Class GL
Provides access to OpenGL 4.x methods for the core profile.
Inherited Members
Namespace: OpenTK.Graphics.OpenGL4
Assembly: OpenTK.dll
Syntax
public sealed class GL : GraphicsBindingsBase
Constructors
GL()
Constructs a new instance.
Declaration
public GL()
Properties
SyncRoot
Returns a synchronization token unique for the GL class.
Declaration
protected override object SyncRoot { get; }
Property Value
Type | Description |
---|---|
Object |
Overrides
Methods
ActiveShaderProgram(Int32, Int32)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Set the active program object for a program pipeline object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glActiveShaderProgram")]
[CLSCompliant(false)]
public static void ActiveShaderProgram(int pipeline, int program)
Parameters
Type | Name | Description |
---|---|---|
Int32 | pipeline | Specifies the program pipeline object to set the active program object for. |
Int32 | program | Specifies the program object to set as the active program pipeline object pipeline. |
ActiveShaderProgram(UInt32, UInt32)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Set the active program object for a program pipeline object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glActiveShaderProgram")]
[CLSCompliant(false)]
public static void ActiveShaderProgram(uint pipeline, uint program)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | pipeline | Specifies the program pipeline object to set the active program object for. |
UInt32 | program | Specifies the program object to set as the active program pipeline object pipeline. |
ActiveTexture(TextureUnit)
[requires: v1.3] Select active texture unit
Declaration
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glActiveTexture")]
public static void ActiveTexture(TextureUnit texture)
Parameters
Type | Name | Description |
---|---|---|
TextureUnit | texture | Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least 80. texture must be one of Texturei, where i ranges from zero to the value of MaxCombinedTextureImageUnits minus one. The initial value is Texture0. |
AttachShader(Int32, Int32)
[requires: v2.0] Attaches a shader object to a program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glAttachShader")]
[CLSCompliant(false)]
public static void AttachShader(int program, int shader)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the program object to which a shader object will be attached. |
Int32 | shader | Specifies the shader object that is to be attached. |
AttachShader(UInt32, UInt32)
[requires: v2.0] Attaches a shader object to a program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glAttachShader")]
[CLSCompliant(false)]
public static void AttachShader(uint program, uint shader)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the program object to which a shader object will be attached. |
UInt32 | shader | Specifies the shader object that is to be attached. |
BeginConditionalRender(Int32, ConditionalRenderType)
[requires: v3.0] Start conditional rendering
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBeginConditionalRender")]
[CLSCompliant(false)]
public static void BeginConditionalRender(int id, ConditionalRenderType mode)
Parameters
Type | Name | Description |
---|---|---|
Int32 | id | Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded. |
ConditionalRenderType | mode | Specifies how glBeginConditionalRender interprets the results of the occlusion query. |
BeginConditionalRender(UInt32, ConditionalRenderType)
[requires: v3.0] Start conditional rendering
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBeginConditionalRender")]
[CLSCompliant(false)]
public static void BeginConditionalRender(uint id, ConditionalRenderType mode)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | id | Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded. |
ConditionalRenderType | mode | Specifies how glBeginConditionalRender interprets the results of the occlusion query. |
BeginQuery(QueryTarget, Int32)
[requires: v1.5] Delimit the boundaries of a query object
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBeginQuery")]
[CLSCompliant(false)]
public static void BeginQuery(QueryTarget target, int id)
Parameters
Type | Name | Description |
---|---|---|
QueryTarget | target | Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of SamplesPassed, AnySamplesPassed, AnySamplesPassedConservative, PrimitivesGenerated, TransformFeedbackPrimitivesWritten, or TimeElapsed. |
Int32 | id | Specifies the name of a query object. |
BeginQuery(QueryTarget, UInt32)
[requires: v1.5] Delimit the boundaries of a query object
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBeginQuery")]
[CLSCompliant(false)]
public static void BeginQuery(QueryTarget target, uint id)
Parameters
Type | Name | Description |
---|---|---|
QueryTarget | target | Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of SamplesPassed, AnySamplesPassed, AnySamplesPassedConservative, PrimitivesGenerated, TransformFeedbackPrimitivesWritten, or TimeElapsed. |
UInt32 | id | Specifies the name of a query object. |
BeginQueryIndexed(QueryTarget, Int32, Int32)
[requires: v4.0 or ARB_transform_feedback3|VERSION_4_0] Delimit the boundaries of a query object on an indexed target
Declaration
[AutoGenerated(Category = "ARB_transform_feedback3|VERSION_4_0", Version = "4.0", EntryPoint = "glBeginQueryIndexed")]
[CLSCompliant(false)]
public static void BeginQueryIndexed(QueryTarget target, int index, int id)
Parameters
Type | Name | Description |
---|---|---|
QueryTarget | target | Specifies the target type of query object established between glBeginQueryIndexed and the subsequent glEndQueryIndexed. The symbolic constant must be one of SamplesPassed, AnySamplesPassed, PrimitivesGenerated, TransformFeedbackPrimitivesWritten, or TimeElapsed. |
Int32 | index | Specifies the index of the query target upon which to begin the query. |
Int32 | id | Specifies the name of a query object. |
BeginQueryIndexed(QueryTarget, UInt32, UInt32)
[requires: v4.0 or ARB_transform_feedback3|VERSION_4_0] Delimit the boundaries of a query object on an indexed target
Declaration
[AutoGenerated(Category = "ARB_transform_feedback3|VERSION_4_0", Version = "4.0", EntryPoint = "glBeginQueryIndexed")]
[CLSCompliant(false)]
public static void BeginQueryIndexed(QueryTarget target, uint index, uint id)
Parameters
Type | Name | Description |
---|---|---|
QueryTarget | target | Specifies the target type of query object established between glBeginQueryIndexed and the subsequent glEndQueryIndexed. The symbolic constant must be one of SamplesPassed, AnySamplesPassed, PrimitivesGenerated, TransformFeedbackPrimitivesWritten, or TimeElapsed. |
UInt32 | index | Specifies the index of the query target upon which to begin the query. |
UInt32 | id | Specifies the name of a query object. |
BeginTransformFeedback(TransformFeedbackPrimitiveType)
[requires: v3.0] Start transform feedback operation
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBeginTransformFeedback")]
public static void BeginTransformFeedback(TransformFeedbackPrimitiveType primitiveMode)
Parameters
Type | Name | Description |
---|---|---|
TransformFeedbackPrimitiveType | primitiveMode | Specify the output type of the primitives that will be recorded into the buffer objects that are bound for transform feedback. |
BindAttribLocation(Int32, Int32, String)
[requires: v2.0] Associates a generic vertex attribute index with a named attribute variable
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glBindAttribLocation")]
[CLSCompliant(false)]
public static void BindAttribLocation(int program, int index, string name)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program object in which the association is to be made. |
Int32 | index | Specifies the index of the generic vertex attribute to be bound. |
String | name | Specifies a null terminated string containing the name of the vertex shader attribute variable to which index is to be bound. |
BindAttribLocation(UInt32, UInt32, String)
[requires: v2.0] Associates a generic vertex attribute index with a named attribute variable
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glBindAttribLocation")]
[CLSCompliant(false)]
public static void BindAttribLocation(uint program, uint index, string name)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program object in which the association is to be made. |
UInt32 | index | Specifies the index of the generic vertex attribute to be bound. |
String | name | Specifies a null terminated string containing the name of the vertex shader attribute variable to which index is to be bound. |
BindBuffer(BufferTarget, Int32)
[requires: v1.5] Bind a named buffer object
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBindBuffer")]
[CLSCompliant(false)]
public static void BindBuffer(BufferTarget target, int buffer)
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target to which the buffer object is bound. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
Int32 | buffer | Specifies the name of a buffer object. |
BindBuffer(BufferTarget, UInt32)
[requires: v1.5] Bind a named buffer object
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBindBuffer")]
[CLSCompliant(false)]
public static void BindBuffer(BufferTarget target, uint buffer)
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target to which the buffer object is bound. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
UInt32 | buffer | Specifies the name of a buffer object. |
BindBufferBase(BufferRangeTarget, Int32, Int32)
[requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1] Bind a buffer object to an indexed buffer target
Declaration
[AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glBindBufferBase")]
[CLSCompliant(false)]
public static void BindBufferBase(BufferRangeTarget target, int index, int buffer)
Parameters
Type | Name | Description |
---|---|---|
BufferRangeTarget | target | Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. |
Int32 | index | Specify the index of the binding point within the array specified by target. |
Int32 | buffer | The name of a buffer object to bind to the specified binding point. |
BindBufferBase(BufferRangeTarget, UInt32, UInt32)
[requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1] Bind a buffer object to an indexed buffer target
Declaration
[AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glBindBufferBase")]
[CLSCompliant(false)]
public static void BindBufferBase(BufferRangeTarget target, uint index, uint buffer)
Parameters
Type | Name | Description |
---|---|---|
BufferRangeTarget | target | Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. |
UInt32 | index | Specify the index of the binding point within the array specified by target. |
UInt32 | buffer | The name of a buffer object to bind to the specified binding point. |
BindBufferRange(BufferRangeTarget, Int32, Int32, IntPtr, Int32)
[requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1] Bind a range within a buffer object to an indexed buffer target
Declaration
[AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glBindBufferRange")]
[CLSCompliant(false)]
public static void BindBufferRange(BufferRangeTarget target, int index, int buffer, IntPtr offset, int size)
Parameters
Type | Name | Description |
---|---|---|
BufferRangeTarget | target | Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer. |
Int32 | index | Specify the index of the binding point within the array specified by target. |
Int32 | buffer | The name of a buffer object to bind to the specified binding point. |
IntPtr | offset | The starting offset in basic machine units into the buffer object buffer. |
Int32 | size | The amount of data in machine units that can be read from the buffet object while used as an indexed target. |
BindBufferRange(BufferRangeTarget, Int32, Int32, IntPtr, IntPtr)
[requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1] Bind a range within a buffer object to an indexed buffer target
Declaration
[AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glBindBufferRange")]
[CLSCompliant(false)]
public static void BindBufferRange(BufferRangeTarget target, int index, int buffer, IntPtr offset, IntPtr size)
Parameters
Type | Name | Description |
---|---|---|
BufferRangeTarget | target | Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer. |
Int32 | index | Specify the index of the binding point within the array specified by target. |
Int32 | buffer | The name of a buffer object to bind to the specified binding point. |
IntPtr | offset | The starting offset in basic machine units into the buffer object buffer. |
IntPtr | size | The amount of data in machine units that can be read from the buffet object while used as an indexed target. |
BindBufferRange(BufferRangeTarget, UInt32, UInt32, IntPtr, Int32)
[requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1] Bind a range within a buffer object to an indexed buffer target
Declaration
[AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glBindBufferRange")]
[CLSCompliant(false)]
public static void BindBufferRange(BufferRangeTarget target, uint index, uint buffer, IntPtr offset, int size)
Parameters
Type | Name | Description |
---|---|---|
BufferRangeTarget | target | Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer. |
UInt32 | index | Specify the index of the binding point within the array specified by target. |
UInt32 | buffer | The name of a buffer object to bind to the specified binding point. |
IntPtr | offset | The starting offset in basic machine units into the buffer object buffer. |
Int32 | size | The amount of data in machine units that can be read from the buffet object while used as an indexed target. |
BindBufferRange(BufferRangeTarget, UInt32, UInt32, IntPtr, IntPtr)
[requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1] Bind a range within a buffer object to an indexed buffer target
Declaration
[AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glBindBufferRange")]
[CLSCompliant(false)]
public static void BindBufferRange(BufferRangeTarget target, uint index, uint buffer, IntPtr offset, IntPtr size)
Parameters
Type | Name | Description |
---|---|---|
BufferRangeTarget | target | Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer, or ShaderStorageBuffer. |
UInt32 | index | Specify the index of the binding point within the array specified by target. |
UInt32 | buffer | The name of a buffer object to bind to the specified binding point. |
IntPtr | offset | The starting offset in basic machine units into the buffer object buffer. |
IntPtr | size | The amount of data in machine units that can be read from the buffet object while used as an indexed target. |
BindBuffersBase(BufferRangeTarget, Int32, Int32, Int32*)
[requires: v4.4 or ARB_multi_bind|VERSION_4_4] Bind one or more buffer objects to a sequence of indexed buffer targets
Declaration
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersBase")]
[CLSCompliant(false)]
public static void BindBuffersBase(BufferRangeTarget target, int first, int count, [Count(Parameter = "count")] int *buffers)
Parameters
Type | Name | Description |
---|---|---|
BufferRangeTarget | target | Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. |
Int32 | first | Specify the index of the first binding point within the array specified by target. |
Int32 | count | Specify the number of contiguous binding points to which to bind buffers. |
Int32* | buffers | [length: count] A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null. |
BindBuffersBase(BufferRangeTarget, Int32, Int32, ref Int32)
[requires: v4.4 or ARB_multi_bind|VERSION_4_4] Bind one or more buffer objects to a sequence of indexed buffer targets
Declaration
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersBase")]
[CLSCompliant(false)]
public static void BindBuffersBase(BufferRangeTarget target, int first, int count, [Count(Parameter = "count")] ref int buffers)
Parameters
Type | Name | Description |
---|---|---|
BufferRangeTarget | target | Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. |
Int32 | first | Specify the index of the first binding point within the array specified by target. |
Int32 | count | Specify the number of contiguous binding points to which to bind buffers. |
Int32 | buffers | [length: count] A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null. |
BindBuffersBase(BufferRangeTarget, Int32, Int32, Int32[])
[requires: v4.4 or ARB_multi_bind|VERSION_4_4] Bind one or more buffer objects to a sequence of indexed buffer targets
Declaration
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersBase")]
[CLSCompliant(false)]
public static void BindBuffersBase(BufferRangeTarget target, int first, int count, [Count(Parameter = "count")] int[] buffers)
Parameters
Type | Name | Description |
---|---|---|
BufferRangeTarget | target | Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. |
Int32 | first | Specify the index of the first binding point within the array specified by target. |
Int32 | count | Specify the number of contiguous binding points to which to bind buffers. |
Int32[] | buffers | [length: count] A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null. |
BindBuffersBase(BufferRangeTarget, UInt32, Int32, UInt32*)
[requires: v4.4 or ARB_multi_bind|VERSION_4_4] Bind one or more buffer objects to a sequence of indexed buffer targets
Declaration
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersBase")]
[CLSCompliant(false)]
public static void BindBuffersBase(BufferRangeTarget target, uint first, int count, [Count(Parameter = "count")] uint *buffers)
Parameters
Type | Name | Description |
---|---|---|
BufferRangeTarget | target | Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. |
UInt32 | first | Specify the index of the first binding point within the array specified by target. |
Int32 | count | Specify the number of contiguous binding points to which to bind buffers. |
UInt32* | buffers | [length: count] A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null. |
BindBuffersBase(BufferRangeTarget, UInt32, Int32, ref UInt32)
[requires: v4.4 or ARB_multi_bind|VERSION_4_4] Bind one or more buffer objects to a sequence of indexed buffer targets
Declaration
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersBase")]
[CLSCompliant(false)]
public static void BindBuffersBase(BufferRangeTarget target, uint first, int count, [Count(Parameter = "count")] ref uint buffers)
Parameters
Type | Name | Description |
---|---|---|
BufferRangeTarget | target | Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. |
UInt32 | first | Specify the index of the first binding point within the array specified by target. |
Int32 | count | Specify the number of contiguous binding points to which to bind buffers. |
UInt32 | buffers | [length: count] A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null. |
BindBuffersBase(BufferRangeTarget, UInt32, Int32, UInt32[])
[requires: v4.4 or ARB_multi_bind|VERSION_4_4] Bind one or more buffer objects to a sequence of indexed buffer targets
Declaration
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersBase")]
[CLSCompliant(false)]
public static void BindBuffersBase(BufferRangeTarget target, uint first, int count, [Count(Parameter = "count")] uint[] buffers)
Parameters
Type | Name | Description |
---|---|---|
BufferRangeTarget | target | Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. |
UInt32 | first | Specify the index of the first binding point within the array specified by target. |
Int32 | count | Specify the number of contiguous binding points to which to bind buffers. |
UInt32[] | buffers | [length: count] A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null. |
BindBuffersRange(BufferRangeTarget, Int32, Int32, Int32*, IntPtr*, IntPtr*)
[requires: v4.4 or ARB_multi_bind|VERSION_4_4] Bind ranges of one or more buffer objects to a sequence of indexed buffer targets
Declaration
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersRange")]
[CLSCompliant(false)]
public static void BindBuffersRange(BufferRangeTarget target, int first, int count, [Count(Parameter = "count")] int *buffers, [Count(Parameter = "count")] IntPtr*offsets, [Count(Parameter = "count")] IntPtr*sizes)
Parameters
Type | Name | Description |
---|---|---|
BufferRangeTarget | target | Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. |
Int32 | first | Specify the index of the first binding point within the array specified by target. |
Int32 | count | Specify the number of contiguous binding points to which to bind buffers. |
Int32* | buffers | [length: count] A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null. |
IntPtr* | offsets | [length: count] |
IntPtr* | sizes | [length: count] |
BindBuffersRange(BufferRangeTarget, Int32, Int32, ref Int32, ref IntPtr, ref IntPtr)
[requires: v4.4 or ARB_multi_bind|VERSION_4_4] Bind ranges of one or more buffer objects to a sequence of indexed buffer targets
Declaration
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersRange")]
[CLSCompliant(false)]
public static void BindBuffersRange(BufferRangeTarget target, int first, int count, [Count(Parameter = "count")] ref int buffers, [Count(Parameter = "count")] ref IntPtr offsets, [Count(Parameter = "count")] ref IntPtr sizes)
Parameters
Type | Name | Description |
---|---|---|
BufferRangeTarget | target | Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. |
Int32 | first | Specify the index of the first binding point within the array specified by target. |
Int32 | count | Specify the number of contiguous binding points to which to bind buffers. |
Int32 | buffers | [length: count] A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null. |
IntPtr | offsets | [length: count] |
IntPtr | sizes | [length: count] |
BindBuffersRange(BufferRangeTarget, Int32, Int32, Int32[], IntPtr[], IntPtr[])
[requires: v4.4 or ARB_multi_bind|VERSION_4_4] Bind ranges of one or more buffer objects to a sequence of indexed buffer targets
Declaration
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersRange")]
[CLSCompliant(false)]
public static void BindBuffersRange(BufferRangeTarget target, int first, int count, [Count(Parameter = "count")] int[] buffers, [Count(Parameter = "count")] IntPtr[] offsets, [Count(Parameter = "count")] IntPtr[] sizes)
Parameters
Type | Name | Description |
---|---|---|
BufferRangeTarget | target | Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. |
Int32 | first | Specify the index of the first binding point within the array specified by target. |
Int32 | count | Specify the number of contiguous binding points to which to bind buffers. |
Int32[] | buffers | [length: count] A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null. |
IntPtr[] | offsets | [length: count] |
IntPtr[] | sizes | [length: count] |
BindBuffersRange(BufferRangeTarget, UInt32, Int32, UInt32*, IntPtr*, IntPtr*)
[requires: v4.4 or ARB_multi_bind|VERSION_4_4] Bind ranges of one or more buffer objects to a sequence of indexed buffer targets
Declaration
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersRange")]
[CLSCompliant(false)]
public static void BindBuffersRange(BufferRangeTarget target, uint first, int count, [Count(Parameter = "count")] uint *buffers, [Count(Parameter = "count")] IntPtr*offsets, [Count(Parameter = "count")] IntPtr*sizes)
Parameters
Type | Name | Description |
---|---|---|
BufferRangeTarget | target | Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. |
UInt32 | first | Specify the index of the first binding point within the array specified by target. |
Int32 | count | Specify the number of contiguous binding points to which to bind buffers. |
UInt32* | buffers | [length: count] A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null. |
IntPtr* | offsets | [length: count] |
IntPtr* | sizes | [length: count] |
BindBuffersRange(BufferRangeTarget, UInt32, Int32, ref UInt32, ref IntPtr, ref IntPtr)
[requires: v4.4 or ARB_multi_bind|VERSION_4_4] Bind ranges of one or more buffer objects to a sequence of indexed buffer targets
Declaration
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersRange")]
[CLSCompliant(false)]
public static void BindBuffersRange(BufferRangeTarget target, uint first, int count, [Count(Parameter = "count")] ref uint buffers, [Count(Parameter = "count")] ref IntPtr offsets, [Count(Parameter = "count")] ref IntPtr sizes)
Parameters
Type | Name | Description |
---|---|---|
BufferRangeTarget | target | Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. |
UInt32 | first | Specify the index of the first binding point within the array specified by target. |
Int32 | count | Specify the number of contiguous binding points to which to bind buffers. |
UInt32 | buffers | [length: count] A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null. |
IntPtr | offsets | [length: count] |
IntPtr | sizes | [length: count] |
BindBuffersRange(BufferRangeTarget, UInt32, Int32, UInt32[], IntPtr[], IntPtr[])
[requires: v4.4 or ARB_multi_bind|VERSION_4_4] Bind ranges of one or more buffer objects to a sequence of indexed buffer targets
Declaration
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindBuffersRange")]
[CLSCompliant(false)]
public static void BindBuffersRange(BufferRangeTarget target, uint first, int count, [Count(Parameter = "count")] uint[] buffers, [Count(Parameter = "count")] IntPtr[] offsets, [Count(Parameter = "count")] IntPtr[] sizes)
Parameters
Type | Name | Description |
---|---|---|
BufferRangeTarget | target | Specify the target of the bind operation. target must be one of AtomicCounterBuffer, TransformFeedbackBuffer, UniformBuffer or ShaderStorageBuffer. |
UInt32 | first | Specify the index of the first binding point within the array specified by target. |
Int32 | count | Specify the number of contiguous binding points to which to bind buffers. |
UInt32[] | buffers | [length: count] A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or Null. |
IntPtr[] | offsets | [length: count] |
IntPtr[] | sizes | [length: count] |
BindFragDataLocation(Int32, Int32, String)
[requires: v3.0] Bind a user-defined varying out variable to a fragment shader color number
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBindFragDataLocation")]
[CLSCompliant(false)]
public static void BindFragDataLocation(int program, int color, [Count(Computed = "name")] string name)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | The name of the program containing varying out variable whose binding to modify |
Int32 | color | The color number to bind the user-defined varying out variable to |
String | name | [length: COMPSIZE(name)] The name of the user-defined varying out variable whose binding to modify |
BindFragDataLocation(UInt32, UInt32, String)
[requires: v3.0] Bind a user-defined varying out variable to a fragment shader color number
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBindFragDataLocation")]
[CLSCompliant(false)]
public static void BindFragDataLocation(uint program, uint color, [Count(Computed = "name")] string name)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | The name of the program containing varying out variable whose binding to modify |
UInt32 | color | The color number to bind the user-defined varying out variable to |
String | name | [length: COMPSIZE(name)] The name of the user-defined varying out variable whose binding to modify |
BindFragDataLocationIndexed(Int32, Int32, Int32, String)
[requires: v3.3 or ARB_blend_func_extended|VERSION_3_3] Bind a user-defined varying out variable to a fragment shader color number and index
Declaration
[AutoGenerated(Category = "ARB_blend_func_extended|VERSION_3_3", Version = "3.3", EntryPoint = "glBindFragDataLocationIndexed")]
[CLSCompliant(false)]
public static void BindFragDataLocationIndexed(int program, int colorNumber, int index, string name)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | The name of the program containing varying out variable whose binding to modify |
Int32 | colorNumber | The color number to bind the user-defined varying out variable to |
Int32 | index | The index of the color input to bind the user-defined varying out variable to |
String | name | The name of the user-defined varying out variable whose binding to modify |
BindFragDataLocationIndexed(UInt32, UInt32, UInt32, String)
[requires: v3.3 or ARB_blend_func_extended|VERSION_3_3] Bind a user-defined varying out variable to a fragment shader color number and index
Declaration
[AutoGenerated(Category = "ARB_blend_func_extended|VERSION_3_3", Version = "3.3", EntryPoint = "glBindFragDataLocationIndexed")]
[CLSCompliant(false)]
public static void BindFragDataLocationIndexed(uint program, uint colorNumber, uint index, string name)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | The name of the program containing varying out variable whose binding to modify |
UInt32 | colorNumber | The color number to bind the user-defined varying out variable to |
UInt32 | index | The index of the color input to bind the user-defined varying out variable to |
String | name | The name of the user-defined varying out variable whose binding to modify |
BindFramebuffer(FramebufferTarget, Int32)
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] Bind a framebuffer to a framebuffer target
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glBindFramebuffer")]
[CLSCompliant(false)]
public static void BindFramebuffer(FramebufferTarget target, int framebuffer)
Parameters
Type | Name | Description |
---|---|---|
FramebufferTarget | target | Specifies the framebuffer target of the binding operation. |
Int32 | framebuffer | Specifies the name of the framebuffer object to bind. |
BindFramebuffer(FramebufferTarget, UInt32)
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] Bind a framebuffer to a framebuffer target
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glBindFramebuffer")]
[CLSCompliant(false)]
public static void BindFramebuffer(FramebufferTarget target, uint framebuffer)
Parameters
Type | Name | Description |
---|---|---|
FramebufferTarget | target | Specifies the framebuffer target of the binding operation. |
UInt32 | framebuffer | Specifies the name of the framebuffer object to bind. |
BindImageTexture(Int32, Int32, Int32, Boolean, Int32, TextureAccess, SizedInternalFormat)
[requires: v4.2 or ARB_shader_image_load_store|VERSION_4_2] Bind a level of a texture to an image unit
Declaration
[AutoGenerated(Category = "ARB_shader_image_load_store|VERSION_4_2", Version = "4.2", EntryPoint = "glBindImageTexture")]
[CLSCompliant(false)]
public static void BindImageTexture(int unit, int texture, int level, bool layered, int layer, TextureAccess access, SizedInternalFormat format)
Parameters
Type | Name | Description |
---|---|---|
Int32 | unit | Specifies the index of the image unit to which to bind the texture |
Int32 | texture | Specifies the name of the texture to bind to the image unit. |
Int32 | level | Specifies the level of the texture that is to be bound. |
Boolean | layered | Specifies whether a layered texture binding is to be established. |
Int32 | layer | If layered is False, specifies the layer of texture to be bound to the image unit. Ignored otherwise. |
TextureAccess | access | Specifies a token indicating the type of access that will be performed on the image. |
SizedInternalFormat | format | Specifies the format that the elements of the image will be treated as for the purposes of formatted stores. |
BindImageTexture(UInt32, UInt32, Int32, Boolean, Int32, TextureAccess, SizedInternalFormat)
[requires: v4.2 or ARB_shader_image_load_store|VERSION_4_2] Bind a level of a texture to an image unit
Declaration
[AutoGenerated(Category = "ARB_shader_image_load_store|VERSION_4_2", Version = "4.2", EntryPoint = "glBindImageTexture")]
[CLSCompliant(false)]
public static void BindImageTexture(uint unit, uint texture, int level, bool layered, int layer, TextureAccess access, SizedInternalFormat format)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | unit | Specifies the index of the image unit to which to bind the texture |
UInt32 | texture | Specifies the name of the texture to bind to the image unit. |
Int32 | level | Specifies the level of the texture that is to be bound. |
Boolean | layered | Specifies whether a layered texture binding is to be established. |
Int32 | layer | If layered is False, specifies the layer of texture to be bound to the image unit. Ignored otherwise. |
TextureAccess | access | Specifies a token indicating the type of access that will be performed on the image. |
SizedInternalFormat | format | Specifies the format that the elements of the image will be treated as for the purposes of formatted stores. |
BindImageTextures(Int32, Int32, Int32*)
[requires: v4.4 or ARB_multi_bind|VERSION_4_4] Bind one or more named texture images to a sequence of consecutive image units
Declaration
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindImageTextures")]
[CLSCompliant(false)]
public static void BindImageTextures(int first, int count, [Count(Parameter = "count")] int *textures)
Parameters
Type | Name | Description |
---|---|---|
Int32 | first | Specifies the first image unit to which a texture is to be bound. |
Int32 | count | Specifies the number of textures to bind. |
Int32* | textures | [length: count] Specifies the address of an array of names of existing texture objects. |
BindImageTextures(Int32, Int32, ref Int32)
[requires: v4.4 or ARB_multi_bind|VERSION_4_4] Bind one or more named texture images to a sequence of consecutive image units
Declaration
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindImageTextures")]
[CLSCompliant(false)]
public static void BindImageTextures(int first, int count, [Count(Parameter = "count")] ref int textures)
Parameters
Type | Name | Description |
---|---|---|
Int32 | first | Specifies the first image unit to which a texture is to be bound. |
Int32 | count | Specifies the number of textures to bind. |
Int32 | textures | [length: count] Specifies the address of an array of names of existing texture objects. |
BindImageTextures(Int32, Int32, Int32[])
[requires: v4.4 or ARB_multi_bind|VERSION_4_4] Bind one or more named texture images to a sequence of consecutive image units
Declaration
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindImageTextures")]
[CLSCompliant(false)]
public static void BindImageTextures(int first, int count, [Count(Parameter = "count")] int[] textures)
Parameters
Type | Name | Description |
---|---|---|
Int32 | first | Specifies the first image unit to which a texture is to be bound. |
Int32 | count | Specifies the number of textures to bind. |
Int32[] | textures | [length: count] Specifies the address of an array of names of existing texture objects. |
BindImageTextures(UInt32, Int32, UInt32*)
[requires: v4.4 or ARB_multi_bind|VERSION_4_4] Bind one or more named texture images to a sequence of consecutive image units
Declaration
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindImageTextures")]
[CLSCompliant(false)]
public static void BindImageTextures(uint first, int count, [Count(Parameter = "count")] uint *textures)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | first | Specifies the first image unit to which a texture is to be bound. |
Int32 | count | Specifies the number of textures to bind. |
UInt32* | textures | [length: count] Specifies the address of an array of names of existing texture objects. |
BindImageTextures(UInt32, Int32, ref UInt32)
[requires: v4.4 or ARB_multi_bind|VERSION_4_4] Bind one or more named texture images to a sequence of consecutive image units
Declaration
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindImageTextures")]
[CLSCompliant(false)]
public static void BindImageTextures(uint first, int count, [Count(Parameter = "count")] ref uint textures)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | first | Specifies the first image unit to which a texture is to be bound. |
Int32 | count | Specifies the number of textures to bind. |
UInt32 | textures | [length: count] Specifies the address of an array of names of existing texture objects. |
BindImageTextures(UInt32, Int32, UInt32[])
[requires: v4.4 or ARB_multi_bind|VERSION_4_4] Bind one or more named texture images to a sequence of consecutive image units
Declaration
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindImageTextures")]
[CLSCompliant(false)]
public static void BindImageTextures(uint first, int count, [Count(Parameter = "count")] uint[] textures)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | first | Specifies the first image unit to which a texture is to be bound. |
Int32 | count | Specifies the number of textures to bind. |
UInt32[] | textures | [length: count] Specifies the address of an array of names of existing texture objects. |
BindProgramPipeline(Int32)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Bind a program pipeline to the current context
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glBindProgramPipeline")]
[CLSCompliant(false)]
public static void BindProgramPipeline(int pipeline)
Parameters
Type | Name | Description |
---|---|---|
Int32 | pipeline | Specifies the name of the pipeline object to bind to the context. |
BindProgramPipeline(UInt32)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Bind a program pipeline to the current context
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glBindProgramPipeline")]
[CLSCompliant(false)]
public static void BindProgramPipeline(uint pipeline)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | pipeline | Specifies the name of the pipeline object to bind to the context. |
BindRenderbuffer(RenderbufferTarget, Int32)
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] Bind a renderbuffer to a renderbuffer target
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glBindRenderbuffer")]
[CLSCompliant(false)]
public static void BindRenderbuffer(RenderbufferTarget target, int renderbuffer)
Parameters
Type | Name | Description |
---|---|---|
RenderbufferTarget | target | Specifies the renderbuffer target of the binding operation. target must be Renderbuffer. |
Int32 | renderbuffer | Specifies the name of the renderbuffer object to bind. |
BindRenderbuffer(RenderbufferTarget, UInt32)
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] Bind a renderbuffer to a renderbuffer target
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glBindRenderbuffer")]
[CLSCompliant(false)]
public static void BindRenderbuffer(RenderbufferTarget target, uint renderbuffer)
Parameters
Type | Name | Description |
---|---|---|
RenderbufferTarget | target | Specifies the renderbuffer target of the binding operation. target must be Renderbuffer. |
UInt32 | renderbuffer | Specifies the name of the renderbuffer object to bind. |
BindSampler(Int32, Int32)
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3] Bind a named sampler to a texturing target
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glBindSampler")]
[CLSCompliant(false)]
public static void BindSampler(int unit, int sampler)
Parameters
Type | Name | Description |
---|---|---|
Int32 | unit | Specifies the index of the texture unit to which the sampler is bound. |
Int32 | sampler | Specifies the name of a sampler. |
BindSampler(UInt32, UInt32)
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3] Bind a named sampler to a texturing target
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glBindSampler")]
[CLSCompliant(false)]
public static void BindSampler(uint unit, uint sampler)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | unit | Specifies the index of the texture unit to which the sampler is bound. |
UInt32 | sampler | Specifies the name of a sampler. |
BindSamplers(Int32, Int32, Int32*)
[requires: v4.4 or ARB_multi_bind|VERSION_4_4] Bind one or more named sampler objects to a sequence of consecutive sampler units
Declaration
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindSamplers")]
[CLSCompliant(false)]
public static void BindSamplers(int first, int count, [Count(Parameter = "count")] int *samplers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | first | Specifies the first sampler unit to which a sampler object is to be bound. |
Int32 | count | Specifies the number of samplers to bind. |
Int32* | samplers | [length: count] Specifies the address of an array of names of existing sampler objects. |
BindSamplers(Int32, Int32, ref Int32)
[requires: v4.4 or ARB_multi_bind|VERSION_4_4] Bind one or more named sampler objects to a sequence of consecutive sampler units
Declaration
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindSamplers")]
[CLSCompliant(false)]
public static void BindSamplers(int first, int count, [Count(Parameter = "count")] ref int samplers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | first | Specifies the first sampler unit to which a sampler object is to be bound. |
Int32 | count | Specifies the number of samplers to bind. |
Int32 | samplers | [length: count] Specifies the address of an array of names of existing sampler objects. |
BindSamplers(Int32, Int32, Int32[])
[requires: v4.4 or ARB_multi_bind|VERSION_4_4] Bind one or more named sampler objects to a sequence of consecutive sampler units
Declaration
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindSamplers")]
[CLSCompliant(false)]
public static void BindSamplers(int first, int count, [Count(Parameter = "count")] int[] samplers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | first | Specifies the first sampler unit to which a sampler object is to be bound. |
Int32 | count | Specifies the number of samplers to bind. |
Int32[] | samplers | [length: count] Specifies the address of an array of names of existing sampler objects. |
BindSamplers(UInt32, Int32, UInt32*)
[requires: v4.4 or ARB_multi_bind|VERSION_4_4] Bind one or more named sampler objects to a sequence of consecutive sampler units
Declaration
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindSamplers")]
[CLSCompliant(false)]
public static void BindSamplers(uint first, int count, [Count(Parameter = "count")] uint *samplers)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | first | Specifies the first sampler unit to which a sampler object is to be bound. |
Int32 | count | Specifies the number of samplers to bind. |
UInt32* | samplers | [length: count] Specifies the address of an array of names of existing sampler objects. |
BindSamplers(UInt32, Int32, ref UInt32)
[requires: v4.4 or ARB_multi_bind|VERSION_4_4] Bind one or more named sampler objects to a sequence of consecutive sampler units
Declaration
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindSamplers")]
[CLSCompliant(false)]
public static void BindSamplers(uint first, int count, [Count(Parameter = "count")] ref uint samplers)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | first | Specifies the first sampler unit to which a sampler object is to be bound. |
Int32 | count | Specifies the number of samplers to bind. |
UInt32 | samplers | [length: count] Specifies the address of an array of names of existing sampler objects. |
BindSamplers(UInt32, Int32, UInt32[])
[requires: v4.4 or ARB_multi_bind|VERSION_4_4] Bind one or more named sampler objects to a sequence of consecutive sampler units
Declaration
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindSamplers")]
[CLSCompliant(false)]
public static void BindSamplers(uint first, int count, [Count(Parameter = "count")] uint[] samplers)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | first | Specifies the first sampler unit to which a sampler object is to be bound. |
Int32 | count | Specifies the number of samplers to bind. |
UInt32[] | samplers | [length: count] Specifies the address of an array of names of existing sampler objects. |
BindTexture(TextureTarget, Int32)
[requires: v1.1] Bind a named texture to a texturing target
Declaration
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glBindTexture")]
[CLSCompliant(false)]
public static void BindTexture(TextureTarget target, int texture)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target to which the texture is bound. Must be one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, TextureCubeMap, TextureCubeMapArray, TextureBuffer, Texture2DMultisample or Texture2DMultisampleArray. |
Int32 | texture | Specifies the name of a texture. |
BindTexture(TextureTarget, UInt32)
[requires: v1.1] Bind a named texture to a texturing target
Declaration
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glBindTexture")]
[CLSCompliant(false)]
public static void BindTexture(TextureTarget target, uint texture)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target to which the texture is bound. Must be one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, TextureCubeMap, TextureCubeMapArray, TextureBuffer, Texture2DMultisample or Texture2DMultisampleArray. |
UInt32 | texture | Specifies the name of a texture. |
BindTextures(Int32, Int32, Int32*)
[requires: v4.4 or ARB_multi_bind|VERSION_4_4] Bind one or more named textures to a sequence of consecutive texture units
Declaration
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindTextures")]
[CLSCompliant(false)]
public static void BindTextures(int first, int count, [Count(Parameter = "count")] int *textures)
Parameters
Type | Name | Description |
---|---|---|
Int32 | first | Specifies the first texture unit to which a texture is to be bound. |
Int32 | count | Specifies the number of textures to bind. |
Int32* | textures | [length: count] Specifies the address of an array of names of existing texture objects. |
BindTextures(Int32, Int32, ref Int32)
[requires: v4.4 or ARB_multi_bind|VERSION_4_4] Bind one or more named textures to a sequence of consecutive texture units
Declaration
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindTextures")]
[CLSCompliant(false)]
public static void BindTextures(int first, int count, [Count(Parameter = "count")] ref int textures)
Parameters
Type | Name | Description |
---|---|---|
Int32 | first | Specifies the first texture unit to which a texture is to be bound. |
Int32 | count | Specifies the number of textures to bind. |
Int32 | textures | [length: count] Specifies the address of an array of names of existing texture objects. |
BindTextures(Int32, Int32, Int32[])
[requires: v4.4 or ARB_multi_bind|VERSION_4_4] Bind one or more named textures to a sequence of consecutive texture units
Declaration
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindTextures")]
[CLSCompliant(false)]
public static void BindTextures(int first, int count, [Count(Parameter = "count")] int[] textures)
Parameters
Type | Name | Description |
---|---|---|
Int32 | first | Specifies the first texture unit to which a texture is to be bound. |
Int32 | count | Specifies the number of textures to bind. |
Int32[] | textures | [length: count] Specifies the address of an array of names of existing texture objects. |
BindTextures(UInt32, Int32, UInt32*)
[requires: v4.4 or ARB_multi_bind|VERSION_4_4] Bind one or more named textures to a sequence of consecutive texture units
Declaration
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindTextures")]
[CLSCompliant(false)]
public static void BindTextures(uint first, int count, [Count(Parameter = "count")] uint *textures)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | first | Specifies the first texture unit to which a texture is to be bound. |
Int32 | count | Specifies the number of textures to bind. |
UInt32* | textures | [length: count] Specifies the address of an array of names of existing texture objects. |
BindTextures(UInt32, Int32, ref UInt32)
[requires: v4.4 or ARB_multi_bind|VERSION_4_4] Bind one or more named textures to a sequence of consecutive texture units
Declaration
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindTextures")]
[CLSCompliant(false)]
public static void BindTextures(uint first, int count, [Count(Parameter = "count")] ref uint textures)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | first | Specifies the first texture unit to which a texture is to be bound. |
Int32 | count | Specifies the number of textures to bind. |
UInt32 | textures | [length: count] Specifies the address of an array of names of existing texture objects. |
BindTextures(UInt32, Int32, UInt32[])
[requires: v4.4 or ARB_multi_bind|VERSION_4_4] Bind one or more named textures to a sequence of consecutive texture units
Declaration
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindTextures")]
[CLSCompliant(false)]
public static void BindTextures(uint first, int count, [Count(Parameter = "count")] uint[] textures)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | first | Specifies the first texture unit to which a texture is to be bound. |
Int32 | count | Specifies the number of textures to bind. |
UInt32[] | textures | [length: count] Specifies the address of an array of names of existing texture objects. |
BindTextureUnit(Int32, Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glBindTextureUnit")]
[CLSCompliant(false)]
public static void BindTextureUnit(int unit, int texture)
Parameters
Type | Name | Description |
---|---|---|
Int32 | unit | |
Int32 | texture |
BindTextureUnit(UInt32, UInt32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glBindTextureUnit")]
[CLSCompliant(false)]
public static void BindTextureUnit(uint unit, uint texture)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | unit | |
UInt32 | texture |
BindTransformFeedback(TransformFeedbackTarget, Int32)
[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] Bind a transform feedback object
Declaration
[AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glBindTransformFeedback")]
[CLSCompliant(false)]
public static void BindTransformFeedback(TransformFeedbackTarget target, int id)
Parameters
Type | Name | Description |
---|---|---|
TransformFeedbackTarget | target | Specifies the target to which to bind the transform feedback object id. target must be TransformFeedback. |
Int32 | id | Specifies the name of a transform feedback object reserved by glGenTransformFeedbacks. |
BindTransformFeedback(TransformFeedbackTarget, UInt32)
[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] Bind a transform feedback object
Declaration
[AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glBindTransformFeedback")]
[CLSCompliant(false)]
public static void BindTransformFeedback(TransformFeedbackTarget target, uint id)
Parameters
Type | Name | Description |
---|---|---|
TransformFeedbackTarget | target | Specifies the target to which to bind the transform feedback object id. target must be TransformFeedback. |
UInt32 | id | Specifies the name of a transform feedback object reserved by glGenTransformFeedbacks. |
BindVertexArray(Int32)
[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] Bind a vertex array object
Declaration
[AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glBindVertexArray")]
[CLSCompliant(false)]
public static void BindVertexArray(int array)
Parameters
Type | Name | Description |
---|---|---|
Int32 | array | Specifies the name of the vertex array to bind. |
BindVertexArray(UInt32)
[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] Bind a vertex array object
Declaration
[AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glBindVertexArray")]
[CLSCompliant(false)]
public static void BindVertexArray(uint array)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | array | Specifies the name of the vertex array to bind. |
BindVertexBuffer(Int32, Int32, IntPtr, Int32)
[requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3] Bind a buffer to a vertex buffer bind point
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_binding|VERSION_4_3", Version = "4.3", EntryPoint = "glBindVertexBuffer")]
[CLSCompliant(false)]
public static void BindVertexBuffer(int bindingindex, int buffer, IntPtr offset, int stride)
Parameters
Type | Name | Description |
---|---|---|
Int32 | bindingindex | The index of the vertex buffer binding point to which to bind the buffer. |
Int32 | buffer | The name of an existing buffer to bind to the vertex buffer binding point. |
IntPtr | offset | The offset of the first element of the buffer. |
Int32 | stride | The distance between elements within the buffer. |
BindVertexBuffer(UInt32, UInt32, IntPtr, Int32)
[requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3] Bind a buffer to a vertex buffer bind point
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_binding|VERSION_4_3", Version = "4.3", EntryPoint = "glBindVertexBuffer")]
[CLSCompliant(false)]
public static void BindVertexBuffer(uint bindingindex, uint buffer, IntPtr offset, int stride)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | bindingindex | The index of the vertex buffer binding point to which to bind the buffer. |
UInt32 | buffer | The name of an existing buffer to bind to the vertex buffer binding point. |
IntPtr | offset | The offset of the first element of the buffer. |
Int32 | stride | The distance between elements within the buffer. |
BindVertexBuffers(Int32, Int32, Int32*, IntPtr*, Int32*)
[requires: v4.4 or ARB_multi_bind|VERSION_4_4] Bind one or more named buffer objects to a sequence of consecutive vertex buffer binding points
Declaration
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindVertexBuffers")]
[CLSCompliant(false)]
public static void BindVertexBuffers(int first, int count, [Count(Parameter = "count")] int *buffers, [Count(Parameter = "count")] IntPtr*offsets, [Count(Parameter = "count")] int *strides)
Parameters
Type | Name | Description |
---|---|---|
Int32 | first | Specifies the first vertex buffer binding point to which a buffer object is to be bound. |
Int32 | count | Specifies the number of buffers to bind. |
Int32* | buffers | [length: count] Specifies the address of an array of names of existing buffer objects. |
IntPtr* | offsets | [length: count] Specifies the address of an array of offsets to associate with the binding points. |
Int32* | strides | [length: count] Specifies the address of an array of strides to associate with the binding points. |
BindVertexBuffers(Int32, Int32, ref Int32, ref IntPtr, ref Int32)
[requires: v4.4 or ARB_multi_bind|VERSION_4_4] Bind one or more named buffer objects to a sequence of consecutive vertex buffer binding points
Declaration
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindVertexBuffers")]
[CLSCompliant(false)]
public static void BindVertexBuffers(int first, int count, [Count(Parameter = "count")] ref int buffers, [Count(Parameter = "count")] ref IntPtr offsets, [Count(Parameter = "count")] ref int strides)
Parameters
Type | Name | Description |
---|---|---|
Int32 | first | Specifies the first vertex buffer binding point to which a buffer object is to be bound. |
Int32 | count | Specifies the number of buffers to bind. |
Int32 | buffers | [length: count] Specifies the address of an array of names of existing buffer objects. |
IntPtr | offsets | [length: count] Specifies the address of an array of offsets to associate with the binding points. |
Int32 | strides | [length: count] Specifies the address of an array of strides to associate with the binding points. |
BindVertexBuffers(Int32, Int32, Int32[], IntPtr[], Int32[])
[requires: v4.4 or ARB_multi_bind|VERSION_4_4] Bind one or more named buffer objects to a sequence of consecutive vertex buffer binding points
Declaration
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindVertexBuffers")]
[CLSCompliant(false)]
public static void BindVertexBuffers(int first, int count, [Count(Parameter = "count")] int[] buffers, [Count(Parameter = "count")] IntPtr[] offsets, [Count(Parameter = "count")] int[] strides)
Parameters
Type | Name | Description |
---|---|---|
Int32 | first | Specifies the first vertex buffer binding point to which a buffer object is to be bound. |
Int32 | count | Specifies the number of buffers to bind. |
Int32[] | buffers | [length: count] Specifies the address of an array of names of existing buffer objects. |
IntPtr[] | offsets | [length: count] Specifies the address of an array of offsets to associate with the binding points. |
Int32[] | strides | [length: count] Specifies the address of an array of strides to associate with the binding points. |
BindVertexBuffers(UInt32, Int32, UInt32*, IntPtr*, Int32*)
[requires: v4.4 or ARB_multi_bind|VERSION_4_4] Bind one or more named buffer objects to a sequence of consecutive vertex buffer binding points
Declaration
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindVertexBuffers")]
[CLSCompliant(false)]
public static void BindVertexBuffers(uint first, int count, [Count(Parameter = "count")] uint *buffers, [Count(Parameter = "count")] IntPtr*offsets, [Count(Parameter = "count")] int *strides)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | first | Specifies the first vertex buffer binding point to which a buffer object is to be bound. |
Int32 | count | Specifies the number of buffers to bind. |
UInt32* | buffers | [length: count] Specifies the address of an array of names of existing buffer objects. |
IntPtr* | offsets | [length: count] Specifies the address of an array of offsets to associate with the binding points. |
Int32* | strides | [length: count] Specifies the address of an array of strides to associate with the binding points. |
BindVertexBuffers(UInt32, Int32, ref UInt32, ref IntPtr, ref Int32)
[requires: v4.4 or ARB_multi_bind|VERSION_4_4] Bind one or more named buffer objects to a sequence of consecutive vertex buffer binding points
Declaration
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindVertexBuffers")]
[CLSCompliant(false)]
public static void BindVertexBuffers(uint first, int count, [Count(Parameter = "count")] ref uint buffers, [Count(Parameter = "count")] ref IntPtr offsets, [Count(Parameter = "count")] ref int strides)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | first | Specifies the first vertex buffer binding point to which a buffer object is to be bound. |
Int32 | count | Specifies the number of buffers to bind. |
UInt32 | buffers | [length: count] Specifies the address of an array of names of existing buffer objects. |
IntPtr | offsets | [length: count] Specifies the address of an array of offsets to associate with the binding points. |
Int32 | strides | [length: count] Specifies the address of an array of strides to associate with the binding points. |
BindVertexBuffers(UInt32, Int32, UInt32[], IntPtr[], Int32[])
[requires: v4.4 or ARB_multi_bind|VERSION_4_4] Bind one or more named buffer objects to a sequence of consecutive vertex buffer binding points
Declaration
[AutoGenerated(Category = "ARB_multi_bind|VERSION_4_4", Version = "4.4", EntryPoint = "glBindVertexBuffers")]
[CLSCompliant(false)]
public static void BindVertexBuffers(uint first, int count, [Count(Parameter = "count")] uint[] buffers, [Count(Parameter = "count")] IntPtr[] offsets, [Count(Parameter = "count")] int[] strides)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | first | Specifies the first vertex buffer binding point to which a buffer object is to be bound. |
Int32 | count | Specifies the number of buffers to bind. |
UInt32[] | buffers | [length: count] Specifies the address of an array of names of existing buffer objects. |
IntPtr[] | offsets | [length: count] Specifies the address of an array of offsets to associate with the binding points. |
Int32[] | strides | [length: count] Specifies the address of an array of strides to associate with the binding points. |
BlendColor(Color4)
Declaration
public static void BlendColor(Color4 color)
Parameters
Type | Name | Description |
---|---|---|
Color4 | color |
BlendColor(Color)
Declaration
public static void BlendColor(Color color)
Parameters
Type | Name | Description |
---|---|---|
Color | color |
BlendColor(Single, Single, Single, Single)
[requires: v1.4 or ARB_imaging|VERSION_1_4] Set the blend color
Declaration
[AutoGenerated(Category = "ARB_imaging|VERSION_1_4", Version = "1.4", EntryPoint = "glBlendColor")]
public static void BlendColor(float red, float green, float blue, float alpha)
Parameters
Type | Name | Description |
---|---|---|
Single | red | specify the components of BlendColor |
Single | green | specify the components of BlendColor |
Single | blue | specify the components of BlendColor |
Single | alpha | specify the components of BlendColor |
BlendEquation(BlendEquationMode)
[requires: v1.4 or ARB_imaging|VERSION_1_4] Specify the equation used for both the RGB blend equation and the Alpha blend equation
Declaration
[AutoGenerated(Category = "ARB_imaging|VERSION_1_4", Version = "1.4", EntryPoint = "glBlendEquation")]
public static void BlendEquation(BlendEquationMode mode)
Parameters
Type | Name | Description |
---|---|---|
BlendEquationMode | mode | specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. |
BlendEquation(Int32, BlendEquationMode)
[requires: v4.0] Specify the equation used for both the RGB blend equation and the Alpha blend equation
Declaration
[AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendEquationi")]
[CLSCompliant(false)]
public static void BlendEquation(int buf, BlendEquationMode mode)
Parameters
Type | Name | Description |
---|---|---|
Int32 | buf | for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation. |
BlendEquationMode | mode | specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. |
BlendEquation(UInt32, BlendEquationMode)
[requires: v4.0] Specify the equation used for both the RGB blend equation and the Alpha blend equation
Declaration
[AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendEquationi")]
[CLSCompliant(false)]
public static void BlendEquation(uint buf, BlendEquationMode mode)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buf | for glBlendEquationi, specifies the index of the draw buffer for which to set the blend equation. |
BlendEquationMode | mode | specifies how source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. |
BlendEquationSeparate(BlendEquationMode, BlendEquationMode)
[requires: v2.0] Set the RGB blend equation and the alpha blend equation separately
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glBlendEquationSeparate")]
public static void BlendEquationSeparate(BlendEquationMode modeRGB, BlendEquationMode modeAlpha)
Parameters
Type | Name | Description |
---|---|---|
BlendEquationMode | modeRGB | specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. |
BlendEquationMode | modeAlpha | specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. |
BlendEquationSeparate(Int32, BlendEquationMode, BlendEquationMode)
[requires: v4.0] Set the RGB blend equation and the alpha blend equation separately
Declaration
[AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendEquationSeparatei")]
[CLSCompliant(false)]
public static void BlendEquationSeparate(int buf, BlendEquationMode modeRGB, BlendEquationMode modeAlpha)
Parameters
Type | Name | Description |
---|---|---|
Int32 | buf | for glBlendEquationSeparatei, specifies the index of the draw buffer for which to set the blend equations. |
BlendEquationMode | modeRGB | specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. |
BlendEquationMode | modeAlpha | specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. |
BlendEquationSeparate(UInt32, BlendEquationMode, BlendEquationMode)
[requires: v4.0] Set the RGB blend equation and the alpha blend equation separately
Declaration
[AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendEquationSeparatei")]
[CLSCompliant(false)]
public static void BlendEquationSeparate(uint buf, BlendEquationMode modeRGB, BlendEquationMode modeAlpha)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buf | for glBlendEquationSeparatei, specifies the index of the draw buffer for which to set the blend equations. |
BlendEquationMode | modeRGB | specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. |
BlendEquationMode | modeAlpha | specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be FuncAdd, FuncSubtract, FuncReverseSubtract, Min, Max. |
BlendFunc(BlendingFactor, BlendingFactor)
[requires: v1.0] Specify pixel arithmetic
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glBlendFunc")]
public static void BlendFunc(BlendingFactor sfactor, BlendingFactor dfactor)
Parameters
Type | Name | Description |
---|---|---|
BlendingFactor | sfactor | Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One. |
BlendingFactor | dfactor | Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero. |
BlendFunc(Int32, BlendingFactorSrc, BlendingFactorDest)
[requires: v4.0] Specify pixel arithmetic
Declaration
[AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendFunci")]
[CLSCompliant(false)]
public static void BlendFunc(int buf, BlendingFactorSrc src, BlendingFactorDest dst)
Parameters
Type | Name | Description |
---|---|---|
Int32 | buf | For glBlendFunci, specifies the index of the draw buffer for which to set the blend function. |
BlendingFactorSrc | src | Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One. |
BlendingFactorDest | dst | Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero. |
BlendFunc(UInt32, BlendingFactorSrc, BlendingFactorDest)
[requires: v4.0] Specify pixel arithmetic
Declaration
[AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendFunci")]
[CLSCompliant(false)]
public static void BlendFunc(uint buf, BlendingFactorSrc src, BlendingFactorDest dst)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buf | For glBlendFunci, specifies the index of the draw buffer for which to set the blend function. |
BlendingFactorSrc | src | Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is One. |
BlendingFactorDest | dst | Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: Zero, One, SrcColor, OneMinusSrcColor, DstColor, OneMinusDstColor, SrcAlpha, OneMinusSrcAlpha, DstAlpha, OneMinusDstAlpha. ConstantColor, OneMinusConstantColor, ConstantAlpha, and OneMinusConstantAlpha. The initial value is Zero. |
BlendFuncSeparate(BlendingFactorSrc, BlendingFactorDest, BlendingFactorSrc, BlendingFactorDest)
[requires: v1.4] Specify pixel arithmetic for RGB and alpha components separately
Declaration
[AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glBlendFuncSeparate")]
public static void BlendFuncSeparate(BlendingFactorSrc sfactorRGB, BlendingFactorDest dfactorRGB, BlendingFactorSrc sfactorAlpha, BlendingFactorDest dfactorAlpha)
Parameters
Type | Name | Description |
---|---|---|
BlendingFactorSrc | sfactorRGB | For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions. |
BlendingFactorDest | dfactorRGB | Specifies how the red, green, and blue blending factors are computed. The initial value is One. |
BlendingFactorSrc | sfactorAlpha | Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero. |
BlendingFactorDest | dfactorAlpha | Specified how the alpha source blending factor is computed. The initial value is One. |
BlendFuncSeparate(Int32, BlendingFactorSrc, BlendingFactorDest, BlendingFactorSrc, BlendingFactorDest)
[requires: v4.0] Specify pixel arithmetic for RGB and alpha components separately
Declaration
[AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendFuncSeparatei")]
[CLSCompliant(false)]
public static void BlendFuncSeparate(int buf, BlendingFactorSrc srcRGB, BlendingFactorDest dstRGB, BlendingFactorSrc srcAlpha, BlendingFactorDest dstAlpha)
Parameters
Type | Name | Description |
---|---|---|
Int32 | buf | For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions. |
BlendingFactorSrc | srcRGB | Specifies how the red, green, and blue blending factors are computed. The initial value is One. |
BlendingFactorDest | dstRGB | Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero. |
BlendingFactorSrc | srcAlpha | Specified how the alpha source blending factor is computed. The initial value is One. |
BlendingFactorDest | dstAlpha | Specified how the alpha destination blending factor is computed. The initial value is Zero. |
BlendFuncSeparate(UInt32, BlendingFactorSrc, BlendingFactorDest, BlendingFactorSrc, BlendingFactorDest)
[requires: v4.0] Specify pixel arithmetic for RGB and alpha components separately
Declaration
[AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glBlendFuncSeparatei")]
[CLSCompliant(false)]
public static void BlendFuncSeparate(uint buf, BlendingFactorSrc srcRGB, BlendingFactorDest dstRGB, BlendingFactorSrc srcAlpha, BlendingFactorDest dstAlpha)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buf | For glBlendFuncSeparatei, specifies the index of the draw buffer for which to set the blend functions. |
BlendingFactorSrc | srcRGB | Specifies how the red, green, and blue blending factors are computed. The initial value is One. |
BlendingFactorDest | dstRGB | Specifies how the red, green, and blue destination blending factors are computed. The initial value is Zero. |
BlendingFactorSrc | srcAlpha | Specified how the alpha source blending factor is computed. The initial value is One. |
BlendingFactorDest | dstAlpha | Specified how the alpha destination blending factor is computed. The initial value is Zero. |
BlitFramebuffer(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, ClearBufferMask, BlitFramebufferFilter)
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] Copy a block of pixels from the read framebuffer to the draw framebuffer
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glBlitFramebuffer")]
public static void BlitFramebuffer(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, ClearBufferMask mask, BlitFramebufferFilter filter)
Parameters
Type | Name | Description |
---|---|---|
Int32 | srcX0 | Specify the bounds of the source rectangle within the read buffer of the read framebuffer. |
Int32 | srcY0 | Specify the bounds of the source rectangle within the read buffer of the read framebuffer. |
Int32 | srcX1 | Specify the bounds of the source rectangle within the read buffer of the read framebuffer. |
Int32 | srcY1 | Specify the bounds of the source rectangle within the read buffer of the read framebuffer. |
Int32 | dstX0 | Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. |
Int32 | dstY0 | Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. |
Int32 | dstX1 | Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. |
Int32 | dstY1 | Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. |
ClearBufferMask | mask | The bitwise OR of the flags indicating which buffers are to be copied. The allowed flags are ColorBufferBit, DepthBufferBit and StencilBufferBit. |
BlitFramebufferFilter | filter | Specifies the interpolation to be applied if the image is stretched. Must be Nearest or Linear. |
BlitNamedFramebuffer(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, ClearBufferMask, BlitFramebufferFilter)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glBlitNamedFramebuffer")]
[CLSCompliant(false)]
public static void BlitNamedFramebuffer(int readFramebuffer, int drawFramebuffer, int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, ClearBufferMask mask, BlitFramebufferFilter filter)
Parameters
Type | Name | Description |
---|---|---|
Int32 | readFramebuffer | |
Int32 | drawFramebuffer | |
Int32 | srcX0 | |
Int32 | srcY0 | |
Int32 | srcX1 | |
Int32 | srcY1 | |
Int32 | dstX0 | |
Int32 | dstY0 | |
Int32 | dstX1 | |
Int32 | dstY1 | |
ClearBufferMask | mask | |
BlitFramebufferFilter | filter |
BlitNamedFramebuffer(UInt32, UInt32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, ClearBufferMask, BlitFramebufferFilter)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glBlitNamedFramebuffer")]
[CLSCompliant(false)]
public static void BlitNamedFramebuffer(uint readFramebuffer, uint drawFramebuffer, int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, ClearBufferMask mask, BlitFramebufferFilter filter)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | readFramebuffer | |
UInt32 | drawFramebuffer | |
Int32 | srcX0 | |
Int32 | srcY0 | |
Int32 | srcX1 | |
Int32 | srcY1 | |
Int32 | dstX0 | |
Int32 | dstY0 | |
Int32 | dstX1 | |
Int32 | dstY1 | |
ClearBufferMask | mask | |
BlitFramebufferFilter | filter |
BufferData(BufferTarget, Int32, IntPtr, BufferUsageHint)
[requires: v1.5] Creates and initializes a buffer object's data store
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")]
public static void BufferData(BufferTarget target, int size, [Count(Parameter = "size")] IntPtr data, BufferUsageHint usage)
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
Int32 | size | Specifies the size in bytes of the buffer object's new data store. |
IntPtr | data | [length: size] Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. |
BufferUsageHint | usage | Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy. |
BufferData(BufferTarget, IntPtr, IntPtr, BufferUsageHint)
[requires: v1.5] Creates and initializes a buffer object's data store
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")]
public static void BufferData(BufferTarget target, IntPtr size, [Count(Parameter = "size")] IntPtr data, BufferUsageHint usage)
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
IntPtr | size | Specifies the size in bytes of the buffer object's new data store. |
IntPtr | data | [length: size] Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. |
BufferUsageHint | usage | Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy. |
BufferData<T2>(BufferTarget, Int32, ref T2, BufferUsageHint)
[requires: v1.5] Creates and initializes a buffer object's data store
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")]
public static void BufferData<T2>(BufferTarget target, int size, [Count(Parameter = "size")] ref T2 data, BufferUsageHint usage)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
Int32 | size | Specifies the size in bytes of the buffer object's new data store. |
T2 | data | [length: size] Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. |
BufferUsageHint | usage | Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy. |
Type Parameters
Name | Description |
---|---|
T2 |
BufferData<T2>(BufferTarget, Int32, T2[], BufferUsageHint)
[requires: v1.5] Creates and initializes a buffer object's data store
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")]
[CLSCompliant(false)]
public static void BufferData<T2>(BufferTarget target, int size, [Count(Parameter = "size")] T2[] data, BufferUsageHint usage)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
Int32 | size | Specifies the size in bytes of the buffer object's new data store. |
T2[] | data | [length: size] Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. |
BufferUsageHint | usage | Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy. |
Type Parameters
Name | Description |
---|---|
T2 |
BufferData<T2>(BufferTarget, Int32, T2[,,], BufferUsageHint)
[requires: v1.5] Creates and initializes a buffer object's data store
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")]
[CLSCompliant(false)]
public static void BufferData<T2>(BufferTarget target, int size, [Count(Parameter = "size")] T2[,, ] data, BufferUsageHint usage)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
Int32 | size | Specifies the size in bytes of the buffer object's new data store. |
T2[,,] | data | [length: size] Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. |
BufferUsageHint | usage | Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy. |
Type Parameters
Name | Description |
---|---|
T2 |
BufferData<T2>(BufferTarget, Int32, T2[,], BufferUsageHint)
[requires: v1.5] Creates and initializes a buffer object's data store
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")]
[CLSCompliant(false)]
public static void BufferData<T2>(BufferTarget target, int size, [Count(Parameter = "size")] T2[, ] data, BufferUsageHint usage)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
Int32 | size | Specifies the size in bytes of the buffer object's new data store. |
T2[,] | data | [length: size] Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. |
BufferUsageHint | usage | Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy. |
Type Parameters
Name | Description |
---|---|
T2 |
BufferData<T2>(BufferTarget, IntPtr, ref T2, BufferUsageHint)
[requires: v1.5] Creates and initializes a buffer object's data store
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")]
public static void BufferData<T2>(BufferTarget target, IntPtr size, [Count(Parameter = "size")] ref T2 data, BufferUsageHint usage)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
IntPtr | size | Specifies the size in bytes of the buffer object's new data store. |
T2 | data | [length: size] Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. |
BufferUsageHint | usage | Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy. |
Type Parameters
Name | Description |
---|---|
T2 |
BufferData<T2>(BufferTarget, IntPtr, T2[], BufferUsageHint)
[requires: v1.5] Creates and initializes a buffer object's data store
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")]
[CLSCompliant(false)]
public static void BufferData<T2>(BufferTarget target, IntPtr size, [Count(Parameter = "size")] T2[] data, BufferUsageHint usage)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
IntPtr | size | Specifies the size in bytes of the buffer object's new data store. |
T2[] | data | [length: size] Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. |
BufferUsageHint | usage | Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy. |
Type Parameters
Name | Description |
---|---|
T2 |
BufferData<T2>(BufferTarget, IntPtr, T2[,,], BufferUsageHint)
[requires: v1.5] Creates and initializes a buffer object's data store
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")]
[CLSCompliant(false)]
public static void BufferData<T2>(BufferTarget target, IntPtr size, [Count(Parameter = "size")] T2[,, ] data, BufferUsageHint usage)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
IntPtr | size | Specifies the size in bytes of the buffer object's new data store. |
T2[,,] | data | [length: size] Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. |
BufferUsageHint | usage | Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy. |
Type Parameters
Name | Description |
---|---|
T2 |
BufferData<T2>(BufferTarget, IntPtr, T2[,], BufferUsageHint)
[requires: v1.5] Creates and initializes a buffer object's data store
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")]
[CLSCompliant(false)]
public static void BufferData<T2>(BufferTarget target, IntPtr size, [Count(Parameter = "size")] T2[, ] data, BufferUsageHint usage)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
IntPtr | size | Specifies the size in bytes of the buffer object's new data store. |
T2[,] | data | [length: size] Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. |
BufferUsageHint | usage | Specifies the expected usage pattern of the data store. The symbolic constant must be StreamDraw, StreamRead, StreamCopy, StaticDraw, StaticRead, StaticCopy, DynamicDraw, DynamicRead, or DynamicCopy. |
Type Parameters
Name | Description |
---|---|
T2 |
BufferStorage(BufferTarget, Int32, IntPtr, BufferStorageFlags)
[requires: v4.4 or ARB_buffer_storage|VERSION_4_4] Creates and initializes a buffer object's immutable data store
Declaration
[AutoGenerated(Category = "ARB_buffer_storage|VERSION_4_4", Version = "4.4", EntryPoint = "glBufferStorage")]
public static void BufferStorage(BufferTarget target, int size, [Count(Parameter = "size")] IntPtr data, BufferStorageFlags flags)
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
Int32 | size | Specifies the size in bytes of the buffer object's new data store. |
IntPtr | data | [length: size] Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. |
BufferStorageFlags | flags | Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. |
BufferStorage(BufferTarget, IntPtr, IntPtr, BufferStorageFlags)
[requires: v4.4 or ARB_buffer_storage|VERSION_4_4] Creates and initializes a buffer object's immutable data store
Declaration
[AutoGenerated(Category = "ARB_buffer_storage|VERSION_4_4", Version = "4.4", EntryPoint = "glBufferStorage")]
public static void BufferStorage(BufferTarget target, IntPtr size, [Count(Parameter = "size")] IntPtr data, BufferStorageFlags flags)
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
IntPtr | size | Specifies the size in bytes of the buffer object's new data store. |
IntPtr | data | [length: size] Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. |
BufferStorageFlags | flags | Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. |
BufferStorage<T2>(BufferTarget, Int32, ref T2, BufferStorageFlags)
[requires: v4.4 or ARB_buffer_storage|VERSION_4_4] Creates and initializes a buffer object's immutable data store
Declaration
[AutoGenerated(Category = "ARB_buffer_storage|VERSION_4_4", Version = "4.4", EntryPoint = "glBufferStorage")]
public static void BufferStorage<T2>(BufferTarget target, int size, [Count(Parameter = "size")] ref T2 data, BufferStorageFlags flags)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
Int32 | size | Specifies the size in bytes of the buffer object's new data store. |
T2 | data | [length: size] Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. |
BufferStorageFlags | flags | Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. |
Type Parameters
Name | Description |
---|---|
T2 |
BufferStorage<T2>(BufferTarget, Int32, T2[], BufferStorageFlags)
[requires: v4.4 or ARB_buffer_storage|VERSION_4_4] Creates and initializes a buffer object's immutable data store
Declaration
[AutoGenerated(Category = "ARB_buffer_storage|VERSION_4_4", Version = "4.4", EntryPoint = "glBufferStorage")]
[CLSCompliant(false)]
public static void BufferStorage<T2>(BufferTarget target, int size, [Count(Parameter = "size")] T2[] data, BufferStorageFlags flags)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
Int32 | size | Specifies the size in bytes of the buffer object's new data store. |
T2[] | data | [length: size] Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. |
BufferStorageFlags | flags | Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. |
Type Parameters
Name | Description |
---|---|
T2 |
BufferStorage<T2>(BufferTarget, Int32, T2[,,], BufferStorageFlags)
[requires: v4.4 or ARB_buffer_storage|VERSION_4_4] Creates and initializes a buffer object's immutable data store
Declaration
[AutoGenerated(Category = "ARB_buffer_storage|VERSION_4_4", Version = "4.4", EntryPoint = "glBufferStorage")]
[CLSCompliant(false)]
public static void BufferStorage<T2>(BufferTarget target, int size, [Count(Parameter = "size")] T2[,, ] data, BufferStorageFlags flags)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
Int32 | size | Specifies the size in bytes of the buffer object's new data store. |
T2[,,] | data | [length: size] Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. |
BufferStorageFlags | flags | Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. |
Type Parameters
Name | Description |
---|---|
T2 |
BufferStorage<T2>(BufferTarget, Int32, T2[,], BufferStorageFlags)
[requires: v4.4 or ARB_buffer_storage|VERSION_4_4] Creates and initializes a buffer object's immutable data store
Declaration
[AutoGenerated(Category = "ARB_buffer_storage|VERSION_4_4", Version = "4.4", EntryPoint = "glBufferStorage")]
[CLSCompliant(false)]
public static void BufferStorage<T2>(BufferTarget target, int size, [Count(Parameter = "size")] T2[, ] data, BufferStorageFlags flags)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
Int32 | size | Specifies the size in bytes of the buffer object's new data store. |
T2[,] | data | [length: size] Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. |
BufferStorageFlags | flags | Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. |
Type Parameters
Name | Description |
---|---|
T2 |
BufferStorage<T2>(BufferTarget, IntPtr, ref T2, BufferStorageFlags)
[requires: v4.4 or ARB_buffer_storage|VERSION_4_4] Creates and initializes a buffer object's immutable data store
Declaration
[AutoGenerated(Category = "ARB_buffer_storage|VERSION_4_4", Version = "4.4", EntryPoint = "glBufferStorage")]
public static void BufferStorage<T2>(BufferTarget target, IntPtr size, [Count(Parameter = "size")] ref T2 data, BufferStorageFlags flags)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
IntPtr | size | Specifies the size in bytes of the buffer object's new data store. |
T2 | data | [length: size] Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. |
BufferStorageFlags | flags | Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. |
Type Parameters
Name | Description |
---|---|
T2 |
BufferStorage<T2>(BufferTarget, IntPtr, T2[], BufferStorageFlags)
[requires: v4.4 or ARB_buffer_storage|VERSION_4_4] Creates and initializes a buffer object's immutable data store
Declaration
[AutoGenerated(Category = "ARB_buffer_storage|VERSION_4_4", Version = "4.4", EntryPoint = "glBufferStorage")]
[CLSCompliant(false)]
public static void BufferStorage<T2>(BufferTarget target, IntPtr size, [Count(Parameter = "size")] T2[] data, BufferStorageFlags flags)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
IntPtr | size | Specifies the size in bytes of the buffer object's new data store. |
T2[] | data | [length: size] Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. |
BufferStorageFlags | flags | Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. |
Type Parameters
Name | Description |
---|---|
T2 |
BufferStorage<T2>(BufferTarget, IntPtr, T2[,,], BufferStorageFlags)
[requires: v4.4 or ARB_buffer_storage|VERSION_4_4] Creates and initializes a buffer object's immutable data store
Declaration
[AutoGenerated(Category = "ARB_buffer_storage|VERSION_4_4", Version = "4.4", EntryPoint = "glBufferStorage")]
[CLSCompliant(false)]
public static void BufferStorage<T2>(BufferTarget target, IntPtr size, [Count(Parameter = "size")] T2[,, ] data, BufferStorageFlags flags)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
IntPtr | size | Specifies the size in bytes of the buffer object's new data store. |
T2[,,] | data | [length: size] Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. |
BufferStorageFlags | flags | Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. |
Type Parameters
Name | Description |
---|---|
T2 |
BufferStorage<T2>(BufferTarget, IntPtr, T2[,], BufferStorageFlags)
[requires: v4.4 or ARB_buffer_storage|VERSION_4_4] Creates and initializes a buffer object's immutable data store
Declaration
[AutoGenerated(Category = "ARB_buffer_storage|VERSION_4_4", Version = "4.4", EntryPoint = "glBufferStorage")]
[CLSCompliant(false)]
public static void BufferStorage<T2>(BufferTarget target, IntPtr size, [Count(Parameter = "size")] T2[, ] data, BufferStorageFlags flags)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
IntPtr | size | Specifies the size in bytes of the buffer object's new data store. |
T2[,] | data | [length: size] Specifies a pointer to data that will be copied into the data store for initialization, or Null if no data is to be copied. |
BufferStorageFlags | flags | Specifies the intended usage of the buffer's data store. Must be a bitwise combination of the following flags. DynamicStorageBit, MapReadBitMapWriteBit, MapPersistentBit, MapCoherentBit, and ClientStorageBit. |
Type Parameters
Name | Description |
---|---|
T2 |
BufferSubData(BufferTarget, IntPtr, Int32, IntPtr)
[requires: v1.5] Updates a subset of a buffer object's data store
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")]
public static void BufferSubData(BufferTarget target, IntPtr offset, int size, [Count(Parameter = "size")] IntPtr data)
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
IntPtr | offset | Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. |
Int32 | size | Specifies the size in bytes of the data store region being replaced. |
IntPtr | data | [length: size] Specifies a pointer to the new data that will be copied into the data store. |
BufferSubData(BufferTarget, IntPtr, IntPtr, IntPtr)
[requires: v1.5] Updates a subset of a buffer object's data store
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")]
public static void BufferSubData(BufferTarget target, IntPtr offset, IntPtr size, [Count(Parameter = "size")] IntPtr data)
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
IntPtr | offset | Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. |
IntPtr | size | Specifies the size in bytes of the data store region being replaced. |
IntPtr | data | [length: size] Specifies a pointer to the new data that will be copied into the data store. |
BufferSubData<T3>(BufferTarget, IntPtr, Int32, ref T3)
[requires: v1.5] Updates a subset of a buffer object's data store
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")]
public static void BufferSubData<T3>(BufferTarget target, IntPtr offset, int size, [Count(Parameter = "size")] ref T3 data)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
IntPtr | offset | Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. |
Int32 | size | Specifies the size in bytes of the data store region being replaced. |
T3 | data | [length: size] Specifies a pointer to the new data that will be copied into the data store. |
Type Parameters
Name | Description |
---|---|
T3 |
BufferSubData<T3>(BufferTarget, IntPtr, Int32, T3[])
[requires: v1.5] Updates a subset of a buffer object's data store
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")]
[CLSCompliant(false)]
public static void BufferSubData<T3>(BufferTarget target, IntPtr offset, int size, [Count(Parameter = "size")] T3[] data)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
IntPtr | offset | Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. |
Int32 | size | Specifies the size in bytes of the data store region being replaced. |
T3[] | data | [length: size] Specifies a pointer to the new data that will be copied into the data store. |
Type Parameters
Name | Description |
---|---|
T3 |
BufferSubData<T3>(BufferTarget, IntPtr, Int32, T3[,,])
[requires: v1.5] Updates a subset of a buffer object's data store
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")]
[CLSCompliant(false)]
public static void BufferSubData<T3>(BufferTarget target, IntPtr offset, int size, [Count(Parameter = "size")] T3[,, ] data)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
IntPtr | offset | Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. |
Int32 | size | Specifies the size in bytes of the data store region being replaced. |
T3[,,] | data | [length: size] Specifies a pointer to the new data that will be copied into the data store. |
Type Parameters
Name | Description |
---|---|
T3 |
BufferSubData<T3>(BufferTarget, IntPtr, Int32, T3[,])
[requires: v1.5] Updates a subset of a buffer object's data store
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")]
[CLSCompliant(false)]
public static void BufferSubData<T3>(BufferTarget target, IntPtr offset, int size, [Count(Parameter = "size")] T3[, ] data)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
IntPtr | offset | Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. |
Int32 | size | Specifies the size in bytes of the data store region being replaced. |
T3[,] | data | [length: size] Specifies a pointer to the new data that will be copied into the data store. |
Type Parameters
Name | Description |
---|---|
T3 |
BufferSubData<T3>(BufferTarget, IntPtr, IntPtr, ref T3)
[requires: v1.5] Updates a subset of a buffer object's data store
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")]
public static void BufferSubData<T3>(BufferTarget target, IntPtr offset, IntPtr size, [Count(Parameter = "size")] ref T3 data)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
IntPtr | offset | Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. |
IntPtr | size | Specifies the size in bytes of the data store region being replaced. |
T3 | data | [length: size] Specifies a pointer to the new data that will be copied into the data store. |
Type Parameters
Name | Description |
---|---|
T3 |
BufferSubData<T3>(BufferTarget, IntPtr, IntPtr, T3[])
[requires: v1.5] Updates a subset of a buffer object's data store
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")]
[CLSCompliant(false)]
public static void BufferSubData<T3>(BufferTarget target, IntPtr offset, IntPtr size, [Count(Parameter = "size")] T3[] data)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
IntPtr | offset | Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. |
IntPtr | size | Specifies the size in bytes of the data store region being replaced. |
T3[] | data | [length: size] Specifies a pointer to the new data that will be copied into the data store. |
Type Parameters
Name | Description |
---|---|
T3 |
BufferSubData<T3>(BufferTarget, IntPtr, IntPtr, T3[,,])
[requires: v1.5] Updates a subset of a buffer object's data store
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")]
[CLSCompliant(false)]
public static void BufferSubData<T3>(BufferTarget target, IntPtr offset, IntPtr size, [Count(Parameter = "size")] T3[,, ] data)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
IntPtr | offset | Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. |
IntPtr | size | Specifies the size in bytes of the data store region being replaced. |
T3[,,] | data | [length: size] Specifies a pointer to the new data that will be copied into the data store. |
Type Parameters
Name | Description |
---|---|
T3 |
BufferSubData<T3>(BufferTarget, IntPtr, IntPtr, T3[,])
[requires: v1.5] Updates a subset of a buffer object's data store
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")]
[CLSCompliant(false)]
public static void BufferSubData<T3>(BufferTarget target, IntPtr offset, IntPtr size, [Count(Parameter = "size")] T3[, ] data)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
IntPtr | offset | Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. |
IntPtr | size | Specifies the size in bytes of the data store region being replaced. |
T3[,] | data | [length: size] Specifies a pointer to the new data that will be copied into the data store. |
Type Parameters
Name | Description |
---|---|
T3 |
CheckFramebufferStatus(FramebufferTarget)
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] Check the completeness status of a framebuffer
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glCheckFramebufferStatus")]
public static FramebufferErrorCode CheckFramebufferStatus(FramebufferTarget target)
Parameters
Type | Name | Description |
---|---|---|
FramebufferTarget | target | Specify the target of the framebuffer completeness check. |
Returns
Type | Description |
---|---|
FramebufferErrorCode |
CheckNamedFramebufferStatus(Int32, FramebufferTarget)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCheckNamedFramebufferStatus")]
[CLSCompliant(false)]
public static FramebufferStatus CheckNamedFramebufferStatus(int framebuffer, FramebufferTarget target)
Parameters
Type | Name | Description |
---|---|---|
Int32 | framebuffer | |
FramebufferTarget | target |
Returns
Type | Description |
---|---|
FramebufferStatus |
CheckNamedFramebufferStatus(UInt32, FramebufferTarget)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCheckNamedFramebufferStatus")]
[CLSCompliant(false)]
public static FramebufferStatus CheckNamedFramebufferStatus(uint framebuffer, FramebufferTarget target)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | framebuffer | |
FramebufferTarget | target |
Returns
Type | Description |
---|---|
FramebufferStatus |
ClampColor(ClampColorTarget, ClampColorMode)
[requires: v3.0] Specify whether data read via glReadPixels should be clamped
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClampColor")]
public static void ClampColor(ClampColorTarget target, ClampColorMode clamp)
Parameters
Type | Name | Description |
---|---|---|
ClampColorTarget | target | Target for color clamping. target must be ClampReadColor. |
ClampColorMode | clamp | Specifies whether to apply color clamping. clamp must be True or False. |
Clear(ClearBufferMask)
[requires: v1.0] Clear buffers to preset values
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glClear")]
public static void Clear(ClearBufferMask mask)
Parameters
Type | Name | Description |
---|---|---|
ClearBufferMask | mask | Bitwise OR of masks that indicate the buffers to be cleared. The three masks are ColorBufferBit, DepthBufferBit, and StencilBufferBit. |
ClearBuffer(ClearBuffer, Int32, Int32*)
[requires: v3.0] Clear individual buffers of the currently bound draw framebuffer
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferiv")]
[CLSCompliant(false)]
public static void ClearBuffer(ClearBuffer buffer, int drawbuffer, [Count(Computed = "buffer")] int *value)
Parameters
Type | Name | Description |
---|---|---|
ClearBuffer | buffer | Specify the buffer to clear. |
Int32 | drawbuffer | Specify a particular draw buffer to clear. |
Int32* | value | [length: COMPSIZE(buffer)] For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. |
ClearBuffer(ClearBuffer, Int32, ref Int32)
[requires: v3.0] Clear individual buffers of the currently bound draw framebuffer
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferiv")]
[CLSCompliant(false)]
public static void ClearBuffer(ClearBuffer buffer, int drawbuffer, [Count(Computed = "buffer")] ref int value)
Parameters
Type | Name | Description |
---|---|---|
ClearBuffer | buffer | Specify the buffer to clear. |
Int32 | drawbuffer | Specify a particular draw buffer to clear. |
Int32 | value | [length: COMPSIZE(buffer)] For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. |
ClearBuffer(ClearBuffer, Int32, Int32[])
[requires: v3.0] Clear individual buffers of the currently bound draw framebuffer
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferiv")]
[CLSCompliant(false)]
public static void ClearBuffer(ClearBuffer buffer, int drawbuffer, [Count(Computed = "buffer")] int[] value)
Parameters
Type | Name | Description |
---|---|---|
ClearBuffer | buffer | Specify the buffer to clear. |
Int32 | drawbuffer | Specify a particular draw buffer to clear. |
Int32[] | value | [length: COMPSIZE(buffer)] For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. |
ClearBuffer(ClearBuffer, Int32, Single*)
[requires: v3.0] Clear individual buffers of the currently bound draw framebuffer
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferfv")]
[CLSCompliant(false)]
public static void ClearBuffer(ClearBuffer buffer, int drawbuffer, [Count(Computed = "buffer")] float *value)
Parameters
Type | Name | Description |
---|---|---|
ClearBuffer | buffer | Specify the buffer to clear. |
Int32 | drawbuffer | Specify a particular draw buffer to clear. |
Single* | value | [length: COMPSIZE(buffer)] For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. |
ClearBuffer(ClearBuffer, Int32, ref Single)
[requires: v3.0] Clear individual buffers of the currently bound draw framebuffer
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferfv")]
[CLSCompliant(false)]
public static void ClearBuffer(ClearBuffer buffer, int drawbuffer, [Count(Computed = "buffer")] ref float value)
Parameters
Type | Name | Description |
---|---|---|
ClearBuffer | buffer | Specify the buffer to clear. |
Int32 | drawbuffer | Specify a particular draw buffer to clear. |
Single | value | [length: COMPSIZE(buffer)] For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. |
ClearBuffer(ClearBuffer, Int32, Single[])
[requires: v3.0] Clear individual buffers of the currently bound draw framebuffer
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferfv")]
[CLSCompliant(false)]
public static void ClearBuffer(ClearBuffer buffer, int drawbuffer, [Count(Computed = "buffer")] float[] value)
Parameters
Type | Name | Description |
---|---|---|
ClearBuffer | buffer | Specify the buffer to clear. |
Int32 | drawbuffer | Specify a particular draw buffer to clear. |
Single[] | value | [length: COMPSIZE(buffer)] For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. |
ClearBuffer(ClearBuffer, Int32, UInt32*)
[requires: v3.0] Clear individual buffers of the currently bound draw framebuffer
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferuiv")]
[CLSCompliant(false)]
public static void ClearBuffer(ClearBuffer buffer, int drawbuffer, [Count(Computed = "buffer")] uint *value)
Parameters
Type | Name | Description |
---|---|---|
ClearBuffer | buffer | Specify the buffer to clear. |
Int32 | drawbuffer | Specify a particular draw buffer to clear. |
UInt32* | value | [length: COMPSIZE(buffer)] For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. |
ClearBuffer(ClearBuffer, Int32, ref UInt32)
[requires: v3.0] Clear individual buffers of the currently bound draw framebuffer
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferuiv")]
[CLSCompliant(false)]
public static void ClearBuffer(ClearBuffer buffer, int drawbuffer, [Count(Computed = "buffer")] ref uint value)
Parameters
Type | Name | Description |
---|---|---|
ClearBuffer | buffer | Specify the buffer to clear. |
Int32 | drawbuffer | Specify a particular draw buffer to clear. |
UInt32 | value | [length: COMPSIZE(buffer)] For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. |
ClearBuffer(ClearBuffer, Int32, UInt32[])
[requires: v3.0] Clear individual buffers of the currently bound draw framebuffer
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferuiv")]
[CLSCompliant(false)]
public static void ClearBuffer(ClearBuffer buffer, int drawbuffer, [Count(Computed = "buffer")] uint[] value)
Parameters
Type | Name | Description |
---|---|---|
ClearBuffer | buffer | Specify the buffer to clear. |
Int32 | drawbuffer | Specify a particular draw buffer to clear. |
UInt32[] | value | [length: COMPSIZE(buffer)] For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. |
ClearBuffer(ClearBufferCombined, Int32, Single, Int32)
[requires: v3.0] Clear individual buffers of the currently bound draw framebuffer
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferfi")]
public static void ClearBuffer(ClearBufferCombined buffer, int drawbuffer, float depth, int stencil)
Parameters
Type | Name | Description |
---|---|---|
ClearBufferCombined | buffer | Specify the buffer to clear. |
Int32 | drawbuffer | Specify a particular draw buffer to clear. |
Single | depth | The value to clear a depth render buffer to. |
Int32 | stencil | The value to clear a stencil render buffer to. |
ClearBufferData(BufferTarget, PixelInternalFormat, PixelFormat, PixelType, IntPtr)
[requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] Fill a buffer object's data store with a fixed value
Declaration
[AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferData")]
public static void ClearBufferData(BufferTarget target, PixelInternalFormat internalformat, PixelFormat format, PixelType type, [Count(Computed = "format,type")] IntPtr data)
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specify the target of the operation. target must be one of the global buffer binding targets. |
PixelInternalFormat | internalformat | The internal format with which the data will be stored in the buffer object. |
PixelFormat | format | The format of the data in memory addressed by data. |
PixelType | type | The type of the data in memory addressed by data. |
IntPtr | data | [length: COMPSIZE(format,type)] The address of a memory location storing the data to be replicated into the buffer's data store. |
ClearBufferData<T4>(BufferTarget, PixelInternalFormat, PixelFormat, PixelType, ref T4)
[requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] Fill a buffer object's data store with a fixed value
Declaration
[AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferData")]
public static void ClearBufferData<T4>(BufferTarget target, PixelInternalFormat internalformat, PixelFormat format, PixelType type, [Count(Computed = "format,type")] ref T4 data)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specify the target of the operation. target must be one of the global buffer binding targets. |
PixelInternalFormat | internalformat | The internal format with which the data will be stored in the buffer object. |
PixelFormat | format | The format of the data in memory addressed by data. |
PixelType | type | The type of the data in memory addressed by data. |
T4 | data | [length: COMPSIZE(format,type)] The address of a memory location storing the data to be replicated into the buffer's data store. |
Type Parameters
Name | Description |
---|---|
T4 |
ClearBufferData<T4>(BufferTarget, PixelInternalFormat, PixelFormat, PixelType, T4[])
[requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] Fill a buffer object's data store with a fixed value
Declaration
[AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferData")]
[CLSCompliant(false)]
public static void ClearBufferData<T4>(BufferTarget target, PixelInternalFormat internalformat, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T4[] data)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specify the target of the operation. target must be one of the global buffer binding targets. |
PixelInternalFormat | internalformat | The internal format with which the data will be stored in the buffer object. |
PixelFormat | format | The format of the data in memory addressed by data. |
PixelType | type | The type of the data in memory addressed by data. |
T4[] | data | [length: COMPSIZE(format,type)] The address of a memory location storing the data to be replicated into the buffer's data store. |
Type Parameters
Name | Description |
---|---|
T4 |
ClearBufferData<T4>(BufferTarget, PixelInternalFormat, PixelFormat, PixelType, T4[,,])
[requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] Fill a buffer object's data store with a fixed value
Declaration
[AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferData")]
[CLSCompliant(false)]
public static void ClearBufferData<T4>(BufferTarget target, PixelInternalFormat internalformat, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T4[,, ] data)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specify the target of the operation. target must be one of the global buffer binding targets. |
PixelInternalFormat | internalformat | The internal format with which the data will be stored in the buffer object. |
PixelFormat | format | The format of the data in memory addressed by data. |
PixelType | type | The type of the data in memory addressed by data. |
T4[,,] | data | [length: COMPSIZE(format,type)] The address of a memory location storing the data to be replicated into the buffer's data store. |
Type Parameters
Name | Description |
---|---|
T4 |
ClearBufferData<T4>(BufferTarget, PixelInternalFormat, PixelFormat, PixelType, T4[,])
[requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] Fill a buffer object's data store with a fixed value
Declaration
[AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferData")]
[CLSCompliant(false)]
public static void ClearBufferData<T4>(BufferTarget target, PixelInternalFormat internalformat, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T4[, ] data)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specify the target of the operation. target must be one of the global buffer binding targets. |
PixelInternalFormat | internalformat | The internal format with which the data will be stored in the buffer object. |
PixelFormat | format | The format of the data in memory addressed by data. |
PixelType | type | The type of the data in memory addressed by data. |
T4[,] | data | [length: COMPSIZE(format,type)] The address of a memory location storing the data to be replicated into the buffer's data store. |
Type Parameters
Name | Description |
---|---|
T4 |
ClearBufferSubData(BufferTarget, PixelInternalFormat, IntPtr, Int32, PixelFormat, PixelType, IntPtr)
[requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] Fill all or part of buffer object's data store with a fixed value
Declaration
[AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferSubData")]
public static void ClearBufferSubData(BufferTarget target, PixelInternalFormat internalformat, IntPtr offset, int size, PixelFormat format, PixelType type, [Count(Computed = "format,type")] IntPtr data)
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specify the target of the operation. target must be one of the global buffer binding targets. |
PixelInternalFormat | internalformat | The internal format with which the data will be stored in the buffer object. |
IntPtr | offset | The offset, in basic machine units into the buffer object's data store at which to start filling. |
Int32 | size | The size, in basic machine units of the range of the data store to fill. |
PixelFormat | format | The format of the data in memory addressed by data. |
PixelType | type | The type of the data in memory addressed by data. |
IntPtr | data | [length: COMPSIZE(format,type)] The address of a memory location storing the data to be replicated into the buffer's data store. |
ClearBufferSubData(BufferTarget, PixelInternalFormat, IntPtr, IntPtr, PixelFormat, PixelType, IntPtr)
[requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] Fill all or part of buffer object's data store with a fixed value
Declaration
[AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferSubData")]
public static void ClearBufferSubData(BufferTarget target, PixelInternalFormat internalformat, IntPtr offset, IntPtr size, PixelFormat format, PixelType type, [Count(Computed = "format,type")] IntPtr data)
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specify the target of the operation. target must be one of the global buffer binding targets. |
PixelInternalFormat | internalformat | The internal format with which the data will be stored in the buffer object. |
IntPtr | offset | The offset, in basic machine units into the buffer object's data store at which to start filling. |
IntPtr | size | The size, in basic machine units of the range of the data store to fill. |
PixelFormat | format | The format of the data in memory addressed by data. |
PixelType | type | The type of the data in memory addressed by data. |
IntPtr | data | [length: COMPSIZE(format,type)] The address of a memory location storing the data to be replicated into the buffer's data store. |
ClearBufferSubData<T6>(BufferTarget, PixelInternalFormat, IntPtr, Int32, PixelFormat, PixelType, ref T6)
[requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] Fill all or part of buffer object's data store with a fixed value
Declaration
[AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferSubData")]
public static void ClearBufferSubData<T6>(BufferTarget target, PixelInternalFormat internalformat, IntPtr offset, int size, PixelFormat format, PixelType type, [Count(Computed = "format,type")] ref T6 data)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specify the target of the operation. target must be one of the global buffer binding targets. |
PixelInternalFormat | internalformat | The internal format with which the data will be stored in the buffer object. |
IntPtr | offset | The offset, in basic machine units into the buffer object's data store at which to start filling. |
Int32 | size | The size, in basic machine units of the range of the data store to fill. |
PixelFormat | format | The format of the data in memory addressed by data. |
PixelType | type | The type of the data in memory addressed by data. |
T6 | data | [length: COMPSIZE(format,type)] The address of a memory location storing the data to be replicated into the buffer's data store. |
Type Parameters
Name | Description |
---|---|
T6 |
ClearBufferSubData<T6>(BufferTarget, PixelInternalFormat, IntPtr, Int32, PixelFormat, PixelType, T6[])
[requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] Fill all or part of buffer object's data store with a fixed value
Declaration
[AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferSubData")]
[CLSCompliant(false)]
public static void ClearBufferSubData<T6>(BufferTarget target, PixelInternalFormat internalformat, IntPtr offset, int size, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T6[] data)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specify the target of the operation. target must be one of the global buffer binding targets. |
PixelInternalFormat | internalformat | The internal format with which the data will be stored in the buffer object. |
IntPtr | offset | The offset, in basic machine units into the buffer object's data store at which to start filling. |
Int32 | size | The size, in basic machine units of the range of the data store to fill. |
PixelFormat | format | The format of the data in memory addressed by data. |
PixelType | type | The type of the data in memory addressed by data. |
T6[] | data | [length: COMPSIZE(format,type)] The address of a memory location storing the data to be replicated into the buffer's data store. |
Type Parameters
Name | Description |
---|---|
T6 |
ClearBufferSubData<T6>(BufferTarget, PixelInternalFormat, IntPtr, Int32, PixelFormat, PixelType, T6[,,])
[requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] Fill all or part of buffer object's data store with a fixed value
Declaration
[AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferSubData")]
[CLSCompliant(false)]
public static void ClearBufferSubData<T6>(BufferTarget target, PixelInternalFormat internalformat, IntPtr offset, int size, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T6[,, ] data)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specify the target of the operation. target must be one of the global buffer binding targets. |
PixelInternalFormat | internalformat | The internal format with which the data will be stored in the buffer object. |
IntPtr | offset | The offset, in basic machine units into the buffer object's data store at which to start filling. |
Int32 | size | The size, in basic machine units of the range of the data store to fill. |
PixelFormat | format | The format of the data in memory addressed by data. |
PixelType | type | The type of the data in memory addressed by data. |
T6[,,] | data | [length: COMPSIZE(format,type)] The address of a memory location storing the data to be replicated into the buffer's data store. |
Type Parameters
Name | Description |
---|---|
T6 |
ClearBufferSubData<T6>(BufferTarget, PixelInternalFormat, IntPtr, Int32, PixelFormat, PixelType, T6[,])
[requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] Fill all or part of buffer object's data store with a fixed value
Declaration
[AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferSubData")]
[CLSCompliant(false)]
public static void ClearBufferSubData<T6>(BufferTarget target, PixelInternalFormat internalformat, IntPtr offset, int size, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T6[, ] data)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specify the target of the operation. target must be one of the global buffer binding targets. |
PixelInternalFormat | internalformat | The internal format with which the data will be stored in the buffer object. |
IntPtr | offset | The offset, in basic machine units into the buffer object's data store at which to start filling. |
Int32 | size | The size, in basic machine units of the range of the data store to fill. |
PixelFormat | format | The format of the data in memory addressed by data. |
PixelType | type | The type of the data in memory addressed by data. |
T6[,] | data | [length: COMPSIZE(format,type)] The address of a memory location storing the data to be replicated into the buffer's data store. |
Type Parameters
Name | Description |
---|---|
T6 |
ClearBufferSubData<T6>(BufferTarget, PixelInternalFormat, IntPtr, IntPtr, PixelFormat, PixelType, ref T6)
[requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] Fill all or part of buffer object's data store with a fixed value
Declaration
[AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferSubData")]
public static void ClearBufferSubData<T6>(BufferTarget target, PixelInternalFormat internalformat, IntPtr offset, IntPtr size, PixelFormat format, PixelType type, [Count(Computed = "format,type")] ref T6 data)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specify the target of the operation. target must be one of the global buffer binding targets. |
PixelInternalFormat | internalformat | The internal format with which the data will be stored in the buffer object. |
IntPtr | offset | The offset, in basic machine units into the buffer object's data store at which to start filling. |
IntPtr | size | The size, in basic machine units of the range of the data store to fill. |
PixelFormat | format | The format of the data in memory addressed by data. |
PixelType | type | The type of the data in memory addressed by data. |
T6 | data | [length: COMPSIZE(format,type)] The address of a memory location storing the data to be replicated into the buffer's data store. |
Type Parameters
Name | Description |
---|---|
T6 |
ClearBufferSubData<T6>(BufferTarget, PixelInternalFormat, IntPtr, IntPtr, PixelFormat, PixelType, T6[])
[requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] Fill all or part of buffer object's data store with a fixed value
Declaration
[AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferSubData")]
[CLSCompliant(false)]
public static void ClearBufferSubData<T6>(BufferTarget target, PixelInternalFormat internalformat, IntPtr offset, IntPtr size, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T6[] data)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specify the target of the operation. target must be one of the global buffer binding targets. |
PixelInternalFormat | internalformat | The internal format with which the data will be stored in the buffer object. |
IntPtr | offset | The offset, in basic machine units into the buffer object's data store at which to start filling. |
IntPtr | size | The size, in basic machine units of the range of the data store to fill. |
PixelFormat | format | The format of the data in memory addressed by data. |
PixelType | type | The type of the data in memory addressed by data. |
T6[] | data | [length: COMPSIZE(format,type)] The address of a memory location storing the data to be replicated into the buffer's data store. |
Type Parameters
Name | Description |
---|---|
T6 |
ClearBufferSubData<T6>(BufferTarget, PixelInternalFormat, IntPtr, IntPtr, PixelFormat, PixelType, T6[,,])
[requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] Fill all or part of buffer object's data store with a fixed value
Declaration
[AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferSubData")]
[CLSCompliant(false)]
public static void ClearBufferSubData<T6>(BufferTarget target, PixelInternalFormat internalformat, IntPtr offset, IntPtr size, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T6[,, ] data)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specify the target of the operation. target must be one of the global buffer binding targets. |
PixelInternalFormat | internalformat | The internal format with which the data will be stored in the buffer object. |
IntPtr | offset | The offset, in basic machine units into the buffer object's data store at which to start filling. |
IntPtr | size | The size, in basic machine units of the range of the data store to fill. |
PixelFormat | format | The format of the data in memory addressed by data. |
PixelType | type | The type of the data in memory addressed by data. |
T6[,,] | data | [length: COMPSIZE(format,type)] The address of a memory location storing the data to be replicated into the buffer's data store. |
Type Parameters
Name | Description |
---|---|
T6 |
ClearBufferSubData<T6>(BufferTarget, PixelInternalFormat, IntPtr, IntPtr, PixelFormat, PixelType, T6[,])
[requires: v4.3 or ARB_clear_buffer_object|VERSION_4_3] Fill all or part of buffer object's data store with a fixed value
Declaration
[AutoGenerated(Category = "ARB_clear_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glClearBufferSubData")]
[CLSCompliant(false)]
public static void ClearBufferSubData<T6>(BufferTarget target, PixelInternalFormat internalformat, IntPtr offset, IntPtr size, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T6[, ] data)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specify the target of the operation. target must be one of the global buffer binding targets. |
PixelInternalFormat | internalformat | The internal format with which the data will be stored in the buffer object. |
IntPtr | offset | The offset, in basic machine units into the buffer object's data store at which to start filling. |
IntPtr | size | The size, in basic machine units of the range of the data store to fill. |
PixelFormat | format | The format of the data in memory addressed by data. |
PixelType | type | The type of the data in memory addressed by data. |
T6[,] | data | [length: COMPSIZE(format,type)] The address of a memory location storing the data to be replicated into the buffer's data store. |
Type Parameters
Name | Description |
---|---|
T6 |
ClearColor(Color4)
Declaration
public static void ClearColor(Color4 color)
Parameters
Type | Name | Description |
---|---|---|
Color4 | color |
ClearColor(Color)
Declaration
public static void ClearColor(Color color)
Parameters
Type | Name | Description |
---|---|---|
Color | color |
ClearColor(Single, Single, Single, Single)
[requires: v1.0] Specify clear values for the color buffers
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glClearColor")]
public static void ClearColor(float red, float green, float blue, float alpha)
Parameters
Type | Name | Description |
---|---|---|
Single | red | Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0. |
Single | green | Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0. |
Single | blue | Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0. |
Single | alpha | Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0. |
ClearDepth(Double)
[requires: v1.0] Specify the clear value for the depth buffer
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glClearDepth")]
public static void ClearDepth(double depth)
Parameters
Type | Name | Description |
---|---|---|
Double | depth | Specifies the depth value used when the depth buffer is cleared. The initial value is 1. |
ClearDepth(Single)
[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] Specify the clear value for the depth buffer
Declaration
[AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glClearDepthf")]
public static void ClearDepth(float d)
Parameters
Type | Name | Description |
---|---|---|
Single | d | Specifies the depth value used when the depth buffer is cleared. The initial value is 1. |
ClearNamedBufferData(Int32, PixelInternalFormat, PixelFormat, PixelType, IntPtr)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferData")]
[CLSCompliant(false)]
public static void ClearNamedBufferData(int buffer, PixelInternalFormat internalformat, PixelFormat format, PixelType type, IntPtr data)
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
PixelInternalFormat | internalformat | |
PixelFormat | format | |
PixelType | type | |
IntPtr | data |
ClearNamedBufferData(UInt32, PixelInternalFormat, PixelFormat, PixelType, IntPtr)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferData")]
[CLSCompliant(false)]
public static void ClearNamedBufferData(uint buffer, PixelInternalFormat internalformat, PixelFormat format, PixelType type, IntPtr data)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
PixelInternalFormat | internalformat | |
PixelFormat | format | |
PixelType | type | |
IntPtr | data |
ClearNamedBufferData<T4>(Int32, PixelInternalFormat, PixelFormat, PixelType, ref T4)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferData")]
[CLSCompliant(false)]
public static void ClearNamedBufferData<T4>(int buffer, PixelInternalFormat internalformat, PixelFormat format, PixelType type, ref T4 data)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
PixelInternalFormat | internalformat | |
PixelFormat | format | |
PixelType | type | |
T4 | data |
Type Parameters
Name | Description |
---|---|
T4 |
ClearNamedBufferData<T4>(Int32, PixelInternalFormat, PixelFormat, PixelType, T4[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferData")]
[CLSCompliant(false)]
public static void ClearNamedBufferData<T4>(int buffer, PixelInternalFormat internalformat, PixelFormat format, PixelType type, T4[] data)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
PixelInternalFormat | internalformat | |
PixelFormat | format | |
PixelType | type | |
T4[] | data |
Type Parameters
Name | Description |
---|---|
T4 |
ClearNamedBufferData<T4>(Int32, PixelInternalFormat, PixelFormat, PixelType, T4[,,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferData")]
[CLSCompliant(false)]
public static void ClearNamedBufferData<T4>(int buffer, PixelInternalFormat internalformat, PixelFormat format, PixelType type, T4[,, ] data)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
PixelInternalFormat | internalformat | |
PixelFormat | format | |
PixelType | type | |
T4[,,] | data |
Type Parameters
Name | Description |
---|---|
T4 |
ClearNamedBufferData<T4>(Int32, PixelInternalFormat, PixelFormat, PixelType, T4[,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferData")]
[CLSCompliant(false)]
public static void ClearNamedBufferData<T4>(int buffer, PixelInternalFormat internalformat, PixelFormat format, PixelType type, T4[, ] data)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
PixelInternalFormat | internalformat | |
PixelFormat | format | |
PixelType | type | |
T4[,] | data |
Type Parameters
Name | Description |
---|---|
T4 |
ClearNamedBufferData<T4>(UInt32, PixelInternalFormat, PixelFormat, PixelType, ref T4)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferData")]
[CLSCompliant(false)]
public static void ClearNamedBufferData<T4>(uint buffer, PixelInternalFormat internalformat, PixelFormat format, PixelType type, ref T4 data)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
PixelInternalFormat | internalformat | |
PixelFormat | format | |
PixelType | type | |
T4 | data |
Type Parameters
Name | Description |
---|---|
T4 |
ClearNamedBufferData<T4>(UInt32, PixelInternalFormat, PixelFormat, PixelType, T4[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferData")]
[CLSCompliant(false)]
public static void ClearNamedBufferData<T4>(uint buffer, PixelInternalFormat internalformat, PixelFormat format, PixelType type, T4[] data)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
PixelInternalFormat | internalformat | |
PixelFormat | format | |
PixelType | type | |
T4[] | data |
Type Parameters
Name | Description |
---|---|
T4 |
ClearNamedBufferData<T4>(UInt32, PixelInternalFormat, PixelFormat, PixelType, T4[,,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferData")]
[CLSCompliant(false)]
public static void ClearNamedBufferData<T4>(uint buffer, PixelInternalFormat internalformat, PixelFormat format, PixelType type, T4[,, ] data)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
PixelInternalFormat | internalformat | |
PixelFormat | format | |
PixelType | type | |
T4[,,] | data |
Type Parameters
Name | Description |
---|---|
T4 |
ClearNamedBufferData<T4>(UInt32, PixelInternalFormat, PixelFormat, PixelType, T4[,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferData")]
[CLSCompliant(false)]
public static void ClearNamedBufferData<T4>(uint buffer, PixelInternalFormat internalformat, PixelFormat format, PixelType type, T4[, ] data)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
PixelInternalFormat | internalformat | |
PixelFormat | format | |
PixelType | type | |
T4[,] | data |
Type Parameters
Name | Description |
---|---|
T4 |
ClearNamedBufferSubData(Int32, PixelInternalFormat, IntPtr, Int32, PixelFormat, PixelType, IntPtr)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData(int buffer, PixelInternalFormat internalformat, IntPtr offset, int size, PixelFormat format, PixelType type, IntPtr data)
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
PixelInternalFormat | internalformat | |
IntPtr | offset | |
Int32 | size | |
PixelFormat | format | |
PixelType | type | |
IntPtr | data |
ClearNamedBufferSubData(Int32, PixelInternalFormat, IntPtr, IntPtr, PixelFormat, PixelType, IntPtr)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData(int buffer, PixelInternalFormat internalformat, IntPtr offset, IntPtr size, PixelFormat format, PixelType type, IntPtr data)
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
PixelInternalFormat | internalformat | |
IntPtr | offset | |
IntPtr | size | |
PixelFormat | format | |
PixelType | type | |
IntPtr | data |
ClearNamedBufferSubData(UInt32, PixelInternalFormat, IntPtr, Int32, PixelFormat, PixelType, IntPtr)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData(uint buffer, PixelInternalFormat internalformat, IntPtr offset, int size, PixelFormat format, PixelType type, IntPtr data)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
PixelInternalFormat | internalformat | |
IntPtr | offset | |
Int32 | size | |
PixelFormat | format | |
PixelType | type | |
IntPtr | data |
ClearNamedBufferSubData(UInt32, PixelInternalFormat, IntPtr, IntPtr, PixelFormat, PixelType, IntPtr)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData(uint buffer, PixelInternalFormat internalformat, IntPtr offset, IntPtr size, PixelFormat format, PixelType type, IntPtr data)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
PixelInternalFormat | internalformat | |
IntPtr | offset | |
IntPtr | size | |
PixelFormat | format | |
PixelType | type | |
IntPtr | data |
ClearNamedBufferSubData<T6>(Int32, PixelInternalFormat, IntPtr, Int32, PixelFormat, PixelType, ref T6)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(int buffer, PixelInternalFormat internalformat, IntPtr offset, int size, PixelFormat format, PixelType type, ref T6 data)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
PixelInternalFormat | internalformat | |
IntPtr | offset | |
Int32 | size | |
PixelFormat | format | |
PixelType | type | |
T6 | data |
Type Parameters
Name | Description |
---|---|
T6 |
ClearNamedBufferSubData<T6>(Int32, PixelInternalFormat, IntPtr, Int32, PixelFormat, PixelType, T6[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(int buffer, PixelInternalFormat internalformat, IntPtr offset, int size, PixelFormat format, PixelType type, T6[] data)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
PixelInternalFormat | internalformat | |
IntPtr | offset | |
Int32 | size | |
PixelFormat | format | |
PixelType | type | |
T6[] | data |
Type Parameters
Name | Description |
---|---|
T6 |
ClearNamedBufferSubData<T6>(Int32, PixelInternalFormat, IntPtr, Int32, PixelFormat, PixelType, T6[,,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(int buffer, PixelInternalFormat internalformat, IntPtr offset, int size, PixelFormat format, PixelType type, T6[,, ] data)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
PixelInternalFormat | internalformat | |
IntPtr | offset | |
Int32 | size | |
PixelFormat | format | |
PixelType | type | |
T6[,,] | data |
Type Parameters
Name | Description |
---|---|
T6 |
ClearNamedBufferSubData<T6>(Int32, PixelInternalFormat, IntPtr, Int32, PixelFormat, PixelType, T6[,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(int buffer, PixelInternalFormat internalformat, IntPtr offset, int size, PixelFormat format, PixelType type, T6[, ] data)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
PixelInternalFormat | internalformat | |
IntPtr | offset | |
Int32 | size | |
PixelFormat | format | |
PixelType | type | |
T6[,] | data |
Type Parameters
Name | Description |
---|---|
T6 |
ClearNamedBufferSubData<T6>(Int32, PixelInternalFormat, IntPtr, IntPtr, PixelFormat, PixelType, ref T6)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(int buffer, PixelInternalFormat internalformat, IntPtr offset, IntPtr size, PixelFormat format, PixelType type, ref T6 data)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
PixelInternalFormat | internalformat | |
IntPtr | offset | |
IntPtr | size | |
PixelFormat | format | |
PixelType | type | |
T6 | data |
Type Parameters
Name | Description |
---|---|
T6 |
ClearNamedBufferSubData<T6>(Int32, PixelInternalFormat, IntPtr, IntPtr, PixelFormat, PixelType, T6[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(int buffer, PixelInternalFormat internalformat, IntPtr offset, IntPtr size, PixelFormat format, PixelType type, T6[] data)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
PixelInternalFormat | internalformat | |
IntPtr | offset | |
IntPtr | size | |
PixelFormat | format | |
PixelType | type | |
T6[] | data |
Type Parameters
Name | Description |
---|---|
T6 |
ClearNamedBufferSubData<T6>(Int32, PixelInternalFormat, IntPtr, IntPtr, PixelFormat, PixelType, T6[,,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(int buffer, PixelInternalFormat internalformat, IntPtr offset, IntPtr size, PixelFormat format, PixelType type, T6[,, ] data)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
PixelInternalFormat | internalformat | |
IntPtr | offset | |
IntPtr | size | |
PixelFormat | format | |
PixelType | type | |
T6[,,] | data |
Type Parameters
Name | Description |
---|---|
T6 |
ClearNamedBufferSubData<T6>(Int32, PixelInternalFormat, IntPtr, IntPtr, PixelFormat, PixelType, T6[,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(int buffer, PixelInternalFormat internalformat, IntPtr offset, IntPtr size, PixelFormat format, PixelType type, T6[, ] data)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
PixelInternalFormat | internalformat | |
IntPtr | offset | |
IntPtr | size | |
PixelFormat | format | |
PixelType | type | |
T6[,] | data |
Type Parameters
Name | Description |
---|---|
T6 |
ClearNamedBufferSubData<T6>(UInt32, PixelInternalFormat, IntPtr, Int32, PixelFormat, PixelType, ref T6)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(uint buffer, PixelInternalFormat internalformat, IntPtr offset, int size, PixelFormat format, PixelType type, ref T6 data)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
PixelInternalFormat | internalformat | |
IntPtr | offset | |
Int32 | size | |
PixelFormat | format | |
PixelType | type | |
T6 | data |
Type Parameters
Name | Description |
---|---|
T6 |
ClearNamedBufferSubData<T6>(UInt32, PixelInternalFormat, IntPtr, Int32, PixelFormat, PixelType, T6[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(uint buffer, PixelInternalFormat internalformat, IntPtr offset, int size, PixelFormat format, PixelType type, T6[] data)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
PixelInternalFormat | internalformat | |
IntPtr | offset | |
Int32 | size | |
PixelFormat | format | |
PixelType | type | |
T6[] | data |
Type Parameters
Name | Description |
---|---|
T6 |
ClearNamedBufferSubData<T6>(UInt32, PixelInternalFormat, IntPtr, Int32, PixelFormat, PixelType, T6[,,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(uint buffer, PixelInternalFormat internalformat, IntPtr offset, int size, PixelFormat format, PixelType type, T6[,, ] data)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
PixelInternalFormat | internalformat | |
IntPtr | offset | |
Int32 | size | |
PixelFormat | format | |
PixelType | type | |
T6[,,] | data |
Type Parameters
Name | Description |
---|---|
T6 |
ClearNamedBufferSubData<T6>(UInt32, PixelInternalFormat, IntPtr, Int32, PixelFormat, PixelType, T6[,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(uint buffer, PixelInternalFormat internalformat, IntPtr offset, int size, PixelFormat format, PixelType type, T6[, ] data)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
PixelInternalFormat | internalformat | |
IntPtr | offset | |
Int32 | size | |
PixelFormat | format | |
PixelType | type | |
T6[,] | data |
Type Parameters
Name | Description |
---|---|
T6 |
ClearNamedBufferSubData<T6>(UInt32, PixelInternalFormat, IntPtr, IntPtr, PixelFormat, PixelType, ref T6)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(uint buffer, PixelInternalFormat internalformat, IntPtr offset, IntPtr size, PixelFormat format, PixelType type, ref T6 data)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
PixelInternalFormat | internalformat | |
IntPtr | offset | |
IntPtr | size | |
PixelFormat | format | |
PixelType | type | |
T6 | data |
Type Parameters
Name | Description |
---|---|
T6 |
ClearNamedBufferSubData<T6>(UInt32, PixelInternalFormat, IntPtr, IntPtr, PixelFormat, PixelType, T6[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(uint buffer, PixelInternalFormat internalformat, IntPtr offset, IntPtr size, PixelFormat format, PixelType type, T6[] data)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
PixelInternalFormat | internalformat | |
IntPtr | offset | |
IntPtr | size | |
PixelFormat | format | |
PixelType | type | |
T6[] | data |
Type Parameters
Name | Description |
---|---|
T6 |
ClearNamedBufferSubData<T6>(UInt32, PixelInternalFormat, IntPtr, IntPtr, PixelFormat, PixelType, T6[,,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(uint buffer, PixelInternalFormat internalformat, IntPtr offset, IntPtr size, PixelFormat format, PixelType type, T6[,, ] data)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
PixelInternalFormat | internalformat | |
IntPtr | offset | |
IntPtr | size | |
PixelFormat | format | |
PixelType | type | |
T6[,,] | data |
Type Parameters
Name | Description |
---|---|
T6 |
ClearNamedBufferSubData<T6>(UInt32, PixelInternalFormat, IntPtr, IntPtr, PixelFormat, PixelType, T6[,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedBufferSubData")]
[CLSCompliant(false)]
public static void ClearNamedBufferSubData<T6>(uint buffer, PixelInternalFormat internalformat, IntPtr offset, IntPtr size, PixelFormat format, PixelType type, T6[, ] data)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
PixelInternalFormat | internalformat | |
IntPtr | offset | |
IntPtr | size | |
PixelFormat | format | |
PixelType | type | |
T6[,] | data |
Type Parameters
Name | Description |
---|---|
T6 |
ClearNamedFramebuffer(Int32, ClearBuffer, Int32, Int32*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferiv")]
[CLSCompliant(false)]
public static void ClearNamedFramebuffer(int framebuffer, ClearBuffer buffer, int drawbuffer, int *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | framebuffer | |
ClearBuffer | buffer | |
Int32 | drawbuffer | |
Int32* | value |
ClearNamedFramebuffer(Int32, ClearBuffer, Int32, ref Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferiv")]
[CLSCompliant(false)]
public static void ClearNamedFramebuffer(int framebuffer, ClearBuffer buffer, int drawbuffer, ref int value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | framebuffer | |
ClearBuffer | buffer | |
Int32 | drawbuffer | |
Int32 | value |
ClearNamedFramebuffer(Int32, ClearBuffer, Int32, Int32[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferiv")]
[CLSCompliant(false)]
public static void ClearNamedFramebuffer(int framebuffer, ClearBuffer buffer, int drawbuffer, int[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | framebuffer | |
ClearBuffer | buffer | |
Int32 | drawbuffer | |
Int32[] | value |
ClearNamedFramebuffer(Int32, ClearBuffer, Int32, Single*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferfv")]
[CLSCompliant(false)]
public static void ClearNamedFramebuffer(int framebuffer, ClearBuffer buffer, int drawbuffer, float *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | framebuffer | |
ClearBuffer | buffer | |
Int32 | drawbuffer | |
Single* | value |
ClearNamedFramebuffer(Int32, ClearBuffer, Int32, ref Single)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferfv")]
[CLSCompliant(false)]
public static void ClearNamedFramebuffer(int framebuffer, ClearBuffer buffer, int drawbuffer, ref float value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | framebuffer | |
ClearBuffer | buffer | |
Int32 | drawbuffer | |
Single | value |
ClearNamedFramebuffer(Int32, ClearBuffer, Int32, Single[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferfv")]
[CLSCompliant(false)]
public static void ClearNamedFramebuffer(int framebuffer, ClearBuffer buffer, int drawbuffer, float[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | framebuffer | |
ClearBuffer | buffer | |
Int32 | drawbuffer | |
Single[] | value |
ClearNamedFramebuffer(Int32, ClearBufferCombined, Int32, Single, Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferfi")]
[CLSCompliant(false)]
public static void ClearNamedFramebuffer(int framebuffer, ClearBufferCombined buffer, int drawbuffer, float depth, int stencil)
Parameters
Type | Name | Description |
---|---|---|
Int32 | framebuffer | |
ClearBufferCombined | buffer | |
Int32 | drawbuffer | |
Single | depth | |
Int32 | stencil |
ClearNamedFramebuffer(UInt32, ClearBuffer, Int32, Int32*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferiv")]
[CLSCompliant(false)]
public static void ClearNamedFramebuffer(uint framebuffer, ClearBuffer buffer, int drawbuffer, int *value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | framebuffer | |
ClearBuffer | buffer | |
Int32 | drawbuffer | |
Int32* | value |
ClearNamedFramebuffer(UInt32, ClearBuffer, Int32, ref Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferiv")]
[CLSCompliant(false)]
public static void ClearNamedFramebuffer(uint framebuffer, ClearBuffer buffer, int drawbuffer, ref int value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | framebuffer | |
ClearBuffer | buffer | |
Int32 | drawbuffer | |
Int32 | value |
ClearNamedFramebuffer(UInt32, ClearBuffer, Int32, Int32[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferiv")]
[CLSCompliant(false)]
public static void ClearNamedFramebuffer(uint framebuffer, ClearBuffer buffer, int drawbuffer, int[] value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | framebuffer | |
ClearBuffer | buffer | |
Int32 | drawbuffer | |
Int32[] | value |
ClearNamedFramebuffer(UInt32, ClearBuffer, Int32, Single*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferfv")]
[CLSCompliant(false)]
public static void ClearNamedFramebuffer(uint framebuffer, ClearBuffer buffer, int drawbuffer, float *value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | framebuffer | |
ClearBuffer | buffer | |
Int32 | drawbuffer | |
Single* | value |
ClearNamedFramebuffer(UInt32, ClearBuffer, Int32, ref Single)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferfv")]
[CLSCompliant(false)]
public static void ClearNamedFramebuffer(uint framebuffer, ClearBuffer buffer, int drawbuffer, ref float value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | framebuffer | |
ClearBuffer | buffer | |
Int32 | drawbuffer | |
Single | value |
ClearNamedFramebuffer(UInt32, ClearBuffer, Int32, Single[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferfv")]
[CLSCompliant(false)]
public static void ClearNamedFramebuffer(uint framebuffer, ClearBuffer buffer, int drawbuffer, float[] value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | framebuffer | |
ClearBuffer | buffer | |
Int32 | drawbuffer | |
Single[] | value |
ClearNamedFramebuffer(UInt32, ClearBuffer, Int32, UInt32*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferuiv")]
[CLSCompliant(false)]
public static void ClearNamedFramebuffer(uint framebuffer, ClearBuffer buffer, int drawbuffer, uint *value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | framebuffer | |
ClearBuffer | buffer | |
Int32 | drawbuffer | |
UInt32* | value |
ClearNamedFramebuffer(UInt32, ClearBuffer, Int32, ref UInt32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferuiv")]
[CLSCompliant(false)]
public static void ClearNamedFramebuffer(uint framebuffer, ClearBuffer buffer, int drawbuffer, ref uint value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | framebuffer | |
ClearBuffer | buffer | |
Int32 | drawbuffer | |
UInt32 | value |
ClearNamedFramebuffer(UInt32, ClearBuffer, Int32, UInt32[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferuiv")]
[CLSCompliant(false)]
public static void ClearNamedFramebuffer(uint framebuffer, ClearBuffer buffer, int drawbuffer, uint[] value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | framebuffer | |
ClearBuffer | buffer | |
Int32 | drawbuffer | |
UInt32[] | value |
ClearNamedFramebuffer(UInt32, ClearBufferCombined, Int32, Single, Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glClearNamedFramebufferfi")]
[CLSCompliant(false)]
public static void ClearNamedFramebuffer(uint framebuffer, ClearBufferCombined buffer, int drawbuffer, float depth, int stencil)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | framebuffer | |
ClearBufferCombined | buffer | |
Int32 | drawbuffer | |
Single | depth | |
Int32 | stencil |
ClearStencil(Int32)
[requires: v1.0] Specify the clear value for the stencil buffer
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glClearStencil")]
public static void ClearStencil(int s)
Parameters
Type | Name | Description |
---|---|---|
Int32 | s | Specifies the index used when the stencil buffer is cleared. The initial value is 0. |
ClearTexImage(Int32, Int32, PixelFormat, PixelType, IntPtr)
[requires: v4.4 or ARB_clear_texture|VERSION_4_4] Fills all a texture image with a constant value
Declaration
[AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexImage")]
[CLSCompliant(false)]
public static void ClearTexImage(int texture, int level, PixelFormat format, PixelType type, [Count(Computed = "format,type")] IntPtr data)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | The name of an existing texture object containing the image to be cleared. |
Int32 | level | The level of texture containing the region to be cleared. |
PixelFormat | format | The format of the data whose address in memory is given by data. |
PixelType | type | The type of the data whose address in memory is given by data. |
IntPtr | data | [length: COMPSIZE(format,type)] The address in memory of the data to be used to clear the specified region. |
ClearTexImage(UInt32, Int32, PixelFormat, PixelType, IntPtr)
[requires: v4.4 or ARB_clear_texture|VERSION_4_4] Fills all a texture image with a constant value
Declaration
[AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexImage")]
[CLSCompliant(false)]
public static void ClearTexImage(uint texture, int level, PixelFormat format, PixelType type, [Count(Computed = "format,type")] IntPtr data)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | The name of an existing texture object containing the image to be cleared. |
Int32 | level | The level of texture containing the region to be cleared. |
PixelFormat | format | The format of the data whose address in memory is given by data. |
PixelType | type | The type of the data whose address in memory is given by data. |
IntPtr | data | [length: COMPSIZE(format,type)] The address in memory of the data to be used to clear the specified region. |
ClearTexImage<T4>(Int32, Int32, PixelFormat, PixelType, ref T4)
[requires: v4.4 or ARB_clear_texture|VERSION_4_4] Fills all a texture image with a constant value
Declaration
[AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexImage")]
[CLSCompliant(false)]
public static void ClearTexImage<T4>(int texture, int level, PixelFormat format, PixelType type, [Count(Computed = "format,type")] ref T4 data)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | The name of an existing texture object containing the image to be cleared. |
Int32 | level | The level of texture containing the region to be cleared. |
PixelFormat | format | The format of the data whose address in memory is given by data. |
PixelType | type | The type of the data whose address in memory is given by data. |
T4 | data | [length: COMPSIZE(format,type)] The address in memory of the data to be used to clear the specified region. |
Type Parameters
Name | Description |
---|---|
T4 |
ClearTexImage<T4>(Int32, Int32, PixelFormat, PixelType, T4[])
[requires: v4.4 or ARB_clear_texture|VERSION_4_4] Fills all a texture image with a constant value
Declaration
[AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexImage")]
[CLSCompliant(false)]
public static void ClearTexImage<T4>(int texture, int level, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T4[] data)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | The name of an existing texture object containing the image to be cleared. |
Int32 | level | The level of texture containing the region to be cleared. |
PixelFormat | format | The format of the data whose address in memory is given by data. |
PixelType | type | The type of the data whose address in memory is given by data. |
T4[] | data | [length: COMPSIZE(format,type)] The address in memory of the data to be used to clear the specified region. |
Type Parameters
Name | Description |
---|---|
T4 |
ClearTexImage<T4>(Int32, Int32, PixelFormat, PixelType, T4[,,])
[requires: v4.4 or ARB_clear_texture|VERSION_4_4] Fills all a texture image with a constant value
Declaration
[AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexImage")]
[CLSCompliant(false)]
public static void ClearTexImage<T4>(int texture, int level, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T4[,, ] data)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | The name of an existing texture object containing the image to be cleared. |
Int32 | level | The level of texture containing the region to be cleared. |
PixelFormat | format | The format of the data whose address in memory is given by data. |
PixelType | type | The type of the data whose address in memory is given by data. |
T4[,,] | data | [length: COMPSIZE(format,type)] The address in memory of the data to be used to clear the specified region. |
Type Parameters
Name | Description |
---|---|
T4 |
ClearTexImage<T4>(Int32, Int32, PixelFormat, PixelType, T4[,])
[requires: v4.4 or ARB_clear_texture|VERSION_4_4] Fills all a texture image with a constant value
Declaration
[AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexImage")]
[CLSCompliant(false)]
public static void ClearTexImage<T4>(int texture, int level, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T4[, ] data)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | The name of an existing texture object containing the image to be cleared. |
Int32 | level | The level of texture containing the region to be cleared. |
PixelFormat | format | The format of the data whose address in memory is given by data. |
PixelType | type | The type of the data whose address in memory is given by data. |
T4[,] | data | [length: COMPSIZE(format,type)] The address in memory of the data to be used to clear the specified region. |
Type Parameters
Name | Description |
---|---|
T4 |
ClearTexImage<T4>(UInt32, Int32, PixelFormat, PixelType, ref T4)
[requires: v4.4 or ARB_clear_texture|VERSION_4_4] Fills all a texture image with a constant value
Declaration
[AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexImage")]
[CLSCompliant(false)]
public static void ClearTexImage<T4>(uint texture, int level, PixelFormat format, PixelType type, [Count(Computed = "format,type")] ref T4 data)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | The name of an existing texture object containing the image to be cleared. |
Int32 | level | The level of texture containing the region to be cleared. |
PixelFormat | format | The format of the data whose address in memory is given by data. |
PixelType | type | The type of the data whose address in memory is given by data. |
T4 | data | [length: COMPSIZE(format,type)] The address in memory of the data to be used to clear the specified region. |
Type Parameters
Name | Description |
---|---|
T4 |
ClearTexImage<T4>(UInt32, Int32, PixelFormat, PixelType, T4[])
[requires: v4.4 or ARB_clear_texture|VERSION_4_4] Fills all a texture image with a constant value
Declaration
[AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexImage")]
[CLSCompliant(false)]
public static void ClearTexImage<T4>(uint texture, int level, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T4[] data)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | The name of an existing texture object containing the image to be cleared. |
Int32 | level | The level of texture containing the region to be cleared. |
PixelFormat | format | The format of the data whose address in memory is given by data. |
PixelType | type | The type of the data whose address in memory is given by data. |
T4[] | data | [length: COMPSIZE(format,type)] The address in memory of the data to be used to clear the specified region. |
Type Parameters
Name | Description |
---|---|
T4 |
ClearTexImage<T4>(UInt32, Int32, PixelFormat, PixelType, T4[,,])
[requires: v4.4 or ARB_clear_texture|VERSION_4_4] Fills all a texture image with a constant value
Declaration
[AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexImage")]
[CLSCompliant(false)]
public static void ClearTexImage<T4>(uint texture, int level, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T4[,, ] data)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | The name of an existing texture object containing the image to be cleared. |
Int32 | level | The level of texture containing the region to be cleared. |
PixelFormat | format | The format of the data whose address in memory is given by data. |
PixelType | type | The type of the data whose address in memory is given by data. |
T4[,,] | data | [length: COMPSIZE(format,type)] The address in memory of the data to be used to clear the specified region. |
Type Parameters
Name | Description |
---|---|
T4 |
ClearTexImage<T4>(UInt32, Int32, PixelFormat, PixelType, T4[,])
[requires: v4.4 or ARB_clear_texture|VERSION_4_4] Fills all a texture image with a constant value
Declaration
[AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexImage")]
[CLSCompliant(false)]
public static void ClearTexImage<T4>(uint texture, int level, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T4[, ] data)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | The name of an existing texture object containing the image to be cleared. |
Int32 | level | The level of texture containing the region to be cleared. |
PixelFormat | format | The format of the data whose address in memory is given by data. |
PixelType | type | The type of the data whose address in memory is given by data. |
T4[,] | data | [length: COMPSIZE(format,type)] The address in memory of the data to be used to clear the specified region. |
Type Parameters
Name | Description |
---|---|
T4 |
ClearTexSubImage(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, IntPtr)
[requires: v4.4 or ARB_clear_texture|VERSION_4_4] Fills all or part of a texture image with a constant value
Declaration
[AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexSubImage")]
[CLSCompliant(false)]
public static void ClearTexSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, [Count(Computed = "format,type")] IntPtr data)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | The name of an existing texture object containing the image to be cleared. |
Int32 | level | The level of texture containing the region to be cleared. |
Int32 | xoffset | The coordinate of the left edge of the region to be cleared. |
Int32 | yoffset | The coordinate of the lower edge of the region to be cleared. |
Int32 | zoffset | The coordinate of the front of the region to be cleared. |
Int32 | width | The width of the region to be cleared. |
Int32 | height | The height of the region to be cleared. |
Int32 | depth | The depth of the region to be cleared. |
PixelFormat | format | The format of the data whose address in memory is given by data. |
PixelType | type | The type of the data whose address in memory is given by data. |
IntPtr | data | [length: COMPSIZE(format,type)] The address in memory of the data to be used to clear the specified region. |
ClearTexSubImage(UInt32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, IntPtr)
[requires: v4.4 or ARB_clear_texture|VERSION_4_4] Fills all or part of a texture image with a constant value
Declaration
[AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexSubImage")]
[CLSCompliant(false)]
public static void ClearTexSubImage(uint texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, [Count(Computed = "format,type")] IntPtr data)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | The name of an existing texture object containing the image to be cleared. |
Int32 | level | The level of texture containing the region to be cleared. |
Int32 | xoffset | The coordinate of the left edge of the region to be cleared. |
Int32 | yoffset | The coordinate of the lower edge of the region to be cleared. |
Int32 | zoffset | The coordinate of the front of the region to be cleared. |
Int32 | width | The width of the region to be cleared. |
Int32 | height | The height of the region to be cleared. |
Int32 | depth | The depth of the region to be cleared. |
PixelFormat | format | The format of the data whose address in memory is given by data. |
PixelType | type | The type of the data whose address in memory is given by data. |
IntPtr | data | [length: COMPSIZE(format,type)] The address in memory of the data to be used to clear the specified region. |
ClearTexSubImage<T10>(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, ref T10)
[requires: v4.4 or ARB_clear_texture|VERSION_4_4] Fills all or part of a texture image with a constant value
Declaration
[AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexSubImage")]
[CLSCompliant(false)]
public static void ClearTexSubImage<T10>(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, [Count(Computed = "format,type")] ref T10 data)
where T10 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | The name of an existing texture object containing the image to be cleared. |
Int32 | level | The level of texture containing the region to be cleared. |
Int32 | xoffset | The coordinate of the left edge of the region to be cleared. |
Int32 | yoffset | The coordinate of the lower edge of the region to be cleared. |
Int32 | zoffset | The coordinate of the front of the region to be cleared. |
Int32 | width | The width of the region to be cleared. |
Int32 | height | The height of the region to be cleared. |
Int32 | depth | The depth of the region to be cleared. |
PixelFormat | format | The format of the data whose address in memory is given by data. |
PixelType | type | The type of the data whose address in memory is given by data. |
T10 | data | [length: COMPSIZE(format,type)] The address in memory of the data to be used to clear the specified region. |
Type Parameters
Name | Description |
---|---|
T10 |
ClearTexSubImage<T10>(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10[])
[requires: v4.4 or ARB_clear_texture|VERSION_4_4] Fills all or part of a texture image with a constant value
Declaration
[AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexSubImage")]
[CLSCompliant(false)]
public static void ClearTexSubImage<T10>(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T10[] data)
where T10 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | The name of an existing texture object containing the image to be cleared. |
Int32 | level | The level of texture containing the region to be cleared. |
Int32 | xoffset | The coordinate of the left edge of the region to be cleared. |
Int32 | yoffset | The coordinate of the lower edge of the region to be cleared. |
Int32 | zoffset | The coordinate of the front of the region to be cleared. |
Int32 | width | The width of the region to be cleared. |
Int32 | height | The height of the region to be cleared. |
Int32 | depth | The depth of the region to be cleared. |
PixelFormat | format | The format of the data whose address in memory is given by data. |
PixelType | type | The type of the data whose address in memory is given by data. |
T10[] | data | [length: COMPSIZE(format,type)] The address in memory of the data to be used to clear the specified region. |
Type Parameters
Name | Description |
---|---|
T10 |
ClearTexSubImage<T10>(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10[,,])
[requires: v4.4 or ARB_clear_texture|VERSION_4_4] Fills all or part of a texture image with a constant value
Declaration
[AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexSubImage")]
[CLSCompliant(false)]
public static void ClearTexSubImage<T10>(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T10[,, ] data)
where T10 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | The name of an existing texture object containing the image to be cleared. |
Int32 | level | The level of texture containing the region to be cleared. |
Int32 | xoffset | The coordinate of the left edge of the region to be cleared. |
Int32 | yoffset | The coordinate of the lower edge of the region to be cleared. |
Int32 | zoffset | The coordinate of the front of the region to be cleared. |
Int32 | width | The width of the region to be cleared. |
Int32 | height | The height of the region to be cleared. |
Int32 | depth | The depth of the region to be cleared. |
PixelFormat | format | The format of the data whose address in memory is given by data. |
PixelType | type | The type of the data whose address in memory is given by data. |
T10[,,] | data | [length: COMPSIZE(format,type)] The address in memory of the data to be used to clear the specified region. |
Type Parameters
Name | Description |
---|---|
T10 |
ClearTexSubImage<T10>(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10[,])
[requires: v4.4 or ARB_clear_texture|VERSION_4_4] Fills all or part of a texture image with a constant value
Declaration
[AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexSubImage")]
[CLSCompliant(false)]
public static void ClearTexSubImage<T10>(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T10[, ] data)
where T10 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | The name of an existing texture object containing the image to be cleared. |
Int32 | level | The level of texture containing the region to be cleared. |
Int32 | xoffset | The coordinate of the left edge of the region to be cleared. |
Int32 | yoffset | The coordinate of the lower edge of the region to be cleared. |
Int32 | zoffset | The coordinate of the front of the region to be cleared. |
Int32 | width | The width of the region to be cleared. |
Int32 | height | The height of the region to be cleared. |
Int32 | depth | The depth of the region to be cleared. |
PixelFormat | format | The format of the data whose address in memory is given by data. |
PixelType | type | The type of the data whose address in memory is given by data. |
T10[,] | data | [length: COMPSIZE(format,type)] The address in memory of the data to be used to clear the specified region. |
Type Parameters
Name | Description |
---|---|
T10 |
ClearTexSubImage<T10>(UInt32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, ref T10)
[requires: v4.4 or ARB_clear_texture|VERSION_4_4] Fills all or part of a texture image with a constant value
Declaration
[AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexSubImage")]
[CLSCompliant(false)]
public static void ClearTexSubImage<T10>(uint texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, [Count(Computed = "format,type")] ref T10 data)
where T10 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | The name of an existing texture object containing the image to be cleared. |
Int32 | level | The level of texture containing the region to be cleared. |
Int32 | xoffset | The coordinate of the left edge of the region to be cleared. |
Int32 | yoffset | The coordinate of the lower edge of the region to be cleared. |
Int32 | zoffset | The coordinate of the front of the region to be cleared. |
Int32 | width | The width of the region to be cleared. |
Int32 | height | The height of the region to be cleared. |
Int32 | depth | The depth of the region to be cleared. |
PixelFormat | format | The format of the data whose address in memory is given by data. |
PixelType | type | The type of the data whose address in memory is given by data. |
T10 | data | [length: COMPSIZE(format,type)] The address in memory of the data to be used to clear the specified region. |
Type Parameters
Name | Description |
---|---|
T10 |
ClearTexSubImage<T10>(UInt32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10[])
[requires: v4.4 or ARB_clear_texture|VERSION_4_4] Fills all or part of a texture image with a constant value
Declaration
[AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexSubImage")]
[CLSCompliant(false)]
public static void ClearTexSubImage<T10>(uint texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T10[] data)
where T10 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | The name of an existing texture object containing the image to be cleared. |
Int32 | level | The level of texture containing the region to be cleared. |
Int32 | xoffset | The coordinate of the left edge of the region to be cleared. |
Int32 | yoffset | The coordinate of the lower edge of the region to be cleared. |
Int32 | zoffset | The coordinate of the front of the region to be cleared. |
Int32 | width | The width of the region to be cleared. |
Int32 | height | The height of the region to be cleared. |
Int32 | depth | The depth of the region to be cleared. |
PixelFormat | format | The format of the data whose address in memory is given by data. |
PixelType | type | The type of the data whose address in memory is given by data. |
T10[] | data | [length: COMPSIZE(format,type)] The address in memory of the data to be used to clear the specified region. |
Type Parameters
Name | Description |
---|---|
T10 |
ClearTexSubImage<T10>(UInt32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10[,,])
[requires: v4.4 or ARB_clear_texture|VERSION_4_4] Fills all or part of a texture image with a constant value
Declaration
[AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexSubImage")]
[CLSCompliant(false)]
public static void ClearTexSubImage<T10>(uint texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T10[,, ] data)
where T10 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | The name of an existing texture object containing the image to be cleared. |
Int32 | level | The level of texture containing the region to be cleared. |
Int32 | xoffset | The coordinate of the left edge of the region to be cleared. |
Int32 | yoffset | The coordinate of the lower edge of the region to be cleared. |
Int32 | zoffset | The coordinate of the front of the region to be cleared. |
Int32 | width | The width of the region to be cleared. |
Int32 | height | The height of the region to be cleared. |
Int32 | depth | The depth of the region to be cleared. |
PixelFormat | format | The format of the data whose address in memory is given by data. |
PixelType | type | The type of the data whose address in memory is given by data. |
T10[,,] | data | [length: COMPSIZE(format,type)] The address in memory of the data to be used to clear the specified region. |
Type Parameters
Name | Description |
---|---|
T10 |
ClearTexSubImage<T10>(UInt32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10[,])
[requires: v4.4 or ARB_clear_texture|VERSION_4_4] Fills all or part of a texture image with a constant value
Declaration
[AutoGenerated(Category = "ARB_clear_texture|VERSION_4_4", Version = "4.4", EntryPoint = "glClearTexSubImage")]
[CLSCompliant(false)]
public static void ClearTexSubImage<T10>(uint texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, [Count(Computed = "format,type")] T10[, ] data)
where T10 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | The name of an existing texture object containing the image to be cleared. |
Int32 | level | The level of texture containing the region to be cleared. |
Int32 | xoffset | The coordinate of the left edge of the region to be cleared. |
Int32 | yoffset | The coordinate of the lower edge of the region to be cleared. |
Int32 | zoffset | The coordinate of the front of the region to be cleared. |
Int32 | width | The width of the region to be cleared. |
Int32 | height | The height of the region to be cleared. |
Int32 | depth | The depth of the region to be cleared. |
PixelFormat | format | The format of the data whose address in memory is given by data. |
PixelType | type | The type of the data whose address in memory is given by data. |
T10[,] | data | [length: COMPSIZE(format,type)] The address in memory of the data to be used to clear the specified region. |
Type Parameters
Name | Description |
---|---|
T10 |
ClientWaitSync(IntPtr, ClientWaitSyncFlags, Int64)
[requires: v3.2 or ARB_sync|VERSION_3_2] Block and wait for a sync object to become signaled
Declaration
[AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glClientWaitSync")]
[CLSCompliant(false)]
public static WaitSyncStatus ClientWaitSync(IntPtr sync, ClientWaitSyncFlags flags, long timeout)
Parameters
Type | Name | Description |
---|---|---|
IntPtr | sync | The sync object whose status to wait on. |
ClientWaitSyncFlags | flags | A bitfield controlling the command flushing behavior. flags may be SyncFlushCommandsBit. |
Int64 | timeout | The timeout, specified in nanoseconds, for which the implementation should wait for sync to become signaled. |
Returns
Type | Description |
---|---|
WaitSyncStatus |
ClientWaitSync(IntPtr, ClientWaitSyncFlags, UInt64)
[requires: v3.2 or ARB_sync|VERSION_3_2] Block and wait for a sync object to become signaled
Declaration
[AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glClientWaitSync")]
[CLSCompliant(false)]
public static WaitSyncStatus ClientWaitSync(IntPtr sync, ClientWaitSyncFlags flags, ulong timeout)
Parameters
Type | Name | Description |
---|---|---|
IntPtr | sync | The sync object whose status to wait on. |
ClientWaitSyncFlags | flags | A bitfield controlling the command flushing behavior. flags may be SyncFlushCommandsBit. |
UInt64 | timeout | The timeout, specified in nanoseconds, for which the implementation should wait for sync to become signaled. |
Returns
Type | Description |
---|---|
WaitSyncStatus |
ClipControl(ClipOrigin, ClipDepthMode)
[requires: v4.5 or ARB_clip_control|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_clip_control|VERSION_4_5", Version = "4.5", EntryPoint = "glClipControl")]
public static void ClipControl(ClipOrigin origin, ClipDepthMode depth)
Parameters
Type | Name | Description |
---|---|---|
ClipOrigin | origin | |
ClipDepthMode | depth |
ColorMask(Boolean, Boolean, Boolean, Boolean)
[requires: v1.0] Enable and disable writing of frame buffer color components
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColorMask")]
public static void ColorMask(bool red, bool green, bool blue, bool alpha)
Parameters
Type | Name | Description |
---|---|---|
Boolean | red | Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written. |
Boolean | green | Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written. |
Boolean | blue | Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written. |
Boolean | alpha | Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written. |
ColorMask(Int32, Boolean, Boolean, Boolean, Boolean)
[requires: v3.0] Enable and disable writing of frame buffer color components
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glColorMaski")]
[CLSCompliant(false)]
public static void ColorMask(int index, bool r, bool g, bool b, bool a)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | For glColorMaski, specifies the index of the draw buffer whose color mask to set. |
Boolean | r | Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written. |
Boolean | g | Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written. |
Boolean | b | Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written. |
Boolean | a | Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written. |
ColorMask(UInt32, Boolean, Boolean, Boolean, Boolean)
[requires: v3.0] Enable and disable writing of frame buffer color components
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glColorMaski")]
[CLSCompliant(false)]
public static void ColorMask(uint index, bool r, bool g, bool b, bool a)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | For glColorMaski, specifies the index of the draw buffer whose color mask to set. |
Boolean | r | Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written. |
Boolean | g | Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written. |
Boolean | b | Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written. |
Boolean | a | Specify whether red, green, blue, and alpha are to be written into the frame buffer. The initial values are all True, indicating that the color components are written. |
ColorP3(PackedPointerType, Int32)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glColorP3ui")]
[CLSCompliant(false)]
public static void ColorP3(PackedPointerType type, int color)
Parameters
Type | Name | Description |
---|---|---|
PackedPointerType | type | |
Int32 | color |
ColorP3(PackedPointerType, Int32*)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glColorP3uiv")]
[CLSCompliant(false)]
public static void ColorP3(PackedPointerType type, [Count(Count = 1)] int *color)
Parameters
Type | Name | Description |
---|---|---|
PackedPointerType | type | |
Int32* | color | [length: 1] |
ColorP3(PackedPointerType, UInt32)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glColorP3ui")]
[CLSCompliant(false)]
public static void ColorP3(PackedPointerType type, uint color)
Parameters
Type | Name | Description |
---|---|---|
PackedPointerType | type | |
UInt32 | color |
ColorP3(PackedPointerType, UInt32*)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glColorP3uiv")]
[CLSCompliant(false)]
public static void ColorP3(PackedPointerType type, [Count(Count = 1)] uint *color)
Parameters
Type | Name | Description |
---|---|---|
PackedPointerType | type | |
UInt32* | color | [length: 1] |
ColorP4(PackedPointerType, Int32)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glColorP4ui")]
[CLSCompliant(false)]
public static void ColorP4(PackedPointerType type, int color)
Parameters
Type | Name | Description |
---|---|---|
PackedPointerType | type | |
Int32 | color |
ColorP4(PackedPointerType, Int32*)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glColorP4uiv")]
[CLSCompliant(false)]
public static void ColorP4(PackedPointerType type, [Count(Count = 1)] int *color)
Parameters
Type | Name | Description |
---|---|---|
PackedPointerType | type | |
Int32* | color | [length: 1] |
ColorP4(PackedPointerType, UInt32)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glColorP4ui")]
[CLSCompliant(false)]
public static void ColorP4(PackedPointerType type, uint color)
Parameters
Type | Name | Description |
---|---|---|
PackedPointerType | type | |
UInt32 | color |
ColorP4(PackedPointerType, UInt32*)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glColorP4uiv")]
[CLSCompliant(false)]
public static void ColorP4(PackedPointerType type, [Count(Count = 1)] uint *color)
Parameters
Type | Name | Description |
---|---|---|
PackedPointerType | type | |
UInt32* | color | [length: 1] |
ColorSubTable(ColorTableTarget, Int32, Int32, PixelFormat, PixelType, IntPtr)
Respecify a portion of a color table
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorSubTable")]
public static void ColorSubTable(ColorTableTarget target, int start, int count, PixelFormat format, PixelType type, [Count(Computed = "format,type,count")] IntPtr data)
Parameters
Type | Name | Description |
---|---|---|
ColorTableTarget | target | Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. |
Int32 | start | The starting index of the portion of the color table to be replaced. |
Int32 | count | The number of table entries to replace. |
PixelFormat | format | The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. |
PixelType | type | The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. |
IntPtr | data | [length: COMPSIZE(format,type,count)] Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. |
ColorSubTable<T5>(ColorTableTarget, Int32, Int32, PixelFormat, PixelType, ref T5)
Respecify a portion of a color table
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorSubTable")]
public static void ColorSubTable<T5>(ColorTableTarget target, int start, int count, PixelFormat format, PixelType type, [Count(Computed = "format,type,count")] ref T5 data)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
ColorTableTarget | target | Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. |
Int32 | start | The starting index of the portion of the color table to be replaced. |
Int32 | count | The number of table entries to replace. |
PixelFormat | format | The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. |
PixelType | type | The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. |
T5 | data | [length: COMPSIZE(format,type,count)] Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. |
Type Parameters
Name | Description |
---|---|
T5 |
ColorSubTable<T5>(ColorTableTarget, Int32, Int32, PixelFormat, PixelType, T5[])
Respecify a portion of a color table
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorSubTable")]
[CLSCompliant(false)]
public static void ColorSubTable<T5>(ColorTableTarget target, int start, int count, PixelFormat format, PixelType type, [Count(Computed = "format,type,count")] T5[] data)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
ColorTableTarget | target | Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. |
Int32 | start | The starting index of the portion of the color table to be replaced. |
Int32 | count | The number of table entries to replace. |
PixelFormat | format | The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. |
PixelType | type | The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. |
T5[] | data | [length: COMPSIZE(format,type,count)] Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. |
Type Parameters
Name | Description |
---|---|
T5 |
ColorSubTable<T5>(ColorTableTarget, Int32, Int32, PixelFormat, PixelType, T5[,,])
Respecify a portion of a color table
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorSubTable")]
[CLSCompliant(false)]
public static void ColorSubTable<T5>(ColorTableTarget target, int start, int count, PixelFormat format, PixelType type, [Count(Computed = "format,type,count")] T5[,, ] data)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
ColorTableTarget | target | Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. |
Int32 | start | The starting index of the portion of the color table to be replaced. |
Int32 | count | The number of table entries to replace. |
PixelFormat | format | The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. |
PixelType | type | The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. |
T5[,,] | data | [length: COMPSIZE(format,type,count)] Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. |
Type Parameters
Name | Description |
---|---|
T5 |
ColorSubTable<T5>(ColorTableTarget, Int32, Int32, PixelFormat, PixelType, T5[,])
Respecify a portion of a color table
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorSubTable")]
[CLSCompliant(false)]
public static void ColorSubTable<T5>(ColorTableTarget target, int start, int count, PixelFormat format, PixelType type, [Count(Computed = "format,type,count")] T5[, ] data)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
ColorTableTarget | target | Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. |
Int32 | start | The starting index of the portion of the color table to be replaced. |
Int32 | count | The number of table entries to replace. |
PixelFormat | format | The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. |
PixelType | type | The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. |
T5[,] | data | [length: COMPSIZE(format,type,count)] Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. |
Type Parameters
Name | Description |
---|---|
T5 |
ColorTable(ColorTableTarget, InternalFormat, Int32, PixelFormat, PixelType, IntPtr)
Define a color lookup table
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTable")]
public static void ColorTable(ColorTableTarget target, InternalFormat internalformat, int width, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] IntPtr table)
Parameters
Type | Name | Description |
---|---|---|
ColorTableTarget | target | Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. |
InternalFormat | internalformat | The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16. |
Int32 | width | The number of entries in the color lookup table specified by data. |
PixelFormat | format | The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. |
PixelType | type | The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. |
IntPtr | table | [length: COMPSIZE(format,type,width)] Pointer to a one-dimensional array of pixel data that is processed to build the color table. |
ColorTable<T5>(ColorTableTarget, InternalFormat, Int32, PixelFormat, PixelType, ref T5)
Define a color lookup table
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTable")]
public static void ColorTable<T5>(ColorTableTarget target, InternalFormat internalformat, int width, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] ref T5 table)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
ColorTableTarget | target | Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. |
InternalFormat | internalformat | The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16. |
Int32 | width | The number of entries in the color lookup table specified by data. |
PixelFormat | format | The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. |
PixelType | type | The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. |
T5 | table | [length: COMPSIZE(format,type,width)] Pointer to a one-dimensional array of pixel data that is processed to build the color table. |
Type Parameters
Name | Description |
---|---|
T5 |
ColorTable<T5>(ColorTableTarget, InternalFormat, Int32, PixelFormat, PixelType, T5[])
Define a color lookup table
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTable")]
[CLSCompliant(false)]
public static void ColorTable<T5>(ColorTableTarget target, InternalFormat internalformat, int width, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] T5[] table)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
ColorTableTarget | target | Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. |
InternalFormat | internalformat | The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16. |
Int32 | width | The number of entries in the color lookup table specified by data. |
PixelFormat | format | The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. |
PixelType | type | The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. |
T5[] | table | [length: COMPSIZE(format,type,width)] Pointer to a one-dimensional array of pixel data that is processed to build the color table. |
Type Parameters
Name | Description |
---|---|
T5 |
ColorTable<T5>(ColorTableTarget, InternalFormat, Int32, PixelFormat, PixelType, T5[,,])
Define a color lookup table
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTable")]
[CLSCompliant(false)]
public static void ColorTable<T5>(ColorTableTarget target, InternalFormat internalformat, int width, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] T5[,, ] table)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
ColorTableTarget | target | Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. |
InternalFormat | internalformat | The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16. |
Int32 | width | The number of entries in the color lookup table specified by data. |
PixelFormat | format | The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. |
PixelType | type | The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. |
T5[,,] | table | [length: COMPSIZE(format,type,width)] Pointer to a one-dimensional array of pixel data that is processed to build the color table. |
Type Parameters
Name | Description |
---|---|
T5 |
ColorTable<T5>(ColorTableTarget, InternalFormat, Int32, PixelFormat, PixelType, T5[,])
Define a color lookup table
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTable")]
[CLSCompliant(false)]
public static void ColorTable<T5>(ColorTableTarget target, InternalFormat internalformat, int width, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] T5[, ] table)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
ColorTableTarget | target | Must be one of ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. |
InternalFormat | internalformat | The internal format of the color table. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, and Rgba16. |
Int32 | width | The number of entries in the color lookup table specified by data. |
PixelFormat | format | The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. |
PixelType | type | The type of the pixel data in data. The allowable values are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. |
T5[,] | table | [length: COMPSIZE(format,type,width)] Pointer to a one-dimensional array of pixel data that is processed to build the color table. |
Type Parameters
Name | Description |
---|---|
T5 |
ColorTableParameter(ColorTableTarget, ColorTableParameterPNameSgi, Int32*)
Set color lookup table parameters
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTableParameteriv")]
[CLSCompliant(false)]
public static void ColorTableParameter(ColorTableTarget target, ColorTableParameterPNameSgi pname, [Count(Computed = "pname")] int *params)
Parameters
Type | Name | Description |
---|---|---|
ColorTableTarget | target | The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. |
ColorTableParameterPNameSgi | pname | The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias. |
Int32* | params |
ColorTableParameter(ColorTableTarget, ColorTableParameterPNameSgi, ref Int32)
Set color lookup table parameters
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTableParameteriv")]
[CLSCompliant(false)]
public static void ColorTableParameter(ColorTableTarget target, ColorTableParameterPNameSgi pname, [Count(Computed = "pname")] ref int params)
Parameters
Type | Name | Description |
---|---|---|
ColorTableTarget | target | The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. |
ColorTableParameterPNameSgi | pname | The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias. |
Int32 | params |
ColorTableParameter(ColorTableTarget, ColorTableParameterPNameSgi, Int32[])
Set color lookup table parameters
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTableParameteriv")]
[CLSCompliant(false)]
public static void ColorTableParameter(ColorTableTarget target, ColorTableParameterPNameSgi pname, [Count(Computed = "pname")] int[] params)
Parameters
Type | Name | Description |
---|---|---|
ColorTableTarget | target | The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. |
ColorTableParameterPNameSgi | pname | The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias. |
Int32[] | params |
ColorTableParameter(ColorTableTarget, ColorTableParameterPNameSgi, Single*)
Set color lookup table parameters
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTableParameterfv")]
[CLSCompliant(false)]
public static void ColorTableParameter(ColorTableTarget target, ColorTableParameterPNameSgi pname, [Count(Computed = "pname")] float *params)
Parameters
Type | Name | Description |
---|---|---|
ColorTableTarget | target | The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. |
ColorTableParameterPNameSgi | pname | The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias. |
Single* | params |
ColorTableParameter(ColorTableTarget, ColorTableParameterPNameSgi, ref Single)
Set color lookup table parameters
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTableParameterfv")]
[CLSCompliant(false)]
public static void ColorTableParameter(ColorTableTarget target, ColorTableParameterPNameSgi pname, [Count(Computed = "pname")] ref float params)
Parameters
Type | Name | Description |
---|---|---|
ColorTableTarget | target | The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. |
ColorTableParameterPNameSgi | pname | The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias. |
Single | params |
ColorTableParameter(ColorTableTarget, ColorTableParameterPNameSgi, Single[])
Set color lookup table parameters
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glColorTableParameterfv")]
[CLSCompliant(false)]
public static void ColorTableParameter(ColorTableTarget target, ColorTableParameterPNameSgi pname, [Count(Computed = "pname")] float[] params)
Parameters
Type | Name | Description |
---|---|---|
ColorTableTarget | target | The target color table. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. |
ColorTableParameterPNameSgi | pname | The symbolic name of a texture color lookup table parameter. Must be one of ColorTableScale or ColorTableBias. |
Single[] | params |
CompileShader(Int32)
[requires: v2.0] Compiles a shader object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glCompileShader")]
[CLSCompliant(false)]
public static void CompileShader(int shader)
Parameters
Type | Name | Description |
---|---|---|
Int32 | shader | Specifies the shader object to be compiled. |
CompileShader(UInt32)
[requires: v2.0] Compiles a shader object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glCompileShader")]
[CLSCompliant(false)]
public static void CompileShader(uint shader)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | shader | Specifies the shader object to be compiled. |
CompressedTexImage1D(TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, IntPtr)
[requires: v1.3] Specify a one-dimensional texture image in a compressed format
Declaration
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage1D")]
public static void CompressedTexImage1D(TextureTarget target, int level, InternalFormat internalformat, int width, int border, int imageSize, [Count(Parameter = "imageSize")] IntPtr data)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture1D or ProxyTexture1D. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
InternalFormat | internalformat | Specifies the format of the compressed image data stored at address data. |
Int32 | width | Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. |
Int32 | border | This value must be 0. |
Int32 | imageSize | Specifies the number of unsigned bytes of image data starting at the address specified by data. |
IntPtr | data | [length: imageSize] Specifies a pointer to the compressed image data in memory. |
CompressedTexImage1D<T6>(TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, ref T6)
[requires: v1.3] Specify a one-dimensional texture image in a compressed format
Declaration
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage1D")]
public static void CompressedTexImage1D<T6>(TextureTarget target, int level, InternalFormat internalformat, int width, int border, int imageSize, [Count(Parameter = "imageSize")] ref T6 data)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture1D or ProxyTexture1D. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
InternalFormat | internalformat | Specifies the format of the compressed image data stored at address data. |
Int32 | width | Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. |
Int32 | border | This value must be 0. |
Int32 | imageSize | Specifies the number of unsigned bytes of image data starting at the address specified by data. |
T6 | data | [length: imageSize] Specifies a pointer to the compressed image data in memory. |
Type Parameters
Name | Description |
---|---|
T6 |
CompressedTexImage1D<T6>(TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, T6[])
[requires: v1.3] Specify a one-dimensional texture image in a compressed format
Declaration
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage1D")]
[CLSCompliant(false)]
public static void CompressedTexImage1D<T6>(TextureTarget target, int level, InternalFormat internalformat, int width, int border, int imageSize, [Count(Parameter = "imageSize")] T6[] data)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture1D or ProxyTexture1D. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
InternalFormat | internalformat | Specifies the format of the compressed image data stored at address data. |
Int32 | width | Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. |
Int32 | border | This value must be 0. |
Int32 | imageSize | Specifies the number of unsigned bytes of image data starting at the address specified by data. |
T6[] | data | [length: imageSize] Specifies a pointer to the compressed image data in memory. |
Type Parameters
Name | Description |
---|---|
T6 |
CompressedTexImage1D<T6>(TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, T6[,,])
[requires: v1.3] Specify a one-dimensional texture image in a compressed format
Declaration
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage1D")]
[CLSCompliant(false)]
public static void CompressedTexImage1D<T6>(TextureTarget target, int level, InternalFormat internalformat, int width, int border, int imageSize, [Count(Parameter = "imageSize")] T6[,, ] data)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture1D or ProxyTexture1D. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
InternalFormat | internalformat | Specifies the format of the compressed image data stored at address data. |
Int32 | width | Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. |
Int32 | border | This value must be 0. |
Int32 | imageSize | Specifies the number of unsigned bytes of image data starting at the address specified by data. |
T6[,,] | data | [length: imageSize] Specifies a pointer to the compressed image data in memory. |
Type Parameters
Name | Description |
---|---|
T6 |
CompressedTexImage1D<T6>(TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, T6[,])
[requires: v1.3] Specify a one-dimensional texture image in a compressed format
Declaration
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage1D")]
[CLSCompliant(false)]
public static void CompressedTexImage1D<T6>(TextureTarget target, int level, InternalFormat internalformat, int width, int border, int imageSize, [Count(Parameter = "imageSize")] T6[, ] data)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture1D or ProxyTexture1D. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
InternalFormat | internalformat | Specifies the format of the compressed image data stored at address data. |
Int32 | width | Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. |
Int32 | border | This value must be 0. |
Int32 | imageSize | Specifies the number of unsigned bytes of image data starting at the address specified by data. |
T6[,] | data | [length: imageSize] Specifies a pointer to the compressed image data in memory. |
Type Parameters
Name | Description |
---|---|
T6 |
CompressedTexImage2D(TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, IntPtr)
[requires: v1.3] Specify a two-dimensional texture image in a compressed format
Declaration
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage2D")]
public static void CompressedTexImage2D(TextureTarget target, int level, InternalFormat internalformat, int width, int height, int border, int imageSize, [Count(Parameter = "imageSize")] IntPtr data)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
InternalFormat | internalformat | Specifies the format of the compressed image data stored at address data. |
Int32 | width | Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. |
Int32 | height | Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. |
Int32 | border | This value must be 0. |
Int32 | imageSize | Specifies the number of unsigned bytes of image data starting at the address specified by data. |
IntPtr | data | [length: imageSize] Specifies a pointer to the compressed image data in memory. |
CompressedTexImage2D<T7>(TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, ref T7)
[requires: v1.3] Specify a two-dimensional texture image in a compressed format
Declaration
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage2D")]
public static void CompressedTexImage2D<T7>(TextureTarget target, int level, InternalFormat internalformat, int width, int height, int border, int imageSize, [Count(Parameter = "imageSize")] ref T7 data)
where T7 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
InternalFormat | internalformat | Specifies the format of the compressed image data stored at address data. |
Int32 | width | Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. |
Int32 | height | Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. |
Int32 | border | This value must be 0. |
Int32 | imageSize | Specifies the number of unsigned bytes of image data starting at the address specified by data. |
T7 | data | [length: imageSize] Specifies a pointer to the compressed image data in memory. |
Type Parameters
Name | Description |
---|---|
T7 |
CompressedTexImage2D<T7>(TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, T7[])
[requires: v1.3] Specify a two-dimensional texture image in a compressed format
Declaration
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage2D")]
[CLSCompliant(false)]
public static void CompressedTexImage2D<T7>(TextureTarget target, int level, InternalFormat internalformat, int width, int height, int border, int imageSize, [Count(Parameter = "imageSize")] T7[] data)
where T7 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
InternalFormat | internalformat | Specifies the format of the compressed image data stored at address data. |
Int32 | width | Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. |
Int32 | height | Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. |
Int32 | border | This value must be 0. |
Int32 | imageSize | Specifies the number of unsigned bytes of image data starting at the address specified by data. |
T7[] | data | [length: imageSize] Specifies a pointer to the compressed image data in memory. |
Type Parameters
Name | Description |
---|---|
T7 |
CompressedTexImage2D<T7>(TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, T7[,,])
[requires: v1.3] Specify a two-dimensional texture image in a compressed format
Declaration
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage2D")]
[CLSCompliant(false)]
public static void CompressedTexImage2D<T7>(TextureTarget target, int level, InternalFormat internalformat, int width, int height, int border, int imageSize, [Count(Parameter = "imageSize")] T7[,, ] data)
where T7 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
InternalFormat | internalformat | Specifies the format of the compressed image data stored at address data. |
Int32 | width | Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. |
Int32 | height | Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. |
Int32 | border | This value must be 0. |
Int32 | imageSize | Specifies the number of unsigned bytes of image data starting at the address specified by data. |
T7[,,] | data | [length: imageSize] Specifies a pointer to the compressed image data in memory. |
Type Parameters
Name | Description |
---|---|
T7 |
CompressedTexImage2D<T7>(TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, T7[,])
[requires: v1.3] Specify a two-dimensional texture image in a compressed format
Declaration
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage2D")]
[CLSCompliant(false)]
public static void CompressedTexImage2D<T7>(TextureTarget target, int level, InternalFormat internalformat, int width, int height, int border, int imageSize, [Count(Parameter = "imageSize")] T7[, ] data)
where T7 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
InternalFormat | internalformat | Specifies the format of the compressed image data stored at address data. |
Int32 | width | Specifies the width of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels wide. |
Int32 | height | Specifies the height of the texture image. All implementations support 2D texture and cube map texture images that are at least 16384 texels high. |
Int32 | border | This value must be 0. |
Int32 | imageSize | Specifies the number of unsigned bytes of image data starting at the address specified by data. |
T7[,] | data | [length: imageSize] Specifies a pointer to the compressed image data in memory. |
Type Parameters
Name | Description |
---|---|
T7 |
CompressedTexImage3D(TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, Int32, IntPtr)
[requires: v1.3] Specify a three-dimensional texture image in a compressed format
Declaration
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage3D")]
public static void CompressedTexImage3D(TextureTarget target, int level, InternalFormat internalformat, int width, int height, int depth, int border, int imageSize, [Count(Parameter = "imageSize")] IntPtr data)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
InternalFormat | internalformat | Specifies the format of the compressed image data stored at address data. |
Int32 | width | Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. |
Int32 | height | Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. |
Int32 | depth | Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. |
Int32 | border | This value must be 0. |
Int32 | imageSize | Specifies the number of unsigned bytes of image data starting at the address specified by data. |
IntPtr | data | [length: imageSize] Specifies a pointer to the compressed image data in memory. |
CompressedTexImage3D<T8>(TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, Int32, ref T8)
[requires: v1.3] Specify a three-dimensional texture image in a compressed format
Declaration
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage3D")]
public static void CompressedTexImage3D<T8>(TextureTarget target, int level, InternalFormat internalformat, int width, int height, int depth, int border, int imageSize, [Count(Parameter = "imageSize")] ref T8 data)
where T8 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
InternalFormat | internalformat | Specifies the format of the compressed image data stored at address data. |
Int32 | width | Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. |
Int32 | height | Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. |
Int32 | depth | Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. |
Int32 | border | This value must be 0. |
Int32 | imageSize | Specifies the number of unsigned bytes of image data starting at the address specified by data. |
T8 | data | [length: imageSize] Specifies a pointer to the compressed image data in memory. |
Type Parameters
Name | Description |
---|---|
T8 |
CompressedTexImage3D<T8>(TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, Int32, T8[])
[requires: v1.3] Specify a three-dimensional texture image in a compressed format
Declaration
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage3D")]
[CLSCompliant(false)]
public static void CompressedTexImage3D<T8>(TextureTarget target, int level, InternalFormat internalformat, int width, int height, int depth, int border, int imageSize, [Count(Parameter = "imageSize")] T8[] data)
where T8 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
InternalFormat | internalformat | Specifies the format of the compressed image data stored at address data. |
Int32 | width | Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. |
Int32 | height | Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. |
Int32 | depth | Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. |
Int32 | border | This value must be 0. |
Int32 | imageSize | Specifies the number of unsigned bytes of image data starting at the address specified by data. |
T8[] | data | [length: imageSize] Specifies a pointer to the compressed image data in memory. |
Type Parameters
Name | Description |
---|---|
T8 |
CompressedTexImage3D<T8>(TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, Int32, T8[,,])
[requires: v1.3] Specify a three-dimensional texture image in a compressed format
Declaration
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage3D")]
[CLSCompliant(false)]
public static void CompressedTexImage3D<T8>(TextureTarget target, int level, InternalFormat internalformat, int width, int height, int depth, int border, int imageSize, [Count(Parameter = "imageSize")] T8[,, ] data)
where T8 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
InternalFormat | internalformat | Specifies the format of the compressed image data stored at address data. |
Int32 | width | Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. |
Int32 | height | Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. |
Int32 | depth | Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. |
Int32 | border | This value must be 0. |
Int32 | imageSize | Specifies the number of unsigned bytes of image data starting at the address specified by data. |
T8[,,] | data | [length: imageSize] Specifies a pointer to the compressed image data in memory. |
Type Parameters
Name | Description |
---|---|
T8 |
CompressedTexImage3D<T8>(TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, Int32, T8[,])
[requires: v1.3] Specify a three-dimensional texture image in a compressed format
Declaration
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage3D")]
[CLSCompliant(false)]
public static void CompressedTexImage3D<T8>(TextureTarget target, int level, InternalFormat internalformat, int width, int height, int depth, int border, int imageSize, [Count(Parameter = "imageSize")] T8[, ] data)
where T8 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
InternalFormat | internalformat | Specifies the format of the compressed image data stored at address data. |
Int32 | width | Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. |
Int32 | height | Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. |
Int32 | depth | Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. |
Int32 | border | This value must be 0. |
Int32 | imageSize | Specifies the number of unsigned bytes of image data starting at the address specified by data. |
T8[,] | data | [length: imageSize] Specifies a pointer to the compressed image data in memory. |
Type Parameters
Name | Description |
---|---|
T8 |
CompressedTexSubImage1D(TextureTarget, Int32, Int32, Int32, PixelFormat, Int32, IntPtr)
[requires: v1.3] Specify a one-dimensional texture subimage in a compressed format
Declaration
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage1D")]
public static void CompressedTexSubImage1D(TextureTarget target, int level, int xoffset, int width, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] IntPtr data)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture1D. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
Int32 | xoffset | Specifies a texel offset in the x direction within the texture array. |
Int32 | width | Specifies the width of the texture subimage. |
PixelFormat | format | Specifies the format of the compressed image data stored at address data. |
Int32 | imageSize | Specifies the number of unsigned bytes of image data starting at the address specified by data. |
IntPtr | data | [length: imageSize] Specifies a pointer to the compressed image data in memory. |
CompressedTexSubImage1D<T6>(TextureTarget, Int32, Int32, Int32, PixelFormat, Int32, ref T6)
[requires: v1.3] Specify a one-dimensional texture subimage in a compressed format
Declaration
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage1D")]
public static void CompressedTexSubImage1D<T6>(TextureTarget target, int level, int xoffset, int width, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] ref T6 data)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture1D. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
Int32 | xoffset | Specifies a texel offset in the x direction within the texture array. |
Int32 | width | Specifies the width of the texture subimage. |
PixelFormat | format | Specifies the format of the compressed image data stored at address data. |
Int32 | imageSize | Specifies the number of unsigned bytes of image data starting at the address specified by data. |
T6 | data | [length: imageSize] Specifies a pointer to the compressed image data in memory. |
Type Parameters
Name | Description |
---|---|
T6 |
CompressedTexSubImage1D<T6>(TextureTarget, Int32, Int32, Int32, PixelFormat, Int32, T6[])
[requires: v1.3] Specify a one-dimensional texture subimage in a compressed format
Declaration
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage1D")]
[CLSCompliant(false)]
public static void CompressedTexSubImage1D<T6>(TextureTarget target, int level, int xoffset, int width, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] T6[] data)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture1D. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
Int32 | xoffset | Specifies a texel offset in the x direction within the texture array. |
Int32 | width | Specifies the width of the texture subimage. |
PixelFormat | format | Specifies the format of the compressed image data stored at address data. |
Int32 | imageSize | Specifies the number of unsigned bytes of image data starting at the address specified by data. |
T6[] | data | [length: imageSize] Specifies a pointer to the compressed image data in memory. |
Type Parameters
Name | Description |
---|---|
T6 |
CompressedTexSubImage1D<T6>(TextureTarget, Int32, Int32, Int32, PixelFormat, Int32, T6[,,])
[requires: v1.3] Specify a one-dimensional texture subimage in a compressed format
Declaration
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage1D")]
[CLSCompliant(false)]
public static void CompressedTexSubImage1D<T6>(TextureTarget target, int level, int xoffset, int width, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] T6[,, ] data)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture1D. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
Int32 | xoffset | Specifies a texel offset in the x direction within the texture array. |
Int32 | width | Specifies the width of the texture subimage. |
PixelFormat | format | Specifies the format of the compressed image data stored at address data. |
Int32 | imageSize | Specifies the number of unsigned bytes of image data starting at the address specified by data. |
T6[,,] | data | [length: imageSize] Specifies a pointer to the compressed image data in memory. |
Type Parameters
Name | Description |
---|---|
T6 |
CompressedTexSubImage1D<T6>(TextureTarget, Int32, Int32, Int32, PixelFormat, Int32, T6[,])
[requires: v1.3] Specify a one-dimensional texture subimage in a compressed format
Declaration
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage1D")]
[CLSCompliant(false)]
public static void CompressedTexSubImage1D<T6>(TextureTarget target, int level, int xoffset, int width, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] T6[, ] data)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture1D. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
Int32 | xoffset | Specifies a texel offset in the x direction within the texture array. |
Int32 | width | Specifies the width of the texture subimage. |
PixelFormat | format | Specifies the format of the compressed image data stored at address data. |
Int32 | imageSize | Specifies the number of unsigned bytes of image data starting at the address specified by data. |
T6[,] | data | [length: imageSize] Specifies a pointer to the compressed image data in memory. |
Type Parameters
Name | Description |
---|---|
T6 |
CompressedTexSubImage2D(TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, IntPtr)
[requires: v1.3] Specify a two-dimensional texture subimage in a compressed format
Declaration
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage2D")]
public static void CompressedTexSubImage2D(TextureTarget target, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] IntPtr data)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
Int32 | xoffset | Specifies a texel offset in the x direction within the texture array. |
Int32 | yoffset | Specifies a texel offset in the y direction within the texture array. |
Int32 | width | Specifies the width of the texture subimage. |
Int32 | height | Specifies the height of the texture subimage. |
PixelFormat | format | Specifies the format of the compressed image data stored at address data. |
Int32 | imageSize | Specifies the number of unsigned bytes of image data starting at the address specified by data. |
IntPtr | data | [length: imageSize] Specifies a pointer to the compressed image data in memory. |
CompressedTexSubImage2D<T8>(TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, ref T8)
[requires: v1.3] Specify a two-dimensional texture subimage in a compressed format
Declaration
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage2D")]
public static void CompressedTexSubImage2D<T8>(TextureTarget target, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] ref T8 data)
where T8 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
Int32 | xoffset | Specifies a texel offset in the x direction within the texture array. |
Int32 | yoffset | Specifies a texel offset in the y direction within the texture array. |
Int32 | width | Specifies the width of the texture subimage. |
Int32 | height | Specifies the height of the texture subimage. |
PixelFormat | format | Specifies the format of the compressed image data stored at address data. |
Int32 | imageSize | Specifies the number of unsigned bytes of image data starting at the address specified by data. |
T8 | data | [length: imageSize] Specifies a pointer to the compressed image data in memory. |
Type Parameters
Name | Description |
---|---|
T8 |
CompressedTexSubImage2D<T8>(TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, T8[])
[requires: v1.3] Specify a two-dimensional texture subimage in a compressed format
Declaration
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage2D")]
[CLSCompliant(false)]
public static void CompressedTexSubImage2D<T8>(TextureTarget target, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] T8[] data)
where T8 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
Int32 | xoffset | Specifies a texel offset in the x direction within the texture array. |
Int32 | yoffset | Specifies a texel offset in the y direction within the texture array. |
Int32 | width | Specifies the width of the texture subimage. |
Int32 | height | Specifies the height of the texture subimage. |
PixelFormat | format | Specifies the format of the compressed image data stored at address data. |
Int32 | imageSize | Specifies the number of unsigned bytes of image data starting at the address specified by data. |
T8[] | data | [length: imageSize] Specifies a pointer to the compressed image data in memory. |
Type Parameters
Name | Description |
---|---|
T8 |
CompressedTexSubImage2D<T8>(TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, T8[,,])
[requires: v1.3] Specify a two-dimensional texture subimage in a compressed format
Declaration
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage2D")]
[CLSCompliant(false)]
public static void CompressedTexSubImage2D<T8>(TextureTarget target, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] T8[,, ] data)
where T8 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
Int32 | xoffset | Specifies a texel offset in the x direction within the texture array. |
Int32 | yoffset | Specifies a texel offset in the y direction within the texture array. |
Int32 | width | Specifies the width of the texture subimage. |
Int32 | height | Specifies the height of the texture subimage. |
PixelFormat | format | Specifies the format of the compressed image data stored at address data. |
Int32 | imageSize | Specifies the number of unsigned bytes of image data starting at the address specified by data. |
T8[,,] | data | [length: imageSize] Specifies a pointer to the compressed image data in memory. |
Type Parameters
Name | Description |
---|---|
T8 |
CompressedTexSubImage2D<T8>(TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, T8[,])
[requires: v1.3] Specify a two-dimensional texture subimage in a compressed format
Declaration
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage2D")]
[CLSCompliant(false)]
public static void CompressedTexSubImage2D<T8>(TextureTarget target, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] T8[, ] data)
where T8 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
Int32 | xoffset | Specifies a texel offset in the x direction within the texture array. |
Int32 | yoffset | Specifies a texel offset in the y direction within the texture array. |
Int32 | width | Specifies the width of the texture subimage. |
Int32 | height | Specifies the height of the texture subimage. |
PixelFormat | format | Specifies the format of the compressed image data stored at address data. |
Int32 | imageSize | Specifies the number of unsigned bytes of image data starting at the address specified by data. |
T8[,] | data | [length: imageSize] Specifies a pointer to the compressed image data in memory. |
Type Parameters
Name | Description |
---|---|
T8 |
CompressedTexSubImage3D(TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, IntPtr)
[requires: v1.3] Specify a three-dimensional texture subimage in a compressed format
Declaration
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage3D")]
public static void CompressedTexSubImage3D(TextureTarget target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] IntPtr data)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture3D. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
Int32 | xoffset | Specifies a texel offset in the x direction within the texture array. |
Int32 | yoffset | Specifies a texel offset in the y direction within the texture array. |
Int32 | zoffset | Specifies the width of the texture subimage. |
Int32 | width | Specifies the width of the texture subimage. |
Int32 | height | Specifies the height of the texture subimage. |
Int32 | depth | Specifies the depth of the texture subimage. |
PixelFormat | format | Specifies the format of the compressed image data stored at address data. |
Int32 | imageSize | Specifies the number of unsigned bytes of image data starting at the address specified by data. |
IntPtr | data | [length: imageSize] Specifies a pointer to the compressed image data in memory. |
CompressedTexSubImage3D<T10>(TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, ref T10)
[requires: v1.3] Specify a three-dimensional texture subimage in a compressed format
Declaration
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage3D")]
public static void CompressedTexSubImage3D<T10>(TextureTarget target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] ref T10 data)
where T10 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture3D. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
Int32 | xoffset | Specifies a texel offset in the x direction within the texture array. |
Int32 | yoffset | Specifies a texel offset in the y direction within the texture array. |
Int32 | zoffset | Specifies the width of the texture subimage. |
Int32 | width | Specifies the width of the texture subimage. |
Int32 | height | Specifies the height of the texture subimage. |
Int32 | depth | Specifies the depth of the texture subimage. |
PixelFormat | format | Specifies the format of the compressed image data stored at address data. |
Int32 | imageSize | Specifies the number of unsigned bytes of image data starting at the address specified by data. |
T10 | data | [length: imageSize] Specifies a pointer to the compressed image data in memory. |
Type Parameters
Name | Description |
---|---|
T10 |
CompressedTexSubImage3D<T10>(TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, T10[])
[requires: v1.3] Specify a three-dimensional texture subimage in a compressed format
Declaration
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage3D")]
[CLSCompliant(false)]
public static void CompressedTexSubImage3D<T10>(TextureTarget target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] T10[] data)
where T10 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture3D. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
Int32 | xoffset | Specifies a texel offset in the x direction within the texture array. |
Int32 | yoffset | Specifies a texel offset in the y direction within the texture array. |
Int32 | zoffset | Specifies the width of the texture subimage. |
Int32 | width | Specifies the width of the texture subimage. |
Int32 | height | Specifies the height of the texture subimage. |
Int32 | depth | Specifies the depth of the texture subimage. |
PixelFormat | format | Specifies the format of the compressed image data stored at address data. |
Int32 | imageSize | Specifies the number of unsigned bytes of image data starting at the address specified by data. |
T10[] | data | [length: imageSize] Specifies a pointer to the compressed image data in memory. |
Type Parameters
Name | Description |
---|---|
T10 |
CompressedTexSubImage3D<T10>(TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, T10[,,])
[requires: v1.3] Specify a three-dimensional texture subimage in a compressed format
Declaration
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage3D")]
[CLSCompliant(false)]
public static void CompressedTexSubImage3D<T10>(TextureTarget target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] T10[,, ] data)
where T10 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture3D. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
Int32 | xoffset | Specifies a texel offset in the x direction within the texture array. |
Int32 | yoffset | Specifies a texel offset in the y direction within the texture array. |
Int32 | zoffset | Specifies the width of the texture subimage. |
Int32 | width | Specifies the width of the texture subimage. |
Int32 | height | Specifies the height of the texture subimage. |
Int32 | depth | Specifies the depth of the texture subimage. |
PixelFormat | format | Specifies the format of the compressed image data stored at address data. |
Int32 | imageSize | Specifies the number of unsigned bytes of image data starting at the address specified by data. |
T10[,,] | data | [length: imageSize] Specifies a pointer to the compressed image data in memory. |
Type Parameters
Name | Description |
---|---|
T10 |
CompressedTexSubImage3D<T10>(TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, T10[,])
[requires: v1.3] Specify a three-dimensional texture subimage in a compressed format
Declaration
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage3D")]
[CLSCompliant(false)]
public static void CompressedTexSubImage3D<T10>(TextureTarget target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, int imageSize, [Count(Parameter = "imageSize")] T10[, ] data)
where T10 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture3D. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
Int32 | xoffset | Specifies a texel offset in the x direction within the texture array. |
Int32 | yoffset | Specifies a texel offset in the y direction within the texture array. |
Int32 | zoffset | Specifies the width of the texture subimage. |
Int32 | width | Specifies the width of the texture subimage. |
Int32 | height | Specifies the height of the texture subimage. |
Int32 | depth | Specifies the depth of the texture subimage. |
PixelFormat | format | Specifies the format of the compressed image data stored at address data. |
Int32 | imageSize | Specifies the number of unsigned bytes of image data starting at the address specified by data. |
T10[,] | data | [length: imageSize] Specifies a pointer to the compressed image data in memory. |
Type Parameters
Name | Description |
---|---|
T10 |
CompressedTextureSubImage1D(Int32, Int32, Int32, Int32, PixelFormat, Int32, IntPtr)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage1D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage1D(int texture, int level, int xoffset, int width, PixelFormat format, int imageSize, IntPtr data)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | width | |
PixelFormat | format | |
Int32 | imageSize | |
IntPtr | data |
CompressedTextureSubImage1D(UInt32, Int32, Int32, Int32, PixelFormat, Int32, IntPtr)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage1D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage1D(uint texture, int level, int xoffset, int width, PixelFormat format, int imageSize, IntPtr data)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | width | |
PixelFormat | format | |
Int32 | imageSize | |
IntPtr | data |
CompressedTextureSubImage1D<T6>(Int32, Int32, Int32, Int32, PixelFormat, Int32, ref T6)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage1D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage1D<T6>(int texture, int level, int xoffset, int width, PixelFormat format, int imageSize, ref T6 data)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | width | |
PixelFormat | format | |
Int32 | imageSize | |
T6 | data |
Type Parameters
Name | Description |
---|---|
T6 |
CompressedTextureSubImage1D<T6>(Int32, Int32, Int32, Int32, PixelFormat, Int32, T6[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage1D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage1D<T6>(int texture, int level, int xoffset, int width, PixelFormat format, int imageSize, T6[] data)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | width | |
PixelFormat | format | |
Int32 | imageSize | |
T6[] | data |
Type Parameters
Name | Description |
---|---|
T6 |
CompressedTextureSubImage1D<T6>(Int32, Int32, Int32, Int32, PixelFormat, Int32, T6[,,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage1D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage1D<T6>(int texture, int level, int xoffset, int width, PixelFormat format, int imageSize, T6[,, ] data)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | width | |
PixelFormat | format | |
Int32 | imageSize | |
T6[,,] | data |
Type Parameters
Name | Description |
---|---|
T6 |
CompressedTextureSubImage1D<T6>(Int32, Int32, Int32, Int32, PixelFormat, Int32, T6[,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage1D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage1D<T6>(int texture, int level, int xoffset, int width, PixelFormat format, int imageSize, T6[, ] data)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | width | |
PixelFormat | format | |
Int32 | imageSize | |
T6[,] | data |
Type Parameters
Name | Description |
---|---|
T6 |
CompressedTextureSubImage1D<T6>(UInt32, Int32, Int32, Int32, PixelFormat, Int32, ref T6)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage1D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage1D<T6>(uint texture, int level, int xoffset, int width, PixelFormat format, int imageSize, ref T6 data)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | width | |
PixelFormat | format | |
Int32 | imageSize | |
T6 | data |
Type Parameters
Name | Description |
---|---|
T6 |
CompressedTextureSubImage1D<T6>(UInt32, Int32, Int32, Int32, PixelFormat, Int32, T6[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage1D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage1D<T6>(uint texture, int level, int xoffset, int width, PixelFormat format, int imageSize, T6[] data)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | width | |
PixelFormat | format | |
Int32 | imageSize | |
T6[] | data |
Type Parameters
Name | Description |
---|---|
T6 |
CompressedTextureSubImage1D<T6>(UInt32, Int32, Int32, Int32, PixelFormat, Int32, T6[,,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage1D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage1D<T6>(uint texture, int level, int xoffset, int width, PixelFormat format, int imageSize, T6[,, ] data)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | width | |
PixelFormat | format | |
Int32 | imageSize | |
T6[,,] | data |
Type Parameters
Name | Description |
---|---|
T6 |
CompressedTextureSubImage1D<T6>(UInt32, Int32, Int32, Int32, PixelFormat, Int32, T6[,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage1D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage1D<T6>(uint texture, int level, int xoffset, int width, PixelFormat format, int imageSize, T6[, ] data)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | width | |
PixelFormat | format | |
Int32 | imageSize | |
T6[,] | data |
Type Parameters
Name | Description |
---|---|
T6 |
CompressedTextureSubImage2D(Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, IntPtr)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage2D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage2D(int texture, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, int imageSize, IntPtr data)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | width | |
Int32 | height | |
PixelFormat | format | |
Int32 | imageSize | |
IntPtr | data |
CompressedTextureSubImage2D(UInt32, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, IntPtr)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage2D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage2D(uint texture, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, int imageSize, IntPtr data)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | width | |
Int32 | height | |
PixelFormat | format | |
Int32 | imageSize | |
IntPtr | data |
CompressedTextureSubImage2D<T8>(Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, ref T8)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage2D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage2D<T8>(int texture, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, int imageSize, ref T8 data)
where T8 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | width | |
Int32 | height | |
PixelFormat | format | |
Int32 | imageSize | |
T8 | data |
Type Parameters
Name | Description |
---|---|
T8 |
CompressedTextureSubImage2D<T8>(Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, T8[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage2D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage2D<T8>(int texture, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, int imageSize, T8[] data)
where T8 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | width | |
Int32 | height | |
PixelFormat | format | |
Int32 | imageSize | |
T8[] | data |
Type Parameters
Name | Description |
---|---|
T8 |
CompressedTextureSubImage2D<T8>(Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, T8[,,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage2D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage2D<T8>(int texture, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, int imageSize, T8[,, ] data)
where T8 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | width | |
Int32 | height | |
PixelFormat | format | |
Int32 | imageSize | |
T8[,,] | data |
Type Parameters
Name | Description |
---|---|
T8 |
CompressedTextureSubImage2D<T8>(Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, T8[,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage2D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage2D<T8>(int texture, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, int imageSize, T8[, ] data)
where T8 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | width | |
Int32 | height | |
PixelFormat | format | |
Int32 | imageSize | |
T8[,] | data |
Type Parameters
Name | Description |
---|---|
T8 |
CompressedTextureSubImage2D<T8>(UInt32, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, ref T8)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage2D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage2D<T8>(uint texture, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, int imageSize, ref T8 data)
where T8 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | width | |
Int32 | height | |
PixelFormat | format | |
Int32 | imageSize | |
T8 | data |
Type Parameters
Name | Description |
---|---|
T8 |
CompressedTextureSubImage2D<T8>(UInt32, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, T8[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage2D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage2D<T8>(uint texture, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, int imageSize, T8[] data)
where T8 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | width | |
Int32 | height | |
PixelFormat | format | |
Int32 | imageSize | |
T8[] | data |
Type Parameters
Name | Description |
---|---|
T8 |
CompressedTextureSubImage2D<T8>(UInt32, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, T8[,,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage2D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage2D<T8>(uint texture, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, int imageSize, T8[,, ] data)
where T8 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | width | |
Int32 | height | |
PixelFormat | format | |
Int32 | imageSize | |
T8[,,] | data |
Type Parameters
Name | Description |
---|---|
T8 |
CompressedTextureSubImage2D<T8>(UInt32, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, T8[,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage2D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage2D<T8>(uint texture, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, int imageSize, T8[, ] data)
where T8 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | width | |
Int32 | height | |
PixelFormat | format | |
Int32 | imageSize | |
T8[,] | data |
Type Parameters
Name | Description |
---|---|
T8 |
CompressedTextureSubImage3D(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, IntPtr)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage3D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage3D(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, int imageSize, IntPtr data)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | zoffset | |
Int32 | width | |
Int32 | height | |
Int32 | depth | |
PixelFormat | format | |
Int32 | imageSize | |
IntPtr | data |
CompressedTextureSubImage3D(UInt32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, IntPtr)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage3D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage3D(uint texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, int imageSize, IntPtr data)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | zoffset | |
Int32 | width | |
Int32 | height | |
Int32 | depth | |
PixelFormat | format | |
Int32 | imageSize | |
IntPtr | data |
CompressedTextureSubImage3D<T10>(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, ref T10)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage3D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage3D<T10>(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, int imageSize, ref T10 data)
where T10 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | zoffset | |
Int32 | width | |
Int32 | height | |
Int32 | depth | |
PixelFormat | format | |
Int32 | imageSize | |
T10 | data |
Type Parameters
Name | Description |
---|---|
T10 |
CompressedTextureSubImage3D<T10>(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, T10[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage3D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage3D<T10>(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, int imageSize, T10[] data)
where T10 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | zoffset | |
Int32 | width | |
Int32 | height | |
Int32 | depth | |
PixelFormat | format | |
Int32 | imageSize | |
T10[] | data |
Type Parameters
Name | Description |
---|---|
T10 |
CompressedTextureSubImage3D<T10>(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, T10[,,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage3D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage3D<T10>(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, int imageSize, T10[,, ] data)
where T10 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | zoffset | |
Int32 | width | |
Int32 | height | |
Int32 | depth | |
PixelFormat | format | |
Int32 | imageSize | |
T10[,,] | data |
Type Parameters
Name | Description |
---|---|
T10 |
CompressedTextureSubImage3D<T10>(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, T10[,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage3D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage3D<T10>(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, int imageSize, T10[, ] data)
where T10 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | zoffset | |
Int32 | width | |
Int32 | height | |
Int32 | depth | |
PixelFormat | format | |
Int32 | imageSize | |
T10[,] | data |
Type Parameters
Name | Description |
---|---|
T10 |
CompressedTextureSubImage3D<T10>(UInt32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, ref T10)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage3D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage3D<T10>(uint texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, int imageSize, ref T10 data)
where T10 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | zoffset | |
Int32 | width | |
Int32 | height | |
Int32 | depth | |
PixelFormat | format | |
Int32 | imageSize | |
T10 | data |
Type Parameters
Name | Description |
---|---|
T10 |
CompressedTextureSubImage3D<T10>(UInt32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, T10[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage3D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage3D<T10>(uint texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, int imageSize, T10[] data)
where T10 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | zoffset | |
Int32 | width | |
Int32 | height | |
Int32 | depth | |
PixelFormat | format | |
Int32 | imageSize | |
T10[] | data |
Type Parameters
Name | Description |
---|---|
T10 |
CompressedTextureSubImage3D<T10>(UInt32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, T10[,,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage3D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage3D<T10>(uint texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, int imageSize, T10[,, ] data)
where T10 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | zoffset | |
Int32 | width | |
Int32 | height | |
Int32 | depth | |
PixelFormat | format | |
Int32 | imageSize | |
T10[,,] | data |
Type Parameters
Name | Description |
---|---|
T10 |
CompressedTextureSubImage3D<T10>(UInt32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, Int32, T10[,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCompressedTextureSubImage3D")]
[CLSCompliant(false)]
public static void CompressedTextureSubImage3D<T10>(uint texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, int imageSize, T10[, ] data)
where T10 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | zoffset | |
Int32 | width | |
Int32 | height | |
Int32 | depth | |
PixelFormat | format | |
Int32 | imageSize | |
T10[,] | data |
Type Parameters
Name | Description |
---|---|
T10 |
ConvolutionFilter1D(ConvolutionTarget, InternalFormat, Int32, PixelFormat, PixelType, IntPtr)
Define a one-dimensional convolution filter
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter1D")]
public static void ConvolutionFilter1D(ConvolutionTarget target, InternalFormat internalformat, int width, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] IntPtr image)
Parameters
Type | Name | Description |
---|---|---|
ConvolutionTarget | target | Must be Convolution1D. |
InternalFormat | internalformat | The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. |
Int32 | width | The width of the pixel array referenced by data. |
PixelFormat | format | The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba. |
PixelType | type | The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. |
IntPtr | image | [length: COMPSIZE(format,type,width)] Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. |
ConvolutionFilter1D<T5>(ConvolutionTarget, InternalFormat, Int32, PixelFormat, PixelType, ref T5)
Define a one-dimensional convolution filter
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter1D")]
public static void ConvolutionFilter1D<T5>(ConvolutionTarget target, InternalFormat internalformat, int width, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] ref T5 image)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
ConvolutionTarget | target | Must be Convolution1D. |
InternalFormat | internalformat | The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. |
Int32 | width | The width of the pixel array referenced by data. |
PixelFormat | format | The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba. |
PixelType | type | The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. |
T5 | image | [length: COMPSIZE(format,type,width)] Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. |
Type Parameters
Name | Description |
---|---|
T5 |
ConvolutionFilter1D<T5>(ConvolutionTarget, InternalFormat, Int32, PixelFormat, PixelType, T5[])
Define a one-dimensional convolution filter
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter1D")]
[CLSCompliant(false)]
public static void ConvolutionFilter1D<T5>(ConvolutionTarget target, InternalFormat internalformat, int width, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] T5[] image)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
ConvolutionTarget | target | Must be Convolution1D. |
InternalFormat | internalformat | The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. |
Int32 | width | The width of the pixel array referenced by data. |
PixelFormat | format | The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba. |
PixelType | type | The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. |
T5[] | image | [length: COMPSIZE(format,type,width)] Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. |
Type Parameters
Name | Description |
---|---|
T5 |
ConvolutionFilter1D<T5>(ConvolutionTarget, InternalFormat, Int32, PixelFormat, PixelType, T5[,,])
Define a one-dimensional convolution filter
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter1D")]
[CLSCompliant(false)]
public static void ConvolutionFilter1D<T5>(ConvolutionTarget target, InternalFormat internalformat, int width, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] T5[,, ] image)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
ConvolutionTarget | target | Must be Convolution1D. |
InternalFormat | internalformat | The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. |
Int32 | width | The width of the pixel array referenced by data. |
PixelFormat | format | The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba. |
PixelType | type | The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. |
T5[,,] | image | [length: COMPSIZE(format,type,width)] Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. |
Type Parameters
Name | Description |
---|---|
T5 |
ConvolutionFilter1D<T5>(ConvolutionTarget, InternalFormat, Int32, PixelFormat, PixelType, T5[,])
Define a one-dimensional convolution filter
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter1D")]
[CLSCompliant(false)]
public static void ConvolutionFilter1D<T5>(ConvolutionTarget target, InternalFormat internalformat, int width, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] T5[, ] image)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
ConvolutionTarget | target | Must be Convolution1D. |
InternalFormat | internalformat | The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. |
Int32 | width | The width of the pixel array referenced by data. |
PixelFormat | format | The format of the pixel data in data. The allowable values are Alpha, Luminance, LuminanceAlpha, Intensity, Rgb, and Rgba. |
PixelType | type | The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. |
T5[,] | image | [length: COMPSIZE(format,type,width)] Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. |
Type Parameters
Name | Description |
---|---|
T5 |
ConvolutionFilter2D(ConvolutionTarget, InternalFormat, Int32, Int32, PixelFormat, PixelType, IntPtr)
Define a two-dimensional convolution filter
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter2D")]
public static void ConvolutionFilter2D(ConvolutionTarget target, InternalFormat internalformat, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] IntPtr image)
Parameters
Type | Name | Description |
---|---|---|
ConvolutionTarget | target | Must be Convolution2D. |
InternalFormat | internalformat | The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. |
Int32 | width | The width of the pixel array referenced by data. |
Int32 | height | The height of the pixel array referenced by data. |
PixelFormat | format | The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha. |
PixelType | type | The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. |
IntPtr | image | [length: COMPSIZE(format,type,width,height)] Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. |
ConvolutionFilter2D<T6>(ConvolutionTarget, InternalFormat, Int32, Int32, PixelFormat, PixelType, ref T6)
Define a two-dimensional convolution filter
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter2D")]
public static void ConvolutionFilter2D<T6>(ConvolutionTarget target, InternalFormat internalformat, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] ref T6 image)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
ConvolutionTarget | target | Must be Convolution2D. |
InternalFormat | internalformat | The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. |
Int32 | width | The width of the pixel array referenced by data. |
Int32 | height | The height of the pixel array referenced by data. |
PixelFormat | format | The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha. |
PixelType | type | The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. |
T6 | image | [length: COMPSIZE(format,type,width,height)] Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. |
Type Parameters
Name | Description |
---|---|
T6 |
ConvolutionFilter2D<T6>(ConvolutionTarget, InternalFormat, Int32, Int32, PixelFormat, PixelType, T6[])
Define a two-dimensional convolution filter
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter2D")]
[CLSCompliant(false)]
public static void ConvolutionFilter2D<T6>(ConvolutionTarget target, InternalFormat internalformat, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] T6[] image)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
ConvolutionTarget | target | Must be Convolution2D. |
InternalFormat | internalformat | The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. |
Int32 | width | The width of the pixel array referenced by data. |
Int32 | height | The height of the pixel array referenced by data. |
PixelFormat | format | The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha. |
PixelType | type | The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. |
T6[] | image | [length: COMPSIZE(format,type,width,height)] Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. |
Type Parameters
Name | Description |
---|---|
T6 |
ConvolutionFilter2D<T6>(ConvolutionTarget, InternalFormat, Int32, Int32, PixelFormat, PixelType, T6[,,])
Define a two-dimensional convolution filter
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter2D")]
[CLSCompliant(false)]
public static void ConvolutionFilter2D<T6>(ConvolutionTarget target, InternalFormat internalformat, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] T6[,, ] image)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
ConvolutionTarget | target | Must be Convolution2D. |
InternalFormat | internalformat | The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. |
Int32 | width | The width of the pixel array referenced by data. |
Int32 | height | The height of the pixel array referenced by data. |
PixelFormat | format | The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha. |
PixelType | type | The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. |
T6[,,] | image | [length: COMPSIZE(format,type,width,height)] Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. |
Type Parameters
Name | Description |
---|---|
T6 |
ConvolutionFilter2D<T6>(ConvolutionTarget, InternalFormat, Int32, Int32, PixelFormat, PixelType, T6[,])
Define a two-dimensional convolution filter
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionFilter2D")]
[CLSCompliant(false)]
public static void ConvolutionFilter2D<T6>(ConvolutionTarget target, InternalFormat internalformat, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] T6[, ] image)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
ConvolutionTarget | target | Must be Convolution2D. |
InternalFormat | internalformat | The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. |
Int32 | width | The width of the pixel array referenced by data. |
Int32 | height | The height of the pixel array referenced by data. |
PixelFormat | format | The format of the pixel data in data. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, and LuminanceAlpha. |
PixelType | type | The type of the pixel data in data. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. |
T6[,] | image | [length: COMPSIZE(format,type,width,height)] Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. |
Type Parameters
Name | Description |
---|---|
T6 |
ConvolutionParameter(ConvolutionTarget, ConvolutionParameterExt, Int32)
Set convolution parameters
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionParameteri")]
public static void ConvolutionParameter(ConvolutionTarget target, ConvolutionParameterExt pname, int params)
Parameters
Type | Name | Description |
---|---|---|
ConvolutionTarget | target | The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D. |
ConvolutionParameterExt | pname | The parameter to be set. Must be ConvolutionBorderMode. |
Int32 | params |
ConvolutionParameter(ConvolutionTarget, ConvolutionParameterExt, Int32*)
Set convolution parameters
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionParameteriv")]
[CLSCompliant(false)]
public static void ConvolutionParameter(ConvolutionTarget target, ConvolutionParameterExt pname, [Count(Computed = "pname")] int *params)
Parameters
Type | Name | Description |
---|---|---|
ConvolutionTarget | target | The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D. |
ConvolutionParameterExt | pname | The parameter to be set. Must be ConvolutionBorderMode. |
Int32* | params |
ConvolutionParameter(ConvolutionTarget, ConvolutionParameterExt, Int32[])
Set convolution parameters
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionParameteriv")]
[CLSCompliant(false)]
public static void ConvolutionParameter(ConvolutionTarget target, ConvolutionParameterExt pname, [Count(Computed = "pname")] int[] params)
Parameters
Type | Name | Description |
---|---|---|
ConvolutionTarget | target | The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D. |
ConvolutionParameterExt | pname | The parameter to be set. Must be ConvolutionBorderMode. |
Int32[] | params |
ConvolutionParameter(ConvolutionTarget, ConvolutionParameterExt, Single)
Set convolution parameters
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionParameterf")]
public static void ConvolutionParameter(ConvolutionTarget target, ConvolutionParameterExt pname, float params)
Parameters
Type | Name | Description |
---|---|---|
ConvolutionTarget | target | The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D. |
ConvolutionParameterExt | pname | The parameter to be set. Must be ConvolutionBorderMode. |
Single | params |
ConvolutionParameter(ConvolutionTarget, ConvolutionParameterExt, Single*)
Set convolution parameters
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionParameterfv")]
[CLSCompliant(false)]
public static void ConvolutionParameter(ConvolutionTarget target, ConvolutionParameterExt pname, [Count(Computed = "pname")] float *params)
Parameters
Type | Name | Description |
---|---|---|
ConvolutionTarget | target | The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D. |
ConvolutionParameterExt | pname | The parameter to be set. Must be ConvolutionBorderMode. |
Single* | params |
ConvolutionParameter(ConvolutionTarget, ConvolutionParameterExt, Single[])
Set convolution parameters
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glConvolutionParameterfv")]
[CLSCompliant(false)]
public static void ConvolutionParameter(ConvolutionTarget target, ConvolutionParameterExt pname, [Count(Computed = "pname")] float[] params)
Parameters
Type | Name | Description |
---|---|---|
ConvolutionTarget | target | The target for the convolution parameter. Must be one of Convolution1D, Convolution2D, or Separable2D. |
ConvolutionParameterExt | pname | The parameter to be set. Must be ConvolutionBorderMode. |
Single[] | params |
CopyBufferSubData(BufferTarget, BufferTarget, IntPtr, IntPtr, Int32)
[requires: v3.1 or ARB_copy_buffer|VERSION_3_1] Copy part of the data store of a buffer object to the data store of another buffer object
Declaration
[AutoGenerated(Category = "ARB_copy_buffer|VERSION_3_1", Version = "3.1", EntryPoint = "glCopyBufferSubData")]
public static void CopyBufferSubData(BufferTarget readTarget, BufferTarget writeTarget, IntPtr readOffset, IntPtr writeOffset, int size)
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | readTarget | Specifies the target from whose data store data should be read. |
BufferTarget | writeTarget | Specifies the target to whose data store data should be written. |
IntPtr | readOffset | Specifies the offset, in basic machine units, within the data store of readtarget from which data should be read. |
IntPtr | writeOffset | Specifies the offset, in basic machine units, within the data store of writetarget to which data should be written. |
Int32 | size | Specifies the size, in basic machine units, of the data to be copied from readtarget to writetarget. |
CopyBufferSubData(BufferTarget, BufferTarget, IntPtr, IntPtr, IntPtr)
[requires: v3.1 or ARB_copy_buffer|VERSION_3_1] Copy part of the data store of a buffer object to the data store of another buffer object
Declaration
[AutoGenerated(Category = "ARB_copy_buffer|VERSION_3_1", Version = "3.1", EntryPoint = "glCopyBufferSubData")]
public static void CopyBufferSubData(BufferTarget readTarget, BufferTarget writeTarget, IntPtr readOffset, IntPtr writeOffset, IntPtr size)
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | readTarget | Specifies the target from whose data store data should be read. |
BufferTarget | writeTarget | Specifies the target to whose data store data should be written. |
IntPtr | readOffset | Specifies the offset, in basic machine units, within the data store of readtarget from which data should be read. |
IntPtr | writeOffset | Specifies the offset, in basic machine units, within the data store of writetarget to which data should be written. |
IntPtr | size | Specifies the size, in basic machine units, of the data to be copied from readtarget to writetarget. |
CopyColorSubTable(ColorTableTarget, Int32, Int32, Int32, Int32)
Respecify a portion of a color table
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glCopyColorSubTable")]
public static void CopyColorSubTable(ColorTableTarget target, int start, int x, int y, int width)
Parameters
Type | Name | Description |
---|---|---|
ColorTableTarget | target | Must be one of ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. |
Int32 | start | The starting index of the portion of the color table to be replaced. |
Int32 | x | The window coordinates of the left corner of the row of pixels to be copied. |
Int32 | y | The window coordinates of the left corner of the row of pixels to be copied. |
Int32 | width | The number of table entries to replace. |
CopyColorTable(ColorTableTarget, InternalFormat, Int32, Int32, Int32)
Copy pixels into a color table
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glCopyColorTable")]
public static void CopyColorTable(ColorTableTarget target, InternalFormat internalformat, int x, int y, int width)
Parameters
Type | Name | Description |
---|---|---|
ColorTableTarget | target | The color table target. Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. |
InternalFormat | internalformat | The internal storage format of the texture image. Must be one of the following symbolic constants: Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. |
Int32 | x | The x coordinate of the lower-left corner of the pixel rectangle to be transferred to the color table. |
Int32 | y | The y coordinate of the lower-left corner of the pixel rectangle to be transferred to the color table. |
Int32 | width | The width of the pixel rectangle. |
CopyConvolutionFilter1D(ConvolutionTarget, InternalFormat, Int32, Int32, Int32)
Copy pixels into a one-dimensional convolution filter
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glCopyConvolutionFilter1D")]
public static void CopyConvolutionFilter1D(ConvolutionTarget target, InternalFormat internalformat, int x, int y, int width)
Parameters
Type | Name | Description |
---|---|---|
ConvolutionTarget | target | Must be Convolution1D. |
InternalFormat | internalformat | The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. |
Int32 | x | The window space coordinates of the lower-left coordinate of the pixel array to copy. |
Int32 | y | The window space coordinates of the lower-left coordinate of the pixel array to copy. |
Int32 | width | The width of the pixel array to copy. |
CopyConvolutionFilter2D(ConvolutionTarget, InternalFormat, Int32, Int32, Int32, Int32)
Copy pixels into a two-dimensional convolution filter
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glCopyConvolutionFilter2D")]
public static void CopyConvolutionFilter2D(ConvolutionTarget target, InternalFormat internalformat, int x, int y, int width, int height)
Parameters
Type | Name | Description |
---|---|---|
ConvolutionTarget | target | Must be Convolution2D. |
InternalFormat | internalformat | The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. |
Int32 | x | The window space coordinates of the lower-left coordinate of the pixel array to copy. |
Int32 | y | The window space coordinates of the lower-left coordinate of the pixel array to copy. |
Int32 | width | The width of the pixel array to copy. |
Int32 | height | The height of the pixel array to copy. |
CopyImageSubData(Int32, ImageTarget, Int32, Int32, Int32, Int32, Int32, ImageTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32)
[requires: v4.3 or ARB_copy_image|VERSION_4_3] Perform a raw data copy between two images
Declaration
[AutoGenerated(Category = "ARB_copy_image|VERSION_4_3", Version = "4.3", EntryPoint = "glCopyImageSubData")]
[CLSCompliant(false)]
public static void CopyImageSubData(int srcName, ImageTarget srcTarget, int srcLevel, int srcX, int srcY, int srcZ, int dstName, ImageTarget dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth)
Parameters
Type | Name | Description |
---|---|---|
Int32 | srcName | The name of a texture or renderbuffer object from which to copy. |
ImageTarget | srcTarget | The target representing the namespace of the source name srcName. |
Int32 | srcLevel | The mipmap level to read from the source. |
Int32 | srcX | The X coordinate of the left edge of the souce region to copy. |
Int32 | srcY | The Y coordinate of the top edge of the souce region to copy. |
Int32 | srcZ | The Z coordinate of the near edge of the souce region to copy. |
Int32 | dstName | The name of a texture or renderbuffer object to which to copy. |
ImageTarget | dstTarget | The target representing the namespace of the destination name dstName. |
Int32 | dstLevel | The X coordinate of the left edge of the destination region. |
Int32 | dstX | The X coordinate of the left edge of the destination region. |
Int32 | dstY | The Y coordinate of the top edge of the destination region. |
Int32 | dstZ | The Z coordinate of the near edge of the destination region. |
Int32 | srcWidth | The width of the region to be copied. |
Int32 | srcHeight | The height of the region to be copied. |
Int32 | srcDepth | The depth of the region to be copied. |
CopyImageSubData(UInt32, ImageTarget, Int32, Int32, Int32, Int32, UInt32, ImageTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32)
[requires: v4.3 or ARB_copy_image|VERSION_4_3] Perform a raw data copy between two images
Declaration
[AutoGenerated(Category = "ARB_copy_image|VERSION_4_3", Version = "4.3", EntryPoint = "glCopyImageSubData")]
[CLSCompliant(false)]
public static void CopyImageSubData(uint srcName, ImageTarget srcTarget, int srcLevel, int srcX, int srcY, int srcZ, uint dstName, ImageTarget dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | srcName | The name of a texture or renderbuffer object from which to copy. |
ImageTarget | srcTarget | The target representing the namespace of the source name srcName. |
Int32 | srcLevel | The mipmap level to read from the source. |
Int32 | srcX | The X coordinate of the left edge of the souce region to copy. |
Int32 | srcY | The Y coordinate of the top edge of the souce region to copy. |
Int32 | srcZ | The Z coordinate of the near edge of the souce region to copy. |
UInt32 | dstName | The name of a texture or renderbuffer object to which to copy. |
ImageTarget | dstTarget | The target representing the namespace of the destination name dstName. |
Int32 | dstLevel | The X coordinate of the left edge of the destination region. |
Int32 | dstX | The X coordinate of the left edge of the destination region. |
Int32 | dstY | The Y coordinate of the top edge of the destination region. |
Int32 | dstZ | The Z coordinate of the near edge of the destination region. |
Int32 | srcWidth | The width of the region to be copied. |
Int32 | srcHeight | The height of the region to be copied. |
Int32 | srcDepth | The depth of the region to be copied. |
CopyNamedBufferSubData(Int32, Int32, IntPtr, IntPtr, Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCopyNamedBufferSubData")]
[CLSCompliant(false)]
public static void CopyNamedBufferSubData(int readBuffer, int writeBuffer, IntPtr readOffset, IntPtr writeOffset, int size)
Parameters
Type | Name | Description |
---|---|---|
Int32 | readBuffer | |
Int32 | writeBuffer | |
IntPtr | readOffset | |
IntPtr | writeOffset | |
Int32 | size |
CopyNamedBufferSubData(Int32, Int32, IntPtr, IntPtr, IntPtr)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCopyNamedBufferSubData")]
[CLSCompliant(false)]
public static void CopyNamedBufferSubData(int readBuffer, int writeBuffer, IntPtr readOffset, IntPtr writeOffset, IntPtr size)
Parameters
Type | Name | Description |
---|---|---|
Int32 | readBuffer | |
Int32 | writeBuffer | |
IntPtr | readOffset | |
IntPtr | writeOffset | |
IntPtr | size |
CopyNamedBufferSubData(UInt32, UInt32, IntPtr, IntPtr, Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCopyNamedBufferSubData")]
[CLSCompliant(false)]
public static void CopyNamedBufferSubData(uint readBuffer, uint writeBuffer, IntPtr readOffset, IntPtr writeOffset, int size)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | readBuffer | |
UInt32 | writeBuffer | |
IntPtr | readOffset | |
IntPtr | writeOffset | |
Int32 | size |
CopyNamedBufferSubData(UInt32, UInt32, IntPtr, IntPtr, IntPtr)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCopyNamedBufferSubData")]
[CLSCompliant(false)]
public static void CopyNamedBufferSubData(uint readBuffer, uint writeBuffer, IntPtr readOffset, IntPtr writeOffset, IntPtr size)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | readBuffer | |
UInt32 | writeBuffer | |
IntPtr | readOffset | |
IntPtr | writeOffset | |
IntPtr | size |
CopyTexImage1D(TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32)
[requires: v1.1] Copy pixels into a 1D texture image
Declaration
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glCopyTexImage1D")]
public static void CopyTexImage1D(TextureTarget target, int level, InternalFormat internalformat, int x, int y, int width, int border)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture1D. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
InternalFormat | internalformat | Specifies the internal format of the texture. Must be one of the following symbolic constants: CompressedRed, CompressedRg, CompressedRgb, CompressedRgba. CompressedSrgb, CompressedSrgbAlpha. DepthComponent, DepthComponent16, DepthComponent24, DepthComponent32, StencilIndex8, Red, Rg, Rgb, R3G3B2, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, Rgba16, Srgb, Srgb8, SrgbAlpha, or Srgb8Alpha8. |
Int32 | x | Specify the window coordinates of the left corner of the row of pixels to be copied. |
Int32 | y | Specify the window coordinates of the left corner of the row of pixels to be copied. |
Int32 | width | Specifies the width of the texture image. The height of the texture image is 1. |
Int32 | border | Must be 0. |
CopyTexImage2D(TextureTarget, Int32, InternalFormat, Int32, Int32, Int32, Int32, Int32)
[requires: v1.1] Copy pixels into a 2D texture image
Declaration
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glCopyTexImage2D")]
public static void CopyTexImage2D(TextureTarget target, int level, InternalFormat internalformat, int x, int y, int width, int height, int border)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, or TextureCubeMapNegativeZ. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
InternalFormat | internalformat | Specifies the internal format of the texture. Must be one of the following symbolic constants: CompressedRed, CompressedRg, CompressedRgb, CompressedRgba. CompressedSrgb, CompressedSrgbAlpha. DepthComponent, DepthComponent16, DepthComponent24, DepthComponent32, StencilIndex8, Red, Rg, Rgb, R3G3B2, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, Rgba16, Srgb, Srgb8, SrgbAlpha, or Srgb8Alpha8. |
Int32 | x | Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. |
Int32 | y | Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. |
Int32 | width | Specifies the width of the texture image. |
Int32 | height | Specifies the height of the texture image. |
Int32 | border | Must be 0. |
CopyTexSubImage1D(TextureTarget, Int32, Int32, Int32, Int32, Int32)
[requires: v1.1] Copy a one-dimensional texture subimage
Declaration
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glCopyTexSubImage1D")]
public static void CopyTexSubImage1D(TextureTarget target, int level, int xoffset, int x, int y, int width)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture1D. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
Int32 | xoffset | Specifies the texel offset within the texture array. |
Int32 | x | Specify the window coordinates of the left corner of the row of pixels to be copied. |
Int32 | y | Specify the window coordinates of the left corner of the row of pixels to be copied. |
Int32 | width | Specifies the width of the texture subimage. |
CopyTexSubImage2D(TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32)
[requires: v1.1] Copy a two-dimensional texture subimage
Declaration
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glCopyTexSubImage2D")]
public static void CopyTexSubImage2D(TextureTarget target, int level, int xoffset, int yoffset, int x, int y, int width, int height)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
Int32 | xoffset | Specifies a texel offset in the x direction within the texture array. |
Int32 | yoffset | Specifies a texel offset in the y direction within the texture array. |
Int32 | x | Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. |
Int32 | y | Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. |
Int32 | width | Specifies the width of the texture subimage. |
Int32 | height | Specifies the height of the texture subimage. |
CopyTexSubImage3D(TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32)
[requires: v1.2] Copy a three-dimensional texture subimage
Declaration
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glCopyTexSubImage3D")]
public static void CopyTexSubImage3D(TextureTarget target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture3D or Texture2DArray. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
Int32 | xoffset | Specifies a texel offset in the x direction within the texture array. |
Int32 | yoffset | Specifies a texel offset in the y direction within the texture array. |
Int32 | zoffset | Specifies a texel offset in the z direction within the texture array. |
Int32 | x | Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. |
Int32 | y | Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. |
Int32 | width | Specifies the width of the texture subimage. |
Int32 | height | Specifies the height of the texture subimage. |
CopyTextureSubImage1D(Int32, Int32, Int32, Int32, Int32, Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCopyTextureSubImage1D")]
[CLSCompliant(false)]
public static void CopyTextureSubImage1D(int texture, int level, int xoffset, int x, int y, int width)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | x | |
Int32 | y | |
Int32 | width |
CopyTextureSubImage1D(UInt32, Int32, Int32, Int32, Int32, Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCopyTextureSubImage1D")]
[CLSCompliant(false)]
public static void CopyTextureSubImage1D(uint texture, int level, int xoffset, int x, int y, int width)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | x | |
Int32 | y | |
Int32 | width |
CopyTextureSubImage2D(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCopyTextureSubImage2D")]
[CLSCompliant(false)]
public static void CopyTextureSubImage2D(int texture, int level, int xoffset, int yoffset, int x, int y, int width, int height)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | x | |
Int32 | y | |
Int32 | width | |
Int32 | height |
CopyTextureSubImage2D(UInt32, Int32, Int32, Int32, Int32, Int32, Int32, Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCopyTextureSubImage2D")]
[CLSCompliant(false)]
public static void CopyTextureSubImage2D(uint texture, int level, int xoffset, int yoffset, int x, int y, int width, int height)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | x | |
Int32 | y | |
Int32 | width | |
Int32 | height |
CopyTextureSubImage3D(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCopyTextureSubImage3D")]
[CLSCompliant(false)]
public static void CopyTextureSubImage3D(int texture, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | zoffset | |
Int32 | x | |
Int32 | y | |
Int32 | width | |
Int32 | height |
CopyTextureSubImage3D(UInt32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCopyTextureSubImage3D")]
[CLSCompliant(false)]
public static void CopyTextureSubImage3D(uint texture, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | zoffset | |
Int32 | x | |
Int32 | y | |
Int32 | width | |
Int32 | height |
CreateBuffers(Int32, Int32*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateBuffers")]
[CLSCompliant(false)]
public static void CreateBuffers(int n, [Count(Parameter = "n")] int *buffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
Int32* | buffers | [length: n] |
CreateBuffers(Int32, out Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateBuffers")]
[CLSCompliant(false)]
public static void CreateBuffers(int n, [Count(Parameter = "n")] out int buffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
Int32 | buffers | [length: n] |
CreateBuffers(Int32, Int32[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateBuffers")]
[CLSCompliant(false)]
public static void CreateBuffers(int n, [Count(Parameter = "n")] int[] buffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
Int32[] | buffers | [length: n] |
CreateBuffers(Int32, UInt32*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateBuffers")]
[CLSCompliant(false)]
public static void CreateBuffers(int n, [Count(Parameter = "n")] uint *buffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
UInt32* | buffers | [length: n] |
CreateBuffers(Int32, out UInt32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateBuffers")]
[CLSCompliant(false)]
public static void CreateBuffers(int n, [Count(Parameter = "n")] out uint buffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
UInt32 | buffers | [length: n] |
CreateBuffers(Int32, UInt32[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateBuffers")]
[CLSCompliant(false)]
public static void CreateBuffers(int n, [Count(Parameter = "n")] uint[] buffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
UInt32[] | buffers | [length: n] |
CreateFramebuffers(Int32, Int32*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateFramebuffers")]
[CLSCompliant(false)]
public static void CreateFramebuffers(int n, [Count(Parameter = "n")] int *framebuffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
Int32* | framebuffers | [length: n] |
CreateFramebuffers(Int32, out Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateFramebuffers")]
[CLSCompliant(false)]
public static void CreateFramebuffers(int n, [Count(Parameter = "n")] out int framebuffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
Int32 | framebuffers | [length: n] |
CreateFramebuffers(Int32, Int32[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateFramebuffers")]
[CLSCompliant(false)]
public static void CreateFramebuffers(int n, [Count(Parameter = "n")] int[] framebuffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
Int32[] | framebuffers | [length: n] |
CreateFramebuffers(Int32, UInt32*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateFramebuffers")]
[CLSCompliant(false)]
public static void CreateFramebuffers(int n, [Count(Parameter = "n")] uint *framebuffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
UInt32* | framebuffers | [length: n] |
CreateFramebuffers(Int32, out UInt32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateFramebuffers")]
[CLSCompliant(false)]
public static void CreateFramebuffers(int n, [Count(Parameter = "n")] out uint framebuffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
UInt32 | framebuffers | [length: n] |
CreateFramebuffers(Int32, UInt32[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateFramebuffers")]
[CLSCompliant(false)]
public static void CreateFramebuffers(int n, [Count(Parameter = "n")] uint[] framebuffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
UInt32[] | framebuffers | [length: n] |
CreateProgram()
[requires: v2.0] Creates a program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glCreateProgram")]
public static int CreateProgram()
Returns
Type | Description |
---|---|
Int32 |
CreateProgramPipelines(Int32, Int32*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateProgramPipelines")]
[CLSCompliant(false)]
public static void CreateProgramPipelines(int n, [Count(Parameter = "n")] int *pipelines)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
Int32* | pipelines | [length: n] |
CreateProgramPipelines(Int32, out Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateProgramPipelines")]
[CLSCompliant(false)]
public static void CreateProgramPipelines(int n, [Count(Parameter = "n")] out int pipelines)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
Int32 | pipelines | [length: n] |
CreateProgramPipelines(Int32, Int32[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateProgramPipelines")]
[CLSCompliant(false)]
public static void CreateProgramPipelines(int n, [Count(Parameter = "n")] int[] pipelines)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
Int32[] | pipelines | [length: n] |
CreateProgramPipelines(Int32, UInt32*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateProgramPipelines")]
[CLSCompliant(false)]
public static void CreateProgramPipelines(int n, [Count(Parameter = "n")] uint *pipelines)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
UInt32* | pipelines | [length: n] |
CreateProgramPipelines(Int32, out UInt32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateProgramPipelines")]
[CLSCompliant(false)]
public static void CreateProgramPipelines(int n, [Count(Parameter = "n")] out uint pipelines)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
UInt32 | pipelines | [length: n] |
CreateProgramPipelines(Int32, UInt32[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateProgramPipelines")]
[CLSCompliant(false)]
public static void CreateProgramPipelines(int n, [Count(Parameter = "n")] uint[] pipelines)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
UInt32[] | pipelines | [length: n] |
CreateQueries(QueryTarget, Int32, Int32*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateQueries")]
[CLSCompliant(false)]
public static void CreateQueries(QueryTarget target, int n, [Count(Parameter = "n")] int *ids)
Parameters
Type | Name | Description |
---|---|---|
QueryTarget | target | |
Int32 | n | |
Int32* | ids | [length: n] |
CreateQueries(QueryTarget, Int32, out Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateQueries")]
[CLSCompliant(false)]
public static void CreateQueries(QueryTarget target, int n, [Count(Parameter = "n")] out int ids)
Parameters
Type | Name | Description |
---|---|---|
QueryTarget | target | |
Int32 | n | |
Int32 | ids | [length: n] |
CreateQueries(QueryTarget, Int32, Int32[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateQueries")]
[CLSCompliant(false)]
public static void CreateQueries(QueryTarget target, int n, [Count(Parameter = "n")] int[] ids)
Parameters
Type | Name | Description |
---|---|---|
QueryTarget | target | |
Int32 | n | |
Int32[] | ids | [length: n] |
CreateQueries(QueryTarget, Int32, UInt32*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateQueries")]
[CLSCompliant(false)]
public static void CreateQueries(QueryTarget target, int n, [Count(Parameter = "n")] uint *ids)
Parameters
Type | Name | Description |
---|---|---|
QueryTarget | target | |
Int32 | n | |
UInt32* | ids | [length: n] |
CreateQueries(QueryTarget, Int32, out UInt32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateQueries")]
[CLSCompliant(false)]
public static void CreateQueries(QueryTarget target, int n, [Count(Parameter = "n")] out uint ids)
Parameters
Type | Name | Description |
---|---|---|
QueryTarget | target | |
Int32 | n | |
UInt32 | ids | [length: n] |
CreateQueries(QueryTarget, Int32, UInt32[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateQueries")]
[CLSCompliant(false)]
public static void CreateQueries(QueryTarget target, int n, [Count(Parameter = "n")] uint[] ids)
Parameters
Type | Name | Description |
---|---|---|
QueryTarget | target | |
Int32 | n | |
UInt32[] | ids | [length: n] |
CreateRenderbuffers(Int32, Int32*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateRenderbuffers")]
[CLSCompliant(false)]
public static void CreateRenderbuffers(int n, [Count(Parameter = "n")] int *renderbuffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
Int32* | renderbuffers | [length: n] |
CreateRenderbuffers(Int32, out Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateRenderbuffers")]
[CLSCompliant(false)]
public static void CreateRenderbuffers(int n, [Count(Parameter = "n")] out int renderbuffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
Int32 | renderbuffers | [length: n] |
CreateRenderbuffers(Int32, Int32[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateRenderbuffers")]
[CLSCompliant(false)]
public static void CreateRenderbuffers(int n, [Count(Parameter = "n")] int[] renderbuffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
Int32[] | renderbuffers | [length: n] |
CreateRenderbuffers(Int32, UInt32*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateRenderbuffers")]
[CLSCompliant(false)]
public static void CreateRenderbuffers(int n, [Count(Parameter = "n")] uint *renderbuffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
UInt32* | renderbuffers | [length: n] |
CreateRenderbuffers(Int32, out UInt32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateRenderbuffers")]
[CLSCompliant(false)]
public static void CreateRenderbuffers(int n, [Count(Parameter = "n")] out uint renderbuffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
UInt32 | renderbuffers | [length: n] |
CreateRenderbuffers(Int32, UInt32[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateRenderbuffers")]
[CLSCompliant(false)]
public static void CreateRenderbuffers(int n, [Count(Parameter = "n")] uint[] renderbuffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
UInt32[] | renderbuffers | [length: n] |
CreateSamplers(Int32, Int32*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateSamplers")]
[CLSCompliant(false)]
public static void CreateSamplers(int n, [Count(Parameter = "n")] int *samplers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
Int32* | samplers | [length: n] |
CreateSamplers(Int32, out Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateSamplers")]
[CLSCompliant(false)]
public static void CreateSamplers(int n, [Count(Parameter = "n")] out int samplers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
Int32 | samplers | [length: n] |
CreateSamplers(Int32, Int32[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateSamplers")]
[CLSCompliant(false)]
public static void CreateSamplers(int n, [Count(Parameter = "n")] int[] samplers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
Int32[] | samplers | [length: n] |
CreateSamplers(Int32, UInt32*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateSamplers")]
[CLSCompliant(false)]
public static void CreateSamplers(int n, [Count(Parameter = "n")] uint *samplers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
UInt32* | samplers | [length: n] |
CreateSamplers(Int32, out UInt32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateSamplers")]
[CLSCompliant(false)]
public static void CreateSamplers(int n, [Count(Parameter = "n")] out uint samplers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
UInt32 | samplers | [length: n] |
CreateSamplers(Int32, UInt32[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateSamplers")]
[CLSCompliant(false)]
public static void CreateSamplers(int n, [Count(Parameter = "n")] uint[] samplers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
UInt32[] | samplers | [length: n] |
CreateShader(ShaderType)
[requires: v2.0] Creates a shader object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glCreateShader")]
public static int CreateShader(ShaderType type)
Parameters
Type | Name | Description |
---|---|---|
ShaderType | type | Specifies the type of shader to be created. Must be one of ComputeShader, VertexShader, TessControlShader, TessEvaluationShader, GeometryShader, or FragmentShader. |
Returns
Type | Description |
---|---|
Int32 |
CreateShaderProgram(ShaderType, Int32, String[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Create a stand-alone program from an array of null-terminated source code strings
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glCreateShaderProgramv")]
public static int CreateShaderProgram(ShaderType type, int count, [Count(Parameter = "count")] string[] strings)
Parameters
Type | Name | Description |
---|---|---|
ShaderType | type | Specifies the type of shader to create. |
Int32 | count | Specifies the number of source code strings in the array strings. |
String[] | strings | [length: count] Specifies the address of an array of pointers to source code strings from which to create the program object. |
Returns
Type | Description |
---|---|
Int32 |
CreateTextures(TextureTarget, Int32, Int32*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTextures")]
[CLSCompliant(false)]
public static void CreateTextures(TextureTarget target, int n, [Count(Parameter = "n")] int *textures)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | |
Int32 | n | |
Int32* | textures | [length: n] |
CreateTextures(TextureTarget, Int32, out Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTextures")]
[CLSCompliant(false)]
public static void CreateTextures(TextureTarget target, int n, [Count(Parameter = "n")] out int textures)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | |
Int32 | n | |
Int32 | textures | [length: n] |
CreateTextures(TextureTarget, Int32, Int32[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTextures")]
[CLSCompliant(false)]
public static void CreateTextures(TextureTarget target, int n, [Count(Parameter = "n")] int[] textures)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | |
Int32 | n | |
Int32[] | textures | [length: n] |
CreateTextures(TextureTarget, Int32, UInt32*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTextures")]
[CLSCompliant(false)]
public static void CreateTextures(TextureTarget target, int n, [Count(Parameter = "n")] uint *textures)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | |
Int32 | n | |
UInt32* | textures | [length: n] |
CreateTextures(TextureTarget, Int32, out UInt32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTextures")]
[CLSCompliant(false)]
public static void CreateTextures(TextureTarget target, int n, [Count(Parameter = "n")] out uint textures)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | |
Int32 | n | |
UInt32 | textures | [length: n] |
CreateTextures(TextureTarget, Int32, UInt32[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTextures")]
[CLSCompliant(false)]
public static void CreateTextures(TextureTarget target, int n, [Count(Parameter = "n")] uint[] textures)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | |
Int32 | n | |
UInt32[] | textures | [length: n] |
CreateTransformFeedbacks(Int32, Int32*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTransformFeedbacks")]
[CLSCompliant(false)]
public static void CreateTransformFeedbacks(int n, [Count(Parameter = "n")] int *ids)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
Int32* | ids | [length: n] |
CreateTransformFeedbacks(Int32, out Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTransformFeedbacks")]
[CLSCompliant(false)]
public static void CreateTransformFeedbacks(int n, [Count(Parameter = "n")] out int ids)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
Int32 | ids | [length: n] |
CreateTransformFeedbacks(Int32, Int32[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTransformFeedbacks")]
[CLSCompliant(false)]
public static void CreateTransformFeedbacks(int n, [Count(Parameter = "n")] int[] ids)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
Int32[] | ids | [length: n] |
CreateTransformFeedbacks(Int32, UInt32*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTransformFeedbacks")]
[CLSCompliant(false)]
public static void CreateTransformFeedbacks(int n, [Count(Parameter = "n")] uint *ids)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
UInt32* | ids | [length: n] |
CreateTransformFeedbacks(Int32, out UInt32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTransformFeedbacks")]
[CLSCompliant(false)]
public static void CreateTransformFeedbacks(int n, [Count(Parameter = "n")] out uint ids)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
UInt32 | ids | [length: n] |
CreateTransformFeedbacks(Int32, UInt32[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateTransformFeedbacks")]
[CLSCompliant(false)]
public static void CreateTransformFeedbacks(int n, [Count(Parameter = "n")] uint[] ids)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
UInt32[] | ids | [length: n] |
CreateVertexArrays(Int32, Int32*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateVertexArrays")]
[CLSCompliant(false)]
public static void CreateVertexArrays(int n, [Count(Parameter = "n")] int *arrays)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
Int32* | arrays | [length: n] |
CreateVertexArrays(Int32, out Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateVertexArrays")]
[CLSCompliant(false)]
public static void CreateVertexArrays(int n, [Count(Parameter = "n")] out int arrays)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
Int32 | arrays | [length: n] |
CreateVertexArrays(Int32, Int32[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateVertexArrays")]
[CLSCompliant(false)]
public static void CreateVertexArrays(int n, [Count(Parameter = "n")] int[] arrays)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
Int32[] | arrays | [length: n] |
CreateVertexArrays(Int32, UInt32*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateVertexArrays")]
[CLSCompliant(false)]
public static void CreateVertexArrays(int n, [Count(Parameter = "n")] uint *arrays)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
UInt32* | arrays | [length: n] |
CreateVertexArrays(Int32, out UInt32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateVertexArrays")]
[CLSCompliant(false)]
public static void CreateVertexArrays(int n, [Count(Parameter = "n")] out uint arrays)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
UInt32 | arrays | [length: n] |
CreateVertexArrays(Int32, UInt32[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glCreateVertexArrays")]
[CLSCompliant(false)]
public static void CreateVertexArrays(int n, [Count(Parameter = "n")] uint[] arrays)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | |
UInt32[] | arrays | [length: n] |
CullFace(CullFaceMode)
[requires: v1.0] Specify whether front- or back-facing facets can be culled
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glCullFace")]
public static void CullFace(CullFaceMode mode)
Parameters
Type | Name | Description |
---|---|---|
CullFaceMode | mode | Specifies whether front- or back-facing facets are candidates for culling. Symbolic constants Front, Back, and FrontAndBack are accepted. The initial value is Back. |
DebugMessageCallback(DebugProc, IntPtr)
[requires: v4.3 or KHR_debug|VERSION_4_3] Specify a callback to receive debugging messages from the GL
Declaration
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageCallback")]
public static void DebugMessageCallback(DebugProc callback, IntPtr userParam)
Parameters
Type | Name | Description |
---|---|---|
DebugProc | callback | The address of a callback function that will be called when a debug message is generated. |
IntPtr | userParam | A user supplied pointer that will be passed on each invocation of callback. |
DebugMessageCallback<T1>(DebugProc, ref T1)
[requires: v4.3 or KHR_debug|VERSION_4_3] Specify a callback to receive debugging messages from the GL
Declaration
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageCallback")]
public static void DebugMessageCallback<T1>(DebugProc callback, ref T1 userParam)
where T1 : struct
Parameters
Type | Name | Description |
---|---|---|
DebugProc | callback | The address of a callback function that will be called when a debug message is generated. |
T1 | userParam | A user supplied pointer that will be passed on each invocation of callback. |
Type Parameters
Name | Description |
---|---|
T1 |
DebugMessageCallback<T1>(DebugProc, T1[])
[requires: v4.3 or KHR_debug|VERSION_4_3] Specify a callback to receive debugging messages from the GL
Declaration
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageCallback")]
[CLSCompliant(false)]
public static void DebugMessageCallback<T1>(DebugProc callback, T1[] userParam)
where T1 : struct
Parameters
Type | Name | Description |
---|---|---|
DebugProc | callback | The address of a callback function that will be called when a debug message is generated. |
T1[] | userParam | A user supplied pointer that will be passed on each invocation of callback. |
Type Parameters
Name | Description |
---|---|
T1 |
DebugMessageCallback<T1>(DebugProc, T1[,,])
[requires: v4.3 or KHR_debug|VERSION_4_3] Specify a callback to receive debugging messages from the GL
Declaration
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageCallback")]
[CLSCompliant(false)]
public static void DebugMessageCallback<T1>(DebugProc callback, T1[,, ] userParam)
where T1 : struct
Parameters
Type | Name | Description |
---|---|---|
DebugProc | callback | The address of a callback function that will be called when a debug message is generated. |
T1[,,] | userParam | A user supplied pointer that will be passed on each invocation of callback. |
Type Parameters
Name | Description |
---|---|
T1 |
DebugMessageCallback<T1>(DebugProc, T1[,])
[requires: v4.3 or KHR_debug|VERSION_4_3] Specify a callback to receive debugging messages from the GL
Declaration
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageCallback")]
[CLSCompliant(false)]
public static void DebugMessageCallback<T1>(DebugProc callback, T1[, ] userParam)
where T1 : struct
Parameters
Type | Name | Description |
---|---|---|
DebugProc | callback | The address of a callback function that will be called when a debug message is generated. |
T1[,] | userParam | A user supplied pointer that will be passed on each invocation of callback. |
Type Parameters
Name | Description |
---|---|
T1 |
DebugMessageControl(DebugSourceControl, DebugTypeControl, DebugSeverityControl, Int32, Int32*, Boolean)
[requires: v4.3 or KHR_debug|VERSION_4_3] Control the reporting of debug messages in a debug context
Declaration
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageControl")]
[CLSCompliant(false)]
public static void DebugMessageControl(DebugSourceControl source, DebugTypeControl type, DebugSeverityControl severity, int count, [Count(Parameter = "count")] int *ids, bool enabled)
Parameters
Type | Name | Description |
---|---|---|
DebugSourceControl | source | The source of debug messages to enable or disable. |
DebugTypeControl | type | The type of debug messages to enable or disable. |
DebugSeverityControl | severity | The severity of debug messages to enable or disable. |
Int32 | count | The length of the array ids. |
Int32* | ids | [length: count] The address of an array of unsigned integers contianing the ids of the messages to enable or disable. |
Boolean | enabled | A Boolean flag determining whether the selected messages should be enabled or disabled. |
DebugMessageControl(DebugSourceControl, DebugTypeControl, DebugSeverityControl, Int32, ref Int32, Boolean)
[requires: v4.3 or KHR_debug|VERSION_4_3] Control the reporting of debug messages in a debug context
Declaration
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageControl")]
[CLSCompliant(false)]
public static void DebugMessageControl(DebugSourceControl source, DebugTypeControl type, DebugSeverityControl severity, int count, [Count(Parameter = "count")] ref int ids, bool enabled)
Parameters
Type | Name | Description |
---|---|---|
DebugSourceControl | source | The source of debug messages to enable or disable. |
DebugTypeControl | type | The type of debug messages to enable or disable. |
DebugSeverityControl | severity | The severity of debug messages to enable or disable. |
Int32 | count | The length of the array ids. |
Int32 | ids | [length: count] The address of an array of unsigned integers contianing the ids of the messages to enable or disable. |
Boolean | enabled | A Boolean flag determining whether the selected messages should be enabled or disabled. |
DebugMessageControl(DebugSourceControl, DebugTypeControl, DebugSeverityControl, Int32, Int32[], Boolean)
[requires: v4.3 or KHR_debug|VERSION_4_3] Control the reporting of debug messages in a debug context
Declaration
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageControl")]
[CLSCompliant(false)]
public static void DebugMessageControl(DebugSourceControl source, DebugTypeControl type, DebugSeverityControl severity, int count, [Count(Parameter = "count")] int[] ids, bool enabled)
Parameters
Type | Name | Description |
---|---|---|
DebugSourceControl | source | The source of debug messages to enable or disable. |
DebugTypeControl | type | The type of debug messages to enable or disable. |
DebugSeverityControl | severity | The severity of debug messages to enable or disable. |
Int32 | count | The length of the array ids. |
Int32[] | ids | [length: count] The address of an array of unsigned integers contianing the ids of the messages to enable or disable. |
Boolean | enabled | A Boolean flag determining whether the selected messages should be enabled or disabled. |
DebugMessageControl(DebugSourceControl, DebugTypeControl, DebugSeverityControl, Int32, UInt32*, Boolean)
[requires: v4.3 or KHR_debug|VERSION_4_3] Control the reporting of debug messages in a debug context
Declaration
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageControl")]
[CLSCompliant(false)]
public static void DebugMessageControl(DebugSourceControl source, DebugTypeControl type, DebugSeverityControl severity, int count, [Count(Parameter = "count")] uint *ids, bool enabled)
Parameters
Type | Name | Description |
---|---|---|
DebugSourceControl | source | The source of debug messages to enable or disable. |
DebugTypeControl | type | The type of debug messages to enable or disable. |
DebugSeverityControl | severity | The severity of debug messages to enable or disable. |
Int32 | count | The length of the array ids. |
UInt32* | ids | [length: count] The address of an array of unsigned integers contianing the ids of the messages to enable or disable. |
Boolean | enabled | A Boolean flag determining whether the selected messages should be enabled or disabled. |
DebugMessageControl(DebugSourceControl, DebugTypeControl, DebugSeverityControl, Int32, ref UInt32, Boolean)
[requires: v4.3 or KHR_debug|VERSION_4_3] Control the reporting of debug messages in a debug context
Declaration
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageControl")]
[CLSCompliant(false)]
public static void DebugMessageControl(DebugSourceControl source, DebugTypeControl type, DebugSeverityControl severity, int count, [Count(Parameter = "count")] ref uint ids, bool enabled)
Parameters
Type | Name | Description |
---|---|---|
DebugSourceControl | source | The source of debug messages to enable or disable. |
DebugTypeControl | type | The type of debug messages to enable or disable. |
DebugSeverityControl | severity | The severity of debug messages to enable or disable. |
Int32 | count | The length of the array ids. |
UInt32 | ids | [length: count] The address of an array of unsigned integers contianing the ids of the messages to enable or disable. |
Boolean | enabled | A Boolean flag determining whether the selected messages should be enabled or disabled. |
DebugMessageControl(DebugSourceControl, DebugTypeControl, DebugSeverityControl, Int32, UInt32[], Boolean)
[requires: v4.3 or KHR_debug|VERSION_4_3] Control the reporting of debug messages in a debug context
Declaration
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageControl")]
[CLSCompliant(false)]
public static void DebugMessageControl(DebugSourceControl source, DebugTypeControl type, DebugSeverityControl severity, int count, [Count(Parameter = "count")] uint[] ids, bool enabled)
Parameters
Type | Name | Description |
---|---|---|
DebugSourceControl | source | The source of debug messages to enable or disable. |
DebugTypeControl | type | The type of debug messages to enable or disable. |
DebugSeverityControl | severity | The severity of debug messages to enable or disable. |
Int32 | count | The length of the array ids. |
UInt32[] | ids | [length: count] The address of an array of unsigned integers contianing the ids of the messages to enable or disable. |
Boolean | enabled | A Boolean flag determining whether the selected messages should be enabled or disabled. |
DebugMessageInsert(DebugSourceExternal, DebugType, Int32, DebugSeverity, Int32, String)
[requires: v4.3 or KHR_debug|VERSION_4_3] Inject an application-supplied message into the debug message queue
Declaration
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageInsert")]
[CLSCompliant(false)]
public static void DebugMessageInsert(DebugSourceExternal source, DebugType type, int id, DebugSeverity severity, int length, [Count(Computed = "buf,length")] string buf)
Parameters
Type | Name | Description |
---|---|---|
DebugSourceExternal | source | The source of the debug message to insert. |
DebugType | type | The type of the debug message insert. |
Int32 | id | The user-supplied identifier of the message to insert. |
DebugSeverity | severity | The severity of the debug messages to insert. |
Int32 | length | The length string contained in the character array whose address is given by message. |
String | buf | [length: COMPSIZE(buf,length)] The address of a character array containing the message to insert. |
DebugMessageInsert(DebugSourceExternal, DebugType, UInt32, DebugSeverity, Int32, String)
[requires: v4.3 or KHR_debug|VERSION_4_3] Inject an application-supplied message into the debug message queue
Declaration
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glDebugMessageInsert")]
[CLSCompliant(false)]
public static void DebugMessageInsert(DebugSourceExternal source, DebugType type, uint id, DebugSeverity severity, int length, [Count(Computed = "buf,length")] string buf)
Parameters
Type | Name | Description |
---|---|---|
DebugSourceExternal | source | The source of the debug message to insert. |
DebugType | type | The type of the debug message insert. |
UInt32 | id | The user-supplied identifier of the message to insert. |
DebugSeverity | severity | The severity of the debug messages to insert. |
Int32 | length | The length string contained in the character array whose address is given by message. |
String | buf | [length: COMPSIZE(buf,length)] The address of a character array containing the message to insert. |
DeleteBuffer(Int32)
[requires: v1.5] Delete named buffer objects
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")]
[CLSCompliant(false)]
public static void DeleteBuffer([Count(Parameter = "n")] int buffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffers | [length: n] Specifies an array of buffer objects to be deleted. |
DeleteBuffer(UInt32)
[requires: v1.5] Delete named buffer objects
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")]
[CLSCompliant(false)]
public static void DeleteBuffer([Count(Parameter = "n")] uint buffers)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffers | [length: n] Specifies an array of buffer objects to be deleted. |
DeleteBuffers(Int32, Int32*)
[requires: v1.5] Delete named buffer objects
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")]
[CLSCompliant(false)]
public static void DeleteBuffers(int n, [Count(Parameter = "n")] int *buffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of buffer objects to be deleted. |
Int32* | buffers | [length: n] Specifies an array of buffer objects to be deleted. |
DeleteBuffers(Int32, ref Int32)
[requires: v1.5] Delete named buffer objects
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")]
[CLSCompliant(false)]
public static void DeleteBuffers(int n, [Count(Parameter = "n")] ref int buffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of buffer objects to be deleted. |
Int32 | buffers | [length: n] Specifies an array of buffer objects to be deleted. |
DeleteBuffers(Int32, Int32[])
[requires: v1.5] Delete named buffer objects
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")]
[CLSCompliant(false)]
public static void DeleteBuffers(int n, [Count(Parameter = "n")] int[] buffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of buffer objects to be deleted. |
Int32[] | buffers | [length: n] Specifies an array of buffer objects to be deleted. |
DeleteBuffers(Int32, UInt32*)
[requires: v1.5] Delete named buffer objects
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")]
[CLSCompliant(false)]
public static void DeleteBuffers(int n, [Count(Parameter = "n")] uint *buffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of buffer objects to be deleted. |
UInt32* | buffers | [length: n] Specifies an array of buffer objects to be deleted. |
DeleteBuffers(Int32, ref UInt32)
[requires: v1.5] Delete named buffer objects
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")]
[CLSCompliant(false)]
public static void DeleteBuffers(int n, [Count(Parameter = "n")] ref uint buffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of buffer objects to be deleted. |
UInt32 | buffers | [length: n] Specifies an array of buffer objects to be deleted. |
DeleteBuffers(Int32, UInt32[])
[requires: v1.5] Delete named buffer objects
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")]
[CLSCompliant(false)]
public static void DeleteBuffers(int n, [Count(Parameter = "n")] uint[] buffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of buffer objects to be deleted. |
UInt32[] | buffers | [length: n] Specifies an array of buffer objects to be deleted. |
DeleteFramebuffer(Int32)
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] Delete framebuffer objects
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteFramebuffers")]
[CLSCompliant(false)]
public static void DeleteFramebuffer([Count(Parameter = "n")] int framebuffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | framebuffers | [length: n] A pointer to an array containing n framebuffer objects to be deleted. |
DeleteFramebuffer(UInt32)
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] Delete framebuffer objects
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteFramebuffers")]
[CLSCompliant(false)]
public static void DeleteFramebuffer([Count(Parameter = "n")] uint framebuffers)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | framebuffers | [length: n] A pointer to an array containing n framebuffer objects to be deleted. |
DeleteFramebuffers(Int32, Int32*)
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] Delete framebuffer objects
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteFramebuffers")]
[CLSCompliant(false)]
public static void DeleteFramebuffers(int n, [Count(Parameter = "n")] int *framebuffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of framebuffer objects to be deleted. |
Int32* | framebuffers | [length: n] A pointer to an array containing n framebuffer objects to be deleted. |
DeleteFramebuffers(Int32, ref Int32)
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] Delete framebuffer objects
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteFramebuffers")]
[CLSCompliant(false)]
public static void DeleteFramebuffers(int n, [Count(Parameter = "n")] ref int framebuffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of framebuffer objects to be deleted. |
Int32 | framebuffers | [length: n] A pointer to an array containing n framebuffer objects to be deleted. |
DeleteFramebuffers(Int32, Int32[])
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] Delete framebuffer objects
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteFramebuffers")]
[CLSCompliant(false)]
public static void DeleteFramebuffers(int n, [Count(Parameter = "n")] int[] framebuffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of framebuffer objects to be deleted. |
Int32[] | framebuffers | [length: n] A pointer to an array containing n framebuffer objects to be deleted. |
DeleteFramebuffers(Int32, UInt32*)
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] Delete framebuffer objects
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteFramebuffers")]
[CLSCompliant(false)]
public static void DeleteFramebuffers(int n, [Count(Parameter = "n")] uint *framebuffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of framebuffer objects to be deleted. |
UInt32* | framebuffers | [length: n] A pointer to an array containing n framebuffer objects to be deleted. |
DeleteFramebuffers(Int32, ref UInt32)
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] Delete framebuffer objects
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteFramebuffers")]
[CLSCompliant(false)]
public static void DeleteFramebuffers(int n, [Count(Parameter = "n")] ref uint framebuffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of framebuffer objects to be deleted. |
UInt32 | framebuffers | [length: n] A pointer to an array containing n framebuffer objects to be deleted. |
DeleteFramebuffers(Int32, UInt32[])
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] Delete framebuffer objects
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteFramebuffers")]
[CLSCompliant(false)]
public static void DeleteFramebuffers(int n, [Count(Parameter = "n")] uint[] framebuffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of framebuffer objects to be deleted. |
UInt32[] | framebuffers | [length: n] A pointer to an array containing n framebuffer objects to be deleted. |
DeleteProgram(Int32)
[requires: v2.0] Deletes a program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteProgram")]
[CLSCompliant(false)]
public static void DeleteProgram(int program)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the program object to be deleted. |
DeleteProgram(UInt32)
[requires: v2.0] Deletes a program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteProgram")]
[CLSCompliant(false)]
public static void DeleteProgram(uint program)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the program object to be deleted. |
DeleteProgramPipeline(Int32)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Delete program pipeline objects
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")]
[CLSCompliant(false)]
public static void DeleteProgramPipeline([Count(Parameter = "n")] int pipelines)
Parameters
Type | Name | Description |
---|---|---|
Int32 | pipelines | [length: n] Specifies an array of names of program pipeline objects to delete. |
DeleteProgramPipeline(UInt32)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Delete program pipeline objects
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")]
[CLSCompliant(false)]
public static void DeleteProgramPipeline([Count(Parameter = "n")] uint pipelines)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | pipelines | [length: n] Specifies an array of names of program pipeline objects to delete. |
DeleteProgramPipelines(Int32, Int32*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Delete program pipeline objects
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")]
[CLSCompliant(false)]
public static void DeleteProgramPipelines(int n, [Count(Parameter = "n")] int *pipelines)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of program pipeline objects to delete. |
Int32* | pipelines | [length: n] Specifies an array of names of program pipeline objects to delete. |
DeleteProgramPipelines(Int32, ref Int32)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Delete program pipeline objects
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")]
[CLSCompliant(false)]
public static void DeleteProgramPipelines(int n, [Count(Parameter = "n")] ref int pipelines)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of program pipeline objects to delete. |
Int32 | pipelines | [length: n] Specifies an array of names of program pipeline objects to delete. |
DeleteProgramPipelines(Int32, Int32[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Delete program pipeline objects
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")]
[CLSCompliant(false)]
public static void DeleteProgramPipelines(int n, [Count(Parameter = "n")] int[] pipelines)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of program pipeline objects to delete. |
Int32[] | pipelines | [length: n] Specifies an array of names of program pipeline objects to delete. |
DeleteProgramPipelines(Int32, UInt32*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Delete program pipeline objects
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")]
[CLSCompliant(false)]
public static void DeleteProgramPipelines(int n, [Count(Parameter = "n")] uint *pipelines)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of program pipeline objects to delete. |
UInt32* | pipelines | [length: n] Specifies an array of names of program pipeline objects to delete. |
DeleteProgramPipelines(Int32, ref UInt32)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Delete program pipeline objects
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")]
[CLSCompliant(false)]
public static void DeleteProgramPipelines(int n, [Count(Parameter = "n")] ref uint pipelines)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of program pipeline objects to delete. |
UInt32 | pipelines | [length: n] Specifies an array of names of program pipeline objects to delete. |
DeleteProgramPipelines(Int32, UInt32[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Delete program pipeline objects
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")]
[CLSCompliant(false)]
public static void DeleteProgramPipelines(int n, [Count(Parameter = "n")] uint[] pipelines)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of program pipeline objects to delete. |
UInt32[] | pipelines | [length: n] Specifies an array of names of program pipeline objects to delete. |
DeleteQueries(Int32, Int32*)
[requires: v1.5] Delete named query objects
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")]
[CLSCompliant(false)]
public static void DeleteQueries(int n, [Count(Parameter = "n")] int *ids)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of query objects to be deleted. |
Int32* | ids | [length: n] Specifies an array of query objects to be deleted. |
DeleteQueries(Int32, ref Int32)
[requires: v1.5] Delete named query objects
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")]
[CLSCompliant(false)]
public static void DeleteQueries(int n, [Count(Parameter = "n")] ref int ids)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of query objects to be deleted. |
Int32 | ids | [length: n] Specifies an array of query objects to be deleted. |
DeleteQueries(Int32, Int32[])
[requires: v1.5] Delete named query objects
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")]
[CLSCompliant(false)]
public static void DeleteQueries(int n, [Count(Parameter = "n")] int[] ids)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of query objects to be deleted. |
Int32[] | ids | [length: n] Specifies an array of query objects to be deleted. |
DeleteQueries(Int32, UInt32*)
[requires: v1.5] Delete named query objects
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")]
[CLSCompliant(false)]
public static void DeleteQueries(int n, [Count(Parameter = "n")] uint *ids)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of query objects to be deleted. |
UInt32* | ids | [length: n] Specifies an array of query objects to be deleted. |
DeleteQueries(Int32, ref UInt32)
[requires: v1.5] Delete named query objects
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")]
[CLSCompliant(false)]
public static void DeleteQueries(int n, [Count(Parameter = "n")] ref uint ids)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of query objects to be deleted. |
UInt32 | ids | [length: n] Specifies an array of query objects to be deleted. |
DeleteQueries(Int32, UInt32[])
[requires: v1.5] Delete named query objects
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")]
[CLSCompliant(false)]
public static void DeleteQueries(int n, [Count(Parameter = "n")] uint[] ids)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of query objects to be deleted. |
UInt32[] | ids | [length: n] Specifies an array of query objects to be deleted. |
DeleteQuery(Int32)
[requires: v1.5] Delete named query objects
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")]
[CLSCompliant(false)]
public static void DeleteQuery([Count(Parameter = "n")] int ids)
Parameters
Type | Name | Description |
---|---|---|
Int32 | ids | [length: n] Specifies an array of query objects to be deleted. |
DeleteQuery(UInt32)
[requires: v1.5] Delete named query objects
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")]
[CLSCompliant(false)]
public static void DeleteQuery([Count(Parameter = "n")] uint ids)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | ids | [length: n] Specifies an array of query objects to be deleted. |
DeleteRenderbuffer(Int32)
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] Delete renderbuffer objects
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")]
[CLSCompliant(false)]
public static void DeleteRenderbuffer([Count(Parameter = "n")] int renderbuffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | renderbuffers | [length: n] A pointer to an array containing n renderbuffer objects to be deleted. |
DeleteRenderbuffer(UInt32)
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] Delete renderbuffer objects
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")]
[CLSCompliant(false)]
public static void DeleteRenderbuffer([Count(Parameter = "n")] uint renderbuffers)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | renderbuffers | [length: n] A pointer to an array containing n renderbuffer objects to be deleted. |
DeleteRenderbuffers(Int32, Int32*)
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] Delete renderbuffer objects
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")]
[CLSCompliant(false)]
public static void DeleteRenderbuffers(int n, [Count(Parameter = "n")] int *renderbuffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of renderbuffer objects to be deleted. |
Int32* | renderbuffers | [length: n] A pointer to an array containing n renderbuffer objects to be deleted. |
DeleteRenderbuffers(Int32, ref Int32)
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] Delete renderbuffer objects
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")]
[CLSCompliant(false)]
public static void DeleteRenderbuffers(int n, [Count(Parameter = "n")] ref int renderbuffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of renderbuffer objects to be deleted. |
Int32 | renderbuffers | [length: n] A pointer to an array containing n renderbuffer objects to be deleted. |
DeleteRenderbuffers(Int32, Int32[])
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] Delete renderbuffer objects
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")]
[CLSCompliant(false)]
public static void DeleteRenderbuffers(int n, [Count(Parameter = "n")] int[] renderbuffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of renderbuffer objects to be deleted. |
Int32[] | renderbuffers | [length: n] A pointer to an array containing n renderbuffer objects to be deleted. |
DeleteRenderbuffers(Int32, UInt32*)
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] Delete renderbuffer objects
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")]
[CLSCompliant(false)]
public static void DeleteRenderbuffers(int n, [Count(Parameter = "n")] uint *renderbuffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of renderbuffer objects to be deleted. |
UInt32* | renderbuffers | [length: n] A pointer to an array containing n renderbuffer objects to be deleted. |
DeleteRenderbuffers(Int32, ref UInt32)
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] Delete renderbuffer objects
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")]
[CLSCompliant(false)]
public static void DeleteRenderbuffers(int n, [Count(Parameter = "n")] ref uint renderbuffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of renderbuffer objects to be deleted. |
UInt32 | renderbuffers | [length: n] A pointer to an array containing n renderbuffer objects to be deleted. |
DeleteRenderbuffers(Int32, UInt32[])
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] Delete renderbuffer objects
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")]
[CLSCompliant(false)]
public static void DeleteRenderbuffers(int n, [Count(Parameter = "n")] uint[] renderbuffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of renderbuffer objects to be deleted. |
UInt32[] | renderbuffers | [length: n] A pointer to an array containing n renderbuffer objects to be deleted. |
DeleteSampler(Int32)
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3] Delete named sampler objects
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glDeleteSamplers")]
[CLSCompliant(false)]
public static void DeleteSampler([Count(Parameter = "count")] int samplers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | samplers | [length: count] Specifies an array of sampler objects to be deleted. |
DeleteSampler(UInt32)
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3] Delete named sampler objects
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glDeleteSamplers")]
[CLSCompliant(false)]
public static void DeleteSampler([Count(Parameter = "count")] uint samplers)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | samplers | [length: count] Specifies an array of sampler objects to be deleted. |
DeleteSamplers(Int32, Int32*)
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3] Delete named sampler objects
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glDeleteSamplers")]
[CLSCompliant(false)]
public static void DeleteSamplers(int count, [Count(Parameter = "count")] int *samplers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | count | Specifies the number of sampler objects to be deleted. |
Int32* | samplers | [length: count] Specifies an array of sampler objects to be deleted. |
DeleteSamplers(Int32, ref Int32)
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3] Delete named sampler objects
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glDeleteSamplers")]
[CLSCompliant(false)]
public static void DeleteSamplers(int count, [Count(Parameter = "count")] ref int samplers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | count | Specifies the number of sampler objects to be deleted. |
Int32 | samplers | [length: count] Specifies an array of sampler objects to be deleted. |
DeleteSamplers(Int32, Int32[])
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3] Delete named sampler objects
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glDeleteSamplers")]
[CLSCompliant(false)]
public static void DeleteSamplers(int count, [Count(Parameter = "count")] int[] samplers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | count | Specifies the number of sampler objects to be deleted. |
Int32[] | samplers | [length: count] Specifies an array of sampler objects to be deleted. |
DeleteSamplers(Int32, UInt32*)
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3] Delete named sampler objects
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glDeleteSamplers")]
[CLSCompliant(false)]
public static void DeleteSamplers(int count, [Count(Parameter = "count")] uint *samplers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | count | Specifies the number of sampler objects to be deleted. |
UInt32* | samplers | [length: count] Specifies an array of sampler objects to be deleted. |
DeleteSamplers(Int32, ref UInt32)
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3] Delete named sampler objects
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glDeleteSamplers")]
[CLSCompliant(false)]
public static void DeleteSamplers(int count, [Count(Parameter = "count")] ref uint samplers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | count | Specifies the number of sampler objects to be deleted. |
UInt32 | samplers | [length: count] Specifies an array of sampler objects to be deleted. |
DeleteSamplers(Int32, UInt32[])
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3] Delete named sampler objects
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glDeleteSamplers")]
[CLSCompliant(false)]
public static void DeleteSamplers(int count, [Count(Parameter = "count")] uint[] samplers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | count | Specifies the number of sampler objects to be deleted. |
UInt32[] | samplers | [length: count] Specifies an array of sampler objects to be deleted. |
DeleteShader(Int32)
[requires: v2.0] Deletes a shader object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteShader")]
[CLSCompliant(false)]
public static void DeleteShader(int shader)
Parameters
Type | Name | Description |
---|---|---|
Int32 | shader | Specifies the shader object to be deleted. |
DeleteShader(UInt32)
[requires: v2.0] Deletes a shader object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteShader")]
[CLSCompliant(false)]
public static void DeleteShader(uint shader)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | shader | Specifies the shader object to be deleted. |
DeleteSync(IntPtr)
[requires: v3.2 or ARB_sync|VERSION_3_2] Delete a sync object
Declaration
[AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glDeleteSync")]
public static void DeleteSync(IntPtr sync)
Parameters
Type | Name | Description |
---|---|---|
IntPtr | sync | The sync object to be deleted. |
DeleteTexture(Int32)
[requires: v1.1] Delete named textures
Declaration
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")]
[CLSCompliant(false)]
public static void DeleteTexture([Count(Parameter = "n")] int textures)
Parameters
Type | Name | Description |
---|---|---|
Int32 | textures | [length: n] Specifies an array of textures to be deleted. |
DeleteTexture(UInt32)
[requires: v1.1] Delete named textures
Declaration
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")]
[CLSCompliant(false)]
public static void DeleteTexture([Count(Parameter = "n")] uint textures)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | textures | [length: n] Specifies an array of textures to be deleted. |
DeleteTextures(Int32, Int32*)
[requires: v1.1] Delete named textures
Declaration
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")]
[CLSCompliant(false)]
public static void DeleteTextures(int n, [Count(Parameter = "n")] int *textures)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of textures to be deleted. |
Int32* | textures | [length: n] Specifies an array of textures to be deleted. |
DeleteTextures(Int32, ref Int32)
[requires: v1.1] Delete named textures
Declaration
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")]
[CLSCompliant(false)]
public static void DeleteTextures(int n, [Count(Parameter = "n")] ref int textures)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of textures to be deleted. |
Int32 | textures | [length: n] Specifies an array of textures to be deleted. |
DeleteTextures(Int32, Int32[])
[requires: v1.1] Delete named textures
Declaration
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")]
[CLSCompliant(false)]
public static void DeleteTextures(int n, [Count(Parameter = "n")] int[] textures)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of textures to be deleted. |
Int32[] | textures | [length: n] Specifies an array of textures to be deleted. |
DeleteTextures(Int32, UInt32*)
[requires: v1.1] Delete named textures
Declaration
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")]
[CLSCompliant(false)]
public static void DeleteTextures(int n, [Count(Parameter = "n")] uint *textures)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of textures to be deleted. |
UInt32* | textures | [length: n] Specifies an array of textures to be deleted. |
DeleteTextures(Int32, ref UInt32)
[requires: v1.1] Delete named textures
Declaration
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")]
[CLSCompliant(false)]
public static void DeleteTextures(int n, [Count(Parameter = "n")] ref uint textures)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of textures to be deleted. |
UInt32 | textures | [length: n] Specifies an array of textures to be deleted. |
DeleteTextures(Int32, UInt32[])
[requires: v1.1] Delete named textures
Declaration
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")]
[CLSCompliant(false)]
public static void DeleteTextures(int n, [Count(Parameter = "n")] uint[] textures)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of textures to be deleted. |
UInt32[] | textures | [length: n] Specifies an array of textures to be deleted. |
DeleteTransformFeedback(Int32)
[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] Delete transform feedback objects
Declaration
[AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glDeleteTransformFeedbacks")]
[CLSCompliant(false)]
public static void DeleteTransformFeedback([Count(Parameter = "n")] int ids)
Parameters
Type | Name | Description |
---|---|---|
Int32 | ids | [length: n] Specifies an array of names of transform feedback objects to delete. |
DeleteTransformFeedback(UInt32)
[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] Delete transform feedback objects
Declaration
[AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glDeleteTransformFeedbacks")]
[CLSCompliant(false)]
public static void DeleteTransformFeedback([Count(Parameter = "n")] uint ids)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | ids | [length: n] Specifies an array of names of transform feedback objects to delete. |
DeleteTransformFeedbacks(Int32, Int32*)
[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] Delete transform feedback objects
Declaration
[AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glDeleteTransformFeedbacks")]
[CLSCompliant(false)]
public static void DeleteTransformFeedbacks(int n, [Count(Parameter = "n")] int *ids)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of transform feedback objects to delete. |
Int32* | ids | [length: n] Specifies an array of names of transform feedback objects to delete. |
DeleteTransformFeedbacks(Int32, ref Int32)
[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] Delete transform feedback objects
Declaration
[AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glDeleteTransformFeedbacks")]
[CLSCompliant(false)]
public static void DeleteTransformFeedbacks(int n, [Count(Parameter = "n")] ref int ids)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of transform feedback objects to delete. |
Int32 | ids | [length: n] Specifies an array of names of transform feedback objects to delete. |
DeleteTransformFeedbacks(Int32, Int32[])
[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] Delete transform feedback objects
Declaration
[AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glDeleteTransformFeedbacks")]
[CLSCompliant(false)]
public static void DeleteTransformFeedbacks(int n, [Count(Parameter = "n")] int[] ids)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of transform feedback objects to delete. |
Int32[] | ids | [length: n] Specifies an array of names of transform feedback objects to delete. |
DeleteTransformFeedbacks(Int32, UInt32*)
[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] Delete transform feedback objects
Declaration
[AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glDeleteTransformFeedbacks")]
[CLSCompliant(false)]
public static void DeleteTransformFeedbacks(int n, [Count(Parameter = "n")] uint *ids)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of transform feedback objects to delete. |
UInt32* | ids | [length: n] Specifies an array of names of transform feedback objects to delete. |
DeleteTransformFeedbacks(Int32, ref UInt32)
[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] Delete transform feedback objects
Declaration
[AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glDeleteTransformFeedbacks")]
[CLSCompliant(false)]
public static void DeleteTransformFeedbacks(int n, [Count(Parameter = "n")] ref uint ids)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of transform feedback objects to delete. |
UInt32 | ids | [length: n] Specifies an array of names of transform feedback objects to delete. |
DeleteTransformFeedbacks(Int32, UInt32[])
[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] Delete transform feedback objects
Declaration
[AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glDeleteTransformFeedbacks")]
[CLSCompliant(false)]
public static void DeleteTransformFeedbacks(int n, [Count(Parameter = "n")] uint[] ids)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of transform feedback objects to delete. |
UInt32[] | ids | [length: n] Specifies an array of names of transform feedback objects to delete. |
DeleteVertexArray(Int32)
[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] Delete vertex array objects
Declaration
[AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteVertexArrays")]
[CLSCompliant(false)]
public static void DeleteVertexArray([Count(Parameter = "n")] int arrays)
Parameters
Type | Name | Description |
---|---|---|
Int32 | arrays | [length: n] Specifies the address of an array containing the n names of the objects to be deleted. |
DeleteVertexArray(UInt32)
[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] Delete vertex array objects
Declaration
[AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteVertexArrays")]
[CLSCompliant(false)]
public static void DeleteVertexArray([Count(Parameter = "n")] uint arrays)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | arrays | [length: n] Specifies the address of an array containing the n names of the objects to be deleted. |
DeleteVertexArrays(Int32, Int32*)
[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] Delete vertex array objects
Declaration
[AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteVertexArrays")]
[CLSCompliant(false)]
public static void DeleteVertexArrays(int n, [Count(Parameter = "n")] int *arrays)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of vertex array objects to be deleted. |
Int32* | arrays | [length: n] Specifies the address of an array containing the n names of the objects to be deleted. |
DeleteVertexArrays(Int32, ref Int32)
[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] Delete vertex array objects
Declaration
[AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteVertexArrays")]
[CLSCompliant(false)]
public static void DeleteVertexArrays(int n, [Count(Parameter = "n")] ref int arrays)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of vertex array objects to be deleted. |
Int32 | arrays | [length: n] Specifies the address of an array containing the n names of the objects to be deleted. |
DeleteVertexArrays(Int32, Int32[])
[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] Delete vertex array objects
Declaration
[AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteVertexArrays")]
[CLSCompliant(false)]
public static void DeleteVertexArrays(int n, [Count(Parameter = "n")] int[] arrays)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of vertex array objects to be deleted. |
Int32[] | arrays | [length: n] Specifies the address of an array containing the n names of the objects to be deleted. |
DeleteVertexArrays(Int32, UInt32*)
[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] Delete vertex array objects
Declaration
[AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteVertexArrays")]
[CLSCompliant(false)]
public static void DeleteVertexArrays(int n, [Count(Parameter = "n")] uint *arrays)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of vertex array objects to be deleted. |
UInt32* | arrays | [length: n] Specifies the address of an array containing the n names of the objects to be deleted. |
DeleteVertexArrays(Int32, ref UInt32)
[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] Delete vertex array objects
Declaration
[AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteVertexArrays")]
[CLSCompliant(false)]
public static void DeleteVertexArrays(int n, [Count(Parameter = "n")] ref uint arrays)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of vertex array objects to be deleted. |
UInt32 | arrays | [length: n] Specifies the address of an array containing the n names of the objects to be deleted. |
DeleteVertexArrays(Int32, UInt32[])
[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] Delete vertex array objects
Declaration
[AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glDeleteVertexArrays")]
[CLSCompliant(false)]
public static void DeleteVertexArrays(int n, [Count(Parameter = "n")] uint[] arrays)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of vertex array objects to be deleted. |
UInt32[] | arrays | [length: n] Specifies the address of an array containing the n names of the objects to be deleted. |
DepthFunc(DepthFunction)
[requires: v1.0] Specify the value used for depth buffer comparisons
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDepthFunc")]
public static void DepthFunc(DepthFunction func)
Parameters
Type | Name | Description |
---|---|---|
DepthFunction | func | Specifies the depth comparison function. Symbolic constants Never, Less, Equal, Lequal, Greater, Notequal, Gequal, and Always are accepted. The initial value is Less. |
DepthMask(Boolean)
[requires: v1.0] Enable or disable writing into the depth buffer
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDepthMask")]
public static void DepthMask(bool flag)
Parameters
Type | Name | Description |
---|---|---|
Boolean | flag | Specifies whether the depth buffer is enabled for writing. If flag is False, depth buffer writing is disabled. Otherwise, it is enabled. Initially, depth buffer writing is enabled. |
DepthRange(Double, Double)
[requires: v1.0] Specify mapping of depth values from normalized device coordinates to window coordinates
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDepthRange")]
public static void DepthRange(double near, double far)
Parameters
Type | Name | Description |
---|---|---|
Double | near | Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0. |
Double | far | Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1. |
DepthRange(Single, Single)
[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] Specify mapping of depth values from normalized device coordinates to window coordinates
Declaration
[AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glDepthRangef")]
public static void DepthRange(float n, float f)
Parameters
Type | Name | Description |
---|---|---|
Single | n | Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0. |
Single | f | Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1. |
DepthRangeArray(Int32, Int32, Double*)
[requires: v4.1 or ARB_viewport_array|VERSION_4_1] Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports
Declaration
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glDepthRangeArrayv")]
[CLSCompliant(false)]
public static void DepthRangeArray(int first, int count, [Count(Computed = "count")] double *v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | first | Specifies the index of the first viewport whose depth range to update. |
Int32 | count | Specifies the number of viewports whose depth range to update. |
Double* | v | [length: COMPSIZE(count)] Specifies the address of an array containing the near and far values for the depth range of each modified viewport. |
DepthRangeArray(Int32, Int32, ref Double)
[requires: v4.1 or ARB_viewport_array|VERSION_4_1] Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports
Declaration
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glDepthRangeArrayv")]
[CLSCompliant(false)]
public static void DepthRangeArray(int first, int count, [Count(Computed = "count")] ref double v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | first | Specifies the index of the first viewport whose depth range to update. |
Int32 | count | Specifies the number of viewports whose depth range to update. |
Double | v | [length: COMPSIZE(count)] Specifies the address of an array containing the near and far values for the depth range of each modified viewport. |
DepthRangeArray(Int32, Int32, Double[])
[requires: v4.1 or ARB_viewport_array|VERSION_4_1] Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports
Declaration
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glDepthRangeArrayv")]
[CLSCompliant(false)]
public static void DepthRangeArray(int first, int count, [Count(Computed = "count")] double[] v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | first | Specifies the index of the first viewport whose depth range to update. |
Int32 | count | Specifies the number of viewports whose depth range to update. |
Double[] | v | [length: COMPSIZE(count)] Specifies the address of an array containing the near and far values for the depth range of each modified viewport. |
DepthRangeArray(UInt32, Int32, Double*)
[requires: v4.1 or ARB_viewport_array|VERSION_4_1] Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports
Declaration
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glDepthRangeArrayv")]
[CLSCompliant(false)]
public static void DepthRangeArray(uint first, int count, [Count(Computed = "count")] double *v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | first | Specifies the index of the first viewport whose depth range to update. |
Int32 | count | Specifies the number of viewports whose depth range to update. |
Double* | v | [length: COMPSIZE(count)] Specifies the address of an array containing the near and far values for the depth range of each modified viewport. |
DepthRangeArray(UInt32, Int32, ref Double)
[requires: v4.1 or ARB_viewport_array|VERSION_4_1] Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports
Declaration
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glDepthRangeArrayv")]
[CLSCompliant(false)]
public static void DepthRangeArray(uint first, int count, [Count(Computed = "count")] ref double v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | first | Specifies the index of the first viewport whose depth range to update. |
Int32 | count | Specifies the number of viewports whose depth range to update. |
Double | v | [length: COMPSIZE(count)] Specifies the address of an array containing the near and far values for the depth range of each modified viewport. |
DepthRangeArray(UInt32, Int32, Double[])
[requires: v4.1 or ARB_viewport_array|VERSION_4_1] Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports
Declaration
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glDepthRangeArrayv")]
[CLSCompliant(false)]
public static void DepthRangeArray(uint first, int count, [Count(Computed = "count")] double[] v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | first | Specifies the index of the first viewport whose depth range to update. |
Int32 | count | Specifies the number of viewports whose depth range to update. |
Double[] | v | [length: COMPSIZE(count)] Specifies the address of an array containing the near and far values for the depth range of each modified viewport. |
DepthRangeIndexed(Int32, Double, Double)
[requires: v4.1 or ARB_viewport_array|VERSION_4_1] Specify mapping of depth values from normalized device coordinates to window coordinates for a specified viewport
Declaration
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glDepthRangeIndexed")]
[CLSCompliant(false)]
public static void DepthRangeIndexed(int index, double n, double f)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the viewport whose depth range to update. |
Double | n | Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0. |
Double | f | Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1. |
DepthRangeIndexed(UInt32, Double, Double)
[requires: v4.1 or ARB_viewport_array|VERSION_4_1] Specify mapping of depth values from normalized device coordinates to window coordinates for a specified viewport
Declaration
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glDepthRangeIndexed")]
[CLSCompliant(false)]
public static void DepthRangeIndexed(uint index, double n, double f)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the viewport whose depth range to update. |
Double | n | Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0. |
Double | f | Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1. |
DetachShader(Int32, Int32)
[requires: v2.0] Detaches a shader object from a program object to which it is attached
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDetachShader")]
[CLSCompliant(false)]
public static void DetachShader(int program, int shader)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the program object from which to detach the shader object. |
Int32 | shader | Specifies the shader object to be detached. |
DetachShader(UInt32, UInt32)
[requires: v2.0] Detaches a shader object from a program object to which it is attached
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDetachShader")]
[CLSCompliant(false)]
public static void DetachShader(uint program, uint shader)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the program object from which to detach the shader object. |
UInt32 | shader | Specifies the shader object to be detached. |
Disable(EnableCap)
[requires: v1.0]
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDisable")]
public static void Disable(EnableCap cap)
Parameters
Type | Name | Description |
---|---|---|
EnableCap | cap |
Disable(IndexedEnableCap, Int32)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glDisablei")]
[CLSCompliant(false)]
public static void Disable(IndexedEnableCap target, int index)
Parameters
Type | Name | Description |
---|---|---|
IndexedEnableCap | target | |
Int32 | index |
Disable(IndexedEnableCap, UInt32)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glDisablei")]
[CLSCompliant(false)]
public static void Disable(IndexedEnableCap target, uint index)
Parameters
Type | Name | Description |
---|---|---|
IndexedEnableCap | target | |
UInt32 | index |
DisableVertexArrayAttrib(Int32, Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glDisableVertexArrayAttrib")]
[CLSCompliant(false)]
public static void DisableVertexArrayAttrib(int vaobj, int index)
Parameters
Type | Name | Description |
---|---|---|
Int32 | vaobj | |
Int32 | index |
DisableVertexArrayAttrib(UInt32, UInt32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glDisableVertexArrayAttrib")]
[CLSCompliant(false)]
public static void DisableVertexArrayAttrib(uint vaobj, uint index)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | vaobj | |
UInt32 | index |
DisableVertexAttribArray(Int32)
[requires: v2.0]
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDisableVertexAttribArray")]
[CLSCompliant(false)]
public static void DisableVertexAttribArray(int index)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index |
DisableVertexAttribArray(UInt32)
[requires: v2.0]
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDisableVertexAttribArray")]
[CLSCompliant(false)]
public static void DisableVertexAttribArray(uint index)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index |
DispatchCompute(Int32, Int32, Int32)
[requires: v4.3 or ARB_compute_shader|VERSION_4_3] Launch one or more compute work groups
Declaration
[AutoGenerated(Category = "ARB_compute_shader|VERSION_4_3", Version = "4.3", EntryPoint = "glDispatchCompute")]
[CLSCompliant(false)]
public static void DispatchCompute(int num_groups_x, int num_groups_y, int num_groups_z)
Parameters
Type | Name | Description |
---|---|---|
Int32 | num_groups_x | The number of work groups to be launched in the X dimension. |
Int32 | num_groups_y | The number of work groups to be launched in the Y dimension. |
Int32 | num_groups_z | The number of work groups to be launched in the Z dimension. |
DispatchCompute(UInt32, UInt32, UInt32)
[requires: v4.3 or ARB_compute_shader|VERSION_4_3] Launch one or more compute work groups
Declaration
[AutoGenerated(Category = "ARB_compute_shader|VERSION_4_3", Version = "4.3", EntryPoint = "glDispatchCompute")]
[CLSCompliant(false)]
public static void DispatchCompute(uint num_groups_x, uint num_groups_y, uint num_groups_z)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | num_groups_x | The number of work groups to be launched in the X dimension. |
UInt32 | num_groups_y | The number of work groups to be launched in the Y dimension. |
UInt32 | num_groups_z | The number of work groups to be launched in the Z dimension. |
DispatchComputeIndirect(IntPtr)
[requires: v4.3 or ARB_compute_shader|VERSION_4_3] Launch one or more compute work groups using parameters stored in a buffer
Declaration
[AutoGenerated(Category = "ARB_compute_shader|VERSION_4_3", Version = "4.3", EntryPoint = "glDispatchComputeIndirect")]
public static void DispatchComputeIndirect(IntPtr indirect)
Parameters
Type | Name | Description |
---|---|---|
IntPtr | indirect | The offset into the buffer object currently bound to the DispatchIndirectBuffer buffer target at which the dispatch parameters are stored. |
DrawArrays(PrimitiveType, Int32, Int32)
[requires: v1.1] Render primitives from array data
Declaration
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawArrays")]
public static void DrawArrays(PrimitiveType mode, int first, int count)
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32 | first | Specifies the starting index in the enabled arrays. |
Int32 | count | Specifies the number of indices to be rendered. |
DrawArraysIndirect(PrimitiveType, IntPtr)
[requires: v4.0 or ARB_draw_indirect|VERSION_4_0] Render primitives from array data, taking parameters from memory
Declaration
[AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawArraysIndirect")]
public static void DrawArraysIndirect(PrimitiveType mode, IntPtr indirect)
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. |
IntPtr | indirect | Specifies the address of a structure containing the draw parameters. |
DrawArraysIndirect<T1>(PrimitiveType, ref T1)
[requires: v4.0 or ARB_draw_indirect|VERSION_4_0] Render primitives from array data, taking parameters from memory
Declaration
[AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawArraysIndirect")]
public static void DrawArraysIndirect<T1>(PrimitiveType mode, ref T1 indirect)
where T1 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. |
T1 | indirect | Specifies the address of a structure containing the draw parameters. |
Type Parameters
Name | Description |
---|---|
T1 |
DrawArraysIndirect<T1>(PrimitiveType, T1[])
[requires: v4.0 or ARB_draw_indirect|VERSION_4_0] Render primitives from array data, taking parameters from memory
Declaration
[AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawArraysIndirect")]
[CLSCompliant(false)]
public static void DrawArraysIndirect<T1>(PrimitiveType mode, T1[] indirect)
where T1 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. |
T1[] | indirect | Specifies the address of a structure containing the draw parameters. |
Type Parameters
Name | Description |
---|---|
T1 |
DrawArraysIndirect<T1>(PrimitiveType, T1[,,])
[requires: v4.0 or ARB_draw_indirect|VERSION_4_0] Render primitives from array data, taking parameters from memory
Declaration
[AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawArraysIndirect")]
[CLSCompliant(false)]
public static void DrawArraysIndirect<T1>(PrimitiveType mode, T1[,, ] indirect)
where T1 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. |
T1[,,] | indirect | Specifies the address of a structure containing the draw parameters. |
Type Parameters
Name | Description |
---|---|
T1 |
DrawArraysIndirect<T1>(PrimitiveType, T1[,])
[requires: v4.0 or ARB_draw_indirect|VERSION_4_0] Render primitives from array data, taking parameters from memory
Declaration
[AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawArraysIndirect")]
[CLSCompliant(false)]
public static void DrawArraysIndirect<T1>(PrimitiveType mode, T1[, ] indirect)
where T1 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. |
T1[,] | indirect | Specifies the address of a structure containing the draw parameters. |
Type Parameters
Name | Description |
---|---|
T1 |
DrawArraysInstanced(PrimitiveType, Int32, Int32, Int32)
[requires: v3.1] Draw multiple instances of a range of elements
Declaration
[AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawArraysInstanced")]
public static void DrawArraysInstanced(PrimitiveType mode, int first, int count, int instancecount)
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. |
Int32 | first | Specifies the starting index in the enabled arrays. |
Int32 | count | Specifies the number of indices to be rendered. |
Int32 | instancecount | Specifies the number of instances of the specified range of indices to be rendered. |
DrawArraysInstancedBaseInstance(PrimitiveType, Int32, Int32, Int32, Int32)
[requires: v4.2 or ARB_base_instance|VERSION_4_2] Draw multiple instances of a range of elements with offset applied to instanced attributes
Declaration
[AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawArraysInstancedBaseInstance")]
[CLSCompliant(false)]
public static void DrawArraysInstancedBaseInstance(PrimitiveType mode, int first, int count, int instancecount, int baseinstance)
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. |
Int32 | first | Specifies the starting index in the enabled arrays. |
Int32 | count | Specifies the number of indices to be rendered. |
Int32 | instancecount | Specifies the number of instances of the specified range of indices to be rendered. |
Int32 | baseinstance | Specifies the base instance for use in fetching instanced vertex attributes. |
DrawArraysInstancedBaseInstance(PrimitiveType, Int32, Int32, Int32, UInt32)
[requires: v4.2 or ARB_base_instance|VERSION_4_2] Draw multiple instances of a range of elements with offset applied to instanced attributes
Declaration
[AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawArraysInstancedBaseInstance")]
[CLSCompliant(false)]
public static void DrawArraysInstancedBaseInstance(PrimitiveType mode, int first, int count, int instancecount, uint baseinstance)
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, TrianglesLinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. |
Int32 | first | Specifies the starting index in the enabled arrays. |
Int32 | count | Specifies the number of indices to be rendered. |
Int32 | instancecount | Specifies the number of instances of the specified range of indices to be rendered. |
UInt32 | baseinstance | Specifies the base instance for use in fetching instanced vertex attributes. |
DrawBuffer(DrawBufferMode)
[requires: v1.0] Specify which color buffers are to be drawn into
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDrawBuffer")]
public static void DrawBuffer(DrawBufferMode buf)
Parameters
Type | Name | Description |
---|---|---|
DrawBufferMode | buf | Specifies up to four color buffers to be drawn into. Symbolic constants None, FrontLeft, FrontRight, BackLeft, BackRight, Front, Back, Left, Right, and FrontAndBack are accepted. The initial value is Front for single-buffered contexts, and Back for double-buffered contexts. |
DrawBuffers(Int32, DrawBuffersEnum*)
[requires: v2.0] Specifies a list of color buffers to be drawn into
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDrawBuffers")]
[CLSCompliant(false)]
public static void DrawBuffers(int n, [Count(Parameter = "n")] DrawBuffersEnum*bufs)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of buffers in bufs. |
DrawBuffersEnum* | bufs | [length: n] Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. |
DrawBuffers(Int32, ref DrawBuffersEnum)
[requires: v2.0] Specifies a list of color buffers to be drawn into
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDrawBuffers")]
[CLSCompliant(false)]
public static void DrawBuffers(int n, [Count(Parameter = "n")] ref DrawBuffersEnum bufs)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of buffers in bufs. |
DrawBuffersEnum | bufs | [length: n] Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. |
DrawBuffers(Int32, DrawBuffersEnum[])
[requires: v2.0] Specifies a list of color buffers to be drawn into
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDrawBuffers")]
[CLSCompliant(false)]
public static void DrawBuffers(int n, [Count(Parameter = "n")] DrawBuffersEnum[] bufs)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of buffers in bufs. |
DrawBuffersEnum[] | bufs | [length: n] Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. |
DrawElements(BeginMode, Int32, DrawElementsType, Int32)
Declaration
public static void DrawElements(BeginMode mode, int count, DrawElementsType type, int offset)
Parameters
Type | Name | Description |
---|---|---|
BeginMode | mode | |
Int32 | count | |
DrawElementsType | type | |
Int32 | offset |
DrawElements(PrimitiveType, Int32, DrawElementsType, Int32)
[requires: v1.1] Render primitives from array data
Declaration
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawElements")]
public static void DrawElements(PrimitiveType mode, int count, DrawElementsType type, [Count(Computed = "count,type")] int indices)
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
Int32 | indices | [length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored. |
DrawElements(PrimitiveType, Int32, DrawElementsType, IntPtr)
[requires: v1.1] Render primitives from array data
Declaration
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawElements")]
public static void DrawElements(PrimitiveType mode, int count, DrawElementsType type, [Count(Computed = "count,type")] IntPtr indices)
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
IntPtr | indices | [length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored. |
DrawElements<T3>(PrimitiveType, Int32, DrawElementsType, ref T3)
[requires: v1.1] Render primitives from array data
Declaration
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawElements")]
public static void DrawElements<T3>(PrimitiveType mode, int count, DrawElementsType type, [Count(Computed = "count,type")] ref T3 indices)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3 | indices | [length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored. |
Type Parameters
Name | Description |
---|---|
T3 |
DrawElements<T3>(PrimitiveType, Int32, DrawElementsType, T3[])
[requires: v1.1] Render primitives from array data
Declaration
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawElements")]
[CLSCompliant(false)]
public static void DrawElements<T3>(PrimitiveType mode, int count, DrawElementsType type, [Count(Computed = "count,type")] T3[] indices)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3[] | indices | [length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored. |
Type Parameters
Name | Description |
---|---|
T3 |
DrawElements<T3>(PrimitiveType, Int32, DrawElementsType, T3[,,])
[requires: v1.1] Render primitives from array data
Declaration
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawElements")]
[CLSCompliant(false)]
public static void DrawElements<T3>(PrimitiveType mode, int count, DrawElementsType type, [Count(Computed = "count,type")] T3[,, ] indices)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3[,,] | indices | [length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored. |
Type Parameters
Name | Description |
---|---|
T3 |
DrawElements<T3>(PrimitiveType, Int32, DrawElementsType, T3[,])
[requires: v1.1] Render primitives from array data
Declaration
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawElements")]
[CLSCompliant(false)]
public static void DrawElements<T3>(PrimitiveType mode, int count, DrawElementsType type, [Count(Computed = "count,type")] T3[, ] indices)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3[,] | indices | [length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored. |
Type Parameters
Name | Description |
---|---|
T3 |
DrawElementsBaseVertex(PrimitiveType, Int32, DrawElementsType, IntPtr, Int32)
[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] Render primitives from array data with a per-element offset
Declaration
[AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsBaseVertex")]
public static void DrawElementsBaseVertex(PrimitiveType mode, int count, DrawElementsType type, [Count(Computed = "count,type")] IntPtr indices, int basevertex)
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
IntPtr | indices | [length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored. |
Int32 | basevertex | Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. |
DrawElementsBaseVertex<T3>(PrimitiveType, Int32, DrawElementsType, ref T3, Int32)
[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] Render primitives from array data with a per-element offset
Declaration
[AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsBaseVertex")]
public static void DrawElementsBaseVertex<T3>(PrimitiveType mode, int count, DrawElementsType type, [Count(Computed = "count,type")] ref T3 indices, int basevertex)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3 | indices | [length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored. |
Int32 | basevertex | Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. |
Type Parameters
Name | Description |
---|---|
T3 |
DrawElementsBaseVertex<T3>(PrimitiveType, Int32, DrawElementsType, T3[], Int32)
[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] Render primitives from array data with a per-element offset
Declaration
[AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsBaseVertex")]
[CLSCompliant(false)]
public static void DrawElementsBaseVertex<T3>(PrimitiveType mode, int count, DrawElementsType type, [Count(Computed = "count,type")] T3[] indices, int basevertex)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3[] | indices | [length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored. |
Int32 | basevertex | Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. |
Type Parameters
Name | Description |
---|---|
T3 |
DrawElementsBaseVertex<T3>(PrimitiveType, Int32, DrawElementsType, T3[,,], Int32)
[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] Render primitives from array data with a per-element offset
Declaration
[AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsBaseVertex")]
[CLSCompliant(false)]
public static void DrawElementsBaseVertex<T3>(PrimitiveType mode, int count, DrawElementsType type, [Count(Computed = "count,type")] T3[,, ] indices, int basevertex)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3[,,] | indices | [length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored. |
Int32 | basevertex | Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. |
Type Parameters
Name | Description |
---|---|
T3 |
DrawElementsBaseVertex<T3>(PrimitiveType, Int32, DrawElementsType, T3[,], Int32)
[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] Render primitives from array data with a per-element offset
Declaration
[AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsBaseVertex")]
[CLSCompliant(false)]
public static void DrawElementsBaseVertex<T3>(PrimitiveType mode, int count, DrawElementsType type, [Count(Computed = "count,type")] T3[, ] indices, int basevertex)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3[,] | indices | [length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored. |
Int32 | basevertex | Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. |
Type Parameters
Name | Description |
---|---|
T3 |
DrawElementsIndirect(PrimitiveType, DrawElementsType, IntPtr)
[requires: v4.0 or ARB_draw_indirect|VERSION_4_0] Render indexed primitives from array data, taking parameters from memory
Declaration
[AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawElementsIndirect")]
public static void DrawElementsIndirect(PrimitiveType mode, DrawElementsType type, IntPtr indirect)
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. |
DrawElementsType | type | Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. |
IntPtr | indirect | Specifies the address of a structure containing the draw parameters. |
DrawElementsIndirect<T2>(PrimitiveType, DrawElementsType, ref T2)
[requires: v4.0 or ARB_draw_indirect|VERSION_4_0] Render indexed primitives from array data, taking parameters from memory
Declaration
[AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawElementsIndirect")]
public static void DrawElementsIndirect<T2>(PrimitiveType mode, DrawElementsType type, ref T2 indirect)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. |
DrawElementsType | type | Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. |
T2 | indirect | Specifies the address of a structure containing the draw parameters. |
Type Parameters
Name | Description |
---|---|
T2 |
DrawElementsIndirect<T2>(PrimitiveType, DrawElementsType, T2[])
[requires: v4.0 or ARB_draw_indirect|VERSION_4_0] Render indexed primitives from array data, taking parameters from memory
Declaration
[AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawElementsIndirect")]
[CLSCompliant(false)]
public static void DrawElementsIndirect<T2>(PrimitiveType mode, DrawElementsType type, T2[] indirect)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. |
DrawElementsType | type | Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. |
T2[] | indirect | Specifies the address of a structure containing the draw parameters. |
Type Parameters
Name | Description |
---|---|
T2 |
DrawElementsIndirect<T2>(PrimitiveType, DrawElementsType, T2[,,])
[requires: v4.0 or ARB_draw_indirect|VERSION_4_0] Render indexed primitives from array data, taking parameters from memory
Declaration
[AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawElementsIndirect")]
[CLSCompliant(false)]
public static void DrawElementsIndirect<T2>(PrimitiveType mode, DrawElementsType type, T2[,, ] indirect)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. |
DrawElementsType | type | Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. |
T2[,,] | indirect | Specifies the address of a structure containing the draw parameters. |
Type Parameters
Name | Description |
---|---|
T2 |
DrawElementsIndirect<T2>(PrimitiveType, DrawElementsType, T2[,])
[requires: v4.0 or ARB_draw_indirect|VERSION_4_0] Render indexed primitives from array data, taking parameters from memory
Declaration
[AutoGenerated(Category = "ARB_draw_indirect|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawElementsIndirect")]
[CLSCompliant(false)]
public static void DrawElementsIndirect<T2>(PrimitiveType mode, DrawElementsType type, T2[, ] indirect)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. |
DrawElementsType | type | Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. |
T2[,] | indirect | Specifies the address of a structure containing the draw parameters. |
Type Parameters
Name | Description |
---|---|
T2 |
DrawElementsInstanced(PrimitiveType, Int32, DrawElementsType, IntPtr, Int32)
[requires: v3.1] Draw multiple instances of a set of elements
Declaration
[AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsInstanced")]
public static void DrawElementsInstanced(PrimitiveType mode, int count, DrawElementsType type, [Count(Computed = "count,type")] IntPtr indices, int instancecount)
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
IntPtr | indices | [length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored. |
Int32 | instancecount | Specifies the number of instances of the specified range of indices to be rendered. |
DrawElementsInstanced<T3>(PrimitiveType, Int32, DrawElementsType, ref T3, Int32)
[requires: v3.1] Draw multiple instances of a set of elements
Declaration
[AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsInstanced")]
public static void DrawElementsInstanced<T3>(PrimitiveType mode, int count, DrawElementsType type, [Count(Computed = "count,type")] ref T3 indices, int instancecount)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3 | indices | [length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored. |
Int32 | instancecount | Specifies the number of instances of the specified range of indices to be rendered. |
Type Parameters
Name | Description |
---|---|
T3 |
DrawElementsInstanced<T3>(PrimitiveType, Int32, DrawElementsType, T3[], Int32)
[requires: v3.1] Draw multiple instances of a set of elements
Declaration
[AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsInstanced")]
[CLSCompliant(false)]
public static void DrawElementsInstanced<T3>(PrimitiveType mode, int count, DrawElementsType type, [Count(Computed = "count,type")] T3[] indices, int instancecount)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3[] | indices | [length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored. |
Int32 | instancecount | Specifies the number of instances of the specified range of indices to be rendered. |
Type Parameters
Name | Description |
---|---|
T3 |
DrawElementsInstanced<T3>(PrimitiveType, Int32, DrawElementsType, T3[,,], Int32)
[requires: v3.1] Draw multiple instances of a set of elements
Declaration
[AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsInstanced")]
[CLSCompliant(false)]
public static void DrawElementsInstanced<T3>(PrimitiveType mode, int count, DrawElementsType type, [Count(Computed = "count,type")] T3[,, ] indices, int instancecount)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3[,,] | indices | [length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored. |
Int32 | instancecount | Specifies the number of instances of the specified range of indices to be rendered. |
Type Parameters
Name | Description |
---|---|
T3 |
DrawElementsInstanced<T3>(PrimitiveType, Int32, DrawElementsType, T3[,], Int32)
[requires: v3.1] Draw multiple instances of a set of elements
Declaration
[AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsInstanced")]
[CLSCompliant(false)]
public static void DrawElementsInstanced<T3>(PrimitiveType mode, int count, DrawElementsType type, [Count(Computed = "count,type")] T3[, ] indices, int instancecount)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3[,] | indices | [length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored. |
Int32 | instancecount | Specifies the number of instances of the specified range of indices to be rendered. |
Type Parameters
Name | Description |
---|---|
T3 |
DrawElementsInstancedBaseInstance(PrimitiveType, Int32, DrawElementsType, IntPtr, Int32, Int32)
[requires: v4.2 or ARB_base_instance|VERSION_4_2] Draw multiple instances of a set of elements with offset applied to instanced attributes
Declaration
[AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")]
[CLSCompliant(false)]
public static void DrawElementsInstancedBaseInstance(PrimitiveType mode, int count, DrawElementsType type, [Count(Parameter = "count")] IntPtr indices, int instancecount, int baseinstance)
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
IntPtr | indices | [length: count] Specifies a pointer to the location where the indices are stored. |
Int32 | instancecount | Specifies the number of instances of the specified range of indices to be rendered. |
Int32 | baseinstance | Specifies the base instance for use in fetching instanced vertex attributes. |
DrawElementsInstancedBaseInstance(PrimitiveType, Int32, DrawElementsType, IntPtr, Int32, UInt32)
[requires: v4.2 or ARB_base_instance|VERSION_4_2] Draw multiple instances of a set of elements with offset applied to instanced attributes
Declaration
[AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")]
[CLSCompliant(false)]
public static void DrawElementsInstancedBaseInstance(PrimitiveType mode, int count, DrawElementsType type, [Count(Parameter = "count")] IntPtr indices, int instancecount, uint baseinstance)
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
IntPtr | indices | [length: count] Specifies a pointer to the location where the indices are stored. |
Int32 | instancecount | Specifies the number of instances of the specified range of indices to be rendered. |
UInt32 | baseinstance | Specifies the base instance for use in fetching instanced vertex attributes. |
DrawElementsInstancedBaseInstance<T3>(PrimitiveType, Int32, DrawElementsType, ref T3, Int32, Int32)
[requires: v4.2 or ARB_base_instance|VERSION_4_2] Draw multiple instances of a set of elements with offset applied to instanced attributes
Declaration
[AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")]
[CLSCompliant(false)]
public static void DrawElementsInstancedBaseInstance<T3>(PrimitiveType mode, int count, DrawElementsType type, [Count(Parameter = "count")] ref T3 indices, int instancecount, int baseinstance)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3 | indices | [length: count] Specifies a pointer to the location where the indices are stored. |
Int32 | instancecount | Specifies the number of instances of the specified range of indices to be rendered. |
Int32 | baseinstance | Specifies the base instance for use in fetching instanced vertex attributes. |
Type Parameters
Name | Description |
---|---|
T3 |
DrawElementsInstancedBaseInstance<T3>(PrimitiveType, Int32, DrawElementsType, ref T3, Int32, UInt32)
[requires: v4.2 or ARB_base_instance|VERSION_4_2] Draw multiple instances of a set of elements with offset applied to instanced attributes
Declaration
[AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")]
[CLSCompliant(false)]
public static void DrawElementsInstancedBaseInstance<T3>(PrimitiveType mode, int count, DrawElementsType type, [Count(Parameter = "count")] ref T3 indices, int instancecount, uint baseinstance)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3 | indices | [length: count] Specifies a pointer to the location where the indices are stored. |
Int32 | instancecount | Specifies the number of instances of the specified range of indices to be rendered. |
UInt32 | baseinstance | Specifies the base instance for use in fetching instanced vertex attributes. |
Type Parameters
Name | Description |
---|---|
T3 |
DrawElementsInstancedBaseInstance<T3>(PrimitiveType, Int32, DrawElementsType, T3[], Int32, Int32)
[requires: v4.2 or ARB_base_instance|VERSION_4_2] Draw multiple instances of a set of elements with offset applied to instanced attributes
Declaration
[AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")]
[CLSCompliant(false)]
public static void DrawElementsInstancedBaseInstance<T3>(PrimitiveType mode, int count, DrawElementsType type, [Count(Parameter = "count")] T3[] indices, int instancecount, int baseinstance)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3[] | indices | [length: count] Specifies a pointer to the location where the indices are stored. |
Int32 | instancecount | Specifies the number of instances of the specified range of indices to be rendered. |
Int32 | baseinstance | Specifies the base instance for use in fetching instanced vertex attributes. |
Type Parameters
Name | Description |
---|---|
T3 |
DrawElementsInstancedBaseInstance<T3>(PrimitiveType, Int32, DrawElementsType, T3[], Int32, UInt32)
[requires: v4.2 or ARB_base_instance|VERSION_4_2] Draw multiple instances of a set of elements with offset applied to instanced attributes
Declaration
[AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")]
[CLSCompliant(false)]
public static void DrawElementsInstancedBaseInstance<T3>(PrimitiveType mode, int count, DrawElementsType type, [Count(Parameter = "count")] T3[] indices, int instancecount, uint baseinstance)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3[] | indices | [length: count] Specifies a pointer to the location where the indices are stored. |
Int32 | instancecount | Specifies the number of instances of the specified range of indices to be rendered. |
UInt32 | baseinstance | Specifies the base instance for use in fetching instanced vertex attributes. |
Type Parameters
Name | Description |
---|---|
T3 |
DrawElementsInstancedBaseInstance<T3>(PrimitiveType, Int32, DrawElementsType, T3[,,], Int32, Int32)
[requires: v4.2 or ARB_base_instance|VERSION_4_2] Draw multiple instances of a set of elements with offset applied to instanced attributes
Declaration
[AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")]
[CLSCompliant(false)]
public static void DrawElementsInstancedBaseInstance<T3>(PrimitiveType mode, int count, DrawElementsType type, [Count(Parameter = "count")] T3[,, ] indices, int instancecount, int baseinstance)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3[,,] | indices | [length: count] Specifies a pointer to the location where the indices are stored. |
Int32 | instancecount | Specifies the number of instances of the specified range of indices to be rendered. |
Int32 | baseinstance | Specifies the base instance for use in fetching instanced vertex attributes. |
Type Parameters
Name | Description |
---|---|
T3 |
DrawElementsInstancedBaseInstance<T3>(PrimitiveType, Int32, DrawElementsType, T3[,,], Int32, UInt32)
[requires: v4.2 or ARB_base_instance|VERSION_4_2] Draw multiple instances of a set of elements with offset applied to instanced attributes
Declaration
[AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")]
[CLSCompliant(false)]
public static void DrawElementsInstancedBaseInstance<T3>(PrimitiveType mode, int count, DrawElementsType type, [Count(Parameter = "count")] T3[,, ] indices, int instancecount, uint baseinstance)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3[,,] | indices | [length: count] Specifies a pointer to the location where the indices are stored. |
Int32 | instancecount | Specifies the number of instances of the specified range of indices to be rendered. |
UInt32 | baseinstance | Specifies the base instance for use in fetching instanced vertex attributes. |
Type Parameters
Name | Description |
---|---|
T3 |
DrawElementsInstancedBaseInstance<T3>(PrimitiveType, Int32, DrawElementsType, T3[,], Int32, Int32)
[requires: v4.2 or ARB_base_instance|VERSION_4_2] Draw multiple instances of a set of elements with offset applied to instanced attributes
Declaration
[AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")]
[CLSCompliant(false)]
public static void DrawElementsInstancedBaseInstance<T3>(PrimitiveType mode, int count, DrawElementsType type, [Count(Parameter = "count")] T3[, ] indices, int instancecount, int baseinstance)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3[,] | indices | [length: count] Specifies a pointer to the location where the indices are stored. |
Int32 | instancecount | Specifies the number of instances of the specified range of indices to be rendered. |
Int32 | baseinstance | Specifies the base instance for use in fetching instanced vertex attributes. |
Type Parameters
Name | Description |
---|---|
T3 |
DrawElementsInstancedBaseInstance<T3>(PrimitiveType, Int32, DrawElementsType, T3[,], Int32, UInt32)
[requires: v4.2 or ARB_base_instance|VERSION_4_2] Draw multiple instances of a set of elements with offset applied to instanced attributes
Declaration
[AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseInstance")]
[CLSCompliant(false)]
public static void DrawElementsInstancedBaseInstance<T3>(PrimitiveType mode, int count, DrawElementsType type, [Count(Parameter = "count")] T3[, ] indices, int instancecount, uint baseinstance)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3[,] | indices | [length: count] Specifies a pointer to the location where the indices are stored. |
Int32 | instancecount | Specifies the number of instances of the specified range of indices to be rendered. |
UInt32 | baseinstance | Specifies the base instance for use in fetching instanced vertex attributes. |
Type Parameters
Name | Description |
---|---|
T3 |
DrawElementsInstancedBaseVertex(PrimitiveType, Int32, DrawElementsType, IntPtr, Int32, Int32)
[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] Render multiple instances of a set of primitives from array data with a per-element offset
Declaration
[AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsInstancedBaseVertex")]
public static void DrawElementsInstancedBaseVertex(PrimitiveType mode, int count, DrawElementsType type, [Count(Computed = "count,type")] IntPtr indices, int instancecount, int basevertex)
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
IntPtr | indices | [length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored. |
Int32 | instancecount | Specifies the number of instances of the indexed geometry that should be drawn. |
Int32 | basevertex | Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. |
DrawElementsInstancedBaseVertex<T3>(PrimitiveType, Int32, DrawElementsType, ref T3, Int32, Int32)
[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] Render multiple instances of a set of primitives from array data with a per-element offset
Declaration
[AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsInstancedBaseVertex")]
public static void DrawElementsInstancedBaseVertex<T3>(PrimitiveType mode, int count, DrawElementsType type, [Count(Computed = "count,type")] ref T3 indices, int instancecount, int basevertex)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3 | indices | [length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored. |
Int32 | instancecount | Specifies the number of instances of the indexed geometry that should be drawn. |
Int32 | basevertex | Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. |
Type Parameters
Name | Description |
---|---|
T3 |
DrawElementsInstancedBaseVertex<T3>(PrimitiveType, Int32, DrawElementsType, T3[], Int32, Int32)
[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] Render multiple instances of a set of primitives from array data with a per-element offset
Declaration
[AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsInstancedBaseVertex")]
[CLSCompliant(false)]
public static void DrawElementsInstancedBaseVertex<T3>(PrimitiveType mode, int count, DrawElementsType type, [Count(Computed = "count,type")] T3[] indices, int instancecount, int basevertex)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3[] | indices | [length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored. |
Int32 | instancecount | Specifies the number of instances of the indexed geometry that should be drawn. |
Int32 | basevertex | Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. |
Type Parameters
Name | Description |
---|---|
T3 |
DrawElementsInstancedBaseVertex<T3>(PrimitiveType, Int32, DrawElementsType, T3[,,], Int32, Int32)
[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] Render multiple instances of a set of primitives from array data with a per-element offset
Declaration
[AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsInstancedBaseVertex")]
[CLSCompliant(false)]
public static void DrawElementsInstancedBaseVertex<T3>(PrimitiveType mode, int count, DrawElementsType type, [Count(Computed = "count,type")] T3[,, ] indices, int instancecount, int basevertex)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3[,,] | indices | [length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored. |
Int32 | instancecount | Specifies the number of instances of the indexed geometry that should be drawn. |
Int32 | basevertex | Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. |
Type Parameters
Name | Description |
---|---|
T3 |
DrawElementsInstancedBaseVertex<T3>(PrimitiveType, Int32, DrawElementsType, T3[,], Int32, Int32)
[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] Render multiple instances of a set of primitives from array data with a per-element offset
Declaration
[AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawElementsInstancedBaseVertex")]
[CLSCompliant(false)]
public static void DrawElementsInstancedBaseVertex<T3>(PrimitiveType mode, int count, DrawElementsType type, [Count(Computed = "count,type")] T3[, ] indices, int instancecount, int basevertex)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3[,] | indices | [length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored. |
Int32 | instancecount | Specifies the number of instances of the indexed geometry that should be drawn. |
Int32 | basevertex | Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. |
Type Parameters
Name | Description |
---|---|
T3 |
DrawElementsInstancedBaseVertexBaseInstance(PrimitiveType, Int32, DrawElementsType, IntPtr, Int32, Int32, Int32)
[requires: v4.2 or ARB_base_instance|VERSION_4_2] Render multiple instances of a set of primitives from array data with a per-element offset
Declaration
[AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")]
[CLSCompliant(false)]
public static void DrawElementsInstancedBaseVertexBaseInstance(PrimitiveType mode, int count, DrawElementsType type, [Count(Parameter = "count")] IntPtr indices, int instancecount, int basevertex, int baseinstance)
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
IntPtr | indices | [length: count] Specifies a pointer to the location where the indices are stored. |
Int32 | instancecount | Specifies the number of instances of the indexed geometry that should be drawn. |
Int32 | basevertex | Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. |
Int32 | baseinstance | Specifies the base instance for use in fetching instanced vertex attributes. |
DrawElementsInstancedBaseVertexBaseInstance(PrimitiveType, Int32, DrawElementsType, IntPtr, Int32, Int32, UInt32)
[requires: v4.2 or ARB_base_instance|VERSION_4_2] Render multiple instances of a set of primitives from array data with a per-element offset
Declaration
[AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")]
[CLSCompliant(false)]
public static void DrawElementsInstancedBaseVertexBaseInstance(PrimitiveType mode, int count, DrawElementsType type, [Count(Parameter = "count")] IntPtr indices, int instancecount, int basevertex, uint baseinstance)
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
IntPtr | indices | [length: count] Specifies a pointer to the location where the indices are stored. |
Int32 | instancecount | Specifies the number of instances of the indexed geometry that should be drawn. |
Int32 | basevertex | Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. |
UInt32 | baseinstance | Specifies the base instance for use in fetching instanced vertex attributes. |
DrawElementsInstancedBaseVertexBaseInstance<T3>(PrimitiveType, Int32, DrawElementsType, ref T3, Int32, Int32, Int32)
[requires: v4.2 or ARB_base_instance|VERSION_4_2] Render multiple instances of a set of primitives from array data with a per-element offset
Declaration
[AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")]
[CLSCompliant(false)]
public static void DrawElementsInstancedBaseVertexBaseInstance<T3>(PrimitiveType mode, int count, DrawElementsType type, [Count(Parameter = "count")] ref T3 indices, int instancecount, int basevertex, int baseinstance)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3 | indices | [length: count] Specifies a pointer to the location where the indices are stored. |
Int32 | instancecount | Specifies the number of instances of the indexed geometry that should be drawn. |
Int32 | basevertex | Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. |
Int32 | baseinstance | Specifies the base instance for use in fetching instanced vertex attributes. |
Type Parameters
Name | Description |
---|---|
T3 |
DrawElementsInstancedBaseVertexBaseInstance<T3>(PrimitiveType, Int32, DrawElementsType, ref T3, Int32, Int32, UInt32)
[requires: v4.2 or ARB_base_instance|VERSION_4_2] Render multiple instances of a set of primitives from array data with a per-element offset
Declaration
[AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")]
[CLSCompliant(false)]
public static void DrawElementsInstancedBaseVertexBaseInstance<T3>(PrimitiveType mode, int count, DrawElementsType type, [Count(Parameter = "count")] ref T3 indices, int instancecount, int basevertex, uint baseinstance)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3 | indices | [length: count] Specifies a pointer to the location where the indices are stored. |
Int32 | instancecount | Specifies the number of instances of the indexed geometry that should be drawn. |
Int32 | basevertex | Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. |
UInt32 | baseinstance | Specifies the base instance for use in fetching instanced vertex attributes. |
Type Parameters
Name | Description |
---|---|
T3 |
DrawElementsInstancedBaseVertexBaseInstance<T3>(PrimitiveType, Int32, DrawElementsType, T3[], Int32, Int32, Int32)
[requires: v4.2 or ARB_base_instance|VERSION_4_2] Render multiple instances of a set of primitives from array data with a per-element offset
Declaration
[AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")]
[CLSCompliant(false)]
public static void DrawElementsInstancedBaseVertexBaseInstance<T3>(PrimitiveType mode, int count, DrawElementsType type, [Count(Parameter = "count")] T3[] indices, int instancecount, int basevertex, int baseinstance)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3[] | indices | [length: count] Specifies a pointer to the location where the indices are stored. |
Int32 | instancecount | Specifies the number of instances of the indexed geometry that should be drawn. |
Int32 | basevertex | Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. |
Int32 | baseinstance | Specifies the base instance for use in fetching instanced vertex attributes. |
Type Parameters
Name | Description |
---|---|
T3 |
DrawElementsInstancedBaseVertexBaseInstance<T3>(PrimitiveType, Int32, DrawElementsType, T3[], Int32, Int32, UInt32)
[requires: v4.2 or ARB_base_instance|VERSION_4_2] Render multiple instances of a set of primitives from array data with a per-element offset
Declaration
[AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")]
[CLSCompliant(false)]
public static void DrawElementsInstancedBaseVertexBaseInstance<T3>(PrimitiveType mode, int count, DrawElementsType type, [Count(Parameter = "count")] T3[] indices, int instancecount, int basevertex, uint baseinstance)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3[] | indices | [length: count] Specifies a pointer to the location where the indices are stored. |
Int32 | instancecount | Specifies the number of instances of the indexed geometry that should be drawn. |
Int32 | basevertex | Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. |
UInt32 | baseinstance | Specifies the base instance for use in fetching instanced vertex attributes. |
Type Parameters
Name | Description |
---|---|
T3 |
DrawElementsInstancedBaseVertexBaseInstance<T3>(PrimitiveType, Int32, DrawElementsType, T3[,,], Int32, Int32, Int32)
[requires: v4.2 or ARB_base_instance|VERSION_4_2] Render multiple instances of a set of primitives from array data with a per-element offset
Declaration
[AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")]
[CLSCompliant(false)]
public static void DrawElementsInstancedBaseVertexBaseInstance<T3>(PrimitiveType mode, int count, DrawElementsType type, [Count(Parameter = "count")] T3[,, ] indices, int instancecount, int basevertex, int baseinstance)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3[,,] | indices | [length: count] Specifies a pointer to the location where the indices are stored. |
Int32 | instancecount | Specifies the number of instances of the indexed geometry that should be drawn. |
Int32 | basevertex | Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. |
Int32 | baseinstance | Specifies the base instance for use in fetching instanced vertex attributes. |
Type Parameters
Name | Description |
---|---|
T3 |
DrawElementsInstancedBaseVertexBaseInstance<T3>(PrimitiveType, Int32, DrawElementsType, T3[,,], Int32, Int32, UInt32)
[requires: v4.2 or ARB_base_instance|VERSION_4_2] Render multiple instances of a set of primitives from array data with a per-element offset
Declaration
[AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")]
[CLSCompliant(false)]
public static void DrawElementsInstancedBaseVertexBaseInstance<T3>(PrimitiveType mode, int count, DrawElementsType type, [Count(Parameter = "count")] T3[,, ] indices, int instancecount, int basevertex, uint baseinstance)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3[,,] | indices | [length: count] Specifies a pointer to the location where the indices are stored. |
Int32 | instancecount | Specifies the number of instances of the indexed geometry that should be drawn. |
Int32 | basevertex | Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. |
UInt32 | baseinstance | Specifies the base instance for use in fetching instanced vertex attributes. |
Type Parameters
Name | Description |
---|---|
T3 |
DrawElementsInstancedBaseVertexBaseInstance<T3>(PrimitiveType, Int32, DrawElementsType, T3[,], Int32, Int32, Int32)
[requires: v4.2 or ARB_base_instance|VERSION_4_2] Render multiple instances of a set of primitives from array data with a per-element offset
Declaration
[AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")]
[CLSCompliant(false)]
public static void DrawElementsInstancedBaseVertexBaseInstance<T3>(PrimitiveType mode, int count, DrawElementsType type, [Count(Parameter = "count")] T3[, ] indices, int instancecount, int basevertex, int baseinstance)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3[,] | indices | [length: count] Specifies a pointer to the location where the indices are stored. |
Int32 | instancecount | Specifies the number of instances of the indexed geometry that should be drawn. |
Int32 | basevertex | Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. |
Int32 | baseinstance | Specifies the base instance for use in fetching instanced vertex attributes. |
Type Parameters
Name | Description |
---|---|
T3 |
DrawElementsInstancedBaseVertexBaseInstance<T3>(PrimitiveType, Int32, DrawElementsType, T3[,], Int32, Int32, UInt32)
[requires: v4.2 or ARB_base_instance|VERSION_4_2] Render multiple instances of a set of primitives from array data with a per-element offset
Declaration
[AutoGenerated(Category = "ARB_base_instance|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawElementsInstancedBaseVertexBaseInstance")]
[CLSCompliant(false)]
public static void DrawElementsInstancedBaseVertexBaseInstance<T3>(PrimitiveType mode, int count, DrawElementsType type, [Count(Parameter = "count")] T3[, ] indices, int instancecount, int basevertex, uint baseinstance)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3[,] | indices | [length: count] Specifies a pointer to the location where the indices are stored. |
Int32 | instancecount | Specifies the number of instances of the indexed geometry that should be drawn. |
Int32 | basevertex | Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. |
UInt32 | baseinstance | Specifies the base instance for use in fetching instanced vertex attributes. |
Type Parameters
Name | Description |
---|---|
T3 |
DrawRangeElements(PrimitiveType, Int32, Int32, Int32, DrawElementsType, IntPtr)
[requires: v1.2] Render primitives from array data
Declaration
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")]
[CLSCompliant(false)]
public static void DrawRangeElements(PrimitiveType mode, int start, int end, int count, DrawElementsType type, [Count(Computed = "count,type")] IntPtr indices)
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32 | start | Specifies the minimum array index contained in indices. |
Int32 | end | Specifies the maximum array index contained in indices. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
IntPtr | indices | [length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored. |
DrawRangeElements(PrimitiveType, UInt32, UInt32, Int32, DrawElementsType, IntPtr)
[requires: v1.2] Render primitives from array data
Declaration
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")]
[CLSCompliant(false)]
public static void DrawRangeElements(PrimitiveType mode, uint start, uint end, int count, DrawElementsType type, [Count(Computed = "count,type")] IntPtr indices)
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
UInt32 | start | Specifies the minimum array index contained in indices. |
UInt32 | end | Specifies the maximum array index contained in indices. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
IntPtr | indices | [length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored. |
DrawRangeElements<T5>(PrimitiveType, Int32, Int32, Int32, DrawElementsType, ref T5)
[requires: v1.2] Render primitives from array data
Declaration
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")]
[CLSCompliant(false)]
public static void DrawRangeElements<T5>(PrimitiveType mode, int start, int end, int count, DrawElementsType type, [Count(Computed = "count,type")] ref T5 indices)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32 | start | Specifies the minimum array index contained in indices. |
Int32 | end | Specifies the maximum array index contained in indices. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T5 | indices | [length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored. |
Type Parameters
Name | Description |
---|---|
T5 |
DrawRangeElements<T5>(PrimitiveType, Int32, Int32, Int32, DrawElementsType, T5[])
[requires: v1.2] Render primitives from array data
Declaration
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")]
[CLSCompliant(false)]
public static void DrawRangeElements<T5>(PrimitiveType mode, int start, int end, int count, DrawElementsType type, [Count(Computed = "count,type")] T5[] indices)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32 | start | Specifies the minimum array index contained in indices. |
Int32 | end | Specifies the maximum array index contained in indices. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T5[] | indices | [length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored. |
Type Parameters
Name | Description |
---|---|
T5 |
DrawRangeElements<T5>(PrimitiveType, Int32, Int32, Int32, DrawElementsType, T5[,,])
[requires: v1.2] Render primitives from array data
Declaration
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")]
[CLSCompliant(false)]
public static void DrawRangeElements<T5>(PrimitiveType mode, int start, int end, int count, DrawElementsType type, [Count(Computed = "count,type")] T5[,, ] indices)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32 | start | Specifies the minimum array index contained in indices. |
Int32 | end | Specifies the maximum array index contained in indices. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T5[,,] | indices | [length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored. |
Type Parameters
Name | Description |
---|---|
T5 |
DrawRangeElements<T5>(PrimitiveType, Int32, Int32, Int32, DrawElementsType, T5[,])
[requires: v1.2] Render primitives from array data
Declaration
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")]
[CLSCompliant(false)]
public static void DrawRangeElements<T5>(PrimitiveType mode, int start, int end, int count, DrawElementsType type, [Count(Computed = "count,type")] T5[, ] indices)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32 | start | Specifies the minimum array index contained in indices. |
Int32 | end | Specifies the maximum array index contained in indices. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T5[,] | indices | [length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored. |
Type Parameters
Name | Description |
---|---|
T5 |
DrawRangeElements<T5>(PrimitiveType, UInt32, UInt32, Int32, DrawElementsType, ref T5)
[requires: v1.2] Render primitives from array data
Declaration
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")]
[CLSCompliant(false)]
public static void DrawRangeElements<T5>(PrimitiveType mode, uint start, uint end, int count, DrawElementsType type, [Count(Computed = "count,type")] ref T5 indices)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
UInt32 | start | Specifies the minimum array index contained in indices. |
UInt32 | end | Specifies the maximum array index contained in indices. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T5 | indices | [length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored. |
Type Parameters
Name | Description |
---|---|
T5 |
DrawRangeElements<T5>(PrimitiveType, UInt32, UInt32, Int32, DrawElementsType, T5[])
[requires: v1.2] Render primitives from array data
Declaration
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")]
[CLSCompliant(false)]
public static void DrawRangeElements<T5>(PrimitiveType mode, uint start, uint end, int count, DrawElementsType type, [Count(Computed = "count,type")] T5[] indices)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
UInt32 | start | Specifies the minimum array index contained in indices. |
UInt32 | end | Specifies the maximum array index contained in indices. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T5[] | indices | [length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored. |
Type Parameters
Name | Description |
---|---|
T5 |
DrawRangeElements<T5>(PrimitiveType, UInt32, UInt32, Int32, DrawElementsType, T5[,,])
[requires: v1.2] Render primitives from array data
Declaration
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")]
[CLSCompliant(false)]
public static void DrawRangeElements<T5>(PrimitiveType mode, uint start, uint end, int count, DrawElementsType type, [Count(Computed = "count,type")] T5[,, ] indices)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
UInt32 | start | Specifies the minimum array index contained in indices. |
UInt32 | end | Specifies the maximum array index contained in indices. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T5[,,] | indices | [length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored. |
Type Parameters
Name | Description |
---|---|
T5 |
DrawRangeElements<T5>(PrimitiveType, UInt32, UInt32, Int32, DrawElementsType, T5[,])
[requires: v1.2] Render primitives from array data
Declaration
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")]
[CLSCompliant(false)]
public static void DrawRangeElements<T5>(PrimitiveType mode, uint start, uint end, int count, DrawElementsType type, [Count(Computed = "count,type")] T5[, ] indices)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
UInt32 | start | Specifies the minimum array index contained in indices. |
UInt32 | end | Specifies the maximum array index contained in indices. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T5[,] | indices | [length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored. |
Type Parameters
Name | Description |
---|---|
T5 |
DrawRangeElementsBaseVertex(PrimitiveType, Int32, Int32, Int32, DrawElementsType, IntPtr, Int32)
[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] Render primitives from array data with a per-element offset
Declaration
[AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")]
[CLSCompliant(false)]
public static void DrawRangeElementsBaseVertex(PrimitiveType mode, int start, int end, int count, DrawElementsType type, [Count(Computed = "count,type")] IntPtr indices, int basevertex)
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. |
Int32 | start | Specifies the minimum array index contained in indices. |
Int32 | end | Specifies the maximum array index contained in indices. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
IntPtr | indices | [length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored. |
Int32 | basevertex | Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. |
DrawRangeElementsBaseVertex(PrimitiveType, UInt32, UInt32, Int32, DrawElementsType, IntPtr, Int32)
[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] Render primitives from array data with a per-element offset
Declaration
[AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")]
[CLSCompliant(false)]
public static void DrawRangeElementsBaseVertex(PrimitiveType mode, uint start, uint end, int count, DrawElementsType type, [Count(Computed = "count,type")] IntPtr indices, int basevertex)
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. |
UInt32 | start | Specifies the minimum array index contained in indices. |
UInt32 | end | Specifies the maximum array index contained in indices. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
IntPtr | indices | [length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored. |
Int32 | basevertex | Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. |
DrawRangeElementsBaseVertex<T5>(PrimitiveType, Int32, Int32, Int32, DrawElementsType, ref T5, Int32)
[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] Render primitives from array data with a per-element offset
Declaration
[AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")]
[CLSCompliant(false)]
public static void DrawRangeElementsBaseVertex<T5>(PrimitiveType mode, int start, int end, int count, DrawElementsType type, [Count(Computed = "count,type")] ref T5 indices, int basevertex)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. |
Int32 | start | Specifies the minimum array index contained in indices. |
Int32 | end | Specifies the maximum array index contained in indices. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T5 | indices | [length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored. |
Int32 | basevertex | Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. |
Type Parameters
Name | Description |
---|---|
T5 |
DrawRangeElementsBaseVertex<T5>(PrimitiveType, Int32, Int32, Int32, DrawElementsType, T5[], Int32)
[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] Render primitives from array data with a per-element offset
Declaration
[AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")]
[CLSCompliant(false)]
public static void DrawRangeElementsBaseVertex<T5>(PrimitiveType mode, int start, int end, int count, DrawElementsType type, [Count(Computed = "count,type")] T5[] indices, int basevertex)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. |
Int32 | start | Specifies the minimum array index contained in indices. |
Int32 | end | Specifies the maximum array index contained in indices. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T5[] | indices | [length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored. |
Int32 | basevertex | Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. |
Type Parameters
Name | Description |
---|---|
T5 |
DrawRangeElementsBaseVertex<T5>(PrimitiveType, Int32, Int32, Int32, DrawElementsType, T5[,,], Int32)
[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] Render primitives from array data with a per-element offset
Declaration
[AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")]
[CLSCompliant(false)]
public static void DrawRangeElementsBaseVertex<T5>(PrimitiveType mode, int start, int end, int count, DrawElementsType type, [Count(Computed = "count,type")] T5[,, ] indices, int basevertex)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. |
Int32 | start | Specifies the minimum array index contained in indices. |
Int32 | end | Specifies the maximum array index contained in indices. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T5[,,] | indices | [length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored. |
Int32 | basevertex | Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. |
Type Parameters
Name | Description |
---|---|
T5 |
DrawRangeElementsBaseVertex<T5>(PrimitiveType, Int32, Int32, Int32, DrawElementsType, T5[,], Int32)
[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] Render primitives from array data with a per-element offset
Declaration
[AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")]
[CLSCompliant(false)]
public static void DrawRangeElementsBaseVertex<T5>(PrimitiveType mode, int start, int end, int count, DrawElementsType type, [Count(Computed = "count,type")] T5[, ] indices, int basevertex)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. |
Int32 | start | Specifies the minimum array index contained in indices. |
Int32 | end | Specifies the maximum array index contained in indices. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T5[,] | indices | [length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored. |
Int32 | basevertex | Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. |
Type Parameters
Name | Description |
---|---|
T5 |
DrawRangeElementsBaseVertex<T5>(PrimitiveType, UInt32, UInt32, Int32, DrawElementsType, ref T5, Int32)
[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] Render primitives from array data with a per-element offset
Declaration
[AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")]
[CLSCompliant(false)]
public static void DrawRangeElementsBaseVertex<T5>(PrimitiveType mode, uint start, uint end, int count, DrawElementsType type, [Count(Computed = "count,type")] ref T5 indices, int basevertex)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. |
UInt32 | start | Specifies the minimum array index contained in indices. |
UInt32 | end | Specifies the maximum array index contained in indices. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T5 | indices | [length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored. |
Int32 | basevertex | Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. |
Type Parameters
Name | Description |
---|---|
T5 |
DrawRangeElementsBaseVertex<T5>(PrimitiveType, UInt32, UInt32, Int32, DrawElementsType, T5[], Int32)
[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] Render primitives from array data with a per-element offset
Declaration
[AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")]
[CLSCompliant(false)]
public static void DrawRangeElementsBaseVertex<T5>(PrimitiveType mode, uint start, uint end, int count, DrawElementsType type, [Count(Computed = "count,type")] T5[] indices, int basevertex)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. |
UInt32 | start | Specifies the minimum array index contained in indices. |
UInt32 | end | Specifies the maximum array index contained in indices. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T5[] | indices | [length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored. |
Int32 | basevertex | Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. |
Type Parameters
Name | Description |
---|---|
T5 |
DrawRangeElementsBaseVertex<T5>(PrimitiveType, UInt32, UInt32, Int32, DrawElementsType, T5[,,], Int32)
[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] Render primitives from array data with a per-element offset
Declaration
[AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")]
[CLSCompliant(false)]
public static void DrawRangeElementsBaseVertex<T5>(PrimitiveType mode, uint start, uint end, int count, DrawElementsType type, [Count(Computed = "count,type")] T5[,, ] indices, int basevertex)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. |
UInt32 | start | Specifies the minimum array index contained in indices. |
UInt32 | end | Specifies the maximum array index contained in indices. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T5[,,] | indices | [length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored. |
Int32 | basevertex | Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. |
Type Parameters
Name | Description |
---|---|
T5 |
DrawRangeElementsBaseVertex<T5>(PrimitiveType, UInt32, UInt32, Int32, DrawElementsType, T5[,], Int32)
[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] Render primitives from array data with a per-element offset
Declaration
[AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glDrawRangeElementsBaseVertex")]
[CLSCompliant(false)]
public static void DrawRangeElementsBaseVertex<T5>(PrimitiveType mode, uint start, uint end, int count, DrawElementsType type, [Count(Computed = "count,type")] T5[, ] indices, int basevertex)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, TriangleStrip, TriangleFan, Triangles, LinesAdjacency, LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency and Patches are accepted. |
UInt32 | start | Specifies the minimum array index contained in indices. |
UInt32 | end | Specifies the maximum array index contained in indices. |
Int32 | count | Specifies the number of elements to be rendered. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T5[,] | indices | [length: COMPSIZE(count,type)] Specifies a pointer to the location where the indices are stored. |
Int32 | basevertex | Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. |
Type Parameters
Name | Description |
---|---|
T5 |
DrawTransformFeedback(PrimitiveType, Int32)
[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] Render primitives using a count derived from a transform feedback object
Declaration
[AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawTransformFeedback")]
[CLSCompliant(false)]
public static void DrawTransformFeedback(PrimitiveType mode, int id)
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. |
Int32 | id | Specifies the name of a transform feedback object from which to retrieve a primitive count. |
DrawTransformFeedback(PrimitiveType, UInt32)
[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] Render primitives using a count derived from a transform feedback object
Declaration
[AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawTransformFeedback")]
[CLSCompliant(false)]
public static void DrawTransformFeedback(PrimitiveType mode, uint id)
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. |
UInt32 | id | Specifies the name of a transform feedback object from which to retrieve a primitive count. |
DrawTransformFeedbackInstanced(PrimitiveType, Int32, Int32)
[requires: v4.2 or ARB_transform_feedback_instanced|VERSION_4_2] Render multiple instances of primitives using a count derived from a transform feedback object
Declaration
[AutoGenerated(Category = "ARB_transform_feedback_instanced|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawTransformFeedbackInstanced")]
[CLSCompliant(false)]
public static void DrawTransformFeedbackInstanced(PrimitiveType mode, int id, int instancecount)
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. |
Int32 | id | Specifies the name of a transform feedback object from which to retrieve a primitive count. |
Int32 | instancecount | Specifies the number of instances of the geometry to render. |
DrawTransformFeedbackInstanced(PrimitiveType, UInt32, Int32)
[requires: v4.2 or ARB_transform_feedback_instanced|VERSION_4_2] Render multiple instances of primitives using a count derived from a transform feedback object
Declaration
[AutoGenerated(Category = "ARB_transform_feedback_instanced|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawTransformFeedbackInstanced")]
[CLSCompliant(false)]
public static void DrawTransformFeedbackInstanced(PrimitiveType mode, uint id, int instancecount)
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. |
UInt32 | id | Specifies the name of a transform feedback object from which to retrieve a primitive count. |
Int32 | instancecount | Specifies the number of instances of the geometry to render. |
DrawTransformFeedbackStream(PrimitiveType, Int32, Int32)
[requires: v4.0 or ARB_transform_feedback3|VERSION_4_0] Render primitives using a count derived from a specifed stream of a transform feedback object
Declaration
[AutoGenerated(Category = "ARB_transform_feedback3|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawTransformFeedbackStream")]
[CLSCompliant(false)]
public static void DrawTransformFeedbackStream(PrimitiveType mode, int id, int stream)
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. |
Int32 | id | Specifies the name of a transform feedback object from which to retrieve a primitive count. |
Int32 | stream | Specifies the index of the transform feedback stream from which to retrieve a primitive count. |
DrawTransformFeedbackStream(PrimitiveType, UInt32, UInt32)
[requires: v4.0 or ARB_transform_feedback3|VERSION_4_0] Render primitives using a count derived from a specifed stream of a transform feedback object
Declaration
[AutoGenerated(Category = "ARB_transform_feedback3|VERSION_4_0", Version = "4.0", EntryPoint = "glDrawTransformFeedbackStream")]
[CLSCompliant(false)]
public static void DrawTransformFeedbackStream(PrimitiveType mode, uint id, uint stream)
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. |
UInt32 | id | Specifies the name of a transform feedback object from which to retrieve a primitive count. |
UInt32 | stream | Specifies the index of the transform feedback stream from which to retrieve a primitive count. |
DrawTransformFeedbackStreamInstanced(PrimitiveType, Int32, Int32, Int32)
[requires: v4.2 or ARB_transform_feedback_instanced|VERSION_4_2] Render multiple instances of primitives using a count derived from a specifed stream of a transform feedback object
Declaration
[AutoGenerated(Category = "ARB_transform_feedback_instanced|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawTransformFeedbackStreamInstanced")]
[CLSCompliant(false)]
public static void DrawTransformFeedbackStreamInstanced(PrimitiveType mode, int id, int stream, int instancecount)
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. |
Int32 | id | Specifies the name of a transform feedback object from which to retrieve a primitive count. |
Int32 | stream | Specifies the index of the transform feedback stream from which to retrieve a primitive count. |
Int32 | instancecount | Specifies the number of instances of the geometry to render. |
DrawTransformFeedbackStreamInstanced(PrimitiveType, UInt32, UInt32, Int32)
[requires: v4.2 or ARB_transform_feedback_instanced|VERSION_4_2] Render multiple instances of primitives using a count derived from a specifed stream of a transform feedback object
Declaration
[AutoGenerated(Category = "ARB_transform_feedback_instanced|VERSION_4_2", Version = "4.2", EntryPoint = "glDrawTransformFeedbackStreamInstanced")]
[CLSCompliant(false)]
public static void DrawTransformFeedbackStreamInstanced(PrimitiveType mode, uint id, uint stream, int instancecount)
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. |
UInt32 | id | Specifies the name of a transform feedback object from which to retrieve a primitive count. |
UInt32 | stream | Specifies the index of the transform feedback stream from which to retrieve a primitive count. |
Int32 | instancecount | Specifies the number of instances of the geometry to render. |
Enable(EnableCap)
[requires: v1.0] Enable or disable server-side GL capabilities
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glEnable")]
public static void Enable(EnableCap cap)
Parameters
Type | Name | Description |
---|---|---|
EnableCap | cap | Specifies a symbolic constant indicating a GL capability. |
Enable(IndexedEnableCap, Int32)
[requires: v3.0] Enable or disable server-side GL capabilities
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glEnablei")]
[CLSCompliant(false)]
public static void Enable(IndexedEnableCap target, int index)
Parameters
Type | Name | Description |
---|---|---|
IndexedEnableCap | target | Specifies a symbolic constant indicating a GL capability. |
Int32 | index | Specifies the index of the switch to disable (for glEnablei and glDisablei only). |
Enable(IndexedEnableCap, UInt32)
[requires: v3.0] Enable or disable server-side GL capabilities
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glEnablei")]
[CLSCompliant(false)]
public static void Enable(IndexedEnableCap target, uint index)
Parameters
Type | Name | Description |
---|---|---|
IndexedEnableCap | target | Specifies a symbolic constant indicating a GL capability. |
UInt32 | index | Specifies the index of the switch to disable (for glEnablei and glDisablei only). |
EnableVertexArrayAttrib(Int32, Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glEnableVertexArrayAttrib")]
[CLSCompliant(false)]
public static void EnableVertexArrayAttrib(int vaobj, int index)
Parameters
Type | Name | Description |
---|---|---|
Int32 | vaobj | |
Int32 | index |
EnableVertexArrayAttrib(UInt32, UInt32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glEnableVertexArrayAttrib")]
[CLSCompliant(false)]
public static void EnableVertexArrayAttrib(uint vaobj, uint index)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | vaobj | |
UInt32 | index |
EnableVertexAttribArray(Int32)
[requires: v2.0] Enable or disable a generic vertex attribute array
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glEnableVertexAttribArray")]
[CLSCompliant(false)]
public static void EnableVertexAttribArray(int index)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the generic vertex attribute to be enabled or disabled. |
EnableVertexAttribArray(UInt32)
[requires: v2.0] Enable or disable a generic vertex attribute array
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glEnableVertexAttribArray")]
[CLSCompliant(false)]
public static void EnableVertexAttribArray(uint index)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be enabled or disabled. |
EndConditionalRender()
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glEndConditionalRender")]
public static void EndConditionalRender()
EndQuery(QueryTarget)
[requires: v1.5]
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glEndQuery")]
public static void EndQuery(QueryTarget target)
Parameters
Type | Name | Description |
---|---|---|
QueryTarget | target |
EndQueryIndexed(QueryTarget, Int32)
[requires: v4.0 or ARB_transform_feedback3|VERSION_4_0]
Declaration
[AutoGenerated(Category = "ARB_transform_feedback3|VERSION_4_0", Version = "4.0", EntryPoint = "glEndQueryIndexed")]
[CLSCompliant(false)]
public static void EndQueryIndexed(QueryTarget target, int index)
Parameters
Type | Name | Description |
---|---|---|
QueryTarget | target | |
Int32 | index |
EndQueryIndexed(QueryTarget, UInt32)
[requires: v4.0 or ARB_transform_feedback3|VERSION_4_0]
Declaration
[AutoGenerated(Category = "ARB_transform_feedback3|VERSION_4_0", Version = "4.0", EntryPoint = "glEndQueryIndexed")]
[CLSCompliant(false)]
public static void EndQueryIndexed(QueryTarget target, uint index)
Parameters
Type | Name | Description |
---|---|---|
QueryTarget | target | |
UInt32 | index |
EndTransformFeedback()
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glEndTransformFeedback")]
public static void EndTransformFeedback()
FenceSync(SyncCondition, WaitSyncFlags)
[requires: v3.2 or ARB_sync|VERSION_3_2] Create a new sync object and insert it into the GL command stream
Declaration
[AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glFenceSync")]
public static IntPtr FenceSync(SyncCondition condition, WaitSyncFlags flags)
Parameters
Type | Name | Description |
---|---|---|
SyncCondition | condition | Specifies the condition that must be met to set the sync object's state to signaled. condition must be SyncGpuCommandsComplete. |
WaitSyncFlags | flags | Specifies a bitwise combination of flags controlling the behavior of the sync object. No flags are presently defined for this operation and flags must be zero.flags is a placeholder for anticipated future extensions of fence sync object capabilities. |
Returns
Type | Description |
---|---|
IntPtr |
Finish()
[requires: v1.0] Block until all GL execution is complete
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glFinish")]
public static void Finish()
Flush()
[requires: v1.0] Force execution of GL commands in finite time
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glFlush")]
public static void Flush()
FlushMappedBufferRange(BufferTarget, IntPtr, Int32)
[requires: v3.0 or ARB_map_buffer_range|VERSION_3_0] Indicate modifications to a range of a mapped buffer
Declaration
[AutoGenerated(Category = "ARB_map_buffer_range|VERSION_3_0", Version = "3.0", EntryPoint = "glFlushMappedBufferRange")]
public static void FlushMappedBufferRange(BufferTarget target, IntPtr offset, int length)
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target of the flush operation. target must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, DispatchIndirectBuffer, DrawIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
IntPtr | offset | Specifies the start of the buffer subrange, in basic machine units. |
Int32 | length | Specifies the length of the buffer subrange, in basic machine units. |
FlushMappedBufferRange(BufferTarget, IntPtr, IntPtr)
[requires: v3.0 or ARB_map_buffer_range|VERSION_3_0] Indicate modifications to a range of a mapped buffer
Declaration
[AutoGenerated(Category = "ARB_map_buffer_range|VERSION_3_0", Version = "3.0", EntryPoint = "glFlushMappedBufferRange")]
public static void FlushMappedBufferRange(BufferTarget target, IntPtr offset, IntPtr length)
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target of the flush operation. target must be ArrayBuffer, CopyReadBuffer, CopyWriteBuffer, DispatchIndirectBuffer, DrawIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
IntPtr | offset | Specifies the start of the buffer subrange, in basic machine units. |
IntPtr | length | Specifies the length of the buffer subrange, in basic machine units. |
FlushMappedNamedBufferRange(Int32, IntPtr, Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glFlushMappedNamedBufferRange")]
[CLSCompliant(false)]
public static void FlushMappedNamedBufferRange(int buffer, IntPtr offset, int length)
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
IntPtr | offset | |
Int32 | length |
FlushMappedNamedBufferRange(Int32, IntPtr, IntPtr)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glFlushMappedNamedBufferRange")]
[CLSCompliant(false)]
public static void FlushMappedNamedBufferRange(int buffer, IntPtr offset, IntPtr length)
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
IntPtr | offset | |
IntPtr | length |
FlushMappedNamedBufferRange(UInt32, IntPtr, Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glFlushMappedNamedBufferRange")]
[CLSCompliant(false)]
public static void FlushMappedNamedBufferRange(uint buffer, IntPtr offset, int length)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
IntPtr | offset | |
Int32 | length |
FlushMappedNamedBufferRange(UInt32, IntPtr, IntPtr)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glFlushMappedNamedBufferRange")]
[CLSCompliant(false)]
public static void FlushMappedNamedBufferRange(uint buffer, IntPtr offset, IntPtr length)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
IntPtr | offset | |
IntPtr | length |
FramebufferParameter(FramebufferTarget, FramebufferDefaultParameter, Int32)
[requires: v4.3 or ARB_framebuffer_no_attachments|VERSION_4_3] Set a named parameter of a framebuffer
Declaration
[AutoGenerated(Category = "ARB_framebuffer_no_attachments|VERSION_4_3", Version = "4.3", EntryPoint = "glFramebufferParameteri")]
public static void FramebufferParameter(FramebufferTarget target, FramebufferDefaultParameter pname, int param)
Parameters
Type | Name | Description |
---|---|---|
FramebufferTarget | target | The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer. |
FramebufferDefaultParameter | pname | A token indicating the parameter to be modified. |
Int32 | param | The new value for the parameter named pname. |
FramebufferRenderbuffer(FramebufferTarget, FramebufferAttachment, RenderbufferTarget, Int32)
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] Attach a renderbuffer as a logical buffer to the currently bound framebuffer object
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glFramebufferRenderbuffer")]
[CLSCompliant(false)]
public static void FramebufferRenderbuffer(FramebufferTarget target, FramebufferAttachment attachment, RenderbufferTarget renderbuffertarget, int renderbuffer)
Parameters
Type | Name | Description |
---|---|---|
FramebufferTarget | target | Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer. |
FramebufferAttachment | attachment | Specifies the attachment point of the framebuffer. |
RenderbufferTarget | renderbuffertarget | Specifies the renderbuffer target and must be Renderbuffer. |
Int32 | renderbuffer | Specifies the name of an existing renderbuffer object of type renderbuffertarget to attach. |
FramebufferRenderbuffer(FramebufferTarget, FramebufferAttachment, RenderbufferTarget, UInt32)
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] Attach a renderbuffer as a logical buffer to the currently bound framebuffer object
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glFramebufferRenderbuffer")]
[CLSCompliant(false)]
public static void FramebufferRenderbuffer(FramebufferTarget target, FramebufferAttachment attachment, RenderbufferTarget renderbuffertarget, uint renderbuffer)
Parameters
Type | Name | Description |
---|---|---|
FramebufferTarget | target | Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer. |
FramebufferAttachment | attachment | Specifies the attachment point of the framebuffer. |
RenderbufferTarget | renderbuffertarget | Specifies the renderbuffer target and must be Renderbuffer. |
UInt32 | renderbuffer | Specifies the name of an existing renderbuffer object of type renderbuffertarget to attach. |
FramebufferTexture(FramebufferTarget, FramebufferAttachment, Int32, Int32)
[requires: v3.2] Attach a level of a texture object as a logical buffer to the currently bound framebuffer object
Declaration
[AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glFramebufferTexture")]
[CLSCompliant(false)]
public static void FramebufferTexture(FramebufferTarget target, FramebufferAttachment attachment, int texture, int level)
Parameters
Type | Name | Description |
---|---|---|
FramebufferTarget | target | Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer. |
FramebufferAttachment | attachment | Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment. |
Int32 | texture | Specifies the texture object to attach to the framebuffer attachment point named by attachment. |
Int32 | level | Specifies the mipmap level of texture to attach. |
FramebufferTexture(FramebufferTarget, FramebufferAttachment, UInt32, Int32)
[requires: v3.2] Attach a level of a texture object as a logical buffer to the currently bound framebuffer object
Declaration
[AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glFramebufferTexture")]
[CLSCompliant(false)]
public static void FramebufferTexture(FramebufferTarget target, FramebufferAttachment attachment, uint texture, int level)
Parameters
Type | Name | Description |
---|---|---|
FramebufferTarget | target | Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer. |
FramebufferAttachment | attachment | Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment. |
UInt32 | texture | Specifies the texture object to attach to the framebuffer attachment point named by attachment. |
Int32 | level | Specifies the mipmap level of texture to attach. |
FramebufferTexture1D(FramebufferTarget, FramebufferAttachment, TextureTarget, Int32, Int32)
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glFramebufferTexture1D")]
[CLSCompliant(false)]
public static void FramebufferTexture1D(FramebufferTarget target, FramebufferAttachment attachment, TextureTarget textarget, int texture, int level)
Parameters
Type | Name | Description |
---|---|---|
FramebufferTarget | target | |
FramebufferAttachment | attachment | |
TextureTarget | textarget | |
Int32 | texture | |
Int32 | level |
FramebufferTexture1D(FramebufferTarget, FramebufferAttachment, TextureTarget, UInt32, Int32)
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glFramebufferTexture1D")]
[CLSCompliant(false)]
public static void FramebufferTexture1D(FramebufferTarget target, FramebufferAttachment attachment, TextureTarget textarget, uint texture, int level)
Parameters
Type | Name | Description |
---|---|---|
FramebufferTarget | target | |
FramebufferAttachment | attachment | |
TextureTarget | textarget | |
UInt32 | texture | |
Int32 | level |
FramebufferTexture2D(FramebufferTarget, FramebufferAttachment, TextureTarget, Int32, Int32)
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glFramebufferTexture2D")]
[CLSCompliant(false)]
public static void FramebufferTexture2D(FramebufferTarget target, FramebufferAttachment attachment, TextureTarget textarget, int texture, int level)
Parameters
Type | Name | Description |
---|---|---|
FramebufferTarget | target | |
FramebufferAttachment | attachment | |
TextureTarget | textarget | |
Int32 | texture | |
Int32 | level |
FramebufferTexture2D(FramebufferTarget, FramebufferAttachment, TextureTarget, UInt32, Int32)
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glFramebufferTexture2D")]
[CLSCompliant(false)]
public static void FramebufferTexture2D(FramebufferTarget target, FramebufferAttachment attachment, TextureTarget textarget, uint texture, int level)
Parameters
Type | Name | Description |
---|---|---|
FramebufferTarget | target | |
FramebufferAttachment | attachment | |
TextureTarget | textarget | |
UInt32 | texture | |
Int32 | level |
FramebufferTexture3D(FramebufferTarget, FramebufferAttachment, TextureTarget, Int32, Int32, Int32)
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glFramebufferTexture3D")]
[CLSCompliant(false)]
public static void FramebufferTexture3D(FramebufferTarget target, FramebufferAttachment attachment, TextureTarget textarget, int texture, int level, int zoffset)
Parameters
Type | Name | Description |
---|---|---|
FramebufferTarget | target | |
FramebufferAttachment | attachment | |
TextureTarget | textarget | |
Int32 | texture | |
Int32 | level | |
Int32 | zoffset |
FramebufferTexture3D(FramebufferTarget, FramebufferAttachment, TextureTarget, UInt32, Int32, Int32)
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0]
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glFramebufferTexture3D")]
[CLSCompliant(false)]
public static void FramebufferTexture3D(FramebufferTarget target, FramebufferAttachment attachment, TextureTarget textarget, uint texture, int level, int zoffset)
Parameters
Type | Name | Description |
---|---|---|
FramebufferTarget | target | |
FramebufferAttachment | attachment | |
TextureTarget | textarget | |
UInt32 | texture | |
Int32 | level | |
Int32 | zoffset |
FramebufferTextureLayer(FramebufferTarget, FramebufferAttachment, Int32, Int32, Int32)
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] Attach a single layer of a texture to a framebuffer
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glFramebufferTextureLayer")]
[CLSCompliant(false)]
public static void FramebufferTextureLayer(FramebufferTarget target, FramebufferAttachment attachment, int texture, int level, int layer)
Parameters
Type | Name | Description |
---|---|---|
FramebufferTarget | target | Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer. |
FramebufferAttachment | attachment | Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment. |
Int32 | texture | Specifies the texture object to attach to the framebuffer attachment point named by attachment. |
Int32 | level | Specifies the mipmap level of texture to attach. |
Int32 | layer | Specifies the layer of texture to attach. |
FramebufferTextureLayer(FramebufferTarget, FramebufferAttachment, UInt32, Int32, Int32)
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] Attach a single layer of a texture to a framebuffer
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glFramebufferTextureLayer")]
[CLSCompliant(false)]
public static void FramebufferTextureLayer(FramebufferTarget target, FramebufferAttachment attachment, uint texture, int level, int layer)
Parameters
Type | Name | Description |
---|---|---|
FramebufferTarget | target | Specifies the framebuffer target. target must be DrawFramebuffer, ReadFramebuffer, or Framebuffer. Framebuffer is equivalent to DrawFramebuffer. |
FramebufferAttachment | attachment | Specifies the attachment point of the framebuffer. attachment must be ColorAttachmenti, DepthAttachment, StencilAttachment or DepthStencilAttachment. |
UInt32 | texture | Specifies the texture object to attach to the framebuffer attachment point named by attachment. |
Int32 | level | Specifies the mipmap level of texture to attach. |
Int32 | layer | Specifies the layer of texture to attach. |
FrontFace(FrontFaceDirection)
[requires: v1.0] Define front- and back-facing polygons
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glFrontFace")]
public static void FrontFace(FrontFaceDirection mode)
Parameters
Type | Name | Description |
---|---|---|
FrontFaceDirection | mode | Specifies the orientation of front-facing polygons. Cw and Ccw are accepted. The initial value is Ccw. |
GenBuffer()
[requires: v1.5] Generate buffer object names
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenBuffers")]
[CLSCompliant(false)]
public static int GenBuffer()
Returns
Type | Description |
---|---|
Int32 |
GenBuffers(Int32, Int32*)
[requires: v1.5] Generate buffer object names
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenBuffers")]
[CLSCompliant(false)]
public static void GenBuffers(int n, [Count(Parameter = "n")] int *buffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of buffer object names to be generated. |
Int32* | buffers | [length: n] Specifies an array in which the generated buffer object names are stored. |
GenBuffers(Int32, out Int32)
[requires: v1.5] Generate buffer object names
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenBuffers")]
[CLSCompliant(false)]
public static void GenBuffers(int n, [Count(Parameter = "n")] out int buffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of buffer object names to be generated. |
Int32 | buffers | [length: n] Specifies an array in which the generated buffer object names are stored. |
GenBuffers(Int32, Int32[])
[requires: v1.5] Generate buffer object names
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenBuffers")]
[CLSCompliant(false)]
public static void GenBuffers(int n, [Count(Parameter = "n")] int[] buffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of buffer object names to be generated. |
Int32[] | buffers | [length: n] Specifies an array in which the generated buffer object names are stored. |
GenBuffers(Int32, UInt32*)
[requires: v1.5] Generate buffer object names
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenBuffers")]
[CLSCompliant(false)]
public static void GenBuffers(int n, [Count(Parameter = "n")] uint *buffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of buffer object names to be generated. |
UInt32* | buffers | [length: n] Specifies an array in which the generated buffer object names are stored. |
GenBuffers(Int32, out UInt32)
[requires: v1.5] Generate buffer object names
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenBuffers")]
[CLSCompliant(false)]
public static void GenBuffers(int n, [Count(Parameter = "n")] out uint buffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of buffer object names to be generated. |
UInt32 | buffers | [length: n] Specifies an array in which the generated buffer object names are stored. |
GenBuffers(Int32, UInt32[])
[requires: v1.5] Generate buffer object names
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenBuffers")]
[CLSCompliant(false)]
public static void GenBuffers(int n, [Count(Parameter = "n")] uint[] buffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of buffer object names to be generated. |
UInt32[] | buffers | [length: n] Specifies an array in which the generated buffer object names are stored. |
GenerateMipmap(GenerateMipmapTarget)
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] Generate mipmaps for a specified texture target
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenerateMipmap")]
public static void GenerateMipmap(GenerateMipmapTarget target)
Parameters
Type | Name | Description |
---|---|---|
GenerateMipmapTarget | target | Specifies the target to which the texture whose mimaps to generate is bound. target must be Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray or TextureCubeMap. |
GenerateTextureMipmap(Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGenerateTextureMipmap")]
[CLSCompliant(false)]
public static void GenerateTextureMipmap(int texture)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture |
GenerateTextureMipmap(UInt32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGenerateTextureMipmap")]
[CLSCompliant(false)]
public static void GenerateTextureMipmap(uint texture)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture |
GenFramebuffer()
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] Generate framebuffer object names
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenFramebuffers")]
[CLSCompliant(false)]
public static int GenFramebuffer()
Returns
Type | Description |
---|---|
Int32 |
GenFramebuffers(Int32, Int32*)
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] Generate framebuffer object names
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenFramebuffers")]
[CLSCompliant(false)]
public static void GenFramebuffers(int n, [Count(Parameter = "n")] int *framebuffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of framebuffer object names to generate. |
Int32* | framebuffers | [length: n] Specifies an array in which the generated framebuffer object names are stored. |
GenFramebuffers(Int32, out Int32)
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] Generate framebuffer object names
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenFramebuffers")]
[CLSCompliant(false)]
public static void GenFramebuffers(int n, [Count(Parameter = "n")] out int framebuffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of framebuffer object names to generate. |
Int32 | framebuffers | [length: n] Specifies an array in which the generated framebuffer object names are stored. |
GenFramebuffers(Int32, Int32[])
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] Generate framebuffer object names
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenFramebuffers")]
[CLSCompliant(false)]
public static void GenFramebuffers(int n, [Count(Parameter = "n")] int[] framebuffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of framebuffer object names to generate. |
Int32[] | framebuffers | [length: n] Specifies an array in which the generated framebuffer object names are stored. |
GenFramebuffers(Int32, UInt32*)
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] Generate framebuffer object names
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenFramebuffers")]
[CLSCompliant(false)]
public static void GenFramebuffers(int n, [Count(Parameter = "n")] uint *framebuffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of framebuffer object names to generate. |
UInt32* | framebuffers | [length: n] Specifies an array in which the generated framebuffer object names are stored. |
GenFramebuffers(Int32, out UInt32)
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] Generate framebuffer object names
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenFramebuffers")]
[CLSCompliant(false)]
public static void GenFramebuffers(int n, [Count(Parameter = "n")] out uint framebuffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of framebuffer object names to generate. |
UInt32 | framebuffers | [length: n] Specifies an array in which the generated framebuffer object names are stored. |
GenFramebuffers(Int32, UInt32[])
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] Generate framebuffer object names
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenFramebuffers")]
[CLSCompliant(false)]
public static void GenFramebuffers(int n, [Count(Parameter = "n")] uint[] framebuffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of framebuffer object names to generate. |
UInt32[] | framebuffers | [length: n] Specifies an array in which the generated framebuffer object names are stored. |
GenProgramPipeline()
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Reserve program pipeline object names
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGenProgramPipelines")]
[CLSCompliant(false)]
public static int GenProgramPipeline()
Returns
Type | Description |
---|---|
Int32 |
GenProgramPipelines(Int32, Int32*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Reserve program pipeline object names
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGenProgramPipelines")]
[CLSCompliant(false)]
public static void GenProgramPipelines(int n, [Count(Parameter = "n")] int *pipelines)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of program pipeline object names to reserve. |
Int32* | pipelines | [length: n] Specifies an array of into which the reserved names will be written. |
GenProgramPipelines(Int32, out Int32)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Reserve program pipeline object names
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGenProgramPipelines")]
[CLSCompliant(false)]
public static void GenProgramPipelines(int n, [Count(Parameter = "n")] out int pipelines)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of program pipeline object names to reserve. |
Int32 | pipelines | [length: n] Specifies an array of into which the reserved names will be written. |
GenProgramPipelines(Int32, Int32[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Reserve program pipeline object names
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGenProgramPipelines")]
[CLSCompliant(false)]
public static void GenProgramPipelines(int n, [Count(Parameter = "n")] int[] pipelines)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of program pipeline object names to reserve. |
Int32[] | pipelines | [length: n] Specifies an array of into which the reserved names will be written. |
GenProgramPipelines(Int32, UInt32*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Reserve program pipeline object names
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGenProgramPipelines")]
[CLSCompliant(false)]
public static void GenProgramPipelines(int n, [Count(Parameter = "n")] uint *pipelines)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of program pipeline object names to reserve. |
UInt32* | pipelines | [length: n] Specifies an array of into which the reserved names will be written. |
GenProgramPipelines(Int32, out UInt32)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Reserve program pipeline object names
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGenProgramPipelines")]
[CLSCompliant(false)]
public static void GenProgramPipelines(int n, [Count(Parameter = "n")] out uint pipelines)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of program pipeline object names to reserve. |
UInt32 | pipelines | [length: n] Specifies an array of into which the reserved names will be written. |
GenProgramPipelines(Int32, UInt32[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Reserve program pipeline object names
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGenProgramPipelines")]
[CLSCompliant(false)]
public static void GenProgramPipelines(int n, [Count(Parameter = "n")] uint[] pipelines)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of program pipeline object names to reserve. |
UInt32[] | pipelines | [length: n] Specifies an array of into which the reserved names will be written. |
GenQueries(Int32, Int32*)
[requires: v1.5] Generate query object names
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenQueries")]
[CLSCompliant(false)]
public static void GenQueries(int n, [Count(Parameter = "n")] int *ids)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of query object names to be generated. |
Int32* | ids | [length: n] Specifies an array in which the generated query object names are stored. |
GenQueries(Int32, out Int32)
[requires: v1.5] Generate query object names
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenQueries")]
[CLSCompliant(false)]
public static void GenQueries(int n, [Count(Parameter = "n")] out int ids)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of query object names to be generated. |
Int32 | ids | [length: n] Specifies an array in which the generated query object names are stored. |
GenQueries(Int32, Int32[])
[requires: v1.5] Generate query object names
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenQueries")]
[CLSCompliant(false)]
public static void GenQueries(int n, [Count(Parameter = "n")] int[] ids)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of query object names to be generated. |
Int32[] | ids | [length: n] Specifies an array in which the generated query object names are stored. |
GenQueries(Int32, UInt32*)
[requires: v1.5] Generate query object names
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenQueries")]
[CLSCompliant(false)]
public static void GenQueries(int n, [Count(Parameter = "n")] uint *ids)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of query object names to be generated. |
UInt32* | ids | [length: n] Specifies an array in which the generated query object names are stored. |
GenQueries(Int32, out UInt32)
[requires: v1.5] Generate query object names
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenQueries")]
[CLSCompliant(false)]
public static void GenQueries(int n, [Count(Parameter = "n")] out uint ids)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of query object names to be generated. |
UInt32 | ids | [length: n] Specifies an array in which the generated query object names are stored. |
GenQueries(Int32, UInt32[])
[requires: v1.5] Generate query object names
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenQueries")]
[CLSCompliant(false)]
public static void GenQueries(int n, [Count(Parameter = "n")] uint[] ids)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of query object names to be generated. |
UInt32[] | ids | [length: n] Specifies an array in which the generated query object names are stored. |
GenQuery()
[requires: v1.5] Generate query object names
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenQueries")]
[CLSCompliant(false)]
public static int GenQuery()
Returns
Type | Description |
---|---|
Int32 |
GenRenderbuffer()
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] Generate renderbuffer object names
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenRenderbuffers")]
[CLSCompliant(false)]
public static int GenRenderbuffer()
Returns
Type | Description |
---|---|
Int32 |
GenRenderbuffers(Int32, Int32*)
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] Generate renderbuffer object names
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenRenderbuffers")]
[CLSCompliant(false)]
public static void GenRenderbuffers(int n, [Count(Parameter = "n")] int *renderbuffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of renderbuffer object names to generate. |
Int32* | renderbuffers | [length: n] Specifies an array in which the generated renderbuffer object names are stored. |
GenRenderbuffers(Int32, out Int32)
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] Generate renderbuffer object names
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenRenderbuffers")]
[CLSCompliant(false)]
public static void GenRenderbuffers(int n, [Count(Parameter = "n")] out int renderbuffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of renderbuffer object names to generate. |
Int32 | renderbuffers | [length: n] Specifies an array in which the generated renderbuffer object names are stored. |
GenRenderbuffers(Int32, Int32[])
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] Generate renderbuffer object names
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenRenderbuffers")]
[CLSCompliant(false)]
public static void GenRenderbuffers(int n, [Count(Parameter = "n")] int[] renderbuffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of renderbuffer object names to generate. |
Int32[] | renderbuffers | [length: n] Specifies an array in which the generated renderbuffer object names are stored. |
GenRenderbuffers(Int32, UInt32*)
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] Generate renderbuffer object names
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenRenderbuffers")]
[CLSCompliant(false)]
public static void GenRenderbuffers(int n, [Count(Parameter = "n")] uint *renderbuffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of renderbuffer object names to generate. |
UInt32* | renderbuffers | [length: n] Specifies an array in which the generated renderbuffer object names are stored. |
GenRenderbuffers(Int32, out UInt32)
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] Generate renderbuffer object names
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenRenderbuffers")]
[CLSCompliant(false)]
public static void GenRenderbuffers(int n, [Count(Parameter = "n")] out uint renderbuffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of renderbuffer object names to generate. |
UInt32 | renderbuffers | [length: n] Specifies an array in which the generated renderbuffer object names are stored. |
GenRenderbuffers(Int32, UInt32[])
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] Generate renderbuffer object names
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenRenderbuffers")]
[CLSCompliant(false)]
public static void GenRenderbuffers(int n, [Count(Parameter = "n")] uint[] renderbuffers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of renderbuffer object names to generate. |
UInt32[] | renderbuffers | [length: n] Specifies an array in which the generated renderbuffer object names are stored. |
GenSampler()
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3] Generate sampler object names
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGenSamplers")]
[CLSCompliant(false)]
public static int GenSampler()
Returns
Type | Description |
---|---|
Int32 |
GenSamplers(Int32, Int32*)
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3] Generate sampler object names
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGenSamplers")]
[CLSCompliant(false)]
public static void GenSamplers(int count, [Count(Parameter = "count")] int *samplers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | count | Specifies the number of sampler object names to generate. |
Int32* | samplers | [length: count] Specifies an array in which the generated sampler object names are stored. |
GenSamplers(Int32, out Int32)
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3] Generate sampler object names
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGenSamplers")]
[CLSCompliant(false)]
public static void GenSamplers(int count, [Count(Parameter = "count")] out int samplers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | count | Specifies the number of sampler object names to generate. |
Int32 | samplers | [length: count] Specifies an array in which the generated sampler object names are stored. |
GenSamplers(Int32, Int32[])
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3] Generate sampler object names
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGenSamplers")]
[CLSCompliant(false)]
public static void GenSamplers(int count, [Count(Parameter = "count")] int[] samplers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | count | Specifies the number of sampler object names to generate. |
Int32[] | samplers | [length: count] Specifies an array in which the generated sampler object names are stored. |
GenSamplers(Int32, UInt32*)
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3] Generate sampler object names
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGenSamplers")]
[CLSCompliant(false)]
public static void GenSamplers(int count, [Count(Parameter = "count")] uint *samplers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | count | Specifies the number of sampler object names to generate. |
UInt32* | samplers | [length: count] Specifies an array in which the generated sampler object names are stored. |
GenSamplers(Int32, out UInt32)
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3] Generate sampler object names
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGenSamplers")]
[CLSCompliant(false)]
public static void GenSamplers(int count, [Count(Parameter = "count")] out uint samplers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | count | Specifies the number of sampler object names to generate. |
UInt32 | samplers | [length: count] Specifies an array in which the generated sampler object names are stored. |
GenSamplers(Int32, UInt32[])
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3] Generate sampler object names
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGenSamplers")]
[CLSCompliant(false)]
public static void GenSamplers(int count, [Count(Parameter = "count")] uint[] samplers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | count | Specifies the number of sampler object names to generate. |
UInt32[] | samplers | [length: count] Specifies an array in which the generated sampler object names are stored. |
GenTexture()
[requires: v1.1] Generate texture names
Declaration
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGenTextures")]
[CLSCompliant(false)]
public static int GenTexture()
Returns
Type | Description |
---|---|
Int32 |
GenTextures(Int32, Int32*)
[requires: v1.1] Generate texture names
Declaration
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGenTextures")]
[CLSCompliant(false)]
public static void GenTextures(int n, [Count(Parameter = "n")] int *textures)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of texture names to be generated. |
Int32* | textures | [length: n] Specifies an array in which the generated texture names are stored. |
GenTextures(Int32, out Int32)
[requires: v1.1] Generate texture names
Declaration
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGenTextures")]
[CLSCompliant(false)]
public static void GenTextures(int n, [Count(Parameter = "n")] out int textures)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of texture names to be generated. |
Int32 | textures | [length: n] Specifies an array in which the generated texture names are stored. |
GenTextures(Int32, Int32[])
[requires: v1.1] Generate texture names
Declaration
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGenTextures")]
[CLSCompliant(false)]
public static void GenTextures(int n, [Count(Parameter = "n")] int[] textures)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of texture names to be generated. |
Int32[] | textures | [length: n] Specifies an array in which the generated texture names are stored. |
GenTextures(Int32, UInt32*)
[requires: v1.1] Generate texture names
Declaration
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGenTextures")]
[CLSCompliant(false)]
public static void GenTextures(int n, [Count(Parameter = "n")] uint *textures)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of texture names to be generated. |
UInt32* | textures | [length: n] Specifies an array in which the generated texture names are stored. |
GenTextures(Int32, out UInt32)
[requires: v1.1] Generate texture names
Declaration
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGenTextures")]
[CLSCompliant(false)]
public static void GenTextures(int n, [Count(Parameter = "n")] out uint textures)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of texture names to be generated. |
UInt32 | textures | [length: n] Specifies an array in which the generated texture names are stored. |
GenTextures(Int32, UInt32[])
[requires: v1.1] Generate texture names
Declaration
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGenTextures")]
[CLSCompliant(false)]
public static void GenTextures(int n, [Count(Parameter = "n")] uint[] textures)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of texture names to be generated. |
UInt32[] | textures | [length: n] Specifies an array in which the generated texture names are stored. |
GenTransformFeedback()
[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] Reserve transform feedback object names
Declaration
[AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glGenTransformFeedbacks")]
[CLSCompliant(false)]
public static int GenTransformFeedback()
Returns
Type | Description |
---|---|
Int32 |
GenTransformFeedbacks(Int32, Int32*)
[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] Reserve transform feedback object names
Declaration
[AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glGenTransformFeedbacks")]
[CLSCompliant(false)]
public static void GenTransformFeedbacks(int n, [Count(Parameter = "n")] int *ids)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of transform feedback object names to reserve. |
Int32* | ids | [length: n] Specifies an array of into which the reserved names will be written. |
GenTransformFeedbacks(Int32, out Int32)
[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] Reserve transform feedback object names
Declaration
[AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glGenTransformFeedbacks")]
[CLSCompliant(false)]
public static void GenTransformFeedbacks(int n, [Count(Parameter = "n")] out int ids)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of transform feedback object names to reserve. |
Int32 | ids | [length: n] Specifies an array of into which the reserved names will be written. |
GenTransformFeedbacks(Int32, Int32[])
[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] Reserve transform feedback object names
Declaration
[AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glGenTransformFeedbacks")]
[CLSCompliant(false)]
public static void GenTransformFeedbacks(int n, [Count(Parameter = "n")] int[] ids)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of transform feedback object names to reserve. |
Int32[] | ids | [length: n] Specifies an array of into which the reserved names will be written. |
GenTransformFeedbacks(Int32, UInt32*)
[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] Reserve transform feedback object names
Declaration
[AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glGenTransformFeedbacks")]
[CLSCompliant(false)]
public static void GenTransformFeedbacks(int n, [Count(Parameter = "n")] uint *ids)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of transform feedback object names to reserve. |
UInt32* | ids | [length: n] Specifies an array of into which the reserved names will be written. |
GenTransformFeedbacks(Int32, out UInt32)
[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] Reserve transform feedback object names
Declaration
[AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glGenTransformFeedbacks")]
[CLSCompliant(false)]
public static void GenTransformFeedbacks(int n, [Count(Parameter = "n")] out uint ids)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of transform feedback object names to reserve. |
UInt32 | ids | [length: n] Specifies an array of into which the reserved names will be written. |
GenTransformFeedbacks(Int32, UInt32[])
[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] Reserve transform feedback object names
Declaration
[AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glGenTransformFeedbacks")]
[CLSCompliant(false)]
public static void GenTransformFeedbacks(int n, [Count(Parameter = "n")] uint[] ids)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of transform feedback object names to reserve. |
UInt32[] | ids | [length: n] Specifies an array of into which the reserved names will be written. |
GenVertexArray()
[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] Generate vertex array object names
Declaration
[AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenVertexArrays")]
[CLSCompliant(false)]
public static int GenVertexArray()
Returns
Type | Description |
---|---|
Int32 |
GenVertexArrays(Int32, Int32*)
[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] Generate vertex array object names
Declaration
[AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenVertexArrays")]
[CLSCompliant(false)]
public static void GenVertexArrays(int n, [Count(Parameter = "n")] int *arrays)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of vertex array object names to generate. |
Int32* | arrays | [length: n] Specifies an array in which the generated vertex array object names are stored. |
GenVertexArrays(Int32, out Int32)
[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] Generate vertex array object names
Declaration
[AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenVertexArrays")]
[CLSCompliant(false)]
public static void GenVertexArrays(int n, [Count(Parameter = "n")] out int arrays)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of vertex array object names to generate. |
Int32 | arrays | [length: n] Specifies an array in which the generated vertex array object names are stored. |
GenVertexArrays(Int32, Int32[])
[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] Generate vertex array object names
Declaration
[AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenVertexArrays")]
[CLSCompliant(false)]
public static void GenVertexArrays(int n, [Count(Parameter = "n")] int[] arrays)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of vertex array object names to generate. |
Int32[] | arrays | [length: n] Specifies an array in which the generated vertex array object names are stored. |
GenVertexArrays(Int32, UInt32*)
[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] Generate vertex array object names
Declaration
[AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenVertexArrays")]
[CLSCompliant(false)]
public static void GenVertexArrays(int n, [Count(Parameter = "n")] uint *arrays)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of vertex array object names to generate. |
UInt32* | arrays | [length: n] Specifies an array in which the generated vertex array object names are stored. |
GenVertexArrays(Int32, out UInt32)
[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] Generate vertex array object names
Declaration
[AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenVertexArrays")]
[CLSCompliant(false)]
public static void GenVertexArrays(int n, [Count(Parameter = "n")] out uint arrays)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of vertex array object names to generate. |
UInt32 | arrays | [length: n] Specifies an array in which the generated vertex array object names are stored. |
GenVertexArrays(Int32, UInt32[])
[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] Generate vertex array object names
Declaration
[AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGenVertexArrays")]
[CLSCompliant(false)]
public static void GenVertexArrays(int n, [Count(Parameter = "n")] uint[] arrays)
Parameters
Type | Name | Description |
---|---|---|
Int32 | n | Specifies the number of vertex array object names to generate. |
UInt32[] | arrays | [length: n] Specifies an array in which the generated vertex array object names are stored. |
GetActiveAtomicCounterBuffer(Int32, Int32, AtomicCounterBufferParameter, Int32*)
[requires: v4.2 or ARB_shader_atomic_counters|VERSION_4_2] Retrieve information about the set of active atomic counter buffers for a program
Declaration
[AutoGenerated(Category = "ARB_shader_atomic_counters|VERSION_4_2", Version = "4.2", EntryPoint = "glGetActiveAtomicCounterBufferiv")]
[CLSCompliant(false)]
public static void GetActiveAtomicCounterBuffer(int program, int bufferIndex, AtomicCounterBufferParameter pname, [Count(Computed = "pname")] int *params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | The name of a program object from which to retrieve information. |
Int32 | bufferIndex | Specifies index of an active atomic counter buffer. |
AtomicCounterBufferParameter | pname | Specifies which parameter of the atomic counter buffer to retrieve. |
Int32* | params |
GetActiveAtomicCounterBuffer(Int32, Int32, AtomicCounterBufferParameter, out Int32)
[requires: v4.2 or ARB_shader_atomic_counters|VERSION_4_2] Retrieve information about the set of active atomic counter buffers for a program
Declaration
[AutoGenerated(Category = "ARB_shader_atomic_counters|VERSION_4_2", Version = "4.2", EntryPoint = "glGetActiveAtomicCounterBufferiv")]
[CLSCompliant(false)]
public static void GetActiveAtomicCounterBuffer(int program, int bufferIndex, AtomicCounterBufferParameter pname, [Count(Computed = "pname")] out int params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | The name of a program object from which to retrieve information. |
Int32 | bufferIndex | Specifies index of an active atomic counter buffer. |
AtomicCounterBufferParameter | pname | Specifies which parameter of the atomic counter buffer to retrieve. |
Int32 | params |
GetActiveAtomicCounterBuffer(Int32, Int32, AtomicCounterBufferParameter, Int32[])
[requires: v4.2 or ARB_shader_atomic_counters|VERSION_4_2] Retrieve information about the set of active atomic counter buffers for a program
Declaration
[AutoGenerated(Category = "ARB_shader_atomic_counters|VERSION_4_2", Version = "4.2", EntryPoint = "glGetActiveAtomicCounterBufferiv")]
[CLSCompliant(false)]
public static void GetActiveAtomicCounterBuffer(int program, int bufferIndex, AtomicCounterBufferParameter pname, [Count(Computed = "pname")] int[] params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | The name of a program object from which to retrieve information. |
Int32 | bufferIndex | Specifies index of an active atomic counter buffer. |
AtomicCounterBufferParameter | pname | Specifies which parameter of the atomic counter buffer to retrieve. |
Int32[] | params |
GetActiveAtomicCounterBuffer(UInt32, UInt32, AtomicCounterBufferParameter, Int32*)
[requires: v4.2 or ARB_shader_atomic_counters|VERSION_4_2] Retrieve information about the set of active atomic counter buffers for a program
Declaration
[AutoGenerated(Category = "ARB_shader_atomic_counters|VERSION_4_2", Version = "4.2", EntryPoint = "glGetActiveAtomicCounterBufferiv")]
[CLSCompliant(false)]
public static void GetActiveAtomicCounterBuffer(uint program, uint bufferIndex, AtomicCounterBufferParameter pname, [Count(Computed = "pname")] int *params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | The name of a program object from which to retrieve information. |
UInt32 | bufferIndex | Specifies index of an active atomic counter buffer. |
AtomicCounterBufferParameter | pname | Specifies which parameter of the atomic counter buffer to retrieve. |
Int32* | params |
GetActiveAtomicCounterBuffer(UInt32, UInt32, AtomicCounterBufferParameter, out Int32)
[requires: v4.2 or ARB_shader_atomic_counters|VERSION_4_2] Retrieve information about the set of active atomic counter buffers for a program
Declaration
[AutoGenerated(Category = "ARB_shader_atomic_counters|VERSION_4_2", Version = "4.2", EntryPoint = "glGetActiveAtomicCounterBufferiv")]
[CLSCompliant(false)]
public static void GetActiveAtomicCounterBuffer(uint program, uint bufferIndex, AtomicCounterBufferParameter pname, [Count(Computed = "pname")] out int params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | The name of a program object from which to retrieve information. |
UInt32 | bufferIndex | Specifies index of an active atomic counter buffer. |
AtomicCounterBufferParameter | pname | Specifies which parameter of the atomic counter buffer to retrieve. |
Int32 | params |
GetActiveAtomicCounterBuffer(UInt32, UInt32, AtomicCounterBufferParameter, Int32[])
[requires: v4.2 or ARB_shader_atomic_counters|VERSION_4_2] Retrieve information about the set of active atomic counter buffers for a program
Declaration
[AutoGenerated(Category = "ARB_shader_atomic_counters|VERSION_4_2", Version = "4.2", EntryPoint = "glGetActiveAtomicCounterBufferiv")]
[CLSCompliant(false)]
public static void GetActiveAtomicCounterBuffer(uint program, uint bufferIndex, AtomicCounterBufferParameter pname, [Count(Computed = "pname")] int[] params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | The name of a program object from which to retrieve information. |
UInt32 | bufferIndex | Specifies index of an active atomic counter buffer. |
AtomicCounterBufferParameter | pname | Specifies which parameter of the atomic counter buffer to retrieve. |
Int32[] | params |
GetActiveAttrib(Int32, Int32, Int32, Int32*, Int32*, ActiveAttribType*, out String)
[requires: v2.0] Returns information about an active attribute variable for the specified program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveAttrib")]
[CLSCompliant(false)]
public static void GetActiveAttrib(int program, int index, int bufSize, [Count(Count = 1)] int *length, [Count(Count = 1)] int *size, [Count(Count = 1)] ActiveAttribType*type, [Count(Parameter = "bufSize")] out string name)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the program object to be queried. |
Int32 | index | Specifies the index of the attribute variable to be queried. |
Int32 | bufSize | Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. |
Int32* | length | [length: 1] Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. |
Int32* | size | [length: 1] Returns the size of the attribute variable. |
ActiveAttribType* | type | [length: 1] Returns the data type of the attribute variable. |
String | name | [length: bufSize] Returns a null terminated string containing the name of the attribute variable. |
GetActiveAttrib(Int32, Int32, Int32, out Int32, out Int32, out ActiveAttribType, out String)
[requires: v2.0] Returns information about an active attribute variable for the specified program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveAttrib")]
[CLSCompliant(false)]
public static void GetActiveAttrib(int program, int index, int bufSize, [Count(Count = 1)] out int length, [Count(Count = 1)] out int size, [Count(Count = 1)] out ActiveAttribType type, [Count(Parameter = "bufSize")] out string name)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the program object to be queried. |
Int32 | index | Specifies the index of the attribute variable to be queried. |
Int32 | bufSize | Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. |
Int32 | length | [length: 1] Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. |
Int32 | size | [length: 1] Returns the size of the attribute variable. |
ActiveAttribType | type | [length: 1] Returns the data type of the attribute variable. |
String | name | [length: bufSize] Returns a null terminated string containing the name of the attribute variable. |
GetActiveAttrib(Int32, Int32, out Int32, out ActiveAttribType)
Declaration
public static string GetActiveAttrib(int program, int index, out int size, out ActiveAttribType type)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | index | |
Int32 | size | |
ActiveAttribType | type |
Returns
Type | Description |
---|---|
String |
GetActiveAttrib(UInt32, UInt32, Int32, Int32*, Int32*, ActiveAttribType*, out String)
[requires: v2.0] Returns information about an active attribute variable for the specified program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveAttrib")]
[CLSCompliant(false)]
public static void GetActiveAttrib(uint program, uint index, int bufSize, [Count(Count = 1)] int *length, [Count(Count = 1)] int *size, [Count(Count = 1)] ActiveAttribType*type, [Count(Parameter = "bufSize")] out string name)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the program object to be queried. |
UInt32 | index | Specifies the index of the attribute variable to be queried. |
Int32 | bufSize | Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. |
Int32* | length | [length: 1] Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. |
Int32* | size | [length: 1] Returns the size of the attribute variable. |
ActiveAttribType* | type | [length: 1] Returns the data type of the attribute variable. |
String | name | [length: bufSize] Returns a null terminated string containing the name of the attribute variable. |
GetActiveAttrib(UInt32, UInt32, Int32, out Int32, out Int32, out ActiveAttribType, out String)
[requires: v2.0] Returns information about an active attribute variable for the specified program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveAttrib")]
[CLSCompliant(false)]
public static void GetActiveAttrib(uint program, uint index, int bufSize, [Count(Count = 1)] out int length, [Count(Count = 1)] out int size, [Count(Count = 1)] out ActiveAttribType type, [Count(Parameter = "bufSize")] out string name)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the program object to be queried. |
UInt32 | index | Specifies the index of the attribute variable to be queried. |
Int32 | bufSize | Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. |
Int32 | length | [length: 1] Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. |
Int32 | size | [length: 1] Returns the size of the attribute variable. |
ActiveAttribType | type | [length: 1] Returns the data type of the attribute variable. |
String | name | [length: bufSize] Returns a null terminated string containing the name of the attribute variable. |
GetActiveSubroutineName(Int32, ShaderType, Int32, Int32, Int32*, out String)
[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] Query the name of an active shader subroutine
Declaration
[AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineName")]
[CLSCompliant(false)]
public static void GetActiveSubroutineName(int program, ShaderType shadertype, int index, int bufsize, [Count(Count = 1)] int *length, [Count(Parameter = "bufsize")] out string name)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the name of the program containing the subroutine. |
ShaderType | shadertype | Specifies the shader stage from which to query the subroutine name. |
Int32 | index | Specifies the index of the shader subroutine uniform. |
Int32 | bufsize | Specifies the size of the buffer whose address is given in name. |
Int32* | length | [length: 1] Specifies the address of a variable which is to receive the length of the shader subroutine uniform name. |
String | name | [length: bufsize] Specifies the address of an array into which the name of the shader subroutine uniform will be written. |
GetActiveSubroutineName(Int32, ShaderType, Int32, Int32, out Int32, out String)
[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] Query the name of an active shader subroutine
Declaration
[AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineName")]
[CLSCompliant(false)]
public static void GetActiveSubroutineName(int program, ShaderType shadertype, int index, int bufsize, [Count(Count = 1)] out int length, [Count(Parameter = "bufsize")] out string name)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the name of the program containing the subroutine. |
ShaderType | shadertype | Specifies the shader stage from which to query the subroutine name. |
Int32 | index | Specifies the index of the shader subroutine uniform. |
Int32 | bufsize | Specifies the size of the buffer whose address is given in name. |
Int32 | length | [length: 1] Specifies the address of a variable which is to receive the length of the shader subroutine uniform name. |
String | name | [length: bufsize] Specifies the address of an array into which the name of the shader subroutine uniform will be written. |
GetActiveSubroutineName(UInt32, ShaderType, UInt32, Int32, Int32*, out String)
[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] Query the name of an active shader subroutine
Declaration
[AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineName")]
[CLSCompliant(false)]
public static void GetActiveSubroutineName(uint program, ShaderType shadertype, uint index, int bufsize, [Count(Count = 1)] int *length, [Count(Parameter = "bufsize")] out string name)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the name of the program containing the subroutine. |
ShaderType | shadertype | Specifies the shader stage from which to query the subroutine name. |
UInt32 | index | Specifies the index of the shader subroutine uniform. |
Int32 | bufsize | Specifies the size of the buffer whose address is given in name. |
Int32* | length | [length: 1] Specifies the address of a variable which is to receive the length of the shader subroutine uniform name. |
String | name | [length: bufsize] Specifies the address of an array into which the name of the shader subroutine uniform will be written. |
GetActiveSubroutineName(UInt32, ShaderType, UInt32, Int32, out Int32, out String)
[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] Query the name of an active shader subroutine
Declaration
[AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineName")]
[CLSCompliant(false)]
public static void GetActiveSubroutineName(uint program, ShaderType shadertype, uint index, int bufsize, [Count(Count = 1)] out int length, [Count(Parameter = "bufsize")] out string name)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the name of the program containing the subroutine. |
ShaderType | shadertype | Specifies the shader stage from which to query the subroutine name. |
UInt32 | index | Specifies the index of the shader subroutine uniform. |
Int32 | bufsize | Specifies the size of the buffer whose address is given in name. |
Int32 | length | [length: 1] Specifies the address of a variable which is to receive the length of the shader subroutine uniform name. |
String | name | [length: bufsize] Specifies the address of an array into which the name of the shader subroutine uniform will be written. |
GetActiveSubroutineUniform(Int32, ShaderType, Int32, ActiveSubroutineUniformParameter, Int32*)
[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] Query a property of an active shader subroutine uniform
Declaration
[AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformiv")]
[CLSCompliant(false)]
public static void GetActiveSubroutineUniform(int program, ShaderType shadertype, int index, ActiveSubroutineUniformParameter pname, [Count(Computed = "pname")] int *values)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the name of the program containing the subroutine. |
ShaderType | shadertype | Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. |
Int32 | index | Specifies the index of the shader subroutine uniform. |
ActiveSubroutineUniformParameter | pname | Specifies the parameter of the shader subroutine uniform to query. pname must be NumCompatibleSubroutines, CompatibleSubroutines, UniformSize or UniformNameLength. |
Int32* | values | [length: COMPSIZE(pname)] Specifies the address of a into which the queried value or values will be placed. |
GetActiveSubroutineUniform(Int32, ShaderType, Int32, ActiveSubroutineUniformParameter, out Int32)
[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] Query a property of an active shader subroutine uniform
Declaration
[AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformiv")]
[CLSCompliant(false)]
public static void GetActiveSubroutineUniform(int program, ShaderType shadertype, int index, ActiveSubroutineUniformParameter pname, [Count(Computed = "pname")] out int values)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the name of the program containing the subroutine. |
ShaderType | shadertype | Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. |
Int32 | index | Specifies the index of the shader subroutine uniform. |
ActiveSubroutineUniformParameter | pname | Specifies the parameter of the shader subroutine uniform to query. pname must be NumCompatibleSubroutines, CompatibleSubroutines, UniformSize or UniformNameLength. |
Int32 | values | [length: COMPSIZE(pname)] Specifies the address of a into which the queried value or values will be placed. |
GetActiveSubroutineUniform(Int32, ShaderType, Int32, ActiveSubroutineUniformParameter, Int32[])
[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] Query a property of an active shader subroutine uniform
Declaration
[AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformiv")]
[CLSCompliant(false)]
public static void GetActiveSubroutineUniform(int program, ShaderType shadertype, int index, ActiveSubroutineUniformParameter pname, [Count(Computed = "pname")] int[] values)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the name of the program containing the subroutine. |
ShaderType | shadertype | Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. |
Int32 | index | Specifies the index of the shader subroutine uniform. |
ActiveSubroutineUniformParameter | pname | Specifies the parameter of the shader subroutine uniform to query. pname must be NumCompatibleSubroutines, CompatibleSubroutines, UniformSize or UniformNameLength. |
Int32[] | values | [length: COMPSIZE(pname)] Specifies the address of a into which the queried value or values will be placed. |
GetActiveSubroutineUniform(UInt32, ShaderType, UInt32, ActiveSubroutineUniformParameter, Int32*)
[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] Query a property of an active shader subroutine uniform
Declaration
[AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformiv")]
[CLSCompliant(false)]
public static void GetActiveSubroutineUniform(uint program, ShaderType shadertype, uint index, ActiveSubroutineUniformParameter pname, [Count(Computed = "pname")] int *values)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the name of the program containing the subroutine. |
ShaderType | shadertype | Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. |
UInt32 | index | Specifies the index of the shader subroutine uniform. |
ActiveSubroutineUniformParameter | pname | Specifies the parameter of the shader subroutine uniform to query. pname must be NumCompatibleSubroutines, CompatibleSubroutines, UniformSize or UniformNameLength. |
Int32* | values | [length: COMPSIZE(pname)] Specifies the address of a into which the queried value or values will be placed. |
GetActiveSubroutineUniform(UInt32, ShaderType, UInt32, ActiveSubroutineUniformParameter, out Int32)
[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] Query a property of an active shader subroutine uniform
Declaration
[AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformiv")]
[CLSCompliant(false)]
public static void GetActiveSubroutineUniform(uint program, ShaderType shadertype, uint index, ActiveSubroutineUniformParameter pname, [Count(Computed = "pname")] out int values)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the name of the program containing the subroutine. |
ShaderType | shadertype | Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. |
UInt32 | index | Specifies the index of the shader subroutine uniform. |
ActiveSubroutineUniformParameter | pname | Specifies the parameter of the shader subroutine uniform to query. pname must be NumCompatibleSubroutines, CompatibleSubroutines, UniformSize or UniformNameLength. |
Int32 | values | [length: COMPSIZE(pname)] Specifies the address of a into which the queried value or values will be placed. |
GetActiveSubroutineUniform(UInt32, ShaderType, UInt32, ActiveSubroutineUniformParameter, Int32[])
[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] Query a property of an active shader subroutine uniform
Declaration
[AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformiv")]
[CLSCompliant(false)]
public static void GetActiveSubroutineUniform(uint program, ShaderType shadertype, uint index, ActiveSubroutineUniformParameter pname, [Count(Computed = "pname")] int[] values)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the name of the program containing the subroutine. |
ShaderType | shadertype | Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. |
UInt32 | index | Specifies the index of the shader subroutine uniform. |
ActiveSubroutineUniformParameter | pname | Specifies the parameter of the shader subroutine uniform to query. pname must be NumCompatibleSubroutines, CompatibleSubroutines, UniformSize or UniformNameLength. |
Int32[] | values | [length: COMPSIZE(pname)] Specifies the address of a into which the queried value or values will be placed. |
GetActiveSubroutineUniformName(Int32, ShaderType, Int32, Int32, Int32*, out String)
[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] Query the name of an active shader subroutine uniform
Declaration
[AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformName")]
[CLSCompliant(false)]
public static void GetActiveSubroutineUniformName(int program, ShaderType shadertype, int index, int bufsize, [Count(Count = 1)] int *length, [Count(Parameter = "bufsize")] out string name)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the name of the program containing the subroutine. |
ShaderType | shadertype | Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. |
Int32 | index | Specifies the index of the shader subroutine uniform. |
Int32 | bufsize | Specifies the size of the buffer whose address is given in name. |
Int32* | length | [length: 1] Specifies the address of a variable into which is written the number of characters copied into name. |
String | name | [length: bufsize] Specifies the address of a buffer that will receive the name of the specified shader subroutine uniform. |
GetActiveSubroutineUniformName(Int32, ShaderType, Int32, Int32, out Int32, out String)
[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] Query the name of an active shader subroutine uniform
Declaration
[AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformName")]
[CLSCompliant(false)]
public static void GetActiveSubroutineUniformName(int program, ShaderType shadertype, int index, int bufsize, [Count(Count = 1)] out int length, [Count(Parameter = "bufsize")] out string name)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the name of the program containing the subroutine. |
ShaderType | shadertype | Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. |
Int32 | index | Specifies the index of the shader subroutine uniform. |
Int32 | bufsize | Specifies the size of the buffer whose address is given in name. |
Int32 | length | [length: 1] Specifies the address of a variable into which is written the number of characters copied into name. |
String | name | [length: bufsize] Specifies the address of a buffer that will receive the name of the specified shader subroutine uniform. |
GetActiveSubroutineUniformName(UInt32, ShaderType, UInt32, Int32, Int32*, out String)
[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] Query the name of an active shader subroutine uniform
Declaration
[AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformName")]
[CLSCompliant(false)]
public static void GetActiveSubroutineUniformName(uint program, ShaderType shadertype, uint index, int bufsize, [Count(Count = 1)] int *length, [Count(Parameter = "bufsize")] out string name)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the name of the program containing the subroutine. |
ShaderType | shadertype | Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. |
UInt32 | index | Specifies the index of the shader subroutine uniform. |
Int32 | bufsize | Specifies the size of the buffer whose address is given in name. |
Int32* | length | [length: 1] Specifies the address of a variable into which is written the number of characters copied into name. |
String | name | [length: bufsize] Specifies the address of a buffer that will receive the name of the specified shader subroutine uniform. |
GetActiveSubroutineUniformName(UInt32, ShaderType, UInt32, Int32, out Int32, out String)
[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] Query the name of an active shader subroutine uniform
Declaration
[AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetActiveSubroutineUniformName")]
[CLSCompliant(false)]
public static void GetActiveSubroutineUniformName(uint program, ShaderType shadertype, uint index, int bufsize, [Count(Count = 1)] out int length, [Count(Parameter = "bufsize")] out string name)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the name of the program containing the subroutine. |
ShaderType | shadertype | Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. |
UInt32 | index | Specifies the index of the shader subroutine uniform. |
Int32 | bufsize | Specifies the size of the buffer whose address is given in name. |
Int32 | length | [length: 1] Specifies the address of a variable into which is written the number of characters copied into name. |
String | name | [length: bufsize] Specifies the address of a buffer that will receive the name of the specified shader subroutine uniform. |
GetActiveUniform(Int32, Int32, Int32, Int32*, Int32*, ActiveUniformType*, out String)
[requires: v2.0] Returns information about an active uniform variable for the specified program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveUniform")]
[CLSCompliant(false)]
public static void GetActiveUniform(int program, int index, int bufSize, [Count(Count = 1)] int *length, [Count(Count = 1)] int *size, [Count(Count = 1)] ActiveUniformType*type, [Count(Parameter = "bufSize")] out string name)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the program object to be queried. |
Int32 | index | Specifies the index of the uniform variable to be queried. |
Int32 | bufSize | Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. |
Int32* | length | [length: 1] Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. |
Int32* | size | [length: 1] Returns the size of the uniform variable. |
ActiveUniformType* | type | [length: 1] Returns the data type of the uniform variable. |
String | name | [length: bufSize] Returns a null terminated string containing the name of the uniform variable. |
GetActiveUniform(Int32, Int32, Int32, out Int32, out Int32, out ActiveUniformType, out String)
[requires: v2.0] Returns information about an active uniform variable for the specified program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveUniform")]
[CLSCompliant(false)]
public static void GetActiveUniform(int program, int index, int bufSize, [Count(Count = 1)] out int length, [Count(Count = 1)] out int size, [Count(Count = 1)] out ActiveUniformType type, [Count(Parameter = "bufSize")] out string name)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the program object to be queried. |
Int32 | index | Specifies the index of the uniform variable to be queried. |
Int32 | bufSize | Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. |
Int32 | length | [length: 1] Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. |
Int32 | size | [length: 1] Returns the size of the uniform variable. |
ActiveUniformType | type | [length: 1] Returns the data type of the uniform variable. |
String | name | [length: bufSize] Returns a null terminated string containing the name of the uniform variable. |
GetActiveUniform(Int32, Int32, out Int32, out ActiveUniformType)
Declaration
public static string GetActiveUniform(int program, int uniformIndex, out int size, out ActiveUniformType type)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | uniformIndex | |
Int32 | size | |
ActiveUniformType | type |
Returns
Type | Description |
---|---|
String |
GetActiveUniform(UInt32, UInt32, Int32, Int32*, Int32*, ActiveUniformType*, out String)
[requires: v2.0] Returns information about an active uniform variable for the specified program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveUniform")]
[CLSCompliant(false)]
public static void GetActiveUniform(uint program, uint index, int bufSize, [Count(Count = 1)] int *length, [Count(Count = 1)] int *size, [Count(Count = 1)] ActiveUniformType*type, [Count(Parameter = "bufSize")] out string name)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the program object to be queried. |
UInt32 | index | Specifies the index of the uniform variable to be queried. |
Int32 | bufSize | Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. |
Int32* | length | [length: 1] Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. |
Int32* | size | [length: 1] Returns the size of the uniform variable. |
ActiveUniformType* | type | [length: 1] Returns the data type of the uniform variable. |
String | name | [length: bufSize] Returns a null terminated string containing the name of the uniform variable. |
GetActiveUniform(UInt32, UInt32, Int32, out Int32, out Int32, out ActiveUniformType, out String)
[requires: v2.0] Returns information about an active uniform variable for the specified program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveUniform")]
[CLSCompliant(false)]
public static void GetActiveUniform(uint program, uint index, int bufSize, [Count(Count = 1)] out int length, [Count(Count = 1)] out int size, [Count(Count = 1)] out ActiveUniformType type, [Count(Parameter = "bufSize")] out string name)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the program object to be queried. |
UInt32 | index | Specifies the index of the uniform variable to be queried. |
Int32 | bufSize | Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. |
Int32 | length | [length: 1] Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than Null is passed. |
Int32 | size | [length: 1] Returns the size of the uniform variable. |
ActiveUniformType | type | [length: 1] Returns the data type of the uniform variable. |
String | name | [length: bufSize] Returns a null terminated string containing the name of the uniform variable. |
GetActiveUniformBlock(Int32, Int32, ActiveUniformBlockParameter, Int32*)
[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] Query information about an active uniform block
Declaration
[AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformBlockiv")]
[CLSCompliant(false)]
public static void GetActiveUniformBlock(int program, int uniformBlockIndex, ActiveUniformBlockParameter pname, [Count(Computed = "program,uniformBlockIndex,pname")] int *params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the name of a program containing the uniform block. |
Int32 | uniformBlockIndex | Specifies the index of the uniform block within program. |
ActiveUniformBlockParameter | pname | Specifies the name of the parameter to query. |
Int32* | params |
GetActiveUniformBlock(Int32, Int32, ActiveUniformBlockParameter, out Int32)
[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] Query information about an active uniform block
Declaration
[AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformBlockiv")]
[CLSCompliant(false)]
public static void GetActiveUniformBlock(int program, int uniformBlockIndex, ActiveUniformBlockParameter pname, [Count(Computed = "program,uniformBlockIndex,pname")] out int params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the name of a program containing the uniform block. |
Int32 | uniformBlockIndex | Specifies the index of the uniform block within program. |
ActiveUniformBlockParameter | pname | Specifies the name of the parameter to query. |
Int32 | params |
GetActiveUniformBlock(Int32, Int32, ActiveUniformBlockParameter, Int32[])
[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] Query information about an active uniform block
Declaration
[AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformBlockiv")]
[CLSCompliant(false)]
public static void GetActiveUniformBlock(int program, int uniformBlockIndex, ActiveUniformBlockParameter pname, [Count(Computed = "program,uniformBlockIndex,pname")] int[] params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the name of a program containing the uniform block. |
Int32 | uniformBlockIndex | Specifies the index of the uniform block within program. |
ActiveUniformBlockParameter | pname | Specifies the name of the parameter to query. |
Int32[] | params |
GetActiveUniformBlock(UInt32, UInt32, ActiveUniformBlockParameter, Int32*)
[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] Query information about an active uniform block
Declaration
[AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformBlockiv")]
[CLSCompliant(false)]
public static void GetActiveUniformBlock(uint program, uint uniformBlockIndex, ActiveUniformBlockParameter pname, [Count(Computed = "program,uniformBlockIndex,pname")] int *params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the name of a program containing the uniform block. |
UInt32 | uniformBlockIndex | Specifies the index of the uniform block within program. |
ActiveUniformBlockParameter | pname | Specifies the name of the parameter to query. |
Int32* | params |
GetActiveUniformBlock(UInt32, UInt32, ActiveUniformBlockParameter, out Int32)
[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] Query information about an active uniform block
Declaration
[AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformBlockiv")]
[CLSCompliant(false)]
public static void GetActiveUniformBlock(uint program, uint uniformBlockIndex, ActiveUniformBlockParameter pname, [Count(Computed = "program,uniformBlockIndex,pname")] out int params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the name of a program containing the uniform block. |
UInt32 | uniformBlockIndex | Specifies the index of the uniform block within program. |
ActiveUniformBlockParameter | pname | Specifies the name of the parameter to query. |
Int32 | params |
GetActiveUniformBlock(UInt32, UInt32, ActiveUniformBlockParameter, Int32[])
[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] Query information about an active uniform block
Declaration
[AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformBlockiv")]
[CLSCompliant(false)]
public static void GetActiveUniformBlock(uint program, uint uniformBlockIndex, ActiveUniformBlockParameter pname, [Count(Computed = "program,uniformBlockIndex,pname")] int[] params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the name of a program containing the uniform block. |
UInt32 | uniformBlockIndex | Specifies the index of the uniform block within program. |
ActiveUniformBlockParameter | pname | Specifies the name of the parameter to query. |
Int32[] | params |
GetActiveUniformBlockName(Int32, Int32, Int32, Int32*, out String)
[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] Retrieve the name of an active uniform block
Declaration
[AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformBlockName")]
[CLSCompliant(false)]
public static void GetActiveUniformBlockName(int program, int uniformBlockIndex, int bufSize, [Count(Count = 1)] int *length, [Count(Parameter = "bufSize")] out string uniformBlockName)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the name of a program containing the uniform block. |
Int32 | uniformBlockIndex | Specifies the index of the uniform block within program. |
Int32 | bufSize | Specifies the size of the buffer addressed by uniformBlockName. |
Int32* | length | [length: 1] Specifies the address of a variable to receive the number of characters that were written to uniformBlockName. |
String | uniformBlockName | [length: bufSize] Specifies the address an array of characters to receive the name of the uniform block at uniformBlockIndex. |
GetActiveUniformBlockName(Int32, Int32, Int32, out Int32, out String)
[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] Retrieve the name of an active uniform block
Declaration
[AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformBlockName")]
[CLSCompliant(false)]
public static void GetActiveUniformBlockName(int program, int uniformBlockIndex, int bufSize, [Count(Count = 1)] out int length, [Count(Parameter = "bufSize")] out string uniformBlockName)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the name of a program containing the uniform block. |
Int32 | uniformBlockIndex | Specifies the index of the uniform block within program. |
Int32 | bufSize | Specifies the size of the buffer addressed by uniformBlockName. |
Int32 | length | [length: 1] Specifies the address of a variable to receive the number of characters that were written to uniformBlockName. |
String | uniformBlockName | [length: bufSize] Specifies the address an array of characters to receive the name of the uniform block at uniformBlockIndex. |
GetActiveUniformBlockName(UInt32, UInt32, Int32, Int32*, out String)
[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] Retrieve the name of an active uniform block
Declaration
[AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformBlockName")]
[CLSCompliant(false)]
public static void GetActiveUniformBlockName(uint program, uint uniformBlockIndex, int bufSize, [Count(Count = 1)] int *length, [Count(Parameter = "bufSize")] out string uniformBlockName)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the name of a program containing the uniform block. |
UInt32 | uniformBlockIndex | Specifies the index of the uniform block within program. |
Int32 | bufSize | Specifies the size of the buffer addressed by uniformBlockName. |
Int32* | length | [length: 1] Specifies the address of a variable to receive the number of characters that were written to uniformBlockName. |
String | uniformBlockName | [length: bufSize] Specifies the address an array of characters to receive the name of the uniform block at uniformBlockIndex. |
GetActiveUniformBlockName(UInt32, UInt32, Int32, out Int32, out String)
[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] Retrieve the name of an active uniform block
Declaration
[AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformBlockName")]
[CLSCompliant(false)]
public static void GetActiveUniformBlockName(uint program, uint uniformBlockIndex, int bufSize, [Count(Count = 1)] out int length, [Count(Parameter = "bufSize")] out string uniformBlockName)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the name of a program containing the uniform block. |
UInt32 | uniformBlockIndex | Specifies the index of the uniform block within program. |
Int32 | bufSize | Specifies the size of the buffer addressed by uniformBlockName. |
Int32 | length | [length: 1] Specifies the address of a variable to receive the number of characters that were written to uniformBlockName. |
String | uniformBlockName | [length: bufSize] Specifies the address an array of characters to receive the name of the uniform block at uniformBlockIndex. |
GetActiveUniformName(Int32, Int32, Int32, Int32*, out String)
[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] Query the name of an active uniform
Declaration
[AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformName")]
[CLSCompliant(false)]
public static void GetActiveUniformName(int program, int uniformIndex, int bufSize, [Count(Count = 1)] int *length, [Count(Parameter = "bufSize")] out string uniformName)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the program containing the active uniform index uniformIndex. |
Int32 | uniformIndex | Specifies the index of the active uniform whose name to query. |
Int32 | bufSize | Specifies the size of the buffer, in units of GLchar, of the buffer whose address is specified in uniformName. |
Int32* | length | [length: 1] Specifies the address of a variable that will receive the number of characters that were or would have been written to the buffer addressed by uniformName. |
String | uniformName | [length: bufSize] Specifies the address of a buffer into which the GL will place the name of the active uniform at uniformIndex within program. |
GetActiveUniformName(Int32, Int32, Int32, out Int32, out String)
[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] Query the name of an active uniform
Declaration
[AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformName")]
[CLSCompliant(false)]
public static void GetActiveUniformName(int program, int uniformIndex, int bufSize, [Count(Count = 1)] out int length, [Count(Parameter = "bufSize")] out string uniformName)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the program containing the active uniform index uniformIndex. |
Int32 | uniformIndex | Specifies the index of the active uniform whose name to query. |
Int32 | bufSize | Specifies the size of the buffer, in units of GLchar, of the buffer whose address is specified in uniformName. |
Int32 | length | [length: 1] Specifies the address of a variable that will receive the number of characters that were or would have been written to the buffer addressed by uniformName. |
String | uniformName | [length: bufSize] Specifies the address of a buffer into which the GL will place the name of the active uniform at uniformIndex within program. |
GetActiveUniformName(UInt32, UInt32, Int32, Int32*, out String)
[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] Query the name of an active uniform
Declaration
[AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformName")]
[CLSCompliant(false)]
public static void GetActiveUniformName(uint program, uint uniformIndex, int bufSize, [Count(Count = 1)] int *length, [Count(Parameter = "bufSize")] out string uniformName)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the program containing the active uniform index uniformIndex. |
UInt32 | uniformIndex | Specifies the index of the active uniform whose name to query. |
Int32 | bufSize | Specifies the size of the buffer, in units of GLchar, of the buffer whose address is specified in uniformName. |
Int32* | length | [length: 1] Specifies the address of a variable that will receive the number of characters that were or would have been written to the buffer addressed by uniformName. |
String | uniformName | [length: bufSize] Specifies the address of a buffer into which the GL will place the name of the active uniform at uniformIndex within program. |
GetActiveUniformName(UInt32, UInt32, Int32, out Int32, out String)
[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] Query the name of an active uniform
Declaration
[AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformName")]
[CLSCompliant(false)]
public static void GetActiveUniformName(uint program, uint uniformIndex, int bufSize, [Count(Count = 1)] out int length, [Count(Parameter = "bufSize")] out string uniformName)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the program containing the active uniform index uniformIndex. |
UInt32 | uniformIndex | Specifies the index of the active uniform whose name to query. |
Int32 | bufSize | Specifies the size of the buffer, in units of GLchar, of the buffer whose address is specified in uniformName. |
Int32 | length | [length: 1] Specifies the address of a variable that will receive the number of characters that were or would have been written to the buffer addressed by uniformName. |
String | uniformName | [length: bufSize] Specifies the address of a buffer into which the GL will place the name of the active uniform at uniformIndex within program. |
GetActiveUniforms(Int32, Int32, Int32*, ActiveUniformParameter, Int32*)
[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] Returns information about several active uniform variables for the specified program object
Declaration
[AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformsiv")]
[CLSCompliant(false)]
public static void GetActiveUniforms(int program, int uniformCount, [Count(Parameter = "uniformCount")] int *uniformIndices, ActiveUniformParameter pname, [Count(Computed = "uniformCount,pname")] int *params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the program object to be queried. |
Int32 | uniformCount | Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return. |
Int32* | uniformIndices | [length: uniformCount] Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname should be queried. |
ActiveUniformParameter | pname | Specifies the property of each uniform in uniformIndices that should be written into the corresponding element of params. |
Int32* | params |
GetActiveUniforms(Int32, Int32, ref Int32, ActiveUniformParameter, out Int32)
[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] Returns information about several active uniform variables for the specified program object
Declaration
[AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformsiv")]
[CLSCompliant(false)]
public static void GetActiveUniforms(int program, int uniformCount, [Count(Parameter = "uniformCount")] ref int uniformIndices, ActiveUniformParameter pname, [Count(Computed = "uniformCount,pname")] out int params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the program object to be queried. |
Int32 | uniformCount | Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return. |
Int32 | uniformIndices | [length: uniformCount] Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname should be queried. |
ActiveUniformParameter | pname | Specifies the property of each uniform in uniformIndices that should be written into the corresponding element of params. |
Int32 | params |
GetActiveUniforms(Int32, Int32, Int32[], ActiveUniformParameter, Int32[])
[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] Returns information about several active uniform variables for the specified program object
Declaration
[AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformsiv")]
[CLSCompliant(false)]
public static void GetActiveUniforms(int program, int uniformCount, [Count(Parameter = "uniformCount")] int[] uniformIndices, ActiveUniformParameter pname, [Count(Computed = "uniformCount,pname")] int[] params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the program object to be queried. |
Int32 | uniformCount | Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return. |
Int32[] | uniformIndices | [length: uniformCount] Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname should be queried. |
ActiveUniformParameter | pname | Specifies the property of each uniform in uniformIndices that should be written into the corresponding element of params. |
Int32[] | params |
GetActiveUniforms(UInt32, Int32, UInt32*, ActiveUniformParameter, Int32*)
[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] Returns information about several active uniform variables for the specified program object
Declaration
[AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformsiv")]
[CLSCompliant(false)]
public static void GetActiveUniforms(uint program, int uniformCount, [Count(Parameter = "uniformCount")] uint *uniformIndices, ActiveUniformParameter pname, [Count(Computed = "uniformCount,pname")] int *params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the program object to be queried. |
Int32 | uniformCount | Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return. |
UInt32* | uniformIndices | [length: uniformCount] Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname should be queried. |
ActiveUniformParameter | pname | Specifies the property of each uniform in uniformIndices that should be written into the corresponding element of params. |
Int32* | params |
GetActiveUniforms(UInt32, Int32, ref UInt32, ActiveUniformParameter, out Int32)
[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] Returns information about several active uniform variables for the specified program object
Declaration
[AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformsiv")]
[CLSCompliant(false)]
public static void GetActiveUniforms(uint program, int uniformCount, [Count(Parameter = "uniformCount")] ref uint uniformIndices, ActiveUniformParameter pname, [Count(Computed = "uniformCount,pname")] out int params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the program object to be queried. |
Int32 | uniformCount | Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return. |
UInt32 | uniformIndices | [length: uniformCount] Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname should be queried. |
ActiveUniformParameter | pname | Specifies the property of each uniform in uniformIndices that should be written into the corresponding element of params. |
Int32 | params |
GetActiveUniforms(UInt32, Int32, UInt32[], ActiveUniformParameter, Int32[])
[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] Returns information about several active uniform variables for the specified program object
Declaration
[AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetActiveUniformsiv")]
[CLSCompliant(false)]
public static void GetActiveUniforms(uint program, int uniformCount, [Count(Parameter = "uniformCount")] uint[] uniformIndices, ActiveUniformParameter pname, [Count(Computed = "uniformCount,pname")] int[] params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the program object to be queried. |
Int32 | uniformCount | Specifies both the number of elements in the array of indices uniformIndices and the number of parameters written to params upon successful return. |
UInt32[] | uniformIndices | [length: uniformCount] Specifies the address of an array of uniformCount integers containing the indices of uniforms within program whose parameter pname should be queried. |
ActiveUniformParameter | pname | Specifies the property of each uniform in uniformIndices that should be written into the corresponding element of params. |
Int32[] | params |
GetAttachedShaders(Int32, Int32, Int32*, Int32*)
[requires: v2.0] Returns the handles of the shader objects attached to a program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")]
[CLSCompliant(false)]
public static void GetAttachedShaders(int program, int maxCount, [Count(Count = 1)] int *count, [Count(Parameter = "maxCount")] int *shaders)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the program object to be queried. |
Int32 | maxCount | Specifies the size of the array for storing the returned object names. |
Int32* | count | [length: 1] Returns the number of names actually returned in shaders. |
Int32* | shaders | [length: maxCount] Specifies an array that is used to return the names of attached shader objects. |
GetAttachedShaders(Int32, Int32, out Int32, out Int32)
[requires: v2.0] Returns the handles of the shader objects attached to a program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")]
[CLSCompliant(false)]
public static void GetAttachedShaders(int program, int maxCount, [Count(Count = 1)] out int count, [Count(Parameter = "maxCount")] out int shaders)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the program object to be queried. |
Int32 | maxCount | Specifies the size of the array for storing the returned object names. |
Int32 | count | [length: 1] Returns the number of names actually returned in shaders. |
Int32 | shaders | [length: maxCount] Specifies an array that is used to return the names of attached shader objects. |
GetAttachedShaders(Int32, Int32, out Int32, Int32[])
[requires: v2.0] Returns the handles of the shader objects attached to a program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")]
[CLSCompliant(false)]
public static void GetAttachedShaders(int program, int maxCount, [Count(Count = 1)] out int count, [Count(Parameter = "maxCount")] int[] shaders)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the program object to be queried. |
Int32 | maxCount | Specifies the size of the array for storing the returned object names. |
Int32 | count | [length: 1] Returns the number of names actually returned in shaders. |
Int32[] | shaders | [length: maxCount] Specifies an array that is used to return the names of attached shader objects. |
GetAttachedShaders(UInt32, Int32, Int32*, UInt32*)
[requires: v2.0] Returns the handles of the shader objects attached to a program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")]
[CLSCompliant(false)]
public static void GetAttachedShaders(uint program, int maxCount, [Count(Count = 1)] int *count, [Count(Parameter = "maxCount")] uint *shaders)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the program object to be queried. |
Int32 | maxCount | Specifies the size of the array for storing the returned object names. |
Int32* | count | [length: 1] Returns the number of names actually returned in shaders. |
UInt32* | shaders | [length: maxCount] Specifies an array that is used to return the names of attached shader objects. |
GetAttachedShaders(UInt32, Int32, out Int32, out UInt32)
[requires: v2.0] Returns the handles of the shader objects attached to a program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")]
[CLSCompliant(false)]
public static void GetAttachedShaders(uint program, int maxCount, [Count(Count = 1)] out int count, [Count(Parameter = "maxCount")] out uint shaders)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the program object to be queried. |
Int32 | maxCount | Specifies the size of the array for storing the returned object names. |
Int32 | count | [length: 1] Returns the number of names actually returned in shaders. |
UInt32 | shaders | [length: maxCount] Specifies an array that is used to return the names of attached shader objects. |
GetAttachedShaders(UInt32, Int32, out Int32, UInt32[])
[requires: v2.0] Returns the handles of the shader objects attached to a program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")]
[CLSCompliant(false)]
public static void GetAttachedShaders(uint program, int maxCount, [Count(Count = 1)] out int count, [Count(Parameter = "maxCount")] uint[] shaders)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the program object to be queried. |
Int32 | maxCount | Specifies the size of the array for storing the returned object names. |
Int32 | count | [length: 1] Returns the number of names actually returned in shaders. |
UInt32[] | shaders | [length: maxCount] Specifies an array that is used to return the names of attached shader objects. |
GetAttribLocation(Int32, String)
[requires: v2.0] Returns the location of an attribute variable
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttribLocation")]
[CLSCompliant(false)]
public static int GetAttribLocation(int program, string name)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the program object to be queried. |
String | name | Points to a null terminated string containing the name of the attribute variable whose location is to be queried. |
Returns
Type | Description |
---|---|
Int32 |
GetAttribLocation(UInt32, String)
[requires: v2.0] Returns the location of an attribute variable
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttribLocation")]
[CLSCompliant(false)]
public static int GetAttribLocation(uint program, string name)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the program object to be queried. |
String | name | Points to a null terminated string containing the name of the attribute variable whose location is to be queried. |
Returns
Type | Description |
---|---|
Int32 |
GetBoolean(GetIndexedPName, Int32, Boolean*)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetBooleani_v")]
[CLSCompliant(false)]
public static void GetBoolean(GetIndexedPName target, int index, [Count(Computed = "target")] bool *data)
Parameters
Type | Name | Description |
---|---|---|
GetIndexedPName | target | |
Int32 | index | |
Boolean* | data | [length: COMPSIZE(target)] |
GetBoolean(GetIndexedPName, Int32, out Boolean)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetBooleani_v")]
[CLSCompliant(false)]
public static void GetBoolean(GetIndexedPName target, int index, [Count(Computed = "target")] out bool data)
Parameters
Type | Name | Description |
---|---|---|
GetIndexedPName | target | |
Int32 | index | |
Boolean | data | [length: COMPSIZE(target)] |
GetBoolean(GetIndexedPName, Int32, Boolean[])
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetBooleani_v")]
[CLSCompliant(false)]
public static void GetBoolean(GetIndexedPName target, int index, [Count(Computed = "target")] bool[] data)
Parameters
Type | Name | Description |
---|---|---|
GetIndexedPName | target | |
Int32 | index | |
Boolean[] | data | [length: COMPSIZE(target)] |
GetBoolean(GetIndexedPName, UInt32, Boolean*)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetBooleani_v")]
[CLSCompliant(false)]
public static void GetBoolean(GetIndexedPName target, uint index, [Count(Computed = "target")] bool *data)
Parameters
Type | Name | Description |
---|---|---|
GetIndexedPName | target | |
UInt32 | index | |
Boolean* | data | [length: COMPSIZE(target)] |
GetBoolean(GetIndexedPName, UInt32, out Boolean)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetBooleani_v")]
[CLSCompliant(false)]
public static void GetBoolean(GetIndexedPName target, uint index, [Count(Computed = "target")] out bool data)
Parameters
Type | Name | Description |
---|---|---|
GetIndexedPName | target | |
UInt32 | index | |
Boolean | data | [length: COMPSIZE(target)] |
GetBoolean(GetIndexedPName, UInt32, Boolean[])
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetBooleani_v")]
[CLSCompliant(false)]
public static void GetBoolean(GetIndexedPName target, uint index, [Count(Computed = "target")] bool[] data)
Parameters
Type | Name | Description |
---|---|---|
GetIndexedPName | target | |
UInt32 | index | |
Boolean[] | data | [length: COMPSIZE(target)] |
GetBoolean(GetPName)
[requires: v1.0]
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetBooleanv")]
[CLSCompliant(false)]
public static bool GetBoolean(GetPName pname)
Parameters
Type | Name | Description |
---|---|---|
GetPName | pname |
Returns
Type | Description |
---|---|
Boolean |
GetBoolean(GetPName, Boolean*)
[requires: v1.0]
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetBooleanv")]
[CLSCompliant(false)]
public static void GetBoolean(GetPName pname, [Count(Computed = "pname")] bool *data)
Parameters
Type | Name | Description |
---|---|---|
GetPName | pname | |
Boolean* | data | [length: COMPSIZE(pname)] |
GetBoolean(GetPName, out Boolean)
[requires: v1.0]
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetBooleanv")]
[CLSCompliant(false)]
public static void GetBoolean(GetPName pname, [Count(Computed = "pname")] out bool data)
Parameters
Type | Name | Description |
---|---|---|
GetPName | pname | |
Boolean | data | [length: COMPSIZE(pname)] |
GetBoolean(GetPName, Boolean[])
[requires: v1.0]
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetBooleanv")]
[CLSCompliant(false)]
public static void GetBoolean(GetPName pname, [Count(Computed = "pname")] bool[] data)
Parameters
Type | Name | Description |
---|---|---|
GetPName | pname | |
Boolean[] | data | [length: COMPSIZE(pname)] |
GetBufferParameter(BufferTarget, BufferParameterName, Int32*)
[requires: v1.5] Return parameters of a buffer object
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferParameteriv")]
[CLSCompliant(false)]
public static void GetBufferParameter(BufferTarget target, BufferParameterName pname, [Count(Computed = "pname")] int *params)
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, ElementArrayBuffer, PixelPackBuffer, or PixelUnpackBuffer. |
BufferParameterName | pname | Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage. |
Int32* | params |
GetBufferParameter(BufferTarget, BufferParameterName, out Int32)
[requires: v1.5] Return parameters of a buffer object
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferParameteriv")]
[CLSCompliant(false)]
public static void GetBufferParameter(BufferTarget target, BufferParameterName pname, [Count(Computed = "pname")] out int params)
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, ElementArrayBuffer, PixelPackBuffer, or PixelUnpackBuffer. |
BufferParameterName | pname | Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage. |
Int32 | params |
GetBufferParameter(BufferTarget, BufferParameterName, Int32[])
[requires: v1.5] Return parameters of a buffer object
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferParameteriv")]
[CLSCompliant(false)]
public static void GetBufferParameter(BufferTarget target, BufferParameterName pname, [Count(Computed = "pname")] int[] params)
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, ElementArrayBuffer, PixelPackBuffer, or PixelUnpackBuffer. |
BufferParameterName | pname | Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage. |
Int32[] | params |
GetBufferParameter(BufferTarget, BufferParameterName, Int64*)
[requires: v3.2] Return parameters of a buffer object
Declaration
[AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetBufferParameteri64v")]
[CLSCompliant(false)]
public static void GetBufferParameter(BufferTarget target, BufferParameterName pname, [Count(Computed = "pname")] long *params)
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
BufferParameterName | pname | Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage. |
Int64* | params |
GetBufferParameter(BufferTarget, BufferParameterName, out Int64)
[requires: v3.2] Return parameters of a buffer object
Declaration
[AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetBufferParameteri64v")]
[CLSCompliant(false)]
public static void GetBufferParameter(BufferTarget target, BufferParameterName pname, [Count(Computed = "pname")] out long params)
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
BufferParameterName | pname | Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage. |
Int64 | params |
GetBufferParameter(BufferTarget, BufferParameterName, Int64[])
[requires: v3.2] Return parameters of a buffer object
Declaration
[AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetBufferParameteri64v")]
[CLSCompliant(false)]
public static void GetBufferParameter(BufferTarget target, BufferParameterName pname, [Count(Computed = "pname")] long[] params)
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
BufferParameterName | pname | Specifies the symbolic name of a buffer object parameter. Accepted values are BufferAccess, BufferMapped, BufferSize, or BufferUsage. |
Int64[] | params |
GetBufferPointer(BufferTarget, BufferPointer, IntPtr)
[requires: v1.5] Return the pointer to a mapped buffer object's data store
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferPointerv")]
public static void GetBufferPointer(BufferTarget target, BufferPointer pname, [Count(Count = 1)] IntPtr params)
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
BufferPointer | pname | Specifies the pointer to be returned. The symbolic constant must be BufferMapPointer. |
IntPtr | params |
GetBufferPointer<T2>(BufferTarget, BufferPointer, ref T2)
[requires: v1.5] Return the pointer to a mapped buffer object's data store
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferPointerv")]
public static void GetBufferPointer<T2>(BufferTarget target, BufferPointer pname, [Count(Count = 1)] ref T2 params)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
BufferPointer | pname | Specifies the pointer to be returned. The symbolic constant must be BufferMapPointer. |
T2 | params |
Type Parameters
Name | Description |
---|---|
T2 |
GetBufferPointer<T2>(BufferTarget, BufferPointer, T2[])
[requires: v1.5] Return the pointer to a mapped buffer object's data store
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferPointerv")]
[CLSCompliant(false)]
public static void GetBufferPointer<T2>(BufferTarget target, BufferPointer pname, [Count(Count = 1)] T2[] params)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
BufferPointer | pname | Specifies the pointer to be returned. The symbolic constant must be BufferMapPointer. |
T2[] | params |
Type Parameters
Name | Description |
---|---|
T2 |
GetBufferPointer<T2>(BufferTarget, BufferPointer, T2[,,])
[requires: v1.5] Return the pointer to a mapped buffer object's data store
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferPointerv")]
[CLSCompliant(false)]
public static void GetBufferPointer<T2>(BufferTarget target, BufferPointer pname, [Count(Count = 1)] T2[,, ] params)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
BufferPointer | pname | Specifies the pointer to be returned. The symbolic constant must be BufferMapPointer. |
T2[,,] | params |
Type Parameters
Name | Description |
---|---|
T2 |
GetBufferPointer<T2>(BufferTarget, BufferPointer, T2[,])
[requires: v1.5] Return the pointer to a mapped buffer object's data store
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferPointerv")]
[CLSCompliant(false)]
public static void GetBufferPointer<T2>(BufferTarget target, BufferPointer pname, [Count(Count = 1)] T2[, ] params)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
BufferPointer | pname | Specifies the pointer to be returned. The symbolic constant must be BufferMapPointer. |
T2[,] | params |
Type Parameters
Name | Description |
---|---|
T2 |
GetBufferSubData(BufferTarget, IntPtr, Int32, IntPtr)
[requires: v1.5] Returns a subset of a buffer object's data store
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")]
public static void GetBufferSubData(BufferTarget target, IntPtr offset, int size, [Count(Parameter = "size")] IntPtr data)
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
IntPtr | offset | Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. |
Int32 | size | Specifies the size in bytes of the data store region being returned. |
IntPtr | data | [length: size] Specifies a pointer to the location where buffer object data is returned. |
GetBufferSubData(BufferTarget, IntPtr, IntPtr, IntPtr)
[requires: v1.5] Returns a subset of a buffer object's data store
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")]
public static void GetBufferSubData(BufferTarget target, IntPtr offset, IntPtr size, [Count(Parameter = "size")] IntPtr data)
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
IntPtr | offset | Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. |
IntPtr | size | Specifies the size in bytes of the data store region being returned. |
IntPtr | data | [length: size] Specifies a pointer to the location where buffer object data is returned. |
GetBufferSubData<T3>(BufferTarget, IntPtr, Int32, ref T3)
[requires: v1.5] Returns a subset of a buffer object's data store
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")]
public static void GetBufferSubData<T3>(BufferTarget target, IntPtr offset, int size, [Count(Parameter = "size")] ref T3 data)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
IntPtr | offset | Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. |
Int32 | size | Specifies the size in bytes of the data store region being returned. |
T3 | data | [length: size] Specifies a pointer to the location where buffer object data is returned. |
Type Parameters
Name | Description |
---|---|
T3 |
GetBufferSubData<T3>(BufferTarget, IntPtr, Int32, T3[])
[requires: v1.5] Returns a subset of a buffer object's data store
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")]
[CLSCompliant(false)]
public static void GetBufferSubData<T3>(BufferTarget target, IntPtr offset, int size, [Count(Parameter = "size")] T3[] data)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
IntPtr | offset | Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. |
Int32 | size | Specifies the size in bytes of the data store region being returned. |
T3[] | data | [length: size] Specifies a pointer to the location where buffer object data is returned. |
Type Parameters
Name | Description |
---|---|
T3 |
GetBufferSubData<T3>(BufferTarget, IntPtr, Int32, T3[,,])
[requires: v1.5] Returns a subset of a buffer object's data store
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")]
[CLSCompliant(false)]
public static void GetBufferSubData<T3>(BufferTarget target, IntPtr offset, int size, [Count(Parameter = "size")] T3[,, ] data)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
IntPtr | offset | Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. |
Int32 | size | Specifies the size in bytes of the data store region being returned. |
T3[,,] | data | [length: size] Specifies a pointer to the location where buffer object data is returned. |
Type Parameters
Name | Description |
---|---|
T3 |
GetBufferSubData<T3>(BufferTarget, IntPtr, Int32, T3[,])
[requires: v1.5] Returns a subset of a buffer object's data store
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")]
[CLSCompliant(false)]
public static void GetBufferSubData<T3>(BufferTarget target, IntPtr offset, int size, [Count(Parameter = "size")] T3[, ] data)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
IntPtr | offset | Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. |
Int32 | size | Specifies the size in bytes of the data store region being returned. |
T3[,] | data | [length: size] Specifies a pointer to the location where buffer object data is returned. |
Type Parameters
Name | Description |
---|---|
T3 |
GetBufferSubData<T3>(BufferTarget, IntPtr, IntPtr, ref T3)
[requires: v1.5] Returns a subset of a buffer object's data store
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")]
public static void GetBufferSubData<T3>(BufferTarget target, IntPtr offset, IntPtr size, [Count(Parameter = "size")] ref T3 data)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
IntPtr | offset | Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. |
IntPtr | size | Specifies the size in bytes of the data store region being returned. |
T3 | data | [length: size] Specifies a pointer to the location where buffer object data is returned. |
Type Parameters
Name | Description |
---|---|
T3 |
GetBufferSubData<T3>(BufferTarget, IntPtr, IntPtr, T3[])
[requires: v1.5] Returns a subset of a buffer object's data store
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")]
[CLSCompliant(false)]
public static void GetBufferSubData<T3>(BufferTarget target, IntPtr offset, IntPtr size, [Count(Parameter = "size")] T3[] data)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
IntPtr | offset | Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. |
IntPtr | size | Specifies the size in bytes of the data store region being returned. |
T3[] | data | [length: size] Specifies a pointer to the location where buffer object data is returned. |
Type Parameters
Name | Description |
---|---|
T3 |
GetBufferSubData<T3>(BufferTarget, IntPtr, IntPtr, T3[,,])
[requires: v1.5] Returns a subset of a buffer object's data store
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")]
[CLSCompliant(false)]
public static void GetBufferSubData<T3>(BufferTarget target, IntPtr offset, IntPtr size, [Count(Parameter = "size")] T3[,, ] data)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
IntPtr | offset | Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. |
IntPtr | size | Specifies the size in bytes of the data store region being returned. |
T3[,,] | data | [length: size] Specifies a pointer to the location where buffer object data is returned. |
Type Parameters
Name | Description |
---|---|
T3 |
GetBufferSubData<T3>(BufferTarget, IntPtr, IntPtr, T3[,])
[requires: v1.5] Returns a subset of a buffer object's data store
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")]
[CLSCompliant(false)]
public static void GetBufferSubData<T3>(BufferTarget target, IntPtr offset, IntPtr size, [Count(Parameter = "size")] T3[, ] data)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target buffer object. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryResultBuffer, TextureBuffer, TransformFeedbackBuffer, or UniformBuffer. |
IntPtr | offset | Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. |
IntPtr | size | Specifies the size in bytes of the data store region being returned. |
T3[,] | data | [length: size] Specifies a pointer to the location where buffer object data is returned. |
Type Parameters
Name | Description |
---|---|
T3 |
GetColorTable(ColorTableTarget, PixelFormat, PixelType, IntPtr)
Retrieve contents of a color lookup table
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTable")]
public static void GetColorTable(ColorTableTarget target, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] IntPtr table)
Parameters
Type | Name | Description |
---|---|---|
ColorTableTarget | target | Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. |
PixelFormat | format | The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. |
PixelType | type | The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. |
IntPtr | table | [length: COMPSIZE(target,format,type)] Pointer to a one-dimensional array of pixel data containing the contents of the color table. |
GetColorTable<T3>(ColorTableTarget, PixelFormat, PixelType, ref T3)
Retrieve contents of a color lookup table
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTable")]
public static void GetColorTable<T3>(ColorTableTarget target, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] ref T3 table)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
ColorTableTarget | target | Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. |
PixelFormat | format | The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. |
PixelType | type | The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. |
T3 | table | [length: COMPSIZE(target,format,type)] Pointer to a one-dimensional array of pixel data containing the contents of the color table. |
Type Parameters
Name | Description |
---|---|
T3 |
GetColorTable<T3>(ColorTableTarget, PixelFormat, PixelType, T3[])
Retrieve contents of a color lookup table
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTable")]
[CLSCompliant(false)]
public static void GetColorTable<T3>(ColorTableTarget target, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] T3[] table)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
ColorTableTarget | target | Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. |
PixelFormat | format | The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. |
PixelType | type | The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. |
T3[] | table | [length: COMPSIZE(target,format,type)] Pointer to a one-dimensional array of pixel data containing the contents of the color table. |
Type Parameters
Name | Description |
---|---|
T3 |
GetColorTable<T3>(ColorTableTarget, PixelFormat, PixelType, T3[,,])
Retrieve contents of a color lookup table
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTable")]
[CLSCompliant(false)]
public static void GetColorTable<T3>(ColorTableTarget target, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] T3[,, ] table)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
ColorTableTarget | target | Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. |
PixelFormat | format | The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. |
PixelType | type | The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. |
T3[,,] | table | [length: COMPSIZE(target,format,type)] Pointer to a one-dimensional array of pixel data containing the contents of the color table. |
Type Parameters
Name | Description |
---|---|
T3 |
GetColorTable<T3>(ColorTableTarget, PixelFormat, PixelType, T3[,])
Retrieve contents of a color lookup table
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTable")]
[CLSCompliant(false)]
public static void GetColorTable<T3>(ColorTableTarget target, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] T3[, ] table)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
ColorTableTarget | target | Must be ColorTable, PostConvolutionColorTable, or PostColorMatrixColorTable. |
PixelFormat | format | The format of the pixel data in table. The possible values are Red, Green, Blue, Alpha, Luminance, LuminanceAlpha, Rgb, Bgr, Rgba, and Bgra. |
PixelType | type | The type of the pixel data in table. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. |
T3[,] | table | [length: COMPSIZE(target,format,type)] Pointer to a one-dimensional array of pixel data containing the contents of the color table. |
Type Parameters
Name | Description |
---|---|
T3 |
GetColorTableParameter(ColorTableTarget, GetColorTableParameterPNameSgi, Int32*)
Get color lookup table parameters
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTableParameteriv")]
[CLSCompliant(false)]
public static void GetColorTableParameter(ColorTableTarget target, GetColorTableParameterPNameSgi pname, [Count(Computed = "pname")] int *params)
Parameters
Type | Name | Description |
---|---|---|
ColorTableTarget | target | The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. |
GetColorTableParameterPNameSgi | pname | The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize. |
Int32* | params |
GetColorTableParameter(ColorTableTarget, GetColorTableParameterPNameSgi, out Int32)
Get color lookup table parameters
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTableParameteriv")]
[CLSCompliant(false)]
public static void GetColorTableParameter(ColorTableTarget target, GetColorTableParameterPNameSgi pname, [Count(Computed = "pname")] out int params)
Parameters
Type | Name | Description |
---|---|---|
ColorTableTarget | target | The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. |
GetColorTableParameterPNameSgi | pname | The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize. |
Int32 | params |
GetColorTableParameter(ColorTableTarget, GetColorTableParameterPNameSgi, Int32[])
Get color lookup table parameters
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTableParameteriv")]
[CLSCompliant(false)]
public static void GetColorTableParameter(ColorTableTarget target, GetColorTableParameterPNameSgi pname, [Count(Computed = "pname")] int[] params)
Parameters
Type | Name | Description |
---|---|---|
ColorTableTarget | target | The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. |
GetColorTableParameterPNameSgi | pname | The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize. |
Int32[] | params |
GetColorTableParameter(ColorTableTarget, GetColorTableParameterPNameSgi, Single*)
Get color lookup table parameters
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTableParameterfv")]
[CLSCompliant(false)]
public static void GetColorTableParameter(ColorTableTarget target, GetColorTableParameterPNameSgi pname, [Count(Computed = "pname")] float *params)
Parameters
Type | Name | Description |
---|---|---|
ColorTableTarget | target | The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. |
GetColorTableParameterPNameSgi | pname | The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize. |
Single* | params |
GetColorTableParameter(ColorTableTarget, GetColorTableParameterPNameSgi, out Single)
Get color lookup table parameters
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTableParameterfv")]
[CLSCompliant(false)]
public static void GetColorTableParameter(ColorTableTarget target, GetColorTableParameterPNameSgi pname, [Count(Computed = "pname")] out float params)
Parameters
Type | Name | Description |
---|---|---|
ColorTableTarget | target | The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. |
GetColorTableParameterPNameSgi | pname | The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize. |
Single | params |
GetColorTableParameter(ColorTableTarget, GetColorTableParameterPNameSgi, Single[])
Get color lookup table parameters
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetColorTableParameterfv")]
[CLSCompliant(false)]
public static void GetColorTableParameter(ColorTableTarget target, GetColorTableParameterPNameSgi pname, [Count(Computed = "pname")] float[] params)
Parameters
Type | Name | Description |
---|---|---|
ColorTableTarget | target | The target color table. Must be ColorTable, PostConvolutionColorTable, PostColorMatrixColorTable, ProxyColorTable, ProxyPostConvolutionColorTable, or ProxyPostColorMatrixColorTable. |
GetColorTableParameterPNameSgi | pname | The symbolic name of a color lookup table parameter. Must be one of ColorTableBias, ColorTableScale, ColorTableFormat, ColorTableWidth, ColorTableRedSize, ColorTableGreenSize, ColorTableBlueSize, ColorTableAlphaSize, ColorTableLuminanceSize, or ColorTableIntensitySize. |
Single[] | params |
GetCompressedTexImage(TextureTarget, Int32, IntPtr)
[requires: v1.3] Return a compressed texture image
Declaration
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glGetCompressedTexImage")]
public static void GetCompressedTexImage(TextureTarget target, int level, [Count(Computed = "target,level")] IntPtr img)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted. |
Int32 | level | Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. |
IntPtr | img | [length: COMPSIZE(target,level)] Returns the compressed texture image. |
GetCompressedTexImage<T2>(TextureTarget, Int32, ref T2)
[requires: v1.3] Return a compressed texture image
Declaration
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glGetCompressedTexImage")]
public static void GetCompressedTexImage<T2>(TextureTarget target, int level, [Count(Computed = "target,level")] ref T2 img)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted. |
Int32 | level | Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. |
T2 | img | [length: COMPSIZE(target,level)] Returns the compressed texture image. |
Type Parameters
Name | Description |
---|---|
T2 |
GetCompressedTexImage<T2>(TextureTarget, Int32, T2[])
[requires: v1.3] Return a compressed texture image
Declaration
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glGetCompressedTexImage")]
[CLSCompliant(false)]
public static void GetCompressedTexImage<T2>(TextureTarget target, int level, [Count(Computed = "target,level")] T2[] img)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted. |
Int32 | level | Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. |
T2[] | img | [length: COMPSIZE(target,level)] Returns the compressed texture image. |
Type Parameters
Name | Description |
---|---|
T2 |
GetCompressedTexImage<T2>(TextureTarget, Int32, T2[,,])
[requires: v1.3] Return a compressed texture image
Declaration
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glGetCompressedTexImage")]
[CLSCompliant(false)]
public static void GetCompressedTexImage<T2>(TextureTarget target, int level, [Count(Computed = "target,level")] T2[,, ] img)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted. |
Int32 | level | Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. |
T2[,,] | img | [length: COMPSIZE(target,level)] Returns the compressed texture image. |
Type Parameters
Name | Description |
---|---|
T2 |
GetCompressedTexImage<T2>(TextureTarget, Int32, T2[,])
[requires: v1.3] Return a compressed texture image
Declaration
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glGetCompressedTexImage")]
[CLSCompliant(false)]
public static void GetCompressedTexImage<T2>(TextureTarget target, int level, [Count(Computed = "target,level")] T2[, ] img)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted. |
Int32 | level | Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. |
T2[,] | img | [length: COMPSIZE(target,level)] Returns the compressed texture image. |
Type Parameters
Name | Description |
---|---|
T2 |
GetCompressedTextureImage(Int32, Int32, Int32, IntPtr)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureImage")]
[CLSCompliant(false)]
public static void GetCompressedTextureImage(int texture, int level, int bufSize, IntPtr pixels)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
Int32 | bufSize | |
IntPtr | pixels |
GetCompressedTextureImage(UInt32, Int32, Int32, IntPtr)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureImage")]
[CLSCompliant(false)]
public static void GetCompressedTextureImage(uint texture, int level, int bufSize, IntPtr pixels)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
Int32 | bufSize | |
IntPtr | pixels |
GetCompressedTextureImage<T3>(Int32, Int32, Int32, ref T3)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureImage")]
[CLSCompliant(false)]
public static void GetCompressedTextureImage<T3>(int texture, int level, int bufSize, ref T3 pixels)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
Int32 | bufSize | |
T3 | pixels |
Type Parameters
Name | Description |
---|---|
T3 |
GetCompressedTextureImage<T3>(Int32, Int32, Int32, T3[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureImage")]
[CLSCompliant(false)]
public static void GetCompressedTextureImage<T3>(int texture, int level, int bufSize, T3[] pixels)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
Int32 | bufSize | |
T3[] | pixels |
Type Parameters
Name | Description |
---|---|
T3 |
GetCompressedTextureImage<T3>(Int32, Int32, Int32, T3[,,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureImage")]
[CLSCompliant(false)]
public static void GetCompressedTextureImage<T3>(int texture, int level, int bufSize, T3[,, ] pixels)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
Int32 | bufSize | |
T3[,,] | pixels |
Type Parameters
Name | Description |
---|---|
T3 |
GetCompressedTextureImage<T3>(Int32, Int32, Int32, T3[,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureImage")]
[CLSCompliant(false)]
public static void GetCompressedTextureImage<T3>(int texture, int level, int bufSize, T3[, ] pixels)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
Int32 | bufSize | |
T3[,] | pixels |
Type Parameters
Name | Description |
---|---|
T3 |
GetCompressedTextureImage<T3>(UInt32, Int32, Int32, ref T3)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureImage")]
[CLSCompliant(false)]
public static void GetCompressedTextureImage<T3>(uint texture, int level, int bufSize, ref T3 pixels)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
Int32 | bufSize | |
T3 | pixels |
Type Parameters
Name | Description |
---|---|
T3 |
GetCompressedTextureImage<T3>(UInt32, Int32, Int32, T3[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureImage")]
[CLSCompliant(false)]
public static void GetCompressedTextureImage<T3>(uint texture, int level, int bufSize, T3[] pixels)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
Int32 | bufSize | |
T3[] | pixels |
Type Parameters
Name | Description |
---|---|
T3 |
GetCompressedTextureImage<T3>(UInt32, Int32, Int32, T3[,,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureImage")]
[CLSCompliant(false)]
public static void GetCompressedTextureImage<T3>(uint texture, int level, int bufSize, T3[,, ] pixels)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
Int32 | bufSize | |
T3[,,] | pixels |
Type Parameters
Name | Description |
---|---|
T3 |
GetCompressedTextureImage<T3>(UInt32, Int32, Int32, T3[,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureImage")]
[CLSCompliant(false)]
public static void GetCompressedTextureImage<T3>(uint texture, int level, int bufSize, T3[, ] pixels)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
Int32 | bufSize | |
T3[,] | pixels |
Type Parameters
Name | Description |
---|---|
T3 |
GetCompressedTextureSubImage(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, IntPtr)
[requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureSubImage")]
[CLSCompliant(false)]
public static void GetCompressedTextureSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int bufSize, IntPtr pixels)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | zoffset | |
Int32 | width | |
Int32 | height | |
Int32 | depth | |
Int32 | bufSize | |
IntPtr | pixels |
GetCompressedTextureSubImage(UInt32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, IntPtr)
[requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureSubImage")]
[CLSCompliant(false)]
public static void GetCompressedTextureSubImage(uint texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int bufSize, IntPtr pixels)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | zoffset | |
Int32 | width | |
Int32 | height | |
Int32 | depth | |
Int32 | bufSize | |
IntPtr | pixels |
GetCompressedTextureSubImage<T9>(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, ref T9)
[requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureSubImage")]
[CLSCompliant(false)]
public static void GetCompressedTextureSubImage<T9>(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int bufSize, ref T9 pixels)
where T9 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | zoffset | |
Int32 | width | |
Int32 | height | |
Int32 | depth | |
Int32 | bufSize | |
T9 | pixels |
Type Parameters
Name | Description |
---|---|
T9 |
GetCompressedTextureSubImage<T9>(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, T9[])
[requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureSubImage")]
[CLSCompliant(false)]
public static void GetCompressedTextureSubImage<T9>(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int bufSize, T9[] pixels)
where T9 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | zoffset | |
Int32 | width | |
Int32 | height | |
Int32 | depth | |
Int32 | bufSize | |
T9[] | pixels |
Type Parameters
Name | Description |
---|---|
T9 |
GetCompressedTextureSubImage<T9>(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, T9[,,])
[requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureSubImage")]
[CLSCompliant(false)]
public static void GetCompressedTextureSubImage<T9>(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int bufSize, T9[,, ] pixels)
where T9 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | zoffset | |
Int32 | width | |
Int32 | height | |
Int32 | depth | |
Int32 | bufSize | |
T9[,,] | pixels |
Type Parameters
Name | Description |
---|---|
T9 |
GetCompressedTextureSubImage<T9>(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, T9[,])
[requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureSubImage")]
[CLSCompliant(false)]
public static void GetCompressedTextureSubImage<T9>(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int bufSize, T9[, ] pixels)
where T9 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | zoffset | |
Int32 | width | |
Int32 | height | |
Int32 | depth | |
Int32 | bufSize | |
T9[,] | pixels |
Type Parameters
Name | Description |
---|---|
T9 |
GetCompressedTextureSubImage<T9>(UInt32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, ref T9)
[requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureSubImage")]
[CLSCompliant(false)]
public static void GetCompressedTextureSubImage<T9>(uint texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int bufSize, ref T9 pixels)
where T9 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | zoffset | |
Int32 | width | |
Int32 | height | |
Int32 | depth | |
Int32 | bufSize | |
T9 | pixels |
Type Parameters
Name | Description |
---|---|
T9 |
GetCompressedTextureSubImage<T9>(UInt32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, T9[])
[requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureSubImage")]
[CLSCompliant(false)]
public static void GetCompressedTextureSubImage<T9>(uint texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int bufSize, T9[] pixels)
where T9 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | zoffset | |
Int32 | width | |
Int32 | height | |
Int32 | depth | |
Int32 | bufSize | |
T9[] | pixels |
Type Parameters
Name | Description |
---|---|
T9 |
GetCompressedTextureSubImage<T9>(UInt32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, T9[,,])
[requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureSubImage")]
[CLSCompliant(false)]
public static void GetCompressedTextureSubImage<T9>(uint texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int bufSize, T9[,, ] pixels)
where T9 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | zoffset | |
Int32 | width | |
Int32 | height | |
Int32 | depth | |
Int32 | bufSize | |
T9[,,] | pixels |
Type Parameters
Name | Description |
---|---|
T9 |
GetCompressedTextureSubImage<T9>(UInt32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, T9[,])
[requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetCompressedTextureSubImage")]
[CLSCompliant(false)]
public static void GetCompressedTextureSubImage<T9>(uint texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int bufSize, T9[, ] pixels)
where T9 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | zoffset | |
Int32 | width | |
Int32 | height | |
Int32 | depth | |
Int32 | bufSize | |
T9[,] | pixels |
Type Parameters
Name | Description |
---|---|
T9 |
GetConvolutionFilter(ConvolutionTarget, PixelFormat, PixelType, IntPtr)
Get current 1D or 2D convolution filter kernel
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionFilter")]
public static void GetConvolutionFilter(ConvolutionTarget target, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] IntPtr image)
Parameters
Type | Name | Description |
---|---|---|
ConvolutionTarget | target | The filter to be retrieved. Must be one of Convolution1D or Convolution2D. |
PixelFormat | format | Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. |
PixelType | type | Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. |
IntPtr | image | [length: COMPSIZE(target,format,type)] Pointer to storage for the output image. |
GetConvolutionFilter<T3>(ConvolutionTarget, PixelFormat, PixelType, ref T3)
Get current 1D or 2D convolution filter kernel
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionFilter")]
public static void GetConvolutionFilter<T3>(ConvolutionTarget target, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] ref T3 image)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
ConvolutionTarget | target | The filter to be retrieved. Must be one of Convolution1D or Convolution2D. |
PixelFormat | format | Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. |
PixelType | type | Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. |
T3 | image | [length: COMPSIZE(target,format,type)] Pointer to storage for the output image. |
Type Parameters
Name | Description |
---|---|
T3 |
GetConvolutionFilter<T3>(ConvolutionTarget, PixelFormat, PixelType, T3[])
Get current 1D or 2D convolution filter kernel
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionFilter")]
[CLSCompliant(false)]
public static void GetConvolutionFilter<T3>(ConvolutionTarget target, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] T3[] image)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
ConvolutionTarget | target | The filter to be retrieved. Must be one of Convolution1D or Convolution2D. |
PixelFormat | format | Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. |
PixelType | type | Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. |
T3[] | image | [length: COMPSIZE(target,format,type)] Pointer to storage for the output image. |
Type Parameters
Name | Description |
---|---|
T3 |
GetConvolutionFilter<T3>(ConvolutionTarget, PixelFormat, PixelType, T3[,,])
Get current 1D or 2D convolution filter kernel
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionFilter")]
[CLSCompliant(false)]
public static void GetConvolutionFilter<T3>(ConvolutionTarget target, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] T3[,, ] image)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
ConvolutionTarget | target | The filter to be retrieved. Must be one of Convolution1D or Convolution2D. |
PixelFormat | format | Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. |
PixelType | type | Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. |
T3[,,] | image | [length: COMPSIZE(target,format,type)] Pointer to storage for the output image. |
Type Parameters
Name | Description |
---|---|
T3 |
GetConvolutionFilter<T3>(ConvolutionTarget, PixelFormat, PixelType, T3[,])
Get current 1D or 2D convolution filter kernel
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionFilter")]
[CLSCompliant(false)]
public static void GetConvolutionFilter<T3>(ConvolutionTarget target, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] T3[, ] image)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
ConvolutionTarget | target | The filter to be retrieved. Must be one of Convolution1D or Convolution2D. |
PixelFormat | format | Format of the output image. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. |
PixelType | type | Data type of components in the output image. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. |
T3[,] | image | [length: COMPSIZE(target,format,type)] Pointer to storage for the output image. |
Type Parameters
Name | Description |
---|---|
T3 |
GetConvolutionParameter(ConvolutionTarget, ConvolutionParameterExt, Int32*)
Get convolution parameters
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionParameteriv")]
[CLSCompliant(false)]
public static void GetConvolutionParameter(ConvolutionTarget target, ConvolutionParameterExt pname, [Count(Computed = "pname")] int *params)
Parameters
Type | Name | Description |
---|---|---|
ConvolutionTarget | target | The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D. |
ConvolutionParameterExt | pname | The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight. |
Int32* | params |
GetConvolutionParameter(ConvolutionTarget, ConvolutionParameterExt, out Int32)
Get convolution parameters
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionParameteriv")]
[CLSCompliant(false)]
public static void GetConvolutionParameter(ConvolutionTarget target, ConvolutionParameterExt pname, [Count(Computed = "pname")] out int params)
Parameters
Type | Name | Description |
---|---|---|
ConvolutionTarget | target | The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D. |
ConvolutionParameterExt | pname | The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight. |
Int32 | params |
GetConvolutionParameter(ConvolutionTarget, ConvolutionParameterExt, Int32[])
Get convolution parameters
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionParameteriv")]
[CLSCompliant(false)]
public static void GetConvolutionParameter(ConvolutionTarget target, ConvolutionParameterExt pname, [Count(Computed = "pname")] int[] params)
Parameters
Type | Name | Description |
---|---|---|
ConvolutionTarget | target | The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D. |
ConvolutionParameterExt | pname | The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight. |
Int32[] | params |
GetConvolutionParameter(ConvolutionTarget, ConvolutionParameterExt, Single*)
Get convolution parameters
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionParameterfv")]
[CLSCompliant(false)]
public static void GetConvolutionParameter(ConvolutionTarget target, ConvolutionParameterExt pname, [Count(Computed = "pname")] float *params)
Parameters
Type | Name | Description |
---|---|---|
ConvolutionTarget | target | The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D. |
ConvolutionParameterExt | pname | The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight. |
Single* | params |
GetConvolutionParameter(ConvolutionTarget, ConvolutionParameterExt, out Single)
Get convolution parameters
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionParameterfv")]
[CLSCompliant(false)]
public static void GetConvolutionParameter(ConvolutionTarget target, ConvolutionParameterExt pname, [Count(Computed = "pname")] out float params)
Parameters
Type | Name | Description |
---|---|---|
ConvolutionTarget | target | The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D. |
ConvolutionParameterExt | pname | The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight. |
Single | params |
GetConvolutionParameter(ConvolutionTarget, ConvolutionParameterExt, Single[])
Get convolution parameters
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetConvolutionParameterfv")]
[CLSCompliant(false)]
public static void GetConvolutionParameter(ConvolutionTarget target, ConvolutionParameterExt pname, [Count(Computed = "pname")] float[] params)
Parameters
Type | Name | Description |
---|---|---|
ConvolutionTarget | target | The filter whose parameters are to be retrieved. Must be one of Convolution1D, Convolution2D, or Separable2D. |
ConvolutionParameterExt | pname | The parameter to be retrieved. Must be one of ConvolutionBorderMode, ConvolutionBorderColor, ConvolutionFilterScale, ConvolutionFilterBias, ConvolutionFormat, ConvolutionWidth, ConvolutionHeight, MaxConvolutionWidth, or MaxConvolutionHeight. |
Single[] | params |
GetDebugMessageLog(Int32, Int32, DebugSource*, DebugType*, Int32*, DebugSeverity*, Int32*, out String)
[requires: v4.3 or KHR_debug|VERSION_4_3] Retrieve messages from the debug message log
Declaration
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetDebugMessageLog")]
[CLSCompliant(false)]
public static int GetDebugMessageLog(int count, int bufSize, [Count(Parameter = "count")] DebugSource*sources, [Count(Parameter = "count")] DebugType*types, [Count(Parameter = "count")] int *ids, [Count(Parameter = "count")] DebugSeverity*severities, [Count(Parameter = "count")] int *lengths, [Count(Parameter = "bufSize")] out string messageLog)
Parameters
Type | Name | Description |
---|---|---|
Int32 | count | The number of debug messages to retrieve from the log. |
Int32 | bufSize | The size of the buffer whose address is given by messageLog. |
DebugSource* | sources | [length: count] The address of an array of variables to receive the sources of the retrieved messages. |
DebugType* | types | [length: count] The address of an array of variables to receive the types of the retrieved messages. |
Int32* | ids | [length: count] The address of an array of unsigned integers to receive the ids of the retrieved messages. |
DebugSeverity* | severities | [length: count] The address of an array of variables to receive the severites of the retrieved messages. |
Int32* | lengths | [length: count] The address of an array of variables to receive the lengths of the received messages. |
String | messageLog | [length: bufSize] The address of an array of characters that will receive the messages. |
Returns
Type | Description |
---|---|
Int32 |
GetDebugMessageLog(Int32, Int32, out DebugSource, out DebugType, out Int32, out DebugSeverity, out Int32, out String)
[requires: v4.3 or KHR_debug|VERSION_4_3] Retrieve messages from the debug message log
Declaration
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetDebugMessageLog")]
[CLSCompliant(false)]
public static int GetDebugMessageLog(int count, int bufSize, [Count(Parameter = "count")] out DebugSource sources, [Count(Parameter = "count")] out DebugType types, [Count(Parameter = "count")] out int ids, [Count(Parameter = "count")] out DebugSeverity severities, [Count(Parameter = "count")] out int lengths, [Count(Parameter = "bufSize")] out string messageLog)
Parameters
Type | Name | Description |
---|---|---|
Int32 | count | The number of debug messages to retrieve from the log. |
Int32 | bufSize | The size of the buffer whose address is given by messageLog. |
DebugSource | sources | [length: count] The address of an array of variables to receive the sources of the retrieved messages. |
DebugType | types | [length: count] The address of an array of variables to receive the types of the retrieved messages. |
Int32 | ids | [length: count] The address of an array of unsigned integers to receive the ids of the retrieved messages. |
DebugSeverity | severities | [length: count] The address of an array of variables to receive the severites of the retrieved messages. |
Int32 | lengths | [length: count] The address of an array of variables to receive the lengths of the received messages. |
String | messageLog | [length: bufSize] The address of an array of characters that will receive the messages. |
Returns
Type | Description |
---|---|
Int32 |
GetDebugMessageLog(Int32, Int32, DebugSource[], DebugType[], Int32[], DebugSeverity[], Int32[], out String)
[requires: v4.3 or KHR_debug|VERSION_4_3] Retrieve messages from the debug message log
Declaration
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetDebugMessageLog")]
[CLSCompliant(false)]
public static int GetDebugMessageLog(int count, int bufSize, [Count(Parameter = "count")] DebugSource[] sources, [Count(Parameter = "count")] DebugType[] types, [Count(Parameter = "count")] int[] ids, [Count(Parameter = "count")] DebugSeverity[] severities, [Count(Parameter = "count")] int[] lengths, [Count(Parameter = "bufSize")] out string messageLog)
Parameters
Type | Name | Description |
---|---|---|
Int32 | count | The number of debug messages to retrieve from the log. |
Int32 | bufSize | The size of the buffer whose address is given by messageLog. |
DebugSource[] | sources | [length: count] The address of an array of variables to receive the sources of the retrieved messages. |
DebugType[] | types | [length: count] The address of an array of variables to receive the types of the retrieved messages. |
Int32[] | ids | [length: count] The address of an array of unsigned integers to receive the ids of the retrieved messages. |
DebugSeverity[] | severities | [length: count] The address of an array of variables to receive the severites of the retrieved messages. |
Int32[] | lengths | [length: count] The address of an array of variables to receive the lengths of the received messages. |
String | messageLog | [length: bufSize] The address of an array of characters that will receive the messages. |
Returns
Type | Description |
---|---|
Int32 |
GetDebugMessageLog(UInt32, Int32, DebugSource*, DebugType*, UInt32*, DebugSeverity*, Int32*, out String)
[requires: v4.3 or KHR_debug|VERSION_4_3] Retrieve messages from the debug message log
Declaration
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetDebugMessageLog")]
[CLSCompliant(false)]
public static int GetDebugMessageLog(uint count, int bufSize, [Count(Parameter = "count")] DebugSource*sources, [Count(Parameter = "count")] DebugType*types, [Count(Parameter = "count")] uint *ids, [Count(Parameter = "count")] DebugSeverity*severities, [Count(Parameter = "count")] int *lengths, [Count(Parameter = "bufSize")] out string messageLog)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | count | The number of debug messages to retrieve from the log. |
Int32 | bufSize | The size of the buffer whose address is given by messageLog. |
DebugSource* | sources | [length: count] The address of an array of variables to receive the sources of the retrieved messages. |
DebugType* | types | [length: count] The address of an array of variables to receive the types of the retrieved messages. |
UInt32* | ids | [length: count] The address of an array of unsigned integers to receive the ids of the retrieved messages. |
DebugSeverity* | severities | [length: count] The address of an array of variables to receive the severites of the retrieved messages. |
Int32* | lengths | [length: count] The address of an array of variables to receive the lengths of the received messages. |
String | messageLog | [length: bufSize] The address of an array of characters that will receive the messages. |
Returns
Type | Description |
---|---|
Int32 |
GetDebugMessageLog(UInt32, Int32, out DebugSource, out DebugType, out UInt32, out DebugSeverity, out Int32, out String)
[requires: v4.3 or KHR_debug|VERSION_4_3] Retrieve messages from the debug message log
Declaration
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetDebugMessageLog")]
[CLSCompliant(false)]
public static int GetDebugMessageLog(uint count, int bufSize, [Count(Parameter = "count")] out DebugSource sources, [Count(Parameter = "count")] out DebugType types, [Count(Parameter = "count")] out uint ids, [Count(Parameter = "count")] out DebugSeverity severities, [Count(Parameter = "count")] out int lengths, [Count(Parameter = "bufSize")] out string messageLog)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | count | The number of debug messages to retrieve from the log. |
Int32 | bufSize | The size of the buffer whose address is given by messageLog. |
DebugSource | sources | [length: count] The address of an array of variables to receive the sources of the retrieved messages. |
DebugType | types | [length: count] The address of an array of variables to receive the types of the retrieved messages. |
UInt32 | ids | [length: count] The address of an array of unsigned integers to receive the ids of the retrieved messages. |
DebugSeverity | severities | [length: count] The address of an array of variables to receive the severites of the retrieved messages. |
Int32 | lengths | [length: count] The address of an array of variables to receive the lengths of the received messages. |
String | messageLog | [length: bufSize] The address of an array of characters that will receive the messages. |
Returns
Type | Description |
---|---|
Int32 |
GetDebugMessageLog(UInt32, Int32, DebugSource[], DebugType[], UInt32[], DebugSeverity[], Int32[], out String)
[requires: v4.3 or KHR_debug|VERSION_4_3] Retrieve messages from the debug message log
Declaration
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetDebugMessageLog")]
[CLSCompliant(false)]
public static int GetDebugMessageLog(uint count, int bufSize, [Count(Parameter = "count")] DebugSource[] sources, [Count(Parameter = "count")] DebugType[] types, [Count(Parameter = "count")] uint[] ids, [Count(Parameter = "count")] DebugSeverity[] severities, [Count(Parameter = "count")] int[] lengths, [Count(Parameter = "bufSize")] out string messageLog)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | count | The number of debug messages to retrieve from the log. |
Int32 | bufSize | The size of the buffer whose address is given by messageLog. |
DebugSource[] | sources | [length: count] The address of an array of variables to receive the sources of the retrieved messages. |
DebugType[] | types | [length: count] The address of an array of variables to receive the types of the retrieved messages. |
UInt32[] | ids | [length: count] The address of an array of unsigned integers to receive the ids of the retrieved messages. |
DebugSeverity[] | severities | [length: count] The address of an array of variables to receive the severites of the retrieved messages. |
Int32[] | lengths | [length: count] The address of an array of variables to receive the lengths of the received messages. |
String | messageLog | [length: bufSize] The address of an array of characters that will receive the messages. |
Returns
Type | Description |
---|---|
Int32 |
GetDouble(GetIndexedPName, Int32, Double*)
[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glGetDoublei_v")]
[CLSCompliant(false)]
public static void GetDouble(GetIndexedPName target, int index, [Count(Computed = "target")] double *data)
Parameters
Type | Name | Description |
---|---|---|
GetIndexedPName | target | |
Int32 | index | |
Double* | data | [length: COMPSIZE(target)] |
GetDouble(GetIndexedPName, Int32, out Double)
[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glGetDoublei_v")]
[CLSCompliant(false)]
public static void GetDouble(GetIndexedPName target, int index, [Count(Computed = "target")] out double data)
Parameters
Type | Name | Description |
---|---|---|
GetIndexedPName | target | |
Int32 | index | |
Double | data | [length: COMPSIZE(target)] |
GetDouble(GetIndexedPName, Int32, Double[])
[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glGetDoublei_v")]
[CLSCompliant(false)]
public static void GetDouble(GetIndexedPName target, int index, [Count(Computed = "target")] double[] data)
Parameters
Type | Name | Description |
---|---|---|
GetIndexedPName | target | |
Int32 | index | |
Double[] | data | [length: COMPSIZE(target)] |
GetDouble(GetIndexedPName, UInt32, Double*)
[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glGetDoublei_v")]
[CLSCompliant(false)]
public static void GetDouble(GetIndexedPName target, uint index, [Count(Computed = "target")] double *data)
Parameters
Type | Name | Description |
---|---|---|
GetIndexedPName | target | |
UInt32 | index | |
Double* | data | [length: COMPSIZE(target)] |
GetDouble(GetIndexedPName, UInt32, out Double)
[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glGetDoublei_v")]
[CLSCompliant(false)]
public static void GetDouble(GetIndexedPName target, uint index, [Count(Computed = "target")] out double data)
Parameters
Type | Name | Description |
---|---|---|
GetIndexedPName | target | |
UInt32 | index | |
Double | data | [length: COMPSIZE(target)] |
GetDouble(GetIndexedPName, UInt32, Double[])
[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glGetDoublei_v")]
[CLSCompliant(false)]
public static void GetDouble(GetIndexedPName target, uint index, [Count(Computed = "target")] double[] data)
Parameters
Type | Name | Description |
---|---|---|
GetIndexedPName | target | |
UInt32 | index | |
Double[] | data | [length: COMPSIZE(target)] |
GetDouble(GetPName)
[requires: v1.0]
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetDoublev")]
[CLSCompliant(false)]
public static double GetDouble(GetPName pname)
Parameters
Type | Name | Description |
---|---|---|
GetPName | pname |
Returns
Type | Description |
---|---|
Double |
GetDouble(GetPName, Double*)
[requires: v1.0]
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetDoublev")]
[CLSCompliant(false)]
public static void GetDouble(GetPName pname, [Count(Computed = "pname")] double *data)
Parameters
Type | Name | Description |
---|---|---|
GetPName | pname | |
Double* | data | [length: COMPSIZE(pname)] |
GetDouble(GetPName, out Double)
[requires: v1.0]
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetDoublev")]
[CLSCompliant(false)]
public static void GetDouble(GetPName pname, [Count(Computed = "pname")] out double data)
Parameters
Type | Name | Description |
---|---|---|
GetPName | pname | |
Double | data | [length: COMPSIZE(pname)] |
GetDouble(GetPName, Double[])
[requires: v1.0]
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetDoublev")]
[CLSCompliant(false)]
public static void GetDouble(GetPName pname, [Count(Computed = "pname")] double[] data)
Parameters
Type | Name | Description |
---|---|---|
GetPName | pname | |
Double[] | data | [length: COMPSIZE(pname)] |
GetError()
[requires: v1.0] Return error information
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetError")]
public static ErrorCode GetError()
Returns
Type | Description |
---|---|
ErrorCode |
GetFloat(GetIndexedPName, Int32, Single*)
[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glGetFloati_v")]
[CLSCompliant(false)]
public static void GetFloat(GetIndexedPName target, int index, [Count(Computed = "target")] float *data)
Parameters
Type | Name | Description |
---|---|---|
GetIndexedPName | target | |
Int32 | index | |
Single* | data | [length: COMPSIZE(target)] |
GetFloat(GetIndexedPName, Int32, out Single)
[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glGetFloati_v")]
[CLSCompliant(false)]
public static void GetFloat(GetIndexedPName target, int index, [Count(Computed = "target")] out float data)
Parameters
Type | Name | Description |
---|---|---|
GetIndexedPName | target | |
Int32 | index | |
Single | data | [length: COMPSIZE(target)] |
GetFloat(GetIndexedPName, Int32, Single[])
[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glGetFloati_v")]
[CLSCompliant(false)]
public static void GetFloat(GetIndexedPName target, int index, [Count(Computed = "target")] float[] data)
Parameters
Type | Name | Description |
---|---|---|
GetIndexedPName | target | |
Int32 | index | |
Single[] | data | [length: COMPSIZE(target)] |
GetFloat(GetIndexedPName, UInt32, Single*)
[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glGetFloati_v")]
[CLSCompliant(false)]
public static void GetFloat(GetIndexedPName target, uint index, [Count(Computed = "target")] float *data)
Parameters
Type | Name | Description |
---|---|---|
GetIndexedPName | target | |
UInt32 | index | |
Single* | data | [length: COMPSIZE(target)] |
GetFloat(GetIndexedPName, UInt32, out Single)
[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glGetFloati_v")]
[CLSCompliant(false)]
public static void GetFloat(GetIndexedPName target, uint index, [Count(Computed = "target")] out float data)
Parameters
Type | Name | Description |
---|---|---|
GetIndexedPName | target | |
UInt32 | index | |
Single | data | [length: COMPSIZE(target)] |
GetFloat(GetIndexedPName, UInt32, Single[])
[requires: v4.1 or ARB_viewport_array|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glGetFloati_v")]
[CLSCompliant(false)]
public static void GetFloat(GetIndexedPName target, uint index, [Count(Computed = "target")] float[] data)
Parameters
Type | Name | Description |
---|---|---|
GetIndexedPName | target | |
UInt32 | index | |
Single[] | data | [length: COMPSIZE(target)] |
GetFloat(GetPName)
[requires: v1.0]
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetFloatv")]
[CLSCompliant(false)]
public static float GetFloat(GetPName pname)
Parameters
Type | Name | Description |
---|---|---|
GetPName | pname |
Returns
Type | Description |
---|---|
Single |
GetFloat(GetPName, out Matrix4)
Declaration
public static void GetFloat(GetPName pname, out Matrix4 matrix)
Parameters
Type | Name | Description |
---|---|---|
GetPName | pname | |
Matrix4 | matrix |
GetFloat(GetPName, out Vector2)
Declaration
public static void GetFloat(GetPName pname, out Vector2 vector)
Parameters
Type | Name | Description |
---|---|---|
GetPName | pname | |
Vector2 | vector |
GetFloat(GetPName, out Vector3)
Declaration
public static void GetFloat(GetPName pname, out Vector3 vector)
Parameters
Type | Name | Description |
---|---|---|
GetPName | pname | |
Vector3 | vector |
GetFloat(GetPName, out Vector4)
Declaration
public static void GetFloat(GetPName pname, out Vector4 vector)
Parameters
Type | Name | Description |
---|---|---|
GetPName | pname | |
Vector4 | vector |
GetFloat(GetPName, Single*)
[requires: v1.0]
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetFloatv")]
[CLSCompliant(false)]
public static void GetFloat(GetPName pname, [Count(Computed = "pname")] float *data)
Parameters
Type | Name | Description |
---|---|---|
GetPName | pname | |
Single* | data | [length: COMPSIZE(pname)] |
GetFloat(GetPName, out Single)
[requires: v1.0]
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetFloatv")]
[CLSCompliant(false)]
public static void GetFloat(GetPName pname, [Count(Computed = "pname")] out float data)
Parameters
Type | Name | Description |
---|---|---|
GetPName | pname | |
Single | data | [length: COMPSIZE(pname)] |
GetFloat(GetPName, Single[])
[requires: v1.0]
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetFloatv")]
[CLSCompliant(false)]
public static void GetFloat(GetPName pname, [Count(Computed = "pname")] float[] data)
Parameters
Type | Name | Description |
---|---|---|
GetPName | pname | |
Single[] | data | [length: COMPSIZE(pname)] |
GetFragDataIndex(Int32, String)
[requires: v3.3 or ARB_blend_func_extended|VERSION_3_3] Query the bindings of color indices to user-defined varying out variables
Declaration
[AutoGenerated(Category = "ARB_blend_func_extended|VERSION_3_3", Version = "3.3", EntryPoint = "glGetFragDataIndex")]
[CLSCompliant(false)]
public static int GetFragDataIndex(int program, string name)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | The name of the program containing varying out variable whose binding to query |
String | name | The name of the user-defined varying out variable whose index to query |
Returns
Type | Description |
---|---|
Int32 |
GetFragDataIndex(UInt32, String)
[requires: v3.3 or ARB_blend_func_extended|VERSION_3_3] Query the bindings of color indices to user-defined varying out variables
Declaration
[AutoGenerated(Category = "ARB_blend_func_extended|VERSION_3_3", Version = "3.3", EntryPoint = "glGetFragDataIndex")]
[CLSCompliant(false)]
public static int GetFragDataIndex(uint program, string name)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | The name of the program containing varying out variable whose binding to query |
String | name | The name of the user-defined varying out variable whose index to query |
Returns
Type | Description |
---|---|
Int32 |
GetFragDataLocation(Int32, String)
[requires: v3.0] Query the bindings of color numbers to user-defined varying out variables
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetFragDataLocation")]
[CLSCompliant(false)]
public static int GetFragDataLocation(int program, [Count(Computed = "name")] string name)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | The name of the program containing varying out variable whose binding to query |
String | name | [length: COMPSIZE(name)] The name of the user-defined varying out variable whose binding to query |
Returns
Type | Description |
---|---|
Int32 |
GetFragDataLocation(UInt32, String)
[requires: v3.0] Query the bindings of color numbers to user-defined varying out variables
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetFragDataLocation")]
[CLSCompliant(false)]
public static int GetFragDataLocation(uint program, [Count(Computed = "name")] string name)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | The name of the program containing varying out variable whose binding to query |
String | name | [length: COMPSIZE(name)] The name of the user-defined varying out variable whose binding to query |
Returns
Type | Description |
---|---|
Int32 |
GetFramebufferAttachmentParameter(FramebufferTarget, FramebufferAttachment, FramebufferParameterName, Int32*)
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] Retrieve information about attachments of a bound framebuffer object
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGetFramebufferAttachmentParameteriv")]
[CLSCompliant(false)]
public static void GetFramebufferAttachmentParameter(FramebufferTarget target, FramebufferAttachment attachment, FramebufferParameterName pname, [Count(Computed = "pname")] int *params)
Parameters
Type | Name | Description |
---|---|---|
FramebufferTarget | target | Specifies the target of the query operation. |
FramebufferAttachment | attachment | Specifies the attachment within target |
FramebufferParameterName | pname | Specifies the parameter of attachment to query. |
Int32* | params |
GetFramebufferAttachmentParameter(FramebufferTarget, FramebufferAttachment, FramebufferParameterName, out Int32)
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] Retrieve information about attachments of a bound framebuffer object
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGetFramebufferAttachmentParameteriv")]
[CLSCompliant(false)]
public static void GetFramebufferAttachmentParameter(FramebufferTarget target, FramebufferAttachment attachment, FramebufferParameterName pname, [Count(Computed = "pname")] out int params)
Parameters
Type | Name | Description |
---|---|---|
FramebufferTarget | target | Specifies the target of the query operation. |
FramebufferAttachment | attachment | Specifies the attachment within target |
FramebufferParameterName | pname | Specifies the parameter of attachment to query. |
Int32 | params |
GetFramebufferAttachmentParameter(FramebufferTarget, FramebufferAttachment, FramebufferParameterName, Int32[])
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] Retrieve information about attachments of a bound framebuffer object
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGetFramebufferAttachmentParameteriv")]
[CLSCompliant(false)]
public static void GetFramebufferAttachmentParameter(FramebufferTarget target, FramebufferAttachment attachment, FramebufferParameterName pname, [Count(Computed = "pname")] int[] params)
Parameters
Type | Name | Description |
---|---|---|
FramebufferTarget | target | Specifies the target of the query operation. |
FramebufferAttachment | attachment | Specifies the attachment within target |
FramebufferParameterName | pname | Specifies the parameter of attachment to query. |
Int32[] | params |
GetFramebufferParameter(FramebufferTarget, FramebufferDefaultParameter, Int32*)
[requires: v4.3 or ARB_framebuffer_no_attachments|VERSION_4_3] Retrieve a named parameter from a framebuffer
Declaration
[AutoGenerated(Category = "ARB_framebuffer_no_attachments|VERSION_4_3", Version = "4.3", EntryPoint = "glGetFramebufferParameteriv")]
[CLSCompliant(false)]
public static void GetFramebufferParameter(FramebufferTarget target, FramebufferDefaultParameter pname, [Count(Computed = "pname")] int *params)
Parameters
Type | Name | Description |
---|---|---|
FramebufferTarget | target | The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer. |
FramebufferDefaultParameter | pname | A token indicating the parameter to be retrieved. |
Int32* | params |
GetFramebufferParameter(FramebufferTarget, FramebufferDefaultParameter, out Int32)
[requires: v4.3 or ARB_framebuffer_no_attachments|VERSION_4_3] Retrieve a named parameter from a framebuffer
Declaration
[AutoGenerated(Category = "ARB_framebuffer_no_attachments|VERSION_4_3", Version = "4.3", EntryPoint = "glGetFramebufferParameteriv")]
[CLSCompliant(false)]
public static void GetFramebufferParameter(FramebufferTarget target, FramebufferDefaultParameter pname, [Count(Computed = "pname")] out int params)
Parameters
Type | Name | Description |
---|---|---|
FramebufferTarget | target | The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer. |
FramebufferDefaultParameter | pname | A token indicating the parameter to be retrieved. |
Int32 | params |
GetFramebufferParameter(FramebufferTarget, FramebufferDefaultParameter, Int32[])
[requires: v4.3 or ARB_framebuffer_no_attachments|VERSION_4_3] Retrieve a named parameter from a framebuffer
Declaration
[AutoGenerated(Category = "ARB_framebuffer_no_attachments|VERSION_4_3", Version = "4.3", EntryPoint = "glGetFramebufferParameteriv")]
[CLSCompliant(false)]
public static void GetFramebufferParameter(FramebufferTarget target, FramebufferDefaultParameter pname, [Count(Computed = "pname")] int[] params)
Parameters
Type | Name | Description |
---|---|---|
FramebufferTarget | target | The target of the operation, which must be ReadFramebuffer, DrawFramebuffer or Framebuffer. |
FramebufferDefaultParameter | pname | A token indicating the parameter to be retrieved. |
Int32[] | params |
GetGraphicsResetStatus()
[requires: v4.5 or KHR_robustness|VERSION_4_5]
Declaration
[AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetGraphicsResetStatus")]
public static ResetStatus GetGraphicsResetStatus()
Returns
Type | Description |
---|---|
ResetStatus |
GetHistogram(HistogramTargetExt, Boolean, PixelFormat, PixelType, IntPtr)
Get histogram table
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogram")]
public static void GetHistogram(HistogramTargetExt target, bool reset, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] IntPtr values)
Parameters
Type | Name | Description |
---|---|---|
HistogramTargetExt | target | Must be Histogram. |
Boolean | reset | If True, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If False, none of the counters in the histogram table is modified. |
PixelFormat | format | The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. |
PixelType | type | The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. |
IntPtr | values | [length: COMPSIZE(target,format,type)] A pointer to storage for the returned histogram table. |
GetHistogram<T4>(HistogramTargetExt, Boolean, PixelFormat, PixelType, ref T4)
Get histogram table
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogram")]
public static void GetHistogram<T4>(HistogramTargetExt target, bool reset, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] ref T4 values)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
HistogramTargetExt | target | Must be Histogram. |
Boolean | reset | If True, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If False, none of the counters in the histogram table is modified. |
PixelFormat | format | The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. |
PixelType | type | The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. |
T4 | values | [length: COMPSIZE(target,format,type)] A pointer to storage for the returned histogram table. |
Type Parameters
Name | Description |
---|---|
T4 |
GetHistogram<T4>(HistogramTargetExt, Boolean, PixelFormat, PixelType, T4[])
Get histogram table
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogram")]
[CLSCompliant(false)]
public static void GetHistogram<T4>(HistogramTargetExt target, bool reset, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] T4[] values)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
HistogramTargetExt | target | Must be Histogram. |
Boolean | reset | If True, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If False, none of the counters in the histogram table is modified. |
PixelFormat | format | The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. |
PixelType | type | The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. |
T4[] | values | [length: COMPSIZE(target,format,type)] A pointer to storage for the returned histogram table. |
Type Parameters
Name | Description |
---|---|
T4 |
GetHistogram<T4>(HistogramTargetExt, Boolean, PixelFormat, PixelType, T4[,,])
Get histogram table
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogram")]
[CLSCompliant(false)]
public static void GetHistogram<T4>(HistogramTargetExt target, bool reset, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] T4[,, ] values)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
HistogramTargetExt | target | Must be Histogram. |
Boolean | reset | If True, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If False, none of the counters in the histogram table is modified. |
PixelFormat | format | The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. |
PixelType | type | The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. |
T4[,,] | values | [length: COMPSIZE(target,format,type)] A pointer to storage for the returned histogram table. |
Type Parameters
Name | Description |
---|---|
T4 |
GetHistogram<T4>(HistogramTargetExt, Boolean, PixelFormat, PixelType, T4[,])
Get histogram table
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogram")]
[CLSCompliant(false)]
public static void GetHistogram<T4>(HistogramTargetExt target, bool reset, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] T4[, ] values)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
HistogramTargetExt | target | Must be Histogram. |
Boolean | reset | If True, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If False, none of the counters in the histogram table is modified. |
PixelFormat | format | The format of values to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. |
PixelType | type | The type of values to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. |
T4[,] | values | [length: COMPSIZE(target,format,type)] A pointer to storage for the returned histogram table. |
Type Parameters
Name | Description |
---|---|
T4 |
GetHistogramParameter(HistogramTargetExt, GetHistogramParameterPNameExt, Int32*)
Get histogram parameters
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogramParameteriv")]
[CLSCompliant(false)]
public static void GetHistogramParameter(HistogramTargetExt target, GetHistogramParameterPNameExt pname, [Count(Computed = "pname")] int *params)
Parameters
Type | Name | Description |
---|---|---|
HistogramTargetExt | target | Must be one of Histogram or ProxyHistogram. |
GetHistogramParameterPNameExt | pname | The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink. |
Int32* | params |
GetHistogramParameter(HistogramTargetExt, GetHistogramParameterPNameExt, out Int32)
Get histogram parameters
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogramParameteriv")]
[CLSCompliant(false)]
public static void GetHistogramParameter(HistogramTargetExt target, GetHistogramParameterPNameExt pname, [Count(Computed = "pname")] out int params)
Parameters
Type | Name | Description |
---|---|---|
HistogramTargetExt | target | Must be one of Histogram or ProxyHistogram. |
GetHistogramParameterPNameExt | pname | The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink. |
Int32 | params |
GetHistogramParameter(HistogramTargetExt, GetHistogramParameterPNameExt, Int32[])
Get histogram parameters
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogramParameteriv")]
[CLSCompliant(false)]
public static void GetHistogramParameter(HistogramTargetExt target, GetHistogramParameterPNameExt pname, [Count(Computed = "pname")] int[] params)
Parameters
Type | Name | Description |
---|---|---|
HistogramTargetExt | target | Must be one of Histogram or ProxyHistogram. |
GetHistogramParameterPNameExt | pname | The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink. |
Int32[] | params |
GetHistogramParameter(HistogramTargetExt, GetHistogramParameterPNameExt, Single*)
Get histogram parameters
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogramParameterfv")]
[CLSCompliant(false)]
public static void GetHistogramParameter(HistogramTargetExt target, GetHistogramParameterPNameExt pname, [Count(Computed = "pname")] float *params)
Parameters
Type | Name | Description |
---|---|---|
HistogramTargetExt | target | Must be one of Histogram or ProxyHistogram. |
GetHistogramParameterPNameExt | pname | The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink. |
Single* | params |
GetHistogramParameter(HistogramTargetExt, GetHistogramParameterPNameExt, out Single)
Get histogram parameters
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogramParameterfv")]
[CLSCompliant(false)]
public static void GetHistogramParameter(HistogramTargetExt target, GetHistogramParameterPNameExt pname, [Count(Computed = "pname")] out float params)
Parameters
Type | Name | Description |
---|---|---|
HistogramTargetExt | target | Must be one of Histogram or ProxyHistogram. |
GetHistogramParameterPNameExt | pname | The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink. |
Single | params |
GetHistogramParameter(HistogramTargetExt, GetHistogramParameterPNameExt, Single[])
Get histogram parameters
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetHistogramParameterfv")]
[CLSCompliant(false)]
public static void GetHistogramParameter(HistogramTargetExt target, GetHistogramParameterPNameExt pname, [Count(Computed = "pname")] float[] params)
Parameters
Type | Name | Description |
---|---|---|
HistogramTargetExt | target | Must be one of Histogram or ProxyHistogram. |
GetHistogramParameterPNameExt | pname | The name of the parameter to be retrieved. Must be one of HistogramWidth, HistogramFormat, HistogramRedSize, HistogramGreenSize, HistogramBlueSize, HistogramAlphaSize, HistogramLuminanceSize, or HistogramSink. |
Single[] | params |
GetInteger(GetIndexedPName, Int32, Int32*)
[requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1]
Declaration
[AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glGetIntegeri_v")]
[CLSCompliant(false)]
public static void GetInteger(GetIndexedPName target, int index, [Count(Computed = "target")] int *data)
Parameters
Type | Name | Description |
---|---|---|
GetIndexedPName | target | |
Int32 | index | |
Int32* | data | [length: COMPSIZE(target)] |
GetInteger(GetIndexedPName, Int32, out Int32)
[requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1]
Declaration
[AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glGetIntegeri_v")]
[CLSCompliant(false)]
public static void GetInteger(GetIndexedPName target, int index, [Count(Computed = "target")] out int data)
Parameters
Type | Name | Description |
---|---|---|
GetIndexedPName | target | |
Int32 | index | |
Int32 | data | [length: COMPSIZE(target)] |
GetInteger(GetIndexedPName, Int32, Int32[])
[requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1]
Declaration
[AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glGetIntegeri_v")]
[CLSCompliant(false)]
public static void GetInteger(GetIndexedPName target, int index, [Count(Computed = "target")] int[] data)
Parameters
Type | Name | Description |
---|---|---|
GetIndexedPName | target | |
Int32 | index | |
Int32[] | data | [length: COMPSIZE(target)] |
GetInteger(GetIndexedPName, UInt32, Int32*)
[requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1]
Declaration
[AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glGetIntegeri_v")]
[CLSCompliant(false)]
public static void GetInteger(GetIndexedPName target, uint index, [Count(Computed = "target")] int *data)
Parameters
Type | Name | Description |
---|---|---|
GetIndexedPName | target | |
UInt32 | index | |
Int32* | data | [length: COMPSIZE(target)] |
GetInteger(GetIndexedPName, UInt32, out Int32)
[requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1]
Declaration
[AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glGetIntegeri_v")]
[CLSCompliant(false)]
public static void GetInteger(GetIndexedPName target, uint index, [Count(Computed = "target")] out int data)
Parameters
Type | Name | Description |
---|---|---|
GetIndexedPName | target | |
UInt32 | index | |
Int32 | data | [length: COMPSIZE(target)] |
GetInteger(GetIndexedPName, UInt32, Int32[])
[requires: v3.0 or ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1]
Declaration
[AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_0|VERSION_3_1", Version = "3.0", EntryPoint = "glGetIntegeri_v")]
[CLSCompliant(false)]
public static void GetInteger(GetIndexedPName target, uint index, [Count(Computed = "target")] int[] data)
Parameters
Type | Name | Description |
---|---|---|
GetIndexedPName | target | |
UInt32 | index | |
Int32[] | data | [length: COMPSIZE(target)] |
GetInteger(GetPName)
[requires: v1.0]
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetIntegerv")]
[CLSCompliant(false)]
public static int GetInteger(GetPName pname)
Parameters
Type | Name | Description |
---|---|---|
GetPName | pname |
Returns
Type | Description |
---|---|
Int32 |
GetInteger(GetPName, Int32*)
[requires: v1.0]
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetIntegerv")]
[CLSCompliant(false)]
public static void GetInteger(GetPName pname, [Count(Computed = "pname")] int *data)
Parameters
Type | Name | Description |
---|---|---|
GetPName | pname | |
Int32* | data | [length: COMPSIZE(pname)] |
GetInteger(GetPName, out Int32)
[requires: v1.0]
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetIntegerv")]
[CLSCompliant(false)]
public static void GetInteger(GetPName pname, [Count(Computed = "pname")] out int data)
Parameters
Type | Name | Description |
---|---|---|
GetPName | pname | |
Int32 | data | [length: COMPSIZE(pname)] |
GetInteger(GetPName, Int32[])
[requires: v1.0]
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetIntegerv")]
[CLSCompliant(false)]
public static void GetInteger(GetPName pname, [Count(Computed = "pname")] int[] data)
Parameters
Type | Name | Description |
---|---|---|
GetPName | pname | |
Int32[] | data | [length: COMPSIZE(pname)] |
GetInteger64(GetIndexedPName, Int32, Int64*)
[requires: v3.2]
Declaration
[AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64i_v")]
[CLSCompliant(false)]
public static void GetInteger64(GetIndexedPName target, int index, [Count(Computed = "target")] long *data)
Parameters
Type | Name | Description |
---|---|---|
GetIndexedPName | target | |
Int32 | index | |
Int64* | data | [length: COMPSIZE(target)] |
GetInteger64(GetIndexedPName, Int32, out Int64)
[requires: v3.2]
Declaration
[AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64i_v")]
[CLSCompliant(false)]
public static void GetInteger64(GetIndexedPName target, int index, [Count(Computed = "target")] out long data)
Parameters
Type | Name | Description |
---|---|---|
GetIndexedPName | target | |
Int32 | index | |
Int64 | data | [length: COMPSIZE(target)] |
GetInteger64(GetIndexedPName, Int32, Int64[])
[requires: v3.2]
Declaration
[AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64i_v")]
[CLSCompliant(false)]
public static void GetInteger64(GetIndexedPName target, int index, [Count(Computed = "target")] long[] data)
Parameters
Type | Name | Description |
---|---|---|
GetIndexedPName | target | |
Int32 | index | |
Int64[] | data | [length: COMPSIZE(target)] |
GetInteger64(GetIndexedPName, UInt32, Int64*)
[requires: v3.2]
Declaration
[AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64i_v")]
[CLSCompliant(false)]
public static void GetInteger64(GetIndexedPName target, uint index, [Count(Computed = "target")] long *data)
Parameters
Type | Name | Description |
---|---|---|
GetIndexedPName | target | |
UInt32 | index | |
Int64* | data | [length: COMPSIZE(target)] |
GetInteger64(GetIndexedPName, UInt32, out Int64)
[requires: v3.2]
Declaration
[AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64i_v")]
[CLSCompliant(false)]
public static void GetInteger64(GetIndexedPName target, uint index, [Count(Computed = "target")] out long data)
Parameters
Type | Name | Description |
---|---|---|
GetIndexedPName | target | |
UInt32 | index | |
Int64 | data | [length: COMPSIZE(target)] |
GetInteger64(GetIndexedPName, UInt32, Int64[])
[requires: v3.2]
Declaration
[AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64i_v")]
[CLSCompliant(false)]
public static void GetInteger64(GetIndexedPName target, uint index, [Count(Computed = "target")] long[] data)
Parameters
Type | Name | Description |
---|---|---|
GetIndexedPName | target | |
UInt32 | index | |
Int64[] | data | [length: COMPSIZE(target)] |
GetInteger64(GetPName)
[requires: v3.2 or ARB_sync|VERSION_3_2]
Declaration
[AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64v")]
[CLSCompliant(false)]
public static long GetInteger64(GetPName pname)
Parameters
Type | Name | Description |
---|---|---|
GetPName | pname |
Returns
Type | Description |
---|---|
Int64 |
GetInteger64(GetPName, Int64*)
[requires: v3.2 or ARB_sync|VERSION_3_2]
Declaration
[AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64v")]
[CLSCompliant(false)]
public static void GetInteger64(GetPName pname, [Count(Computed = "pname")] long *data)
Parameters
Type | Name | Description |
---|---|---|
GetPName | pname | |
Int64* | data | [length: COMPSIZE(pname)] |
GetInteger64(GetPName, out Int64)
[requires: v3.2 or ARB_sync|VERSION_3_2]
Declaration
[AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64v")]
[CLSCompliant(false)]
public static void GetInteger64(GetPName pname, [Count(Computed = "pname")] out long data)
Parameters
Type | Name | Description |
---|---|---|
GetPName | pname | |
Int64 | data | [length: COMPSIZE(pname)] |
GetInteger64(GetPName, Int64[])
[requires: v3.2 or ARB_sync|VERSION_3_2]
Declaration
[AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64v")]
[CLSCompliant(false)]
public static void GetInteger64(GetPName pname, [Count(Computed = "pname")] long[] data)
Parameters
Type | Name | Description |
---|---|---|
GetPName | pname | |
Int64[] | data | [length: COMPSIZE(pname)] |
GetInternalformat(ImageTarget, SizedInternalFormat, InternalFormatParameter, Int32, Int32*)
[requires: v4.2 or ARB_internalformat_query|VERSION_4_2] Retrieve information about implementation-dependent support for internal formats
Declaration
[AutoGenerated(Category = "ARB_internalformat_query|VERSION_4_2", Version = "4.2", EntryPoint = "glGetInternalformativ")]
[CLSCompliant(false)]
public static void GetInternalformat(ImageTarget target, SizedInternalFormat internalformat, InternalFormatParameter pname, int bufSize, [Count(Parameter = "bufSize")] int *params)
Parameters
Type | Name | Description |
---|---|---|
ImageTarget | target | Indicates the usage of the internal format. target must be Texture1D, Texture1DArray, Texture2D, Texture2DArray, Texture3D, TextureCubeMap, TextureCubeMapArray, TextureRectangle, TextureBuffer, Renderbuffer, Texture2DMultisample or Texture2DMultisampleArray. |
SizedInternalFormat | internalformat | Specifies the internal format about which to retrieve information. |
InternalFormatParameter | pname | Specifies the type of information to query. |
Int32 | bufSize | Specifies the maximum number of basic machine units that may be written to params by the function. |
Int32* | params |
GetInternalformat(ImageTarget, SizedInternalFormat, InternalFormatParameter, Int32, out Int32)
[requires: v4.2 or ARB_internalformat_query|VERSION_4_2] Retrieve information about implementation-dependent support for internal formats
Declaration
[AutoGenerated(Category = "ARB_internalformat_query|VERSION_4_2", Version = "4.2", EntryPoint = "glGetInternalformativ")]
[CLSCompliant(false)]
public static void GetInternalformat(ImageTarget target, SizedInternalFormat internalformat, InternalFormatParameter pname, int bufSize, [Count(Parameter = "bufSize")] out int params)
Parameters
Type | Name | Description |
---|---|---|
ImageTarget | target | Indicates the usage of the internal format. target must be Texture1D, Texture1DArray, Texture2D, Texture2DArray, Texture3D, TextureCubeMap, TextureCubeMapArray, TextureRectangle, TextureBuffer, Renderbuffer, Texture2DMultisample or Texture2DMultisampleArray. |
SizedInternalFormat | internalformat | Specifies the internal format about which to retrieve information. |
InternalFormatParameter | pname | Specifies the type of information to query. |
Int32 | bufSize | Specifies the maximum number of basic machine units that may be written to params by the function. |
Int32 | params |
GetInternalformat(ImageTarget, SizedInternalFormat, InternalFormatParameter, Int32, Int32[])
[requires: v4.2 or ARB_internalformat_query|VERSION_4_2] Retrieve information about implementation-dependent support for internal formats
Declaration
[AutoGenerated(Category = "ARB_internalformat_query|VERSION_4_2", Version = "4.2", EntryPoint = "glGetInternalformativ")]
[CLSCompliant(false)]
public static void GetInternalformat(ImageTarget target, SizedInternalFormat internalformat, InternalFormatParameter pname, int bufSize, [Count(Parameter = "bufSize")] int[] params)
Parameters
Type | Name | Description |
---|---|---|
ImageTarget | target | Indicates the usage of the internal format. target must be Texture1D, Texture1DArray, Texture2D, Texture2DArray, Texture3D, TextureCubeMap, TextureCubeMapArray, TextureRectangle, TextureBuffer, Renderbuffer, Texture2DMultisample or Texture2DMultisampleArray. |
SizedInternalFormat | internalformat | Specifies the internal format about which to retrieve information. |
InternalFormatParameter | pname | Specifies the type of information to query. |
Int32 | bufSize | Specifies the maximum number of basic machine units that may be written to params by the function. |
Int32[] | params |
GetInternalformat(ImageTarget, SizedInternalFormat, InternalFormatParameter, Int32, Int64*)
[requires: v4.3 or ARB_internalformat_query2|VERSION_4_3] Retrieve information about implementation-dependent support for internal formats
Declaration
[AutoGenerated(Category = "ARB_internalformat_query2|VERSION_4_3", Version = "4.3", EntryPoint = "glGetInternalformati64v")]
[CLSCompliant(false)]
public static void GetInternalformat(ImageTarget target, SizedInternalFormat internalformat, InternalFormatParameter pname, int bufSize, [Count(Parameter = "bufSize")] long *params)
Parameters
Type | Name | Description |
---|---|---|
ImageTarget | target | Indicates the usage of the internal format. target must be Texture1D, Texture1DArray, Texture2D, Texture2DArray, Texture3D, TextureCubeMap, TextureCubeMapArray, TextureRectangle, TextureBuffer, Renderbuffer, Texture2DMultisample or Texture2DMultisampleArray. |
SizedInternalFormat | internalformat | Specifies the internal format about which to retrieve information. |
InternalFormatParameter | pname | Specifies the type of information to query. |
Int32 | bufSize | Specifies the maximum number of basic machine units that may be written to params by the function. |
Int64* | params |
GetInternalformat(ImageTarget, SizedInternalFormat, InternalFormatParameter, Int32, out Int64)
[requires: v4.3 or ARB_internalformat_query2|VERSION_4_3] Retrieve information about implementation-dependent support for internal formats
Declaration
[AutoGenerated(Category = "ARB_internalformat_query2|VERSION_4_3", Version = "4.3", EntryPoint = "glGetInternalformati64v")]
[CLSCompliant(false)]
public static void GetInternalformat(ImageTarget target, SizedInternalFormat internalformat, InternalFormatParameter pname, int bufSize, [Count(Parameter = "bufSize")] out long params)
Parameters
Type | Name | Description |
---|---|---|
ImageTarget | target | Indicates the usage of the internal format. target must be Texture1D, Texture1DArray, Texture2D, Texture2DArray, Texture3D, TextureCubeMap, TextureCubeMapArray, TextureRectangle, TextureBuffer, Renderbuffer, Texture2DMultisample or Texture2DMultisampleArray. |
SizedInternalFormat | internalformat | Specifies the internal format about which to retrieve information. |
InternalFormatParameter | pname | Specifies the type of information to query. |
Int32 | bufSize | Specifies the maximum number of basic machine units that may be written to params by the function. |
Int64 | params |
GetInternalformat(ImageTarget, SizedInternalFormat, InternalFormatParameter, Int32, Int64[])
[requires: v4.3 or ARB_internalformat_query2|VERSION_4_3] Retrieve information about implementation-dependent support for internal formats
Declaration
[AutoGenerated(Category = "ARB_internalformat_query2|VERSION_4_3", Version = "4.3", EntryPoint = "glGetInternalformati64v")]
[CLSCompliant(false)]
public static void GetInternalformat(ImageTarget target, SizedInternalFormat internalformat, InternalFormatParameter pname, int bufSize, [Count(Parameter = "bufSize")] long[] params)
Parameters
Type | Name | Description |
---|---|---|
ImageTarget | target | Indicates the usage of the internal format. target must be Texture1D, Texture1DArray, Texture2D, Texture2DArray, Texture3D, TextureCubeMap, TextureCubeMapArray, TextureRectangle, TextureBuffer, Renderbuffer, Texture2DMultisample or Texture2DMultisampleArray. |
SizedInternalFormat | internalformat | Specifies the internal format about which to retrieve information. |
InternalFormatParameter | pname | Specifies the type of information to query. |
Int32 | bufSize | Specifies the maximum number of basic machine units that may be written to params by the function. |
Int64[] | params |
GetMinmax(MinmaxTargetExt, Boolean, PixelFormat, PixelType, IntPtr)
Get minimum and maximum pixel values
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmax")]
public static void GetMinmax(MinmaxTargetExt target, bool reset, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] IntPtr values)
Parameters
Type | Name | Description |
---|---|---|
MinmaxTargetExt | target | Must be Minmax. |
Boolean | reset | If True, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If False, the minmax table is unaltered. |
PixelFormat | format | The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. |
PixelType | type | The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. |
IntPtr | values | [length: COMPSIZE(target,format,type)] A pointer to storage for the returned values. |
GetMinmax<T4>(MinmaxTargetExt, Boolean, PixelFormat, PixelType, ref T4)
Get minimum and maximum pixel values
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmax")]
public static void GetMinmax<T4>(MinmaxTargetExt target, bool reset, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] ref T4 values)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
MinmaxTargetExt | target | Must be Minmax. |
Boolean | reset | If True, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If False, the minmax table is unaltered. |
PixelFormat | format | The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. |
PixelType | type | The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. |
T4 | values | [length: COMPSIZE(target,format,type)] A pointer to storage for the returned values. |
Type Parameters
Name | Description |
---|---|
T4 |
GetMinmax<T4>(MinmaxTargetExt, Boolean, PixelFormat, PixelType, T4[])
Get minimum and maximum pixel values
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmax")]
[CLSCompliant(false)]
public static void GetMinmax<T4>(MinmaxTargetExt target, bool reset, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] T4[] values)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
MinmaxTargetExt | target | Must be Minmax. |
Boolean | reset | If True, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If False, the minmax table is unaltered. |
PixelFormat | format | The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. |
PixelType | type | The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. |
T4[] | values | [length: COMPSIZE(target,format,type)] A pointer to storage for the returned values. |
Type Parameters
Name | Description |
---|---|
T4 |
GetMinmax<T4>(MinmaxTargetExt, Boolean, PixelFormat, PixelType, T4[,,])
Get minimum and maximum pixel values
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmax")]
[CLSCompliant(false)]
public static void GetMinmax<T4>(MinmaxTargetExt target, bool reset, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] T4[,, ] values)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
MinmaxTargetExt | target | Must be Minmax. |
Boolean | reset | If True, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If False, the minmax table is unaltered. |
PixelFormat | format | The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. |
PixelType | type | The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. |
T4[,,] | values | [length: COMPSIZE(target,format,type)] A pointer to storage for the returned values. |
Type Parameters
Name | Description |
---|---|
T4 |
GetMinmax<T4>(MinmaxTargetExt, Boolean, PixelFormat, PixelType, T4[,])
Get minimum and maximum pixel values
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmax")]
[CLSCompliant(false)]
public static void GetMinmax<T4>(MinmaxTargetExt target, bool reset, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] T4[, ] values)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
MinmaxTargetExt | target | Must be Minmax. |
Boolean | reset | If True, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If False, the minmax table is unaltered. |
PixelFormat | format | The format of the data to be returned in values. Must be one of Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Luminance, or LuminanceAlpha. |
PixelType | type | The type of the data to be returned in values. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. |
T4[,] | values | [length: COMPSIZE(target,format,type)] A pointer to storage for the returned values. |
Type Parameters
Name | Description |
---|---|
T4 |
GetMinmaxParameter(MinmaxTargetExt, GetMinmaxParameterPNameExt, Int32*)
Get minmax parameters
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmaxParameteriv")]
[CLSCompliant(false)]
public static void GetMinmaxParameter(MinmaxTargetExt target, GetMinmaxParameterPNameExt pname, [Count(Computed = "pname")] int *params)
Parameters
Type | Name | Description |
---|---|---|
MinmaxTargetExt | target | Must be Minmax. |
GetMinmaxParameterPNameExt | pname | The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink. |
Int32* | params |
GetMinmaxParameter(MinmaxTargetExt, GetMinmaxParameterPNameExt, out Int32)
Get minmax parameters
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmaxParameteriv")]
[CLSCompliant(false)]
public static void GetMinmaxParameter(MinmaxTargetExt target, GetMinmaxParameterPNameExt pname, [Count(Computed = "pname")] out int params)
Parameters
Type | Name | Description |
---|---|---|
MinmaxTargetExt | target | Must be Minmax. |
GetMinmaxParameterPNameExt | pname | The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink. |
Int32 | params |
GetMinmaxParameter(MinmaxTargetExt, GetMinmaxParameterPNameExt, Int32[])
Get minmax parameters
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmaxParameteriv")]
[CLSCompliant(false)]
public static void GetMinmaxParameter(MinmaxTargetExt target, GetMinmaxParameterPNameExt pname, [Count(Computed = "pname")] int[] params)
Parameters
Type | Name | Description |
---|---|---|
MinmaxTargetExt | target | Must be Minmax. |
GetMinmaxParameterPNameExt | pname | The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink. |
Int32[] | params |
GetMinmaxParameter(MinmaxTargetExt, GetMinmaxParameterPNameExt, Single*)
Get minmax parameters
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmaxParameterfv")]
[CLSCompliant(false)]
public static void GetMinmaxParameter(MinmaxTargetExt target, GetMinmaxParameterPNameExt pname, [Count(Computed = "pname")] float *params)
Parameters
Type | Name | Description |
---|---|---|
MinmaxTargetExt | target | Must be Minmax. |
GetMinmaxParameterPNameExt | pname | The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink. |
Single* | params |
GetMinmaxParameter(MinmaxTargetExt, GetMinmaxParameterPNameExt, out Single)
Get minmax parameters
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmaxParameterfv")]
[CLSCompliant(false)]
public static void GetMinmaxParameter(MinmaxTargetExt target, GetMinmaxParameterPNameExt pname, [Count(Computed = "pname")] out float params)
Parameters
Type | Name | Description |
---|---|---|
MinmaxTargetExt | target | Must be Minmax. |
GetMinmaxParameterPNameExt | pname | The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink. |
Single | params |
GetMinmaxParameter(MinmaxTargetExt, GetMinmaxParameterPNameExt, Single[])
Get minmax parameters
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetMinmaxParameterfv")]
[CLSCompliant(false)]
public static void GetMinmaxParameter(MinmaxTargetExt target, GetMinmaxParameterPNameExt pname, [Count(Computed = "pname")] float[] params)
Parameters
Type | Name | Description |
---|---|---|
MinmaxTargetExt | target | Must be Minmax. |
GetMinmaxParameterPNameExt | pname | The parameter to be retrieved. Must be one of MinmaxFormat or MinmaxSink. |
Single[] | params |
GetMultisample(GetMultisamplePName, Int32, Single*)
[requires: v3.2 or ARB_texture_multisample|VERSION_3_2] Retrieve the location of a sample
Declaration
[AutoGenerated(Category = "ARB_texture_multisample|VERSION_3_2", Version = "3.2", EntryPoint = "glGetMultisamplefv")]
[CLSCompliant(false)]
public static void GetMultisample(GetMultisamplePName pname, int index, [Count(Computed = "pname")] float *val)
Parameters
Type | Name | Description |
---|---|---|
GetMultisamplePName | pname | Specifies the sample parameter name. pname must be SamplePosition. |
Int32 | index | Specifies the index of the sample whose position to query. |
Single* | val | [length: COMPSIZE(pname)] Specifies the address of an array to receive the position of the sample. |
GetMultisample(GetMultisamplePName, Int32, out Single)
[requires: v3.2 or ARB_texture_multisample|VERSION_3_2] Retrieve the location of a sample
Declaration
[AutoGenerated(Category = "ARB_texture_multisample|VERSION_3_2", Version = "3.2", EntryPoint = "glGetMultisamplefv")]
[CLSCompliant(false)]
public static void GetMultisample(GetMultisamplePName pname, int index, [Count(Computed = "pname")] out float val)
Parameters
Type | Name | Description |
---|---|---|
GetMultisamplePName | pname | Specifies the sample parameter name. pname must be SamplePosition. |
Int32 | index | Specifies the index of the sample whose position to query. |
Single | val | [length: COMPSIZE(pname)] Specifies the address of an array to receive the position of the sample. |
GetMultisample(GetMultisamplePName, Int32, Single[])
[requires: v3.2 or ARB_texture_multisample|VERSION_3_2] Retrieve the location of a sample
Declaration
[AutoGenerated(Category = "ARB_texture_multisample|VERSION_3_2", Version = "3.2", EntryPoint = "glGetMultisamplefv")]
[CLSCompliant(false)]
public static void GetMultisample(GetMultisamplePName pname, int index, [Count(Computed = "pname")] float[] val)
Parameters
Type | Name | Description |
---|---|---|
GetMultisamplePName | pname | Specifies the sample parameter name. pname must be SamplePosition. |
Int32 | index | Specifies the index of the sample whose position to query. |
Single[] | val | [length: COMPSIZE(pname)] Specifies the address of an array to receive the position of the sample. |
GetMultisample(GetMultisamplePName, UInt32, Single*)
[requires: v3.2 or ARB_texture_multisample|VERSION_3_2] Retrieve the location of a sample
Declaration
[AutoGenerated(Category = "ARB_texture_multisample|VERSION_3_2", Version = "3.2", EntryPoint = "glGetMultisamplefv")]
[CLSCompliant(false)]
public static void GetMultisample(GetMultisamplePName pname, uint index, [Count(Computed = "pname")] float *val)
Parameters
Type | Name | Description |
---|---|---|
GetMultisamplePName | pname | Specifies the sample parameter name. pname must be SamplePosition. |
UInt32 | index | Specifies the index of the sample whose position to query. |
Single* | val | [length: COMPSIZE(pname)] Specifies the address of an array to receive the position of the sample. |
GetMultisample(GetMultisamplePName, UInt32, out Single)
[requires: v3.2 or ARB_texture_multisample|VERSION_3_2] Retrieve the location of a sample
Declaration
[AutoGenerated(Category = "ARB_texture_multisample|VERSION_3_2", Version = "3.2", EntryPoint = "glGetMultisamplefv")]
[CLSCompliant(false)]
public static void GetMultisample(GetMultisamplePName pname, uint index, [Count(Computed = "pname")] out float val)
Parameters
Type | Name | Description |
---|---|---|
GetMultisamplePName | pname | Specifies the sample parameter name. pname must be SamplePosition. |
UInt32 | index | Specifies the index of the sample whose position to query. |
Single | val | [length: COMPSIZE(pname)] Specifies the address of an array to receive the position of the sample. |
GetMultisample(GetMultisamplePName, UInt32, Single[])
[requires: v3.2 or ARB_texture_multisample|VERSION_3_2] Retrieve the location of a sample
Declaration
[AutoGenerated(Category = "ARB_texture_multisample|VERSION_3_2", Version = "3.2", EntryPoint = "glGetMultisamplefv")]
[CLSCompliant(false)]
public static void GetMultisample(GetMultisamplePName pname, uint index, [Count(Computed = "pname")] float[] val)
Parameters
Type | Name | Description |
---|---|---|
GetMultisamplePName | pname | Specifies the sample parameter name. pname must be SamplePosition. |
UInt32 | index | Specifies the index of the sample whose position to query. |
Single[] | val | [length: COMPSIZE(pname)] Specifies the address of an array to receive the position of the sample. |
GetNamedBufferParameter(Int32, BufferParameterName, Int32*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferParameteriv")]
[CLSCompliant(false)]
public static void GetNamedBufferParameter(int buffer, BufferParameterName pname, int *params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
BufferParameterName | pname | |
Int32* | params |
GetNamedBufferParameter(Int32, BufferParameterName, out Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferParameteriv")]
[CLSCompliant(false)]
public static void GetNamedBufferParameter(int buffer, BufferParameterName pname, out int params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
BufferParameterName | pname | |
Int32 | params |
GetNamedBufferParameter(Int32, BufferParameterName, Int32[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferParameteriv")]
[CLSCompliant(false)]
public static void GetNamedBufferParameter(int buffer, BufferParameterName pname, int[] params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
BufferParameterName | pname | |
Int32[] | params |
GetNamedBufferParameter(Int32, BufferParameterName, Int64*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferParameteri64v")]
[CLSCompliant(false)]
public static void GetNamedBufferParameter(int buffer, BufferParameterName pname, long *params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
BufferParameterName | pname | |
Int64* | params |
GetNamedBufferParameter(Int32, BufferParameterName, out Int64)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferParameteri64v")]
[CLSCompliant(false)]
public static void GetNamedBufferParameter(int buffer, BufferParameterName pname, out long params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
BufferParameterName | pname | |
Int64 | params |
GetNamedBufferParameter(Int32, BufferParameterName, Int64[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferParameteri64v")]
[CLSCompliant(false)]
public static void GetNamedBufferParameter(int buffer, BufferParameterName pname, long[] params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
BufferParameterName | pname | |
Int64[] | params |
GetNamedBufferParameter(UInt32, BufferParameterName, Int32*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferParameteriv")]
[CLSCompliant(false)]
public static void GetNamedBufferParameter(uint buffer, BufferParameterName pname, int *params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
BufferParameterName | pname | |
Int32* | params |
GetNamedBufferParameter(UInt32, BufferParameterName, out Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferParameteriv")]
[CLSCompliant(false)]
public static void GetNamedBufferParameter(uint buffer, BufferParameterName pname, out int params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
BufferParameterName | pname | |
Int32 | params |
GetNamedBufferParameter(UInt32, BufferParameterName, Int32[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferParameteriv")]
[CLSCompliant(false)]
public static void GetNamedBufferParameter(uint buffer, BufferParameterName pname, int[] params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
BufferParameterName | pname | |
Int32[] | params |
GetNamedBufferParameter(UInt32, BufferParameterName, Int64*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferParameteri64v")]
[CLSCompliant(false)]
public static void GetNamedBufferParameter(uint buffer, BufferParameterName pname, long *params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
BufferParameterName | pname | |
Int64* | params |
GetNamedBufferParameter(UInt32, BufferParameterName, out Int64)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferParameteri64v")]
[CLSCompliant(false)]
public static void GetNamedBufferParameter(uint buffer, BufferParameterName pname, out long params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
BufferParameterName | pname | |
Int64 | params |
GetNamedBufferParameter(UInt32, BufferParameterName, Int64[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferParameteri64v")]
[CLSCompliant(false)]
public static void GetNamedBufferParameter(uint buffer, BufferParameterName pname, long[] params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
BufferParameterName | pname | |
Int64[] | params |
GetNamedBufferPointer(Int32, BufferPointer, IntPtr)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferPointerv")]
[CLSCompliant(false)]
public static void GetNamedBufferPointer(int buffer, BufferPointer pname, IntPtr params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
BufferPointer | pname | |
IntPtr | params |
GetNamedBufferPointer(UInt32, BufferPointer, IntPtr)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferPointerv")]
[CLSCompliant(false)]
public static void GetNamedBufferPointer(uint buffer, BufferPointer pname, IntPtr params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
BufferPointer | pname | |
IntPtr | params |
GetNamedBufferPointer<T2>(Int32, BufferPointer, ref T2)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferPointerv")]
[CLSCompliant(false)]
public static void GetNamedBufferPointer<T2>(int buffer, BufferPointer pname, ref T2 params)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
BufferPointer | pname | |
T2 | params |
Type Parameters
Name | Description |
---|---|
T2 |
GetNamedBufferPointer<T2>(Int32, BufferPointer, T2[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferPointerv")]
[CLSCompliant(false)]
public static void GetNamedBufferPointer<T2>(int buffer, BufferPointer pname, T2[] params)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
BufferPointer | pname | |
T2[] | params |
Type Parameters
Name | Description |
---|---|
T2 |
GetNamedBufferPointer<T2>(Int32, BufferPointer, T2[,,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferPointerv")]
[CLSCompliant(false)]
public static void GetNamedBufferPointer<T2>(int buffer, BufferPointer pname, T2[,, ] params)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
BufferPointer | pname | |
T2[,,] | params |
Type Parameters
Name | Description |
---|---|
T2 |
GetNamedBufferPointer<T2>(Int32, BufferPointer, T2[,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferPointerv")]
[CLSCompliant(false)]
public static void GetNamedBufferPointer<T2>(int buffer, BufferPointer pname, T2[, ] params)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
BufferPointer | pname | |
T2[,] | params |
Type Parameters
Name | Description |
---|---|
T2 |
GetNamedBufferPointer<T2>(UInt32, BufferPointer, ref T2)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferPointerv")]
[CLSCompliant(false)]
public static void GetNamedBufferPointer<T2>(uint buffer, BufferPointer pname, ref T2 params)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
BufferPointer | pname | |
T2 | params |
Type Parameters
Name | Description |
---|---|
T2 |
GetNamedBufferPointer<T2>(UInt32, BufferPointer, T2[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferPointerv")]
[CLSCompliant(false)]
public static void GetNamedBufferPointer<T2>(uint buffer, BufferPointer pname, T2[] params)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
BufferPointer | pname | |
T2[] | params |
Type Parameters
Name | Description |
---|---|
T2 |
GetNamedBufferPointer<T2>(UInt32, BufferPointer, T2[,,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferPointerv")]
[CLSCompliant(false)]
public static void GetNamedBufferPointer<T2>(uint buffer, BufferPointer pname, T2[,, ] params)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
BufferPointer | pname | |
T2[,,] | params |
Type Parameters
Name | Description |
---|---|
T2 |
GetNamedBufferPointer<T2>(UInt32, BufferPointer, T2[,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferPointerv")]
[CLSCompliant(false)]
public static void GetNamedBufferPointer<T2>(uint buffer, BufferPointer pname, T2[, ] params)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
BufferPointer | pname | |
T2[,] | params |
Type Parameters
Name | Description |
---|---|
T2 |
GetNamedBufferSubData(Int32, IntPtr, Int32, IntPtr)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")]
[CLSCompliant(false)]
public static void GetNamedBufferSubData(int buffer, IntPtr offset, int size, IntPtr data)
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
IntPtr | offset | |
Int32 | size | |
IntPtr | data |
GetNamedBufferSubData(Int32, IntPtr, IntPtr, IntPtr)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")]
[CLSCompliant(false)]
public static void GetNamedBufferSubData(int buffer, IntPtr offset, IntPtr size, IntPtr data)
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
IntPtr | offset | |
IntPtr | size | |
IntPtr | data |
GetNamedBufferSubData(UInt32, IntPtr, Int32, IntPtr)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")]
[CLSCompliant(false)]
public static void GetNamedBufferSubData(uint buffer, IntPtr offset, int size, IntPtr data)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
IntPtr | offset | |
Int32 | size | |
IntPtr | data |
GetNamedBufferSubData(UInt32, IntPtr, IntPtr, IntPtr)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")]
[CLSCompliant(false)]
public static void GetNamedBufferSubData(uint buffer, IntPtr offset, IntPtr size, IntPtr data)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
IntPtr | offset | |
IntPtr | size | |
IntPtr | data |
GetNamedBufferSubData<T3>(Int32, IntPtr, Int32, ref T3)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")]
[CLSCompliant(false)]
public static void GetNamedBufferSubData<T3>(int buffer, IntPtr offset, int size, ref T3 data)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
IntPtr | offset | |
Int32 | size | |
T3 | data |
Type Parameters
Name | Description |
---|---|
T3 |
GetNamedBufferSubData<T3>(Int32, IntPtr, Int32, T3[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")]
[CLSCompliant(false)]
public static void GetNamedBufferSubData<T3>(int buffer, IntPtr offset, int size, T3[] data)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
IntPtr | offset | |
Int32 | size | |
T3[] | data |
Type Parameters
Name | Description |
---|---|
T3 |
GetNamedBufferSubData<T3>(Int32, IntPtr, Int32, T3[,,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")]
[CLSCompliant(false)]
public static void GetNamedBufferSubData<T3>(int buffer, IntPtr offset, int size, T3[,, ] data)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
IntPtr | offset | |
Int32 | size | |
T3[,,] | data |
Type Parameters
Name | Description |
---|---|
T3 |
GetNamedBufferSubData<T3>(Int32, IntPtr, Int32, T3[,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")]
[CLSCompliant(false)]
public static void GetNamedBufferSubData<T3>(int buffer, IntPtr offset, int size, T3[, ] data)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
IntPtr | offset | |
Int32 | size | |
T3[,] | data |
Type Parameters
Name | Description |
---|---|
T3 |
GetNamedBufferSubData<T3>(Int32, IntPtr, IntPtr, ref T3)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")]
[CLSCompliant(false)]
public static void GetNamedBufferSubData<T3>(int buffer, IntPtr offset, IntPtr size, ref T3 data)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
IntPtr | offset | |
IntPtr | size | |
T3 | data |
Type Parameters
Name | Description |
---|---|
T3 |
GetNamedBufferSubData<T3>(Int32, IntPtr, IntPtr, T3[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")]
[CLSCompliant(false)]
public static void GetNamedBufferSubData<T3>(int buffer, IntPtr offset, IntPtr size, T3[] data)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
IntPtr | offset | |
IntPtr | size | |
T3[] | data |
Type Parameters
Name | Description |
---|---|
T3 |
GetNamedBufferSubData<T3>(Int32, IntPtr, IntPtr, T3[,,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")]
[CLSCompliant(false)]
public static void GetNamedBufferSubData<T3>(int buffer, IntPtr offset, IntPtr size, T3[,, ] data)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
IntPtr | offset | |
IntPtr | size | |
T3[,,] | data |
Type Parameters
Name | Description |
---|---|
T3 |
GetNamedBufferSubData<T3>(Int32, IntPtr, IntPtr, T3[,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")]
[CLSCompliant(false)]
public static void GetNamedBufferSubData<T3>(int buffer, IntPtr offset, IntPtr size, T3[, ] data)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
IntPtr | offset | |
IntPtr | size | |
T3[,] | data |
Type Parameters
Name | Description |
---|---|
T3 |
GetNamedBufferSubData<T3>(UInt32, IntPtr, Int32, ref T3)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")]
[CLSCompliant(false)]
public static void GetNamedBufferSubData<T3>(uint buffer, IntPtr offset, int size, ref T3 data)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
IntPtr | offset | |
Int32 | size | |
T3 | data |
Type Parameters
Name | Description |
---|---|
T3 |
GetNamedBufferSubData<T3>(UInt32, IntPtr, Int32, T3[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")]
[CLSCompliant(false)]
public static void GetNamedBufferSubData<T3>(uint buffer, IntPtr offset, int size, T3[] data)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
IntPtr | offset | |
Int32 | size | |
T3[] | data |
Type Parameters
Name | Description |
---|---|
T3 |
GetNamedBufferSubData<T3>(UInt32, IntPtr, Int32, T3[,,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")]
[CLSCompliant(false)]
public static void GetNamedBufferSubData<T3>(uint buffer, IntPtr offset, int size, T3[,, ] data)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
IntPtr | offset | |
Int32 | size | |
T3[,,] | data |
Type Parameters
Name | Description |
---|---|
T3 |
GetNamedBufferSubData<T3>(UInt32, IntPtr, Int32, T3[,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")]
[CLSCompliant(false)]
public static void GetNamedBufferSubData<T3>(uint buffer, IntPtr offset, int size, T3[, ] data)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
IntPtr | offset | |
Int32 | size | |
T3[,] | data |
Type Parameters
Name | Description |
---|---|
T3 |
GetNamedBufferSubData<T3>(UInt32, IntPtr, IntPtr, ref T3)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")]
[CLSCompliant(false)]
public static void GetNamedBufferSubData<T3>(uint buffer, IntPtr offset, IntPtr size, ref T3 data)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
IntPtr | offset | |
IntPtr | size | |
T3 | data |
Type Parameters
Name | Description |
---|---|
T3 |
GetNamedBufferSubData<T3>(UInt32, IntPtr, IntPtr, T3[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")]
[CLSCompliant(false)]
public static void GetNamedBufferSubData<T3>(uint buffer, IntPtr offset, IntPtr size, T3[] data)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
IntPtr | offset | |
IntPtr | size | |
T3[] | data |
Type Parameters
Name | Description |
---|---|
T3 |
GetNamedBufferSubData<T3>(UInt32, IntPtr, IntPtr, T3[,,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")]
[CLSCompliant(false)]
public static void GetNamedBufferSubData<T3>(uint buffer, IntPtr offset, IntPtr size, T3[,, ] data)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
IntPtr | offset | |
IntPtr | size | |
T3[,,] | data |
Type Parameters
Name | Description |
---|---|
T3 |
GetNamedBufferSubData<T3>(UInt32, IntPtr, IntPtr, T3[,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedBufferSubData")]
[CLSCompliant(false)]
public static void GetNamedBufferSubData<T3>(uint buffer, IntPtr offset, IntPtr size, T3[, ] data)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
IntPtr | offset | |
IntPtr | size | |
T3[,] | data |
Type Parameters
Name | Description |
---|---|
T3 |
GetNamedFramebufferAttachmentParameter(Int32, FramebufferAttachment, FramebufferParameterName, Int32*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedFramebufferAttachmentParameteriv")]
[CLSCompliant(false)]
public static void GetNamedFramebufferAttachmentParameter(int framebuffer, FramebufferAttachment attachment, FramebufferParameterName pname, int *params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | framebuffer | |
FramebufferAttachment | attachment | |
FramebufferParameterName | pname | |
Int32* | params |
GetNamedFramebufferAttachmentParameter(Int32, FramebufferAttachment, FramebufferParameterName, out Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedFramebufferAttachmentParameteriv")]
[CLSCompliant(false)]
public static void GetNamedFramebufferAttachmentParameter(int framebuffer, FramebufferAttachment attachment, FramebufferParameterName pname, out int params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | framebuffer | |
FramebufferAttachment | attachment | |
FramebufferParameterName | pname | |
Int32 | params |
GetNamedFramebufferAttachmentParameter(Int32, FramebufferAttachment, FramebufferParameterName, Int32[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedFramebufferAttachmentParameteriv")]
[CLSCompliant(false)]
public static void GetNamedFramebufferAttachmentParameter(int framebuffer, FramebufferAttachment attachment, FramebufferParameterName pname, int[] params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | framebuffer | |
FramebufferAttachment | attachment | |
FramebufferParameterName | pname | |
Int32[] | params |
GetNamedFramebufferAttachmentParameter(UInt32, FramebufferAttachment, FramebufferParameterName, Int32*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedFramebufferAttachmentParameteriv")]
[CLSCompliant(false)]
public static void GetNamedFramebufferAttachmentParameter(uint framebuffer, FramebufferAttachment attachment, FramebufferParameterName pname, int *params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | framebuffer | |
FramebufferAttachment | attachment | |
FramebufferParameterName | pname | |
Int32* | params |
GetNamedFramebufferAttachmentParameter(UInt32, FramebufferAttachment, FramebufferParameterName, out Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedFramebufferAttachmentParameteriv")]
[CLSCompliant(false)]
public static void GetNamedFramebufferAttachmentParameter(uint framebuffer, FramebufferAttachment attachment, FramebufferParameterName pname, out int params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | framebuffer | |
FramebufferAttachment | attachment | |
FramebufferParameterName | pname | |
Int32 | params |
GetNamedFramebufferAttachmentParameter(UInt32, FramebufferAttachment, FramebufferParameterName, Int32[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedFramebufferAttachmentParameteriv")]
[CLSCompliant(false)]
public static void GetNamedFramebufferAttachmentParameter(uint framebuffer, FramebufferAttachment attachment, FramebufferParameterName pname, int[] params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | framebuffer | |
FramebufferAttachment | attachment | |
FramebufferParameterName | pname | |
Int32[] | params |
GetNamedFramebufferParameter(Int32, FramebufferDefaultParameter, Int32*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedFramebufferParameteriv")]
[CLSCompliant(false)]
public static void GetNamedFramebufferParameter(int framebuffer, FramebufferDefaultParameter pname, int *param)
Parameters
Type | Name | Description |
---|---|---|
Int32 | framebuffer | |
FramebufferDefaultParameter | pname | |
Int32* | param |
GetNamedFramebufferParameter(Int32, FramebufferDefaultParameter, out Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedFramebufferParameteriv")]
[CLSCompliant(false)]
public static void GetNamedFramebufferParameter(int framebuffer, FramebufferDefaultParameter pname, out int param)
Parameters
Type | Name | Description |
---|---|---|
Int32 | framebuffer | |
FramebufferDefaultParameter | pname | |
Int32 | param |
GetNamedFramebufferParameter(Int32, FramebufferDefaultParameter, Int32[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedFramebufferParameteriv")]
[CLSCompliant(false)]
public static void GetNamedFramebufferParameter(int framebuffer, FramebufferDefaultParameter pname, int[] param)
Parameters
Type | Name | Description |
---|---|---|
Int32 | framebuffer | |
FramebufferDefaultParameter | pname | |
Int32[] | param |
GetNamedFramebufferParameter(UInt32, FramebufferDefaultParameter, Int32*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedFramebufferParameteriv")]
[CLSCompliant(false)]
public static void GetNamedFramebufferParameter(uint framebuffer, FramebufferDefaultParameter pname, int *param)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | framebuffer | |
FramebufferDefaultParameter | pname | |
Int32* | param |
GetNamedFramebufferParameter(UInt32, FramebufferDefaultParameter, out Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedFramebufferParameteriv")]
[CLSCompliant(false)]
public static void GetNamedFramebufferParameter(uint framebuffer, FramebufferDefaultParameter pname, out int param)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | framebuffer | |
FramebufferDefaultParameter | pname | |
Int32 | param |
GetNamedFramebufferParameter(UInt32, FramebufferDefaultParameter, Int32[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedFramebufferParameteriv")]
[CLSCompliant(false)]
public static void GetNamedFramebufferParameter(uint framebuffer, FramebufferDefaultParameter pname, int[] param)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | framebuffer | |
FramebufferDefaultParameter | pname | |
Int32[] | param |
GetNamedRenderbufferParameter(Int32, RenderbufferParameterName, Int32*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedRenderbufferParameteriv")]
[CLSCompliant(false)]
public static void GetNamedRenderbufferParameter(int renderbuffer, RenderbufferParameterName pname, int *params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | renderbuffer | |
RenderbufferParameterName | pname | |
Int32* | params |
GetNamedRenderbufferParameter(Int32, RenderbufferParameterName, out Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedRenderbufferParameteriv")]
[CLSCompliant(false)]
public static void GetNamedRenderbufferParameter(int renderbuffer, RenderbufferParameterName pname, out int params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | renderbuffer | |
RenderbufferParameterName | pname | |
Int32 | params |
GetNamedRenderbufferParameter(Int32, RenderbufferParameterName, Int32[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedRenderbufferParameteriv")]
[CLSCompliant(false)]
public static void GetNamedRenderbufferParameter(int renderbuffer, RenderbufferParameterName pname, int[] params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | renderbuffer | |
RenderbufferParameterName | pname | |
Int32[] | params |
GetNamedRenderbufferParameter(UInt32, RenderbufferParameterName, Int32*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedRenderbufferParameteriv")]
[CLSCompliant(false)]
public static void GetNamedRenderbufferParameter(uint renderbuffer, RenderbufferParameterName pname, int *params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | renderbuffer | |
RenderbufferParameterName | pname | |
Int32* | params |
GetNamedRenderbufferParameter(UInt32, RenderbufferParameterName, out Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedRenderbufferParameteriv")]
[CLSCompliant(false)]
public static void GetNamedRenderbufferParameter(uint renderbuffer, RenderbufferParameterName pname, out int params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | renderbuffer | |
RenderbufferParameterName | pname | |
Int32 | params |
GetNamedRenderbufferParameter(UInt32, RenderbufferParameterName, Int32[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetNamedRenderbufferParameteriv")]
[CLSCompliant(false)]
public static void GetNamedRenderbufferParameter(uint renderbuffer, RenderbufferParameterName pname, int[] params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | renderbuffer | |
RenderbufferParameterName | pname | |
Int32[] | params |
GetnColorTable(ColorTableTarget, PixelFormat, PixelType, Int32, IntPtr)
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnColorTable")]
public static void GetnColorTable(ColorTableTarget target, PixelFormat format, PixelType type, int bufSize, IntPtr table)
Parameters
Type | Name | Description |
---|---|---|
ColorTableTarget | target | |
PixelFormat | format | |
PixelType | type | |
Int32 | bufSize | |
IntPtr | table |
GetnColorTable<T4>(ColorTableTarget, PixelFormat, PixelType, Int32, ref T4)
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnColorTable")]
public static void GetnColorTable<T4>(ColorTableTarget target, PixelFormat format, PixelType type, int bufSize, ref T4 table)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
ColorTableTarget | target | |
PixelFormat | format | |
PixelType | type | |
Int32 | bufSize | |
T4 | table |
Type Parameters
Name | Description |
---|---|
T4 |
GetnColorTable<T4>(ColorTableTarget, PixelFormat, PixelType, Int32, T4[])
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnColorTable")]
[CLSCompliant(false)]
public static void GetnColorTable<T4>(ColorTableTarget target, PixelFormat format, PixelType type, int bufSize, T4[] table)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
ColorTableTarget | target | |
PixelFormat | format | |
PixelType | type | |
Int32 | bufSize | |
T4[] | table |
Type Parameters
Name | Description |
---|---|
T4 |
GetnColorTable<T4>(ColorTableTarget, PixelFormat, PixelType, Int32, T4[,,])
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnColorTable")]
[CLSCompliant(false)]
public static void GetnColorTable<T4>(ColorTableTarget target, PixelFormat format, PixelType type, int bufSize, T4[,, ] table)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
ColorTableTarget | target | |
PixelFormat | format | |
PixelType | type | |
Int32 | bufSize | |
T4[,,] | table |
Type Parameters
Name | Description |
---|---|
T4 |
GetnColorTable<T4>(ColorTableTarget, PixelFormat, PixelType, Int32, T4[,])
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnColorTable")]
[CLSCompliant(false)]
public static void GetnColorTable<T4>(ColorTableTarget target, PixelFormat format, PixelType type, int bufSize, T4[, ] table)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
ColorTableTarget | target | |
PixelFormat | format | |
PixelType | type | |
Int32 | bufSize | |
T4[,] | table |
Type Parameters
Name | Description |
---|---|
T4 |
GetnCompressedTexImage(TextureTarget, Int32, Int32, IntPtr)
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnCompressedTexImage")]
public static void GetnCompressedTexImage(TextureTarget target, int lod, int bufSize, IntPtr pixels)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | |
Int32 | lod | |
Int32 | bufSize | |
IntPtr | pixels |
GetnCompressedTexImage<T3>(TextureTarget, Int32, Int32, ref T3)
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnCompressedTexImage")]
public static void GetnCompressedTexImage<T3>(TextureTarget target, int lod, int bufSize, ref T3 pixels)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | |
Int32 | lod | |
Int32 | bufSize | |
T3 | pixels |
Type Parameters
Name | Description |
---|---|
T3 |
GetnCompressedTexImage<T3>(TextureTarget, Int32, Int32, T3[])
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnCompressedTexImage")]
[CLSCompliant(false)]
public static void GetnCompressedTexImage<T3>(TextureTarget target, int lod, int bufSize, T3[] pixels)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | |
Int32 | lod | |
Int32 | bufSize | |
T3[] | pixels |
Type Parameters
Name | Description |
---|---|
T3 |
GetnCompressedTexImage<T3>(TextureTarget, Int32, Int32, T3[,,])
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnCompressedTexImage")]
[CLSCompliant(false)]
public static void GetnCompressedTexImage<T3>(TextureTarget target, int lod, int bufSize, T3[,, ] pixels)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | |
Int32 | lod | |
Int32 | bufSize | |
T3[,,] | pixels |
Type Parameters
Name | Description |
---|---|
T3 |
GetnCompressedTexImage<T3>(TextureTarget, Int32, Int32, T3[,])
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnCompressedTexImage")]
[CLSCompliant(false)]
public static void GetnCompressedTexImage<T3>(TextureTarget target, int lod, int bufSize, T3[, ] pixels)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | |
Int32 | lod | |
Int32 | bufSize | |
T3[,] | pixels |
Type Parameters
Name | Description |
---|---|
T3 |
GetnConvolutionFilter(ConvolutionTarget, PixelFormat, PixelType, Int32, IntPtr)
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnConvolutionFilter")]
public static void GetnConvolutionFilter(ConvolutionTarget target, PixelFormat format, PixelType type, int bufSize, IntPtr image)
Parameters
Type | Name | Description |
---|---|---|
ConvolutionTarget | target | |
PixelFormat | format | |
PixelType | type | |
Int32 | bufSize | |
IntPtr | image |
GetnConvolutionFilter<T4>(ConvolutionTarget, PixelFormat, PixelType, Int32, ref T4)
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnConvolutionFilter")]
public static void GetnConvolutionFilter<T4>(ConvolutionTarget target, PixelFormat format, PixelType type, int bufSize, ref T4 image)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
ConvolutionTarget | target | |
PixelFormat | format | |
PixelType | type | |
Int32 | bufSize | |
T4 | image |
Type Parameters
Name | Description |
---|---|
T4 |
GetnConvolutionFilter<T4>(ConvolutionTarget, PixelFormat, PixelType, Int32, T4[])
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnConvolutionFilter")]
[CLSCompliant(false)]
public static void GetnConvolutionFilter<T4>(ConvolutionTarget target, PixelFormat format, PixelType type, int bufSize, T4[] image)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
ConvolutionTarget | target | |
PixelFormat | format | |
PixelType | type | |
Int32 | bufSize | |
T4[] | image |
Type Parameters
Name | Description |
---|---|
T4 |
GetnConvolutionFilter<T4>(ConvolutionTarget, PixelFormat, PixelType, Int32, T4[,,])
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnConvolutionFilter")]
[CLSCompliant(false)]
public static void GetnConvolutionFilter<T4>(ConvolutionTarget target, PixelFormat format, PixelType type, int bufSize, T4[,, ] image)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
ConvolutionTarget | target | |
PixelFormat | format | |
PixelType | type | |
Int32 | bufSize | |
T4[,,] | image |
Type Parameters
Name | Description |
---|---|
T4 |
GetnConvolutionFilter<T4>(ConvolutionTarget, PixelFormat, PixelType, Int32, T4[,])
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnConvolutionFilter")]
[CLSCompliant(false)]
public static void GetnConvolutionFilter<T4>(ConvolutionTarget target, PixelFormat format, PixelType type, int bufSize, T4[, ] image)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
ConvolutionTarget | target | |
PixelFormat | format | |
PixelType | type | |
Int32 | bufSize | |
T4[,] | image |
Type Parameters
Name | Description |
---|---|
T4 |
GetnHistogram(HistogramTargetExt, Boolean, PixelFormat, PixelType, Int32, IntPtr)
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnHistogram")]
public static void GetnHistogram(HistogramTargetExt target, bool reset, PixelFormat format, PixelType type, int bufSize, IntPtr values)
Parameters
Type | Name | Description |
---|---|---|
HistogramTargetExt | target | |
Boolean | reset | |
PixelFormat | format | |
PixelType | type | |
Int32 | bufSize | |
IntPtr | values |
GetnHistogram<T5>(HistogramTargetExt, Boolean, PixelFormat, PixelType, Int32, ref T5)
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnHistogram")]
public static void GetnHistogram<T5>(HistogramTargetExt target, bool reset, PixelFormat format, PixelType type, int bufSize, ref T5 values)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
HistogramTargetExt | target | |
Boolean | reset | |
PixelFormat | format | |
PixelType | type | |
Int32 | bufSize | |
T5 | values |
Type Parameters
Name | Description |
---|---|
T5 |
GetnHistogram<T5>(HistogramTargetExt, Boolean, PixelFormat, PixelType, Int32, T5[])
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnHistogram")]
[CLSCompliant(false)]
public static void GetnHistogram<T5>(HistogramTargetExt target, bool reset, PixelFormat format, PixelType type, int bufSize, T5[] values)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
HistogramTargetExt | target | |
Boolean | reset | |
PixelFormat | format | |
PixelType | type | |
Int32 | bufSize | |
T5[] | values |
Type Parameters
Name | Description |
---|---|
T5 |
GetnHistogram<T5>(HistogramTargetExt, Boolean, PixelFormat, PixelType, Int32, T5[,,])
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnHistogram")]
[CLSCompliant(false)]
public static void GetnHistogram<T5>(HistogramTargetExt target, bool reset, PixelFormat format, PixelType type, int bufSize, T5[,, ] values)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
HistogramTargetExt | target | |
Boolean | reset | |
PixelFormat | format | |
PixelType | type | |
Int32 | bufSize | |
T5[,,] | values |
Type Parameters
Name | Description |
---|---|
T5 |
GetnHistogram<T5>(HistogramTargetExt, Boolean, PixelFormat, PixelType, Int32, T5[,])
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnHistogram")]
[CLSCompliant(false)]
public static void GetnHistogram<T5>(HistogramTargetExt target, bool reset, PixelFormat format, PixelType type, int bufSize, T5[, ] values)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
HistogramTargetExt | target | |
Boolean | reset | |
PixelFormat | format | |
PixelType | type | |
Int32 | bufSize | |
T5[,] | values |
Type Parameters
Name | Description |
---|---|
T5 |
GetnMap(MapTarget, MapQuery, Int32, Double*)
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMapdv")]
[CLSCompliant(false)]
public static void GetnMap(MapTarget target, MapQuery query, int bufSize, double *v)
Parameters
Type | Name | Description |
---|---|---|
MapTarget | target | |
MapQuery | query | |
Int32 | bufSize | |
Double* | v |
GetnMap(MapTarget, MapQuery, Int32, out Double)
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMapdv")]
[CLSCompliant(false)]
public static void GetnMap(MapTarget target, MapQuery query, int bufSize, out double v)
Parameters
Type | Name | Description |
---|---|---|
MapTarget | target | |
MapQuery | query | |
Int32 | bufSize | |
Double | v |
GetnMap(MapTarget, MapQuery, Int32, Double[])
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMapdv")]
[CLSCompliant(false)]
public static void GetnMap(MapTarget target, MapQuery query, int bufSize, double[] v)
Parameters
Type | Name | Description |
---|---|---|
MapTarget | target | |
MapQuery | query | |
Int32 | bufSize | |
Double[] | v |
GetnMap(MapTarget, MapQuery, Int32, Int32*)
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMapiv")]
[CLSCompliant(false)]
public static void GetnMap(MapTarget target, MapQuery query, int bufSize, int *v)
Parameters
Type | Name | Description |
---|---|---|
MapTarget | target | |
MapQuery | query | |
Int32 | bufSize | |
Int32* | v |
GetnMap(MapTarget, MapQuery, Int32, out Int32)
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMapiv")]
[CLSCompliant(false)]
public static void GetnMap(MapTarget target, MapQuery query, int bufSize, out int v)
Parameters
Type | Name | Description |
---|---|---|
MapTarget | target | |
MapQuery | query | |
Int32 | bufSize | |
Int32 | v |
GetnMap(MapTarget, MapQuery, Int32, Int32[])
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMapiv")]
[CLSCompliant(false)]
public static void GetnMap(MapTarget target, MapQuery query, int bufSize, int[] v)
Parameters
Type | Name | Description |
---|---|---|
MapTarget | target | |
MapQuery | query | |
Int32 | bufSize | |
Int32[] | v |
GetnMap(MapTarget, MapQuery, Int32, Single*)
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMapfv")]
[CLSCompliant(false)]
public static void GetnMap(MapTarget target, MapQuery query, int bufSize, float *v)
Parameters
Type | Name | Description |
---|---|---|
MapTarget | target | |
MapQuery | query | |
Int32 | bufSize | |
Single* | v |
GetnMap(MapTarget, MapQuery, Int32, out Single)
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMapfv")]
[CLSCompliant(false)]
public static void GetnMap(MapTarget target, MapQuery query, int bufSize, out float v)
Parameters
Type | Name | Description |
---|---|---|
MapTarget | target | |
MapQuery | query | |
Int32 | bufSize | |
Single | v |
GetnMap(MapTarget, MapQuery, Int32, Single[])
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMapfv")]
[CLSCompliant(false)]
public static void GetnMap(MapTarget target, MapQuery query, int bufSize, float[] v)
Parameters
Type | Name | Description |
---|---|---|
MapTarget | target | |
MapQuery | query | |
Int32 | bufSize | |
Single[] | v |
GetnMinmax(MinmaxTargetExt, Boolean, PixelFormat, PixelType, Int32, IntPtr)
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMinmax")]
public static void GetnMinmax(MinmaxTargetExt target, bool reset, PixelFormat format, PixelType type, int bufSize, IntPtr values)
Parameters
Type | Name | Description |
---|---|---|
MinmaxTargetExt | target | |
Boolean | reset | |
PixelFormat | format | |
PixelType | type | |
Int32 | bufSize | |
IntPtr | values |
GetnMinmax<T5>(MinmaxTargetExt, Boolean, PixelFormat, PixelType, Int32, ref T5)
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMinmax")]
public static void GetnMinmax<T5>(MinmaxTargetExt target, bool reset, PixelFormat format, PixelType type, int bufSize, ref T5 values)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
MinmaxTargetExt | target | |
Boolean | reset | |
PixelFormat | format | |
PixelType | type | |
Int32 | bufSize | |
T5 | values |
Type Parameters
Name | Description |
---|---|
T5 |
GetnMinmax<T5>(MinmaxTargetExt, Boolean, PixelFormat, PixelType, Int32, T5[])
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMinmax")]
[CLSCompliant(false)]
public static void GetnMinmax<T5>(MinmaxTargetExt target, bool reset, PixelFormat format, PixelType type, int bufSize, T5[] values)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
MinmaxTargetExt | target | |
Boolean | reset | |
PixelFormat | format | |
PixelType | type | |
Int32 | bufSize | |
T5[] | values |
Type Parameters
Name | Description |
---|---|
T5 |
GetnMinmax<T5>(MinmaxTargetExt, Boolean, PixelFormat, PixelType, Int32, T5[,,])
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMinmax")]
[CLSCompliant(false)]
public static void GetnMinmax<T5>(MinmaxTargetExt target, bool reset, PixelFormat format, PixelType type, int bufSize, T5[,, ] values)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
MinmaxTargetExt | target | |
Boolean | reset | |
PixelFormat | format | |
PixelType | type | |
Int32 | bufSize | |
T5[,,] | values |
Type Parameters
Name | Description |
---|---|
T5 |
GetnMinmax<T5>(MinmaxTargetExt, Boolean, PixelFormat, PixelType, Int32, T5[,])
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnMinmax")]
[CLSCompliant(false)]
public static void GetnMinmax<T5>(MinmaxTargetExt target, bool reset, PixelFormat format, PixelType type, int bufSize, T5[, ] values)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
MinmaxTargetExt | target | |
Boolean | reset | |
PixelFormat | format | |
PixelType | type | |
Int32 | bufSize | |
T5[,] | values |
Type Parameters
Name | Description |
---|---|
T5 |
GetnPixelMap(PixelMap, Int32, Int16*)
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapusv")]
[CLSCompliant(false)]
public static void GetnPixelMap(PixelMap map, int bufSize, short *values)
Parameters
Type | Name | Description |
---|---|---|
PixelMap | map | |
Int32 | bufSize | |
Int16* | values |
GetnPixelMap(PixelMap, Int32, out Int16)
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapusv")]
[CLSCompliant(false)]
public static void GetnPixelMap(PixelMap map, int bufSize, out short values)
Parameters
Type | Name | Description |
---|---|---|
PixelMap | map | |
Int32 | bufSize | |
Int16 | values |
GetnPixelMap(PixelMap, Int32, Int16[])
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapusv")]
[CLSCompliant(false)]
public static void GetnPixelMap(PixelMap map, int bufSize, short[] values)
Parameters
Type | Name | Description |
---|---|---|
PixelMap | map | |
Int32 | bufSize | |
Int16[] | values |
GetnPixelMap(PixelMap, Int32, Int32*)
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapuiv")]
[CLSCompliant(false)]
public static void GetnPixelMap(PixelMap map, int bufSize, int *values)
Parameters
Type | Name | Description |
---|---|---|
PixelMap | map | |
Int32 | bufSize | |
Int32* | values |
GetnPixelMap(PixelMap, Int32, out Int32)
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapuiv")]
[CLSCompliant(false)]
public static void GetnPixelMap(PixelMap map, int bufSize, out int values)
Parameters
Type | Name | Description |
---|---|---|
PixelMap | map | |
Int32 | bufSize | |
Int32 | values |
GetnPixelMap(PixelMap, Int32, Int32[])
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapuiv")]
[CLSCompliant(false)]
public static void GetnPixelMap(PixelMap map, int bufSize, int[] values)
Parameters
Type | Name | Description |
---|---|---|
PixelMap | map | |
Int32 | bufSize | |
Int32[] | values |
GetnPixelMap(PixelMap, Int32, Single*)
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapfv")]
[CLSCompliant(false)]
public static void GetnPixelMap(PixelMap map, int bufSize, float *values)
Parameters
Type | Name | Description |
---|---|---|
PixelMap | map | |
Int32 | bufSize | |
Single* | values |
GetnPixelMap(PixelMap, Int32, out Single)
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapfv")]
[CLSCompliant(false)]
public static void GetnPixelMap(PixelMap map, int bufSize, out float values)
Parameters
Type | Name | Description |
---|---|---|
PixelMap | map | |
Int32 | bufSize | |
Single | values |
GetnPixelMap(PixelMap, Int32, Single[])
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapfv")]
[CLSCompliant(false)]
public static void GetnPixelMap(PixelMap map, int bufSize, float[] values)
Parameters
Type | Name | Description |
---|---|---|
PixelMap | map | |
Int32 | bufSize | |
Single[] | values |
GetnPixelMap(PixelMap, Int32, UInt16*)
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapusv")]
[CLSCompliant(false)]
public static void GetnPixelMap(PixelMap map, int bufSize, ushort *values)
Parameters
Type | Name | Description |
---|---|---|
PixelMap | map | |
Int32 | bufSize | |
UInt16* | values |
GetnPixelMap(PixelMap, Int32, out UInt16)
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapusv")]
[CLSCompliant(false)]
public static void GetnPixelMap(PixelMap map, int bufSize, out ushort values)
Parameters
Type | Name | Description |
---|---|---|
PixelMap | map | |
Int32 | bufSize | |
UInt16 | values |
GetnPixelMap(PixelMap, Int32, UInt16[])
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapusv")]
[CLSCompliant(false)]
public static void GetnPixelMap(PixelMap map, int bufSize, ushort[] values)
Parameters
Type | Name | Description |
---|---|---|
PixelMap | map | |
Int32 | bufSize | |
UInt16[] | values |
GetnPixelMap(PixelMap, Int32, UInt32*)
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapuiv")]
[CLSCompliant(false)]
public static void GetnPixelMap(PixelMap map, int bufSize, uint *values)
Parameters
Type | Name | Description |
---|---|---|
PixelMap | map | |
Int32 | bufSize | |
UInt32* | values |
GetnPixelMap(PixelMap, Int32, out UInt32)
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapuiv")]
[CLSCompliant(false)]
public static void GetnPixelMap(PixelMap map, int bufSize, out uint values)
Parameters
Type | Name | Description |
---|---|---|
PixelMap | map | |
Int32 | bufSize | |
UInt32 | values |
GetnPixelMap(PixelMap, Int32, UInt32[])
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPixelMapuiv")]
[CLSCompliant(false)]
public static void GetnPixelMap(PixelMap map, int bufSize, uint[] values)
Parameters
Type | Name | Description |
---|---|---|
PixelMap | map | |
Int32 | bufSize | |
UInt32[] | values |
GetnPolygonStipple()
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPolygonStipple")]
[CLSCompliant(false)]
public static byte GetnPolygonStipple()
Returns
Type | Description |
---|---|
Byte |
GetnPolygonStipple(Int32, Byte*)
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPolygonStipple")]
[CLSCompliant(false)]
public static void GetnPolygonStipple(int bufSize, byte *pattern)
Parameters
Type | Name | Description |
---|---|---|
Int32 | bufSize | |
Byte* | pattern |
GetnPolygonStipple(Int32, out Byte)
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPolygonStipple")]
[CLSCompliant(false)]
public static void GetnPolygonStipple(int bufSize, out byte pattern)
Parameters
Type | Name | Description |
---|---|---|
Int32 | bufSize | |
Byte | pattern |
GetnPolygonStipple(Int32, Byte[])
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnPolygonStipple")]
[CLSCompliant(false)]
public static void GetnPolygonStipple(int bufSize, byte[] pattern)
Parameters
Type | Name | Description |
---|---|---|
Int32 | bufSize | |
Byte[] | pattern |
GetnSeparableFilter(SeparableTargetExt, PixelFormat, PixelType, Int32, IntPtr, Int32, IntPtr, IntPtr)
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnSeparableFilter")]
public static void GetnSeparableFilter(SeparableTargetExt target, PixelFormat format, PixelType type, int rowBufSize, IntPtr row, int columnBufSize, IntPtr column, IntPtr span)
Parameters
Type | Name | Description |
---|---|---|
SeparableTargetExt | target | |
PixelFormat | format | |
PixelType | type | |
Int32 | rowBufSize | |
IntPtr | row | |
Int32 | columnBufSize | |
IntPtr | column | |
IntPtr | span |
GetnSeparableFilter<T4, T6, T7>(SeparableTargetExt, PixelFormat, PixelType, Int32, ref T4, Int32, ref T6, ref T7)
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnSeparableFilter")]
public static void GetnSeparableFilter<T4, T6, T7>(SeparableTargetExt target, PixelFormat format, PixelType type, int rowBufSize, ref T4 row, int columnBufSize, ref T6 column, ref T7 span)
where T4 : struct where T6 : struct where T7 : struct
Parameters
Type | Name | Description |
---|---|---|
SeparableTargetExt | target | |
PixelFormat | format | |
PixelType | type | |
Int32 | rowBufSize | |
T4 | row | |
Int32 | columnBufSize | |
T6 | column | |
T7 | span |
Type Parameters
Name | Description |
---|---|
T4 | |
T6 | |
T7 |
GetnSeparableFilter<T4, T6, T7>(SeparableTargetExt, PixelFormat, PixelType, Int32, T4[], Int32, T6[], T7[])
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnSeparableFilter")]
[CLSCompliant(false)]
public static void GetnSeparableFilter<T4, T6, T7>(SeparableTargetExt target, PixelFormat format, PixelType type, int rowBufSize, T4[] row, int columnBufSize, T6[] column, T7[] span)
where T4 : struct where T6 : struct where T7 : struct
Parameters
Type | Name | Description |
---|---|---|
SeparableTargetExt | target | |
PixelFormat | format | |
PixelType | type | |
Int32 | rowBufSize | |
T4[] | row | |
Int32 | columnBufSize | |
T6[] | column | |
T7[] | span |
Type Parameters
Name | Description |
---|---|
T4 | |
T6 | |
T7 |
GetnSeparableFilter<T4, T6, T7>(SeparableTargetExt, PixelFormat, PixelType, Int32, T4[,,], Int32, T6[,,], T7[,,])
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnSeparableFilter")]
[CLSCompliant(false)]
public static void GetnSeparableFilter<T4, T6, T7>(SeparableTargetExt target, PixelFormat format, PixelType type, int rowBufSize, T4[,, ] row, int columnBufSize, T6[,, ] column, T7[,, ] span)
where T4 : struct where T6 : struct where T7 : struct
Parameters
Type | Name | Description |
---|---|---|
SeparableTargetExt | target | |
PixelFormat | format | |
PixelType | type | |
Int32 | rowBufSize | |
T4[,,] | row | |
Int32 | columnBufSize | |
T6[,,] | column | |
T7[,,] | span |
Type Parameters
Name | Description |
---|---|
T4 | |
T6 | |
T7 |
GetnSeparableFilter<T4, T6, T7>(SeparableTargetExt, PixelFormat, PixelType, Int32, T4[,], Int32, T6[,], T7[,])
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnSeparableFilter")]
[CLSCompliant(false)]
public static void GetnSeparableFilter<T4, T6, T7>(SeparableTargetExt target, PixelFormat format, PixelType type, int rowBufSize, T4[, ] row, int columnBufSize, T6[, ] column, T7[, ] span)
where T4 : struct where T6 : struct where T7 : struct
Parameters
Type | Name | Description |
---|---|---|
SeparableTargetExt | target | |
PixelFormat | format | |
PixelType | type | |
Int32 | rowBufSize | |
T4[,] | row | |
Int32 | columnBufSize | |
T6[,] | column | |
T7[,] | span |
Type Parameters
Name | Description |
---|---|
T4 | |
T6 | |
T7 |
GetnTexImage(TextureTarget, Int32, PixelFormat, PixelType, Int32, IntPtr)
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnTexImage")]
public static void GetnTexImage(TextureTarget target, int level, PixelFormat format, PixelType type, int bufSize, IntPtr pixels)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | |
Int32 | level | |
PixelFormat | format | |
PixelType | type | |
Int32 | bufSize | |
IntPtr | pixels |
GetnTexImage<T5>(TextureTarget, Int32, PixelFormat, PixelType, Int32, ref T5)
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnTexImage")]
public static void GetnTexImage<T5>(TextureTarget target, int level, PixelFormat format, PixelType type, int bufSize, ref T5 pixels)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | |
Int32 | level | |
PixelFormat | format | |
PixelType | type | |
Int32 | bufSize | |
T5 | pixels |
Type Parameters
Name | Description |
---|---|
T5 |
GetnTexImage<T5>(TextureTarget, Int32, PixelFormat, PixelType, Int32, T5[])
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnTexImage")]
[CLSCompliant(false)]
public static void GetnTexImage<T5>(TextureTarget target, int level, PixelFormat format, PixelType type, int bufSize, T5[] pixels)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | |
Int32 | level | |
PixelFormat | format | |
PixelType | type | |
Int32 | bufSize | |
T5[] | pixels |
Type Parameters
Name | Description |
---|---|
T5 |
GetnTexImage<T5>(TextureTarget, Int32, PixelFormat, PixelType, Int32, T5[,,])
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnTexImage")]
[CLSCompliant(false)]
public static void GetnTexImage<T5>(TextureTarget target, int level, PixelFormat format, PixelType type, int bufSize, T5[,, ] pixels)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | |
Int32 | level | |
PixelFormat | format | |
PixelType | type | |
Int32 | bufSize | |
T5[,,] | pixels |
Type Parameters
Name | Description |
---|---|
T5 |
GetnTexImage<T5>(TextureTarget, Int32, PixelFormat, PixelType, Int32, T5[,])
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnTexImage")]
[CLSCompliant(false)]
public static void GetnTexImage<T5>(TextureTarget target, int level, PixelFormat format, PixelType type, int bufSize, T5[, ] pixels)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | |
Int32 | level | |
PixelFormat | format | |
PixelType | type | |
Int32 | bufSize | |
T5[,] | pixels |
Type Parameters
Name | Description |
---|---|
T5 |
GetnUniform(Int32, Int32, Int32, Double*)
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformdv")]
[CLSCompliant(false)]
public static void GetnUniform(int program, int location, int bufSize, double *params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | bufSize | |
Double* | params |
GetnUniform(Int32, Int32, Int32, out Double)
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformdv")]
[CLSCompliant(false)]
public static void GetnUniform(int program, int location, int bufSize, out double params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | bufSize | |
Double | params |
GetnUniform(Int32, Int32, Int32, Double[])
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformdv")]
[CLSCompliant(false)]
public static void GetnUniform(int program, int location, int bufSize, double[] params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | bufSize | |
Double[] | params |
GetnUniform(Int32, Int32, Int32, Int32*)
[requires: v4.5 or KHR_robustness|VERSION_4_5]
Declaration
[AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformiv")]
[CLSCompliant(false)]
public static void GetnUniform(int program, int location, int bufSize, int *params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | bufSize | |
Int32* | params |
GetnUniform(Int32, Int32, Int32, out Int32)
[requires: v4.5 or KHR_robustness|VERSION_4_5]
Declaration
[AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformiv")]
[CLSCompliant(false)]
public static void GetnUniform(int program, int location, int bufSize, out int params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | bufSize | |
Int32 | params |
GetnUniform(Int32, Int32, Int32, Int32[])
[requires: v4.5 or KHR_robustness|VERSION_4_5]
Declaration
[AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformiv")]
[CLSCompliant(false)]
public static void GetnUniform(int program, int location, int bufSize, int[] params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | bufSize | |
Int32[] | params |
GetnUniform(Int32, Int32, Int32, Single*)
[requires: v4.5 or KHR_robustness|VERSION_4_5]
Declaration
[AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformfv")]
[CLSCompliant(false)]
public static void GetnUniform(int program, int location, int bufSize, float *params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | bufSize | |
Single* | params |
GetnUniform(Int32, Int32, Int32, out Single)
[requires: v4.5 or KHR_robustness|VERSION_4_5]
Declaration
[AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformfv")]
[CLSCompliant(false)]
public static void GetnUniform(int program, int location, int bufSize, out float params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | bufSize | |
Single | params |
GetnUniform(Int32, Int32, Int32, Single[])
[requires: v4.5 or KHR_robustness|VERSION_4_5]
Declaration
[AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformfv")]
[CLSCompliant(false)]
public static void GetnUniform(int program, int location, int bufSize, float[] params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | bufSize | |
Single[] | params |
GetnUniform(UInt32, Int32, Int32, Double*)
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformdv")]
[CLSCompliant(false)]
public static void GetnUniform(uint program, int location, int bufSize, double *params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | bufSize | |
Double* | params |
GetnUniform(UInt32, Int32, Int32, out Double)
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformdv")]
[CLSCompliant(false)]
public static void GetnUniform(uint program, int location, int bufSize, out double params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | bufSize | |
Double | params |
GetnUniform(UInt32, Int32, Int32, Double[])
[requires: v4.5]
Declaration
[AutoGenerated(Category = "VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformdv")]
[CLSCompliant(false)]
public static void GetnUniform(uint program, int location, int bufSize, double[] params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | bufSize | |
Double[] | params |
GetnUniform(UInt32, Int32, Int32, Int32*)
[requires: v4.5 or KHR_robustness|VERSION_4_5]
Declaration
[AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformiv")]
[CLSCompliant(false)]
public static void GetnUniform(uint program, int location, int bufSize, int *params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | bufSize | |
Int32* | params |
GetnUniform(UInt32, Int32, Int32, out Int32)
[requires: v4.5 or KHR_robustness|VERSION_4_5]
Declaration
[AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformiv")]
[CLSCompliant(false)]
public static void GetnUniform(uint program, int location, int bufSize, out int params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | bufSize | |
Int32 | params |
GetnUniform(UInt32, Int32, Int32, Int32[])
[requires: v4.5 or KHR_robustness|VERSION_4_5]
Declaration
[AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformiv")]
[CLSCompliant(false)]
public static void GetnUniform(uint program, int location, int bufSize, int[] params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | bufSize | |
Int32[] | params |
GetnUniform(UInt32, Int32, Int32, Single*)
[requires: v4.5 or KHR_robustness|VERSION_4_5]
Declaration
[AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformfv")]
[CLSCompliant(false)]
public static void GetnUniform(uint program, int location, int bufSize, float *params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | bufSize | |
Single* | params |
GetnUniform(UInt32, Int32, Int32, out Single)
[requires: v4.5 or KHR_robustness|VERSION_4_5]
Declaration
[AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformfv")]
[CLSCompliant(false)]
public static void GetnUniform(uint program, int location, int bufSize, out float params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | bufSize | |
Single | params |
GetnUniform(UInt32, Int32, Int32, Single[])
[requires: v4.5 or KHR_robustness|VERSION_4_5]
Declaration
[AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformfv")]
[CLSCompliant(false)]
public static void GetnUniform(uint program, int location, int bufSize, float[] params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | bufSize | |
Single[] | params |
GetnUniform(UInt32, Int32, Int32, UInt32*)
[requires: v4.5 or KHR_robustness|VERSION_4_5]
Declaration
[AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformuiv")]
[CLSCompliant(false)]
public static void GetnUniform(uint program, int location, int bufSize, uint *params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | bufSize | |
UInt32* | params |
GetnUniform(UInt32, Int32, Int32, out UInt32)
[requires: v4.5 or KHR_robustness|VERSION_4_5]
Declaration
[AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformuiv")]
[CLSCompliant(false)]
public static void GetnUniform(uint program, int location, int bufSize, out uint params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | bufSize | |
UInt32 | params |
GetnUniform(UInt32, Int32, Int32, UInt32[])
[requires: v4.5 or KHR_robustness|VERSION_4_5]
Declaration
[AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glGetnUniformuiv")]
[CLSCompliant(false)]
public static void GetnUniform(uint program, int location, int bufSize, uint[] params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | bufSize | |
UInt32[] | params |
GetObjectLabel(ObjectLabelIdentifier, Int32, Int32, Int32*, out String)
[requires: v4.3 or KHR_debug|VERSION_4_3] Retrieve the label of a named object identified within a namespace
Declaration
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectLabel")]
[CLSCompliant(false)]
public static void GetObjectLabel(ObjectLabelIdentifier identifier, int name, int bufSize, [Count(Count = 1)] int *length, [Count(Parameter = "bufSize")] out string label)
Parameters
Type | Name | Description |
---|---|---|
ObjectLabelIdentifier | identifier | The namespace from which the name of the object is allocated. |
Int32 | name | The name of the object whose label to retrieve. |
Int32 | bufSize | The length of the buffer whose address is in label. |
Int32* | length | [length: 1] The address of a variable to receive the length of the object label. |
String | label | [length: bufSize] The address of a string that will receive the object label. |
GetObjectLabel(ObjectLabelIdentifier, Int32, Int32, out Int32, out String)
[requires: v4.3 or KHR_debug|VERSION_4_3] Retrieve the label of a named object identified within a namespace
Declaration
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectLabel")]
[CLSCompliant(false)]
public static void GetObjectLabel(ObjectLabelIdentifier identifier, int name, int bufSize, [Count(Count = 1)] out int length, [Count(Parameter = "bufSize")] out string label)
Parameters
Type | Name | Description |
---|---|---|
ObjectLabelIdentifier | identifier | The namespace from which the name of the object is allocated. |
Int32 | name | The name of the object whose label to retrieve. |
Int32 | bufSize | The length of the buffer whose address is in label. |
Int32 | length | [length: 1] The address of a variable to receive the length of the object label. |
String | label | [length: bufSize] The address of a string that will receive the object label. |
GetObjectLabel(ObjectLabelIdentifier, Int32, Int32, Int32[], out String)
[requires: v4.3 or KHR_debug|VERSION_4_3] Retrieve the label of a named object identified within a namespace
Declaration
[Obsolete("Use out overload instead")]
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectLabel")]
[CLSCompliant(false)]
public static void GetObjectLabel(ObjectLabelIdentifier identifier, int name, int bufSize, [Count(Count = 1)] int[] length, [Count(Parameter = "bufSize")] out string label)
Parameters
Type | Name | Description |
---|---|---|
ObjectLabelIdentifier | identifier | The namespace from which the name of the object is allocated. |
Int32 | name | The name of the object whose label to retrieve. |
Int32 | bufSize | The length of the buffer whose address is in label. |
Int32[] | length | [length: 1] The address of a variable to receive the length of the object label. |
String | label | [length: bufSize] The address of a string that will receive the object label. |
GetObjectLabel(ObjectLabelIdentifier, UInt32, Int32, Int32*, out String)
[requires: v4.3 or KHR_debug|VERSION_4_3] Retrieve the label of a named object identified within a namespace
Declaration
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectLabel")]
[CLSCompliant(false)]
public static void GetObjectLabel(ObjectLabelIdentifier identifier, uint name, int bufSize, [Count(Count = 1)] int *length, [Count(Parameter = "bufSize")] out string label)
Parameters
Type | Name | Description |
---|---|---|
ObjectLabelIdentifier | identifier | The namespace from which the name of the object is allocated. |
UInt32 | name | The name of the object whose label to retrieve. |
Int32 | bufSize | The length of the buffer whose address is in label. |
Int32* | length | [length: 1] The address of a variable to receive the length of the object label. |
String | label | [length: bufSize] The address of a string that will receive the object label. |
GetObjectLabel(ObjectLabelIdentifier, UInt32, Int32, out Int32, out String)
[requires: v4.3 or KHR_debug|VERSION_4_3] Retrieve the label of a named object identified within a namespace
Declaration
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectLabel")]
[CLSCompliant(false)]
public static void GetObjectLabel(ObjectLabelIdentifier identifier, uint name, int bufSize, [Count(Count = 1)] out int length, [Count(Parameter = "bufSize")] out string label)
Parameters
Type | Name | Description |
---|---|---|
ObjectLabelIdentifier | identifier | The namespace from which the name of the object is allocated. |
UInt32 | name | The name of the object whose label to retrieve. |
Int32 | bufSize | The length of the buffer whose address is in label. |
Int32 | length | [length: 1] The address of a variable to receive the length of the object label. |
String | label | [length: bufSize] The address of a string that will receive the object label. |
GetObjectLabel(ObjectLabelIdentifier, UInt32, Int32, Int32[], out String)
[requires: v4.3 or KHR_debug|VERSION_4_3] Retrieve the label of a named object identified within a namespace
Declaration
[Obsolete("Use out overload instead")]
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectLabel")]
[CLSCompliant(false)]
public static void GetObjectLabel(ObjectLabelIdentifier identifier, uint name, int bufSize, [Count(Count = 1)] int[] length, [Count(Parameter = "bufSize")] out string label)
Parameters
Type | Name | Description |
---|---|---|
ObjectLabelIdentifier | identifier | The namespace from which the name of the object is allocated. |
UInt32 | name | The name of the object whose label to retrieve. |
Int32 | bufSize | The length of the buffer whose address is in label. |
Int32[] | length | [length: 1] The address of a variable to receive the length of the object label. |
String | label | [length: bufSize] The address of a string that will receive the object label. |
GetObjectPtrLabel(IntPtr, Int32, Int32*, out String)
[requires: v4.3 or KHR_debug|VERSION_4_3] Retrieve the label of a sync object identified by a pointer
Declaration
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")]
[CLSCompliant(false)]
public static void GetObjectPtrLabel(IntPtr ptr, int bufSize, [Count(Count = 1)] int *length, [Count(Parameter = "bufSize")] out string label)
Parameters
Type | Name | Description |
---|---|---|
IntPtr | ptr | The name of the sync object whose label to retrieve. |
Int32 | bufSize | The length of the buffer whose address is in label. |
Int32* | length | [length: 1] The address of a variable to receive the length of the object label. |
String | label | [length: bufSize] The address of a string that will receive the object label. |
GetObjectPtrLabel(IntPtr, Int32, out Int32, out String)
[requires: v4.3 or KHR_debug|VERSION_4_3] Retrieve the label of a sync object identified by a pointer
Declaration
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")]
[CLSCompliant(false)]
public static void GetObjectPtrLabel(IntPtr ptr, int bufSize, [Count(Count = 1)] out int length, [Count(Parameter = "bufSize")] out string label)
Parameters
Type | Name | Description |
---|---|---|
IntPtr | ptr | The name of the sync object whose label to retrieve. |
Int32 | bufSize | The length of the buffer whose address is in label. |
Int32 | length | [length: 1] The address of a variable to receive the length of the object label. |
String | label | [length: bufSize] The address of a string that will receive the object label. |
GetObjectPtrLabel(IntPtr, Int32, Int32[], out String)
[requires: v4.3 or KHR_debug|VERSION_4_3] Retrieve the label of a sync object identified by a pointer
Declaration
[Obsolete("Use out overload instead")]
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")]
[CLSCompliant(false)]
public static void GetObjectPtrLabel(IntPtr ptr, int bufSize, [Count(Count = 1)] int[] length, [Count(Parameter = "bufSize")] out string label)
Parameters
Type | Name | Description |
---|---|---|
IntPtr | ptr | The name of the sync object whose label to retrieve. |
Int32 | bufSize | The length of the buffer whose address is in label. |
Int32[] | length | [length: 1] The address of a variable to receive the length of the object label. |
String | label | [length: bufSize] The address of a string that will receive the object label. |
GetObjectPtrLabel<T0>(ref T0, Int32, Int32*, out String)
[requires: v4.3 or KHR_debug|VERSION_4_3] Retrieve the label of a sync object identified by a pointer
Declaration
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")]
[CLSCompliant(false)]
public static void GetObjectPtrLabel<T0>(ref T0 ptr, int bufSize, [Count(Count = 1)] int *length, [Count(Parameter = "bufSize")] out string label)
where T0 : struct
Parameters
Type | Name | Description |
---|---|---|
T0 | ptr | The name of the sync object whose label to retrieve. |
Int32 | bufSize | The length of the buffer whose address is in label. |
Int32* | length | [length: 1] The address of a variable to receive the length of the object label. |
String | label | [length: bufSize] The address of a string that will receive the object label. |
Type Parameters
Name | Description |
---|---|
T0 |
GetObjectPtrLabel<T0>(ref T0, Int32, out Int32, out String)
[requires: v4.3 or KHR_debug|VERSION_4_3] Retrieve the label of a sync object identified by a pointer
Declaration
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")]
[CLSCompliant(false)]
public static void GetObjectPtrLabel<T0>(ref T0 ptr, int bufSize, [Count(Count = 1)] out int length, [Count(Parameter = "bufSize")] out string label)
where T0 : struct
Parameters
Type | Name | Description |
---|---|---|
T0 | ptr | The name of the sync object whose label to retrieve. |
Int32 | bufSize | The length of the buffer whose address is in label. |
Int32 | length | [length: 1] The address of a variable to receive the length of the object label. |
String | label | [length: bufSize] The address of a string that will receive the object label. |
Type Parameters
Name | Description |
---|---|
T0 |
GetObjectPtrLabel<T0>(ref T0, Int32, Int32[], out String)
[requires: v4.3 or KHR_debug|VERSION_4_3] Retrieve the label of a sync object identified by a pointer
Declaration
[Obsolete("Use out overload instead")]
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")]
[CLSCompliant(false)]
public static void GetObjectPtrLabel<T0>(ref T0 ptr, int bufSize, [Count(Count = 1)] int[] length, [Count(Parameter = "bufSize")] out string label)
where T0 : struct
Parameters
Type | Name | Description |
---|---|---|
T0 | ptr | The name of the sync object whose label to retrieve. |
Int32 | bufSize | The length of the buffer whose address is in label. |
Int32[] | length | [length: 1] The address of a variable to receive the length of the object label. |
String | label | [length: bufSize] The address of a string that will receive the object label. |
Type Parameters
Name | Description |
---|---|
T0 |
GetObjectPtrLabel<T0>(T0[], Int32, Int32*, out String)
[requires: v4.3 or KHR_debug|VERSION_4_3] Retrieve the label of a sync object identified by a pointer
Declaration
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")]
[CLSCompliant(false)]
public static void GetObjectPtrLabel<T0>(T0[] ptr, int bufSize, [Count(Count = 1)] int *length, [Count(Parameter = "bufSize")] out string label)
where T0 : struct
Parameters
Type | Name | Description |
---|---|---|
T0[] | ptr | The name of the sync object whose label to retrieve. |
Int32 | bufSize | The length of the buffer whose address is in label. |
Int32* | length | [length: 1] The address of a variable to receive the length of the object label. |
String | label | [length: bufSize] The address of a string that will receive the object label. |
Type Parameters
Name | Description |
---|---|
T0 |
GetObjectPtrLabel<T0>(T0[], Int32, out Int32, out String)
[requires: v4.3 or KHR_debug|VERSION_4_3] Retrieve the label of a sync object identified by a pointer
Declaration
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")]
[CLSCompliant(false)]
public static void GetObjectPtrLabel<T0>(T0[] ptr, int bufSize, [Count(Count = 1)] out int length, [Count(Parameter = "bufSize")] out string label)
where T0 : struct
Parameters
Type | Name | Description |
---|---|---|
T0[] | ptr | The name of the sync object whose label to retrieve. |
Int32 | bufSize | The length of the buffer whose address is in label. |
Int32 | length | [length: 1] The address of a variable to receive the length of the object label. |
String | label | [length: bufSize] The address of a string that will receive the object label. |
Type Parameters
Name | Description |
---|---|
T0 |
GetObjectPtrLabel<T0>(T0[], Int32, Int32[], out String)
[requires: v4.3 or KHR_debug|VERSION_4_3] Retrieve the label of a sync object identified by a pointer
Declaration
[Obsolete("Use out overload instead")]
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")]
[CLSCompliant(false)]
public static void GetObjectPtrLabel<T0>(T0[] ptr, int bufSize, [Count(Count = 1)] int[] length, [Count(Parameter = "bufSize")] out string label)
where T0 : struct
Parameters
Type | Name | Description |
---|---|---|
T0[] | ptr | The name of the sync object whose label to retrieve. |
Int32 | bufSize | The length of the buffer whose address is in label. |
Int32[] | length | [length: 1] The address of a variable to receive the length of the object label. |
String | label | [length: bufSize] The address of a string that will receive the object label. |
Type Parameters
Name | Description |
---|---|
T0 |
GetObjectPtrLabel<T0>(T0[,,], Int32, Int32*, out String)
[requires: v4.3 or KHR_debug|VERSION_4_3] Retrieve the label of a sync object identified by a pointer
Declaration
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")]
[CLSCompliant(false)]
public static void GetObjectPtrLabel<T0>(T0[,, ] ptr, int bufSize, [Count(Count = 1)] int *length, [Count(Parameter = "bufSize")] out string label)
where T0 : struct
Parameters
Type | Name | Description |
---|---|---|
T0[,,] | ptr | The name of the sync object whose label to retrieve. |
Int32 | bufSize | The length of the buffer whose address is in label. |
Int32* | length | [length: 1] The address of a variable to receive the length of the object label. |
String | label | [length: bufSize] The address of a string that will receive the object label. |
Type Parameters
Name | Description |
---|---|
T0 |
GetObjectPtrLabel<T0>(T0[,,], Int32, out Int32, out String)
[requires: v4.3 or KHR_debug|VERSION_4_3] Retrieve the label of a sync object identified by a pointer
Declaration
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")]
[CLSCompliant(false)]
public static void GetObjectPtrLabel<T0>(T0[,, ] ptr, int bufSize, [Count(Count = 1)] out int length, [Count(Parameter = "bufSize")] out string label)
where T0 : struct
Parameters
Type | Name | Description |
---|---|---|
T0[,,] | ptr | The name of the sync object whose label to retrieve. |
Int32 | bufSize | The length of the buffer whose address is in label. |
Int32 | length | [length: 1] The address of a variable to receive the length of the object label. |
String | label | [length: bufSize] The address of a string that will receive the object label. |
Type Parameters
Name | Description |
---|---|
T0 |
GetObjectPtrLabel<T0>(T0[,,], Int32, Int32[], out String)
[requires: v4.3 or KHR_debug|VERSION_4_3] Retrieve the label of a sync object identified by a pointer
Declaration
[Obsolete("Use out overload instead")]
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")]
[CLSCompliant(false)]
public static void GetObjectPtrLabel<T0>(T0[,, ] ptr, int bufSize, [Count(Count = 1)] int[] length, [Count(Parameter = "bufSize")] out string label)
where T0 : struct
Parameters
Type | Name | Description |
---|---|---|
T0[,,] | ptr | The name of the sync object whose label to retrieve. |
Int32 | bufSize | The length of the buffer whose address is in label. |
Int32[] | length | [length: 1] The address of a variable to receive the length of the object label. |
String | label | [length: bufSize] The address of a string that will receive the object label. |
Type Parameters
Name | Description |
---|---|
T0 |
GetObjectPtrLabel<T0>(T0[,], Int32, Int32*, out String)
[requires: v4.3 or KHR_debug|VERSION_4_3] Retrieve the label of a sync object identified by a pointer
Declaration
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")]
[CLSCompliant(false)]
public static void GetObjectPtrLabel<T0>(T0[, ] ptr, int bufSize, [Count(Count = 1)] int *length, [Count(Parameter = "bufSize")] out string label)
where T0 : struct
Parameters
Type | Name | Description |
---|---|---|
T0[,] | ptr | The name of the sync object whose label to retrieve. |
Int32 | bufSize | The length of the buffer whose address is in label. |
Int32* | length | [length: 1] The address of a variable to receive the length of the object label. |
String | label | [length: bufSize] The address of a string that will receive the object label. |
Type Parameters
Name | Description |
---|---|
T0 |
GetObjectPtrLabel<T0>(T0[,], Int32, out Int32, out String)
[requires: v4.3 or KHR_debug|VERSION_4_3] Retrieve the label of a sync object identified by a pointer
Declaration
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")]
[CLSCompliant(false)]
public static void GetObjectPtrLabel<T0>(T0[, ] ptr, int bufSize, [Count(Count = 1)] out int length, [Count(Parameter = "bufSize")] out string label)
where T0 : struct
Parameters
Type | Name | Description |
---|---|---|
T0[,] | ptr | The name of the sync object whose label to retrieve. |
Int32 | bufSize | The length of the buffer whose address is in label. |
Int32 | length | [length: 1] The address of a variable to receive the length of the object label. |
String | label | [length: bufSize] The address of a string that will receive the object label. |
Type Parameters
Name | Description |
---|---|
T0 |
GetObjectPtrLabel<T0>(T0[,], Int32, Int32[], out String)
[requires: v4.3 or KHR_debug|VERSION_4_3] Retrieve the label of a sync object identified by a pointer
Declaration
[Obsolete("Use out overload instead")]
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glGetObjectPtrLabel")]
[CLSCompliant(false)]
public static void GetObjectPtrLabel<T0>(T0[, ] ptr, int bufSize, [Count(Count = 1)] int[] length, [Count(Parameter = "bufSize")] out string label)
where T0 : struct
Parameters
Type | Name | Description |
---|---|---|
T0[,] | ptr | The name of the sync object whose label to retrieve. |
Int32 | bufSize | The length of the buffer whose address is in label. |
Int32[] | length | [length: 1] The address of a variable to receive the length of the object label. |
String | label | [length: bufSize] The address of a string that will receive the object label. |
Type Parameters
Name | Description |
---|---|
T0 |
GetPointer(GetPointervPName, IntPtr)
[requires: v4.3 or KHR_debug|VERSION_4_3|VERSION_4_3] Return the address of the specified pointer
Declaration
[AutoGenerated(Category = "KHR_debug|VERSION_4_3|VERSION_4_3", Version = "4.3", EntryPoint = "glGetPointerv")]
public static void GetPointer(GetPointervPName pname, [Count(Count = 1)] IntPtr params)
Parameters
Type | Name | Description |
---|---|---|
GetPointervPName | pname | Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted. |
IntPtr | params |
GetPointer<T1>(GetPointervPName, ref T1)
[requires: v4.3 or KHR_debug|VERSION_4_3|VERSION_4_3] Return the address of the specified pointer
Declaration
[AutoGenerated(Category = "KHR_debug|VERSION_4_3|VERSION_4_3", Version = "4.3", EntryPoint = "glGetPointerv")]
public static void GetPointer<T1>(GetPointervPName pname, [Count(Count = 1)] ref T1 params)
where T1 : struct
Parameters
Type | Name | Description |
---|---|---|
GetPointervPName | pname | Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted. |
T1 | params |
Type Parameters
Name | Description |
---|---|
T1 |
GetPointer<T1>(GetPointervPName, T1[])
[requires: v4.3 or KHR_debug|VERSION_4_3|VERSION_4_3] Return the address of the specified pointer
Declaration
[AutoGenerated(Category = "KHR_debug|VERSION_4_3|VERSION_4_3", Version = "4.3", EntryPoint = "glGetPointerv")]
[CLSCompliant(false)]
public static void GetPointer<T1>(GetPointervPName pname, [Count(Count = 1)] T1[] params)
where T1 : struct
Parameters
Type | Name | Description |
---|---|---|
GetPointervPName | pname | Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted. |
T1[] | params |
Type Parameters
Name | Description |
---|---|
T1 |
GetPointer<T1>(GetPointervPName, T1[,,])
[requires: v4.3 or KHR_debug|VERSION_4_3|VERSION_4_3] Return the address of the specified pointer
Declaration
[AutoGenerated(Category = "KHR_debug|VERSION_4_3|VERSION_4_3", Version = "4.3", EntryPoint = "glGetPointerv")]
[CLSCompliant(false)]
public static void GetPointer<T1>(GetPointervPName pname, [Count(Count = 1)] T1[,, ] params)
where T1 : struct
Parameters
Type | Name | Description |
---|---|---|
GetPointervPName | pname | Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted. |
T1[,,] | params |
Type Parameters
Name | Description |
---|---|
T1 |
GetPointer<T1>(GetPointervPName, T1[,])
[requires: v4.3 or KHR_debug|VERSION_4_3|VERSION_4_3] Return the address of the specified pointer
Declaration
[AutoGenerated(Category = "KHR_debug|VERSION_4_3|VERSION_4_3", Version = "4.3", EntryPoint = "glGetPointerv")]
[CLSCompliant(false)]
public static void GetPointer<T1>(GetPointervPName pname, [Count(Count = 1)] T1[, ] params)
where T1 : struct
Parameters
Type | Name | Description |
---|---|---|
GetPointervPName | pname | Specifies the array or buffer pointer to be returned. Symbolic constants ColorArrayPointer, EdgeFlagArrayPointer, FogCoordArrayPointer, FeedbackBufferPointer, IndexArrayPointer, NormalArrayPointer, SecondaryColorArrayPointer, SelectionBufferPointer, TextureCoordArrayPointer, or VertexArrayPointer are accepted. |
T1[,] | params |
Type Parameters
Name | Description |
---|---|
T1 |
GetProgram(Int32, GetProgramParameterName, Int32*)
[requires: v2.0] Returns a parameter from a program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")]
[CLSCompliant(false)]
public static void GetProgram(int program, GetProgramParameterName pname, [Count(Computed = "pname")] int *params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the program object to be queried. |
GetProgramParameterName | pname | Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType. |
Int32* | params |
GetProgram(Int32, GetProgramParameterName, out Int32)
[requires: v2.0] Returns a parameter from a program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")]
[CLSCompliant(false)]
public static void GetProgram(int program, GetProgramParameterName pname, [Count(Computed = "pname")] out int params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the program object to be queried. |
GetProgramParameterName | pname | Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType. |
Int32 | params |
GetProgram(Int32, GetProgramParameterName, Int32[])
[requires: v2.0] Returns a parameter from a program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")]
[CLSCompliant(false)]
public static void GetProgram(int program, GetProgramParameterName pname, [Count(Computed = "pname")] int[] params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the program object to be queried. |
GetProgramParameterName | pname | Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType. |
Int32[] | params |
GetProgram(UInt32, GetProgramParameterName, Int32*)
[requires: v2.0] Returns a parameter from a program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")]
[CLSCompliant(false)]
public static void GetProgram(uint program, GetProgramParameterName pname, [Count(Computed = "pname")] int *params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the program object to be queried. |
GetProgramParameterName | pname | Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType. |
Int32* | params |
GetProgram(UInt32, GetProgramParameterName, out Int32)
[requires: v2.0] Returns a parameter from a program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")]
[CLSCompliant(false)]
public static void GetProgram(uint program, GetProgramParameterName pname, [Count(Computed = "pname")] out int params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the program object to be queried. |
GetProgramParameterName | pname | Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType. |
Int32 | params |
GetProgram(UInt32, GetProgramParameterName, Int32[])
[requires: v2.0] Returns a parameter from a program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")]
[CLSCompliant(false)]
public static void GetProgram(uint program, GetProgramParameterName pname, [Count(Computed = "pname")] int[] params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the program object to be queried. |
GetProgramParameterName | pname | Specifies the object parameter. Accepted symbolic names are DeleteStatus, LinkStatus, ValidateStatus, InfoLogLength, AttachedShaders, ActiveAtomicCounterBuffers, ActiveAttributes, ActiveAttributeMaxLength, ActiveUniforms, ActiveUniformBlocks, ActiveUniformBlockMaxNameLength, ActiveUniformMaxLength, ComputeWorkGroupSizeProgramBinaryLength, TransformFeedbackBufferMode, TransformFeedbackVaryings, TransformFeedbackVaryingMaxLength, GeometryVerticesOut, GeometryInputType, and GeometryOutputType. |
Int32[] | params |
GetProgramBinary(Int32, Int32, Int32*, BinaryFormat*, IntPtr)
[requires: v4.1 or ARB_get_program_binary|VERSION_4_1] Return a binary representation of a program object's compiled and linked executable source
Declaration
[AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")]
[CLSCompliant(false)]
public static void GetProgramBinary(int program, int bufSize, [Count(Count = 1)] int *length, [Count(Count = 1)] BinaryFormat*binaryFormat, [Count(Parameter = "bufSize")] IntPtr binary)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the name of a program object whose binary representation to retrieve. |
Int32 | bufSize | Specifies the size of the buffer whose address is given by binary. |
Int32* | length | [length: 1] Specifies the address of a variable to receive the number of bytes written into binary. |
BinaryFormat* | binaryFormat | [length: 1] Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. |
IntPtr | binary | [length: bufSize] Specifies the address an array into which the GL will return program's binary representation. |
GetProgramBinary(Int32, Int32, out Int32, out BinaryFormat, IntPtr)
[requires: v4.1 or ARB_get_program_binary|VERSION_4_1] Return a binary representation of a program object's compiled and linked executable source
Declaration
[AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")]
[CLSCompliant(false)]
public static void GetProgramBinary(int program, int bufSize, [Count(Count = 1)] out int length, [Count(Count = 1)] out BinaryFormat binaryFormat, [Count(Parameter = "bufSize")] IntPtr binary)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the name of a program object whose binary representation to retrieve. |
Int32 | bufSize | Specifies the size of the buffer whose address is given by binary. |
Int32 | length | [length: 1] Specifies the address of a variable to receive the number of bytes written into binary. |
BinaryFormat | binaryFormat | [length: 1] Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. |
IntPtr | binary | [length: bufSize] Specifies the address an array into which the GL will return program's binary representation. |
GetProgramBinary(UInt32, Int32, Int32*, BinaryFormat*, IntPtr)
[requires: v4.1 or ARB_get_program_binary|VERSION_4_1] Return a binary representation of a program object's compiled and linked executable source
Declaration
[AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")]
[CLSCompliant(false)]
public static void GetProgramBinary(uint program, int bufSize, [Count(Count = 1)] int *length, [Count(Count = 1)] BinaryFormat*binaryFormat, [Count(Parameter = "bufSize")] IntPtr binary)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the name of a program object whose binary representation to retrieve. |
Int32 | bufSize | Specifies the size of the buffer whose address is given by binary. |
Int32* | length | [length: 1] Specifies the address of a variable to receive the number of bytes written into binary. |
BinaryFormat* | binaryFormat | [length: 1] Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. |
IntPtr | binary | [length: bufSize] Specifies the address an array into which the GL will return program's binary representation. |
GetProgramBinary(UInt32, Int32, out Int32, out BinaryFormat, IntPtr)
[requires: v4.1 or ARB_get_program_binary|VERSION_4_1] Return a binary representation of a program object's compiled and linked executable source
Declaration
[AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")]
[CLSCompliant(false)]
public static void GetProgramBinary(uint program, int bufSize, [Count(Count = 1)] out int length, [Count(Count = 1)] out BinaryFormat binaryFormat, [Count(Parameter = "bufSize")] IntPtr binary)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the name of a program object whose binary representation to retrieve. |
Int32 | bufSize | Specifies the size of the buffer whose address is given by binary. |
Int32 | length | [length: 1] Specifies the address of a variable to receive the number of bytes written into binary. |
BinaryFormat | binaryFormat | [length: 1] Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. |
IntPtr | binary | [length: bufSize] Specifies the address an array into which the GL will return program's binary representation. |
GetProgramBinary<T4>(Int32, Int32, Int32*, BinaryFormat*, ref T4)
[requires: v4.1 or ARB_get_program_binary|VERSION_4_1] Return a binary representation of a program object's compiled and linked executable source
Declaration
[AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")]
[CLSCompliant(false)]
public static void GetProgramBinary<T4>(int program, int bufSize, [Count(Count = 1)] int *length, [Count(Count = 1)] BinaryFormat*binaryFormat, [Count(Parameter = "bufSize")] ref T4 binary)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the name of a program object whose binary representation to retrieve. |
Int32 | bufSize | Specifies the size of the buffer whose address is given by binary. |
Int32* | length | [length: 1] Specifies the address of a variable to receive the number of bytes written into binary. |
BinaryFormat* | binaryFormat | [length: 1] Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. |
T4 | binary | [length: bufSize] Specifies the address an array into which the GL will return program's binary representation. |
Type Parameters
Name | Description |
---|---|
T4 |
GetProgramBinary<T4>(Int32, Int32, Int32*, BinaryFormat*, T4[])
[requires: v4.1 or ARB_get_program_binary|VERSION_4_1] Return a binary representation of a program object's compiled and linked executable source
Declaration
[AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")]
[CLSCompliant(false)]
public static void GetProgramBinary<T4>(int program, int bufSize, [Count(Count = 1)] int *length, [Count(Count = 1)] BinaryFormat*binaryFormat, [Count(Parameter = "bufSize")] T4[] binary)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the name of a program object whose binary representation to retrieve. |
Int32 | bufSize | Specifies the size of the buffer whose address is given by binary. |
Int32* | length | [length: 1] Specifies the address of a variable to receive the number of bytes written into binary. |
BinaryFormat* | binaryFormat | [length: 1] Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. |
T4[] | binary | [length: bufSize] Specifies the address an array into which the GL will return program's binary representation. |
Type Parameters
Name | Description |
---|---|
T4 |
GetProgramBinary<T4>(Int32, Int32, Int32*, BinaryFormat*, T4[,,])
[requires: v4.1 or ARB_get_program_binary|VERSION_4_1] Return a binary representation of a program object's compiled and linked executable source
Declaration
[AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")]
[CLSCompliant(false)]
public static void GetProgramBinary<T4>(int program, int bufSize, [Count(Count = 1)] int *length, [Count(Count = 1)] BinaryFormat*binaryFormat, [Count(Parameter = "bufSize")] T4[,, ] binary)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the name of a program object whose binary representation to retrieve. |
Int32 | bufSize | Specifies the size of the buffer whose address is given by binary. |
Int32* | length | [length: 1] Specifies the address of a variable to receive the number of bytes written into binary. |
BinaryFormat* | binaryFormat | [length: 1] Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. |
T4[,,] | binary | [length: bufSize] Specifies the address an array into which the GL will return program's binary representation. |
Type Parameters
Name | Description |
---|---|
T4 |
GetProgramBinary<T4>(Int32, Int32, Int32*, BinaryFormat*, T4[,])
[requires: v4.1 or ARB_get_program_binary|VERSION_4_1] Return a binary representation of a program object's compiled and linked executable source
Declaration
[AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")]
[CLSCompliant(false)]
public static void GetProgramBinary<T4>(int program, int bufSize, [Count(Count = 1)] int *length, [Count(Count = 1)] BinaryFormat*binaryFormat, [Count(Parameter = "bufSize")] T4[, ] binary)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the name of a program object whose binary representation to retrieve. |
Int32 | bufSize | Specifies the size of the buffer whose address is given by binary. |
Int32* | length | [length: 1] Specifies the address of a variable to receive the number of bytes written into binary. |
BinaryFormat* | binaryFormat | [length: 1] Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. |
T4[,] | binary | [length: bufSize] Specifies the address an array into which the GL will return program's binary representation. |
Type Parameters
Name | Description |
---|---|
T4 |
GetProgramBinary<T4>(Int32, Int32, out Int32, out BinaryFormat, ref T4)
[requires: v4.1 or ARB_get_program_binary|VERSION_4_1] Return a binary representation of a program object's compiled and linked executable source
Declaration
[AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")]
[CLSCompliant(false)]
public static void GetProgramBinary<T4>(int program, int bufSize, [Count(Count = 1)] out int length, [Count(Count = 1)] out BinaryFormat binaryFormat, [Count(Parameter = "bufSize")] ref T4 binary)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the name of a program object whose binary representation to retrieve. |
Int32 | bufSize | Specifies the size of the buffer whose address is given by binary. |
Int32 | length | [length: 1] Specifies the address of a variable to receive the number of bytes written into binary. |
BinaryFormat | binaryFormat | [length: 1] Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. |
T4 | binary | [length: bufSize] Specifies the address an array into which the GL will return program's binary representation. |
Type Parameters
Name | Description |
---|---|
T4 |
GetProgramBinary<T4>(Int32, Int32, out Int32, out BinaryFormat, T4[])
[requires: v4.1 or ARB_get_program_binary|VERSION_4_1] Return a binary representation of a program object's compiled and linked executable source
Declaration
[AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")]
[CLSCompliant(false)]
public static void GetProgramBinary<T4>(int program, int bufSize, [Count(Count = 1)] out int length, [Count(Count = 1)] out BinaryFormat binaryFormat, [Count(Parameter = "bufSize")] T4[] binary)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the name of a program object whose binary representation to retrieve. |
Int32 | bufSize | Specifies the size of the buffer whose address is given by binary. |
Int32 | length | [length: 1] Specifies the address of a variable to receive the number of bytes written into binary. |
BinaryFormat | binaryFormat | [length: 1] Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. |
T4[] | binary | [length: bufSize] Specifies the address an array into which the GL will return program's binary representation. |
Type Parameters
Name | Description |
---|---|
T4 |
GetProgramBinary<T4>(Int32, Int32, out Int32, out BinaryFormat, T4[,,])
[requires: v4.1 or ARB_get_program_binary|VERSION_4_1] Return a binary representation of a program object's compiled and linked executable source
Declaration
[AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")]
[CLSCompliant(false)]
public static void GetProgramBinary<T4>(int program, int bufSize, [Count(Count = 1)] out int length, [Count(Count = 1)] out BinaryFormat binaryFormat, [Count(Parameter = "bufSize")] T4[,, ] binary)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the name of a program object whose binary representation to retrieve. |
Int32 | bufSize | Specifies the size of the buffer whose address is given by binary. |
Int32 | length | [length: 1] Specifies the address of a variable to receive the number of bytes written into binary. |
BinaryFormat | binaryFormat | [length: 1] Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. |
T4[,,] | binary | [length: bufSize] Specifies the address an array into which the GL will return program's binary representation. |
Type Parameters
Name | Description |
---|---|
T4 |
GetProgramBinary<T4>(Int32, Int32, out Int32, out BinaryFormat, T4[,])
[requires: v4.1 or ARB_get_program_binary|VERSION_4_1] Return a binary representation of a program object's compiled and linked executable source
Declaration
[AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")]
[CLSCompliant(false)]
public static void GetProgramBinary<T4>(int program, int bufSize, [Count(Count = 1)] out int length, [Count(Count = 1)] out BinaryFormat binaryFormat, [Count(Parameter = "bufSize")] T4[, ] binary)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the name of a program object whose binary representation to retrieve. |
Int32 | bufSize | Specifies the size of the buffer whose address is given by binary. |
Int32 | length | [length: 1] Specifies the address of a variable to receive the number of bytes written into binary. |
BinaryFormat | binaryFormat | [length: 1] Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. |
T4[,] | binary | [length: bufSize] Specifies the address an array into which the GL will return program's binary representation. |
Type Parameters
Name | Description |
---|---|
T4 |
GetProgramBinary<T4>(UInt32, Int32, Int32*, BinaryFormat*, ref T4)
[requires: v4.1 or ARB_get_program_binary|VERSION_4_1] Return a binary representation of a program object's compiled and linked executable source
Declaration
[AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")]
[CLSCompliant(false)]
public static void GetProgramBinary<T4>(uint program, int bufSize, [Count(Count = 1)] int *length, [Count(Count = 1)] BinaryFormat*binaryFormat, [Count(Parameter = "bufSize")] ref T4 binary)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the name of a program object whose binary representation to retrieve. |
Int32 | bufSize | Specifies the size of the buffer whose address is given by binary. |
Int32* | length | [length: 1] Specifies the address of a variable to receive the number of bytes written into binary. |
BinaryFormat* | binaryFormat | [length: 1] Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. |
T4 | binary | [length: bufSize] Specifies the address an array into which the GL will return program's binary representation. |
Type Parameters
Name | Description |
---|---|
T4 |
GetProgramBinary<T4>(UInt32, Int32, Int32*, BinaryFormat*, T4[])
[requires: v4.1 or ARB_get_program_binary|VERSION_4_1] Return a binary representation of a program object's compiled and linked executable source
Declaration
[AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")]
[CLSCompliant(false)]
public static void GetProgramBinary<T4>(uint program, int bufSize, [Count(Count = 1)] int *length, [Count(Count = 1)] BinaryFormat*binaryFormat, [Count(Parameter = "bufSize")] T4[] binary)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the name of a program object whose binary representation to retrieve. |
Int32 | bufSize | Specifies the size of the buffer whose address is given by binary. |
Int32* | length | [length: 1] Specifies the address of a variable to receive the number of bytes written into binary. |
BinaryFormat* | binaryFormat | [length: 1] Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. |
T4[] | binary | [length: bufSize] Specifies the address an array into which the GL will return program's binary representation. |
Type Parameters
Name | Description |
---|---|
T4 |
GetProgramBinary<T4>(UInt32, Int32, Int32*, BinaryFormat*, T4[,,])
[requires: v4.1 or ARB_get_program_binary|VERSION_4_1] Return a binary representation of a program object's compiled and linked executable source
Declaration
[AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")]
[CLSCompliant(false)]
public static void GetProgramBinary<T4>(uint program, int bufSize, [Count(Count = 1)] int *length, [Count(Count = 1)] BinaryFormat*binaryFormat, [Count(Parameter = "bufSize")] T4[,, ] binary)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the name of a program object whose binary representation to retrieve. |
Int32 | bufSize | Specifies the size of the buffer whose address is given by binary. |
Int32* | length | [length: 1] Specifies the address of a variable to receive the number of bytes written into binary. |
BinaryFormat* | binaryFormat | [length: 1] Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. |
T4[,,] | binary | [length: bufSize] Specifies the address an array into which the GL will return program's binary representation. |
Type Parameters
Name | Description |
---|---|
T4 |
GetProgramBinary<T4>(UInt32, Int32, Int32*, BinaryFormat*, T4[,])
[requires: v4.1 or ARB_get_program_binary|VERSION_4_1] Return a binary representation of a program object's compiled and linked executable source
Declaration
[AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")]
[CLSCompliant(false)]
public static void GetProgramBinary<T4>(uint program, int bufSize, [Count(Count = 1)] int *length, [Count(Count = 1)] BinaryFormat*binaryFormat, [Count(Parameter = "bufSize")] T4[, ] binary)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the name of a program object whose binary representation to retrieve. |
Int32 | bufSize | Specifies the size of the buffer whose address is given by binary. |
Int32* | length | [length: 1] Specifies the address of a variable to receive the number of bytes written into binary. |
BinaryFormat* | binaryFormat | [length: 1] Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. |
T4[,] | binary | [length: bufSize] Specifies the address an array into which the GL will return program's binary representation. |
Type Parameters
Name | Description |
---|---|
T4 |
GetProgramBinary<T4>(UInt32, Int32, out Int32, out BinaryFormat, ref T4)
[requires: v4.1 or ARB_get_program_binary|VERSION_4_1] Return a binary representation of a program object's compiled and linked executable source
Declaration
[AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")]
[CLSCompliant(false)]
public static void GetProgramBinary<T4>(uint program, int bufSize, [Count(Count = 1)] out int length, [Count(Count = 1)] out BinaryFormat binaryFormat, [Count(Parameter = "bufSize")] ref T4 binary)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the name of a program object whose binary representation to retrieve. |
Int32 | bufSize | Specifies the size of the buffer whose address is given by binary. |
Int32 | length | [length: 1] Specifies the address of a variable to receive the number of bytes written into binary. |
BinaryFormat | binaryFormat | [length: 1] Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. |
T4 | binary | [length: bufSize] Specifies the address an array into which the GL will return program's binary representation. |
Type Parameters
Name | Description |
---|---|
T4 |
GetProgramBinary<T4>(UInt32, Int32, out Int32, out BinaryFormat, T4[])
[requires: v4.1 or ARB_get_program_binary|VERSION_4_1] Return a binary representation of a program object's compiled and linked executable source
Declaration
[AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")]
[CLSCompliant(false)]
public static void GetProgramBinary<T4>(uint program, int bufSize, [Count(Count = 1)] out int length, [Count(Count = 1)] out BinaryFormat binaryFormat, [Count(Parameter = "bufSize")] T4[] binary)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the name of a program object whose binary representation to retrieve. |
Int32 | bufSize | Specifies the size of the buffer whose address is given by binary. |
Int32 | length | [length: 1] Specifies the address of a variable to receive the number of bytes written into binary. |
BinaryFormat | binaryFormat | [length: 1] Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. |
T4[] | binary | [length: bufSize] Specifies the address an array into which the GL will return program's binary representation. |
Type Parameters
Name | Description |
---|---|
T4 |
GetProgramBinary<T4>(UInt32, Int32, out Int32, out BinaryFormat, T4[,,])
[requires: v4.1 or ARB_get_program_binary|VERSION_4_1] Return a binary representation of a program object's compiled and linked executable source
Declaration
[AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")]
[CLSCompliant(false)]
public static void GetProgramBinary<T4>(uint program, int bufSize, [Count(Count = 1)] out int length, [Count(Count = 1)] out BinaryFormat binaryFormat, [Count(Parameter = "bufSize")] T4[,, ] binary)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the name of a program object whose binary representation to retrieve. |
Int32 | bufSize | Specifies the size of the buffer whose address is given by binary. |
Int32 | length | [length: 1] Specifies the address of a variable to receive the number of bytes written into binary. |
BinaryFormat | binaryFormat | [length: 1] Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. |
T4[,,] | binary | [length: bufSize] Specifies the address an array into which the GL will return program's binary representation. |
Type Parameters
Name | Description |
---|---|
T4 |
GetProgramBinary<T4>(UInt32, Int32, out Int32, out BinaryFormat, T4[,])
[requires: v4.1 or ARB_get_program_binary|VERSION_4_1] Return a binary representation of a program object's compiled and linked executable source
Declaration
[AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramBinary")]
[CLSCompliant(false)]
public static void GetProgramBinary<T4>(uint program, int bufSize, [Count(Count = 1)] out int length, [Count(Count = 1)] out BinaryFormat binaryFormat, [Count(Parameter = "bufSize")] T4[, ] binary)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the name of a program object whose binary representation to retrieve. |
Int32 | bufSize | Specifies the size of the buffer whose address is given by binary. |
Int32 | length | [length: 1] Specifies the address of a variable to receive the number of bytes written into binary. |
BinaryFormat | binaryFormat | [length: 1] Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. |
T4[,] | binary | [length: bufSize] Specifies the address an array into which the GL will return program's binary representation. |
Type Parameters
Name | Description |
---|---|
T4 |
GetProgramInfoLog(Int32)
Declaration
public static string GetProgramInfoLog(int program)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program |
Returns
Type | Description |
---|---|
String |
GetProgramInfoLog(Int32, Int32, Int32*, out String)
[requires: v2.0] Returns the information log for a program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramInfoLog")]
[CLSCompliant(false)]
public static void GetProgramInfoLog(int program, int bufSize, [Count(Count = 1)] int *length, [Count(Parameter = "bufSize")] out string infoLog)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the program object whose information log is to be queried. |
Int32 | bufSize | Specifies the size of the character buffer for storing the returned information log. |
Int32* | length | [length: 1] Returns the length of the string returned in infoLog (excluding the null terminator). |
String | infoLog | [length: bufSize] Specifies an array of characters that is used to return the information log. |
GetProgramInfoLog(Int32, Int32, out Int32, out String)
[requires: v2.0] Returns the information log for a program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramInfoLog")]
[CLSCompliant(false)]
public static void GetProgramInfoLog(int program, int bufSize, [Count(Count = 1)] out int length, [Count(Parameter = "bufSize")] out string infoLog)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the program object whose information log is to be queried. |
Int32 | bufSize | Specifies the size of the character buffer for storing the returned information log. |
Int32 | length | [length: 1] Returns the length of the string returned in infoLog (excluding the null terminator). |
String | infoLog | [length: bufSize] Specifies an array of characters that is used to return the information log. |
GetProgramInfoLog(Int32, out String)
Declaration
public static void GetProgramInfoLog(int program, out string info)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
String | info |
GetProgramInfoLog(UInt32, Int32, Int32*, out String)
[requires: v2.0] Returns the information log for a program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramInfoLog")]
[CLSCompliant(false)]
public static void GetProgramInfoLog(uint program, int bufSize, [Count(Count = 1)] int *length, [Count(Parameter = "bufSize")] out string infoLog)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the program object whose information log is to be queried. |
Int32 | bufSize | Specifies the size of the character buffer for storing the returned information log. |
Int32* | length | [length: 1] Returns the length of the string returned in infoLog (excluding the null terminator). |
String | infoLog | [length: bufSize] Specifies an array of characters that is used to return the information log. |
GetProgramInfoLog(UInt32, Int32, out Int32, out String)
[requires: v2.0] Returns the information log for a program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramInfoLog")]
[CLSCompliant(false)]
public static void GetProgramInfoLog(uint program, int bufSize, [Count(Count = 1)] out int length, [Count(Parameter = "bufSize")] out string infoLog)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the program object whose information log is to be queried. |
Int32 | bufSize | Specifies the size of the character buffer for storing the returned information log. |
Int32 | length | [length: 1] Returns the length of the string returned in infoLog (excluding the null terminator). |
String | infoLog | [length: bufSize] Specifies an array of characters that is used to return the information log. |
GetProgramInterface(Int32, ProgramInterface, ProgramInterfaceParameter, Int32*)
[requires: v4.3 or ARB_program_interface_query|VERSION_4_3] Query a property of an interface in a program
Declaration
[AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramInterfaceiv")]
[CLSCompliant(false)]
public static void GetProgramInterface(int program, ProgramInterface programInterface, ProgramInterfaceParameter pname, [Count(Computed = "pname")] int *params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | The name of a program object whose interface to query. |
ProgramInterface | programInterface | A token identifying the interface within program to query. |
ProgramInterfaceParameter | pname | The name of the parameter within programInterface to query. |
Int32* | params |
GetProgramInterface(Int32, ProgramInterface, ProgramInterfaceParameter, out Int32)
[requires: v4.3 or ARB_program_interface_query|VERSION_4_3] Query a property of an interface in a program
Declaration
[AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramInterfaceiv")]
[CLSCompliant(false)]
public static void GetProgramInterface(int program, ProgramInterface programInterface, ProgramInterfaceParameter pname, [Count(Computed = "pname")] out int params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | The name of a program object whose interface to query. |
ProgramInterface | programInterface | A token identifying the interface within program to query. |
ProgramInterfaceParameter | pname | The name of the parameter within programInterface to query. |
Int32 | params |
GetProgramInterface(Int32, ProgramInterface, ProgramInterfaceParameter, Int32[])
[requires: v4.3 or ARB_program_interface_query|VERSION_4_3] Query a property of an interface in a program
Declaration
[AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramInterfaceiv")]
[CLSCompliant(false)]
public static void GetProgramInterface(int program, ProgramInterface programInterface, ProgramInterfaceParameter pname, [Count(Computed = "pname")] int[] params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | The name of a program object whose interface to query. |
ProgramInterface | programInterface | A token identifying the interface within program to query. |
ProgramInterfaceParameter | pname | The name of the parameter within programInterface to query. |
Int32[] | params |
GetProgramInterface(UInt32, ProgramInterface, ProgramInterfaceParameter, Int32*)
[requires: v4.3 or ARB_program_interface_query|VERSION_4_3] Query a property of an interface in a program
Declaration
[AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramInterfaceiv")]
[CLSCompliant(false)]
public static void GetProgramInterface(uint program, ProgramInterface programInterface, ProgramInterfaceParameter pname, [Count(Computed = "pname")] int *params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | The name of a program object whose interface to query. |
ProgramInterface | programInterface | A token identifying the interface within program to query. |
ProgramInterfaceParameter | pname | The name of the parameter within programInterface to query. |
Int32* | params |
GetProgramInterface(UInt32, ProgramInterface, ProgramInterfaceParameter, out Int32)
[requires: v4.3 or ARB_program_interface_query|VERSION_4_3] Query a property of an interface in a program
Declaration
[AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramInterfaceiv")]
[CLSCompliant(false)]
public static void GetProgramInterface(uint program, ProgramInterface programInterface, ProgramInterfaceParameter pname, [Count(Computed = "pname")] out int params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | The name of a program object whose interface to query. |
ProgramInterface | programInterface | A token identifying the interface within program to query. |
ProgramInterfaceParameter | pname | The name of the parameter within programInterface to query. |
Int32 | params |
GetProgramInterface(UInt32, ProgramInterface, ProgramInterfaceParameter, Int32[])
[requires: v4.3 or ARB_program_interface_query|VERSION_4_3] Query a property of an interface in a program
Declaration
[AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramInterfaceiv")]
[CLSCompliant(false)]
public static void GetProgramInterface(uint program, ProgramInterface programInterface, ProgramInterfaceParameter pname, [Count(Computed = "pname")] int[] params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | The name of a program object whose interface to query. |
ProgramInterface | programInterface | A token identifying the interface within program to query. |
ProgramInterfaceParameter | pname | The name of the parameter within programInterface to query. |
Int32[] | params |
GetProgramPipeline(Int32, ProgramPipelineParameter, Int32*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Retrieve properties of a program pipeline object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramPipelineiv")]
[CLSCompliant(false)]
public static void GetProgramPipeline(int pipeline, ProgramPipelineParameter pname, [Count(Computed = "pname")] int *params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | pipeline | Specifies the name of a program pipeline object whose parameter retrieve. |
ProgramPipelineParameter | pname | Specifies the name of the parameter to retrieve. |
Int32* | params |
GetProgramPipeline(Int32, ProgramPipelineParameter, out Int32)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Retrieve properties of a program pipeline object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramPipelineiv")]
[CLSCompliant(false)]
public static void GetProgramPipeline(int pipeline, ProgramPipelineParameter pname, [Count(Computed = "pname")] out int params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | pipeline | Specifies the name of a program pipeline object whose parameter retrieve. |
ProgramPipelineParameter | pname | Specifies the name of the parameter to retrieve. |
Int32 | params |
GetProgramPipeline(Int32, ProgramPipelineParameter, Int32[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Retrieve properties of a program pipeline object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramPipelineiv")]
[CLSCompliant(false)]
public static void GetProgramPipeline(int pipeline, ProgramPipelineParameter pname, [Count(Computed = "pname")] int[] params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | pipeline | Specifies the name of a program pipeline object whose parameter retrieve. |
ProgramPipelineParameter | pname | Specifies the name of the parameter to retrieve. |
Int32[] | params |
GetProgramPipeline(UInt32, ProgramPipelineParameter, Int32*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Retrieve properties of a program pipeline object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramPipelineiv")]
[CLSCompliant(false)]
public static void GetProgramPipeline(uint pipeline, ProgramPipelineParameter pname, [Count(Computed = "pname")] int *params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | pipeline | Specifies the name of a program pipeline object whose parameter retrieve. |
ProgramPipelineParameter | pname | Specifies the name of the parameter to retrieve. |
Int32* | params |
GetProgramPipeline(UInt32, ProgramPipelineParameter, out Int32)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Retrieve properties of a program pipeline object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramPipelineiv")]
[CLSCompliant(false)]
public static void GetProgramPipeline(uint pipeline, ProgramPipelineParameter pname, [Count(Computed = "pname")] out int params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | pipeline | Specifies the name of a program pipeline object whose parameter retrieve. |
ProgramPipelineParameter | pname | Specifies the name of the parameter to retrieve. |
Int32 | params |
GetProgramPipeline(UInt32, ProgramPipelineParameter, Int32[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Retrieve properties of a program pipeline object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramPipelineiv")]
[CLSCompliant(false)]
public static void GetProgramPipeline(uint pipeline, ProgramPipelineParameter pname, [Count(Computed = "pname")] int[] params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | pipeline | Specifies the name of a program pipeline object whose parameter retrieve. |
ProgramPipelineParameter | pname | Specifies the name of the parameter to retrieve. |
Int32[] | params |
GetProgramPipelineInfoLog(Int32, Int32, Int32*, out String)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Retrieve the info log string from a program pipeline object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramPipelineInfoLog")]
[CLSCompliant(false)]
public static void GetProgramPipelineInfoLog(int pipeline, int bufSize, [Count(Count = 1)] int *length, [Count(Parameter = "bufSize")] out string infoLog)
Parameters
Type | Name | Description |
---|---|---|
Int32 | pipeline | Specifies the name of a program pipeline object from which to retrieve the info log. |
Int32 | bufSize | Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. |
Int32* | length | [length: 1] Specifies the address of a variable into which will be written the number of characters written into infoLog. |
String | infoLog | [length: bufSize] Specifies the address of an array of characters into which will be written the info log for pipeline. |
GetProgramPipelineInfoLog(Int32, Int32, out Int32, out String)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Retrieve the info log string from a program pipeline object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramPipelineInfoLog")]
[CLSCompliant(false)]
public static void GetProgramPipelineInfoLog(int pipeline, int bufSize, [Count(Count = 1)] out int length, [Count(Parameter = "bufSize")] out string infoLog)
Parameters
Type | Name | Description |
---|---|---|
Int32 | pipeline | Specifies the name of a program pipeline object from which to retrieve the info log. |
Int32 | bufSize | Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. |
Int32 | length | [length: 1] Specifies the address of a variable into which will be written the number of characters written into infoLog. |
String | infoLog | [length: bufSize] Specifies the address of an array of characters into which will be written the info log for pipeline. |
GetProgramPipelineInfoLog(UInt32, Int32, Int32*, out String)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Retrieve the info log string from a program pipeline object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramPipelineInfoLog")]
[CLSCompliant(false)]
public static void GetProgramPipelineInfoLog(uint pipeline, int bufSize, [Count(Count = 1)] int *length, [Count(Parameter = "bufSize")] out string infoLog)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | pipeline | Specifies the name of a program pipeline object from which to retrieve the info log. |
Int32 | bufSize | Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. |
Int32* | length | [length: 1] Specifies the address of a variable into which will be written the number of characters written into infoLog. |
String | infoLog | [length: bufSize] Specifies the address of an array of characters into which will be written the info log for pipeline. |
GetProgramPipelineInfoLog(UInt32, Int32, out Int32, out String)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Retrieve the info log string from a program pipeline object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glGetProgramPipelineInfoLog")]
[CLSCompliant(false)]
public static void GetProgramPipelineInfoLog(uint pipeline, int bufSize, [Count(Count = 1)] out int length, [Count(Parameter = "bufSize")] out string infoLog)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | pipeline | Specifies the name of a program pipeline object from which to retrieve the info log. |
Int32 | bufSize | Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. |
Int32 | length | [length: 1] Specifies the address of a variable into which will be written the number of characters written into infoLog. |
String | infoLog | [length: bufSize] Specifies the address of an array of characters into which will be written the info log for pipeline. |
GetProgramResource(Int32, ProgramInterface, Int32, Int32, ProgramProperty*, Int32, Int32*, Int32*)
[requires: v4.3 or ARB_program_interface_query|VERSION_4_3] Retrieve values for multiple properties of a single active resource within a program object
Declaration
[AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceiv")]
[CLSCompliant(false)]
public static void GetProgramResource(int program, ProgramInterface programInterface, int index, int propCount, [Count(Parameter = "propCount")] ProgramProperty*props, int bufSize, [Count(Count = 1)] int *length, [Count(Parameter = "bufSize")] int *params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | The name of a program object whose resources to query. |
ProgramInterface | programInterface | A token identifying the interface within program containing the resource named name. |
Int32 | index | |
Int32 | propCount | |
ProgramProperty* | props | [length: propCount] |
Int32 | bufSize | |
Int32* | length | [length: 1] |
Int32* | params |
GetProgramResource(Int32, ProgramInterface, Int32, Int32, ProgramProperty*, Int32, Int32[], Int32*)
[requires: v4.3 or ARB_program_interface_query|VERSION_4_3] Retrieve values for multiple properties of a single active resource within a program object
Declaration
[Obsolete("Use out overload instead")]
[AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceiv")]
[CLSCompliant(false)]
public static void GetProgramResource(int program, ProgramInterface programInterface, int index, int propCount, [Count(Parameter = "propCount")] ProgramProperty*props, int bufSize, [Count(Count = 1)] int[] length, [Count(Parameter = "bufSize")] int *params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | The name of a program object whose resources to query. |
ProgramInterface | programInterface | A token identifying the interface within program containing the resource named name. |
Int32 | index | |
Int32 | propCount | |
ProgramProperty* | props | [length: propCount] |
Int32 | bufSize | |
Int32[] | length | [length: 1] |
Int32* | params |
GetProgramResource(Int32, ProgramInterface, Int32, Int32, ref ProgramProperty, Int32, out Int32, out Int32)
[requires: v4.3 or ARB_program_interface_query|VERSION_4_3] Retrieve values for multiple properties of a single active resource within a program object
Declaration
[AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceiv")]
[CLSCompliant(false)]
public static void GetProgramResource(int program, ProgramInterface programInterface, int index, int propCount, [Count(Parameter = "propCount")] ref ProgramProperty props, int bufSize, [Count(Count = 1)] out int length, [Count(Parameter = "bufSize")] out int params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | The name of a program object whose resources to query. |
ProgramInterface | programInterface | A token identifying the interface within program containing the resource named name. |
Int32 | index | |
Int32 | propCount | |
ProgramProperty | props | [length: propCount] |
Int32 | bufSize | |
Int32 | length | [length: 1] |
Int32 | params |
GetProgramResource(Int32, ProgramInterface, Int32, Int32, ProgramProperty[], Int32, out Int32, Int32[])
[requires: v4.3 or ARB_program_interface_query|VERSION_4_3] Retrieve values for multiple properties of a single active resource within a program object
Declaration
[AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceiv")]
[CLSCompliant(false)]
public static void GetProgramResource(int program, ProgramInterface programInterface, int index, int propCount, [Count(Parameter = "propCount")] ProgramProperty[] props, int bufSize, [Count(Count = 1)] out int length, [Count(Parameter = "bufSize")] int[] params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | The name of a program object whose resources to query. |
ProgramInterface | programInterface | A token identifying the interface within program containing the resource named name. |
Int32 | index | |
Int32 | propCount | |
ProgramProperty[] | props | [length: propCount] |
Int32 | bufSize | |
Int32 | length | [length: 1] |
Int32[] | params |
GetProgramResource(UInt32, ProgramInterface, UInt32, Int32, ProgramProperty*, Int32, Int32*, Int32*)
[requires: v4.3 or ARB_program_interface_query|VERSION_4_3] Retrieve values for multiple properties of a single active resource within a program object
Declaration
[AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceiv")]
[CLSCompliant(false)]
public static void GetProgramResource(uint program, ProgramInterface programInterface, uint index, int propCount, [Count(Parameter = "propCount")] ProgramProperty*props, int bufSize, [Count(Count = 1)] int *length, [Count(Parameter = "bufSize")] int *params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | The name of a program object whose resources to query. |
ProgramInterface | programInterface | A token identifying the interface within program containing the resource named name. |
UInt32 | index | |
Int32 | propCount | |
ProgramProperty* | props | [length: propCount] |
Int32 | bufSize | |
Int32* | length | [length: 1] |
Int32* | params |
GetProgramResource(UInt32, ProgramInterface, UInt32, Int32, ProgramProperty*, Int32, Int32[], Int32*)
[requires: v4.3 or ARB_program_interface_query|VERSION_4_3] Retrieve values for multiple properties of a single active resource within a program object
Declaration
[Obsolete("Use out overload instead")]
[AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceiv")]
[CLSCompliant(false)]
public static void GetProgramResource(uint program, ProgramInterface programInterface, uint index, int propCount, [Count(Parameter = "propCount")] ProgramProperty*props, int bufSize, [Count(Count = 1)] int[] length, [Count(Parameter = "bufSize")] int *params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | The name of a program object whose resources to query. |
ProgramInterface | programInterface | A token identifying the interface within program containing the resource named name. |
UInt32 | index | |
Int32 | propCount | |
ProgramProperty* | props | [length: propCount] |
Int32 | bufSize | |
Int32[] | length | [length: 1] |
Int32* | params |
GetProgramResource(UInt32, ProgramInterface, UInt32, Int32, ref ProgramProperty, Int32, out Int32, out Int32)
[requires: v4.3 or ARB_program_interface_query|VERSION_4_3] Retrieve values for multiple properties of a single active resource within a program object
Declaration
[AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceiv")]
[CLSCompliant(false)]
public static void GetProgramResource(uint program, ProgramInterface programInterface, uint index, int propCount, [Count(Parameter = "propCount")] ref ProgramProperty props, int bufSize, [Count(Count = 1)] out int length, [Count(Parameter = "bufSize")] out int params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | The name of a program object whose resources to query. |
ProgramInterface | programInterface | A token identifying the interface within program containing the resource named name. |
UInt32 | index | |
Int32 | propCount | |
ProgramProperty | props | [length: propCount] |
Int32 | bufSize | |
Int32 | length | [length: 1] |
Int32 | params |
GetProgramResource(UInt32, ProgramInterface, UInt32, Int32, ProgramProperty[], Int32, out Int32, Int32[])
[requires: v4.3 or ARB_program_interface_query|VERSION_4_3] Retrieve values for multiple properties of a single active resource within a program object
Declaration
[AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceiv")]
[CLSCompliant(false)]
public static void GetProgramResource(uint program, ProgramInterface programInterface, uint index, int propCount, [Count(Parameter = "propCount")] ProgramProperty[] props, int bufSize, [Count(Count = 1)] out int length, [Count(Parameter = "bufSize")] int[] params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | The name of a program object whose resources to query. |
ProgramInterface | programInterface | A token identifying the interface within program containing the resource named name. |
UInt32 | index | |
Int32 | propCount | |
ProgramProperty[] | props | [length: propCount] |
Int32 | bufSize | |
Int32 | length | [length: 1] |
Int32[] | params |
GetProgramResourceIndex(Int32, ProgramInterface, String)
[requires: v4.3 or ARB_program_interface_query|VERSION_4_3] Query the index of a named resource within a program
Declaration
[AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceIndex")]
[CLSCompliant(false)]
public static int GetProgramResourceIndex(int program, ProgramInterface programInterface, [Count(Computed = "name")] string name)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | The name of a program object whose resources to query. |
ProgramInterface | programInterface | A token identifying the interface within program containing the resource named name. |
String | name | [length: COMPSIZE(name)] The name of the resource to query the index of. |
Returns
Type | Description |
---|---|
Int32 |
GetProgramResourceIndex(UInt32, ProgramInterface, String)
[requires: v4.3 or ARB_program_interface_query|VERSION_4_3] Query the index of a named resource within a program
Declaration
[AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceIndex")]
[CLSCompliant(false)]
public static int GetProgramResourceIndex(uint program, ProgramInterface programInterface, [Count(Computed = "name")] string name)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | The name of a program object whose resources to query. |
ProgramInterface | programInterface | A token identifying the interface within program containing the resource named name. |
String | name | [length: COMPSIZE(name)] The name of the resource to query the index of. |
Returns
Type | Description |
---|---|
Int32 |
GetProgramResourceLocation(Int32, ProgramInterface, String)
[requires: v4.3 or ARB_program_interface_query|VERSION_4_3] Query the location of a named resource within a program
Declaration
[AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceLocation")]
[CLSCompliant(false)]
public static int GetProgramResourceLocation(int program, ProgramInterface programInterface, [Count(Computed = "name")] string name)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | The name of a program object whose resources to query. |
ProgramInterface | programInterface | A token identifying the interface within program containing the resource named name. |
String | name | [length: COMPSIZE(name)] The name of the resource to query the location of. |
Returns
Type | Description |
---|---|
Int32 |
GetProgramResourceLocation(UInt32, ProgramInterface, String)
[requires: v4.3 or ARB_program_interface_query|VERSION_4_3] Query the location of a named resource within a program
Declaration
[AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceLocation")]
[CLSCompliant(false)]
public static int GetProgramResourceLocation(uint program, ProgramInterface programInterface, [Count(Computed = "name")] string name)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | The name of a program object whose resources to query. |
ProgramInterface | programInterface | A token identifying the interface within program containing the resource named name. |
String | name | [length: COMPSIZE(name)] The name of the resource to query the location of. |
Returns
Type | Description |
---|---|
Int32 |
GetProgramResourceLocationIndex(Int32, ProgramInterface, String)
[requires: v4.3 or ARB_program_interface_query|VERSION_4_3] Query the fragment color index of a named variable within a program
Declaration
[AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceLocationIndex")]
[CLSCompliant(false)]
public static int GetProgramResourceLocationIndex(int program, ProgramInterface programInterface, [Count(Computed = "name")] string name)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | The name of a program object whose resources to query. |
ProgramInterface | programInterface | A token identifying the interface within program containing the resource named name. |
String | name | [length: COMPSIZE(name)] The name of the resource to query the location of. |
Returns
Type | Description |
---|---|
Int32 |
GetProgramResourceLocationIndex(UInt32, ProgramInterface, String)
[requires: v4.3 or ARB_program_interface_query|VERSION_4_3] Query the fragment color index of a named variable within a program
Declaration
[AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceLocationIndex")]
[CLSCompliant(false)]
public static int GetProgramResourceLocationIndex(uint program, ProgramInterface programInterface, [Count(Computed = "name")] string name)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | The name of a program object whose resources to query. |
ProgramInterface | programInterface | A token identifying the interface within program containing the resource named name. |
String | name | [length: COMPSIZE(name)] The name of the resource to query the location of. |
Returns
Type | Description |
---|---|
Int32 |
GetProgramResourceName(Int32, ProgramInterface, Int32, Int32, Int32*, out String)
[requires: v4.3 or ARB_program_interface_query|VERSION_4_3] Query the name of an indexed resource within a program
Declaration
[AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceName")]
[CLSCompliant(false)]
public static void GetProgramResourceName(int program, ProgramInterface programInterface, int index, int bufSize, [Count(Count = 1)] int *length, [Count(Parameter = "bufSize")] out string name)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | The name of a program object whose resources to query. |
ProgramInterface | programInterface | A token identifying the interface within program containing the indexed resource. |
Int32 | index | The index of the resource within programInterface of program. |
Int32 | bufSize | The size of the character array whose address is given by name. |
Int32* | length | [length: 1] The address of a variable which will receive the length of the resource name. |
String | name | [length: bufSize] The address of a character array into which will be written the name of the resource. |
GetProgramResourceName(Int32, ProgramInterface, Int32, Int32, out Int32, out String)
[requires: v4.3 or ARB_program_interface_query|VERSION_4_3] Query the name of an indexed resource within a program
Declaration
[AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceName")]
[CLSCompliant(false)]
public static void GetProgramResourceName(int program, ProgramInterface programInterface, int index, int bufSize, [Count(Count = 1)] out int length, [Count(Parameter = "bufSize")] out string name)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | The name of a program object whose resources to query. |
ProgramInterface | programInterface | A token identifying the interface within program containing the indexed resource. |
Int32 | index | The index of the resource within programInterface of program. |
Int32 | bufSize | The size of the character array whose address is given by name. |
Int32 | length | [length: 1] The address of a variable which will receive the length of the resource name. |
String | name | [length: bufSize] The address of a character array into which will be written the name of the resource. |
GetProgramResourceName(Int32, ProgramInterface, Int32, Int32, Int32[], out String)
[requires: v4.3 or ARB_program_interface_query|VERSION_4_3] Query the name of an indexed resource within a program
Declaration
[Obsolete("Use out overload instead")]
[AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceName")]
[CLSCompliant(false)]
public static void GetProgramResourceName(int program, ProgramInterface programInterface, int index, int bufSize, [Count(Count = 1)] int[] length, [Count(Parameter = "bufSize")] out string name)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | The name of a program object whose resources to query. |
ProgramInterface | programInterface | A token identifying the interface within program containing the indexed resource. |
Int32 | index | The index of the resource within programInterface of program. |
Int32 | bufSize | The size of the character array whose address is given by name. |
Int32[] | length | [length: 1] The address of a variable which will receive the length of the resource name. |
String | name | [length: bufSize] The address of a character array into which will be written the name of the resource. |
GetProgramResourceName(UInt32, ProgramInterface, UInt32, Int32, Int32*, out String)
[requires: v4.3 or ARB_program_interface_query|VERSION_4_3] Query the name of an indexed resource within a program
Declaration
[AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceName")]
[CLSCompliant(false)]
public static void GetProgramResourceName(uint program, ProgramInterface programInterface, uint index, int bufSize, [Count(Count = 1)] int *length, [Count(Parameter = "bufSize")] out string name)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | The name of a program object whose resources to query. |
ProgramInterface | programInterface | A token identifying the interface within program containing the indexed resource. |
UInt32 | index | The index of the resource within programInterface of program. |
Int32 | bufSize | The size of the character array whose address is given by name. |
Int32* | length | [length: 1] The address of a variable which will receive the length of the resource name. |
String | name | [length: bufSize] The address of a character array into which will be written the name of the resource. |
GetProgramResourceName(UInt32, ProgramInterface, UInt32, Int32, out Int32, out String)
[requires: v4.3 or ARB_program_interface_query|VERSION_4_3] Query the name of an indexed resource within a program
Declaration
[AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceName")]
[CLSCompliant(false)]
public static void GetProgramResourceName(uint program, ProgramInterface programInterface, uint index, int bufSize, [Count(Count = 1)] out int length, [Count(Parameter = "bufSize")] out string name)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | The name of a program object whose resources to query. |
ProgramInterface | programInterface | A token identifying the interface within program containing the indexed resource. |
UInt32 | index | The index of the resource within programInterface of program. |
Int32 | bufSize | The size of the character array whose address is given by name. |
Int32 | length | [length: 1] The address of a variable which will receive the length of the resource name. |
String | name | [length: bufSize] The address of a character array into which will be written the name of the resource. |
GetProgramResourceName(UInt32, ProgramInterface, UInt32, Int32, Int32[], out String)
[requires: v4.3 or ARB_program_interface_query|VERSION_4_3] Query the name of an indexed resource within a program
Declaration
[Obsolete("Use out overload instead")]
[AutoGenerated(Category = "ARB_program_interface_query|VERSION_4_3", Version = "4.3", EntryPoint = "glGetProgramResourceName")]
[CLSCompliant(false)]
public static void GetProgramResourceName(uint program, ProgramInterface programInterface, uint index, int bufSize, [Count(Count = 1)] int[] length, [Count(Parameter = "bufSize")] out string name)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | The name of a program object whose resources to query. |
ProgramInterface | programInterface | A token identifying the interface within program containing the indexed resource. |
UInt32 | index | The index of the resource within programInterface of program. |
Int32 | bufSize | The size of the character array whose address is given by name. |
Int32[] | length | [length: 1] The address of a variable which will receive the length of the resource name. |
String | name | [length: bufSize] The address of a character array into which will be written the name of the resource. |
GetProgramStage(Int32, ShaderType, ProgramStageParameter, Int32*)
[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] Retrieve properties of a program object corresponding to a specified shader stage
Declaration
[AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetProgramStageiv")]
[CLSCompliant(false)]
public static void GetProgramStage(int program, ShaderType shadertype, ProgramStageParameter pname, [Count(Count = 1)] int *values)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the name of the program containing shader stage. |
ShaderType | shadertype | Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. |
ProgramStageParameter | pname | Specifies the parameter of the shader to query. pname must be ActiveSubroutineUniforms, ActiveSubroutineUniformLocations, ActiveSubroutines, ActiveSubroutineUniformMaxLength, or ActiveSubroutineMaxLength. |
Int32* | values | [length: 1] Specifies the address of a variable into which the queried value or values will be placed. |
GetProgramStage(Int32, ShaderType, ProgramStageParameter, out Int32)
[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] Retrieve properties of a program object corresponding to a specified shader stage
Declaration
[AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetProgramStageiv")]
[CLSCompliant(false)]
public static void GetProgramStage(int program, ShaderType shadertype, ProgramStageParameter pname, [Count(Count = 1)] out int values)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the name of the program containing shader stage. |
ShaderType | shadertype | Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. |
ProgramStageParameter | pname | Specifies the parameter of the shader to query. pname must be ActiveSubroutineUniforms, ActiveSubroutineUniformLocations, ActiveSubroutines, ActiveSubroutineUniformMaxLength, or ActiveSubroutineMaxLength. |
Int32 | values | [length: 1] Specifies the address of a variable into which the queried value or values will be placed. |
GetProgramStage(UInt32, ShaderType, ProgramStageParameter, Int32*)
[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] Retrieve properties of a program object corresponding to a specified shader stage
Declaration
[AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetProgramStageiv")]
[CLSCompliant(false)]
public static void GetProgramStage(uint program, ShaderType shadertype, ProgramStageParameter pname, [Count(Count = 1)] int *values)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the name of the program containing shader stage. |
ShaderType | shadertype | Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. |
ProgramStageParameter | pname | Specifies the parameter of the shader to query. pname must be ActiveSubroutineUniforms, ActiveSubroutineUniformLocations, ActiveSubroutines, ActiveSubroutineUniformMaxLength, or ActiveSubroutineMaxLength. |
Int32* | values | [length: 1] Specifies the address of a variable into which the queried value or values will be placed. |
GetProgramStage(UInt32, ShaderType, ProgramStageParameter, out Int32)
[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] Retrieve properties of a program object corresponding to a specified shader stage
Declaration
[AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetProgramStageiv")]
[CLSCompliant(false)]
public static void GetProgramStage(uint program, ShaderType shadertype, ProgramStageParameter pname, [Count(Count = 1)] out int values)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the name of the program containing shader stage. |
ShaderType | shadertype | Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. |
ProgramStageParameter | pname | Specifies the parameter of the shader to query. pname must be ActiveSubroutineUniforms, ActiveSubroutineUniformLocations, ActiveSubroutines, ActiveSubroutineUniformMaxLength, or ActiveSubroutineMaxLength. |
Int32 | values | [length: 1] Specifies the address of a variable into which the queried value or values will be placed. |
GetQuery(QueryTarget, GetQueryParam, Int32*)
[requires: v1.5] Return parameters of a query object target
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryiv")]
[CLSCompliant(false)]
public static void GetQuery(QueryTarget target, GetQueryParam pname, [Count(Computed = "pname")] int *params)
Parameters
Type | Name | Description |
---|---|---|
QueryTarget | target | Specifies a query object target. Must be SamplesPassed, AnySamplesPassed, AnySamplesPassedConservativePrimitivesGenerated, TransformFeedbackPrimitivesWritten, TimeElapsed, or Timestamp. |
GetQueryParam | pname | Specifies the symbolic name of a query object target parameter. Accepted values are CurrentQuery or QueryCounterBits. |
Int32* | params |
GetQuery(QueryTarget, GetQueryParam, out Int32)
[requires: v1.5] Return parameters of a query object target
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryiv")]
[CLSCompliant(false)]
public static void GetQuery(QueryTarget target, GetQueryParam pname, [Count(Computed = "pname")] out int params)
Parameters
Type | Name | Description |
---|---|---|
QueryTarget | target | Specifies a query object target. Must be SamplesPassed, AnySamplesPassed, AnySamplesPassedConservativePrimitivesGenerated, TransformFeedbackPrimitivesWritten, TimeElapsed, or Timestamp. |
GetQueryParam | pname | Specifies the symbolic name of a query object target parameter. Accepted values are CurrentQuery or QueryCounterBits. |
Int32 | params |
GetQuery(QueryTarget, GetQueryParam, Int32[])
[requires: v1.5] Return parameters of a query object target
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryiv")]
[CLSCompliant(false)]
public static void GetQuery(QueryTarget target, GetQueryParam pname, [Count(Computed = "pname")] int[] params)
Parameters
Type | Name | Description |
---|---|---|
QueryTarget | target | Specifies a query object target. Must be SamplesPassed, AnySamplesPassed, AnySamplesPassedConservativePrimitivesGenerated, TransformFeedbackPrimitivesWritten, TimeElapsed, or Timestamp. |
GetQueryParam | pname | Specifies the symbolic name of a query object target parameter. Accepted values are CurrentQuery or QueryCounterBits. |
Int32[] | params |
GetQueryBufferObject(Int32, Int32, QueryObjectParameterName, IntPtr)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetQueryBufferObjecti64v")]
[CLSCompliant(false)]
public static void GetQueryBufferObject(int id, int buffer, QueryObjectParameterName pname, IntPtr offset)
Parameters
Type | Name | Description |
---|---|---|
Int32 | id | |
Int32 | buffer | |
QueryObjectParameterName | pname | |
IntPtr | offset |
GetQueryBufferObject(UInt32, UInt32, QueryObjectParameterName, IntPtr)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetQueryBufferObjecti64v")]
[CLSCompliant(false)]
public static void GetQueryBufferObject(uint id, uint buffer, QueryObjectParameterName pname, IntPtr offset)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | id | |
UInt32 | buffer | |
QueryObjectParameterName | pname | |
IntPtr | offset |
GetQueryIndexed(QueryTarget, Int32, GetQueryParam, Int32*)
[requires: v4.0 or ARB_transform_feedback3|VERSION_4_0] Return parameters of an indexed query object target
Declaration
[AutoGenerated(Category = "ARB_transform_feedback3|VERSION_4_0", Version = "4.0", EntryPoint = "glGetQueryIndexediv")]
[CLSCompliant(false)]
public static void GetQueryIndexed(QueryTarget target, int index, GetQueryParam pname, [Count(Computed = "pname")] int *params)
Parameters
Type | Name | Description |
---|---|---|
QueryTarget | target | Specifies a query object target. Must be SamplesPassed, AnySamplesPassed, AnySamplesPassedConservativePrimitivesGenerated, TransformFeedbackPrimitivesWritten, TimeElapsed, or Timestamp. |
Int32 | index | Specifies the index of the query object target. |
GetQueryParam | pname | Specifies the symbolic name of a query object target parameter. Accepted values are CurrentQuery or QueryCounterBits. |
Int32* | params |
GetQueryIndexed(QueryTarget, Int32, GetQueryParam, out Int32)
[requires: v4.0 or ARB_transform_feedback3|VERSION_4_0] Return parameters of an indexed query object target
Declaration
[AutoGenerated(Category = "ARB_transform_feedback3|VERSION_4_0", Version = "4.0", EntryPoint = "glGetQueryIndexediv")]
[CLSCompliant(false)]
public static void GetQueryIndexed(QueryTarget target, int index, GetQueryParam pname, [Count(Computed = "pname")] out int params)
Parameters
Type | Name | Description |
---|---|---|
QueryTarget | target | Specifies a query object target. Must be SamplesPassed, AnySamplesPassed, AnySamplesPassedConservativePrimitivesGenerated, TransformFeedbackPrimitivesWritten, TimeElapsed, or Timestamp. |
Int32 | index | Specifies the index of the query object target. |
GetQueryParam | pname | Specifies the symbolic name of a query object target parameter. Accepted values are CurrentQuery or QueryCounterBits. |
Int32 | params |
GetQueryIndexed(QueryTarget, Int32, GetQueryParam, Int32[])
[requires: v4.0 or ARB_transform_feedback3|VERSION_4_0] Return parameters of an indexed query object target
Declaration
[AutoGenerated(Category = "ARB_transform_feedback3|VERSION_4_0", Version = "4.0", EntryPoint = "glGetQueryIndexediv")]
[CLSCompliant(false)]
public static void GetQueryIndexed(QueryTarget target, int index, GetQueryParam pname, [Count(Computed = "pname")] int[] params)
Parameters
Type | Name | Description |
---|---|---|
QueryTarget | target | Specifies a query object target. Must be SamplesPassed, AnySamplesPassed, AnySamplesPassedConservativePrimitivesGenerated, TransformFeedbackPrimitivesWritten, TimeElapsed, or Timestamp. |
Int32 | index | Specifies the index of the query object target. |
GetQueryParam | pname | Specifies the symbolic name of a query object target parameter. Accepted values are CurrentQuery or QueryCounterBits. |
Int32[] | params |
GetQueryIndexed(QueryTarget, UInt32, GetQueryParam, Int32*)
[requires: v4.0 or ARB_transform_feedback3|VERSION_4_0] Return parameters of an indexed query object target
Declaration
[AutoGenerated(Category = "ARB_transform_feedback3|VERSION_4_0", Version = "4.0", EntryPoint = "glGetQueryIndexediv")]
[CLSCompliant(false)]
public static void GetQueryIndexed(QueryTarget target, uint index, GetQueryParam pname, [Count(Computed = "pname")] int *params)
Parameters
Type | Name | Description |
---|---|---|
QueryTarget | target | Specifies a query object target. Must be SamplesPassed, AnySamplesPassed, AnySamplesPassedConservativePrimitivesGenerated, TransformFeedbackPrimitivesWritten, TimeElapsed, or Timestamp. |
UInt32 | index | Specifies the index of the query object target. |
GetQueryParam | pname | Specifies the symbolic name of a query object target parameter. Accepted values are CurrentQuery or QueryCounterBits. |
Int32* | params |
GetQueryIndexed(QueryTarget, UInt32, GetQueryParam, out Int32)
[requires: v4.0 or ARB_transform_feedback3|VERSION_4_0] Return parameters of an indexed query object target
Declaration
[AutoGenerated(Category = "ARB_transform_feedback3|VERSION_4_0", Version = "4.0", EntryPoint = "glGetQueryIndexediv")]
[CLSCompliant(false)]
public static void GetQueryIndexed(QueryTarget target, uint index, GetQueryParam pname, [Count(Computed = "pname")] out int params)
Parameters
Type | Name | Description |
---|---|---|
QueryTarget | target | Specifies a query object target. Must be SamplesPassed, AnySamplesPassed, AnySamplesPassedConservativePrimitivesGenerated, TransformFeedbackPrimitivesWritten, TimeElapsed, or Timestamp. |
UInt32 | index | Specifies the index of the query object target. |
GetQueryParam | pname | Specifies the symbolic name of a query object target parameter. Accepted values are CurrentQuery or QueryCounterBits. |
Int32 | params |
GetQueryIndexed(QueryTarget, UInt32, GetQueryParam, Int32[])
[requires: v4.0 or ARB_transform_feedback3|VERSION_4_0] Return parameters of an indexed query object target
Declaration
[AutoGenerated(Category = "ARB_transform_feedback3|VERSION_4_0", Version = "4.0", EntryPoint = "glGetQueryIndexediv")]
[CLSCompliant(false)]
public static void GetQueryIndexed(QueryTarget target, uint index, GetQueryParam pname, [Count(Computed = "pname")] int[] params)
Parameters
Type | Name | Description |
---|---|---|
QueryTarget | target | Specifies a query object target. Must be SamplesPassed, AnySamplesPassed, AnySamplesPassedConservativePrimitivesGenerated, TransformFeedbackPrimitivesWritten, TimeElapsed, or Timestamp. |
UInt32 | index | Specifies the index of the query object target. |
GetQueryParam | pname | Specifies the symbolic name of a query object target parameter. Accepted values are CurrentQuery or QueryCounterBits. |
Int32[] | params |
GetQueryObject(Int32, GetQueryObjectParam, Int32*)
[requires: v1.5] Return parameters of a query object
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectiv")]
[CLSCompliant(false)]
public static void GetQueryObject(int id, GetQueryObjectParam pname, [Count(Computed = "pname")] int *params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | id | Specifies the name of a query object. |
GetQueryObjectParam | pname | Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. |
Int32* | params |
GetQueryObject(Int32, GetQueryObjectParam, out Int32)
[requires: v1.5] Return parameters of a query object
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectiv")]
[CLSCompliant(false)]
public static void GetQueryObject(int id, GetQueryObjectParam pname, [Count(Computed = "pname")] out int params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | id | Specifies the name of a query object. |
GetQueryObjectParam | pname | Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. |
Int32 | params |
GetQueryObject(Int32, GetQueryObjectParam, Int32[])
[requires: v1.5] Return parameters of a query object
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectiv")]
[CLSCompliant(false)]
public static void GetQueryObject(int id, GetQueryObjectParam pname, [Count(Computed = "pname")] int[] params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | id | Specifies the name of a query object. |
GetQueryObjectParam | pname | Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. |
Int32[] | params |
GetQueryObject(Int32, GetQueryObjectParam, Int64*)
[requires: v3.3 or ARB_timer_query|VERSION_3_3] Return parameters of a query object
Declaration
[AutoGenerated(Category = "ARB_timer_query|VERSION_3_3", Version = "3.3", EntryPoint = "glGetQueryObjecti64v")]
[CLSCompliant(false)]
public static void GetQueryObject(int id, GetQueryObjectParam pname, [Count(Computed = "pname")] long *params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | id | Specifies the name of a query object. |
GetQueryObjectParam | pname | Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. |
Int64* | params |
GetQueryObject(Int32, GetQueryObjectParam, out Int64)
[requires: v3.3 or ARB_timer_query|VERSION_3_3] Return parameters of a query object
Declaration
[AutoGenerated(Category = "ARB_timer_query|VERSION_3_3", Version = "3.3", EntryPoint = "glGetQueryObjecti64v")]
[CLSCompliant(false)]
public static void GetQueryObject(int id, GetQueryObjectParam pname, [Count(Computed = "pname")] out long params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | id | Specifies the name of a query object. |
GetQueryObjectParam | pname | Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. |
Int64 | params |
GetQueryObject(Int32, GetQueryObjectParam, Int64[])
[requires: v3.3 or ARB_timer_query|VERSION_3_3] Return parameters of a query object
Declaration
[AutoGenerated(Category = "ARB_timer_query|VERSION_3_3", Version = "3.3", EntryPoint = "glGetQueryObjecti64v")]
[CLSCompliant(false)]
public static void GetQueryObject(int id, GetQueryObjectParam pname, [Count(Computed = "pname")] long[] params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | id | Specifies the name of a query object. |
GetQueryObjectParam | pname | Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. |
Int64[] | params |
GetQueryObject(UInt32, GetQueryObjectParam, Int32*)
[requires: v1.5] Return parameters of a query object
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectiv")]
[CLSCompliant(false)]
public static void GetQueryObject(uint id, GetQueryObjectParam pname, [Count(Computed = "pname")] int *params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | id | Specifies the name of a query object. |
GetQueryObjectParam | pname | Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. |
Int32* | params |
GetQueryObject(UInt32, GetQueryObjectParam, out Int32)
[requires: v1.5] Return parameters of a query object
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectiv")]
[CLSCompliant(false)]
public static void GetQueryObject(uint id, GetQueryObjectParam pname, [Count(Computed = "pname")] out int params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | id | Specifies the name of a query object. |
GetQueryObjectParam | pname | Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. |
Int32 | params |
GetQueryObject(UInt32, GetQueryObjectParam, Int32[])
[requires: v1.5] Return parameters of a query object
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectiv")]
[CLSCompliant(false)]
public static void GetQueryObject(uint id, GetQueryObjectParam pname, [Count(Computed = "pname")] int[] params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | id | Specifies the name of a query object. |
GetQueryObjectParam | pname | Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. |
Int32[] | params |
GetQueryObject(UInt32, GetQueryObjectParam, Int64*)
[requires: v3.3 or ARB_timer_query|VERSION_3_3] Return parameters of a query object
Declaration
[AutoGenerated(Category = "ARB_timer_query|VERSION_3_3", Version = "3.3", EntryPoint = "glGetQueryObjecti64v")]
[CLSCompliant(false)]
public static void GetQueryObject(uint id, GetQueryObjectParam pname, [Count(Computed = "pname")] long *params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | id | Specifies the name of a query object. |
GetQueryObjectParam | pname | Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. |
Int64* | params |
GetQueryObject(UInt32, GetQueryObjectParam, out Int64)
[requires: v3.3 or ARB_timer_query|VERSION_3_3] Return parameters of a query object
Declaration
[AutoGenerated(Category = "ARB_timer_query|VERSION_3_3", Version = "3.3", EntryPoint = "glGetQueryObjecti64v")]
[CLSCompliant(false)]
public static void GetQueryObject(uint id, GetQueryObjectParam pname, [Count(Computed = "pname")] out long params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | id | Specifies the name of a query object. |
GetQueryObjectParam | pname | Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. |
Int64 | params |
GetQueryObject(UInt32, GetQueryObjectParam, Int64[])
[requires: v3.3 or ARB_timer_query|VERSION_3_3] Return parameters of a query object
Declaration
[AutoGenerated(Category = "ARB_timer_query|VERSION_3_3", Version = "3.3", EntryPoint = "glGetQueryObjecti64v")]
[CLSCompliant(false)]
public static void GetQueryObject(uint id, GetQueryObjectParam pname, [Count(Computed = "pname")] long[] params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | id | Specifies the name of a query object. |
GetQueryObjectParam | pname | Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. |
Int64[] | params |
GetQueryObject(UInt32, GetQueryObjectParam, UInt32*)
[requires: v1.5] Return parameters of a query object
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectuiv")]
[CLSCompliant(false)]
public static void GetQueryObject(uint id, GetQueryObjectParam pname, [Count(Computed = "pname")] uint *params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | id | Specifies the name of a query object. |
GetQueryObjectParam | pname | Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. |
UInt32* | params |
GetQueryObject(UInt32, GetQueryObjectParam, out UInt32)
[requires: v1.5] Return parameters of a query object
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectuiv")]
[CLSCompliant(false)]
public static void GetQueryObject(uint id, GetQueryObjectParam pname, [Count(Computed = "pname")] out uint params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | id | Specifies the name of a query object. |
GetQueryObjectParam | pname | Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. |
UInt32 | params |
GetQueryObject(UInt32, GetQueryObjectParam, UInt32[])
[requires: v1.5] Return parameters of a query object
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectuiv")]
[CLSCompliant(false)]
public static void GetQueryObject(uint id, GetQueryObjectParam pname, [Count(Computed = "pname")] uint[] params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | id | Specifies the name of a query object. |
GetQueryObjectParam | pname | Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. |
UInt32[] | params |
GetQueryObject(UInt32, GetQueryObjectParam, UInt64*)
[requires: v3.3 or ARB_timer_query|VERSION_3_3] Return parameters of a query object
Declaration
[AutoGenerated(Category = "ARB_timer_query|VERSION_3_3", Version = "3.3", EntryPoint = "glGetQueryObjectui64v")]
[CLSCompliant(false)]
public static void GetQueryObject(uint id, GetQueryObjectParam pname, [Count(Computed = "pname")] ulong *params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | id | Specifies the name of a query object. |
GetQueryObjectParam | pname | Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. |
UInt64* | params |
GetQueryObject(UInt32, GetQueryObjectParam, out UInt64)
[requires: v3.3 or ARB_timer_query|VERSION_3_3] Return parameters of a query object
Declaration
[AutoGenerated(Category = "ARB_timer_query|VERSION_3_3", Version = "3.3", EntryPoint = "glGetQueryObjectui64v")]
[CLSCompliant(false)]
public static void GetQueryObject(uint id, GetQueryObjectParam pname, [Count(Computed = "pname")] out ulong params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | id | Specifies the name of a query object. |
GetQueryObjectParam | pname | Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. |
UInt64 | params |
GetQueryObject(UInt32, GetQueryObjectParam, UInt64[])
[requires: v3.3 or ARB_timer_query|VERSION_3_3] Return parameters of a query object
Declaration
[AutoGenerated(Category = "ARB_timer_query|VERSION_3_3", Version = "3.3", EntryPoint = "glGetQueryObjectui64v")]
[CLSCompliant(false)]
public static void GetQueryObject(uint id, GetQueryObjectParam pname, [Count(Computed = "pname")] ulong[] params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | id | Specifies the name of a query object. |
GetQueryObjectParam | pname | Specifies the symbolic name of a query object parameter. Accepted values are QueryResult or QueryResultAvailable. |
UInt64[] | params |
GetRenderbufferParameter(RenderbufferTarget, RenderbufferParameterName, Int32*)
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] Retrieve information about a bound renderbuffer object
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGetRenderbufferParameteriv")]
[CLSCompliant(false)]
public static void GetRenderbufferParameter(RenderbufferTarget target, RenderbufferParameterName pname, [Count(Computed = "pname")] int *params)
Parameters
Type | Name | Description |
---|---|---|
RenderbufferTarget | target | Specifies the target of the query operation. target must be Renderbuffer. |
RenderbufferParameterName | pname | Specifies the parameter whose value to retrieve from the renderbuffer bound to target. |
Int32* | params |
GetRenderbufferParameter(RenderbufferTarget, RenderbufferParameterName, out Int32)
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] Retrieve information about a bound renderbuffer object
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGetRenderbufferParameteriv")]
[CLSCompliant(false)]
public static void GetRenderbufferParameter(RenderbufferTarget target, RenderbufferParameterName pname, [Count(Computed = "pname")] out int params)
Parameters
Type | Name | Description |
---|---|---|
RenderbufferTarget | target | Specifies the target of the query operation. target must be Renderbuffer. |
RenderbufferParameterName | pname | Specifies the parameter whose value to retrieve from the renderbuffer bound to target. |
Int32 | params |
GetRenderbufferParameter(RenderbufferTarget, RenderbufferParameterName, Int32[])
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] Retrieve information about a bound renderbuffer object
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glGetRenderbufferParameteriv")]
[CLSCompliant(false)]
public static void GetRenderbufferParameter(RenderbufferTarget target, RenderbufferParameterName pname, [Count(Computed = "pname")] int[] params)
Parameters
Type | Name | Description |
---|---|---|
RenderbufferTarget | target | Specifies the target of the query operation. target must be Renderbuffer. |
RenderbufferParameterName | pname | Specifies the parameter whose value to retrieve from the renderbuffer bound to target. |
Int32[] | params |
GetSamplerParameter(Int32, SamplerParameterName, Int32*)
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3] Return sampler parameter values
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameteriv")]
[CLSCompliant(false)]
public static void GetSamplerParameter(int sampler, SamplerParameterName pname, [Count(Computed = "pname")] int *params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | sampler | Specifies name of the sampler object from which to retrieve parameters. |
SamplerParameterName | pname | Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. |
Int32* | params |
GetSamplerParameter(Int32, SamplerParameterName, out Int32)
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3] Return sampler parameter values
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameteriv")]
[CLSCompliant(false)]
public static void GetSamplerParameter(int sampler, SamplerParameterName pname, [Count(Computed = "pname")] out int params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | sampler | Specifies name of the sampler object from which to retrieve parameters. |
SamplerParameterName | pname | Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. |
Int32 | params |
GetSamplerParameter(Int32, SamplerParameterName, Int32[])
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3] Return sampler parameter values
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameteriv")]
[CLSCompliant(false)]
public static void GetSamplerParameter(int sampler, SamplerParameterName pname, [Count(Computed = "pname")] int[] params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | sampler | Specifies name of the sampler object from which to retrieve parameters. |
SamplerParameterName | pname | Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. |
Int32[] | params |
GetSamplerParameter(Int32, SamplerParameterName, Single*)
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3] Return sampler parameter values
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterfv")]
[CLSCompliant(false)]
public static void GetSamplerParameter(int sampler, SamplerParameterName pname, [Count(Computed = "pname")] float *params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | sampler | Specifies name of the sampler object from which to retrieve parameters. |
SamplerParameterName | pname | Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. |
Single* | params |
GetSamplerParameter(Int32, SamplerParameterName, out Single)
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3] Return sampler parameter values
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterfv")]
[CLSCompliant(false)]
public static void GetSamplerParameter(int sampler, SamplerParameterName pname, [Count(Computed = "pname")] out float params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | sampler | Specifies name of the sampler object from which to retrieve parameters. |
SamplerParameterName | pname | Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. |
Single | params |
GetSamplerParameter(Int32, SamplerParameterName, Single[])
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3] Return sampler parameter values
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterfv")]
[CLSCompliant(false)]
public static void GetSamplerParameter(int sampler, SamplerParameterName pname, [Count(Computed = "pname")] float[] params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | sampler | Specifies name of the sampler object from which to retrieve parameters. |
SamplerParameterName | pname | Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. |
Single[] | params |
GetSamplerParameter(UInt32, SamplerParameterName, Int32*)
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3] Return sampler parameter values
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameteriv")]
[CLSCompliant(false)]
public static void GetSamplerParameter(uint sampler, SamplerParameterName pname, [Count(Computed = "pname")] int *params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | sampler | Specifies name of the sampler object from which to retrieve parameters. |
SamplerParameterName | pname | Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. |
Int32* | params |
GetSamplerParameter(UInt32, SamplerParameterName, out Int32)
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3] Return sampler parameter values
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameteriv")]
[CLSCompliant(false)]
public static void GetSamplerParameter(uint sampler, SamplerParameterName pname, [Count(Computed = "pname")] out int params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | sampler | Specifies name of the sampler object from which to retrieve parameters. |
SamplerParameterName | pname | Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. |
Int32 | params |
GetSamplerParameter(UInt32, SamplerParameterName, Int32[])
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3] Return sampler parameter values
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameteriv")]
[CLSCompliant(false)]
public static void GetSamplerParameter(uint sampler, SamplerParameterName pname, [Count(Computed = "pname")] int[] params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | sampler | Specifies name of the sampler object from which to retrieve parameters. |
SamplerParameterName | pname | Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. |
Int32[] | params |
GetSamplerParameter(UInt32, SamplerParameterName, Single*)
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3] Return sampler parameter values
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterfv")]
[CLSCompliant(false)]
public static void GetSamplerParameter(uint sampler, SamplerParameterName pname, [Count(Computed = "pname")] float *params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | sampler | Specifies name of the sampler object from which to retrieve parameters. |
SamplerParameterName | pname | Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. |
Single* | params |
GetSamplerParameter(UInt32, SamplerParameterName, out Single)
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3] Return sampler parameter values
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterfv")]
[CLSCompliant(false)]
public static void GetSamplerParameter(uint sampler, SamplerParameterName pname, [Count(Computed = "pname")] out float params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | sampler | Specifies name of the sampler object from which to retrieve parameters. |
SamplerParameterName | pname | Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. |
Single | params |
GetSamplerParameter(UInt32, SamplerParameterName, Single[])
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3] Return sampler parameter values
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterfv")]
[CLSCompliant(false)]
public static void GetSamplerParameter(uint sampler, SamplerParameterName pname, [Count(Computed = "pname")] float[] params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | sampler | Specifies name of the sampler object from which to retrieve parameters. |
SamplerParameterName | pname | Specifies the symbolic name of a sampler parameter. TextureMagFilter, TextureMinFilter, TextureMinLod, TextureMaxLod, TextureLodBias, TextureWrapS, TextureWrapT, TextureWrapR, TextureBorderColor, TextureCompareMode, and TextureCompareFunc are accepted. |
Single[] | params |
GetSamplerParameterI(Int32, SamplerParameterName, Int32*)
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterIiv")]
[CLSCompliant(false)]
public static void GetSamplerParameterI(int sampler, SamplerParameterName pname, [Count(Computed = "pname")] int *params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | sampler | |
SamplerParameterName | pname | |
Int32* | params |
GetSamplerParameterI(Int32, SamplerParameterName, out Int32)
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterIiv")]
[CLSCompliant(false)]
public static void GetSamplerParameterI(int sampler, SamplerParameterName pname, [Count(Computed = "pname")] out int params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | sampler | |
SamplerParameterName | pname | |
Int32 | params |
GetSamplerParameterI(Int32, SamplerParameterName, Int32[])
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterIiv")]
[CLSCompliant(false)]
public static void GetSamplerParameterI(int sampler, SamplerParameterName pname, [Count(Computed = "pname")] int[] params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | sampler | |
SamplerParameterName | pname | |
Int32[] | params |
GetSamplerParameterI(UInt32, SamplerParameterName, Int32*)
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterIiv")]
[CLSCompliant(false)]
public static void GetSamplerParameterI(uint sampler, SamplerParameterName pname, [Count(Computed = "pname")] int *params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | sampler | |
SamplerParameterName | pname | |
Int32* | params |
GetSamplerParameterI(UInt32, SamplerParameterName, out Int32)
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterIiv")]
[CLSCompliant(false)]
public static void GetSamplerParameterI(uint sampler, SamplerParameterName pname, [Count(Computed = "pname")] out int params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | sampler | |
SamplerParameterName | pname | |
Int32 | params |
GetSamplerParameterI(UInt32, SamplerParameterName, Int32[])
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterIiv")]
[CLSCompliant(false)]
public static void GetSamplerParameterI(uint sampler, SamplerParameterName pname, [Count(Computed = "pname")] int[] params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | sampler | |
SamplerParameterName | pname | |
Int32[] | params |
GetSamplerParameterI(UInt32, SamplerParameterName, UInt32*)
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterIuiv")]
[CLSCompliant(false)]
public static void GetSamplerParameterI(uint sampler, SamplerParameterName pname, [Count(Computed = "pname")] uint *params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | sampler | |
SamplerParameterName | pname | |
UInt32* | params |
GetSamplerParameterI(UInt32, SamplerParameterName, out UInt32)
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterIuiv")]
[CLSCompliant(false)]
public static void GetSamplerParameterI(uint sampler, SamplerParameterName pname, [Count(Computed = "pname")] out uint params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | sampler | |
SamplerParameterName | pname | |
UInt32 | params |
GetSamplerParameterI(UInt32, SamplerParameterName, UInt32[])
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glGetSamplerParameterIuiv")]
[CLSCompliant(false)]
public static void GetSamplerParameterI(uint sampler, SamplerParameterName pname, [Count(Computed = "pname")] uint[] params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | sampler | |
SamplerParameterName | pname | |
UInt32[] | params |
GetSeparableFilter(SeparableTargetExt, PixelFormat, PixelType, IntPtr, IntPtr, IntPtr)
Get separable convolution filter kernel images
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetSeparableFilter")]
public static void GetSeparableFilter(SeparableTargetExt target, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] IntPtr row, [Count(Computed = "target,format,type")] IntPtr column, [Count(Computed = "target,format,type")] IntPtr span)
Parameters
Type | Name | Description |
---|---|---|
SeparableTargetExt | target | The separable filter to be retrieved. Must be Separable2D. |
PixelFormat | format | Format of the output images. Must be one of Red, Green, Blue, Alpha, Rgb, BgrRgba, Bgra, Luminance, or LuminanceAlpha. |
PixelType | type | Data type of components in the output images. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. |
IntPtr | row | [length: COMPSIZE(target,format,type)] Pointer to storage for the row filter image. |
IntPtr | column | [length: COMPSIZE(target,format,type)] Pointer to storage for the column filter image. |
IntPtr | span | [length: COMPSIZE(target,format,type)] Pointer to storage for the span filter image (currently unused). |
GetSeparableFilter<T3, T4, T5>(SeparableTargetExt, PixelFormat, PixelType, ref T3, ref T4, ref T5)
Get separable convolution filter kernel images
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetSeparableFilter")]
public static void GetSeparableFilter<T3, T4, T5>(SeparableTargetExt target, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] ref T3 row, [Count(Computed = "target,format,type")] ref T4 column, [Count(Computed = "target,format,type")] ref T5 span)
where T3 : struct where T4 : struct where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
SeparableTargetExt | target | The separable filter to be retrieved. Must be Separable2D. |
PixelFormat | format | Format of the output images. Must be one of Red, Green, Blue, Alpha, Rgb, BgrRgba, Bgra, Luminance, or LuminanceAlpha. |
PixelType | type | Data type of components in the output images. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. |
T3 | row | [length: COMPSIZE(target,format,type)] Pointer to storage for the row filter image. |
T4 | column | [length: COMPSIZE(target,format,type)] Pointer to storage for the column filter image. |
T5 | span | [length: COMPSIZE(target,format,type)] Pointer to storage for the span filter image (currently unused). |
Type Parameters
Name | Description |
---|---|
T3 | |
T4 | |
T5 |
GetSeparableFilter<T3, T4, T5>(SeparableTargetExt, PixelFormat, PixelType, T3[], T4[], T5[])
Get separable convolution filter kernel images
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetSeparableFilter")]
[CLSCompliant(false)]
public static void GetSeparableFilter<T3, T4, T5>(SeparableTargetExt target, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] T3[] row, [Count(Computed = "target,format,type")] T4[] column, [Count(Computed = "target,format,type")] T5[] span)
where T3 : struct where T4 : struct where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
SeparableTargetExt | target | The separable filter to be retrieved. Must be Separable2D. |
PixelFormat | format | Format of the output images. Must be one of Red, Green, Blue, Alpha, Rgb, BgrRgba, Bgra, Luminance, or LuminanceAlpha. |
PixelType | type | Data type of components in the output images. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. |
T3[] | row | [length: COMPSIZE(target,format,type)] Pointer to storage for the row filter image. |
T4[] | column | [length: COMPSIZE(target,format,type)] Pointer to storage for the column filter image. |
T5[] | span | [length: COMPSIZE(target,format,type)] Pointer to storage for the span filter image (currently unused). |
Type Parameters
Name | Description |
---|---|
T3 | |
T4 | |
T5 |
GetSeparableFilter<T3, T4, T5>(SeparableTargetExt, PixelFormat, PixelType, T3[,,], T4[,,], T5[,,])
Get separable convolution filter kernel images
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetSeparableFilter")]
[CLSCompliant(false)]
public static void GetSeparableFilter<T3, T4, T5>(SeparableTargetExt target, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] T3[,, ] row, [Count(Computed = "target,format,type")] T4[,, ] column, [Count(Computed = "target,format,type")] T5[,, ] span)
where T3 : struct where T4 : struct where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
SeparableTargetExt | target | The separable filter to be retrieved. Must be Separable2D. |
PixelFormat | format | Format of the output images. Must be one of Red, Green, Blue, Alpha, Rgb, BgrRgba, Bgra, Luminance, or LuminanceAlpha. |
PixelType | type | Data type of components in the output images. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. |
T3[,,] | row | [length: COMPSIZE(target,format,type)] Pointer to storage for the row filter image. |
T4[,,] | column | [length: COMPSIZE(target,format,type)] Pointer to storage for the column filter image. |
T5[,,] | span | [length: COMPSIZE(target,format,type)] Pointer to storage for the span filter image (currently unused). |
Type Parameters
Name | Description |
---|---|
T3 | |
T4 | |
T5 |
GetSeparableFilter<T3, T4, T5>(SeparableTargetExt, PixelFormat, PixelType, T3[,], T4[,], T5[,])
Get separable convolution filter kernel images
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glGetSeparableFilter")]
[CLSCompliant(false)]
public static void GetSeparableFilter<T3, T4, T5>(SeparableTargetExt target, PixelFormat format, PixelType type, [Count(Computed = "target,format,type")] T3[, ] row, [Count(Computed = "target,format,type")] T4[, ] column, [Count(Computed = "target,format,type")] T5[, ] span)
where T3 : struct where T4 : struct where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
SeparableTargetExt | target | The separable filter to be retrieved. Must be Separable2D. |
PixelFormat | format | Format of the output images. Must be one of Red, Green, Blue, Alpha, Rgb, BgrRgba, Bgra, Luminance, or LuminanceAlpha. |
PixelType | type | Data type of components in the output images. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. |
T3[,] | row | [length: COMPSIZE(target,format,type)] Pointer to storage for the row filter image. |
T4[,] | column | [length: COMPSIZE(target,format,type)] Pointer to storage for the column filter image. |
T5[,] | span | [length: COMPSIZE(target,format,type)] Pointer to storage for the span filter image (currently unused). |
Type Parameters
Name | Description |
---|---|
T3 | |
T4 | |
T5 |
GetShader(Int32, ShaderParameter, Int32*)
[requires: v2.0] Returns a parameter from a shader object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")]
[CLSCompliant(false)]
public static void GetShader(int shader, ShaderParameter pname, [Count(Computed = "pname")] int *params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | shader | Specifies the shader object to be queried. |
ShaderParameter | pname | Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength. |
Int32* | params |
GetShader(Int32, ShaderParameter, out Int32)
[requires: v2.0] Returns a parameter from a shader object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")]
[CLSCompliant(false)]
public static void GetShader(int shader, ShaderParameter pname, [Count(Computed = "pname")] out int params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | shader | Specifies the shader object to be queried. |
ShaderParameter | pname | Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength. |
Int32 | params |
GetShader(Int32, ShaderParameter, Int32[])
[requires: v2.0] Returns a parameter from a shader object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")]
[CLSCompliant(false)]
public static void GetShader(int shader, ShaderParameter pname, [Count(Computed = "pname")] int[] params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | shader | Specifies the shader object to be queried. |
ShaderParameter | pname | Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength. |
Int32[] | params |
GetShader(UInt32, ShaderParameter, Int32*)
[requires: v2.0] Returns a parameter from a shader object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")]
[CLSCompliant(false)]
public static void GetShader(uint shader, ShaderParameter pname, [Count(Computed = "pname")] int *params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | shader | Specifies the shader object to be queried. |
ShaderParameter | pname | Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength. |
Int32* | params |
GetShader(UInt32, ShaderParameter, out Int32)
[requires: v2.0] Returns a parameter from a shader object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")]
[CLSCompliant(false)]
public static void GetShader(uint shader, ShaderParameter pname, [Count(Computed = "pname")] out int params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | shader | Specifies the shader object to be queried. |
ShaderParameter | pname | Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength. |
Int32 | params |
GetShader(UInt32, ShaderParameter, Int32[])
[requires: v2.0] Returns a parameter from a shader object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")]
[CLSCompliant(false)]
public static void GetShader(uint shader, ShaderParameter pname, [Count(Computed = "pname")] int[] params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | shader | Specifies the shader object to be queried. |
ShaderParameter | pname | Specifies the object parameter. Accepted symbolic names are ShaderType, DeleteStatus, CompileStatus, InfoLogLength, ShaderSourceLength. |
Int32[] | params |
GetShaderInfoLog(Int32)
Declaration
public static string GetShaderInfoLog(int shader)
Parameters
Type | Name | Description |
---|---|---|
Int32 | shader |
Returns
Type | Description |
---|---|
String |
GetShaderInfoLog(Int32, Int32, Int32*, out String)
[requires: v2.0] Returns the information log for a shader object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderInfoLog")]
[CLSCompliant(false)]
public static void GetShaderInfoLog(int shader, int bufSize, [Count(Count = 1)] int *length, [Count(Parameter = "bufSize")] out string infoLog)
Parameters
Type | Name | Description |
---|---|---|
Int32 | shader | Specifies the shader object whose information log is to be queried. |
Int32 | bufSize | Specifies the size of the character buffer for storing the returned information log. |
Int32* | length | [length: 1] Returns the length of the string returned in infoLog (excluding the null terminator). |
String | infoLog | [length: bufSize] Specifies an array of characters that is used to return the information log. |
GetShaderInfoLog(Int32, Int32, out Int32, out String)
[requires: v2.0] Returns the information log for a shader object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderInfoLog")]
[CLSCompliant(false)]
public static void GetShaderInfoLog(int shader, int bufSize, [Count(Count = 1)] out int length, [Count(Parameter = "bufSize")] out string infoLog)
Parameters
Type | Name | Description |
---|---|---|
Int32 | shader | Specifies the shader object whose information log is to be queried. |
Int32 | bufSize | Specifies the size of the character buffer for storing the returned information log. |
Int32 | length | [length: 1] Returns the length of the string returned in infoLog (excluding the null terminator). |
String | infoLog | [length: bufSize] Specifies an array of characters that is used to return the information log. |
GetShaderInfoLog(Int32, out String)
Declaration
public static void GetShaderInfoLog(int shader, out string info)
Parameters
Type | Name | Description |
---|---|---|
Int32 | shader | |
String | info |
GetShaderInfoLog(UInt32, Int32, Int32*, out String)
[requires: v2.0] Returns the information log for a shader object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderInfoLog")]
[CLSCompliant(false)]
public static void GetShaderInfoLog(uint shader, int bufSize, [Count(Count = 1)] int *length, [Count(Parameter = "bufSize")] out string infoLog)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | shader | Specifies the shader object whose information log is to be queried. |
Int32 | bufSize | Specifies the size of the character buffer for storing the returned information log. |
Int32* | length | [length: 1] Returns the length of the string returned in infoLog (excluding the null terminator). |
String | infoLog | [length: bufSize] Specifies an array of characters that is used to return the information log. |
GetShaderInfoLog(UInt32, Int32, out Int32, out String)
[requires: v2.0] Returns the information log for a shader object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderInfoLog")]
[CLSCompliant(false)]
public static void GetShaderInfoLog(uint shader, int bufSize, [Count(Count = 1)] out int length, [Count(Parameter = "bufSize")] out string infoLog)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | shader | Specifies the shader object whose information log is to be queried. |
Int32 | bufSize | Specifies the size of the character buffer for storing the returned information log. |
Int32 | length | [length: 1] Returns the length of the string returned in infoLog (excluding the null terminator). |
String | infoLog | [length: bufSize] Specifies an array of characters that is used to return the information log. |
GetShaderPrecisionFormat(ShaderType, ShaderPrecision, Int32*, Int32*)
[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] Retrieve the range and precision for numeric formats supported by the shader compiler
Declaration
[AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glGetShaderPrecisionFormat")]
[CLSCompliant(false)]
public static void GetShaderPrecisionFormat(ShaderType shadertype, ShaderPrecision precisiontype, [Count(Count = 2)] int *range, [Count(Count = 1)] int *precision)
Parameters
Type | Name | Description |
---|---|---|
ShaderType | shadertype | Specifies the type of shader whose precision to query. shaderType must be VertexShader or FragmentShader. |
ShaderPrecision | precisiontype | Specifies the numeric format whose precision and range to query. |
Int32* | range | [length: 2] Specifies the address of array of two integers into which encodings of the implementation's numeric range are returned. |
Int32* | precision | [length: 1] Specifies the address of an integer into which the numeric precision of the implementation is written. |
GetShaderPrecisionFormat(ShaderType, ShaderPrecision, out Int32, out Int32)
[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] Retrieve the range and precision for numeric formats supported by the shader compiler
Declaration
[AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glGetShaderPrecisionFormat")]
[CLSCompliant(false)]
public static void GetShaderPrecisionFormat(ShaderType shadertype, ShaderPrecision precisiontype, [Count(Count = 2)] out int range, [Count(Count = 1)] out int precision)
Parameters
Type | Name | Description |
---|---|---|
ShaderType | shadertype | Specifies the type of shader whose precision to query. shaderType must be VertexShader or FragmentShader. |
ShaderPrecision | precisiontype | Specifies the numeric format whose precision and range to query. |
Int32 | range | [length: 2] Specifies the address of array of two integers into which encodings of the implementation's numeric range are returned. |
Int32 | precision | [length: 1] Specifies the address of an integer into which the numeric precision of the implementation is written. |
GetShaderPrecisionFormat(ShaderType, ShaderPrecision, Int32[], out Int32)
[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] Retrieve the range and precision for numeric formats supported by the shader compiler
Declaration
[AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glGetShaderPrecisionFormat")]
[CLSCompliant(false)]
public static void GetShaderPrecisionFormat(ShaderType shadertype, ShaderPrecision precisiontype, [Count(Count = 2)] int[] range, [Count(Count = 1)] out int precision)
Parameters
Type | Name | Description |
---|---|---|
ShaderType | shadertype | Specifies the type of shader whose precision to query. shaderType must be VertexShader or FragmentShader. |
ShaderPrecision | precisiontype | Specifies the numeric format whose precision and range to query. |
Int32[] | range | [length: 2] Specifies the address of array of two integers into which encodings of the implementation's numeric range are returned. |
Int32 | precision | [length: 1] Specifies the address of an integer into which the numeric precision of the implementation is written. |
GetShaderSource(Int32, Int32, Int32*, out String)
[requires: v2.0] Returns the source code string from a shader object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderSource")]
[CLSCompliant(false)]
public static void GetShaderSource(int shader, int bufSize, [Count(Count = 1)] int *length, [Count(Parameter = "bufSize")] out string source)
Parameters
Type | Name | Description |
---|---|---|
Int32 | shader | Specifies the shader object to be queried. |
Int32 | bufSize | Specifies the size of the character buffer for storing the returned source code string. |
Int32* | length | [length: 1] Returns the length of the string returned in source (excluding the null terminator). |
String | source | [length: bufSize] Specifies an array of characters that is used to return the source code string. |
GetShaderSource(Int32, Int32, out Int32, out String)
[requires: v2.0] Returns the source code string from a shader object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderSource")]
[CLSCompliant(false)]
public static void GetShaderSource(int shader, int bufSize, [Count(Count = 1)] out int length, [Count(Parameter = "bufSize")] out string source)
Parameters
Type | Name | Description |
---|---|---|
Int32 | shader | Specifies the shader object to be queried. |
Int32 | bufSize | Specifies the size of the character buffer for storing the returned source code string. |
Int32 | length | [length: 1] Returns the length of the string returned in source (excluding the null terminator). |
String | source | [length: bufSize] Specifies an array of characters that is used to return the source code string. |
GetShaderSource(UInt32, Int32, Int32*, out String)
[requires: v2.0] Returns the source code string from a shader object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderSource")]
[CLSCompliant(false)]
public static void GetShaderSource(uint shader, int bufSize, [Count(Count = 1)] int *length, [Count(Parameter = "bufSize")] out string source)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | shader | Specifies the shader object to be queried. |
Int32 | bufSize | Specifies the size of the character buffer for storing the returned source code string. |
Int32* | length | [length: 1] Returns the length of the string returned in source (excluding the null terminator). |
String | source | [length: bufSize] Specifies an array of characters that is used to return the source code string. |
GetShaderSource(UInt32, Int32, out Int32, out String)
[requires: v2.0] Returns the source code string from a shader object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderSource")]
[CLSCompliant(false)]
public static void GetShaderSource(uint shader, int bufSize, [Count(Count = 1)] out int length, [Count(Parameter = "bufSize")] out string source)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | shader | Specifies the shader object to be queried. |
Int32 | bufSize | Specifies the size of the character buffer for storing the returned source code string. |
Int32 | length | [length: 1] Returns the length of the string returned in source (excluding the null terminator). |
String | source | [length: bufSize] Specifies an array of characters that is used to return the source code string. |
GetString(StringName)
[requires: v1.0] Return a string describing the current GL connection
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetString")]
public static string GetString(StringName name)
Parameters
Type | Name | Description |
---|---|---|
StringName | name | Specifies a symbolic constant, one of Vendor, Renderer, Version, or ShadingLanguageVersion. Additionally, glGetStringi accepts the Extensions token. |
Returns
Type | Description |
---|---|
String |
GetString(StringNameIndexed, Int32)
[requires: v3.0] Return a string describing the current GL connection
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetStringi")]
[CLSCompliant(false)]
public static string GetString(StringNameIndexed name, int index)
Parameters
Type | Name | Description |
---|---|---|
StringNameIndexed | name | Specifies a symbolic constant, one of Vendor, Renderer, Version, or ShadingLanguageVersion. Additionally, glGetStringi accepts the Extensions token. |
Int32 | index | For glGetStringi, specifies the index of the string to return. |
Returns
Type | Description |
---|---|
String |
GetString(StringNameIndexed, UInt32)
[requires: v3.0] Return a string describing the current GL connection
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetStringi")]
[CLSCompliant(false)]
public static string GetString(StringNameIndexed name, uint index)
Parameters
Type | Name | Description |
---|---|---|
StringNameIndexed | name | Specifies a symbolic constant, one of Vendor, Renderer, Version, or ShadingLanguageVersion. Additionally, glGetStringi accepts the Extensions token. |
UInt32 | index | For glGetStringi, specifies the index of the string to return. |
Returns
Type | Description |
---|---|
String |
GetSubroutineIndex(Int32, ShaderType, String)
[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] Retrieve the index of a subroutine uniform of a given shader stage within a program
Declaration
[AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetSubroutineIndex")]
[CLSCompliant(false)]
public static int GetSubroutineIndex(int program, ShaderType shadertype, string name)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the name of the program containing shader stage. |
ShaderType | shadertype | Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. |
String | name | Specifies the name of the subroutine uniform whose index to query. |
Returns
Type | Description |
---|---|
Int32 |
GetSubroutineIndex(UInt32, ShaderType, String)
[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] Retrieve the index of a subroutine uniform of a given shader stage within a program
Declaration
[AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetSubroutineIndex")]
[CLSCompliant(false)]
public static int GetSubroutineIndex(uint program, ShaderType shadertype, string name)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the name of the program containing shader stage. |
ShaderType | shadertype | Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. |
String | name | Specifies the name of the subroutine uniform whose index to query. |
Returns
Type | Description |
---|---|
Int32 |
GetSubroutineUniformLocation(Int32, ShaderType, String)
[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] Retrieve the location of a subroutine uniform of a given shader stage within a program
Declaration
[AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetSubroutineUniformLocation")]
[CLSCompliant(false)]
public static int GetSubroutineUniformLocation(int program, ShaderType shadertype, string name)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the name of the program containing shader stage. |
ShaderType | shadertype | Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. |
String | name | Specifies the name of the subroutine uniform whose index to query. |
Returns
Type | Description |
---|---|
Int32 |
GetSubroutineUniformLocation(UInt32, ShaderType, String)
[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] Retrieve the location of a subroutine uniform of a given shader stage within a program
Declaration
[AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetSubroutineUniformLocation")]
[CLSCompliant(false)]
public static int GetSubroutineUniformLocation(uint program, ShaderType shadertype, string name)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the name of the program containing shader stage. |
ShaderType | shadertype | Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. |
String | name | Specifies the name of the subroutine uniform whose index to query. |
Returns
Type | Description |
---|---|
Int32 |
GetSync(IntPtr, SyncParameterName, Int32, Int32*, Int32*)
[requires: v3.2 or ARB_sync|VERSION_3_2] Query the properties of a sync object
Declaration
[AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glGetSynciv")]
[CLSCompliant(false)]
public static void GetSync(IntPtr sync, SyncParameterName pname, int bufSize, [Count(Count = 1)] int *length, [Count(Parameter = "bufSize")] int *values)
Parameters
Type | Name | Description |
---|---|---|
IntPtr | sync | Specifies the sync object whose properties to query. |
SyncParameterName | pname | Specifies the parameter whose value to retrieve from the sync object specified in sync. |
Int32 | bufSize | Specifies the size of the buffer whose address is given in values. |
Int32* | length | [length: 1] Specifies the address of an variable to receive the number of integers placed in values. |
Int32* | values | [length: bufSize] Specifies the address of an array to receive the values of the queried parameter. |
GetSync(IntPtr, SyncParameterName, Int32, out Int32, out Int32)
[requires: v3.2 or ARB_sync|VERSION_3_2] Query the properties of a sync object
Declaration
[AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glGetSynciv")]
[CLSCompliant(false)]
public static void GetSync(IntPtr sync, SyncParameterName pname, int bufSize, [Count(Count = 1)] out int length, [Count(Parameter = "bufSize")] out int values)
Parameters
Type | Name | Description |
---|---|---|
IntPtr | sync | Specifies the sync object whose properties to query. |
SyncParameterName | pname | Specifies the parameter whose value to retrieve from the sync object specified in sync. |
Int32 | bufSize | Specifies the size of the buffer whose address is given in values. |
Int32 | length | [length: 1] Specifies the address of an variable to receive the number of integers placed in values. |
Int32 | values | [length: bufSize] Specifies the address of an array to receive the values of the queried parameter. |
GetSync(IntPtr, SyncParameterName, Int32, out Int32, Int32[])
[requires: v3.2 or ARB_sync|VERSION_3_2] Query the properties of a sync object
Declaration
[AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glGetSynciv")]
[CLSCompliant(false)]
public static void GetSync(IntPtr sync, SyncParameterName pname, int bufSize, [Count(Count = 1)] out int length, [Count(Parameter = "bufSize")] int[] values)
Parameters
Type | Name | Description |
---|---|---|
IntPtr | sync | Specifies the sync object whose properties to query. |
SyncParameterName | pname | Specifies the parameter whose value to retrieve from the sync object specified in sync. |
Int32 | bufSize | Specifies the size of the buffer whose address is given in values. |
Int32 | length | [length: 1] Specifies the address of an variable to receive the number of integers placed in values. |
Int32[] | values | [length: bufSize] Specifies the address of an array to receive the values of the queried parameter. |
GetTexImage(TextureTarget, Int32, PixelFormat, PixelType, IntPtr)
[requires: v1.0] Return a texture image
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexImage")]
public static void GetTexImage(TextureTarget target, int level, PixelFormat format, PixelType type, [Count(Computed = "target,level,format,type")] IntPtr pixels)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted. |
Int32 | level | Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. |
PixelFormat | format | Specifies a pixel format for the returned data. The supported formats are StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rg, Rgb, Rgba, Bgr, Bgra, RedInteger, GreenInteger, BlueInteger, RgInteger, RgbInteger, RgbaInteger, BgrInteger, BgraInteger. |
PixelType | type | Specifies a pixel type for the returned data. The supported types are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, and Float32UnsignedInt248Rev. |
IntPtr | pixels | [length: COMPSIZE(target,level,format,type)] Returns the texture image. Should be a pointer to an array of the type specified by type. |
GetTexImage<T4>(TextureTarget, Int32, PixelFormat, PixelType, ref T4)
[requires: v1.0] Return a texture image
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexImage")]
public static void GetTexImage<T4>(TextureTarget target, int level, PixelFormat format, PixelType type, [Count(Computed = "target,level,format,type")] ref T4 pixels)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted. |
Int32 | level | Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. |
PixelFormat | format | Specifies a pixel format for the returned data. The supported formats are StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rg, Rgb, Rgba, Bgr, Bgra, RedInteger, GreenInteger, BlueInteger, RgInteger, RgbInteger, RgbaInteger, BgrInteger, BgraInteger. |
PixelType | type | Specifies a pixel type for the returned data. The supported types are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, and Float32UnsignedInt248Rev. |
T4 | pixels | [length: COMPSIZE(target,level,format,type)] Returns the texture image. Should be a pointer to an array of the type specified by type. |
Type Parameters
Name | Description |
---|---|
T4 |
GetTexImage<T4>(TextureTarget, Int32, PixelFormat, PixelType, T4[])
[requires: v1.0] Return a texture image
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexImage")]
[CLSCompliant(false)]
public static void GetTexImage<T4>(TextureTarget target, int level, PixelFormat format, PixelType type, [Count(Computed = "target,level,format,type")] T4[] pixels)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted. |
Int32 | level | Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. |
PixelFormat | format | Specifies a pixel format for the returned data. The supported formats are StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rg, Rgb, Rgba, Bgr, Bgra, RedInteger, GreenInteger, BlueInteger, RgInteger, RgbInteger, RgbaInteger, BgrInteger, BgraInteger. |
PixelType | type | Specifies a pixel type for the returned data. The supported types are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, and Float32UnsignedInt248Rev. |
T4[] | pixels | [length: COMPSIZE(target,level,format,type)] Returns the texture image. Should be a pointer to an array of the type specified by type. |
Type Parameters
Name | Description |
---|---|
T4 |
GetTexImage<T4>(TextureTarget, Int32, PixelFormat, PixelType, T4[,,])
[requires: v1.0] Return a texture image
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexImage")]
[CLSCompliant(false)]
public static void GetTexImage<T4>(TextureTarget target, int level, PixelFormat format, PixelType type, [Count(Computed = "target,level,format,type")] T4[,, ] pixels)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted. |
Int32 | level | Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. |
PixelFormat | format | Specifies a pixel format for the returned data. The supported formats are StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rg, Rgb, Rgba, Bgr, Bgra, RedInteger, GreenInteger, BlueInteger, RgInteger, RgbInteger, RgbaInteger, BgrInteger, BgraInteger. |
PixelType | type | Specifies a pixel type for the returned data. The supported types are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, and Float32UnsignedInt248Rev. |
T4[,,] | pixels | [length: COMPSIZE(target,level,format,type)] Returns the texture image. Should be a pointer to an array of the type specified by type. |
Type Parameters
Name | Description |
---|---|
T4 |
GetTexImage<T4>(TextureTarget, Int32, PixelFormat, PixelType, T4[,])
[requires: v1.0] Return a texture image
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexImage")]
[CLSCompliant(false)]
public static void GetTexImage<T4>(TextureTarget target, int level, PixelFormat format, PixelType type, [Count(Computed = "target,level,format,type")] T4[, ] pixels)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies which texture is to be obtained. Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, and TextureCubeMapNegativeZ are accepted. |
Int32 | level | Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. |
PixelFormat | format | Specifies a pixel format for the returned data. The supported formats are StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rg, Rgb, Rgba, Bgr, Bgra, RedInteger, GreenInteger, BlueInteger, RgInteger, RgbInteger, RgbaInteger, BgrInteger, BgraInteger. |
PixelType | type | Specifies a pixel type for the returned data. The supported types are UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, and Float32UnsignedInt248Rev. |
T4[,] | pixels | [length: COMPSIZE(target,level,format,type)] Returns the texture image. Should be a pointer to an array of the type specified by type. |
Type Parameters
Name | Description |
---|---|
T4 |
GetTexLevelParameter(TextureTarget, Int32, GetTextureParameter, Int32*)
[requires: v1.0] Return texture parameter values for a specific level of detail
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexLevelParameteriv")]
[CLSCompliant(false)]
public static void GetTexLevelParameter(TextureTarget target, int level, GetTextureParameter pname, [Count(Computed = "pname")] int *params)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the symbolic name of the target texture, one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, Texture2DMultisample, Texture2DMultisampleArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, ProxyTexture1D, ProxyTexture2D, ProxyTexture3D, ProxyTexture1DArray, ProxyTexture2DArray, ProxyTextureRectangle, ProxyTexture2DMultisample, ProxyTexture2DMultisampleArray, ProxyTextureCubeMap, or TextureBuffer. |
Int32 | level | Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. |
GetTextureParameter | pname | Specifies the symbolic name of a texture parameter. TextureWidth, TextureHeight, TextureDepth, TextureInternalFormat, TextureRedSize, TextureGreenSize, TextureBlueSize, TextureAlphaSize, TextureDepthSize, TextureCompressed, TextureCompressedImageSize, and TextureBufferOffset are accepted. |
Int32* | params |
GetTexLevelParameter(TextureTarget, Int32, GetTextureParameter, out Int32)
[requires: v1.0] Return texture parameter values for a specific level of detail
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexLevelParameteriv")]
[CLSCompliant(false)]
public static void GetTexLevelParameter(TextureTarget target, int level, GetTextureParameter pname, [Count(Computed = "pname")] out int params)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the symbolic name of the target texture, one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, Texture2DMultisample, Texture2DMultisampleArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, ProxyTexture1D, ProxyTexture2D, ProxyTexture3D, ProxyTexture1DArray, ProxyTexture2DArray, ProxyTextureRectangle, ProxyTexture2DMultisample, ProxyTexture2DMultisampleArray, ProxyTextureCubeMap, or TextureBuffer. |
Int32 | level | Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. |
GetTextureParameter | pname | Specifies the symbolic name of a texture parameter. TextureWidth, TextureHeight, TextureDepth, TextureInternalFormat, TextureRedSize, TextureGreenSize, TextureBlueSize, TextureAlphaSize, TextureDepthSize, TextureCompressed, TextureCompressedImageSize, and TextureBufferOffset are accepted. |
Int32 | params |
GetTexLevelParameter(TextureTarget, Int32, GetTextureParameter, Int32[])
[requires: v1.0] Return texture parameter values for a specific level of detail
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexLevelParameteriv")]
[CLSCompliant(false)]
public static void GetTexLevelParameter(TextureTarget target, int level, GetTextureParameter pname, [Count(Computed = "pname")] int[] params)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the symbolic name of the target texture, one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, Texture2DMultisample, Texture2DMultisampleArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, ProxyTexture1D, ProxyTexture2D, ProxyTexture3D, ProxyTexture1DArray, ProxyTexture2DArray, ProxyTextureRectangle, ProxyTexture2DMultisample, ProxyTexture2DMultisampleArray, ProxyTextureCubeMap, or TextureBuffer. |
Int32 | level | Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. |
GetTextureParameter | pname | Specifies the symbolic name of a texture parameter. TextureWidth, TextureHeight, TextureDepth, TextureInternalFormat, TextureRedSize, TextureGreenSize, TextureBlueSize, TextureAlphaSize, TextureDepthSize, TextureCompressed, TextureCompressedImageSize, and TextureBufferOffset are accepted. |
Int32[] | params |
GetTexLevelParameter(TextureTarget, Int32, GetTextureParameter, Single*)
[requires: v1.0] Return texture parameter values for a specific level of detail
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexLevelParameterfv")]
[CLSCompliant(false)]
public static void GetTexLevelParameter(TextureTarget target, int level, GetTextureParameter pname, [Count(Computed = "pname")] float *params)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the symbolic name of the target texture, one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, Texture2DMultisample, Texture2DMultisampleArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, ProxyTexture1D, ProxyTexture2D, ProxyTexture3D, ProxyTexture1DArray, ProxyTexture2DArray, ProxyTextureRectangle, ProxyTexture2DMultisample, ProxyTexture2DMultisampleArray, ProxyTextureCubeMap, or TextureBuffer. |
Int32 | level | Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. |
GetTextureParameter | pname | Specifies the symbolic name of a texture parameter. TextureWidth, TextureHeight, TextureDepth, TextureInternalFormat, TextureRedSize, TextureGreenSize, TextureBlueSize, TextureAlphaSize, TextureDepthSize, TextureCompressed, TextureCompressedImageSize, and TextureBufferOffset are accepted. |
Single* | params |
GetTexLevelParameter(TextureTarget, Int32, GetTextureParameter, out Single)
[requires: v1.0] Return texture parameter values for a specific level of detail
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexLevelParameterfv")]
[CLSCompliant(false)]
public static void GetTexLevelParameter(TextureTarget target, int level, GetTextureParameter pname, [Count(Computed = "pname")] out float params)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the symbolic name of the target texture, one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, Texture2DMultisample, Texture2DMultisampleArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, ProxyTexture1D, ProxyTexture2D, ProxyTexture3D, ProxyTexture1DArray, ProxyTexture2DArray, ProxyTextureRectangle, ProxyTexture2DMultisample, ProxyTexture2DMultisampleArray, ProxyTextureCubeMap, or TextureBuffer. |
Int32 | level | Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. |
GetTextureParameter | pname | Specifies the symbolic name of a texture parameter. TextureWidth, TextureHeight, TextureDepth, TextureInternalFormat, TextureRedSize, TextureGreenSize, TextureBlueSize, TextureAlphaSize, TextureDepthSize, TextureCompressed, TextureCompressedImageSize, and TextureBufferOffset are accepted. |
Single | params |
GetTexLevelParameter(TextureTarget, Int32, GetTextureParameter, Single[])
[requires: v1.0] Return texture parameter values for a specific level of detail
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexLevelParameterfv")]
[CLSCompliant(false)]
public static void GetTexLevelParameter(TextureTarget target, int level, GetTextureParameter pname, [Count(Computed = "pname")] float[] params)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the symbolic name of the target texture, one of Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, Texture2DMultisample, Texture2DMultisampleArray, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, ProxyTexture1D, ProxyTexture2D, ProxyTexture3D, ProxyTexture1DArray, ProxyTexture2DArray, ProxyTextureRectangle, ProxyTexture2DMultisample, ProxyTexture2DMultisampleArray, ProxyTextureCubeMap, or TextureBuffer. |
Int32 | level | Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. |
GetTextureParameter | pname | Specifies the symbolic name of a texture parameter. TextureWidth, TextureHeight, TextureDepth, TextureInternalFormat, TextureRedSize, TextureGreenSize, TextureBlueSize, TextureAlphaSize, TextureDepthSize, TextureCompressed, TextureCompressedImageSize, and TextureBufferOffset are accepted. |
Single[] | params |
GetTexParameter(TextureTarget, GetTextureParameter, Int32*)
[requires: v1.0] Return texture parameter values
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexParameteriv")]
[CLSCompliant(false)]
public static void GetTexParameter(TextureTarget target, GetTextureParameter pname, [Count(Computed = "pname")] int *params)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the symbolic name of the target texture. Texture1D, Texture2D, Texture1DArray, Texture2DArray, Texture3D, TextureRectangle, TextureCubeMap, and TextureCubeMapArray are accepted. |
GetTextureParameter | pname | Specifies the symbolic name of a texture parameter. DepthStencilTextureMode, TextureBaseLevel, TextureBorderColor, TextureCompareMode, TextureCompareFunc, TextureImmutableFormat, TextureImmutableLevels, TextureLodBias, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureSwizzleRgba, TextureViewMinLayer, TextureViewMinLevel, TextureViewNumLayers, TextureViewNumLevels, TextureWrapS, TextureWrapT, and TextureWrapR are accepted. |
Int32* | params |
GetTexParameter(TextureTarget, GetTextureParameter, out Int32)
[requires: v1.0] Return texture parameter values
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexParameteriv")]
[CLSCompliant(false)]
public static void GetTexParameter(TextureTarget target, GetTextureParameter pname, [Count(Computed = "pname")] out int params)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the symbolic name of the target texture. Texture1D, Texture2D, Texture1DArray, Texture2DArray, Texture3D, TextureRectangle, TextureCubeMap, and TextureCubeMapArray are accepted. |
GetTextureParameter | pname | Specifies the symbolic name of a texture parameter. DepthStencilTextureMode, TextureBaseLevel, TextureBorderColor, TextureCompareMode, TextureCompareFunc, TextureImmutableFormat, TextureImmutableLevels, TextureLodBias, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureSwizzleRgba, TextureViewMinLayer, TextureViewMinLevel, TextureViewNumLayers, TextureViewNumLevels, TextureWrapS, TextureWrapT, and TextureWrapR are accepted. |
Int32 | params |
GetTexParameter(TextureTarget, GetTextureParameter, Int32[])
[requires: v1.0] Return texture parameter values
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexParameteriv")]
[CLSCompliant(false)]
public static void GetTexParameter(TextureTarget target, GetTextureParameter pname, [Count(Computed = "pname")] int[] params)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the symbolic name of the target texture. Texture1D, Texture2D, Texture1DArray, Texture2DArray, Texture3D, TextureRectangle, TextureCubeMap, and TextureCubeMapArray are accepted. |
GetTextureParameter | pname | Specifies the symbolic name of a texture parameter. DepthStencilTextureMode, TextureBaseLevel, TextureBorderColor, TextureCompareMode, TextureCompareFunc, TextureImmutableFormat, TextureImmutableLevels, TextureLodBias, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureSwizzleRgba, TextureViewMinLayer, TextureViewMinLevel, TextureViewNumLayers, TextureViewNumLevels, TextureWrapS, TextureWrapT, and TextureWrapR are accepted. |
Int32[] | params |
GetTexParameter(TextureTarget, GetTextureParameter, Single*)
[requires: v1.0] Return texture parameter values
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexParameterfv")]
[CLSCompliant(false)]
public static void GetTexParameter(TextureTarget target, GetTextureParameter pname, [Count(Computed = "pname")] float *params)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the symbolic name of the target texture. Texture1D, Texture2D, Texture1DArray, Texture2DArray, Texture3D, TextureRectangle, TextureCubeMap, and TextureCubeMapArray are accepted. |
GetTextureParameter | pname | Specifies the symbolic name of a texture parameter. DepthStencilTextureMode, TextureBaseLevel, TextureBorderColor, TextureCompareMode, TextureCompareFunc, TextureImmutableFormat, TextureImmutableLevels, TextureLodBias, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureSwizzleRgba, TextureViewMinLayer, TextureViewMinLevel, TextureViewNumLayers, TextureViewNumLevels, TextureWrapS, TextureWrapT, and TextureWrapR are accepted. |
Single* | params |
GetTexParameter(TextureTarget, GetTextureParameter, out Single)
[requires: v1.0] Return texture parameter values
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexParameterfv")]
[CLSCompliant(false)]
public static void GetTexParameter(TextureTarget target, GetTextureParameter pname, [Count(Computed = "pname")] out float params)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the symbolic name of the target texture. Texture1D, Texture2D, Texture1DArray, Texture2DArray, Texture3D, TextureRectangle, TextureCubeMap, and TextureCubeMapArray are accepted. |
GetTextureParameter | pname | Specifies the symbolic name of a texture parameter. DepthStencilTextureMode, TextureBaseLevel, TextureBorderColor, TextureCompareMode, TextureCompareFunc, TextureImmutableFormat, TextureImmutableLevels, TextureLodBias, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureSwizzleRgba, TextureViewMinLayer, TextureViewMinLevel, TextureViewNumLayers, TextureViewNumLevels, TextureWrapS, TextureWrapT, and TextureWrapR are accepted. |
Single | params |
GetTexParameter(TextureTarget, GetTextureParameter, Single[])
[requires: v1.0] Return texture parameter values
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexParameterfv")]
[CLSCompliant(false)]
public static void GetTexParameter(TextureTarget target, GetTextureParameter pname, [Count(Computed = "pname")] float[] params)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the symbolic name of the target texture. Texture1D, Texture2D, Texture1DArray, Texture2DArray, Texture3D, TextureRectangle, TextureCubeMap, and TextureCubeMapArray are accepted. |
GetTextureParameter | pname | Specifies the symbolic name of a texture parameter. DepthStencilTextureMode, TextureBaseLevel, TextureBorderColor, TextureCompareMode, TextureCompareFunc, TextureImmutableFormat, TextureImmutableLevels, TextureLodBias, TextureMagFilter, TextureMaxLevel, TextureMaxLod, TextureMinFilter, TextureMinLod, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureSwizzleRgba, TextureViewMinLayer, TextureViewMinLevel, TextureViewNumLayers, TextureViewNumLevels, TextureWrapS, TextureWrapT, and TextureWrapR are accepted. |
Single[] | params |
GetTexParameterI(TextureTarget, GetTextureParameter, Int32*)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTexParameterIiv")]
[CLSCompliant(false)]
public static void GetTexParameterI(TextureTarget target, GetTextureParameter pname, [Count(Computed = "pname")] int *params)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | |
GetTextureParameter | pname | |
Int32* | params |
GetTexParameterI(TextureTarget, GetTextureParameter, out Int32)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTexParameterIiv")]
[CLSCompliant(false)]
public static void GetTexParameterI(TextureTarget target, GetTextureParameter pname, [Count(Computed = "pname")] out int params)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | |
GetTextureParameter | pname | |
Int32 | params |
GetTexParameterI(TextureTarget, GetTextureParameter, Int32[])
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTexParameterIiv")]
[CLSCompliant(false)]
public static void GetTexParameterI(TextureTarget target, GetTextureParameter pname, [Count(Computed = "pname")] int[] params)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | |
GetTextureParameter | pname | |
Int32[] | params |
GetTexParameterI(TextureTarget, GetTextureParameter, UInt32*)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTexParameterIuiv")]
[CLSCompliant(false)]
public static void GetTexParameterI(TextureTarget target, GetTextureParameter pname, [Count(Computed = "pname")] uint *params)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | |
GetTextureParameter | pname | |
UInt32* | params |
GetTexParameterI(TextureTarget, GetTextureParameter, out UInt32)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTexParameterIuiv")]
[CLSCompliant(false)]
public static void GetTexParameterI(TextureTarget target, GetTextureParameter pname, [Count(Computed = "pname")] out uint params)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | |
GetTextureParameter | pname | |
UInt32 | params |
GetTexParameterI(TextureTarget, GetTextureParameter, UInt32[])
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTexParameterIuiv")]
[CLSCompliant(false)]
public static void GetTexParameterI(TextureTarget target, GetTextureParameter pname, [Count(Computed = "pname")] uint[] params)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | |
GetTextureParameter | pname | |
UInt32[] | params |
GetTextureImage(Int32, Int32, PixelFormat, PixelType, Int32, IntPtr)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureImage")]
[CLSCompliant(false)]
public static void GetTextureImage(int texture, int level, PixelFormat format, PixelType type, int bufSize, IntPtr pixels)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
PixelFormat | format | |
PixelType | type | |
Int32 | bufSize | |
IntPtr | pixels |
GetTextureImage(UInt32, Int32, PixelFormat, PixelType, Int32, IntPtr)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureImage")]
[CLSCompliant(false)]
public static void GetTextureImage(uint texture, int level, PixelFormat format, PixelType type, int bufSize, IntPtr pixels)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
PixelFormat | format | |
PixelType | type | |
Int32 | bufSize | |
IntPtr | pixels |
GetTextureImage<T5>(Int32, Int32, PixelFormat, PixelType, Int32, ref T5)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureImage")]
[CLSCompliant(false)]
public static void GetTextureImage<T5>(int texture, int level, PixelFormat format, PixelType type, int bufSize, ref T5 pixels)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
PixelFormat | format | |
PixelType | type | |
Int32 | bufSize | |
T5 | pixels |
Type Parameters
Name | Description |
---|---|
T5 |
GetTextureImage<T5>(Int32, Int32, PixelFormat, PixelType, Int32, T5[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureImage")]
[CLSCompliant(false)]
public static void GetTextureImage<T5>(int texture, int level, PixelFormat format, PixelType type, int bufSize, T5[] pixels)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
PixelFormat | format | |
PixelType | type | |
Int32 | bufSize | |
T5[] | pixels |
Type Parameters
Name | Description |
---|---|
T5 |
GetTextureImage<T5>(Int32, Int32, PixelFormat, PixelType, Int32, T5[,,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureImage")]
[CLSCompliant(false)]
public static void GetTextureImage<T5>(int texture, int level, PixelFormat format, PixelType type, int bufSize, T5[,, ] pixels)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
PixelFormat | format | |
PixelType | type | |
Int32 | bufSize | |
T5[,,] | pixels |
Type Parameters
Name | Description |
---|---|
T5 |
GetTextureImage<T5>(Int32, Int32, PixelFormat, PixelType, Int32, T5[,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureImage")]
[CLSCompliant(false)]
public static void GetTextureImage<T5>(int texture, int level, PixelFormat format, PixelType type, int bufSize, T5[, ] pixels)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
PixelFormat | format | |
PixelType | type | |
Int32 | bufSize | |
T5[,] | pixels |
Type Parameters
Name | Description |
---|---|
T5 |
GetTextureImage<T5>(UInt32, Int32, PixelFormat, PixelType, Int32, ref T5)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureImage")]
[CLSCompliant(false)]
public static void GetTextureImage<T5>(uint texture, int level, PixelFormat format, PixelType type, int bufSize, ref T5 pixels)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
PixelFormat | format | |
PixelType | type | |
Int32 | bufSize | |
T5 | pixels |
Type Parameters
Name | Description |
---|---|
T5 |
GetTextureImage<T5>(UInt32, Int32, PixelFormat, PixelType, Int32, T5[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureImage")]
[CLSCompliant(false)]
public static void GetTextureImage<T5>(uint texture, int level, PixelFormat format, PixelType type, int bufSize, T5[] pixels)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
PixelFormat | format | |
PixelType | type | |
Int32 | bufSize | |
T5[] | pixels |
Type Parameters
Name | Description |
---|---|
T5 |
GetTextureImage<T5>(UInt32, Int32, PixelFormat, PixelType, Int32, T5[,,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureImage")]
[CLSCompliant(false)]
public static void GetTextureImage<T5>(uint texture, int level, PixelFormat format, PixelType type, int bufSize, T5[,, ] pixels)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
PixelFormat | format | |
PixelType | type | |
Int32 | bufSize | |
T5[,,] | pixels |
Type Parameters
Name | Description |
---|---|
T5 |
GetTextureImage<T5>(UInt32, Int32, PixelFormat, PixelType, Int32, T5[,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureImage")]
[CLSCompliant(false)]
public static void GetTextureImage<T5>(uint texture, int level, PixelFormat format, PixelType type, int bufSize, T5[, ] pixels)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
PixelFormat | format | |
PixelType | type | |
Int32 | bufSize | |
T5[,] | pixels |
Type Parameters
Name | Description |
---|---|
T5 |
GetTextureLevelParameter(Int32, Int32, GetTextureParameter, Int32*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureLevelParameteriv")]
[CLSCompliant(false)]
public static void GetTextureLevelParameter(int texture, int level, GetTextureParameter pname, int *params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
GetTextureParameter | pname | |
Int32* | params |
GetTextureLevelParameter(Int32, Int32, GetTextureParameter, out Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureLevelParameteriv")]
[CLSCompliant(false)]
public static void GetTextureLevelParameter(int texture, int level, GetTextureParameter pname, out int params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
GetTextureParameter | pname | |
Int32 | params |
GetTextureLevelParameter(Int32, Int32, GetTextureParameter, Int32[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureLevelParameteriv")]
[CLSCompliant(false)]
public static void GetTextureLevelParameter(int texture, int level, GetTextureParameter pname, int[] params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
GetTextureParameter | pname | |
Int32[] | params |
GetTextureLevelParameter(Int32, Int32, GetTextureParameter, Single*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureLevelParameterfv")]
[CLSCompliant(false)]
public static void GetTextureLevelParameter(int texture, int level, GetTextureParameter pname, float *params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
GetTextureParameter | pname | |
Single* | params |
GetTextureLevelParameter(Int32, Int32, GetTextureParameter, out Single)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureLevelParameterfv")]
[CLSCompliant(false)]
public static void GetTextureLevelParameter(int texture, int level, GetTextureParameter pname, out float params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
GetTextureParameter | pname | |
Single | params |
GetTextureLevelParameter(Int32, Int32, GetTextureParameter, Single[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureLevelParameterfv")]
[CLSCompliant(false)]
public static void GetTextureLevelParameter(int texture, int level, GetTextureParameter pname, float[] params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
GetTextureParameter | pname | |
Single[] | params |
GetTextureLevelParameter(UInt32, Int32, GetTextureParameter, Int32*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureLevelParameteriv")]
[CLSCompliant(false)]
public static void GetTextureLevelParameter(uint texture, int level, GetTextureParameter pname, int *params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
GetTextureParameter | pname | |
Int32* | params |
GetTextureLevelParameter(UInt32, Int32, GetTextureParameter, out Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureLevelParameteriv")]
[CLSCompliant(false)]
public static void GetTextureLevelParameter(uint texture, int level, GetTextureParameter pname, out int params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
GetTextureParameter | pname | |
Int32 | params |
GetTextureLevelParameter(UInt32, Int32, GetTextureParameter, Int32[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureLevelParameteriv")]
[CLSCompliant(false)]
public static void GetTextureLevelParameter(uint texture, int level, GetTextureParameter pname, int[] params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
GetTextureParameter | pname | |
Int32[] | params |
GetTextureLevelParameter(UInt32, Int32, GetTextureParameter, Single*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureLevelParameterfv")]
[CLSCompliant(false)]
public static void GetTextureLevelParameter(uint texture, int level, GetTextureParameter pname, float *params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
GetTextureParameter | pname | |
Single* | params |
GetTextureLevelParameter(UInt32, Int32, GetTextureParameter, out Single)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureLevelParameterfv")]
[CLSCompliant(false)]
public static void GetTextureLevelParameter(uint texture, int level, GetTextureParameter pname, out float params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
GetTextureParameter | pname | |
Single | params |
GetTextureLevelParameter(UInt32, Int32, GetTextureParameter, Single[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureLevelParameterfv")]
[CLSCompliant(false)]
public static void GetTextureLevelParameter(uint texture, int level, GetTextureParameter pname, float[] params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
GetTextureParameter | pname | |
Single[] | params |
GetTextureParameter(Int32, GetTextureParameter, Int32*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameteriv")]
[CLSCompliant(false)]
public static void GetTextureParameter(int texture, GetTextureParameter pname, int *params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
GetTextureParameter | pname | |
Int32* | params |
GetTextureParameter(Int32, GetTextureParameter, out Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameteriv")]
[CLSCompliant(false)]
public static void GetTextureParameter(int texture, GetTextureParameter pname, out int params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
GetTextureParameter | pname | |
Int32 | params |
GetTextureParameter(Int32, GetTextureParameter, Int32[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameteriv")]
[CLSCompliant(false)]
public static void GetTextureParameter(int texture, GetTextureParameter pname, int[] params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
GetTextureParameter | pname | |
Int32[] | params |
GetTextureParameter(Int32, GetTextureParameter, Single*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterfv")]
[CLSCompliant(false)]
public static void GetTextureParameter(int texture, GetTextureParameter pname, float *params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
GetTextureParameter | pname | |
Single* | params |
GetTextureParameter(Int32, GetTextureParameter, out Single)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterfv")]
[CLSCompliant(false)]
public static void GetTextureParameter(int texture, GetTextureParameter pname, out float params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
GetTextureParameter | pname | |
Single | params |
GetTextureParameter(Int32, GetTextureParameter, Single[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterfv")]
[CLSCompliant(false)]
public static void GetTextureParameter(int texture, GetTextureParameter pname, float[] params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
GetTextureParameter | pname | |
Single[] | params |
GetTextureParameter(UInt32, GetTextureParameter, Int32*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameteriv")]
[CLSCompliant(false)]
public static void GetTextureParameter(uint texture, GetTextureParameter pname, int *params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
GetTextureParameter | pname | |
Int32* | params |
GetTextureParameter(UInt32, GetTextureParameter, out Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameteriv")]
[CLSCompliant(false)]
public static void GetTextureParameter(uint texture, GetTextureParameter pname, out int params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
GetTextureParameter | pname | |
Int32 | params |
GetTextureParameter(UInt32, GetTextureParameter, Int32[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameteriv")]
[CLSCompliant(false)]
public static void GetTextureParameter(uint texture, GetTextureParameter pname, int[] params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
GetTextureParameter | pname | |
Int32[] | params |
GetTextureParameter(UInt32, GetTextureParameter, Single*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterfv")]
[CLSCompliant(false)]
public static void GetTextureParameter(uint texture, GetTextureParameter pname, float *params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
GetTextureParameter | pname | |
Single* | params |
GetTextureParameter(UInt32, GetTextureParameter, out Single)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterfv")]
[CLSCompliant(false)]
public static void GetTextureParameter(uint texture, GetTextureParameter pname, out float params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
GetTextureParameter | pname | |
Single | params |
GetTextureParameter(UInt32, GetTextureParameter, Single[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterfv")]
[CLSCompliant(false)]
public static void GetTextureParameter(uint texture, GetTextureParameter pname, float[] params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
GetTextureParameter | pname | |
Single[] | params |
GetTextureParameterI(Int32, GetTextureParameter, Int32*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterIiv")]
[CLSCompliant(false)]
public static void GetTextureParameterI(int texture, GetTextureParameter pname, int *params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
GetTextureParameter | pname | |
Int32* | params |
GetTextureParameterI(Int32, GetTextureParameter, out Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterIiv")]
[CLSCompliant(false)]
public static void GetTextureParameterI(int texture, GetTextureParameter pname, out int params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
GetTextureParameter | pname | |
Int32 | params |
GetTextureParameterI(Int32, GetTextureParameter, Int32[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterIiv")]
[CLSCompliant(false)]
public static void GetTextureParameterI(int texture, GetTextureParameter pname, int[] params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
GetTextureParameter | pname | |
Int32[] | params |
GetTextureParameterI(UInt32, GetTextureParameter, Int32*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterIiv")]
[CLSCompliant(false)]
public static void GetTextureParameterI(uint texture, GetTextureParameter pname, int *params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
GetTextureParameter | pname | |
Int32* | params |
GetTextureParameterI(UInt32, GetTextureParameter, out Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterIiv")]
[CLSCompliant(false)]
public static void GetTextureParameterI(uint texture, GetTextureParameter pname, out int params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
GetTextureParameter | pname | |
Int32 | params |
GetTextureParameterI(UInt32, GetTextureParameter, Int32[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterIiv")]
[CLSCompliant(false)]
public static void GetTextureParameterI(uint texture, GetTextureParameter pname, int[] params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
GetTextureParameter | pname | |
Int32[] | params |
GetTextureParameterI(UInt32, GetTextureParameter, UInt32*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterIuiv")]
[CLSCompliant(false)]
public static void GetTextureParameterI(uint texture, GetTextureParameter pname, uint *params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
GetTextureParameter | pname | |
UInt32* | params |
GetTextureParameterI(UInt32, GetTextureParameter, out UInt32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterIuiv")]
[CLSCompliant(false)]
public static void GetTextureParameterI(uint texture, GetTextureParameter pname, out uint params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
GetTextureParameter | pname | |
UInt32 | params |
GetTextureParameterI(UInt32, GetTextureParameter, UInt32[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureParameterIuiv")]
[CLSCompliant(false)]
public static void GetTextureParameterI(uint texture, GetTextureParameter pname, uint[] params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
GetTextureParameter | pname | |
UInt32[] | params |
GetTextureSubImage(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, Int32, IntPtr)
[requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureSubImage")]
[CLSCompliant(false)]
public static void GetTextureSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, int bufSize, IntPtr pixels)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | zoffset | |
Int32 | width | |
Int32 | height | |
Int32 | depth | |
PixelFormat | format | |
PixelType | type | |
Int32 | bufSize | |
IntPtr | pixels |
GetTextureSubImage(UInt32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, Int32, IntPtr)
[requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureSubImage")]
[CLSCompliant(false)]
public static void GetTextureSubImage(uint texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, int bufSize, IntPtr pixels)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | zoffset | |
Int32 | width | |
Int32 | height | |
Int32 | depth | |
PixelFormat | format | |
PixelType | type | |
Int32 | bufSize | |
IntPtr | pixels |
GetTextureSubImage<T11>(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, Int32, ref T11)
[requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureSubImage")]
[CLSCompliant(false)]
public static void GetTextureSubImage<T11>(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, int bufSize, ref T11 pixels)
where T11 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | zoffset | |
Int32 | width | |
Int32 | height | |
Int32 | depth | |
PixelFormat | format | |
PixelType | type | |
Int32 | bufSize | |
T11 | pixels |
Type Parameters
Name | Description |
---|---|
T11 |
GetTextureSubImage<T11>(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, Int32, T11[])
[requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureSubImage")]
[CLSCompliant(false)]
public static void GetTextureSubImage<T11>(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, int bufSize, T11[] pixels)
where T11 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | zoffset | |
Int32 | width | |
Int32 | height | |
Int32 | depth | |
PixelFormat | format | |
PixelType | type | |
Int32 | bufSize | |
T11[] | pixels |
Type Parameters
Name | Description |
---|---|
T11 |
GetTextureSubImage<T11>(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, Int32, T11[,,])
[requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureSubImage")]
[CLSCompliant(false)]
public static void GetTextureSubImage<T11>(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, int bufSize, T11[,, ] pixels)
where T11 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | zoffset | |
Int32 | width | |
Int32 | height | |
Int32 | depth | |
PixelFormat | format | |
PixelType | type | |
Int32 | bufSize | |
T11[,,] | pixels |
Type Parameters
Name | Description |
---|---|
T11 |
GetTextureSubImage<T11>(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, Int32, T11[,])
[requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureSubImage")]
[CLSCompliant(false)]
public static void GetTextureSubImage<T11>(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, int bufSize, T11[, ] pixels)
where T11 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | zoffset | |
Int32 | width | |
Int32 | height | |
Int32 | depth | |
PixelFormat | format | |
PixelType | type | |
Int32 | bufSize | |
T11[,] | pixels |
Type Parameters
Name | Description |
---|---|
T11 |
GetTextureSubImage<T11>(UInt32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, Int32, ref T11)
[requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureSubImage")]
[CLSCompliant(false)]
public static void GetTextureSubImage<T11>(uint texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, int bufSize, ref T11 pixels)
where T11 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | zoffset | |
Int32 | width | |
Int32 | height | |
Int32 | depth | |
PixelFormat | format | |
PixelType | type | |
Int32 | bufSize | |
T11 | pixels |
Type Parameters
Name | Description |
---|---|
T11 |
GetTextureSubImage<T11>(UInt32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, Int32, T11[])
[requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureSubImage")]
[CLSCompliant(false)]
public static void GetTextureSubImage<T11>(uint texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, int bufSize, T11[] pixels)
where T11 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | zoffset | |
Int32 | width | |
Int32 | height | |
Int32 | depth | |
PixelFormat | format | |
PixelType | type | |
Int32 | bufSize | |
T11[] | pixels |
Type Parameters
Name | Description |
---|---|
T11 |
GetTextureSubImage<T11>(UInt32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, Int32, T11[,,])
[requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureSubImage")]
[CLSCompliant(false)]
public static void GetTextureSubImage<T11>(uint texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, int bufSize, T11[,, ] pixels)
where T11 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | zoffset | |
Int32 | width | |
Int32 | height | |
Int32 | depth | |
PixelFormat | format | |
PixelType | type | |
Int32 | bufSize | |
T11[,,] | pixels |
Type Parameters
Name | Description |
---|---|
T11 |
GetTextureSubImage<T11>(UInt32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, Int32, T11[,])
[requires: v4.5 or ARB_get_texture_sub_image|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_get_texture_sub_image|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTextureSubImage")]
[CLSCompliant(false)]
public static void GetTextureSubImage<T11>(uint texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, int bufSize, T11[, ] pixels)
where T11 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | zoffset | |
Int32 | width | |
Int32 | height | |
Int32 | depth | |
PixelFormat | format | |
PixelType | type | |
Int32 | bufSize | |
T11[,] | pixels |
Type Parameters
Name | Description |
---|---|
T11 |
GetTransformFeedback(Int32, TransformFeedbackIndexedParameter, Int32, Int32*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbacki_v")]
[CLSCompliant(false)]
public static void GetTransformFeedback(int xfb, TransformFeedbackIndexedParameter pname, int index, int *param)
Parameters
Type | Name | Description |
---|---|---|
Int32 | xfb | |
TransformFeedbackIndexedParameter | pname | |
Int32 | index | |
Int32* | param |
GetTransformFeedback(Int32, TransformFeedbackIndexedParameter, Int32, out Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbacki_v")]
[CLSCompliant(false)]
public static void GetTransformFeedback(int xfb, TransformFeedbackIndexedParameter pname, int index, out int param)
Parameters
Type | Name | Description |
---|---|---|
Int32 | xfb | |
TransformFeedbackIndexedParameter | pname | |
Int32 | index | |
Int32 | param |
GetTransformFeedback(Int32, TransformFeedbackIndexedParameter, Int32, Int32[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbacki_v")]
[CLSCompliant(false)]
public static void GetTransformFeedback(int xfb, TransformFeedbackIndexedParameter pname, int index, int[] param)
Parameters
Type | Name | Description |
---|---|---|
Int32 | xfb | |
TransformFeedbackIndexedParameter | pname | |
Int32 | index | |
Int32[] | param |
GetTransformFeedback(Int32, TransformFeedbackParameter, Int32*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbackiv")]
[CLSCompliant(false)]
public static void GetTransformFeedback(int xfb, TransformFeedbackParameter pname, int *param)
Parameters
Type | Name | Description |
---|---|---|
Int32 | xfb | |
TransformFeedbackParameter | pname | |
Int32* | param |
GetTransformFeedback(Int32, TransformFeedbackParameter, out Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbackiv")]
[CLSCompliant(false)]
public static void GetTransformFeedback(int xfb, TransformFeedbackParameter pname, out int param)
Parameters
Type | Name | Description |
---|---|---|
Int32 | xfb | |
TransformFeedbackParameter | pname | |
Int32 | param |
GetTransformFeedback(Int32, TransformFeedbackParameter, Int32[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbackiv")]
[CLSCompliant(false)]
public static void GetTransformFeedback(int xfb, TransformFeedbackParameter pname, int[] param)
Parameters
Type | Name | Description |
---|---|---|
Int32 | xfb | |
TransformFeedbackParameter | pname | |
Int32[] | param |
GetTransformFeedback(UInt32, TransformFeedbackIndexedParameter, UInt32, Int32*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbacki_v")]
[CLSCompliant(false)]
public static void GetTransformFeedback(uint xfb, TransformFeedbackIndexedParameter pname, uint index, int *param)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | xfb | |
TransformFeedbackIndexedParameter | pname | |
UInt32 | index | |
Int32* | param |
GetTransformFeedback(UInt32, TransformFeedbackIndexedParameter, UInt32, out Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbacki_v")]
[CLSCompliant(false)]
public static void GetTransformFeedback(uint xfb, TransformFeedbackIndexedParameter pname, uint index, out int param)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | xfb | |
TransformFeedbackIndexedParameter | pname | |
UInt32 | index | |
Int32 | param |
GetTransformFeedback(UInt32, TransformFeedbackIndexedParameter, UInt32, Int32[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbacki_v")]
[CLSCompliant(false)]
public static void GetTransformFeedback(uint xfb, TransformFeedbackIndexedParameter pname, uint index, int[] param)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | xfb | |
TransformFeedbackIndexedParameter | pname | |
UInt32 | index | |
Int32[] | param |
GetTransformFeedback(UInt32, TransformFeedbackParameter, Int32*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbackiv")]
[CLSCompliant(false)]
public static void GetTransformFeedback(uint xfb, TransformFeedbackParameter pname, int *param)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | xfb | |
TransformFeedbackParameter | pname | |
Int32* | param |
GetTransformFeedback(UInt32, TransformFeedbackParameter, out Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbackiv")]
[CLSCompliant(false)]
public static void GetTransformFeedback(uint xfb, TransformFeedbackParameter pname, out int param)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | xfb | |
TransformFeedbackParameter | pname | |
Int32 | param |
GetTransformFeedback(UInt32, TransformFeedbackParameter, Int32[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbackiv")]
[CLSCompliant(false)]
public static void GetTransformFeedback(uint xfb, TransformFeedbackParameter pname, int[] param)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | xfb | |
TransformFeedbackParameter | pname | |
Int32[] | param |
GetTransformFeedbacki64_(Int32, TransformFeedbackIndexedParameter, Int32, Int64*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbacki64_v")]
[CLSCompliant(false)]
public static void GetTransformFeedbacki64_(int xfb, TransformFeedbackIndexedParameter pname, int index, long *param)
Parameters
Type | Name | Description |
---|---|---|
Int32 | xfb | |
TransformFeedbackIndexedParameter | pname | |
Int32 | index | |
Int64* | param |
GetTransformFeedbacki64_(Int32, TransformFeedbackIndexedParameter, Int32, out Int64)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbacki64_v")]
[CLSCompliant(false)]
public static void GetTransformFeedbacki64_(int xfb, TransformFeedbackIndexedParameter pname, int index, out long param)
Parameters
Type | Name | Description |
---|---|---|
Int32 | xfb | |
TransformFeedbackIndexedParameter | pname | |
Int32 | index | |
Int64 | param |
GetTransformFeedbacki64_(Int32, TransformFeedbackIndexedParameter, Int32, Int64[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbacki64_v")]
[CLSCompliant(false)]
public static void GetTransformFeedbacki64_(int xfb, TransformFeedbackIndexedParameter pname, int index, long[] param)
Parameters
Type | Name | Description |
---|---|---|
Int32 | xfb | |
TransformFeedbackIndexedParameter | pname | |
Int32 | index | |
Int64[] | param |
GetTransformFeedbacki64_(UInt32, TransformFeedbackIndexedParameter, UInt32, Int64*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbacki64_v")]
[CLSCompliant(false)]
public static void GetTransformFeedbacki64_(uint xfb, TransformFeedbackIndexedParameter pname, uint index, long *param)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | xfb | |
TransformFeedbackIndexedParameter | pname | |
UInt32 | index | |
Int64* | param |
GetTransformFeedbacki64_(UInt32, TransformFeedbackIndexedParameter, UInt32, out Int64)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbacki64_v")]
[CLSCompliant(false)]
public static void GetTransformFeedbacki64_(uint xfb, TransformFeedbackIndexedParameter pname, uint index, out long param)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | xfb | |
TransformFeedbackIndexedParameter | pname | |
UInt32 | index | |
Int64 | param |
GetTransformFeedbacki64_(UInt32, TransformFeedbackIndexedParameter, UInt32, Int64[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetTransformFeedbacki64_v")]
[CLSCompliant(false)]
public static void GetTransformFeedbacki64_(uint xfb, TransformFeedbackIndexedParameter pname, uint index, long[] param)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | xfb | |
TransformFeedbackIndexedParameter | pname | |
UInt32 | index | |
Int64[] | param |
GetTransformFeedbackVarying(Int32, Int32, Int32, Int32*, Int32*, TransformFeedbackType*, out String)
[requires: v3.0] Retrieve information about varying variables selected for transform feedback
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTransformFeedbackVarying")]
[CLSCompliant(false)]
public static void GetTransformFeedbackVarying(int program, int index, int bufSize, [Count(Count = 1)] int *length, [Count(Count = 1)] int *size, [Count(Count = 1)] TransformFeedbackType*type, [Count(Parameter = "bufSize")] out string name)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | The name of the target program object. |
Int32 | index | The index of the varying variable whose information to retrieve. |
Int32 | bufSize | The maximum number of characters, including the null terminator, that may be written into name. |
Int32* | length | [length: 1] The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is Null no length is returned. |
Int32* | size | [length: 1] The address of a variable that will receive the size of the varying. |
TransformFeedbackType* | type | [length: 1] The address of a variable that will recieve the type of the varying. |
String | name | [length: bufSize] The address of a buffer into which will be written the name of the varying. |
GetTransformFeedbackVarying(Int32, Int32, Int32, out Int32, out Int32, out TransformFeedbackType, out String)
[requires: v3.0] Retrieve information about varying variables selected for transform feedback
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTransformFeedbackVarying")]
[CLSCompliant(false)]
public static void GetTransformFeedbackVarying(int program, int index, int bufSize, [Count(Count = 1)] out int length, [Count(Count = 1)] out int size, [Count(Count = 1)] out TransformFeedbackType type, [Count(Parameter = "bufSize")] out string name)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | The name of the target program object. |
Int32 | index | The index of the varying variable whose information to retrieve. |
Int32 | bufSize | The maximum number of characters, including the null terminator, that may be written into name. |
Int32 | length | [length: 1] The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is Null no length is returned. |
Int32 | size | [length: 1] The address of a variable that will receive the size of the varying. |
TransformFeedbackType | type | [length: 1] The address of a variable that will recieve the type of the varying. |
String | name | [length: bufSize] The address of a buffer into which will be written the name of the varying. |
GetTransformFeedbackVarying(UInt32, UInt32, Int32, Int32*, Int32*, TransformFeedbackType*, out String)
[requires: v3.0] Retrieve information about varying variables selected for transform feedback
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTransformFeedbackVarying")]
[CLSCompliant(false)]
public static void GetTransformFeedbackVarying(uint program, uint index, int bufSize, [Count(Count = 1)] int *length, [Count(Count = 1)] int *size, [Count(Count = 1)] TransformFeedbackType*type, [Count(Parameter = "bufSize")] out string name)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | The name of the target program object. |
UInt32 | index | The index of the varying variable whose information to retrieve. |
Int32 | bufSize | The maximum number of characters, including the null terminator, that may be written into name. |
Int32* | length | [length: 1] The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is Null no length is returned. |
Int32* | size | [length: 1] The address of a variable that will receive the size of the varying. |
TransformFeedbackType* | type | [length: 1] The address of a variable that will recieve the type of the varying. |
String | name | [length: bufSize] The address of a buffer into which will be written the name of the varying. |
GetTransformFeedbackVarying(UInt32, UInt32, Int32, out Int32, out Int32, out TransformFeedbackType, out String)
[requires: v3.0] Retrieve information about varying variables selected for transform feedback
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTransformFeedbackVarying")]
[CLSCompliant(false)]
public static void GetTransformFeedbackVarying(uint program, uint index, int bufSize, [Count(Count = 1)] out int length, [Count(Count = 1)] out int size, [Count(Count = 1)] out TransformFeedbackType type, [Count(Parameter = "bufSize")] out string name)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | The name of the target program object. |
UInt32 | index | The index of the varying variable whose information to retrieve. |
Int32 | bufSize | The maximum number of characters, including the null terminator, that may be written into name. |
Int32 | length | [length: 1] The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is Null no length is returned. |
Int32 | size | [length: 1] The address of a variable that will receive the size of the varying. |
TransformFeedbackType | type | [length: 1] The address of a variable that will recieve the type of the varying. |
String | name | [length: bufSize] The address of a buffer into which will be written the name of the varying. |
GetUniform(Int32, Int32, Double*)
[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] Returns the value of a uniform variable
Declaration
[AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glGetUniformdv")]
[CLSCompliant(false)]
public static void GetUniform(int program, int location, [Count(Computed = "program,location")] double *params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the program object to be queried. |
Int32 | location | Specifies the location of the uniform variable to be queried. |
Double* | params |
GetUniform(Int32, Int32, out Double)
[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] Returns the value of a uniform variable
Declaration
[AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glGetUniformdv")]
[CLSCompliant(false)]
public static void GetUniform(int program, int location, [Count(Computed = "program,location")] out double params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the program object to be queried. |
Int32 | location | Specifies the location of the uniform variable to be queried. |
Double | params |
GetUniform(Int32, Int32, Double[])
[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] Returns the value of a uniform variable
Declaration
[AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glGetUniformdv")]
[CLSCompliant(false)]
public static void GetUniform(int program, int location, [Count(Computed = "program,location")] double[] params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the program object to be queried. |
Int32 | location | Specifies the location of the uniform variable to be queried. |
Double[] | params |
GetUniform(Int32, Int32, Int32*)
[requires: v2.0] Returns the value of a uniform variable
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")]
[CLSCompliant(false)]
public static void GetUniform(int program, int location, [Count(Computed = "program,location")] int *params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the program object to be queried. |
Int32 | location | Specifies the location of the uniform variable to be queried. |
Int32* | params |
GetUniform(Int32, Int32, out Int32)
[requires: v2.0] Returns the value of a uniform variable
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")]
[CLSCompliant(false)]
public static void GetUniform(int program, int location, [Count(Computed = "program,location")] out int params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the program object to be queried. |
Int32 | location | Specifies the location of the uniform variable to be queried. |
Int32 | params |
GetUniform(Int32, Int32, Int32[])
[requires: v2.0] Returns the value of a uniform variable
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")]
[CLSCompliant(false)]
public static void GetUniform(int program, int location, [Count(Computed = "program,location")] int[] params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the program object to be queried. |
Int32 | location | Specifies the location of the uniform variable to be queried. |
Int32[] | params |
GetUniform(Int32, Int32, Single*)
[requires: v2.0] Returns the value of a uniform variable
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")]
[CLSCompliant(false)]
public static void GetUniform(int program, int location, [Count(Computed = "program,location")] float *params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the program object to be queried. |
Int32 | location | Specifies the location of the uniform variable to be queried. |
Single* | params |
GetUniform(Int32, Int32, out Single)
[requires: v2.0] Returns the value of a uniform variable
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")]
[CLSCompliant(false)]
public static void GetUniform(int program, int location, [Count(Computed = "program,location")] out float params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the program object to be queried. |
Int32 | location | Specifies the location of the uniform variable to be queried. |
Single | params |
GetUniform(Int32, Int32, Single[])
[requires: v2.0] Returns the value of a uniform variable
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")]
[CLSCompliant(false)]
public static void GetUniform(int program, int location, [Count(Computed = "program,location")] float[] params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the program object to be queried. |
Int32 | location | Specifies the location of the uniform variable to be queried. |
Single[] | params |
GetUniform(UInt32, Int32, Double*)
[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] Returns the value of a uniform variable
Declaration
[AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glGetUniformdv")]
[CLSCompliant(false)]
public static void GetUniform(uint program, int location, [Count(Computed = "program,location")] double *params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the program object to be queried. |
Int32 | location | Specifies the location of the uniform variable to be queried. |
Double* | params |
GetUniform(UInt32, Int32, out Double)
[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] Returns the value of a uniform variable
Declaration
[AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glGetUniformdv")]
[CLSCompliant(false)]
public static void GetUniform(uint program, int location, [Count(Computed = "program,location")] out double params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the program object to be queried. |
Int32 | location | Specifies the location of the uniform variable to be queried. |
Double | params |
GetUniform(UInt32, Int32, Double[])
[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] Returns the value of a uniform variable
Declaration
[AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glGetUniformdv")]
[CLSCompliant(false)]
public static void GetUniform(uint program, int location, [Count(Computed = "program,location")] double[] params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the program object to be queried. |
Int32 | location | Specifies the location of the uniform variable to be queried. |
Double[] | params |
GetUniform(UInt32, Int32, Int32*)
[requires: v2.0] Returns the value of a uniform variable
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")]
[CLSCompliant(false)]
public static void GetUniform(uint program, int location, [Count(Computed = "program,location")] int *params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the program object to be queried. |
Int32 | location | Specifies the location of the uniform variable to be queried. |
Int32* | params |
GetUniform(UInt32, Int32, out Int32)
[requires: v2.0] Returns the value of a uniform variable
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")]
[CLSCompliant(false)]
public static void GetUniform(uint program, int location, [Count(Computed = "program,location")] out int params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the program object to be queried. |
Int32 | location | Specifies the location of the uniform variable to be queried. |
Int32 | params |
GetUniform(UInt32, Int32, Int32[])
[requires: v2.0] Returns the value of a uniform variable
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")]
[CLSCompliant(false)]
public static void GetUniform(uint program, int location, [Count(Computed = "program,location")] int[] params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the program object to be queried. |
Int32 | location | Specifies the location of the uniform variable to be queried. |
Int32[] | params |
GetUniform(UInt32, Int32, Single*)
[requires: v2.0] Returns the value of a uniform variable
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")]
[CLSCompliant(false)]
public static void GetUniform(uint program, int location, [Count(Computed = "program,location")] float *params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the program object to be queried. |
Int32 | location | Specifies the location of the uniform variable to be queried. |
Single* | params |
GetUniform(UInt32, Int32, out Single)
[requires: v2.0] Returns the value of a uniform variable
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")]
[CLSCompliant(false)]
public static void GetUniform(uint program, int location, [Count(Computed = "program,location")] out float params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the program object to be queried. |
Int32 | location | Specifies the location of the uniform variable to be queried. |
Single | params |
GetUniform(UInt32, Int32, Single[])
[requires: v2.0] Returns the value of a uniform variable
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")]
[CLSCompliant(false)]
public static void GetUniform(uint program, int location, [Count(Computed = "program,location")] float[] params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the program object to be queried. |
Int32 | location | Specifies the location of the uniform variable to be queried. |
Single[] | params |
GetUniform(UInt32, Int32, UInt32*)
[requires: v3.0] Returns the value of a uniform variable
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetUniformuiv")]
[CLSCompliant(false)]
public static void GetUniform(uint program, int location, [Count(Computed = "program,location")] uint *params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the program object to be queried. |
Int32 | location | Specifies the location of the uniform variable to be queried. |
UInt32* | params |
GetUniform(UInt32, Int32, out UInt32)
[requires: v3.0] Returns the value of a uniform variable
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetUniformuiv")]
[CLSCompliant(false)]
public static void GetUniform(uint program, int location, [Count(Computed = "program,location")] out uint params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the program object to be queried. |
Int32 | location | Specifies the location of the uniform variable to be queried. |
UInt32 | params |
GetUniform(UInt32, Int32, UInt32[])
[requires: v3.0] Returns the value of a uniform variable
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetUniformuiv")]
[CLSCompliant(false)]
public static void GetUniform(uint program, int location, [Count(Computed = "program,location")] uint[] params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the program object to be queried. |
Int32 | location | Specifies the location of the uniform variable to be queried. |
UInt32[] | params |
GetUniformBlockIndex(Int32, String)
[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] Retrieve the index of a named uniform block
Declaration
[AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetUniformBlockIndex")]
[CLSCompliant(false)]
public static int GetUniformBlockIndex(int program, [Count(Computed = "")] string uniformBlockName)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the name of a program containing the uniform block. |
String | uniformBlockName | [length: COMPSIZE()] Specifies the address an array of characters to containing the name of the uniform block whose index to retrieve. |
Returns
Type | Description |
---|---|
Int32 |
GetUniformBlockIndex(UInt32, String)
[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] Retrieve the index of a named uniform block
Declaration
[AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetUniformBlockIndex")]
[CLSCompliant(false)]
public static int GetUniformBlockIndex(uint program, [Count(Computed = "")] string uniformBlockName)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the name of a program containing the uniform block. |
String | uniformBlockName | [length: COMPSIZE()] Specifies the address an array of characters to containing the name of the uniform block whose index to retrieve. |
Returns
Type | Description |
---|---|
Int32 |
GetUniformIndices(Int32, Int32, String[], Int32*)
[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] Retrieve the index of a named uniform block
Declaration
[AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetUniformIndices")]
[CLSCompliant(false)]
public static void GetUniformIndices(int program, int uniformCount, [Count(Computed = "uniformCount")] string[] uniformNames, [Count(Computed = "uniformCount")] int *uniformIndices)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the name of a program containing uniforms whose indices to query. |
Int32 | uniformCount | Specifies the number of uniforms whose indices to query. |
String[] | uniformNames | [length: COMPSIZE(uniformCount)] Specifies the address of an array of pointers to buffers containing the names of the queried uniforms. |
Int32* | uniformIndices | [length: COMPSIZE(uniformCount)] Specifies the address of an array that will receive the indices of the uniforms. |
GetUniformIndices(Int32, Int32, String[], out Int32)
[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] Retrieve the index of a named uniform block
Declaration
[AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetUniformIndices")]
[CLSCompliant(false)]
public static void GetUniformIndices(int program, int uniformCount, [Count(Computed = "uniformCount")] string[] uniformNames, [Count(Computed = "uniformCount")] out int uniformIndices)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the name of a program containing uniforms whose indices to query. |
Int32 | uniformCount | Specifies the number of uniforms whose indices to query. |
String[] | uniformNames | [length: COMPSIZE(uniformCount)] Specifies the address of an array of pointers to buffers containing the names of the queried uniforms. |
Int32 | uniformIndices | [length: COMPSIZE(uniformCount)] Specifies the address of an array that will receive the indices of the uniforms. |
GetUniformIndices(Int32, Int32, String[], Int32[])
[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] Retrieve the index of a named uniform block
Declaration
[AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetUniformIndices")]
[CLSCompliant(false)]
public static void GetUniformIndices(int program, int uniformCount, [Count(Computed = "uniformCount")] string[] uniformNames, [Count(Computed = "uniformCount")] int[] uniformIndices)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the name of a program containing uniforms whose indices to query. |
Int32 | uniformCount | Specifies the number of uniforms whose indices to query. |
String[] | uniformNames | [length: COMPSIZE(uniformCount)] Specifies the address of an array of pointers to buffers containing the names of the queried uniforms. |
Int32[] | uniformIndices | [length: COMPSIZE(uniformCount)] Specifies the address of an array that will receive the indices of the uniforms. |
GetUniformIndices(UInt32, Int32, String[], UInt32*)
[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] Retrieve the index of a named uniform block
Declaration
[AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetUniformIndices")]
[CLSCompliant(false)]
public static void GetUniformIndices(uint program, int uniformCount, [Count(Computed = "uniformCount")] string[] uniformNames, [Count(Computed = "uniformCount")] uint *uniformIndices)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the name of a program containing uniforms whose indices to query. |
Int32 | uniformCount | Specifies the number of uniforms whose indices to query. |
String[] | uniformNames | [length: COMPSIZE(uniformCount)] Specifies the address of an array of pointers to buffers containing the names of the queried uniforms. |
UInt32* | uniformIndices | [length: COMPSIZE(uniformCount)] Specifies the address of an array that will receive the indices of the uniforms. |
GetUniformIndices(UInt32, Int32, String[], out UInt32)
[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] Retrieve the index of a named uniform block
Declaration
[AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetUniformIndices")]
[CLSCompliant(false)]
public static void GetUniformIndices(uint program, int uniformCount, [Count(Computed = "uniformCount")] string[] uniformNames, [Count(Computed = "uniformCount")] out uint uniformIndices)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the name of a program containing uniforms whose indices to query. |
Int32 | uniformCount | Specifies the number of uniforms whose indices to query. |
String[] | uniformNames | [length: COMPSIZE(uniformCount)] Specifies the address of an array of pointers to buffers containing the names of the queried uniforms. |
UInt32 | uniformIndices | [length: COMPSIZE(uniformCount)] Specifies the address of an array that will receive the indices of the uniforms. |
GetUniformIndices(UInt32, Int32, String[], UInt32[])
[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] Retrieve the index of a named uniform block
Declaration
[AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glGetUniformIndices")]
[CLSCompliant(false)]
public static void GetUniformIndices(uint program, int uniformCount, [Count(Computed = "uniformCount")] string[] uniformNames, [Count(Computed = "uniformCount")] uint[] uniformIndices)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the name of a program containing uniforms whose indices to query. |
Int32 | uniformCount | Specifies the number of uniforms whose indices to query. |
String[] | uniformNames | [length: COMPSIZE(uniformCount)] Specifies the address of an array of pointers to buffers containing the names of the queried uniforms. |
UInt32[] | uniformIndices | [length: COMPSIZE(uniformCount)] Specifies the address of an array that will receive the indices of the uniforms. |
GetUniformLocation(Int32, String)
[requires: v2.0] Returns the location of a uniform variable
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformLocation")]
[CLSCompliant(false)]
public static int GetUniformLocation(int program, string name)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the program object to be queried. |
String | name | Points to a null terminated string containing the name of the uniform variable whose location is to be queried. |
Returns
Type | Description |
---|---|
Int32 |
GetUniformLocation(UInt32, String)
[requires: v2.0] Returns the location of a uniform variable
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformLocation")]
[CLSCompliant(false)]
public static int GetUniformLocation(uint program, string name)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the program object to be queried. |
String | name | Points to a null terminated string containing the name of the uniform variable whose location is to be queried. |
Returns
Type | Description |
---|---|
Int32 |
GetUniformSubroutine(ShaderType, Int32, Int32*)
[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] Retrieve the value of a subroutine uniform of a given shader stage of the current program
Declaration
[AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetUniformSubroutineuiv")]
[CLSCompliant(false)]
public static void GetUniformSubroutine(ShaderType shadertype, int location, [Count(Count = 1)] int *params)
Parameters
Type | Name | Description |
---|---|---|
ShaderType | shadertype | Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. |
Int32 | location | Specifies the location of the subroutine uniform. |
Int32* | params |
GetUniformSubroutine(ShaderType, Int32, out Int32)
[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] Retrieve the value of a subroutine uniform of a given shader stage of the current program
Declaration
[AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetUniformSubroutineuiv")]
[CLSCompliant(false)]
public static void GetUniformSubroutine(ShaderType shadertype, int location, [Count(Count = 1)] out int params)
Parameters
Type | Name | Description |
---|---|---|
ShaderType | shadertype | Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. |
Int32 | location | Specifies the location of the subroutine uniform. |
Int32 | params |
GetUniformSubroutine(ShaderType, Int32, UInt32*)
[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] Retrieve the value of a subroutine uniform of a given shader stage of the current program
Declaration
[AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetUniformSubroutineuiv")]
[CLSCompliant(false)]
public static void GetUniformSubroutine(ShaderType shadertype, int location, [Count(Count = 1)] uint *params)
Parameters
Type | Name | Description |
---|---|---|
ShaderType | shadertype | Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. |
Int32 | location | Specifies the location of the subroutine uniform. |
UInt32* | params |
GetUniformSubroutine(ShaderType, Int32, out UInt32)
[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] Retrieve the value of a subroutine uniform of a given shader stage of the current program
Declaration
[AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glGetUniformSubroutineuiv")]
[CLSCompliant(false)]
public static void GetUniformSubroutine(ShaderType shadertype, int location, [Count(Count = 1)] out uint params)
Parameters
Type | Name | Description |
---|---|---|
ShaderType | shadertype | Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. |
Int32 | location | Specifies the location of the subroutine uniform. |
UInt32 | params |
GetVertexArray(Int32, VertexArrayParameter, Int32*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayiv")]
[CLSCompliant(false)]
public static void GetVertexArray(int vaobj, VertexArrayParameter pname, int *param)
Parameters
Type | Name | Description |
---|---|---|
Int32 | vaobj | |
VertexArrayParameter | pname | |
Int32* | param |
GetVertexArray(Int32, VertexArrayParameter, out Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayiv")]
[CLSCompliant(false)]
public static void GetVertexArray(int vaobj, VertexArrayParameter pname, out int param)
Parameters
Type | Name | Description |
---|---|---|
Int32 | vaobj | |
VertexArrayParameter | pname | |
Int32 | param |
GetVertexArray(Int32, VertexArrayParameter, Int32[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayiv")]
[CLSCompliant(false)]
public static void GetVertexArray(int vaobj, VertexArrayParameter pname, int[] param)
Parameters
Type | Name | Description |
---|---|---|
Int32 | vaobj | |
VertexArrayParameter | pname | |
Int32[] | param |
GetVertexArray(UInt32, VertexArrayParameter, Int32*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayiv")]
[CLSCompliant(false)]
public static void GetVertexArray(uint vaobj, VertexArrayParameter pname, int *param)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | vaobj | |
VertexArrayParameter | pname | |
Int32* | param |
GetVertexArray(UInt32, VertexArrayParameter, out Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayiv")]
[CLSCompliant(false)]
public static void GetVertexArray(uint vaobj, VertexArrayParameter pname, out int param)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | vaobj | |
VertexArrayParameter | pname | |
Int32 | param |
GetVertexArray(UInt32, VertexArrayParameter, Int32[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayiv")]
[CLSCompliant(false)]
public static void GetVertexArray(uint vaobj, VertexArrayParameter pname, int[] param)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | vaobj | |
VertexArrayParameter | pname | |
Int32[] | param |
GetVertexArrayIndexed(Int32, Int32, VertexArrayIndexedParameter, Int32*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayIndexediv")]
[CLSCompliant(false)]
public static void GetVertexArrayIndexed(int vaobj, int index, VertexArrayIndexedParameter pname, int *param)
Parameters
Type | Name | Description |
---|---|---|
Int32 | vaobj | |
Int32 | index | |
VertexArrayIndexedParameter | pname | |
Int32* | param |
GetVertexArrayIndexed(Int32, Int32, VertexArrayIndexedParameter, out Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayIndexediv")]
[CLSCompliant(false)]
public static void GetVertexArrayIndexed(int vaobj, int index, VertexArrayIndexedParameter pname, out int param)
Parameters
Type | Name | Description |
---|---|---|
Int32 | vaobj | |
Int32 | index | |
VertexArrayIndexedParameter | pname | |
Int32 | param |
GetVertexArrayIndexed(Int32, Int32, VertexArrayIndexedParameter, Int32[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayIndexediv")]
[CLSCompliant(false)]
public static void GetVertexArrayIndexed(int vaobj, int index, VertexArrayIndexedParameter pname, int[] param)
Parameters
Type | Name | Description |
---|---|---|
Int32 | vaobj | |
Int32 | index | |
VertexArrayIndexedParameter | pname | |
Int32[] | param |
GetVertexArrayIndexed(UInt32, UInt32, VertexArrayIndexedParameter, Int32*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayIndexediv")]
[CLSCompliant(false)]
public static void GetVertexArrayIndexed(uint vaobj, uint index, VertexArrayIndexedParameter pname, int *param)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | vaobj | |
UInt32 | index | |
VertexArrayIndexedParameter | pname | |
Int32* | param |
GetVertexArrayIndexed(UInt32, UInt32, VertexArrayIndexedParameter, out Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayIndexediv")]
[CLSCompliant(false)]
public static void GetVertexArrayIndexed(uint vaobj, uint index, VertexArrayIndexedParameter pname, out int param)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | vaobj | |
UInt32 | index | |
VertexArrayIndexedParameter | pname | |
Int32 | param |
GetVertexArrayIndexed(UInt32, UInt32, VertexArrayIndexedParameter, Int32[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayIndexediv")]
[CLSCompliant(false)]
public static void GetVertexArrayIndexed(uint vaobj, uint index, VertexArrayIndexedParameter pname, int[] param)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | vaobj | |
UInt32 | index | |
VertexArrayIndexedParameter | pname | |
Int32[] | param |
GetVertexArrayIndexed64(Int32, Int32, VertexArrayIndexed64Parameter, Int64*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayIndexed64iv")]
[CLSCompliant(false)]
public static void GetVertexArrayIndexed64(int vaobj, int index, VertexArrayIndexed64Parameter pname, long *param)
Parameters
Type | Name | Description |
---|---|---|
Int32 | vaobj | |
Int32 | index | |
VertexArrayIndexed64Parameter | pname | |
Int64* | param |
GetVertexArrayIndexed64(Int32, Int32, VertexArrayIndexed64Parameter, out Int64)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayIndexed64iv")]
[CLSCompliant(false)]
public static void GetVertexArrayIndexed64(int vaobj, int index, VertexArrayIndexed64Parameter pname, out long param)
Parameters
Type | Name | Description |
---|---|---|
Int32 | vaobj | |
Int32 | index | |
VertexArrayIndexed64Parameter | pname | |
Int64 | param |
GetVertexArrayIndexed64(Int32, Int32, VertexArrayIndexed64Parameter, Int64[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayIndexed64iv")]
[CLSCompliant(false)]
public static void GetVertexArrayIndexed64(int vaobj, int index, VertexArrayIndexed64Parameter pname, long[] param)
Parameters
Type | Name | Description |
---|---|---|
Int32 | vaobj | |
Int32 | index | |
VertexArrayIndexed64Parameter | pname | |
Int64[] | param |
GetVertexArrayIndexed64(UInt32, UInt32, VertexArrayIndexed64Parameter, Int64*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayIndexed64iv")]
[CLSCompliant(false)]
public static void GetVertexArrayIndexed64(uint vaobj, uint index, VertexArrayIndexed64Parameter pname, long *param)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | vaobj | |
UInt32 | index | |
VertexArrayIndexed64Parameter | pname | |
Int64* | param |
GetVertexArrayIndexed64(UInt32, UInt32, VertexArrayIndexed64Parameter, out Int64)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayIndexed64iv")]
[CLSCompliant(false)]
public static void GetVertexArrayIndexed64(uint vaobj, uint index, VertexArrayIndexed64Parameter pname, out long param)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | vaobj | |
UInt32 | index | |
VertexArrayIndexed64Parameter | pname | |
Int64 | param |
GetVertexArrayIndexed64(UInt32, UInt32, VertexArrayIndexed64Parameter, Int64[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glGetVertexArrayIndexed64iv")]
[CLSCompliant(false)]
public static void GetVertexArrayIndexed64(uint vaobj, uint index, VertexArrayIndexed64Parameter pname, long[] param)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | vaobj | |
UInt32 | index | |
VertexArrayIndexed64Parameter | pname | |
Int64[] | param |
GetVertexAttrib(Int32, VertexAttribParameter, Double*)
[requires: v2.0] Return a generic vertex attribute parameter
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribdv")]
[CLSCompliant(false)]
public static void GetVertexAttrib(int index, VertexAttribParameter pname, [Count(Count = 4)] double *params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the generic vertex attribute parameter to be queried. |
VertexAttribParameter | pname | Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. |
Double* | params |
GetVertexAttrib(Int32, VertexAttribParameter, out Double)
[requires: v2.0] Return a generic vertex attribute parameter
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribdv")]
[CLSCompliant(false)]
public static void GetVertexAttrib(int index, VertexAttribParameter pname, [Count(Count = 4)] out double params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the generic vertex attribute parameter to be queried. |
VertexAttribParameter | pname | Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. |
Double | params |
GetVertexAttrib(Int32, VertexAttribParameter, Double[])
[requires: v2.0] Return a generic vertex attribute parameter
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribdv")]
[CLSCompliant(false)]
public static void GetVertexAttrib(int index, VertexAttribParameter pname, [Count(Count = 4)] double[] params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the generic vertex attribute parameter to be queried. |
VertexAttribParameter | pname | Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. |
Double[] | params |
GetVertexAttrib(Int32, VertexAttribParameter, Int32*)
[requires: v2.0] Return a generic vertex attribute parameter
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")]
[CLSCompliant(false)]
public static void GetVertexAttrib(int index, VertexAttribParameter pname, [Count(Count = 4)] int *params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the generic vertex attribute parameter to be queried. |
VertexAttribParameter | pname | Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. |
Int32* | params |
GetVertexAttrib(Int32, VertexAttribParameter, out Int32)
[requires: v2.0] Return a generic vertex attribute parameter
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")]
[CLSCompliant(false)]
public static void GetVertexAttrib(int index, VertexAttribParameter pname, [Count(Count = 4)] out int params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the generic vertex attribute parameter to be queried. |
VertexAttribParameter | pname | Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. |
Int32 | params |
GetVertexAttrib(Int32, VertexAttribParameter, Int32[])
[requires: v2.0] Return a generic vertex attribute parameter
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")]
[CLSCompliant(false)]
public static void GetVertexAttrib(int index, VertexAttribParameter pname, [Count(Count = 4)] int[] params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the generic vertex attribute parameter to be queried. |
VertexAttribParameter | pname | Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. |
Int32[] | params |
GetVertexAttrib(Int32, VertexAttribParameter, Single*)
[requires: v2.0] Return a generic vertex attribute parameter
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")]
[CLSCompliant(false)]
public static void GetVertexAttrib(int index, VertexAttribParameter pname, [Count(Count = 4)] float *params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the generic vertex attribute parameter to be queried. |
VertexAttribParameter | pname | Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. |
Single* | params |
GetVertexAttrib(Int32, VertexAttribParameter, out Single)
[requires: v2.0] Return a generic vertex attribute parameter
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")]
[CLSCompliant(false)]
public static void GetVertexAttrib(int index, VertexAttribParameter pname, [Count(Count = 4)] out float params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the generic vertex attribute parameter to be queried. |
VertexAttribParameter | pname | Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. |
Single | params |
GetVertexAttrib(Int32, VertexAttribParameter, Single[])
[requires: v2.0] Return a generic vertex attribute parameter
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")]
[CLSCompliant(false)]
public static void GetVertexAttrib(int index, VertexAttribParameter pname, [Count(Count = 4)] float[] params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the generic vertex attribute parameter to be queried. |
VertexAttribParameter | pname | Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. |
Single[] | params |
GetVertexAttrib(UInt32, VertexAttribParameter, Double*)
[requires: v2.0] Return a generic vertex attribute parameter
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribdv")]
[CLSCompliant(false)]
public static void GetVertexAttrib(uint index, VertexAttribParameter pname, [Count(Count = 4)] double *params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the generic vertex attribute parameter to be queried. |
VertexAttribParameter | pname | Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. |
Double* | params |
GetVertexAttrib(UInt32, VertexAttribParameter, out Double)
[requires: v2.0] Return a generic vertex attribute parameter
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribdv")]
[CLSCompliant(false)]
public static void GetVertexAttrib(uint index, VertexAttribParameter pname, [Count(Count = 4)] out double params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the generic vertex attribute parameter to be queried. |
VertexAttribParameter | pname | Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. |
Double | params |
GetVertexAttrib(UInt32, VertexAttribParameter, Double[])
[requires: v2.0] Return a generic vertex attribute parameter
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribdv")]
[CLSCompliant(false)]
public static void GetVertexAttrib(uint index, VertexAttribParameter pname, [Count(Count = 4)] double[] params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the generic vertex attribute parameter to be queried. |
VertexAttribParameter | pname | Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. |
Double[] | params |
GetVertexAttrib(UInt32, VertexAttribParameter, Int32*)
[requires: v2.0] Return a generic vertex attribute parameter
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")]
[CLSCompliant(false)]
public static void GetVertexAttrib(uint index, VertexAttribParameter pname, [Count(Count = 4)] int *params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the generic vertex attribute parameter to be queried. |
VertexAttribParameter | pname | Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. |
Int32* | params |
GetVertexAttrib(UInt32, VertexAttribParameter, out Int32)
[requires: v2.0] Return a generic vertex attribute parameter
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")]
[CLSCompliant(false)]
public static void GetVertexAttrib(uint index, VertexAttribParameter pname, [Count(Count = 4)] out int params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the generic vertex attribute parameter to be queried. |
VertexAttribParameter | pname | Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. |
Int32 | params |
GetVertexAttrib(UInt32, VertexAttribParameter, Int32[])
[requires: v2.0] Return a generic vertex attribute parameter
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")]
[CLSCompliant(false)]
public static void GetVertexAttrib(uint index, VertexAttribParameter pname, [Count(Count = 4)] int[] params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the generic vertex attribute parameter to be queried. |
VertexAttribParameter | pname | Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. |
Int32[] | params |
GetVertexAttrib(UInt32, VertexAttribParameter, Single*)
[requires: v2.0] Return a generic vertex attribute parameter
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")]
[CLSCompliant(false)]
public static void GetVertexAttrib(uint index, VertexAttribParameter pname, [Count(Count = 4)] float *params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the generic vertex attribute parameter to be queried. |
VertexAttribParameter | pname | Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. |
Single* | params |
GetVertexAttrib(UInt32, VertexAttribParameter, out Single)
[requires: v2.0] Return a generic vertex attribute parameter
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")]
[CLSCompliant(false)]
public static void GetVertexAttrib(uint index, VertexAttribParameter pname, [Count(Count = 4)] out float params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the generic vertex attribute parameter to be queried. |
VertexAttribParameter | pname | Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. |
Single | params |
GetVertexAttrib(UInt32, VertexAttribParameter, Single[])
[requires: v2.0] Return a generic vertex attribute parameter
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")]
[CLSCompliant(false)]
public static void GetVertexAttrib(uint index, VertexAttribParameter pname, [Count(Count = 4)] float[] params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the generic vertex attribute parameter to be queried. |
VertexAttribParameter | pname | Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are VertexAttribArrayBufferBinding, VertexAttribArrayEnabled, VertexAttribArraySize, VertexAttribArrayStride, VertexAttribArrayType, VertexAttribArrayNormalized, VertexAttribArrayInteger, VertexAttribArrayDivisor, or CurrentVertexAttrib. |
Single[] | params |
GetVertexAttribI(Int32, VertexAttribParameter, Int32*)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetVertexAttribIiv")]
[CLSCompliant(false)]
public static void GetVertexAttribI(int index, VertexAttribParameter pname, [Count(Count = 1)] int *params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
VertexAttribParameter | pname | |
Int32* | params |
GetVertexAttribI(Int32, VertexAttribParameter, out Int32)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetVertexAttribIiv")]
[CLSCompliant(false)]
public static void GetVertexAttribI(int index, VertexAttribParameter pname, [Count(Count = 1)] out int params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
VertexAttribParameter | pname | |
Int32 | params |
GetVertexAttribI(UInt32, VertexAttribParameter, Int32*)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetVertexAttribIiv")]
[CLSCompliant(false)]
public static void GetVertexAttribI(uint index, VertexAttribParameter pname, [Count(Count = 1)] int *params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
VertexAttribParameter | pname | |
Int32* | params |
GetVertexAttribI(UInt32, VertexAttribParameter, out Int32)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetVertexAttribIiv")]
[CLSCompliant(false)]
public static void GetVertexAttribI(uint index, VertexAttribParameter pname, [Count(Count = 1)] out int params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
VertexAttribParameter | pname | |
Int32 | params |
GetVertexAttribI(UInt32, VertexAttribParameter, UInt32*)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetVertexAttribIuiv")]
[CLSCompliant(false)]
public static void GetVertexAttribI(uint index, VertexAttribParameter pname, [Count(Count = 1)] uint *params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
VertexAttribParameter | pname | |
UInt32* | params |
GetVertexAttribI(UInt32, VertexAttribParameter, out UInt32)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetVertexAttribIuiv")]
[CLSCompliant(false)]
public static void GetVertexAttribI(uint index, VertexAttribParameter pname, [Count(Count = 1)] out uint params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
VertexAttribParameter | pname | |
UInt32 | params |
GetVertexAttribL(Int32, VertexAttribParameter, Double*)
[requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glGetVertexAttribLdv")]
[CLSCompliant(false)]
public static void GetVertexAttribL(int index, VertexAttribParameter pname, [Count(Computed = "pname")] double *params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
VertexAttribParameter | pname | |
Double* | params |
GetVertexAttribL(Int32, VertexAttribParameter, out Double)
[requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glGetVertexAttribLdv")]
[CLSCompliant(false)]
public static void GetVertexAttribL(int index, VertexAttribParameter pname, [Count(Computed = "pname")] out double params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
VertexAttribParameter | pname | |
Double | params |
GetVertexAttribL(Int32, VertexAttribParameter, Double[])
[requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glGetVertexAttribLdv")]
[CLSCompliant(false)]
public static void GetVertexAttribL(int index, VertexAttribParameter pname, [Count(Computed = "pname")] double[] params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
VertexAttribParameter | pname | |
Double[] | params |
GetVertexAttribL(UInt32, VertexAttribParameter, Double*)
[requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glGetVertexAttribLdv")]
[CLSCompliant(false)]
public static void GetVertexAttribL(uint index, VertexAttribParameter pname, [Count(Computed = "pname")] double *params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
VertexAttribParameter | pname | |
Double* | params |
GetVertexAttribL(UInt32, VertexAttribParameter, out Double)
[requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glGetVertexAttribLdv")]
[CLSCompliant(false)]
public static void GetVertexAttribL(uint index, VertexAttribParameter pname, [Count(Computed = "pname")] out double params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
VertexAttribParameter | pname | |
Double | params |
GetVertexAttribL(UInt32, VertexAttribParameter, Double[])
[requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glGetVertexAttribLdv")]
[CLSCompliant(false)]
public static void GetVertexAttribL(uint index, VertexAttribParameter pname, [Count(Computed = "pname")] double[] params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
VertexAttribParameter | pname | |
Double[] | params |
GetVertexAttribPointer(Int32, VertexAttribPointerParameter, IntPtr)
[requires: v2.0] Return the address of the specified generic vertex attribute pointer
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")]
[CLSCompliant(false)]
public static void GetVertexAttribPointer(int index, VertexAttribPointerParameter pname, [Count(Count = 1)] IntPtr pointer)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the generic vertex attribute parameter to be returned. |
VertexAttribPointerParameter | pname | Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. |
IntPtr | pointer | [length: 1] Returns the pointer value. |
GetVertexAttribPointer(UInt32, VertexAttribPointerParameter, IntPtr)
[requires: v2.0] Return the address of the specified generic vertex attribute pointer
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")]
[CLSCompliant(false)]
public static void GetVertexAttribPointer(uint index, VertexAttribPointerParameter pname, [Count(Count = 1)] IntPtr pointer)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the generic vertex attribute parameter to be returned. |
VertexAttribPointerParameter | pname | Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. |
IntPtr | pointer | [length: 1] Returns the pointer value. |
GetVertexAttribPointer<T2>(Int32, VertexAttribPointerParameter, ref T2)
[requires: v2.0] Return the address of the specified generic vertex attribute pointer
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")]
[CLSCompliant(false)]
public static void GetVertexAttribPointer<T2>(int index, VertexAttribPointerParameter pname, [Count(Count = 1)] ref T2 pointer)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the generic vertex attribute parameter to be returned. |
VertexAttribPointerParameter | pname | Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. |
T2 | pointer | [length: 1] Returns the pointer value. |
Type Parameters
Name | Description |
---|---|
T2 |
GetVertexAttribPointer<T2>(Int32, VertexAttribPointerParameter, T2[])
[requires: v2.0] Return the address of the specified generic vertex attribute pointer
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")]
[CLSCompliant(false)]
public static void GetVertexAttribPointer<T2>(int index, VertexAttribPointerParameter pname, [Count(Count = 1)] T2[] pointer)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the generic vertex attribute parameter to be returned. |
VertexAttribPointerParameter | pname | Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. |
T2[] | pointer | [length: 1] Returns the pointer value. |
Type Parameters
Name | Description |
---|---|
T2 |
GetVertexAttribPointer<T2>(Int32, VertexAttribPointerParameter, T2[,,])
[requires: v2.0] Return the address of the specified generic vertex attribute pointer
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")]
[CLSCompliant(false)]
public static void GetVertexAttribPointer<T2>(int index, VertexAttribPointerParameter pname, [Count(Count = 1)] T2[,, ] pointer)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the generic vertex attribute parameter to be returned. |
VertexAttribPointerParameter | pname | Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. |
T2[,,] | pointer | [length: 1] Returns the pointer value. |
Type Parameters
Name | Description |
---|---|
T2 |
GetVertexAttribPointer<T2>(Int32, VertexAttribPointerParameter, T2[,])
[requires: v2.0] Return the address of the specified generic vertex attribute pointer
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")]
[CLSCompliant(false)]
public static void GetVertexAttribPointer<T2>(int index, VertexAttribPointerParameter pname, [Count(Count = 1)] T2[, ] pointer)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the generic vertex attribute parameter to be returned. |
VertexAttribPointerParameter | pname | Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. |
T2[,] | pointer | [length: 1] Returns the pointer value. |
Type Parameters
Name | Description |
---|---|
T2 |
GetVertexAttribPointer<T2>(UInt32, VertexAttribPointerParameter, ref T2)
[requires: v2.0] Return the address of the specified generic vertex attribute pointer
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")]
[CLSCompliant(false)]
public static void GetVertexAttribPointer<T2>(uint index, VertexAttribPointerParameter pname, [Count(Count = 1)] ref T2 pointer)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the generic vertex attribute parameter to be returned. |
VertexAttribPointerParameter | pname | Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. |
T2 | pointer | [length: 1] Returns the pointer value. |
Type Parameters
Name | Description |
---|---|
T2 |
GetVertexAttribPointer<T2>(UInt32, VertexAttribPointerParameter, T2[])
[requires: v2.0] Return the address of the specified generic vertex attribute pointer
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")]
[CLSCompliant(false)]
public static void GetVertexAttribPointer<T2>(uint index, VertexAttribPointerParameter pname, [Count(Count = 1)] T2[] pointer)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the generic vertex attribute parameter to be returned. |
VertexAttribPointerParameter | pname | Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. |
T2[] | pointer | [length: 1] Returns the pointer value. |
Type Parameters
Name | Description |
---|---|
T2 |
GetVertexAttribPointer<T2>(UInt32, VertexAttribPointerParameter, T2[,,])
[requires: v2.0] Return the address of the specified generic vertex attribute pointer
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")]
[CLSCompliant(false)]
public static void GetVertexAttribPointer<T2>(uint index, VertexAttribPointerParameter pname, [Count(Count = 1)] T2[,, ] pointer)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the generic vertex attribute parameter to be returned. |
VertexAttribPointerParameter | pname | Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. |
T2[,,] | pointer | [length: 1] Returns the pointer value. |
Type Parameters
Name | Description |
---|---|
T2 |
GetVertexAttribPointer<T2>(UInt32, VertexAttribPointerParameter, T2[,])
[requires: v2.0] Return the address of the specified generic vertex attribute pointer
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")]
[CLSCompliant(false)]
public static void GetVertexAttribPointer<T2>(uint index, VertexAttribPointerParameter pname, [Count(Count = 1)] T2[, ] pointer)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the generic vertex attribute parameter to be returned. |
VertexAttribPointerParameter | pname | Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be VertexAttribArrayPointer. |
T2[,] | pointer | [length: 1] Returns the pointer value. |
Type Parameters
Name | Description |
---|---|
T2 |
Hint(HintTarget, HintMode)
[requires: v1.0] Specify implementation-specific hints
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glHint")]
public static void Hint(HintTarget target, HintMode mode)
Parameters
Type | Name | Description |
---|---|---|
HintTarget | target | Specifies a symbolic constant indicating the behavior to be controlled. LineSmoothHint, PolygonSmoothHint, TextureCompressionHint, and FragmentShaderDerivativeHint are accepted. |
HintMode | mode | Specifies a symbolic constant indicating the desired behavior. Fastest, Nicest, and DontCare are accepted. |
Histogram(HistogramTargetExt, Int32, InternalFormat, Boolean)
Define histogram table
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glHistogram")]
public static void Histogram(HistogramTargetExt target, int width, InternalFormat internalformat, bool sink)
Parameters
Type | Name | Description |
---|---|---|
HistogramTargetExt | target | The histogram whose parameters are to be set. Must be one of Histogram or ProxyHistogram. |
Int32 | width | The number of entries in the histogram table. Must be a power of 2. |
InternalFormat | internalformat | The format of entries in the histogram table. Must be one of Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. |
Boolean | sink | If True, pixels will be consumed by the histogramming process and no drawing or texture loading will take place. If False, pixels will proceed to the minmax process after histogramming. |
InvalidateBufferData(Int32)
[requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] Invalidate the content of a buffer object's data store
Declaration
[AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateBufferData")]
[CLSCompliant(false)]
public static void InvalidateBufferData(int buffer)
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | The name of a buffer object whose data store to invalidate. |
InvalidateBufferData(UInt32)
[requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] Invalidate the content of a buffer object's data store
Declaration
[AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateBufferData")]
[CLSCompliant(false)]
public static void InvalidateBufferData(uint buffer)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | The name of a buffer object whose data store to invalidate. |
InvalidateBufferSubData(Int32, IntPtr, Int32)
[requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] Invalidate a region of a buffer object's data store
Declaration
[AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateBufferSubData")]
[CLSCompliant(false)]
public static void InvalidateBufferSubData(int buffer, IntPtr offset, int length)
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | The name of a buffer object, a subrange of whose data store to invalidate. |
IntPtr | offset | The offset within the buffer's data store of the start of the range to be invalidated. |
Int32 | length | The length of the range within the buffer's data store to be invalidated. |
InvalidateBufferSubData(Int32, IntPtr, IntPtr)
[requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] Invalidate a region of a buffer object's data store
Declaration
[AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateBufferSubData")]
[CLSCompliant(false)]
public static void InvalidateBufferSubData(int buffer, IntPtr offset, IntPtr length)
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | The name of a buffer object, a subrange of whose data store to invalidate. |
IntPtr | offset | The offset within the buffer's data store of the start of the range to be invalidated. |
IntPtr | length | The length of the range within the buffer's data store to be invalidated. |
InvalidateBufferSubData(UInt32, IntPtr, Int32)
[requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] Invalidate a region of a buffer object's data store
Declaration
[AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateBufferSubData")]
[CLSCompliant(false)]
public static void InvalidateBufferSubData(uint buffer, IntPtr offset, int length)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | The name of a buffer object, a subrange of whose data store to invalidate. |
IntPtr | offset | The offset within the buffer's data store of the start of the range to be invalidated. |
Int32 | length | The length of the range within the buffer's data store to be invalidated. |
InvalidateBufferSubData(UInt32, IntPtr, IntPtr)
[requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] Invalidate a region of a buffer object's data store
Declaration
[AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateBufferSubData")]
[CLSCompliant(false)]
public static void InvalidateBufferSubData(uint buffer, IntPtr offset, IntPtr length)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | The name of a buffer object, a subrange of whose data store to invalidate. |
IntPtr | offset | The offset within the buffer's data store of the start of the range to be invalidated. |
IntPtr | length | The length of the range within the buffer's data store to be invalidated. |
InvalidateFramebuffer(FramebufferTarget, Int32, FramebufferAttachment*)
[requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] Invalidate the content some or all of a framebuffer object's attachments
Declaration
[AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateFramebuffer")]
[CLSCompliant(false)]
public static void InvalidateFramebuffer(FramebufferTarget target, int numAttachments, [Count(Parameter = "numAttachments")] FramebufferAttachment*attachments)
Parameters
Type | Name | Description |
---|---|---|
FramebufferTarget | target | The target to which the framebuffer is attached. target must be Framebuffer, DrawFramebuffer, or ReadFramebuffer. |
Int32 | numAttachments | The number of entries in the attachments array. |
FramebufferAttachment* | attachments | [length: numAttachments] The address of an array identifying the attachments to be invalidated. |
InvalidateFramebuffer(FramebufferTarget, Int32, ref FramebufferAttachment)
[requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] Invalidate the content some or all of a framebuffer object's attachments
Declaration
[AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateFramebuffer")]
[CLSCompliant(false)]
public static void InvalidateFramebuffer(FramebufferTarget target, int numAttachments, [Count(Parameter = "numAttachments")] ref FramebufferAttachment attachments)
Parameters
Type | Name | Description |
---|---|---|
FramebufferTarget | target | The target to which the framebuffer is attached. target must be Framebuffer, DrawFramebuffer, or ReadFramebuffer. |
Int32 | numAttachments | The number of entries in the attachments array. |
FramebufferAttachment | attachments | [length: numAttachments] The address of an array identifying the attachments to be invalidated. |
InvalidateFramebuffer(FramebufferTarget, Int32, FramebufferAttachment[])
[requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] Invalidate the content some or all of a framebuffer object's attachments
Declaration
[AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateFramebuffer")]
[CLSCompliant(false)]
public static void InvalidateFramebuffer(FramebufferTarget target, int numAttachments, [Count(Parameter = "numAttachments")] FramebufferAttachment[] attachments)
Parameters
Type | Name | Description |
---|---|---|
FramebufferTarget | target | The target to which the framebuffer is attached. target must be Framebuffer, DrawFramebuffer, or ReadFramebuffer. |
Int32 | numAttachments | The number of entries in the attachments array. |
FramebufferAttachment[] | attachments | [length: numAttachments] The address of an array identifying the attachments to be invalidated. |
InvalidateNamedFramebufferData(Int32, Int32, FramebufferAttachment*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glInvalidateNamedFramebufferData")]
[CLSCompliant(false)]
public static void InvalidateNamedFramebufferData(int framebuffer, int numAttachments, FramebufferAttachment*attachments)
Parameters
Type | Name | Description |
---|---|---|
Int32 | framebuffer | |
Int32 | numAttachments | |
FramebufferAttachment* | attachments |
InvalidateNamedFramebufferData(Int32, Int32, ref FramebufferAttachment)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glInvalidateNamedFramebufferData")]
[CLSCompliant(false)]
public static void InvalidateNamedFramebufferData(int framebuffer, int numAttachments, ref FramebufferAttachment attachments)
Parameters
Type | Name | Description |
---|---|---|
Int32 | framebuffer | |
Int32 | numAttachments | |
FramebufferAttachment | attachments |
InvalidateNamedFramebufferData(Int32, Int32, FramebufferAttachment[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glInvalidateNamedFramebufferData")]
[CLSCompliant(false)]
public static void InvalidateNamedFramebufferData(int framebuffer, int numAttachments, FramebufferAttachment[] attachments)
Parameters
Type | Name | Description |
---|---|---|
Int32 | framebuffer | |
Int32 | numAttachments | |
FramebufferAttachment[] | attachments |
InvalidateNamedFramebufferData(UInt32, Int32, FramebufferAttachment*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glInvalidateNamedFramebufferData")]
[CLSCompliant(false)]
public static void InvalidateNamedFramebufferData(uint framebuffer, int numAttachments, FramebufferAttachment*attachments)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | framebuffer | |
Int32 | numAttachments | |
FramebufferAttachment* | attachments |
InvalidateNamedFramebufferData(UInt32, Int32, ref FramebufferAttachment)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glInvalidateNamedFramebufferData")]
[CLSCompliant(false)]
public static void InvalidateNamedFramebufferData(uint framebuffer, int numAttachments, ref FramebufferAttachment attachments)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | framebuffer | |
Int32 | numAttachments | |
FramebufferAttachment | attachments |
InvalidateNamedFramebufferData(UInt32, Int32, FramebufferAttachment[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glInvalidateNamedFramebufferData")]
[CLSCompliant(false)]
public static void InvalidateNamedFramebufferData(uint framebuffer, int numAttachments, FramebufferAttachment[] attachments)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | framebuffer | |
Int32 | numAttachments | |
FramebufferAttachment[] | attachments |
InvalidateNamedFramebufferSubData(Int32, Int32, FramebufferAttachment*, Int32, Int32, Int32, Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glInvalidateNamedFramebufferSubData")]
[CLSCompliant(false)]
public static void InvalidateNamedFramebufferSubData(int framebuffer, int numAttachments, FramebufferAttachment*attachments, int x, int y, int width, int height)
Parameters
Type | Name | Description |
---|---|---|
Int32 | framebuffer | |
Int32 | numAttachments | |
FramebufferAttachment* | attachments | |
Int32 | x | |
Int32 | y | |
Int32 | width | |
Int32 | height |
InvalidateNamedFramebufferSubData(Int32, Int32, ref FramebufferAttachment, Int32, Int32, Int32, Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glInvalidateNamedFramebufferSubData")]
[CLSCompliant(false)]
public static void InvalidateNamedFramebufferSubData(int framebuffer, int numAttachments, ref FramebufferAttachment attachments, int x, int y, int width, int height)
Parameters
Type | Name | Description |
---|---|---|
Int32 | framebuffer | |
Int32 | numAttachments | |
FramebufferAttachment | attachments | |
Int32 | x | |
Int32 | y | |
Int32 | width | |
Int32 | height |
InvalidateNamedFramebufferSubData(Int32, Int32, FramebufferAttachment[], Int32, Int32, Int32, Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glInvalidateNamedFramebufferSubData")]
[CLSCompliant(false)]
public static void InvalidateNamedFramebufferSubData(int framebuffer, int numAttachments, FramebufferAttachment[] attachments, int x, int y, int width, int height)
Parameters
Type | Name | Description |
---|---|---|
Int32 | framebuffer | |
Int32 | numAttachments | |
FramebufferAttachment[] | attachments | |
Int32 | x | |
Int32 | y | |
Int32 | width | |
Int32 | height |
InvalidateNamedFramebufferSubData(UInt32, Int32, FramebufferAttachment*, Int32, Int32, Int32, Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glInvalidateNamedFramebufferSubData")]
[CLSCompliant(false)]
public static void InvalidateNamedFramebufferSubData(uint framebuffer, int numAttachments, FramebufferAttachment*attachments, int x, int y, int width, int height)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | framebuffer | |
Int32 | numAttachments | |
FramebufferAttachment* | attachments | |
Int32 | x | |
Int32 | y | |
Int32 | width | |
Int32 | height |
InvalidateNamedFramebufferSubData(UInt32, Int32, ref FramebufferAttachment, Int32, Int32, Int32, Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glInvalidateNamedFramebufferSubData")]
[CLSCompliant(false)]
public static void InvalidateNamedFramebufferSubData(uint framebuffer, int numAttachments, ref FramebufferAttachment attachments, int x, int y, int width, int height)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | framebuffer | |
Int32 | numAttachments | |
FramebufferAttachment | attachments | |
Int32 | x | |
Int32 | y | |
Int32 | width | |
Int32 | height |
InvalidateNamedFramebufferSubData(UInt32, Int32, FramebufferAttachment[], Int32, Int32, Int32, Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glInvalidateNamedFramebufferSubData")]
[CLSCompliant(false)]
public static void InvalidateNamedFramebufferSubData(uint framebuffer, int numAttachments, FramebufferAttachment[] attachments, int x, int y, int width, int height)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | framebuffer | |
Int32 | numAttachments | |
FramebufferAttachment[] | attachments | |
Int32 | x | |
Int32 | y | |
Int32 | width | |
Int32 | height |
InvalidateSubFramebuffer(FramebufferTarget, Int32, FramebufferAttachment*, Int32, Int32, Int32, Int32)
[requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] Invalidate the content of a region of some or all of a framebuffer object's attachments
Declaration
[AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateSubFramebuffer")]
[CLSCompliant(false)]
public static void InvalidateSubFramebuffer(FramebufferTarget target, int numAttachments, [Count(Parameter = "numAttachments")] FramebufferAttachment*attachments, int x, int y, int width, int height)
Parameters
Type | Name | Description |
---|---|---|
FramebufferTarget | target | The target to which the framebuffer is attached. target must be Framebuffer, DrawFramebuffer, or ReadFramebuffer. |
Int32 | numAttachments | The number of entries in the attachments array. |
FramebufferAttachment* | attachments | [length: numAttachments] The address of an array identifying the attachments to be invalidated. |
Int32 | x | The X offset of the region to be invalidated. |
Int32 | y | The Y offset of the region to be invalidated. |
Int32 | width | The width of the region to be invalidated. |
Int32 | height | The height of the region to be invalidated. |
InvalidateSubFramebuffer(FramebufferTarget, Int32, ref FramebufferAttachment, Int32, Int32, Int32, Int32)
[requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] Invalidate the content of a region of some or all of a framebuffer object's attachments
Declaration
[AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateSubFramebuffer")]
[CLSCompliant(false)]
public static void InvalidateSubFramebuffer(FramebufferTarget target, int numAttachments, [Count(Parameter = "numAttachments")] ref FramebufferAttachment attachments, int x, int y, int width, int height)
Parameters
Type | Name | Description |
---|---|---|
FramebufferTarget | target | The target to which the framebuffer is attached. target must be Framebuffer, DrawFramebuffer, or ReadFramebuffer. |
Int32 | numAttachments | The number of entries in the attachments array. |
FramebufferAttachment | attachments | [length: numAttachments] The address of an array identifying the attachments to be invalidated. |
Int32 | x | The X offset of the region to be invalidated. |
Int32 | y | The Y offset of the region to be invalidated. |
Int32 | width | The width of the region to be invalidated. |
Int32 | height | The height of the region to be invalidated. |
InvalidateSubFramebuffer(FramebufferTarget, Int32, FramebufferAttachment[], Int32, Int32, Int32, Int32)
[requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] Invalidate the content of a region of some or all of a framebuffer object's attachments
Declaration
[AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateSubFramebuffer")]
[CLSCompliant(false)]
public static void InvalidateSubFramebuffer(FramebufferTarget target, int numAttachments, [Count(Parameter = "numAttachments")] FramebufferAttachment[] attachments, int x, int y, int width, int height)
Parameters
Type | Name | Description |
---|---|---|
FramebufferTarget | target | The target to which the framebuffer is attached. target must be Framebuffer, DrawFramebuffer, or ReadFramebuffer. |
Int32 | numAttachments | The number of entries in the attachments array. |
FramebufferAttachment[] | attachments | [length: numAttachments] The address of an array identifying the attachments to be invalidated. |
Int32 | x | The X offset of the region to be invalidated. |
Int32 | y | The Y offset of the region to be invalidated. |
Int32 | width | The width of the region to be invalidated. |
Int32 | height | The height of the region to be invalidated. |
InvalidateTexImage(Int32, Int32)
[requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] Invalidate the entirety a texture image
Declaration
[AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateTexImage")]
[CLSCompliant(false)]
public static void InvalidateTexImage(int texture, int level)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | The name of a texture object to invalidate. |
Int32 | level | The level of detail of the texture object to invalidate. |
InvalidateTexImage(UInt32, Int32)
[requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] Invalidate the entirety a texture image
Declaration
[AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateTexImage")]
[CLSCompliant(false)]
public static void InvalidateTexImage(uint texture, int level)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | The name of a texture object to invalidate. |
Int32 | level | The level of detail of the texture object to invalidate. |
InvalidateTexSubImage(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32)
[requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] Invalidate a region of a texture image
Declaration
[AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateTexSubImage")]
[CLSCompliant(false)]
public static void InvalidateTexSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | The name of a texture object a subregion of which to invalidate. |
Int32 | level | The level of detail of the texture object within which the region resides. |
Int32 | xoffset | The X offset of the region to be invalidated. |
Int32 | yoffset | The Y offset of the region to be invalidated. |
Int32 | zoffset | The Z offset of the region to be invalidated. |
Int32 | width | The width of the region to be invalidated. |
Int32 | height | The height of the region to be invalidated. |
Int32 | depth | The depth of the region to be invalidated. |
InvalidateTexSubImage(UInt32, Int32, Int32, Int32, Int32, Int32, Int32, Int32)
[requires: v4.3 or ARB_invalidate_subdata|VERSION_4_3] Invalidate a region of a texture image
Declaration
[AutoGenerated(Category = "ARB_invalidate_subdata|VERSION_4_3", Version = "4.3", EntryPoint = "glInvalidateTexSubImage")]
[CLSCompliant(false)]
public static void InvalidateTexSubImage(uint texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | The name of a texture object a subregion of which to invalidate. |
Int32 | level | The level of detail of the texture object within which the region resides. |
Int32 | xoffset | The X offset of the region to be invalidated. |
Int32 | yoffset | The Y offset of the region to be invalidated. |
Int32 | zoffset | The Z offset of the region to be invalidated. |
Int32 | width | The width of the region to be invalidated. |
Int32 | height | The height of the region to be invalidated. |
Int32 | depth | The depth of the region to be invalidated. |
IsBuffer(Int32)
[requires: v1.5] Determine if a name corresponds to a buffer object
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glIsBuffer")]
[CLSCompliant(false)]
public static bool IsBuffer(int buffer)
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | Specifies a value that may be the name of a buffer object. |
Returns
Type | Description |
---|---|
Boolean |
IsBuffer(UInt32)
[requires: v1.5] Determine if a name corresponds to a buffer object
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glIsBuffer")]
[CLSCompliant(false)]
public static bool IsBuffer(uint buffer)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | Specifies a value that may be the name of a buffer object. |
Returns
Type | Description |
---|---|
Boolean |
IsEnabled(EnableCap)
[requires: v1.0] Test whether a capability is enabled
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glIsEnabled")]
public static bool IsEnabled(EnableCap cap)
Parameters
Type | Name | Description |
---|---|---|
EnableCap | cap | Specifies a symbolic constant indicating a GL capability. |
Returns
Type | Description |
---|---|
Boolean |
IsEnabled(IndexedEnableCap, Int32)
[requires: v3.0] Test whether a capability is enabled
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glIsEnabledi")]
[CLSCompliant(false)]
public static bool IsEnabled(IndexedEnableCap target, int index)
Parameters
Type | Name | Description |
---|---|---|
IndexedEnableCap | target | Specifies a symbolic constant indicating a GL capability. |
Int32 | index | Specifies the index of the capability. |
Returns
Type | Description |
---|---|
Boolean |
IsEnabled(IndexedEnableCap, UInt32)
[requires: v3.0] Test whether a capability is enabled
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glIsEnabledi")]
[CLSCompliant(false)]
public static bool IsEnabled(IndexedEnableCap target, uint index)
Parameters
Type | Name | Description |
---|---|---|
IndexedEnableCap | target | Specifies a symbolic constant indicating a GL capability. |
UInt32 | index | Specifies the index of the capability. |
Returns
Type | Description |
---|---|
Boolean |
IsFramebuffer(Int32)
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] Determine if a name corresponds to a framebuffer object
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glIsFramebuffer")]
[CLSCompliant(false)]
public static bool IsFramebuffer(int framebuffer)
Parameters
Type | Name | Description |
---|---|---|
Int32 | framebuffer | Specifies a value that may be the name of a framebuffer object. |
Returns
Type | Description |
---|---|
Boolean |
IsFramebuffer(UInt32)
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] Determine if a name corresponds to a framebuffer object
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glIsFramebuffer")]
[CLSCompliant(false)]
public static bool IsFramebuffer(uint framebuffer)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | framebuffer | Specifies a value that may be the name of a framebuffer object. |
Returns
Type | Description |
---|---|
Boolean |
IsProgram(Int32)
[requires: v2.0] Determines if a name corresponds to a program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glIsProgram")]
[CLSCompliant(false)]
public static bool IsProgram(int program)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies a potential program object. |
Returns
Type | Description |
---|---|
Boolean |
IsProgram(UInt32)
[requires: v2.0] Determines if a name corresponds to a program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glIsProgram")]
[CLSCompliant(false)]
public static bool IsProgram(uint program)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies a potential program object. |
Returns
Type | Description |
---|---|
Boolean |
IsProgramPipeline(Int32)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Determine if a name corresponds to a program pipeline object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glIsProgramPipeline")]
[CLSCompliant(false)]
public static bool IsProgramPipeline(int pipeline)
Parameters
Type | Name | Description |
---|---|---|
Int32 | pipeline | Specifies a value that may be the name of a program pipeline object. |
Returns
Type | Description |
---|---|
Boolean |
IsProgramPipeline(UInt32)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Determine if a name corresponds to a program pipeline object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glIsProgramPipeline")]
[CLSCompliant(false)]
public static bool IsProgramPipeline(uint pipeline)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | pipeline | Specifies a value that may be the name of a program pipeline object. |
Returns
Type | Description |
---|---|
Boolean |
IsQuery(Int32)
[requires: v1.5] Determine if a name corresponds to a query object
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glIsQuery")]
[CLSCompliant(false)]
public static bool IsQuery(int id)
Parameters
Type | Name | Description |
---|---|---|
Int32 | id | Specifies a value that may be the name of a query object. |
Returns
Type | Description |
---|---|
Boolean |
IsQuery(UInt32)
[requires: v1.5] Determine if a name corresponds to a query object
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glIsQuery")]
[CLSCompliant(false)]
public static bool IsQuery(uint id)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | id | Specifies a value that may be the name of a query object. |
Returns
Type | Description |
---|---|
Boolean |
IsRenderbuffer(Int32)
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] Determine if a name corresponds to a renderbuffer object
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glIsRenderbuffer")]
[CLSCompliant(false)]
public static bool IsRenderbuffer(int renderbuffer)
Parameters
Type | Name | Description |
---|---|---|
Int32 | renderbuffer | Specifies a value that may be the name of a renderbuffer object. |
Returns
Type | Description |
---|---|
Boolean |
IsRenderbuffer(UInt32)
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] Determine if a name corresponds to a renderbuffer object
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glIsRenderbuffer")]
[CLSCompliant(false)]
public static bool IsRenderbuffer(uint renderbuffer)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | renderbuffer | Specifies a value that may be the name of a renderbuffer object. |
Returns
Type | Description |
---|---|
Boolean |
IsSampler(Int32)
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3] Determine if a name corresponds to a sampler object
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glIsSampler")]
[CLSCompliant(false)]
public static bool IsSampler(int sampler)
Parameters
Type | Name | Description |
---|---|---|
Int32 | sampler | Specifies a value that may be the name of a sampler object. |
Returns
Type | Description |
---|---|
Boolean |
IsSampler(UInt32)
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3] Determine if a name corresponds to a sampler object
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glIsSampler")]
[CLSCompliant(false)]
public static bool IsSampler(uint sampler)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | sampler | Specifies a value that may be the name of a sampler object. |
Returns
Type | Description |
---|---|
Boolean |
IsShader(Int32)
[requires: v2.0] Determines if a name corresponds to a shader object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glIsShader")]
[CLSCompliant(false)]
public static bool IsShader(int shader)
Parameters
Type | Name | Description |
---|---|---|
Int32 | shader | Specifies a potential shader object. |
Returns
Type | Description |
---|---|
Boolean |
IsShader(UInt32)
[requires: v2.0] Determines if a name corresponds to a shader object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glIsShader")]
[CLSCompliant(false)]
public static bool IsShader(uint shader)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | shader | Specifies a potential shader object. |
Returns
Type | Description |
---|---|
Boolean |
IsSync(IntPtr)
[requires: v3.2 or ARB_sync|VERSION_3_2] Determine if a name corresponds to a sync object
Declaration
[AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glIsSync")]
public static bool IsSync(IntPtr sync)
Parameters
Type | Name | Description |
---|---|---|
IntPtr | sync | Specifies a value that may be the name of a sync object. |
Returns
Type | Description |
---|---|
Boolean |
IsTexture(Int32)
[requires: v1.1] Determine if a name corresponds to a texture
Declaration
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glIsTexture")]
[CLSCompliant(false)]
public static bool IsTexture(int texture)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | Specifies a value that may be the name of a texture. |
Returns
Type | Description |
---|---|
Boolean |
IsTexture(UInt32)
[requires: v1.1] Determine if a name corresponds to a texture
Declaration
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glIsTexture")]
[CLSCompliant(false)]
public static bool IsTexture(uint texture)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | Specifies a value that may be the name of a texture. |
Returns
Type | Description |
---|---|
Boolean |
IsTransformFeedback(Int32)
[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] Determine if a name corresponds to a transform feedback object
Declaration
[AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glIsTransformFeedback")]
[CLSCompliant(false)]
public static bool IsTransformFeedback(int id)
Parameters
Type | Name | Description |
---|---|---|
Int32 | id | Specifies a value that may be the name of a transform feedback object. |
Returns
Type | Description |
---|---|
Boolean |
IsTransformFeedback(UInt32)
[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] Determine if a name corresponds to a transform feedback object
Declaration
[AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glIsTransformFeedback")]
[CLSCompliant(false)]
public static bool IsTransformFeedback(uint id)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | id | Specifies a value that may be the name of a transform feedback object. |
Returns
Type | Description |
---|---|
Boolean |
IsVertexArray(Int32)
[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] Determine if a name corresponds to a vertex array object
Declaration
[AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glIsVertexArray")]
[CLSCompliant(false)]
public static bool IsVertexArray(int array)
Parameters
Type | Name | Description |
---|---|---|
Int32 | array | Specifies a value that may be the name of a vertex array object. |
Returns
Type | Description |
---|---|
Boolean |
IsVertexArray(UInt32)
[requires: v3.0 or ARB_vertex_array_object|VERSION_3_0] Determine if a name corresponds to a vertex array object
Declaration
[AutoGenerated(Category = "ARB_vertex_array_object|VERSION_3_0", Version = "3.0", EntryPoint = "glIsVertexArray")]
[CLSCompliant(false)]
public static bool IsVertexArray(uint array)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | array | Specifies a value that may be the name of a vertex array object. |
Returns
Type | Description |
---|---|
Boolean |
LineWidth(Single)
[requires: v1.0] Specify the width of rasterized lines
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLineWidth")]
public static void LineWidth(float width)
Parameters
Type | Name | Description |
---|---|---|
Single | width | Specifies the width of rasterized lines. The initial value is 1. |
LinkProgram(Int32)
[requires: v2.0] Links a program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glLinkProgram")]
[CLSCompliant(false)]
public static void LinkProgram(int program)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program object to be linked. |
LinkProgram(UInt32)
[requires: v2.0] Links a program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glLinkProgram")]
[CLSCompliant(false)]
public static void LinkProgram(uint program)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program object to be linked. |
LogicOp(LogicOp)
[requires: v1.0] Specify a logical pixel operation for rendering
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLogicOp")]
public static void LogicOp(LogicOp opcode)
Parameters
Type | Name | Description |
---|---|---|
LogicOp | opcode | Specifies a symbolic constant that selects a logical operation. The following symbols are accepted: Clear, Set, Copy, CopyInverted, Noop, Invert, And, Nand, Or, Nor, Xor, Equiv, AndReverse, AndInverted, OrReverse, and OrInverted. The initial value is Copy. |
MapBuffer(BufferTarget, BufferAccess)
[requires: v1.5] Map a buffer object's data store
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glMapBuffer")]
public static IntPtr MapBuffer(BufferTarget target, BufferAccess access)
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies the target buffer object being mapped. The symbolic constant must be ArrayBuffer, AtomicCounterBuffer, CopyReadBuffer, CopyWriteBuffer, DrawIndirectBuffer, DispatchIndirectBuffer, ElementArrayBuffer, PixelPackBuffer, PixelUnpackBuffer, QueryBuffer, ShaderStorageBuffer, TextureBuffer, TransformFeedbackBuffer or UniformBuffer. |
BufferAccess | access | For glMapBuffer only, specifies the access policy, indicating whether it will be possible to read from, write to, or both read from and write to the buffer object's mapped data store. The symbolic constant must be ReadOnly, WriteOnly, or ReadWrite. |
Returns
Type | Description |
---|---|
IntPtr |
MapBufferRange(BufferTarget, IntPtr, Int32, BufferAccessMask)
[requires: v3.0 or ARB_map_buffer_range|VERSION_3_0] Map a section of a buffer object's data store
Declaration
[AutoGenerated(Category = "ARB_map_buffer_range|VERSION_3_0", Version = "3.0", EntryPoint = "glMapBufferRange")]
public static IntPtr MapBufferRange(BufferTarget target, IntPtr offset, int length, BufferAccessMask access)
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies a binding to which the target buffer is bound. |
IntPtr | offset | Specifies a the starting offset within the buffer of the range to be mapped. |
Int32 | length | Specifies a length of the range to be mapped. |
BufferAccessMask | access | Specifies a combination of access flags indicating the desired access to the range. |
Returns
Type | Description |
---|---|
IntPtr |
MapBufferRange(BufferTarget, IntPtr, IntPtr, BufferAccessMask)
[requires: v3.0 or ARB_map_buffer_range|VERSION_3_0] Map a section of a buffer object's data store
Declaration
[AutoGenerated(Category = "ARB_map_buffer_range|VERSION_3_0", Version = "3.0", EntryPoint = "glMapBufferRange")]
public static IntPtr MapBufferRange(BufferTarget target, IntPtr offset, IntPtr length, BufferAccessMask access)
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target | Specifies a binding to which the target buffer is bound. |
IntPtr | offset | Specifies a the starting offset within the buffer of the range to be mapped. |
IntPtr | length | Specifies a length of the range to be mapped. |
BufferAccessMask | access | Specifies a combination of access flags indicating the desired access to the range. |
Returns
Type | Description |
---|---|
IntPtr |
MapNamedBuffer(Int32, BufferAccess)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glMapNamedBuffer")]
[CLSCompliant(false)]
public static IntPtr MapNamedBuffer(int buffer, BufferAccess access)
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
BufferAccess | access |
Returns
Type | Description |
---|---|
IntPtr |
MapNamedBuffer(UInt32, BufferAccess)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glMapNamedBuffer")]
[CLSCompliant(false)]
public static IntPtr MapNamedBuffer(uint buffer, BufferAccess access)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
BufferAccess | access |
Returns
Type | Description |
---|---|
IntPtr |
MapNamedBufferRange(Int32, IntPtr, Int32, BufferAccessMask)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glMapNamedBufferRange")]
[CLSCompliant(false)]
public static IntPtr MapNamedBufferRange(int buffer, IntPtr offset, int length, BufferAccessMask access)
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
IntPtr | offset | |
Int32 | length | |
BufferAccessMask | access |
Returns
Type | Description |
---|---|
IntPtr |
MapNamedBufferRange(Int32, IntPtr, IntPtr, BufferAccessMask)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glMapNamedBufferRange")]
[CLSCompliant(false)]
public static IntPtr MapNamedBufferRange(int buffer, IntPtr offset, IntPtr length, BufferAccessMask access)
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
IntPtr | offset | |
IntPtr | length | |
BufferAccessMask | access |
Returns
Type | Description |
---|---|
IntPtr |
MapNamedBufferRange(UInt32, IntPtr, Int32, BufferAccessMask)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glMapNamedBufferRange")]
[CLSCompliant(false)]
public static IntPtr MapNamedBufferRange(uint buffer, IntPtr offset, int length, BufferAccessMask access)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
IntPtr | offset | |
Int32 | length | |
BufferAccessMask | access |
Returns
Type | Description |
---|---|
IntPtr |
MapNamedBufferRange(UInt32, IntPtr, IntPtr, BufferAccessMask)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glMapNamedBufferRange")]
[CLSCompliant(false)]
public static IntPtr MapNamedBufferRange(uint buffer, IntPtr offset, IntPtr length, BufferAccessMask access)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
IntPtr | offset | |
IntPtr | length | |
BufferAccessMask | access |
Returns
Type | Description |
---|---|
IntPtr |
MemoryBarrier(MemoryBarrierFlags)
[requires: v4.2 or ARB_shader_image_load_store|VERSION_4_2] Defines a barrier ordering memory transactions
Declaration
[AutoGenerated(Category = "ARB_shader_image_load_store|VERSION_4_2", Version = "4.2", EntryPoint = "glMemoryBarrier")]
public static void MemoryBarrier(MemoryBarrierFlags barriers)
Parameters
Type | Name | Description |
---|---|---|
MemoryBarrierFlags | barriers | Specifies the barriers to insert. Must be a bitwise combination of VertexAttribArrayBarrierBit, ElementArrayBarrierBit, UniformBarrierBit, TextureFetchBarrierBit, ShaderImageAccessBarrierBit, CommandBarrierBit, PixelBufferBarrierBit, TextureUpdateBarrierBit, BufferUpdateBarrierBit, FramebufferBarrierBit, TransformFeedbackBarrierBit, AtomicCounterBarrierBit, or ShaderStorageBarrierBit. If the special value AllBarrierBits is specified, all supported barriers will be inserted. |
MemoryBarrierByRegion(MemoryBarrierRegionFlags)
[requires: v4.5 or ARB_ES3_1_compatibility|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_ES3_1_compatibility|VERSION_4_5", Version = "4.5", EntryPoint = "glMemoryBarrierByRegion")]
public static void MemoryBarrierByRegion(MemoryBarrierRegionFlags barriers)
Parameters
Type | Name | Description |
---|---|---|
MemoryBarrierRegionFlags | barriers |
Minmax(MinmaxTargetExt, InternalFormat, Boolean)
Define minmax table
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glMinmax")]
public static void Minmax(MinmaxTargetExt target, InternalFormat internalformat, bool sink)
Parameters
Type | Name | Description |
---|---|---|
MinmaxTargetExt | target | The minmax table whose parameters are to be set. Must be Minmax. |
InternalFormat | internalformat | The format of entries in the minmax table. Must be one of Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. |
Boolean | sink | If True, pixels will be consumed by the minmax process and no drawing or texture loading will take place. If False, pixels will proceed to the final conversion process after minmax. |
MinSampleShading(Single)
[requires: v4.0] Specifies minimum rate at which sample shaing takes place
Declaration
[AutoGenerated(Category = "VERSION_4_0", Version = "4.0", EntryPoint = "glMinSampleShading")]
public static void MinSampleShading(float value)
Parameters
Type | Name | Description |
---|---|---|
Single | value | Specifies the rate at which samples are shaded within each covered pixel. |
MultiDrawArrays(PrimitiveType, Int32*, Int32*, Int32)
[requires: v1.4] Render multiple sets of primitives from array data
Declaration
[AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawArrays")]
[CLSCompliant(false)]
public static void MultiDrawArrays(PrimitiveType mode, [Count(Computed = "count")] int *first, [Count(Computed = "drawcount")] int *count, int drawcount)
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32* | first | [length: COMPSIZE(count)] Points to an array of starting indices in the enabled arrays. |
Int32* | count | [length: COMPSIZE(drawcount)] Points to an array of the number of indices to be rendered. |
Int32 | drawcount | Specifies the size of the first and count |
MultiDrawArrays(PrimitiveType, ref Int32, ref Int32, Int32)
[requires: v1.4] Render multiple sets of primitives from array data
Declaration
[AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawArrays")]
[CLSCompliant(false)]
public static void MultiDrawArrays(PrimitiveType mode, [Count(Computed = "count")] ref int first, [Count(Computed = "drawcount")] ref int count, int drawcount)
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32 | first | [length: COMPSIZE(count)] Points to an array of starting indices in the enabled arrays. |
Int32 | count | [length: COMPSIZE(drawcount)] Points to an array of the number of indices to be rendered. |
Int32 | drawcount | Specifies the size of the first and count |
MultiDrawArrays(PrimitiveType, Int32[], Int32[], Int32)
[requires: v1.4] Render multiple sets of primitives from array data
Declaration
[AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawArrays")]
[CLSCompliant(false)]
public static void MultiDrawArrays(PrimitiveType mode, [Count(Computed = "count")] int[] first, [Count(Computed = "drawcount")] int[] count, int drawcount)
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32[] | first | [length: COMPSIZE(count)] Points to an array of starting indices in the enabled arrays. |
Int32[] | count | [length: COMPSIZE(drawcount)] Points to an array of the number of indices to be rendered. |
Int32 | drawcount | Specifies the size of the first and count |
MultiDrawArraysIndirect(PrimitiveType, IntPtr, Int32, Int32)
[requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3] Render multiple sets of primitives from array data, taking parameters from memory
Declaration
[AutoGenerated(Category = "ARB_multi_draw_indirect|VERSION_4_3", Version = "4.3", EntryPoint = "glMultiDrawArraysIndirect")]
public static void MultiDrawArraysIndirect(PrimitiveType mode, [Count(Computed = "drawcount,stride")] IntPtr indirect, int drawcount, int stride)
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. |
IntPtr | indirect | [length: COMPSIZE(drawcount,stride)] Specifies the address of an array of structures containing the draw parameters. |
Int32 | drawcount | Specifies the the number of elements in the array of draw parameter structures. |
Int32 | stride | Specifies the distance in basic machine units between elements of the draw parameter array. |
MultiDrawArraysIndirect<T1>(PrimitiveType, ref T1, Int32, Int32)
[requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3] Render multiple sets of primitives from array data, taking parameters from memory
Declaration
[AutoGenerated(Category = "ARB_multi_draw_indirect|VERSION_4_3", Version = "4.3", EntryPoint = "glMultiDrawArraysIndirect")]
public static void MultiDrawArraysIndirect<T1>(PrimitiveType mode, [Count(Computed = "drawcount,stride")] ref T1 indirect, int drawcount, int stride)
where T1 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. |
T1 | indirect | [length: COMPSIZE(drawcount,stride)] Specifies the address of an array of structures containing the draw parameters. |
Int32 | drawcount | Specifies the the number of elements in the array of draw parameter structures. |
Int32 | stride | Specifies the distance in basic machine units between elements of the draw parameter array. |
Type Parameters
Name | Description |
---|---|
T1 |
MultiDrawArraysIndirect<T1>(PrimitiveType, T1[], Int32, Int32)
[requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3] Render multiple sets of primitives from array data, taking parameters from memory
Declaration
[AutoGenerated(Category = "ARB_multi_draw_indirect|VERSION_4_3", Version = "4.3", EntryPoint = "glMultiDrawArraysIndirect")]
[CLSCompliant(false)]
public static void MultiDrawArraysIndirect<T1>(PrimitiveType mode, [Count(Computed = "drawcount,stride")] T1[] indirect, int drawcount, int stride)
where T1 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. |
T1[] | indirect | [length: COMPSIZE(drawcount,stride)] Specifies the address of an array of structures containing the draw parameters. |
Int32 | drawcount | Specifies the the number of elements in the array of draw parameter structures. |
Int32 | stride | Specifies the distance in basic machine units between elements of the draw parameter array. |
Type Parameters
Name | Description |
---|---|
T1 |
MultiDrawArraysIndirect<T1>(PrimitiveType, T1[,,], Int32, Int32)
[requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3] Render multiple sets of primitives from array data, taking parameters from memory
Declaration
[AutoGenerated(Category = "ARB_multi_draw_indirect|VERSION_4_3", Version = "4.3", EntryPoint = "glMultiDrawArraysIndirect")]
[CLSCompliant(false)]
public static void MultiDrawArraysIndirect<T1>(PrimitiveType mode, [Count(Computed = "drawcount,stride")] T1[,, ] indirect, int drawcount, int stride)
where T1 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. |
T1[,,] | indirect | [length: COMPSIZE(drawcount,stride)] Specifies the address of an array of structures containing the draw parameters. |
Int32 | drawcount | Specifies the the number of elements in the array of draw parameter structures. |
Int32 | stride | Specifies the distance in basic machine units between elements of the draw parameter array. |
Type Parameters
Name | Description |
---|---|
T1 |
MultiDrawArraysIndirect<T1>(PrimitiveType, T1[,], Int32, Int32)
[requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3] Render multiple sets of primitives from array data, taking parameters from memory
Declaration
[AutoGenerated(Category = "ARB_multi_draw_indirect|VERSION_4_3", Version = "4.3", EntryPoint = "glMultiDrawArraysIndirect")]
[CLSCompliant(false)]
public static void MultiDrawArraysIndirect<T1>(PrimitiveType mode, [Count(Computed = "drawcount,stride")] T1[, ] indirect, int drawcount, int stride)
where T1 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. |
T1[,] | indirect | [length: COMPSIZE(drawcount,stride)] Specifies the address of an array of structures containing the draw parameters. |
Int32 | drawcount | Specifies the the number of elements in the array of draw parameter structures. |
Int32 | stride | Specifies the distance in basic machine units between elements of the draw parameter array. |
Type Parameters
Name | Description |
---|---|
T1 |
MultiDrawArraysIndirectCount(PrimitiveType, IntPtr, IntPtr, Int32, Int32)
[requires: v4.6]
Declaration
[AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glMultiDrawArraysIndirectCount")]
public static void MultiDrawArraysIndirectCount(PrimitiveType mode, IntPtr indirect, IntPtr drawcount, int maxdrawcount, int stride)
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | |
IntPtr | indirect | |
IntPtr | drawcount | |
Int32 | maxdrawcount | |
Int32 | stride |
MultiDrawArraysIndirectCount<T1>(PrimitiveType, ref T1, IntPtr, Int32, Int32)
[requires: v4.6]
Declaration
[AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glMultiDrawArraysIndirectCount")]
public static void MultiDrawArraysIndirectCount<T1>(PrimitiveType mode, ref T1 indirect, IntPtr drawcount, int maxdrawcount, int stride)
where T1 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | |
T1 | indirect | |
IntPtr | drawcount | |
Int32 | maxdrawcount | |
Int32 | stride |
Type Parameters
Name | Description |
---|---|
T1 |
MultiDrawArraysIndirectCount<T1>(PrimitiveType, T1[], IntPtr, Int32, Int32)
[requires: v4.6]
Declaration
[AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glMultiDrawArraysIndirectCount")]
[CLSCompliant(false)]
public static void MultiDrawArraysIndirectCount<T1>(PrimitiveType mode, T1[] indirect, IntPtr drawcount, int maxdrawcount, int stride)
where T1 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | |
T1[] | indirect | |
IntPtr | drawcount | |
Int32 | maxdrawcount | |
Int32 | stride |
Type Parameters
Name | Description |
---|---|
T1 |
MultiDrawArraysIndirectCount<T1>(PrimitiveType, T1[,,], IntPtr, Int32, Int32)
[requires: v4.6]
Declaration
[AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glMultiDrawArraysIndirectCount")]
[CLSCompliant(false)]
public static void MultiDrawArraysIndirectCount<T1>(PrimitiveType mode, T1[,, ] indirect, IntPtr drawcount, int maxdrawcount, int stride)
where T1 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | |
T1[,,] | indirect | |
IntPtr | drawcount | |
Int32 | maxdrawcount | |
Int32 | stride |
Type Parameters
Name | Description |
---|---|
T1 |
MultiDrawArraysIndirectCount<T1>(PrimitiveType, T1[,], IntPtr, Int32, Int32)
[requires: v4.6]
Declaration
[AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glMultiDrawArraysIndirectCount")]
[CLSCompliant(false)]
public static void MultiDrawArraysIndirectCount<T1>(PrimitiveType mode, T1[, ] indirect, IntPtr drawcount, int maxdrawcount, int stride)
where T1 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | |
T1[,] | indirect | |
IntPtr | drawcount | |
Int32 | maxdrawcount | |
Int32 | stride |
Type Parameters
Name | Description |
---|---|
T1 |
MultiDrawElements(PrimitiveType, Int32*, DrawElementsType, IntPtr, Int32)
[requires: v1.4] Render multiple sets of primitives by specifying indices of array data elements
Declaration
[AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")]
[CLSCompliant(false)]
public static void MultiDrawElements(PrimitiveType mode, [Count(Computed = "drawcount")] int *count, DrawElementsType type, [Count(Computed = "drawcount")] IntPtr indices, int drawcount)
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32* | count | [length: COMPSIZE(drawcount)] Points to an array of the elements counts. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
IntPtr | indices | [length: COMPSIZE(drawcount)] Specifies a pointer to the location where the indices are stored. |
Int32 | drawcount | Specifies the size of the count and indices arrays. |
MultiDrawElements(PrimitiveType, ref Int32, DrawElementsType, IntPtr, Int32)
[requires: v1.4] Render multiple sets of primitives by specifying indices of array data elements
Declaration
[AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")]
[CLSCompliant(false)]
public static void MultiDrawElements(PrimitiveType mode, [Count(Computed = "drawcount")] ref int count, DrawElementsType type, [Count(Computed = "drawcount")] IntPtr indices, int drawcount)
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32 | count | [length: COMPSIZE(drawcount)] Points to an array of the elements counts. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
IntPtr | indices | [length: COMPSIZE(drawcount)] Specifies a pointer to the location where the indices are stored. |
Int32 | drawcount | Specifies the size of the count and indices arrays. |
MultiDrawElements(PrimitiveType, Int32[], DrawElementsType, IntPtr, Int32)
[requires: v1.4] Render multiple sets of primitives by specifying indices of array data elements
Declaration
[AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")]
[CLSCompliant(false)]
public static void MultiDrawElements(PrimitiveType mode, [Count(Computed = "drawcount")] int[] count, DrawElementsType type, [Count(Computed = "drawcount")] IntPtr indices, int drawcount)
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32[] | count | [length: COMPSIZE(drawcount)] Points to an array of the elements counts. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
IntPtr | indices | [length: COMPSIZE(drawcount)] Specifies a pointer to the location where the indices are stored. |
Int32 | drawcount | Specifies the size of the count and indices arrays. |
MultiDrawElements<T3>(PrimitiveType, Int32*, DrawElementsType, ref T3, Int32)
[requires: v1.4] Render multiple sets of primitives by specifying indices of array data elements
Declaration
[AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")]
[CLSCompliant(false)]
public static void MultiDrawElements<T3>(PrimitiveType mode, [Count(Computed = "drawcount")] int *count, DrawElementsType type, [Count(Computed = "drawcount")] ref T3 indices, int drawcount)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32* | count | [length: COMPSIZE(drawcount)] Points to an array of the elements counts. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3 | indices | [length: COMPSIZE(drawcount)] Specifies a pointer to the location where the indices are stored. |
Int32 | drawcount | Specifies the size of the count and indices arrays. |
Type Parameters
Name | Description |
---|---|
T3 |
MultiDrawElements<T3>(PrimitiveType, Int32*, DrawElementsType, T3[], Int32)
[requires: v1.4] Render multiple sets of primitives by specifying indices of array data elements
Declaration
[AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")]
[CLSCompliant(false)]
public static void MultiDrawElements<T3>(PrimitiveType mode, [Count(Computed = "drawcount")] int *count, DrawElementsType type, [Count(Computed = "drawcount")] T3[] indices, int drawcount)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32* | count | [length: COMPSIZE(drawcount)] Points to an array of the elements counts. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3[] | indices | [length: COMPSIZE(drawcount)] Specifies a pointer to the location where the indices are stored. |
Int32 | drawcount | Specifies the size of the count and indices arrays. |
Type Parameters
Name | Description |
---|---|
T3 |
MultiDrawElements<T3>(PrimitiveType, Int32*, DrawElementsType, T3[,,], Int32)
[requires: v1.4] Render multiple sets of primitives by specifying indices of array data elements
Declaration
[AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")]
[CLSCompliant(false)]
public static void MultiDrawElements<T3>(PrimitiveType mode, [Count(Computed = "drawcount")] int *count, DrawElementsType type, [Count(Computed = "drawcount")] T3[,, ] indices, int drawcount)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32* | count | [length: COMPSIZE(drawcount)] Points to an array of the elements counts. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3[,,] | indices | [length: COMPSIZE(drawcount)] Specifies a pointer to the location where the indices are stored. |
Int32 | drawcount | Specifies the size of the count and indices arrays. |
Type Parameters
Name | Description |
---|---|
T3 |
MultiDrawElements<T3>(PrimitiveType, Int32*, DrawElementsType, T3[,], Int32)
[requires: v1.4] Render multiple sets of primitives by specifying indices of array data elements
Declaration
[AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")]
[CLSCompliant(false)]
public static void MultiDrawElements<T3>(PrimitiveType mode, [Count(Computed = "drawcount")] int *count, DrawElementsType type, [Count(Computed = "drawcount")] T3[, ] indices, int drawcount)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32* | count | [length: COMPSIZE(drawcount)] Points to an array of the elements counts. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3[,] | indices | [length: COMPSIZE(drawcount)] Specifies a pointer to the location where the indices are stored. |
Int32 | drawcount | Specifies the size of the count and indices arrays. |
Type Parameters
Name | Description |
---|---|
T3 |
MultiDrawElements<T3>(PrimitiveType, ref Int32, DrawElementsType, ref T3, Int32)
[requires: v1.4] Render multiple sets of primitives by specifying indices of array data elements
Declaration
[AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")]
[CLSCompliant(false)]
public static void MultiDrawElements<T3>(PrimitiveType mode, [Count(Computed = "drawcount")] ref int count, DrawElementsType type, [Count(Computed = "drawcount")] ref T3 indices, int drawcount)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32 | count | [length: COMPSIZE(drawcount)] Points to an array of the elements counts. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3 | indices | [length: COMPSIZE(drawcount)] Specifies a pointer to the location where the indices are stored. |
Int32 | drawcount | Specifies the size of the count and indices arrays. |
Type Parameters
Name | Description |
---|---|
T3 |
MultiDrawElements<T3>(PrimitiveType, ref Int32, DrawElementsType, T3[], Int32)
[requires: v1.4] Render multiple sets of primitives by specifying indices of array data elements
Declaration
[AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")]
[CLSCompliant(false)]
public static void MultiDrawElements<T3>(PrimitiveType mode, [Count(Computed = "drawcount")] ref int count, DrawElementsType type, [Count(Computed = "drawcount")] T3[] indices, int drawcount)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32 | count | [length: COMPSIZE(drawcount)] Points to an array of the elements counts. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3[] | indices | [length: COMPSIZE(drawcount)] Specifies a pointer to the location where the indices are stored. |
Int32 | drawcount | Specifies the size of the count and indices arrays. |
Type Parameters
Name | Description |
---|---|
T3 |
MultiDrawElements<T3>(PrimitiveType, ref Int32, DrawElementsType, T3[,,], Int32)
[requires: v1.4] Render multiple sets of primitives by specifying indices of array data elements
Declaration
[AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")]
[CLSCompliant(false)]
public static void MultiDrawElements<T3>(PrimitiveType mode, [Count(Computed = "drawcount")] ref int count, DrawElementsType type, [Count(Computed = "drawcount")] T3[,, ] indices, int drawcount)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32 | count | [length: COMPSIZE(drawcount)] Points to an array of the elements counts. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3[,,] | indices | [length: COMPSIZE(drawcount)] Specifies a pointer to the location where the indices are stored. |
Int32 | drawcount | Specifies the size of the count and indices arrays. |
Type Parameters
Name | Description |
---|---|
T3 |
MultiDrawElements<T3>(PrimitiveType, ref Int32, DrawElementsType, T3[,], Int32)
[requires: v1.4] Render multiple sets of primitives by specifying indices of array data elements
Declaration
[AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")]
[CLSCompliant(false)]
public static void MultiDrawElements<T3>(PrimitiveType mode, [Count(Computed = "drawcount")] ref int count, DrawElementsType type, [Count(Computed = "drawcount")] T3[, ] indices, int drawcount)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32 | count | [length: COMPSIZE(drawcount)] Points to an array of the elements counts. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3[,] | indices | [length: COMPSIZE(drawcount)] Specifies a pointer to the location where the indices are stored. |
Int32 | drawcount | Specifies the size of the count and indices arrays. |
Type Parameters
Name | Description |
---|---|
T3 |
MultiDrawElements<T3>(PrimitiveType, Int32[], DrawElementsType, ref T3, Int32)
[requires: v1.4] Render multiple sets of primitives by specifying indices of array data elements
Declaration
[AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")]
[CLSCompliant(false)]
public static void MultiDrawElements<T3>(PrimitiveType mode, [Count(Computed = "drawcount")] int[] count, DrawElementsType type, [Count(Computed = "drawcount")] ref T3 indices, int drawcount)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32[] | count | [length: COMPSIZE(drawcount)] Points to an array of the elements counts. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3 | indices | [length: COMPSIZE(drawcount)] Specifies a pointer to the location where the indices are stored. |
Int32 | drawcount | Specifies the size of the count and indices arrays. |
Type Parameters
Name | Description |
---|---|
T3 |
MultiDrawElements<T3>(PrimitiveType, Int32[], DrawElementsType, T3[], Int32)
[requires: v1.4] Render multiple sets of primitives by specifying indices of array data elements
Declaration
[AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")]
[CLSCompliant(false)]
public static void MultiDrawElements<T3>(PrimitiveType mode, [Count(Computed = "drawcount")] int[] count, DrawElementsType type, [Count(Computed = "drawcount")] T3[] indices, int drawcount)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32[] | count | [length: COMPSIZE(drawcount)] Points to an array of the elements counts. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3[] | indices | [length: COMPSIZE(drawcount)] Specifies a pointer to the location where the indices are stored. |
Int32 | drawcount | Specifies the size of the count and indices arrays. |
Type Parameters
Name | Description |
---|---|
T3 |
MultiDrawElements<T3>(PrimitiveType, Int32[], DrawElementsType, T3[,,], Int32)
[requires: v1.4] Render multiple sets of primitives by specifying indices of array data elements
Declaration
[AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")]
[CLSCompliant(false)]
public static void MultiDrawElements<T3>(PrimitiveType mode, [Count(Computed = "drawcount")] int[] count, DrawElementsType type, [Count(Computed = "drawcount")] T3[,, ] indices, int drawcount)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32[] | count | [length: COMPSIZE(drawcount)] Points to an array of the elements counts. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3[,,] | indices | [length: COMPSIZE(drawcount)] Specifies a pointer to the location where the indices are stored. |
Int32 | drawcount | Specifies the size of the count and indices arrays. |
Type Parameters
Name | Description |
---|---|
T3 |
MultiDrawElements<T3>(PrimitiveType, Int32[], DrawElementsType, T3[,], Int32)
[requires: v1.4] Render multiple sets of primitives by specifying indices of array data elements
Declaration
[AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")]
[CLSCompliant(false)]
public static void MultiDrawElements<T3>(PrimitiveType mode, [Count(Computed = "drawcount")] int[] count, DrawElementsType type, [Count(Computed = "drawcount")] T3[, ] indices, int drawcount)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32[] | count | [length: COMPSIZE(drawcount)] Points to an array of the elements counts. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3[,] | indices | [length: COMPSIZE(drawcount)] Specifies a pointer to the location where the indices are stored. |
Int32 | drawcount | Specifies the size of the count and indices arrays. |
Type Parameters
Name | Description |
---|---|
T3 |
MultiDrawElementsBaseVertex(PrimitiveType, Int32*, DrawElementsType, IntPtr, Int32, Int32*)
[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
Declaration
[AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")]
[CLSCompliant(false)]
public static void MultiDrawElementsBaseVertex(PrimitiveType mode, [Count(Computed = "drawcount")] int *count, DrawElementsType type, [Count(Computed = "drawcount")] IntPtr indices, int drawcount, [Count(Computed = "drawcount")] int *basevertex)
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32* | count | [length: COMPSIZE(drawcount)] Points to an array of the elements counts. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
IntPtr | indices | [length: COMPSIZE(drawcount)] Specifies a pointer to the location where the indices are stored. |
Int32 | drawcount | Specifies the size of the count, indices and basevertex arrays. |
Int32* | basevertex | [length: COMPSIZE(drawcount)] Specifies a pointer to the location where the base vertices are stored. |
MultiDrawElementsBaseVertex(PrimitiveType, ref Int32, DrawElementsType, IntPtr, Int32, ref Int32)
[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
Declaration
[AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")]
[CLSCompliant(false)]
public static void MultiDrawElementsBaseVertex(PrimitiveType mode, [Count(Computed = "drawcount")] ref int count, DrawElementsType type, [Count(Computed = "drawcount")] IntPtr indices, int drawcount, [Count(Computed = "drawcount")] ref int basevertex)
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32 | count | [length: COMPSIZE(drawcount)] Points to an array of the elements counts. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
IntPtr | indices | [length: COMPSIZE(drawcount)] Specifies a pointer to the location where the indices are stored. |
Int32 | drawcount | Specifies the size of the count, indices and basevertex arrays. |
Int32 | basevertex | [length: COMPSIZE(drawcount)] Specifies a pointer to the location where the base vertices are stored. |
MultiDrawElementsBaseVertex(PrimitiveType, Int32[], DrawElementsType, IntPtr, Int32, Int32[])
[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
Declaration
[AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")]
[CLSCompliant(false)]
public static void MultiDrawElementsBaseVertex(PrimitiveType mode, [Count(Computed = "drawcount")] int[] count, DrawElementsType type, [Count(Computed = "drawcount")] IntPtr indices, int drawcount, [Count(Computed = "drawcount")] int[] basevertex)
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32[] | count | [length: COMPSIZE(drawcount)] Points to an array of the elements counts. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
IntPtr | indices | [length: COMPSIZE(drawcount)] Specifies a pointer to the location where the indices are stored. |
Int32 | drawcount | Specifies the size of the count, indices and basevertex arrays. |
Int32[] | basevertex | [length: COMPSIZE(drawcount)] Specifies a pointer to the location where the base vertices are stored. |
MultiDrawElementsBaseVertex<T3>(PrimitiveType, Int32*, DrawElementsType, ref T3, Int32, Int32*)
[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
Declaration
[AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")]
[CLSCompliant(false)]
public static void MultiDrawElementsBaseVertex<T3>(PrimitiveType mode, [Count(Computed = "drawcount")] int *count, DrawElementsType type, [Count(Computed = "drawcount")] ref T3 indices, int drawcount, [Count(Computed = "drawcount")] int *basevertex)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32* | count | [length: COMPSIZE(drawcount)] Points to an array of the elements counts. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3 | indices | [length: COMPSIZE(drawcount)] Specifies a pointer to the location where the indices are stored. |
Int32 | drawcount | Specifies the size of the count, indices and basevertex arrays. |
Int32* | basevertex | [length: COMPSIZE(drawcount)] Specifies a pointer to the location where the base vertices are stored. |
Type Parameters
Name | Description |
---|---|
T3 |
MultiDrawElementsBaseVertex<T3>(PrimitiveType, Int32*, DrawElementsType, T3[], Int32, Int32*)
[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
Declaration
[AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")]
[CLSCompliant(false)]
public static void MultiDrawElementsBaseVertex<T3>(PrimitiveType mode, [Count(Computed = "drawcount")] int *count, DrawElementsType type, [Count(Computed = "drawcount")] T3[] indices, int drawcount, [Count(Computed = "drawcount")] int *basevertex)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32* | count | [length: COMPSIZE(drawcount)] Points to an array of the elements counts. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3[] | indices | [length: COMPSIZE(drawcount)] Specifies a pointer to the location where the indices are stored. |
Int32 | drawcount | Specifies the size of the count, indices and basevertex arrays. |
Int32* | basevertex | [length: COMPSIZE(drawcount)] Specifies a pointer to the location where the base vertices are stored. |
Type Parameters
Name | Description |
---|---|
T3 |
MultiDrawElementsBaseVertex<T3>(PrimitiveType, Int32*, DrawElementsType, T3[,,], Int32, Int32*)
[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
Declaration
[AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")]
[CLSCompliant(false)]
public static void MultiDrawElementsBaseVertex<T3>(PrimitiveType mode, [Count(Computed = "drawcount")] int *count, DrawElementsType type, [Count(Computed = "drawcount")] T3[,, ] indices, int drawcount, [Count(Computed = "drawcount")] int *basevertex)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32* | count | [length: COMPSIZE(drawcount)] Points to an array of the elements counts. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3[,,] | indices | [length: COMPSIZE(drawcount)] Specifies a pointer to the location where the indices are stored. |
Int32 | drawcount | Specifies the size of the count, indices and basevertex arrays. |
Int32* | basevertex | [length: COMPSIZE(drawcount)] Specifies a pointer to the location where the base vertices are stored. |
Type Parameters
Name | Description |
---|---|
T3 |
MultiDrawElementsBaseVertex<T3>(PrimitiveType, Int32*, DrawElementsType, T3[,], Int32, Int32*)
[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
Declaration
[AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")]
[CLSCompliant(false)]
public static void MultiDrawElementsBaseVertex<T3>(PrimitiveType mode, [Count(Computed = "drawcount")] int *count, DrawElementsType type, [Count(Computed = "drawcount")] T3[, ] indices, int drawcount, [Count(Computed = "drawcount")] int *basevertex)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32* | count | [length: COMPSIZE(drawcount)] Points to an array of the elements counts. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3[,] | indices | [length: COMPSIZE(drawcount)] Specifies a pointer to the location where the indices are stored. |
Int32 | drawcount | Specifies the size of the count, indices and basevertex arrays. |
Int32* | basevertex | [length: COMPSIZE(drawcount)] Specifies a pointer to the location where the base vertices are stored. |
Type Parameters
Name | Description |
---|---|
T3 |
MultiDrawElementsBaseVertex<T3>(PrimitiveType, ref Int32, DrawElementsType, ref T3, Int32, ref Int32)
[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
Declaration
[AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")]
[CLSCompliant(false)]
public static void MultiDrawElementsBaseVertex<T3>(PrimitiveType mode, [Count(Computed = "drawcount")] ref int count, DrawElementsType type, [Count(Computed = "drawcount")] ref T3 indices, int drawcount, [Count(Computed = "drawcount")] ref int basevertex)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32 | count | [length: COMPSIZE(drawcount)] Points to an array of the elements counts. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3 | indices | [length: COMPSIZE(drawcount)] Specifies a pointer to the location where the indices are stored. |
Int32 | drawcount | Specifies the size of the count, indices and basevertex arrays. |
Int32 | basevertex | [length: COMPSIZE(drawcount)] Specifies a pointer to the location where the base vertices are stored. |
Type Parameters
Name | Description |
---|---|
T3 |
MultiDrawElementsBaseVertex<T3>(PrimitiveType, ref Int32, DrawElementsType, T3[], Int32, ref Int32)
[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
Declaration
[AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")]
[CLSCompliant(false)]
public static void MultiDrawElementsBaseVertex<T3>(PrimitiveType mode, [Count(Computed = "drawcount")] ref int count, DrawElementsType type, [Count(Computed = "drawcount")] T3[] indices, int drawcount, [Count(Computed = "drawcount")] ref int basevertex)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32 | count | [length: COMPSIZE(drawcount)] Points to an array of the elements counts. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3[] | indices | [length: COMPSIZE(drawcount)] Specifies a pointer to the location where the indices are stored. |
Int32 | drawcount | Specifies the size of the count, indices and basevertex arrays. |
Int32 | basevertex | [length: COMPSIZE(drawcount)] Specifies a pointer to the location where the base vertices are stored. |
Type Parameters
Name | Description |
---|---|
T3 |
MultiDrawElementsBaseVertex<T3>(PrimitiveType, ref Int32, DrawElementsType, T3[,,], Int32, ref Int32)
[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
Declaration
[AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")]
[CLSCompliant(false)]
public static void MultiDrawElementsBaseVertex<T3>(PrimitiveType mode, [Count(Computed = "drawcount")] ref int count, DrawElementsType type, [Count(Computed = "drawcount")] T3[,, ] indices, int drawcount, [Count(Computed = "drawcount")] ref int basevertex)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32 | count | [length: COMPSIZE(drawcount)] Points to an array of the elements counts. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3[,,] | indices | [length: COMPSIZE(drawcount)] Specifies a pointer to the location where the indices are stored. |
Int32 | drawcount | Specifies the size of the count, indices and basevertex arrays. |
Int32 | basevertex | [length: COMPSIZE(drawcount)] Specifies a pointer to the location where the base vertices are stored. |
Type Parameters
Name | Description |
---|---|
T3 |
MultiDrawElementsBaseVertex<T3>(PrimitiveType, ref Int32, DrawElementsType, T3[,], Int32, ref Int32)
[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
Declaration
[AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")]
[CLSCompliant(false)]
public static void MultiDrawElementsBaseVertex<T3>(PrimitiveType mode, [Count(Computed = "drawcount")] ref int count, DrawElementsType type, [Count(Computed = "drawcount")] T3[, ] indices, int drawcount, [Count(Computed = "drawcount")] ref int basevertex)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32 | count | [length: COMPSIZE(drawcount)] Points to an array of the elements counts. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3[,] | indices | [length: COMPSIZE(drawcount)] Specifies a pointer to the location where the indices are stored. |
Int32 | drawcount | Specifies the size of the count, indices and basevertex arrays. |
Int32 | basevertex | [length: COMPSIZE(drawcount)] Specifies a pointer to the location where the base vertices are stored. |
Type Parameters
Name | Description |
---|---|
T3 |
MultiDrawElementsBaseVertex<T3>(PrimitiveType, Int32[], DrawElementsType, ref T3, Int32, Int32[])
[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
Declaration
[AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")]
[CLSCompliant(false)]
public static void MultiDrawElementsBaseVertex<T3>(PrimitiveType mode, [Count(Computed = "drawcount")] int[] count, DrawElementsType type, [Count(Computed = "drawcount")] ref T3 indices, int drawcount, [Count(Computed = "drawcount")] int[] basevertex)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32[] | count | [length: COMPSIZE(drawcount)] Points to an array of the elements counts. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3 | indices | [length: COMPSIZE(drawcount)] Specifies a pointer to the location where the indices are stored. |
Int32 | drawcount | Specifies the size of the count, indices and basevertex arrays. |
Int32[] | basevertex | [length: COMPSIZE(drawcount)] Specifies a pointer to the location where the base vertices are stored. |
Type Parameters
Name | Description |
---|---|
T3 |
MultiDrawElementsBaseVertex<T3>(PrimitiveType, Int32[], DrawElementsType, T3[], Int32, Int32[])
[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
Declaration
[AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")]
[CLSCompliant(false)]
public static void MultiDrawElementsBaseVertex<T3>(PrimitiveType mode, [Count(Computed = "drawcount")] int[] count, DrawElementsType type, [Count(Computed = "drawcount")] T3[] indices, int drawcount, [Count(Computed = "drawcount")] int[] basevertex)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32[] | count | [length: COMPSIZE(drawcount)] Points to an array of the elements counts. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3[] | indices | [length: COMPSIZE(drawcount)] Specifies a pointer to the location where the indices are stored. |
Int32 | drawcount | Specifies the size of the count, indices and basevertex arrays. |
Int32[] | basevertex | [length: COMPSIZE(drawcount)] Specifies a pointer to the location where the base vertices are stored. |
Type Parameters
Name | Description |
---|---|
T3 |
MultiDrawElementsBaseVertex<T3>(PrimitiveType, Int32[], DrawElementsType, T3[,,], Int32, Int32[])
[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
Declaration
[AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")]
[CLSCompliant(false)]
public static void MultiDrawElementsBaseVertex<T3>(PrimitiveType mode, [Count(Computed = "drawcount")] int[] count, DrawElementsType type, [Count(Computed = "drawcount")] T3[,, ] indices, int drawcount, [Count(Computed = "drawcount")] int[] basevertex)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32[] | count | [length: COMPSIZE(drawcount)] Points to an array of the elements counts. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3[,,] | indices | [length: COMPSIZE(drawcount)] Specifies a pointer to the location where the indices are stored. |
Int32 | drawcount | Specifies the size of the count, indices and basevertex arrays. |
Int32[] | basevertex | [length: COMPSIZE(drawcount)] Specifies a pointer to the location where the base vertices are stored. |
Type Parameters
Name | Description |
---|---|
T3 |
MultiDrawElementsBaseVertex<T3>(PrimitiveType, Int32[], DrawElementsType, T3[,], Int32, Int32[])
[requires: v3.2 or ARB_draw_elements_base_vertex|VERSION_3_2] Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
Declaration
[AutoGenerated(Category = "ARB_draw_elements_base_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glMultiDrawElementsBaseVertex")]
[CLSCompliant(false)]
public static void MultiDrawElementsBaseVertex<T3>(PrimitiveType mode, [Count(Computed = "drawcount")] int[] count, DrawElementsType type, [Count(Computed = "drawcount")] T3[, ] indices, int drawcount, [Count(Computed = "drawcount")] int[] basevertex)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency and Patches are accepted. |
Int32[] | count | [length: COMPSIZE(drawcount)] Points to an array of the elements counts. |
DrawElementsType | type | Specifies the type of the values in indices. Must be one of UnsignedByte, UnsignedShort, or UnsignedInt. |
T3[,] | indices | [length: COMPSIZE(drawcount)] Specifies a pointer to the location where the indices are stored. |
Int32 | drawcount | Specifies the size of the count, indices and basevertex arrays. |
Int32[] | basevertex | [length: COMPSIZE(drawcount)] Specifies a pointer to the location where the base vertices are stored. |
Type Parameters
Name | Description |
---|---|
T3 |
MultiDrawElementsIndirect(PrimitiveType, DrawElementsType, IntPtr, Int32, Int32)
[requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3] Render indexed primitives from array data, taking parameters from memory
Declaration
[AutoGenerated(Category = "ARB_multi_draw_indirect|VERSION_4_3", Version = "4.3", EntryPoint = "glMultiDrawElementsIndirect")]
public static void MultiDrawElementsIndirect(PrimitiveType mode, DrawElementsType type, [Count(Computed = "drawcount,stride")] IntPtr indirect, int drawcount, int stride)
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. |
DrawElementsType | type | Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. |
IntPtr | indirect | [length: COMPSIZE(drawcount,stride)] Specifies the address of a structure containing an array of draw parameters. |
Int32 | drawcount | Specifies the number of elements in the array addressed by indirect. |
Int32 | stride | Specifies the distance in basic machine units between elements of the draw parameter array. |
MultiDrawElementsIndirect<T2>(PrimitiveType, DrawElementsType, ref T2, Int32, Int32)
[requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3] Render indexed primitives from array data, taking parameters from memory
Declaration
[AutoGenerated(Category = "ARB_multi_draw_indirect|VERSION_4_3", Version = "4.3", EntryPoint = "glMultiDrawElementsIndirect")]
public static void MultiDrawElementsIndirect<T2>(PrimitiveType mode, DrawElementsType type, [Count(Computed = "drawcount,stride")] ref T2 indirect, int drawcount, int stride)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. |
DrawElementsType | type | Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. |
T2 | indirect | [length: COMPSIZE(drawcount,stride)] Specifies the address of a structure containing an array of draw parameters. |
Int32 | drawcount | Specifies the number of elements in the array addressed by indirect. |
Int32 | stride | Specifies the distance in basic machine units between elements of the draw parameter array. |
Type Parameters
Name | Description |
---|---|
T2 |
MultiDrawElementsIndirect<T2>(PrimitiveType, DrawElementsType, T2[], Int32, Int32)
[requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3] Render indexed primitives from array data, taking parameters from memory
Declaration
[AutoGenerated(Category = "ARB_multi_draw_indirect|VERSION_4_3", Version = "4.3", EntryPoint = "glMultiDrawElementsIndirect")]
[CLSCompliant(false)]
public static void MultiDrawElementsIndirect<T2>(PrimitiveType mode, DrawElementsType type, [Count(Computed = "drawcount,stride")] T2[] indirect, int drawcount, int stride)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. |
DrawElementsType | type | Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. |
T2[] | indirect | [length: COMPSIZE(drawcount,stride)] Specifies the address of a structure containing an array of draw parameters. |
Int32 | drawcount | Specifies the number of elements in the array addressed by indirect. |
Int32 | stride | Specifies the distance in basic machine units between elements of the draw parameter array. |
Type Parameters
Name | Description |
---|---|
T2 |
MultiDrawElementsIndirect<T2>(PrimitiveType, DrawElementsType, T2[,,], Int32, Int32)
[requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3] Render indexed primitives from array data, taking parameters from memory
Declaration
[AutoGenerated(Category = "ARB_multi_draw_indirect|VERSION_4_3", Version = "4.3", EntryPoint = "glMultiDrawElementsIndirect")]
[CLSCompliant(false)]
public static void MultiDrawElementsIndirect<T2>(PrimitiveType mode, DrawElementsType type, [Count(Computed = "drawcount,stride")] T2[,, ] indirect, int drawcount, int stride)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. |
DrawElementsType | type | Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. |
T2[,,] | indirect | [length: COMPSIZE(drawcount,stride)] Specifies the address of a structure containing an array of draw parameters. |
Int32 | drawcount | Specifies the number of elements in the array addressed by indirect. |
Int32 | stride | Specifies the distance in basic machine units between elements of the draw parameter array. |
Type Parameters
Name | Description |
---|---|
T2 |
MultiDrawElementsIndirect<T2>(PrimitiveType, DrawElementsType, T2[,], Int32, Int32)
[requires: v4.3 or ARB_multi_draw_indirect|VERSION_4_3] Render indexed primitives from array data, taking parameters from memory
Declaration
[AutoGenerated(Category = "ARB_multi_draw_indirect|VERSION_4_3", Version = "4.3", EntryPoint = "glMultiDrawElementsIndirect")]
[CLSCompliant(false)]
public static void MultiDrawElementsIndirect<T2>(PrimitiveType mode, DrawElementsType type, [Count(Computed = "drawcount,stride")] T2[, ] indirect, int drawcount, int stride)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | Specifies what kind of primitives to render. Symbolic constants Points, LineStrip, LineLoop, Lines, LineStripAdjacency, LinesAdjacency, TriangleStrip, TriangleFan, Triangles, TriangleStripAdjacency, TrianglesAdjacency, and Patches are accepted. |
DrawElementsType | type | Specifies the type of data in the buffer bound to the ElementArrayBuffer binding. |
T2[,] | indirect | [length: COMPSIZE(drawcount,stride)] Specifies the address of a structure containing an array of draw parameters. |
Int32 | drawcount | Specifies the number of elements in the array addressed by indirect. |
Int32 | stride | Specifies the distance in basic machine units between elements of the draw parameter array. |
Type Parameters
Name | Description |
---|---|
T2 |
MultiDrawElementsIndirectCount(PrimitiveType, All, IntPtr, IntPtr, Int32, Int32)
[requires: v4.6]
Declaration
[AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glMultiDrawElementsIndirectCount")]
public static void MultiDrawElementsIndirectCount(PrimitiveType mode, All type, IntPtr indirect, IntPtr drawcount, int maxdrawcount, int stride)
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | |
All | type | |
IntPtr | indirect | |
IntPtr | drawcount | |
Int32 | maxdrawcount | |
Int32 | stride |
MultiDrawElementsIndirectCount<T2>(PrimitiveType, All, ref T2, IntPtr, Int32, Int32)
[requires: v4.6]
Declaration
[AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glMultiDrawElementsIndirectCount")]
public static void MultiDrawElementsIndirectCount<T2>(PrimitiveType mode, All type, ref T2 indirect, IntPtr drawcount, int maxdrawcount, int stride)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | |
All | type | |
T2 | indirect | |
IntPtr | drawcount | |
Int32 | maxdrawcount | |
Int32 | stride |
Type Parameters
Name | Description |
---|---|
T2 |
MultiDrawElementsIndirectCount<T2>(PrimitiveType, All, T2[], IntPtr, Int32, Int32)
[requires: v4.6]
Declaration
[AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glMultiDrawElementsIndirectCount")]
[CLSCompliant(false)]
public static void MultiDrawElementsIndirectCount<T2>(PrimitiveType mode, All type, T2[] indirect, IntPtr drawcount, int maxdrawcount, int stride)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | |
All | type | |
T2[] | indirect | |
IntPtr | drawcount | |
Int32 | maxdrawcount | |
Int32 | stride |
Type Parameters
Name | Description |
---|---|
T2 |
MultiDrawElementsIndirectCount<T2>(PrimitiveType, All, T2[,,], IntPtr, Int32, Int32)
[requires: v4.6]
Declaration
[AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glMultiDrawElementsIndirectCount")]
[CLSCompliant(false)]
public static void MultiDrawElementsIndirectCount<T2>(PrimitiveType mode, All type, T2[,, ] indirect, IntPtr drawcount, int maxdrawcount, int stride)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | |
All | type | |
T2[,,] | indirect | |
IntPtr | drawcount | |
Int32 | maxdrawcount | |
Int32 | stride |
Type Parameters
Name | Description |
---|---|
T2 |
MultiDrawElementsIndirectCount<T2>(PrimitiveType, All, T2[,], IntPtr, Int32, Int32)
[requires: v4.6]
Declaration
[AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glMultiDrawElementsIndirectCount")]
[CLSCompliant(false)]
public static void MultiDrawElementsIndirectCount<T2>(PrimitiveType mode, All type, T2[, ] indirect, IntPtr drawcount, int maxdrawcount, int stride)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
PrimitiveType | mode | |
All | type | |
T2[,] | indirect | |
IntPtr | drawcount | |
Int32 | maxdrawcount | |
Int32 | stride |
Type Parameters
Name | Description |
---|---|
T2 |
MultiTexCoordP1(TextureUnit, PackedPointerType, Int32)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP1ui")]
[CLSCompliant(false)]
public static void MultiTexCoordP1(TextureUnit texture, PackedPointerType type, int coords)
Parameters
Type | Name | Description |
---|---|---|
TextureUnit | texture | |
PackedPointerType | type | |
Int32 | coords |
MultiTexCoordP1(TextureUnit, PackedPointerType, Int32*)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP1uiv")]
[CLSCompliant(false)]
public static void MultiTexCoordP1(TextureUnit texture, PackedPointerType type, [Count(Count = 1)] int *coords)
Parameters
Type | Name | Description |
---|---|---|
TextureUnit | texture | |
PackedPointerType | type | |
Int32* | coords | [length: 1] |
MultiTexCoordP1(TextureUnit, PackedPointerType, UInt32)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP1ui")]
[CLSCompliant(false)]
public static void MultiTexCoordP1(TextureUnit texture, PackedPointerType type, uint coords)
Parameters
Type | Name | Description |
---|---|---|
TextureUnit | texture | |
PackedPointerType | type | |
UInt32 | coords |
MultiTexCoordP1(TextureUnit, PackedPointerType, UInt32*)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP1uiv")]
[CLSCompliant(false)]
public static void MultiTexCoordP1(TextureUnit texture, PackedPointerType type, [Count(Count = 1)] uint *coords)
Parameters
Type | Name | Description |
---|---|---|
TextureUnit | texture | |
PackedPointerType | type | |
UInt32* | coords | [length: 1] |
MultiTexCoordP2(TextureUnit, PackedPointerType, Int32)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP2ui")]
[CLSCompliant(false)]
public static void MultiTexCoordP2(TextureUnit texture, PackedPointerType type, int coords)
Parameters
Type | Name | Description |
---|---|---|
TextureUnit | texture | |
PackedPointerType | type | |
Int32 | coords |
MultiTexCoordP2(TextureUnit, PackedPointerType, Int32*)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP2uiv")]
[CLSCompliant(false)]
public static void MultiTexCoordP2(TextureUnit texture, PackedPointerType type, [Count(Count = 1)] int *coords)
Parameters
Type | Name | Description |
---|---|---|
TextureUnit | texture | |
PackedPointerType | type | |
Int32* | coords | [length: 1] |
MultiTexCoordP2(TextureUnit, PackedPointerType, UInt32)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP2ui")]
[CLSCompliant(false)]
public static void MultiTexCoordP2(TextureUnit texture, PackedPointerType type, uint coords)
Parameters
Type | Name | Description |
---|---|---|
TextureUnit | texture | |
PackedPointerType | type | |
UInt32 | coords |
MultiTexCoordP2(TextureUnit, PackedPointerType, UInt32*)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP2uiv")]
[CLSCompliant(false)]
public static void MultiTexCoordP2(TextureUnit texture, PackedPointerType type, [Count(Count = 1)] uint *coords)
Parameters
Type | Name | Description |
---|---|---|
TextureUnit | texture | |
PackedPointerType | type | |
UInt32* | coords | [length: 1] |
MultiTexCoordP3(TextureUnit, PackedPointerType, Int32)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP3ui")]
[CLSCompliant(false)]
public static void MultiTexCoordP3(TextureUnit texture, PackedPointerType type, int coords)
Parameters
Type | Name | Description |
---|---|---|
TextureUnit | texture | |
PackedPointerType | type | |
Int32 | coords |
MultiTexCoordP3(TextureUnit, PackedPointerType, Int32*)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP3uiv")]
[CLSCompliant(false)]
public static void MultiTexCoordP3(TextureUnit texture, PackedPointerType type, [Count(Count = 1)] int *coords)
Parameters
Type | Name | Description |
---|---|---|
TextureUnit | texture | |
PackedPointerType | type | |
Int32* | coords | [length: 1] |
MultiTexCoordP3(TextureUnit, PackedPointerType, UInt32)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP3ui")]
[CLSCompliant(false)]
public static void MultiTexCoordP3(TextureUnit texture, PackedPointerType type, uint coords)
Parameters
Type | Name | Description |
---|---|---|
TextureUnit | texture | |
PackedPointerType | type | |
UInt32 | coords |
MultiTexCoordP3(TextureUnit, PackedPointerType, UInt32*)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP3uiv")]
[CLSCompliant(false)]
public static void MultiTexCoordP3(TextureUnit texture, PackedPointerType type, [Count(Count = 1)] uint *coords)
Parameters
Type | Name | Description |
---|---|---|
TextureUnit | texture | |
PackedPointerType | type | |
UInt32* | coords | [length: 1] |
MultiTexCoordP4(TextureUnit, PackedPointerType, Int32)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP4ui")]
[CLSCompliant(false)]
public static void MultiTexCoordP4(TextureUnit texture, PackedPointerType type, int coords)
Parameters
Type | Name | Description |
---|---|---|
TextureUnit | texture | |
PackedPointerType | type | |
Int32 | coords |
MultiTexCoordP4(TextureUnit, PackedPointerType, Int32*)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP4uiv")]
[CLSCompliant(false)]
public static void MultiTexCoordP4(TextureUnit texture, PackedPointerType type, [Count(Count = 1)] int *coords)
Parameters
Type | Name | Description |
---|---|---|
TextureUnit | texture | |
PackedPointerType | type | |
Int32* | coords | [length: 1] |
MultiTexCoordP4(TextureUnit, PackedPointerType, UInt32)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP4ui")]
[CLSCompliant(false)]
public static void MultiTexCoordP4(TextureUnit texture, PackedPointerType type, uint coords)
Parameters
Type | Name | Description |
---|---|---|
TextureUnit | texture | |
PackedPointerType | type | |
UInt32 | coords |
MultiTexCoordP4(TextureUnit, PackedPointerType, UInt32*)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glMultiTexCoordP4uiv")]
[CLSCompliant(false)]
public static void MultiTexCoordP4(TextureUnit texture, PackedPointerType type, [Count(Count = 1)] uint *coords)
Parameters
Type | Name | Description |
---|---|---|
TextureUnit | texture | |
PackedPointerType | type | |
UInt32* | coords | [length: 1] |
NamedBufferData(Int32, Int32, IntPtr, BufferUsageHint)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")]
[CLSCompliant(false)]
public static void NamedBufferData(int buffer, int size, IntPtr data, BufferUsageHint usage)
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
Int32 | size | |
IntPtr | data | |
BufferUsageHint | usage |
NamedBufferData(Int32, IntPtr, IntPtr, BufferUsageHint)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")]
[CLSCompliant(false)]
public static void NamedBufferData(int buffer, IntPtr size, IntPtr data, BufferUsageHint usage)
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
IntPtr | size | |
IntPtr | data | |
BufferUsageHint | usage |
NamedBufferData(UInt32, Int32, IntPtr, BufferUsageHint)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")]
[CLSCompliant(false)]
public static void NamedBufferData(uint buffer, int size, IntPtr data, BufferUsageHint usage)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
Int32 | size | |
IntPtr | data | |
BufferUsageHint | usage |
NamedBufferData(UInt32, IntPtr, IntPtr, BufferUsageHint)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")]
[CLSCompliant(false)]
public static void NamedBufferData(uint buffer, IntPtr size, IntPtr data, BufferUsageHint usage)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
IntPtr | size | |
IntPtr | data | |
BufferUsageHint | usage |
NamedBufferData<T2>(Int32, Int32, ref T2, BufferUsageHint)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")]
[CLSCompliant(false)]
public static void NamedBufferData<T2>(int buffer, int size, ref T2 data, BufferUsageHint usage)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
Int32 | size | |
T2 | data | |
BufferUsageHint | usage |
Type Parameters
Name | Description |
---|---|
T2 |
NamedBufferData<T2>(Int32, Int32, T2[], BufferUsageHint)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")]
[CLSCompliant(false)]
public static void NamedBufferData<T2>(int buffer, int size, T2[] data, BufferUsageHint usage)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
Int32 | size | |
T2[] | data | |
BufferUsageHint | usage |
Type Parameters
Name | Description |
---|---|
T2 |
NamedBufferData<T2>(Int32, Int32, T2[,,], BufferUsageHint)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")]
[CLSCompliant(false)]
public static void NamedBufferData<T2>(int buffer, int size, T2[,, ] data, BufferUsageHint usage)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
Int32 | size | |
T2[,,] | data | |
BufferUsageHint | usage |
Type Parameters
Name | Description |
---|---|
T2 |
NamedBufferData<T2>(Int32, Int32, T2[,], BufferUsageHint)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")]
[CLSCompliant(false)]
public static void NamedBufferData<T2>(int buffer, int size, T2[, ] data, BufferUsageHint usage)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
Int32 | size | |
T2[,] | data | |
BufferUsageHint | usage |
Type Parameters
Name | Description |
---|---|
T2 |
NamedBufferData<T2>(Int32, IntPtr, ref T2, BufferUsageHint)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")]
[CLSCompliant(false)]
public static void NamedBufferData<T2>(int buffer, IntPtr size, ref T2 data, BufferUsageHint usage)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
IntPtr | size | |
T2 | data | |
BufferUsageHint | usage |
Type Parameters
Name | Description |
---|---|
T2 |
NamedBufferData<T2>(Int32, IntPtr, T2[], BufferUsageHint)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")]
[CLSCompliant(false)]
public static void NamedBufferData<T2>(int buffer, IntPtr size, T2[] data, BufferUsageHint usage)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
IntPtr | size | |
T2[] | data | |
BufferUsageHint | usage |
Type Parameters
Name | Description |
---|---|
T2 |
NamedBufferData<T2>(Int32, IntPtr, T2[,,], BufferUsageHint)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")]
[CLSCompliant(false)]
public static void NamedBufferData<T2>(int buffer, IntPtr size, T2[,, ] data, BufferUsageHint usage)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
IntPtr | size | |
T2[,,] | data | |
BufferUsageHint | usage |
Type Parameters
Name | Description |
---|---|
T2 |
NamedBufferData<T2>(Int32, IntPtr, T2[,], BufferUsageHint)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")]
[CLSCompliant(false)]
public static void NamedBufferData<T2>(int buffer, IntPtr size, T2[, ] data, BufferUsageHint usage)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
IntPtr | size | |
T2[,] | data | |
BufferUsageHint | usage |
Type Parameters
Name | Description |
---|---|
T2 |
NamedBufferData<T2>(UInt32, Int32, ref T2, BufferUsageHint)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")]
[CLSCompliant(false)]
public static void NamedBufferData<T2>(uint buffer, int size, ref T2 data, BufferUsageHint usage)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
Int32 | size | |
T2 | data | |
BufferUsageHint | usage |
Type Parameters
Name | Description |
---|---|
T2 |
NamedBufferData<T2>(UInt32, Int32, T2[], BufferUsageHint)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")]
[CLSCompliant(false)]
public static void NamedBufferData<T2>(uint buffer, int size, T2[] data, BufferUsageHint usage)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
Int32 | size | |
T2[] | data | |
BufferUsageHint | usage |
Type Parameters
Name | Description |
---|---|
T2 |
NamedBufferData<T2>(UInt32, Int32, T2[,,], BufferUsageHint)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")]
[CLSCompliant(false)]
public static void NamedBufferData<T2>(uint buffer, int size, T2[,, ] data, BufferUsageHint usage)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
Int32 | size | |
T2[,,] | data | |
BufferUsageHint | usage |
Type Parameters
Name | Description |
---|---|
T2 |
NamedBufferData<T2>(UInt32, Int32, T2[,], BufferUsageHint)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")]
[CLSCompliant(false)]
public static void NamedBufferData<T2>(uint buffer, int size, T2[, ] data, BufferUsageHint usage)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
Int32 | size | |
T2[,] | data | |
BufferUsageHint | usage |
Type Parameters
Name | Description |
---|---|
T2 |
NamedBufferData<T2>(UInt32, IntPtr, ref T2, BufferUsageHint)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")]
[CLSCompliant(false)]
public static void NamedBufferData<T2>(uint buffer, IntPtr size, ref T2 data, BufferUsageHint usage)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
IntPtr | size | |
T2 | data | |
BufferUsageHint | usage |
Type Parameters
Name | Description |
---|---|
T2 |
NamedBufferData<T2>(UInt32, IntPtr, T2[], BufferUsageHint)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")]
[CLSCompliant(false)]
public static void NamedBufferData<T2>(uint buffer, IntPtr size, T2[] data, BufferUsageHint usage)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
IntPtr | size | |
T2[] | data | |
BufferUsageHint | usage |
Type Parameters
Name | Description |
---|---|
T2 |
NamedBufferData<T2>(UInt32, IntPtr, T2[,,], BufferUsageHint)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")]
[CLSCompliant(false)]
public static void NamedBufferData<T2>(uint buffer, IntPtr size, T2[,, ] data, BufferUsageHint usage)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
IntPtr | size | |
T2[,,] | data | |
BufferUsageHint | usage |
Type Parameters
Name | Description |
---|---|
T2 |
NamedBufferData<T2>(UInt32, IntPtr, T2[,], BufferUsageHint)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferData")]
[CLSCompliant(false)]
public static void NamedBufferData<T2>(uint buffer, IntPtr size, T2[, ] data, BufferUsageHint usage)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
IntPtr | size | |
T2[,] | data | |
BufferUsageHint | usage |
Type Parameters
Name | Description |
---|---|
T2 |
NamedBufferStorage(Int32, Int32, IntPtr, BufferStorageFlags)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")]
[CLSCompliant(false)]
public static void NamedBufferStorage(int buffer, int size, [Count(Parameter = "size")] IntPtr data, BufferStorageFlags flags)
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
Int32 | size | |
IntPtr | data | [length: size] |
BufferStorageFlags | flags |
NamedBufferStorage(Int32, IntPtr, IntPtr, BufferStorageFlags)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")]
[CLSCompliant(false)]
public static void NamedBufferStorage(int buffer, IntPtr size, [Count(Parameter = "size")] IntPtr data, BufferStorageFlags flags)
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
IntPtr | size | |
IntPtr | data | [length: size] |
BufferStorageFlags | flags |
NamedBufferStorage(UInt32, Int32, IntPtr, BufferStorageFlags)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")]
[CLSCompliant(false)]
public static void NamedBufferStorage(uint buffer, int size, [Count(Parameter = "size")] IntPtr data, BufferStorageFlags flags)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
Int32 | size | |
IntPtr | data | [length: size] |
BufferStorageFlags | flags |
NamedBufferStorage(UInt32, IntPtr, IntPtr, BufferStorageFlags)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")]
[CLSCompliant(false)]
public static void NamedBufferStorage(uint buffer, IntPtr size, [Count(Parameter = "size")] IntPtr data, BufferStorageFlags flags)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
IntPtr | size | |
IntPtr | data | [length: size] |
BufferStorageFlags | flags |
NamedBufferStorage<T2>(Int32, Int32, ref T2, BufferStorageFlags)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(int buffer, int size, [Count(Parameter = "size")] ref T2 data, BufferStorageFlags flags)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
Int32 | size | |
T2 | data | [length: size] |
BufferStorageFlags | flags |
Type Parameters
Name | Description |
---|---|
T2 |
NamedBufferStorage<T2>(Int32, Int32, T2[], BufferStorageFlags)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(int buffer, int size, [Count(Parameter = "size")] T2[] data, BufferStorageFlags flags)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
Int32 | size | |
T2[] | data | [length: size] |
BufferStorageFlags | flags |
Type Parameters
Name | Description |
---|---|
T2 |
NamedBufferStorage<T2>(Int32, Int32, T2[,,], BufferStorageFlags)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(int buffer, int size, [Count(Parameter = "size")] T2[,, ] data, BufferStorageFlags flags)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
Int32 | size | |
T2[,,] | data | [length: size] |
BufferStorageFlags | flags |
Type Parameters
Name | Description |
---|---|
T2 |
NamedBufferStorage<T2>(Int32, Int32, T2[,], BufferStorageFlags)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(int buffer, int size, [Count(Parameter = "size")] T2[, ] data, BufferStorageFlags flags)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
Int32 | size | |
T2[,] | data | [length: size] |
BufferStorageFlags | flags |
Type Parameters
Name | Description |
---|---|
T2 |
NamedBufferStorage<T2>(Int32, IntPtr, ref T2, BufferStorageFlags)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(int buffer, IntPtr size, [Count(Parameter = "size")] ref T2 data, BufferStorageFlags flags)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
IntPtr | size | |
T2 | data | [length: size] |
BufferStorageFlags | flags |
Type Parameters
Name | Description |
---|---|
T2 |
NamedBufferStorage<T2>(Int32, IntPtr, T2[], BufferStorageFlags)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(int buffer, IntPtr size, [Count(Parameter = "size")] T2[] data, BufferStorageFlags flags)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
IntPtr | size | |
T2[] | data | [length: size] |
BufferStorageFlags | flags |
Type Parameters
Name | Description |
---|---|
T2 |
NamedBufferStorage<T2>(Int32, IntPtr, T2[,,], BufferStorageFlags)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(int buffer, IntPtr size, [Count(Parameter = "size")] T2[,, ] data, BufferStorageFlags flags)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
IntPtr | size | |
T2[,,] | data | [length: size] |
BufferStorageFlags | flags |
Type Parameters
Name | Description |
---|---|
T2 |
NamedBufferStorage<T2>(Int32, IntPtr, T2[,], BufferStorageFlags)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(int buffer, IntPtr size, [Count(Parameter = "size")] T2[, ] data, BufferStorageFlags flags)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
IntPtr | size | |
T2[,] | data | [length: size] |
BufferStorageFlags | flags |
Type Parameters
Name | Description |
---|---|
T2 |
NamedBufferStorage<T2>(UInt32, Int32, ref T2, BufferStorageFlags)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(uint buffer, int size, [Count(Parameter = "size")] ref T2 data, BufferStorageFlags flags)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
Int32 | size | |
T2 | data | [length: size] |
BufferStorageFlags | flags |
Type Parameters
Name | Description |
---|---|
T2 |
NamedBufferStorage<T2>(UInt32, Int32, T2[], BufferStorageFlags)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(uint buffer, int size, [Count(Parameter = "size")] T2[] data, BufferStorageFlags flags)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
Int32 | size | |
T2[] | data | [length: size] |
BufferStorageFlags | flags |
Type Parameters
Name | Description |
---|---|
T2 |
NamedBufferStorage<T2>(UInt32, Int32, T2[,,], BufferStorageFlags)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(uint buffer, int size, [Count(Parameter = "size")] T2[,, ] data, BufferStorageFlags flags)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
Int32 | size | |
T2[,,] | data | [length: size] |
BufferStorageFlags | flags |
Type Parameters
Name | Description |
---|---|
T2 |
NamedBufferStorage<T2>(UInt32, Int32, T2[,], BufferStorageFlags)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(uint buffer, int size, [Count(Parameter = "size")] T2[, ] data, BufferStorageFlags flags)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
Int32 | size | |
T2[,] | data | [length: size] |
BufferStorageFlags | flags |
Type Parameters
Name | Description |
---|---|
T2 |
NamedBufferStorage<T2>(UInt32, IntPtr, ref T2, BufferStorageFlags)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(uint buffer, IntPtr size, [Count(Parameter = "size")] ref T2 data, BufferStorageFlags flags)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
IntPtr | size | |
T2 | data | [length: size] |
BufferStorageFlags | flags |
Type Parameters
Name | Description |
---|---|
T2 |
NamedBufferStorage<T2>(UInt32, IntPtr, T2[], BufferStorageFlags)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(uint buffer, IntPtr size, [Count(Parameter = "size")] T2[] data, BufferStorageFlags flags)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
IntPtr | size | |
T2[] | data | [length: size] |
BufferStorageFlags | flags |
Type Parameters
Name | Description |
---|---|
T2 |
NamedBufferStorage<T2>(UInt32, IntPtr, T2[,,], BufferStorageFlags)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(uint buffer, IntPtr size, [Count(Parameter = "size")] T2[,, ] data, BufferStorageFlags flags)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
IntPtr | size | |
T2[,,] | data | [length: size] |
BufferStorageFlags | flags |
Type Parameters
Name | Description |
---|---|
T2 |
NamedBufferStorage<T2>(UInt32, IntPtr, T2[,], BufferStorageFlags)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferStorage")]
[CLSCompliant(false)]
public static void NamedBufferStorage<T2>(uint buffer, IntPtr size, [Count(Parameter = "size")] T2[, ] data, BufferStorageFlags flags)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
IntPtr | size | |
T2[,] | data | [length: size] |
BufferStorageFlags | flags |
Type Parameters
Name | Description |
---|---|
T2 |
NamedBufferSubData(Int32, IntPtr, Int32, IntPtr)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")]
[CLSCompliant(false)]
public static void NamedBufferSubData(int buffer, IntPtr offset, int size, [Count(Computed = "size")] IntPtr data)
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
IntPtr | offset | |
Int32 | size | |
IntPtr | data | [length: COMPSIZE(size)] |
NamedBufferSubData(Int32, IntPtr, IntPtr, IntPtr)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")]
[CLSCompliant(false)]
public static void NamedBufferSubData(int buffer, IntPtr offset, IntPtr size, [Count(Computed = "size")] IntPtr data)
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
IntPtr | offset | |
IntPtr | size | |
IntPtr | data | [length: COMPSIZE(size)] |
NamedBufferSubData(UInt32, IntPtr, Int32, IntPtr)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")]
[CLSCompliant(false)]
public static void NamedBufferSubData(uint buffer, IntPtr offset, int size, [Count(Computed = "size")] IntPtr data)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
IntPtr | offset | |
Int32 | size | |
IntPtr | data | [length: COMPSIZE(size)] |
NamedBufferSubData(UInt32, IntPtr, IntPtr, IntPtr)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")]
[CLSCompliant(false)]
public static void NamedBufferSubData(uint buffer, IntPtr offset, IntPtr size, [Count(Computed = "size")] IntPtr data)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
IntPtr | offset | |
IntPtr | size | |
IntPtr | data | [length: COMPSIZE(size)] |
NamedBufferSubData<T3>(Int32, IntPtr, Int32, ref T3)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")]
[CLSCompliant(false)]
public static void NamedBufferSubData<T3>(int buffer, IntPtr offset, int size, [Count(Computed = "size")] ref T3 data)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
IntPtr | offset | |
Int32 | size | |
T3 | data | [length: COMPSIZE(size)] |
Type Parameters
Name | Description |
---|---|
T3 |
NamedBufferSubData<T3>(Int32, IntPtr, Int32, T3[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")]
[CLSCompliant(false)]
public static void NamedBufferSubData<T3>(int buffer, IntPtr offset, int size, [Count(Computed = "size")] T3[] data)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
IntPtr | offset | |
Int32 | size | |
T3[] | data | [length: COMPSIZE(size)] |
Type Parameters
Name | Description |
---|---|
T3 |
NamedBufferSubData<T3>(Int32, IntPtr, Int32, T3[,,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")]
[CLSCompliant(false)]
public static void NamedBufferSubData<T3>(int buffer, IntPtr offset, int size, [Count(Computed = "size")] T3[,, ] data)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
IntPtr | offset | |
Int32 | size | |
T3[,,] | data | [length: COMPSIZE(size)] |
Type Parameters
Name | Description |
---|---|
T3 |
NamedBufferSubData<T3>(Int32, IntPtr, Int32, T3[,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")]
[CLSCompliant(false)]
public static void NamedBufferSubData<T3>(int buffer, IntPtr offset, int size, [Count(Computed = "size")] T3[, ] data)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
IntPtr | offset | |
Int32 | size | |
T3[,] | data | [length: COMPSIZE(size)] |
Type Parameters
Name | Description |
---|---|
T3 |
NamedBufferSubData<T3>(Int32, IntPtr, IntPtr, ref T3)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")]
[CLSCompliant(false)]
public static void NamedBufferSubData<T3>(int buffer, IntPtr offset, IntPtr size, [Count(Computed = "size")] ref T3 data)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
IntPtr | offset | |
IntPtr | size | |
T3 | data | [length: COMPSIZE(size)] |
Type Parameters
Name | Description |
---|---|
T3 |
NamedBufferSubData<T3>(Int32, IntPtr, IntPtr, T3[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")]
[CLSCompliant(false)]
public static void NamedBufferSubData<T3>(int buffer, IntPtr offset, IntPtr size, [Count(Computed = "size")] T3[] data)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
IntPtr | offset | |
IntPtr | size | |
T3[] | data | [length: COMPSIZE(size)] |
Type Parameters
Name | Description |
---|---|
T3 |
NamedBufferSubData<T3>(Int32, IntPtr, IntPtr, T3[,,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")]
[CLSCompliant(false)]
public static void NamedBufferSubData<T3>(int buffer, IntPtr offset, IntPtr size, [Count(Computed = "size")] T3[,, ] data)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
IntPtr | offset | |
IntPtr | size | |
T3[,,] | data | [length: COMPSIZE(size)] |
Type Parameters
Name | Description |
---|---|
T3 |
NamedBufferSubData<T3>(Int32, IntPtr, IntPtr, T3[,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")]
[CLSCompliant(false)]
public static void NamedBufferSubData<T3>(int buffer, IntPtr offset, IntPtr size, [Count(Computed = "size")] T3[, ] data)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer | |
IntPtr | offset | |
IntPtr | size | |
T3[,] | data | [length: COMPSIZE(size)] |
Type Parameters
Name | Description |
---|---|
T3 |
NamedBufferSubData<T3>(UInt32, IntPtr, Int32, ref T3)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")]
[CLSCompliant(false)]
public static void NamedBufferSubData<T3>(uint buffer, IntPtr offset, int size, [Count(Computed = "size")] ref T3 data)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
IntPtr | offset | |
Int32 | size | |
T3 | data | [length: COMPSIZE(size)] |
Type Parameters
Name | Description |
---|---|
T3 |
NamedBufferSubData<T3>(UInt32, IntPtr, Int32, T3[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")]
[CLSCompliant(false)]
public static void NamedBufferSubData<T3>(uint buffer, IntPtr offset, int size, [Count(Computed = "size")] T3[] data)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
IntPtr | offset | |
Int32 | size | |
T3[] | data | [length: COMPSIZE(size)] |
Type Parameters
Name | Description |
---|---|
T3 |
NamedBufferSubData<T3>(UInt32, IntPtr, Int32, T3[,,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")]
[CLSCompliant(false)]
public static void NamedBufferSubData<T3>(uint buffer, IntPtr offset, int size, [Count(Computed = "size")] T3[,, ] data)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
IntPtr | offset | |
Int32 | size | |
T3[,,] | data | [length: COMPSIZE(size)] |
Type Parameters
Name | Description |
---|---|
T3 |
NamedBufferSubData<T3>(UInt32, IntPtr, Int32, T3[,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")]
[CLSCompliant(false)]
public static void NamedBufferSubData<T3>(uint buffer, IntPtr offset, int size, [Count(Computed = "size")] T3[, ] data)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
IntPtr | offset | |
Int32 | size | |
T3[,] | data | [length: COMPSIZE(size)] |
Type Parameters
Name | Description |
---|---|
T3 |
NamedBufferSubData<T3>(UInt32, IntPtr, IntPtr, ref T3)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")]
[CLSCompliant(false)]
public static void NamedBufferSubData<T3>(uint buffer, IntPtr offset, IntPtr size, [Count(Computed = "size")] ref T3 data)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
IntPtr | offset | |
IntPtr | size | |
T3 | data | [length: COMPSIZE(size)] |
Type Parameters
Name | Description |
---|---|
T3 |
NamedBufferSubData<T3>(UInt32, IntPtr, IntPtr, T3[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")]
[CLSCompliant(false)]
public static void NamedBufferSubData<T3>(uint buffer, IntPtr offset, IntPtr size, [Count(Computed = "size")] T3[] data)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
IntPtr | offset | |
IntPtr | size | |
T3[] | data | [length: COMPSIZE(size)] |
Type Parameters
Name | Description |
---|---|
T3 |
NamedBufferSubData<T3>(UInt32, IntPtr, IntPtr, T3[,,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")]
[CLSCompliant(false)]
public static void NamedBufferSubData<T3>(uint buffer, IntPtr offset, IntPtr size, [Count(Computed = "size")] T3[,, ] data)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
IntPtr | offset | |
IntPtr | size | |
T3[,,] | data | [length: COMPSIZE(size)] |
Type Parameters
Name | Description |
---|---|
T3 |
NamedBufferSubData<T3>(UInt32, IntPtr, IntPtr, T3[,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedBufferSubData")]
[CLSCompliant(false)]
public static void NamedBufferSubData<T3>(uint buffer, IntPtr offset, IntPtr size, [Count(Computed = "size")] T3[, ] data)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer | |
IntPtr | offset | |
IntPtr | size | |
T3[,] | data | [length: COMPSIZE(size)] |
Type Parameters
Name | Description |
---|---|
T3 |
NamedFramebufferDrawBuffer(Int32, DrawBufferMode)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferDrawBuffer")]
[CLSCompliant(false)]
public static void NamedFramebufferDrawBuffer(int framebuffer, DrawBufferMode buf)
Parameters
Type | Name | Description |
---|---|---|
Int32 | framebuffer | |
DrawBufferMode | buf |
NamedFramebufferDrawBuffer(UInt32, DrawBufferMode)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferDrawBuffer")]
[CLSCompliant(false)]
public static void NamedFramebufferDrawBuffer(uint framebuffer, DrawBufferMode buf)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | framebuffer | |
DrawBufferMode | buf |
NamedFramebufferDrawBuffers(Int32, Int32, DrawBuffersEnum*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferDrawBuffers")]
[CLSCompliant(false)]
public static void NamedFramebufferDrawBuffers(int framebuffer, int n, DrawBuffersEnum*bufs)
Parameters
Type | Name | Description |
---|---|---|
Int32 | framebuffer | |
Int32 | n | |
DrawBuffersEnum* | bufs |
NamedFramebufferDrawBuffers(Int32, Int32, ref DrawBuffersEnum)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferDrawBuffers")]
[CLSCompliant(false)]
public static void NamedFramebufferDrawBuffers(int framebuffer, int n, ref DrawBuffersEnum bufs)
Parameters
Type | Name | Description |
---|---|---|
Int32 | framebuffer | |
Int32 | n | |
DrawBuffersEnum | bufs |
NamedFramebufferDrawBuffers(Int32, Int32, DrawBuffersEnum[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferDrawBuffers")]
[CLSCompliant(false)]
public static void NamedFramebufferDrawBuffers(int framebuffer, int n, DrawBuffersEnum[] bufs)
Parameters
Type | Name | Description |
---|---|---|
Int32 | framebuffer | |
Int32 | n | |
DrawBuffersEnum[] | bufs |
NamedFramebufferDrawBuffers(UInt32, Int32, DrawBuffersEnum*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferDrawBuffers")]
[CLSCompliant(false)]
public static void NamedFramebufferDrawBuffers(uint framebuffer, int n, DrawBuffersEnum*bufs)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | framebuffer | |
Int32 | n | |
DrawBuffersEnum* | bufs |
NamedFramebufferDrawBuffers(UInt32, Int32, ref DrawBuffersEnum)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferDrawBuffers")]
[CLSCompliant(false)]
public static void NamedFramebufferDrawBuffers(uint framebuffer, int n, ref DrawBuffersEnum bufs)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | framebuffer | |
Int32 | n | |
DrawBuffersEnum | bufs |
NamedFramebufferDrawBuffers(UInt32, Int32, DrawBuffersEnum[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferDrawBuffers")]
[CLSCompliant(false)]
public static void NamedFramebufferDrawBuffers(uint framebuffer, int n, DrawBuffersEnum[] bufs)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | framebuffer | |
Int32 | n | |
DrawBuffersEnum[] | bufs |
NamedFramebufferParameter(Int32, FramebufferDefaultParameter, Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferParameteri")]
[CLSCompliant(false)]
public static void NamedFramebufferParameter(int framebuffer, FramebufferDefaultParameter pname, int param)
Parameters
Type | Name | Description |
---|---|---|
Int32 | framebuffer | |
FramebufferDefaultParameter | pname | |
Int32 | param |
NamedFramebufferParameter(UInt32, FramebufferDefaultParameter, Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferParameteri")]
[CLSCompliant(false)]
public static void NamedFramebufferParameter(uint framebuffer, FramebufferDefaultParameter pname, int param)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | framebuffer | |
FramebufferDefaultParameter | pname | |
Int32 | param |
NamedFramebufferReadBuffer(Int32, ReadBufferMode)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferReadBuffer")]
[CLSCompliant(false)]
public static void NamedFramebufferReadBuffer(int framebuffer, ReadBufferMode src)
Parameters
Type | Name | Description |
---|---|---|
Int32 | framebuffer | |
ReadBufferMode | src |
NamedFramebufferReadBuffer(UInt32, ReadBufferMode)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferReadBuffer")]
[CLSCompliant(false)]
public static void NamedFramebufferReadBuffer(uint framebuffer, ReadBufferMode src)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | framebuffer | |
ReadBufferMode | src |
NamedFramebufferRenderbuffer(Int32, FramebufferAttachment, RenderbufferTarget, Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferRenderbuffer")]
[CLSCompliant(false)]
public static void NamedFramebufferRenderbuffer(int framebuffer, FramebufferAttachment attachment, RenderbufferTarget renderbuffertarget, int renderbuffer)
Parameters
Type | Name | Description |
---|---|---|
Int32 | framebuffer | |
FramebufferAttachment | attachment | |
RenderbufferTarget | renderbuffertarget | |
Int32 | renderbuffer |
NamedFramebufferRenderbuffer(UInt32, FramebufferAttachment, RenderbufferTarget, UInt32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferRenderbuffer")]
[CLSCompliant(false)]
public static void NamedFramebufferRenderbuffer(uint framebuffer, FramebufferAttachment attachment, RenderbufferTarget renderbuffertarget, uint renderbuffer)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | framebuffer | |
FramebufferAttachment | attachment | |
RenderbufferTarget | renderbuffertarget | |
UInt32 | renderbuffer |
NamedFramebufferTexture(Int32, FramebufferAttachment, Int32, Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferTexture")]
[CLSCompliant(false)]
public static void NamedFramebufferTexture(int framebuffer, FramebufferAttachment attachment, int texture, int level)
Parameters
Type | Name | Description |
---|---|---|
Int32 | framebuffer | |
FramebufferAttachment | attachment | |
Int32 | texture | |
Int32 | level |
NamedFramebufferTexture(UInt32, FramebufferAttachment, UInt32, Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferTexture")]
[CLSCompliant(false)]
public static void NamedFramebufferTexture(uint framebuffer, FramebufferAttachment attachment, uint texture, int level)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | framebuffer | |
FramebufferAttachment | attachment | |
UInt32 | texture | |
Int32 | level |
NamedFramebufferTextureLayer(Int32, FramebufferAttachment, Int32, Int32, Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferTextureLayer")]
[CLSCompliant(false)]
public static void NamedFramebufferTextureLayer(int framebuffer, FramebufferAttachment attachment, int texture, int level, int layer)
Parameters
Type | Name | Description |
---|---|---|
Int32 | framebuffer | |
FramebufferAttachment | attachment | |
Int32 | texture | |
Int32 | level | |
Int32 | layer |
NamedFramebufferTextureLayer(UInt32, FramebufferAttachment, UInt32, Int32, Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedFramebufferTextureLayer")]
[CLSCompliant(false)]
public static void NamedFramebufferTextureLayer(uint framebuffer, FramebufferAttachment attachment, uint texture, int level, int layer)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | framebuffer | |
FramebufferAttachment | attachment | |
UInt32 | texture | |
Int32 | level | |
Int32 | layer |
NamedRenderbufferStorage(Int32, RenderbufferStorage, Int32, Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedRenderbufferStorage")]
[CLSCompliant(false)]
public static void NamedRenderbufferStorage(int renderbuffer, RenderbufferStorage internalformat, int width, int height)
Parameters
Type | Name | Description |
---|---|---|
Int32 | renderbuffer | |
RenderbufferStorage | internalformat | |
Int32 | width | |
Int32 | height |
NamedRenderbufferStorage(UInt32, RenderbufferStorage, Int32, Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedRenderbufferStorage")]
[CLSCompliant(false)]
public static void NamedRenderbufferStorage(uint renderbuffer, RenderbufferStorage internalformat, int width, int height)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | renderbuffer | |
RenderbufferStorage | internalformat | |
Int32 | width | |
Int32 | height |
NamedRenderbufferStorageMultisample(Int32, Int32, RenderbufferStorage, Int32, Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedRenderbufferStorageMultisample")]
[CLSCompliant(false)]
public static void NamedRenderbufferStorageMultisample(int renderbuffer, int samples, RenderbufferStorage internalformat, int width, int height)
Parameters
Type | Name | Description |
---|---|---|
Int32 | renderbuffer | |
Int32 | samples | |
RenderbufferStorage | internalformat | |
Int32 | width | |
Int32 | height |
NamedRenderbufferStorageMultisample(UInt32, Int32, RenderbufferStorage, Int32, Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glNamedRenderbufferStorageMultisample")]
[CLSCompliant(false)]
public static void NamedRenderbufferStorageMultisample(uint renderbuffer, int samples, RenderbufferStorage internalformat, int width, int height)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | renderbuffer | |
Int32 | samples | |
RenderbufferStorage | internalformat | |
Int32 | width | |
Int32 | height |
NormalP3(PackedPointerType, Int32)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glNormalP3ui")]
[CLSCompliant(false)]
public static void NormalP3(PackedPointerType type, int coords)
Parameters
Type | Name | Description |
---|---|---|
PackedPointerType | type | |
Int32 | coords |
NormalP3(PackedPointerType, Int32*)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glNormalP3uiv")]
[CLSCompliant(false)]
public static void NormalP3(PackedPointerType type, [Count(Count = 1)] int *coords)
Parameters
Type | Name | Description |
---|---|---|
PackedPointerType | type | |
Int32* | coords | [length: 1] |
NormalP3(PackedPointerType, UInt32)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glNormalP3ui")]
[CLSCompliant(false)]
public static void NormalP3(PackedPointerType type, uint coords)
Parameters
Type | Name | Description |
---|---|---|
PackedPointerType | type | |
UInt32 | coords |
NormalP3(PackedPointerType, UInt32*)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glNormalP3uiv")]
[CLSCompliant(false)]
public static void NormalP3(PackedPointerType type, [Count(Count = 1)] uint *coords)
Parameters
Type | Name | Description |
---|---|---|
PackedPointerType | type | |
UInt32* | coords | [length: 1] |
ObjectLabel(ObjectLabelIdentifier, Int32, Int32, String)
[requires: v4.3 or KHR_debug|VERSION_4_3] Label a named object identified within a namespace
Declaration
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glObjectLabel")]
[CLSCompliant(false)]
public static void ObjectLabel(ObjectLabelIdentifier identifier, int name, int length, [Count(Computed = "label,length")] string label)
Parameters
Type | Name | Description |
---|---|---|
ObjectLabelIdentifier | identifier | The namespace from which the name of the object is allocated. |
Int32 | name | The name of the object to label. |
Int32 | length | The length of the label to be used for the object. |
String | label | [length: COMPSIZE(label,length)] The address of a string containing the label to assign to the object. |
ObjectLabel(ObjectLabelIdentifier, UInt32, Int32, String)
[requires: v4.3 or KHR_debug|VERSION_4_3] Label a named object identified within a namespace
Declaration
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glObjectLabel")]
[CLSCompliant(false)]
public static void ObjectLabel(ObjectLabelIdentifier identifier, uint name, int length, [Count(Computed = "label,length")] string label)
Parameters
Type | Name | Description |
---|---|---|
ObjectLabelIdentifier | identifier | The namespace from which the name of the object is allocated. |
UInt32 | name | The name of the object to label. |
Int32 | length | The length of the label to be used for the object. |
String | label | [length: COMPSIZE(label,length)] The address of a string containing the label to assign to the object. |
ObjectPtrLabel(IntPtr, Int32, String)
[requires: v4.3 or KHR_debug|VERSION_4_3] Label a a sync object identified by a pointer
Declaration
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glObjectPtrLabel")]
public static void ObjectPtrLabel(IntPtr ptr, int length, [Count(Computed = "label,length")] string label)
Parameters
Type | Name | Description |
---|---|---|
IntPtr | ptr | A pointer identifying a sync object. |
Int32 | length | The length of the label to be used for the object. |
String | label | [length: COMPSIZE(label,length)] The address of a string containing the label to assign to the object. |
ObjectPtrLabel<T0>(ref T0, Int32, String)
[requires: v4.3 or KHR_debug|VERSION_4_3] Label a a sync object identified by a pointer
Declaration
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glObjectPtrLabel")]
public static void ObjectPtrLabel<T0>(ref T0 ptr, int length, [Count(Computed = "label,length")] string label)
where T0 : struct
Parameters
Type | Name | Description |
---|---|---|
T0 | ptr | A pointer identifying a sync object. |
Int32 | length | The length of the label to be used for the object. |
String | label | [length: COMPSIZE(label,length)] The address of a string containing the label to assign to the object. |
Type Parameters
Name | Description |
---|---|
T0 |
ObjectPtrLabel<T0>(T0[], Int32, String)
[requires: v4.3 or KHR_debug|VERSION_4_3] Label a a sync object identified by a pointer
Declaration
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glObjectPtrLabel")]
[CLSCompliant(false)]
public static void ObjectPtrLabel<T0>(T0[] ptr, int length, [Count(Computed = "label,length")] string label)
where T0 : struct
Parameters
Type | Name | Description |
---|---|---|
T0[] | ptr | A pointer identifying a sync object. |
Int32 | length | The length of the label to be used for the object. |
String | label | [length: COMPSIZE(label,length)] The address of a string containing the label to assign to the object. |
Type Parameters
Name | Description |
---|---|
T0 |
ObjectPtrLabel<T0>(T0[,,], Int32, String)
[requires: v4.3 or KHR_debug|VERSION_4_3] Label a a sync object identified by a pointer
Declaration
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glObjectPtrLabel")]
[CLSCompliant(false)]
public static void ObjectPtrLabel<T0>(T0[,, ] ptr, int length, [Count(Computed = "label,length")] string label)
where T0 : struct
Parameters
Type | Name | Description |
---|---|---|
T0[,,] | ptr | A pointer identifying a sync object. |
Int32 | length | The length of the label to be used for the object. |
String | label | [length: COMPSIZE(label,length)] The address of a string containing the label to assign to the object. |
Type Parameters
Name | Description |
---|---|
T0 |
ObjectPtrLabel<T0>(T0[,], Int32, String)
[requires: v4.3 or KHR_debug|VERSION_4_3] Label a a sync object identified by a pointer
Declaration
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glObjectPtrLabel")]
[CLSCompliant(false)]
public static void ObjectPtrLabel<T0>(T0[, ] ptr, int length, [Count(Computed = "label,length")] string label)
where T0 : struct
Parameters
Type | Name | Description |
---|---|---|
T0[,] | ptr | A pointer identifying a sync object. |
Int32 | length | The length of the label to be used for the object. |
String | label | [length: COMPSIZE(label,length)] The address of a string containing the label to assign to the object. |
Type Parameters
Name | Description |
---|---|
T0 |
PatchParameter(PatchParameterFloat, Single*)
[requires: v4.0 or ARB_tessellation_shader|VERSION_4_0] Specifies the parameters for patch primitives
Declaration
[AutoGenerated(Category = "ARB_tessellation_shader|VERSION_4_0", Version = "4.0", EntryPoint = "glPatchParameterfv")]
[CLSCompliant(false)]
public static void PatchParameter(PatchParameterFloat pname, [Count(Computed = "pname")] float *values)
Parameters
Type | Name | Description |
---|---|---|
PatchParameterFloat | pname | Specifies the name of the parameter to set. The symbolc constants PatchVertices, PatchDefaultOuterLevel, and PatchDefaultInnerLevel are accepted. |
Single* | values | [length: COMPSIZE(pname)] Specifies the address of an array containing the new values for the parameter given by pname. |
PatchParameter(PatchParameterFloat, ref Single)
[requires: v4.0 or ARB_tessellation_shader|VERSION_4_0] Specifies the parameters for patch primitives
Declaration
[AutoGenerated(Category = "ARB_tessellation_shader|VERSION_4_0", Version = "4.0", EntryPoint = "glPatchParameterfv")]
[CLSCompliant(false)]
public static void PatchParameter(PatchParameterFloat pname, [Count(Computed = "pname")] ref float values)
Parameters
Type | Name | Description |
---|---|---|
PatchParameterFloat | pname | Specifies the name of the parameter to set. The symbolc constants PatchVertices, PatchDefaultOuterLevel, and PatchDefaultInnerLevel are accepted. |
Single | values | [length: COMPSIZE(pname)] Specifies the address of an array containing the new values for the parameter given by pname. |
PatchParameter(PatchParameterFloat, Single[])
[requires: v4.0 or ARB_tessellation_shader|VERSION_4_0] Specifies the parameters for patch primitives
Declaration
[AutoGenerated(Category = "ARB_tessellation_shader|VERSION_4_0", Version = "4.0", EntryPoint = "glPatchParameterfv")]
[CLSCompliant(false)]
public static void PatchParameter(PatchParameterFloat pname, [Count(Computed = "pname")] float[] values)
Parameters
Type | Name | Description |
---|---|---|
PatchParameterFloat | pname | Specifies the name of the parameter to set. The symbolc constants PatchVertices, PatchDefaultOuterLevel, and PatchDefaultInnerLevel are accepted. |
Single[] | values | [length: COMPSIZE(pname)] Specifies the address of an array containing the new values for the parameter given by pname. |
PatchParameter(PatchParameterInt, Int32)
[requires: v4.0 or ARB_tessellation_shader|VERSION_4_0] Specifies the parameters for patch primitives
Declaration
[AutoGenerated(Category = "ARB_tessellation_shader|VERSION_4_0", Version = "4.0", EntryPoint = "glPatchParameteri")]
public static void PatchParameter(PatchParameterInt pname, int value)
Parameters
Type | Name | Description |
---|---|---|
PatchParameterInt | pname | Specifies the name of the parameter to set. The symbolc constants PatchVertices, PatchDefaultOuterLevel, and PatchDefaultInnerLevel are accepted. |
Int32 | value | Specifies the new value for the parameter given by pname. |
PauseTransformFeedback()
[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] Pause transform feedback operations
Declaration
[AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glPauseTransformFeedback")]
public static void PauseTransformFeedback()
PixelStore(PixelStoreParameter, Int32)
[requires: v1.0] Set pixel storage modes
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPixelStorei")]
public static void PixelStore(PixelStoreParameter pname, int param)
Parameters
Type | Name | Description |
---|---|---|
PixelStoreParameter | pname | Specifies the symbolic name of the parameter to be set. Six values affect the packing of pixel data into memory: PackSwapBytes, PackLsbFirst, PackRowLength, PackImageHeight, PackSkipPixels, PackSkipRows, PackSkipImages, and PackAlignment. Six more affect the unpacking of pixel data from memory: UnpackSwapBytes, UnpackLsbFirst, UnpackRowLength, UnpackImageHeight, UnpackSkipPixels, UnpackSkipRows, UnpackSkipImages, and UnpackAlignment. |
Int32 | param | Specifies the value that pname is set to. |
PixelStore(PixelStoreParameter, Single)
[requires: v1.0] Set pixel storage modes
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPixelStoref")]
public static void PixelStore(PixelStoreParameter pname, float param)
Parameters
Type | Name | Description |
---|---|---|
PixelStoreParameter | pname | Specifies the symbolic name of the parameter to be set. Six values affect the packing of pixel data into memory: PackSwapBytes, PackLsbFirst, PackRowLength, PackImageHeight, PackSkipPixels, PackSkipRows, PackSkipImages, and PackAlignment. Six more affect the unpacking of pixel data from memory: UnpackSwapBytes, UnpackLsbFirst, UnpackRowLength, UnpackImageHeight, UnpackSkipPixels, UnpackSkipRows, UnpackSkipImages, and UnpackAlignment. |
Single | param | Specifies the value that pname is set to. |
PointParameter(PointParameterName, Int32)
[requires: v1.4] Specify point parameters
Declaration
[AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glPointParameteri")]
public static void PointParameter(PointParameterName pname, int param)
Parameters
Type | Name | Description |
---|---|---|
PointParameterName | pname | Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted. |
Int32 | param | For glPointParameterf and glPointParameteri, specifies the value that pname will be set to. |
PointParameter(PointParameterName, Int32*)
[requires: v1.4] Specify point parameters
Declaration
[AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glPointParameteriv")]
[CLSCompliant(false)]
public static void PointParameter(PointParameterName pname, [Count(Computed = "pname")] int *params)
Parameters
Type | Name | Description |
---|---|---|
PointParameterName | pname | Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted. |
Int32* | params |
PointParameter(PointParameterName, Int32[])
[requires: v1.4] Specify point parameters
Declaration
[AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glPointParameteriv")]
[CLSCompliant(false)]
public static void PointParameter(PointParameterName pname, [Count(Computed = "pname")] int[] params)
Parameters
Type | Name | Description |
---|---|---|
PointParameterName | pname | Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted. |
Int32[] | params |
PointParameter(PointParameterName, Single)
[requires: v1.4] Specify point parameters
Declaration
[AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glPointParameterf")]
public static void PointParameter(PointParameterName pname, float param)
Parameters
Type | Name | Description |
---|---|---|
PointParameterName | pname | Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted. |
Single | param | For glPointParameterf and glPointParameteri, specifies the value that pname will be set to. |
PointParameter(PointParameterName, Single*)
[requires: v1.4] Specify point parameters
Declaration
[AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glPointParameterfv")]
[CLSCompliant(false)]
public static void PointParameter(PointParameterName pname, [Count(Computed = "pname")] float *params)
Parameters
Type | Name | Description |
---|---|---|
PointParameterName | pname | Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted. |
Single* | params |
PointParameter(PointParameterName, Single[])
[requires: v1.4] Specify point parameters
Declaration
[AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glPointParameterfv")]
[CLSCompliant(false)]
public static void PointParameter(PointParameterName pname, [Count(Computed = "pname")] float[] params)
Parameters
Type | Name | Description |
---|---|---|
PointParameterName | pname | Specifies a single-valued point parameter. PointFadeThresholdSize, and PointSpriteCoordOrigin are accepted. |
Single[] | params |
PointSize(Single)
[requires: v1.0] Specify the diameter of rasterized points
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPointSize")]
public static void PointSize(float size)
Parameters
Type | Name | Description |
---|---|---|
Single | size | Specifies the diameter of rasterized points. The initial value is 1. |
PolygonMode(MaterialFace, PolygonMode)
[requires: v1.0] Select a polygon rasterization mode
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPolygonMode")]
public static void PolygonMode(MaterialFace face, PolygonMode mode)
Parameters
Type | Name | Description |
---|---|---|
MaterialFace | face | Specifies the polygons that mode applies to. Must be FrontAndBack for front- and back-facing polygons. |
PolygonMode | mode | Specifies how polygons will be rasterized. Accepted values are Point, Line, and Fill. The initial value is Fill for both front- and back-facing polygons. |
PolygonOffset(Single, Single)
[requires: v1.1] Set the scale and units used to calculate depth values
Declaration
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glPolygonOffset")]
public static void PolygonOffset(float factor, float units)
Parameters
Type | Name | Description |
---|---|---|
Single | factor | Specifies a scale factor that is used to create a variable depth offset for each polygon. The initial value is 0. |
Single | units | Is multiplied by an implementation-specific value to create a constant depth offset. The initial value is 0. |
PolygonOffsetClamp(Single, Single, Single)
[requires: v4.6 or ARB_polygon_offset_clamp|VERSION_4_6]
Declaration
[AutoGenerated(Category = "ARB_polygon_offset_clamp|VERSION_4_6", Version = "4.6", EntryPoint = "glPolygonOffsetClamp")]
public static void PolygonOffsetClamp(float factor, float units, float clamp)
Parameters
Type | Name | Description |
---|---|---|
Single | factor | |
Single | units | |
Single | clamp |
PopDebugGroup()
[requires: v4.3 or KHR_debug|VERSION_4_3] Pop the active debug group
Declaration
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glPopDebugGroup")]
public static void PopDebugGroup()
PrimitiveRestartIndex(Int32)
[requires: v3.1] Specify the primitive restart index
Declaration
[AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glPrimitiveRestartIndex")]
[CLSCompliant(false)]
public static void PrimitiveRestartIndex(int index)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the value to be interpreted as the primitive restart index. |
PrimitiveRestartIndex(UInt32)
[requires: v3.1] Specify the primitive restart index
Declaration
[AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glPrimitiveRestartIndex")]
[CLSCompliant(false)]
public static void PrimitiveRestartIndex(uint index)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the value to be interpreted as the primitive restart index. |
ProgramBinary(Int32, BinaryFormat, IntPtr, Int32)
[requires: v4.1 or ARB_get_program_binary|VERSION_4_1] Load a program object with a program binary
Declaration
[AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramBinary")]
[CLSCompliant(false)]
public static void ProgramBinary(int program, BinaryFormat binaryFormat, [Count(Parameter = "length")] IntPtr binary, int length)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the name of a program object into which to load a program binary. |
BinaryFormat | binaryFormat | Specifies the format of the binary data in binary. |
IntPtr | binary | [length: length] Specifies the address an array containing the binary to be loaded into program. |
Int32 | length | Specifies the number of bytes contained in binary. |
ProgramBinary(UInt32, BinaryFormat, IntPtr, Int32)
[requires: v4.1 or ARB_get_program_binary|VERSION_4_1] Load a program object with a program binary
Declaration
[AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramBinary")]
[CLSCompliant(false)]
public static void ProgramBinary(uint program, BinaryFormat binaryFormat, [Count(Parameter = "length")] IntPtr binary, int length)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the name of a program object into which to load a program binary. |
BinaryFormat | binaryFormat | Specifies the format of the binary data in binary. |
IntPtr | binary | [length: length] Specifies the address an array containing the binary to be loaded into program. |
Int32 | length | Specifies the number of bytes contained in binary. |
ProgramBinary<T2>(Int32, BinaryFormat, ref T2, Int32)
[requires: v4.1 or ARB_get_program_binary|VERSION_4_1] Load a program object with a program binary
Declaration
[AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramBinary")]
[CLSCompliant(false)]
public static void ProgramBinary<T2>(int program, BinaryFormat binaryFormat, [Count(Parameter = "length")] ref T2 binary, int length)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the name of a program object into which to load a program binary. |
BinaryFormat | binaryFormat | Specifies the format of the binary data in binary. |
T2 | binary | [length: length] Specifies the address an array containing the binary to be loaded into program. |
Int32 | length | Specifies the number of bytes contained in binary. |
Type Parameters
Name | Description |
---|---|
T2 |
ProgramBinary<T2>(Int32, BinaryFormat, T2[], Int32)
[requires: v4.1 or ARB_get_program_binary|VERSION_4_1] Load a program object with a program binary
Declaration
[AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramBinary")]
[CLSCompliant(false)]
public static void ProgramBinary<T2>(int program, BinaryFormat binaryFormat, [Count(Parameter = "length")] T2[] binary, int length)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the name of a program object into which to load a program binary. |
BinaryFormat | binaryFormat | Specifies the format of the binary data in binary. |
T2[] | binary | [length: length] Specifies the address an array containing the binary to be loaded into program. |
Int32 | length | Specifies the number of bytes contained in binary. |
Type Parameters
Name | Description |
---|---|
T2 |
ProgramBinary<T2>(Int32, BinaryFormat, T2[,,], Int32)
[requires: v4.1 or ARB_get_program_binary|VERSION_4_1] Load a program object with a program binary
Declaration
[AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramBinary")]
[CLSCompliant(false)]
public static void ProgramBinary<T2>(int program, BinaryFormat binaryFormat, [Count(Parameter = "length")] T2[,, ] binary, int length)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the name of a program object into which to load a program binary. |
BinaryFormat | binaryFormat | Specifies the format of the binary data in binary. |
T2[,,] | binary | [length: length] Specifies the address an array containing the binary to be loaded into program. |
Int32 | length | Specifies the number of bytes contained in binary. |
Type Parameters
Name | Description |
---|---|
T2 |
ProgramBinary<T2>(Int32, BinaryFormat, T2[,], Int32)
[requires: v4.1 or ARB_get_program_binary|VERSION_4_1] Load a program object with a program binary
Declaration
[AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramBinary")]
[CLSCompliant(false)]
public static void ProgramBinary<T2>(int program, BinaryFormat binaryFormat, [Count(Parameter = "length")] T2[, ] binary, int length)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the name of a program object into which to load a program binary. |
BinaryFormat | binaryFormat | Specifies the format of the binary data in binary. |
T2[,] | binary | [length: length] Specifies the address an array containing the binary to be loaded into program. |
Int32 | length | Specifies the number of bytes contained in binary. |
Type Parameters
Name | Description |
---|---|
T2 |
ProgramBinary<T2>(UInt32, BinaryFormat, ref T2, Int32)
[requires: v4.1 or ARB_get_program_binary|VERSION_4_1] Load a program object with a program binary
Declaration
[AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramBinary")]
[CLSCompliant(false)]
public static void ProgramBinary<T2>(uint program, BinaryFormat binaryFormat, [Count(Parameter = "length")] ref T2 binary, int length)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the name of a program object into which to load a program binary. |
BinaryFormat | binaryFormat | Specifies the format of the binary data in binary. |
T2 | binary | [length: length] Specifies the address an array containing the binary to be loaded into program. |
Int32 | length | Specifies the number of bytes contained in binary. |
Type Parameters
Name | Description |
---|---|
T2 |
ProgramBinary<T2>(UInt32, BinaryFormat, T2[], Int32)
[requires: v4.1 or ARB_get_program_binary|VERSION_4_1] Load a program object with a program binary
Declaration
[AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramBinary")]
[CLSCompliant(false)]
public static void ProgramBinary<T2>(uint program, BinaryFormat binaryFormat, [Count(Parameter = "length")] T2[] binary, int length)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the name of a program object into which to load a program binary. |
BinaryFormat | binaryFormat | Specifies the format of the binary data in binary. |
T2[] | binary | [length: length] Specifies the address an array containing the binary to be loaded into program. |
Int32 | length | Specifies the number of bytes contained in binary. |
Type Parameters
Name | Description |
---|---|
T2 |
ProgramBinary<T2>(UInt32, BinaryFormat, T2[,,], Int32)
[requires: v4.1 or ARB_get_program_binary|VERSION_4_1] Load a program object with a program binary
Declaration
[AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramBinary")]
[CLSCompliant(false)]
public static void ProgramBinary<T2>(uint program, BinaryFormat binaryFormat, [Count(Parameter = "length")] T2[,, ] binary, int length)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the name of a program object into which to load a program binary. |
BinaryFormat | binaryFormat | Specifies the format of the binary data in binary. |
T2[,,] | binary | [length: length] Specifies the address an array containing the binary to be loaded into program. |
Int32 | length | Specifies the number of bytes contained in binary. |
Type Parameters
Name | Description |
---|---|
T2 |
ProgramBinary<T2>(UInt32, BinaryFormat, T2[,], Int32)
[requires: v4.1 or ARB_get_program_binary|VERSION_4_1] Load a program object with a program binary
Declaration
[AutoGenerated(Category = "ARB_get_program_binary|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramBinary")]
[CLSCompliant(false)]
public static void ProgramBinary<T2>(uint program, BinaryFormat binaryFormat, [Count(Parameter = "length")] T2[, ] binary, int length)
where T2 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the name of a program object into which to load a program binary. |
BinaryFormat | binaryFormat | Specifies the format of the binary data in binary. |
T2[,] | binary | [length: length] Specifies the address an array containing the binary to be loaded into program. |
Int32 | length | Specifies the number of bytes contained in binary. |
Type Parameters
Name | Description |
---|---|
T2 |
ProgramParameter(Int32, ProgramParameterName, Int32)
[requires: v4.1 or ARB_get_program_binary|ARB_separate_shader_objects|VERSION_4_1|VERSION_4_1] Specify a parameter for a program object
Declaration
[AutoGenerated(Category = "ARB_get_program_binary|ARB_separate_shader_objects|VERSION_4_1|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramParameteri")]
[CLSCompliant(false)]
public static void ProgramParameter(int program, ProgramParameterName pname, int value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the name of a program object whose parameter to modify. |
ProgramParameterName | pname | Specifies the name of the parameter to modify. |
Int32 | value | Specifies the new value of the parameter specified by pname for program. |
ProgramParameter(UInt32, ProgramParameterName, Int32)
[requires: v4.1 or ARB_get_program_binary|ARB_separate_shader_objects|VERSION_4_1|VERSION_4_1] Specify a parameter for a program object
Declaration
[AutoGenerated(Category = "ARB_get_program_binary|ARB_separate_shader_objects|VERSION_4_1|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramParameteri")]
[CLSCompliant(false)]
public static void ProgramParameter(uint program, ProgramParameterName pname, int value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the name of a program object whose parameter to modify. |
ProgramParameterName | pname | Specifies the name of the parameter to modify. |
Int32 | value | Specifies the new value of the parameter specified by pname for program. |
ProgramUniform1(Int32, Int32, Double)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1d")]
[CLSCompliant(false)]
public static void ProgramUniform1(int program, int location, double v0)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Double | v0 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
ProgramUniform1(Int32, Int32, Int32)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1i")]
[CLSCompliant(false)]
public static void ProgramUniform1(int program, int location, int v0)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | v0 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
ProgramUniform1(Int32, Int32, Int32, Double*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1dv")]
[CLSCompliant(false)]
public static void ProgramUniform1(int program, int location, int count, [Count(Parameter = "count")] double *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Double* | value | [length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform1(Int32, Int32, Int32, ref Double)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1dv")]
[CLSCompliant(false)]
public static void ProgramUniform1(int program, int location, int count, [Count(Parameter = "count")] ref double value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Double | value | [length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform1(Int32, Int32, Int32, Double[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1dv")]
[CLSCompliant(false)]
public static void ProgramUniform1(int program, int location, int count, [Count(Parameter = "count")] double[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Double[] | value | [length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform1(Int32, Int32, Int32, Int32*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1iv")]
[CLSCompliant(false)]
public static void ProgramUniform1(int program, int location, int count, [Count(Parameter = "count")] int *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int32* | value | [length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform1(Int32, Int32, Int32, ref Int32)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1iv")]
[CLSCompliant(false)]
public static void ProgramUniform1(int program, int location, int count, [Count(Parameter = "count")] ref int value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int32 | value | [length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform1(Int32, Int32, Int32, Int32[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1iv")]
[CLSCompliant(false)]
public static void ProgramUniform1(int program, int location, int count, [Count(Parameter = "count")] int[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int32[] | value | [length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform1(Int32, Int32, Int32, Single*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1fv")]
[CLSCompliant(false)]
public static void ProgramUniform1(int program, int location, int count, [Count(Parameter = "count")] float *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Single* | value | [length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform1(Int32, Int32, Int32, ref Single)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1fv")]
[CLSCompliant(false)]
public static void ProgramUniform1(int program, int location, int count, [Count(Parameter = "count")] ref float value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Single | value | [length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform1(Int32, Int32, Int32, Single[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1fv")]
[CLSCompliant(false)]
public static void ProgramUniform1(int program, int location, int count, [Count(Parameter = "count")] float[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Single[] | value | [length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform1(Int32, Int32, Single)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1f")]
[CLSCompliant(false)]
public static void ProgramUniform1(int program, int location, float v0)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Single | v0 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
ProgramUniform1(UInt32, Int32, Double)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1d")]
[CLSCompliant(false)]
public static void ProgramUniform1(uint program, int location, double v0)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Double | v0 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
ProgramUniform1(UInt32, Int32, Int32)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1i")]
[CLSCompliant(false)]
public static void ProgramUniform1(uint program, int location, int v0)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | v0 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
ProgramUniform1(UInt32, Int32, Int32, Double*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1dv")]
[CLSCompliant(false)]
public static void ProgramUniform1(uint program, int location, int count, [Count(Parameter = "count")] double *value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Double* | value | [length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform1(UInt32, Int32, Int32, ref Double)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1dv")]
[CLSCompliant(false)]
public static void ProgramUniform1(uint program, int location, int count, [Count(Parameter = "count")] ref double value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Double | value | [length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform1(UInt32, Int32, Int32, Double[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1dv")]
[CLSCompliant(false)]
public static void ProgramUniform1(uint program, int location, int count, [Count(Parameter = "count")] double[] value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Double[] | value | [length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform1(UInt32, Int32, Int32, Int32*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1iv")]
[CLSCompliant(false)]
public static void ProgramUniform1(uint program, int location, int count, [Count(Parameter = "count")] int *value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int32* | value | [length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform1(UInt32, Int32, Int32, ref Int32)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1iv")]
[CLSCompliant(false)]
public static void ProgramUniform1(uint program, int location, int count, [Count(Parameter = "count")] ref int value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int32 | value | [length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform1(UInt32, Int32, Int32, Int32[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1iv")]
[CLSCompliant(false)]
public static void ProgramUniform1(uint program, int location, int count, [Count(Parameter = "count")] int[] value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int32[] | value | [length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform1(UInt32, Int32, Int32, Single*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1fv")]
[CLSCompliant(false)]
public static void ProgramUniform1(uint program, int location, int count, [Count(Parameter = "count")] float *value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Single* | value | [length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform1(UInt32, Int32, Int32, ref Single)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1fv")]
[CLSCompliant(false)]
public static void ProgramUniform1(uint program, int location, int count, [Count(Parameter = "count")] ref float value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Single | value | [length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform1(UInt32, Int32, Int32, Single[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1fv")]
[CLSCompliant(false)]
public static void ProgramUniform1(uint program, int location, int count, [Count(Parameter = "count")] float[] value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Single[] | value | [length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform1(UInt32, Int32, Int32, UInt32*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1uiv")]
[CLSCompliant(false)]
public static void ProgramUniform1(uint program, int location, int count, [Count(Parameter = "count")] uint *value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt32* | value | [length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform1(UInt32, Int32, Int32, ref UInt32)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1uiv")]
[CLSCompliant(false)]
public static void ProgramUniform1(uint program, int location, int count, [Count(Parameter = "count")] ref uint value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt32 | value | [length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform1(UInt32, Int32, Int32, UInt32[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1uiv")]
[CLSCompliant(false)]
public static void ProgramUniform1(uint program, int location, int count, [Count(Parameter = "count")] uint[] value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt32[] | value | [length: count] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform1(UInt32, Int32, Single)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1f")]
[CLSCompliant(false)]
public static void ProgramUniform1(uint program, int location, float v0)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Single | v0 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
ProgramUniform1(UInt32, Int32, UInt32)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform1ui")]
[CLSCompliant(false)]
public static void ProgramUniform1(uint program, int location, uint v0)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
UInt32 | v0 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
ProgramUniform2(Int32, Int32, Vector2)
Declaration
public static void ProgramUniform2(int program, int location, Vector2 vector)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Vector2 | vector |
ProgramUniform2(Int32, Int32, ref Vector2)
Declaration
[CLSCompliant(false)]
public static void ProgramUniform2(int program, int location, ref Vector2 vector)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Vector2 | vector |
ProgramUniform2(Int32, Int32, Double, Double)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2d")]
[CLSCompliant(false)]
public static void ProgramUniform2(int program, int location, double v0, double v1)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Double | v0 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Double | v1 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
ProgramUniform2(Int32, Int32, Int32, Double*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2dv")]
[CLSCompliant(false)]
public static void ProgramUniform2(int program, int location, int count, [Count(Parameter = "count*2")] double *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Double* | value | [length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform2(Int32, Int32, Int32, ref Double)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2dv")]
[CLSCompliant(false)]
public static void ProgramUniform2(int program, int location, int count, [Count(Parameter = "count*2")] ref double value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Double | value | [length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform2(Int32, Int32, Int32, Double[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2dv")]
[CLSCompliant(false)]
public static void ProgramUniform2(int program, int location, int count, [Count(Parameter = "count*2")] double[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Double[] | value | [length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform2(Int32, Int32, Int32, Int32)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2i")]
[CLSCompliant(false)]
public static void ProgramUniform2(int program, int location, int v0, int v1)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | v0 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Int32 | v1 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
ProgramUniform2(Int32, Int32, Int32, Int32*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2iv")]
[CLSCompliant(false)]
public static void ProgramUniform2(int program, int location, int count, [Count(Parameter = "count*2")] int *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int32* | value | [length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform2(Int32, Int32, Int32, Int32[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2iv")]
[CLSCompliant(false)]
public static void ProgramUniform2(int program, int location, int count, [Count(Parameter = "count*2")] int[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int32[] | value | [length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform2(Int32, Int32, Int32, Single*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2fv")]
[CLSCompliant(false)]
public static void ProgramUniform2(int program, int location, int count, [Count(Parameter = "count*2")] float *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Single* | value | [length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform2(Int32, Int32, Int32, ref Single)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2fv")]
[CLSCompliant(false)]
public static void ProgramUniform2(int program, int location, int count, [Count(Parameter = "count*2")] ref float value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Single | value | [length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform2(Int32, Int32, Int32, Single[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2fv")]
[CLSCompliant(false)]
public static void ProgramUniform2(int program, int location, int count, [Count(Parameter = "count*2")] float[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Single[] | value | [length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform2(Int32, Int32, Single, Single)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2f")]
[CLSCompliant(false)]
public static void ProgramUniform2(int program, int location, float v0, float v1)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Single | v0 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Single | v1 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
ProgramUniform2(UInt32, Int32, Double, Double)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2d")]
[CLSCompliant(false)]
public static void ProgramUniform2(uint program, int location, double v0, double v1)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Double | v0 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Double | v1 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
ProgramUniform2(UInt32, Int32, Int32, Double*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2dv")]
[CLSCompliant(false)]
public static void ProgramUniform2(uint program, int location, int count, [Count(Parameter = "count*2")] double *value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Double* | value | [length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform2(UInt32, Int32, Int32, ref Double)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2dv")]
[CLSCompliant(false)]
public static void ProgramUniform2(uint program, int location, int count, [Count(Parameter = "count*2")] ref double value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Double | value | [length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform2(UInt32, Int32, Int32, Double[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2dv")]
[CLSCompliant(false)]
public static void ProgramUniform2(uint program, int location, int count, [Count(Parameter = "count*2")] double[] value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Double[] | value | [length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform2(UInt32, Int32, Int32, Int32)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2i")]
[CLSCompliant(false)]
public static void ProgramUniform2(uint program, int location, int v0, int v1)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | v0 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Int32 | v1 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
ProgramUniform2(UInt32, Int32, Int32, Int32*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2iv")]
[CLSCompliant(false)]
public static void ProgramUniform2(uint program, int location, int count, [Count(Parameter = "count*2")] int *value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int32* | value | [length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform2(UInt32, Int32, Int32, Int32[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2iv")]
[CLSCompliant(false)]
public static void ProgramUniform2(uint program, int location, int count, [Count(Parameter = "count*2")] int[] value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int32[] | value | [length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform2(UInt32, Int32, Int32, Single*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2fv")]
[CLSCompliant(false)]
public static void ProgramUniform2(uint program, int location, int count, [Count(Parameter = "count*2")] float *value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Single* | value | [length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform2(UInt32, Int32, Int32, ref Single)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2fv")]
[CLSCompliant(false)]
public static void ProgramUniform2(uint program, int location, int count, [Count(Parameter = "count*2")] ref float value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Single | value | [length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform2(UInt32, Int32, Int32, Single[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2fv")]
[CLSCompliant(false)]
public static void ProgramUniform2(uint program, int location, int count, [Count(Parameter = "count*2")] float[] value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Single[] | value | [length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform2(UInt32, Int32, Int32, UInt32*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2uiv")]
[CLSCompliant(false)]
public static void ProgramUniform2(uint program, int location, int count, [Count(Parameter = "count*2")] uint *value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt32* | value | [length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform2(UInt32, Int32, Int32, ref UInt32)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2uiv")]
[CLSCompliant(false)]
public static void ProgramUniform2(uint program, int location, int count, [Count(Parameter = "count*2")] ref uint value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt32 | value | [length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform2(UInt32, Int32, Int32, UInt32[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2uiv")]
[CLSCompliant(false)]
public static void ProgramUniform2(uint program, int location, int count, [Count(Parameter = "count*2")] uint[] value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt32[] | value | [length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform2(UInt32, Int32, Single, Single)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2f")]
[CLSCompliant(false)]
public static void ProgramUniform2(uint program, int location, float v0, float v1)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Single | v0 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Single | v1 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
ProgramUniform2(UInt32, Int32, UInt32, UInt32)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform2ui")]
[CLSCompliant(false)]
public static void ProgramUniform2(uint program, int location, uint v0, uint v1)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
UInt32 | v0 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
UInt32 | v1 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
ProgramUniform3(Int32, Int32, Vector3)
Declaration
public static void ProgramUniform3(int program, int location, Vector3 vector)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Vector3 | vector |
ProgramUniform3(Int32, Int32, ref Vector3)
Declaration
[CLSCompliant(false)]
public static void ProgramUniform3(int program, int location, ref Vector3 vector)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Vector3 | vector |
ProgramUniform3(Int32, Int32, Double, Double, Double)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3d")]
[CLSCompliant(false)]
public static void ProgramUniform3(int program, int location, double v0, double v1, double v2)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Double | v0 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Double | v1 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Double | v2 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
ProgramUniform3(Int32, Int32, Int32, Double*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3dv")]
[CLSCompliant(false)]
public static void ProgramUniform3(int program, int location, int count, [Count(Parameter = "count*3")] double *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Double* | value | [length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform3(Int32, Int32, Int32, ref Double)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3dv")]
[CLSCompliant(false)]
public static void ProgramUniform3(int program, int location, int count, [Count(Parameter = "count*3")] ref double value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Double | value | [length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform3(Int32, Int32, Int32, Double[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3dv")]
[CLSCompliant(false)]
public static void ProgramUniform3(int program, int location, int count, [Count(Parameter = "count*3")] double[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Double[] | value | [length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform3(Int32, Int32, Int32, Int32*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3iv")]
[CLSCompliant(false)]
public static void ProgramUniform3(int program, int location, int count, [Count(Parameter = "count*3")] int *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int32* | value | [length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform3(Int32, Int32, Int32, Int32, Int32)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3i")]
[CLSCompliant(false)]
public static void ProgramUniform3(int program, int location, int v0, int v1, int v2)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | v0 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Int32 | v1 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Int32 | v2 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
ProgramUniform3(Int32, Int32, Int32, ref Int32)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3iv")]
[CLSCompliant(false)]
public static void ProgramUniform3(int program, int location, int count, [Count(Parameter = "count*3")] ref int value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int32 | value | [length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform3(Int32, Int32, Int32, Int32[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3iv")]
[CLSCompliant(false)]
public static void ProgramUniform3(int program, int location, int count, [Count(Parameter = "count*3")] int[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int32[] | value | [length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform3(Int32, Int32, Int32, Single*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3fv")]
[CLSCompliant(false)]
public static void ProgramUniform3(int program, int location, int count, [Count(Parameter = "count*3")] float *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Single* | value | [length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform3(Int32, Int32, Int32, ref Single)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3fv")]
[CLSCompliant(false)]
public static void ProgramUniform3(int program, int location, int count, [Count(Parameter = "count*3")] ref float value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Single | value | [length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform3(Int32, Int32, Int32, Single[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3fv")]
[CLSCompliant(false)]
public static void ProgramUniform3(int program, int location, int count, [Count(Parameter = "count*3")] float[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Single[] | value | [length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform3(Int32, Int32, Single, Single, Single)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3f")]
[CLSCompliant(false)]
public static void ProgramUniform3(int program, int location, float v0, float v1, float v2)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Single | v0 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Single | v1 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Single | v2 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
ProgramUniform3(UInt32, Int32, Double, Double, Double)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3d")]
[CLSCompliant(false)]
public static void ProgramUniform3(uint program, int location, double v0, double v1, double v2)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Double | v0 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Double | v1 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Double | v2 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
ProgramUniform3(UInt32, Int32, Int32, Double*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3dv")]
[CLSCompliant(false)]
public static void ProgramUniform3(uint program, int location, int count, [Count(Parameter = "count*3")] double *value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Double* | value | [length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform3(UInt32, Int32, Int32, ref Double)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3dv")]
[CLSCompliant(false)]
public static void ProgramUniform3(uint program, int location, int count, [Count(Parameter = "count*3")] ref double value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Double | value | [length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform3(UInt32, Int32, Int32, Double[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3dv")]
[CLSCompliant(false)]
public static void ProgramUniform3(uint program, int location, int count, [Count(Parameter = "count*3")] double[] value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Double[] | value | [length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform3(UInt32, Int32, Int32, Int32*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3iv")]
[CLSCompliant(false)]
public static void ProgramUniform3(uint program, int location, int count, [Count(Parameter = "count*3")] int *value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int32* | value | [length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform3(UInt32, Int32, Int32, Int32, Int32)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3i")]
[CLSCompliant(false)]
public static void ProgramUniform3(uint program, int location, int v0, int v1, int v2)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | v0 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Int32 | v1 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Int32 | v2 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
ProgramUniform3(UInt32, Int32, Int32, ref Int32)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3iv")]
[CLSCompliant(false)]
public static void ProgramUniform3(uint program, int location, int count, [Count(Parameter = "count*3")] ref int value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int32 | value | [length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform3(UInt32, Int32, Int32, Int32[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3iv")]
[CLSCompliant(false)]
public static void ProgramUniform3(uint program, int location, int count, [Count(Parameter = "count*3")] int[] value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int32[] | value | [length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform3(UInt32, Int32, Int32, Single*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3fv")]
[CLSCompliant(false)]
public static void ProgramUniform3(uint program, int location, int count, [Count(Parameter = "count*3")] float *value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Single* | value | [length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform3(UInt32, Int32, Int32, ref Single)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3fv")]
[CLSCompliant(false)]
public static void ProgramUniform3(uint program, int location, int count, [Count(Parameter = "count*3")] ref float value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Single | value | [length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform3(UInt32, Int32, Int32, Single[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3fv")]
[CLSCompliant(false)]
public static void ProgramUniform3(uint program, int location, int count, [Count(Parameter = "count*3")] float[] value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Single[] | value | [length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform3(UInt32, Int32, Int32, UInt32*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3uiv")]
[CLSCompliant(false)]
public static void ProgramUniform3(uint program, int location, int count, [Count(Parameter = "count*3")] uint *value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt32* | value | [length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform3(UInt32, Int32, Int32, ref UInt32)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3uiv")]
[CLSCompliant(false)]
public static void ProgramUniform3(uint program, int location, int count, [Count(Parameter = "count*3")] ref uint value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt32 | value | [length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform3(UInt32, Int32, Int32, UInt32[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3uiv")]
[CLSCompliant(false)]
public static void ProgramUniform3(uint program, int location, int count, [Count(Parameter = "count*3")] uint[] value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt32[] | value | [length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform3(UInt32, Int32, Single, Single, Single)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3f")]
[CLSCompliant(false)]
public static void ProgramUniform3(uint program, int location, float v0, float v1, float v2)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Single | v0 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Single | v1 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Single | v2 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
ProgramUniform3(UInt32, Int32, UInt32, UInt32, UInt32)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform3ui")]
[CLSCompliant(false)]
public static void ProgramUniform3(uint program, int location, uint v0, uint v1, uint v2)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
UInt32 | v0 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
UInt32 | v1 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
UInt32 | v2 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
ProgramUniform4(Int32, Int32, Color4)
Declaration
public static void ProgramUniform4(int program, int location, Color4 color)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Color4 | color |
ProgramUniform4(Int32, Int32, Quaternion)
Declaration
public static void ProgramUniform4(int program, int location, Quaternion quaternion)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Quaternion | quaternion |
ProgramUniform4(Int32, Int32, Vector4)
Declaration
public static void ProgramUniform4(int program, int location, Vector4 vector)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Vector4 | vector |
ProgramUniform4(Int32, Int32, ref Vector4)
Declaration
[CLSCompliant(false)]
public static void ProgramUniform4(int program, int location, ref Vector4 vector)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Vector4 | vector |
ProgramUniform4(Int32, Int32, Double, Double, Double, Double)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4d")]
[CLSCompliant(false)]
public static void ProgramUniform4(int program, int location, double v0, double v1, double v2, double v3)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Double | v0 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Double | v1 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Double | v2 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Double | v3 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
ProgramUniform4(Int32, Int32, Int32, Double*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4dv")]
[CLSCompliant(false)]
public static void ProgramUniform4(int program, int location, int count, [Count(Parameter = "count*4")] double *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Double* | value | [length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform4(Int32, Int32, Int32, ref Double)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4dv")]
[CLSCompliant(false)]
public static void ProgramUniform4(int program, int location, int count, [Count(Parameter = "count*4")] ref double value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Double | value | [length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform4(Int32, Int32, Int32, Double[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4dv")]
[CLSCompliant(false)]
public static void ProgramUniform4(int program, int location, int count, [Count(Parameter = "count*4")] double[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Double[] | value | [length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform4(Int32, Int32, Int32, Int32*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4iv")]
[CLSCompliant(false)]
public static void ProgramUniform4(int program, int location, int count, [Count(Parameter = "count*4")] int *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int32* | value | [length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform4(Int32, Int32, Int32, Int32, Int32, Int32)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4i")]
[CLSCompliant(false)]
public static void ProgramUniform4(int program, int location, int v0, int v1, int v2, int v3)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | v0 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Int32 | v1 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Int32 | v2 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Int32 | v3 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
ProgramUniform4(Int32, Int32, Int32, ref Int32)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4iv")]
[CLSCompliant(false)]
public static void ProgramUniform4(int program, int location, int count, [Count(Parameter = "count*4")] ref int value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int32 | value | [length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform4(Int32, Int32, Int32, Int32[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4iv")]
[CLSCompliant(false)]
public static void ProgramUniform4(int program, int location, int count, [Count(Parameter = "count*4")] int[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int32[] | value | [length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform4(Int32, Int32, Int32, Single*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4fv")]
[CLSCompliant(false)]
public static void ProgramUniform4(int program, int location, int count, [Count(Parameter = "count*4")] float *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Single* | value | [length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform4(Int32, Int32, Int32, ref Single)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4fv")]
[CLSCompliant(false)]
public static void ProgramUniform4(int program, int location, int count, [Count(Parameter = "count*4")] ref float value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Single | value | [length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform4(Int32, Int32, Int32, Single[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4fv")]
[CLSCompliant(false)]
public static void ProgramUniform4(int program, int location, int count, [Count(Parameter = "count*4")] float[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Single[] | value | [length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform4(Int32, Int32, Single, Single, Single, Single)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4f")]
[CLSCompliant(false)]
public static void ProgramUniform4(int program, int location, float v0, float v1, float v2, float v3)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Single | v0 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Single | v1 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Single | v2 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Single | v3 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
ProgramUniform4(UInt32, Int32, Double, Double, Double, Double)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4d")]
[CLSCompliant(false)]
public static void ProgramUniform4(uint program, int location, double v0, double v1, double v2, double v3)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Double | v0 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Double | v1 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Double | v2 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Double | v3 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
ProgramUniform4(UInt32, Int32, Int32, Double*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4dv")]
[CLSCompliant(false)]
public static void ProgramUniform4(uint program, int location, int count, [Count(Parameter = "count*4")] double *value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Double* | value | [length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform4(UInt32, Int32, Int32, ref Double)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4dv")]
[CLSCompliant(false)]
public static void ProgramUniform4(uint program, int location, int count, [Count(Parameter = "count*4")] ref double value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Double | value | [length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform4(UInt32, Int32, Int32, Double[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4dv")]
[CLSCompliant(false)]
public static void ProgramUniform4(uint program, int location, int count, [Count(Parameter = "count*4")] double[] value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Double[] | value | [length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform4(UInt32, Int32, Int32, Int32*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4iv")]
[CLSCompliant(false)]
public static void ProgramUniform4(uint program, int location, int count, [Count(Parameter = "count*4")] int *value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int32* | value | [length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform4(UInt32, Int32, Int32, Int32, Int32, Int32)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4i")]
[CLSCompliant(false)]
public static void ProgramUniform4(uint program, int location, int v0, int v1, int v2, int v3)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | v0 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Int32 | v1 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Int32 | v2 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Int32 | v3 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
ProgramUniform4(UInt32, Int32, Int32, ref Int32)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4iv")]
[CLSCompliant(false)]
public static void ProgramUniform4(uint program, int location, int count, [Count(Parameter = "count*4")] ref int value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int32 | value | [length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform4(UInt32, Int32, Int32, Int32[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4iv")]
[CLSCompliant(false)]
public static void ProgramUniform4(uint program, int location, int count, [Count(Parameter = "count*4")] int[] value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int32[] | value | [length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform4(UInt32, Int32, Int32, Single*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4fv")]
[CLSCompliant(false)]
public static void ProgramUniform4(uint program, int location, int count, [Count(Parameter = "count*4")] float *value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Single* | value | [length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform4(UInt32, Int32, Int32, ref Single)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4fv")]
[CLSCompliant(false)]
public static void ProgramUniform4(uint program, int location, int count, [Count(Parameter = "count*4")] ref float value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Single | value | [length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform4(UInt32, Int32, Int32, Single[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4fv")]
[CLSCompliant(false)]
public static void ProgramUniform4(uint program, int location, int count, [Count(Parameter = "count*4")] float[] value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Single[] | value | [length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform4(UInt32, Int32, Int32, UInt32*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4uiv")]
[CLSCompliant(false)]
public static void ProgramUniform4(uint program, int location, int count, [Count(Parameter = "count*4")] uint *value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt32* | value | [length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform4(UInt32, Int32, Int32, ref UInt32)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4uiv")]
[CLSCompliant(false)]
public static void ProgramUniform4(uint program, int location, int count, [Count(Parameter = "count*4")] ref uint value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt32 | value | [length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform4(UInt32, Int32, Int32, UInt32[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4uiv")]
[CLSCompliant(false)]
public static void ProgramUniform4(uint program, int location, int count, [Count(Parameter = "count*4")] uint[] value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector commands (glProgramUniformv), specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix commands (glProgramUniformMatrix), specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt32[] | value | [length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
ProgramUniform4(UInt32, Int32, Single, Single, Single, Single)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4f")]
[CLSCompliant(false)]
public static void ProgramUniform4(uint program, int location, float v0, float v1, float v2, float v3)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
Single | v0 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Single | v1 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Single | v2 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Single | v3 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
ProgramUniform4(UInt32, Int32, UInt32, UInt32, UInt32, UInt32)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Specify the value of a uniform variable for a specified program object
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniform4ui")]
[CLSCompliant(false)]
public static void ProgramUniform4(uint program, int location, uint v0, uint v1, uint v2, uint v3)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program containing the uniform variable to be modified. |
Int32 | location | Specifies the location of the uniform variable to be modified. |
UInt32 | v0 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
UInt32 | v1 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
UInt32 | v2 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
UInt32 | v3 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
ProgramUniformMatrix2(Int32, Int32, Boolean, ref Matrix2)
Declaration
public static void ProgramUniformMatrix2(int program, int location, bool transpose, ref Matrix2 matrix)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Boolean | transpose | |
Matrix2 | matrix |
ProgramUniformMatrix2(Int32, Int32, Int32, Boolean, Double*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2dv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2(int program, int location, int count, bool transpose, [Count(Parameter = "count*4")] double *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double* | value | [length: count*4] |
ProgramUniformMatrix2(Int32, Int32, Int32, Boolean, ref Double)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2dv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2(int program, int location, int count, bool transpose, [Count(Parameter = "count*4")] ref double value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double | value | [length: count*4] |
ProgramUniformMatrix2(Int32, Int32, Int32, Boolean, Double[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2dv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2(int program, int location, int count, bool transpose, [Count(Parameter = "count*4")] double[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double[] | value | [length: count*4] |
ProgramUniformMatrix2(Int32, Int32, Int32, Boolean, Single*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2(int program, int location, int count, bool transpose, [Count(Parameter = "count*4")] float *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single* | value | [length: count*4] |
ProgramUniformMatrix2(Int32, Int32, Int32, Boolean, ref Single)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2(int program, int location, int count, bool transpose, [Count(Parameter = "count*4")] ref float value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single | value | [length: count*4] |
ProgramUniformMatrix2(Int32, Int32, Int32, Boolean, Single[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2(int program, int location, int count, bool transpose, [Count(Parameter = "count*4")] float[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single[] | value | [length: count*4] |
ProgramUniformMatrix2(UInt32, Int32, Int32, Boolean, Double*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2dv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2(uint program, int location, int count, bool transpose, [Count(Parameter = "count*4")] double *value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double* | value | [length: count*4] |
ProgramUniformMatrix2(UInt32, Int32, Int32, Boolean, ref Double)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2dv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2(uint program, int location, int count, bool transpose, [Count(Parameter = "count*4")] ref double value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double | value | [length: count*4] |
ProgramUniformMatrix2(UInt32, Int32, Int32, Boolean, Double[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2dv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2(uint program, int location, int count, bool transpose, [Count(Parameter = "count*4")] double[] value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double[] | value | [length: count*4] |
ProgramUniformMatrix2(UInt32, Int32, Int32, Boolean, Single*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2(uint program, int location, int count, bool transpose, [Count(Parameter = "count*4")] float *value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single* | value | [length: count*4] |
ProgramUniformMatrix2(UInt32, Int32, Int32, Boolean, ref Single)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2(uint program, int location, int count, bool transpose, [Count(Parameter = "count*4")] ref float value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single | value | [length: count*4] |
ProgramUniformMatrix2(UInt32, Int32, Int32, Boolean, Single[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2(uint program, int location, int count, bool transpose, [Count(Parameter = "count*4")] float[] value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single[] | value | [length: count*4] |
ProgramUniformMatrix2x3(Int32, Int32, Int32, Boolean, Double*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3dv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x3(int program, int location, int count, bool transpose, [Count(Parameter = "count*6")] double *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double* | value | [length: count*6] |
ProgramUniformMatrix2x3(Int32, Int32, Int32, Boolean, ref Double)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3dv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x3(int program, int location, int count, bool transpose, [Count(Parameter = "count*6")] ref double value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double | value | [length: count*6] |
ProgramUniformMatrix2x3(Int32, Int32, Int32, Boolean, Double[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3dv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x3(int program, int location, int count, bool transpose, [Count(Parameter = "count*6")] double[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double[] | value | [length: count*6] |
ProgramUniformMatrix2x3(Int32, Int32, Int32, Boolean, Single*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x3(int program, int location, int count, bool transpose, [Count(Parameter = "count*6")] float *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single* | value | [length: count*6] |
ProgramUniformMatrix2x3(Int32, Int32, Int32, Boolean, ref Single)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x3(int program, int location, int count, bool transpose, [Count(Parameter = "count*6")] ref float value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single | value | [length: count*6] |
ProgramUniformMatrix2x3(Int32, Int32, Int32, Boolean, Single[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x3(int program, int location, int count, bool transpose, [Count(Parameter = "count*6")] float[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single[] | value | [length: count*6] |
ProgramUniformMatrix2x3(UInt32, Int32, Int32, Boolean, Double*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3dv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x3(uint program, int location, int count, bool transpose, [Count(Parameter = "count*6")] double *value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double* | value | [length: count*6] |
ProgramUniformMatrix2x3(UInt32, Int32, Int32, Boolean, ref Double)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3dv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x3(uint program, int location, int count, bool transpose, [Count(Parameter = "count*6")] ref double value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double | value | [length: count*6] |
ProgramUniformMatrix2x3(UInt32, Int32, Int32, Boolean, Double[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3dv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x3(uint program, int location, int count, bool transpose, [Count(Parameter = "count*6")] double[] value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double[] | value | [length: count*6] |
ProgramUniformMatrix2x3(UInt32, Int32, Int32, Boolean, Single*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x3(uint program, int location, int count, bool transpose, [Count(Parameter = "count*6")] float *value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single* | value | [length: count*6] |
ProgramUniformMatrix2x3(UInt32, Int32, Int32, Boolean, ref Single)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x3(uint program, int location, int count, bool transpose, [Count(Parameter = "count*6")] ref float value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single | value | [length: count*6] |
ProgramUniformMatrix2x3(UInt32, Int32, Int32, Boolean, Single[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x3(uint program, int location, int count, bool transpose, [Count(Parameter = "count*6")] float[] value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single[] | value | [length: count*6] |
ProgramUniformMatrix2x4(Int32, Int32, Int32, Boolean, Double*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4dv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x4(int program, int location, int count, bool transpose, [Count(Parameter = "count*8")] double *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double* | value | [length: count*8] |
ProgramUniformMatrix2x4(Int32, Int32, Int32, Boolean, ref Double)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4dv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x4(int program, int location, int count, bool transpose, [Count(Parameter = "count*8")] ref double value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double | value | [length: count*8] |
ProgramUniformMatrix2x4(Int32, Int32, Int32, Boolean, Double[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4dv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x4(int program, int location, int count, bool transpose, [Count(Parameter = "count*8")] double[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double[] | value | [length: count*8] |
ProgramUniformMatrix2x4(Int32, Int32, Int32, Boolean, Single*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x4(int program, int location, int count, bool transpose, [Count(Parameter = "count*8")] float *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single* | value | [length: count*8] |
ProgramUniformMatrix2x4(Int32, Int32, Int32, Boolean, ref Single)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x4(int program, int location, int count, bool transpose, [Count(Parameter = "count*8")] ref float value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single | value | [length: count*8] |
ProgramUniformMatrix2x4(Int32, Int32, Int32, Boolean, Single[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x4(int program, int location, int count, bool transpose, [Count(Parameter = "count*8")] float[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single[] | value | [length: count*8] |
ProgramUniformMatrix2x4(UInt32, Int32, Int32, Boolean, Double*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4dv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x4(uint program, int location, int count, bool transpose, [Count(Parameter = "count*8")] double *value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double* | value | [length: count*8] |
ProgramUniformMatrix2x4(UInt32, Int32, Int32, Boolean, ref Double)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4dv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x4(uint program, int location, int count, bool transpose, [Count(Parameter = "count*8")] ref double value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double | value | [length: count*8] |
ProgramUniformMatrix2x4(UInt32, Int32, Int32, Boolean, Double[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4dv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x4(uint program, int location, int count, bool transpose, [Count(Parameter = "count*8")] double[] value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double[] | value | [length: count*8] |
ProgramUniformMatrix2x4(UInt32, Int32, Int32, Boolean, Single*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x4(uint program, int location, int count, bool transpose, [Count(Parameter = "count*8")] float *value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single* | value | [length: count*8] |
ProgramUniformMatrix2x4(UInt32, Int32, Int32, Boolean, ref Single)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x4(uint program, int location, int count, bool transpose, [Count(Parameter = "count*8")] ref float value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single | value | [length: count*8] |
ProgramUniformMatrix2x4(UInt32, Int32, Int32, Boolean, Single[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix2x4(uint program, int location, int count, bool transpose, [Count(Parameter = "count*8")] float[] value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single[] | value | [length: count*8] |
ProgramUniformMatrix3(Int32, Int32, Boolean, ref Matrix3)
Declaration
public static void ProgramUniformMatrix3(int program, int location, bool transpose, ref Matrix3 matrix)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Boolean | transpose | |
Matrix3 | matrix |
ProgramUniformMatrix3(Int32, Int32, Int32, Boolean, Double*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3dv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3(int program, int location, int count, bool transpose, [Count(Parameter = "count*9")] double *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double* | value | [length: count*9] |
ProgramUniformMatrix3(Int32, Int32, Int32, Boolean, ref Double)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3dv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3(int program, int location, int count, bool transpose, [Count(Parameter = "count*9")] ref double value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double | value | [length: count*9] |
ProgramUniformMatrix3(Int32, Int32, Int32, Boolean, Double[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3dv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3(int program, int location, int count, bool transpose, [Count(Parameter = "count*9")] double[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double[] | value | [length: count*9] |
ProgramUniformMatrix3(Int32, Int32, Int32, Boolean, Single*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3(int program, int location, int count, bool transpose, [Count(Parameter = "count*9")] float *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single* | value | [length: count*9] |
ProgramUniformMatrix3(Int32, Int32, Int32, Boolean, ref Single)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3(int program, int location, int count, bool transpose, [Count(Parameter = "count*9")] ref float value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single | value | [length: count*9] |
ProgramUniformMatrix3(Int32, Int32, Int32, Boolean, Single[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3(int program, int location, int count, bool transpose, [Count(Parameter = "count*9")] float[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single[] | value | [length: count*9] |
ProgramUniformMatrix3(UInt32, Int32, Int32, Boolean, Double*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3dv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3(uint program, int location, int count, bool transpose, [Count(Parameter = "count*9")] double *value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double* | value | [length: count*9] |
ProgramUniformMatrix3(UInt32, Int32, Int32, Boolean, ref Double)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3dv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3(uint program, int location, int count, bool transpose, [Count(Parameter = "count*9")] ref double value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double | value | [length: count*9] |
ProgramUniformMatrix3(UInt32, Int32, Int32, Boolean, Double[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3dv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3(uint program, int location, int count, bool transpose, [Count(Parameter = "count*9")] double[] value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double[] | value | [length: count*9] |
ProgramUniformMatrix3(UInt32, Int32, Int32, Boolean, Single*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3(uint program, int location, int count, bool transpose, [Count(Parameter = "count*9")] float *value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single* | value | [length: count*9] |
ProgramUniformMatrix3(UInt32, Int32, Int32, Boolean, ref Single)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3(uint program, int location, int count, bool transpose, [Count(Parameter = "count*9")] ref float value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single | value | [length: count*9] |
ProgramUniformMatrix3(UInt32, Int32, Int32, Boolean, Single[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3(uint program, int location, int count, bool transpose, [Count(Parameter = "count*9")] float[] value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single[] | value | [length: count*9] |
ProgramUniformMatrix3x2(Int32, Int32, Int32, Boolean, Double*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2dv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x2(int program, int location, int count, bool transpose, [Count(Parameter = "count*6")] double *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double* | value | [length: count*6] |
ProgramUniformMatrix3x2(Int32, Int32, Int32, Boolean, ref Double)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2dv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x2(int program, int location, int count, bool transpose, [Count(Parameter = "count*6")] ref double value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double | value | [length: count*6] |
ProgramUniformMatrix3x2(Int32, Int32, Int32, Boolean, Double[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2dv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x2(int program, int location, int count, bool transpose, [Count(Parameter = "count*6")] double[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double[] | value | [length: count*6] |
ProgramUniformMatrix3x2(Int32, Int32, Int32, Boolean, Single*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x2(int program, int location, int count, bool transpose, [Count(Parameter = "count*6")] float *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single* | value | [length: count*6] |
ProgramUniformMatrix3x2(Int32, Int32, Int32, Boolean, ref Single)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x2(int program, int location, int count, bool transpose, [Count(Parameter = "count*6")] ref float value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single | value | [length: count*6] |
ProgramUniformMatrix3x2(Int32, Int32, Int32, Boolean, Single[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x2(int program, int location, int count, bool transpose, [Count(Parameter = "count*6")] float[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single[] | value | [length: count*6] |
ProgramUniformMatrix3x2(UInt32, Int32, Int32, Boolean, Double*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2dv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x2(uint program, int location, int count, bool transpose, [Count(Parameter = "count*6")] double *value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double* | value | [length: count*6] |
ProgramUniformMatrix3x2(UInt32, Int32, Int32, Boolean, ref Double)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2dv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x2(uint program, int location, int count, bool transpose, [Count(Parameter = "count*6")] ref double value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double | value | [length: count*6] |
ProgramUniformMatrix3x2(UInt32, Int32, Int32, Boolean, Double[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2dv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x2(uint program, int location, int count, bool transpose, [Count(Parameter = "count*6")] double[] value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double[] | value | [length: count*6] |
ProgramUniformMatrix3x2(UInt32, Int32, Int32, Boolean, Single*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x2(uint program, int location, int count, bool transpose, [Count(Parameter = "count*6")] float *value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single* | value | [length: count*6] |
ProgramUniformMatrix3x2(UInt32, Int32, Int32, Boolean, ref Single)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x2(uint program, int location, int count, bool transpose, [Count(Parameter = "count*6")] ref float value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single | value | [length: count*6] |
ProgramUniformMatrix3x2(UInt32, Int32, Int32, Boolean, Single[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x2(uint program, int location, int count, bool transpose, [Count(Parameter = "count*6")] float[] value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single[] | value | [length: count*6] |
ProgramUniformMatrix3x4(Int32, Int32, Int32, Boolean, Double*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4dv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x4(int program, int location, int count, bool transpose, [Count(Parameter = "count*12")] double *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double* | value | [length: count*12] |
ProgramUniformMatrix3x4(Int32, Int32, Int32, Boolean, ref Double)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4dv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x4(int program, int location, int count, bool transpose, [Count(Parameter = "count*12")] ref double value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double | value | [length: count*12] |
ProgramUniformMatrix3x4(Int32, Int32, Int32, Boolean, Double[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4dv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x4(int program, int location, int count, bool transpose, [Count(Parameter = "count*12")] double[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double[] | value | [length: count*12] |
ProgramUniformMatrix3x4(Int32, Int32, Int32, Boolean, Single*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x4(int program, int location, int count, bool transpose, [Count(Parameter = "count*12")] float *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single* | value | [length: count*12] |
ProgramUniformMatrix3x4(Int32, Int32, Int32, Boolean, ref Single)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x4(int program, int location, int count, bool transpose, [Count(Parameter = "count*12")] ref float value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single | value | [length: count*12] |
ProgramUniformMatrix3x4(Int32, Int32, Int32, Boolean, Single[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x4(int program, int location, int count, bool transpose, [Count(Parameter = "count*12")] float[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single[] | value | [length: count*12] |
ProgramUniformMatrix3x4(UInt32, Int32, Int32, Boolean, Double*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4dv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x4(uint program, int location, int count, bool transpose, [Count(Parameter = "count*12")] double *value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double* | value | [length: count*12] |
ProgramUniformMatrix3x4(UInt32, Int32, Int32, Boolean, ref Double)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4dv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x4(uint program, int location, int count, bool transpose, [Count(Parameter = "count*12")] ref double value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double | value | [length: count*12] |
ProgramUniformMatrix3x4(UInt32, Int32, Int32, Boolean, Double[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4dv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x4(uint program, int location, int count, bool transpose, [Count(Parameter = "count*12")] double[] value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double[] | value | [length: count*12] |
ProgramUniformMatrix3x4(UInt32, Int32, Int32, Boolean, Single*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x4(uint program, int location, int count, bool transpose, [Count(Parameter = "count*12")] float *value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single* | value | [length: count*12] |
ProgramUniformMatrix3x4(UInt32, Int32, Int32, Boolean, ref Single)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x4(uint program, int location, int count, bool transpose, [Count(Parameter = "count*12")] ref float value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single | value | [length: count*12] |
ProgramUniformMatrix3x4(UInt32, Int32, Int32, Boolean, Single[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix3x4(uint program, int location, int count, bool transpose, [Count(Parameter = "count*12")] float[] value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single[] | value | [length: count*12] |
ProgramUniformMatrix4(Int32, Int32, Boolean, ref Matrix4)
Declaration
public static void ProgramUniformMatrix4(int program, int location, bool transpose, ref Matrix4 matrix)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Boolean | transpose | |
Matrix4 | matrix |
ProgramUniformMatrix4(Int32, Int32, Int32, Boolean, Double*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4dv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4(int program, int location, int count, bool transpose, [Count(Parameter = "count*16")] double *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double* | value | [length: count*16] |
ProgramUniformMatrix4(Int32, Int32, Int32, Boolean, ref Double)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4dv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4(int program, int location, int count, bool transpose, [Count(Parameter = "count*16")] ref double value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double | value | [length: count*16] |
ProgramUniformMatrix4(Int32, Int32, Int32, Boolean, Double[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4dv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4(int program, int location, int count, bool transpose, [Count(Parameter = "count*16")] double[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double[] | value | [length: count*16] |
ProgramUniformMatrix4(Int32, Int32, Int32, Boolean, Single*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4(int program, int location, int count, bool transpose, [Count(Parameter = "count*16")] float *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single* | value | [length: count*16] |
ProgramUniformMatrix4(Int32, Int32, Int32, Boolean, ref Single)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4(int program, int location, int count, bool transpose, [Count(Parameter = "count*16")] ref float value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single | value | [length: count*16] |
ProgramUniformMatrix4(Int32, Int32, Int32, Boolean, Single[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4(int program, int location, int count, bool transpose, [Count(Parameter = "count*16")] float[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single[] | value | [length: count*16] |
ProgramUniformMatrix4(UInt32, Int32, Int32, Boolean, Double*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4dv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4(uint program, int location, int count, bool transpose, [Count(Parameter = "count*16")] double *value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double* | value | [length: count*16] |
ProgramUniformMatrix4(UInt32, Int32, Int32, Boolean, ref Double)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4dv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4(uint program, int location, int count, bool transpose, [Count(Parameter = "count*16")] ref double value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double | value | [length: count*16] |
ProgramUniformMatrix4(UInt32, Int32, Int32, Boolean, Double[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4dv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4(uint program, int location, int count, bool transpose, [Count(Parameter = "count*16")] double[] value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double[] | value | [length: count*16] |
ProgramUniformMatrix4(UInt32, Int32, Int32, Boolean, Single*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4(uint program, int location, int count, bool transpose, [Count(Parameter = "count*16")] float *value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single* | value | [length: count*16] |
ProgramUniformMatrix4(UInt32, Int32, Int32, Boolean, ref Single)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4(uint program, int location, int count, bool transpose, [Count(Parameter = "count*16")] ref float value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single | value | [length: count*16] |
ProgramUniformMatrix4(UInt32, Int32, Int32, Boolean, Single[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4(uint program, int location, int count, bool transpose, [Count(Parameter = "count*16")] float[] value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single[] | value | [length: count*16] |
ProgramUniformMatrix4x2(Int32, Int32, Int32, Boolean, Double*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2dv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x2(int program, int location, int count, bool transpose, [Count(Parameter = "count*8")] double *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double* | value | [length: count*8] |
ProgramUniformMatrix4x2(Int32, Int32, Int32, Boolean, ref Double)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2dv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x2(int program, int location, int count, bool transpose, [Count(Parameter = "count*8")] ref double value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double | value | [length: count*8] |
ProgramUniformMatrix4x2(Int32, Int32, Int32, Boolean, Double[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2dv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x2(int program, int location, int count, bool transpose, [Count(Parameter = "count*8")] double[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double[] | value | [length: count*8] |
ProgramUniformMatrix4x2(Int32, Int32, Int32, Boolean, Single*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x2(int program, int location, int count, bool transpose, [Count(Parameter = "count*8")] float *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single* | value | [length: count*8] |
ProgramUniformMatrix4x2(Int32, Int32, Int32, Boolean, ref Single)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x2(int program, int location, int count, bool transpose, [Count(Parameter = "count*8")] ref float value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single | value | [length: count*8] |
ProgramUniformMatrix4x2(Int32, Int32, Int32, Boolean, Single[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x2(int program, int location, int count, bool transpose, [Count(Parameter = "count*8")] float[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single[] | value | [length: count*8] |
ProgramUniformMatrix4x2(UInt32, Int32, Int32, Boolean, Double*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2dv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x2(uint program, int location, int count, bool transpose, [Count(Parameter = "count*8")] double *value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double* | value | [length: count*8] |
ProgramUniformMatrix4x2(UInt32, Int32, Int32, Boolean, ref Double)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2dv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x2(uint program, int location, int count, bool transpose, [Count(Parameter = "count*8")] ref double value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double | value | [length: count*8] |
ProgramUniformMatrix4x2(UInt32, Int32, Int32, Boolean, Double[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2dv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x2(uint program, int location, int count, bool transpose, [Count(Parameter = "count*8")] double[] value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double[] | value | [length: count*8] |
ProgramUniformMatrix4x2(UInt32, Int32, Int32, Boolean, Single*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x2(uint program, int location, int count, bool transpose, [Count(Parameter = "count*8")] float *value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single* | value | [length: count*8] |
ProgramUniformMatrix4x2(UInt32, Int32, Int32, Boolean, ref Single)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x2(uint program, int location, int count, bool transpose, [Count(Parameter = "count*8")] ref float value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single | value | [length: count*8] |
ProgramUniformMatrix4x2(UInt32, Int32, Int32, Boolean, Single[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x2(uint program, int location, int count, bool transpose, [Count(Parameter = "count*8")] float[] value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single[] | value | [length: count*8] |
ProgramUniformMatrix4x3(Int32, Int32, Int32, Boolean, Double*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3dv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x3(int program, int location, int count, bool transpose, [Count(Parameter = "count*12")] double *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double* | value | [length: count*12] |
ProgramUniformMatrix4x3(Int32, Int32, Int32, Boolean, ref Double)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3dv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x3(int program, int location, int count, bool transpose, [Count(Parameter = "count*12")] ref double value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double | value | [length: count*12] |
ProgramUniformMatrix4x3(Int32, Int32, Int32, Boolean, Double[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3dv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x3(int program, int location, int count, bool transpose, [Count(Parameter = "count*12")] double[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double[] | value | [length: count*12] |
ProgramUniformMatrix4x3(Int32, Int32, Int32, Boolean, Single*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x3(int program, int location, int count, bool transpose, [Count(Parameter = "count*12")] float *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single* | value | [length: count*12] |
ProgramUniformMatrix4x3(Int32, Int32, Int32, Boolean, ref Single)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x3(int program, int location, int count, bool transpose, [Count(Parameter = "count*12")] ref float value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single | value | [length: count*12] |
ProgramUniformMatrix4x3(Int32, Int32, Int32, Boolean, Single[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x3(int program, int location, int count, bool transpose, [Count(Parameter = "count*12")] float[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single[] | value | [length: count*12] |
ProgramUniformMatrix4x3(UInt32, Int32, Int32, Boolean, Double*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3dv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x3(uint program, int location, int count, bool transpose, [Count(Parameter = "count*12")] double *value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double* | value | [length: count*12] |
ProgramUniformMatrix4x3(UInt32, Int32, Int32, Boolean, ref Double)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3dv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x3(uint program, int location, int count, bool transpose, [Count(Parameter = "count*12")] ref double value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double | value | [length: count*12] |
ProgramUniformMatrix4x3(UInt32, Int32, Int32, Boolean, Double[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3dv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x3(uint program, int location, int count, bool transpose, [Count(Parameter = "count*12")] double[] value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double[] | value | [length: count*12] |
ProgramUniformMatrix4x3(UInt32, Int32, Int32, Boolean, Single*)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x3(uint program, int location, int count, bool transpose, [Count(Parameter = "count*12")] float *value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single* | value | [length: count*12] |
ProgramUniformMatrix4x3(UInt32, Int32, Int32, Boolean, ref Single)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x3(uint program, int location, int count, bool transpose, [Count(Parameter = "count*12")] ref float value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single | value | [length: count*12] |
ProgramUniformMatrix4x3(UInt32, Int32, Int32, Boolean, Single[])
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3fv")]
[CLSCompliant(false)]
public static void ProgramUniformMatrix4x3(uint program, int location, int count, bool transpose, [Count(Parameter = "count*12")] float[] value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | |
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single[] | value | [length: count*12] |
ProvokingVertex(ProvokingVertexMode)
[requires: v3.2 or ARB_provoking_vertex|VERSION_3_2] Specifiy the vertex to be used as the source of data for flat shaded varyings
Declaration
[AutoGenerated(Category = "ARB_provoking_vertex|VERSION_3_2", Version = "3.2", EntryPoint = "glProvokingVertex")]
public static void ProvokingVertex(ProvokingVertexMode mode)
Parameters
Type | Name | Description |
---|---|---|
ProvokingVertexMode | mode | Specifies the vertex to be used as the source of data for flat shaded varyings. |
PushDebugGroup(DebugSourceExternal, Int32, Int32, String)
[requires: v4.3 or KHR_debug|VERSION_4_3] Push a named debug group into the command stream
Declaration
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glPushDebugGroup")]
[CLSCompliant(false)]
public static void PushDebugGroup(DebugSourceExternal source, int id, int length, [Count(Computed = "message,length")] string message)
Parameters
Type | Name | Description |
---|---|---|
DebugSourceExternal | source | The source of the debug message. |
Int32 | id | The identifier of the message. |
Int32 | length | The length of the message to be sent to the debug output stream. |
String | message | [length: COMPSIZE(message,length)] The a string containing the message to be sent to the debug output stream. |
PushDebugGroup(DebugSourceExternal, UInt32, Int32, String)
[requires: v4.3 or KHR_debug|VERSION_4_3] Push a named debug group into the command stream
Declaration
[AutoGenerated(Category = "KHR_debug|VERSION_4_3", Version = "4.3", EntryPoint = "glPushDebugGroup")]
[CLSCompliant(false)]
public static void PushDebugGroup(DebugSourceExternal source, uint id, int length, [Count(Computed = "message,length")] string message)
Parameters
Type | Name | Description |
---|---|---|
DebugSourceExternal | source | The source of the debug message. |
UInt32 | id | The identifier of the message. |
Int32 | length | The length of the message to be sent to the debug output stream. |
String | message | [length: COMPSIZE(message,length)] The a string containing the message to be sent to the debug output stream. |
QueryCounter(Int32, QueryCounterTarget)
[requires: v3.3 or ARB_timer_query|VERSION_3_3] Record the GL time into a query object after all previous commands have reached the GL server but have not yet necessarily executed.
Declaration
[AutoGenerated(Category = "ARB_timer_query|VERSION_3_3", Version = "3.3", EntryPoint = "glQueryCounter")]
[CLSCompliant(false)]
public static void QueryCounter(int id, QueryCounterTarget target)
Parameters
Type | Name | Description |
---|---|---|
Int32 | id | Specify the name of a query object into which to record the GL time. |
QueryCounterTarget | target | Specify the counter to query. target must be Timestamp. |
QueryCounter(UInt32, QueryCounterTarget)
[requires: v3.3 or ARB_timer_query|VERSION_3_3] Record the GL time into a query object after all previous commands have reached the GL server but have not yet necessarily executed.
Declaration
[AutoGenerated(Category = "ARB_timer_query|VERSION_3_3", Version = "3.3", EntryPoint = "glQueryCounter")]
[CLSCompliant(false)]
public static void QueryCounter(uint id, QueryCounterTarget target)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | id | Specify the name of a query object into which to record the GL time. |
QueryCounterTarget | target | Specify the counter to query. target must be Timestamp. |
ReadBuffer(ReadBufferMode)
[requires: v1.0] Select a color buffer source for pixels
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glReadBuffer")]
public static void ReadBuffer(ReadBufferMode src)
Parameters
Type | Name | Description |
---|---|---|
ReadBufferMode | src | Specifies a color buffer. Accepted values are FrontLeft, FrontRight, BackLeft, BackRight, Front, Back, Left, Right, and the constants ColorAttachmenti. |
ReadnPixels(Int32, Int32, Int32, Int32, PixelFormat, PixelType, Int32, IntPtr)
[requires: v4.5 or KHR_robustness|VERSION_4_5]
Declaration
[AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glReadnPixels")]
public static void ReadnPixels(int x, int y, int width, int height, PixelFormat format, PixelType type, int bufSize, IntPtr data)
Parameters
Type | Name | Description |
---|---|---|
Int32 | x | |
Int32 | y | |
Int32 | width | |
Int32 | height | |
PixelFormat | format | |
PixelType | type | |
Int32 | bufSize | |
IntPtr | data |
ReadnPixels<T7>(Int32, Int32, Int32, Int32, PixelFormat, PixelType, Int32, ref T7)
[requires: v4.5 or KHR_robustness|VERSION_4_5]
Declaration
[AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glReadnPixels")]
public static void ReadnPixels<T7>(int x, int y, int width, int height, PixelFormat format, PixelType type, int bufSize, ref T7 data)
where T7 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | x | |
Int32 | y | |
Int32 | width | |
Int32 | height | |
PixelFormat | format | |
PixelType | type | |
Int32 | bufSize | |
T7 | data |
Type Parameters
Name | Description |
---|---|
T7 |
ReadnPixels<T7>(Int32, Int32, Int32, Int32, PixelFormat, PixelType, Int32, T7[])
[requires: v4.5 or KHR_robustness|VERSION_4_5]
Declaration
[AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glReadnPixels")]
[CLSCompliant(false)]
public static void ReadnPixels<T7>(int x, int y, int width, int height, PixelFormat format, PixelType type, int bufSize, T7[] data)
where T7 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | x | |
Int32 | y | |
Int32 | width | |
Int32 | height | |
PixelFormat | format | |
PixelType | type | |
Int32 | bufSize | |
T7[] | data |
Type Parameters
Name | Description |
---|---|
T7 |
ReadnPixels<T7>(Int32, Int32, Int32, Int32, PixelFormat, PixelType, Int32, T7[,,])
[requires: v4.5 or KHR_robustness|VERSION_4_5]
Declaration
[AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glReadnPixels")]
[CLSCompliant(false)]
public static void ReadnPixels<T7>(int x, int y, int width, int height, PixelFormat format, PixelType type, int bufSize, T7[,, ] data)
where T7 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | x | |
Int32 | y | |
Int32 | width | |
Int32 | height | |
PixelFormat | format | |
PixelType | type | |
Int32 | bufSize | |
T7[,,] | data |
Type Parameters
Name | Description |
---|---|
T7 |
ReadnPixels<T7>(Int32, Int32, Int32, Int32, PixelFormat, PixelType, Int32, T7[,])
[requires: v4.5 or KHR_robustness|VERSION_4_5]
Declaration
[AutoGenerated(Category = "KHR_robustness|VERSION_4_5", Version = "4.5", EntryPoint = "glReadnPixels")]
[CLSCompliant(false)]
public static void ReadnPixels<T7>(int x, int y, int width, int height, PixelFormat format, PixelType type, int bufSize, T7[, ] data)
where T7 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | x | |
Int32 | y | |
Int32 | width | |
Int32 | height | |
PixelFormat | format | |
PixelType | type | |
Int32 | bufSize | |
T7[,] | data |
Type Parameters
Name | Description |
---|---|
T7 |
ReadPixels(Int32, Int32, Int32, Int32, PixelFormat, PixelType, IntPtr)
[requires: v1.0] Read a block of pixels from the frame buffer
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glReadPixels")]
public static void ReadPixels(int x, int y, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] IntPtr pixels)
Parameters
Type | Name | Description |
---|---|---|
Int32 | x | Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. |
Int32 | y | Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. |
Int32 | width | Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. |
Int32 | height | Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. |
PixelFormat | format | Specifies the format of the pixel data. The following symbolic values are accepted: StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rgb, Bgr, Rgba, and Bgra. |
PixelType | type | Specifies the data type of the pixel data. Must be one of UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, or Float32UnsignedInt248Rev. |
IntPtr | pixels | [length: COMPSIZE(format,type,width,height)] Returns the pixel data. |
ReadPixels<T6>(Int32, Int32, Int32, Int32, PixelFormat, PixelType, ref T6)
[requires: v1.0] Read a block of pixels from the frame buffer
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glReadPixels")]
public static void ReadPixels<T6>(int x, int y, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] ref T6 pixels)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | x | Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. |
Int32 | y | Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. |
Int32 | width | Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. |
Int32 | height | Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. |
PixelFormat | format | Specifies the format of the pixel data. The following symbolic values are accepted: StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rgb, Bgr, Rgba, and Bgra. |
PixelType | type | Specifies the data type of the pixel data. Must be one of UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, or Float32UnsignedInt248Rev. |
T6 | pixels | [length: COMPSIZE(format,type,width,height)] Returns the pixel data. |
Type Parameters
Name | Description |
---|---|
T6 |
ReadPixels<T6>(Int32, Int32, Int32, Int32, PixelFormat, PixelType, T6[])
[requires: v1.0] Read a block of pixels from the frame buffer
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glReadPixels")]
[CLSCompliant(false)]
public static void ReadPixels<T6>(int x, int y, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] T6[] pixels)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | x | Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. |
Int32 | y | Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. |
Int32 | width | Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. |
Int32 | height | Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. |
PixelFormat | format | Specifies the format of the pixel data. The following symbolic values are accepted: StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rgb, Bgr, Rgba, and Bgra. |
PixelType | type | Specifies the data type of the pixel data. Must be one of UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, or Float32UnsignedInt248Rev. |
T6[] | pixels | [length: COMPSIZE(format,type,width,height)] Returns the pixel data. |
Type Parameters
Name | Description |
---|---|
T6 |
ReadPixels<T6>(Int32, Int32, Int32, Int32, PixelFormat, PixelType, T6[,,])
[requires: v1.0] Read a block of pixels from the frame buffer
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glReadPixels")]
[CLSCompliant(false)]
public static void ReadPixels<T6>(int x, int y, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] T6[,, ] pixels)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | x | Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. |
Int32 | y | Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. |
Int32 | width | Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. |
Int32 | height | Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. |
PixelFormat | format | Specifies the format of the pixel data. The following symbolic values are accepted: StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rgb, Bgr, Rgba, and Bgra. |
PixelType | type | Specifies the data type of the pixel data. Must be one of UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, or Float32UnsignedInt248Rev. |
T6[,,] | pixels | [length: COMPSIZE(format,type,width,height)] Returns the pixel data. |
Type Parameters
Name | Description |
---|---|
T6 |
ReadPixels<T6>(Int32, Int32, Int32, Int32, PixelFormat, PixelType, T6[,])
[requires: v1.0] Read a block of pixels from the frame buffer
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glReadPixels")]
[CLSCompliant(false)]
public static void ReadPixels<T6>(int x, int y, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] T6[, ] pixels)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | x | Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. |
Int32 | y | Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. |
Int32 | width | Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. |
Int32 | height | Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. |
PixelFormat | format | Specifies the format of the pixel data. The following symbolic values are accepted: StencilIndex, DepthComponent, DepthStencil, Red, Green, Blue, Rgb, Bgr, Rgba, and Bgra. |
PixelType | type | Specifies the data type of the pixel data. Must be one of UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, HalfFloat, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, UnsignedInt2101010Rev, UnsignedInt248, UnsignedInt10F11F11FRev, UnsignedInt5999Rev, or Float32UnsignedInt248Rev. |
T6[,] | pixels | [length: COMPSIZE(format,type,width,height)] Returns the pixel data. |
Type Parameters
Name | Description |
---|---|
T6 |
ReleaseShaderCompiler()
[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] Release resources consumed by the implementation's shader compiler
Declaration
[AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glReleaseShaderCompiler")]
public static void ReleaseShaderCompiler()
RenderbufferStorage(RenderbufferTarget, RenderbufferStorage, Int32, Int32)
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] Establish data storage, format and dimensions of a renderbuffer object's image
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glRenderbufferStorage")]
public static void RenderbufferStorage(RenderbufferTarget target, RenderbufferStorage internalformat, int width, int height)
Parameters
Type | Name | Description |
---|---|---|
RenderbufferTarget | target | Specifies a binding to which the target of the allocation and must be Renderbuffer. |
RenderbufferStorage | internalformat | Specifies the internal format to use for the renderbuffer object's image. |
Int32 | width | Specifies the width of the renderbuffer, in pixels. |
Int32 | height | Specifies the height of the renderbuffer, in pixels. |
RenderbufferStorageMultisample(RenderbufferTarget, Int32, RenderbufferStorage, Int32, Int32)
[requires: v3.0 or ARB_framebuffer_object|VERSION_3_0] Establish data storage, format, dimensions and sample count of a renderbuffer object's image
Declaration
[AutoGenerated(Category = "ARB_framebuffer_object|VERSION_3_0", Version = "3.0", EntryPoint = "glRenderbufferStorageMultisample")]
public static void RenderbufferStorageMultisample(RenderbufferTarget target, int samples, RenderbufferStorage internalformat, int width, int height)
Parameters
Type | Name | Description |
---|---|---|
RenderbufferTarget | target | Specifies a binding to which the target of the allocation and must be Renderbuffer. |
Int32 | samples | Specifies the number of samples to be used for the renderbuffer object's storage. |
RenderbufferStorage | internalformat | Specifies the internal format to use for the renderbuffer object's image. |
Int32 | width | Specifies the width of the renderbuffer, in pixels. |
Int32 | height | Specifies the height of the renderbuffer, in pixels. |
ResetHistogram(HistogramTargetExt)
Reset histogram table entries to zero
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glResetHistogram")]
public static void ResetHistogram(HistogramTargetExt target)
Parameters
Type | Name | Description |
---|---|---|
HistogramTargetExt | target | Must be Histogram. |
ResetMinmax(MinmaxTargetExt)
Reset minmax table entries to initial values
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glResetMinmax")]
public static void ResetMinmax(MinmaxTargetExt target)
Parameters
Type | Name | Description |
---|---|---|
MinmaxTargetExt | target | Must be Minmax. |
ResumeTransformFeedback()
[requires: v4.0 or ARB_transform_feedback2|VERSION_4_0] Resume transform feedback operations
Declaration
[AutoGenerated(Category = "ARB_transform_feedback2|VERSION_4_0", Version = "4.0", EntryPoint = "glResumeTransformFeedback")]
public static void ResumeTransformFeedback()
SampleCoverage(Single, Boolean)
[requires: v1.3] Specify multisample coverage parameters
Declaration
[AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glSampleCoverage")]
public static void SampleCoverage(float value, bool invert)
Parameters
Type | Name | Description |
---|---|---|
Single | value | Specify a single floating-point sample coverage value. The value is clamped to the range [0 ,1]. The initial value is 1.0. |
Boolean | invert | Specify a single boolean value representing if the coverage masks should be inverted. True and False are accepted. The initial value is False. |
SampleMask(Int32, Int32)
[requires: v3.2 or ARB_texture_multisample|VERSION_3_2] Set the value of a sub-word of the sample mask
Declaration
[AutoGenerated(Category = "ARB_texture_multisample|VERSION_3_2", Version = "3.2", EntryPoint = "glSampleMaski")]
[CLSCompliant(false)]
public static void SampleMask(int maskNumber, int mask)
Parameters
Type | Name | Description |
---|---|---|
Int32 | maskNumber | Specifies which 32-bit sub-word of the sample mask to update. |
Int32 | mask | Specifies the new value of the mask sub-word. |
SampleMask(UInt32, UInt32)
[requires: v3.2 or ARB_texture_multisample|VERSION_3_2] Set the value of a sub-word of the sample mask
Declaration
[AutoGenerated(Category = "ARB_texture_multisample|VERSION_3_2", Version = "3.2", EntryPoint = "glSampleMaski")]
[CLSCompliant(false)]
public static void SampleMask(uint maskNumber, uint mask)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | maskNumber | Specifies which 32-bit sub-word of the sample mask to update. |
UInt32 | mask | Specifies the new value of the mask sub-word. |
SamplerParameter(Int32, SamplerParameterName, Int32)
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3] Set sampler parameters
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameteri")]
[CLSCompliant(false)]
public static void SamplerParameter(int sampler, SamplerParameterName pname, int param)
Parameters
Type | Name | Description |
---|---|---|
Int32 | sampler | Specifies the sampler object whose parameter to modify. |
SamplerParameterName | pname | Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. |
Int32 | param | For the scalar commands, specifies the value of pname. |
SamplerParameter(Int32, SamplerParameterName, Int32*)
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3] Set sampler parameters
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameteriv")]
[CLSCompliant(false)]
public static void SamplerParameter(int sampler, SamplerParameterName pname, [Count(Computed = "pname")] int *param)
Parameters
Type | Name | Description |
---|---|---|
Int32 | sampler | Specifies the sampler object whose parameter to modify. |
SamplerParameterName | pname | Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. |
Int32* | param | [length: COMPSIZE(pname)] For the scalar commands, specifies the value of pname. |
SamplerParameter(Int32, SamplerParameterName, Int32[])
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3] Set sampler parameters
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameteriv")]
[CLSCompliant(false)]
public static void SamplerParameter(int sampler, SamplerParameterName pname, [Count(Computed = "pname")] int[] param)
Parameters
Type | Name | Description |
---|---|---|
Int32 | sampler | Specifies the sampler object whose parameter to modify. |
SamplerParameterName | pname | Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. |
Int32[] | param | [length: COMPSIZE(pname)] For the scalar commands, specifies the value of pname. |
SamplerParameter(Int32, SamplerParameterName, Single)
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3] Set sampler parameters
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterf")]
[CLSCompliant(false)]
public static void SamplerParameter(int sampler, SamplerParameterName pname, float param)
Parameters
Type | Name | Description |
---|---|---|
Int32 | sampler | Specifies the sampler object whose parameter to modify. |
SamplerParameterName | pname | Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. |
Single | param | For the scalar commands, specifies the value of pname. |
SamplerParameter(Int32, SamplerParameterName, Single*)
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3] Set sampler parameters
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterfv")]
[CLSCompliant(false)]
public static void SamplerParameter(int sampler, SamplerParameterName pname, [Count(Computed = "pname")] float *param)
Parameters
Type | Name | Description |
---|---|---|
Int32 | sampler | Specifies the sampler object whose parameter to modify. |
SamplerParameterName | pname | Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. |
Single* | param | [length: COMPSIZE(pname)] For the scalar commands, specifies the value of pname. |
SamplerParameter(Int32, SamplerParameterName, Single[])
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3] Set sampler parameters
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterfv")]
[CLSCompliant(false)]
public static void SamplerParameter(int sampler, SamplerParameterName pname, [Count(Computed = "pname")] float[] param)
Parameters
Type | Name | Description |
---|---|---|
Int32 | sampler | Specifies the sampler object whose parameter to modify. |
SamplerParameterName | pname | Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. |
Single[] | param | [length: COMPSIZE(pname)] For the scalar commands, specifies the value of pname. |
SamplerParameter(UInt32, SamplerParameterName, Int32)
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3] Set sampler parameters
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameteri")]
[CLSCompliant(false)]
public static void SamplerParameter(uint sampler, SamplerParameterName pname, int param)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | sampler | Specifies the sampler object whose parameter to modify. |
SamplerParameterName | pname | Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. |
Int32 | param | For the scalar commands, specifies the value of pname. |
SamplerParameter(UInt32, SamplerParameterName, Int32*)
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3] Set sampler parameters
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameteriv")]
[CLSCompliant(false)]
public static void SamplerParameter(uint sampler, SamplerParameterName pname, [Count(Computed = "pname")] int *param)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | sampler | Specifies the sampler object whose parameter to modify. |
SamplerParameterName | pname | Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. |
Int32* | param | [length: COMPSIZE(pname)] For the scalar commands, specifies the value of pname. |
SamplerParameter(UInt32, SamplerParameterName, Int32[])
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3] Set sampler parameters
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameteriv")]
[CLSCompliant(false)]
public static void SamplerParameter(uint sampler, SamplerParameterName pname, [Count(Computed = "pname")] int[] param)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | sampler | Specifies the sampler object whose parameter to modify. |
SamplerParameterName | pname | Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. |
Int32[] | param | [length: COMPSIZE(pname)] For the scalar commands, specifies the value of pname. |
SamplerParameter(UInt32, SamplerParameterName, Single)
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3] Set sampler parameters
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterf")]
[CLSCompliant(false)]
public static void SamplerParameter(uint sampler, SamplerParameterName pname, float param)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | sampler | Specifies the sampler object whose parameter to modify. |
SamplerParameterName | pname | Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. |
Single | param | For the scalar commands, specifies the value of pname. |
SamplerParameter(UInt32, SamplerParameterName, Single*)
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3] Set sampler parameters
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterfv")]
[CLSCompliant(false)]
public static void SamplerParameter(uint sampler, SamplerParameterName pname, [Count(Computed = "pname")] float *param)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | sampler | Specifies the sampler object whose parameter to modify. |
SamplerParameterName | pname | Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. |
Single* | param | [length: COMPSIZE(pname)] For the scalar commands, specifies the value of pname. |
SamplerParameter(UInt32, SamplerParameterName, Single[])
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3] Set sampler parameters
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterfv")]
[CLSCompliant(false)]
public static void SamplerParameter(uint sampler, SamplerParameterName pname, [Count(Computed = "pname")] float[] param)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | sampler | Specifies the sampler object whose parameter to modify. |
SamplerParameterName | pname | Specifies the symbolic name of a sampler parameter. pname can be one of the following: TextureWrapS, TextureWrapT, TextureWrapR, TextureMinFilter, TextureMagFilter, TextureBorderColor, TextureMinLod, TextureMaxLod, TextureLodBiasTextureCompareMode, or TextureCompareFunc. |
Single[] | param | [length: COMPSIZE(pname)] For the scalar commands, specifies the value of pname. |
SamplerParameterI(Int32, SamplerParameterName, Int32*)
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterIiv")]
[CLSCompliant(false)]
public static void SamplerParameterI(int sampler, SamplerParameterName pname, [Count(Computed = "pname")] int *param)
Parameters
Type | Name | Description |
---|---|---|
Int32 | sampler | |
SamplerParameterName | pname | |
Int32* | param | [length: COMPSIZE(pname)] |
SamplerParameterI(Int32, SamplerParameterName, ref Int32)
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterIiv")]
[CLSCompliant(false)]
public static void SamplerParameterI(int sampler, SamplerParameterName pname, [Count(Computed = "pname")] ref int param)
Parameters
Type | Name | Description |
---|---|---|
Int32 | sampler | |
SamplerParameterName | pname | |
Int32 | param | [length: COMPSIZE(pname)] |
SamplerParameterI(Int32, SamplerParameterName, Int32[])
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterIiv")]
[CLSCompliant(false)]
public static void SamplerParameterI(int sampler, SamplerParameterName pname, [Count(Computed = "pname")] int[] param)
Parameters
Type | Name | Description |
---|---|---|
Int32 | sampler | |
SamplerParameterName | pname | |
Int32[] | param | [length: COMPSIZE(pname)] |
SamplerParameterI(UInt32, SamplerParameterName, Int32*)
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterIiv")]
[CLSCompliant(false)]
public static void SamplerParameterI(uint sampler, SamplerParameterName pname, [Count(Computed = "pname")] int *param)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | sampler | |
SamplerParameterName | pname | |
Int32* | param | [length: COMPSIZE(pname)] |
SamplerParameterI(UInt32, SamplerParameterName, ref Int32)
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterIiv")]
[CLSCompliant(false)]
public static void SamplerParameterI(uint sampler, SamplerParameterName pname, [Count(Computed = "pname")] ref int param)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | sampler | |
SamplerParameterName | pname | |
Int32 | param | [length: COMPSIZE(pname)] |
SamplerParameterI(UInt32, SamplerParameterName, Int32[])
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterIiv")]
[CLSCompliant(false)]
public static void SamplerParameterI(uint sampler, SamplerParameterName pname, [Count(Computed = "pname")] int[] param)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | sampler | |
SamplerParameterName | pname | |
Int32[] | param | [length: COMPSIZE(pname)] |
SamplerParameterI(UInt32, SamplerParameterName, UInt32*)
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterIuiv")]
[CLSCompliant(false)]
public static void SamplerParameterI(uint sampler, SamplerParameterName pname, [Count(Computed = "pname")] uint *param)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | sampler | |
SamplerParameterName | pname | |
UInt32* | param | [length: COMPSIZE(pname)] |
SamplerParameterI(UInt32, SamplerParameterName, ref UInt32)
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterIuiv")]
[CLSCompliant(false)]
public static void SamplerParameterI(uint sampler, SamplerParameterName pname, [Count(Computed = "pname")] ref uint param)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | sampler | |
SamplerParameterName | pname | |
UInt32 | param | [length: COMPSIZE(pname)] |
SamplerParameterI(UInt32, SamplerParameterName, UInt32[])
[requires: v3.3 or ARB_sampler_objects|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_sampler_objects|VERSION_3_3", Version = "3.3", EntryPoint = "glSamplerParameterIuiv")]
[CLSCompliant(false)]
public static void SamplerParameterI(uint sampler, SamplerParameterName pname, [Count(Computed = "pname")] uint[] param)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | sampler | |
SamplerParameterName | pname | |
UInt32[] | param | [length: COMPSIZE(pname)] |
Scissor(Int32, Int32, Int32, Int32)
[requires: v1.0] Define the scissor box
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glScissor")]
public static void Scissor(int x, int y, int width, int height)
Parameters
Type | Name | Description |
---|---|---|
Int32 | x | Specify the lower left corner of the scissor box. Initially (0, 0). |
Int32 | y | Specify the lower left corner of the scissor box. Initially (0, 0). |
Int32 | width | Specify the width and height of the scissor box. When a GL context is first attached to a window, width and height are set to the dimensions of that window. |
Int32 | height | Specify the width and height of the scissor box. When a GL context is first attached to a window, width and height are set to the dimensions of that window. |
ScissorArray(Int32, Int32, Int32*)
[requires: v4.1 or ARB_viewport_array|VERSION_4_1] Define the scissor box for multiple viewports
Declaration
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorArrayv")]
[CLSCompliant(false)]
public static void ScissorArray(int first, int count, [Count(Computed = "count")] int *v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | first | Specifies the index of the first viewport whose scissor box to modify. |
Int32 | count | Specifies the number of scissor boxes to modify. |
Int32* | v | [length: COMPSIZE(count)] Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. |
ScissorArray(Int32, Int32, ref Int32)
[requires: v4.1 or ARB_viewport_array|VERSION_4_1] Define the scissor box for multiple viewports
Declaration
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorArrayv")]
[CLSCompliant(false)]
public static void ScissorArray(int first, int count, [Count(Computed = "count")] ref int v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | first | Specifies the index of the first viewport whose scissor box to modify. |
Int32 | count | Specifies the number of scissor boxes to modify. |
Int32 | v | [length: COMPSIZE(count)] Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. |
ScissorArray(Int32, Int32, Int32[])
[requires: v4.1 or ARB_viewport_array|VERSION_4_1] Define the scissor box for multiple viewports
Declaration
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorArrayv")]
[CLSCompliant(false)]
public static void ScissorArray(int first, int count, [Count(Computed = "count")] int[] v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | first | Specifies the index of the first viewport whose scissor box to modify. |
Int32 | count | Specifies the number of scissor boxes to modify. |
Int32[] | v | [length: COMPSIZE(count)] Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. |
ScissorArray(UInt32, Int32, Int32*)
[requires: v4.1 or ARB_viewport_array|VERSION_4_1] Define the scissor box for multiple viewports
Declaration
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorArrayv")]
[CLSCompliant(false)]
public static void ScissorArray(uint first, int count, [Count(Computed = "count")] int *v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | first | Specifies the index of the first viewport whose scissor box to modify. |
Int32 | count | Specifies the number of scissor boxes to modify. |
Int32* | v | [length: COMPSIZE(count)] Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. |
ScissorArray(UInt32, Int32, ref Int32)
[requires: v4.1 or ARB_viewport_array|VERSION_4_1] Define the scissor box for multiple viewports
Declaration
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorArrayv")]
[CLSCompliant(false)]
public static void ScissorArray(uint first, int count, [Count(Computed = "count")] ref int v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | first | Specifies the index of the first viewport whose scissor box to modify. |
Int32 | count | Specifies the number of scissor boxes to modify. |
Int32 | v | [length: COMPSIZE(count)] Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. |
ScissorArray(UInt32, Int32, Int32[])
[requires: v4.1 or ARB_viewport_array|VERSION_4_1] Define the scissor box for multiple viewports
Declaration
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorArrayv")]
[CLSCompliant(false)]
public static void ScissorArray(uint first, int count, [Count(Computed = "count")] int[] v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | first | Specifies the index of the first viewport whose scissor box to modify. |
Int32 | count | Specifies the number of scissor boxes to modify. |
Int32[] | v | [length: COMPSIZE(count)] Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. |
ScissorIndexed(Int32, Int32*)
[requires: v4.1 or ARB_viewport_array|VERSION_4_1] Define the scissor box for a specific viewport
Declaration
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorIndexedv")]
[CLSCompliant(false)]
public static void ScissorIndexed(int index, [Count(Count = 4)] int *v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the viewport whose scissor box to modify. |
Int32* | v | [length: 4] For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. |
ScissorIndexed(Int32, Int32, Int32, Int32, Int32)
[requires: v4.1 or ARB_viewport_array|VERSION_4_1] Define the scissor box for a specific viewport
Declaration
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorIndexed")]
[CLSCompliant(false)]
public static void ScissorIndexed(int index, int left, int bottom, int width, int height)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the viewport whose scissor box to modify. |
Int32 | left | Specify the coordinate of the bottom left corner of the scissor box, in pixels. |
Int32 | bottom | Specify the coordinate of the bottom left corner of the scissor box, in pixels. |
Int32 | width | Specify ths dimensions of the scissor box, in pixels. |
Int32 | height | Specify ths dimensions of the scissor box, in pixels. |
ScissorIndexed(Int32, ref Int32)
[requires: v4.1 or ARB_viewport_array|VERSION_4_1] Define the scissor box for a specific viewport
Declaration
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorIndexedv")]
[CLSCompliant(false)]
public static void ScissorIndexed(int index, [Count(Count = 4)] ref int v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the viewport whose scissor box to modify. |
Int32 | v | [length: 4] For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. |
ScissorIndexed(Int32, Int32[])
[requires: v4.1 or ARB_viewport_array|VERSION_4_1] Define the scissor box for a specific viewport
Declaration
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorIndexedv")]
[CLSCompliant(false)]
public static void ScissorIndexed(int index, [Count(Count = 4)] int[] v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the viewport whose scissor box to modify. |
Int32[] | v | [length: 4] For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. |
ScissorIndexed(UInt32, Int32*)
[requires: v4.1 or ARB_viewport_array|VERSION_4_1] Define the scissor box for a specific viewport
Declaration
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorIndexedv")]
[CLSCompliant(false)]
public static void ScissorIndexed(uint index, [Count(Count = 4)] int *v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the viewport whose scissor box to modify. |
Int32* | v | [length: 4] For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. |
ScissorIndexed(UInt32, Int32, Int32, Int32, Int32)
[requires: v4.1 or ARB_viewport_array|VERSION_4_1] Define the scissor box for a specific viewport
Declaration
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorIndexed")]
[CLSCompliant(false)]
public static void ScissorIndexed(uint index, int left, int bottom, int width, int height)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the viewport whose scissor box to modify. |
Int32 | left | Specify the coordinate of the bottom left corner of the scissor box, in pixels. |
Int32 | bottom | Specify the coordinate of the bottom left corner of the scissor box, in pixels. |
Int32 | width | Specify ths dimensions of the scissor box, in pixels. |
Int32 | height | Specify ths dimensions of the scissor box, in pixels. |
ScissorIndexed(UInt32, ref Int32)
[requires: v4.1 or ARB_viewport_array|VERSION_4_1] Define the scissor box for a specific viewport
Declaration
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorIndexedv")]
[CLSCompliant(false)]
public static void ScissorIndexed(uint index, [Count(Count = 4)] ref int v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the viewport whose scissor box to modify. |
Int32 | v | [length: 4] For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. |
ScissorIndexed(UInt32, Int32[])
[requires: v4.1 or ARB_viewport_array|VERSION_4_1] Define the scissor box for a specific viewport
Declaration
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glScissorIndexedv")]
[CLSCompliant(false)]
public static void ScissorIndexed(uint index, [Count(Count = 4)] int[] v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the viewport whose scissor box to modify. |
Int32[] | v | [length: 4] For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. |
SecondaryColorP3(PackedPointerType, Int32)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glSecondaryColorP3ui")]
[CLSCompliant(false)]
public static void SecondaryColorP3(PackedPointerType type, int color)
Parameters
Type | Name | Description |
---|---|---|
PackedPointerType | type | |
Int32 | color |
SecondaryColorP3(PackedPointerType, Int32*)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glSecondaryColorP3uiv")]
[CLSCompliant(false)]
public static void SecondaryColorP3(PackedPointerType type, [Count(Count = 1)] int *color)
Parameters
Type | Name | Description |
---|---|---|
PackedPointerType | type | |
Int32* | color | [length: 1] |
SecondaryColorP3(PackedPointerType, UInt32)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glSecondaryColorP3ui")]
[CLSCompliant(false)]
public static void SecondaryColorP3(PackedPointerType type, uint color)
Parameters
Type | Name | Description |
---|---|---|
PackedPointerType | type | |
UInt32 | color |
SecondaryColorP3(PackedPointerType, UInt32*)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glSecondaryColorP3uiv")]
[CLSCompliant(false)]
public static void SecondaryColorP3(PackedPointerType type, [Count(Count = 1)] uint *color)
Parameters
Type | Name | Description |
---|---|---|
PackedPointerType | type | |
UInt32* | color | [length: 1] |
SeparableFilter2D(SeparableTargetExt, InternalFormat, Int32, Int32, PixelFormat, PixelType, IntPtr, IntPtr)
Define a separable two-dimensional convolution filter
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glSeparableFilter2D")]
public static void SeparableFilter2D(SeparableTargetExt target, InternalFormat internalformat, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "target,format,type,width")] IntPtr row, [Count(Computed = "target,format,type,height")] IntPtr column)
Parameters
Type | Name | Description |
---|---|---|
SeparableTargetExt | target | Must be Separable2D. |
InternalFormat | internalformat | The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. |
Int32 | width | The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) |
Int32 | height | The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) |
PixelFormat | format | The format of the pixel data in row and column. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Intensity, Luminance, and LuminanceAlpha. |
PixelType | type | The type of the pixel data in row and column. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. |
IntPtr | row | [length: COMPSIZE(target,format,type,width)] Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. |
IntPtr | column | [length: COMPSIZE(target,format,type,height)] Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. |
SeparableFilter2D<T6, T7>(SeparableTargetExt, InternalFormat, Int32, Int32, PixelFormat, PixelType, ref T6, ref T7)
Define a separable two-dimensional convolution filter
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glSeparableFilter2D")]
public static void SeparableFilter2D<T6, T7>(SeparableTargetExt target, InternalFormat internalformat, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "target,format,type,width")] ref T6 row, [Count(Computed = "target,format,type,height")] ref T7 column)
where T6 : struct where T7 : struct
Parameters
Type | Name | Description |
---|---|---|
SeparableTargetExt | target | Must be Separable2D. |
InternalFormat | internalformat | The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. |
Int32 | width | The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) |
Int32 | height | The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) |
PixelFormat | format | The format of the pixel data in row and column. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Intensity, Luminance, and LuminanceAlpha. |
PixelType | type | The type of the pixel data in row and column. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. |
T6 | row | [length: COMPSIZE(target,format,type,width)] Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. |
T7 | column | [length: COMPSIZE(target,format,type,height)] Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. |
Type Parameters
Name | Description |
---|---|
T6 | |
T7 |
SeparableFilter2D<T6, T7>(SeparableTargetExt, InternalFormat, Int32, Int32, PixelFormat, PixelType, T6[], T7[])
Define a separable two-dimensional convolution filter
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glSeparableFilter2D")]
[CLSCompliant(false)]
public static void SeparableFilter2D<T6, T7>(SeparableTargetExt target, InternalFormat internalformat, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "target,format,type,width")] T6[] row, [Count(Computed = "target,format,type,height")] T7[] column)
where T6 : struct where T7 : struct
Parameters
Type | Name | Description |
---|---|---|
SeparableTargetExt | target | Must be Separable2D. |
InternalFormat | internalformat | The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. |
Int32 | width | The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) |
Int32 | height | The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) |
PixelFormat | format | The format of the pixel data in row and column. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Intensity, Luminance, and LuminanceAlpha. |
PixelType | type | The type of the pixel data in row and column. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. |
T6[] | row | [length: COMPSIZE(target,format,type,width)] Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. |
T7[] | column | [length: COMPSIZE(target,format,type,height)] Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. |
Type Parameters
Name | Description |
---|---|
T6 | |
T7 |
SeparableFilter2D<T6, T7>(SeparableTargetExt, InternalFormat, Int32, Int32, PixelFormat, PixelType, T6[,,], T7[,,])
Define a separable two-dimensional convolution filter
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glSeparableFilter2D")]
[CLSCompliant(false)]
public static void SeparableFilter2D<T6, T7>(SeparableTargetExt target, InternalFormat internalformat, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "target,format,type,width")] T6[,, ] row, [Count(Computed = "target,format,type,height")] T7[,, ] column)
where T6 : struct where T7 : struct
Parameters
Type | Name | Description |
---|---|---|
SeparableTargetExt | target | Must be Separable2D. |
InternalFormat | internalformat | The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. |
Int32 | width | The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) |
Int32 | height | The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) |
PixelFormat | format | The format of the pixel data in row and column. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Intensity, Luminance, and LuminanceAlpha. |
PixelType | type | The type of the pixel data in row and column. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. |
T6[,,] | row | [length: COMPSIZE(target,format,type,width)] Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. |
T7[,,] | column | [length: COMPSIZE(target,format,type,height)] Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. |
Type Parameters
Name | Description |
---|---|
T6 | |
T7 |
SeparableFilter2D<T6, T7>(SeparableTargetExt, InternalFormat, Int32, Int32, PixelFormat, PixelType, T6[,], T7[,])
Define a separable two-dimensional convolution filter
Declaration
[AutoGenerated(Category = "ARB_imaging", Version = "", EntryPoint = "glSeparableFilter2D")]
[CLSCompliant(false)]
public static void SeparableFilter2D<T6, T7>(SeparableTargetExt target, InternalFormat internalformat, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "target,format,type,width")] T6[, ] row, [Count(Computed = "target,format,type,height")] T7[, ] column)
where T6 : struct where T7 : struct
Parameters
Type | Name | Description |
---|---|---|
SeparableTargetExt | target | Must be Separable2D. |
InternalFormat | internalformat | The internal format of the convolution filter kernel. The allowable values are Alpha, Alpha4, Alpha8, Alpha12, Alpha16, Luminance, Luminance4, Luminance8, Luminance12, Luminance16, LuminanceAlpha, Luminance4Alpha4, Luminance6Alpha2, Luminance8Alpha8, Luminance12Alpha4, Luminance12Alpha12, Luminance16Alpha16, Intensity, Intensity4, Intensity8, Intensity12, Intensity16, R3G3B2, Rgb, Rgb4, Rgb5, Rgb8, Rgb10, Rgb12, Rgb16, Rgba, Rgba2, Rgba4, Rgb5A1, Rgba8, Rgb10A2, Rgba12, or Rgba16. |
Int32 | width | The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) |
Int32 | height | The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) |
PixelFormat | format | The format of the pixel data in row and column. The allowable values are Red, Green, Blue, Alpha, Rgb, Bgr, Rgba, Bgra, Intensity, Luminance, and LuminanceAlpha. |
PixelType | type | The type of the pixel data in row and column. Symbolic constants UnsignedByte, Byte, Bitmap, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev are accepted. |
T6[,] | row | [length: COMPSIZE(target,format,type,width)] Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. |
T7[,] | column | [length: COMPSIZE(target,format,type,height)] Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. |
Type Parameters
Name | Description |
---|---|
T6 | |
T7 |
ShaderBinary(Int32, Int32*, BinaryFormat, IntPtr, Int32)
[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] Load pre-compiled shader binaries
Declaration
[AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static void ShaderBinary(int count, [Count(Parameter = "count")] int *shaders, BinaryFormat binaryformat, [Count(Parameter = "length")] IntPtr binary, int length)
Parameters
Type | Name | Description |
---|---|---|
Int32 | count | Specifies the number of shader object handles contained in shaders. |
Int32* | shaders | [length: count] Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. |
BinaryFormat | binaryformat | Specifies the format of the shader binaries contained in binary. |
IntPtr | binary | [length: length] Specifies the address of an array of bytes containing pre-compiled binary shader code. |
Int32 | length | Specifies the length of the array whose address is given in binary. |
ShaderBinary(Int32, ref Int32, BinaryFormat, IntPtr, Int32)
[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] Load pre-compiled shader binaries
Declaration
[AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static void ShaderBinary(int count, [Count(Parameter = "count")] ref int shaders, BinaryFormat binaryformat, [Count(Parameter = "length")] IntPtr binary, int length)
Parameters
Type | Name | Description |
---|---|---|
Int32 | count | Specifies the number of shader object handles contained in shaders. |
Int32 | shaders | [length: count] Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. |
BinaryFormat | binaryformat | Specifies the format of the shader binaries contained in binary. |
IntPtr | binary | [length: length] Specifies the address of an array of bytes containing pre-compiled binary shader code. |
Int32 | length | Specifies the length of the array whose address is given in binary. |
ShaderBinary(Int32, Int32[], BinaryFormat, IntPtr, Int32)
[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] Load pre-compiled shader binaries
Declaration
[AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static void ShaderBinary(int count, [Count(Parameter = "count")] int[] shaders, BinaryFormat binaryformat, [Count(Parameter = "length")] IntPtr binary, int length)
Parameters
Type | Name | Description |
---|---|---|
Int32 | count | Specifies the number of shader object handles contained in shaders. |
Int32[] | shaders | [length: count] Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. |
BinaryFormat | binaryformat | Specifies the format of the shader binaries contained in binary. |
IntPtr | binary | [length: length] Specifies the address of an array of bytes containing pre-compiled binary shader code. |
Int32 | length | Specifies the length of the array whose address is given in binary. |
ShaderBinary(Int32, UInt32*, BinaryFormat, IntPtr, Int32)
[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] Load pre-compiled shader binaries
Declaration
[AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static void ShaderBinary(int count, [Count(Parameter = "count")] uint *shaders, BinaryFormat binaryformat, [Count(Parameter = "length")] IntPtr binary, int length)
Parameters
Type | Name | Description |
---|---|---|
Int32 | count | Specifies the number of shader object handles contained in shaders. |
UInt32* | shaders | [length: count] Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. |
BinaryFormat | binaryformat | Specifies the format of the shader binaries contained in binary. |
IntPtr | binary | [length: length] Specifies the address of an array of bytes containing pre-compiled binary shader code. |
Int32 | length | Specifies the length of the array whose address is given in binary. |
ShaderBinary(Int32, ref UInt32, BinaryFormat, IntPtr, Int32)
[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] Load pre-compiled shader binaries
Declaration
[AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static void ShaderBinary(int count, [Count(Parameter = "count")] ref uint shaders, BinaryFormat binaryformat, [Count(Parameter = "length")] IntPtr binary, int length)
Parameters
Type | Name | Description |
---|---|---|
Int32 | count | Specifies the number of shader object handles contained in shaders. |
UInt32 | shaders | [length: count] Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. |
BinaryFormat | binaryformat | Specifies the format of the shader binaries contained in binary. |
IntPtr | binary | [length: length] Specifies the address of an array of bytes containing pre-compiled binary shader code. |
Int32 | length | Specifies the length of the array whose address is given in binary. |
ShaderBinary(Int32, UInt32[], BinaryFormat, IntPtr, Int32)
[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] Load pre-compiled shader binaries
Declaration
[AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static void ShaderBinary(int count, [Count(Parameter = "count")] uint[] shaders, BinaryFormat binaryformat, [Count(Parameter = "length")] IntPtr binary, int length)
Parameters
Type | Name | Description |
---|---|---|
Int32 | count | Specifies the number of shader object handles contained in shaders. |
UInt32[] | shaders | [length: count] Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. |
BinaryFormat | binaryformat | Specifies the format of the shader binaries contained in binary. |
IntPtr | binary | [length: length] Specifies the address of an array of bytes containing pre-compiled binary shader code. |
Int32 | length | Specifies the length of the array whose address is given in binary. |
ShaderBinary<T3>(Int32, Int32*, BinaryFormat, ref T3, Int32)
[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] Load pre-compiled shader binaries
Declaration
[AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static void ShaderBinary<T3>(int count, [Count(Parameter = "count")] int *shaders, BinaryFormat binaryformat, [Count(Parameter = "length")] ref T3 binary, int length)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | count | Specifies the number of shader object handles contained in shaders. |
Int32* | shaders | [length: count] Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. |
BinaryFormat | binaryformat | Specifies the format of the shader binaries contained in binary. |
T3 | binary | [length: length] Specifies the address of an array of bytes containing pre-compiled binary shader code. |
Int32 | length | Specifies the length of the array whose address is given in binary. |
Type Parameters
Name | Description |
---|---|
T3 |
ShaderBinary<T3>(Int32, Int32*, BinaryFormat, T3[], Int32)
[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] Load pre-compiled shader binaries
Declaration
[AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static void ShaderBinary<T3>(int count, [Count(Parameter = "count")] int *shaders, BinaryFormat binaryformat, [Count(Parameter = "length")] T3[] binary, int length)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | count | Specifies the number of shader object handles contained in shaders. |
Int32* | shaders | [length: count] Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. |
BinaryFormat | binaryformat | Specifies the format of the shader binaries contained in binary. |
T3[] | binary | [length: length] Specifies the address of an array of bytes containing pre-compiled binary shader code. |
Int32 | length | Specifies the length of the array whose address is given in binary. |
Type Parameters
Name | Description |
---|---|
T3 |
ShaderBinary<T3>(Int32, Int32*, BinaryFormat, T3[,,], Int32)
[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] Load pre-compiled shader binaries
Declaration
[AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static void ShaderBinary<T3>(int count, [Count(Parameter = "count")] int *shaders, BinaryFormat binaryformat, [Count(Parameter = "length")] T3[,, ] binary, int length)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | count | Specifies the number of shader object handles contained in shaders. |
Int32* | shaders | [length: count] Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. |
BinaryFormat | binaryformat | Specifies the format of the shader binaries contained in binary. |
T3[,,] | binary | [length: length] Specifies the address of an array of bytes containing pre-compiled binary shader code. |
Int32 | length | Specifies the length of the array whose address is given in binary. |
Type Parameters
Name | Description |
---|---|
T3 |
ShaderBinary<T3>(Int32, Int32*, BinaryFormat, T3[,], Int32)
[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] Load pre-compiled shader binaries
Declaration
[AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static void ShaderBinary<T3>(int count, [Count(Parameter = "count")] int *shaders, BinaryFormat binaryformat, [Count(Parameter = "length")] T3[, ] binary, int length)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | count | Specifies the number of shader object handles contained in shaders. |
Int32* | shaders | [length: count] Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. |
BinaryFormat | binaryformat | Specifies the format of the shader binaries contained in binary. |
T3[,] | binary | [length: length] Specifies the address of an array of bytes containing pre-compiled binary shader code. |
Int32 | length | Specifies the length of the array whose address is given in binary. |
Type Parameters
Name | Description |
---|---|
T3 |
ShaderBinary<T3>(Int32, ref Int32, BinaryFormat, ref T3, Int32)
[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] Load pre-compiled shader binaries
Declaration
[AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static void ShaderBinary<T3>(int count, [Count(Parameter = "count")] ref int shaders, BinaryFormat binaryformat, [Count(Parameter = "length")] ref T3 binary, int length)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | count | Specifies the number of shader object handles contained in shaders. |
Int32 | shaders | [length: count] Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. |
BinaryFormat | binaryformat | Specifies the format of the shader binaries contained in binary. |
T3 | binary | [length: length] Specifies the address of an array of bytes containing pre-compiled binary shader code. |
Int32 | length | Specifies the length of the array whose address is given in binary. |
Type Parameters
Name | Description |
---|---|
T3 |
ShaderBinary<T3>(Int32, ref Int32, BinaryFormat, T3[], Int32)
[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] Load pre-compiled shader binaries
Declaration
[AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static void ShaderBinary<T3>(int count, [Count(Parameter = "count")] ref int shaders, BinaryFormat binaryformat, [Count(Parameter = "length")] T3[] binary, int length)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | count | Specifies the number of shader object handles contained in shaders. |
Int32 | shaders | [length: count] Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. |
BinaryFormat | binaryformat | Specifies the format of the shader binaries contained in binary. |
T3[] | binary | [length: length] Specifies the address of an array of bytes containing pre-compiled binary shader code. |
Int32 | length | Specifies the length of the array whose address is given in binary. |
Type Parameters
Name | Description |
---|---|
T3 |
ShaderBinary<T3>(Int32, ref Int32, BinaryFormat, T3[,,], Int32)
[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] Load pre-compiled shader binaries
Declaration
[AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static void ShaderBinary<T3>(int count, [Count(Parameter = "count")] ref int shaders, BinaryFormat binaryformat, [Count(Parameter = "length")] T3[,, ] binary, int length)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | count | Specifies the number of shader object handles contained in shaders. |
Int32 | shaders | [length: count] Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. |
BinaryFormat | binaryformat | Specifies the format of the shader binaries contained in binary. |
T3[,,] | binary | [length: length] Specifies the address of an array of bytes containing pre-compiled binary shader code. |
Int32 | length | Specifies the length of the array whose address is given in binary. |
Type Parameters
Name | Description |
---|---|
T3 |
ShaderBinary<T3>(Int32, ref Int32, BinaryFormat, T3[,], Int32)
[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] Load pre-compiled shader binaries
Declaration
[AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static void ShaderBinary<T3>(int count, [Count(Parameter = "count")] ref int shaders, BinaryFormat binaryformat, [Count(Parameter = "length")] T3[, ] binary, int length)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | count | Specifies the number of shader object handles contained in shaders. |
Int32 | shaders | [length: count] Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. |
BinaryFormat | binaryformat | Specifies the format of the shader binaries contained in binary. |
T3[,] | binary | [length: length] Specifies the address of an array of bytes containing pre-compiled binary shader code. |
Int32 | length | Specifies the length of the array whose address is given in binary. |
Type Parameters
Name | Description |
---|---|
T3 |
ShaderBinary<T3>(Int32, Int32[], BinaryFormat, ref T3, Int32)
[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] Load pre-compiled shader binaries
Declaration
[AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static void ShaderBinary<T3>(int count, [Count(Parameter = "count")] int[] shaders, BinaryFormat binaryformat, [Count(Parameter = "length")] ref T3 binary, int length)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | count | Specifies the number of shader object handles contained in shaders. |
Int32[] | shaders | [length: count] Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. |
BinaryFormat | binaryformat | Specifies the format of the shader binaries contained in binary. |
T3 | binary | [length: length] Specifies the address of an array of bytes containing pre-compiled binary shader code. |
Int32 | length | Specifies the length of the array whose address is given in binary. |
Type Parameters
Name | Description |
---|---|
T3 |
ShaderBinary<T3>(Int32, Int32[], BinaryFormat, T3[], Int32)
[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] Load pre-compiled shader binaries
Declaration
[AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static void ShaderBinary<T3>(int count, [Count(Parameter = "count")] int[] shaders, BinaryFormat binaryformat, [Count(Parameter = "length")] T3[] binary, int length)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | count | Specifies the number of shader object handles contained in shaders. |
Int32[] | shaders | [length: count] Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. |
BinaryFormat | binaryformat | Specifies the format of the shader binaries contained in binary. |
T3[] | binary | [length: length] Specifies the address of an array of bytes containing pre-compiled binary shader code. |
Int32 | length | Specifies the length of the array whose address is given in binary. |
Type Parameters
Name | Description |
---|---|
T3 |
ShaderBinary<T3>(Int32, Int32[], BinaryFormat, T3[,,], Int32)
[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] Load pre-compiled shader binaries
Declaration
[AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static void ShaderBinary<T3>(int count, [Count(Parameter = "count")] int[] shaders, BinaryFormat binaryformat, [Count(Parameter = "length")] T3[,, ] binary, int length)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | count | Specifies the number of shader object handles contained in shaders. |
Int32[] | shaders | [length: count] Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. |
BinaryFormat | binaryformat | Specifies the format of the shader binaries contained in binary. |
T3[,,] | binary | [length: length] Specifies the address of an array of bytes containing pre-compiled binary shader code. |
Int32 | length | Specifies the length of the array whose address is given in binary. |
Type Parameters
Name | Description |
---|---|
T3 |
ShaderBinary<T3>(Int32, Int32[], BinaryFormat, T3[,], Int32)
[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] Load pre-compiled shader binaries
Declaration
[AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static void ShaderBinary<T3>(int count, [Count(Parameter = "count")] int[] shaders, BinaryFormat binaryformat, [Count(Parameter = "length")] T3[, ] binary, int length)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | count | Specifies the number of shader object handles contained in shaders. |
Int32[] | shaders | [length: count] Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. |
BinaryFormat | binaryformat | Specifies the format of the shader binaries contained in binary. |
T3[,] | binary | [length: length] Specifies the address of an array of bytes containing pre-compiled binary shader code. |
Int32 | length | Specifies the length of the array whose address is given in binary. |
Type Parameters
Name | Description |
---|---|
T3 |
ShaderBinary<T3>(Int32, UInt32*, BinaryFormat, ref T3, Int32)
[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] Load pre-compiled shader binaries
Declaration
[AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static void ShaderBinary<T3>(int count, [Count(Parameter = "count")] uint *shaders, BinaryFormat binaryformat, [Count(Parameter = "length")] ref T3 binary, int length)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | count | Specifies the number of shader object handles contained in shaders. |
UInt32* | shaders | [length: count] Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. |
BinaryFormat | binaryformat | Specifies the format of the shader binaries contained in binary. |
T3 | binary | [length: length] Specifies the address of an array of bytes containing pre-compiled binary shader code. |
Int32 | length | Specifies the length of the array whose address is given in binary. |
Type Parameters
Name | Description |
---|---|
T3 |
ShaderBinary<T3>(Int32, UInt32*, BinaryFormat, T3[], Int32)
[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] Load pre-compiled shader binaries
Declaration
[AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static void ShaderBinary<T3>(int count, [Count(Parameter = "count")] uint *shaders, BinaryFormat binaryformat, [Count(Parameter = "length")] T3[] binary, int length)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | count | Specifies the number of shader object handles contained in shaders. |
UInt32* | shaders | [length: count] Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. |
BinaryFormat | binaryformat | Specifies the format of the shader binaries contained in binary. |
T3[] | binary | [length: length] Specifies the address of an array of bytes containing pre-compiled binary shader code. |
Int32 | length | Specifies the length of the array whose address is given in binary. |
Type Parameters
Name | Description |
---|---|
T3 |
ShaderBinary<T3>(Int32, UInt32*, BinaryFormat, T3[,,], Int32)
[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] Load pre-compiled shader binaries
Declaration
[AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static void ShaderBinary<T3>(int count, [Count(Parameter = "count")] uint *shaders, BinaryFormat binaryformat, [Count(Parameter = "length")] T3[,, ] binary, int length)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | count | Specifies the number of shader object handles contained in shaders. |
UInt32* | shaders | [length: count] Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. |
BinaryFormat | binaryformat | Specifies the format of the shader binaries contained in binary. |
T3[,,] | binary | [length: length] Specifies the address of an array of bytes containing pre-compiled binary shader code. |
Int32 | length | Specifies the length of the array whose address is given in binary. |
Type Parameters
Name | Description |
---|---|
T3 |
ShaderBinary<T3>(Int32, UInt32*, BinaryFormat, T3[,], Int32)
[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] Load pre-compiled shader binaries
Declaration
[AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static void ShaderBinary<T3>(int count, [Count(Parameter = "count")] uint *shaders, BinaryFormat binaryformat, [Count(Parameter = "length")] T3[, ] binary, int length)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | count | Specifies the number of shader object handles contained in shaders. |
UInt32* | shaders | [length: count] Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. |
BinaryFormat | binaryformat | Specifies the format of the shader binaries contained in binary. |
T3[,] | binary | [length: length] Specifies the address of an array of bytes containing pre-compiled binary shader code. |
Int32 | length | Specifies the length of the array whose address is given in binary. |
Type Parameters
Name | Description |
---|---|
T3 |
ShaderBinary<T3>(Int32, ref UInt32, BinaryFormat, ref T3, Int32)
[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] Load pre-compiled shader binaries
Declaration
[AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static void ShaderBinary<T3>(int count, [Count(Parameter = "count")] ref uint shaders, BinaryFormat binaryformat, [Count(Parameter = "length")] ref T3 binary, int length)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | count | Specifies the number of shader object handles contained in shaders. |
UInt32 | shaders | [length: count] Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. |
BinaryFormat | binaryformat | Specifies the format of the shader binaries contained in binary. |
T3 | binary | [length: length] Specifies the address of an array of bytes containing pre-compiled binary shader code. |
Int32 | length | Specifies the length of the array whose address is given in binary. |
Type Parameters
Name | Description |
---|---|
T3 |
ShaderBinary<T3>(Int32, ref UInt32, BinaryFormat, T3[], Int32)
[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] Load pre-compiled shader binaries
Declaration
[AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static void ShaderBinary<T3>(int count, [Count(Parameter = "count")] ref uint shaders, BinaryFormat binaryformat, [Count(Parameter = "length")] T3[] binary, int length)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | count | Specifies the number of shader object handles contained in shaders. |
UInt32 | shaders | [length: count] Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. |
BinaryFormat | binaryformat | Specifies the format of the shader binaries contained in binary. |
T3[] | binary | [length: length] Specifies the address of an array of bytes containing pre-compiled binary shader code. |
Int32 | length | Specifies the length of the array whose address is given in binary. |
Type Parameters
Name | Description |
---|---|
T3 |
ShaderBinary<T3>(Int32, ref UInt32, BinaryFormat, T3[,,], Int32)
[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] Load pre-compiled shader binaries
Declaration
[AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static void ShaderBinary<T3>(int count, [Count(Parameter = "count")] ref uint shaders, BinaryFormat binaryformat, [Count(Parameter = "length")] T3[,, ] binary, int length)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | count | Specifies the number of shader object handles contained in shaders. |
UInt32 | shaders | [length: count] Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. |
BinaryFormat | binaryformat | Specifies the format of the shader binaries contained in binary. |
T3[,,] | binary | [length: length] Specifies the address of an array of bytes containing pre-compiled binary shader code. |
Int32 | length | Specifies the length of the array whose address is given in binary. |
Type Parameters
Name | Description |
---|---|
T3 |
ShaderBinary<T3>(Int32, ref UInt32, BinaryFormat, T3[,], Int32)
[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] Load pre-compiled shader binaries
Declaration
[AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static void ShaderBinary<T3>(int count, [Count(Parameter = "count")] ref uint shaders, BinaryFormat binaryformat, [Count(Parameter = "length")] T3[, ] binary, int length)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | count | Specifies the number of shader object handles contained in shaders. |
UInt32 | shaders | [length: count] Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. |
BinaryFormat | binaryformat | Specifies the format of the shader binaries contained in binary. |
T3[,] | binary | [length: length] Specifies the address of an array of bytes containing pre-compiled binary shader code. |
Int32 | length | Specifies the length of the array whose address is given in binary. |
Type Parameters
Name | Description |
---|---|
T3 |
ShaderBinary<T3>(Int32, UInt32[], BinaryFormat, ref T3, Int32)
[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] Load pre-compiled shader binaries
Declaration
[AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static void ShaderBinary<T3>(int count, [Count(Parameter = "count")] uint[] shaders, BinaryFormat binaryformat, [Count(Parameter = "length")] ref T3 binary, int length)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | count | Specifies the number of shader object handles contained in shaders. |
UInt32[] | shaders | [length: count] Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. |
BinaryFormat | binaryformat | Specifies the format of the shader binaries contained in binary. |
T3 | binary | [length: length] Specifies the address of an array of bytes containing pre-compiled binary shader code. |
Int32 | length | Specifies the length of the array whose address is given in binary. |
Type Parameters
Name | Description |
---|---|
T3 |
ShaderBinary<T3>(Int32, UInt32[], BinaryFormat, T3[], Int32)
[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] Load pre-compiled shader binaries
Declaration
[AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static void ShaderBinary<T3>(int count, [Count(Parameter = "count")] uint[] shaders, BinaryFormat binaryformat, [Count(Parameter = "length")] T3[] binary, int length)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | count | Specifies the number of shader object handles contained in shaders. |
UInt32[] | shaders | [length: count] Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. |
BinaryFormat | binaryformat | Specifies the format of the shader binaries contained in binary. |
T3[] | binary | [length: length] Specifies the address of an array of bytes containing pre-compiled binary shader code. |
Int32 | length | Specifies the length of the array whose address is given in binary. |
Type Parameters
Name | Description |
---|---|
T3 |
ShaderBinary<T3>(Int32, UInt32[], BinaryFormat, T3[,,], Int32)
[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] Load pre-compiled shader binaries
Declaration
[AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static void ShaderBinary<T3>(int count, [Count(Parameter = "count")] uint[] shaders, BinaryFormat binaryformat, [Count(Parameter = "length")] T3[,, ] binary, int length)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | count | Specifies the number of shader object handles contained in shaders. |
UInt32[] | shaders | [length: count] Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. |
BinaryFormat | binaryformat | Specifies the format of the shader binaries contained in binary. |
T3[,,] | binary | [length: length] Specifies the address of an array of bytes containing pre-compiled binary shader code. |
Int32 | length | Specifies the length of the array whose address is given in binary. |
Type Parameters
Name | Description |
---|---|
T3 |
ShaderBinary<T3>(Int32, UInt32[], BinaryFormat, T3[,], Int32)
[requires: v4.1 or ARB_ES2_compatibility|VERSION_4_1] Load pre-compiled shader binaries
Declaration
[AutoGenerated(Category = "ARB_ES2_compatibility|VERSION_4_1", Version = "4.1", EntryPoint = "glShaderBinary")]
[CLSCompliant(false)]
public static void ShaderBinary<T3>(int count, [Count(Parameter = "count")] uint[] shaders, BinaryFormat binaryformat, [Count(Parameter = "length")] T3[, ] binary, int length)
where T3 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | count | Specifies the number of shader object handles contained in shaders. |
UInt32[] | shaders | [length: count] Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. |
BinaryFormat | binaryformat | Specifies the format of the shader binaries contained in binary. |
T3[,] | binary | [length: length] Specifies the address of an array of bytes containing pre-compiled binary shader code. |
Int32 | length | Specifies the length of the array whose address is given in binary. |
Type Parameters
Name | Description |
---|---|
T3 |
ShaderSource(Int32, Int32, String[], Int32*)
[requires: v2.0] Replaces the source code in a shader object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")]
[CLSCompliant(false)]
public static void ShaderSource(int shader, int count, [Count(Parameter = "count")] string[] string, [Count(Parameter = "count")] int *length)
Parameters
Type | Name | Description |
---|---|---|
Int32 | shader | Specifies the handle of the shader object whose source code is to be replaced. |
Int32 | count | Specifies the number of elements in the string and length arrays. |
String[] | string | |
Int32* | length | [length: count] Specifies an array of string lengths. |
ShaderSource(Int32, Int32, String[], ref Int32)
[requires: v2.0] Replaces the source code in a shader object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")]
[CLSCompliant(false)]
public static void ShaderSource(int shader, int count, [Count(Parameter = "count")] string[] string, [Count(Parameter = "count")] ref int length)
Parameters
Type | Name | Description |
---|---|---|
Int32 | shader | Specifies the handle of the shader object whose source code is to be replaced. |
Int32 | count | Specifies the number of elements in the string and length arrays. |
String[] | string | |
Int32 | length | [length: count] Specifies an array of string lengths. |
ShaderSource(Int32, Int32, String[], Int32[])
[requires: v2.0] Replaces the source code in a shader object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")]
[CLSCompliant(false)]
public static void ShaderSource(int shader, int count, [Count(Parameter = "count")] string[] string, [Count(Parameter = "count")] int[] length)
Parameters
Type | Name | Description |
---|---|---|
Int32 | shader | Specifies the handle of the shader object whose source code is to be replaced. |
Int32 | count | Specifies the number of elements in the string and length arrays. |
String[] | string | |
Int32[] | length | [length: count] Specifies an array of string lengths. |
ShaderSource(Int32, String)
Declaration
public static void ShaderSource(int shader, string string)
Parameters
Type | Name | Description |
---|---|---|
Int32 | shader | |
String | string |
ShaderSource(UInt32, Int32, String[], Int32*)
[requires: v2.0] Replaces the source code in a shader object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")]
[CLSCompliant(false)]
public static void ShaderSource(uint shader, int count, [Count(Parameter = "count")] string[] string, [Count(Parameter = "count")] int *length)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | shader | Specifies the handle of the shader object whose source code is to be replaced. |
Int32 | count | Specifies the number of elements in the string and length arrays. |
String[] | string | |
Int32* | length | [length: count] Specifies an array of string lengths. |
ShaderSource(UInt32, Int32, String[], ref Int32)
[requires: v2.0] Replaces the source code in a shader object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")]
[CLSCompliant(false)]
public static void ShaderSource(uint shader, int count, [Count(Parameter = "count")] string[] string, [Count(Parameter = "count")] ref int length)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | shader | Specifies the handle of the shader object whose source code is to be replaced. |
Int32 | count | Specifies the number of elements in the string and length arrays. |
String[] | string | |
Int32 | length | [length: count] Specifies an array of string lengths. |
ShaderSource(UInt32, Int32, String[], Int32[])
[requires: v2.0] Replaces the source code in a shader object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")]
[CLSCompliant(false)]
public static void ShaderSource(uint shader, int count, [Count(Parameter = "count")] string[] string, [Count(Parameter = "count")] int[] length)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | shader | Specifies the handle of the shader object whose source code is to be replaced. |
Int32 | count | Specifies the number of elements in the string and length arrays. |
String[] | string | |
Int32[] | length | [length: count] Specifies an array of string lengths. |
ShaderStorageBlockBinding(Int32, Int32, Int32)
[requires: v4.3 or ARB_shader_storage_buffer_object|VERSION_4_3] Change an active shader storage block binding
Declaration
[AutoGenerated(Category = "ARB_shader_storage_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glShaderStorageBlockBinding")]
[CLSCompliant(false)]
public static void ShaderStorageBlockBinding(int program, int storageBlockIndex, int storageBlockBinding)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | The name of the program containing the block whose binding to change. |
Int32 | storageBlockIndex | The index storage block within the program. |
Int32 | storageBlockBinding | The index storage block binding to associate with the specified storage block. |
ShaderStorageBlockBinding(UInt32, UInt32, UInt32)
[requires: v4.3 or ARB_shader_storage_buffer_object|VERSION_4_3] Change an active shader storage block binding
Declaration
[AutoGenerated(Category = "ARB_shader_storage_buffer_object|VERSION_4_3", Version = "4.3", EntryPoint = "glShaderStorageBlockBinding")]
[CLSCompliant(false)]
public static void ShaderStorageBlockBinding(uint program, uint storageBlockIndex, uint storageBlockBinding)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | The name of the program containing the block whose binding to change. |
UInt32 | storageBlockIndex | The index storage block within the program. |
UInt32 | storageBlockBinding | The index storage block binding to associate with the specified storage block. |
SpecializeShader(Int32, String, Int32, Int32*, Int32*)
[requires: v4.6]
Declaration
[AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glSpecializeShader")]
[CLSCompliant(false)]
public static void SpecializeShader(int shader, string pEntryPoint, int numSpecializationConstants, int *pConstantIndex, int *pConstantValue)
Parameters
Type | Name | Description |
---|---|---|
Int32 | shader | |
String | pEntryPoint | |
Int32 | numSpecializationConstants | |
Int32* | pConstantIndex | |
Int32* | pConstantValue |
SpecializeShader(Int32, String, Int32, ref Int32, ref Int32)
[requires: v4.6]
Declaration
[AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glSpecializeShader")]
[CLSCompliant(false)]
public static void SpecializeShader(int shader, string pEntryPoint, int numSpecializationConstants, ref int pConstantIndex, ref int pConstantValue)
Parameters
Type | Name | Description |
---|---|---|
Int32 | shader | |
String | pEntryPoint | |
Int32 | numSpecializationConstants | |
Int32 | pConstantIndex | |
Int32 | pConstantValue |
SpecializeShader(Int32, String, Int32, Int32[], Int32[])
[requires: v4.6]
Declaration
[AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glSpecializeShader")]
[CLSCompliant(false)]
public static void SpecializeShader(int shader, string pEntryPoint, int numSpecializationConstants, int[] pConstantIndex, int[] pConstantValue)
Parameters
Type | Name | Description |
---|---|---|
Int32 | shader | |
String | pEntryPoint | |
Int32 | numSpecializationConstants | |
Int32[] | pConstantIndex | |
Int32[] | pConstantValue |
SpecializeShader(UInt32, String, UInt32, UInt32*, UInt32*)
[requires: v4.6]
Declaration
[AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glSpecializeShader")]
[CLSCompliant(false)]
public static void SpecializeShader(uint shader, string pEntryPoint, uint numSpecializationConstants, uint *pConstantIndex, uint *pConstantValue)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | shader | |
String | pEntryPoint | |
UInt32 | numSpecializationConstants | |
UInt32* | pConstantIndex | |
UInt32* | pConstantValue |
SpecializeShader(UInt32, String, UInt32, ref UInt32, ref UInt32)
[requires: v4.6]
Declaration
[AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glSpecializeShader")]
[CLSCompliant(false)]
public static void SpecializeShader(uint shader, string pEntryPoint, uint numSpecializationConstants, ref uint pConstantIndex, ref uint pConstantValue)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | shader | |
String | pEntryPoint | |
UInt32 | numSpecializationConstants | |
UInt32 | pConstantIndex | |
UInt32 | pConstantValue |
SpecializeShader(UInt32, String, UInt32, UInt32[], UInt32[])
[requires: v4.6]
Declaration
[AutoGenerated(Category = "VERSION_4_6", Version = "4.6", EntryPoint = "glSpecializeShader")]
[CLSCompliant(false)]
public static void SpecializeShader(uint shader, string pEntryPoint, uint numSpecializationConstants, uint[] pConstantIndex, uint[] pConstantValue)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | shader | |
String | pEntryPoint | |
UInt32 | numSpecializationConstants | |
UInt32[] | pConstantIndex | |
UInt32[] | pConstantValue |
StencilFunc(StencilFunction, Int32, Int32)
[requires: v1.0] Set front and back function and reference value for stencil testing
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glStencilFunc")]
[CLSCompliant(false)]
public static void StencilFunc(StencilFunction func, int ref, int mask)
Parameters
Type | Name | Description |
---|---|---|
StencilFunction | func | Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always. |
Int32 | ref | |
Int32 | mask | Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. |
StencilFunc(StencilFunction, Int32, UInt32)
[requires: v1.0] Set front and back function and reference value for stencil testing
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glStencilFunc")]
[CLSCompliant(false)]
public static void StencilFunc(StencilFunction func, int ref, uint mask)
Parameters
Type | Name | Description |
---|---|---|
StencilFunction | func | Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always. |
Int32 | ref | |
UInt32 | mask | Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. |
StencilFuncSeparate(StencilFace, StencilFunction, Int32, Int32)
[requires: v2.0] Set front and/or back function and reference value for stencil testing
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glStencilFuncSeparate")]
[CLSCompliant(false)]
public static void StencilFuncSeparate(StencilFace face, StencilFunction func, int ref, int mask)
Parameters
Type | Name | Description |
---|---|---|
StencilFace | face | Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack. |
StencilFunction | func | Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always. |
Int32 | ref | |
Int32 | mask | Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. |
StencilFuncSeparate(StencilFace, StencilFunction, Int32, UInt32)
[requires: v2.0] Set front and/or back function and reference value for stencil testing
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glStencilFuncSeparate")]
[CLSCompliant(false)]
public static void StencilFuncSeparate(StencilFace face, StencilFunction func, int ref, uint mask)
Parameters
Type | Name | Description |
---|---|---|
StencilFace | face | Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack. |
StencilFunction | func | Specifies the test function. Eight symbolic constants are valid: Never, Less, Lequal, Greater, Gequal, Equal, Notequal, and Always. The initial value is Always. |
Int32 | ref | |
UInt32 | mask | Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. |
StencilMask(Int32)
[requires: v1.0] Control the front and back writing of individual bits in the stencil planes
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glStencilMask")]
[CLSCompliant(false)]
public static void StencilMask(int mask)
Parameters
Type | Name | Description |
---|---|---|
Int32 | mask | Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. |
StencilMask(UInt32)
[requires: v1.0] Control the front and back writing of individual bits in the stencil planes
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glStencilMask")]
[CLSCompliant(false)]
public static void StencilMask(uint mask)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | mask | Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. |
StencilMaskSeparate(StencilFace, Int32)
[requires: v2.0] Control the front and/or back writing of individual bits in the stencil planes
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glStencilMaskSeparate")]
[CLSCompliant(false)]
public static void StencilMaskSeparate(StencilFace face, int mask)
Parameters
Type | Name | Description |
---|---|---|
StencilFace | face | Specifies whether the front and/or back stencil writemask is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack. |
Int32 | mask | Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. |
StencilMaskSeparate(StencilFace, UInt32)
[requires: v2.0] Control the front and/or back writing of individual bits in the stencil planes
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glStencilMaskSeparate")]
[CLSCompliant(false)]
public static void StencilMaskSeparate(StencilFace face, uint mask)
Parameters
Type | Name | Description |
---|---|---|
StencilFace | face | Specifies whether the front and/or back stencil writemask is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack. |
UInt32 | mask | Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. |
StencilOp(StencilOp, StencilOp, StencilOp)
[requires: v1.0] Set front and back stencil test actions
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glStencilOp")]
public static void StencilOp(StencilOp fail, StencilOp zfail, StencilOp zpass)
Parameters
Type | Name | Description |
---|---|---|
StencilOp | fail | Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: Keep, Zero, Replace, Incr, IncrWrap, Decr, DecrWrap, and Invert. The initial value is Keep. |
StencilOp | zfail | Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is Keep. |
StencilOp | zpass | Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is Keep. |
StencilOpSeparate(StencilFace, StencilOp, StencilOp, StencilOp)
[requires: v2.0] Set front and/or back stencil test actions
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glStencilOpSeparate")]
public static void StencilOpSeparate(StencilFace face, StencilOp sfail, StencilOp dpfail, StencilOp dppass)
Parameters
Type | Name | Description |
---|---|---|
StencilFace | face | Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: Front, Back, and FrontAndBack. |
StencilOp | sfail | Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: Keep, Zero, Replace, Incr, IncrWrap, Decr, DecrWrap, and Invert. The initial value is Keep. |
StencilOp | dpfail | Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is Keep. |
StencilOp | dppass | Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is Keep. |
TexBuffer(TextureBufferTarget, SizedInternalFormat, Int32)
[requires: v3.1] Attach the storage for a buffer object to the active buffer texture
Declaration
[AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glTexBuffer")]
[CLSCompliant(false)]
public static void TexBuffer(TextureBufferTarget target, SizedInternalFormat internalformat, int buffer)
Parameters
Type | Name | Description |
---|---|---|
TextureBufferTarget | target | Specifies the target of the operation and must be TextureBuffer. |
SizedInternalFormat | internalformat | Specifies the internal format of the data in the store belonging to buffer. |
Int32 | buffer | Specifies the name of the buffer object whose storage to attach to the active buffer texture. |
TexBuffer(TextureBufferTarget, SizedInternalFormat, UInt32)
[requires: v3.1] Attach the storage for a buffer object to the active buffer texture
Declaration
[AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glTexBuffer")]
[CLSCompliant(false)]
public static void TexBuffer(TextureBufferTarget target, SizedInternalFormat internalformat, uint buffer)
Parameters
Type | Name | Description |
---|---|---|
TextureBufferTarget | target | Specifies the target of the operation and must be TextureBuffer. |
SizedInternalFormat | internalformat | Specifies the internal format of the data in the store belonging to buffer. |
UInt32 | buffer | Specifies the name of the buffer object whose storage to attach to the active buffer texture. |
TexBufferRange(TextureBufferTarget, SizedInternalFormat, Int32, IntPtr, Int32)
[requires: v4.3 or ARB_texture_buffer_range|VERSION_4_3] Bind a range of a buffer's data store to a buffer texture
Declaration
[AutoGenerated(Category = "ARB_texture_buffer_range|VERSION_4_3", Version = "4.3", EntryPoint = "glTexBufferRange")]
[CLSCompliant(false)]
public static void TexBufferRange(TextureBufferTarget target, SizedInternalFormat internalformat, int buffer, IntPtr offset, int size)
Parameters
Type | Name | Description |
---|---|---|
TextureBufferTarget | target | Specifies the target of the operation and must be TextureBuffer. |
SizedInternalFormat | internalformat | Specifies the internal format of the data in the store belonging to buffer. |
Int32 | buffer | Specifies the name of the buffer object whose storage to attach to the active buffer texture. |
IntPtr | offset | Specifies the offset of the start of the range of the buffer's data store to attach. |
Int32 | size | Specifies the size of the range of the buffer's data store to attach. |
TexBufferRange(TextureBufferTarget, SizedInternalFormat, Int32, IntPtr, IntPtr)
[requires: v4.3 or ARB_texture_buffer_range|VERSION_4_3] Bind a range of a buffer's data store to a buffer texture
Declaration
[AutoGenerated(Category = "ARB_texture_buffer_range|VERSION_4_3", Version = "4.3", EntryPoint = "glTexBufferRange")]
[CLSCompliant(false)]
public static void TexBufferRange(TextureBufferTarget target, SizedInternalFormat internalformat, int buffer, IntPtr offset, IntPtr size)
Parameters
Type | Name | Description |
---|---|---|
TextureBufferTarget | target | Specifies the target of the operation and must be TextureBuffer. |
SizedInternalFormat | internalformat | Specifies the internal format of the data in the store belonging to buffer. |
Int32 | buffer | Specifies the name of the buffer object whose storage to attach to the active buffer texture. |
IntPtr | offset | Specifies the offset of the start of the range of the buffer's data store to attach. |
IntPtr | size | Specifies the size of the range of the buffer's data store to attach. |
TexBufferRange(TextureBufferTarget, SizedInternalFormat, UInt32, IntPtr, Int32)
[requires: v4.3 or ARB_texture_buffer_range|VERSION_4_3] Bind a range of a buffer's data store to a buffer texture
Declaration
[AutoGenerated(Category = "ARB_texture_buffer_range|VERSION_4_3", Version = "4.3", EntryPoint = "glTexBufferRange")]
[CLSCompliant(false)]
public static void TexBufferRange(TextureBufferTarget target, SizedInternalFormat internalformat, uint buffer, IntPtr offset, int size)
Parameters
Type | Name | Description |
---|---|---|
TextureBufferTarget | target | Specifies the target of the operation and must be TextureBuffer. |
SizedInternalFormat | internalformat | Specifies the internal format of the data in the store belonging to buffer. |
UInt32 | buffer | Specifies the name of the buffer object whose storage to attach to the active buffer texture. |
IntPtr | offset | Specifies the offset of the start of the range of the buffer's data store to attach. |
Int32 | size | Specifies the size of the range of the buffer's data store to attach. |
TexBufferRange(TextureBufferTarget, SizedInternalFormat, UInt32, IntPtr, IntPtr)
[requires: v4.3 or ARB_texture_buffer_range|VERSION_4_3] Bind a range of a buffer's data store to a buffer texture
Declaration
[AutoGenerated(Category = "ARB_texture_buffer_range|VERSION_4_3", Version = "4.3", EntryPoint = "glTexBufferRange")]
[CLSCompliant(false)]
public static void TexBufferRange(TextureBufferTarget target, SizedInternalFormat internalformat, uint buffer, IntPtr offset, IntPtr size)
Parameters
Type | Name | Description |
---|---|---|
TextureBufferTarget | target | Specifies the target of the operation and must be TextureBuffer. |
SizedInternalFormat | internalformat | Specifies the internal format of the data in the store belonging to buffer. |
UInt32 | buffer | Specifies the name of the buffer object whose storage to attach to the active buffer texture. |
IntPtr | offset | Specifies the offset of the start of the range of the buffer's data store to attach. |
IntPtr | size | Specifies the size of the range of the buffer's data store to attach. |
TexCoordP1(PackedPointerType, Int32)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP1ui")]
[CLSCompliant(false)]
public static void TexCoordP1(PackedPointerType type, int coords)
Parameters
Type | Name | Description |
---|---|---|
PackedPointerType | type | |
Int32 | coords |
TexCoordP1(PackedPointerType, Int32*)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP1uiv")]
[CLSCompliant(false)]
public static void TexCoordP1(PackedPointerType type, [Count(Count = 1)] int *coords)
Parameters
Type | Name | Description |
---|---|---|
PackedPointerType | type | |
Int32* | coords | [length: 1] |
TexCoordP1(PackedPointerType, UInt32)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP1ui")]
[CLSCompliant(false)]
public static void TexCoordP1(PackedPointerType type, uint coords)
Parameters
Type | Name | Description |
---|---|---|
PackedPointerType | type | |
UInt32 | coords |
TexCoordP1(PackedPointerType, UInt32*)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP1uiv")]
[CLSCompliant(false)]
public static void TexCoordP1(PackedPointerType type, [Count(Count = 1)] uint *coords)
Parameters
Type | Name | Description |
---|---|---|
PackedPointerType | type | |
UInt32* | coords | [length: 1] |
TexCoordP2(PackedPointerType, Int32)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP2ui")]
[CLSCompliant(false)]
public static void TexCoordP2(PackedPointerType type, int coords)
Parameters
Type | Name | Description |
---|---|---|
PackedPointerType | type | |
Int32 | coords |
TexCoordP2(PackedPointerType, Int32*)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP2uiv")]
[CLSCompliant(false)]
public static void TexCoordP2(PackedPointerType type, [Count(Count = 1)] int *coords)
Parameters
Type | Name | Description |
---|---|---|
PackedPointerType | type | |
Int32* | coords | [length: 1] |
TexCoordP2(PackedPointerType, UInt32)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP2ui")]
[CLSCompliant(false)]
public static void TexCoordP2(PackedPointerType type, uint coords)
Parameters
Type | Name | Description |
---|---|---|
PackedPointerType | type | |
UInt32 | coords |
TexCoordP2(PackedPointerType, UInt32*)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP2uiv")]
[CLSCompliant(false)]
public static void TexCoordP2(PackedPointerType type, [Count(Count = 1)] uint *coords)
Parameters
Type | Name | Description |
---|---|---|
PackedPointerType | type | |
UInt32* | coords | [length: 1] |
TexCoordP3(PackedPointerType, Int32)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP3ui")]
[CLSCompliant(false)]
public static void TexCoordP3(PackedPointerType type, int coords)
Parameters
Type | Name | Description |
---|---|---|
PackedPointerType | type | |
Int32 | coords |
TexCoordP3(PackedPointerType, Int32*)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP3uiv")]
[CLSCompliant(false)]
public static void TexCoordP3(PackedPointerType type, [Count(Count = 1)] int *coords)
Parameters
Type | Name | Description |
---|---|---|
PackedPointerType | type | |
Int32* | coords | [length: 1] |
TexCoordP3(PackedPointerType, UInt32)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP3ui")]
[CLSCompliant(false)]
public static void TexCoordP3(PackedPointerType type, uint coords)
Parameters
Type | Name | Description |
---|---|---|
PackedPointerType | type | |
UInt32 | coords |
TexCoordP3(PackedPointerType, UInt32*)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP3uiv")]
[CLSCompliant(false)]
public static void TexCoordP3(PackedPointerType type, [Count(Count = 1)] uint *coords)
Parameters
Type | Name | Description |
---|---|---|
PackedPointerType | type | |
UInt32* | coords | [length: 1] |
TexCoordP4(PackedPointerType, Int32)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP4ui")]
[CLSCompliant(false)]
public static void TexCoordP4(PackedPointerType type, int coords)
Parameters
Type | Name | Description |
---|---|---|
PackedPointerType | type | |
Int32 | coords |
TexCoordP4(PackedPointerType, Int32*)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP4uiv")]
[CLSCompliant(false)]
public static void TexCoordP4(PackedPointerType type, [Count(Count = 1)] int *coords)
Parameters
Type | Name | Description |
---|---|---|
PackedPointerType | type | |
Int32* | coords | [length: 1] |
TexCoordP4(PackedPointerType, UInt32)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP4ui")]
[CLSCompliant(false)]
public static void TexCoordP4(PackedPointerType type, uint coords)
Parameters
Type | Name | Description |
---|---|---|
PackedPointerType | type | |
UInt32 | coords |
TexCoordP4(PackedPointerType, UInt32*)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glTexCoordP4uiv")]
[CLSCompliant(false)]
public static void TexCoordP4(PackedPointerType type, [Count(Count = 1)] uint *coords)
Parameters
Type | Name | Description |
---|---|---|
PackedPointerType | type | |
UInt32* | coords | [length: 1] |
TexImage1D(TextureTarget, Int32, PixelInternalFormat, Int32, Int32, PixelFormat, PixelType, IntPtr)
[requires: v1.0] Specify a one-dimensional texture image
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage1D")]
public static void TexImage1D(TextureTarget target, int level, PixelInternalFormat internalformat, int width, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] IntPtr pixels)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture1D or ProxyTexture1D. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
PixelInternalFormat | internalformat | Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. |
Int32 | width | Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. The height of the 1D texture image is 1. |
Int32 | border | This value must be 0. |
PixelFormat | format | Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. |
PixelType | type | Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. |
IntPtr | pixels | [length: COMPSIZE(format,type,width)] Specifies a pointer to the image data in memory. |
TexImage1D<T7>(TextureTarget, Int32, PixelInternalFormat, Int32, Int32, PixelFormat, PixelType, ref T7)
[requires: v1.0] Specify a one-dimensional texture image
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage1D")]
public static void TexImage1D<T7>(TextureTarget target, int level, PixelInternalFormat internalformat, int width, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] ref T7 pixels)
where T7 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture1D or ProxyTexture1D. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
PixelInternalFormat | internalformat | Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. |
Int32 | width | Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. The height of the 1D texture image is 1. |
Int32 | border | This value must be 0. |
PixelFormat | format | Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. |
PixelType | type | Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. |
T7 | pixels | [length: COMPSIZE(format,type,width)] Specifies a pointer to the image data in memory. |
Type Parameters
Name | Description |
---|---|
T7 |
TexImage1D<T7>(TextureTarget, Int32, PixelInternalFormat, Int32, Int32, PixelFormat, PixelType, T7[])
[requires: v1.0] Specify a one-dimensional texture image
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage1D")]
[CLSCompliant(false)]
public static void TexImage1D<T7>(TextureTarget target, int level, PixelInternalFormat internalformat, int width, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] T7[] pixels)
where T7 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture1D or ProxyTexture1D. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
PixelInternalFormat | internalformat | Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. |
Int32 | width | Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. The height of the 1D texture image is 1. |
Int32 | border | This value must be 0. |
PixelFormat | format | Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. |
PixelType | type | Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. |
T7[] | pixels | [length: COMPSIZE(format,type,width)] Specifies a pointer to the image data in memory. |
Type Parameters
Name | Description |
---|---|
T7 |
TexImage1D<T7>(TextureTarget, Int32, PixelInternalFormat, Int32, Int32, PixelFormat, PixelType, T7[,,])
[requires: v1.0] Specify a one-dimensional texture image
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage1D")]
[CLSCompliant(false)]
public static void TexImage1D<T7>(TextureTarget target, int level, PixelInternalFormat internalformat, int width, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] T7[,, ] pixels)
where T7 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture1D or ProxyTexture1D. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
PixelInternalFormat | internalformat | Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. |
Int32 | width | Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. The height of the 1D texture image is 1. |
Int32 | border | This value must be 0. |
PixelFormat | format | Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. |
PixelType | type | Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. |
T7[,,] | pixels | [length: COMPSIZE(format,type,width)] Specifies a pointer to the image data in memory. |
Type Parameters
Name | Description |
---|---|
T7 |
TexImage1D<T7>(TextureTarget, Int32, PixelInternalFormat, Int32, Int32, PixelFormat, PixelType, T7[,])
[requires: v1.0] Specify a one-dimensional texture image
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage1D")]
[CLSCompliant(false)]
public static void TexImage1D<T7>(TextureTarget target, int level, PixelInternalFormat internalformat, int width, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] T7[, ] pixels)
where T7 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture1D or ProxyTexture1D. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
PixelInternalFormat | internalformat | Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. |
Int32 | width | Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. The height of the 1D texture image is 1. |
Int32 | border | This value must be 0. |
PixelFormat | format | Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. |
PixelType | type | Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. |
T7[,] | pixels | [length: COMPSIZE(format,type,width)] Specifies a pointer to the image data in memory. |
Type Parameters
Name | Description |
---|---|
T7 |
TexImage2D(TextureTarget, Int32, PixelInternalFormat, Int32, Int32, Int32, PixelFormat, PixelType, IntPtr)
[requires: v1.0] Specify a two-dimensional texture image
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage2D")]
public static void TexImage2D(TextureTarget target, int level, PixelInternalFormat internalformat, int width, int height, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] IntPtr pixels)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureRectangle, ProxyTextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is TextureRectangle or ProxyTextureRectangle, level must be 0. |
PixelInternalFormat | internalformat | Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. |
Int32 | width | Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. |
Int32 | height | Specifies the height of the texture image, or the number of layers in a texture array, in the case of the Texture1DArray and ProxyTexture1DArray targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. |
Int32 | border | This value must be 0. |
PixelFormat | format | Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. |
PixelType | type | Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. |
IntPtr | pixels | [length: COMPSIZE(format,type,width,height)] Specifies a pointer to the image data in memory. |
TexImage2D<T8>(TextureTarget, Int32, PixelInternalFormat, Int32, Int32, Int32, PixelFormat, PixelType, ref T8)
[requires: v1.0] Specify a two-dimensional texture image
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage2D")]
public static void TexImage2D<T8>(TextureTarget target, int level, PixelInternalFormat internalformat, int width, int height, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] ref T8 pixels)
where T8 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureRectangle, ProxyTextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is TextureRectangle or ProxyTextureRectangle, level must be 0. |
PixelInternalFormat | internalformat | Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. |
Int32 | width | Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. |
Int32 | height | Specifies the height of the texture image, or the number of layers in a texture array, in the case of the Texture1DArray and ProxyTexture1DArray targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. |
Int32 | border | This value must be 0. |
PixelFormat | format | Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. |
PixelType | type | Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. |
T8 | pixels | [length: COMPSIZE(format,type,width,height)] Specifies a pointer to the image data in memory. |
Type Parameters
Name | Description |
---|---|
T8 |
TexImage2D<T8>(TextureTarget, Int32, PixelInternalFormat, Int32, Int32, Int32, PixelFormat, PixelType, T8[])
[requires: v1.0] Specify a two-dimensional texture image
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage2D")]
[CLSCompliant(false)]
public static void TexImage2D<T8>(TextureTarget target, int level, PixelInternalFormat internalformat, int width, int height, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] T8[] pixels)
where T8 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureRectangle, ProxyTextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is TextureRectangle or ProxyTextureRectangle, level must be 0. |
PixelInternalFormat | internalformat | Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. |
Int32 | width | Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. |
Int32 | height | Specifies the height of the texture image, or the number of layers in a texture array, in the case of the Texture1DArray and ProxyTexture1DArray targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. |
Int32 | border | This value must be 0. |
PixelFormat | format | Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. |
PixelType | type | Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. |
T8[] | pixels | [length: COMPSIZE(format,type,width,height)] Specifies a pointer to the image data in memory. |
Type Parameters
Name | Description |
---|---|
T8 |
TexImage2D<T8>(TextureTarget, Int32, PixelInternalFormat, Int32, Int32, Int32, PixelFormat, PixelType, T8[,,])
[requires: v1.0] Specify a two-dimensional texture image
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage2D")]
[CLSCompliant(false)]
public static void TexImage2D<T8>(TextureTarget target, int level, PixelInternalFormat internalformat, int width, int height, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] T8[,, ] pixels)
where T8 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureRectangle, ProxyTextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is TextureRectangle or ProxyTextureRectangle, level must be 0. |
PixelInternalFormat | internalformat | Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. |
Int32 | width | Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. |
Int32 | height | Specifies the height of the texture image, or the number of layers in a texture array, in the case of the Texture1DArray and ProxyTexture1DArray targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. |
Int32 | border | This value must be 0. |
PixelFormat | format | Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. |
PixelType | type | Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. |
T8[,,] | pixels | [length: COMPSIZE(format,type,width,height)] Specifies a pointer to the image data in memory. |
Type Parameters
Name | Description |
---|---|
T8 |
TexImage2D<T8>(TextureTarget, Int32, PixelInternalFormat, Int32, Int32, Int32, PixelFormat, PixelType, T8[,])
[requires: v1.0] Specify a two-dimensional texture image
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage2D")]
[CLSCompliant(false)]
public static void TexImage2D<T8>(TextureTarget target, int level, PixelInternalFormat internalformat, int width, int height, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] T8[, ] pixels)
where T8 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureRectangle, ProxyTextureRectangle, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or ProxyTextureCubeMap. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is TextureRectangle or ProxyTextureRectangle, level must be 0. |
PixelInternalFormat | internalformat | Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. |
Int32 | width | Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. |
Int32 | height | Specifies the height of the texture image, or the number of layers in a texture array, in the case of the Texture1DArray and ProxyTexture1DArray targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. |
Int32 | border | This value must be 0. |
PixelFormat | format | Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. |
PixelType | type | Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. |
T8[,] | pixels | [length: COMPSIZE(format,type,width,height)] Specifies a pointer to the image data in memory. |
Type Parameters
Name | Description |
---|---|
T8 |
TexImage2DMultisample(TextureTargetMultisample, Int32, PixelInternalFormat, Int32, Int32, Boolean)
[requires: v3.2 or ARB_texture_multisample|VERSION_3_2] Establish the data storage, format, dimensions, and number of samples of a multisample texture's image
Declaration
[AutoGenerated(Category = "ARB_texture_multisample|VERSION_3_2", Version = "3.2", EntryPoint = "glTexImage2DMultisample")]
public static void TexImage2DMultisample(TextureTargetMultisample target, int samples, PixelInternalFormat internalformat, int width, int height, bool fixedsamplelocations)
Parameters
Type | Name | Description |
---|---|---|
TextureTargetMultisample | target | Specifies the target of the operation. target must be Texture2DMultisample or ProxyTexture2DMultisample. |
Int32 | samples | The number of samples in the multisample texture's image. |
PixelInternalFormat | internalformat | The internal format to be used to store the multisample texture's image. internalformat must specify a color-renderable, depth-renderable, or stencil-renderable format. |
Int32 | width | The width of the multisample texture's image, in texels. |
Int32 | height | The height of the multisample texture's image, in texels. |
Boolean | fixedsamplelocations | Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not depend on the internal format or size of the image. |
TexImage3D(TextureTarget, Int32, PixelInternalFormat, Int32, Int32, Int32, Int32, PixelFormat, PixelType, IntPtr)
[requires: v1.2] Specify a three-dimensional texture image
Declaration
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexImage3D")]
public static void TexImage3D(TextureTarget target, int level, PixelInternalFormat internalformat, int width, int height, int depth, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] IntPtr pixels)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. |
PixelInternalFormat | internalformat | Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. |
Int32 | width | Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. |
Int32 | height | Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. |
Int32 | depth | Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. |
Int32 | border | This value must be 0. |
PixelFormat | format | Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. |
PixelType | type | Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. |
IntPtr | pixels | [length: COMPSIZE(format,type,width,height,depth)] Specifies a pointer to the image data in memory. |
TexImage3D<T9>(TextureTarget, Int32, PixelInternalFormat, Int32, Int32, Int32, Int32, PixelFormat, PixelType, ref T9)
[requires: v1.2] Specify a three-dimensional texture image
Declaration
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexImage3D")]
public static void TexImage3D<T9>(TextureTarget target, int level, PixelInternalFormat internalformat, int width, int height, int depth, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] ref T9 pixels)
where T9 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. |
PixelInternalFormat | internalformat | Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. |
Int32 | width | Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. |
Int32 | height | Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. |
Int32 | depth | Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. |
Int32 | border | This value must be 0. |
PixelFormat | format | Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. |
PixelType | type | Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. |
T9 | pixels | [length: COMPSIZE(format,type,width,height,depth)] Specifies a pointer to the image data in memory. |
Type Parameters
Name | Description |
---|---|
T9 |
TexImage3D<T9>(TextureTarget, Int32, PixelInternalFormat, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T9[])
[requires: v1.2] Specify a three-dimensional texture image
Declaration
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexImage3D")]
[CLSCompliant(false)]
public static void TexImage3D<T9>(TextureTarget target, int level, PixelInternalFormat internalformat, int width, int height, int depth, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] T9[] pixels)
where T9 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. |
PixelInternalFormat | internalformat | Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. |
Int32 | width | Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. |
Int32 | height | Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. |
Int32 | depth | Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. |
Int32 | border | This value must be 0. |
PixelFormat | format | Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. |
PixelType | type | Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. |
T9[] | pixels | [length: COMPSIZE(format,type,width,height,depth)] Specifies a pointer to the image data in memory. |
Type Parameters
Name | Description |
---|---|
T9 |
TexImage3D<T9>(TextureTarget, Int32, PixelInternalFormat, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T9[,,])
[requires: v1.2] Specify a three-dimensional texture image
Declaration
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexImage3D")]
[CLSCompliant(false)]
public static void TexImage3D<T9>(TextureTarget target, int level, PixelInternalFormat internalformat, int width, int height, int depth, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] T9[,, ] pixels)
where T9 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. |
PixelInternalFormat | internalformat | Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. |
Int32 | width | Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. |
Int32 | height | Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. |
Int32 | depth | Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. |
Int32 | border | This value must be 0. |
PixelFormat | format | Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. |
PixelType | type | Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. |
T9[,,] | pixels | [length: COMPSIZE(format,type,width,height,depth)] Specifies a pointer to the image data in memory. |
Type Parameters
Name | Description |
---|---|
T9 |
TexImage3D<T9>(TextureTarget, Int32, PixelInternalFormat, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T9[,])
[requires: v1.2] Specify a three-dimensional texture image
Declaration
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexImage3D")]
[CLSCompliant(false)]
public static void TexImage3D<T9>(TextureTarget target, int level, PixelInternalFormat internalformat, int width, int height, int depth, int border, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] T9[, ] pixels)
where T9 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be one of Texture3D, ProxyTexture3D, Texture2DArray or ProxyTexture2DArray. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. |
PixelInternalFormat | internalformat | Specifies the number of color components in the texture. Must be one of base internal formats given in Table 1, one of the sized internal formats given in Table 2, or one of the compressed internal formats given in Table 3, below. |
Int32 | width | Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. |
Int32 | height | Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. |
Int32 | depth | Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. |
Int32 | border | This value must be 0. |
PixelFormat | format | Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, RedInteger, RgInteger, RgbInteger, BgrInteger, RgbaInteger, BgraInteger, StencilIndex, DepthComponent, DepthStencil. |
PixelType | type | Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. |
T9[,] | pixels | [length: COMPSIZE(format,type,width,height,depth)] Specifies a pointer to the image data in memory. |
Type Parameters
Name | Description |
---|---|
T9 |
TexImage3DMultisample(TextureTargetMultisample, Int32, PixelInternalFormat, Int32, Int32, Int32, Boolean)
[requires: v3.2 or ARB_texture_multisample|VERSION_3_2] Establish the data storage, format, dimensions, and number of samples of a multisample texture's image
Declaration
[AutoGenerated(Category = "ARB_texture_multisample|VERSION_3_2", Version = "3.2", EntryPoint = "glTexImage3DMultisample")]
public static void TexImage3DMultisample(TextureTargetMultisample target, int samples, PixelInternalFormat internalformat, int width, int height, int depth, bool fixedsamplelocations)
Parameters
Type | Name | Description |
---|---|---|
TextureTargetMultisample | target | Specifies the target of the operation. target must be Texture2DMultisampleArray or ProxyTexture2DMultisampleArray. |
Int32 | samples | The number of samples in the multisample texture's image. |
PixelInternalFormat | internalformat | The internal format to be used to store the multisample texture's image. internalformat must specify a color-renderable, depth-renderable, or stencil-renderable format. |
Int32 | width | The width of the multisample texture's image, in texels. |
Int32 | height | The height of the multisample texture's image, in texels. |
Int32 | depth | Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not depend on the internal format or size of the image. |
Boolean | fixedsamplelocations | Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not depend on the internal format or size of the image. |
TexParameter(TextureTarget, TextureParameterName, Int32)
[requires: v1.0] Set texture parameters
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexParameteri")]
public static void TexParameter(TextureTarget target, TextureParameterName pname, int param)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture, which must be either Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, or TextureCubeMap. |
TextureParameterName | pname | Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: DepthStencilTextureMode, TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureLodBias, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR. For the vector commands (glTexParameter*v), pname can also be one of TextureBorderColor or TextureSwizzleRgba. |
Int32 | param | For the scalar commands, specifies the value of pname. |
TexParameter(TextureTarget, TextureParameterName, Int32*)
[requires: v1.0] Set texture parameters
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexParameteriv")]
[CLSCompliant(false)]
public static void TexParameter(TextureTarget target, TextureParameterName pname, [Count(Computed = "pname")] int *params)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture, which must be either Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, or TextureCubeMap. |
TextureParameterName | pname | Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: DepthStencilTextureMode, TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureLodBias, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR. For the vector commands (glTexParameter*v), pname can also be one of TextureBorderColor or TextureSwizzleRgba. |
Int32* | params |
TexParameter(TextureTarget, TextureParameterName, Int32[])
[requires: v1.0] Set texture parameters
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexParameteriv")]
[CLSCompliant(false)]
public static void TexParameter(TextureTarget target, TextureParameterName pname, [Count(Computed = "pname")] int[] params)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture, which must be either Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, or TextureCubeMap. |
TextureParameterName | pname | Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: DepthStencilTextureMode, TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureLodBias, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR. For the vector commands (glTexParameter*v), pname can also be one of TextureBorderColor or TextureSwizzleRgba. |
Int32[] | params |
TexParameter(TextureTarget, TextureParameterName, Single)
[requires: v1.0] Set texture parameters
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexParameterf")]
public static void TexParameter(TextureTarget target, TextureParameterName pname, float param)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture, which must be either Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, or TextureCubeMap. |
TextureParameterName | pname | Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: DepthStencilTextureMode, TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureLodBias, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR. For the vector commands (glTexParameter*v), pname can also be one of TextureBorderColor or TextureSwizzleRgba. |
Single | param | For the scalar commands, specifies the value of pname. |
TexParameter(TextureTarget, TextureParameterName, Single*)
[requires: v1.0] Set texture parameters
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexParameterfv")]
[CLSCompliant(false)]
public static void TexParameter(TextureTarget target, TextureParameterName pname, [Count(Computed = "pname")] float *params)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture, which must be either Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, or TextureCubeMap. |
TextureParameterName | pname | Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: DepthStencilTextureMode, TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureLodBias, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR. For the vector commands (glTexParameter*v), pname can also be one of TextureBorderColor or TextureSwizzleRgba. |
Single* | params |
TexParameter(TextureTarget, TextureParameterName, Single[])
[requires: v1.0] Set texture parameters
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexParameterfv")]
[CLSCompliant(false)]
public static void TexParameter(TextureTarget target, TextureParameterName pname, [Count(Computed = "pname")] float[] params)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture, which must be either Texture1D, Texture2D, Texture3D, Texture1DArray, Texture2DArray, TextureRectangle, or TextureCubeMap. |
TextureParameterName | pname | Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: DepthStencilTextureMode, TextureBaseLevel, TextureCompareFunc, TextureCompareMode, TextureLodBias, TextureMinFilter, TextureMagFilter, TextureMinLod, TextureMaxLod, TextureMaxLevel, TextureSwizzleR, TextureSwizzleG, TextureSwizzleB, TextureSwizzleA, TextureWrapS, TextureWrapT, or TextureWrapR. For the vector commands (glTexParameter*v), pname can also be one of TextureBorderColor or TextureSwizzleRgba. |
Single[] | params |
TexParameterI(TextureTarget, TextureParameterName, Int32*)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glTexParameterIiv")]
[CLSCompliant(false)]
public static void TexParameterI(TextureTarget target, TextureParameterName pname, [Count(Computed = "pname")] int *params)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | |
TextureParameterName | pname | |
Int32* | params |
TexParameterI(TextureTarget, TextureParameterName, ref Int32)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glTexParameterIiv")]
[CLSCompliant(false)]
public static void TexParameterI(TextureTarget target, TextureParameterName pname, [Count(Computed = "pname")] ref int params)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | |
TextureParameterName | pname | |
Int32 | params |
TexParameterI(TextureTarget, TextureParameterName, Int32[])
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glTexParameterIiv")]
[CLSCompliant(false)]
public static void TexParameterI(TextureTarget target, TextureParameterName pname, [Count(Computed = "pname")] int[] params)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | |
TextureParameterName | pname | |
Int32[] | params |
TexParameterI(TextureTarget, TextureParameterName, UInt32*)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glTexParameterIuiv")]
[CLSCompliant(false)]
public static void TexParameterI(TextureTarget target, TextureParameterName pname, [Count(Computed = "pname")] uint *params)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | |
TextureParameterName | pname | |
UInt32* | params |
TexParameterI(TextureTarget, TextureParameterName, ref UInt32)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glTexParameterIuiv")]
[CLSCompliant(false)]
public static void TexParameterI(TextureTarget target, TextureParameterName pname, [Count(Computed = "pname")] ref uint params)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | |
TextureParameterName | pname | |
UInt32 | params |
TexParameterI(TextureTarget, TextureParameterName, UInt32[])
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glTexParameterIuiv")]
[CLSCompliant(false)]
public static void TexParameterI(TextureTarget target, TextureParameterName pname, [Count(Computed = "pname")] uint[] params)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | |
TextureParameterName | pname | |
UInt32[] | params |
TexStorage1D(TextureTarget1d, Int32, SizedInternalFormat, Int32)
[requires: v4.2 or ARB_texture_storage|VERSION_4_2] Simultaneously specify storage for all levels of a one-dimensional texture
Declaration
[AutoGenerated(Category = "ARB_texture_storage|VERSION_4_2", Version = "4.2", EntryPoint = "glTexStorage1D")]
public static void TexStorage1D(TextureTarget1d target, int levels, SizedInternalFormat internalformat, int width)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget1d | target | Specify the target of the operation. target must be either Texture1D or ProxyTexture1D. |
Int32 | levels | Specify the number of texture levels. |
SizedInternalFormat | internalformat | Specifies the sized internal format to be used to store texture image data. |
Int32 | width | Specifies the width of the texture, in texels. |
TexStorage2D(TextureTarget2d, Int32, SizedInternalFormat, Int32, Int32)
[requires: v4.2 or ARB_texture_storage|VERSION_4_2] Simultaneously specify storage for all levels of a two-dimensional or one-dimensional array texture
Declaration
[AutoGenerated(Category = "ARB_texture_storage|VERSION_4_2", Version = "4.2", EntryPoint = "glTexStorage2D")]
public static void TexStorage2D(TextureTarget2d target, int levels, SizedInternalFormat internalformat, int width, int height)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget2d | target | Specify the target of the operation. target must be one of Texture2D, ProxyTexture2D, Texture1DArray, ProxyTexture1DArray, TextureRectangle, ProxyTextureRectangle, or ProxyTextureCubeMap. |
Int32 | levels | Specify the number of texture levels. |
SizedInternalFormat | internalformat | Specifies the sized internal format to be used to store texture image data. |
Int32 | width | Specifies the width of the texture, in texels. |
Int32 | height | Specifies the height of the texture, in texels. |
TexStorage2DMultisample(TextureTargetMultisample2d, Int32, SizedInternalFormat, Int32, Int32, Boolean)
[requires: v4.3 or ARB_texture_storage_multisample|VERSION_4_3] Specify storage for a two-dimensional multisample texture
Declaration
[AutoGenerated(Category = "ARB_texture_storage_multisample|VERSION_4_3", Version = "4.3", EntryPoint = "glTexStorage2DMultisample")]
public static void TexStorage2DMultisample(TextureTargetMultisample2d target, int samples, SizedInternalFormat internalformat, int width, int height, bool fixedsamplelocations)
Parameters
Type | Name | Description |
---|---|---|
TextureTargetMultisample2d | target | Specify the target of the operation. target must be Texture2DMultisample or ProxyTexture2DMultisample. |
Int32 | samples | Specify the number of samples in the texture. |
SizedInternalFormat | internalformat | Specifies the sized internal format to be used to store texture image data. |
Int32 | width | Specifies the width of the texture, in texels. |
Int32 | height | Specifies the height of the texture, in texels. |
Boolean | fixedsamplelocations | Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not depend on the internal format or size of the image. |
TexStorage3D(TextureTarget3d, Int32, SizedInternalFormat, Int32, Int32, Int32)
[requires: v4.2 or ARB_texture_storage|VERSION_4_2] Simultaneously specify storage for all levels of a three-dimensional, two-dimensional array or cube-map array texture
Declaration
[AutoGenerated(Category = "ARB_texture_storage|VERSION_4_2", Version = "4.2", EntryPoint = "glTexStorage3D")]
public static void TexStorage3D(TextureTarget3d target, int levels, SizedInternalFormat internalformat, int width, int height, int depth)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget3d | target | Specify the target of the operation. target must be one of Texture3D, ProxyTexture3D, Texture2DArray, ProxyTexture2DArray, TextureCubeArray, or ProxyTextureCubeArray. |
Int32 | levels | Specify the number of texture levels. |
SizedInternalFormat | internalformat | Specifies the sized internal format to be used to store texture image data. |
Int32 | width | Specifies the width of the texture, in texels. |
Int32 | height | Specifies the height of the texture, in texels. |
Int32 | depth | Specifies the depth of the texture, in texels. |
TexStorage3DMultisample(TextureTargetMultisample3d, Int32, SizedInternalFormat, Int32, Int32, Int32, Boolean)
[requires: v4.3 or ARB_texture_storage_multisample|VERSION_4_3] Specify storage for a two-dimensional multisample array texture
Declaration
[AutoGenerated(Category = "ARB_texture_storage_multisample|VERSION_4_3", Version = "4.3", EntryPoint = "glTexStorage3DMultisample")]
public static void TexStorage3DMultisample(TextureTargetMultisample3d target, int samples, SizedInternalFormat internalformat, int width, int height, int depth, bool fixedsamplelocations)
Parameters
Type | Name | Description |
---|---|---|
TextureTargetMultisample3d | target | Specify the target of the operation. target must be Texture2DMultisampleArray or ProxyTexture2DMultisampleMultisample. |
Int32 | samples | Specify the number of samples in the texture. |
SizedInternalFormat | internalformat | Specifies the sized internal format to be used to store texture image data. |
Int32 | width | Specifies the width of the texture, in texels. |
Int32 | height | Specifies the height of the texture, in texels. |
Int32 | depth | Specifies the depth of the texture, in layers. |
Boolean | fixedsamplelocations | Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not depend on the internal format or size of the image. |
TexSubImage1D(TextureTarget, Int32, Int32, Int32, PixelFormat, PixelType, IntPtr)
[requires: v1.1] Specify a one-dimensional texture subimage
Declaration
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage1D")]
public static void TexSubImage1D(TextureTarget target, int level, int xoffset, int width, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] IntPtr pixels)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture1D. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
Int32 | xoffset | Specifies a texel offset in the x direction within the texture array. |
Int32 | width | Specifies the width of the texture subimage. |
PixelFormat | format | Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. |
PixelType | type | Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. |
IntPtr | pixels | [length: COMPSIZE(format,type,width)] Specifies a pointer to the image data in memory. |
TexSubImage1D<T6>(TextureTarget, Int32, Int32, Int32, PixelFormat, PixelType, ref T6)
[requires: v1.1] Specify a one-dimensional texture subimage
Declaration
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage1D")]
public static void TexSubImage1D<T6>(TextureTarget target, int level, int xoffset, int width, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] ref T6 pixels)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture1D. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
Int32 | xoffset | Specifies a texel offset in the x direction within the texture array. |
Int32 | width | Specifies the width of the texture subimage. |
PixelFormat | format | Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. |
PixelType | type | Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. |
T6 | pixels | [length: COMPSIZE(format,type,width)] Specifies a pointer to the image data in memory. |
Type Parameters
Name | Description |
---|---|
T6 |
TexSubImage1D<T6>(TextureTarget, Int32, Int32, Int32, PixelFormat, PixelType, T6[])
[requires: v1.1] Specify a one-dimensional texture subimage
Declaration
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage1D")]
[CLSCompliant(false)]
public static void TexSubImage1D<T6>(TextureTarget target, int level, int xoffset, int width, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] T6[] pixels)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture1D. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
Int32 | xoffset | Specifies a texel offset in the x direction within the texture array. |
Int32 | width | Specifies the width of the texture subimage. |
PixelFormat | format | Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. |
PixelType | type | Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. |
T6[] | pixels | [length: COMPSIZE(format,type,width)] Specifies a pointer to the image data in memory. |
Type Parameters
Name | Description |
---|---|
T6 |
TexSubImage1D<T6>(TextureTarget, Int32, Int32, Int32, PixelFormat, PixelType, T6[,,])
[requires: v1.1] Specify a one-dimensional texture subimage
Declaration
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage1D")]
[CLSCompliant(false)]
public static void TexSubImage1D<T6>(TextureTarget target, int level, int xoffset, int width, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] T6[,, ] pixels)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture1D. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
Int32 | xoffset | Specifies a texel offset in the x direction within the texture array. |
Int32 | width | Specifies the width of the texture subimage. |
PixelFormat | format | Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. |
PixelType | type | Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. |
T6[,,] | pixels | [length: COMPSIZE(format,type,width)] Specifies a pointer to the image data in memory. |
Type Parameters
Name | Description |
---|---|
T6 |
TexSubImage1D<T6>(TextureTarget, Int32, Int32, Int32, PixelFormat, PixelType, T6[,])
[requires: v1.1] Specify a one-dimensional texture subimage
Declaration
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage1D")]
[CLSCompliant(false)]
public static void TexSubImage1D<T6>(TextureTarget target, int level, int xoffset, int width, PixelFormat format, PixelType type, [Count(Computed = "format,type,width")] T6[, ] pixels)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture1D. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
Int32 | xoffset | Specifies a texel offset in the x direction within the texture array. |
Int32 | width | Specifies the width of the texture subimage. |
PixelFormat | format | Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. |
PixelType | type | Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. |
T6[,] | pixels | [length: COMPSIZE(format,type,width)] Specifies a pointer to the image data in memory. |
Type Parameters
Name | Description |
---|---|
T6 |
TexSubImage2D(TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, IntPtr)
[requires: v1.1] Specify a two-dimensional texture subimage
Declaration
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage2D")]
public static void TexSubImage2D(TextureTarget target, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] IntPtr pixels)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
Int32 | xoffset | Specifies a texel offset in the x direction within the texture array. |
Int32 | yoffset | Specifies a texel offset in the y direction within the texture array. |
Int32 | width | Specifies the width of the texture subimage. |
Int32 | height | Specifies the height of the texture subimage. |
PixelFormat | format | Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, DepthComponent, and StencilIndex. |
PixelType | type | Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. |
IntPtr | pixels | [length: COMPSIZE(format,type,width,height)] Specifies a pointer to the image data in memory. |
TexSubImage2D<T8>(TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, ref T8)
[requires: v1.1] Specify a two-dimensional texture subimage
Declaration
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage2D")]
public static void TexSubImage2D<T8>(TextureTarget target, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] ref T8 pixels)
where T8 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
Int32 | xoffset | Specifies a texel offset in the x direction within the texture array. |
Int32 | yoffset | Specifies a texel offset in the y direction within the texture array. |
Int32 | width | Specifies the width of the texture subimage. |
Int32 | height | Specifies the height of the texture subimage. |
PixelFormat | format | Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, DepthComponent, and StencilIndex. |
PixelType | type | Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. |
T8 | pixels | [length: COMPSIZE(format,type,width,height)] Specifies a pointer to the image data in memory. |
Type Parameters
Name | Description |
---|---|
T8 |
TexSubImage2D<T8>(TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T8[])
[requires: v1.1] Specify a two-dimensional texture subimage
Declaration
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage2D")]
[CLSCompliant(false)]
public static void TexSubImage2D<T8>(TextureTarget target, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] T8[] pixels)
where T8 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
Int32 | xoffset | Specifies a texel offset in the x direction within the texture array. |
Int32 | yoffset | Specifies a texel offset in the y direction within the texture array. |
Int32 | width | Specifies the width of the texture subimage. |
Int32 | height | Specifies the height of the texture subimage. |
PixelFormat | format | Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, DepthComponent, and StencilIndex. |
PixelType | type | Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. |
T8[] | pixels | [length: COMPSIZE(format,type,width,height)] Specifies a pointer to the image data in memory. |
Type Parameters
Name | Description |
---|---|
T8 |
TexSubImage2D<T8>(TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T8[,,])
[requires: v1.1] Specify a two-dimensional texture subimage
Declaration
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage2D")]
[CLSCompliant(false)]
public static void TexSubImage2D<T8>(TextureTarget target, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] T8[,, ] pixels)
where T8 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
Int32 | xoffset | Specifies a texel offset in the x direction within the texture array. |
Int32 | yoffset | Specifies a texel offset in the y direction within the texture array. |
Int32 | width | Specifies the width of the texture subimage. |
Int32 | height | Specifies the height of the texture subimage. |
PixelFormat | format | Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, DepthComponent, and StencilIndex. |
PixelType | type | Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. |
T8[,,] | pixels | [length: COMPSIZE(format,type,width,height)] Specifies a pointer to the image data in memory. |
Type Parameters
Name | Description |
---|---|
T8 |
TexSubImage2D<T8>(TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T8[,])
[requires: v1.1] Specify a two-dimensional texture subimage
Declaration
[AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage2D")]
[CLSCompliant(false)]
public static void TexSubImage2D<T8>(TextureTarget target, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height")] T8[, ] pixels)
where T8 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture2D, TextureCubeMapPositiveX, TextureCubeMapNegativeX, TextureCubeMapPositiveY, TextureCubeMapNegativeY, TextureCubeMapPositiveZ, TextureCubeMapNegativeZ, or Texture1DArray. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
Int32 | xoffset | Specifies a texel offset in the x direction within the texture array. |
Int32 | yoffset | Specifies a texel offset in the y direction within the texture array. |
Int32 | width | Specifies the width of the texture subimage. |
Int32 | height | Specifies the height of the texture subimage. |
PixelFormat | format | Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, Bgra, DepthComponent, and StencilIndex. |
PixelType | type | Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. |
T8[,] | pixels | [length: COMPSIZE(format,type,width,height)] Specifies a pointer to the image data in memory. |
Type Parameters
Name | Description |
---|---|
T8 |
TexSubImage3D(TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, IntPtr)
[requires: v1.2] Specify a three-dimensional texture subimage
Declaration
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexSubImage3D")]
public static void TexSubImage3D(TextureTarget target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] IntPtr pixels)
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture3D or Texture2DArray. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
Int32 | xoffset | Specifies a texel offset in the x direction within the texture array. |
Int32 | yoffset | Specifies a texel offset in the y direction within the texture array. |
Int32 | zoffset | Specifies a texel offset in the z direction within the texture array. |
Int32 | width | Specifies the width of the texture subimage. |
Int32 | height | Specifies the height of the texture subimage. |
Int32 | depth | Specifies the depth of the texture subimage. |
PixelFormat | format | Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. |
PixelType | type | Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. |
IntPtr | pixels | [length: COMPSIZE(format,type,width,height,depth)] Specifies a pointer to the image data in memory. |
TexSubImage3D<T10>(TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, ref T10)
[requires: v1.2] Specify a three-dimensional texture subimage
Declaration
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexSubImage3D")]
public static void TexSubImage3D<T10>(TextureTarget target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] ref T10 pixels)
where T10 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture3D or Texture2DArray. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
Int32 | xoffset | Specifies a texel offset in the x direction within the texture array. |
Int32 | yoffset | Specifies a texel offset in the y direction within the texture array. |
Int32 | zoffset | Specifies a texel offset in the z direction within the texture array. |
Int32 | width | Specifies the width of the texture subimage. |
Int32 | height | Specifies the height of the texture subimage. |
Int32 | depth | Specifies the depth of the texture subimage. |
PixelFormat | format | Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. |
PixelType | type | Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. |
T10 | pixels | [length: COMPSIZE(format,type,width,height,depth)] Specifies a pointer to the image data in memory. |
Type Parameters
Name | Description |
---|---|
T10 |
TexSubImage3D<T10>(TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10[])
[requires: v1.2] Specify a three-dimensional texture subimage
Declaration
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexSubImage3D")]
[CLSCompliant(false)]
public static void TexSubImage3D<T10>(TextureTarget target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] T10[] pixels)
where T10 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture3D or Texture2DArray. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
Int32 | xoffset | Specifies a texel offset in the x direction within the texture array. |
Int32 | yoffset | Specifies a texel offset in the y direction within the texture array. |
Int32 | zoffset | Specifies a texel offset in the z direction within the texture array. |
Int32 | width | Specifies the width of the texture subimage. |
Int32 | height | Specifies the height of the texture subimage. |
Int32 | depth | Specifies the depth of the texture subimage. |
PixelFormat | format | Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. |
PixelType | type | Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. |
T10[] | pixels | [length: COMPSIZE(format,type,width,height,depth)] Specifies a pointer to the image data in memory. |
Type Parameters
Name | Description |
---|---|
T10 |
TexSubImage3D<T10>(TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10[,,])
[requires: v1.2] Specify a three-dimensional texture subimage
Declaration
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexSubImage3D")]
[CLSCompliant(false)]
public static void TexSubImage3D<T10>(TextureTarget target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] T10[,, ] pixels)
where T10 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture3D or Texture2DArray. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
Int32 | xoffset | Specifies a texel offset in the x direction within the texture array. |
Int32 | yoffset | Specifies a texel offset in the y direction within the texture array. |
Int32 | zoffset | Specifies a texel offset in the z direction within the texture array. |
Int32 | width | Specifies the width of the texture subimage. |
Int32 | height | Specifies the height of the texture subimage. |
Int32 | depth | Specifies the depth of the texture subimage. |
PixelFormat | format | Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. |
PixelType | type | Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. |
T10[,,] | pixels | [length: COMPSIZE(format,type,width,height,depth)] Specifies a pointer to the image data in memory. |
Type Parameters
Name | Description |
---|---|
T10 |
TexSubImage3D<T10>(TextureTarget, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10[,])
[requires: v1.2] Specify a three-dimensional texture subimage
Declaration
[AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexSubImage3D")]
[CLSCompliant(false)]
public static void TexSubImage3D<T10>(TextureTarget target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, [Count(Computed = "format,type,width,height,depth")] T10[, ] pixels)
where T10 : struct
Parameters
Type | Name | Description |
---|---|---|
TextureTarget | target | Specifies the target texture. Must be Texture3D or Texture2DArray. |
Int32 | level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
Int32 | xoffset | Specifies a texel offset in the x direction within the texture array. |
Int32 | yoffset | Specifies a texel offset in the y direction within the texture array. |
Int32 | zoffset | Specifies a texel offset in the z direction within the texture array. |
Int32 | width | Specifies the width of the texture subimage. |
Int32 | height | Specifies the height of the texture subimage. |
Int32 | depth | Specifies the depth of the texture subimage. |
PixelFormat | format | Specifies the format of the pixel data. The following symbolic values are accepted: Red, Rg, Rgb, Bgr, Rgba, DepthComponent, and StencilIndex. |
PixelType | type | Specifies the data type of the pixel data. The following symbolic values are accepted: UnsignedByte, Byte, UnsignedShort, Short, UnsignedInt, Int, Float, UnsignedByte332, UnsignedByte233Rev, UnsignedShort565, UnsignedShort565Rev, UnsignedShort4444, UnsignedShort4444Rev, UnsignedShort5551, UnsignedShort1555Rev, UnsignedInt8888, UnsignedInt8888Rev, UnsignedInt1010102, and UnsignedInt2101010Rev. |
T10[,] | pixels | [length: COMPSIZE(format,type,width,height,depth)] Specifies a pointer to the image data in memory. |
Type Parameters
Name | Description |
---|---|
T10 |
TextureBarrier()
[requires: v4.5 or ARB_texture_barrier|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_texture_barrier|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureBarrier")]
public static void TextureBarrier()
TextureBuffer(Int32, SizedInternalFormat, Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureBuffer")]
[CLSCompliant(false)]
public static void TextureBuffer(int texture, SizedInternalFormat internalformat, int buffer)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
SizedInternalFormat | internalformat | |
Int32 | buffer |
TextureBuffer(UInt32, SizedInternalFormat, UInt32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureBuffer")]
[CLSCompliant(false)]
public static void TextureBuffer(uint texture, SizedInternalFormat internalformat, uint buffer)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
SizedInternalFormat | internalformat | |
UInt32 | buffer |
TextureBufferRange(Int32, SizedInternalFormat, Int32, IntPtr, Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureBufferRange")]
[CLSCompliant(false)]
public static void TextureBufferRange(int texture, SizedInternalFormat internalformat, int buffer, IntPtr offset, int size)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
SizedInternalFormat | internalformat | |
Int32 | buffer | |
IntPtr | offset | |
Int32 | size |
TextureBufferRange(Int32, SizedInternalFormat, Int32, IntPtr, IntPtr)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureBufferRange")]
[CLSCompliant(false)]
public static void TextureBufferRange(int texture, SizedInternalFormat internalformat, int buffer, IntPtr offset, IntPtr size)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
SizedInternalFormat | internalformat | |
Int32 | buffer | |
IntPtr | offset | |
IntPtr | size |
TextureBufferRange(UInt32, SizedInternalFormat, UInt32, IntPtr, Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureBufferRange")]
[CLSCompliant(false)]
public static void TextureBufferRange(uint texture, SizedInternalFormat internalformat, uint buffer, IntPtr offset, int size)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
SizedInternalFormat | internalformat | |
UInt32 | buffer | |
IntPtr | offset | |
Int32 | size |
TextureBufferRange(UInt32, SizedInternalFormat, UInt32, IntPtr, IntPtr)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureBufferRange")]
[CLSCompliant(false)]
public static void TextureBufferRange(uint texture, SizedInternalFormat internalformat, uint buffer, IntPtr offset, IntPtr size)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
SizedInternalFormat | internalformat | |
UInt32 | buffer | |
IntPtr | offset | |
IntPtr | size |
TextureParameter(Int32, TextureParameterName, Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameteri")]
[CLSCompliant(false)]
public static void TextureParameter(int texture, TextureParameterName pname, int param)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
TextureParameterName | pname | |
Int32 | param |
TextureParameter(Int32, TextureParameterName, Int32*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameteriv")]
[CLSCompliant(false)]
public static void TextureParameter(int texture, TextureParameterName pname, int *param)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
TextureParameterName | pname | |
Int32* | param |
TextureParameter(Int32, TextureParameterName, Int32[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameteriv")]
[CLSCompliant(false)]
public static void TextureParameter(int texture, TextureParameterName pname, int[] param)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
TextureParameterName | pname | |
Int32[] | param |
TextureParameter(Int32, TextureParameterName, Single)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterf")]
[CLSCompliant(false)]
public static void TextureParameter(int texture, TextureParameterName pname, float param)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
TextureParameterName | pname | |
Single | param |
TextureParameter(Int32, TextureParameterName, Single*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterfv")]
[CLSCompliant(false)]
public static void TextureParameter(int texture, TextureParameterName pname, float *param)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
TextureParameterName | pname | |
Single* | param |
TextureParameter(Int32, TextureParameterName, Single[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterfv")]
[CLSCompliant(false)]
public static void TextureParameter(int texture, TextureParameterName pname, float[] param)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
TextureParameterName | pname | |
Single[] | param |
TextureParameter(UInt32, TextureParameterName, Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameteri")]
[CLSCompliant(false)]
public static void TextureParameter(uint texture, TextureParameterName pname, int param)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
TextureParameterName | pname | |
Int32 | param |
TextureParameter(UInt32, TextureParameterName, Int32*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameteriv")]
[CLSCompliant(false)]
public static void TextureParameter(uint texture, TextureParameterName pname, int *param)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
TextureParameterName | pname | |
Int32* | param |
TextureParameter(UInt32, TextureParameterName, Int32[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameteriv")]
[CLSCompliant(false)]
public static void TextureParameter(uint texture, TextureParameterName pname, int[] param)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
TextureParameterName | pname | |
Int32[] | param |
TextureParameter(UInt32, TextureParameterName, Single)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterf")]
[CLSCompliant(false)]
public static void TextureParameter(uint texture, TextureParameterName pname, float param)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
TextureParameterName | pname | |
Single | param |
TextureParameter(UInt32, TextureParameterName, Single*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterfv")]
[CLSCompliant(false)]
public static void TextureParameter(uint texture, TextureParameterName pname, float *param)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
TextureParameterName | pname | |
Single* | param |
TextureParameter(UInt32, TextureParameterName, Single[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterfv")]
[CLSCompliant(false)]
public static void TextureParameter(uint texture, TextureParameterName pname, float[] param)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
TextureParameterName | pname | |
Single[] | param |
TextureParameterI(Int32, TextureParameterName, Int32*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterIiv")]
[CLSCompliant(false)]
public static void TextureParameterI(int texture, TextureParameterName pname, int *params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
TextureParameterName | pname | |
Int32* | params |
TextureParameterI(Int32, TextureParameterName, ref Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterIiv")]
[CLSCompliant(false)]
public static void TextureParameterI(int texture, TextureParameterName pname, ref int params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
TextureParameterName | pname | |
Int32 | params |
TextureParameterI(Int32, TextureParameterName, Int32[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterIiv")]
[CLSCompliant(false)]
public static void TextureParameterI(int texture, TextureParameterName pname, int[] params)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
TextureParameterName | pname | |
Int32[] | params |
TextureParameterI(UInt32, TextureParameterName, Int32*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterIiv")]
[CLSCompliant(false)]
public static void TextureParameterI(uint texture, TextureParameterName pname, int *params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
TextureParameterName | pname | |
Int32* | params |
TextureParameterI(UInt32, TextureParameterName, ref Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterIiv")]
[CLSCompliant(false)]
public static void TextureParameterI(uint texture, TextureParameterName pname, ref int params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
TextureParameterName | pname | |
Int32 | params |
TextureParameterI(UInt32, TextureParameterName, Int32[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterIiv")]
[CLSCompliant(false)]
public static void TextureParameterI(uint texture, TextureParameterName pname, int[] params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
TextureParameterName | pname | |
Int32[] | params |
TextureParameterI(UInt32, TextureParameterName, UInt32*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterIuiv")]
[CLSCompliant(false)]
public static void TextureParameterI(uint texture, TextureParameterName pname, uint *params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
TextureParameterName | pname | |
UInt32* | params |
TextureParameterI(UInt32, TextureParameterName, ref UInt32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterIuiv")]
[CLSCompliant(false)]
public static void TextureParameterI(uint texture, TextureParameterName pname, ref uint params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
TextureParameterName | pname | |
UInt32 | params |
TextureParameterI(UInt32, TextureParameterName, UInt32[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureParameterIuiv")]
[CLSCompliant(false)]
public static void TextureParameterI(uint texture, TextureParameterName pname, uint[] params)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
TextureParameterName | pname | |
UInt32[] | params |
TextureStorage1D(Int32, Int32, SizedInternalFormat, Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureStorage1D")]
[CLSCompliant(false)]
public static void TextureStorage1D(int texture, int levels, SizedInternalFormat internalformat, int width)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | levels | |
SizedInternalFormat | internalformat | |
Int32 | width |
TextureStorage1D(UInt32, Int32, SizedInternalFormat, Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureStorage1D")]
[CLSCompliant(false)]
public static void TextureStorage1D(uint texture, int levels, SizedInternalFormat internalformat, int width)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | levels | |
SizedInternalFormat | internalformat | |
Int32 | width |
TextureStorage2D(Int32, Int32, SizedInternalFormat, Int32, Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureStorage2D")]
[CLSCompliant(false)]
public static void TextureStorage2D(int texture, int levels, SizedInternalFormat internalformat, int width, int height)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | levels | |
SizedInternalFormat | internalformat | |
Int32 | width | |
Int32 | height |
TextureStorage2D(UInt32, Int32, SizedInternalFormat, Int32, Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureStorage2D")]
[CLSCompliant(false)]
public static void TextureStorage2D(uint texture, int levels, SizedInternalFormat internalformat, int width, int height)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | levels | |
SizedInternalFormat | internalformat | |
Int32 | width | |
Int32 | height |
TextureStorage2DMultisample(Int32, Int32, SizedInternalFormat, Int32, Int32, Boolean)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureStorage2DMultisample")]
[CLSCompliant(false)]
public static void TextureStorage2DMultisample(int texture, int samples, SizedInternalFormat internalformat, int width, int height, bool fixedsamplelocations)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | samples | |
SizedInternalFormat | internalformat | |
Int32 | width | |
Int32 | height | |
Boolean | fixedsamplelocations |
TextureStorage2DMultisample(UInt32, Int32, SizedInternalFormat, Int32, Int32, Boolean)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureStorage2DMultisample")]
[CLSCompliant(false)]
public static void TextureStorage2DMultisample(uint texture, int samples, SizedInternalFormat internalformat, int width, int height, bool fixedsamplelocations)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | samples | |
SizedInternalFormat | internalformat | |
Int32 | width | |
Int32 | height | |
Boolean | fixedsamplelocations |
TextureStorage3D(Int32, Int32, SizedInternalFormat, Int32, Int32, Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureStorage3D")]
[CLSCompliant(false)]
public static void TextureStorage3D(int texture, int levels, SizedInternalFormat internalformat, int width, int height, int depth)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | levels | |
SizedInternalFormat | internalformat | |
Int32 | width | |
Int32 | height | |
Int32 | depth |
TextureStorage3D(UInt32, Int32, SizedInternalFormat, Int32, Int32, Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureStorage3D")]
[CLSCompliant(false)]
public static void TextureStorage3D(uint texture, int levels, SizedInternalFormat internalformat, int width, int height, int depth)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | levels | |
SizedInternalFormat | internalformat | |
Int32 | width | |
Int32 | height | |
Int32 | depth |
TextureStorage3DMultisample(Int32, Int32, SizedInternalFormat, Int32, Int32, Int32, Boolean)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureStorage3DMultisample")]
[CLSCompliant(false)]
public static void TextureStorage3DMultisample(int texture, int samples, SizedInternalFormat internalformat, int width, int height, int depth, bool fixedsamplelocations)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | samples | |
SizedInternalFormat | internalformat | |
Int32 | width | |
Int32 | height | |
Int32 | depth | |
Boolean | fixedsamplelocations |
TextureStorage3DMultisample(UInt32, Int32, SizedInternalFormat, Int32, Int32, Int32, Boolean)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureStorage3DMultisample")]
[CLSCompliant(false)]
public static void TextureStorage3DMultisample(uint texture, int samples, SizedInternalFormat internalformat, int width, int height, int depth, bool fixedsamplelocations)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | samples | |
SizedInternalFormat | internalformat | |
Int32 | width | |
Int32 | height | |
Int32 | depth | |
Boolean | fixedsamplelocations |
TextureSubImage1D(Int32, Int32, Int32, Int32, PixelFormat, PixelType, IntPtr)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage1D")]
[CLSCompliant(false)]
public static void TextureSubImage1D(int texture, int level, int xoffset, int width, PixelFormat format, PixelType type, IntPtr pixels)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | width | |
PixelFormat | format | |
PixelType | type | |
IntPtr | pixels |
TextureSubImage1D(UInt32, Int32, Int32, Int32, PixelFormat, PixelType, IntPtr)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage1D")]
[CLSCompliant(false)]
public static void TextureSubImage1D(uint texture, int level, int xoffset, int width, PixelFormat format, PixelType type, IntPtr pixels)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | width | |
PixelFormat | format | |
PixelType | type | |
IntPtr | pixels |
TextureSubImage1D<T6>(Int32, Int32, Int32, Int32, PixelFormat, PixelType, ref T6)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage1D")]
[CLSCompliant(false)]
public static void TextureSubImage1D<T6>(int texture, int level, int xoffset, int width, PixelFormat format, PixelType type, ref T6 pixels)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | width | |
PixelFormat | format | |
PixelType | type | |
T6 | pixels |
Type Parameters
Name | Description |
---|---|
T6 |
TextureSubImage1D<T6>(Int32, Int32, Int32, Int32, PixelFormat, PixelType, T6[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage1D")]
[CLSCompliant(false)]
public static void TextureSubImage1D<T6>(int texture, int level, int xoffset, int width, PixelFormat format, PixelType type, T6[] pixels)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | width | |
PixelFormat | format | |
PixelType | type | |
T6[] | pixels |
Type Parameters
Name | Description |
---|---|
T6 |
TextureSubImage1D<T6>(Int32, Int32, Int32, Int32, PixelFormat, PixelType, T6[,,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage1D")]
[CLSCompliant(false)]
public static void TextureSubImage1D<T6>(int texture, int level, int xoffset, int width, PixelFormat format, PixelType type, T6[,, ] pixels)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | width | |
PixelFormat | format | |
PixelType | type | |
T6[,,] | pixels |
Type Parameters
Name | Description |
---|---|
T6 |
TextureSubImage1D<T6>(Int32, Int32, Int32, Int32, PixelFormat, PixelType, T6[,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage1D")]
[CLSCompliant(false)]
public static void TextureSubImage1D<T6>(int texture, int level, int xoffset, int width, PixelFormat format, PixelType type, T6[, ] pixels)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | width | |
PixelFormat | format | |
PixelType | type | |
T6[,] | pixels |
Type Parameters
Name | Description |
---|---|
T6 |
TextureSubImage1D<T6>(UInt32, Int32, Int32, Int32, PixelFormat, PixelType, ref T6)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage1D")]
[CLSCompliant(false)]
public static void TextureSubImage1D<T6>(uint texture, int level, int xoffset, int width, PixelFormat format, PixelType type, ref T6 pixels)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | width | |
PixelFormat | format | |
PixelType | type | |
T6 | pixels |
Type Parameters
Name | Description |
---|---|
T6 |
TextureSubImage1D<T6>(UInt32, Int32, Int32, Int32, PixelFormat, PixelType, T6[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage1D")]
[CLSCompliant(false)]
public static void TextureSubImage1D<T6>(uint texture, int level, int xoffset, int width, PixelFormat format, PixelType type, T6[] pixels)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | width | |
PixelFormat | format | |
PixelType | type | |
T6[] | pixels |
Type Parameters
Name | Description |
---|---|
T6 |
TextureSubImage1D<T6>(UInt32, Int32, Int32, Int32, PixelFormat, PixelType, T6[,,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage1D")]
[CLSCompliant(false)]
public static void TextureSubImage1D<T6>(uint texture, int level, int xoffset, int width, PixelFormat format, PixelType type, T6[,, ] pixels)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | width | |
PixelFormat | format | |
PixelType | type | |
T6[,,] | pixels |
Type Parameters
Name | Description |
---|---|
T6 |
TextureSubImage1D<T6>(UInt32, Int32, Int32, Int32, PixelFormat, PixelType, T6[,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage1D")]
[CLSCompliant(false)]
public static void TextureSubImage1D<T6>(uint texture, int level, int xoffset, int width, PixelFormat format, PixelType type, T6[, ] pixels)
where T6 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | width | |
PixelFormat | format | |
PixelType | type | |
T6[,] | pixels |
Type Parameters
Name | Description |
---|---|
T6 |
TextureSubImage2D(Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, IntPtr)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage2D")]
[CLSCompliant(false)]
public static void TextureSubImage2D(int texture, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, PixelType type, IntPtr pixels)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | width | |
Int32 | height | |
PixelFormat | format | |
PixelType | type | |
IntPtr | pixels |
TextureSubImage2D(UInt32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, IntPtr)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage2D")]
[CLSCompliant(false)]
public static void TextureSubImage2D(uint texture, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, PixelType type, IntPtr pixels)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | width | |
Int32 | height | |
PixelFormat | format | |
PixelType | type | |
IntPtr | pixels |
TextureSubImage2D<T8>(Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, ref T8)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage2D")]
[CLSCompliant(false)]
public static void TextureSubImage2D<T8>(int texture, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, PixelType type, ref T8 pixels)
where T8 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | width | |
Int32 | height | |
PixelFormat | format | |
PixelType | type | |
T8 | pixels |
Type Parameters
Name | Description |
---|---|
T8 |
TextureSubImage2D<T8>(Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T8[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage2D")]
[CLSCompliant(false)]
public static void TextureSubImage2D<T8>(int texture, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, PixelType type, T8[] pixels)
where T8 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | width | |
Int32 | height | |
PixelFormat | format | |
PixelType | type | |
T8[] | pixels |
Type Parameters
Name | Description |
---|---|
T8 |
TextureSubImage2D<T8>(Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T8[,,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage2D")]
[CLSCompliant(false)]
public static void TextureSubImage2D<T8>(int texture, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, PixelType type, T8[,, ] pixels)
where T8 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | width | |
Int32 | height | |
PixelFormat | format | |
PixelType | type | |
T8[,,] | pixels |
Type Parameters
Name | Description |
---|---|
T8 |
TextureSubImage2D<T8>(Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T8[,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage2D")]
[CLSCompliant(false)]
public static void TextureSubImage2D<T8>(int texture, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, PixelType type, T8[, ] pixels)
where T8 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | width | |
Int32 | height | |
PixelFormat | format | |
PixelType | type | |
T8[,] | pixels |
Type Parameters
Name | Description |
---|---|
T8 |
TextureSubImage2D<T8>(UInt32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, ref T8)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage2D")]
[CLSCompliant(false)]
public static void TextureSubImage2D<T8>(uint texture, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, PixelType type, ref T8 pixels)
where T8 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | width | |
Int32 | height | |
PixelFormat | format | |
PixelType | type | |
T8 | pixels |
Type Parameters
Name | Description |
---|---|
T8 |
TextureSubImage2D<T8>(UInt32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T8[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage2D")]
[CLSCompliant(false)]
public static void TextureSubImage2D<T8>(uint texture, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, PixelType type, T8[] pixels)
where T8 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | width | |
Int32 | height | |
PixelFormat | format | |
PixelType | type | |
T8[] | pixels |
Type Parameters
Name | Description |
---|---|
T8 |
TextureSubImage2D<T8>(UInt32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T8[,,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage2D")]
[CLSCompliant(false)]
public static void TextureSubImage2D<T8>(uint texture, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, PixelType type, T8[,, ] pixels)
where T8 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | width | |
Int32 | height | |
PixelFormat | format | |
PixelType | type | |
T8[,,] | pixels |
Type Parameters
Name | Description |
---|---|
T8 |
TextureSubImage2D<T8>(UInt32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T8[,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage2D")]
[CLSCompliant(false)]
public static void TextureSubImage2D<T8>(uint texture, int level, int xoffset, int yoffset, int width, int height, PixelFormat format, PixelType type, T8[, ] pixels)
where T8 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | width | |
Int32 | height | |
PixelFormat | format | |
PixelType | type | |
T8[,] | pixels |
Type Parameters
Name | Description |
---|---|
T8 |
TextureSubImage3D(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, IntPtr)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage3D")]
[CLSCompliant(false)]
public static void TextureSubImage3D(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, IntPtr pixels)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | zoffset | |
Int32 | width | |
Int32 | height | |
Int32 | depth | |
PixelFormat | format | |
PixelType | type | |
IntPtr | pixels |
TextureSubImage3D(UInt32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, IntPtr)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage3D")]
[CLSCompliant(false)]
public static void TextureSubImage3D(uint texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, IntPtr pixels)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | zoffset | |
Int32 | width | |
Int32 | height | |
Int32 | depth | |
PixelFormat | format | |
PixelType | type | |
IntPtr | pixels |
TextureSubImage3D<T10>(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, ref T10)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage3D")]
[CLSCompliant(false)]
public static void TextureSubImage3D<T10>(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, ref T10 pixels)
where T10 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | zoffset | |
Int32 | width | |
Int32 | height | |
Int32 | depth | |
PixelFormat | format | |
PixelType | type | |
T10 | pixels |
Type Parameters
Name | Description |
---|---|
T10 |
TextureSubImage3D<T10>(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage3D")]
[CLSCompliant(false)]
public static void TextureSubImage3D<T10>(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, T10[] pixels)
where T10 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | zoffset | |
Int32 | width | |
Int32 | height | |
Int32 | depth | |
PixelFormat | format | |
PixelType | type | |
T10[] | pixels |
Type Parameters
Name | Description |
---|---|
T10 |
TextureSubImage3D<T10>(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10[,,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage3D")]
[CLSCompliant(false)]
public static void TextureSubImage3D<T10>(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, T10[,, ] pixels)
where T10 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | zoffset | |
Int32 | width | |
Int32 | height | |
Int32 | depth | |
PixelFormat | format | |
PixelType | type | |
T10[,,] | pixels |
Type Parameters
Name | Description |
---|---|
T10 |
TextureSubImage3D<T10>(Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10[,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage3D")]
[CLSCompliant(false)]
public static void TextureSubImage3D<T10>(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, T10[, ] pixels)
where T10 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | zoffset | |
Int32 | width | |
Int32 | height | |
Int32 | depth | |
PixelFormat | format | |
PixelType | type | |
T10[,] | pixels |
Type Parameters
Name | Description |
---|---|
T10 |
TextureSubImage3D<T10>(UInt32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, ref T10)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage3D")]
[CLSCompliant(false)]
public static void TextureSubImage3D<T10>(uint texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, ref T10 pixels)
where T10 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | zoffset | |
Int32 | width | |
Int32 | height | |
Int32 | depth | |
PixelFormat | format | |
PixelType | type | |
T10 | pixels |
Type Parameters
Name | Description |
---|---|
T10 |
TextureSubImage3D<T10>(UInt32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage3D")]
[CLSCompliant(false)]
public static void TextureSubImage3D<T10>(uint texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, T10[] pixels)
where T10 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | zoffset | |
Int32 | width | |
Int32 | height | |
Int32 | depth | |
PixelFormat | format | |
PixelType | type | |
T10[] | pixels |
Type Parameters
Name | Description |
---|---|
T10 |
TextureSubImage3D<T10>(UInt32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10[,,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage3D")]
[CLSCompliant(false)]
public static void TextureSubImage3D<T10>(uint texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, T10[,, ] pixels)
where T10 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | zoffset | |
Int32 | width | |
Int32 | height | |
Int32 | depth | |
PixelFormat | format | |
PixelType | type | |
T10[,,] | pixels |
Type Parameters
Name | Description |
---|---|
T10 |
TextureSubImage3D<T10>(UInt32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T10[,])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTextureSubImage3D")]
[CLSCompliant(false)]
public static void TextureSubImage3D<T10>(uint texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, PixelFormat format, PixelType type, T10[, ] pixels)
where T10 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | |
Int32 | level | |
Int32 | xoffset | |
Int32 | yoffset | |
Int32 | zoffset | |
Int32 | width | |
Int32 | height | |
Int32 | depth | |
PixelFormat | format | |
PixelType | type | |
T10[,] | pixels |
Type Parameters
Name | Description |
---|---|
T10 |
TextureView(Int32, TextureTarget, Int32, PixelInternalFormat, Int32, Int32, Int32, Int32)
[requires: v4.3 or ARB_texture_view|VERSION_4_3] Initialize a texture as a data alias of another texture's data store
Declaration
[AutoGenerated(Category = "ARB_texture_view|VERSION_4_3", Version = "4.3", EntryPoint = "glTextureView")]
[CLSCompliant(false)]
public static void TextureView(int texture, TextureTarget target, int origtexture, PixelInternalFormat internalformat, int minlevel, int numlevels, int minlayer, int numlayers)
Parameters
Type | Name | Description |
---|---|---|
Int32 | texture | Specifies the texture object to be initialized as a view. |
TextureTarget | target | Specifies the target to be used for the newly initialized texture. |
Int32 | origtexture | Specifies the name of a texture object of which to make a view. |
PixelInternalFormat | internalformat | Specifies the internal format for the newly created view. |
Int32 | minlevel | Specifies lowest level of detail of the view. |
Int32 | numlevels | Specifies the number of levels of detail to include in the view. |
Int32 | minlayer | Specifies the index of the first layer to include in the view. |
Int32 | numlayers | Specifies the number of layers to include in the view. |
TextureView(UInt32, TextureTarget, UInt32, PixelInternalFormat, UInt32, UInt32, UInt32, UInt32)
[requires: v4.3 or ARB_texture_view|VERSION_4_3] Initialize a texture as a data alias of another texture's data store
Declaration
[AutoGenerated(Category = "ARB_texture_view|VERSION_4_3", Version = "4.3", EntryPoint = "glTextureView")]
[CLSCompliant(false)]
public static void TextureView(uint texture, TextureTarget target, uint origtexture, PixelInternalFormat internalformat, uint minlevel, uint numlevels, uint minlayer, uint numlayers)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | texture | Specifies the texture object to be initialized as a view. |
TextureTarget | target | Specifies the target to be used for the newly initialized texture. |
UInt32 | origtexture | Specifies the name of a texture object of which to make a view. |
PixelInternalFormat | internalformat | Specifies the internal format for the newly created view. |
UInt32 | minlevel | Specifies lowest level of detail of the view. |
UInt32 | numlevels | Specifies the number of levels of detail to include in the view. |
UInt32 | minlayer | Specifies the index of the first layer to include in the view. |
UInt32 | numlayers | Specifies the number of layers to include in the view. |
TransformFeedbackBufferBase(Int32, Int32, Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTransformFeedbackBufferBase")]
[CLSCompliant(false)]
public static void TransformFeedbackBufferBase(int xfb, int index, int buffer)
Parameters
Type | Name | Description |
---|---|---|
Int32 | xfb | |
Int32 | index | |
Int32 | buffer |
TransformFeedbackBufferBase(UInt32, UInt32, UInt32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTransformFeedbackBufferBase")]
[CLSCompliant(false)]
public static void TransformFeedbackBufferBase(uint xfb, uint index, uint buffer)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | xfb | |
UInt32 | index | |
UInt32 | buffer |
TransformFeedbackBufferRange(Int32, Int32, Int32, IntPtr, Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTransformFeedbackBufferRange")]
[CLSCompliant(false)]
public static void TransformFeedbackBufferRange(int xfb, int index, int buffer, IntPtr offset, int size)
Parameters
Type | Name | Description |
---|---|---|
Int32 | xfb | |
Int32 | index | |
Int32 | buffer | |
IntPtr | offset | |
Int32 | size |
TransformFeedbackBufferRange(Int32, Int32, Int32, IntPtr, IntPtr)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTransformFeedbackBufferRange")]
[CLSCompliant(false)]
public static void TransformFeedbackBufferRange(int xfb, int index, int buffer, IntPtr offset, IntPtr size)
Parameters
Type | Name | Description |
---|---|---|
Int32 | xfb | |
Int32 | index | |
Int32 | buffer | |
IntPtr | offset | |
IntPtr | size |
TransformFeedbackBufferRange(UInt32, UInt32, UInt32, IntPtr, Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTransformFeedbackBufferRange")]
[CLSCompliant(false)]
public static void TransformFeedbackBufferRange(uint xfb, uint index, uint buffer, IntPtr offset, int size)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | xfb | |
UInt32 | index | |
UInt32 | buffer | |
IntPtr | offset | |
Int32 | size |
TransformFeedbackBufferRange(UInt32, UInt32, UInt32, IntPtr, IntPtr)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glTransformFeedbackBufferRange")]
[CLSCompliant(false)]
public static void TransformFeedbackBufferRange(uint xfb, uint index, uint buffer, IntPtr offset, IntPtr size)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | xfb | |
UInt32 | index | |
UInt32 | buffer | |
IntPtr | offset | |
IntPtr | size |
TransformFeedbackVaryings(Int32, Int32, String[], TransformFeedbackMode)
[requires: v3.0] Specify values to record in transform feedback buffers
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glTransformFeedbackVaryings")]
[CLSCompliant(false)]
public static void TransformFeedbackVaryings(int program, int count, [Count(Parameter = "count")] string[] varyings, TransformFeedbackMode bufferMode)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | The name of the target program object. |
Int32 | count | The number of varying variables used for transform feedback. |
String[] | varyings | [length: count] An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback. |
TransformFeedbackMode | bufferMode | Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be InterleavedAttribs or SeparateAttribs. |
TransformFeedbackVaryings(UInt32, Int32, String[], TransformFeedbackMode)
[requires: v3.0] Specify values to record in transform feedback buffers
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glTransformFeedbackVaryings")]
[CLSCompliant(false)]
public static void TransformFeedbackVaryings(uint program, int count, [Count(Parameter = "count")] string[] varyings, TransformFeedbackMode bufferMode)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | The name of the target program object. |
Int32 | count | The number of varying variables used for transform feedback. |
String[] | varyings | [length: count] An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback. |
TransformFeedbackMode | bufferMode | Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be InterleavedAttribs or SeparateAttribs. |
Uniform1(Int32, Double)
[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform1d")]
public static void Uniform1(int location, double x)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Double | x | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Uniform1(Int32, Int32)
[requires: v2.0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1i")]
public static void Uniform1(int location, int v0)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | v0 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Uniform1(Int32, Int32, Double*)
[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform1dv")]
[CLSCompliant(false)]
public static void Uniform1(int location, int count, [Count(Parameter = "count*1")] double *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Double* | value | [length: count*1] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform1(Int32, Int32, ref Double)
[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform1dv")]
[CLSCompliant(false)]
public static void Uniform1(int location, int count, [Count(Parameter = "count*1")] ref double value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Double | value | [length: count*1] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform1(Int32, Int32, Double[])
[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform1dv")]
[CLSCompliant(false)]
public static void Uniform1(int location, int count, [Count(Parameter = "count*1")] double[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Double[] | value | [length: count*1] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform1(Int32, Int32, Int32*)
[requires: v2.0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1iv")]
[CLSCompliant(false)]
public static void Uniform1(int location, int count, [Count(Parameter = "count*1")] int *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int32* | value | [length: count*1] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform1(Int32, Int32, ref Int32)
[requires: v2.0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1iv")]
[CLSCompliant(false)]
public static void Uniform1(int location, int count, [Count(Parameter = "count*1")] ref int value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int32 | value | [length: count*1] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform1(Int32, Int32, Int32[])
[requires: v2.0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1iv")]
[CLSCompliant(false)]
public static void Uniform1(int location, int count, [Count(Parameter = "count*1")] int[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int32[] | value | [length: count*1] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform1(Int32, Int32, Single*)
[requires: v2.0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1fv")]
[CLSCompliant(false)]
public static void Uniform1(int location, int count, [Count(Parameter = "count*1")] float *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Single* | value | [length: count*1] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform1(Int32, Int32, ref Single)
[requires: v2.0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1fv")]
[CLSCompliant(false)]
public static void Uniform1(int location, int count, [Count(Parameter = "count*1")] ref float value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Single | value | [length: count*1] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform1(Int32, Int32, Single[])
[requires: v2.0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1fv")]
[CLSCompliant(false)]
public static void Uniform1(int location, int count, [Count(Parameter = "count*1")] float[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Single[] | value | [length: count*1] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform1(Int32, Int32, UInt32*)
[requires: v3.0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform1uiv")]
[CLSCompliant(false)]
public static void Uniform1(int location, int count, [Count(Parameter = "count*1")] uint *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt32* | value | [length: count*1] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform1(Int32, Int32, ref UInt32)
[requires: v3.0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform1uiv")]
[CLSCompliant(false)]
public static void Uniform1(int location, int count, [Count(Parameter = "count*1")] ref uint value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt32 | value | [length: count*1] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform1(Int32, Int32, UInt32[])
[requires: v3.0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform1uiv")]
[CLSCompliant(false)]
public static void Uniform1(int location, int count, [Count(Parameter = "count*1")] uint[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt32[] | value | [length: count*1] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform1(Int32, Single)
[requires: v2.0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1f")]
public static void Uniform1(int location, float v0)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Single | v0 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Uniform1(Int32, UInt32)
[requires: v3.0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform1ui")]
[CLSCompliant(false)]
public static void Uniform1(int location, uint v0)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
UInt32 | v0 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Uniform2(Int32, Vector2)
Declaration
public static void Uniform2(int location, Vector2 vector)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Vector2 | vector |
Uniform2(Int32, ref Vector2)
Declaration
[CLSCompliant(false)]
public static void Uniform2(int location, ref Vector2 vector)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Vector2 | vector |
Uniform2(Int32, Double, Double)
[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform2d")]
public static void Uniform2(int location, double x, double y)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Double | x | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Double | y | For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. |
Uniform2(Int32, Int32, Double*)
[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform2dv")]
[CLSCompliant(false)]
public static void Uniform2(int location, int count, [Count(Parameter = "count*2")] double *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Double* | value | [length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform2(Int32, Int32, ref Double)
[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform2dv")]
[CLSCompliant(false)]
public static void Uniform2(int location, int count, [Count(Parameter = "count*2")] ref double value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Double | value | [length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform2(Int32, Int32, Double[])
[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform2dv")]
[CLSCompliant(false)]
public static void Uniform2(int location, int count, [Count(Parameter = "count*2")] double[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Double[] | value | [length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform2(Int32, Int32, Int32)
[requires: v2.0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2i")]
public static void Uniform2(int location, int v0, int v1)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | v0 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Int32 | v1 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Uniform2(Int32, Int32, Int32*)
[requires: v2.0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2iv")]
[CLSCompliant(false)]
public static void Uniform2(int location, int count, [Count(Parameter = "count*2")] int *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int32* | value | [length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform2(Int32, Int32, Int32[])
[requires: v2.0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2iv")]
[CLSCompliant(false)]
public static void Uniform2(int location, int count, [Count(Parameter = "count*2")] int[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int32[] | value | [length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform2(Int32, Int32, Single*)
[requires: v2.0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2fv")]
[CLSCompliant(false)]
public static void Uniform2(int location, int count, [Count(Parameter = "count*2")] float *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Single* | value | [length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform2(Int32, Int32, ref Single)
[requires: v2.0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2fv")]
[CLSCompliant(false)]
public static void Uniform2(int location, int count, [Count(Parameter = "count*2")] ref float value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Single | value | [length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform2(Int32, Int32, Single[])
[requires: v2.0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2fv")]
[CLSCompliant(false)]
public static void Uniform2(int location, int count, [Count(Parameter = "count*2")] float[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Single[] | value | [length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform2(Int32, Int32, UInt32*)
[requires: v3.0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform2uiv")]
[CLSCompliant(false)]
public static void Uniform2(int location, int count, [Count(Parameter = "count*2")] uint *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt32* | value | [length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform2(Int32, Int32, ref UInt32)
[requires: v3.0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform2uiv")]
[CLSCompliant(false)]
public static void Uniform2(int location, int count, [Count(Parameter = "count*2")] ref uint value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt32 | value | [length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform2(Int32, Int32, UInt32[])
[requires: v3.0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform2uiv")]
[CLSCompliant(false)]
public static void Uniform2(int location, int count, [Count(Parameter = "count*2")] uint[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt32[] | value | [length: count*2] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform2(Int32, Single, Single)
[requires: v2.0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2f")]
public static void Uniform2(int location, float v0, float v1)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Single | v0 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Single | v1 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Uniform2(Int32, UInt32, UInt32)
[requires: v3.0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform2ui")]
[CLSCompliant(false)]
public static void Uniform2(int location, uint v0, uint v1)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
UInt32 | v0 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
UInt32 | v1 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Uniform3(Int32, Vector3)
Declaration
public static void Uniform3(int location, Vector3 vector)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Vector3 | vector |
Uniform3(Int32, ref Vector3)
Declaration
[CLSCompliant(false)]
public static void Uniform3(int location, ref Vector3 vector)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Vector3 | vector |
Uniform3(Int32, Double, Double, Double)
[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform3d")]
public static void Uniform3(int location, double x, double y, double z)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Double | x | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Double | y | For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. |
Double | z | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Uniform3(Int32, Int32, Double*)
[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform3dv")]
[CLSCompliant(false)]
public static void Uniform3(int location, int count, [Count(Parameter = "count*3")] double *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Double* | value | [length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform3(Int32, Int32, ref Double)
[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform3dv")]
[CLSCompliant(false)]
public static void Uniform3(int location, int count, [Count(Parameter = "count*3")] ref double value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Double | value | [length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform3(Int32, Int32, Double[])
[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform3dv")]
[CLSCompliant(false)]
public static void Uniform3(int location, int count, [Count(Parameter = "count*3")] double[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Double[] | value | [length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform3(Int32, Int32, Int32*)
[requires: v2.0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3iv")]
[CLSCompliant(false)]
public static void Uniform3(int location, int count, [Count(Parameter = "count*3")] int *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int32* | value | [length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform3(Int32, Int32, Int32, Int32)
[requires: v2.0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3i")]
public static void Uniform3(int location, int v0, int v1, int v2)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | v0 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Int32 | v1 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Int32 | v2 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Uniform3(Int32, Int32, ref Int32)
[requires: v2.0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3iv")]
[CLSCompliant(false)]
public static void Uniform3(int location, int count, [Count(Parameter = "count*3")] ref int value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int32 | value | [length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform3(Int32, Int32, Int32[])
[requires: v2.0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3iv")]
[CLSCompliant(false)]
public static void Uniform3(int location, int count, [Count(Parameter = "count*3")] int[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int32[] | value | [length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform3(Int32, Int32, Single*)
[requires: v2.0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3fv")]
[CLSCompliant(false)]
public static void Uniform3(int location, int count, [Count(Parameter = "count*3")] float *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Single* | value | [length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform3(Int32, Int32, ref Single)
[requires: v2.0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3fv")]
[CLSCompliant(false)]
public static void Uniform3(int location, int count, [Count(Parameter = "count*3")] ref float value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Single | value | [length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform3(Int32, Int32, Single[])
[requires: v2.0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3fv")]
[CLSCompliant(false)]
public static void Uniform3(int location, int count, [Count(Parameter = "count*3")] float[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Single[] | value | [length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform3(Int32, Int32, UInt32*)
[requires: v3.0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform3uiv")]
[CLSCompliant(false)]
public static void Uniform3(int location, int count, [Count(Parameter = "count*3")] uint *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt32* | value | [length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform3(Int32, Int32, ref UInt32)
[requires: v3.0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform3uiv")]
[CLSCompliant(false)]
public static void Uniform3(int location, int count, [Count(Parameter = "count*3")] ref uint value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt32 | value | [length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform3(Int32, Int32, UInt32[])
[requires: v3.0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform3uiv")]
[CLSCompliant(false)]
public static void Uniform3(int location, int count, [Count(Parameter = "count*3")] uint[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt32[] | value | [length: count*3] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform3(Int32, Single, Single, Single)
[requires: v2.0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3f")]
public static void Uniform3(int location, float v0, float v1, float v2)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Single | v0 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Single | v1 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Single | v2 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Uniform3(Int32, UInt32, UInt32, UInt32)
[requires: v3.0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform3ui")]
[CLSCompliant(false)]
public static void Uniform3(int location, uint v0, uint v1, uint v2)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
UInt32 | v0 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
UInt32 | v1 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
UInt32 | v2 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Uniform4(Int32, Color4)
Declaration
public static void Uniform4(int location, Color4 color)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Color4 | color |
Uniform4(Int32, Quaternion)
Declaration
public static void Uniform4(int location, Quaternion quaternion)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Quaternion | quaternion |
Uniform4(Int32, Vector4)
Declaration
public static void Uniform4(int location, Vector4 vector)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Vector4 | vector |
Uniform4(Int32, ref Vector4)
Declaration
[CLSCompliant(false)]
public static void Uniform4(int location, ref Vector4 vector)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Vector4 | vector |
Uniform4(Int32, Double, Double, Double, Double)
[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform4d")]
public static void Uniform4(int location, double x, double y, double z, double w)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Double | x | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Double | y | For the matrix commands, specifies whether to transpose the matrix as the values are loaded into the uniform variable. |
Double | z | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Double | w | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Uniform4(Int32, Int32, Double*)
[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform4dv")]
[CLSCompliant(false)]
public static void Uniform4(int location, int count, [Count(Parameter = "count*4")] double *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Double* | value | [length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform4(Int32, Int32, ref Double)
[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform4dv")]
[CLSCompliant(false)]
public static void Uniform4(int location, int count, [Count(Parameter = "count*4")] ref double value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Double | value | [length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform4(Int32, Int32, Double[])
[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniform4dv")]
[CLSCompliant(false)]
public static void Uniform4(int location, int count, [Count(Parameter = "count*4")] double[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Double[] | value | [length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform4(Int32, Int32, Int32*)
[requires: v2.0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4iv")]
[CLSCompliant(false)]
public static void Uniform4(int location, int count, [Count(Parameter = "count*4")] int *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int32* | value | [length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform4(Int32, Int32, Int32, Int32, Int32)
[requires: v2.0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4i")]
public static void Uniform4(int location, int v0, int v1, int v2, int v3)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | v0 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Int32 | v1 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Int32 | v2 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Int32 | v3 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Uniform4(Int32, Int32, ref Int32)
[requires: v2.0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4iv")]
[CLSCompliant(false)]
public static void Uniform4(int location, int count, [Count(Parameter = "count*4")] ref int value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int32 | value | [length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform4(Int32, Int32, Int32[])
[requires: v2.0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4iv")]
[CLSCompliant(false)]
public static void Uniform4(int location, int count, [Count(Parameter = "count*4")] int[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Int32[] | value | [length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform4(Int32, Int32, Single*)
[requires: v2.0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4fv")]
[CLSCompliant(false)]
public static void Uniform4(int location, int count, [Count(Parameter = "count*4")] float *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Single* | value | [length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform4(Int32, Int32, ref Single)
[requires: v2.0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4fv")]
[CLSCompliant(false)]
public static void Uniform4(int location, int count, [Count(Parameter = "count*4")] ref float value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Single | value | [length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform4(Int32, Int32, Single[])
[requires: v2.0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4fv")]
[CLSCompliant(false)]
public static void Uniform4(int location, int count, [Count(Parameter = "count*4")] float[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
Single[] | value | [length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform4(Int32, Int32, UInt32*)
[requires: v3.0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform4uiv")]
[CLSCompliant(false)]
public static void Uniform4(int location, int count, [Count(Parameter = "count*4")] uint *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt32* | value | [length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform4(Int32, Int32, ref UInt32)
[requires: v3.0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform4uiv")]
[CLSCompliant(false)]
public static void Uniform4(int location, int count, [Count(Parameter = "count*4")] ref uint value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt32 | value | [length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform4(Int32, Int32, UInt32[])
[requires: v3.0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform4uiv")]
[CLSCompliant(false)]
public static void Uniform4(int location, int count, [Count(Parameter = "count*4")] uint[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Int32 | count | For the vector (glUniformv) commands, specifies the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array. For the matrix (glUniformMatrix) commands, specifies the number of matrices that are to be modified. This should be 1 if the targeted uniform variable is not an array of matrices, and 1 or more if it is an array of matrices. |
UInt32[] | value | [length: count*4] For the vector and matrix commands, specifies a pointer to an array of count values that will be used to update the specified uniform variable. |
Uniform4(Int32, Single, Single, Single, Single)
[requires: v2.0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4f")]
public static void Uniform4(int location, float v0, float v1, float v2, float v3)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
Single | v0 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Single | v1 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Single | v2 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Single | v3 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
Uniform4(Int32, UInt32, UInt32, UInt32, UInt32)
[requires: v3.0] Specify the value of a uniform variable for the current program object
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform4ui")]
[CLSCompliant(false)]
public static void Uniform4(int location, uint v0, uint v1, uint v2, uint v3)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | Specifies the location of the uniform variable to be modified. |
UInt32 | v0 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
UInt32 | v1 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
UInt32 | v2 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
UInt32 | v3 | For the scalar commands, specifies the new values to be used for the specified uniform variable. |
UniformBlockBinding(Int32, Int32, Int32)
[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] Assign a binding point to an active uniform block
Declaration
[AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glUniformBlockBinding")]
[CLSCompliant(false)]
public static void UniformBlockBinding(int program, int uniformBlockIndex, int uniformBlockBinding)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | The name of a program object containing the active uniform block whose binding to assign. |
Int32 | uniformBlockIndex | The index of the active uniform block within program whose binding to assign. |
Int32 | uniformBlockBinding | Specifies the binding point to which to bind the uniform block with index uniformBlockIndex within program. |
UniformBlockBinding(UInt32, UInt32, UInt32)
[requires: v3.1 or ARB_uniform_buffer_object|VERSION_3_1] Assign a binding point to an active uniform block
Declaration
[AutoGenerated(Category = "ARB_uniform_buffer_object|VERSION_3_1", Version = "3.1", EntryPoint = "glUniformBlockBinding")]
[CLSCompliant(false)]
public static void UniformBlockBinding(uint program, uint uniformBlockIndex, uint uniformBlockBinding)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | The name of a program object containing the active uniform block whose binding to assign. |
UInt32 | uniformBlockIndex | The index of the active uniform block within program whose binding to assign. |
UInt32 | uniformBlockBinding | Specifies the binding point to which to bind the uniform block with index uniformBlockIndex within program. |
UniformMatrix2(Int32, Boolean, ref Matrix2)
Declaration
public static void UniformMatrix2(int location, bool transpose, ref Matrix2 matrix)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Boolean | transpose | |
Matrix2 | matrix |
UniformMatrix2(Int32, Int32, Boolean, Double*)
[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
Declaration
[AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix2dv")]
[CLSCompliant(false)]
public static void UniformMatrix2(int location, int count, bool transpose, [Count(Parameter = "count*4")] double *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double* | value | [length: count*4] |
UniformMatrix2(Int32, Int32, Boolean, ref Double)
[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
Declaration
[AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix2dv")]
[CLSCompliant(false)]
public static void UniformMatrix2(int location, int count, bool transpose, [Count(Parameter = "count*4")] ref double value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double | value | [length: count*4] |
UniformMatrix2(Int32, Int32, Boolean, Double[])
[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
Declaration
[AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix2dv")]
[CLSCompliant(false)]
public static void UniformMatrix2(int location, int count, bool transpose, [Count(Parameter = "count*4")] double[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double[] | value | [length: count*4] |
UniformMatrix2(Int32, Int32, Boolean, Single*)
[requires: v2.0]
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix2fv")]
[CLSCompliant(false)]
public static void UniformMatrix2(int location, int count, bool transpose, [Count(Parameter = "count*4")] float *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single* | value | [length: count*4] |
UniformMatrix2(Int32, Int32, Boolean, ref Single)
[requires: v2.0]
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix2fv")]
[CLSCompliant(false)]
public static void UniformMatrix2(int location, int count, bool transpose, [Count(Parameter = "count*4")] ref float value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single | value | [length: count*4] |
UniformMatrix2(Int32, Int32, Boolean, Single[])
[requires: v2.0]
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix2fv")]
[CLSCompliant(false)]
public static void UniformMatrix2(int location, int count, bool transpose, [Count(Parameter = "count*4")] float[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single[] | value | [length: count*4] |
UniformMatrix2x3(Int32, Int32, Boolean, Double*)
[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
Declaration
[AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix2x3dv")]
[CLSCompliant(false)]
public static void UniformMatrix2x3(int location, int count, bool transpose, [Count(Parameter = "count*6")] double *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double* | value | [length: count*6] |
UniformMatrix2x3(Int32, Int32, Boolean, ref Double)
[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
Declaration
[AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix2x3dv")]
[CLSCompliant(false)]
public static void UniformMatrix2x3(int location, int count, bool transpose, [Count(Parameter = "count*6")] ref double value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double | value | [length: count*6] |
UniformMatrix2x3(Int32, Int32, Boolean, Double[])
[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
Declaration
[AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix2x3dv")]
[CLSCompliant(false)]
public static void UniformMatrix2x3(int location, int count, bool transpose, [Count(Parameter = "count*6")] double[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double[] | value | [length: count*6] |
UniformMatrix2x3(Int32, Int32, Boolean, Single*)
[requires: v2.1]
Declaration
[AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix2x3fv")]
[CLSCompliant(false)]
public static void UniformMatrix2x3(int location, int count, bool transpose, [Count(Parameter = "count*6")] float *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single* | value | [length: count*6] |
UniformMatrix2x3(Int32, Int32, Boolean, ref Single)
[requires: v2.1]
Declaration
[AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix2x3fv")]
[CLSCompliant(false)]
public static void UniformMatrix2x3(int location, int count, bool transpose, [Count(Parameter = "count*6")] ref float value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single | value | [length: count*6] |
UniformMatrix2x3(Int32, Int32, Boolean, Single[])
[requires: v2.1]
Declaration
[AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix2x3fv")]
[CLSCompliant(false)]
public static void UniformMatrix2x3(int location, int count, bool transpose, [Count(Parameter = "count*6")] float[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single[] | value | [length: count*6] |
UniformMatrix2x4(Int32, Int32, Boolean, Double*)
[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
Declaration
[AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix2x4dv")]
[CLSCompliant(false)]
public static void UniformMatrix2x4(int location, int count, bool transpose, [Count(Parameter = "count*8")] double *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double* | value | [length: count*8] |
UniformMatrix2x4(Int32, Int32, Boolean, ref Double)
[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
Declaration
[AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix2x4dv")]
[CLSCompliant(false)]
public static void UniformMatrix2x4(int location, int count, bool transpose, [Count(Parameter = "count*8")] ref double value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double | value | [length: count*8] |
UniformMatrix2x4(Int32, Int32, Boolean, Double[])
[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
Declaration
[AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix2x4dv")]
[CLSCompliant(false)]
public static void UniformMatrix2x4(int location, int count, bool transpose, [Count(Parameter = "count*8")] double[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double[] | value | [length: count*8] |
UniformMatrix2x4(Int32, Int32, Boolean, Single*)
[requires: v2.1]
Declaration
[AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix2x4fv")]
[CLSCompliant(false)]
public static void UniformMatrix2x4(int location, int count, bool transpose, [Count(Parameter = "count*8")] float *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single* | value | [length: count*8] |
UniformMatrix2x4(Int32, Int32, Boolean, ref Single)
[requires: v2.1]
Declaration
[AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix2x4fv")]
[CLSCompliant(false)]
public static void UniformMatrix2x4(int location, int count, bool transpose, [Count(Parameter = "count*8")] ref float value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single | value | [length: count*8] |
UniformMatrix2x4(Int32, Int32, Boolean, Single[])
[requires: v2.1]
Declaration
[AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix2x4fv")]
[CLSCompliant(false)]
public static void UniformMatrix2x4(int location, int count, bool transpose, [Count(Parameter = "count*8")] float[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single[] | value | [length: count*8] |
UniformMatrix3(Int32, Boolean, ref Matrix3)
Declaration
public static void UniformMatrix3(int location, bool transpose, ref Matrix3 matrix)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Boolean | transpose | |
Matrix3 | matrix |
UniformMatrix3(Int32, Int32, Boolean, Double*)
[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
Declaration
[AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix3dv")]
[CLSCompliant(false)]
public static void UniformMatrix3(int location, int count, bool transpose, [Count(Parameter = "count*9")] double *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double* | value | [length: count*9] |
UniformMatrix3(Int32, Int32, Boolean, ref Double)
[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
Declaration
[AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix3dv")]
[CLSCompliant(false)]
public static void UniformMatrix3(int location, int count, bool transpose, [Count(Parameter = "count*9")] ref double value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double | value | [length: count*9] |
UniformMatrix3(Int32, Int32, Boolean, Double[])
[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
Declaration
[AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix3dv")]
[CLSCompliant(false)]
public static void UniformMatrix3(int location, int count, bool transpose, [Count(Parameter = "count*9")] double[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double[] | value | [length: count*9] |
UniformMatrix3(Int32, Int32, Boolean, Single*)
[requires: v2.0]
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix3fv")]
[CLSCompliant(false)]
public static void UniformMatrix3(int location, int count, bool transpose, [Count(Parameter = "count*9")] float *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single* | value | [length: count*9] |
UniformMatrix3(Int32, Int32, Boolean, ref Single)
[requires: v2.0]
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix3fv")]
[CLSCompliant(false)]
public static void UniformMatrix3(int location, int count, bool transpose, [Count(Parameter = "count*9")] ref float value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single | value | [length: count*9] |
UniformMatrix3(Int32, Int32, Boolean, Single[])
[requires: v2.0]
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix3fv")]
[CLSCompliant(false)]
public static void UniformMatrix3(int location, int count, bool transpose, [Count(Parameter = "count*9")] float[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single[] | value | [length: count*9] |
UniformMatrix3x2(Int32, Int32, Boolean, Double*)
[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
Declaration
[AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix3x2dv")]
[CLSCompliant(false)]
public static void UniformMatrix3x2(int location, int count, bool transpose, [Count(Parameter = "count*6")] double *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double* | value | [length: count*6] |
UniformMatrix3x2(Int32, Int32, Boolean, ref Double)
[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
Declaration
[AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix3x2dv")]
[CLSCompliant(false)]
public static void UniformMatrix3x2(int location, int count, bool transpose, [Count(Parameter = "count*6")] ref double value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double | value | [length: count*6] |
UniformMatrix3x2(Int32, Int32, Boolean, Double[])
[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
Declaration
[AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix3x2dv")]
[CLSCompliant(false)]
public static void UniformMatrix3x2(int location, int count, bool transpose, [Count(Parameter = "count*6")] double[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double[] | value | [length: count*6] |
UniformMatrix3x2(Int32, Int32, Boolean, Single*)
[requires: v2.1]
Declaration
[AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix3x2fv")]
[CLSCompliant(false)]
public static void UniformMatrix3x2(int location, int count, bool transpose, [Count(Parameter = "count*6")] float *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single* | value | [length: count*6] |
UniformMatrix3x2(Int32, Int32, Boolean, ref Single)
[requires: v2.1]
Declaration
[AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix3x2fv")]
[CLSCompliant(false)]
public static void UniformMatrix3x2(int location, int count, bool transpose, [Count(Parameter = "count*6")] ref float value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single | value | [length: count*6] |
UniformMatrix3x2(Int32, Int32, Boolean, Single[])
[requires: v2.1]
Declaration
[AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix3x2fv")]
[CLSCompliant(false)]
public static void UniformMatrix3x2(int location, int count, bool transpose, [Count(Parameter = "count*6")] float[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single[] | value | [length: count*6] |
UniformMatrix3x4(Int32, Int32, Boolean, Double*)
[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
Declaration
[AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix3x4dv")]
[CLSCompliant(false)]
public static void UniformMatrix3x4(int location, int count, bool transpose, [Count(Parameter = "count*12")] double *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double* | value | [length: count*12] |
UniformMatrix3x4(Int32, Int32, Boolean, ref Double)
[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
Declaration
[AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix3x4dv")]
[CLSCompliant(false)]
public static void UniformMatrix3x4(int location, int count, bool transpose, [Count(Parameter = "count*12")] ref double value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double | value | [length: count*12] |
UniformMatrix3x4(Int32, Int32, Boolean, Double[])
[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
Declaration
[AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix3x4dv")]
[CLSCompliant(false)]
public static void UniformMatrix3x4(int location, int count, bool transpose, [Count(Parameter = "count*12")] double[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double[] | value | [length: count*12] |
UniformMatrix3x4(Int32, Int32, Boolean, Single*)
[requires: v2.1]
Declaration
[AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix3x4fv")]
[CLSCompliant(false)]
public static void UniformMatrix3x4(int location, int count, bool transpose, [Count(Parameter = "count*12")] float *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single* | value | [length: count*12] |
UniformMatrix3x4(Int32, Int32, Boolean, ref Single)
[requires: v2.1]
Declaration
[AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix3x4fv")]
[CLSCompliant(false)]
public static void UniformMatrix3x4(int location, int count, bool transpose, [Count(Parameter = "count*12")] ref float value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single | value | [length: count*12] |
UniformMatrix3x4(Int32, Int32, Boolean, Single[])
[requires: v2.1]
Declaration
[AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix3x4fv")]
[CLSCompliant(false)]
public static void UniformMatrix3x4(int location, int count, bool transpose, [Count(Parameter = "count*12")] float[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single[] | value | [length: count*12] |
UniformMatrix4(Int32, Boolean, ref Matrix4)
Declaration
public static void UniformMatrix4(int location, bool transpose, ref Matrix4 matrix)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Boolean | transpose | |
Matrix4 | matrix |
UniformMatrix4(Int32, Int32, Boolean, Double*)
[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
Declaration
[AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix4dv")]
[CLSCompliant(false)]
public static void UniformMatrix4(int location, int count, bool transpose, [Count(Parameter = "count*16")] double *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double* | value | [length: count*16] |
UniformMatrix4(Int32, Int32, Boolean, ref Double)
[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
Declaration
[AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix4dv")]
[CLSCompliant(false)]
public static void UniformMatrix4(int location, int count, bool transpose, [Count(Parameter = "count*16")] ref double value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double | value | [length: count*16] |
UniformMatrix4(Int32, Int32, Boolean, Double[])
[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
Declaration
[AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix4dv")]
[CLSCompliant(false)]
public static void UniformMatrix4(int location, int count, bool transpose, [Count(Parameter = "count*16")] double[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double[] | value | [length: count*16] |
UniformMatrix4(Int32, Int32, Boolean, Single*)
[requires: v2.0]
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix4fv")]
[CLSCompliant(false)]
public static void UniformMatrix4(int location, int count, bool transpose, [Count(Parameter = "count*16")] float *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single* | value | [length: count*16] |
UniformMatrix4(Int32, Int32, Boolean, ref Single)
[requires: v2.0]
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix4fv")]
[CLSCompliant(false)]
public static void UniformMatrix4(int location, int count, bool transpose, [Count(Parameter = "count*16")] ref float value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single | value | [length: count*16] |
UniformMatrix4(Int32, Int32, Boolean, Single[])
[requires: v2.0]
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix4fv")]
[CLSCompliant(false)]
public static void UniformMatrix4(int location, int count, bool transpose, [Count(Parameter = "count*16")] float[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single[] | value | [length: count*16] |
UniformMatrix4x2(Int32, Int32, Boolean, Double*)
[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
Declaration
[AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix4x2dv")]
[CLSCompliant(false)]
public static void UniformMatrix4x2(int location, int count, bool transpose, [Count(Parameter = "count*8")] double *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double* | value | [length: count*8] |
UniformMatrix4x2(Int32, Int32, Boolean, ref Double)
[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
Declaration
[AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix4x2dv")]
[CLSCompliant(false)]
public static void UniformMatrix4x2(int location, int count, bool transpose, [Count(Parameter = "count*8")] ref double value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double | value | [length: count*8] |
UniformMatrix4x2(Int32, Int32, Boolean, Double[])
[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
Declaration
[AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix4x2dv")]
[CLSCompliant(false)]
public static void UniformMatrix4x2(int location, int count, bool transpose, [Count(Parameter = "count*8")] double[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double[] | value | [length: count*8] |
UniformMatrix4x2(Int32, Int32, Boolean, Single*)
[requires: v2.1]
Declaration
[AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix4x2fv")]
[CLSCompliant(false)]
public static void UniformMatrix4x2(int location, int count, bool transpose, [Count(Parameter = "count*8")] float *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single* | value | [length: count*8] |
UniformMatrix4x2(Int32, Int32, Boolean, ref Single)
[requires: v2.1]
Declaration
[AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix4x2fv")]
[CLSCompliant(false)]
public static void UniformMatrix4x2(int location, int count, bool transpose, [Count(Parameter = "count*8")] ref float value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single | value | [length: count*8] |
UniformMatrix4x2(Int32, Int32, Boolean, Single[])
[requires: v2.1]
Declaration
[AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix4x2fv")]
[CLSCompliant(false)]
public static void UniformMatrix4x2(int location, int count, bool transpose, [Count(Parameter = "count*8")] float[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single[] | value | [length: count*8] |
UniformMatrix4x3(Int32, Int32, Boolean, Double*)
[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
Declaration
[AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix4x3dv")]
[CLSCompliant(false)]
public static void UniformMatrix4x3(int location, int count, bool transpose, [Count(Parameter = "count*12")] double *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double* | value | [length: count*12] |
UniformMatrix4x3(Int32, Int32, Boolean, ref Double)
[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
Declaration
[AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix4x3dv")]
[CLSCompliant(false)]
public static void UniformMatrix4x3(int location, int count, bool transpose, [Count(Parameter = "count*12")] ref double value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double | value | [length: count*12] |
UniformMatrix4x3(Int32, Int32, Boolean, Double[])
[requires: v4.0 or ARB_gpu_shader_fp64|VERSION_4_0]
Declaration
[AutoGenerated(Category = "ARB_gpu_shader_fp64|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformMatrix4x3dv")]
[CLSCompliant(false)]
public static void UniformMatrix4x3(int location, int count, bool transpose, [Count(Parameter = "count*12")] double[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Double[] | value | [length: count*12] |
UniformMatrix4x3(Int32, Int32, Boolean, Single*)
[requires: v2.1]
Declaration
[AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix4x3fv")]
[CLSCompliant(false)]
public static void UniformMatrix4x3(int location, int count, bool transpose, [Count(Parameter = "count*12")] float *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single* | value | [length: count*12] |
UniformMatrix4x3(Int32, Int32, Boolean, ref Single)
[requires: v2.1]
Declaration
[AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix4x3fv")]
[CLSCompliant(false)]
public static void UniformMatrix4x3(int location, int count, bool transpose, [Count(Parameter = "count*12")] ref float value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single | value | [length: count*12] |
UniformMatrix4x3(Int32, Int32, Boolean, Single[])
[requires: v2.1]
Declaration
[AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix4x3fv")]
[CLSCompliant(false)]
public static void UniformMatrix4x3(int location, int count, bool transpose, [Count(Parameter = "count*12")] float[] value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | location | |
Int32 | count | |
Boolean | transpose | |
Single[] | value | [length: count*12] |
UniformSubroutines(ShaderType, Int32, Int32*)
[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] Load active subroutine uniforms
Declaration
[AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformSubroutinesuiv")]
[CLSCompliant(false)]
public static void UniformSubroutines(ShaderType shadertype, int count, [Count(Parameter = "count")] int *indices)
Parameters
Type | Name | Description |
---|---|---|
ShaderType | shadertype | Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. |
Int32 | count | Specifies the number of uniform indices stored in indices. |
Int32* | indices | [length: count] Specifies the address of an array holding the indices to load into the shader subroutine variables. |
UniformSubroutines(ShaderType, Int32, ref Int32)
[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] Load active subroutine uniforms
Declaration
[AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformSubroutinesuiv")]
[CLSCompliant(false)]
public static void UniformSubroutines(ShaderType shadertype, int count, [Count(Parameter = "count")] ref int indices)
Parameters
Type | Name | Description |
---|---|---|
ShaderType | shadertype | Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. |
Int32 | count | Specifies the number of uniform indices stored in indices. |
Int32 | indices | [length: count] Specifies the address of an array holding the indices to load into the shader subroutine variables. |
UniformSubroutines(ShaderType, Int32, Int32[])
[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] Load active subroutine uniforms
Declaration
[AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformSubroutinesuiv")]
[CLSCompliant(false)]
public static void UniformSubroutines(ShaderType shadertype, int count, [Count(Parameter = "count")] int[] indices)
Parameters
Type | Name | Description |
---|---|---|
ShaderType | shadertype | Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. |
Int32 | count | Specifies the number of uniform indices stored in indices. |
Int32[] | indices | [length: count] Specifies the address of an array holding the indices to load into the shader subroutine variables. |
UniformSubroutines(ShaderType, Int32, UInt32*)
[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] Load active subroutine uniforms
Declaration
[AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformSubroutinesuiv")]
[CLSCompliant(false)]
public static void UniformSubroutines(ShaderType shadertype, int count, [Count(Parameter = "count")] uint *indices)
Parameters
Type | Name | Description |
---|---|---|
ShaderType | shadertype | Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. |
Int32 | count | Specifies the number of uniform indices stored in indices. |
UInt32* | indices | [length: count] Specifies the address of an array holding the indices to load into the shader subroutine variables. |
UniformSubroutines(ShaderType, Int32, ref UInt32)
[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] Load active subroutine uniforms
Declaration
[AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformSubroutinesuiv")]
[CLSCompliant(false)]
public static void UniformSubroutines(ShaderType shadertype, int count, [Count(Parameter = "count")] ref uint indices)
Parameters
Type | Name | Description |
---|---|---|
ShaderType | shadertype | Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. |
Int32 | count | Specifies the number of uniform indices stored in indices. |
UInt32 | indices | [length: count] Specifies the address of an array holding the indices to load into the shader subroutine variables. |
UniformSubroutines(ShaderType, Int32, UInt32[])
[requires: v4.0 or ARB_shader_subroutine|VERSION_4_0] Load active subroutine uniforms
Declaration
[AutoGenerated(Category = "ARB_shader_subroutine|VERSION_4_0", Version = "4.0", EntryPoint = "glUniformSubroutinesuiv")]
[CLSCompliant(false)]
public static void UniformSubroutines(ShaderType shadertype, int count, [Count(Parameter = "count")] uint[] indices)
Parameters
Type | Name | Description |
---|---|---|
ShaderType | shadertype | Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of VertexShader, TessControlShader, TessEvaluationShader, GeometryShader or FragmentShader. |
Int32 | count | Specifies the number of uniform indices stored in indices. |
UInt32[] | indices | [length: count] Specifies the address of an array holding the indices to load into the shader subroutine variables. |
UnmapBuffer(BufferTarget)
[requires: v1.5]
Declaration
[AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glUnmapBuffer")]
public static bool UnmapBuffer(BufferTarget target)
Parameters
Type | Name | Description |
---|---|---|
BufferTarget | target |
Returns
Type | Description |
---|---|
Boolean |
UnmapNamedBuffer(Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glUnmapNamedBuffer")]
[CLSCompliant(false)]
public static bool UnmapNamedBuffer(int buffer)
Parameters
Type | Name | Description |
---|---|---|
Int32 | buffer |
Returns
Type | Description |
---|---|
Boolean |
UnmapNamedBuffer(UInt32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glUnmapNamedBuffer")]
[CLSCompliant(false)]
public static bool UnmapNamedBuffer(uint buffer)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | buffer |
Returns
Type | Description |
---|---|
Boolean |
UseProgram(Int32)
[requires: v2.0] Installs a program object as part of current rendering state
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUseProgram")]
[CLSCompliant(false)]
public static void UseProgram(int program)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program object whose executables are to be used as part of current rendering state. |
UseProgram(UInt32)
[requires: v2.0] Installs a program object as part of current rendering state
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUseProgram")]
[CLSCompliant(false)]
public static void UseProgram(uint program)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program object whose executables are to be used as part of current rendering state. |
UseProgramStages(Int32, ProgramStageMask, Int32)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Bind stages of a program object to a program pipeline
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glUseProgramStages")]
[CLSCompliant(false)]
public static void UseProgramStages(int pipeline, ProgramStageMask stages, int program)
Parameters
Type | Name | Description |
---|---|---|
Int32 | pipeline | Specifies the program pipeline object to which to bind stages from program. |
ProgramStageMask | stages | Specifies a set of program stages to bind to the program pipeline object. |
Int32 | program | Specifies the program object containing the shader executables to use in pipeline. |
UseProgramStages(UInt32, ProgramStageMask, UInt32)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Bind stages of a program object to a program pipeline
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glUseProgramStages")]
[CLSCompliant(false)]
public static void UseProgramStages(uint pipeline, ProgramStageMask stages, uint program)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | pipeline | Specifies the program pipeline object to which to bind stages from program. |
ProgramStageMask | stages | Specifies a set of program stages to bind to the program pipeline object. |
UInt32 | program | Specifies the program object containing the shader executables to use in pipeline. |
ValidateProgram(Int32)
[requires: v2.0] Validates a program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glValidateProgram")]
[CLSCompliant(false)]
public static void ValidateProgram(int program)
Parameters
Type | Name | Description |
---|---|---|
Int32 | program | Specifies the handle of the program object to be validated. |
ValidateProgram(UInt32)
[requires: v2.0] Validates a program object
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glValidateProgram")]
[CLSCompliant(false)]
public static void ValidateProgram(uint program)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | program | Specifies the handle of the program object to be validated. |
ValidateProgramPipeline(Int32)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Validate a program pipeline object against current GL state
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glValidateProgramPipeline")]
[CLSCompliant(false)]
public static void ValidateProgramPipeline(int pipeline)
Parameters
Type | Name | Description |
---|---|---|
Int32 | pipeline | Specifies the name of a program pipeline object to validate. |
ValidateProgramPipeline(UInt32)
[requires: v4.1 or ARB_separate_shader_objects|VERSION_4_1] Validate a program pipeline object against current GL state
Declaration
[AutoGenerated(Category = "ARB_separate_shader_objects|VERSION_4_1", Version = "4.1", EntryPoint = "glValidateProgramPipeline")]
[CLSCompliant(false)]
public static void ValidateProgramPipeline(uint pipeline)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | pipeline | Specifies the name of a program pipeline object to validate. |
VertexArrayAttribBinding(Int32, Int32, Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayAttribBinding")]
[CLSCompliant(false)]
public static void VertexArrayAttribBinding(int vaobj, int attribindex, int bindingindex)
Parameters
Type | Name | Description |
---|---|---|
Int32 | vaobj | |
Int32 | attribindex | |
Int32 | bindingindex |
VertexArrayAttribBinding(UInt32, UInt32, UInt32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayAttribBinding")]
[CLSCompliant(false)]
public static void VertexArrayAttribBinding(uint vaobj, uint attribindex, uint bindingindex)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | vaobj | |
UInt32 | attribindex | |
UInt32 | bindingindex |
VertexArrayAttribFormat(Int32, Int32, Int32, VertexAttribType, Boolean, Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayAttribFormat")]
[CLSCompliant(false)]
public static void VertexArrayAttribFormat(int vaobj, int attribindex, int size, VertexAttribType type, bool normalized, int relativeoffset)
Parameters
Type | Name | Description |
---|---|---|
Int32 | vaobj | |
Int32 | attribindex | |
Int32 | size | |
VertexAttribType | type | |
Boolean | normalized | |
Int32 | relativeoffset |
VertexArrayAttribFormat(UInt32, UInt32, Int32, VertexAttribType, Boolean, UInt32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayAttribFormat")]
[CLSCompliant(false)]
public static void VertexArrayAttribFormat(uint vaobj, uint attribindex, int size, VertexAttribType type, bool normalized, uint relativeoffset)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | vaobj | |
UInt32 | attribindex | |
Int32 | size | |
VertexAttribType | type | |
Boolean | normalized | |
UInt32 | relativeoffset |
VertexArrayAttribIFormat(Int32, Int32, Int32, VertexAttribType, Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayAttribIFormat")]
[CLSCompliant(false)]
public static void VertexArrayAttribIFormat(int vaobj, int attribindex, int size, VertexAttribType type, int relativeoffset)
Parameters
Type | Name | Description |
---|---|---|
Int32 | vaobj | |
Int32 | attribindex | |
Int32 | size | |
VertexAttribType | type | |
Int32 | relativeoffset |
VertexArrayAttribIFormat(UInt32, UInt32, Int32, VertexAttribType, UInt32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayAttribIFormat")]
[CLSCompliant(false)]
public static void VertexArrayAttribIFormat(uint vaobj, uint attribindex, int size, VertexAttribType type, uint relativeoffset)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | vaobj | |
UInt32 | attribindex | |
Int32 | size | |
VertexAttribType | type | |
UInt32 | relativeoffset |
VertexArrayAttribLFormat(Int32, Int32, Int32, VertexAttribType, Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayAttribLFormat")]
[CLSCompliant(false)]
public static void VertexArrayAttribLFormat(int vaobj, int attribindex, int size, VertexAttribType type, int relativeoffset)
Parameters
Type | Name | Description |
---|---|---|
Int32 | vaobj | |
Int32 | attribindex | |
Int32 | size | |
VertexAttribType | type | |
Int32 | relativeoffset |
VertexArrayAttribLFormat(UInt32, UInt32, Int32, VertexAttribType, UInt32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayAttribLFormat")]
[CLSCompliant(false)]
public static void VertexArrayAttribLFormat(uint vaobj, uint attribindex, int size, VertexAttribType type, uint relativeoffset)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | vaobj | |
UInt32 | attribindex | |
Int32 | size | |
VertexAttribType | type | |
UInt32 | relativeoffset |
VertexArrayBindingDivisor(Int32, Int32, Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayBindingDivisor")]
[CLSCompliant(false)]
public static void VertexArrayBindingDivisor(int vaobj, int bindingindex, int divisor)
Parameters
Type | Name | Description |
---|---|---|
Int32 | vaobj | |
Int32 | bindingindex | |
Int32 | divisor |
VertexArrayBindingDivisor(UInt32, UInt32, UInt32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayBindingDivisor")]
[CLSCompliant(false)]
public static void VertexArrayBindingDivisor(uint vaobj, uint bindingindex, uint divisor)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | vaobj | |
UInt32 | bindingindex | |
UInt32 | divisor |
VertexArrayElementBuffer(Int32, Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayElementBuffer")]
[CLSCompliant(false)]
public static void VertexArrayElementBuffer(int vaobj, int buffer)
Parameters
Type | Name | Description |
---|---|---|
Int32 | vaobj | |
Int32 | buffer |
VertexArrayElementBuffer(UInt32, UInt32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayElementBuffer")]
[CLSCompliant(false)]
public static void VertexArrayElementBuffer(uint vaobj, uint buffer)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | vaobj | |
UInt32 | buffer |
VertexArrayVertexBuffer(Int32, Int32, Int32, IntPtr, Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayVertexBuffer")]
[CLSCompliant(false)]
public static void VertexArrayVertexBuffer(int vaobj, int bindingindex, int buffer, IntPtr offset, int stride)
Parameters
Type | Name | Description |
---|---|---|
Int32 | vaobj | |
Int32 | bindingindex | |
Int32 | buffer | |
IntPtr | offset | |
Int32 | stride |
VertexArrayVertexBuffer(UInt32, UInt32, UInt32, IntPtr, Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayVertexBuffer")]
[CLSCompliant(false)]
public static void VertexArrayVertexBuffer(uint vaobj, uint bindingindex, uint buffer, IntPtr offset, int stride)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | vaobj | |
UInt32 | bindingindex | |
UInt32 | buffer | |
IntPtr | offset | |
Int32 | stride |
VertexArrayVertexBuffers(Int32, Int32, Int32, Int32*, IntPtr*, Int32*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayVertexBuffers")]
[CLSCompliant(false)]
public static void VertexArrayVertexBuffers(int vaobj, int first, int count, int *buffers, IntPtr*offsets, int *strides)
Parameters
Type | Name | Description |
---|---|---|
Int32 | vaobj | |
Int32 | first | |
Int32 | count | |
Int32* | buffers | |
IntPtr* | offsets | |
Int32* | strides |
VertexArrayVertexBuffers(Int32, Int32, Int32, ref Int32, ref IntPtr, ref Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayVertexBuffers")]
[CLSCompliant(false)]
public static void VertexArrayVertexBuffers(int vaobj, int first, int count, ref int buffers, ref IntPtr offsets, ref int strides)
Parameters
Type | Name | Description |
---|---|---|
Int32 | vaobj | |
Int32 | first | |
Int32 | count | |
Int32 | buffers | |
IntPtr | offsets | |
Int32 | strides |
VertexArrayVertexBuffers(Int32, Int32, Int32, Int32[], IntPtr[], Int32[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayVertexBuffers")]
[CLSCompliant(false)]
public static void VertexArrayVertexBuffers(int vaobj, int first, int count, int[] buffers, IntPtr[] offsets, int[] strides)
Parameters
Type | Name | Description |
---|---|---|
Int32 | vaobj | |
Int32 | first | |
Int32 | count | |
Int32[] | buffers | |
IntPtr[] | offsets | |
Int32[] | strides |
VertexArrayVertexBuffers(UInt32, UInt32, Int32, UInt32*, IntPtr*, Int32*)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayVertexBuffers")]
[CLSCompliant(false)]
public static void VertexArrayVertexBuffers(uint vaobj, uint first, int count, uint *buffers, IntPtr*offsets, int *strides)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | vaobj | |
UInt32 | first | |
Int32 | count | |
UInt32* | buffers | |
IntPtr* | offsets | |
Int32* | strides |
VertexArrayVertexBuffers(UInt32, UInt32, Int32, ref UInt32, ref IntPtr, ref Int32)
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayVertexBuffers")]
[CLSCompliant(false)]
public static void VertexArrayVertexBuffers(uint vaobj, uint first, int count, ref uint buffers, ref IntPtr offsets, ref int strides)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | vaobj | |
UInt32 | first | |
Int32 | count | |
UInt32 | buffers | |
IntPtr | offsets | |
Int32 | strides |
VertexArrayVertexBuffers(UInt32, UInt32, Int32, UInt32[], IntPtr[], Int32[])
[requires: v4.5 or ARB_direct_state_access|VERSION_4_5]
Declaration
[AutoGenerated(Category = "ARB_direct_state_access|VERSION_4_5", Version = "4.5", EntryPoint = "glVertexArrayVertexBuffers")]
[CLSCompliant(false)]
public static void VertexArrayVertexBuffers(uint vaobj, uint first, int count, uint[] buffers, IntPtr[] offsets, int[] strides)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | vaobj | |
UInt32 | first | |
Int32 | count | |
UInt32[] | buffers | |
IntPtr[] | offsets | |
Int32[] | strides |
VertexAttrib1(Int32, Double)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1d")]
[CLSCompliant(false)]
public static void VertexAttrib1(int index, double x)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the generic vertex attribute to be modified. |
Double | x | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
VertexAttrib1(Int32, Double*)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1dv")]
[CLSCompliant(false)]
public static void VertexAttrib1(int index, [Count(Count = 1)] double *v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the generic vertex attribute to be modified. |
Double* | v | [length: 1] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib1(Int32, Int16)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1s")]
[CLSCompliant(false)]
public static void VertexAttrib1(int index, short x)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the generic vertex attribute to be modified. |
Int16 | x | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
VertexAttrib1(Int32, Int16*)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1sv")]
[CLSCompliant(false)]
public static void VertexAttrib1(int index, [Count(Count = 1)] short *v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the generic vertex attribute to be modified. |
Int16* | v | [length: 1] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib1(Int32, Single)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1f")]
[CLSCompliant(false)]
public static void VertexAttrib1(int index, float x)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the generic vertex attribute to be modified. |
Single | x | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
VertexAttrib1(Int32, Single*)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1fv")]
[CLSCompliant(false)]
public static void VertexAttrib1(int index, [Count(Count = 1)] float *v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the generic vertex attribute to be modified. |
Single* | v | [length: 1] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib1(UInt32, Double)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1d")]
[CLSCompliant(false)]
public static void VertexAttrib1(uint index, double x)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
Double | x | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
VertexAttrib1(UInt32, Double*)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1dv")]
[CLSCompliant(false)]
public static void VertexAttrib1(uint index, [Count(Count = 1)] double *v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
Double* | v | [length: 1] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib1(UInt32, Int16)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1s")]
[CLSCompliant(false)]
public static void VertexAttrib1(uint index, short x)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
Int16 | x | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
VertexAttrib1(UInt32, Int16*)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1sv")]
[CLSCompliant(false)]
public static void VertexAttrib1(uint index, [Count(Count = 1)] short *v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
Int16* | v | [length: 1] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib1(UInt32, Single)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1f")]
[CLSCompliant(false)]
public static void VertexAttrib1(uint index, float x)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
Single | x | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
VertexAttrib1(UInt32, Single*)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1fv")]
[CLSCompliant(false)]
public static void VertexAttrib1(uint index, [Count(Count = 1)] float *v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
Single* | v | [length: 1] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib2(Int32, Vector2)
Declaration
public static void VertexAttrib2(int index, Vector2 v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Vector2 | v |
VertexAttrib2(Int32, ref Vector2)
Declaration
[CLSCompliant(false)]
public static void VertexAttrib2(int index, ref Vector2 v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Vector2 | v |
VertexAttrib2(Int32, Double*)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2dv")]
[CLSCompliant(false)]
public static void VertexAttrib2(int index, [Count(Count = 2)] double *v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the generic vertex attribute to be modified. |
Double* | v | [length: 2] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib2(Int32, Double, Double)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2d")]
[CLSCompliant(false)]
public static void VertexAttrib2(int index, double x, double y)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the generic vertex attribute to be modified. |
Double | x | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
Double | y | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
VertexAttrib2(Int32, ref Double)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2dv")]
[CLSCompliant(false)]
public static void VertexAttrib2(int index, [Count(Count = 2)] ref double v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the generic vertex attribute to be modified. |
Double | v | [length: 2] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib2(Int32, Double[])
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2dv")]
[CLSCompliant(false)]
public static void VertexAttrib2(int index, [Count(Count = 2)] double[] v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the generic vertex attribute to be modified. |
Double[] | v | [length: 2] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib2(Int32, Int16*)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2sv")]
[CLSCompliant(false)]
public static void VertexAttrib2(int index, [Count(Count = 2)] short *v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the generic vertex attribute to be modified. |
Int16* | v | [length: 2] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib2(Int32, Int16, Int16)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2s")]
[CLSCompliant(false)]
public static void VertexAttrib2(int index, short x, short y)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the generic vertex attribute to be modified. |
Int16 | x | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
Int16 | y | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
VertexAttrib2(Int32, ref Int16)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2sv")]
[CLSCompliant(false)]
public static void VertexAttrib2(int index, [Count(Count = 2)] ref short v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the generic vertex attribute to be modified. |
Int16 | v | [length: 2] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib2(Int32, Int16[])
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2sv")]
[CLSCompliant(false)]
public static void VertexAttrib2(int index, [Count(Count = 2)] short[] v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the generic vertex attribute to be modified. |
Int16[] | v | [length: 2] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib2(Int32, Single*)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")]
[CLSCompliant(false)]
public static void VertexAttrib2(int index, [Count(Count = 2)] float *v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the generic vertex attribute to be modified. |
Single* | v | [length: 2] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib2(Int32, Single, Single)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2f")]
[CLSCompliant(false)]
public static void VertexAttrib2(int index, float x, float y)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the generic vertex attribute to be modified. |
Single | x | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
Single | y | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
VertexAttrib2(Int32, ref Single)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")]
[CLSCompliant(false)]
public static void VertexAttrib2(int index, [Count(Count = 2)] ref float v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the generic vertex attribute to be modified. |
Single | v | [length: 2] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib2(Int32, Single[])
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")]
[CLSCompliant(false)]
public static void VertexAttrib2(int index, [Count(Count = 2)] float[] v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the generic vertex attribute to be modified. |
Single[] | v | [length: 2] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib2(UInt32, Double*)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2dv")]
[CLSCompliant(false)]
public static void VertexAttrib2(uint index, [Count(Count = 2)] double *v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
Double* | v | [length: 2] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib2(UInt32, Double, Double)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2d")]
[CLSCompliant(false)]
public static void VertexAttrib2(uint index, double x, double y)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
Double | x | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
Double | y | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
VertexAttrib2(UInt32, ref Double)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2dv")]
[CLSCompliant(false)]
public static void VertexAttrib2(uint index, [Count(Count = 2)] ref double v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
Double | v | [length: 2] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib2(UInt32, Double[])
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2dv")]
[CLSCompliant(false)]
public static void VertexAttrib2(uint index, [Count(Count = 2)] double[] v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
Double[] | v | [length: 2] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib2(UInt32, Int16*)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2sv")]
[CLSCompliant(false)]
public static void VertexAttrib2(uint index, [Count(Count = 2)] short *v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
Int16* | v | [length: 2] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib2(UInt32, Int16, Int16)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2s")]
[CLSCompliant(false)]
public static void VertexAttrib2(uint index, short x, short y)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
Int16 | x | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
Int16 | y | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
VertexAttrib2(UInt32, ref Int16)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2sv")]
[CLSCompliant(false)]
public static void VertexAttrib2(uint index, [Count(Count = 2)] ref short v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
Int16 | v | [length: 2] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib2(UInt32, Int16[])
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2sv")]
[CLSCompliant(false)]
public static void VertexAttrib2(uint index, [Count(Count = 2)] short[] v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
Int16[] | v | [length: 2] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib2(UInt32, Single*)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")]
[CLSCompliant(false)]
public static void VertexAttrib2(uint index, [Count(Count = 2)] float *v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
Single* | v | [length: 2] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib2(UInt32, Single, Single)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2f")]
[CLSCompliant(false)]
public static void VertexAttrib2(uint index, float x, float y)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
Single | x | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
Single | y | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
VertexAttrib2(UInt32, ref Single)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")]
[CLSCompliant(false)]
public static void VertexAttrib2(uint index, [Count(Count = 2)] ref float v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
Single | v | [length: 2] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib2(UInt32, Single[])
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")]
[CLSCompliant(false)]
public static void VertexAttrib2(uint index, [Count(Count = 2)] float[] v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
Single[] | v | [length: 2] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib3(Int32, Vector3)
Declaration
public static void VertexAttrib3(int index, Vector3 v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Vector3 | v |
VertexAttrib3(Int32, ref Vector3)
Declaration
[CLSCompliant(false)]
public static void VertexAttrib3(int index, ref Vector3 v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Vector3 | v |
VertexAttrib3(Int32, Double*)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3dv")]
[CLSCompliant(false)]
public static void VertexAttrib3(int index, [Count(Count = 3)] double *v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the generic vertex attribute to be modified. |
Double* | v | [length: 3] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib3(Int32, Double, Double, Double)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3d")]
[CLSCompliant(false)]
public static void VertexAttrib3(int index, double x, double y, double z)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the generic vertex attribute to be modified. |
Double | x | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
Double | y | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
Double | z | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
VertexAttrib3(Int32, ref Double)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3dv")]
[CLSCompliant(false)]
public static void VertexAttrib3(int index, [Count(Count = 3)] ref double v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the generic vertex attribute to be modified. |
Double | v | [length: 3] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib3(Int32, Double[])
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3dv")]
[CLSCompliant(false)]
public static void VertexAttrib3(int index, [Count(Count = 3)] double[] v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the generic vertex attribute to be modified. |
Double[] | v | [length: 3] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib3(Int32, Int16*)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3sv")]
[CLSCompliant(false)]
public static void VertexAttrib3(int index, [Count(Count = 3)] short *v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the generic vertex attribute to be modified. |
Int16* | v | [length: 3] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib3(Int32, Int16, Int16, Int16)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3s")]
[CLSCompliant(false)]
public static void VertexAttrib3(int index, short x, short y, short z)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the generic vertex attribute to be modified. |
Int16 | x | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
Int16 | y | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
Int16 | z | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
VertexAttrib3(Int32, ref Int16)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3sv")]
[CLSCompliant(false)]
public static void VertexAttrib3(int index, [Count(Count = 3)] ref short v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the generic vertex attribute to be modified. |
Int16 | v | [length: 3] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib3(Int32, Int16[])
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3sv")]
[CLSCompliant(false)]
public static void VertexAttrib3(int index, [Count(Count = 3)] short[] v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the generic vertex attribute to be modified. |
Int16[] | v | [length: 3] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib3(Int32, Single*)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")]
[CLSCompliant(false)]
public static void VertexAttrib3(int index, [Count(Count = 3)] float *v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the generic vertex attribute to be modified. |
Single* | v | [length: 3] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib3(Int32, Single, Single, Single)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3f")]
[CLSCompliant(false)]
public static void VertexAttrib3(int index, float x, float y, float z)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the generic vertex attribute to be modified. |
Single | x | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
Single | y | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
Single | z | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
VertexAttrib3(Int32, ref Single)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")]
[CLSCompliant(false)]
public static void VertexAttrib3(int index, [Count(Count = 3)] ref float v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the generic vertex attribute to be modified. |
Single | v | [length: 3] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib3(Int32, Single[])
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")]
[CLSCompliant(false)]
public static void VertexAttrib3(int index, [Count(Count = 3)] float[] v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the generic vertex attribute to be modified. |
Single[] | v | [length: 3] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib3(UInt32, Double*)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3dv")]
[CLSCompliant(false)]
public static void VertexAttrib3(uint index, [Count(Count = 3)] double *v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
Double* | v | [length: 3] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib3(UInt32, Double, Double, Double)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3d")]
[CLSCompliant(false)]
public static void VertexAttrib3(uint index, double x, double y, double z)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
Double | x | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
Double | y | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
Double | z | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
VertexAttrib3(UInt32, ref Double)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3dv")]
[CLSCompliant(false)]
public static void VertexAttrib3(uint index, [Count(Count = 3)] ref double v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
Double | v | [length: 3] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib3(UInt32, Double[])
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3dv")]
[CLSCompliant(false)]
public static void VertexAttrib3(uint index, [Count(Count = 3)] double[] v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
Double[] | v | [length: 3] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib3(UInt32, Int16*)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3sv")]
[CLSCompliant(false)]
public static void VertexAttrib3(uint index, [Count(Count = 3)] short *v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
Int16* | v | [length: 3] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib3(UInt32, Int16, Int16, Int16)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3s")]
[CLSCompliant(false)]
public static void VertexAttrib3(uint index, short x, short y, short z)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
Int16 | x | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
Int16 | y | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
Int16 | z | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
VertexAttrib3(UInt32, ref Int16)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3sv")]
[CLSCompliant(false)]
public static void VertexAttrib3(uint index, [Count(Count = 3)] ref short v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
Int16 | v | [length: 3] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib3(UInt32, Int16[])
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3sv")]
[CLSCompliant(false)]
public static void VertexAttrib3(uint index, [Count(Count = 3)] short[] v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
Int16[] | v | [length: 3] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib3(UInt32, Single*)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")]
[CLSCompliant(false)]
public static void VertexAttrib3(uint index, [Count(Count = 3)] float *v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
Single* | v | [length: 3] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib3(UInt32, Single, Single, Single)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3f")]
[CLSCompliant(false)]
public static void VertexAttrib3(uint index, float x, float y, float z)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
Single | x | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
Single | y | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
Single | z | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
VertexAttrib3(UInt32, ref Single)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")]
[CLSCompliant(false)]
public static void VertexAttrib3(uint index, [Count(Count = 3)] ref float v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
Single | v | [length: 3] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib3(UInt32, Single[])
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")]
[CLSCompliant(false)]
public static void VertexAttrib3(uint index, [Count(Count = 3)] float[] v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
Single[] | v | [length: 3] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib4(Int32, Vector4)
Declaration
public static void VertexAttrib4(int index, Vector4 v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Vector4 | v |
VertexAttrib4(Int32, ref Vector4)
Declaration
[CLSCompliant(false)]
public static void VertexAttrib4(int index, ref Vector4 v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Vector4 | v |
VertexAttrib4(Int32, Byte*)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4ubv")]
[CLSCompliant(false)]
public static void VertexAttrib4(int index, [Count(Count = 4)] byte *v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the generic vertex attribute to be modified. |
Byte* | v | [length: 4] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib4(Int32, ref Byte)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4ubv")]
[CLSCompliant(false)]
public static void VertexAttrib4(int index, [Count(Count = 4)] ref byte v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the generic vertex attribute to be modified. |
Byte | v | [length: 4] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib4(Int32, Byte[])
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4ubv")]
[CLSCompliant(false)]
public static void VertexAttrib4(int index, [Count(Count = 4)] byte[] v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the generic vertex attribute to be modified. |
Byte[] | v | [length: 4] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib4(Int32, Double*)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4dv")]
[CLSCompliant(false)]
public static void VertexAttrib4(int index, [Count(Count = 4)] double *v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the generic vertex attribute to be modified. |
Double* | v | [length: 4] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib4(Int32, Double, Double, Double, Double)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4d")]
[CLSCompliant(false)]
public static void VertexAttrib4(int index, double x, double y, double z, double w)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the generic vertex attribute to be modified. |
Double | x | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
Double | y | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
Double | z | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
Double | w | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
VertexAttrib4(Int32, ref Double)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4dv")]
[CLSCompliant(false)]
public static void VertexAttrib4(int index, [Count(Count = 4)] ref double v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the generic vertex attribute to be modified. |
Double | v | [length: 4] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib4(Int32, Double[])
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4dv")]
[CLSCompliant(false)]
public static void VertexAttrib4(int index, [Count(Count = 4)] double[] v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the generic vertex attribute to be modified. |
Double[] | v | [length: 4] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib4(Int32, Int16*)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4sv")]
[CLSCompliant(false)]
public static void VertexAttrib4(int index, [Count(Count = 4)] short *v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the generic vertex attribute to be modified. |
Int16* | v | [length: 4] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib4(Int32, Int16, Int16, Int16, Int16)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4s")]
[CLSCompliant(false)]
public static void VertexAttrib4(int index, short x, short y, short z, short w)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the generic vertex attribute to be modified. |
Int16 | x | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
Int16 | y | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
Int16 | z | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
Int16 | w | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
VertexAttrib4(Int32, ref Int16)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4sv")]
[CLSCompliant(false)]
public static void VertexAttrib4(int index, [Count(Count = 4)] ref short v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the generic vertex attribute to be modified. |
Int16 | v | [length: 4] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib4(Int32, Int16[])
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4sv")]
[CLSCompliant(false)]
public static void VertexAttrib4(int index, [Count(Count = 4)] short[] v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the generic vertex attribute to be modified. |
Int16[] | v | [length: 4] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib4(Int32, Int32*)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4iv")]
[CLSCompliant(false)]
public static void VertexAttrib4(int index, [Count(Count = 4)] int *v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the generic vertex attribute to be modified. |
Int32* | v | [length: 4] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib4(Int32, ref Int32)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4iv")]
[CLSCompliant(false)]
public static void VertexAttrib4(int index, [Count(Count = 4)] ref int v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the generic vertex attribute to be modified. |
Int32 | v | [length: 4] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib4(Int32, Int32[])
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4iv")]
[CLSCompliant(false)]
public static void VertexAttrib4(int index, [Count(Count = 4)] int[] v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the generic vertex attribute to be modified. |
Int32[] | v | [length: 4] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib4(Int32, Single*)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")]
[CLSCompliant(false)]
public static void VertexAttrib4(int index, [Count(Count = 4)] float *v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the generic vertex attribute to be modified. |
Single* | v | [length: 4] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib4(Int32, Single, Single, Single, Single)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4f")]
[CLSCompliant(false)]
public static void VertexAttrib4(int index, float x, float y, float z, float w)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the generic vertex attribute to be modified. |
Single | x | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
Single | y | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
Single | z | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
Single | w | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
VertexAttrib4(Int32, ref Single)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")]
[CLSCompliant(false)]
public static void VertexAttrib4(int index, [Count(Count = 4)] ref float v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the generic vertex attribute to be modified. |
Single | v | [length: 4] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib4(Int32, Single[])
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")]
[CLSCompliant(false)]
public static void VertexAttrib4(int index, [Count(Count = 4)] float[] v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the generic vertex attribute to be modified. |
Single[] | v | [length: 4] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib4(UInt32, Byte*)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4ubv")]
[CLSCompliant(false)]
public static void VertexAttrib4(uint index, [Count(Count = 4)] byte *v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
Byte* | v | [length: 4] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib4(UInt32, ref Byte)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4ubv")]
[CLSCompliant(false)]
public static void VertexAttrib4(uint index, [Count(Count = 4)] ref byte v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
Byte | v | [length: 4] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib4(UInt32, Byte[])
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4ubv")]
[CLSCompliant(false)]
public static void VertexAttrib4(uint index, [Count(Count = 4)] byte[] v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
Byte[] | v | [length: 4] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib4(UInt32, Double*)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4dv")]
[CLSCompliant(false)]
public static void VertexAttrib4(uint index, [Count(Count = 4)] double *v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
Double* | v | [length: 4] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib4(UInt32, Double, Double, Double, Double)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4d")]
[CLSCompliant(false)]
public static void VertexAttrib4(uint index, double x, double y, double z, double w)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
Double | x | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
Double | y | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
Double | z | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
Double | w | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
VertexAttrib4(UInt32, ref Double)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4dv")]
[CLSCompliant(false)]
public static void VertexAttrib4(uint index, [Count(Count = 4)] ref double v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
Double | v | [length: 4] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib4(UInt32, Double[])
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4dv")]
[CLSCompliant(false)]
public static void VertexAttrib4(uint index, [Count(Count = 4)] double[] v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
Double[] | v | [length: 4] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib4(UInt32, Int16*)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4sv")]
[CLSCompliant(false)]
public static void VertexAttrib4(uint index, [Count(Count = 4)] short *v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
Int16* | v | [length: 4] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib4(UInt32, Int16, Int16, Int16, Int16)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4s")]
[CLSCompliant(false)]
public static void VertexAttrib4(uint index, short x, short y, short z, short w)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
Int16 | x | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
Int16 | y | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
Int16 | z | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
Int16 | w | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
VertexAttrib4(UInt32, ref Int16)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4sv")]
[CLSCompliant(false)]
public static void VertexAttrib4(uint index, [Count(Count = 4)] ref short v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
Int16 | v | [length: 4] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib4(UInt32, Int16[])
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4sv")]
[CLSCompliant(false)]
public static void VertexAttrib4(uint index, [Count(Count = 4)] short[] v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
Int16[] | v | [length: 4] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib4(UInt32, Int32*)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4iv")]
[CLSCompliant(false)]
public static void VertexAttrib4(uint index, [Count(Count = 4)] int *v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
Int32* | v | [length: 4] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib4(UInt32, ref Int32)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4iv")]
[CLSCompliant(false)]
public static void VertexAttrib4(uint index, [Count(Count = 4)] ref int v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
Int32 | v | [length: 4] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib4(UInt32, Int32[])
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4iv")]
[CLSCompliant(false)]
public static void VertexAttrib4(uint index, [Count(Count = 4)] int[] v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
Int32[] | v | [length: 4] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib4(UInt32, SByte*)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4bv")]
[CLSCompliant(false)]
public static void VertexAttrib4(uint index, [Count(Count = 4)] sbyte *v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
SByte* | v | [length: 4] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib4(UInt32, ref SByte)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4bv")]
[CLSCompliant(false)]
public static void VertexAttrib4(uint index, [Count(Count = 4)] ref sbyte v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
SByte | v | [length: 4] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib4(UInt32, SByte[])
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4bv")]
[CLSCompliant(false)]
public static void VertexAttrib4(uint index, [Count(Count = 4)] sbyte[] v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
SByte[] | v | [length: 4] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib4(UInt32, Single*)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")]
[CLSCompliant(false)]
public static void VertexAttrib4(uint index, [Count(Count = 4)] float *v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
Single* | v | [length: 4] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib4(UInt32, Single, Single, Single, Single)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4f")]
[CLSCompliant(false)]
public static void VertexAttrib4(uint index, float x, float y, float z, float w)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
Single | x | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
Single | y | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
Single | z | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
Single | w | For the scalar commands, specifies the new values to be used for the specified vertex attribute. |
VertexAttrib4(UInt32, ref Single)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")]
[CLSCompliant(false)]
public static void VertexAttrib4(uint index, [Count(Count = 4)] ref float v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
Single | v | [length: 4] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib4(UInt32, Single[])
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")]
[CLSCompliant(false)]
public static void VertexAttrib4(uint index, [Count(Count = 4)] float[] v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
Single[] | v | [length: 4] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib4(UInt32, UInt16*)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4usv")]
[CLSCompliant(false)]
public static void VertexAttrib4(uint index, [Count(Count = 4)] ushort *v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
UInt16* | v | [length: 4] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib4(UInt32, ref UInt16)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4usv")]
[CLSCompliant(false)]
public static void VertexAttrib4(uint index, [Count(Count = 4)] ref ushort v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
UInt16 | v | [length: 4] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib4(UInt32, UInt16[])
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4usv")]
[CLSCompliant(false)]
public static void VertexAttrib4(uint index, [Count(Count = 4)] ushort[] v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
UInt16[] | v | [length: 4] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib4(UInt32, UInt32*)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4uiv")]
[CLSCompliant(false)]
public static void VertexAttrib4(uint index, [Count(Count = 4)] uint *v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
UInt32* | v | [length: 4] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib4(UInt32, ref UInt32)
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4uiv")]
[CLSCompliant(false)]
public static void VertexAttrib4(uint index, [Count(Count = 4)] ref uint v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
UInt32 | v | [length: 4] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib4(UInt32, UInt32[])
[requires: v2.0] Specifies the value of a generic vertex attribute
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4uiv")]
[CLSCompliant(false)]
public static void VertexAttrib4(uint index, [Count(Count = 4)] uint[] v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
UInt32[] | v | [length: 4] For the vector commands (glVertexAttrib*v), specifies a pointer to an array of values to be used for the generic vertex attribute. |
VertexAttrib4N(Int32, Byte*)
[requires: v2.0]
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nubv")]
[CLSCompliant(false)]
public static void VertexAttrib4N(int index, [Count(Count = 4)] byte *v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Byte* | v | [length: 4] |
VertexAttrib4N(Int32, Byte, Byte, Byte, Byte)
[requires: v2.0]
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nub")]
[CLSCompliant(false)]
public static void VertexAttrib4N(int index, byte x, byte y, byte z, byte w)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Byte | x | |
Byte | y | |
Byte | z | |
Byte | w |
VertexAttrib4N(Int32, ref Byte)
[requires: v2.0]
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nubv")]
[CLSCompliant(false)]
public static void VertexAttrib4N(int index, [Count(Count = 4)] ref byte v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Byte | v | [length: 4] |
VertexAttrib4N(Int32, Byte[])
[requires: v2.0]
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nubv")]
[CLSCompliant(false)]
public static void VertexAttrib4N(int index, [Count(Count = 4)] byte[] v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Byte[] | v | [length: 4] |
VertexAttrib4N(Int32, Int16*)
[requires: v2.0]
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nsv")]
[CLSCompliant(false)]
public static void VertexAttrib4N(int index, [Count(Count = 4)] short *v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Int16* | v | [length: 4] |
VertexAttrib4N(Int32, ref Int16)
[requires: v2.0]
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nsv")]
[CLSCompliant(false)]
public static void VertexAttrib4N(int index, [Count(Count = 4)] ref short v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Int16 | v | [length: 4] |
VertexAttrib4N(Int32, Int16[])
[requires: v2.0]
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nsv")]
[CLSCompliant(false)]
public static void VertexAttrib4N(int index, [Count(Count = 4)] short[] v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Int16[] | v | [length: 4] |
VertexAttrib4N(Int32, Int32*)
[requires: v2.0]
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Niv")]
[CLSCompliant(false)]
public static void VertexAttrib4N(int index, [Count(Count = 4)] int *v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Int32* | v | [length: 4] |
VertexAttrib4N(Int32, ref Int32)
[requires: v2.0]
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Niv")]
[CLSCompliant(false)]
public static void VertexAttrib4N(int index, [Count(Count = 4)] ref int v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Int32 | v | [length: 4] |
VertexAttrib4N(Int32, Int32[])
[requires: v2.0]
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Niv")]
[CLSCompliant(false)]
public static void VertexAttrib4N(int index, [Count(Count = 4)] int[] v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Int32[] | v | [length: 4] |
VertexAttrib4N(UInt32, Byte*)
[requires: v2.0]
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nubv")]
[CLSCompliant(false)]
public static void VertexAttrib4N(uint index, [Count(Count = 4)] byte *v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Byte* | v | [length: 4] |
VertexAttrib4N(UInt32, Byte, Byte, Byte, Byte)
[requires: v2.0]
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nub")]
[CLSCompliant(false)]
public static void VertexAttrib4N(uint index, byte x, byte y, byte z, byte w)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Byte | x | |
Byte | y | |
Byte | z | |
Byte | w |
VertexAttrib4N(UInt32, ref Byte)
[requires: v2.0]
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nubv")]
[CLSCompliant(false)]
public static void VertexAttrib4N(uint index, [Count(Count = 4)] ref byte v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Byte | v | [length: 4] |
VertexAttrib4N(UInt32, Byte[])
[requires: v2.0]
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nubv")]
[CLSCompliant(false)]
public static void VertexAttrib4N(uint index, [Count(Count = 4)] byte[] v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Byte[] | v | [length: 4] |
VertexAttrib4N(UInt32, Int16*)
[requires: v2.0]
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nsv")]
[CLSCompliant(false)]
public static void VertexAttrib4N(uint index, [Count(Count = 4)] short *v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Int16* | v | [length: 4] |
VertexAttrib4N(UInt32, ref Int16)
[requires: v2.0]
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nsv")]
[CLSCompliant(false)]
public static void VertexAttrib4N(uint index, [Count(Count = 4)] ref short v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Int16 | v | [length: 4] |
VertexAttrib4N(UInt32, Int16[])
[requires: v2.0]
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nsv")]
[CLSCompliant(false)]
public static void VertexAttrib4N(uint index, [Count(Count = 4)] short[] v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Int16[] | v | [length: 4] |
VertexAttrib4N(UInt32, Int32*)
[requires: v2.0]
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Niv")]
[CLSCompliant(false)]
public static void VertexAttrib4N(uint index, [Count(Count = 4)] int *v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Int32* | v | [length: 4] |
VertexAttrib4N(UInt32, ref Int32)
[requires: v2.0]
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Niv")]
[CLSCompliant(false)]
public static void VertexAttrib4N(uint index, [Count(Count = 4)] ref int v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Int32 | v | [length: 4] |
VertexAttrib4N(UInt32, Int32[])
[requires: v2.0]
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Niv")]
[CLSCompliant(false)]
public static void VertexAttrib4N(uint index, [Count(Count = 4)] int[] v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Int32[] | v | [length: 4] |
VertexAttrib4N(UInt32, SByte*)
[requires: v2.0]
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nbv")]
[CLSCompliant(false)]
public static void VertexAttrib4N(uint index, [Count(Count = 4)] sbyte *v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
SByte* | v | [length: 4] |
VertexAttrib4N(UInt32, ref SByte)
[requires: v2.0]
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nbv")]
[CLSCompliant(false)]
public static void VertexAttrib4N(uint index, [Count(Count = 4)] ref sbyte v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
SByte | v | [length: 4] |
VertexAttrib4N(UInt32, SByte[])
[requires: v2.0]
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nbv")]
[CLSCompliant(false)]
public static void VertexAttrib4N(uint index, [Count(Count = 4)] sbyte[] v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
SByte[] | v | [length: 4] |
VertexAttrib4N(UInt32, UInt16*)
[requires: v2.0]
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nusv")]
[CLSCompliant(false)]
public static void VertexAttrib4N(uint index, [Count(Count = 4)] ushort *v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
UInt16* | v | [length: 4] |
VertexAttrib4N(UInt32, ref UInt16)
[requires: v2.0]
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nusv")]
[CLSCompliant(false)]
public static void VertexAttrib4N(uint index, [Count(Count = 4)] ref ushort v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
UInt16 | v | [length: 4] |
VertexAttrib4N(UInt32, UInt16[])
[requires: v2.0]
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nusv")]
[CLSCompliant(false)]
public static void VertexAttrib4N(uint index, [Count(Count = 4)] ushort[] v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
UInt16[] | v | [length: 4] |
VertexAttrib4N(UInt32, UInt32*)
[requires: v2.0]
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nuiv")]
[CLSCompliant(false)]
public static void VertexAttrib4N(uint index, [Count(Count = 4)] uint *v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
UInt32* | v | [length: 4] |
VertexAttrib4N(UInt32, ref UInt32)
[requires: v2.0]
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nuiv")]
[CLSCompliant(false)]
public static void VertexAttrib4N(uint index, [Count(Count = 4)] ref uint v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
UInt32 | v | [length: 4] |
VertexAttrib4N(UInt32, UInt32[])
[requires: v2.0]
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nuiv")]
[CLSCompliant(false)]
public static void VertexAttrib4N(uint index, [Count(Count = 4)] uint[] v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
UInt32[] | v | [length: 4] |
VertexAttribBinding(Int32, Int32)
[requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3] Associate a vertex attribute and a vertex buffer binding
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_binding|VERSION_4_3", Version = "4.3", EntryPoint = "glVertexAttribBinding")]
[CLSCompliant(false)]
public static void VertexAttribBinding(int attribindex, int bindingindex)
Parameters
Type | Name | Description |
---|---|---|
Int32 | attribindex | The index of the attribute to associate with a vertex buffer binding. |
Int32 | bindingindex | The index of the vertex buffer binding with which to associate the generic vertex attribute. |
VertexAttribBinding(UInt32, UInt32)
[requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3] Associate a vertex attribute and a vertex buffer binding
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_binding|VERSION_4_3", Version = "4.3", EntryPoint = "glVertexAttribBinding")]
[CLSCompliant(false)]
public static void VertexAttribBinding(uint attribindex, uint bindingindex)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | attribindex | The index of the attribute to associate with a vertex buffer binding. |
UInt32 | bindingindex | The index of the vertex buffer binding with which to associate the generic vertex attribute. |
VertexAttribDivisor(Int32, Int32)
[requires: v3.3] Modify the rate at which generic vertex attributes advance during instanced rendering
Declaration
[AutoGenerated(Category = "VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribDivisor")]
[CLSCompliant(false)]
public static void VertexAttribDivisor(int index, int divisor)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specify the index of the generic vertex attribute. |
Int32 | divisor | Specify the number of instances that will pass between updates of the generic attribute at slot index. |
VertexAttribDivisor(UInt32, UInt32)
[requires: v3.3] Modify the rate at which generic vertex attributes advance during instanced rendering
Declaration
[AutoGenerated(Category = "VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribDivisor")]
[CLSCompliant(false)]
public static void VertexAttribDivisor(uint index, uint divisor)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specify the index of the generic vertex attribute. |
UInt32 | divisor | Specify the number of instances that will pass between updates of the generic attribute at slot index. |
VertexAttribFormat(Int32, Int32, VertexAttribType, Boolean, Int32)
[requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3] Specify the organization of vertex arrays
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_binding|VERSION_4_3", Version = "4.3", EntryPoint = "glVertexAttribFormat")]
[CLSCompliant(false)]
public static void VertexAttribFormat(int attribindex, int size, VertexAttribType type, bool normalized, int relativeoffset)
Parameters
Type | Name | Description |
---|---|---|
Int32 | attribindex | The generic vertex attribute array being described. |
Int32 | size | The number of values per vertex that are stored in the array. |
VertexAttribType | type | The type of the data stored in the array. |
Boolean | normalized | The distance between elements within the buffer. |
Int32 | relativeoffset | The distance between elements within the buffer. |
VertexAttribFormat(UInt32, Int32, VertexAttribType, Boolean, UInt32)
[requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3] Specify the organization of vertex arrays
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_binding|VERSION_4_3", Version = "4.3", EntryPoint = "glVertexAttribFormat")]
[CLSCompliant(false)]
public static void VertexAttribFormat(uint attribindex, int size, VertexAttribType type, bool normalized, uint relativeoffset)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | attribindex | The generic vertex attribute array being described. |
Int32 | size | The number of values per vertex that are stored in the array. |
VertexAttribType | type | The type of the data stored in the array. |
Boolean | normalized | The distance between elements within the buffer. |
UInt32 | relativeoffset | The distance between elements within the buffer. |
VertexAttribI1(Int32, Int32)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI1i")]
[CLSCompliant(false)]
public static void VertexAttribI1(int index, int x)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Int32 | x |
VertexAttribI1(Int32, Int32*)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI1iv")]
[CLSCompliant(false)]
public static void VertexAttribI1(int index, [Count(Count = 1)] int *v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Int32* | v | [length: 1] |
VertexAttribI1(UInt32, Int32)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI1i")]
[CLSCompliant(false)]
public static void VertexAttribI1(uint index, int x)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Int32 | x |
VertexAttribI1(UInt32, Int32*)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI1iv")]
[CLSCompliant(false)]
public static void VertexAttribI1(uint index, [Count(Count = 1)] int *v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Int32* | v | [length: 1] |
VertexAttribI1(UInt32, UInt32)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI1ui")]
[CLSCompliant(false)]
public static void VertexAttribI1(uint index, uint x)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
UInt32 | x |
VertexAttribI1(UInt32, UInt32*)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI1uiv")]
[CLSCompliant(false)]
public static void VertexAttribI1(uint index, [Count(Count = 1)] uint *v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
UInt32* | v | [length: 1] |
VertexAttribI2(Int32, Int32*)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2iv")]
[CLSCompliant(false)]
public static void VertexAttribI2(int index, [Count(Count = 2)] int *v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Int32* | v | [length: 2] |
VertexAttribI2(Int32, Int32, Int32)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2i")]
[CLSCompliant(false)]
public static void VertexAttribI2(int index, int x, int y)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Int32 | x | |
Int32 | y |
VertexAttribI2(Int32, ref Int32)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2iv")]
[CLSCompliant(false)]
public static void VertexAttribI2(int index, [Count(Count = 2)] ref int v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Int32 | v | [length: 2] |
VertexAttribI2(Int32, Int32[])
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2iv")]
[CLSCompliant(false)]
public static void VertexAttribI2(int index, [Count(Count = 2)] int[] v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Int32[] | v | [length: 2] |
VertexAttribI2(UInt32, Int32*)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2iv")]
[CLSCompliant(false)]
public static void VertexAttribI2(uint index, [Count(Count = 2)] int *v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Int32* | v | [length: 2] |
VertexAttribI2(UInt32, Int32, Int32)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2i")]
[CLSCompliant(false)]
public static void VertexAttribI2(uint index, int x, int y)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Int32 | x | |
Int32 | y |
VertexAttribI2(UInt32, ref Int32)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2iv")]
[CLSCompliant(false)]
public static void VertexAttribI2(uint index, [Count(Count = 2)] ref int v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Int32 | v | [length: 2] |
VertexAttribI2(UInt32, Int32[])
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2iv")]
[CLSCompliant(false)]
public static void VertexAttribI2(uint index, [Count(Count = 2)] int[] v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Int32[] | v | [length: 2] |
VertexAttribI2(UInt32, UInt32*)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2uiv")]
[CLSCompliant(false)]
public static void VertexAttribI2(uint index, [Count(Count = 2)] uint *v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
UInt32* | v | [length: 2] |
VertexAttribI2(UInt32, UInt32, UInt32)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2ui")]
[CLSCompliant(false)]
public static void VertexAttribI2(uint index, uint x, uint y)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
UInt32 | x | |
UInt32 | y |
VertexAttribI2(UInt32, ref UInt32)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2uiv")]
[CLSCompliant(false)]
public static void VertexAttribI2(uint index, [Count(Count = 2)] ref uint v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
UInt32 | v | [length: 2] |
VertexAttribI2(UInt32, UInt32[])
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2uiv")]
[CLSCompliant(false)]
public static void VertexAttribI2(uint index, [Count(Count = 2)] uint[] v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
UInt32[] | v | [length: 2] |
VertexAttribI3(Int32, Int32*)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3iv")]
[CLSCompliant(false)]
public static void VertexAttribI3(int index, [Count(Count = 3)] int *v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Int32* | v | [length: 3] |
VertexAttribI3(Int32, Int32, Int32, Int32)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3i")]
[CLSCompliant(false)]
public static void VertexAttribI3(int index, int x, int y, int z)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Int32 | x | |
Int32 | y | |
Int32 | z |
VertexAttribI3(Int32, ref Int32)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3iv")]
[CLSCompliant(false)]
public static void VertexAttribI3(int index, [Count(Count = 3)] ref int v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Int32 | v | [length: 3] |
VertexAttribI3(Int32, Int32[])
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3iv")]
[CLSCompliant(false)]
public static void VertexAttribI3(int index, [Count(Count = 3)] int[] v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Int32[] | v | [length: 3] |
VertexAttribI3(UInt32, Int32*)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3iv")]
[CLSCompliant(false)]
public static void VertexAttribI3(uint index, [Count(Count = 3)] int *v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Int32* | v | [length: 3] |
VertexAttribI3(UInt32, Int32, Int32, Int32)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3i")]
[CLSCompliant(false)]
public static void VertexAttribI3(uint index, int x, int y, int z)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Int32 | x | |
Int32 | y | |
Int32 | z |
VertexAttribI3(UInt32, ref Int32)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3iv")]
[CLSCompliant(false)]
public static void VertexAttribI3(uint index, [Count(Count = 3)] ref int v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Int32 | v | [length: 3] |
VertexAttribI3(UInt32, Int32[])
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3iv")]
[CLSCompliant(false)]
public static void VertexAttribI3(uint index, [Count(Count = 3)] int[] v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Int32[] | v | [length: 3] |
VertexAttribI3(UInt32, UInt32*)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3uiv")]
[CLSCompliant(false)]
public static void VertexAttribI3(uint index, [Count(Count = 3)] uint *v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
UInt32* | v | [length: 3] |
VertexAttribI3(UInt32, UInt32, UInt32, UInt32)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3ui")]
[CLSCompliant(false)]
public static void VertexAttribI3(uint index, uint x, uint y, uint z)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
UInt32 | x | |
UInt32 | y | |
UInt32 | z |
VertexAttribI3(UInt32, ref UInt32)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3uiv")]
[CLSCompliant(false)]
public static void VertexAttribI3(uint index, [Count(Count = 3)] ref uint v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
UInt32 | v | [length: 3] |
VertexAttribI3(UInt32, UInt32[])
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3uiv")]
[CLSCompliant(false)]
public static void VertexAttribI3(uint index, [Count(Count = 3)] uint[] v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
UInt32[] | v | [length: 3] |
VertexAttribI4(Int32, Byte*)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4ubv")]
[CLSCompliant(false)]
public static void VertexAttribI4(int index, [Count(Count = 4)] byte *v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Byte* | v | [length: 4] |
VertexAttribI4(Int32, ref Byte)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4ubv")]
[CLSCompliant(false)]
public static void VertexAttribI4(int index, [Count(Count = 4)] ref byte v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Byte | v | [length: 4] |
VertexAttribI4(Int32, Byte[])
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4ubv")]
[CLSCompliant(false)]
public static void VertexAttribI4(int index, [Count(Count = 4)] byte[] v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Byte[] | v | [length: 4] |
VertexAttribI4(Int32, Int16*)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4sv")]
[CLSCompliant(false)]
public static void VertexAttribI4(int index, [Count(Count = 4)] short *v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Int16* | v | [length: 4] |
VertexAttribI4(Int32, ref Int16)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4sv")]
[CLSCompliant(false)]
public static void VertexAttribI4(int index, [Count(Count = 4)] ref short v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Int16 | v | [length: 4] |
VertexAttribI4(Int32, Int16[])
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4sv")]
[CLSCompliant(false)]
public static void VertexAttribI4(int index, [Count(Count = 4)] short[] v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Int16[] | v | [length: 4] |
VertexAttribI4(Int32, Int32*)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4iv")]
[CLSCompliant(false)]
public static void VertexAttribI4(int index, [Count(Count = 4)] int *v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Int32* | v | [length: 4] |
VertexAttribI4(Int32, Int32, Int32, Int32, Int32)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4i")]
[CLSCompliant(false)]
public static void VertexAttribI4(int index, int x, int y, int z, int w)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Int32 | x | |
Int32 | y | |
Int32 | z | |
Int32 | w |
VertexAttribI4(Int32, ref Int32)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4iv")]
[CLSCompliant(false)]
public static void VertexAttribI4(int index, [Count(Count = 4)] ref int v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Int32 | v | [length: 4] |
VertexAttribI4(Int32, Int32[])
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4iv")]
[CLSCompliant(false)]
public static void VertexAttribI4(int index, [Count(Count = 4)] int[] v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Int32[] | v | [length: 4] |
VertexAttribI4(UInt32, Byte*)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4ubv")]
[CLSCompliant(false)]
public static void VertexAttribI4(uint index, [Count(Count = 4)] byte *v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Byte* | v | [length: 4] |
VertexAttribI4(UInt32, ref Byte)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4ubv")]
[CLSCompliant(false)]
public static void VertexAttribI4(uint index, [Count(Count = 4)] ref byte v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Byte | v | [length: 4] |
VertexAttribI4(UInt32, Byte[])
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4ubv")]
[CLSCompliant(false)]
public static void VertexAttribI4(uint index, [Count(Count = 4)] byte[] v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Byte[] | v | [length: 4] |
VertexAttribI4(UInt32, Int16*)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4sv")]
[CLSCompliant(false)]
public static void VertexAttribI4(uint index, [Count(Count = 4)] short *v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Int16* | v | [length: 4] |
VertexAttribI4(UInt32, ref Int16)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4sv")]
[CLSCompliant(false)]
public static void VertexAttribI4(uint index, [Count(Count = 4)] ref short v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Int16 | v | [length: 4] |
VertexAttribI4(UInt32, Int16[])
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4sv")]
[CLSCompliant(false)]
public static void VertexAttribI4(uint index, [Count(Count = 4)] short[] v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Int16[] | v | [length: 4] |
VertexAttribI4(UInt32, Int32*)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4iv")]
[CLSCompliant(false)]
public static void VertexAttribI4(uint index, [Count(Count = 4)] int *v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Int32* | v | [length: 4] |
VertexAttribI4(UInt32, Int32, Int32, Int32, Int32)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4i")]
[CLSCompliant(false)]
public static void VertexAttribI4(uint index, int x, int y, int z, int w)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Int32 | x | |
Int32 | y | |
Int32 | z | |
Int32 | w |
VertexAttribI4(UInt32, ref Int32)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4iv")]
[CLSCompliant(false)]
public static void VertexAttribI4(uint index, [Count(Count = 4)] ref int v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Int32 | v | [length: 4] |
VertexAttribI4(UInt32, Int32[])
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4iv")]
[CLSCompliant(false)]
public static void VertexAttribI4(uint index, [Count(Count = 4)] int[] v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Int32[] | v | [length: 4] |
VertexAttribI4(UInt32, SByte*)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4bv")]
[CLSCompliant(false)]
public static void VertexAttribI4(uint index, [Count(Count = 4)] sbyte *v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
SByte* | v | [length: 4] |
VertexAttribI4(UInt32, ref SByte)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4bv")]
[CLSCompliant(false)]
public static void VertexAttribI4(uint index, [Count(Count = 4)] ref sbyte v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
SByte | v | [length: 4] |
VertexAttribI4(UInt32, SByte[])
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4bv")]
[CLSCompliant(false)]
public static void VertexAttribI4(uint index, [Count(Count = 4)] sbyte[] v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
SByte[] | v | [length: 4] |
VertexAttribI4(UInt32, UInt16*)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4usv")]
[CLSCompliant(false)]
public static void VertexAttribI4(uint index, [Count(Count = 4)] ushort *v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
UInt16* | v | [length: 4] |
VertexAttribI4(UInt32, ref UInt16)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4usv")]
[CLSCompliant(false)]
public static void VertexAttribI4(uint index, [Count(Count = 4)] ref ushort v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
UInt16 | v | [length: 4] |
VertexAttribI4(UInt32, UInt16[])
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4usv")]
[CLSCompliant(false)]
public static void VertexAttribI4(uint index, [Count(Count = 4)] ushort[] v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
UInt16[] | v | [length: 4] |
VertexAttribI4(UInt32, UInt32*)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4uiv")]
[CLSCompliant(false)]
public static void VertexAttribI4(uint index, [Count(Count = 4)] uint *v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
UInt32* | v | [length: 4] |
VertexAttribI4(UInt32, UInt32, UInt32, UInt32, UInt32)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4ui")]
[CLSCompliant(false)]
public static void VertexAttribI4(uint index, uint x, uint y, uint z, uint w)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
UInt32 | x | |
UInt32 | y | |
UInt32 | z | |
UInt32 | w |
VertexAttribI4(UInt32, ref UInt32)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4uiv")]
[CLSCompliant(false)]
public static void VertexAttribI4(uint index, [Count(Count = 4)] ref uint v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
UInt32 | v | [length: 4] |
VertexAttribI4(UInt32, UInt32[])
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4uiv")]
[CLSCompliant(false)]
public static void VertexAttribI4(uint index, [Count(Count = 4)] uint[] v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
UInt32[] | v | [length: 4] |
VertexAttribIFormat(Int32, Int32, VertexAttribIntegerType, Int32)
[requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_binding|VERSION_4_3", Version = "4.3", EntryPoint = "glVertexAttribIFormat")]
[CLSCompliant(false)]
public static void VertexAttribIFormat(int attribindex, int size, VertexAttribIntegerType type, int relativeoffset)
Parameters
Type | Name | Description |
---|---|---|
Int32 | attribindex | |
Int32 | size | |
VertexAttribIntegerType | type | |
Int32 | relativeoffset |
VertexAttribIFormat(UInt32, Int32, VertexAttribIntegerType, UInt32)
[requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_binding|VERSION_4_3", Version = "4.3", EntryPoint = "glVertexAttribIFormat")]
[CLSCompliant(false)]
public static void VertexAttribIFormat(uint attribindex, int size, VertexAttribIntegerType type, uint relativeoffset)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | attribindex | |
Int32 | size | |
VertexAttribIntegerType | type | |
UInt32 | relativeoffset |
VertexAttribIPointer(Int32, Int32, VertexAttribIntegerType, Int32, IntPtr)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")]
[CLSCompliant(false)]
public static void VertexAttribIPointer(int index, int size, VertexAttribIntegerType type, int stride, [Count(Computed = "size,type,stride")] IntPtr pointer)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Int32 | size | |
VertexAttribIntegerType | type | |
Int32 | stride | |
IntPtr | pointer | [length: COMPSIZE(size,type,stride)] |
VertexAttribIPointer(UInt32, Int32, VertexAttribIntegerType, Int32, IntPtr)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")]
[CLSCompliant(false)]
public static void VertexAttribIPointer(uint index, int size, VertexAttribIntegerType type, int stride, [Count(Computed = "size,type,stride")] IntPtr pointer)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Int32 | size | |
VertexAttribIntegerType | type | |
Int32 | stride | |
IntPtr | pointer | [length: COMPSIZE(size,type,stride)] |
VertexAttribIPointer<T4>(Int32, Int32, VertexAttribIntegerType, Int32, ref T4)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")]
[CLSCompliant(false)]
public static void VertexAttribIPointer<T4>(int index, int size, VertexAttribIntegerType type, int stride, [Count(Computed = "size,type,stride")] ref T4 pointer)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Int32 | size | |
VertexAttribIntegerType | type | |
Int32 | stride | |
T4 | pointer | [length: COMPSIZE(size,type,stride)] |
Type Parameters
Name | Description |
---|---|
T4 |
VertexAttribIPointer<T4>(Int32, Int32, VertexAttribIntegerType, Int32, T4[])
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")]
[CLSCompliant(false)]
public static void VertexAttribIPointer<T4>(int index, int size, VertexAttribIntegerType type, int stride, [Count(Computed = "size,type,stride")] T4[] pointer)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Int32 | size | |
VertexAttribIntegerType | type | |
Int32 | stride | |
T4[] | pointer | [length: COMPSIZE(size,type,stride)] |
Type Parameters
Name | Description |
---|---|
T4 |
VertexAttribIPointer<T4>(Int32, Int32, VertexAttribIntegerType, Int32, T4[,,])
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")]
[CLSCompliant(false)]
public static void VertexAttribIPointer<T4>(int index, int size, VertexAttribIntegerType type, int stride, [Count(Computed = "size,type,stride")] T4[,, ] pointer)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Int32 | size | |
VertexAttribIntegerType | type | |
Int32 | stride | |
T4[,,] | pointer | [length: COMPSIZE(size,type,stride)] |
Type Parameters
Name | Description |
---|---|
T4 |
VertexAttribIPointer<T4>(Int32, Int32, VertexAttribIntegerType, Int32, T4[,])
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")]
[CLSCompliant(false)]
public static void VertexAttribIPointer<T4>(int index, int size, VertexAttribIntegerType type, int stride, [Count(Computed = "size,type,stride")] T4[, ] pointer)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Int32 | size | |
VertexAttribIntegerType | type | |
Int32 | stride | |
T4[,] | pointer | [length: COMPSIZE(size,type,stride)] |
Type Parameters
Name | Description |
---|---|
T4 |
VertexAttribIPointer<T4>(UInt32, Int32, VertexAttribIntegerType, Int32, ref T4)
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")]
[CLSCompliant(false)]
public static void VertexAttribIPointer<T4>(uint index, int size, VertexAttribIntegerType type, int stride, [Count(Computed = "size,type,stride")] ref T4 pointer)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Int32 | size | |
VertexAttribIntegerType | type | |
Int32 | stride | |
T4 | pointer | [length: COMPSIZE(size,type,stride)] |
Type Parameters
Name | Description |
---|---|
T4 |
VertexAttribIPointer<T4>(UInt32, Int32, VertexAttribIntegerType, Int32, T4[])
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")]
[CLSCompliant(false)]
public static void VertexAttribIPointer<T4>(uint index, int size, VertexAttribIntegerType type, int stride, [Count(Computed = "size,type,stride")] T4[] pointer)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Int32 | size | |
VertexAttribIntegerType | type | |
Int32 | stride | |
T4[] | pointer | [length: COMPSIZE(size,type,stride)] |
Type Parameters
Name | Description |
---|---|
T4 |
VertexAttribIPointer<T4>(UInt32, Int32, VertexAttribIntegerType, Int32, T4[,,])
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")]
[CLSCompliant(false)]
public static void VertexAttribIPointer<T4>(uint index, int size, VertexAttribIntegerType type, int stride, [Count(Computed = "size,type,stride")] T4[,, ] pointer)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Int32 | size | |
VertexAttribIntegerType | type | |
Int32 | stride | |
T4[,,] | pointer | [length: COMPSIZE(size,type,stride)] |
Type Parameters
Name | Description |
---|---|
T4 |
VertexAttribIPointer<T4>(UInt32, Int32, VertexAttribIntegerType, Int32, T4[,])
[requires: v3.0]
Declaration
[AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")]
[CLSCompliant(false)]
public static void VertexAttribIPointer<T4>(uint index, int size, VertexAttribIntegerType type, int stride, [Count(Computed = "size,type,stride")] T4[, ] pointer)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Int32 | size | |
VertexAttribIntegerType | type | |
Int32 | stride | |
T4[,] | pointer | [length: COMPSIZE(size,type,stride)] |
Type Parameters
Name | Description |
---|---|
T4 |
VertexAttribL1(Int32, Double)
[requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL1d")]
[CLSCompliant(false)]
public static void VertexAttribL1(int index, double x)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Double | x |
VertexAttribL1(Int32, Double*)
[requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL1dv")]
[CLSCompliant(false)]
public static void VertexAttribL1(int index, [Count(Count = 1)] double *v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Double* | v | [length: 1] |
VertexAttribL1(UInt32, Double)
[requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL1d")]
[CLSCompliant(false)]
public static void VertexAttribL1(uint index, double x)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Double | x |
VertexAttribL1(UInt32, Double*)
[requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL1dv")]
[CLSCompliant(false)]
public static void VertexAttribL1(uint index, [Count(Count = 1)] double *v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Double* | v | [length: 1] |
VertexAttribL2(Int32, Double*)
[requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL2dv")]
[CLSCompliant(false)]
public static void VertexAttribL2(int index, [Count(Count = 2)] double *v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Double* | v | [length: 2] |
VertexAttribL2(Int32, Double, Double)
[requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL2d")]
[CLSCompliant(false)]
public static void VertexAttribL2(int index, double x, double y)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Double | x | |
Double | y |
VertexAttribL2(Int32, ref Double)
[requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL2dv")]
[CLSCompliant(false)]
public static void VertexAttribL2(int index, [Count(Count = 2)] ref double v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Double | v | [length: 2] |
VertexAttribL2(Int32, Double[])
[requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL2dv")]
[CLSCompliant(false)]
public static void VertexAttribL2(int index, [Count(Count = 2)] double[] v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Double[] | v | [length: 2] |
VertexAttribL2(UInt32, Double*)
[requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL2dv")]
[CLSCompliant(false)]
public static void VertexAttribL2(uint index, [Count(Count = 2)] double *v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Double* | v | [length: 2] |
VertexAttribL2(UInt32, Double, Double)
[requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL2d")]
[CLSCompliant(false)]
public static void VertexAttribL2(uint index, double x, double y)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Double | x | |
Double | y |
VertexAttribL2(UInt32, ref Double)
[requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL2dv")]
[CLSCompliant(false)]
public static void VertexAttribL2(uint index, [Count(Count = 2)] ref double v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Double | v | [length: 2] |
VertexAttribL2(UInt32, Double[])
[requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL2dv")]
[CLSCompliant(false)]
public static void VertexAttribL2(uint index, [Count(Count = 2)] double[] v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Double[] | v | [length: 2] |
VertexAttribL3(Int32, Double*)
[requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL3dv")]
[CLSCompliant(false)]
public static void VertexAttribL3(int index, [Count(Count = 3)] double *v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Double* | v | [length: 3] |
VertexAttribL3(Int32, Double, Double, Double)
[requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL3d")]
[CLSCompliant(false)]
public static void VertexAttribL3(int index, double x, double y, double z)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Double | x | |
Double | y | |
Double | z |
VertexAttribL3(Int32, ref Double)
[requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL3dv")]
[CLSCompliant(false)]
public static void VertexAttribL3(int index, [Count(Count = 3)] ref double v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Double | v | [length: 3] |
VertexAttribL3(Int32, Double[])
[requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL3dv")]
[CLSCompliant(false)]
public static void VertexAttribL3(int index, [Count(Count = 3)] double[] v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Double[] | v | [length: 3] |
VertexAttribL3(UInt32, Double*)
[requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL3dv")]
[CLSCompliant(false)]
public static void VertexAttribL3(uint index, [Count(Count = 3)] double *v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Double* | v | [length: 3] |
VertexAttribL3(UInt32, Double, Double, Double)
[requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL3d")]
[CLSCompliant(false)]
public static void VertexAttribL3(uint index, double x, double y, double z)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Double | x | |
Double | y | |
Double | z |
VertexAttribL3(UInt32, ref Double)
[requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL3dv")]
[CLSCompliant(false)]
public static void VertexAttribL3(uint index, [Count(Count = 3)] ref double v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Double | v | [length: 3] |
VertexAttribL3(UInt32, Double[])
[requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL3dv")]
[CLSCompliant(false)]
public static void VertexAttribL3(uint index, [Count(Count = 3)] double[] v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Double[] | v | [length: 3] |
VertexAttribL4(Int32, Double*)
[requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL4dv")]
[CLSCompliant(false)]
public static void VertexAttribL4(int index, [Count(Count = 4)] double *v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Double* | v | [length: 4] |
VertexAttribL4(Int32, Double, Double, Double, Double)
[requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL4d")]
[CLSCompliant(false)]
public static void VertexAttribL4(int index, double x, double y, double z, double w)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Double | x | |
Double | y | |
Double | z | |
Double | w |
VertexAttribL4(Int32, ref Double)
[requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL4dv")]
[CLSCompliant(false)]
public static void VertexAttribL4(int index, [Count(Count = 4)] ref double v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Double | v | [length: 4] |
VertexAttribL4(Int32, Double[])
[requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL4dv")]
[CLSCompliant(false)]
public static void VertexAttribL4(int index, [Count(Count = 4)] double[] v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Double[] | v | [length: 4] |
VertexAttribL4(UInt32, Double*)
[requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL4dv")]
[CLSCompliant(false)]
public static void VertexAttribL4(uint index, [Count(Count = 4)] double *v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Double* | v | [length: 4] |
VertexAttribL4(UInt32, Double, Double, Double, Double)
[requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL4d")]
[CLSCompliant(false)]
public static void VertexAttribL4(uint index, double x, double y, double z, double w)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Double | x | |
Double | y | |
Double | z | |
Double | w |
VertexAttribL4(UInt32, ref Double)
[requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL4dv")]
[CLSCompliant(false)]
public static void VertexAttribL4(uint index, [Count(Count = 4)] ref double v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Double | v | [length: 4] |
VertexAttribL4(UInt32, Double[])
[requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribL4dv")]
[CLSCompliant(false)]
public static void VertexAttribL4(uint index, [Count(Count = 4)] double[] v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Double[] | v | [length: 4] |
VertexAttribLFormat(Int32, Int32, VertexAttribDoubleType, Int32)
[requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_binding|VERSION_4_3", Version = "4.3", EntryPoint = "glVertexAttribLFormat")]
[CLSCompliant(false)]
public static void VertexAttribLFormat(int attribindex, int size, VertexAttribDoubleType type, int relativeoffset)
Parameters
Type | Name | Description |
---|---|---|
Int32 | attribindex | |
Int32 | size | |
VertexAttribDoubleType | type | |
Int32 | relativeoffset |
VertexAttribLFormat(UInt32, Int32, VertexAttribDoubleType, UInt32)
[requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_binding|VERSION_4_3", Version = "4.3", EntryPoint = "glVertexAttribLFormat")]
[CLSCompliant(false)]
public static void VertexAttribLFormat(uint attribindex, int size, VertexAttribDoubleType type, uint relativeoffset)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | attribindex | |
Int32 | size | |
VertexAttribDoubleType | type | |
UInt32 | relativeoffset |
VertexAttribLPointer(Int32, Int32, VertexAttribDoubleType, Int32, IntPtr)
[requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribLPointer")]
[CLSCompliant(false)]
public static void VertexAttribLPointer(int index, int size, VertexAttribDoubleType type, int stride, [Count(Parameter = "size")] IntPtr pointer)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Int32 | size | |
VertexAttribDoubleType | type | |
Int32 | stride | |
IntPtr | pointer | [length: size] |
VertexAttribLPointer(UInt32, Int32, VertexAttribDoubleType, Int32, IntPtr)
[requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribLPointer")]
[CLSCompliant(false)]
public static void VertexAttribLPointer(uint index, int size, VertexAttribDoubleType type, int stride, [Count(Parameter = "size")] IntPtr pointer)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Int32 | size | |
VertexAttribDoubleType | type | |
Int32 | stride | |
IntPtr | pointer | [length: size] |
VertexAttribLPointer<T4>(Int32, Int32, VertexAttribDoubleType, Int32, ref T4)
[requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribLPointer")]
[CLSCompliant(false)]
public static void VertexAttribLPointer<T4>(int index, int size, VertexAttribDoubleType type, int stride, [Count(Parameter = "size")] ref T4 pointer)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Int32 | size | |
VertexAttribDoubleType | type | |
Int32 | stride | |
T4 | pointer | [length: size] |
Type Parameters
Name | Description |
---|---|
T4 |
VertexAttribLPointer<T4>(Int32, Int32, VertexAttribDoubleType, Int32, T4[])
[requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribLPointer")]
[CLSCompliant(false)]
public static void VertexAttribLPointer<T4>(int index, int size, VertexAttribDoubleType type, int stride, [Count(Parameter = "size")] T4[] pointer)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Int32 | size | |
VertexAttribDoubleType | type | |
Int32 | stride | |
T4[] | pointer | [length: size] |
Type Parameters
Name | Description |
---|---|
T4 |
VertexAttribLPointer<T4>(Int32, Int32, VertexAttribDoubleType, Int32, T4[,,])
[requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribLPointer")]
[CLSCompliant(false)]
public static void VertexAttribLPointer<T4>(int index, int size, VertexAttribDoubleType type, int stride, [Count(Parameter = "size")] T4[,, ] pointer)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Int32 | size | |
VertexAttribDoubleType | type | |
Int32 | stride | |
T4[,,] | pointer | [length: size] |
Type Parameters
Name | Description |
---|---|
T4 |
VertexAttribLPointer<T4>(Int32, Int32, VertexAttribDoubleType, Int32, T4[,])
[requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribLPointer")]
[CLSCompliant(false)]
public static void VertexAttribLPointer<T4>(int index, int size, VertexAttribDoubleType type, int stride, [Count(Parameter = "size")] T4[, ] pointer)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Int32 | size | |
VertexAttribDoubleType | type | |
Int32 | stride | |
T4[,] | pointer | [length: size] |
Type Parameters
Name | Description |
---|---|
T4 |
VertexAttribLPointer<T4>(UInt32, Int32, VertexAttribDoubleType, Int32, ref T4)
[requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribLPointer")]
[CLSCompliant(false)]
public static void VertexAttribLPointer<T4>(uint index, int size, VertexAttribDoubleType type, int stride, [Count(Parameter = "size")] ref T4 pointer)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Int32 | size | |
VertexAttribDoubleType | type | |
Int32 | stride | |
T4 | pointer | [length: size] |
Type Parameters
Name | Description |
---|---|
T4 |
VertexAttribLPointer<T4>(UInt32, Int32, VertexAttribDoubleType, Int32, T4[])
[requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribLPointer")]
[CLSCompliant(false)]
public static void VertexAttribLPointer<T4>(uint index, int size, VertexAttribDoubleType type, int stride, [Count(Parameter = "size")] T4[] pointer)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Int32 | size | |
VertexAttribDoubleType | type | |
Int32 | stride | |
T4[] | pointer | [length: size] |
Type Parameters
Name | Description |
---|---|
T4 |
VertexAttribLPointer<T4>(UInt32, Int32, VertexAttribDoubleType, Int32, T4[,,])
[requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribLPointer")]
[CLSCompliant(false)]
public static void VertexAttribLPointer<T4>(uint index, int size, VertexAttribDoubleType type, int stride, [Count(Parameter = "size")] T4[,, ] pointer)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Int32 | size | |
VertexAttribDoubleType | type | |
Int32 | stride | |
T4[,,] | pointer | [length: size] |
Type Parameters
Name | Description |
---|---|
T4 |
VertexAttribLPointer<T4>(UInt32, Int32, VertexAttribDoubleType, Int32, T4[,])
[requires: v4.1 or ARB_vertex_attrib_64bit|VERSION_4_1]
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_64bit|VERSION_4_1", Version = "4.1", EntryPoint = "glVertexAttribLPointer")]
[CLSCompliant(false)]
public static void VertexAttribLPointer<T4>(uint index, int size, VertexAttribDoubleType type, int stride, [Count(Parameter = "size")] T4[, ] pointer)
where T4 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Int32 | size | |
VertexAttribDoubleType | type | |
Int32 | stride | |
T4[,] | pointer | [length: size] |
Type Parameters
Name | Description |
---|---|
T4 |
VertexAttribP1(Int32, PackedPointerType, Boolean, Int32)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP1ui")]
[CLSCompliant(false)]
public static void VertexAttribP1(int index, PackedPointerType type, bool normalized, int value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
PackedPointerType | type | |
Boolean | normalized | |
Int32 | value |
VertexAttribP1(Int32, PackedPointerType, Boolean, Int32*)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP1uiv")]
[CLSCompliant(false)]
public static void VertexAttribP1(int index, PackedPointerType type, bool normalized, [Count(Count = 1)] int *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
PackedPointerType | type | |
Boolean | normalized | |
Int32* | value | [length: 1] |
VertexAttribP1(UInt32, PackedPointerType, Boolean, UInt32)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP1ui")]
[CLSCompliant(false)]
public static void VertexAttribP1(uint index, PackedPointerType type, bool normalized, uint value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
PackedPointerType | type | |
Boolean | normalized | |
UInt32 | value |
VertexAttribP1(UInt32, PackedPointerType, Boolean, UInt32*)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP1uiv")]
[CLSCompliant(false)]
public static void VertexAttribP1(uint index, PackedPointerType type, bool normalized, [Count(Count = 1)] uint *value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
PackedPointerType | type | |
Boolean | normalized | |
UInt32* | value | [length: 1] |
VertexAttribP2(Int32, PackedPointerType, Boolean, Int32)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP2ui")]
[CLSCompliant(false)]
public static void VertexAttribP2(int index, PackedPointerType type, bool normalized, int value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
PackedPointerType | type | |
Boolean | normalized | |
Int32 | value |
VertexAttribP2(Int32, PackedPointerType, Boolean, Int32*)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP2uiv")]
[CLSCompliant(false)]
public static void VertexAttribP2(int index, PackedPointerType type, bool normalized, [Count(Count = 1)] int *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
PackedPointerType | type | |
Boolean | normalized | |
Int32* | value | [length: 1] |
VertexAttribP2(UInt32, PackedPointerType, Boolean, UInt32)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP2ui")]
[CLSCompliant(false)]
public static void VertexAttribP2(uint index, PackedPointerType type, bool normalized, uint value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
PackedPointerType | type | |
Boolean | normalized | |
UInt32 | value |
VertexAttribP2(UInt32, PackedPointerType, Boolean, UInt32*)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP2uiv")]
[CLSCompliant(false)]
public static void VertexAttribP2(uint index, PackedPointerType type, bool normalized, [Count(Count = 1)] uint *value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
PackedPointerType | type | |
Boolean | normalized | |
UInt32* | value | [length: 1] |
VertexAttribP3(Int32, PackedPointerType, Boolean, Int32)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP3ui")]
[CLSCompliant(false)]
public static void VertexAttribP3(int index, PackedPointerType type, bool normalized, int value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
PackedPointerType | type | |
Boolean | normalized | |
Int32 | value |
VertexAttribP3(Int32, PackedPointerType, Boolean, Int32*)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP3uiv")]
[CLSCompliant(false)]
public static void VertexAttribP3(int index, PackedPointerType type, bool normalized, [Count(Count = 1)] int *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
PackedPointerType | type | |
Boolean | normalized | |
Int32* | value | [length: 1] |
VertexAttribP3(UInt32, PackedPointerType, Boolean, UInt32)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP3ui")]
[CLSCompliant(false)]
public static void VertexAttribP3(uint index, PackedPointerType type, bool normalized, uint value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
PackedPointerType | type | |
Boolean | normalized | |
UInt32 | value |
VertexAttribP3(UInt32, PackedPointerType, Boolean, UInt32*)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP3uiv")]
[CLSCompliant(false)]
public static void VertexAttribP3(uint index, PackedPointerType type, bool normalized, [Count(Count = 1)] uint *value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
PackedPointerType | type | |
Boolean | normalized | |
UInt32* | value | [length: 1] |
VertexAttribP4(Int32, PackedPointerType, Boolean, Int32)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP4ui")]
[CLSCompliant(false)]
public static void VertexAttribP4(int index, PackedPointerType type, bool normalized, int value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
PackedPointerType | type | |
Boolean | normalized | |
Int32 | value |
VertexAttribP4(Int32, PackedPointerType, Boolean, Int32*)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP4uiv")]
[CLSCompliant(false)]
public static void VertexAttribP4(int index, PackedPointerType type, bool normalized, [Count(Count = 1)] int *value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
PackedPointerType | type | |
Boolean | normalized | |
Int32* | value | [length: 1] |
VertexAttribP4(UInt32, PackedPointerType, Boolean, UInt32)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP4ui")]
[CLSCompliant(false)]
public static void VertexAttribP4(uint index, PackedPointerType type, bool normalized, uint value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
PackedPointerType | type | |
Boolean | normalized | |
UInt32 | value |
VertexAttribP4(UInt32, PackedPointerType, Boolean, UInt32*)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexAttribP4uiv")]
[CLSCompliant(false)]
public static void VertexAttribP4(uint index, PackedPointerType type, bool normalized, [Count(Count = 1)] uint *value)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
PackedPointerType | type | |
Boolean | normalized | |
UInt32* | value | [length: 1] |
VertexAttribPointer(Int32, Int32, VertexAttribPointerType, Boolean, Int32, Int32)
Declaration
public static void VertexAttribPointer(int index, int size, VertexAttribPointerType type, bool normalized, int stride, int offset)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | |
Int32 | size | |
VertexAttribPointerType | type | |
Boolean | normalized | |
Int32 | stride | |
Int32 | offset |
VertexAttribPointer(Int32, Int32, VertexAttribPointerType, Boolean, Int32, IntPtr)
[requires: v2.0] Define an array of generic vertex attribute data
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")]
[CLSCompliant(false)]
public static void VertexAttribPointer(int index, int size, VertexAttribPointerType type, bool normalized, int stride, [Count(Computed = "size,type,stride")] IntPtr pointer)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the generic vertex attribute to be modified. |
Int32 | size | Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. |
VertexAttribPointerType | type | Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. |
Boolean | normalized | For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. |
Int32 | stride | Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. |
IntPtr | pointer | [length: COMPSIZE(size,type,stride)] Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. |
VertexAttribPointer(UInt32, Int32, VertexAttribPointerType, Boolean, Int32, Int32)
Declaration
[CLSCompliant(false)]
public static void VertexAttribPointer(uint index, int size, VertexAttribPointerType type, bool normalized, int stride, int offset)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | |
Int32 | size | |
VertexAttribPointerType | type | |
Boolean | normalized | |
Int32 | stride | |
Int32 | offset |
VertexAttribPointer(UInt32, Int32, VertexAttribPointerType, Boolean, Int32, IntPtr)
[requires: v2.0] Define an array of generic vertex attribute data
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")]
[CLSCompliant(false)]
public static void VertexAttribPointer(uint index, int size, VertexAttribPointerType type, bool normalized, int stride, [Count(Computed = "size,type,stride")] IntPtr pointer)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
Int32 | size | Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. |
VertexAttribPointerType | type | Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. |
Boolean | normalized | For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. |
Int32 | stride | Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. |
IntPtr | pointer | [length: COMPSIZE(size,type,stride)] Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. |
VertexAttribPointer<T5>(Int32, Int32, VertexAttribPointerType, Boolean, Int32, ref T5)
[requires: v2.0] Define an array of generic vertex attribute data
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")]
[CLSCompliant(false)]
public static void VertexAttribPointer<T5>(int index, int size, VertexAttribPointerType type, bool normalized, int stride, [Count(Computed = "size,type,stride")] ref T5 pointer)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the generic vertex attribute to be modified. |
Int32 | size | Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. |
VertexAttribPointerType | type | Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. |
Boolean | normalized | For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. |
Int32 | stride | Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. |
T5 | pointer | [length: COMPSIZE(size,type,stride)] Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. |
Type Parameters
Name | Description |
---|---|
T5 |
VertexAttribPointer<T5>(Int32, Int32, VertexAttribPointerType, Boolean, Int32, T5[])
[requires: v2.0] Define an array of generic vertex attribute data
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")]
[CLSCompliant(false)]
public static void VertexAttribPointer<T5>(int index, int size, VertexAttribPointerType type, bool normalized, int stride, [Count(Computed = "size,type,stride")] T5[] pointer)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the generic vertex attribute to be modified. |
Int32 | size | Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. |
VertexAttribPointerType | type | Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. |
Boolean | normalized | For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. |
Int32 | stride | Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. |
T5[] | pointer | [length: COMPSIZE(size,type,stride)] Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. |
Type Parameters
Name | Description |
---|---|
T5 |
VertexAttribPointer<T5>(Int32, Int32, VertexAttribPointerType, Boolean, Int32, T5[,,])
[requires: v2.0] Define an array of generic vertex attribute data
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")]
[CLSCompliant(false)]
public static void VertexAttribPointer<T5>(int index, int size, VertexAttribPointerType type, bool normalized, int stride, [Count(Computed = "size,type,stride")] T5[,, ] pointer)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the generic vertex attribute to be modified. |
Int32 | size | Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. |
VertexAttribPointerType | type | Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. |
Boolean | normalized | For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. |
Int32 | stride | Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. |
T5[,,] | pointer | [length: COMPSIZE(size,type,stride)] Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. |
Type Parameters
Name | Description |
---|---|
T5 |
VertexAttribPointer<T5>(Int32, Int32, VertexAttribPointerType, Boolean, Int32, T5[,])
[requires: v2.0] Define an array of generic vertex attribute data
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")]
[CLSCompliant(false)]
public static void VertexAttribPointer<T5>(int index, int size, VertexAttribPointerType type, bool normalized, int stride, [Count(Computed = "size,type,stride")] T5[, ] pointer)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specifies the index of the generic vertex attribute to be modified. |
Int32 | size | Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. |
VertexAttribPointerType | type | Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. |
Boolean | normalized | For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. |
Int32 | stride | Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. |
T5[,] | pointer | [length: COMPSIZE(size,type,stride)] Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. |
Type Parameters
Name | Description |
---|---|
T5 |
VertexAttribPointer<T5>(UInt32, Int32, VertexAttribPointerType, Boolean, Int32, ref T5)
[requires: v2.0] Define an array of generic vertex attribute data
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")]
[CLSCompliant(false)]
public static void VertexAttribPointer<T5>(uint index, int size, VertexAttribPointerType type, bool normalized, int stride, [Count(Computed = "size,type,stride")] ref T5 pointer)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
Int32 | size | Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. |
VertexAttribPointerType | type | Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. |
Boolean | normalized | For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. |
Int32 | stride | Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. |
T5 | pointer | [length: COMPSIZE(size,type,stride)] Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. |
Type Parameters
Name | Description |
---|---|
T5 |
VertexAttribPointer<T5>(UInt32, Int32, VertexAttribPointerType, Boolean, Int32, T5[])
[requires: v2.0] Define an array of generic vertex attribute data
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")]
[CLSCompliant(false)]
public static void VertexAttribPointer<T5>(uint index, int size, VertexAttribPointerType type, bool normalized, int stride, [Count(Computed = "size,type,stride")] T5[] pointer)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
Int32 | size | Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. |
VertexAttribPointerType | type | Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. |
Boolean | normalized | For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. |
Int32 | stride | Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. |
T5[] | pointer | [length: COMPSIZE(size,type,stride)] Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. |
Type Parameters
Name | Description |
---|---|
T5 |
VertexAttribPointer<T5>(UInt32, Int32, VertexAttribPointerType, Boolean, Int32, T5[,,])
[requires: v2.0] Define an array of generic vertex attribute data
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")]
[CLSCompliant(false)]
public static void VertexAttribPointer<T5>(uint index, int size, VertexAttribPointerType type, bool normalized, int stride, [Count(Computed = "size,type,stride")] T5[,, ] pointer)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
Int32 | size | Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. |
VertexAttribPointerType | type | Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. |
Boolean | normalized | For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. |
Int32 | stride | Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. |
T5[,,] | pointer | [length: COMPSIZE(size,type,stride)] Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. |
Type Parameters
Name | Description |
---|---|
T5 |
VertexAttribPointer<T5>(UInt32, Int32, VertexAttribPointerType, Boolean, Int32, T5[,])
[requires: v2.0] Define an array of generic vertex attribute data
Declaration
[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")]
[CLSCompliant(false)]
public static void VertexAttribPointer<T5>(uint index, int size, VertexAttribPointerType type, bool normalized, int stride, [Count(Computed = "size,type,stride")] T5[, ] pointer)
where T5 : struct
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specifies the index of the generic vertex attribute to be modified. |
Int32 | size | Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant Bgra is accepted by glVertexAttribPointer. The initial value is 4. |
VertexAttribPointerType | type | Specifies the data type of each component in the array. The symbolic constants Byte, UnsignedByte, Short, UnsignedShort, Int, and UnsignedInt are accepted by glVertexAttribPointer and glVertexAttribIPointer. Additionally HalfFloat, Float, Double, Fixed, Int2101010Rev, UnsignedInt2101010Rev and UnsignedInt10F11F11FRev are accepted by glVertexAttribPointer. Double is also accepted by glVertexAttribLPointer and is the only token accepted by the type parameter for that function. The initial value is Float. |
Boolean | normalized | For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (True) or converted directly as fixed-point values (False) when they are accessed. |
Int32 | stride | Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. |
T5[,] | pointer | [length: COMPSIZE(size,type,stride)] Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the ArrayBuffer target. The initial value is 0. |
Type Parameters
Name | Description |
---|---|
T5 |
VertexBindingDivisor(Int32, Int32)
[requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3] Modify the rate at which generic vertex attributes advance
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_binding|VERSION_4_3", Version = "4.3", EntryPoint = "glVertexBindingDivisor")]
[CLSCompliant(false)]
public static void VertexBindingDivisor(int bindingindex, int divisor)
Parameters
Type | Name | Description |
---|---|---|
Int32 | bindingindex | The index of the binding whose divisor to modify. |
Int32 | divisor | The new value for the instance step rate to apply. |
VertexBindingDivisor(UInt32, UInt32)
[requires: v4.3 or ARB_vertex_attrib_binding|VERSION_4_3] Modify the rate at which generic vertex attributes advance
Declaration
[AutoGenerated(Category = "ARB_vertex_attrib_binding|VERSION_4_3", Version = "4.3", EntryPoint = "glVertexBindingDivisor")]
[CLSCompliant(false)]
public static void VertexBindingDivisor(uint bindingindex, uint divisor)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | bindingindex | The index of the binding whose divisor to modify. |
UInt32 | divisor | The new value for the instance step rate to apply. |
VertexP2(PackedPointerType, Int32)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexP2ui")]
[CLSCompliant(false)]
public static void VertexP2(PackedPointerType type, int value)
Parameters
Type | Name | Description |
---|---|---|
PackedPointerType | type | |
Int32 | value |
VertexP2(PackedPointerType, Int32*)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexP2uiv")]
[CLSCompliant(false)]
public static void VertexP2(PackedPointerType type, [Count(Count = 1)] int *value)
Parameters
Type | Name | Description |
---|---|---|
PackedPointerType | type | |
Int32* | value | [length: 1] |
VertexP2(PackedPointerType, UInt32)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexP2ui")]
[CLSCompliant(false)]
public static void VertexP2(PackedPointerType type, uint value)
Parameters
Type | Name | Description |
---|---|---|
PackedPointerType | type | |
UInt32 | value |
VertexP2(PackedPointerType, UInt32*)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexP2uiv")]
[CLSCompliant(false)]
public static void VertexP2(PackedPointerType type, [Count(Count = 1)] uint *value)
Parameters
Type | Name | Description |
---|---|---|
PackedPointerType | type | |
UInt32* | value | [length: 1] |
VertexP3(PackedPointerType, Int32)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexP3ui")]
[CLSCompliant(false)]
public static void VertexP3(PackedPointerType type, int value)
Parameters
Type | Name | Description |
---|---|---|
PackedPointerType | type | |
Int32 | value |
VertexP3(PackedPointerType, Int32*)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexP3uiv")]
[CLSCompliant(false)]
public static void VertexP3(PackedPointerType type, [Count(Count = 1)] int *value)
Parameters
Type | Name | Description |
---|---|---|
PackedPointerType | type | |
Int32* | value | [length: 1] |
VertexP3(PackedPointerType, UInt32)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexP3ui")]
[CLSCompliant(false)]
public static void VertexP3(PackedPointerType type, uint value)
Parameters
Type | Name | Description |
---|---|---|
PackedPointerType | type | |
UInt32 | value |
VertexP3(PackedPointerType, UInt32*)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexP3uiv")]
[CLSCompliant(false)]
public static void VertexP3(PackedPointerType type, [Count(Count = 1)] uint *value)
Parameters
Type | Name | Description |
---|---|---|
PackedPointerType | type | |
UInt32* | value | [length: 1] |
VertexP4(PackedPointerType, Int32)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexP4ui")]
[CLSCompliant(false)]
public static void VertexP4(PackedPointerType type, int value)
Parameters
Type | Name | Description |
---|---|---|
PackedPointerType | type | |
Int32 | value |
VertexP4(PackedPointerType, Int32*)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexP4uiv")]
[CLSCompliant(false)]
public static void VertexP4(PackedPointerType type, [Count(Count = 1)] int *value)
Parameters
Type | Name | Description |
---|---|---|
PackedPointerType | type | |
Int32* | value | [length: 1] |
VertexP4(PackedPointerType, UInt32)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexP4ui")]
[CLSCompliant(false)]
public static void VertexP4(PackedPointerType type, uint value)
Parameters
Type | Name | Description |
---|---|---|
PackedPointerType | type | |
UInt32 | value |
VertexP4(PackedPointerType, UInt32*)
[requires: v3.3 or ARB_vertex_type_2_10_10_10_rev|VERSION_3_3]
Declaration
[AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev|VERSION_3_3", Version = "3.3", EntryPoint = "glVertexP4uiv")]
[CLSCompliant(false)]
public static void VertexP4(PackedPointerType type, [Count(Count = 1)] uint *value)
Parameters
Type | Name | Description |
---|---|---|
PackedPointerType | type | |
UInt32* | value | [length: 1] |
Viewport(Point, Size)
Declaration
public static void Viewport(Point location, Size size)
Parameters
Type | Name | Description |
---|---|---|
Point | location | |
Size | size |
Viewport(Rectangle)
Declaration
public static void Viewport(Rectangle rectangle)
Parameters
Type | Name | Description |
---|---|---|
Rectangle | rectangle |
Viewport(Size)
Declaration
public static void Viewport(Size size)
Parameters
Type | Name | Description |
---|---|---|
Size | size |
Viewport(Int32, Int32, Int32, Int32)
[requires: v1.0] Set the viewport
Declaration
[AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glViewport")]
public static void Viewport(int x, int y, int width, int height)
Parameters
Type | Name | Description |
---|---|---|
Int32 | x | Specify the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). |
Int32 | y | Specify the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). |
Int32 | width | Specify the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. |
Int32 | height | Specify the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. |
ViewportArray(Int32, Int32, Single*)
[requires: v4.1 or ARB_viewport_array|VERSION_4_1] Set multiple viewports
Declaration
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportArrayv")]
[CLSCompliant(false)]
public static void ViewportArray(int first, int count, [Count(Computed = "count")] float *v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | first | Specify the first viewport to set. |
Int32 | count | Specify the number of viewports to set. |
Single* | v | [length: COMPSIZE(count)] Specify the address of an array containing the viewport parameters. |
ViewportArray(Int32, Int32, ref Single)
[requires: v4.1 or ARB_viewport_array|VERSION_4_1] Set multiple viewports
Declaration
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportArrayv")]
[CLSCompliant(false)]
public static void ViewportArray(int first, int count, [Count(Computed = "count")] ref float v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | first | Specify the first viewport to set. |
Int32 | count | Specify the number of viewports to set. |
Single | v | [length: COMPSIZE(count)] Specify the address of an array containing the viewport parameters. |
ViewportArray(Int32, Int32, Single[])
[requires: v4.1 or ARB_viewport_array|VERSION_4_1] Set multiple viewports
Declaration
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportArrayv")]
[CLSCompliant(false)]
public static void ViewportArray(int first, int count, [Count(Computed = "count")] float[] v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | first | Specify the first viewport to set. |
Int32 | count | Specify the number of viewports to set. |
Single[] | v | [length: COMPSIZE(count)] Specify the address of an array containing the viewport parameters. |
ViewportArray(UInt32, Int32, Single*)
[requires: v4.1 or ARB_viewport_array|VERSION_4_1] Set multiple viewports
Declaration
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportArrayv")]
[CLSCompliant(false)]
public static void ViewportArray(uint first, int count, [Count(Computed = "count")] float *v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | first | Specify the first viewport to set. |
Int32 | count | Specify the number of viewports to set. |
Single* | v | [length: COMPSIZE(count)] Specify the address of an array containing the viewport parameters. |
ViewportArray(UInt32, Int32, ref Single)
[requires: v4.1 or ARB_viewport_array|VERSION_4_1] Set multiple viewports
Declaration
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportArrayv")]
[CLSCompliant(false)]
public static void ViewportArray(uint first, int count, [Count(Computed = "count")] ref float v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | first | Specify the first viewport to set. |
Int32 | count | Specify the number of viewports to set. |
Single | v | [length: COMPSIZE(count)] Specify the address of an array containing the viewport parameters. |
ViewportArray(UInt32, Int32, Single[])
[requires: v4.1 or ARB_viewport_array|VERSION_4_1] Set multiple viewports
Declaration
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportArrayv")]
[CLSCompliant(false)]
public static void ViewportArray(uint first, int count, [Count(Computed = "count")] float[] v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | first | Specify the first viewport to set. |
Int32 | count | Specify the number of viewports to set. |
Single[] | v | [length: COMPSIZE(count)] Specify the address of an array containing the viewport parameters. |
ViewportIndexed(Int32, Single*)
[requires: v4.1 or ARB_viewport_array|VERSION_4_1] Set a specified viewport
Declaration
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportIndexedfv")]
[CLSCompliant(false)]
public static void ViewportIndexed(int index, [Count(Count = 4)] float *v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specify the first viewport to set. |
Single* | v | [length: 4] For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. |
ViewportIndexed(Int32, Single, Single, Single, Single)
[requires: v4.1 or ARB_viewport_array|VERSION_4_1] Set a specified viewport
Declaration
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportIndexedf")]
[CLSCompliant(false)]
public static void ViewportIndexed(int index, float x, float y, float w, float h)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specify the first viewport to set. |
Single | x | For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). |
Single | y | For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). |
Single | w | For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. |
Single | h | For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. |
ViewportIndexed(Int32, ref Single)
[requires: v4.1 or ARB_viewport_array|VERSION_4_1] Set a specified viewport
Declaration
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportIndexedfv")]
[CLSCompliant(false)]
public static void ViewportIndexed(int index, [Count(Count = 4)] ref float v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specify the first viewport to set. |
Single | v | [length: 4] For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. |
ViewportIndexed(Int32, Single[])
[requires: v4.1 or ARB_viewport_array|VERSION_4_1] Set a specified viewport
Declaration
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportIndexedfv")]
[CLSCompliant(false)]
public static void ViewportIndexed(int index, [Count(Count = 4)] float[] v)
Parameters
Type | Name | Description |
---|---|---|
Int32 | index | Specify the first viewport to set. |
Single[] | v | [length: 4] For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. |
ViewportIndexed(UInt32, Single*)
[requires: v4.1 or ARB_viewport_array|VERSION_4_1] Set a specified viewport
Declaration
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportIndexedfv")]
[CLSCompliant(false)]
public static void ViewportIndexed(uint index, [Count(Count = 4)] float *v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specify the first viewport to set. |
Single* | v | [length: 4] For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. |
ViewportIndexed(UInt32, Single, Single, Single, Single)
[requires: v4.1 or ARB_viewport_array|VERSION_4_1] Set a specified viewport
Declaration
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportIndexedf")]
[CLSCompliant(false)]
public static void ViewportIndexed(uint index, float x, float y, float w, float h)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specify the first viewport to set. |
Single | x | For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). |
Single | y | For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). |
Single | w | For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. |
Single | h | For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. |
ViewportIndexed(UInt32, ref Single)
[requires: v4.1 or ARB_viewport_array|VERSION_4_1] Set a specified viewport
Declaration
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportIndexedfv")]
[CLSCompliant(false)]
public static void ViewportIndexed(uint index, [Count(Count = 4)] ref float v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specify the first viewport to set. |
Single | v | [length: 4] For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. |
ViewportIndexed(UInt32, Single[])
[requires: v4.1 or ARB_viewport_array|VERSION_4_1] Set a specified viewport
Declaration
[AutoGenerated(Category = "ARB_viewport_array|VERSION_4_1", Version = "4.1", EntryPoint = "glViewportIndexedfv")]
[CLSCompliant(false)]
public static void ViewportIndexed(uint index, [Count(Count = 4)] float[] v)
Parameters
Type | Name | Description |
---|---|---|
UInt32 | index | Specify the first viewport to set. |
Single[] | v | [length: 4] For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. |
WaitSync(IntPtr, WaitSyncFlags, Int64)
[requires: v3.2 or ARB_sync|VERSION_3_2] Instruct the GL server to block until the specified sync object becomes signaled
Declaration
[AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glWaitSync")]
[CLSCompliant(false)]
public static void WaitSync(IntPtr sync, WaitSyncFlags flags, long timeout)
Parameters
Type | Name | Description |
---|---|---|
IntPtr | sync | Specifies the sync object whose status to wait on. |
WaitSyncFlags | flags | A bitfield controlling the command flushing behavior. flags may be zero. |
Int64 | timeout | Specifies the timeout that the server should wait before continuing. timeout must be TimeoutIgnored. |
WaitSync(IntPtr, WaitSyncFlags, UInt64)
[requires: v3.2 or ARB_sync|VERSION_3_2] Instruct the GL server to block until the specified sync object becomes signaled
Declaration
[AutoGenerated(Category = "ARB_sync|VERSION_3_2", Version = "3.2", EntryPoint = "glWaitSync")]
[CLSCompliant(false)]
public static void WaitSync(IntPtr sync, WaitSyncFlags flags, ulong timeout)
Parameters
Type | Name | Description |
---|---|---|
IntPtr | sync | Specifies the sync object whose status to wait on. |
WaitSyncFlags | flags | A bitfield controlling the command flushing behavior. flags may be zero. |
UInt64 | timeout | Specifies the timeout that the server should wait before continuing. timeout must be TimeoutIgnored. |