stride, [Count(Computed = "id,type,stride")] ref T3 addr)
    where T3 : struct
Parameters
Type Name Description
Int32 id
ExtVertexShader type
Int32 stride
T3 addr

[length: COMPSIZE(id,type,stride)]

Type Parameters
Name Description
T3

VariantPointer<T3>(Int32, ExtVertexShader, Int32, T3[])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantPointerEXT")]
[CLSCompliant(false)]
public static void VariantPointer<T3>(int id, ExtVertexShader type, int stride, [Count(Computed = "id,type,stride")] T3[] addr)
    where T3 : struct
Parameters
Type Name Description
Int32 id
ExtVertexShader type
Int32 stride
T3[] addr

[length: COMPSIZE(id,type,stride)]

Type Parameters
Name Description
T3

VariantPointer<T3>(Int32, ExtVertexShader, Int32, T3[,,])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantPointerEXT")]
[CLSCompliant(false)]
public static void VariantPointer<T3>(int id, ExtVertexShader type, int stride, [Count(Computed = "id,type,stride")] T3[,, ] addr)
    where T3 : struct
Parameters
Type Name Description
Int32 id
ExtVertexShader type
Int32 stride
T3[,,] addr

[length: COMPSIZE(id,type,stride)]

Type Parameters
Name Description
T3

VariantPointer<T3>(Int32, ExtVertexShader, Int32, T3[,])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantPointerEXT")]
[CLSCompliant(false)]
public static void VariantPointer<T3>(int id, ExtVertexShader type, int stride, [Count(Computed = "id,type,stride")] T3[, ] addr)
    where T3 : struct
Parameters
Type Name Description
Int32 id
ExtVertexShader type
Int32 stride
T3[,] addr

[length: COMPSIZE(id,type,stride)]

Type Parameters
Name Description
T3

VariantPointer<T3>(UInt32, ExtVertexShader, UInt32, ref T3)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantPointerEXT")]
[CLSCompliant(false)]
public static void VariantPointer<T3>(uint id, ExtVertexShader type, uint stride, [Count(Computed = "id,type,stride")] ref T3 addr)
    where T3 : struct
Parameters
Type Name Description
UInt32 id
ExtVertexShader type
UInt32 stride
T3 addr

[length: COMPSIZE(id,type,stride)]

Type Parameters
Name Description
T3

VariantPointer<T3>(UInt32, ExtVertexShader, UInt32, T3[])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantPointerEXT")]
[CLSCompliant(false)]
public static void VariantPointer<T3>(uint id, ExtVertexShader type, uint stride, [Count(Computed = "id,type,stride")] T3[] addr)
    where T3 : struct
Parameters
Type Name Description
UInt32 id
ExtVertexShader type
UInt32 stride
T3[] addr

[length: COMPSIZE(id,type,stride)]

Type Parameters
Name Description
T3

VariantPointer<T3>(UInt32, ExtVertexShader, UInt32, T3[,,])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantPointerEXT")]
[CLSCompliant(false)]
public static void VariantPointer<T3>(uint id, ExtVertexShader type, uint stride, [Count(Computed = "id,type,stride")] T3[,, ] addr)
    where T3 : struct
Parameters
Type Name Description
UInt32 id
ExtVertexShader type
UInt32 stride
T3[,,] addr

[length: COMPSIZE(id,type,stride)]

Type Parameters
Name Description
T3

VariantPointer<T3>(UInt32, ExtVertexShader, UInt32, T3[,])

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glVariantPointerEXT")]
[CLSCompliant(false)]
public static void VariantPointer<T3>(uint id, ExtVertexShader type, uint stride, [Count(Computed = "id,type,stride")] T3[, ] addr)
    where T3 : struct
Parameters
Type Name Description
UInt32 id
ExtVertexShader type
UInt32 stride
T3[,] addr

[length: COMPSIZE(id,type,stride)]

Type Parameters
Name Description
T3

VertexArrayBindVertexBuffer(Int32, Int32, Int32, IntPtr, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayBindVertexBufferEXT")]
[CLSCompliant(false)]
public static void VertexArrayBindVertexBuffer(int vaobj, int bindingindex, int buffer, IntPtr offset, int stride)
Parameters
Type Name Description
Int32 vaobj
Int32 bindingindex
Int32 buffer
IntPtr offset
Int32 stride

VertexArrayBindVertexBuffer(UInt32, UInt32, UInt32, IntPtr, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayBindVertexBufferEXT")]
[CLSCompliant(false)]
public static void VertexArrayBindVertexBuffer(uint vaobj, uint bindingindex, uint buffer, IntPtr offset, int stride)
Parameters
Type Name Description
UInt32 vaobj
UInt32 bindingindex
UInt32 buffer
IntPtr offset
Int32 stride

VertexArrayColorOffset(Int32, Int32, Int32, ColorPointerType, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayColorOffsetEXT")]
[CLSCompliant(false)]
public static void VertexArrayColorOffset(int vaobj, int buffer, int size, ColorPointerType type, int stride, IntPtr offset)
Parameters
Type Name Description
Int32 vaobj
Int32 buffer
Int32 size
ColorPointerType type
Int32 stride
IntPtr offset

VertexArrayColorOffset(UInt32, UInt32, Int32, ColorPointerType, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayColorOffsetEXT")]
[CLSCompliant(false)]
public static void VertexArrayColorOffset(uint vaobj, uint buffer, int size, ColorPointerType type, int stride, IntPtr offset)
Parameters
Type Name Description
UInt32 vaobj
UInt32 buffer
Int32 size
ColorPointerType type
Int32 stride
IntPtr offset

VertexArrayEdgeFlagOffset(Int32, Int32, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayEdgeFlagOffsetEXT")]
[CLSCompliant(false)]
public static void VertexArrayEdgeFlagOffset(int vaobj, int buffer, int stride, IntPtr offset)
Parameters
Type Name Description
Int32 vaobj
Int32 buffer
Int32 stride
IntPtr offset

VertexArrayEdgeFlagOffset(UInt32, UInt32, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayEdgeFlagOffsetEXT")]
[CLSCompliant(false)]
public static void VertexArrayEdgeFlagOffset(uint vaobj, uint buffer, int stride, IntPtr offset)
Parameters
Type Name Description
UInt32 vaobj
UInt32 buffer
Int32 stride
IntPtr offset

VertexArrayFogCoordOffset(Int32, Int32, FogPointerType, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayFogCoordOffsetEXT")]
[CLSCompliant(false)]
public static void VertexArrayFogCoordOffset(int vaobj, int buffer, FogPointerType type, int stride, IntPtr offset)
Parameters
Type Name Description
Int32 vaobj
Int32 buffer
FogPointerType type
Int32 stride
IntPtr offset

VertexArrayFogCoordOffset(UInt32, UInt32, FogPointerType, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayFogCoordOffsetEXT")]
[CLSCompliant(false)]
public static void VertexArrayFogCoordOffset(uint vaobj, uint buffer, FogPointerType type, int stride, IntPtr offset)
Parameters
Type Name Description
UInt32 vaobj
UInt32 buffer
FogPointerType type
Int32 stride
IntPtr offset

VertexArrayIndexOffset(Int32, Int32, IndexPointerType, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayIndexOffsetEXT")]
[CLSCompliant(false)]
public static void VertexArrayIndexOffset(int vaobj, int buffer, IndexPointerType type, int stride, IntPtr offset)
Parameters
Type Name Description
Int32 vaobj
Int32 buffer
IndexPointerType type
Int32 stride
IntPtr offset

VertexArrayIndexOffset(UInt32, UInt32, IndexPointerType, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayIndexOffsetEXT")]
[CLSCompliant(false)]
public static void VertexArrayIndexOffset(uint vaobj, uint buffer, IndexPointerType type, int stride, IntPtr offset)
Parameters
Type Name Description
UInt32 vaobj
UInt32 buffer
IndexPointerType type
Int32 stride
IntPtr offset

VertexArrayMultiTexCoordOffset(Int32, Int32, ExtDirectStateAccess, Int32, TexCoordPointerType, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayMultiTexCoordOffsetEXT")]
[CLSCompliant(false)]
public static void VertexArrayMultiTexCoordOffset(int vaobj, int buffer, ExtDirectStateAccess texunit, int size, TexCoordPointerType type, int stride, IntPtr offset)
Parameters
Type Name Description
Int32 vaobj
Int32 buffer
ExtDirectStateAccess texunit
Int32 size
TexCoordPointerType type
Int32 stride
IntPtr offset

VertexArrayMultiTexCoordOffset(UInt32, UInt32, ExtDirectStateAccess, Int32, TexCoordPointerType, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayMultiTexCoordOffsetEXT")]
[CLSCompliant(false)]
public static void VertexArrayMultiTexCoordOffset(uint vaobj, uint buffer, ExtDirectStateAccess texunit, int size, TexCoordPointerType type, int stride, IntPtr offset)
Parameters
Type Name Description
UInt32 vaobj
UInt32 buffer
ExtDirectStateAccess texunit
Int32 size
TexCoordPointerType type
Int32 stride
IntPtr offset

VertexArrayNormalOffset(Int32, Int32, NormalPointerType, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayNormalOffsetEXT")]
[CLSCompliant(false)]
public static void VertexArrayNormalOffset(int vaobj, int buffer, NormalPointerType type, int stride, IntPtr offset)
Parameters
Type Name Description
Int32 vaobj
Int32 buffer
NormalPointerType type
Int32 stride
IntPtr offset

VertexArrayNormalOffset(UInt32, UInt32, NormalPointerType, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayNormalOffsetEXT")]
[CLSCompliant(false)]
public static void VertexArrayNormalOffset(uint vaobj, uint buffer, NormalPointerType type, int stride, IntPtr offset)
Parameters
Type Name Description
UInt32 vaobj
UInt32 buffer
NormalPointerType type
Int32 stride
IntPtr offset

VertexArraySecondaryColorOffset(Int32, Int32, Int32, ColorPointerType, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArraySecondaryColorOffsetEXT")]
[CLSCompliant(false)]
public static void VertexArraySecondaryColorOffset(int vaobj, int buffer, int size, ColorPointerType type, int stride, IntPtr offset)
Parameters
Type Name Description
Int32 vaobj
Int32 buffer
Int32 size
ColorPointerType type
Int32 stride
IntPtr offset

VertexArraySecondaryColorOffset(UInt32, UInt32, Int32, ColorPointerType, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArraySecondaryColorOffsetEXT")]
[CLSCompliant(false)]
public static void VertexArraySecondaryColorOffset(uint vaobj, uint buffer, int size, ColorPointerType type, int stride, IntPtr offset)
Parameters
Type Name Description
UInt32 vaobj
UInt32 buffer
Int32 size
ColorPointerType type
Int32 stride
IntPtr offset

VertexArrayTexCoordOffset(Int32, Int32, Int32, TexCoordPointerType, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayTexCoordOffsetEXT")]
[CLSCompliant(false)]
public static void VertexArrayTexCoordOffset(int vaobj, int buffer, int size, TexCoordPointerType type, int stride, IntPtr offset)
Parameters
Type Name Description
Int32 vaobj
Int32 buffer
Int32 size
TexCoordPointerType type
Int32 stride
IntPtr offset

VertexArrayTexCoordOffset(UInt32, UInt32, Int32, TexCoordPointerType, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayTexCoordOffsetEXT")]
[CLSCompliant(false)]
public static void VertexArrayTexCoordOffset(uint vaobj, uint buffer, int size, TexCoordPointerType type, int stride, IntPtr offset)
Parameters
Type Name Description
UInt32 vaobj
UInt32 buffer
Int32 size
TexCoordPointerType type
Int32 stride
IntPtr offset

VertexArrayVertexAttribBinding(Int32, Int32, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribBindingEXT")]
[CLSCompliant(false)]
public static void VertexArrayVertexAttribBinding(int vaobj, int attribindex, int bindingindex)
Parameters
Type Name Description
Int32 vaobj
Int32 attribindex
Int32 bindingindex

VertexArrayVertexAttribBinding(UInt32, UInt32, UInt32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribBindingEXT")]
[CLSCompliant(false)]
public static void VertexArrayVertexAttribBinding(uint vaobj, uint attribindex, uint bindingindex)
Parameters
Type Name Description
UInt32 vaobj
UInt32 attribindex
UInt32 bindingindex

VertexArrayVertexAttribDivisor(Int32, Int32, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribDivisorEXT")]
[CLSCompliant(false)]
public static void VertexArrayVertexAttribDivisor(int vaobj, int index, int divisor)
Parameters
Type Name Description
Int32 vaobj
Int32 index
Int32 divisor

VertexArrayVertexAttribDivisor(UInt32, UInt32, UInt32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribDivisorEXT")]
[CLSCompliant(false)]
public static void VertexArrayVertexAttribDivisor(uint vaobj, uint index, uint divisor)
Parameters
Type Name Description
UInt32 vaobj
UInt32 index
UInt32 divisor

VertexArrayVertexAttribFormat(Int32, Int32, Int32, ExtDirectStateAccess, Boolean, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribFormatEXT")]
[CLSCompliant(false)]
public static void VertexArrayVertexAttribFormat(int vaobj, int attribindex, int size, ExtDirectStateAccess type, bool normalized, int relativeoffset)
Parameters
Type Name Description
Int32 vaobj
Int32 attribindex
Int32 size
ExtDirectStateAccess type
Boolean normalized
Int32 relativeoffset

VertexArrayVertexAttribFormat(UInt32, UInt32, Int32, ExtDirectStateAccess, Boolean, UInt32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribFormatEXT")]
[CLSCompliant(false)]
public static void VertexArrayVertexAttribFormat(uint vaobj, uint attribindex, int size, ExtDirectStateAccess type, bool normalized, uint relativeoffset)
Parameters
Type Name Description
UInt32 vaobj
UInt32 attribindex
Int32 size
ExtDirectStateAccess type
Boolean normalized
UInt32 relativeoffset

VertexArrayVertexAttribIFormat(Int32, Int32, Int32, ExtDirectStateAccess, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribIFormatEXT")]
[CLSCompliant(false)]
public static void VertexArrayVertexAttribIFormat(int vaobj, int attribindex, int size, ExtDirectStateAccess type, int relativeoffset)
Parameters
Type Name Description
Int32 vaobj
Int32 attribindex
Int32 size
ExtDirectStateAccess type
Int32 relativeoffset

VertexArrayVertexAttribIFormat(UInt32, UInt32, Int32, ExtDirectStateAccess, UInt32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribIFormatEXT")]
[CLSCompliant(false)]
public static void VertexArrayVertexAttribIFormat(uint vaobj, uint attribindex, int size, ExtDirectStateAccess type, uint relativeoffset)
Parameters
Type Name Description
UInt32 vaobj
UInt32 attribindex
Int32 size
ExtDirectStateAccess type
UInt32 relativeoffset

VertexArrayVertexAttribIOffset(Int32, Int32, Int32, Int32, VertexAttribEnum, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribIOffsetEXT")]
[CLSCompliant(false)]
public static void VertexArrayVertexAttribIOffset(int vaobj, int buffer, int index, int size, VertexAttribEnum type, int stride, IntPtr offset)
Parameters
Type Name Description
Int32 vaobj
Int32 buffer
Int32 index
Int32 size
VertexAttribEnum type
Int32 stride
IntPtr offset

VertexArrayVertexAttribIOffset(UInt32, UInt32, UInt32, Int32, VertexAttribEnum, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribIOffsetEXT")]
[CLSCompliant(false)]
public static void VertexArrayVertexAttribIOffset(uint vaobj, uint buffer, uint index, int size, VertexAttribEnum type, int stride, IntPtr offset)
Parameters
Type Name Description
UInt32 vaobj
UInt32 buffer
UInt32 index
Int32 size
VertexAttribEnum type
Int32 stride
IntPtr offset

VertexArrayVertexAttribLFormat(Int32, Int32, Int32, ExtDirectStateAccess, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribLFormatEXT")]
[CLSCompliant(false)]
public static void VertexArrayVertexAttribLFormat(int vaobj, int attribindex, int size, ExtDirectStateAccess type, int relativeoffset)
Parameters
Type Name Description
Int32 vaobj
Int32 attribindex
Int32 size
ExtDirectStateAccess type
Int32 relativeoffset

VertexArrayVertexAttribLFormat(UInt32, UInt32, Int32, ExtDirectStateAccess, UInt32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribLFormatEXT")]
[CLSCompliant(false)]
public static void VertexArrayVertexAttribLFormat(uint vaobj, uint attribindex, int size, ExtDirectStateAccess type, uint relativeoffset)
Parameters
Type Name Description
UInt32 vaobj
UInt32 attribindex
Int32 size
ExtDirectStateAccess type
UInt32 relativeoffset

VertexArrayVertexAttribLOffset(Int32, Int32, Int32, Int32, ExtDirectStateAccess, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribLOffsetEXT")]
[CLSCompliant(false)]
public static void VertexArrayVertexAttribLOffset(int vaobj, int buffer, int index, int size, ExtDirectStateAccess type, int stride, IntPtr offset)
Parameters
Type Name Description
Int32 vaobj
Int32 buffer
Int32 index
Int32 size
ExtDirectStateAccess type
Int32 stride
IntPtr offset

VertexArrayVertexAttribLOffset(Int32, Int32, Int32, Int32, ExtVertexAttrib64bit, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use ExtDirectStateAccess overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribLOffsetEXT")]
[CLSCompliant(false)]
public static void VertexArrayVertexAttribLOffset(int vaobj, int buffer, int index, int size, ExtVertexAttrib64bit type, int stride, IntPtr offset)
Parameters
Type Name Description
Int32 vaobj
Int32 buffer
Int32 index
Int32 size
ExtVertexAttrib64bit type
Int32 stride
IntPtr offset

VertexArrayVertexAttribLOffset(UInt32, UInt32, UInt32, Int32, ExtDirectStateAccess, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribLOffsetEXT")]
[CLSCompliant(false)]
public static void VertexArrayVertexAttribLOffset(uint vaobj, uint buffer, uint index, int size, ExtDirectStateAccess type, int stride, IntPtr offset)
Parameters
Type Name Description
UInt32 vaobj
UInt32 buffer
UInt32 index
Int32 size
ExtDirectStateAccess type
Int32 stride
IntPtr offset

VertexArrayVertexAttribLOffset(UInt32, UInt32, UInt32, Int32, ExtVertexAttrib64bit, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[Obsolete("Use ExtDirectStateAccess overload instead")]
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribLOffsetEXT")]
[CLSCompliant(false)]
public static void VertexArrayVertexAttribLOffset(uint vaobj, uint buffer, uint index, int size, ExtVertexAttrib64bit type, int stride, IntPtr offset)
Parameters
Type Name Description
UInt32 vaobj
UInt32 buffer
UInt32 index
Int32 size
ExtVertexAttrib64bit type
Int32 stride
IntPtr offset

VertexArrayVertexAttribOffset(Int32, Int32, Int32, Int32, VertexAttribPointerType, Boolean, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribOffsetEXT")]
[CLSCompliant(false)]
public static void VertexArrayVertexAttribOffset(int vaobj, int buffer, int index, int size, VertexAttribPointerType type, bool normalized, int stride, IntPtr offset)
Parameters
Type Name Description
Int32 vaobj
Int32 buffer
Int32 index
Int32 size
VertexAttribPointerType type
Boolean normalized
Int32 stride
IntPtr offset

VertexArrayVertexAttribOffset(UInt32, UInt32, UInt32, Int32, VertexAttribPointerType, Boolean, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexAttribOffsetEXT")]
[CLSCompliant(false)]
public static void VertexArrayVertexAttribOffset(uint vaobj, uint buffer, uint index, int size, VertexAttribPointerType type, bool normalized, int stride, IntPtr offset)
Parameters
Type Name Description
UInt32 vaobj
UInt32 buffer
UInt32 index
Int32 size
VertexAttribPointerType type
Boolean normalized
Int32 stride
IntPtr offset

VertexArrayVertexBindingDivisor(Int32, Int32, Int32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexBindingDivisorEXT")]
[CLSCompliant(false)]
public static void VertexArrayVertexBindingDivisor(int vaobj, int bindingindex, int divisor)
Parameters
Type Name Description
Int32 vaobj
Int32 bindingindex
Int32 divisor

VertexArrayVertexBindingDivisor(UInt32, UInt32, UInt32)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexBindingDivisorEXT")]
[CLSCompliant(false)]
public static void VertexArrayVertexBindingDivisor(uint vaobj, uint bindingindex, uint divisor)
Parameters
Type Name Description
UInt32 vaobj
UInt32 bindingindex
UInt32 divisor

VertexArrayVertexOffset(Int32, Int32, Int32, VertexPointerType, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexOffsetEXT")]
[CLSCompliant(false)]
public static void VertexArrayVertexOffset(int vaobj, int buffer, int size, VertexPointerType type, int stride, IntPtr offset)
Parameters
Type Name Description
Int32 vaobj
Int32 buffer
Int32 size
VertexPointerType type
Int32 stride
IntPtr offset

VertexArrayVertexOffset(UInt32, UInt32, Int32, VertexPointerType, Int32, IntPtr)

[requires: EXT_direct_state_access]

Declaration
[AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glVertexArrayVertexOffsetEXT")]
[CLSCompliant(false)]
public static void VertexArrayVertexOffset(uint vaobj, uint buffer, int size, VertexPointerType type, int stride, IntPtr offset)
Parameters
Type Name Description
UInt32 vaobj
UInt32 buffer
Int32 size
VertexPointerType type
Int32 stride
IntPtr offset

VertexAttribI1(Int32, Int32)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI1iEXT")]
[CLSCompliant(false)]
public static void VertexAttribI1(int index, int x)
Parameters
Type Name Description
Int32 index
Int32 x

VertexAttribI1(Int32, Int32*)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI1ivEXT")]
[CLSCompliant(false)]
public static void VertexAttribI1(int index, [Count(Count = 1)] int *v)
Parameters
Type Name Description
Int32 index
Int32* v

[length: 1]

VertexAttribI1(UInt32, Int32)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI1iEXT")]
[CLSCompliant(false)]
public static void VertexAttribI1(uint index, int x)
Parameters
Type Name Description
UInt32 index
Int32 x

VertexAttribI1(UInt32, Int32*)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI1ivEXT")]
[CLSCompliant(false)]
public static void VertexAttribI1(uint index, [Count(Count = 1)] int *v)
Parameters
Type Name Description
UInt32 index
Int32* v

[length: 1]

VertexAttribI1(UInt32, UInt32)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI1uiEXT")]
[CLSCompliant(false)]
public static void VertexAttribI1(uint index, uint x)
Parameters
Type Name Description
UInt32 index
UInt32 x

VertexAttribI1(UInt32, UInt32*)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI1uivEXT")]
[CLSCompliant(false)]
public static void VertexAttribI1(uint index, [Count(Count = 1)] uint *v)
Parameters
Type Name Description
UInt32 index
UInt32* v

[length: 1]

VertexAttribI2(Int32, Int32*)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI2ivEXT")]
[CLSCompliant(false)]
public static void VertexAttribI2(int index, [Count(Count = 2)] int *v)
Parameters
Type Name Description
Int32 index
Int32* v

[length: 2]

VertexAttribI2(Int32, Int32, Int32)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI2iEXT")]
[CLSCompliant(false)]
public static void VertexAttribI2(int index, int x, int y)
Parameters
Type Name Description
Int32 index
Int32 x
Int32 y

VertexAttribI2(Int32, ref Int32)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI2ivEXT")]
[CLSCompliant(false)]
public static void VertexAttribI2(int index, [Count(Count = 2)] ref int v)
Parameters
Type Name Description
Int32 index
Int32 v

[length: 2]

VertexAttribI2(Int32, Int32[])

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI2ivEXT")]
[CLSCompliant(false)]
public static void VertexAttribI2(int index, [Count(Count = 2)] int[] v)
Parameters
Type Name Description
Int32 index
Int32[] v

[length: 2]

VertexAttribI2(UInt32, Int32*)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI2ivEXT")]
[CLSCompliant(false)]
public static void VertexAttribI2(uint index, [Count(Count = 2)] int *v)
Parameters
Type Name Description
UInt32 index
Int32* v

[length: 2]

VertexAttribI2(UInt32, Int32, Int32)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI2iEXT")]
[CLSCompliant(false)]
public static void VertexAttribI2(uint index, int x, int y)
Parameters
Type Name Description
UInt32 index
Int32 x
Int32 y

VertexAttribI2(UInt32, ref Int32)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI2ivEXT")]
[CLSCompliant(false)]
public static void VertexAttribI2(uint index, [Count(Count = 2)] ref int v)
Parameters
Type Name Description
UInt32 index
Int32 v

[length: 2]

VertexAttribI2(UInt32, Int32[])

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI2ivEXT")]
[CLSCompliant(false)]
public static void VertexAttribI2(uint index, [Count(Count = 2)] int[] v)
Parameters
Type Name Description
UInt32 index
Int32[] v

[length: 2]

VertexAttribI2(UInt32, UInt32*)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI2uivEXT")]
[CLSCompliant(false)]
public static void VertexAttribI2(uint index, [Count(Count = 2)] uint *v)
Parameters
Type Name Description
UInt32 index
UInt32* v

[length: 2]

VertexAttribI2(UInt32, UInt32, UInt32)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI2uiEXT")]
[CLSCompliant(false)]
public static void VertexAttribI2(uint index, uint x, uint y)
Parameters
Type Name Description
UInt32 index
UInt32 x
UInt32 y

VertexAttribI2(UInt32, ref UInt32)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI2uivEXT")]
[CLSCompliant(false)]
public static void VertexAttribI2(uint index, [Count(Count = 2)] ref uint v)
Parameters
Type Name Description
UInt32 index
UInt32 v

[length: 2]

VertexAttribI2(UInt32, UInt32[])

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI2uivEXT")]
[CLSCompliant(false)]
public static void VertexAttribI2(uint index, [Count(Count = 2)] uint[] v)
Parameters
Type Name Description
UInt32 index
UInt32[] v

[length: 2]

VertexAttribI3(Int32, Int32*)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI3ivEXT")]
[CLSCompliant(false)]
public static void VertexAttribI3(int index, [Count(Count = 3)] int *v)
Parameters
Type Name Description
Int32 index
Int32* v

[length: 3]

VertexAttribI3(Int32, Int32, Int32, Int32)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI3iEXT")]
[CLSCompliant(false)]
public static void VertexAttribI3(int index, int x, int y, int z)
Parameters
Type Name Description
Int32 index
Int32 x
Int32 y
Int32 z

VertexAttribI3(Int32, ref Int32)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI3ivEXT")]
[CLSCompliant(false)]
public static void VertexAttribI3(int index, [Count(Count = 3)] ref int v)
Parameters
Type Name Description
Int32 index
Int32 v

[length: 3]

VertexAttribI3(Int32, Int32[])

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI3ivEXT")]
[CLSCompliant(false)]
public static void VertexAttribI3(int index, [Count(Count = 3)] int[] v)
Parameters
Type Name Description
Int32 index
Int32[] v

[length: 3]

VertexAttribI3(UInt32, Int32*)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI3ivEXT")]
[CLSCompliant(false)]
public static void VertexAttribI3(uint index, [Count(Count = 3)] int *v)
Parameters
Type Name Description
UInt32 index
Int32* v

[length: 3]

VertexAttribI3(UInt32, Int32, Int32, Int32)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI3iEXT")]
[CLSCompliant(false)]
public static void VertexAttribI3(uint index, int x, int y, int z)
Parameters
Type Name Description
UInt32 index
Int32 x
Int32 y
Int32 z

VertexAttribI3(UInt32, ref Int32)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI3ivEXT")]
[CLSCompliant(false)]
public static void VertexAttribI3(uint index, [Count(Count = 3)] ref int v)
Parameters
Type Name Description
UInt32 index
Int32 v

[length: 3]

VertexAttribI3(UInt32, Int32[])

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI3ivEXT")]
[CLSCompliant(false)]
public static void VertexAttribI3(uint index, [Count(Count = 3)] int[] v)
Parameters
Type Name Description
UInt32 index
Int32[] v

[length: 3]

VertexAttribI3(UInt32, UInt32*)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI3uivEXT")]
[CLSCompliant(false)]
public static void VertexAttribI3(uint index, [Count(Count = 3)] uint *v)
Parameters
Type Name Description
UInt32 index
UInt32* v

[length: 3]

VertexAttribI3(UInt32, UInt32, UInt32, UInt32)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI3uiEXT")]
[CLSCompliant(false)]
public static void VertexAttribI3(uint index, uint x, uint y, uint z)
Parameters
Type Name Description
UInt32 index
UInt32 x
UInt32 y
UInt32 z

VertexAttribI3(UInt32, ref UInt32)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI3uivEXT")]
[CLSCompliant(false)]
public static void VertexAttribI3(uint index, [Count(Count = 3)] ref uint v)
Parameters
Type Name Description
UInt32 index
UInt32 v

[length: 3]

VertexAttribI3(UInt32, UInt32[])

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI3uivEXT")]
[CLSCompliant(false)]
public static void VertexAttribI3(uint index, [Count(Count = 3)] uint[] v)
Parameters
Type Name Description
UInt32 index
UInt32[] v

[length: 3]

VertexAttribI4(Int32, Byte*)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4ubvEXT")]
[CLSCompliant(false)]
public static void VertexAttribI4(int index, [Count(Count = 4)] byte *v)
Parameters
Type Name Description
Int32 index
Byte* v

[length: 4]

VertexAttribI4(Int32, ref Byte)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4ubvEXT")]
[CLSCompliant(false)]
public static void VertexAttribI4(int index, [Count(Count = 4)] ref byte v)
Parameters
Type Name Description
Int32 index
Byte v

[length: 4]

VertexAttribI4(Int32, Byte[])

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4ubvEXT")]
[CLSCompliant(false)]
public static void VertexAttribI4(int index, [Count(Count = 4)] byte[] v)
Parameters
Type Name Description
Int32 index
Byte[] v

[length: 4]

VertexAttribI4(Int32, Int16*)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4svEXT")]
[CLSCompliant(false)]
public static void VertexAttribI4(int index, [Count(Count = 4)] short *v)
Parameters
Type Name Description
Int32 index
Int16* v

[length: 4]

VertexAttribI4(Int32, ref Int16)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4svEXT")]
[CLSCompliant(false)]
public static void VertexAttribI4(int index, [Count(Count = 4)] ref short v)
Parameters
Type Name Description
Int32 index
Int16 v

[length: 4]

VertexAttribI4(Int32, Int16[])

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4svEXT")]
[CLSCompliant(false)]
public static void VertexAttribI4(int index, [Count(Count = 4)] short[] v)
Parameters
Type Name Description
Int32 index
Int16[] v

[length: 4]

VertexAttribI4(Int32, Int32*)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4ivEXT")]
[CLSCompliant(false)]
public static void VertexAttribI4(int index, [Count(Count = 4)] int *v)
Parameters
Type Name Description
Int32 index
Int32* v

[length: 4]

VertexAttribI4(Int32, Int32, Int32, Int32, Int32)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4iEXT")]
[CLSCompliant(false)]
public static void VertexAttribI4(int index, int x, int y, int z, int w)
Parameters
Type Name Description
Int32 index
Int32 x
Int32 y
Int32 z
Int32 w

VertexAttribI4(Int32, ref Int32)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4ivEXT")]
[CLSCompliant(false)]
public static void VertexAttribI4(int index, [Count(Count = 4)] ref int v)
Parameters
Type Name Description
Int32 index
Int32 v

[length: 4]

VertexAttribI4(Int32, Int32[])

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4ivEXT")]
[CLSCompliant(false)]
public static void VertexAttribI4(int index, [Count(Count = 4)] int[] v)
Parameters
Type Name Description
Int32 index
Int32[] v

[length: 4]

VertexAttribI4(UInt32, Byte*)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4ubvEXT")]
[CLSCompliant(false)]
public static void VertexAttribI4(uint index, [Count(Count = 4)] byte *v)
Parameters
Type Name Description
UInt32 index
Byte* v

[length: 4]

VertexAttribI4(UInt32, ref Byte)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4ubvEXT")]
[CLSCompliant(false)]
public static void VertexAttribI4(uint index, [Count(Count = 4)] ref byte v)
Parameters
Type Name Description
UInt32 index
Byte v

[length: 4]

VertexAttribI4(UInt32, Byte[])

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4ubvEXT")]
[CLSCompliant(false)]
public static void VertexAttribI4(uint index, [Count(Count = 4)] byte[] v)
Parameters
Type Name Description
UInt32 index
Byte[] v

[length: 4]

VertexAttribI4(UInt32, Int16*)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4svEXT")]
[CLSCompliant(false)]
public static void VertexAttribI4(uint index, [Count(Count = 4)] short *v)
Parameters
Type Name Description
UInt32 index
Int16* v

[length: 4]

VertexAttribI4(UInt32, ref Int16)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4svEXT")]
[CLSCompliant(false)]
public static void VertexAttribI4(uint index, [Count(Count = 4)] ref short v)
Parameters
Type Name Description
UInt32 index
Int16 v

[length: 4]

VertexAttribI4(UInt32, Int16[])

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4svEXT")]
[CLSCompliant(false)]
public static void VertexAttribI4(uint index, [Count(Count = 4)] short[] v)
Parameters
Type Name Description
UInt32 index
Int16[] v

[length: 4]

VertexAttribI4(UInt32, Int32*)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4ivEXT")]
[CLSCompliant(false)]
public static void VertexAttribI4(uint index, [Count(Count = 4)] int *v)
Parameters
Type Name Description
UInt32 index
Int32* v

[length: 4]

VertexAttribI4(UInt32, Int32, Int32, Int32, Int32)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4iEXT")]
[CLSCompliant(false)]
public static void VertexAttribI4(uint index, int x, int y, int z, int w)
Parameters
Type Name Description
UInt32 index
Int32 x
Int32 y
Int32 z
Int32 w

VertexAttribI4(UInt32, ref Int32)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4ivEXT")]
[CLSCompliant(false)]
public static void VertexAttribI4(uint index, [Count(Count = 4)] ref int v)
Parameters
Type Name Description
UInt32 index
Int32 v

[length: 4]

VertexAttribI4(UInt32, Int32[])

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4ivEXT")]
[CLSCompliant(false)]
public static void VertexAttribI4(uint index, [Count(Count = 4)] int[] v)
Parameters
Type Name Description
UInt32 index
Int32[] v

[length: 4]

VertexAttribI4(UInt32, SByte*)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4bvEXT")]
[CLSCompliant(false)]
public static void VertexAttribI4(uint index, [Count(Count = 4)] sbyte *v)
Parameters
Type Name Description
UInt32 index
SByte* v

[length: 4]

VertexAttribI4(UInt32, ref SByte)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4bvEXT")]
[CLSCompliant(false)]
public static void VertexAttribI4(uint index, [Count(Count = 4)] ref sbyte v)
Parameters
Type Name Description
UInt32 index
SByte v

[length: 4]

VertexAttribI4(UInt32, SByte[])

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4bvEXT")]
[CLSCompliant(false)]
public static void VertexAttribI4(uint index, [Count(Count = 4)] sbyte[] v)
Parameters
Type Name Description
UInt32 index
SByte[] v

[length: 4]

VertexAttribI4(UInt32, UInt16*)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4usvEXT")]
[CLSCompliant(false)]
public static void VertexAttribI4(uint index, [Count(Count = 4)] ushort *v)
Parameters
Type Name Description
UInt32 index
UInt16* v

[length: 4]

VertexAttribI4(UInt32, ref UInt16)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4usvEXT")]
[CLSCompliant(false)]
public static void VertexAttribI4(uint index, [Count(Count = 4)] ref ushort v)
Parameters
Type Name Description
UInt32 index
UInt16 v

[length: 4]

VertexAttribI4(UInt32, UInt16[])

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4usvEXT")]
[CLSCompliant(false)]
public static void VertexAttribI4(uint index, [Count(Count = 4)] ushort[] v)
Parameters
Type Name Description
UInt32 index
UInt16[] v

[length: 4]

VertexAttribI4(UInt32, UInt32*)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4uivEXT")]
[CLSCompliant(false)]
public static void VertexAttribI4(uint index, [Count(Count = 4)] uint *v)
Parameters
Type Name Description
UInt32 index
UInt32* v

[length: 4]

VertexAttribI4(UInt32, UInt32, UInt32, UInt32, UInt32)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4uiEXT")]
[CLSCompliant(false)]
public static void VertexAttribI4(uint index, uint x, uint y, uint z, uint w)
Parameters
Type Name Description
UInt32 index
UInt32 x
UInt32 y
UInt32 z
UInt32 w

VertexAttribI4(UInt32, ref UInt32)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4uivEXT")]
[CLSCompliant(false)]
public static void VertexAttribI4(uint index, [Count(Count = 4)] ref uint v)
Parameters
Type Name Description
UInt32 index
UInt32 v

[length: 4]

VertexAttribI4(UInt32, UInt32[])

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4uivEXT")]
[CLSCompliant(false)]
public static void VertexAttribI4(uint index, [Count(Count = 4)] uint[] v)
Parameters
Type Name Description
UInt32 index
UInt32[] v

[length: 4]

VertexAttribIPointer(Int32, Int32, VertexAttribPointerType, Int32, IntPtr)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribIPointerEXT")]
[CLSCompliant(false)]
public static void VertexAttribIPointer(int index, int size, VertexAttribPointerType type, int stride, [Count(Computed = "size,type,stride")] IntPtr pointer)
Parameters
Type Name Description
Int32 index
Int32 size
VertexAttribPointerType type
Int32 stride
IntPtr pointer

[length: COMPSIZE(size,type,stride)]

VertexAttribIPointer(UInt32, Int32, VertexAttribPointerType, Int32, IntPtr)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribIPointerEXT")]
[CLSCompliant(false)]
public static void VertexAttribIPointer(uint index, int size, VertexAttribPointerType type, int stride, [Count(Computed = "size,type,stride")] IntPtr pointer)
Parameters
Type Name Description
UInt32 index
Int32 size
VertexAttribPointerType type
Int32 stride
IntPtr pointer

[length: COMPSIZE(size,type,stride)]

VertexAttribIPointer<T4>(Int32, Int32, VertexAttribPointerType, Int32, ref T4)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribIPointerEXT")]
[CLSCompliant(false)]
public static void VertexAttribIPointer<T4>(int index, int size, VertexAttribPointerType type, int stride, [Count(Computed = "size,type,stride")] ref T4 pointer)
    where T4 : struct
Parameters
Type Name Description
Int32 index
Int32 size
VertexAttribPointerType type
Int32 stride
T4 pointer

[length: COMPSIZE(size,type,stride)]

Type Parameters
Name Description
T4

VertexAttribIPointer<T4>(Int32, Int32, VertexAttribPointerType, Int32, T4[])

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribIPointerEXT")]
[CLSCompliant(false)]
public static void VertexAttribIPointer<T4>(int index, int size, VertexAttribPointerType type, int stride, [Count(Computed = "size,type,stride")] T4[] pointer)
    where T4 : struct
Parameters
Type Name Description
Int32 index
Int32 size
VertexAttribPointerType type
Int32 stride
T4[] pointer

[length: COMPSIZE(size,type,stride)]

Type Parameters
Name Description
T4

VertexAttribIPointer<T4>(Int32, Int32, VertexAttribPointerType, Int32, T4[,,])

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribIPointerEXT")]
[CLSCompliant(false)]
public static void VertexAttribIPointer<T4>(int index, int size, VertexAttribPointerType type, int stride, [Count(Computed = "size,type,stride")] T4[,, ] pointer)
    where T4 : struct
Parameters
Type Name Description
Int32 index
Int32 size
VertexAttribPointerType type
Int32 stride
T4[,,] pointer

[length: COMPSIZE(size,type,stride)]

Type Parameters
Name Description
T4

VertexAttribIPointer<T4>(Int32, Int32, VertexAttribPointerType, Int32, T4[,])

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribIPointerEXT")]
[CLSCompliant(false)]
public static void VertexAttribIPointer<T4>(int index, int size, VertexAttribPointerType type, int stride, [Count(Computed = "size,type,stride")] T4[, ] pointer)
    where T4 : struct
Parameters
Type Name Description
Int32 index
Int32 size
VertexAttribPointerType type
Int32 stride
T4[,] pointer

[length: COMPSIZE(size,type,stride)]

Type Parameters
Name Description
T4

VertexAttribIPointer<T4>(UInt32, Int32, VertexAttribPointerType, Int32, ref T4)

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribIPointerEXT")]
[CLSCompliant(false)]
public static void VertexAttribIPointer<T4>(uint index, int size, VertexAttribPointerType type, int stride, [Count(Computed = "size,type,stride")] ref T4 pointer)
    where T4 : struct
Parameters
Type Name Description
UInt32 index
Int32 size
VertexAttribPointerType type
Int32 stride
T4 pointer

[length: COMPSIZE(size,type,stride)]

Type Parameters
Name Description
T4

VertexAttribIPointer<T4>(UInt32, Int32, VertexAttribPointerType, Int32, T4[])

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribIPointerEXT")]
[CLSCompliant(false)]
public static void VertexAttribIPointer<T4>(uint index, int size, VertexAttribPointerType type, int stride, [Count(Computed = "size,type,stride")] T4[] pointer)
    where T4 : struct
Parameters
Type Name Description
UInt32 index
Int32 size
VertexAttribPointerType type
Int32 stride
T4[] pointer

[length: COMPSIZE(size,type,stride)]

Type Parameters
Name Description
T4

VertexAttribIPointer<T4>(UInt32, Int32, VertexAttribPointerType, Int32, T4[,,])

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribIPointerEXT")]
[CLSCompliant(false)]
public static void VertexAttribIPointer<T4>(uint index, int size, VertexAttribPointerType type, int stride, [Count(Computed = "size,type,stride")] T4[,, ] pointer)
    where T4 : struct
Parameters
Type Name Description
UInt32 index
Int32 size
VertexAttribPointerType type
Int32 stride
T4[,,] pointer

[length: COMPSIZE(size,type,stride)]

Type Parameters
Name Description
T4

VertexAttribIPointer<T4>(UInt32, Int32, VertexAttribPointerType, Int32, T4[,])

[requires: NV_vertex_program4]

Declaration
[AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribIPointerEXT")]
[CLSCompliant(false)]
public static void VertexAttribIPointer<T4>(uint index, int size, VertexAttribPointerType type, int stride, [Count(Computed = "size,type,stride")] T4[, ] pointer)
    where T4 : struct
Parameters
Type Name Description
UInt32 index
Int32 size
VertexAttribPointerType type
Int32 stride
T4[,] pointer

[length: COMPSIZE(size,type,stride)]

Type Parameters
Name Description
T4

VertexAttribL1(Int32, Double)

[requires: EXT_vertex_attrib_64bit]

Declaration
[AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL1dEXT")]
[CLSCompliant(false)]
public static void VertexAttribL1(int index, double x)
Parameters
Type Name Description
Int32 index
Double x

VertexAttribL1(Int32, Double*)

[requires: EXT_vertex_attrib_64bit]

Declaration
[AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL1dvEXT")]
[CLSCompliant(false)]
public static void VertexAttribL1(int index, [Count(Count = 1)] double *v)
Parameters
Type Name Description
Int32 index
Double* v

[length: 1]

VertexAttribL1(UInt32, Double)

[requires: EXT_vertex_attrib_64bit]

Declaration
[AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL1dEXT")]
[CLSCompliant(false)]
public static void VertexAttribL1(uint index, double x)
Parameters
Type Name Description
UInt32 index
Double x

VertexAttribL1(UInt32, Double*)

[requires: EXT_vertex_attrib_64bit]

Declaration
[AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL1dvEXT")]
[CLSCompliant(false)]
public static void VertexAttribL1(uint index, [Count(Count = 1)] double *v)
Parameters
Type Name Description
UInt32 index
Double* v

[length: 1]

VertexAttribL2(Int32, Double*)

[requires: EXT_vertex_attrib_64bit]

Declaration
[AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL2dvEXT")]
[CLSCompliant(false)]
public static void VertexAttribL2(int index, [Count(Count = 2)] double *v)
Parameters
Type Name Description
Int32 index
Double* v

[length: 2]

VertexAttribL2(Int32, Double, Double)

[requires: EXT_vertex_attrib_64bit]

Declaration
[AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL2dEXT")]
[CLSCompliant(false)]
public static void VertexAttribL2(int index, double x, double y)
Parameters
Type Name Description
Int32 index
Double x
Double y

VertexAttribL2(Int32, ref Double)

[requires: EXT_vertex_attrib_64bit]

Declaration
[AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL2dvEXT")]
[CLSCompliant(false)]
public static void VertexAttribL2(int index, [Count(Count = 2)] ref double v)
Parameters
Type Name Description
Int32 index
Double v

[length: 2]

VertexAttribL2(Int32, Double[])

[requires: EXT_vertex_attrib_64bit]

Declaration
[AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL2dvEXT")]
[CLSCompliant(false)]
public static void VertexAttribL2(int index, [Count(Count = 2)] double[] v)
Parameters
Type Name Description
Int32 index
Double[] v

[length: 2]

VertexAttribL2(UInt32, Double*)

[requires: EXT_vertex_attrib_64bit]

Declaration
[AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL2dvEXT")]
[CLSCompliant(false)]
public static void VertexAttribL2(uint index, [Count(Count = 2)] double *v)
Parameters
Type Name Description
UInt32 index
Double* v

[length: 2]

VertexAttribL2(UInt32, Double, Double)

[requires: EXT_vertex_attrib_64bit]

Declaration
[AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL2dEXT")]
[CLSCompliant(false)]
public static void VertexAttribL2(uint index, double x, double y)
Parameters
Type Name Description
UInt32 index
Double x
Double y

VertexAttribL2(UInt32, ref Double)

[requires: EXT_vertex_attrib_64bit]

Declaration
[AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL2dvEXT")]
[CLSCompliant(false)]
public static void VertexAttribL2(uint index, [Count(Count = 2)] ref double v)
Parameters
Type Name Description
UInt32 index
Double v

[length: 2]

VertexAttribL2(UInt32, Double[])

[requires: EXT_vertex_attrib_64bit]

Declaration
[AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL2dvEXT")]
[CLSCompliant(false)]
public static void VertexAttribL2(uint index, [Count(Count = 2)] double[] v)
Parameters
Type Name Description
UInt32 index
Double[] v

[length: 2]

VertexAttribL3(Int32, Double*)

[requires: EXT_vertex_attrib_64bit]

Declaration
[AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL3dvEXT")]
[CLSCompliant(false)]
public static void VertexAttribL3(int index, [Count(Count = 3)] double *v)
Parameters
Type Name Description
Int32 index
Double* v

[length: 3]

VertexAttribL3(Int32, Double, Double, Double)

[requires: EXT_vertex_attrib_64bit]

Declaration
[AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL3dEXT")]
[CLSCompliant(false)]
public static void VertexAttribL3(int index, double x, double y, double z)
Parameters
Type Name Description
Int32 index
Double x
Double y
Double z

VertexAttribL3(Int32, ref Double)

[requires: EXT_vertex_attrib_64bit]

Declaration
[AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL3dvEXT")]
[CLSCompliant(false)]
public static void VertexAttribL3(int index, [Count(Count = 3)] ref double v)
Parameters
Type Name Description
Int32 index
Double v

[length: 3]

VertexAttribL3(Int32, Double[])

[requires: EXT_vertex_attrib_64bit]

Declaration
[AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL3dvEXT")]
[CLSCompliant(false)]
public static void VertexAttribL3(int index, [Count(Count = 3)] double[] v)
Parameters
Type Name Description
Int32 index
Double[] v

[length: 3]

VertexAttribL3(UInt32, Double*)

[requires: EXT_vertex_attrib_64bit]

Declaration
[AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL3dvEXT")]
[CLSCompliant(false)]
public static void VertexAttribL3(uint index, [Count(Count = 3)] double *v)
Parameters
Type Name Description
UInt32 index
Double* v

[length: 3]

VertexAttribL3(UInt32, Double, Double, Double)

[requires: EXT_vertex_attrib_64bit]

Declaration
[AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL3dEXT")]
[CLSCompliant(false)]
public static void VertexAttribL3(uint index, double x, double y, double z)
Parameters
Type Name Description
UInt32 index
Double x
Double y
Double z

VertexAttribL3(UInt32, ref Double)

[requires: EXT_vertex_attrib_64bit]

Declaration
[AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL3dvEXT")]
[CLSCompliant(false)]
public static void VertexAttribL3(uint index, [Count(Count = 3)] ref double v)
Parameters
Type Name Description
UInt32 index
Double v

[length: 3]

VertexAttribL3(UInt32, Double[])

[requires: EXT_vertex_attrib_64bit]

Declaration
[AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL3dvEXT")]
[CLSCompliant(false)]
public static void VertexAttribL3(uint index, [Count(Count = 3)] double[] v)
Parameters
Type Name Description
UInt32 index
Double[] v

[length: 3]

VertexAttribL4(Int32, Double*)

[requires: EXT_vertex_attrib_64bit]

Declaration
[AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL4dvEXT")]
[CLSCompliant(false)]
public static void VertexAttribL4(int index, [Count(Count = 4)] double *v)
Parameters
Type Name Description
Int32 index
Double* v

[length: 4]

VertexAttribL4(Int32, Double, Double, Double, Double)

[requires: EXT_vertex_attrib_64bit]

Declaration
[AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL4dEXT")]
[CLSCompliant(false)]
public static void VertexAttribL4(int index, double x, double y, double z, double w)
Parameters
Type Name Description
Int32 index
Double x
Double y
Double z
Double w

VertexAttribL4(Int32, ref Double)

[requires: EXT_vertex_attrib_64bit]

Declaration
[AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL4dvEXT")]
[CLSCompliant(false)]
public static void VertexAttribL4(int index, [Count(Count = 4)] ref double v)
Parameters
Type Name Description
Int32 index
Double v

[length: 4]

VertexAttribL4(Int32, Double[])

[requires: EXT_vertex_attrib_64bit]

Declaration
[AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL4dvEXT")]
[CLSCompliant(false)]
public static void VertexAttribL4(int index, [Count(Count = 4)] double[] v)
Parameters
Type Name Description
Int32 index
Double[] v

[length: 4]

VertexAttribL4(UInt32, Double*)

[requires: EXT_vertex_attrib_64bit]

Declaration
[AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL4dvEXT")]
[CLSCompliant(false)]
public static void VertexAttribL4(uint index, [Count(Count = 4)] double *v)
Parameters
Type Name Description
UInt32 index
Double* v

[length: 4]

VertexAttribL4(UInt32, Double, Double, Double, Double)

[requires: EXT_vertex_attrib_64bit]

Declaration
[AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL4dEXT")]
[CLSCompliant(false)]
public static void VertexAttribL4(uint index, double x, double y, double z, double w)
Parameters
Type Name Description
UInt32 index
Double x
Double y
Double z
Double w

VertexAttribL4(UInt32, ref Double)

[requires: EXT_vertex_attrib_64bit]

Declaration
[AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL4dvEXT")]
[CLSCompliant(false)]
public static void VertexAttribL4(uint index, [Count(Count = 4)] ref double v)
Parameters
Type Name Description
UInt32 index
Double v

[length: 4]

VertexAttribL4(UInt32, Double[])

[requires: EXT_vertex_attrib_64bit]

Declaration
[AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribL4dvEXT")]
[CLSCompliant(false)]
public static void VertexAttribL4(uint index, [Count(Count = 4)] double[] v)
Parameters
Type Name Description
UInt32 index
Double[] v

[length: 4]

VertexAttribLPointer(Int32, Int32, VertexAttribPointerType, Int32, IntPtr)

[requires: EXT_vertex_attrib_64bit]

Declaration
[AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribLPointerEXT")]
[CLSCompliant(false)]
public static void VertexAttribLPointer(int index, int size, VertexAttribPointerType type, int stride, [Count(Parameter = "size")] IntPtr pointer)
Parameters
Type Name Description
Int32 index
Int32 size
VertexAttribPointerType type
Int32 stride
IntPtr pointer

[length: size]

VertexAttribLPointer(UInt32, Int32, VertexAttribPointerType, Int32, IntPtr)

[requires: EXT_vertex_attrib_64bit]

Declaration
[AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribLPointerEXT")]
[CLSCompliant(false)]
public static void VertexAttribLPointer(uint index, int size, VertexAttribPointerType type, int stride, [Count(Parameter = "size")] IntPtr pointer)
Parameters
Type Name Description
UInt32 index
Int32 size
VertexAttribPointerType type
Int32 stride
IntPtr pointer

[length: size]

VertexAttribLPointer<T4>(Int32, Int32, VertexAttribPointerType, Int32, ref T4)

[requires: EXT_vertex_attrib_64bit]

Declaration
[AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribLPointerEXT")]
[CLSCompliant(false)]
public static void VertexAttribLPointer<T4>(int index, int size, VertexAttribPointerType type, int stride, [Count(Parameter = "size")] ref T4 pointer)
    where T4 : struct
Parameters
Type Name Description
Int32 index
Int32 size
VertexAttribPointerType type
Int32 stride
T4 pointer

[length: size]

Type Parameters
Name Description
T4

VertexAttribLPointer<T4>(Int32, Int32, VertexAttribPointerType, Int32, T4[])

[requires: EXT_vertex_attrib_64bit]

Declaration
[AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribLPointerEXT")]
[CLSCompliant(false)]
public static void VertexAttribLPointer<T4>(int index, int size, VertexAttribPointerType type, int stride, [Count(Parameter = "size")] T4[] pointer)
    where T4 : struct
Parameters
Type Name Description
Int32 index
Int32 size
VertexAttribPointerType type
Int32 stride
T4[] pointer

[length: size]

Type Parameters
Name Description
T4

VertexAttribLPointer<T4>(Int32, Int32, VertexAttribPointerType, Int32, T4[,,])

[requires: EXT_vertex_attrib_64bit]

Declaration
[AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribLPointerEXT")]
[CLSCompliant(false)]
public static void VertexAttribLPointer<T4>(int index, int size, VertexAttribPointerType type, int stride, [Count(Parameter = "size")] T4[,, ] pointer)
    where T4 : struct
Parameters
Type Name Description
Int32 index
Int32 size
VertexAttribPointerType type
Int32 stride
T4[,,] pointer

[length: size]

Type Parameters
Name Description
T4

VertexAttribLPointer<T4>(Int32, Int32, VertexAttribPointerType, Int32, T4[,])

[requires: EXT_vertex_attrib_64bit]

Declaration
[AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribLPointerEXT")]
[CLSCompliant(false)]
public static void VertexAttribLPointer<T4>(int index, int size, VertexAttribPointerType type, int stride, [Count(Parameter = "size")] T4[, ] pointer)
    where T4 : struct
Parameters
Type Name Description
Int32 index
Int32 size
VertexAttribPointerType type
Int32 stride
T4[,] pointer

[length: size]

Type Parameters
Name Description
T4

VertexAttribLPointer<T4>(UInt32, Int32, VertexAttribPointerType, Int32, ref T4)

[requires: EXT_vertex_attrib_64bit]

Declaration
[AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribLPointerEXT")]
[CLSCompliant(false)]
public static void VertexAttribLPointer<T4>(uint index, int size, VertexAttribPointerType type, int stride, [Count(Parameter = "size")] ref T4 pointer)
    where T4 : struct
Parameters
Type Name Description
UInt32 index
Int32 size
VertexAttribPointerType type
Int32 stride
T4 pointer

[length: size]

Type Parameters
Name Description
T4

VertexAttribLPointer<T4>(UInt32, Int32, VertexAttribPointerType, Int32, T4[])

[requires: EXT_vertex_attrib_64bit]

Declaration
[AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribLPointerEXT")]
[CLSCompliant(false)]
public static void VertexAttribLPointer<T4>(uint index, int size, VertexAttribPointerType type, int stride, [Count(Parameter = "size")] T4[] pointer)
    where T4 : struct
Parameters
Type Name Description
UInt32 index
Int32 size
VertexAttribPointerType type
Int32 stride
T4[] pointer

[length: size]

Type Parameters
Name Description
T4

VertexAttribLPointer<T4>(UInt32, Int32, VertexAttribPointerType, Int32, T4[,,])

[requires: EXT_vertex_attrib_64bit]

Declaration
[AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribLPointerEXT")]
[CLSCompliant(false)]
public static void VertexAttribLPointer<T4>(uint index, int size, VertexAttribPointerType type, int stride, [Count(Parameter = "size")] T4[,, ] pointer)
    where T4 : struct
Parameters
Type Name Description
UInt32 index
Int32 size
VertexAttribPointerType type
Int32 stride
T4[,,] pointer

[length: size]

Type Parameters
Name Description
T4

VertexAttribLPointer<T4>(UInt32, Int32, VertexAttribPointerType, Int32, T4[,])

[requires: EXT_vertex_attrib_64bit]

Declaration
[AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "", EntryPoint = "glVertexAttribLPointerEXT")]
[CLSCompliant(false)]
public static void VertexAttribLPointer<T4>(uint index, int size, VertexAttribPointerType type, int stride, [Count(Parameter = "size")] T4[, ] pointer)
    where T4 : struct
Parameters
Type Name Description
UInt32 index
Int32 size
VertexAttribPointerType type
Int32 stride
T4[,] pointer

[length: size]

Type Parameters
Name Description
T4

VertexPointer(Int32, VertexPointerType, Int32, Int32, IntPtr)

[requires: EXT_vertex_array] Define an array of vertex data

Declaration
[AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glVertexPointerEXT")]
public static void VertexPointer(int size, VertexPointerType type, int stride, int count, [Count(Computed = "size,type,stride,count")] IntPtr pointer)
Parameters
Type Name Description
Int32 size

Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4.

VertexPointerType type

Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.

Int32 stride

Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0.

Int32 count

Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.

IntPtr pointer

[length: COMPSIZE(size,type,stride,count)] Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.

VertexPointer<T4>(Int32, VertexPointerType, Int32, Int32, ref T4)

[requires: EXT_vertex_array] Define an array of vertex data

Declaration
[AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glVertexPointerEXT")]
public static void VertexPointer<T4>(int size, VertexPointerType type, int stride, int count, [Count(Computed = "size,type,stride,count")] ref T4 pointer)
    where T4 : struct
Parameters
Type Name Description
Int32 size

Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4.

VertexPointerType type

Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.

Int32 stride

Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0.

Int32 count

Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.

T4 pointer

[length: COMPSIZE(size,type,stride,count)] Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.

Type Parameters
Name Description
T4

VertexPointer<T4>(Int32, VertexPointerType, Int32, Int32, T4[])

[requires: EXT_vertex_array] Define an array of vertex data

Declaration
[AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glVertexPointerEXT")]
[CLSCompliant(false)]
public static void VertexPointer<T4>(int size, VertexPointerType type, int stride, int count, [Count(Computed = "size,type,stride,count")] T4[] pointer)
    where T4 : struct
Parameters
Type Name Description
Int32 size

Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4.

VertexPointerType type

Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.

Int32 stride

Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0.

Int32 count

Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.

T4[] pointer

[length: COMPSIZE(size,type,stride,count)] Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.

Type Parameters
Name Description
T4

VertexPointer<T4>(Int32, VertexPointerType, Int32, Int32, T4[,,])

[requires: EXT_vertex_array] Define an array of vertex data

Declaration
[AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glVertexPointerEXT")]
[CLSCompliant(false)]
public static void VertexPointer<T4>(int size, VertexPointerType type, int stride, int count, [Count(Computed = "size,type,stride,count")] T4[,, ] pointer)
    where T4 : struct
Parameters
Type Name Description
Int32 size

Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4.

VertexPointerType type

Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.

Int32 stride

Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0.

Int32 count

Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.

T4[,,] pointer

[length: COMPSIZE(size,type,stride,count)] Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.

Type Parameters
Name Description
T4

VertexPointer<T4>(Int32, VertexPointerType, Int32, Int32, T4[,])

[requires: EXT_vertex_array] Define an array of vertex data

Declaration
[AutoGenerated(Category = "EXT_vertex_array", Version = "", EntryPoint = "glVertexPointerEXT")]
[CLSCompliant(false)]
public static void VertexPointer<T4>(int size, VertexPointerType type, int stride, int count, [Count(Computed = "size,type,stride,count")] T4[, ] pointer)
    where T4 : struct
Parameters
Type Name Description
Int32 size

Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4.

VertexPointerType type

Specifies the data type of each coordinate in the array. Symbolic constants Short, Int, Float, or Double are accepted. The initial value is Float.

Int32 stride

Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0.

Int32 count

Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.

T4[,] pointer

[length: COMPSIZE(size,type,stride,count)] Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0.

Type Parameters
Name Description
T4

VertexWeight(Single)

[requires: EXT_vertex_weighting]

Declaration
[AutoGenerated(Category = "EXT_vertex_weighting", Version = "", EntryPoint = "glVertexWeightfEXT")]
public static void VertexWeight(float weight)
Parameters
Type Name Description
Single weight

VertexWeight(Single*)

[requires: EXT_vertex_weighting]

Declaration
[AutoGenerated(Category = "EXT_vertex_weighting", Version = "", EntryPoint = "glVertexWeightfvEXT")]
[CLSCompliant(false)]
public static void VertexWeight([Count(Count = 1)] float *weight)
Parameters
Type Name Description
Single* weight

[length: 1]

VertexWeightPointer(Int32, ExtVertexWeighting, Int32, IntPtr)

[requires: EXT_vertex_weighting]

Declaration
[AutoGenerated(Category = "EXT_vertex_weighting", Version = "", EntryPoint = "glVertexWeightPointerEXT")]
public static void VertexWeightPointer(int size, ExtVertexWeighting type, int stride, [Count(Computed = "type,stride")] IntPtr pointer)
Parameters
Type Name Description
Int32 size
ExtVertexWeighting type
Int32 stride
IntPtr pointer

[length: COMPSIZE(type,stride)]

VertexWeightPointer<T3>(Int32, ExtVertexWeighting, Int32, ref T3)

[requires: EXT_vertex_weighting]

Declaration
[AutoGenerated(Category = "EXT_vertex_weighting", Version = "", EntryPoint = "glVertexWeightPointerEXT")]
public static void VertexWeightPointer<T3>(int size, ExtVertexWeighting type, int stride, [Count(Computed = "type,stride")] ref T3 pointer)
    where T3 : struct
Parameters
Type Name Description
Int32 size
ExtVertexWeighting type
Int32 stride
T3 pointer

[length: COMPSIZE(type,stride)]

Type Parameters
Name Description
T3

VertexWeightPointer<T3>(Int32, ExtVertexWeighting, Int32, T3[])

[requires: EXT_vertex_weighting]

Declaration
[AutoGenerated(Category = "EXT_vertex_weighting", Version = "", EntryPoint = "glVertexWeightPointerEXT")]
[CLSCompliant(false)]
public static void VertexWeightPointer<T3>(int size, ExtVertexWeighting type, int stride, [Count(Computed = "type,stride")] T3[] pointer)
    where T3 : struct
Parameters
Type Name Description
Int32 size
ExtVertexWeighting type
Int32 stride
T3[] pointer

[length: COMPSIZE(type,stride)]

Type Parameters
Name Description
T3

VertexWeightPointer<T3>(Int32, ExtVertexWeighting, Int32, T3[,,])

[requires: EXT_vertex_weighting]

Declaration
[AutoGenerated(Category = "EXT_vertex_weighting", Version = "", EntryPoint = "glVertexWeightPointerEXT")]
[CLSCompliant(false)]
public static void VertexWeightPointer<T3>(int size, ExtVertexWeighting type, int stride, [Count(Computed = "type,stride")] T3[,, ] pointer)
    where T3 : struct
Parameters
Type Name Description
Int32 size
ExtVertexWeighting type
Int32 stride
T3[,,] pointer

[length: COMPSIZE(type,stride)]

Type Parameters
Name Description
T3

VertexWeightPointer<T3>(Int32, ExtVertexWeighting, Int32, T3[,])

[requires: EXT_vertex_weighting]

Declaration
[AutoGenerated(Category = "EXT_vertex_weighting", Version = "", EntryPoint = "glVertexWeightPointerEXT")]
[CLSCompliant(false)]
public static void VertexWeightPointer<T3>(int size, ExtVertexWeighting type, int stride, [Count(Computed = "type,stride")] T3[, ] pointer)
    where T3 : struct
Parameters
Type Name Description
Int32 size
ExtVertexWeighting type
Int32 stride
T3[,] pointer

[length: COMPSIZE(type,stride)]

Type Parameters
Name Description
T3

WaitSemaphore(Int32, Int32, Int32*, Int32, Int32*, TextureLayout*)

[requires: EXT_semaphore]

Declaration
[AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glWaitSemaphoreEXT")]
[CLSCompliant(false)]
public static void WaitSemaphore(int semaphore, int numBufferBarriers, [Count(Computed = "numBufferBarriers")] int *buffers, int numTextureBarriers, [Count(Computed = "numTextureBarriers")] int *textures, [Count(Computed = "numTextureBarriers")] TextureLayout*srcLayouts)
Parameters
Type Name Description
Int32 semaphore
Int32 numBufferBarriers
Int32* buffers

[length: COMPSIZE(numBufferBarriers)]

Int32 numTextureBarriers
Int32* textures

[length: COMPSIZE(numTextureBarriers)]

TextureLayout* srcLayouts

[length: COMPSIZE(numTextureBarriers)]

WaitSemaphore(Int32, Int32, ref Int32, Int32, ref Int32, ref TextureLayout)

[requires: EXT_semaphore]

Declaration
[AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glWaitSemaphoreEXT")]
[CLSCompliant(false)]
public static void WaitSemaphore(int semaphore, int numBufferBarriers, [Count(Computed = "numBufferBarriers")] ref int buffers, int numTextureBarriers, [Count(Computed = "numTextureBarriers")] ref int textures, [Count(Computed = "numTextureBarriers")] ref TextureLayout srcLayouts)
Parameters
Type Name Description
Int32 semaphore
Int32 numBufferBarriers
Int32 buffers

[length: COMPSIZE(numBufferBarriers)]

Int32 numTextureBarriers
Int32 textures

[length: COMPSIZE(numTextureBarriers)]

TextureLayout srcLayouts

[length: COMPSIZE(numTextureBarriers)]

WaitSemaphore(Int32, Int32, Int32[], Int32, Int32[], TextureLayout[])

[requires: EXT_semaphore]

Declaration
[AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glWaitSemaphoreEXT")]
[CLSCompliant(false)]
public static void WaitSemaphore(int semaphore, int numBufferBarriers, [Count(Computed = "numBufferBarriers")] int[] buffers, int numTextureBarriers, [Count(Computed = "numTextureBarriers")] int[] textures, [Count(Computed = "numTextureBarriers")] TextureLayout[] srcLayouts)
Parameters
Type Name Description
Int32 semaphore
Int32 numBufferBarriers
Int32[] buffers

[length: COMPSIZE(numBufferBarriers)]

Int32 numTextureBarriers
Int32[] textures

[length: COMPSIZE(numTextureBarriers)]

TextureLayout[] srcLayouts

[length: COMPSIZE(numTextureBarriers)]

WaitSemaphore(UInt32, UInt32, UInt32*, UInt32, UInt32*, TextureLayout*)

[requires: EXT_semaphore]

Declaration
[AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glWaitSemaphoreEXT")]
[CLSCompliant(false)]
public static void WaitSemaphore(uint semaphore, uint numBufferBarriers, [Count(Computed = "numBufferBarriers")] uint *buffers, uint numTextureBarriers, [Count(Computed = "numTextureBarriers")] uint *textures, [Count(Computed = "numTextureBarriers")] TextureLayout*srcLayouts)
Parameters
Type Name Description
UInt32 semaphore
UInt32 numBufferBarriers
UInt32* buffers

[length: COMPSIZE(numBufferBarriers)]

UInt32 numTextureBarriers
UInt32* textures

[length: COMPSIZE(numTextureBarriers)]

TextureLayout* srcLayouts

[length: COMPSIZE(numTextureBarriers)]

WaitSemaphore(UInt32, UInt32, ref UInt32, UInt32, ref UInt32, ref TextureLayout)

[requires: EXT_semaphore]

Declaration
[AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glWaitSemaphoreEXT")]
[CLSCompliant(false)]
public static void WaitSemaphore(uint semaphore, uint numBufferBarriers, [Count(Computed = "numBufferBarriers")] ref uint buffers, uint numTextureBarriers, [Count(Computed = "numTextureBarriers")] ref uint textures, [Count(Computed = "numTextureBarriers")] ref TextureLayout srcLayouts)
Parameters
Type Name Description
UInt32 semaphore
UInt32 numBufferBarriers
UInt32 buffers

[length: COMPSIZE(numBufferBarriers)]

UInt32 numTextureBarriers
UInt32 textures

[length: COMPSIZE(numTextureBarriers)]

TextureLayout srcLayouts

[length: COMPSIZE(numTextureBarriers)]

WaitSemaphore(UInt32, UInt32, UInt32[], UInt32, UInt32[], TextureLayout[])

[requires: EXT_semaphore]

Declaration
[AutoGenerated(Category = "EXT_semaphore", Version = "", EntryPoint = "glWaitSemaphoreEXT")]
[CLSCompliant(false)]
public static void WaitSemaphore(uint semaphore, uint numBufferBarriers, [Count(Computed = "numBufferBarriers")] uint[] buffers, uint numTextureBarriers, [Count(Computed = "numTextureBarriers")] uint[] textures, [Count(Computed = "numTextureBarriers")] TextureLayout[] srcLayouts)
Parameters
Type Name Description
UInt32 semaphore
UInt32 numBufferBarriers
UInt32[] buffers

[length: COMPSIZE(numBufferBarriers)]

UInt32 numTextureBarriers
UInt32[] textures

[length: COMPSIZE(numTextureBarriers)]

TextureLayout[] srcLayouts

[length: COMPSIZE(numTextureBarriers)]

WindowRectangles(ExtWindowRectangles, Int32, Int32*)

[requires: EXT_window_rectangles]

Declaration
[AutoGenerated(Category = "EXT_window_rectangles", Version = "", EntryPoint = "glWindowRectanglesEXT")]
[CLSCompliant(false)]
public static void WindowRectangles(ExtWindowRectangles mode, int count, [Count(Computed = "count")] int *box)
Parameters
Type Name Description
ExtWindowRectangles mode
Int32 count
Int32* box

[length: COMPSIZE(count)]

WindowRectangles(ExtWindowRectangles, Int32, ref Int32)

[requires: EXT_window_rectangles]

Declaration
[AutoGenerated(Category = "EXT_window_rectangles", Version = "", EntryPoint = "glWindowRectanglesEXT")]
[CLSCompliant(false)]
public static void WindowRectangles(ExtWindowRectangles mode, int count, [Count(Computed = "count")] ref int box)
Parameters
Type Name Description
ExtWindowRectangles mode
Int32 count
Int32 box

[length: COMPSIZE(count)]

WindowRectangles(ExtWindowRectangles, Int32, Int32[])

[requires: EXT_window_rectangles]

Declaration
[AutoGenerated(Category = "EXT_window_rectangles", Version = "", EntryPoint = "glWindowRectanglesEXT")]
[CLSCompliant(false)]
public static void WindowRectangles(ExtWindowRectangles mode, int count, [Count(Computed = "count")] int[] box)
Parameters
Type Name Description
ExtWindowRectangles mode
Int32 count
Int32[] box

[length: COMPSIZE(count)]

WriteMask(Int32, Int32, ExtVertexShader, ExtVertexShader, ExtVertexShader, ExtVertexShader)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glWriteMaskEXT")]
[CLSCompliant(false)]
public static void WriteMask(int res, int in, ExtVertexShader outX, ExtVertexShader outY, ExtVertexShader outZ, ExtVertexShader outW)
Parameters
Type Name Description
Int32 res
Int32 in
ExtVertexShader outX
ExtVertexShader outY
ExtVertexShader outZ
ExtVertexShader outW

WriteMask(UInt32, UInt32, ExtVertexShader, ExtVertexShader, ExtVertexShader, ExtVertexShader)

[requires: EXT_vertex_shader]

Declaration
[AutoGenerated(Category = "EXT_vertex_shader", Version = "", EntryPoint = "glWriteMaskEXT")]
[CLSCompliant(false)]
public static void WriteMask(uint res, uint in, ExtVertexShader outX, ExtVertexShader outY, ExtVertexShader outZ, ExtVertexShader outW)
Parameters
Type Name Description
UInt32 res
UInt32 in
ExtVertexShader outX
ExtVertexShader outY
ExtVertexShader outZ
ExtVertexShader outW
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